2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 #include "radv_debug.h"
25 #include "radv_meta.h"
26 #include "radv_private.h"
27 #include "nir/nir_builder.h"
29 #include "util/format_rgb9e5.h"
30 #include "vk_format.h"
34 DEPTH_CLEAR_FAST_EXPCLEAR
,
35 DEPTH_CLEAR_FAST_NO_EXPCLEAR
39 build_color_shaders(struct nir_shader
**out_vs
,
40 struct nir_shader
**out_fs
,
46 nir_builder_init_simple_shader(&vs_b
, NULL
, MESA_SHADER_VERTEX
, NULL
);
47 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
49 vs_b
.shader
->info
.name
= ralloc_strdup(vs_b
.shader
, "meta_clear_color_vs");
50 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "meta_clear_color_fs");
52 const struct glsl_type
*position_type
= glsl_vec4_type();
53 const struct glsl_type
*color_type
= glsl_vec4_type();
55 nir_variable
*vs_out_pos
=
56 nir_variable_create(vs_b
.shader
, nir_var_shader_out
, position_type
,
58 vs_out_pos
->data
.location
= VARYING_SLOT_POS
;
60 nir_intrinsic_instr
*in_color_load
= nir_intrinsic_instr_create(fs_b
.shader
, nir_intrinsic_load_push_constant
);
61 nir_intrinsic_set_base(in_color_load
, 0);
62 nir_intrinsic_set_range(in_color_load
, 16);
63 in_color_load
->src
[0] = nir_src_for_ssa(nir_imm_int(&fs_b
, 0));
64 in_color_load
->num_components
= 4;
65 nir_ssa_dest_init(&in_color_load
->instr
, &in_color_load
->dest
, 4, 32, "clear color");
66 nir_builder_instr_insert(&fs_b
, &in_color_load
->instr
);
68 nir_variable
*fs_out_color
=
69 nir_variable_create(fs_b
.shader
, nir_var_shader_out
, color_type
,
71 fs_out_color
->data
.location
= FRAG_RESULT_DATA0
+ frag_output
;
73 nir_store_var(&fs_b
, fs_out_color
, &in_color_load
->dest
.ssa
, 0xf);
75 nir_ssa_def
*outvec
= radv_meta_gen_rect_vertices(&vs_b
);
76 nir_store_var(&vs_b
, vs_out_pos
, outvec
, 0xf);
78 const struct glsl_type
*layer_type
= glsl_int_type();
79 nir_variable
*vs_out_layer
=
80 nir_variable_create(vs_b
.shader
, nir_var_shader_out
, layer_type
,
82 vs_out_layer
->data
.location
= VARYING_SLOT_LAYER
;
83 vs_out_layer
->data
.interpolation
= INTERP_MODE_FLAT
;
84 nir_ssa_def
*inst_id
= nir_load_system_value(&vs_b
, nir_intrinsic_load_instance_id
, 0);
85 nir_ssa_def
*base_instance
= nir_load_system_value(&vs_b
, nir_intrinsic_load_base_instance
, 0);
87 nir_ssa_def
*layer_id
= nir_iadd(&vs_b
, inst_id
, base_instance
);
88 nir_store_var(&vs_b
, vs_out_layer
, layer_id
, 0x1);
90 *out_vs
= vs_b
.shader
;
91 *out_fs
= fs_b
.shader
;
95 create_pipeline(struct radv_device
*device
,
96 struct radv_render_pass
*render_pass
,
98 struct nir_shader
*vs_nir
,
99 struct nir_shader
*fs_nir
,
100 const VkPipelineVertexInputStateCreateInfo
*vi_state
,
101 const VkPipelineDepthStencilStateCreateInfo
*ds_state
,
102 const VkPipelineColorBlendStateCreateInfo
*cb_state
,
103 const VkPipelineLayout layout
,
104 const struct radv_graphics_pipeline_create_info
*extra
,
105 const VkAllocationCallbacks
*alloc
,
106 VkPipeline
*pipeline
)
108 VkDevice device_h
= radv_device_to_handle(device
);
111 struct radv_shader_module vs_m
= { .nir
= vs_nir
};
112 struct radv_shader_module fs_m
= { .nir
= fs_nir
};
114 result
= radv_graphics_pipeline_create(device_h
,
115 radv_pipeline_cache_to_handle(&device
->meta_state
.cache
),
116 &(VkGraphicsPipelineCreateInfo
) {
117 .sType
= VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO
,
118 .stageCount
= fs_nir
? 2 : 1,
119 .pStages
= (VkPipelineShaderStageCreateInfo
[]) {
121 .sType
= VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO
,
122 .stage
= VK_SHADER_STAGE_VERTEX_BIT
,
123 .module
= radv_shader_module_to_handle(&vs_m
),
127 .sType
= VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO
,
128 .stage
= VK_SHADER_STAGE_FRAGMENT_BIT
,
129 .module
= radv_shader_module_to_handle(&fs_m
),
133 .pVertexInputState
= vi_state
,
134 .pInputAssemblyState
= &(VkPipelineInputAssemblyStateCreateInfo
) {
135 .sType
= VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO
,
136 .topology
= VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
,
137 .primitiveRestartEnable
= false,
139 .pViewportState
= &(VkPipelineViewportStateCreateInfo
) {
140 .sType
= VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO
,
144 .pRasterizationState
= &(VkPipelineRasterizationStateCreateInfo
) {
145 .sType
= VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO
,
146 .rasterizerDiscardEnable
= false,
147 .polygonMode
= VK_POLYGON_MODE_FILL
,
148 .cullMode
= VK_CULL_MODE_NONE
,
149 .frontFace
= VK_FRONT_FACE_COUNTER_CLOCKWISE
,
150 .depthBiasEnable
= false,
152 .pMultisampleState
= &(VkPipelineMultisampleStateCreateInfo
) {
153 .sType
= VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO
,
154 .rasterizationSamples
= samples
,
155 .sampleShadingEnable
= false,
157 .alphaToCoverageEnable
= false,
158 .alphaToOneEnable
= false,
160 .pDepthStencilState
= ds_state
,
161 .pColorBlendState
= cb_state
,
162 .pDynamicState
= &(VkPipelineDynamicStateCreateInfo
) {
163 /* The meta clear pipeline declares all state as dynamic.
164 * As a consequence, vkCmdBindPipeline writes no dynamic state
165 * to the cmd buffer. Therefore, at the end of the meta clear,
166 * we need only restore dynamic state was vkCmdSet.
168 .sType
= VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO
,
169 .dynamicStateCount
= 8,
170 .pDynamicStates
= (VkDynamicState
[]) {
171 /* Everything except stencil write mask */
172 VK_DYNAMIC_STATE_VIEWPORT
,
173 VK_DYNAMIC_STATE_SCISSOR
,
174 VK_DYNAMIC_STATE_LINE_WIDTH
,
175 VK_DYNAMIC_STATE_DEPTH_BIAS
,
176 VK_DYNAMIC_STATE_BLEND_CONSTANTS
,
177 VK_DYNAMIC_STATE_DEPTH_BOUNDS
,
178 VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
,
179 VK_DYNAMIC_STATE_STENCIL_REFERENCE
,
184 .renderPass
= radv_render_pass_to_handle(render_pass
),
198 create_color_renderpass(struct radv_device
*device
,
203 return radv_CreateRenderPass(radv_device_to_handle(device
),
204 &(VkRenderPassCreateInfo
) {
205 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
,
206 .attachmentCount
= 1,
207 .pAttachments
= &(VkAttachmentDescription
) {
210 .loadOp
= VK_ATTACHMENT_LOAD_OP_LOAD
,
211 .storeOp
= VK_ATTACHMENT_STORE_OP_STORE
,
212 .initialLayout
= VK_IMAGE_LAYOUT_GENERAL
,
213 .finalLayout
= VK_IMAGE_LAYOUT_GENERAL
,
216 .pSubpasses
= &(VkSubpassDescription
) {
217 .pipelineBindPoint
= VK_PIPELINE_BIND_POINT_GRAPHICS
,
218 .inputAttachmentCount
= 0,
219 .colorAttachmentCount
= 1,
220 .pColorAttachments
= &(VkAttachmentReference
) {
222 .layout
= VK_IMAGE_LAYOUT_GENERAL
,
224 .pResolveAttachments
= NULL
,
225 .pDepthStencilAttachment
= &(VkAttachmentReference
) {
226 .attachment
= VK_ATTACHMENT_UNUSED
,
227 .layout
= VK_IMAGE_LAYOUT_GENERAL
,
229 .preserveAttachmentCount
= 1,
230 .pPreserveAttachments
= (uint32_t[]) { 0 },
232 .dependencyCount
= 0,
233 }, &device
->meta_state
.alloc
, pass
);
237 create_color_pipeline(struct radv_device
*device
,
239 uint32_t frag_output
,
240 VkPipeline
*pipeline
,
243 struct nir_shader
*vs_nir
;
244 struct nir_shader
*fs_nir
;
246 build_color_shaders(&vs_nir
, &fs_nir
, frag_output
);
248 const VkPipelineVertexInputStateCreateInfo vi_state
= {
249 .sType
= VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO
,
250 .vertexBindingDescriptionCount
= 0,
251 .vertexAttributeDescriptionCount
= 0,
254 const VkPipelineDepthStencilStateCreateInfo ds_state
= {
255 .sType
= VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO
,
256 .depthTestEnable
= false,
257 .depthWriteEnable
= false,
258 .depthBoundsTestEnable
= false,
259 .stencilTestEnable
= false,
262 VkPipelineColorBlendAttachmentState blend_attachment_state
[MAX_RTS
] = { 0 };
263 blend_attachment_state
[frag_output
] = (VkPipelineColorBlendAttachmentState
) {
264 .blendEnable
= false,
265 .colorWriteMask
= VK_COLOR_COMPONENT_A_BIT
|
266 VK_COLOR_COMPONENT_R_BIT
|
267 VK_COLOR_COMPONENT_G_BIT
|
268 VK_COLOR_COMPONENT_B_BIT
,
271 const VkPipelineColorBlendStateCreateInfo cb_state
= {
272 .sType
= VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO
,
273 .logicOpEnable
= false,
274 .attachmentCount
= MAX_RTS
,
275 .pAttachments
= blend_attachment_state
279 struct radv_graphics_pipeline_create_info extra
= {
280 .use_rectlist
= true,
282 result
= create_pipeline(device
, radv_render_pass_from_handle(pass
),
283 samples
, vs_nir
, fs_nir
, &vi_state
, &ds_state
, &cb_state
,
284 device
->meta_state
.clear_color_p_layout
,
285 &extra
, &device
->meta_state
.alloc
, pipeline
);
291 destroy_render_pass(struct radv_device
*device
, VkRenderPass renderpass
)
293 radv_DestroyRenderPass(radv_device_to_handle(device
), renderpass
,
294 &device
->meta_state
.alloc
);
298 radv_device_finish_meta_clear_state(struct radv_device
*device
)
300 struct radv_meta_state
*state
= &device
->meta_state
;
302 for (uint32_t i
= 0; i
< ARRAY_SIZE(state
->clear
); ++i
) {
303 for (uint32_t j
= 0; j
< ARRAY_SIZE(state
->clear
[i
].color_pipelines
); ++j
) {
304 radv_DestroyPipeline(radv_device_to_handle(device
),
305 state
->clear
[i
].color_pipelines
[j
],
306 &device
->meta_state
.alloc
);
307 destroy_render_pass(device
, state
->clear
[i
].render_pass
[j
]);
310 for (uint32_t j
= 0; j
< NUM_DEPTH_CLEAR_PIPELINES
; j
++) {
311 radv_DestroyPipeline(radv_device_to_handle(device
),
312 state
->clear
[i
].depth_only_pipeline
[j
],
313 &device
->meta_state
.alloc
);
314 radv_DestroyPipeline(radv_device_to_handle(device
),
315 state
->clear
[i
].stencil_only_pipeline
[j
],
316 &device
->meta_state
.alloc
);
317 radv_DestroyPipeline(radv_device_to_handle(device
),
318 state
->clear
[i
].depthstencil_pipeline
[j
],
319 &device
->meta_state
.alloc
);
321 destroy_render_pass(device
, state
->clear
[i
].depthstencil_rp
);
323 radv_DestroyPipelineLayout(radv_device_to_handle(device
),
324 state
->clear_color_p_layout
,
326 radv_DestroyPipelineLayout(radv_device_to_handle(device
),
327 state
->clear_depth_p_layout
,
332 emit_color_clear(struct radv_cmd_buffer
*cmd_buffer
,
333 const VkClearAttachment
*clear_att
,
334 const VkClearRect
*clear_rect
,
337 struct radv_device
*device
= cmd_buffer
->device
;
338 const struct radv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
339 const struct radv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
340 const uint32_t subpass_att
= clear_att
->colorAttachment
;
341 const uint32_t pass_att
= subpass
->color_attachments
[subpass_att
].attachment
;
342 const struct radv_image_view
*iview
= fb
->attachments
[pass_att
].attachment
;
343 const uint32_t samples
= iview
->image
->info
.samples
;
344 const uint32_t samples_log2
= ffs(samples
) - 1;
345 unsigned fs_key
= radv_format_meta_fs_key(iview
->vk_format
);
346 VkClearColorValue clear_value
= clear_att
->clearValue
.color
;
347 VkCommandBuffer cmd_buffer_h
= radv_cmd_buffer_to_handle(cmd_buffer
);
351 radv_finishme("color clears incomplete");
355 pipeline
= device
->meta_state
.clear
[samples_log2
].color_pipelines
[fs_key
];
357 radv_finishme("color clears incomplete");
360 assert(samples_log2
< ARRAY_SIZE(device
->meta_state
.clear
));
362 assert(clear_att
->aspectMask
== VK_IMAGE_ASPECT_COLOR_BIT
);
363 assert(clear_att
->colorAttachment
< subpass
->color_count
);
365 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer
),
366 device
->meta_state
.clear_color_p_layout
,
367 VK_SHADER_STAGE_FRAGMENT_BIT
, 0, 16,
370 struct radv_subpass clear_subpass
= {
372 .color_attachments
= (VkAttachmentReference
[]) {
373 subpass
->color_attachments
[clear_att
->colorAttachment
]
375 .depth_stencil_attachment
= (VkAttachmentReference
) { VK_ATTACHMENT_UNUSED
, VK_IMAGE_LAYOUT_UNDEFINED
}
378 radv_cmd_buffer_set_subpass(cmd_buffer
, &clear_subpass
, false);
380 if (cmd_buffer
->state
.pipeline
!= radv_pipeline_from_handle(pipeline
)) {
381 radv_CmdBindPipeline(cmd_buffer_h
, VK_PIPELINE_BIND_POINT_GRAPHICS
,
385 radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &(VkViewport
) {
386 .x
= clear_rect
->rect
.offset
.x
,
387 .y
= clear_rect
->rect
.offset
.y
,
388 .width
= clear_rect
->rect
.extent
.width
,
389 .height
= clear_rect
->rect
.extent
.height
,
394 radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &clear_rect
->rect
);
398 for_each_bit(i
, view_mask
)
399 radv_CmdDraw(cmd_buffer_h
, 3, 1, 0, i
);
401 radv_CmdDraw(cmd_buffer_h
, 3, clear_rect
->layerCount
, 0, clear_rect
->baseArrayLayer
);
404 radv_cmd_buffer_set_subpass(cmd_buffer
, subpass
, false);
409 build_depthstencil_shader(struct nir_shader
**out_vs
, struct nir_shader
**out_fs
)
411 nir_builder vs_b
, fs_b
;
413 nir_builder_init_simple_shader(&vs_b
, NULL
, MESA_SHADER_VERTEX
, NULL
);
414 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
416 vs_b
.shader
->info
.name
= ralloc_strdup(vs_b
.shader
, "meta_clear_depthstencil_vs");
417 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "meta_clear_depthstencil_fs");
418 const struct glsl_type
*position_out_type
= glsl_vec4_type();
420 nir_variable
*vs_out_pos
=
421 nir_variable_create(vs_b
.shader
, nir_var_shader_out
, position_out_type
,
423 vs_out_pos
->data
.location
= VARYING_SLOT_POS
;
425 nir_intrinsic_instr
*in_color_load
= nir_intrinsic_instr_create(vs_b
.shader
, nir_intrinsic_load_push_constant
);
426 nir_intrinsic_set_base(in_color_load
, 0);
427 nir_intrinsic_set_range(in_color_load
, 4);
428 in_color_load
->src
[0] = nir_src_for_ssa(nir_imm_int(&vs_b
, 0));
429 in_color_load
->num_components
= 1;
430 nir_ssa_dest_init(&in_color_load
->instr
, &in_color_load
->dest
, 1, 32, "depth value");
431 nir_builder_instr_insert(&vs_b
, &in_color_load
->instr
);
433 nir_ssa_def
*outvec
= radv_meta_gen_rect_vertices_comp2(&vs_b
, &in_color_load
->dest
.ssa
);
434 nir_store_var(&vs_b
, vs_out_pos
, outvec
, 0xf);
436 const struct glsl_type
*layer_type
= glsl_int_type();
437 nir_variable
*vs_out_layer
=
438 nir_variable_create(vs_b
.shader
, nir_var_shader_out
, layer_type
,
440 vs_out_layer
->data
.location
= VARYING_SLOT_LAYER
;
441 vs_out_layer
->data
.interpolation
= INTERP_MODE_FLAT
;
442 nir_ssa_def
*inst_id
= nir_load_system_value(&vs_b
, nir_intrinsic_load_instance_id
, 0);
443 nir_ssa_def
*base_instance
= nir_load_system_value(&vs_b
, nir_intrinsic_load_base_instance
, 0);
445 nir_ssa_def
*layer_id
= nir_iadd(&vs_b
, inst_id
, base_instance
);
446 nir_store_var(&vs_b
, vs_out_layer
, layer_id
, 0x1);
448 *out_vs
= vs_b
.shader
;
449 *out_fs
= fs_b
.shader
;
453 create_depthstencil_renderpass(struct radv_device
*device
,
455 VkRenderPass
*render_pass
)
457 return radv_CreateRenderPass(radv_device_to_handle(device
),
458 &(VkRenderPassCreateInfo
) {
459 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
,
460 .attachmentCount
= 1,
461 .pAttachments
= &(VkAttachmentDescription
) {
462 .format
= VK_FORMAT_D32_SFLOAT_S8_UINT
,
464 .loadOp
= VK_ATTACHMENT_LOAD_OP_LOAD
,
465 .storeOp
= VK_ATTACHMENT_STORE_OP_STORE
,
466 .initialLayout
= VK_IMAGE_LAYOUT_GENERAL
,
467 .finalLayout
= VK_IMAGE_LAYOUT_GENERAL
,
470 .pSubpasses
= &(VkSubpassDescription
) {
471 .pipelineBindPoint
= VK_PIPELINE_BIND_POINT_GRAPHICS
,
472 .inputAttachmentCount
= 0,
473 .colorAttachmentCount
= 0,
474 .pColorAttachments
= NULL
,
475 .pResolveAttachments
= NULL
,
476 .pDepthStencilAttachment
= &(VkAttachmentReference
) {
478 .layout
= VK_IMAGE_LAYOUT_GENERAL
,
480 .preserveAttachmentCount
= 1,
481 .pPreserveAttachments
= (uint32_t[]) { 0 },
483 .dependencyCount
= 0,
484 }, &device
->meta_state
.alloc
, render_pass
);
488 create_depthstencil_pipeline(struct radv_device
*device
,
489 VkImageAspectFlags aspects
,
492 VkPipeline
*pipeline
,
493 VkRenderPass render_pass
)
495 struct nir_shader
*vs_nir
, *fs_nir
;
497 build_depthstencil_shader(&vs_nir
, &fs_nir
);
499 const VkPipelineVertexInputStateCreateInfo vi_state
= {
500 .sType
= VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO
,
501 .vertexBindingDescriptionCount
= 0,
502 .vertexAttributeDescriptionCount
= 0,
505 const VkPipelineDepthStencilStateCreateInfo ds_state
= {
506 .sType
= VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO
,
507 .depthTestEnable
= (aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
),
508 .depthCompareOp
= VK_COMPARE_OP_ALWAYS
,
509 .depthWriteEnable
= (aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
),
510 .depthBoundsTestEnable
= false,
511 .stencilTestEnable
= (aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
),
513 .passOp
= VK_STENCIL_OP_REPLACE
,
514 .compareOp
= VK_COMPARE_OP_ALWAYS
,
515 .writeMask
= UINT32_MAX
,
516 .reference
= 0, /* dynamic */
518 .back
= { 0 /* dont care */ },
521 const VkPipelineColorBlendStateCreateInfo cb_state
= {
522 .sType
= VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO
,
523 .logicOpEnable
= false,
524 .attachmentCount
= 0,
525 .pAttachments
= NULL
,
528 struct radv_graphics_pipeline_create_info extra
= {
529 .use_rectlist
= true,
532 if (aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
) {
533 extra
.db_depth_clear
= index
== DEPTH_CLEAR_SLOW
? false : true;
534 extra
.db_depth_disable_expclear
= index
== DEPTH_CLEAR_FAST_NO_EXPCLEAR
? true : false;
536 if (aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
) {
537 extra
.db_stencil_clear
= index
== DEPTH_CLEAR_SLOW
? false : true;
538 extra
.db_stencil_disable_expclear
= index
== DEPTH_CLEAR_FAST_NO_EXPCLEAR
? true : false;
540 result
= create_pipeline(device
, radv_render_pass_from_handle(render_pass
),
541 samples
, vs_nir
, fs_nir
, &vi_state
, &ds_state
, &cb_state
,
542 device
->meta_state
.clear_depth_p_layout
,
543 &extra
, &device
->meta_state
.alloc
, pipeline
);
547 static bool depth_view_can_fast_clear(struct radv_cmd_buffer
*cmd_buffer
,
548 const struct radv_image_view
*iview
,
549 VkImageLayout layout
,
550 const VkClearRect
*clear_rect
)
552 uint32_t queue_mask
= radv_image_queue_family_mask(iview
->image
,
553 cmd_buffer
->queue_family_index
,
554 cmd_buffer
->queue_family_index
);
555 if (clear_rect
->rect
.offset
.x
|| clear_rect
->rect
.offset
.y
||
556 clear_rect
->rect
.extent
.width
!= iview
->extent
.width
||
557 clear_rect
->rect
.extent
.height
!= iview
->extent
.height
)
559 if (iview
->image
->surface
.htile_size
&&
560 iview
->base_mip
== 0 &&
561 iview
->base_layer
== 0 &&
562 radv_layout_is_htile_compressed(iview
->image
, layout
, queue_mask
) &&
563 !radv_image_extent_compare(iview
->image
, &iview
->extent
))
569 pick_depthstencil_pipeline(struct radv_cmd_buffer
*cmd_buffer
,
570 struct radv_meta_state
*meta_state
,
571 const struct radv_image_view
*iview
,
573 VkImageAspectFlags aspects
,
574 VkImageLayout layout
,
575 const VkClearRect
*clear_rect
,
576 VkClearDepthStencilValue clear_value
)
578 bool fast
= depth_view_can_fast_clear(cmd_buffer
, iview
, layout
, clear_rect
);
579 int index
= DEPTH_CLEAR_SLOW
;
582 /* we don't know the previous clear values, so we always have
583 * the NO_EXPCLEAR path */
584 index
= DEPTH_CLEAR_FAST_NO_EXPCLEAR
;
588 case VK_IMAGE_ASPECT_DEPTH_BIT
| VK_IMAGE_ASPECT_STENCIL_BIT
:
589 return meta_state
->clear
[samples_log2
].depthstencil_pipeline
[index
];
590 case VK_IMAGE_ASPECT_DEPTH_BIT
:
591 return meta_state
->clear
[samples_log2
].depth_only_pipeline
[index
];
592 case VK_IMAGE_ASPECT_STENCIL_BIT
:
593 return meta_state
->clear
[samples_log2
].stencil_only_pipeline
[index
];
595 unreachable("expected depth or stencil aspect");
599 emit_depthstencil_clear(struct radv_cmd_buffer
*cmd_buffer
,
600 const VkClearAttachment
*clear_att
,
601 const VkClearRect
*clear_rect
)
603 struct radv_device
*device
= cmd_buffer
->device
;
604 struct radv_meta_state
*meta_state
= &device
->meta_state
;
605 const struct radv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
606 const struct radv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
607 const uint32_t pass_att
= subpass
->depth_stencil_attachment
.attachment
;
608 VkClearDepthStencilValue clear_value
= clear_att
->clearValue
.depthStencil
;
609 VkImageAspectFlags aspects
= clear_att
->aspectMask
;
610 const struct radv_image_view
*iview
= fb
->attachments
[pass_att
].attachment
;
611 const uint32_t samples
= iview
->image
->info
.samples
;
612 const uint32_t samples_log2
= ffs(samples
) - 1;
613 VkCommandBuffer cmd_buffer_h
= radv_cmd_buffer_to_handle(cmd_buffer
);
615 assert(aspects
== VK_IMAGE_ASPECT_DEPTH_BIT
||
616 aspects
== VK_IMAGE_ASPECT_STENCIL_BIT
||
617 aspects
== (VK_IMAGE_ASPECT_DEPTH_BIT
|
618 VK_IMAGE_ASPECT_STENCIL_BIT
));
619 assert(pass_att
!= VK_ATTACHMENT_UNUSED
);
621 if (!(aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
))
622 clear_value
.depth
= 1.0f
;
624 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer
),
625 device
->meta_state
.clear_depth_p_layout
,
626 VK_SHADER_STAGE_VERTEX_BIT
, 0, 4,
629 if (aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
) {
630 radv_CmdSetStencilReference(cmd_buffer_h
, VK_STENCIL_FACE_FRONT_BIT
,
631 clear_value
.stencil
);
634 VkPipeline pipeline
= pick_depthstencil_pipeline(cmd_buffer
,
639 subpass
->depth_stencil_attachment
.layout
,
643 if (cmd_buffer
->state
.pipeline
!= radv_pipeline_from_handle(pipeline
)) {
644 radv_CmdBindPipeline(cmd_buffer_h
, VK_PIPELINE_BIND_POINT_GRAPHICS
,
648 if (depth_view_can_fast_clear(cmd_buffer
, iview
, subpass
->depth_stencil_attachment
.layout
, clear_rect
))
649 radv_set_depth_clear_regs(cmd_buffer
, iview
->image
, clear_value
, aspects
);
651 radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &(VkViewport
) {
652 .x
= clear_rect
->rect
.offset
.x
,
653 .y
= clear_rect
->rect
.offset
.y
,
654 .width
= clear_rect
->rect
.extent
.width
,
655 .height
= clear_rect
->rect
.extent
.height
,
660 radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &clear_rect
->rect
);
662 radv_CmdDraw(cmd_buffer_h
, 3, clear_rect
->layerCount
, 0, clear_rect
->baseArrayLayer
);
666 emit_fast_htile_clear(struct radv_cmd_buffer
*cmd_buffer
,
667 const VkClearAttachment
*clear_att
,
668 const VkClearRect
*clear_rect
,
669 enum radv_cmd_flush_bits
*pre_flush
,
670 enum radv_cmd_flush_bits
*post_flush
)
672 const struct radv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
673 const uint32_t pass_att
= subpass
->depth_stencil_attachment
.attachment
;
674 VkImageLayout image_layout
= subpass
->depth_stencil_attachment
.layout
;
675 const struct radv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
676 const struct radv_image_view
*iview
= fb
->attachments
[pass_att
].attachment
;
677 VkClearDepthStencilValue clear_value
= clear_att
->clearValue
.depthStencil
;
678 VkImageAspectFlags aspects
= clear_att
->aspectMask
;
681 if (!iview
->image
->surface
.htile_size
)
684 if (cmd_buffer
->device
->debug_flags
& RADV_DEBUG_NO_FAST_CLEARS
)
687 if (!radv_layout_is_htile_compressed(iview
->image
, image_layout
, radv_image_queue_family_mask(iview
->image
, cmd_buffer
->queue_family_index
, cmd_buffer
->queue_family_index
)))
690 /* don't fast clear 3D */
691 if (iview
->image
->type
== VK_IMAGE_TYPE_3D
)
694 /* all layers are bound */
695 if (iview
->base_layer
> 0)
697 if (iview
->image
->info
.array_size
!= iview
->layer_count
)
700 if (iview
->image
->info
.levels
> 1)
703 if (!radv_image_extent_compare(iview
->image
, &iview
->extent
))
706 if (clear_rect
->rect
.offset
.x
|| clear_rect
->rect
.offset
.y
||
707 clear_rect
->rect
.extent
.width
!= iview
->image
->info
.width
||
708 clear_rect
->rect
.extent
.height
!= iview
->image
->info
.height
)
711 if (clear_rect
->baseArrayLayer
!= 0)
713 if (clear_rect
->layerCount
!= iview
->image
->info
.array_size
)
716 if ((clear_value
.depth
!= 0.0 && clear_value
.depth
!= 1.0) || !(aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
))
719 if (vk_format_aspects(iview
->image
->vk_format
) & VK_IMAGE_ASPECT_STENCIL_BIT
) {
720 if (clear_value
.stencil
!= 0 || !(aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
))
722 clear_word
= clear_value
.depth
? 0xfffc0000 : 0;
724 clear_word
= clear_value
.depth
? 0xfffffff0 : 0;
727 cmd_buffer
->state
.flush_bits
|= (RADV_CMD_FLAG_FLUSH_AND_INV_DB
|
728 RADV_CMD_FLAG_FLUSH_AND_INV_DB_META
) & ~ *pre_flush
;
729 *pre_flush
|= cmd_buffer
->state
.flush_bits
;
731 cmd_buffer
->state
.flush_bits
|= RADV_CMD_FLAG_FLUSH_AND_INV_DB
|
732 RADV_CMD_FLAG_FLUSH_AND_INV_DB_META
;
734 radv_fill_buffer(cmd_buffer
, iview
->image
->bo
,
735 iview
->image
->offset
+ iview
->image
->htile_offset
,
736 iview
->image
->surface
.htile_size
, clear_word
);
739 radv_set_depth_clear_regs(cmd_buffer
, iview
->image
, clear_value
, aspects
);
741 *post_flush
|= RADV_CMD_FLAG_CS_PARTIAL_FLUSH
|
742 RADV_CMD_FLAG_INV_VMEM_L1
|
743 RADV_CMD_FLAG_WRITEBACK_GLOBAL_L2
;
745 cmd_buffer
->state
.flush_bits
|= RADV_CMD_FLAG_CS_PARTIAL_FLUSH
|
746 RADV_CMD_FLAG_INV_VMEM_L1
|
747 RADV_CMD_FLAG_WRITEBACK_GLOBAL_L2
;
753 static VkFormat pipeline_formats
[] = {
754 VK_FORMAT_R8G8B8A8_UNORM
,
755 VK_FORMAT_R8G8B8A8_UINT
,
756 VK_FORMAT_R8G8B8A8_SINT
,
757 VK_FORMAT_A2R10G10B10_UINT_PACK32
,
758 VK_FORMAT_A2R10G10B10_SINT_PACK32
,
759 VK_FORMAT_R16G16B16A16_UNORM
,
760 VK_FORMAT_R16G16B16A16_SNORM
,
761 VK_FORMAT_R16G16B16A16_UINT
,
762 VK_FORMAT_R16G16B16A16_SINT
,
763 VK_FORMAT_R32_SFLOAT
,
764 VK_FORMAT_R32G32_SFLOAT
,
765 VK_FORMAT_R32G32B32A32_SFLOAT
769 radv_device_init_meta_clear_state(struct radv_device
*device
)
772 struct radv_meta_state
*state
= &device
->meta_state
;
774 memset(&device
->meta_state
.clear
, 0, sizeof(device
->meta_state
.clear
));
776 VkPipelineLayoutCreateInfo pl_color_create_info
= {
777 .sType
= VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO
,
779 .pushConstantRangeCount
= 1,
780 .pPushConstantRanges
= &(VkPushConstantRange
){VK_SHADER_STAGE_FRAGMENT_BIT
, 0, 16},
783 res
= radv_CreatePipelineLayout(radv_device_to_handle(device
),
784 &pl_color_create_info
,
785 &device
->meta_state
.alloc
,
786 &device
->meta_state
.clear_color_p_layout
);
787 if (res
!= VK_SUCCESS
)
790 VkPipelineLayoutCreateInfo pl_depth_create_info
= {
791 .sType
= VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO
,
793 .pushConstantRangeCount
= 1,
794 .pPushConstantRanges
= &(VkPushConstantRange
){VK_SHADER_STAGE_VERTEX_BIT
, 0, 4},
797 res
= radv_CreatePipelineLayout(radv_device_to_handle(device
),
798 &pl_depth_create_info
,
799 &device
->meta_state
.alloc
,
800 &device
->meta_state
.clear_depth_p_layout
);
801 if (res
!= VK_SUCCESS
)
804 for (uint32_t i
= 0; i
< ARRAY_SIZE(state
->clear
); ++i
) {
805 uint32_t samples
= 1 << i
;
806 for (uint32_t j
= 0; j
< ARRAY_SIZE(pipeline_formats
); ++j
) {
807 VkFormat format
= pipeline_formats
[j
];
808 unsigned fs_key
= radv_format_meta_fs_key(format
);
809 assert(!state
->clear
[i
].color_pipelines
[fs_key
]);
811 res
= create_color_renderpass(device
, format
, samples
,
812 &state
->clear
[i
].render_pass
[fs_key
]);
813 if (res
!= VK_SUCCESS
)
816 res
= create_color_pipeline(device
, samples
, 0, &state
->clear
[i
].color_pipelines
[fs_key
],
817 state
->clear
[i
].render_pass
[fs_key
]);
818 if (res
!= VK_SUCCESS
)
823 res
= create_depthstencil_renderpass(device
,
825 &state
->clear
[i
].depthstencil_rp
);
826 if (res
!= VK_SUCCESS
)
829 for (uint32_t j
= 0; j
< NUM_DEPTH_CLEAR_PIPELINES
; j
++) {
830 res
= create_depthstencil_pipeline(device
,
831 VK_IMAGE_ASPECT_DEPTH_BIT
,
834 &state
->clear
[i
].depth_only_pipeline
[j
],
835 state
->clear
[i
].depthstencil_rp
);
836 if (res
!= VK_SUCCESS
)
839 res
= create_depthstencil_pipeline(device
,
840 VK_IMAGE_ASPECT_STENCIL_BIT
,
843 &state
->clear
[i
].stencil_only_pipeline
[j
],
844 state
->clear
[i
].depthstencil_rp
);
845 if (res
!= VK_SUCCESS
)
848 res
= create_depthstencil_pipeline(device
,
849 VK_IMAGE_ASPECT_DEPTH_BIT
|
850 VK_IMAGE_ASPECT_STENCIL_BIT
,
853 &state
->clear
[i
].depthstencil_pipeline
[j
],
854 state
->clear
[i
].depthstencil_rp
);
855 if (res
!= VK_SUCCESS
)
862 radv_device_finish_meta_clear_state(device
);
866 static void vi_get_fast_clear_parameters(VkFormat format
,
867 const VkClearColorValue
*clear_value
,
868 uint32_t* reset_value
,
869 bool *can_avoid_fast_clear_elim
)
873 bool main_value
= false;
874 bool extra_value
= false;
876 *can_avoid_fast_clear_elim
= false;
878 *reset_value
= 0x20202020U
;
880 const struct vk_format_description
*desc
= vk_format_description(format
);
881 if (format
== VK_FORMAT_B10G11R11_UFLOAT_PACK32
||
882 format
== VK_FORMAT_R5G6B5_UNORM_PACK16
||
883 format
== VK_FORMAT_B5G6R5_UNORM_PACK16
)
885 else if (desc
->layout
== VK_FORMAT_LAYOUT_PLAIN
) {
886 if (radv_translate_colorswap(format
, false) <= 1)
887 extra_channel
= desc
->nr_channels
- 1;
893 for (i
= 0; i
< 4; i
++) {
894 int index
= desc
->swizzle
[i
] - VK_SWIZZLE_X
;
895 if (desc
->swizzle
[i
] < VK_SWIZZLE_X
||
896 desc
->swizzle
[i
] > VK_SWIZZLE_W
)
899 if (desc
->channel
[i
].pure_integer
&&
900 desc
->channel
[i
].type
== VK_FORMAT_TYPE_SIGNED
) {
901 /* Use the maximum value for clamping the clear color. */
902 int max
= u_bit_consecutive(0, desc
->channel
[i
].size
- 1);
904 values
[i
] = clear_value
->int32
[i
] != 0;
905 if (clear_value
->int32
[i
] != 0 && MIN2(clear_value
->int32
[i
], max
) != max
)
907 } else if (desc
->channel
[i
].pure_integer
&&
908 desc
->channel
[i
].type
== VK_FORMAT_TYPE_UNSIGNED
) {
909 /* Use the maximum value for clamping the clear color. */
910 unsigned max
= u_bit_consecutive(0, desc
->channel
[i
].size
);
912 values
[i
] = clear_value
->uint32
[i
] != 0U;
913 if (clear_value
->uint32
[i
] != 0U && MIN2(clear_value
->uint32
[i
], max
) != max
)
916 values
[i
] = clear_value
->float32
[i
] != 0.0F
;
917 if (clear_value
->float32
[i
] != 0.0F
&& clear_value
->float32
[i
] != 1.0F
)
921 if (index
== extra_channel
)
922 extra_value
= values
[i
];
924 main_value
= values
[i
];
927 for (int i
= 0; i
< 4; ++i
)
928 if (values
[i
] != main_value
&&
929 desc
->swizzle
[i
] - VK_SWIZZLE_X
!= extra_channel
&&
930 desc
->swizzle
[i
] >= VK_SWIZZLE_X
&&
931 desc
->swizzle
[i
] <= VK_SWIZZLE_W
)
934 *can_avoid_fast_clear_elim
= true;
936 *reset_value
|= 0x80808080U
;
939 *reset_value
|= 0x40404040U
;
944 emit_fast_color_clear(struct radv_cmd_buffer
*cmd_buffer
,
945 const VkClearAttachment
*clear_att
,
946 const VkClearRect
*clear_rect
,
947 enum radv_cmd_flush_bits
*pre_flush
,
948 enum radv_cmd_flush_bits
*post_flush
,
951 const struct radv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
952 const uint32_t subpass_att
= clear_att
->colorAttachment
;
953 const uint32_t pass_att
= subpass
->color_attachments
[subpass_att
].attachment
;
954 VkImageLayout image_layout
= subpass
->color_attachments
[subpass_att
].layout
;
955 const struct radv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
956 const struct radv_image_view
*iview
= fb
->attachments
[pass_att
].attachment
;
957 VkClearColorValue clear_value
= clear_att
->clearValue
.color
;
958 uint32_t clear_color
[2];
961 if (!iview
->image
->cmask
.size
&& !iview
->image
->surface
.dcc_size
)
964 if (cmd_buffer
->device
->debug_flags
& RADV_DEBUG_NO_FAST_CLEARS
)
967 if (!radv_layout_can_fast_clear(iview
->image
, image_layout
, radv_image_queue_family_mask(iview
->image
, cmd_buffer
->queue_family_index
, cmd_buffer
->queue_family_index
)))
970 /* don't fast clear 3D */
971 if (iview
->image
->type
== VK_IMAGE_TYPE_3D
)
974 /* all layers are bound */
975 if (iview
->base_layer
> 0)
977 if (iview
->image
->info
.array_size
!= iview
->layer_count
)
980 if (iview
->image
->info
.levels
> 1)
983 if (iview
->image
->surface
.is_linear
)
985 if (!radv_image_extent_compare(iview
->image
, &iview
->extent
))
988 if (clear_rect
->rect
.offset
.x
|| clear_rect
->rect
.offset
.y
||
989 clear_rect
->rect
.extent
.width
!= iview
->image
->info
.width
||
990 clear_rect
->rect
.extent
.height
!= iview
->image
->info
.height
)
993 if (view_mask
&& (iview
->image
->info
.array_size
>= 32 ||
994 (1u << iview
->image
->info
.array_size
) - 1u != view_mask
))
996 if (!view_mask
&& clear_rect
->baseArrayLayer
!= 0)
998 if (!view_mask
&& clear_rect
->layerCount
!= iview
->image
->info
.array_size
)
1001 /* RB+ doesn't work with CMASK fast clear on Stoney. */
1002 if (!iview
->image
->surface
.dcc_size
&&
1003 cmd_buffer
->device
->physical_device
->rad_info
.family
== CHIP_STONEY
)
1007 ret
= radv_format_pack_clear_color(iview
->image
->vk_format
,
1008 clear_color
, &clear_value
);
1013 cmd_buffer
->state
.flush_bits
|= (RADV_CMD_FLAG_FLUSH_AND_INV_CB
|
1014 RADV_CMD_FLAG_FLUSH_AND_INV_CB_META
) & ~ *pre_flush
;
1015 *pre_flush
|= cmd_buffer
->state
.flush_bits
;
1017 cmd_buffer
->state
.flush_bits
|= RADV_CMD_FLAG_FLUSH_AND_INV_CB
|
1018 RADV_CMD_FLAG_FLUSH_AND_INV_CB_META
;
1019 /* clear cmask buffer */
1020 if (iview
->image
->surface
.dcc_size
) {
1021 uint32_t reset_value
;
1022 bool can_avoid_fast_clear_elim
;
1023 vi_get_fast_clear_parameters(iview
->image
->vk_format
,
1024 &clear_value
, &reset_value
,
1025 &can_avoid_fast_clear_elim
);
1027 radv_fill_buffer(cmd_buffer
, iview
->image
->bo
,
1028 iview
->image
->offset
+ iview
->image
->dcc_offset
,
1029 iview
->image
->surface
.dcc_size
, reset_value
);
1030 radv_set_dcc_need_cmask_elim_pred(cmd_buffer
, iview
->image
,
1031 !can_avoid_fast_clear_elim
);
1034 if (iview
->image
->surface
.bpe
> 8) {
1035 /* 128 bit formats not supported */
1038 radv_fill_buffer(cmd_buffer
, iview
->image
->bo
,
1039 iview
->image
->offset
+ iview
->image
->cmask
.offset
,
1040 iview
->image
->cmask
.size
, 0);
1044 *post_flush
|= RADV_CMD_FLAG_CS_PARTIAL_FLUSH
|
1045 RADV_CMD_FLAG_INV_VMEM_L1
|
1046 RADV_CMD_FLAG_WRITEBACK_GLOBAL_L2
;
1048 cmd_buffer
->state
.flush_bits
|= RADV_CMD_FLAG_CS_PARTIAL_FLUSH
|
1049 RADV_CMD_FLAG_INV_VMEM_L1
|
1050 RADV_CMD_FLAG_WRITEBACK_GLOBAL_L2
;
1052 radv_set_color_clear_regs(cmd_buffer
, iview
->image
, subpass_att
, clear_color
);
1060 * The parameters mean that same as those in vkCmdClearAttachments.
1063 emit_clear(struct radv_cmd_buffer
*cmd_buffer
,
1064 const VkClearAttachment
*clear_att
,
1065 const VkClearRect
*clear_rect
,
1066 enum radv_cmd_flush_bits
*pre_flush
,
1067 enum radv_cmd_flush_bits
*post_flush
,
1070 if (clear_att
->aspectMask
& VK_IMAGE_ASPECT_COLOR_BIT
) {
1071 if (!emit_fast_color_clear(cmd_buffer
, clear_att
, clear_rect
,
1072 pre_flush
, post_flush
, view_mask
))
1073 emit_color_clear(cmd_buffer
, clear_att
, clear_rect
, view_mask
);
1075 assert(clear_att
->aspectMask
& (VK_IMAGE_ASPECT_DEPTH_BIT
|
1076 VK_IMAGE_ASPECT_STENCIL_BIT
));
1077 if (!emit_fast_htile_clear(cmd_buffer
, clear_att
, clear_rect
,
1078 pre_flush
, post_flush
))
1079 emit_depthstencil_clear(cmd_buffer
, clear_att
, clear_rect
);
1084 subpass_needs_clear(const struct radv_cmd_buffer
*cmd_buffer
)
1086 const struct radv_cmd_state
*cmd_state
= &cmd_buffer
->state
;
1089 if (!cmd_state
->subpass
)
1091 uint32_t view_mask
= cmd_state
->subpass
->view_mask
;
1092 ds
= cmd_state
->subpass
->depth_stencil_attachment
.attachment
;
1093 for (uint32_t i
= 0; i
< cmd_state
->subpass
->color_count
; ++i
) {
1094 uint32_t a
= cmd_state
->subpass
->color_attachments
[i
].attachment
;
1095 if (a
!= VK_ATTACHMENT_UNUSED
&&
1096 cmd_state
->attachments
[a
].pending_clear_aspects
&&
1097 (!view_mask
|| (view_mask
& ~cmd_state
->attachments
[a
].cleared_views
))) {
1102 if (ds
!= VK_ATTACHMENT_UNUSED
&&
1103 cmd_state
->attachments
[ds
].pending_clear_aspects
&&
1104 (!view_mask
|| (view_mask
& ~cmd_state
->attachments
[ds
].cleared_views
))) {
1112 * Emit any pending attachment clears for the current subpass.
1114 * @see radv_attachment_state::pending_clear_aspects
1117 radv_cmd_buffer_clear_subpass(struct radv_cmd_buffer
*cmd_buffer
)
1119 struct radv_cmd_state
*cmd_state
= &cmd_buffer
->state
;
1120 struct radv_meta_saved_state saved_state
;
1121 enum radv_cmd_flush_bits pre_flush
= 0;
1122 enum radv_cmd_flush_bits post_flush
= 0;
1123 uint32_t view_mask
= cmd_buffer
->state
.subpass
->view_mask
;
1125 if (!subpass_needs_clear(cmd_buffer
))
1128 radv_meta_save_graphics_reset_vport_scissor_novertex(&saved_state
, cmd_buffer
);
1130 VkClearRect clear_rect
= {
1131 .rect
= cmd_state
->render_area
,
1132 .baseArrayLayer
= 0,
1133 .layerCount
= cmd_state
->framebuffer
->layers
,
1136 for (uint32_t i
= 0; i
< cmd_state
->subpass
->color_count
; ++i
) {
1137 uint32_t a
= cmd_state
->subpass
->color_attachments
[i
].attachment
;
1139 if (a
== VK_ATTACHMENT_UNUSED
||
1140 !cmd_state
->attachments
[a
].pending_clear_aspects
||
1141 (view_mask
&& !(view_mask
& ~cmd_state
->attachments
[a
].cleared_views
)))
1144 assert(cmd_state
->attachments
[a
].pending_clear_aspects
==
1145 VK_IMAGE_ASPECT_COLOR_BIT
);
1147 VkClearAttachment clear_att
= {
1148 .aspectMask
= VK_IMAGE_ASPECT_COLOR_BIT
,
1149 .colorAttachment
= i
, /* Use attachment index relative to subpass */
1150 .clearValue
= cmd_state
->attachments
[a
].clear_value
,
1153 emit_clear(cmd_buffer
, &clear_att
, &clear_rect
, &pre_flush
, &post_flush
,
1154 view_mask
& ~cmd_state
->attachments
[a
].cleared_views
);
1156 cmd_state
->attachments
[a
].cleared_views
|= view_mask
;
1158 cmd_state
->attachments
[a
].pending_clear_aspects
= 0;
1161 uint32_t ds
= cmd_state
->subpass
->depth_stencil_attachment
.attachment
;
1163 if (ds
!= VK_ATTACHMENT_UNUSED
) {
1165 if (cmd_state
->attachments
[ds
].pending_clear_aspects
&&
1166 (!view_mask
|| (view_mask
& ~cmd_state
->attachments
[ds
].cleared_views
))) {
1168 VkClearAttachment clear_att
= {
1169 .aspectMask
= cmd_state
->attachments
[ds
].pending_clear_aspects
,
1170 .clearValue
= cmd_state
->attachments
[ds
].clear_value
,
1173 emit_clear(cmd_buffer
, &clear_att
, &clear_rect
,
1174 &pre_flush
, &post_flush
,
1175 view_mask
& ~cmd_state
->attachments
[ds
].cleared_views
);
1177 cmd_state
->attachments
[ds
].cleared_views
|= view_mask
;
1179 cmd_state
->attachments
[ds
].pending_clear_aspects
= 0;
1183 radv_meta_restore(&saved_state
, cmd_buffer
);
1184 cmd_buffer
->state
.flush_bits
|= post_flush
;
1188 radv_clear_image_layer(struct radv_cmd_buffer
*cmd_buffer
,
1189 struct radv_image
*image
,
1190 VkImageLayout image_layout
,
1191 const VkImageSubresourceRange
*range
,
1192 VkFormat format
, int level
, int layer
,
1193 const VkClearValue
*clear_val
)
1195 VkDevice device_h
= radv_device_to_handle(cmd_buffer
->device
);
1196 struct radv_image_view iview
;
1197 uint32_t width
= radv_minify(image
->info
.width
, range
->baseMipLevel
+ level
);
1198 uint32_t height
= radv_minify(image
->info
.height
, range
->baseMipLevel
+ level
);
1200 radv_image_view_init(&iview
, cmd_buffer
->device
,
1201 &(VkImageViewCreateInfo
) {
1202 .sType
= VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO
,
1203 .image
= radv_image_to_handle(image
),
1204 .viewType
= radv_meta_get_view_type(image
),
1206 .subresourceRange
= {
1207 .aspectMask
= range
->aspectMask
,
1208 .baseMipLevel
= range
->baseMipLevel
+ level
,
1210 .baseArrayLayer
= range
->baseArrayLayer
+ layer
,
1216 radv_CreateFramebuffer(device_h
,
1217 &(VkFramebufferCreateInfo
) {
1218 .sType
= VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
,
1219 .attachmentCount
= 1,
1220 .pAttachments
= (VkImageView
[]) {
1221 radv_image_view_to_handle(&iview
),
1227 &cmd_buffer
->pool
->alloc
,
1230 VkAttachmentDescription att_desc
= {
1231 .format
= iview
.vk_format
,
1232 .loadOp
= VK_ATTACHMENT_LOAD_OP_LOAD
,
1233 .storeOp
= VK_ATTACHMENT_STORE_OP_STORE
,
1234 .stencilLoadOp
= VK_ATTACHMENT_LOAD_OP_LOAD
,
1235 .stencilStoreOp
= VK_ATTACHMENT_STORE_OP_STORE
,
1236 .initialLayout
= image_layout
,
1237 .finalLayout
= image_layout
,
1240 VkSubpassDescription subpass_desc
= {
1241 .pipelineBindPoint
= VK_PIPELINE_BIND_POINT_GRAPHICS
,
1242 .inputAttachmentCount
= 0,
1243 .colorAttachmentCount
= 0,
1244 .pColorAttachments
= NULL
,
1245 .pResolveAttachments
= NULL
,
1246 .pDepthStencilAttachment
= NULL
,
1247 .preserveAttachmentCount
= 0,
1248 .pPreserveAttachments
= NULL
,
1251 const VkAttachmentReference att_ref
= {
1253 .layout
= image_layout
,
1256 if (range
->aspectMask
& VK_IMAGE_ASPECT_COLOR_BIT
) {
1257 subpass_desc
.colorAttachmentCount
= 1;
1258 subpass_desc
.pColorAttachments
= &att_ref
;
1260 subpass_desc
.pDepthStencilAttachment
= &att_ref
;
1264 radv_CreateRenderPass(device_h
,
1265 &(VkRenderPassCreateInfo
) {
1266 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
,
1267 .attachmentCount
= 1,
1268 .pAttachments
= &att_desc
,
1270 .pSubpasses
= &subpass_desc
,
1272 &cmd_buffer
->pool
->alloc
,
1275 radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer
),
1276 &(VkRenderPassBeginInfo
) {
1277 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO
,
1279 .offset
= { 0, 0, },
1287 .clearValueCount
= 0,
1288 .pClearValues
= NULL
,
1290 VK_SUBPASS_CONTENTS_INLINE
);
1292 VkClearAttachment clear_att
= {
1293 .aspectMask
= range
->aspectMask
,
1294 .colorAttachment
= 0,
1295 .clearValue
= *clear_val
,
1298 VkClearRect clear_rect
= {
1301 .extent
= { width
, height
},
1303 .baseArrayLayer
= range
->baseArrayLayer
,
1304 .layerCount
= 1, /* FINISHME: clear multi-layer framebuffer */
1307 emit_clear(cmd_buffer
, &clear_att
, &clear_rect
, NULL
, NULL
, 0);
1309 radv_CmdEndRenderPass(radv_cmd_buffer_to_handle(cmd_buffer
));
1310 radv_DestroyRenderPass(device_h
, pass
,
1311 &cmd_buffer
->pool
->alloc
);
1312 radv_DestroyFramebuffer(device_h
, fb
,
1313 &cmd_buffer
->pool
->alloc
);
1316 radv_cmd_clear_image(struct radv_cmd_buffer
*cmd_buffer
,
1317 struct radv_image
*image
,
1318 VkImageLayout image_layout
,
1319 const VkClearValue
*clear_value
,
1320 uint32_t range_count
,
1321 const VkImageSubresourceRange
*ranges
,
1324 VkFormat format
= image
->vk_format
;
1325 VkClearValue internal_clear_value
= *clear_value
;
1327 if (format
== VK_FORMAT_E5B9G9R9_UFLOAT_PACK32
) {
1329 format
= VK_FORMAT_R32_UINT
;
1330 value
= float3_to_rgb9e5(clear_value
->color
.float32
);
1331 internal_clear_value
.color
.uint32
[0] = value
;
1334 if (format
== VK_FORMAT_R4G4_UNORM_PACK8
) {
1336 format
= VK_FORMAT_R8_UINT
;
1337 r
= float_to_ubyte(clear_value
->color
.float32
[0]) >> 4;
1338 g
= float_to_ubyte(clear_value
->color
.float32
[1]) >> 4;
1339 internal_clear_value
.color
.uint32
[0] = (r
<< 4) | (g
& 0xf);
1342 for (uint32_t r
= 0; r
< range_count
; r
++) {
1343 const VkImageSubresourceRange
*range
= &ranges
[r
];
1344 for (uint32_t l
= 0; l
< radv_get_levelCount(image
, range
); ++l
) {
1345 const uint32_t layer_count
= image
->type
== VK_IMAGE_TYPE_3D
?
1346 radv_minify(image
->info
.depth
, range
->baseMipLevel
+ l
) :
1347 radv_get_layerCount(image
, range
);
1348 for (uint32_t s
= 0; s
< layer_count
; ++s
) {
1351 struct radv_meta_blit2d_surf surf
;
1352 surf
.format
= format
;
1354 surf
.level
= range
->baseMipLevel
+ l
;
1355 surf
.layer
= range
->baseArrayLayer
+ s
;
1356 surf
.aspect_mask
= range
->aspectMask
;
1357 radv_meta_clear_image_cs(cmd_buffer
, &surf
,
1358 &internal_clear_value
.color
);
1360 radv_clear_image_layer(cmd_buffer
, image
, image_layout
,
1361 range
, format
, l
, s
, &internal_clear_value
);
1368 union meta_saved_state
{
1369 struct radv_meta_saved_state gfx
;
1370 struct radv_meta_saved_compute_state compute
;
1373 void radv_CmdClearColorImage(
1374 VkCommandBuffer commandBuffer
,
1376 VkImageLayout imageLayout
,
1377 const VkClearColorValue
* pColor
,
1378 uint32_t rangeCount
,
1379 const VkImageSubresourceRange
* pRanges
)
1381 RADV_FROM_HANDLE(radv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1382 RADV_FROM_HANDLE(radv_image
, image
, image_h
);
1383 union meta_saved_state saved_state
;
1384 bool cs
= cmd_buffer
->queue_family_index
== RADV_QUEUE_COMPUTE
;
1387 radv_meta_save_compute(&saved_state
.compute
, cmd_buffer
, 16);
1389 radv_meta_save_graphics_reset_vport_scissor_novertex(&saved_state
.gfx
, cmd_buffer
);
1391 radv_cmd_clear_image(cmd_buffer
, image
, imageLayout
,
1392 (const VkClearValue
*) pColor
,
1393 rangeCount
, pRanges
, cs
);
1396 radv_meta_restore_compute(&saved_state
.compute
, cmd_buffer
);
1398 radv_meta_restore(&saved_state
.gfx
, cmd_buffer
);
1401 void radv_CmdClearDepthStencilImage(
1402 VkCommandBuffer commandBuffer
,
1404 VkImageLayout imageLayout
,
1405 const VkClearDepthStencilValue
* pDepthStencil
,
1406 uint32_t rangeCount
,
1407 const VkImageSubresourceRange
* pRanges
)
1409 RADV_FROM_HANDLE(radv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1410 RADV_FROM_HANDLE(radv_image
, image
, image_h
);
1411 struct radv_meta_saved_state saved_state
;
1413 radv_meta_save_graphics_reset_vport_scissor_novertex(&saved_state
, cmd_buffer
);
1415 radv_cmd_clear_image(cmd_buffer
, image
, imageLayout
,
1416 (const VkClearValue
*) pDepthStencil
,
1417 rangeCount
, pRanges
, false);
1419 radv_meta_restore(&saved_state
, cmd_buffer
);
1422 void radv_CmdClearAttachments(
1423 VkCommandBuffer commandBuffer
,
1424 uint32_t attachmentCount
,
1425 const VkClearAttachment
* pAttachments
,
1427 const VkClearRect
* pRects
)
1429 RADV_FROM_HANDLE(radv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1430 struct radv_meta_saved_state saved_state
;
1431 enum radv_cmd_flush_bits pre_flush
= 0;
1432 enum radv_cmd_flush_bits post_flush
= 0;
1434 if (!cmd_buffer
->state
.subpass
)
1437 radv_meta_save_graphics_reset_vport_scissor_novertex(&saved_state
, cmd_buffer
);
1439 /* FINISHME: We can do better than this dumb loop. It thrashes too much
1442 for (uint32_t a
= 0; a
< attachmentCount
; ++a
) {
1443 for (uint32_t r
= 0; r
< rectCount
; ++r
) {
1444 emit_clear(cmd_buffer
, &pAttachments
[a
], &pRects
[r
], &pre_flush
, &post_flush
,
1445 cmd_buffer
->state
.subpass
->view_mask
);
1449 radv_meta_restore(&saved_state
, cmd_buffer
);
1450 cmd_buffer
->state
.flush_bits
|= post_flush
;