radv/gfx9: fix 3d image clears on compute queues
[mesa.git] / src / amd / vulkan / radv_meta_bufimage.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24 #include "radv_meta.h"
25 #include "nir/nir_builder.h"
26
27 /*
28 * GFX queue: Compute shader implementation of image->buffer copy
29 * Compute queue: implementation also of buffer->image, image->image, and image clear.
30 */
31
32 /* GFX9 needs to use a 3D sampler to access 3D resources, so the shader has the options
33 * for that.
34 */
35 static nir_shader *
36 build_nir_itob_compute_shader(struct radv_device *dev, bool is_3d)
37 {
38 nir_builder b;
39 enum glsl_sampler_dim dim = is_3d ? GLSL_SAMPLER_DIM_3D : GLSL_SAMPLER_DIM_2D;
40 const struct glsl_type *sampler_type = glsl_sampler_type(dim,
41 false,
42 false,
43 GLSL_TYPE_FLOAT);
44 const struct glsl_type *img_type = glsl_sampler_type(GLSL_SAMPLER_DIM_BUF,
45 false,
46 false,
47 GLSL_TYPE_FLOAT);
48 nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
49 b.shader->info.name = ralloc_strdup(b.shader, is_3d ? "meta_itob_cs_3d" : "meta_itob_cs");
50 b.shader->info.cs.local_size[0] = 16;
51 b.shader->info.cs.local_size[1] = 16;
52 b.shader->info.cs.local_size[2] = 1;
53 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform,
54 sampler_type, "s_tex");
55 input_img->data.descriptor_set = 0;
56 input_img->data.binding = 0;
57
58 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform,
59 img_type, "out_img");
60 output_img->data.descriptor_set = 0;
61 output_img->data.binding = 1;
62
63 nir_ssa_def *invoc_id = nir_load_system_value(&b, nir_intrinsic_load_local_invocation_id, 0);
64 nir_ssa_def *wg_id = nir_load_system_value(&b, nir_intrinsic_load_work_group_id, 0);
65 nir_ssa_def *block_size = nir_imm_ivec4(&b,
66 b.shader->info.cs.local_size[0],
67 b.shader->info.cs.local_size[1],
68 b.shader->info.cs.local_size[2], 0);
69
70 nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id);
71
72
73
74 nir_intrinsic_instr *offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
75 nir_intrinsic_set_base(offset, 0);
76 nir_intrinsic_set_range(offset, 16);
77 offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
78 offset->num_components = is_3d ? 3 : 2;
79 nir_ssa_dest_init(&offset->instr, &offset->dest, is_3d ? 3 : 2, 32, "offset");
80 nir_builder_instr_insert(&b, &offset->instr);
81
82 nir_intrinsic_instr *stride = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
83 nir_intrinsic_set_base(stride, 0);
84 nir_intrinsic_set_range(stride, 16);
85 stride->src[0] = nir_src_for_ssa(nir_imm_int(&b, 12));
86 stride->num_components = 1;
87 nir_ssa_dest_init(&stride->instr, &stride->dest, 1, 32, "stride");
88 nir_builder_instr_insert(&b, &stride->instr);
89
90 nir_ssa_def *img_coord = nir_iadd(&b, global_id, &offset->dest.ssa);
91 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2);
92 tex->sampler_dim = dim;
93 tex->op = nir_texop_txf;
94 tex->src[0].src_type = nir_tex_src_coord;
95 tex->src[0].src = nir_src_for_ssa(nir_channels(&b, img_coord, is_3d ? 0x7 : 0x3));
96 tex->src[1].src_type = nir_tex_src_lod;
97 tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0));
98 tex->dest_type = nir_type_float;
99 tex->is_array = false;
100 tex->coord_components = is_3d ? 3 : 2;
101 tex->texture = nir_deref_var_create(tex, input_img);
102 tex->sampler = NULL;
103
104 nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex");
105 nir_builder_instr_insert(&b, &tex->instr);
106
107 nir_ssa_def *pos_x = nir_channel(&b, global_id, 0);
108 nir_ssa_def *pos_y = nir_channel(&b, global_id, 1);
109
110 nir_ssa_def *tmp = nir_imul(&b, pos_y, &stride->dest.ssa);
111 tmp = nir_iadd(&b, tmp, pos_x);
112
113 nir_ssa_def *coord = nir_vec4(&b, tmp, tmp, tmp, tmp);
114
115 nir_ssa_def *outval = &tex->dest.ssa;
116 nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store);
117 store->src[0] = nir_src_for_ssa(coord);
118 store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
119 store->src[2] = nir_src_for_ssa(outval);
120 store->variables[0] = nir_deref_var_create(store, output_img);
121
122 nir_builder_instr_insert(&b, &store->instr);
123 return b.shader;
124 }
125
126 /* Image to buffer - don't write use image accessors */
127 static VkResult
128 radv_device_init_meta_itob_state(struct radv_device *device)
129 {
130 VkResult result;
131 struct radv_shader_module cs = { .nir = NULL };
132 struct radv_shader_module cs_3d = { .nir = NULL };
133
134 cs.nir = build_nir_itob_compute_shader(device, false);
135 if (device->physical_device->rad_info.chip_class >= GFX9)
136 cs_3d.nir = build_nir_itob_compute_shader(device, true);
137
138 /*
139 * two descriptors one for the image being sampled
140 * one for the buffer being written.
141 */
142 VkDescriptorSetLayoutCreateInfo ds_create_info = {
143 .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
144 .flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
145 .bindingCount = 2,
146 .pBindings = (VkDescriptorSetLayoutBinding[]) {
147 {
148 .binding = 0,
149 .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
150 .descriptorCount = 1,
151 .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
152 .pImmutableSamplers = NULL
153 },
154 {
155 .binding = 1,
156 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,
157 .descriptorCount = 1,
158 .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
159 .pImmutableSamplers = NULL
160 },
161 }
162 };
163
164 result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
165 &ds_create_info,
166 &device->meta_state.alloc,
167 &device->meta_state.itob.img_ds_layout);
168 if (result != VK_SUCCESS)
169 goto fail;
170
171
172 VkPipelineLayoutCreateInfo pl_create_info = {
173 .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
174 .setLayoutCount = 1,
175 .pSetLayouts = &device->meta_state.itob.img_ds_layout,
176 .pushConstantRangeCount = 1,
177 .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 16},
178 };
179
180 result = radv_CreatePipelineLayout(radv_device_to_handle(device),
181 &pl_create_info,
182 &device->meta_state.alloc,
183 &device->meta_state.itob.img_p_layout);
184 if (result != VK_SUCCESS)
185 goto fail;
186
187 /* compute shader */
188
189 VkPipelineShaderStageCreateInfo pipeline_shader_stage = {
190 .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
191 .stage = VK_SHADER_STAGE_COMPUTE_BIT,
192 .module = radv_shader_module_to_handle(&cs),
193 .pName = "main",
194 .pSpecializationInfo = NULL,
195 };
196
197 VkComputePipelineCreateInfo vk_pipeline_info = {
198 .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
199 .stage = pipeline_shader_stage,
200 .flags = 0,
201 .layout = device->meta_state.itob.img_p_layout,
202 };
203
204 result = radv_CreateComputePipelines(radv_device_to_handle(device),
205 radv_pipeline_cache_to_handle(&device->meta_state.cache),
206 1, &vk_pipeline_info, NULL,
207 &device->meta_state.itob.pipeline);
208 if (result != VK_SUCCESS)
209 goto fail;
210
211 if (device->physical_device->rad_info.chip_class >= GFX9) {
212 VkPipelineShaderStageCreateInfo pipeline_shader_stage_3d = {
213 .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
214 .stage = VK_SHADER_STAGE_COMPUTE_BIT,
215 .module = radv_shader_module_to_handle(&cs_3d),
216 .pName = "main",
217 .pSpecializationInfo = NULL,
218 };
219
220 VkComputePipelineCreateInfo vk_pipeline_info_3d = {
221 .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
222 .stage = pipeline_shader_stage_3d,
223 .flags = 0,
224 .layout = device->meta_state.itob.img_p_layout,
225 };
226
227 result = radv_CreateComputePipelines(radv_device_to_handle(device),
228 radv_pipeline_cache_to_handle(&device->meta_state.cache),
229 1, &vk_pipeline_info_3d, NULL,
230 &device->meta_state.itob.pipeline_3d);
231 if (result != VK_SUCCESS)
232 goto fail;
233 ralloc_free(cs_3d.nir);
234 }
235 ralloc_free(cs.nir);
236
237 return VK_SUCCESS;
238 fail:
239 ralloc_free(cs.nir);
240 ralloc_free(cs_3d.nir);
241 return result;
242 }
243
244 static void
245 radv_device_finish_meta_itob_state(struct radv_device *device)
246 {
247 struct radv_meta_state *state = &device->meta_state;
248
249 radv_DestroyPipelineLayout(radv_device_to_handle(device),
250 state->itob.img_p_layout, &state->alloc);
251 radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
252 state->itob.img_ds_layout,
253 &state->alloc);
254 radv_DestroyPipeline(radv_device_to_handle(device),
255 state->itob.pipeline, &state->alloc);
256 if (device->physical_device->rad_info.chip_class >= GFX9)
257 radv_DestroyPipeline(radv_device_to_handle(device),
258 state->itob.pipeline_3d, &state->alloc);
259 }
260
261 static nir_shader *
262 build_nir_btoi_compute_shader(struct radv_device *dev)
263 {
264 nir_builder b;
265 const struct glsl_type *buf_type = glsl_sampler_type(GLSL_SAMPLER_DIM_BUF,
266 false,
267 false,
268 GLSL_TYPE_FLOAT);
269 const struct glsl_type *img_type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D,
270 false,
271 false,
272 GLSL_TYPE_FLOAT);
273 nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
274 b.shader->info.name = ralloc_strdup(b.shader, "meta_btoi_cs");
275 b.shader->info.cs.local_size[0] = 16;
276 b.shader->info.cs.local_size[1] = 16;
277 b.shader->info.cs.local_size[2] = 1;
278 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform,
279 buf_type, "s_tex");
280 input_img->data.descriptor_set = 0;
281 input_img->data.binding = 0;
282
283 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform,
284 img_type, "out_img");
285 output_img->data.descriptor_set = 0;
286 output_img->data.binding = 1;
287
288 nir_ssa_def *invoc_id = nir_load_system_value(&b, nir_intrinsic_load_local_invocation_id, 0);
289 nir_ssa_def *wg_id = nir_load_system_value(&b, nir_intrinsic_load_work_group_id, 0);
290 nir_ssa_def *block_size = nir_imm_ivec4(&b,
291 b.shader->info.cs.local_size[0],
292 b.shader->info.cs.local_size[1],
293 b.shader->info.cs.local_size[2], 0);
294
295 nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id);
296
297 nir_intrinsic_instr *offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
298 nir_intrinsic_set_base(offset, 0);
299 nir_intrinsic_set_range(offset, 12);
300 offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
301 offset->num_components = 2;
302 nir_ssa_dest_init(&offset->instr, &offset->dest, 2, 32, "offset");
303 nir_builder_instr_insert(&b, &offset->instr);
304
305 nir_intrinsic_instr *stride = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
306 nir_intrinsic_set_base(stride, 0);
307 nir_intrinsic_set_range(stride, 12);
308 stride->src[0] = nir_src_for_ssa(nir_imm_int(&b, 8));
309 stride->num_components = 1;
310 nir_ssa_dest_init(&stride->instr, &stride->dest, 1, 32, "stride");
311 nir_builder_instr_insert(&b, &stride->instr);
312
313 nir_ssa_def *pos_x = nir_channel(&b, global_id, 0);
314 nir_ssa_def *pos_y = nir_channel(&b, global_id, 1);
315
316 nir_ssa_def *tmp = nir_imul(&b, pos_y, &stride->dest.ssa);
317 tmp = nir_iadd(&b, tmp, pos_x);
318
319 nir_ssa_def *buf_coord = nir_vec4(&b, tmp, tmp, tmp, tmp);
320
321 nir_ssa_def *img_coord = nir_iadd(&b, global_id, &offset->dest.ssa);
322
323 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2);
324 tex->sampler_dim = GLSL_SAMPLER_DIM_BUF;
325 tex->op = nir_texop_txf;
326 tex->src[0].src_type = nir_tex_src_coord;
327 tex->src[0].src = nir_src_for_ssa(nir_channels(&b, buf_coord, 1));
328 tex->src[1].src_type = nir_tex_src_lod;
329 tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0));
330 tex->dest_type = nir_type_float;
331 tex->is_array = false;
332 tex->coord_components = 1;
333 tex->texture = nir_deref_var_create(tex, input_img);
334 tex->sampler = NULL;
335
336 nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex");
337 nir_builder_instr_insert(&b, &tex->instr);
338
339 nir_ssa_def *outval = &tex->dest.ssa;
340 nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store);
341 store->src[0] = nir_src_for_ssa(img_coord);
342 store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
343 store->src[2] = nir_src_for_ssa(outval);
344 store->variables[0] = nir_deref_var_create(store, output_img);
345
346 nir_builder_instr_insert(&b, &store->instr);
347 return b.shader;
348 }
349
350 /* Buffer to image - don't write use image accessors */
351 static VkResult
352 radv_device_init_meta_btoi_state(struct radv_device *device)
353 {
354 VkResult result;
355 struct radv_shader_module cs = { .nir = NULL };
356
357 cs.nir = build_nir_btoi_compute_shader(device);
358
359 /*
360 * two descriptors one for the image being sampled
361 * one for the buffer being written.
362 */
363 VkDescriptorSetLayoutCreateInfo ds_create_info = {
364 .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
365 .flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
366 .bindingCount = 2,
367 .pBindings = (VkDescriptorSetLayoutBinding[]) {
368 {
369 .binding = 0,
370 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,
371 .descriptorCount = 1,
372 .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
373 .pImmutableSamplers = NULL
374 },
375 {
376 .binding = 1,
377 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
378 .descriptorCount = 1,
379 .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
380 .pImmutableSamplers = NULL
381 },
382 }
383 };
384
385 result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
386 &ds_create_info,
387 &device->meta_state.alloc,
388 &device->meta_state.btoi.img_ds_layout);
389 if (result != VK_SUCCESS)
390 goto fail;
391
392
393 VkPipelineLayoutCreateInfo pl_create_info = {
394 .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
395 .setLayoutCount = 1,
396 .pSetLayouts = &device->meta_state.btoi.img_ds_layout,
397 .pushConstantRangeCount = 1,
398 .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 12},
399 };
400
401 result = radv_CreatePipelineLayout(radv_device_to_handle(device),
402 &pl_create_info,
403 &device->meta_state.alloc,
404 &device->meta_state.btoi.img_p_layout);
405 if (result != VK_SUCCESS)
406 goto fail;
407
408 /* compute shader */
409
410 VkPipelineShaderStageCreateInfo pipeline_shader_stage = {
411 .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
412 .stage = VK_SHADER_STAGE_COMPUTE_BIT,
413 .module = radv_shader_module_to_handle(&cs),
414 .pName = "main",
415 .pSpecializationInfo = NULL,
416 };
417
418 VkComputePipelineCreateInfo vk_pipeline_info = {
419 .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
420 .stage = pipeline_shader_stage,
421 .flags = 0,
422 .layout = device->meta_state.btoi.img_p_layout,
423 };
424
425 result = radv_CreateComputePipelines(radv_device_to_handle(device),
426 radv_pipeline_cache_to_handle(&device->meta_state.cache),
427 1, &vk_pipeline_info, NULL,
428 &device->meta_state.btoi.pipeline);
429 if (result != VK_SUCCESS)
430 goto fail;
431
432 ralloc_free(cs.nir);
433 return VK_SUCCESS;
434 fail:
435 ralloc_free(cs.nir);
436 return result;
437 }
438
439 static void
440 radv_device_finish_meta_btoi_state(struct radv_device *device)
441 {
442 struct radv_meta_state *state = &device->meta_state;
443
444 radv_DestroyPipelineLayout(radv_device_to_handle(device),
445 state->btoi.img_p_layout, &state->alloc);
446 radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
447 state->btoi.img_ds_layout,
448 &state->alloc);
449 radv_DestroyPipeline(radv_device_to_handle(device),
450 state->btoi.pipeline, &state->alloc);
451 }
452
453 static nir_shader *
454 build_nir_itoi_compute_shader(struct radv_device *dev, bool is_3d)
455 {
456 nir_builder b;
457 enum glsl_sampler_dim dim = is_3d ? GLSL_SAMPLER_DIM_3D : GLSL_SAMPLER_DIM_2D;
458 const struct glsl_type *buf_type = glsl_sampler_type(dim,
459 false,
460 false,
461 GLSL_TYPE_FLOAT);
462 const struct glsl_type *img_type = glsl_sampler_type(dim,
463 false,
464 false,
465 GLSL_TYPE_FLOAT);
466 nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
467 b.shader->info.name = ralloc_strdup(b.shader, is_3d ? "meta_itoi_cs_3d" : "meta_itoi_cs");
468 b.shader->info.cs.local_size[0] = 16;
469 b.shader->info.cs.local_size[1] = 16;
470 b.shader->info.cs.local_size[2] = 1;
471 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform,
472 buf_type, "s_tex");
473 input_img->data.descriptor_set = 0;
474 input_img->data.binding = 0;
475
476 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform,
477 img_type, "out_img");
478 output_img->data.descriptor_set = 0;
479 output_img->data.binding = 1;
480
481 nir_ssa_def *invoc_id = nir_load_system_value(&b, nir_intrinsic_load_local_invocation_id, 0);
482 nir_ssa_def *wg_id = nir_load_system_value(&b, nir_intrinsic_load_work_group_id, 0);
483 nir_ssa_def *block_size = nir_imm_ivec4(&b,
484 b.shader->info.cs.local_size[0],
485 b.shader->info.cs.local_size[1],
486 b.shader->info.cs.local_size[2], 0);
487
488 nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id);
489
490 nir_intrinsic_instr *src_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
491 nir_intrinsic_set_base(src_offset, 0);
492 nir_intrinsic_set_range(src_offset, 24);
493 src_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
494 src_offset->num_components = is_3d ? 3 : 2;
495 nir_ssa_dest_init(&src_offset->instr, &src_offset->dest, is_3d ? 3 : 2, 32, "src_offset");
496 nir_builder_instr_insert(&b, &src_offset->instr);
497
498 nir_intrinsic_instr *dst_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
499 nir_intrinsic_set_base(dst_offset, 0);
500 nir_intrinsic_set_range(dst_offset, 24);
501 dst_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 12));
502 dst_offset->num_components = is_3d ? 3 : 2;
503 nir_ssa_dest_init(&dst_offset->instr, &dst_offset->dest, is_3d ? 3 : 2, 32, "dst_offset");
504 nir_builder_instr_insert(&b, &dst_offset->instr);
505
506 nir_ssa_def *src_coord = nir_iadd(&b, global_id, &src_offset->dest.ssa);
507
508 nir_ssa_def *dst_coord = nir_iadd(&b, global_id, &dst_offset->dest.ssa);
509
510 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2);
511 tex->sampler_dim = dim;
512 tex->op = nir_texop_txf;
513 tex->src[0].src_type = nir_tex_src_coord;
514 tex->src[0].src = nir_src_for_ssa(nir_channels(&b, src_coord, is_3d ? 0x7 : 0x3));
515 tex->src[1].src_type = nir_tex_src_lod;
516 tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0));
517 tex->dest_type = nir_type_float;
518 tex->is_array = false;
519 tex->coord_components = is_3d ? 3 : 2;
520 tex->texture = nir_deref_var_create(tex, input_img);
521 tex->sampler = NULL;
522
523 nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex");
524 nir_builder_instr_insert(&b, &tex->instr);
525
526 nir_ssa_def *outval = &tex->dest.ssa;
527 nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store);
528 store->src[0] = nir_src_for_ssa(dst_coord);
529 store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
530 store->src[2] = nir_src_for_ssa(outval);
531 store->variables[0] = nir_deref_var_create(store, output_img);
532
533 nir_builder_instr_insert(&b, &store->instr);
534 return b.shader;
535 }
536
537 /* image to image - don't write use image accessors */
538 static VkResult
539 radv_device_init_meta_itoi_state(struct radv_device *device)
540 {
541 VkResult result;
542 struct radv_shader_module cs = { .nir = NULL };
543 struct radv_shader_module cs_3d = { .nir = NULL };
544 cs.nir = build_nir_itoi_compute_shader(device, false);
545 if (device->physical_device->rad_info.chip_class >= GFX9)
546 cs_3d.nir = build_nir_itoi_compute_shader(device, true);
547 /*
548 * two descriptors one for the image being sampled
549 * one for the buffer being written.
550 */
551 VkDescriptorSetLayoutCreateInfo ds_create_info = {
552 .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
553 .flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
554 .bindingCount = 2,
555 .pBindings = (VkDescriptorSetLayoutBinding[]) {
556 {
557 .binding = 0,
558 .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
559 .descriptorCount = 1,
560 .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
561 .pImmutableSamplers = NULL
562 },
563 {
564 .binding = 1,
565 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
566 .descriptorCount = 1,
567 .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
568 .pImmutableSamplers = NULL
569 },
570 }
571 };
572
573 result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
574 &ds_create_info,
575 &device->meta_state.alloc,
576 &device->meta_state.itoi.img_ds_layout);
577 if (result != VK_SUCCESS)
578 goto fail;
579
580
581 VkPipelineLayoutCreateInfo pl_create_info = {
582 .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
583 .setLayoutCount = 1,
584 .pSetLayouts = &device->meta_state.itoi.img_ds_layout,
585 .pushConstantRangeCount = 1,
586 .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 24},
587 };
588
589 result = radv_CreatePipelineLayout(radv_device_to_handle(device),
590 &pl_create_info,
591 &device->meta_state.alloc,
592 &device->meta_state.itoi.img_p_layout);
593 if (result != VK_SUCCESS)
594 goto fail;
595
596 /* compute shader */
597
598 VkPipelineShaderStageCreateInfo pipeline_shader_stage = {
599 .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
600 .stage = VK_SHADER_STAGE_COMPUTE_BIT,
601 .module = radv_shader_module_to_handle(&cs),
602 .pName = "main",
603 .pSpecializationInfo = NULL,
604 };
605
606 VkComputePipelineCreateInfo vk_pipeline_info = {
607 .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
608 .stage = pipeline_shader_stage,
609 .flags = 0,
610 .layout = device->meta_state.itoi.img_p_layout,
611 };
612
613 result = radv_CreateComputePipelines(radv_device_to_handle(device),
614 radv_pipeline_cache_to_handle(&device->meta_state.cache),
615 1, &vk_pipeline_info, NULL,
616 &device->meta_state.itoi.pipeline);
617 if (result != VK_SUCCESS)
618 goto fail;
619
620 if (device->physical_device->rad_info.chip_class >= GFX9) {
621 VkPipelineShaderStageCreateInfo pipeline_shader_stage_3d = {
622 .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
623 .stage = VK_SHADER_STAGE_COMPUTE_BIT,
624 .module = radv_shader_module_to_handle(&cs_3d),
625 .pName = "main",
626 .pSpecializationInfo = NULL,
627 };
628
629 VkComputePipelineCreateInfo vk_pipeline_info_3d = {
630 .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
631 .stage = pipeline_shader_stage_3d,
632 .flags = 0,
633 .layout = device->meta_state.itoi.img_p_layout,
634 };
635
636 result = radv_CreateComputePipelines(radv_device_to_handle(device),
637 radv_pipeline_cache_to_handle(&device->meta_state.cache),
638 1, &vk_pipeline_info_3d, NULL,
639 &device->meta_state.itoi.pipeline_3d);
640
641 ralloc_free(cs_3d.nir);
642 }
643 ralloc_free(cs.nir);
644
645 return VK_SUCCESS;
646 fail:
647 ralloc_free(cs.nir);
648 ralloc_free(cs_3d.nir);
649 return result;
650 }
651
652 static void
653 radv_device_finish_meta_itoi_state(struct radv_device *device)
654 {
655 struct radv_meta_state *state = &device->meta_state;
656
657 radv_DestroyPipelineLayout(radv_device_to_handle(device),
658 state->itoi.img_p_layout, &state->alloc);
659 radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
660 state->itoi.img_ds_layout,
661 &state->alloc);
662 radv_DestroyPipeline(radv_device_to_handle(device),
663 state->itoi.pipeline, &state->alloc);
664 if (device->physical_device->rad_info.chip_class >= GFX9)
665 radv_DestroyPipeline(radv_device_to_handle(device),
666 state->itoi.pipeline_3d, &state->alloc);
667 }
668
669 static nir_shader *
670 build_nir_cleari_compute_shader(struct radv_device *dev, bool is_3d)
671 {
672 nir_builder b;
673 enum glsl_sampler_dim dim = is_3d ? GLSL_SAMPLER_DIM_3D : GLSL_SAMPLER_DIM_2D;
674 const struct glsl_type *img_type = glsl_sampler_type(dim,
675 false,
676 false,
677 GLSL_TYPE_FLOAT);
678 nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
679 b.shader->info.name = ralloc_strdup(b.shader, is_3d ? "meta_cleari_cs_3d" : "meta_cleari_cs");
680 b.shader->info.cs.local_size[0] = 16;
681 b.shader->info.cs.local_size[1] = 16;
682 b.shader->info.cs.local_size[2] = 1;
683
684 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform,
685 img_type, "out_img");
686 output_img->data.descriptor_set = 0;
687 output_img->data.binding = 0;
688
689 nir_ssa_def *invoc_id = nir_load_system_value(&b, nir_intrinsic_load_local_invocation_id, 0);
690 nir_ssa_def *wg_id = nir_load_system_value(&b, nir_intrinsic_load_work_group_id, 0);
691 nir_ssa_def *block_size = nir_imm_ivec4(&b,
692 b.shader->info.cs.local_size[0],
693 b.shader->info.cs.local_size[1],
694 b.shader->info.cs.local_size[2], 0);
695
696 nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id);
697
698 nir_intrinsic_instr *clear_val = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
699 nir_intrinsic_set_base(clear_val, 0);
700 nir_intrinsic_set_range(clear_val, 20);
701 clear_val->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
702 clear_val->num_components = 4;
703 nir_ssa_dest_init(&clear_val->instr, &clear_val->dest, 4, 32, "clear_value");
704 nir_builder_instr_insert(&b, &clear_val->instr);
705
706 nir_intrinsic_instr *layer = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
707 nir_intrinsic_set_base(layer, 0);
708 nir_intrinsic_set_range(layer, 20);
709 layer->src[0] = nir_src_for_ssa(nir_imm_int(&b, 16));
710 layer->num_components = 1;
711 nir_ssa_dest_init(&layer->instr, &layer->dest, 1, 32, "layer");
712 nir_builder_instr_insert(&b, &layer->instr);
713
714 nir_ssa_def *global_z = nir_iadd(&b, nir_channel(&b, global_id, 2), &layer->dest.ssa);
715
716 nir_ssa_def *comps[4];
717 comps[0] = nir_channel(&b, global_id, 0);
718 comps[1] = nir_channel(&b, global_id, 1);
719 comps[2] = global_z;
720 comps[3] = nir_imm_int(&b, 0);
721 global_id = nir_vec(&b, comps, 4);
722
723 nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store);
724 store->src[0] = nir_src_for_ssa(global_id);
725 store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
726 store->src[2] = nir_src_for_ssa(&clear_val->dest.ssa);
727 store->variables[0] = nir_deref_var_create(store, output_img);
728
729 nir_builder_instr_insert(&b, &store->instr);
730 return b.shader;
731 }
732
733 static VkResult
734 radv_device_init_meta_cleari_state(struct radv_device *device)
735 {
736 VkResult result;
737 struct radv_shader_module cs = { .nir = NULL };
738 struct radv_shader_module cs_3d = { .nir = NULL };
739 cs.nir = build_nir_cleari_compute_shader(device, false);
740 if (device->physical_device->rad_info.chip_class >= GFX9)
741 cs_3d.nir = build_nir_cleari_compute_shader(device, true);
742
743 /*
744 * two descriptors one for the image being sampled
745 * one for the buffer being written.
746 */
747 VkDescriptorSetLayoutCreateInfo ds_create_info = {
748 .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
749 .flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
750 .bindingCount = 1,
751 .pBindings = (VkDescriptorSetLayoutBinding[]) {
752 {
753 .binding = 0,
754 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
755 .descriptorCount = 1,
756 .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
757 .pImmutableSamplers = NULL
758 },
759 }
760 };
761
762 result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
763 &ds_create_info,
764 &device->meta_state.alloc,
765 &device->meta_state.cleari.img_ds_layout);
766 if (result != VK_SUCCESS)
767 goto fail;
768
769
770 VkPipelineLayoutCreateInfo pl_create_info = {
771 .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
772 .setLayoutCount = 1,
773 .pSetLayouts = &device->meta_state.cleari.img_ds_layout,
774 .pushConstantRangeCount = 1,
775 .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 20},
776 };
777
778 result = radv_CreatePipelineLayout(radv_device_to_handle(device),
779 &pl_create_info,
780 &device->meta_state.alloc,
781 &device->meta_state.cleari.img_p_layout);
782 if (result != VK_SUCCESS)
783 goto fail;
784
785 /* compute shader */
786
787 VkPipelineShaderStageCreateInfo pipeline_shader_stage = {
788 .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
789 .stage = VK_SHADER_STAGE_COMPUTE_BIT,
790 .module = radv_shader_module_to_handle(&cs),
791 .pName = "main",
792 .pSpecializationInfo = NULL,
793 };
794
795 VkComputePipelineCreateInfo vk_pipeline_info = {
796 .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
797 .stage = pipeline_shader_stage,
798 .flags = 0,
799 .layout = device->meta_state.cleari.img_p_layout,
800 };
801
802 result = radv_CreateComputePipelines(radv_device_to_handle(device),
803 radv_pipeline_cache_to_handle(&device->meta_state.cache),
804 1, &vk_pipeline_info, NULL,
805 &device->meta_state.cleari.pipeline);
806 if (result != VK_SUCCESS)
807 goto fail;
808
809
810 if (device->physical_device->rad_info.chip_class >= GFX9) {
811 /* compute shader */
812 VkPipelineShaderStageCreateInfo pipeline_shader_stage_3d = {
813 .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
814 .stage = VK_SHADER_STAGE_COMPUTE_BIT,
815 .module = radv_shader_module_to_handle(&cs_3d),
816 .pName = "main",
817 .pSpecializationInfo = NULL,
818 };
819
820 VkComputePipelineCreateInfo vk_pipeline_info_3d = {
821 .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
822 .stage = pipeline_shader_stage_3d,
823 .flags = 0,
824 .layout = device->meta_state.cleari.img_p_layout,
825 };
826
827 result = radv_CreateComputePipelines(radv_device_to_handle(device),
828 radv_pipeline_cache_to_handle(&device->meta_state.cache),
829 1, &vk_pipeline_info_3d, NULL,
830 &device->meta_state.cleari.pipeline_3d);
831 if (result != VK_SUCCESS)
832 goto fail;
833
834 ralloc_free(cs_3d.nir);
835 }
836 ralloc_free(cs.nir);
837 return VK_SUCCESS;
838 fail:
839 ralloc_free(cs.nir);
840 ralloc_free(cs_3d.nir);
841 return result;
842 }
843
844 static void
845 radv_device_finish_meta_cleari_state(struct radv_device *device)
846 {
847 struct radv_meta_state *state = &device->meta_state;
848
849 radv_DestroyPipelineLayout(radv_device_to_handle(device),
850 state->cleari.img_p_layout, &state->alloc);
851 radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
852 state->cleari.img_ds_layout,
853 &state->alloc);
854 radv_DestroyPipeline(radv_device_to_handle(device),
855 state->cleari.pipeline, &state->alloc);
856 radv_DestroyPipeline(radv_device_to_handle(device),
857 state->cleari.pipeline_3d, &state->alloc);
858 }
859
860 void
861 radv_device_finish_meta_bufimage_state(struct radv_device *device)
862 {
863 radv_device_finish_meta_itob_state(device);
864 radv_device_finish_meta_btoi_state(device);
865 radv_device_finish_meta_itoi_state(device);
866 radv_device_finish_meta_cleari_state(device);
867 }
868
869 VkResult
870 radv_device_init_meta_bufimage_state(struct radv_device *device)
871 {
872 VkResult result;
873
874 result = radv_device_init_meta_itob_state(device);
875 if (result != VK_SUCCESS)
876 return result;
877
878 result = radv_device_init_meta_btoi_state(device);
879 if (result != VK_SUCCESS)
880 goto fail_itob;
881
882 result = radv_device_init_meta_itoi_state(device);
883 if (result != VK_SUCCESS)
884 goto fail_btoi;
885
886 result = radv_device_init_meta_cleari_state(device);
887 if (result != VK_SUCCESS)
888 goto fail_itoi;
889
890 return VK_SUCCESS;
891 fail_itoi:
892 radv_device_finish_meta_itoi_state(device);
893 fail_btoi:
894 radv_device_finish_meta_btoi_state(device);
895 fail_itob:
896 radv_device_finish_meta_itob_state(device);
897 return result;
898 }
899
900 static void
901 create_iview(struct radv_cmd_buffer *cmd_buffer,
902 struct radv_meta_blit2d_surf *surf,
903 struct radv_image_view *iview)
904 {
905 VkImageViewType view_type = cmd_buffer->device->physical_device->rad_info.chip_class < GFX9 ? VK_IMAGE_VIEW_TYPE_2D :
906 radv_meta_get_view_type(surf->image);
907 radv_image_view_init(iview, cmd_buffer->device,
908 &(VkImageViewCreateInfo) {
909 .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
910 .image = radv_image_to_handle(surf->image),
911 .viewType = view_type,
912 .format = surf->format,
913 .subresourceRange = {
914 .aspectMask = surf->aspect_mask,
915 .baseMipLevel = surf->level,
916 .levelCount = 1,
917 .baseArrayLayer = surf->layer,
918 .layerCount = 1
919 },
920 });
921 }
922
923 static void
924 create_bview(struct radv_cmd_buffer *cmd_buffer,
925 struct radv_buffer *buffer,
926 unsigned offset,
927 VkFormat format,
928 struct radv_buffer_view *bview)
929 {
930 radv_buffer_view_init(bview, cmd_buffer->device,
931 &(VkBufferViewCreateInfo) {
932 .sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO,
933 .flags = 0,
934 .buffer = radv_buffer_to_handle(buffer),
935 .format = format,
936 .offset = offset,
937 .range = VK_WHOLE_SIZE,
938 });
939
940 }
941
942 static void
943 itob_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
944 struct radv_image_view *src,
945 struct radv_buffer_view *dst)
946 {
947 struct radv_device *device = cmd_buffer->device;
948
949 radv_meta_push_descriptor_set(cmd_buffer,
950 VK_PIPELINE_BIND_POINT_COMPUTE,
951 device->meta_state.itob.img_p_layout,
952 0, /* set */
953 2, /* descriptorWriteCount */
954 (VkWriteDescriptorSet[]) {
955 {
956 .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
957 .dstBinding = 0,
958 .dstArrayElement = 0,
959 .descriptorCount = 1,
960 .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
961 .pImageInfo = (VkDescriptorImageInfo[]) {
962 {
963 .sampler = VK_NULL_HANDLE,
964 .imageView = radv_image_view_to_handle(src),
965 .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
966 },
967 }
968 },
969 {
970 .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
971 .dstBinding = 1,
972 .dstArrayElement = 0,
973 .descriptorCount = 1,
974 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,
975 .pTexelBufferView = (VkBufferView[]) { radv_buffer_view_to_handle(dst) },
976 }
977 });
978 }
979
980 void
981 radv_meta_image_to_buffer(struct radv_cmd_buffer *cmd_buffer,
982 struct radv_meta_blit2d_surf *src,
983 struct radv_meta_blit2d_buffer *dst,
984 unsigned num_rects,
985 struct radv_meta_blit2d_rect *rects)
986 {
987 VkPipeline pipeline = cmd_buffer->device->meta_state.itob.pipeline;
988 struct radv_device *device = cmd_buffer->device;
989 struct radv_image_view src_view;
990 struct radv_buffer_view dst_view;
991
992 create_iview(cmd_buffer, src, &src_view);
993 create_bview(cmd_buffer, dst->buffer, dst->offset, dst->format, &dst_view);
994 itob_bind_descriptors(cmd_buffer, &src_view, &dst_view);
995
996 if (device->physical_device->rad_info.chip_class >= GFX9 &&
997 src->image->type == VK_IMAGE_TYPE_3D)
998 pipeline = cmd_buffer->device->meta_state.itob.pipeline_3d;
999
1000 radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
1001 VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
1002
1003 for (unsigned r = 0; r < num_rects; ++r) {
1004 unsigned push_constants[4] = {
1005 rects[r].src_x,
1006 rects[r].src_y,
1007 src->layer,
1008 dst->pitch
1009 };
1010 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
1011 device->meta_state.itob.img_p_layout,
1012 VK_SHADER_STAGE_COMPUTE_BIT, 0, 16,
1013 push_constants);
1014
1015 radv_unaligned_dispatch(cmd_buffer, rects[r].width, rects[r].height, 1);
1016 }
1017 }
1018
1019 static void
1020 btoi_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
1021 struct radv_buffer_view *src,
1022 struct radv_image_view *dst)
1023 {
1024 struct radv_device *device = cmd_buffer->device;
1025
1026 radv_meta_push_descriptor_set(cmd_buffer,
1027 VK_PIPELINE_BIND_POINT_COMPUTE,
1028 device->meta_state.btoi.img_p_layout,
1029 0, /* set */
1030 2, /* descriptorWriteCount */
1031 (VkWriteDescriptorSet[]) {
1032 {
1033 .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
1034 .dstBinding = 0,
1035 .dstArrayElement = 0,
1036 .descriptorCount = 1,
1037 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER,
1038 .pTexelBufferView = (VkBufferView[]) { radv_buffer_view_to_handle(src) },
1039 },
1040 {
1041 .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
1042 .dstBinding = 1,
1043 .dstArrayElement = 0,
1044 .descriptorCount = 1,
1045 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
1046 .pImageInfo = (VkDescriptorImageInfo[]) {
1047 {
1048 .sampler = VK_NULL_HANDLE,
1049 .imageView = radv_image_view_to_handle(dst),
1050 .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
1051 },
1052 }
1053 }
1054 });
1055 }
1056
1057 void
1058 radv_meta_buffer_to_image_cs(struct radv_cmd_buffer *cmd_buffer,
1059 struct radv_meta_blit2d_buffer *src,
1060 struct radv_meta_blit2d_surf *dst,
1061 unsigned num_rects,
1062 struct radv_meta_blit2d_rect *rects)
1063 {
1064 VkPipeline pipeline = cmd_buffer->device->meta_state.btoi.pipeline;
1065 struct radv_device *device = cmd_buffer->device;
1066 struct radv_buffer_view src_view;
1067 struct radv_image_view dst_view;
1068
1069 create_bview(cmd_buffer, src->buffer, src->offset, src->format, &src_view);
1070 create_iview(cmd_buffer, dst, &dst_view);
1071 btoi_bind_descriptors(cmd_buffer, &src_view, &dst_view);
1072
1073 radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
1074 VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
1075
1076 for (unsigned r = 0; r < num_rects; ++r) {
1077 unsigned push_constants[3] = {
1078 rects[r].dst_x,
1079 rects[r].dst_y,
1080 src->pitch
1081 };
1082 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
1083 device->meta_state.btoi.img_p_layout,
1084 VK_SHADER_STAGE_COMPUTE_BIT, 0, 12,
1085 push_constants);
1086
1087 radv_unaligned_dispatch(cmd_buffer, rects[r].width, rects[r].height, 1);
1088 }
1089 }
1090
1091 static void
1092 itoi_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
1093 struct radv_image_view *src,
1094 struct radv_image_view *dst)
1095 {
1096 struct radv_device *device = cmd_buffer->device;
1097
1098 radv_meta_push_descriptor_set(cmd_buffer,
1099 VK_PIPELINE_BIND_POINT_COMPUTE,
1100 device->meta_state.itoi.img_p_layout,
1101 0, /* set */
1102 2, /* descriptorWriteCount */
1103 (VkWriteDescriptorSet[]) {
1104 {
1105 .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
1106 .dstBinding = 0,
1107 .dstArrayElement = 0,
1108 .descriptorCount = 1,
1109 .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
1110 .pImageInfo = (VkDescriptorImageInfo[]) {
1111 {
1112 .sampler = VK_NULL_HANDLE,
1113 .imageView = radv_image_view_to_handle(src),
1114 .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
1115 },
1116 }
1117 },
1118 {
1119 .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
1120 .dstBinding = 1,
1121 .dstArrayElement = 0,
1122 .descriptorCount = 1,
1123 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
1124 .pImageInfo = (VkDescriptorImageInfo[]) {
1125 {
1126 .sampler = VK_NULL_HANDLE,
1127 .imageView = radv_image_view_to_handle(dst),
1128 .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
1129 },
1130 }
1131 }
1132 });
1133 }
1134
1135 void
1136 radv_meta_image_to_image_cs(struct radv_cmd_buffer *cmd_buffer,
1137 struct radv_meta_blit2d_surf *src,
1138 struct radv_meta_blit2d_surf *dst,
1139 unsigned num_rects,
1140 struct radv_meta_blit2d_rect *rects)
1141 {
1142 VkPipeline pipeline = cmd_buffer->device->meta_state.itoi.pipeline;
1143 struct radv_device *device = cmd_buffer->device;
1144 struct radv_image_view src_view, dst_view;
1145
1146 create_iview(cmd_buffer, src, &src_view);
1147 create_iview(cmd_buffer, dst, &dst_view);
1148
1149 itoi_bind_descriptors(cmd_buffer, &src_view, &dst_view);
1150
1151 if (device->physical_device->rad_info.chip_class >= GFX9 &&
1152 src->image->type == VK_IMAGE_TYPE_3D)
1153 pipeline = cmd_buffer->device->meta_state.itoi.pipeline_3d;
1154 radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
1155 VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
1156
1157 for (unsigned r = 0; r < num_rects; ++r) {
1158 unsigned push_constants[6] = {
1159 rects[r].src_x,
1160 rects[r].src_y,
1161 src->layer,
1162 rects[r].dst_x,
1163 rects[r].dst_y,
1164 dst->layer,
1165 };
1166 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
1167 device->meta_state.itoi.img_p_layout,
1168 VK_SHADER_STAGE_COMPUTE_BIT, 0, 24,
1169 push_constants);
1170
1171 radv_unaligned_dispatch(cmd_buffer, rects[r].width, rects[r].height, 1);
1172 }
1173 }
1174
1175 static void
1176 cleari_bind_descriptors(struct radv_cmd_buffer *cmd_buffer,
1177 struct radv_image_view *dst_iview)
1178 {
1179 struct radv_device *device = cmd_buffer->device;
1180
1181 radv_meta_push_descriptor_set(cmd_buffer,
1182 VK_PIPELINE_BIND_POINT_COMPUTE,
1183 device->meta_state.cleari.img_p_layout,
1184 0, /* set */
1185 1, /* descriptorWriteCount */
1186 (VkWriteDescriptorSet[]) {
1187 {
1188 .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
1189 .dstBinding = 0,
1190 .dstArrayElement = 0,
1191 .descriptorCount = 1,
1192 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
1193 .pImageInfo = (VkDescriptorImageInfo[]) {
1194 {
1195 .sampler = VK_NULL_HANDLE,
1196 .imageView = radv_image_view_to_handle(dst_iview),
1197 .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
1198 },
1199 }
1200 },
1201 });
1202 }
1203
1204 void
1205 radv_meta_clear_image_cs(struct radv_cmd_buffer *cmd_buffer,
1206 struct radv_meta_blit2d_surf *dst,
1207 const VkClearColorValue *clear_color)
1208 {
1209 VkPipeline pipeline = cmd_buffer->device->meta_state.cleari.pipeline;
1210 struct radv_device *device = cmd_buffer->device;
1211 struct radv_image_view dst_iview;
1212
1213 create_iview(cmd_buffer, dst, &dst_iview);
1214 cleari_bind_descriptors(cmd_buffer, &dst_iview);
1215
1216 if (device->physical_device->rad_info.chip_class >= GFX9 &&
1217 dst->image->type == VK_IMAGE_TYPE_3D)
1218 pipeline = cmd_buffer->device->meta_state.cleari.pipeline_3d;
1219
1220 radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
1221 VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
1222
1223 unsigned push_constants[5] = {
1224 clear_color->uint32[0],
1225 clear_color->uint32[1],
1226 clear_color->uint32[2],
1227 clear_color->uint32[3],
1228 dst->layer,
1229 };
1230
1231 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
1232 device->meta_state.cleari.img_p_layout,
1233 VK_SHADER_STAGE_COMPUTE_BIT, 0, 20,
1234 push_constants);
1235
1236 radv_unaligned_dispatch(cmd_buffer, dst->image->info.width, dst->image->info.height, 1);
1237 }