2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 #include "radv_debug.h"
25 #include "radv_meta.h"
26 #include "radv_private.h"
27 #include "nir/nir_builder.h"
29 #include "util/format_rgb9e5.h"
30 #include "vk_format.h"
34 DEPTH_CLEAR_FAST_EXPCLEAR
,
35 DEPTH_CLEAR_FAST_NO_EXPCLEAR
39 build_color_shaders(struct nir_shader
**out_vs
,
40 struct nir_shader
**out_fs
,
46 nir_builder_init_simple_shader(&vs_b
, NULL
, MESA_SHADER_VERTEX
, NULL
);
47 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
49 vs_b
.shader
->info
.name
= ralloc_strdup(vs_b
.shader
, "meta_clear_color_vs");
50 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "meta_clear_color_fs");
52 const struct glsl_type
*position_type
= glsl_vec4_type();
53 const struct glsl_type
*color_type
= glsl_vec4_type();
55 nir_variable
*vs_out_pos
=
56 nir_variable_create(vs_b
.shader
, nir_var_shader_out
, position_type
,
58 vs_out_pos
->data
.location
= VARYING_SLOT_POS
;
60 nir_intrinsic_instr
*in_color_load
= nir_intrinsic_instr_create(fs_b
.shader
, nir_intrinsic_load_push_constant
);
61 nir_intrinsic_set_base(in_color_load
, 0);
62 nir_intrinsic_set_range(in_color_load
, 16);
63 in_color_load
->src
[0] = nir_src_for_ssa(nir_imm_int(&fs_b
, 0));
64 in_color_load
->num_components
= 4;
65 nir_ssa_dest_init(&in_color_load
->instr
, &in_color_load
->dest
, 4, 32, "clear color");
66 nir_builder_instr_insert(&fs_b
, &in_color_load
->instr
);
68 nir_variable
*fs_out_color
=
69 nir_variable_create(fs_b
.shader
, nir_var_shader_out
, color_type
,
71 fs_out_color
->data
.location
= FRAG_RESULT_DATA0
+ frag_output
;
73 nir_store_var(&fs_b
, fs_out_color
, &in_color_load
->dest
.ssa
, 0xf);
75 nir_ssa_def
*outvec
= radv_meta_gen_rect_vertices(&vs_b
);
76 nir_store_var(&vs_b
, vs_out_pos
, outvec
, 0xf);
78 const struct glsl_type
*layer_type
= glsl_int_type();
79 nir_variable
*vs_out_layer
=
80 nir_variable_create(vs_b
.shader
, nir_var_shader_out
, layer_type
,
82 vs_out_layer
->data
.location
= VARYING_SLOT_LAYER
;
83 vs_out_layer
->data
.interpolation
= INTERP_MODE_FLAT
;
84 nir_ssa_def
*inst_id
= nir_load_instance_id(&vs_b
);
85 nir_ssa_def
*base_instance
= nir_load_base_instance(&vs_b
);
87 nir_ssa_def
*layer_id
= nir_iadd(&vs_b
, inst_id
, base_instance
);
88 nir_store_var(&vs_b
, vs_out_layer
, layer_id
, 0x1);
90 *out_vs
= vs_b
.shader
;
91 *out_fs
= fs_b
.shader
;
95 create_pipeline(struct radv_device
*device
,
96 struct radv_render_pass
*render_pass
,
98 struct nir_shader
*vs_nir
,
99 struct nir_shader
*fs_nir
,
100 const VkPipelineVertexInputStateCreateInfo
*vi_state
,
101 const VkPipelineDepthStencilStateCreateInfo
*ds_state
,
102 const VkPipelineColorBlendStateCreateInfo
*cb_state
,
103 const VkPipelineLayout layout
,
104 const struct radv_graphics_pipeline_create_info
*extra
,
105 const VkAllocationCallbacks
*alloc
,
106 VkPipeline
*pipeline
)
108 VkDevice device_h
= radv_device_to_handle(device
);
111 struct radv_shader_module vs_m
= { .nir
= vs_nir
};
112 struct radv_shader_module fs_m
= { .nir
= fs_nir
};
114 result
= radv_graphics_pipeline_create(device_h
,
115 radv_pipeline_cache_to_handle(&device
->meta_state
.cache
),
116 &(VkGraphicsPipelineCreateInfo
) {
117 .sType
= VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO
,
118 .stageCount
= fs_nir
? 2 : 1,
119 .pStages
= (VkPipelineShaderStageCreateInfo
[]) {
121 .sType
= VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO
,
122 .stage
= VK_SHADER_STAGE_VERTEX_BIT
,
123 .module
= radv_shader_module_to_handle(&vs_m
),
127 .sType
= VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO
,
128 .stage
= VK_SHADER_STAGE_FRAGMENT_BIT
,
129 .module
= radv_shader_module_to_handle(&fs_m
),
133 .pVertexInputState
= vi_state
,
134 .pInputAssemblyState
= &(VkPipelineInputAssemblyStateCreateInfo
) {
135 .sType
= VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO
,
136 .topology
= VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
,
137 .primitiveRestartEnable
= false,
139 .pViewportState
= &(VkPipelineViewportStateCreateInfo
) {
140 .sType
= VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO
,
144 .pRasterizationState
= &(VkPipelineRasterizationStateCreateInfo
) {
145 .sType
= VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO
,
146 .rasterizerDiscardEnable
= false,
147 .polygonMode
= VK_POLYGON_MODE_FILL
,
148 .cullMode
= VK_CULL_MODE_NONE
,
149 .frontFace
= VK_FRONT_FACE_COUNTER_CLOCKWISE
,
150 .depthBiasEnable
= false,
152 .pMultisampleState
= &(VkPipelineMultisampleStateCreateInfo
) {
153 .sType
= VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO
,
154 .rasterizationSamples
= samples
,
155 .sampleShadingEnable
= false,
157 .alphaToCoverageEnable
= false,
158 .alphaToOneEnable
= false,
160 .pDepthStencilState
= ds_state
,
161 .pColorBlendState
= cb_state
,
162 .pDynamicState
= &(VkPipelineDynamicStateCreateInfo
) {
163 /* The meta clear pipeline declares all state as dynamic.
164 * As a consequence, vkCmdBindPipeline writes no dynamic state
165 * to the cmd buffer. Therefore, at the end of the meta clear,
166 * we need only restore dynamic state was vkCmdSet.
168 .sType
= VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO
,
169 .dynamicStateCount
= 8,
170 .pDynamicStates
= (VkDynamicState
[]) {
171 /* Everything except stencil write mask */
172 VK_DYNAMIC_STATE_VIEWPORT
,
173 VK_DYNAMIC_STATE_SCISSOR
,
174 VK_DYNAMIC_STATE_LINE_WIDTH
,
175 VK_DYNAMIC_STATE_DEPTH_BIAS
,
176 VK_DYNAMIC_STATE_BLEND_CONSTANTS
,
177 VK_DYNAMIC_STATE_DEPTH_BOUNDS
,
178 VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
,
179 VK_DYNAMIC_STATE_STENCIL_REFERENCE
,
184 .renderPass
= radv_render_pass_to_handle(render_pass
),
198 create_color_renderpass(struct radv_device
*device
,
203 mtx_lock(&device
->meta_state
.mtx
);
205 mtx_unlock (&device
->meta_state
.mtx
);
209 VkResult result
= radv_CreateRenderPass(radv_device_to_handle(device
),
210 &(VkRenderPassCreateInfo
) {
211 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
,
212 .attachmentCount
= 1,
213 .pAttachments
= &(VkAttachmentDescription
) {
216 .loadOp
= VK_ATTACHMENT_LOAD_OP_LOAD
,
217 .storeOp
= VK_ATTACHMENT_STORE_OP_STORE
,
218 .initialLayout
= VK_IMAGE_LAYOUT_GENERAL
,
219 .finalLayout
= VK_IMAGE_LAYOUT_GENERAL
,
222 .pSubpasses
= &(VkSubpassDescription
) {
223 .pipelineBindPoint
= VK_PIPELINE_BIND_POINT_GRAPHICS
,
224 .inputAttachmentCount
= 0,
225 .colorAttachmentCount
= 1,
226 .pColorAttachments
= &(VkAttachmentReference
) {
228 .layout
= VK_IMAGE_LAYOUT_GENERAL
,
230 .pResolveAttachments
= NULL
,
231 .pDepthStencilAttachment
= &(VkAttachmentReference
) {
232 .attachment
= VK_ATTACHMENT_UNUSED
,
233 .layout
= VK_IMAGE_LAYOUT_GENERAL
,
235 .preserveAttachmentCount
= 1,
236 .pPreserveAttachments
= (uint32_t[]) { 0 },
238 .dependencyCount
= 0,
239 }, &device
->meta_state
.alloc
, pass
);
240 mtx_unlock(&device
->meta_state
.mtx
);
245 create_color_pipeline(struct radv_device
*device
,
247 uint32_t frag_output
,
248 VkPipeline
*pipeline
,
251 struct nir_shader
*vs_nir
;
252 struct nir_shader
*fs_nir
;
255 mtx_lock(&device
->meta_state
.mtx
);
257 mtx_unlock(&device
->meta_state
.mtx
);
261 build_color_shaders(&vs_nir
, &fs_nir
, frag_output
);
263 const VkPipelineVertexInputStateCreateInfo vi_state
= {
264 .sType
= VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO
,
265 .vertexBindingDescriptionCount
= 0,
266 .vertexAttributeDescriptionCount
= 0,
269 const VkPipelineDepthStencilStateCreateInfo ds_state
= {
270 .sType
= VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO
,
271 .depthTestEnable
= false,
272 .depthWriteEnable
= false,
273 .depthBoundsTestEnable
= false,
274 .stencilTestEnable
= false,
277 VkPipelineColorBlendAttachmentState blend_attachment_state
[MAX_RTS
] = { 0 };
278 blend_attachment_state
[frag_output
] = (VkPipelineColorBlendAttachmentState
) {
279 .blendEnable
= false,
280 .colorWriteMask
= VK_COLOR_COMPONENT_A_BIT
|
281 VK_COLOR_COMPONENT_R_BIT
|
282 VK_COLOR_COMPONENT_G_BIT
|
283 VK_COLOR_COMPONENT_B_BIT
,
286 const VkPipelineColorBlendStateCreateInfo cb_state
= {
287 .sType
= VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO
,
288 .logicOpEnable
= false,
289 .attachmentCount
= MAX_RTS
,
290 .pAttachments
= blend_attachment_state
294 struct radv_graphics_pipeline_create_info extra
= {
295 .use_rectlist
= true,
297 result
= create_pipeline(device
, radv_render_pass_from_handle(pass
),
298 samples
, vs_nir
, fs_nir
, &vi_state
, &ds_state
, &cb_state
,
299 device
->meta_state
.clear_color_p_layout
,
300 &extra
, &device
->meta_state
.alloc
, pipeline
);
302 mtx_unlock(&device
->meta_state
.mtx
);
307 finish_meta_clear_htile_mask_state(struct radv_device
*device
)
309 struct radv_meta_state
*state
= &device
->meta_state
;
311 radv_DestroyPipeline(radv_device_to_handle(device
),
312 state
->clear_htile_mask_pipeline
,
314 radv_DestroyPipelineLayout(radv_device_to_handle(device
),
315 state
->clear_htile_mask_p_layout
,
317 radv_DestroyDescriptorSetLayout(radv_device_to_handle(device
),
318 state
->clear_htile_mask_ds_layout
,
323 radv_device_finish_meta_clear_state(struct radv_device
*device
)
325 struct radv_meta_state
*state
= &device
->meta_state
;
327 for (uint32_t i
= 0; i
< ARRAY_SIZE(state
->clear
); ++i
) {
328 for (uint32_t j
= 0; j
< ARRAY_SIZE(state
->clear
[i
].color_pipelines
); ++j
) {
329 radv_DestroyPipeline(radv_device_to_handle(device
),
330 state
->clear
[i
].color_pipelines
[j
],
332 radv_DestroyRenderPass(radv_device_to_handle(device
),
333 state
->clear
[i
].render_pass
[j
],
337 for (uint32_t j
= 0; j
< NUM_DEPTH_CLEAR_PIPELINES
; j
++) {
338 radv_DestroyPipeline(radv_device_to_handle(device
),
339 state
->clear
[i
].depth_only_pipeline
[j
],
341 radv_DestroyPipeline(radv_device_to_handle(device
),
342 state
->clear
[i
].stencil_only_pipeline
[j
],
344 radv_DestroyPipeline(radv_device_to_handle(device
),
345 state
->clear
[i
].depthstencil_pipeline
[j
],
348 radv_DestroyRenderPass(radv_device_to_handle(device
),
349 state
->clear
[i
].depthstencil_rp
,
352 radv_DestroyPipelineLayout(radv_device_to_handle(device
),
353 state
->clear_color_p_layout
,
355 radv_DestroyPipelineLayout(radv_device_to_handle(device
),
356 state
->clear_depth_p_layout
,
359 finish_meta_clear_htile_mask_state(device
);
363 emit_color_clear(struct radv_cmd_buffer
*cmd_buffer
,
364 const VkClearAttachment
*clear_att
,
365 const VkClearRect
*clear_rect
,
368 struct radv_device
*device
= cmd_buffer
->device
;
369 const struct radv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
370 const struct radv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
371 const uint32_t subpass_att
= clear_att
->colorAttachment
;
372 const uint32_t pass_att
= subpass
->color_attachments
[subpass_att
].attachment
;
373 const struct radv_image_view
*iview
= fb
->attachments
[pass_att
].attachment
;
374 const uint32_t samples
= iview
->image
->info
.samples
;
375 const uint32_t samples_log2
= ffs(samples
) - 1;
376 unsigned fs_key
= radv_format_meta_fs_key(iview
->vk_format
);
377 VkClearColorValue clear_value
= clear_att
->clearValue
.color
;
378 VkCommandBuffer cmd_buffer_h
= radv_cmd_buffer_to_handle(cmd_buffer
);
382 radv_finishme("color clears incomplete");
386 if (device
->meta_state
.clear
[samples_log2
].render_pass
[fs_key
] == VK_NULL_HANDLE
) {
387 VkResult ret
= create_color_renderpass(device
, radv_fs_key_format_exemplars
[fs_key
],
389 &device
->meta_state
.clear
[samples_log2
].render_pass
[fs_key
]);
390 if (ret
!= VK_SUCCESS
) {
391 cmd_buffer
->record_result
= ret
;
396 if (device
->meta_state
.clear
[samples_log2
].color_pipelines
[fs_key
] == VK_NULL_HANDLE
) {
397 VkResult ret
= create_color_pipeline(device
, samples
, 0,
398 &device
->meta_state
.clear
[samples_log2
].color_pipelines
[fs_key
],
399 device
->meta_state
.clear
[samples_log2
].render_pass
[fs_key
]);
400 if (ret
!= VK_SUCCESS
) {
401 cmd_buffer
->record_result
= ret
;
406 pipeline
= device
->meta_state
.clear
[samples_log2
].color_pipelines
[fs_key
];
408 radv_finishme("color clears incomplete");
411 assert(samples_log2
< ARRAY_SIZE(device
->meta_state
.clear
));
413 assert(clear_att
->aspectMask
== VK_IMAGE_ASPECT_COLOR_BIT
);
414 assert(clear_att
->colorAttachment
< subpass
->color_count
);
416 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer
),
417 device
->meta_state
.clear_color_p_layout
,
418 VK_SHADER_STAGE_FRAGMENT_BIT
, 0, 16,
421 struct radv_subpass clear_subpass
= {
423 .color_attachments
= (struct radv_subpass_attachment
[]) {
424 subpass
->color_attachments
[clear_att
->colorAttachment
]
426 .depth_stencil_attachment
= (struct radv_subpass_attachment
) { VK_ATTACHMENT_UNUSED
, VK_IMAGE_LAYOUT_UNDEFINED
}
429 radv_cmd_buffer_set_subpass(cmd_buffer
, &clear_subpass
, false);
431 radv_CmdBindPipeline(cmd_buffer_h
, VK_PIPELINE_BIND_POINT_GRAPHICS
,
434 radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &(VkViewport
) {
435 .x
= clear_rect
->rect
.offset
.x
,
436 .y
= clear_rect
->rect
.offset
.y
,
437 .width
= clear_rect
->rect
.extent
.width
,
438 .height
= clear_rect
->rect
.extent
.height
,
443 radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &clear_rect
->rect
);
447 for_each_bit(i
, view_mask
)
448 radv_CmdDraw(cmd_buffer_h
, 3, 1, 0, i
);
450 radv_CmdDraw(cmd_buffer_h
, 3, clear_rect
->layerCount
, 0, clear_rect
->baseArrayLayer
);
453 radv_cmd_buffer_set_subpass(cmd_buffer
, subpass
, false);
458 build_depthstencil_shader(struct nir_shader
**out_vs
, struct nir_shader
**out_fs
)
460 nir_builder vs_b
, fs_b
;
462 nir_builder_init_simple_shader(&vs_b
, NULL
, MESA_SHADER_VERTEX
, NULL
);
463 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
465 vs_b
.shader
->info
.name
= ralloc_strdup(vs_b
.shader
, "meta_clear_depthstencil_vs");
466 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "meta_clear_depthstencil_fs");
467 const struct glsl_type
*position_out_type
= glsl_vec4_type();
469 nir_variable
*vs_out_pos
=
470 nir_variable_create(vs_b
.shader
, nir_var_shader_out
, position_out_type
,
472 vs_out_pos
->data
.location
= VARYING_SLOT_POS
;
474 nir_intrinsic_instr
*in_color_load
= nir_intrinsic_instr_create(vs_b
.shader
, nir_intrinsic_load_push_constant
);
475 nir_intrinsic_set_base(in_color_load
, 0);
476 nir_intrinsic_set_range(in_color_load
, 4);
477 in_color_load
->src
[0] = nir_src_for_ssa(nir_imm_int(&vs_b
, 0));
478 in_color_load
->num_components
= 1;
479 nir_ssa_dest_init(&in_color_load
->instr
, &in_color_load
->dest
, 1, 32, "depth value");
480 nir_builder_instr_insert(&vs_b
, &in_color_load
->instr
);
482 nir_ssa_def
*outvec
= radv_meta_gen_rect_vertices_comp2(&vs_b
, &in_color_load
->dest
.ssa
);
483 nir_store_var(&vs_b
, vs_out_pos
, outvec
, 0xf);
485 const struct glsl_type
*layer_type
= glsl_int_type();
486 nir_variable
*vs_out_layer
=
487 nir_variable_create(vs_b
.shader
, nir_var_shader_out
, layer_type
,
489 vs_out_layer
->data
.location
= VARYING_SLOT_LAYER
;
490 vs_out_layer
->data
.interpolation
= INTERP_MODE_FLAT
;
491 nir_ssa_def
*inst_id
= nir_load_instance_id(&vs_b
);
492 nir_ssa_def
*base_instance
= nir_load_base_instance(&vs_b
);
494 nir_ssa_def
*layer_id
= nir_iadd(&vs_b
, inst_id
, base_instance
);
495 nir_store_var(&vs_b
, vs_out_layer
, layer_id
, 0x1);
497 *out_vs
= vs_b
.shader
;
498 *out_fs
= fs_b
.shader
;
502 create_depthstencil_renderpass(struct radv_device
*device
,
504 VkRenderPass
*render_pass
)
506 mtx_lock(&device
->meta_state
.mtx
);
508 mtx_unlock(&device
->meta_state
.mtx
);
512 VkResult result
= radv_CreateRenderPass(radv_device_to_handle(device
),
513 &(VkRenderPassCreateInfo
) {
514 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
,
515 .attachmentCount
= 1,
516 .pAttachments
= &(VkAttachmentDescription
) {
517 .format
= VK_FORMAT_D32_SFLOAT_S8_UINT
,
519 .loadOp
= VK_ATTACHMENT_LOAD_OP_LOAD
,
520 .storeOp
= VK_ATTACHMENT_STORE_OP_STORE
,
521 .initialLayout
= VK_IMAGE_LAYOUT_GENERAL
,
522 .finalLayout
= VK_IMAGE_LAYOUT_GENERAL
,
525 .pSubpasses
= &(VkSubpassDescription
) {
526 .pipelineBindPoint
= VK_PIPELINE_BIND_POINT_GRAPHICS
,
527 .inputAttachmentCount
= 0,
528 .colorAttachmentCount
= 0,
529 .pColorAttachments
= NULL
,
530 .pResolveAttachments
= NULL
,
531 .pDepthStencilAttachment
= &(VkAttachmentReference
) {
533 .layout
= VK_IMAGE_LAYOUT_GENERAL
,
535 .preserveAttachmentCount
= 1,
536 .pPreserveAttachments
= (uint32_t[]) { 0 },
538 .dependencyCount
= 0,
539 }, &device
->meta_state
.alloc
, render_pass
);
540 mtx_unlock(&device
->meta_state
.mtx
);
545 create_depthstencil_pipeline(struct radv_device
*device
,
546 VkImageAspectFlags aspects
,
549 VkPipeline
*pipeline
,
550 VkRenderPass render_pass
)
552 struct nir_shader
*vs_nir
, *fs_nir
;
555 mtx_lock(&device
->meta_state
.mtx
);
557 mtx_unlock(&device
->meta_state
.mtx
);
561 build_depthstencil_shader(&vs_nir
, &fs_nir
);
563 const VkPipelineVertexInputStateCreateInfo vi_state
= {
564 .sType
= VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO
,
565 .vertexBindingDescriptionCount
= 0,
566 .vertexAttributeDescriptionCount
= 0,
569 const VkPipelineDepthStencilStateCreateInfo ds_state
= {
570 .sType
= VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO
,
571 .depthTestEnable
= (aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
),
572 .depthCompareOp
= VK_COMPARE_OP_ALWAYS
,
573 .depthWriteEnable
= (aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
),
574 .depthBoundsTestEnable
= false,
575 .stencilTestEnable
= (aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
),
577 .passOp
= VK_STENCIL_OP_REPLACE
,
578 .compareOp
= VK_COMPARE_OP_ALWAYS
,
579 .writeMask
= UINT32_MAX
,
580 .reference
= 0, /* dynamic */
582 .back
= { 0 /* dont care */ },
585 const VkPipelineColorBlendStateCreateInfo cb_state
= {
586 .sType
= VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO
,
587 .logicOpEnable
= false,
588 .attachmentCount
= 0,
589 .pAttachments
= NULL
,
592 struct radv_graphics_pipeline_create_info extra
= {
593 .use_rectlist
= true,
596 if (aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
) {
597 extra
.db_depth_clear
= index
== DEPTH_CLEAR_SLOW
? false : true;
598 extra
.db_depth_disable_expclear
= index
== DEPTH_CLEAR_FAST_NO_EXPCLEAR
? true : false;
600 if (aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
) {
601 extra
.db_stencil_clear
= index
== DEPTH_CLEAR_SLOW
? false : true;
602 extra
.db_stencil_disable_expclear
= index
== DEPTH_CLEAR_FAST_NO_EXPCLEAR
? true : false;
604 result
= create_pipeline(device
, radv_render_pass_from_handle(render_pass
),
605 samples
, vs_nir
, fs_nir
, &vi_state
, &ds_state
, &cb_state
,
606 device
->meta_state
.clear_depth_p_layout
,
607 &extra
, &device
->meta_state
.alloc
, pipeline
);
609 mtx_unlock(&device
->meta_state
.mtx
);
613 static bool depth_view_can_fast_clear(struct radv_cmd_buffer
*cmd_buffer
,
614 const struct radv_image_view
*iview
,
615 VkImageAspectFlags aspects
,
616 VkImageLayout layout
,
617 const VkClearRect
*clear_rect
,
618 VkClearDepthStencilValue clear_value
)
620 uint32_t queue_mask
= radv_image_queue_family_mask(iview
->image
,
621 cmd_buffer
->queue_family_index
,
622 cmd_buffer
->queue_family_index
);
623 if (clear_rect
->rect
.offset
.x
|| clear_rect
->rect
.offset
.y
||
624 clear_rect
->rect
.extent
.width
!= iview
->extent
.width
||
625 clear_rect
->rect
.extent
.height
!= iview
->extent
.height
)
627 if (radv_image_is_tc_compat_htile(iview
->image
) &&
628 (((aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
) && clear_value
.depth
!= 0.0 &&
629 clear_value
.depth
!= 1.0) ||
630 ((aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
) && clear_value
.stencil
!= 0)))
632 if (radv_image_has_htile(iview
->image
) &&
633 iview
->base_mip
== 0 &&
634 iview
->base_layer
== 0 &&
635 radv_layout_is_htile_compressed(iview
->image
, layout
, queue_mask
) &&
636 !radv_image_extent_compare(iview
->image
, &iview
->extent
))
642 pick_depthstencil_pipeline(struct radv_cmd_buffer
*cmd_buffer
,
643 struct radv_meta_state
*meta_state
,
644 const struct radv_image_view
*iview
,
646 VkImageAspectFlags aspects
,
647 VkImageLayout layout
,
648 const VkClearRect
*clear_rect
,
649 VkClearDepthStencilValue clear_value
)
651 bool fast
= depth_view_can_fast_clear(cmd_buffer
, iview
, aspects
, layout
, clear_rect
, clear_value
);
652 int index
= DEPTH_CLEAR_SLOW
;
653 VkPipeline
*pipeline
;
656 /* we don't know the previous clear values, so we always have
657 * the NO_EXPCLEAR path */
658 index
= DEPTH_CLEAR_FAST_NO_EXPCLEAR
;
662 case VK_IMAGE_ASPECT_DEPTH_BIT
| VK_IMAGE_ASPECT_STENCIL_BIT
:
663 pipeline
= &meta_state
->clear
[samples_log2
].depthstencil_pipeline
[index
];
665 case VK_IMAGE_ASPECT_DEPTH_BIT
:
666 pipeline
= &meta_state
->clear
[samples_log2
].depth_only_pipeline
[index
];
668 case VK_IMAGE_ASPECT_STENCIL_BIT
:
669 pipeline
= &meta_state
->clear
[samples_log2
].stencil_only_pipeline
[index
];
672 unreachable("expected depth or stencil aspect");
675 if (cmd_buffer
->device
->meta_state
.clear
[samples_log2
].depthstencil_rp
== VK_NULL_HANDLE
) {
676 VkResult ret
= create_depthstencil_renderpass(cmd_buffer
->device
, 1u << samples_log2
,
677 &cmd_buffer
->device
->meta_state
.clear
[samples_log2
].depthstencil_rp
);
678 if (ret
!= VK_SUCCESS
) {
679 cmd_buffer
->record_result
= ret
;
680 return VK_NULL_HANDLE
;
684 if (*pipeline
== VK_NULL_HANDLE
) {
685 VkResult ret
= create_depthstencil_pipeline(cmd_buffer
->device
, aspects
, 1u << samples_log2
, index
,
686 pipeline
, cmd_buffer
->device
->meta_state
.clear
[samples_log2
].depthstencil_rp
);
687 if (ret
!= VK_SUCCESS
) {
688 cmd_buffer
->record_result
= ret
;
689 return VK_NULL_HANDLE
;
696 emit_depthstencil_clear(struct radv_cmd_buffer
*cmd_buffer
,
697 const VkClearAttachment
*clear_att
,
698 const VkClearRect
*clear_rect
)
700 struct radv_device
*device
= cmd_buffer
->device
;
701 struct radv_meta_state
*meta_state
= &device
->meta_state
;
702 const struct radv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
703 const struct radv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
704 const uint32_t pass_att
= subpass
->depth_stencil_attachment
.attachment
;
705 VkClearDepthStencilValue clear_value
= clear_att
->clearValue
.depthStencil
;
706 VkImageAspectFlags aspects
= clear_att
->aspectMask
;
707 const struct radv_image_view
*iview
= fb
->attachments
[pass_att
].attachment
;
708 const uint32_t samples
= iview
->image
->info
.samples
;
709 const uint32_t samples_log2
= ffs(samples
) - 1;
710 VkCommandBuffer cmd_buffer_h
= radv_cmd_buffer_to_handle(cmd_buffer
);
712 assert(pass_att
!= VK_ATTACHMENT_UNUSED
);
714 if (!(aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
))
715 clear_value
.depth
= 1.0f
;
717 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer
),
718 device
->meta_state
.clear_depth_p_layout
,
719 VK_SHADER_STAGE_VERTEX_BIT
, 0, 4,
722 uint32_t prev_reference
= cmd_buffer
->state
.dynamic
.stencil_reference
.front
;
723 if (aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
) {
724 radv_CmdSetStencilReference(cmd_buffer_h
, VK_STENCIL_FACE_FRONT_BIT
,
725 clear_value
.stencil
);
728 VkPipeline pipeline
= pick_depthstencil_pipeline(cmd_buffer
,
733 subpass
->depth_stencil_attachment
.layout
,
739 radv_CmdBindPipeline(cmd_buffer_h
, VK_PIPELINE_BIND_POINT_GRAPHICS
,
742 if (depth_view_can_fast_clear(cmd_buffer
, iview
, aspects
,
743 subpass
->depth_stencil_attachment
.layout
,
744 clear_rect
, clear_value
))
745 radv_update_ds_clear_metadata(cmd_buffer
, iview
->image
,
746 clear_value
, aspects
);
748 radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &(VkViewport
) {
749 .x
= clear_rect
->rect
.offset
.x
,
750 .y
= clear_rect
->rect
.offset
.y
,
751 .width
= clear_rect
->rect
.extent
.width
,
752 .height
= clear_rect
->rect
.extent
.height
,
757 radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &clear_rect
->rect
);
759 radv_CmdDraw(cmd_buffer_h
, 3, clear_rect
->layerCount
, 0, clear_rect
->baseArrayLayer
);
761 if (aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
) {
762 radv_CmdSetStencilReference(cmd_buffer_h
, VK_STENCIL_FACE_FRONT_BIT
,
768 clear_htile_mask(struct radv_cmd_buffer
*cmd_buffer
,
769 struct radeon_winsys_bo
*bo
, uint64_t offset
, uint64_t size
,
770 uint32_t htile_value
, uint32_t htile_mask
)
772 struct radv_device
*device
= cmd_buffer
->device
;
773 struct radv_meta_state
*state
= &device
->meta_state
;
774 uint64_t block_count
= round_up_u64(size
, 1024);
775 struct radv_meta_saved_state saved_state
;
777 radv_meta_save(&saved_state
, cmd_buffer
,
778 RADV_META_SAVE_COMPUTE_PIPELINE
|
779 RADV_META_SAVE_CONSTANTS
|
780 RADV_META_SAVE_DESCRIPTORS
);
782 struct radv_buffer dst_buffer
= {
788 radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer
),
789 VK_PIPELINE_BIND_POINT_COMPUTE
,
790 state
->clear_htile_mask_pipeline
);
792 radv_meta_push_descriptor_set(cmd_buffer
, VK_PIPELINE_BIND_POINT_COMPUTE
,
793 state
->clear_htile_mask_p_layout
,
795 1, /* descriptorWriteCount */
796 (VkWriteDescriptorSet
[]) {
798 .sType
= VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET
,
800 .dstArrayElement
= 0,
801 .descriptorCount
= 1,
802 .descriptorType
= VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
,
803 .pBufferInfo
= &(VkDescriptorBufferInfo
) {
804 .buffer
= radv_buffer_to_handle(&dst_buffer
),
811 const unsigned constants
[2] = {
812 htile_value
& htile_mask
,
816 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer
),
817 state
->clear_htile_mask_p_layout
,
818 VK_SHADER_STAGE_COMPUTE_BIT
, 0, 8,
821 radv_CmdDispatch(radv_cmd_buffer_to_handle(cmd_buffer
), block_count
, 1, 1);
823 radv_meta_restore(&saved_state
, cmd_buffer
);
825 return RADV_CMD_FLAG_CS_PARTIAL_FLUSH
|
826 RADV_CMD_FLAG_INV_VMEM_L1
|
827 RADV_CMD_FLAG_WRITEBACK_GLOBAL_L2
;
831 radv_get_htile_fast_clear_value(const struct radv_image
*image
,
832 VkClearDepthStencilValue value
)
834 uint32_t clear_value
;
836 if (!image
->surface
.has_stencil
) {
837 clear_value
= value
.depth
? 0xfffffff0 : 0;
839 clear_value
= value
.depth
? 0xfffc0000 : 0;
846 radv_get_htile_mask(const struct radv_image
*image
, VkImageAspectFlags aspects
)
850 if (!image
->surface
.has_stencil
) {
851 /* All the HTILE buffer is used when there is no stencil. */
854 if (aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
)
856 if (aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
)
864 radv_is_fast_clear_depth_allowed(VkClearDepthStencilValue value
)
866 return value
.depth
== 1.0f
|| value
.depth
== 0.0f
;
870 radv_is_fast_clear_stencil_allowed(VkClearDepthStencilValue value
)
872 return value
.stencil
== 0;
876 emit_fast_htile_clear(struct radv_cmd_buffer
*cmd_buffer
,
877 const VkClearAttachment
*clear_att
,
878 const VkClearRect
*clear_rect
,
879 enum radv_cmd_flush_bits
*pre_flush
,
880 enum radv_cmd_flush_bits
*post_flush
)
882 const struct radv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
883 const uint32_t pass_att
= subpass
->depth_stencil_attachment
.attachment
;
884 VkImageLayout image_layout
= subpass
->depth_stencil_attachment
.layout
;
885 const struct radv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
886 const struct radv_image_view
*iview
= fb
->attachments
[pass_att
].attachment
;
887 VkClearDepthStencilValue clear_value
= clear_att
->clearValue
.depthStencil
;
888 VkImageAspectFlags aspects
= clear_att
->aspectMask
;
889 uint32_t clear_word
, flush_bits
;
892 if (!radv_image_has_htile(iview
->image
))
895 if (cmd_buffer
->device
->instance
->debug_flags
& RADV_DEBUG_NO_FAST_CLEARS
)
898 if (!radv_layout_is_htile_compressed(iview
->image
, image_layout
, radv_image_queue_family_mask(iview
->image
, cmd_buffer
->queue_family_index
, cmd_buffer
->queue_family_index
)))
901 /* don't fast clear 3D */
902 if (iview
->image
->type
== VK_IMAGE_TYPE_3D
)
905 /* all layers are bound */
906 if (iview
->base_layer
> 0)
908 if (iview
->image
->info
.array_size
!= iview
->layer_count
)
911 if (!radv_image_extent_compare(iview
->image
, &iview
->extent
))
914 if (clear_rect
->rect
.offset
.x
|| clear_rect
->rect
.offset
.y
||
915 clear_rect
->rect
.extent
.width
!= iview
->image
->info
.width
||
916 clear_rect
->rect
.extent
.height
!= iview
->image
->info
.height
)
919 if (clear_rect
->baseArrayLayer
!= 0)
921 if (clear_rect
->layerCount
!= iview
->image
->info
.array_size
)
924 if (cmd_buffer
->device
->physical_device
->rad_info
.chip_class
< GFX9
&&
925 (!(aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
) ||
926 ((vk_format_aspects(iview
->image
->vk_format
) & VK_IMAGE_ASPECT_STENCIL_BIT
) &&
927 !(aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
))))
930 if (((aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
) &&
931 !radv_is_fast_clear_depth_allowed(clear_value
)) ||
932 ((aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
) &&
933 !radv_is_fast_clear_stencil_allowed(clear_value
)))
936 /* GFX8 only supports 32-bit depth surfaces but we can enable TC-compat
937 * HTILE for 16-bit surfaces if no Z planes are compressed. Though,
938 * fast HTILE clears don't seem to work.
940 if (cmd_buffer
->device
->physical_device
->rad_info
.chip_class
== VI
&&
941 iview
->image
->vk_format
== VK_FORMAT_D16_UNORM
)
944 clear_word
= radv_get_htile_fast_clear_value(iview
->image
, clear_value
);
945 htile_mask
= radv_get_htile_mask(iview
->image
, aspects
);
948 cmd_buffer
->state
.flush_bits
|= (RADV_CMD_FLAG_FLUSH_AND_INV_DB
|
949 RADV_CMD_FLAG_FLUSH_AND_INV_DB_META
) & ~ *pre_flush
;
950 *pre_flush
|= cmd_buffer
->state
.flush_bits
;
953 if (htile_mask
== UINT_MAX
) {
954 /* Clear the whole HTILE buffer. */
955 flush_bits
= radv_fill_buffer(cmd_buffer
, iview
->image
->bo
,
956 iview
->image
->offset
+ iview
->image
->htile_offset
,
957 iview
->image
->surface
.htile_size
, clear_word
);
959 /* Only clear depth or stencil bytes in the HTILE buffer. */
960 assert(cmd_buffer
->device
->physical_device
->rad_info
.chip_class
>= GFX9
);
961 flush_bits
= clear_htile_mask(cmd_buffer
, iview
->image
->bo
,
962 iview
->image
->offset
+ iview
->image
->htile_offset
,
963 iview
->image
->surface
.htile_size
, clear_word
,
967 radv_update_ds_clear_metadata(cmd_buffer
, iview
->image
, clear_value
, aspects
);
969 *post_flush
|= flush_bits
;
976 build_clear_htile_mask_shader()
980 nir_builder_init_simple_shader(&b
, NULL
, MESA_SHADER_COMPUTE
, NULL
);
981 b
.shader
->info
.name
= ralloc_strdup(b
.shader
, "meta_clear_htile_mask");
982 b
.shader
->info
.cs
.local_size
[0] = 64;
983 b
.shader
->info
.cs
.local_size
[1] = 1;
984 b
.shader
->info
.cs
.local_size
[2] = 1;
986 nir_ssa_def
*invoc_id
= nir_load_system_value(&b
, nir_intrinsic_load_local_invocation_id
, 0);
987 nir_ssa_def
*wg_id
= nir_load_system_value(&b
, nir_intrinsic_load_work_group_id
, 0);
988 nir_ssa_def
*block_size
= nir_imm_ivec4(&b
,
989 b
.shader
->info
.cs
.local_size
[0],
990 b
.shader
->info
.cs
.local_size
[1],
991 b
.shader
->info
.cs
.local_size
[2], 0);
993 nir_ssa_def
*global_id
= nir_iadd(&b
, nir_imul(&b
, wg_id
, block_size
), invoc_id
);
995 nir_ssa_def
*offset
= nir_imul(&b
, global_id
, nir_imm_int(&b
, 16));
996 offset
= nir_channel(&b
, offset
, 0);
998 nir_intrinsic_instr
*buf
=
999 nir_intrinsic_instr_create(b
.shader
,
1000 nir_intrinsic_vulkan_resource_index
);
1002 buf
->src
[0] = nir_src_for_ssa(nir_imm_int(&b
, 0));
1003 nir_intrinsic_set_desc_set(buf
, 0);
1004 nir_intrinsic_set_binding(buf
, 0);
1005 nir_ssa_dest_init(&buf
->instr
, &buf
->dest
, 1, 32, NULL
);
1006 nir_builder_instr_insert(&b
, &buf
->instr
);
1008 nir_intrinsic_instr
*constants
=
1009 nir_intrinsic_instr_create(b
.shader
,
1010 nir_intrinsic_load_push_constant
);
1011 nir_intrinsic_set_base(constants
, 0);
1012 nir_intrinsic_set_range(constants
, 8);
1013 constants
->src
[0] = nir_src_for_ssa(nir_imm_int(&b
, 0));
1014 constants
->num_components
= 2;
1015 nir_ssa_dest_init(&constants
->instr
, &constants
->dest
, 2, 32, "constants");
1016 nir_builder_instr_insert(&b
, &constants
->instr
);
1018 nir_intrinsic_instr
*load
=
1019 nir_intrinsic_instr_create(b
.shader
, nir_intrinsic_load_ssbo
);
1020 load
->src
[0] = nir_src_for_ssa(&buf
->dest
.ssa
);
1021 load
->src
[1] = nir_src_for_ssa(offset
);
1022 nir_ssa_dest_init(&load
->instr
, &load
->dest
, 4, 32, NULL
);
1023 load
->num_components
= 4;
1024 nir_builder_instr_insert(&b
, &load
->instr
);
1026 /* data = (data & ~htile_mask) | (htile_value & htile_mask) */
1028 nir_iand(&b
, &load
->dest
.ssa
,
1029 nir_channel(&b
, &constants
->dest
.ssa
, 1));
1030 data
= nir_ior(&b
, data
, nir_channel(&b
, &constants
->dest
.ssa
, 0));
1032 nir_intrinsic_instr
*store
=
1033 nir_intrinsic_instr_create(b
.shader
, nir_intrinsic_store_ssbo
);
1034 store
->src
[0] = nir_src_for_ssa(data
);
1035 store
->src
[1] = nir_src_for_ssa(&buf
->dest
.ssa
);
1036 store
->src
[2] = nir_src_for_ssa(offset
);
1037 nir_intrinsic_set_write_mask(store
, 0xf);
1038 store
->num_components
= 4;
1039 nir_builder_instr_insert(&b
, &store
->instr
);
1045 init_meta_clear_htile_mask_state(struct radv_device
*device
)
1047 struct radv_meta_state
*state
= &device
->meta_state
;
1048 struct radv_shader_module cs
= { .nir
= NULL
};
1051 cs
.nir
= build_clear_htile_mask_shader();
1053 VkDescriptorSetLayoutCreateInfo ds_layout_info
= {
1054 .sType
= VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO
,
1055 .flags
= VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR
,
1057 .pBindings
= (VkDescriptorSetLayoutBinding
[]) {
1060 .descriptorType
= VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
,
1061 .descriptorCount
= 1,
1062 .stageFlags
= VK_SHADER_STAGE_COMPUTE_BIT
,
1063 .pImmutableSamplers
= NULL
1068 result
= radv_CreateDescriptorSetLayout(radv_device_to_handle(device
),
1069 &ds_layout_info
, &state
->alloc
,
1070 &state
->clear_htile_mask_ds_layout
);
1071 if (result
!= VK_SUCCESS
)
1074 VkPipelineLayoutCreateInfo p_layout_info
= {
1075 .sType
= VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO
,
1076 .setLayoutCount
= 1,
1077 .pSetLayouts
= &state
->clear_htile_mask_ds_layout
,
1078 .pushConstantRangeCount
= 1,
1079 .pPushConstantRanges
= &(VkPushConstantRange
){
1080 VK_SHADER_STAGE_COMPUTE_BIT
, 0, 8,
1084 result
= radv_CreatePipelineLayout(radv_device_to_handle(device
),
1085 &p_layout_info
, &state
->alloc
,
1086 &state
->clear_htile_mask_p_layout
);
1087 if (result
!= VK_SUCCESS
)
1090 VkPipelineShaderStageCreateInfo shader_stage
= {
1091 .sType
= VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO
,
1092 .stage
= VK_SHADER_STAGE_COMPUTE_BIT
,
1093 .module
= radv_shader_module_to_handle(&cs
),
1095 .pSpecializationInfo
= NULL
,
1098 VkComputePipelineCreateInfo pipeline_info
= {
1099 .sType
= VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO
,
1100 .stage
= shader_stage
,
1102 .layout
= state
->clear_htile_mask_p_layout
,
1105 result
= radv_CreateComputePipelines(radv_device_to_handle(device
),
1106 radv_pipeline_cache_to_handle(&state
->cache
),
1107 1, &pipeline_info
, NULL
,
1108 &state
->clear_htile_mask_pipeline
);
1110 ralloc_free(cs
.nir
);
1113 ralloc_free(cs
.nir
);
1118 radv_device_init_meta_clear_state(struct radv_device
*device
, bool on_demand
)
1121 struct radv_meta_state
*state
= &device
->meta_state
;
1123 VkPipelineLayoutCreateInfo pl_color_create_info
= {
1124 .sType
= VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO
,
1125 .setLayoutCount
= 0,
1126 .pushConstantRangeCount
= 1,
1127 .pPushConstantRanges
= &(VkPushConstantRange
){VK_SHADER_STAGE_FRAGMENT_BIT
, 0, 16},
1130 res
= radv_CreatePipelineLayout(radv_device_to_handle(device
),
1131 &pl_color_create_info
,
1132 &device
->meta_state
.alloc
,
1133 &device
->meta_state
.clear_color_p_layout
);
1134 if (res
!= VK_SUCCESS
)
1137 VkPipelineLayoutCreateInfo pl_depth_create_info
= {
1138 .sType
= VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO
,
1139 .setLayoutCount
= 0,
1140 .pushConstantRangeCount
= 1,
1141 .pPushConstantRanges
= &(VkPushConstantRange
){VK_SHADER_STAGE_VERTEX_BIT
, 0, 4},
1144 res
= radv_CreatePipelineLayout(radv_device_to_handle(device
),
1145 &pl_depth_create_info
,
1146 &device
->meta_state
.alloc
,
1147 &device
->meta_state
.clear_depth_p_layout
);
1148 if (res
!= VK_SUCCESS
)
1151 res
= init_meta_clear_htile_mask_state(device
);
1152 if (res
!= VK_SUCCESS
)
1158 for (uint32_t i
= 0; i
< ARRAY_SIZE(state
->clear
); ++i
) {
1159 uint32_t samples
= 1 << i
;
1160 for (uint32_t j
= 0; j
< NUM_META_FS_KEYS
; ++j
) {
1161 VkFormat format
= radv_fs_key_format_exemplars
[j
];
1162 unsigned fs_key
= radv_format_meta_fs_key(format
);
1163 assert(!state
->clear
[i
].color_pipelines
[fs_key
]);
1165 res
= create_color_renderpass(device
, format
, samples
,
1166 &state
->clear
[i
].render_pass
[fs_key
]);
1167 if (res
!= VK_SUCCESS
)
1170 res
= create_color_pipeline(device
, samples
, 0, &state
->clear
[i
].color_pipelines
[fs_key
],
1171 state
->clear
[i
].render_pass
[fs_key
]);
1172 if (res
!= VK_SUCCESS
)
1177 res
= create_depthstencil_renderpass(device
,
1179 &state
->clear
[i
].depthstencil_rp
);
1180 if (res
!= VK_SUCCESS
)
1183 for (uint32_t j
= 0; j
< NUM_DEPTH_CLEAR_PIPELINES
; j
++) {
1184 res
= create_depthstencil_pipeline(device
,
1185 VK_IMAGE_ASPECT_DEPTH_BIT
,
1188 &state
->clear
[i
].depth_only_pipeline
[j
],
1189 state
->clear
[i
].depthstencil_rp
);
1190 if (res
!= VK_SUCCESS
)
1193 res
= create_depthstencil_pipeline(device
,
1194 VK_IMAGE_ASPECT_STENCIL_BIT
,
1197 &state
->clear
[i
].stencil_only_pipeline
[j
],
1198 state
->clear
[i
].depthstencil_rp
);
1199 if (res
!= VK_SUCCESS
)
1202 res
= create_depthstencil_pipeline(device
,
1203 VK_IMAGE_ASPECT_DEPTH_BIT
|
1204 VK_IMAGE_ASPECT_STENCIL_BIT
,
1207 &state
->clear
[i
].depthstencil_pipeline
[j
],
1208 state
->clear
[i
].depthstencil_rp
);
1209 if (res
!= VK_SUCCESS
)
1216 radv_device_finish_meta_clear_state(device
);
1221 radv_get_cmask_fast_clear_value(const struct radv_image
*image
)
1223 uint32_t value
= 0; /* Default value when no DCC. */
1225 /* The fast-clear value is different for images that have both DCC and
1228 if (radv_image_has_dcc(image
)) {
1229 /* DCC fast clear with MSAA should clear CMASK to 0xC. */
1230 return image
->info
.samples
> 1 ? 0xcccccccc : 0xffffffff;
1237 radv_clear_cmask(struct radv_cmd_buffer
*cmd_buffer
,
1238 struct radv_image
*image
, uint32_t value
)
1240 return radv_fill_buffer(cmd_buffer
, image
->bo
,
1241 image
->offset
+ image
->cmask
.offset
,
1242 image
->cmask
.size
, value
);
1246 radv_clear_dcc(struct radv_cmd_buffer
*cmd_buffer
,
1247 struct radv_image
*image
, uint32_t value
)
1249 return radv_fill_buffer(cmd_buffer
, image
->bo
,
1250 image
->offset
+ image
->dcc_offset
,
1251 image
->surface
.dcc_size
, value
);
1254 static void vi_get_fast_clear_parameters(VkFormat format
,
1255 const VkClearColorValue
*clear_value
,
1256 uint32_t* reset_value
,
1257 bool *can_avoid_fast_clear_elim
)
1259 bool values
[4] = {};
1261 bool main_value
= false;
1262 bool extra_value
= false;
1264 *can_avoid_fast_clear_elim
= false;
1266 *reset_value
= 0x20202020U
;
1268 const struct vk_format_description
*desc
= vk_format_description(format
);
1269 if (format
== VK_FORMAT_B10G11R11_UFLOAT_PACK32
||
1270 format
== VK_FORMAT_R5G6B5_UNORM_PACK16
||
1271 format
== VK_FORMAT_B5G6R5_UNORM_PACK16
)
1273 else if (desc
->layout
== VK_FORMAT_LAYOUT_PLAIN
) {
1274 if (radv_translate_colorswap(format
, false) <= 1)
1275 extra_channel
= desc
->nr_channels
- 1;
1281 for (i
= 0; i
< 4; i
++) {
1282 int index
= desc
->swizzle
[i
] - VK_SWIZZLE_X
;
1283 if (desc
->swizzle
[i
] < VK_SWIZZLE_X
||
1284 desc
->swizzle
[i
] > VK_SWIZZLE_W
)
1287 if (desc
->channel
[i
].pure_integer
&&
1288 desc
->channel
[i
].type
== VK_FORMAT_TYPE_SIGNED
) {
1289 /* Use the maximum value for clamping the clear color. */
1290 int max
= u_bit_consecutive(0, desc
->channel
[i
].size
- 1);
1292 values
[i
] = clear_value
->int32
[i
] != 0;
1293 if (clear_value
->int32
[i
] != 0 && MIN2(clear_value
->int32
[i
], max
) != max
)
1295 } else if (desc
->channel
[i
].pure_integer
&&
1296 desc
->channel
[i
].type
== VK_FORMAT_TYPE_UNSIGNED
) {
1297 /* Use the maximum value for clamping the clear color. */
1298 unsigned max
= u_bit_consecutive(0, desc
->channel
[i
].size
);
1300 values
[i
] = clear_value
->uint32
[i
] != 0U;
1301 if (clear_value
->uint32
[i
] != 0U && MIN2(clear_value
->uint32
[i
], max
) != max
)
1304 values
[i
] = clear_value
->float32
[i
] != 0.0F
;
1305 if (clear_value
->float32
[i
] != 0.0F
&& clear_value
->float32
[i
] != 1.0F
)
1309 if (index
== extra_channel
)
1310 extra_value
= values
[i
];
1312 main_value
= values
[i
];
1315 for (int i
= 0; i
< 4; ++i
)
1316 if (values
[i
] != main_value
&&
1317 desc
->swizzle
[i
] - VK_SWIZZLE_X
!= extra_channel
&&
1318 desc
->swizzle
[i
] >= VK_SWIZZLE_X
&&
1319 desc
->swizzle
[i
] <= VK_SWIZZLE_W
)
1322 *can_avoid_fast_clear_elim
= true;
1324 *reset_value
|= 0x80808080U
;
1327 *reset_value
|= 0x40404040U
;
1332 emit_fast_color_clear(struct radv_cmd_buffer
*cmd_buffer
,
1333 const VkClearAttachment
*clear_att
,
1334 const VkClearRect
*clear_rect
,
1335 enum radv_cmd_flush_bits
*pre_flush
,
1336 enum radv_cmd_flush_bits
*post_flush
,
1339 const struct radv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
1340 const uint32_t subpass_att
= clear_att
->colorAttachment
;
1341 const uint32_t pass_att
= subpass
->color_attachments
[subpass_att
].attachment
;
1342 VkImageLayout image_layout
= subpass
->color_attachments
[subpass_att
].layout
;
1343 const struct radv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
1344 const struct radv_image_view
*iview
= fb
->attachments
[pass_att
].attachment
;
1345 VkClearColorValue clear_value
= clear_att
->clearValue
.color
;
1346 uint32_t clear_color
[2], flush_bits
= 0;
1347 uint32_t cmask_clear_value
;
1350 if (!radv_image_has_cmask(iview
->image
) && !radv_image_has_dcc(iview
->image
))
1353 if (cmd_buffer
->device
->instance
->debug_flags
& RADV_DEBUG_NO_FAST_CLEARS
)
1356 if (!radv_layout_can_fast_clear(iview
->image
, image_layout
, radv_image_queue_family_mask(iview
->image
, cmd_buffer
->queue_family_index
, cmd_buffer
->queue_family_index
)))
1359 /* don't fast clear 3D */
1360 if (iview
->image
->type
== VK_IMAGE_TYPE_3D
)
1363 /* all layers are bound */
1364 if (iview
->base_layer
> 0)
1366 if (iview
->image
->info
.array_size
!= iview
->layer_count
)
1369 if (!radv_image_extent_compare(iview
->image
, &iview
->extent
))
1372 if (clear_rect
->rect
.offset
.x
|| clear_rect
->rect
.offset
.y
||
1373 clear_rect
->rect
.extent
.width
!= iview
->image
->info
.width
||
1374 clear_rect
->rect
.extent
.height
!= iview
->image
->info
.height
)
1377 if (view_mask
&& (iview
->image
->info
.array_size
>= 32 ||
1378 (1u << iview
->image
->info
.array_size
) - 1u != view_mask
))
1380 if (!view_mask
&& clear_rect
->baseArrayLayer
!= 0)
1382 if (!view_mask
&& clear_rect
->layerCount
!= iview
->image
->info
.array_size
)
1385 /* RB+ doesn't work with CMASK fast clear on Stoney. */
1386 if (!radv_image_has_dcc(iview
->image
) &&
1387 cmd_buffer
->device
->physical_device
->rad_info
.family
== CHIP_STONEY
)
1391 ret
= radv_format_pack_clear_color(iview
->vk_format
,
1392 clear_color
, &clear_value
);
1397 cmd_buffer
->state
.flush_bits
|= (RADV_CMD_FLAG_FLUSH_AND_INV_CB
|
1398 RADV_CMD_FLAG_FLUSH_AND_INV_CB_META
) & ~ *pre_flush
;
1399 *pre_flush
|= cmd_buffer
->state
.flush_bits
;
1402 cmask_clear_value
= radv_get_cmask_fast_clear_value(iview
->image
);
1404 /* clear cmask buffer */
1405 if (radv_image_has_dcc(iview
->image
)) {
1406 uint32_t reset_value
;
1407 bool can_avoid_fast_clear_elim
;
1408 bool need_decompress_pass
= false;
1410 vi_get_fast_clear_parameters(iview
->vk_format
,
1411 &clear_value
, &reset_value
,
1412 &can_avoid_fast_clear_elim
);
1414 if (iview
->image
->info
.samples
> 1) {
1415 /* DCC fast clear with MSAA should clear CMASK. */
1416 /* FIXME: This doesn't work for now. There is a
1417 * hardware bug with fast clears and DCC for MSAA
1418 * textures. AMDVLK has a workaround but it doesn't
1419 * seem to work here. Note that we might emit useless
1420 * CB flushes but that shouldn't matter.
1422 if (!can_avoid_fast_clear_elim
)
1425 assert(radv_image_has_cmask(iview
->image
));
1427 flush_bits
= radv_clear_cmask(cmd_buffer
, iview
->image
,
1430 need_decompress_pass
= true;
1433 if (!can_avoid_fast_clear_elim
)
1434 need_decompress_pass
= true;
1436 flush_bits
|= radv_clear_dcc(cmd_buffer
, iview
->image
, reset_value
);
1438 radv_update_fce_metadata(cmd_buffer
, iview
->image
,
1439 need_decompress_pass
);
1441 flush_bits
= radv_clear_cmask(cmd_buffer
, iview
->image
,
1446 *post_flush
|= flush_bits
;
1449 radv_update_color_clear_metadata(cmd_buffer
, iview
->image
, subpass_att
,
1456 * The parameters mean that same as those in vkCmdClearAttachments.
1459 emit_clear(struct radv_cmd_buffer
*cmd_buffer
,
1460 const VkClearAttachment
*clear_att
,
1461 const VkClearRect
*clear_rect
,
1462 enum radv_cmd_flush_bits
*pre_flush
,
1463 enum radv_cmd_flush_bits
*post_flush
,
1466 if (clear_att
->aspectMask
& VK_IMAGE_ASPECT_COLOR_BIT
) {
1467 if (!emit_fast_color_clear(cmd_buffer
, clear_att
, clear_rect
,
1468 pre_flush
, post_flush
, view_mask
))
1469 emit_color_clear(cmd_buffer
, clear_att
, clear_rect
, view_mask
);
1471 assert(clear_att
->aspectMask
& (VK_IMAGE_ASPECT_DEPTH_BIT
|
1472 VK_IMAGE_ASPECT_STENCIL_BIT
));
1473 if (!emit_fast_htile_clear(cmd_buffer
, clear_att
, clear_rect
,
1474 pre_flush
, post_flush
))
1475 emit_depthstencil_clear(cmd_buffer
, clear_att
, clear_rect
);
1480 radv_attachment_needs_clear(struct radv_cmd_state
*cmd_state
, uint32_t a
)
1482 uint32_t view_mask
= cmd_state
->subpass
->view_mask
;
1483 return (a
!= VK_ATTACHMENT_UNUSED
&&
1484 cmd_state
->attachments
[a
].pending_clear_aspects
&&
1485 (!view_mask
|| (view_mask
& ~cmd_state
->attachments
[a
].cleared_views
)));
1489 radv_subpass_needs_clear(struct radv_cmd_buffer
*cmd_buffer
)
1491 struct radv_cmd_state
*cmd_state
= &cmd_buffer
->state
;
1494 if (!cmd_state
->subpass
)
1497 for (uint32_t i
= 0; i
< cmd_state
->subpass
->color_count
; ++i
) {
1498 a
= cmd_state
->subpass
->color_attachments
[i
].attachment
;
1499 if (radv_attachment_needs_clear(cmd_state
, a
))
1503 a
= cmd_state
->subpass
->depth_stencil_attachment
.attachment
;
1504 return radv_attachment_needs_clear(cmd_state
, a
);
1508 radv_subpass_clear_attachment(struct radv_cmd_buffer
*cmd_buffer
,
1509 struct radv_attachment_state
*attachment
,
1510 const VkClearAttachment
*clear_att
,
1511 enum radv_cmd_flush_bits
*pre_flush
,
1512 enum radv_cmd_flush_bits
*post_flush
)
1514 struct radv_cmd_state
*cmd_state
= &cmd_buffer
->state
;
1515 uint32_t view_mask
= cmd_state
->subpass
->view_mask
;
1517 VkClearRect clear_rect
= {
1518 .rect
= cmd_state
->render_area
,
1519 .baseArrayLayer
= 0,
1520 .layerCount
= cmd_state
->framebuffer
->layers
,
1523 emit_clear(cmd_buffer
, clear_att
, &clear_rect
, pre_flush
, post_flush
,
1524 view_mask
& ~attachment
->cleared_views
);
1526 attachment
->cleared_views
|= view_mask
;
1528 attachment
->pending_clear_aspects
= 0;
1532 * Emit any pending attachment clears for the current subpass.
1534 * @see radv_attachment_state::pending_clear_aspects
1537 radv_cmd_buffer_clear_subpass(struct radv_cmd_buffer
*cmd_buffer
)
1539 struct radv_cmd_state
*cmd_state
= &cmd_buffer
->state
;
1540 struct radv_meta_saved_state saved_state
;
1541 enum radv_cmd_flush_bits pre_flush
= 0;
1542 enum radv_cmd_flush_bits post_flush
= 0;
1544 if (!radv_subpass_needs_clear(cmd_buffer
))
1547 radv_meta_save(&saved_state
, cmd_buffer
,
1548 RADV_META_SAVE_GRAPHICS_PIPELINE
|
1549 RADV_META_SAVE_CONSTANTS
);
1551 for (uint32_t i
= 0; i
< cmd_state
->subpass
->color_count
; ++i
) {
1552 uint32_t a
= cmd_state
->subpass
->color_attachments
[i
].attachment
;
1554 if (!radv_attachment_needs_clear(cmd_state
, a
))
1557 assert(cmd_state
->attachments
[a
].pending_clear_aspects
==
1558 VK_IMAGE_ASPECT_COLOR_BIT
);
1560 VkClearAttachment clear_att
= {
1561 .aspectMask
= VK_IMAGE_ASPECT_COLOR_BIT
,
1562 .colorAttachment
= i
, /* Use attachment index relative to subpass */
1563 .clearValue
= cmd_state
->attachments
[a
].clear_value
,
1566 radv_subpass_clear_attachment(cmd_buffer
,
1567 &cmd_state
->attachments
[a
],
1568 &clear_att
, &pre_flush
,
1572 uint32_t ds
= cmd_state
->subpass
->depth_stencil_attachment
.attachment
;
1573 if (radv_attachment_needs_clear(cmd_state
, ds
)) {
1574 VkClearAttachment clear_att
= {
1575 .aspectMask
= cmd_state
->attachments
[ds
].pending_clear_aspects
,
1576 .clearValue
= cmd_state
->attachments
[ds
].clear_value
,
1579 radv_subpass_clear_attachment(cmd_buffer
,
1580 &cmd_state
->attachments
[ds
],
1581 &clear_att
, &pre_flush
,
1585 radv_meta_restore(&saved_state
, cmd_buffer
);
1586 cmd_buffer
->state
.flush_bits
|= post_flush
;
1590 radv_clear_image_layer(struct radv_cmd_buffer
*cmd_buffer
,
1591 struct radv_image
*image
,
1592 VkImageLayout image_layout
,
1593 const VkImageSubresourceRange
*range
,
1594 VkFormat format
, int level
, int layer
,
1595 const VkClearValue
*clear_val
)
1597 VkDevice device_h
= radv_device_to_handle(cmd_buffer
->device
);
1598 struct radv_image_view iview
;
1599 uint32_t width
= radv_minify(image
->info
.width
, range
->baseMipLevel
+ level
);
1600 uint32_t height
= radv_minify(image
->info
.height
, range
->baseMipLevel
+ level
);
1602 radv_image_view_init(&iview
, cmd_buffer
->device
,
1603 &(VkImageViewCreateInfo
) {
1604 .sType
= VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO
,
1605 .image
= radv_image_to_handle(image
),
1606 .viewType
= radv_meta_get_view_type(image
),
1608 .subresourceRange
= {
1609 .aspectMask
= range
->aspectMask
,
1610 .baseMipLevel
= range
->baseMipLevel
+ level
,
1612 .baseArrayLayer
= range
->baseArrayLayer
+ layer
,
1618 radv_CreateFramebuffer(device_h
,
1619 &(VkFramebufferCreateInfo
) {
1620 .sType
= VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
,
1621 .attachmentCount
= 1,
1622 .pAttachments
= (VkImageView
[]) {
1623 radv_image_view_to_handle(&iview
),
1629 &cmd_buffer
->pool
->alloc
,
1632 VkAttachmentDescription att_desc
= {
1633 .format
= iview
.vk_format
,
1634 .loadOp
= VK_ATTACHMENT_LOAD_OP_LOAD
,
1635 .storeOp
= VK_ATTACHMENT_STORE_OP_STORE
,
1636 .stencilLoadOp
= VK_ATTACHMENT_LOAD_OP_LOAD
,
1637 .stencilStoreOp
= VK_ATTACHMENT_STORE_OP_STORE
,
1638 .initialLayout
= image_layout
,
1639 .finalLayout
= image_layout
,
1642 VkSubpassDescription subpass_desc
= {
1643 .pipelineBindPoint
= VK_PIPELINE_BIND_POINT_GRAPHICS
,
1644 .inputAttachmentCount
= 0,
1645 .colorAttachmentCount
= 0,
1646 .pColorAttachments
= NULL
,
1647 .pResolveAttachments
= NULL
,
1648 .pDepthStencilAttachment
= NULL
,
1649 .preserveAttachmentCount
= 0,
1650 .pPreserveAttachments
= NULL
,
1653 const VkAttachmentReference att_ref
= {
1655 .layout
= image_layout
,
1658 if (range
->aspectMask
& VK_IMAGE_ASPECT_COLOR_BIT
) {
1659 subpass_desc
.colorAttachmentCount
= 1;
1660 subpass_desc
.pColorAttachments
= &att_ref
;
1662 subpass_desc
.pDepthStencilAttachment
= &att_ref
;
1666 radv_CreateRenderPass(device_h
,
1667 &(VkRenderPassCreateInfo
) {
1668 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
,
1669 .attachmentCount
= 1,
1670 .pAttachments
= &att_desc
,
1672 .pSubpasses
= &subpass_desc
,
1674 &cmd_buffer
->pool
->alloc
,
1677 radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer
),
1678 &(VkRenderPassBeginInfo
) {
1679 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO
,
1681 .offset
= { 0, 0, },
1689 .clearValueCount
= 0,
1690 .pClearValues
= NULL
,
1692 VK_SUBPASS_CONTENTS_INLINE
);
1694 VkClearAttachment clear_att
= {
1695 .aspectMask
= range
->aspectMask
,
1696 .colorAttachment
= 0,
1697 .clearValue
= *clear_val
,
1700 VkClearRect clear_rect
= {
1703 .extent
= { width
, height
},
1705 .baseArrayLayer
= range
->baseArrayLayer
,
1706 .layerCount
= 1, /* FINISHME: clear multi-layer framebuffer */
1709 emit_clear(cmd_buffer
, &clear_att
, &clear_rect
, NULL
, NULL
, 0);
1711 radv_CmdEndRenderPass(radv_cmd_buffer_to_handle(cmd_buffer
));
1712 radv_DestroyRenderPass(device_h
, pass
,
1713 &cmd_buffer
->pool
->alloc
);
1714 radv_DestroyFramebuffer(device_h
, fb
,
1715 &cmd_buffer
->pool
->alloc
);
1718 radv_cmd_clear_image(struct radv_cmd_buffer
*cmd_buffer
,
1719 struct radv_image
*image
,
1720 VkImageLayout image_layout
,
1721 const VkClearValue
*clear_value
,
1722 uint32_t range_count
,
1723 const VkImageSubresourceRange
*ranges
,
1726 VkFormat format
= image
->vk_format
;
1727 VkClearValue internal_clear_value
= *clear_value
;
1729 if (format
== VK_FORMAT_E5B9G9R9_UFLOAT_PACK32
) {
1731 format
= VK_FORMAT_R32_UINT
;
1732 value
= float3_to_rgb9e5(clear_value
->color
.float32
);
1733 internal_clear_value
.color
.uint32
[0] = value
;
1736 if (format
== VK_FORMAT_R4G4_UNORM_PACK8
) {
1738 format
= VK_FORMAT_R8_UINT
;
1739 r
= float_to_ubyte(clear_value
->color
.float32
[0]) >> 4;
1740 g
= float_to_ubyte(clear_value
->color
.float32
[1]) >> 4;
1741 internal_clear_value
.color
.uint32
[0] = (r
<< 4) | (g
& 0xf);
1744 for (uint32_t r
= 0; r
< range_count
; r
++) {
1745 const VkImageSubresourceRange
*range
= &ranges
[r
];
1746 for (uint32_t l
= 0; l
< radv_get_levelCount(image
, range
); ++l
) {
1747 const uint32_t layer_count
= image
->type
== VK_IMAGE_TYPE_3D
?
1748 radv_minify(image
->info
.depth
, range
->baseMipLevel
+ l
) :
1749 radv_get_layerCount(image
, range
);
1750 for (uint32_t s
= 0; s
< layer_count
; ++s
) {
1753 (format
== VK_FORMAT_R32G32B32_UINT
||
1754 format
== VK_FORMAT_R32G32B32_SINT
||
1755 format
== VK_FORMAT_R32G32B32_SFLOAT
)) {
1756 struct radv_meta_blit2d_surf surf
;
1757 surf
.format
= format
;
1759 surf
.level
= range
->baseMipLevel
+ l
;
1760 surf
.layer
= range
->baseArrayLayer
+ s
;
1761 surf
.aspect_mask
= range
->aspectMask
;
1762 radv_meta_clear_image_cs(cmd_buffer
, &surf
,
1763 &internal_clear_value
.color
);
1765 radv_clear_image_layer(cmd_buffer
, image
, image_layout
,
1766 range
, format
, l
, s
, &internal_clear_value
);
1773 void radv_CmdClearColorImage(
1774 VkCommandBuffer commandBuffer
,
1776 VkImageLayout imageLayout
,
1777 const VkClearColorValue
* pColor
,
1778 uint32_t rangeCount
,
1779 const VkImageSubresourceRange
* pRanges
)
1781 RADV_FROM_HANDLE(radv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1782 RADV_FROM_HANDLE(radv_image
, image
, image_h
);
1783 struct radv_meta_saved_state saved_state
;
1784 bool cs
= cmd_buffer
->queue_family_index
== RADV_QUEUE_COMPUTE
;
1787 radv_meta_save(&saved_state
, cmd_buffer
,
1788 RADV_META_SAVE_COMPUTE_PIPELINE
|
1789 RADV_META_SAVE_CONSTANTS
|
1790 RADV_META_SAVE_DESCRIPTORS
);
1792 radv_meta_save(&saved_state
, cmd_buffer
,
1793 RADV_META_SAVE_GRAPHICS_PIPELINE
|
1794 RADV_META_SAVE_CONSTANTS
);
1797 radv_cmd_clear_image(cmd_buffer
, image
, imageLayout
,
1798 (const VkClearValue
*) pColor
,
1799 rangeCount
, pRanges
, cs
);
1801 radv_meta_restore(&saved_state
, cmd_buffer
);
1804 void radv_CmdClearDepthStencilImage(
1805 VkCommandBuffer commandBuffer
,
1807 VkImageLayout imageLayout
,
1808 const VkClearDepthStencilValue
* pDepthStencil
,
1809 uint32_t rangeCount
,
1810 const VkImageSubresourceRange
* pRanges
)
1812 RADV_FROM_HANDLE(radv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1813 RADV_FROM_HANDLE(radv_image
, image
, image_h
);
1814 struct radv_meta_saved_state saved_state
;
1816 radv_meta_save(&saved_state
, cmd_buffer
,
1817 RADV_META_SAVE_GRAPHICS_PIPELINE
|
1818 RADV_META_SAVE_CONSTANTS
);
1820 radv_cmd_clear_image(cmd_buffer
, image
, imageLayout
,
1821 (const VkClearValue
*) pDepthStencil
,
1822 rangeCount
, pRanges
, false);
1824 radv_meta_restore(&saved_state
, cmd_buffer
);
1827 void radv_CmdClearAttachments(
1828 VkCommandBuffer commandBuffer
,
1829 uint32_t attachmentCount
,
1830 const VkClearAttachment
* pAttachments
,
1832 const VkClearRect
* pRects
)
1834 RADV_FROM_HANDLE(radv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1835 struct radv_meta_saved_state saved_state
;
1836 enum radv_cmd_flush_bits pre_flush
= 0;
1837 enum radv_cmd_flush_bits post_flush
= 0;
1839 if (!cmd_buffer
->state
.subpass
)
1842 radv_meta_save(&saved_state
, cmd_buffer
,
1843 RADV_META_SAVE_GRAPHICS_PIPELINE
|
1844 RADV_META_SAVE_CONSTANTS
);
1846 /* FINISHME: We can do better than this dumb loop. It thrashes too much
1849 for (uint32_t a
= 0; a
< attachmentCount
; ++a
) {
1850 for (uint32_t r
= 0; r
< rectCount
; ++r
) {
1851 emit_clear(cmd_buffer
, &pAttachments
[a
], &pRects
[r
], &pre_flush
, &post_flush
,
1852 cmd_buffer
->state
.subpass
->view_mask
);
1856 radv_meta_restore(&saved_state
, cmd_buffer
);
1857 cmd_buffer
->state
.flush_bits
|= post_flush
;