2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 #include "radv_meta.h"
25 #include "radv_private.h"
26 #include "nir/nir_builder.h"
28 #include "util/format_rgb9e5.h"
29 #include "vk_format.h"
33 DEPTH_CLEAR_FAST_EXPCLEAR
,
34 DEPTH_CLEAR_FAST_NO_EXPCLEAR
38 build_color_shaders(struct nir_shader
**out_vs
,
39 struct nir_shader
**out_fs
,
45 nir_builder_init_simple_shader(&vs_b
, NULL
, MESA_SHADER_VERTEX
, NULL
);
46 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
48 vs_b
.shader
->info
.name
= ralloc_strdup(vs_b
.shader
, "meta_clear_color_vs");
49 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "meta_clear_color_fs");
51 const struct glsl_type
*position_type
= glsl_vec4_type();
52 const struct glsl_type
*color_type
= glsl_vec4_type();
54 nir_variable
*vs_out_pos
=
55 nir_variable_create(vs_b
.shader
, nir_var_shader_out
, position_type
,
57 vs_out_pos
->data
.location
= VARYING_SLOT_POS
;
59 nir_intrinsic_instr
*in_color_load
= nir_intrinsic_instr_create(fs_b
.shader
, nir_intrinsic_load_push_constant
);
60 nir_intrinsic_set_base(in_color_load
, 0);
61 nir_intrinsic_set_range(in_color_load
, 16);
62 in_color_load
->src
[0] = nir_src_for_ssa(nir_imm_int(&fs_b
, 0));
63 in_color_load
->num_components
= 4;
64 nir_ssa_dest_init(&in_color_load
->instr
, &in_color_load
->dest
, 4, 32, "clear color");
65 nir_builder_instr_insert(&fs_b
, &in_color_load
->instr
);
67 nir_variable
*fs_out_color
=
68 nir_variable_create(fs_b
.shader
, nir_var_shader_out
, color_type
,
70 fs_out_color
->data
.location
= FRAG_RESULT_DATA0
+ frag_output
;
72 nir_store_var(&fs_b
, fs_out_color
, &in_color_load
->dest
.ssa
, 0xf);
74 nir_ssa_def
*outvec
= radv_meta_gen_rect_vertices(&vs_b
);
75 nir_store_var(&vs_b
, vs_out_pos
, outvec
, 0xf);
77 const struct glsl_type
*layer_type
= glsl_int_type();
78 nir_variable
*vs_out_layer
=
79 nir_variable_create(vs_b
.shader
, nir_var_shader_out
, layer_type
,
81 vs_out_layer
->data
.location
= VARYING_SLOT_LAYER
;
82 vs_out_layer
->data
.interpolation
= INTERP_MODE_FLAT
;
83 nir_ssa_def
*inst_id
= nir_load_system_value(&vs_b
, nir_intrinsic_load_instance_id
, 0);
85 nir_store_var(&vs_b
, vs_out_layer
, inst_id
, 0x1);
87 *out_vs
= vs_b
.shader
;
88 *out_fs
= fs_b
.shader
;
92 create_pipeline(struct radv_device
*device
,
93 struct radv_render_pass
*render_pass
,
95 struct nir_shader
*vs_nir
,
96 struct nir_shader
*fs_nir
,
97 const VkPipelineVertexInputStateCreateInfo
*vi_state
,
98 const VkPipelineDepthStencilStateCreateInfo
*ds_state
,
99 const VkPipelineColorBlendStateCreateInfo
*cb_state
,
100 const VkPipelineLayout layout
,
101 const struct radv_graphics_pipeline_create_info
*extra
,
102 const VkAllocationCallbacks
*alloc
,
103 struct radv_pipeline
**pipeline
)
105 VkDevice device_h
= radv_device_to_handle(device
);
108 struct radv_shader_module vs_m
= { .nir
= vs_nir
};
109 struct radv_shader_module fs_m
= { .nir
= fs_nir
};
111 VkPipeline pipeline_h
= VK_NULL_HANDLE
;
112 result
= radv_graphics_pipeline_create(device_h
,
113 radv_pipeline_cache_to_handle(&device
->meta_state
.cache
),
114 &(VkGraphicsPipelineCreateInfo
) {
115 .sType
= VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO
,
116 .stageCount
= fs_nir
? 2 : 1,
117 .pStages
= (VkPipelineShaderStageCreateInfo
[]) {
119 .sType
= VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO
,
120 .stage
= VK_SHADER_STAGE_VERTEX_BIT
,
121 .module
= radv_shader_module_to_handle(&vs_m
),
125 .sType
= VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO
,
126 .stage
= VK_SHADER_STAGE_FRAGMENT_BIT
,
127 .module
= radv_shader_module_to_handle(&fs_m
),
131 .pVertexInputState
= vi_state
,
132 .pInputAssemblyState
= &(VkPipelineInputAssemblyStateCreateInfo
) {
133 .sType
= VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO
,
134 .topology
= VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
,
135 .primitiveRestartEnable
= false,
137 .pViewportState
= &(VkPipelineViewportStateCreateInfo
) {
138 .sType
= VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO
,
142 .pRasterizationState
= &(VkPipelineRasterizationStateCreateInfo
) {
143 .sType
= VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO
,
144 .rasterizerDiscardEnable
= false,
145 .polygonMode
= VK_POLYGON_MODE_FILL
,
146 .cullMode
= VK_CULL_MODE_NONE
,
147 .frontFace
= VK_FRONT_FACE_COUNTER_CLOCKWISE
,
148 .depthBiasEnable
= false,
150 .pMultisampleState
= &(VkPipelineMultisampleStateCreateInfo
) {
151 .sType
= VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO
,
152 .rasterizationSamples
= samples
,
153 .sampleShadingEnable
= false,
155 .alphaToCoverageEnable
= false,
156 .alphaToOneEnable
= false,
158 .pDepthStencilState
= ds_state
,
159 .pColorBlendState
= cb_state
,
160 .pDynamicState
= &(VkPipelineDynamicStateCreateInfo
) {
161 /* The meta clear pipeline declares all state as dynamic.
162 * As a consequence, vkCmdBindPipeline writes no dynamic state
163 * to the cmd buffer. Therefore, at the end of the meta clear,
164 * we need only restore dynamic state was vkCmdSet.
166 .sType
= VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO
,
167 .dynamicStateCount
= 8,
168 .pDynamicStates
= (VkDynamicState
[]) {
169 /* Everything except stencil write mask */
170 VK_DYNAMIC_STATE_VIEWPORT
,
171 VK_DYNAMIC_STATE_SCISSOR
,
172 VK_DYNAMIC_STATE_LINE_WIDTH
,
173 VK_DYNAMIC_STATE_DEPTH_BIAS
,
174 VK_DYNAMIC_STATE_BLEND_CONSTANTS
,
175 VK_DYNAMIC_STATE_DEPTH_BOUNDS
,
176 VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
,
177 VK_DYNAMIC_STATE_STENCIL_REFERENCE
,
182 .renderPass
= radv_render_pass_to_handle(render_pass
),
192 *pipeline
= radv_pipeline_from_handle(pipeline_h
);
198 create_color_renderpass(struct radv_device
*device
,
203 return radv_CreateRenderPass(radv_device_to_handle(device
),
204 &(VkRenderPassCreateInfo
) {
205 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
,
206 .attachmentCount
= 1,
207 .pAttachments
= &(VkAttachmentDescription
) {
210 .loadOp
= VK_ATTACHMENT_LOAD_OP_LOAD
,
211 .storeOp
= VK_ATTACHMENT_STORE_OP_STORE
,
212 .initialLayout
= VK_IMAGE_LAYOUT_GENERAL
,
213 .finalLayout
= VK_IMAGE_LAYOUT_GENERAL
,
216 .pSubpasses
= &(VkSubpassDescription
) {
217 .pipelineBindPoint
= VK_PIPELINE_BIND_POINT_GRAPHICS
,
218 .inputAttachmentCount
= 0,
219 .colorAttachmentCount
= 1,
220 .pColorAttachments
= &(VkAttachmentReference
) {
222 .layout
= VK_IMAGE_LAYOUT_GENERAL
,
224 .pResolveAttachments
= NULL
,
225 .pDepthStencilAttachment
= &(VkAttachmentReference
) {
226 .attachment
= VK_ATTACHMENT_UNUSED
,
227 .layout
= VK_IMAGE_LAYOUT_GENERAL
,
229 .preserveAttachmentCount
= 1,
230 .pPreserveAttachments
= (uint32_t[]) { 0 },
232 .dependencyCount
= 0,
233 }, &device
->meta_state
.alloc
, pass
);
237 create_color_pipeline(struct radv_device
*device
,
239 uint32_t frag_output
,
240 struct radv_pipeline
**pipeline
,
243 struct nir_shader
*vs_nir
;
244 struct nir_shader
*fs_nir
;
246 build_color_shaders(&vs_nir
, &fs_nir
, frag_output
);
248 const VkPipelineVertexInputStateCreateInfo vi_state
= {
249 .sType
= VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO
,
250 .vertexBindingDescriptionCount
= 0,
251 .vertexAttributeDescriptionCount
= 0,
254 const VkPipelineDepthStencilStateCreateInfo ds_state
= {
255 .sType
= VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO
,
256 .depthTestEnable
= false,
257 .depthWriteEnable
= false,
258 .depthBoundsTestEnable
= false,
259 .stencilTestEnable
= false,
262 VkPipelineColorBlendAttachmentState blend_attachment_state
[MAX_RTS
] = { 0 };
263 blend_attachment_state
[frag_output
] = (VkPipelineColorBlendAttachmentState
) {
264 .blendEnable
= false,
265 .colorWriteMask
= VK_COLOR_COMPONENT_A_BIT
|
266 VK_COLOR_COMPONENT_R_BIT
|
267 VK_COLOR_COMPONENT_G_BIT
|
268 VK_COLOR_COMPONENT_B_BIT
,
271 const VkPipelineColorBlendStateCreateInfo cb_state
= {
272 .sType
= VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO
,
273 .logicOpEnable
= false,
274 .attachmentCount
= MAX_RTS
,
275 .pAttachments
= blend_attachment_state
279 struct radv_graphics_pipeline_create_info extra
= {
280 .use_rectlist
= true,
282 result
= create_pipeline(device
, radv_render_pass_from_handle(pass
),
283 samples
, vs_nir
, fs_nir
, &vi_state
, &ds_state
, &cb_state
,
284 device
->meta_state
.clear_color_p_layout
,
285 &extra
, &device
->meta_state
.alloc
, pipeline
);
291 destroy_pipeline(struct radv_device
*device
, struct radv_pipeline
*pipeline
)
296 radv_DestroyPipeline(radv_device_to_handle(device
),
297 radv_pipeline_to_handle(pipeline
),
298 &device
->meta_state
.alloc
);
303 destroy_render_pass(struct radv_device
*device
, VkRenderPass renderpass
)
305 radv_DestroyRenderPass(radv_device_to_handle(device
), renderpass
,
306 &device
->meta_state
.alloc
);
310 radv_device_finish_meta_clear_state(struct radv_device
*device
)
312 struct radv_meta_state
*state
= &device
->meta_state
;
314 for (uint32_t i
= 0; i
< ARRAY_SIZE(state
->clear
); ++i
) {
315 for (uint32_t j
= 0; j
< ARRAY_SIZE(state
->clear
[i
].color_pipelines
); ++j
) {
316 destroy_pipeline(device
, state
->clear
[i
].color_pipelines
[j
]);
317 destroy_render_pass(device
, state
->clear
[i
].render_pass
[j
]);
320 for (uint32_t j
= 0; j
< NUM_DEPTH_CLEAR_PIPELINES
; j
++) {
321 destroy_pipeline(device
, state
->clear
[i
].depth_only_pipeline
[j
]);
322 destroy_pipeline(device
, state
->clear
[i
].stencil_only_pipeline
[j
]);
323 destroy_pipeline(device
, state
->clear
[i
].depthstencil_pipeline
[j
]);
325 destroy_render_pass(device
, state
->clear
[i
].depthstencil_rp
);
327 radv_DestroyPipelineLayout(radv_device_to_handle(device
),
328 state
->clear_color_p_layout
,
330 radv_DestroyPipelineLayout(radv_device_to_handle(device
),
331 state
->clear_depth_p_layout
,
336 emit_color_clear(struct radv_cmd_buffer
*cmd_buffer
,
337 const VkClearAttachment
*clear_att
,
338 const VkClearRect
*clear_rect
)
340 struct radv_device
*device
= cmd_buffer
->device
;
341 const struct radv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
342 const struct radv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
343 const uint32_t subpass_att
= clear_att
->colorAttachment
;
344 const uint32_t pass_att
= subpass
->color_attachments
[subpass_att
].attachment
;
345 const struct radv_image_view
*iview
= fb
->attachments
[pass_att
].attachment
;
346 const uint32_t samples
= iview
->image
->info
.samples
;
347 const uint32_t samples_log2
= ffs(samples
) - 1;
348 unsigned fs_key
= radv_format_meta_fs_key(iview
->vk_format
);
349 struct radv_pipeline
*pipeline
;
350 VkClearColorValue clear_value
= clear_att
->clearValue
.color
;
351 VkCommandBuffer cmd_buffer_h
= radv_cmd_buffer_to_handle(cmd_buffer
);
352 VkPipeline pipeline_h
;
355 radv_finishme("color clears incomplete");
358 pipeline
= device
->meta_state
.clear
[samples_log2
].color_pipelines
[fs_key
];
359 pipeline_h
= radv_pipeline_to_handle(pipeline
);
362 radv_finishme("color clears incomplete");
365 assert(samples_log2
< ARRAY_SIZE(device
->meta_state
.clear
));
367 assert(clear_att
->aspectMask
== VK_IMAGE_ASPECT_COLOR_BIT
);
368 assert(clear_att
->colorAttachment
< subpass
->color_count
);
370 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer
),
371 device
->meta_state
.clear_color_p_layout
,
372 VK_SHADER_STAGE_FRAGMENT_BIT
, 0, 16,
375 struct radv_subpass clear_subpass
= {
377 .color_attachments
= (VkAttachmentReference
[]) {
378 subpass
->color_attachments
[clear_att
->colorAttachment
]
380 .depth_stencil_attachment
= (VkAttachmentReference
) { VK_ATTACHMENT_UNUSED
, VK_IMAGE_LAYOUT_UNDEFINED
}
383 radv_cmd_buffer_set_subpass(cmd_buffer
, &clear_subpass
, false);
385 if (cmd_buffer
->state
.pipeline
!= pipeline
) {
386 radv_CmdBindPipeline(cmd_buffer_h
, VK_PIPELINE_BIND_POINT_GRAPHICS
,
390 radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &(VkViewport
) {
391 .x
= clear_rect
->rect
.offset
.x
,
392 .y
= clear_rect
->rect
.offset
.y
,
393 .width
= clear_rect
->rect
.extent
.width
,
394 .height
= clear_rect
->rect
.extent
.height
,
399 radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &clear_rect
->rect
);
401 radv_CmdDraw(cmd_buffer_h
, 3, clear_rect
->layerCount
, 0, 0);
403 radv_cmd_buffer_set_subpass(cmd_buffer
, subpass
, false);
408 build_depthstencil_shader(struct nir_shader
**out_vs
, struct nir_shader
**out_fs
)
410 nir_builder vs_b
, fs_b
;
412 nir_builder_init_simple_shader(&vs_b
, NULL
, MESA_SHADER_VERTEX
, NULL
);
413 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
415 vs_b
.shader
->info
.name
= ralloc_strdup(vs_b
.shader
, "meta_clear_depthstencil_vs");
416 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "meta_clear_depthstencil_fs");
417 const struct glsl_type
*position_out_type
= glsl_vec4_type();
419 nir_variable
*vs_out_pos
=
420 nir_variable_create(vs_b
.shader
, nir_var_shader_out
, position_out_type
,
422 vs_out_pos
->data
.location
= VARYING_SLOT_POS
;
424 nir_intrinsic_instr
*in_color_load
= nir_intrinsic_instr_create(vs_b
.shader
, nir_intrinsic_load_push_constant
);
425 nir_intrinsic_set_base(in_color_load
, 0);
426 nir_intrinsic_set_range(in_color_load
, 4);
427 in_color_load
->src
[0] = nir_src_for_ssa(nir_imm_int(&vs_b
, 0));
428 in_color_load
->num_components
= 1;
429 nir_ssa_dest_init(&in_color_load
->instr
, &in_color_load
->dest
, 1, 32, "depth value");
430 nir_builder_instr_insert(&vs_b
, &in_color_load
->instr
);
432 nir_ssa_def
*outvec
= radv_meta_gen_rect_vertices_comp2(&vs_b
, &in_color_load
->dest
.ssa
);
433 nir_store_var(&vs_b
, vs_out_pos
, outvec
, 0xf);
435 const struct glsl_type
*layer_type
= glsl_int_type();
436 nir_variable
*vs_out_layer
=
437 nir_variable_create(vs_b
.shader
, nir_var_shader_out
, layer_type
,
439 vs_out_layer
->data
.location
= VARYING_SLOT_LAYER
;
440 vs_out_layer
->data
.interpolation
= INTERP_MODE_FLAT
;
441 nir_ssa_def
*inst_id
= nir_load_system_value(&vs_b
, nir_intrinsic_load_instance_id
, 0);
442 nir_store_var(&vs_b
, vs_out_layer
, inst_id
, 0x1);
444 *out_vs
= vs_b
.shader
;
445 *out_fs
= fs_b
.shader
;
449 create_depthstencil_renderpass(struct radv_device
*device
,
451 VkRenderPass
*render_pass
)
453 return radv_CreateRenderPass(radv_device_to_handle(device
),
454 &(VkRenderPassCreateInfo
) {
455 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
,
456 .attachmentCount
= 1,
457 .pAttachments
= &(VkAttachmentDescription
) {
458 .format
= VK_FORMAT_UNDEFINED
,
460 .loadOp
= VK_ATTACHMENT_LOAD_OP_LOAD
,
461 .storeOp
= VK_ATTACHMENT_STORE_OP_STORE
,
462 .initialLayout
= VK_IMAGE_LAYOUT_GENERAL
,
463 .finalLayout
= VK_IMAGE_LAYOUT_GENERAL
,
466 .pSubpasses
= &(VkSubpassDescription
) {
467 .pipelineBindPoint
= VK_PIPELINE_BIND_POINT_GRAPHICS
,
468 .inputAttachmentCount
= 0,
469 .colorAttachmentCount
= 0,
470 .pColorAttachments
= NULL
,
471 .pResolveAttachments
= NULL
,
472 .pDepthStencilAttachment
= &(VkAttachmentReference
) {
474 .layout
= VK_IMAGE_LAYOUT_GENERAL
,
476 .preserveAttachmentCount
= 1,
477 .pPreserveAttachments
= (uint32_t[]) { 0 },
479 .dependencyCount
= 0,
480 }, &device
->meta_state
.alloc
, render_pass
);
484 create_depthstencil_pipeline(struct radv_device
*device
,
485 VkImageAspectFlags aspects
,
488 struct radv_pipeline
**pipeline
,
489 VkRenderPass render_pass
)
491 struct nir_shader
*vs_nir
, *fs_nir
;
493 build_depthstencil_shader(&vs_nir
, &fs_nir
);
495 const VkPipelineVertexInputStateCreateInfo vi_state
= {
496 .sType
= VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO
,
497 .vertexBindingDescriptionCount
= 0,
498 .vertexAttributeDescriptionCount
= 0,
501 const VkPipelineDepthStencilStateCreateInfo ds_state
= {
502 .sType
= VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO
,
503 .depthTestEnable
= (aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
),
504 .depthCompareOp
= VK_COMPARE_OP_ALWAYS
,
505 .depthWriteEnable
= (aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
),
506 .depthBoundsTestEnable
= false,
507 .stencilTestEnable
= (aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
),
509 .passOp
= VK_STENCIL_OP_REPLACE
,
510 .compareOp
= VK_COMPARE_OP_ALWAYS
,
511 .writeMask
= UINT32_MAX
,
512 .reference
= 0, /* dynamic */
514 .back
= { 0 /* dont care */ },
517 const VkPipelineColorBlendStateCreateInfo cb_state
= {
518 .sType
= VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO
,
519 .logicOpEnable
= false,
520 .attachmentCount
= 0,
521 .pAttachments
= NULL
,
524 struct radv_graphics_pipeline_create_info extra
= {
525 .use_rectlist
= true,
528 if (aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
) {
529 extra
.db_depth_clear
= index
== DEPTH_CLEAR_SLOW
? false : true;
530 extra
.db_depth_disable_expclear
= index
== DEPTH_CLEAR_FAST_NO_EXPCLEAR
? true : false;
532 if (aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
) {
533 extra
.db_stencil_clear
= index
== DEPTH_CLEAR_SLOW
? false : true;
534 extra
.db_stencil_disable_expclear
= index
== DEPTH_CLEAR_FAST_NO_EXPCLEAR
? true : false;
536 result
= create_pipeline(device
, radv_render_pass_from_handle(render_pass
),
537 samples
, vs_nir
, fs_nir
, &vi_state
, &ds_state
, &cb_state
,
538 device
->meta_state
.clear_depth_p_layout
,
539 &extra
, &device
->meta_state
.alloc
, pipeline
);
543 static bool depth_view_can_fast_clear(struct radv_cmd_buffer
*cmd_buffer
,
544 const struct radv_image_view
*iview
,
545 VkImageLayout layout
,
546 const VkClearRect
*clear_rect
)
548 uint32_t queue_mask
= radv_image_queue_family_mask(iview
->image
,
549 cmd_buffer
->queue_family_index
,
550 cmd_buffer
->queue_family_index
);
551 if (clear_rect
->rect
.offset
.x
|| clear_rect
->rect
.offset
.y
||
552 clear_rect
->rect
.extent
.width
!= iview
->extent
.width
||
553 clear_rect
->rect
.extent
.height
!= iview
->extent
.height
)
555 if (iview
->image
->surface
.htile_size
&&
556 iview
->base_mip
== 0 &&
557 iview
->base_layer
== 0 &&
558 radv_layout_is_htile_compressed(iview
->image
, layout
, queue_mask
) &&
559 !radv_image_extent_compare(iview
->image
, &iview
->extent
))
564 static struct radv_pipeline
*
565 pick_depthstencil_pipeline(struct radv_cmd_buffer
*cmd_buffer
,
566 struct radv_meta_state
*meta_state
,
567 const struct radv_image_view
*iview
,
569 VkImageAspectFlags aspects
,
570 VkImageLayout layout
,
571 const VkClearRect
*clear_rect
,
572 VkClearDepthStencilValue clear_value
)
574 bool fast
= depth_view_can_fast_clear(cmd_buffer
, iview
, layout
, clear_rect
);
575 int index
= DEPTH_CLEAR_SLOW
;
578 /* we don't know the previous clear values, so we always have
579 * the NO_EXPCLEAR path */
580 index
= DEPTH_CLEAR_FAST_NO_EXPCLEAR
;
584 case VK_IMAGE_ASPECT_DEPTH_BIT
| VK_IMAGE_ASPECT_STENCIL_BIT
:
585 return meta_state
->clear
[samples_log2
].depthstencil_pipeline
[index
];
586 case VK_IMAGE_ASPECT_DEPTH_BIT
:
587 return meta_state
->clear
[samples_log2
].depth_only_pipeline
[index
];
588 case VK_IMAGE_ASPECT_STENCIL_BIT
:
589 return meta_state
->clear
[samples_log2
].stencil_only_pipeline
[index
];
591 unreachable("expected depth or stencil aspect");
595 emit_depthstencil_clear(struct radv_cmd_buffer
*cmd_buffer
,
596 const VkClearAttachment
*clear_att
,
597 const VkClearRect
*clear_rect
)
599 struct radv_device
*device
= cmd_buffer
->device
;
600 struct radv_meta_state
*meta_state
= &device
->meta_state
;
601 const struct radv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
602 const struct radv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
603 const uint32_t pass_att
= subpass
->depth_stencil_attachment
.attachment
;
604 VkClearDepthStencilValue clear_value
= clear_att
->clearValue
.depthStencil
;
605 VkImageAspectFlags aspects
= clear_att
->aspectMask
;
606 const struct radv_image_view
*iview
= fb
->attachments
[pass_att
].attachment
;
607 const uint32_t samples
= iview
->image
->info
.samples
;
608 const uint32_t samples_log2
= ffs(samples
) - 1;
609 VkCommandBuffer cmd_buffer_h
= radv_cmd_buffer_to_handle(cmd_buffer
);
611 assert(aspects
== VK_IMAGE_ASPECT_DEPTH_BIT
||
612 aspects
== VK_IMAGE_ASPECT_STENCIL_BIT
||
613 aspects
== (VK_IMAGE_ASPECT_DEPTH_BIT
|
614 VK_IMAGE_ASPECT_STENCIL_BIT
));
615 assert(pass_att
!= VK_ATTACHMENT_UNUSED
);
617 if (!(aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
))
618 clear_value
.depth
= 1.0f
;
620 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer
),
621 device
->meta_state
.clear_depth_p_layout
,
622 VK_SHADER_STAGE_VERTEX_BIT
, 0, 4,
625 if (aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
) {
626 radv_CmdSetStencilReference(cmd_buffer_h
, VK_STENCIL_FACE_FRONT_BIT
,
627 clear_value
.stencil
);
630 struct radv_pipeline
*pipeline
= pick_depthstencil_pipeline(cmd_buffer
,
635 subpass
->depth_stencil_attachment
.layout
,
638 if (cmd_buffer
->state
.pipeline
!= pipeline
) {
639 radv_CmdBindPipeline(cmd_buffer_h
, VK_PIPELINE_BIND_POINT_GRAPHICS
,
640 radv_pipeline_to_handle(pipeline
));
643 if (depth_view_can_fast_clear(cmd_buffer
, iview
, subpass
->depth_stencil_attachment
.layout
, clear_rect
))
644 radv_set_depth_clear_regs(cmd_buffer
, iview
->image
, clear_value
, aspects
);
646 radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &(VkViewport
) {
647 .x
= clear_rect
->rect
.offset
.x
,
648 .y
= clear_rect
->rect
.offset
.y
,
649 .width
= clear_rect
->rect
.extent
.width
,
650 .height
= clear_rect
->rect
.extent
.height
,
655 radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &clear_rect
->rect
);
657 radv_CmdDraw(cmd_buffer_h
, 3, clear_rect
->layerCount
, 0, 0);
661 emit_fast_htile_clear(struct radv_cmd_buffer
*cmd_buffer
,
662 const VkClearAttachment
*clear_att
,
663 const VkClearRect
*clear_rect
,
664 enum radv_cmd_flush_bits
*pre_flush
,
665 enum radv_cmd_flush_bits
*post_flush
)
667 const struct radv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
668 const uint32_t pass_att
= subpass
->depth_stencil_attachment
.attachment
;
669 VkImageLayout image_layout
= subpass
->depth_stencil_attachment
.layout
;
670 const struct radv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
671 const struct radv_image_view
*iview
= fb
->attachments
[pass_att
].attachment
;
672 VkClearDepthStencilValue clear_value
= clear_att
->clearValue
.depthStencil
;
673 VkImageAspectFlags aspects
= clear_att
->aspectMask
;
676 if (!iview
->image
->surface
.htile_size
)
679 if (cmd_buffer
->device
->debug_flags
& RADV_DEBUG_NO_FAST_CLEARS
)
682 if (!radv_layout_is_htile_compressed(iview
->image
, image_layout
, radv_image_queue_family_mask(iview
->image
, cmd_buffer
->queue_family_index
, cmd_buffer
->queue_family_index
)))
685 /* don't fast clear 3D */
686 if (iview
->image
->type
== VK_IMAGE_TYPE_3D
)
689 /* all layers are bound */
690 if (iview
->base_layer
> 0)
692 if (iview
->image
->info
.array_size
!= iview
->layer_count
)
695 if (iview
->image
->info
.levels
> 1)
698 if (!radv_image_extent_compare(iview
->image
, &iview
->extent
))
701 if (clear_rect
->rect
.offset
.x
|| clear_rect
->rect
.offset
.y
||
702 clear_rect
->rect
.extent
.width
!= iview
->image
->info
.width
||
703 clear_rect
->rect
.extent
.height
!= iview
->image
->info
.height
)
706 if (clear_rect
->baseArrayLayer
!= 0)
708 if (clear_rect
->layerCount
!= iview
->image
->info
.array_size
)
711 /* Don't do stencil clears till we have figured out if the clear words are
713 if (vk_format_aspects(iview
->image
->vk_format
) & VK_IMAGE_ASPECT_STENCIL_BIT
)
716 if (clear_value
.depth
== 1.0)
717 clear_word
= 0xfffffff0;
718 else if (clear_value
.depth
== 0.0)
724 cmd_buffer
->state
.flush_bits
|= (RADV_CMD_FLAG_FLUSH_AND_INV_DB
|
725 RADV_CMD_FLAG_FLUSH_AND_INV_DB_META
) & ~ *pre_flush
;
726 *pre_flush
|= cmd_buffer
->state
.flush_bits
;
728 cmd_buffer
->state
.flush_bits
|= RADV_CMD_FLAG_FLUSH_AND_INV_DB
|
729 RADV_CMD_FLAG_FLUSH_AND_INV_DB_META
;
731 radv_fill_buffer(cmd_buffer
, iview
->image
->bo
,
732 iview
->image
->offset
+ iview
->image
->htile_offset
,
733 iview
->image
->surface
.htile_size
, clear_word
);
736 radv_set_depth_clear_regs(cmd_buffer
, iview
->image
, clear_value
, aspects
);
738 *post_flush
|= RADV_CMD_FLAG_CS_PARTIAL_FLUSH
|
739 RADV_CMD_FLAG_INV_VMEM_L1
|
740 RADV_CMD_FLAG_WRITEBACK_GLOBAL_L2
;
742 cmd_buffer
->state
.flush_bits
|= RADV_CMD_FLAG_CS_PARTIAL_FLUSH
|
743 RADV_CMD_FLAG_INV_VMEM_L1
|
744 RADV_CMD_FLAG_WRITEBACK_GLOBAL_L2
;
750 static VkFormat pipeline_formats
[] = {
751 VK_FORMAT_R8G8B8A8_UNORM
,
752 VK_FORMAT_R8G8B8A8_UINT
,
753 VK_FORMAT_R8G8B8A8_SINT
,
754 VK_FORMAT_R16G16B16A16_UNORM
,
755 VK_FORMAT_R16G16B16A16_SNORM
,
756 VK_FORMAT_R16G16B16A16_UINT
,
757 VK_FORMAT_R16G16B16A16_SINT
,
758 VK_FORMAT_R32_SFLOAT
,
759 VK_FORMAT_R32G32_SFLOAT
,
760 VK_FORMAT_R32G32B32A32_SFLOAT
764 radv_device_init_meta_clear_state(struct radv_device
*device
)
767 struct radv_meta_state
*state
= &device
->meta_state
;
769 memset(&device
->meta_state
.clear
, 0, sizeof(device
->meta_state
.clear
));
771 VkPipelineLayoutCreateInfo pl_color_create_info
= {
772 .sType
= VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO
,
774 .pushConstantRangeCount
= 1,
775 .pPushConstantRanges
= &(VkPushConstantRange
){VK_SHADER_STAGE_FRAGMENT_BIT
, 0, 16},
778 res
= radv_CreatePipelineLayout(radv_device_to_handle(device
),
779 &pl_color_create_info
,
780 &device
->meta_state
.alloc
,
781 &device
->meta_state
.clear_color_p_layout
);
782 if (res
!= VK_SUCCESS
)
785 VkPipelineLayoutCreateInfo pl_depth_create_info
= {
786 .sType
= VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO
,
788 .pushConstantRangeCount
= 1,
789 .pPushConstantRanges
= &(VkPushConstantRange
){VK_SHADER_STAGE_VERTEX_BIT
, 0, 4},
792 res
= radv_CreatePipelineLayout(radv_device_to_handle(device
),
793 &pl_depth_create_info
,
794 &device
->meta_state
.alloc
,
795 &device
->meta_state
.clear_depth_p_layout
);
796 if (res
!= VK_SUCCESS
)
799 for (uint32_t i
= 0; i
< ARRAY_SIZE(state
->clear
); ++i
) {
800 uint32_t samples
= 1 << i
;
801 for (uint32_t j
= 0; j
< ARRAY_SIZE(pipeline_formats
); ++j
) {
802 VkFormat format
= pipeline_formats
[j
];
803 unsigned fs_key
= radv_format_meta_fs_key(format
);
804 assert(!state
->clear
[i
].color_pipelines
[fs_key
]);
806 res
= create_color_renderpass(device
, format
, samples
,
807 &state
->clear
[i
].render_pass
[fs_key
]);
808 if (res
!= VK_SUCCESS
)
811 res
= create_color_pipeline(device
, samples
, 0, &state
->clear
[i
].color_pipelines
[fs_key
],
812 state
->clear
[i
].render_pass
[fs_key
]);
813 if (res
!= VK_SUCCESS
)
818 res
= create_depthstencil_renderpass(device
,
820 &state
->clear
[i
].depthstencil_rp
);
821 if (res
!= VK_SUCCESS
)
824 for (uint32_t j
= 0; j
< NUM_DEPTH_CLEAR_PIPELINES
; j
++) {
825 res
= create_depthstencil_pipeline(device
,
826 VK_IMAGE_ASPECT_DEPTH_BIT
,
829 &state
->clear
[i
].depth_only_pipeline
[j
],
830 state
->clear
[i
].depthstencil_rp
);
831 if (res
!= VK_SUCCESS
)
834 res
= create_depthstencil_pipeline(device
,
835 VK_IMAGE_ASPECT_STENCIL_BIT
,
838 &state
->clear
[i
].stencil_only_pipeline
[j
],
839 state
->clear
[i
].depthstencil_rp
);
840 if (res
!= VK_SUCCESS
)
843 res
= create_depthstencil_pipeline(device
,
844 VK_IMAGE_ASPECT_DEPTH_BIT
|
845 VK_IMAGE_ASPECT_STENCIL_BIT
,
848 &state
->clear
[i
].depthstencil_pipeline
[j
],
849 state
->clear
[i
].depthstencil_rp
);
850 if (res
!= VK_SUCCESS
)
857 radv_device_finish_meta_clear_state(device
);
862 emit_fast_color_clear(struct radv_cmd_buffer
*cmd_buffer
,
863 const VkClearAttachment
*clear_att
,
864 const VkClearRect
*clear_rect
,
865 enum radv_cmd_flush_bits
*pre_flush
,
866 enum radv_cmd_flush_bits
*post_flush
)
868 const struct radv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
869 const uint32_t subpass_att
= clear_att
->colorAttachment
;
870 const uint32_t pass_att
= subpass
->color_attachments
[subpass_att
].attachment
;
871 VkImageLayout image_layout
= subpass
->color_attachments
[subpass_att
].layout
;
872 const struct radv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
873 const struct radv_image_view
*iview
= fb
->attachments
[pass_att
].attachment
;
874 VkClearColorValue clear_value
= clear_att
->clearValue
.color
;
875 uint32_t clear_color
[2];
878 if (!iview
->image
->cmask
.size
&& !iview
->image
->surface
.dcc_size
)
881 if (cmd_buffer
->device
->debug_flags
& RADV_DEBUG_NO_FAST_CLEARS
)
884 if (!radv_layout_can_fast_clear(iview
->image
, image_layout
, radv_image_queue_family_mask(iview
->image
, cmd_buffer
->queue_family_index
, cmd_buffer
->queue_family_index
)))
886 if (vk_format_get_blocksizebits(iview
->image
->vk_format
) > 64)
889 /* don't fast clear 3D */
890 if (iview
->image
->type
== VK_IMAGE_TYPE_3D
)
893 /* all layers are bound */
894 if (iview
->base_layer
> 0)
896 if (iview
->image
->info
.array_size
!= iview
->layer_count
)
899 if (iview
->image
->info
.levels
> 1)
902 if (iview
->image
->surface
.u
.legacy
.level
[0].mode
< RADEON_SURF_MODE_1D
)
904 if (!radv_image_extent_compare(iview
->image
, &iview
->extent
))
907 if (clear_rect
->rect
.offset
.x
|| clear_rect
->rect
.offset
.y
||
908 clear_rect
->rect
.extent
.width
!= iview
->image
->info
.width
||
909 clear_rect
->rect
.extent
.height
!= iview
->image
->info
.height
)
912 if (clear_rect
->baseArrayLayer
!= 0)
914 if (clear_rect
->layerCount
!= iview
->image
->info
.array_size
)
917 /* RB+ doesn't work with CMASK fast clear on Stoney. */
918 if (!iview
->image
->surface
.dcc_size
&&
919 cmd_buffer
->device
->physical_device
->rad_info
.family
== CHIP_STONEY
)
923 ret
= radv_format_pack_clear_color(iview
->image
->vk_format
,
924 clear_color
, &clear_value
);
929 cmd_buffer
->state
.flush_bits
|= (RADV_CMD_FLAG_FLUSH_AND_INV_CB
|
930 RADV_CMD_FLAG_FLUSH_AND_INV_CB_META
) & ~ *pre_flush
;
931 *pre_flush
|= cmd_buffer
->state
.flush_bits
;
933 cmd_buffer
->state
.flush_bits
|= RADV_CMD_FLAG_FLUSH_AND_INV_CB
|
934 RADV_CMD_FLAG_FLUSH_AND_INV_CB_META
;
935 /* clear cmask buffer */
936 if (iview
->image
->surface
.dcc_size
) {
937 radv_fill_buffer(cmd_buffer
, iview
->image
->bo
,
938 iview
->image
->offset
+ iview
->image
->dcc_offset
,
939 iview
->image
->surface
.dcc_size
, 0x20202020);
941 radv_fill_buffer(cmd_buffer
, iview
->image
->bo
,
942 iview
->image
->offset
+ iview
->image
->cmask
.offset
,
943 iview
->image
->cmask
.size
, 0);
947 *post_flush
|= RADV_CMD_FLAG_CS_PARTIAL_FLUSH
|
948 RADV_CMD_FLAG_INV_VMEM_L1
|
949 RADV_CMD_FLAG_WRITEBACK_GLOBAL_L2
;
951 cmd_buffer
->state
.flush_bits
|= RADV_CMD_FLAG_CS_PARTIAL_FLUSH
|
952 RADV_CMD_FLAG_INV_VMEM_L1
|
953 RADV_CMD_FLAG_WRITEBACK_GLOBAL_L2
;
955 radv_set_color_clear_regs(cmd_buffer
, iview
->image
, subpass_att
, clear_color
);
963 * The parameters mean that same as those in vkCmdClearAttachments.
966 emit_clear(struct radv_cmd_buffer
*cmd_buffer
,
967 const VkClearAttachment
*clear_att
,
968 const VkClearRect
*clear_rect
,
969 enum radv_cmd_flush_bits
*pre_flush
,
970 enum radv_cmd_flush_bits
*post_flush
)
972 if (clear_att
->aspectMask
& VK_IMAGE_ASPECT_COLOR_BIT
) {
974 if (!emit_fast_color_clear(cmd_buffer
, clear_att
, clear_rect
,
975 pre_flush
, post_flush
))
976 emit_color_clear(cmd_buffer
, clear_att
, clear_rect
);
978 assert(clear_att
->aspectMask
& (VK_IMAGE_ASPECT_DEPTH_BIT
|
979 VK_IMAGE_ASPECT_STENCIL_BIT
));
980 if (!emit_fast_htile_clear(cmd_buffer
, clear_att
, clear_rect
,
981 pre_flush
, post_flush
))
982 emit_depthstencil_clear(cmd_buffer
, clear_att
, clear_rect
);
987 subpass_needs_clear(const struct radv_cmd_buffer
*cmd_buffer
)
989 const struct radv_cmd_state
*cmd_state
= &cmd_buffer
->state
;
992 if (!cmd_state
->subpass
)
994 ds
= cmd_state
->subpass
->depth_stencil_attachment
.attachment
;
995 for (uint32_t i
= 0; i
< cmd_state
->subpass
->color_count
; ++i
) {
996 uint32_t a
= cmd_state
->subpass
->color_attachments
[i
].attachment
;
997 if (cmd_state
->attachments
[a
].pending_clear_aspects
) {
1002 if (ds
!= VK_ATTACHMENT_UNUSED
&&
1003 cmd_state
->attachments
[ds
].pending_clear_aspects
) {
1011 * Emit any pending attachment clears for the current subpass.
1013 * @see radv_attachment_state::pending_clear_aspects
1016 radv_cmd_buffer_clear_subpass(struct radv_cmd_buffer
*cmd_buffer
)
1018 struct radv_cmd_state
*cmd_state
= &cmd_buffer
->state
;
1019 struct radv_meta_saved_state saved_state
;
1020 enum radv_cmd_flush_bits pre_flush
= 0;
1021 enum radv_cmd_flush_bits post_flush
= 0;
1023 if (!subpass_needs_clear(cmd_buffer
))
1026 radv_meta_save_graphics_reset_vport_scissor_novertex(&saved_state
, cmd_buffer
);
1028 VkClearRect clear_rect
= {
1029 .rect
= cmd_state
->render_area
,
1030 .baseArrayLayer
= 0,
1031 .layerCount
= cmd_state
->framebuffer
->layers
,
1034 for (uint32_t i
= 0; i
< cmd_state
->subpass
->color_count
; ++i
) {
1035 uint32_t a
= cmd_state
->subpass
->color_attachments
[i
].attachment
;
1037 if (!cmd_state
->attachments
[a
].pending_clear_aspects
)
1040 assert(cmd_state
->attachments
[a
].pending_clear_aspects
==
1041 VK_IMAGE_ASPECT_COLOR_BIT
);
1043 VkClearAttachment clear_att
= {
1044 .aspectMask
= VK_IMAGE_ASPECT_COLOR_BIT
,
1045 .colorAttachment
= i
, /* Use attachment index relative to subpass */
1046 .clearValue
= cmd_state
->attachments
[a
].clear_value
,
1049 emit_clear(cmd_buffer
, &clear_att
, &clear_rect
, &pre_flush
, &post_flush
);
1050 cmd_state
->attachments
[a
].pending_clear_aspects
= 0;
1053 uint32_t ds
= cmd_state
->subpass
->depth_stencil_attachment
.attachment
;
1055 if (ds
!= VK_ATTACHMENT_UNUSED
) {
1057 if (cmd_state
->attachments
[ds
].pending_clear_aspects
) {
1059 VkClearAttachment clear_att
= {
1060 .aspectMask
= cmd_state
->attachments
[ds
].pending_clear_aspects
,
1061 .clearValue
= cmd_state
->attachments
[ds
].clear_value
,
1064 emit_clear(cmd_buffer
, &clear_att
, &clear_rect
,
1065 &pre_flush
, &post_flush
);
1066 cmd_state
->attachments
[ds
].pending_clear_aspects
= 0;
1070 radv_meta_restore(&saved_state
, cmd_buffer
);
1071 cmd_buffer
->state
.flush_bits
|= post_flush
;
1075 radv_clear_image_layer(struct radv_cmd_buffer
*cmd_buffer
,
1076 struct radv_image
*image
,
1077 VkImageLayout image_layout
,
1078 const VkImageSubresourceRange
*range
,
1079 VkFormat format
, int level
, int layer
,
1080 const VkClearValue
*clear_val
)
1082 VkDevice device_h
= radv_device_to_handle(cmd_buffer
->device
);
1083 struct radv_image_view iview
;
1084 radv_image_view_init(&iview
, cmd_buffer
->device
,
1085 &(VkImageViewCreateInfo
) {
1086 .sType
= VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO
,
1087 .image
= radv_image_to_handle(image
),
1088 .viewType
= radv_meta_get_view_type(image
),
1090 .subresourceRange
= {
1091 .aspectMask
= range
->aspectMask
,
1092 .baseMipLevel
= range
->baseMipLevel
+ level
,
1094 .baseArrayLayer
= range
->baseArrayLayer
+ layer
,
1100 radv_CreateFramebuffer(device_h
,
1101 &(VkFramebufferCreateInfo
) {
1102 .sType
= VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
,
1103 .attachmentCount
= 1,
1104 .pAttachments
= (VkImageView
[]) {
1105 radv_image_view_to_handle(&iview
),
1107 .width
= iview
.extent
.width
,
1108 .height
= iview
.extent
.height
,
1111 &cmd_buffer
->pool
->alloc
,
1114 VkAttachmentDescription att_desc
= {
1115 .format
= iview
.vk_format
,
1116 .loadOp
= VK_ATTACHMENT_LOAD_OP_LOAD
,
1117 .storeOp
= VK_ATTACHMENT_STORE_OP_STORE
,
1118 .stencilLoadOp
= VK_ATTACHMENT_LOAD_OP_LOAD
,
1119 .stencilStoreOp
= VK_ATTACHMENT_STORE_OP_STORE
,
1120 .initialLayout
= image_layout
,
1121 .finalLayout
= image_layout
,
1124 VkSubpassDescription subpass_desc
= {
1125 .pipelineBindPoint
= VK_PIPELINE_BIND_POINT_GRAPHICS
,
1126 .inputAttachmentCount
= 0,
1127 .colorAttachmentCount
= 0,
1128 .pColorAttachments
= NULL
,
1129 .pResolveAttachments
= NULL
,
1130 .pDepthStencilAttachment
= NULL
,
1131 .preserveAttachmentCount
= 0,
1132 .pPreserveAttachments
= NULL
,
1135 const VkAttachmentReference att_ref
= {
1137 .layout
= image_layout
,
1140 if (range
->aspectMask
& VK_IMAGE_ASPECT_COLOR_BIT
) {
1141 subpass_desc
.colorAttachmentCount
= 1;
1142 subpass_desc
.pColorAttachments
= &att_ref
;
1144 subpass_desc
.pDepthStencilAttachment
= &att_ref
;
1148 radv_CreateRenderPass(device_h
,
1149 &(VkRenderPassCreateInfo
) {
1150 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
,
1151 .attachmentCount
= 1,
1152 .pAttachments
= &att_desc
,
1154 .pSubpasses
= &subpass_desc
,
1156 &cmd_buffer
->pool
->alloc
,
1159 radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer
),
1160 &(VkRenderPassBeginInfo
) {
1161 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO
,
1163 .offset
= { 0, 0, },
1165 .width
= iview
.extent
.width
,
1166 .height
= iview
.extent
.height
,
1171 .clearValueCount
= 0,
1172 .pClearValues
= NULL
,
1174 VK_SUBPASS_CONTENTS_INLINE
);
1176 VkClearAttachment clear_att
= {
1177 .aspectMask
= range
->aspectMask
,
1178 .colorAttachment
= 0,
1179 .clearValue
= *clear_val
,
1182 VkClearRect clear_rect
= {
1185 .extent
= { iview
.extent
.width
, iview
.extent
.height
},
1187 .baseArrayLayer
= range
->baseArrayLayer
,
1188 .layerCount
= 1, /* FINISHME: clear multi-layer framebuffer */
1191 emit_clear(cmd_buffer
, &clear_att
, &clear_rect
, NULL
, NULL
);
1193 radv_CmdEndRenderPass(radv_cmd_buffer_to_handle(cmd_buffer
));
1194 radv_DestroyRenderPass(device_h
, pass
,
1195 &cmd_buffer
->pool
->alloc
);
1196 radv_DestroyFramebuffer(device_h
, fb
,
1197 &cmd_buffer
->pool
->alloc
);
1200 radv_cmd_clear_image(struct radv_cmd_buffer
*cmd_buffer
,
1201 struct radv_image
*image
,
1202 VkImageLayout image_layout
,
1203 const VkClearValue
*clear_value
,
1204 uint32_t range_count
,
1205 const VkImageSubresourceRange
*ranges
,
1208 VkFormat format
= image
->vk_format
;
1209 VkClearValue internal_clear_value
= *clear_value
;
1211 if (format
== VK_FORMAT_E5B9G9R9_UFLOAT_PACK32
) {
1213 format
= VK_FORMAT_R32_UINT
;
1214 value
= float3_to_rgb9e5(clear_value
->color
.float32
);
1215 internal_clear_value
.color
.uint32
[0] = value
;
1218 if (format
== VK_FORMAT_R4G4_UNORM_PACK8
) {
1220 format
= VK_FORMAT_R8_UINT
;
1221 r
= float_to_ubyte(clear_value
->color
.float32
[0]) >> 4;
1222 g
= float_to_ubyte(clear_value
->color
.float32
[1]) >> 4;
1223 internal_clear_value
.color
.uint32
[0] = (r
<< 4) | (g
& 0xf);
1226 for (uint32_t r
= 0; r
< range_count
; r
++) {
1227 const VkImageSubresourceRange
*range
= &ranges
[r
];
1228 for (uint32_t l
= 0; l
< radv_get_levelCount(image
, range
); ++l
) {
1229 const uint32_t layer_count
= image
->type
== VK_IMAGE_TYPE_3D
?
1230 radv_minify(image
->info
.depth
, range
->baseMipLevel
+ l
) :
1231 radv_get_layerCount(image
, range
);
1232 for (uint32_t s
= 0; s
< layer_count
; ++s
) {
1235 struct radv_meta_blit2d_surf surf
;
1236 surf
.format
= format
;
1238 surf
.level
= range
->baseMipLevel
+ l
;
1239 surf
.layer
= range
->baseArrayLayer
+ s
;
1240 surf
.aspect_mask
= range
->aspectMask
;
1241 radv_meta_clear_image_cs(cmd_buffer
, &surf
,
1242 &internal_clear_value
.color
);
1244 radv_clear_image_layer(cmd_buffer
, image
, image_layout
,
1245 range
, format
, l
, s
, &internal_clear_value
);
1252 union meta_saved_state
{
1253 struct radv_meta_saved_state gfx
;
1254 struct radv_meta_saved_compute_state compute
;
1257 void radv_CmdClearColorImage(
1258 VkCommandBuffer commandBuffer
,
1260 VkImageLayout imageLayout
,
1261 const VkClearColorValue
* pColor
,
1262 uint32_t rangeCount
,
1263 const VkImageSubresourceRange
* pRanges
)
1265 RADV_FROM_HANDLE(radv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1266 RADV_FROM_HANDLE(radv_image
, image
, image_h
);
1267 union meta_saved_state saved_state
;
1268 bool cs
= cmd_buffer
->queue_family_index
== RADV_QUEUE_COMPUTE
;
1271 radv_meta_begin_cleari(cmd_buffer
, &saved_state
.compute
);
1273 radv_meta_save_graphics_reset_vport_scissor_novertex(&saved_state
.gfx
, cmd_buffer
);
1275 radv_cmd_clear_image(cmd_buffer
, image
, imageLayout
,
1276 (const VkClearValue
*) pColor
,
1277 rangeCount
, pRanges
, cs
);
1280 radv_meta_end_cleari(cmd_buffer
, &saved_state
.compute
);
1282 radv_meta_restore(&saved_state
.gfx
, cmd_buffer
);
1285 void radv_CmdClearDepthStencilImage(
1286 VkCommandBuffer commandBuffer
,
1288 VkImageLayout imageLayout
,
1289 const VkClearDepthStencilValue
* pDepthStencil
,
1290 uint32_t rangeCount
,
1291 const VkImageSubresourceRange
* pRanges
)
1293 RADV_FROM_HANDLE(radv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1294 RADV_FROM_HANDLE(radv_image
, image
, image_h
);
1295 struct radv_meta_saved_state saved_state
;
1297 radv_meta_save_graphics_reset_vport_scissor_novertex(&saved_state
, cmd_buffer
);
1299 radv_cmd_clear_image(cmd_buffer
, image
, imageLayout
,
1300 (const VkClearValue
*) pDepthStencil
,
1301 rangeCount
, pRanges
, false);
1303 radv_meta_restore(&saved_state
, cmd_buffer
);
1306 void radv_CmdClearAttachments(
1307 VkCommandBuffer commandBuffer
,
1308 uint32_t attachmentCount
,
1309 const VkClearAttachment
* pAttachments
,
1311 const VkClearRect
* pRects
)
1313 RADV_FROM_HANDLE(radv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1314 struct radv_meta_saved_state saved_state
;
1315 enum radv_cmd_flush_bits pre_flush
= 0;
1316 enum radv_cmd_flush_bits post_flush
= 0;
1318 if (!cmd_buffer
->state
.subpass
)
1321 radv_meta_save_graphics_reset_vport_scissor_novertex(&saved_state
, cmd_buffer
);
1323 /* FINISHME: We can do better than this dumb loop. It thrashes too much
1326 for (uint32_t a
= 0; a
< attachmentCount
; ++a
) {
1327 for (uint32_t r
= 0; r
< rectCount
; ++r
) {
1328 emit_clear(cmd_buffer
, &pAttachments
[a
], &pRects
[r
], &pre_flush
, &post_flush
);
1332 radv_meta_restore(&saved_state
, cmd_buffer
);
1333 cmd_buffer
->state
.flush_bits
|= post_flush
;