ac/shader: gather If TES reads TESSINNER or TESSOUTER
[mesa.git] / src / amd / common / ac_shader_info.h
1 /*
2 * Copyright © 2017 Red Hat
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef AC_SHADER_INFO_H
25 #define AC_SHADER_INFO_H
26
27 struct nir_shader;
28 struct ac_nir_compiler_options;
29
30 struct ac_shader_info {
31 bool loads_push_constants;
32 uint32_t desc_set_used_mask;
33 bool needs_multiview_view_index;
34 bool uses_invocation_id;
35 bool uses_prim_id;
36 struct {
37 bool has_vertex_buffers; /* needs vertex buffers and base/start */
38 bool needs_draw_id;
39 bool needs_instance_id;
40 } vs;
41 struct {
42 bool force_persample;
43 bool needs_sample_positions;
44 bool uses_input_attachments;
45 } ps;
46 struct {
47 bool uses_grid_size;
48 bool uses_block_id[3];
49 bool uses_thread_id[3];
50 bool uses_local_invocation_idx;
51 } cs;
52 struct {
53 bool reads_tess_factors;
54 } tes;
55 };
56
57 /* A NIR pass to gather all the info needed to optimise the allocation patterns
58 * for the RADV user sgprs
59 */
60 void
61 ac_nir_shader_info_pass(const struct nir_shader *nir,
62 const struct ac_nir_compiler_options *options,
63 struct ac_shader_info *info);
64
65 #endif