2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 #include "ac_shader_util.h"
28 ac_get_spi_shader_z_format(bool writes_z
, bool writes_stencil
,
29 bool writes_samplemask
)
32 /* Z needs 32 bits. */
33 if (writes_samplemask
)
34 return V_028710_SPI_SHADER_32_ABGR
;
35 else if (writes_stencil
)
36 return V_028710_SPI_SHADER_32_GR
;
38 return V_028710_SPI_SHADER_32_R
;
39 } else if (writes_stencil
|| writes_samplemask
) {
40 /* Both stencil and sample mask need only 16 bits. */
41 return V_028710_SPI_SHADER_UINT16_ABGR
;
43 return V_028710_SPI_SHADER_ZERO
;