d9acd194ce5c92d992ac255160d5c957c690b29f
[mesa.git] / src / amd / vulkan / radv_meta_clear.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "radv_debug.h"
25 #include "radv_meta.h"
26 #include "radv_private.h"
27 #include "nir/nir_builder.h"
28
29 #include "util/format_rgb9e5.h"
30 #include "vk_format.h"
31
32 enum {
33 DEPTH_CLEAR_SLOW,
34 DEPTH_CLEAR_FAST_EXPCLEAR,
35 DEPTH_CLEAR_FAST_NO_EXPCLEAR
36 };
37
38 static void
39 build_color_shaders(struct nir_shader **out_vs,
40 struct nir_shader **out_fs,
41 uint32_t frag_output)
42 {
43 nir_builder vs_b;
44 nir_builder fs_b;
45
46 nir_builder_init_simple_shader(&vs_b, NULL, MESA_SHADER_VERTEX, NULL);
47 nir_builder_init_simple_shader(&fs_b, NULL, MESA_SHADER_FRAGMENT, NULL);
48
49 vs_b.shader->info.name = ralloc_strdup(vs_b.shader, "meta_clear_color_vs");
50 fs_b.shader->info.name = ralloc_strdup(fs_b.shader, "meta_clear_color_fs");
51
52 const struct glsl_type *position_type = glsl_vec4_type();
53 const struct glsl_type *color_type = glsl_vec4_type();
54
55 nir_variable *vs_out_pos =
56 nir_variable_create(vs_b.shader, nir_var_shader_out, position_type,
57 "gl_Position");
58 vs_out_pos->data.location = VARYING_SLOT_POS;
59
60 nir_intrinsic_instr *in_color_load = nir_intrinsic_instr_create(fs_b.shader, nir_intrinsic_load_push_constant);
61 nir_intrinsic_set_base(in_color_load, 0);
62 nir_intrinsic_set_range(in_color_load, 16);
63 in_color_load->src[0] = nir_src_for_ssa(nir_imm_int(&fs_b, 0));
64 in_color_load->num_components = 4;
65 nir_ssa_dest_init(&in_color_load->instr, &in_color_load->dest, 4, 32, "clear color");
66 nir_builder_instr_insert(&fs_b, &in_color_load->instr);
67
68 nir_variable *fs_out_color =
69 nir_variable_create(fs_b.shader, nir_var_shader_out, color_type,
70 "f_color");
71 fs_out_color->data.location = FRAG_RESULT_DATA0 + frag_output;
72
73 nir_store_var(&fs_b, fs_out_color, &in_color_load->dest.ssa, 0xf);
74
75 nir_ssa_def *outvec = radv_meta_gen_rect_vertices(&vs_b);
76 nir_store_var(&vs_b, vs_out_pos, outvec, 0xf);
77
78 const struct glsl_type *layer_type = glsl_int_type();
79 nir_variable *vs_out_layer =
80 nir_variable_create(vs_b.shader, nir_var_shader_out, layer_type,
81 "v_layer");
82 vs_out_layer->data.location = VARYING_SLOT_LAYER;
83 vs_out_layer->data.interpolation = INTERP_MODE_FLAT;
84 nir_ssa_def *inst_id = nir_load_instance_id(&vs_b);
85 nir_ssa_def *base_instance = nir_load_base_instance(&vs_b);
86
87 nir_ssa_def *layer_id = nir_iadd(&vs_b, inst_id, base_instance);
88 nir_store_var(&vs_b, vs_out_layer, layer_id, 0x1);
89
90 *out_vs = vs_b.shader;
91 *out_fs = fs_b.shader;
92 }
93
94 static VkResult
95 create_pipeline(struct radv_device *device,
96 struct radv_render_pass *render_pass,
97 uint32_t samples,
98 struct nir_shader *vs_nir,
99 struct nir_shader *fs_nir,
100 const VkPipelineVertexInputStateCreateInfo *vi_state,
101 const VkPipelineDepthStencilStateCreateInfo *ds_state,
102 const VkPipelineColorBlendStateCreateInfo *cb_state,
103 const VkPipelineLayout layout,
104 const struct radv_graphics_pipeline_create_info *extra,
105 const VkAllocationCallbacks *alloc,
106 VkPipeline *pipeline)
107 {
108 VkDevice device_h = radv_device_to_handle(device);
109 VkResult result;
110
111 struct radv_shader_module vs_m = { .nir = vs_nir };
112 struct radv_shader_module fs_m = { .nir = fs_nir };
113
114 result = radv_graphics_pipeline_create(device_h,
115 radv_pipeline_cache_to_handle(&device->meta_state.cache),
116 &(VkGraphicsPipelineCreateInfo) {
117 .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
118 .stageCount = fs_nir ? 2 : 1,
119 .pStages = (VkPipelineShaderStageCreateInfo[]) {
120 {
121 .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
122 .stage = VK_SHADER_STAGE_VERTEX_BIT,
123 .module = radv_shader_module_to_handle(&vs_m),
124 .pName = "main",
125 },
126 {
127 .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
128 .stage = VK_SHADER_STAGE_FRAGMENT_BIT,
129 .module = radv_shader_module_to_handle(&fs_m),
130 .pName = "main",
131 },
132 },
133 .pVertexInputState = vi_state,
134 .pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) {
135 .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
136 .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
137 .primitiveRestartEnable = false,
138 },
139 .pViewportState = &(VkPipelineViewportStateCreateInfo) {
140 .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
141 .viewportCount = 1,
142 .scissorCount = 1,
143 },
144 .pRasterizationState = &(VkPipelineRasterizationStateCreateInfo) {
145 .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
146 .rasterizerDiscardEnable = false,
147 .polygonMode = VK_POLYGON_MODE_FILL,
148 .cullMode = VK_CULL_MODE_NONE,
149 .frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE,
150 .depthBiasEnable = false,
151 },
152 .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
153 .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
154 .rasterizationSamples = samples,
155 .sampleShadingEnable = false,
156 .pSampleMask = NULL,
157 .alphaToCoverageEnable = false,
158 .alphaToOneEnable = false,
159 },
160 .pDepthStencilState = ds_state,
161 .pColorBlendState = cb_state,
162 .pDynamicState = &(VkPipelineDynamicStateCreateInfo) {
163 /* The meta clear pipeline declares all state as dynamic.
164 * As a consequence, vkCmdBindPipeline writes no dynamic state
165 * to the cmd buffer. Therefore, at the end of the meta clear,
166 * we need only restore dynamic state was vkCmdSet.
167 */
168 .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
169 .dynamicStateCount = 8,
170 .pDynamicStates = (VkDynamicState[]) {
171 /* Everything except stencil write mask */
172 VK_DYNAMIC_STATE_VIEWPORT,
173 VK_DYNAMIC_STATE_SCISSOR,
174 VK_DYNAMIC_STATE_LINE_WIDTH,
175 VK_DYNAMIC_STATE_DEPTH_BIAS,
176 VK_DYNAMIC_STATE_BLEND_CONSTANTS,
177 VK_DYNAMIC_STATE_DEPTH_BOUNDS,
178 VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
179 VK_DYNAMIC_STATE_STENCIL_REFERENCE,
180 },
181 },
182 .layout = layout,
183 .flags = 0,
184 .renderPass = radv_render_pass_to_handle(render_pass),
185 .subpass = 0,
186 },
187 extra,
188 alloc,
189 pipeline);
190
191 ralloc_free(vs_nir);
192 ralloc_free(fs_nir);
193
194 return result;
195 }
196
197 static VkResult
198 create_color_renderpass(struct radv_device *device,
199 VkFormat vk_format,
200 uint32_t samples,
201 VkRenderPass *pass)
202 {
203 mtx_lock(&device->meta_state.mtx);
204 if (*pass) {
205 mtx_unlock (&device->meta_state.mtx);
206 return VK_SUCCESS;
207 }
208
209 VkResult result = radv_CreateRenderPass(radv_device_to_handle(device),
210 &(VkRenderPassCreateInfo) {
211 .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
212 .attachmentCount = 1,
213 .pAttachments = &(VkAttachmentDescription) {
214 .format = vk_format,
215 .samples = samples,
216 .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
217 .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
218 .initialLayout = VK_IMAGE_LAYOUT_GENERAL,
219 .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
220 },
221 .subpassCount = 1,
222 .pSubpasses = &(VkSubpassDescription) {
223 .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
224 .inputAttachmentCount = 0,
225 .colorAttachmentCount = 1,
226 .pColorAttachments = &(VkAttachmentReference) {
227 .attachment = 0,
228 .layout = VK_IMAGE_LAYOUT_GENERAL,
229 },
230 .pResolveAttachments = NULL,
231 .pDepthStencilAttachment = &(VkAttachmentReference) {
232 .attachment = VK_ATTACHMENT_UNUSED,
233 .layout = VK_IMAGE_LAYOUT_GENERAL,
234 },
235 .preserveAttachmentCount = 1,
236 .pPreserveAttachments = (uint32_t[]) { 0 },
237 },
238 .dependencyCount = 0,
239 }, &device->meta_state.alloc, pass);
240 mtx_unlock(&device->meta_state.mtx);
241 return result;
242 }
243
244 static VkResult
245 create_color_pipeline(struct radv_device *device,
246 uint32_t samples,
247 uint32_t frag_output,
248 VkPipeline *pipeline,
249 VkRenderPass pass)
250 {
251 struct nir_shader *vs_nir;
252 struct nir_shader *fs_nir;
253 VkResult result;
254
255 mtx_lock(&device->meta_state.mtx);
256 if (*pipeline) {
257 mtx_unlock(&device->meta_state.mtx);
258 return VK_SUCCESS;
259 }
260
261 build_color_shaders(&vs_nir, &fs_nir, frag_output);
262
263 const VkPipelineVertexInputStateCreateInfo vi_state = {
264 .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
265 .vertexBindingDescriptionCount = 0,
266 .vertexAttributeDescriptionCount = 0,
267 };
268
269 const VkPipelineDepthStencilStateCreateInfo ds_state = {
270 .sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
271 .depthTestEnable = false,
272 .depthWriteEnable = false,
273 .depthBoundsTestEnable = false,
274 .stencilTestEnable = false,
275 };
276
277 VkPipelineColorBlendAttachmentState blend_attachment_state[MAX_RTS] = { 0 };
278 blend_attachment_state[frag_output] = (VkPipelineColorBlendAttachmentState) {
279 .blendEnable = false,
280 .colorWriteMask = VK_COLOR_COMPONENT_A_BIT |
281 VK_COLOR_COMPONENT_R_BIT |
282 VK_COLOR_COMPONENT_G_BIT |
283 VK_COLOR_COMPONENT_B_BIT,
284 };
285
286 const VkPipelineColorBlendStateCreateInfo cb_state = {
287 .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
288 .logicOpEnable = false,
289 .attachmentCount = MAX_RTS,
290 .pAttachments = blend_attachment_state
291 };
292
293
294 struct radv_graphics_pipeline_create_info extra = {
295 .use_rectlist = true,
296 };
297 result = create_pipeline(device, radv_render_pass_from_handle(pass),
298 samples, vs_nir, fs_nir, &vi_state, &ds_state, &cb_state,
299 device->meta_state.clear_color_p_layout,
300 &extra, &device->meta_state.alloc, pipeline);
301
302 mtx_unlock(&device->meta_state.mtx);
303 return result;
304 }
305
306 static void
307 finish_meta_clear_htile_mask_state(struct radv_device *device)
308 {
309 struct radv_meta_state *state = &device->meta_state;
310
311 radv_DestroyPipeline(radv_device_to_handle(device),
312 state->clear_htile_mask_pipeline,
313 &state->alloc);
314 radv_DestroyPipelineLayout(radv_device_to_handle(device),
315 state->clear_htile_mask_p_layout,
316 &state->alloc);
317 radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
318 state->clear_htile_mask_ds_layout,
319 &state->alloc);
320 }
321
322 void
323 radv_device_finish_meta_clear_state(struct radv_device *device)
324 {
325 struct radv_meta_state *state = &device->meta_state;
326
327 for (uint32_t i = 0; i < ARRAY_SIZE(state->clear); ++i) {
328 for (uint32_t j = 0; j < ARRAY_SIZE(state->clear[i].color_pipelines); ++j) {
329 radv_DestroyPipeline(radv_device_to_handle(device),
330 state->clear[i].color_pipelines[j],
331 &state->alloc);
332 radv_DestroyRenderPass(radv_device_to_handle(device),
333 state->clear[i].render_pass[j],
334 &state->alloc);
335 }
336
337 for (uint32_t j = 0; j < NUM_DEPTH_CLEAR_PIPELINES; j++) {
338 radv_DestroyPipeline(radv_device_to_handle(device),
339 state->clear[i].depth_only_pipeline[j],
340 &state->alloc);
341 radv_DestroyPipeline(radv_device_to_handle(device),
342 state->clear[i].stencil_only_pipeline[j],
343 &state->alloc);
344 radv_DestroyPipeline(radv_device_to_handle(device),
345 state->clear[i].depthstencil_pipeline[j],
346 &state->alloc);
347 }
348 radv_DestroyRenderPass(radv_device_to_handle(device),
349 state->clear[i].depthstencil_rp,
350 &state->alloc);
351 }
352 radv_DestroyPipelineLayout(radv_device_to_handle(device),
353 state->clear_color_p_layout,
354 &state->alloc);
355 radv_DestroyPipelineLayout(radv_device_to_handle(device),
356 state->clear_depth_p_layout,
357 &state->alloc);
358
359 finish_meta_clear_htile_mask_state(device);
360 }
361
362 static void
363 emit_color_clear(struct radv_cmd_buffer *cmd_buffer,
364 const VkClearAttachment *clear_att,
365 const VkClearRect *clear_rect,
366 uint32_t view_mask)
367 {
368 struct radv_device *device = cmd_buffer->device;
369 const struct radv_subpass *subpass = cmd_buffer->state.subpass;
370 const struct radv_framebuffer *fb = cmd_buffer->state.framebuffer;
371 const uint32_t subpass_att = clear_att->colorAttachment;
372 const uint32_t pass_att = subpass->color_attachments[subpass_att].attachment;
373 const struct radv_image_view *iview = fb->attachments[pass_att].attachment;
374 const uint32_t samples = iview->image->info.samples;
375 const uint32_t samples_log2 = ffs(samples) - 1;
376 unsigned fs_key = radv_format_meta_fs_key(iview->vk_format);
377 VkClearColorValue clear_value = clear_att->clearValue.color;
378 VkCommandBuffer cmd_buffer_h = radv_cmd_buffer_to_handle(cmd_buffer);
379 VkPipeline pipeline;
380
381 if (fs_key == -1) {
382 radv_finishme("color clears incomplete");
383 return;
384 }
385
386 if (device->meta_state.clear[samples_log2].render_pass[fs_key] == VK_NULL_HANDLE) {
387 VkResult ret = create_color_renderpass(device, radv_fs_key_format_exemplars[fs_key],
388 samples,
389 &device->meta_state.clear[samples_log2].render_pass[fs_key]);
390 if (ret != VK_SUCCESS) {
391 cmd_buffer->record_result = ret;
392 return;
393 }
394 }
395
396 if (device->meta_state.clear[samples_log2].color_pipelines[fs_key] == VK_NULL_HANDLE) {
397 VkResult ret = create_color_pipeline(device, samples, 0,
398 &device->meta_state.clear[samples_log2].color_pipelines[fs_key],
399 device->meta_state.clear[samples_log2].render_pass[fs_key]);
400 if (ret != VK_SUCCESS) {
401 cmd_buffer->record_result = ret;
402 return;
403 }
404 }
405
406 pipeline = device->meta_state.clear[samples_log2].color_pipelines[fs_key];
407 if (!pipeline) {
408 radv_finishme("color clears incomplete");
409 return;
410 }
411 assert(samples_log2 < ARRAY_SIZE(device->meta_state.clear));
412 assert(pipeline);
413 assert(clear_att->aspectMask == VK_IMAGE_ASPECT_COLOR_BIT);
414 assert(clear_att->colorAttachment < subpass->color_count);
415
416 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
417 device->meta_state.clear_color_p_layout,
418 VK_SHADER_STAGE_FRAGMENT_BIT, 0, 16,
419 &clear_value);
420
421 struct radv_subpass clear_subpass = {
422 .color_count = 1,
423 .color_attachments = (struct radv_subpass_attachment[]) {
424 subpass->color_attachments[clear_att->colorAttachment]
425 },
426 .depth_stencil_attachment = (struct radv_subpass_attachment) { VK_ATTACHMENT_UNUSED, VK_IMAGE_LAYOUT_UNDEFINED }
427 };
428
429 radv_cmd_buffer_set_subpass(cmd_buffer, &clear_subpass, false);
430
431 radv_CmdBindPipeline(cmd_buffer_h, VK_PIPELINE_BIND_POINT_GRAPHICS,
432 pipeline);
433
434 radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &(VkViewport) {
435 .x = clear_rect->rect.offset.x,
436 .y = clear_rect->rect.offset.y,
437 .width = clear_rect->rect.extent.width,
438 .height = clear_rect->rect.extent.height,
439 .minDepth = 0.0f,
440 .maxDepth = 1.0f
441 });
442
443 radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &clear_rect->rect);
444
445 if (view_mask) {
446 unsigned i;
447 for_each_bit(i, view_mask)
448 radv_CmdDraw(cmd_buffer_h, 3, 1, 0, i);
449 } else {
450 radv_CmdDraw(cmd_buffer_h, 3, clear_rect->layerCount, 0, clear_rect->baseArrayLayer);
451 }
452
453 radv_cmd_buffer_set_subpass(cmd_buffer, subpass, false);
454 }
455
456
457 static void
458 build_depthstencil_shader(struct nir_shader **out_vs, struct nir_shader **out_fs)
459 {
460 nir_builder vs_b, fs_b;
461
462 nir_builder_init_simple_shader(&vs_b, NULL, MESA_SHADER_VERTEX, NULL);
463 nir_builder_init_simple_shader(&fs_b, NULL, MESA_SHADER_FRAGMENT, NULL);
464
465 vs_b.shader->info.name = ralloc_strdup(vs_b.shader, "meta_clear_depthstencil_vs");
466 fs_b.shader->info.name = ralloc_strdup(fs_b.shader, "meta_clear_depthstencil_fs");
467 const struct glsl_type *position_out_type = glsl_vec4_type();
468
469 nir_variable *vs_out_pos =
470 nir_variable_create(vs_b.shader, nir_var_shader_out, position_out_type,
471 "gl_Position");
472 vs_out_pos->data.location = VARYING_SLOT_POS;
473
474 nir_intrinsic_instr *in_color_load = nir_intrinsic_instr_create(vs_b.shader, nir_intrinsic_load_push_constant);
475 nir_intrinsic_set_base(in_color_load, 0);
476 nir_intrinsic_set_range(in_color_load, 4);
477 in_color_load->src[0] = nir_src_for_ssa(nir_imm_int(&vs_b, 0));
478 in_color_load->num_components = 1;
479 nir_ssa_dest_init(&in_color_load->instr, &in_color_load->dest, 1, 32, "depth value");
480 nir_builder_instr_insert(&vs_b, &in_color_load->instr);
481
482 nir_ssa_def *outvec = radv_meta_gen_rect_vertices_comp2(&vs_b, &in_color_load->dest.ssa);
483 nir_store_var(&vs_b, vs_out_pos, outvec, 0xf);
484
485 const struct glsl_type *layer_type = glsl_int_type();
486 nir_variable *vs_out_layer =
487 nir_variable_create(vs_b.shader, nir_var_shader_out, layer_type,
488 "v_layer");
489 vs_out_layer->data.location = VARYING_SLOT_LAYER;
490 vs_out_layer->data.interpolation = INTERP_MODE_FLAT;
491 nir_ssa_def *inst_id = nir_load_instance_id(&vs_b);
492 nir_ssa_def *base_instance = nir_load_base_instance(&vs_b);
493
494 nir_ssa_def *layer_id = nir_iadd(&vs_b, inst_id, base_instance);
495 nir_store_var(&vs_b, vs_out_layer, layer_id, 0x1);
496
497 *out_vs = vs_b.shader;
498 *out_fs = fs_b.shader;
499 }
500
501 static VkResult
502 create_depthstencil_renderpass(struct radv_device *device,
503 uint32_t samples,
504 VkRenderPass *render_pass)
505 {
506 mtx_lock(&device->meta_state.mtx);
507 if (*render_pass) {
508 mtx_unlock(&device->meta_state.mtx);
509 return VK_SUCCESS;
510 }
511
512 VkResult result = radv_CreateRenderPass(radv_device_to_handle(device),
513 &(VkRenderPassCreateInfo) {
514 .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
515 .attachmentCount = 1,
516 .pAttachments = &(VkAttachmentDescription) {
517 .format = VK_FORMAT_D32_SFLOAT_S8_UINT,
518 .samples = samples,
519 .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
520 .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
521 .initialLayout = VK_IMAGE_LAYOUT_GENERAL,
522 .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
523 },
524 .subpassCount = 1,
525 .pSubpasses = &(VkSubpassDescription) {
526 .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
527 .inputAttachmentCount = 0,
528 .colorAttachmentCount = 0,
529 .pColorAttachments = NULL,
530 .pResolveAttachments = NULL,
531 .pDepthStencilAttachment = &(VkAttachmentReference) {
532 .attachment = 0,
533 .layout = VK_IMAGE_LAYOUT_GENERAL,
534 },
535 .preserveAttachmentCount = 1,
536 .pPreserveAttachments = (uint32_t[]) { 0 },
537 },
538 .dependencyCount = 0,
539 }, &device->meta_state.alloc, render_pass);
540 mtx_unlock(&device->meta_state.mtx);
541 return result;
542 }
543
544 static VkResult
545 create_depthstencil_pipeline(struct radv_device *device,
546 VkImageAspectFlags aspects,
547 uint32_t samples,
548 int index,
549 VkPipeline *pipeline,
550 VkRenderPass render_pass)
551 {
552 struct nir_shader *vs_nir, *fs_nir;
553 VkResult result;
554
555 mtx_lock(&device->meta_state.mtx);
556 if (*pipeline) {
557 mtx_unlock(&device->meta_state.mtx);
558 return VK_SUCCESS;
559 }
560
561 build_depthstencil_shader(&vs_nir, &fs_nir);
562
563 const VkPipelineVertexInputStateCreateInfo vi_state = {
564 .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
565 .vertexBindingDescriptionCount = 0,
566 .vertexAttributeDescriptionCount = 0,
567 };
568
569 const VkPipelineDepthStencilStateCreateInfo ds_state = {
570 .sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
571 .depthTestEnable = (aspects & VK_IMAGE_ASPECT_DEPTH_BIT),
572 .depthCompareOp = VK_COMPARE_OP_ALWAYS,
573 .depthWriteEnable = (aspects & VK_IMAGE_ASPECT_DEPTH_BIT),
574 .depthBoundsTestEnable = false,
575 .stencilTestEnable = (aspects & VK_IMAGE_ASPECT_STENCIL_BIT),
576 .front = {
577 .passOp = VK_STENCIL_OP_REPLACE,
578 .compareOp = VK_COMPARE_OP_ALWAYS,
579 .writeMask = UINT32_MAX,
580 .reference = 0, /* dynamic */
581 },
582 .back = { 0 /* dont care */ },
583 };
584
585 const VkPipelineColorBlendStateCreateInfo cb_state = {
586 .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
587 .logicOpEnable = false,
588 .attachmentCount = 0,
589 .pAttachments = NULL,
590 };
591
592 struct radv_graphics_pipeline_create_info extra = {
593 .use_rectlist = true,
594 };
595
596 if (aspects & VK_IMAGE_ASPECT_DEPTH_BIT) {
597 extra.db_depth_clear = index == DEPTH_CLEAR_SLOW ? false : true;
598 extra.db_depth_disable_expclear = index == DEPTH_CLEAR_FAST_NO_EXPCLEAR ? true : false;
599 }
600 if (aspects & VK_IMAGE_ASPECT_STENCIL_BIT) {
601 extra.db_stencil_clear = index == DEPTH_CLEAR_SLOW ? false : true;
602 extra.db_stencil_disable_expclear = index == DEPTH_CLEAR_FAST_NO_EXPCLEAR ? true : false;
603 }
604 result = create_pipeline(device, radv_render_pass_from_handle(render_pass),
605 samples, vs_nir, fs_nir, &vi_state, &ds_state, &cb_state,
606 device->meta_state.clear_depth_p_layout,
607 &extra, &device->meta_state.alloc, pipeline);
608
609 mtx_unlock(&device->meta_state.mtx);
610 return result;
611 }
612
613 static bool depth_view_can_fast_clear(struct radv_cmd_buffer *cmd_buffer,
614 const struct radv_image_view *iview,
615 VkImageAspectFlags aspects,
616 VkImageLayout layout,
617 const VkClearRect *clear_rect,
618 VkClearDepthStencilValue clear_value)
619 {
620 uint32_t queue_mask = radv_image_queue_family_mask(iview->image,
621 cmd_buffer->queue_family_index,
622 cmd_buffer->queue_family_index);
623 if (clear_rect->rect.offset.x || clear_rect->rect.offset.y ||
624 clear_rect->rect.extent.width != iview->extent.width ||
625 clear_rect->rect.extent.height != iview->extent.height)
626 return false;
627 if (radv_image_is_tc_compat_htile(iview->image) &&
628 (((aspects & VK_IMAGE_ASPECT_DEPTH_BIT) && clear_value.depth != 0.0 &&
629 clear_value.depth != 1.0) ||
630 ((aspects & VK_IMAGE_ASPECT_STENCIL_BIT) && clear_value.stencil != 0)))
631 return false;
632 if (radv_image_has_htile(iview->image) &&
633 iview->base_mip == 0 &&
634 iview->base_layer == 0 &&
635 radv_layout_is_htile_compressed(iview->image, layout, queue_mask) &&
636 !radv_image_extent_compare(iview->image, &iview->extent))
637 return true;
638 return false;
639 }
640
641 static VkPipeline
642 pick_depthstencil_pipeline(struct radv_cmd_buffer *cmd_buffer,
643 struct radv_meta_state *meta_state,
644 const struct radv_image_view *iview,
645 int samples_log2,
646 VkImageAspectFlags aspects,
647 VkImageLayout layout,
648 const VkClearRect *clear_rect,
649 VkClearDepthStencilValue clear_value)
650 {
651 bool fast = depth_view_can_fast_clear(cmd_buffer, iview, aspects, layout, clear_rect, clear_value);
652 int index = DEPTH_CLEAR_SLOW;
653 VkPipeline *pipeline;
654
655 if (fast) {
656 /* we don't know the previous clear values, so we always have
657 * the NO_EXPCLEAR path */
658 index = DEPTH_CLEAR_FAST_NO_EXPCLEAR;
659 }
660
661 switch (aspects) {
662 case VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT:
663 pipeline = &meta_state->clear[samples_log2].depthstencil_pipeline[index];
664 break;
665 case VK_IMAGE_ASPECT_DEPTH_BIT:
666 pipeline = &meta_state->clear[samples_log2].depth_only_pipeline[index];
667 break;
668 case VK_IMAGE_ASPECT_STENCIL_BIT:
669 pipeline = &meta_state->clear[samples_log2].stencil_only_pipeline[index];
670 break;
671 default:
672 unreachable("expected depth or stencil aspect");
673 }
674
675 if (cmd_buffer->device->meta_state.clear[samples_log2].depthstencil_rp == VK_NULL_HANDLE) {
676 VkResult ret = create_depthstencil_renderpass(cmd_buffer->device, 1u << samples_log2,
677 &cmd_buffer->device->meta_state.clear[samples_log2].depthstencil_rp);
678 if (ret != VK_SUCCESS) {
679 cmd_buffer->record_result = ret;
680 return VK_NULL_HANDLE;
681 }
682 }
683
684 if (*pipeline == VK_NULL_HANDLE) {
685 VkResult ret = create_depthstencil_pipeline(cmd_buffer->device, aspects, 1u << samples_log2, index,
686 pipeline, cmd_buffer->device->meta_state.clear[samples_log2].depthstencil_rp);
687 if (ret != VK_SUCCESS) {
688 cmd_buffer->record_result = ret;
689 return VK_NULL_HANDLE;
690 }
691 }
692 return *pipeline;
693 }
694
695 static void
696 emit_depthstencil_clear(struct radv_cmd_buffer *cmd_buffer,
697 const VkClearAttachment *clear_att,
698 const VkClearRect *clear_rect)
699 {
700 struct radv_device *device = cmd_buffer->device;
701 struct radv_meta_state *meta_state = &device->meta_state;
702 const struct radv_subpass *subpass = cmd_buffer->state.subpass;
703 const struct radv_framebuffer *fb = cmd_buffer->state.framebuffer;
704 const uint32_t pass_att = subpass->depth_stencil_attachment.attachment;
705 VkClearDepthStencilValue clear_value = clear_att->clearValue.depthStencil;
706 VkImageAspectFlags aspects = clear_att->aspectMask;
707 const struct radv_image_view *iview = fb->attachments[pass_att].attachment;
708 const uint32_t samples = iview->image->info.samples;
709 const uint32_t samples_log2 = ffs(samples) - 1;
710 VkCommandBuffer cmd_buffer_h = radv_cmd_buffer_to_handle(cmd_buffer);
711
712 assert(pass_att != VK_ATTACHMENT_UNUSED);
713
714 if (!(aspects & VK_IMAGE_ASPECT_DEPTH_BIT))
715 clear_value.depth = 1.0f;
716
717 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
718 device->meta_state.clear_depth_p_layout,
719 VK_SHADER_STAGE_VERTEX_BIT, 0, 4,
720 &clear_value.depth);
721
722 uint32_t prev_reference = cmd_buffer->state.dynamic.stencil_reference.front;
723 if (aspects & VK_IMAGE_ASPECT_STENCIL_BIT) {
724 radv_CmdSetStencilReference(cmd_buffer_h, VK_STENCIL_FACE_FRONT_BIT,
725 clear_value.stencil);
726 }
727
728 VkPipeline pipeline = pick_depthstencil_pipeline(cmd_buffer,
729 meta_state,
730 iview,
731 samples_log2,
732 aspects,
733 subpass->depth_stencil_attachment.layout,
734 clear_rect,
735 clear_value);
736 if (!pipeline)
737 return;
738
739 radv_CmdBindPipeline(cmd_buffer_h, VK_PIPELINE_BIND_POINT_GRAPHICS,
740 pipeline);
741
742 if (depth_view_can_fast_clear(cmd_buffer, iview, aspects,
743 subpass->depth_stencil_attachment.layout,
744 clear_rect, clear_value))
745 radv_update_ds_clear_metadata(cmd_buffer, iview->image,
746 clear_value, aspects);
747
748 radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &(VkViewport) {
749 .x = clear_rect->rect.offset.x,
750 .y = clear_rect->rect.offset.y,
751 .width = clear_rect->rect.extent.width,
752 .height = clear_rect->rect.extent.height,
753 .minDepth = 0.0f,
754 .maxDepth = 1.0f
755 });
756
757 radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &clear_rect->rect);
758
759 radv_CmdDraw(cmd_buffer_h, 3, clear_rect->layerCount, 0, clear_rect->baseArrayLayer);
760
761 if (aspects & VK_IMAGE_ASPECT_STENCIL_BIT) {
762 radv_CmdSetStencilReference(cmd_buffer_h, VK_STENCIL_FACE_FRONT_BIT,
763 prev_reference);
764 }
765 }
766
767 static uint32_t
768 clear_htile_mask(struct radv_cmd_buffer *cmd_buffer,
769 struct radeon_winsys_bo *bo, uint64_t offset, uint64_t size,
770 uint32_t htile_value, uint32_t htile_mask)
771 {
772 struct radv_device *device = cmd_buffer->device;
773 struct radv_meta_state *state = &device->meta_state;
774 uint64_t block_count = round_up_u64(size, 1024);
775 struct radv_meta_saved_state saved_state;
776
777 radv_meta_save(&saved_state, cmd_buffer,
778 RADV_META_SAVE_COMPUTE_PIPELINE |
779 RADV_META_SAVE_CONSTANTS |
780 RADV_META_SAVE_DESCRIPTORS);
781
782 struct radv_buffer dst_buffer = {
783 .bo = bo,
784 .offset = offset,
785 .size = size
786 };
787
788 radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
789 VK_PIPELINE_BIND_POINT_COMPUTE,
790 state->clear_htile_mask_pipeline);
791
792 radv_meta_push_descriptor_set(cmd_buffer, VK_PIPELINE_BIND_POINT_COMPUTE,
793 state->clear_htile_mask_p_layout,
794 0, /* set */
795 1, /* descriptorWriteCount */
796 (VkWriteDescriptorSet[]) {
797 {
798 .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
799 .dstBinding = 0,
800 .dstArrayElement = 0,
801 .descriptorCount = 1,
802 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
803 .pBufferInfo = &(VkDescriptorBufferInfo) {
804 .buffer = radv_buffer_to_handle(&dst_buffer),
805 .offset = 0,
806 .range = size
807 }
808 }
809 });
810
811 const unsigned constants[2] = {
812 htile_value & htile_mask,
813 ~htile_mask,
814 };
815
816 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
817 state->clear_htile_mask_p_layout,
818 VK_SHADER_STAGE_COMPUTE_BIT, 0, 8,
819 constants);
820
821 radv_CmdDispatch(radv_cmd_buffer_to_handle(cmd_buffer), block_count, 1, 1);
822
823 radv_meta_restore(&saved_state, cmd_buffer);
824
825 return RADV_CMD_FLAG_CS_PARTIAL_FLUSH |
826 RADV_CMD_FLAG_INV_VMEM_L1 |
827 RADV_CMD_FLAG_WRITEBACK_GLOBAL_L2;
828 }
829
830 static uint32_t
831 radv_get_htile_fast_clear_value(const struct radv_image *image,
832 VkClearDepthStencilValue value)
833 {
834 uint32_t clear_value;
835
836 if (!image->surface.has_stencil) {
837 clear_value = value.depth ? 0xfffffff0 : 0;
838 } else {
839 clear_value = value.depth ? 0xfffc0000 : 0;
840 }
841
842 return clear_value;
843 }
844
845 static uint32_t
846 radv_get_htile_mask(const struct radv_image *image, VkImageAspectFlags aspects)
847 {
848 uint32_t mask = 0;
849
850 if (!image->surface.has_stencil) {
851 /* All the HTILE buffer is used when there is no stencil. */
852 mask = UINT32_MAX;
853 } else {
854 if (aspects & VK_IMAGE_ASPECT_DEPTH_BIT)
855 mask |= 0xfffffc0f;
856 if (aspects & VK_IMAGE_ASPECT_STENCIL_BIT)
857 mask |= 0x000003f0;
858 }
859
860 return mask;
861 }
862
863 static bool
864 radv_is_fast_clear_depth_allowed(VkClearDepthStencilValue value)
865 {
866 return value.depth == 1.0f || value.depth == 0.0f;
867 }
868
869 static bool
870 radv_is_fast_clear_stencil_allowed(VkClearDepthStencilValue value)
871 {
872 return value.stencil == 0;
873 }
874
875 /**
876 * Determine if the given image can be fast cleared.
877 */
878 static bool
879 radv_image_can_fast_clear(struct radv_device *device, struct radv_image *image)
880 {
881 if (device->instance->debug_flags & RADV_DEBUG_NO_FAST_CLEARS)
882 return false;
883
884 if (vk_format_is_color(image->vk_format)) {
885 if (!radv_image_has_cmask(image) && !radv_image_has_dcc(image))
886 return false;
887
888 /* RB+ doesn't work with CMASK fast clear on Stoney. */
889 if (!radv_image_has_dcc(image) &&
890 device->physical_device->rad_info.family == CHIP_STONEY)
891 return false;
892 } else {
893 if (!radv_image_has_htile(image))
894 return false;
895
896 /* GFX8 only supports 32-bit depth surfaces but we can enable
897 * TC-compat HTILE for 16-bit surfaces if no Z planes are
898 * compressed. Though, fast HTILE clears don't seem to work.
899 */
900 if (device->physical_device->rad_info.chip_class == VI &&
901 image->vk_format == VK_FORMAT_D16_UNORM)
902 return false;
903 }
904
905 /* Do not fast clears 3D images. */
906 if (image->type == VK_IMAGE_TYPE_3D)
907 return false;
908
909 return true;
910 }
911
912 static bool
913 emit_fast_htile_clear(struct radv_cmd_buffer *cmd_buffer,
914 const VkClearAttachment *clear_att,
915 const VkClearRect *clear_rect,
916 enum radv_cmd_flush_bits *pre_flush,
917 enum radv_cmd_flush_bits *post_flush)
918 {
919 const struct radv_subpass *subpass = cmd_buffer->state.subpass;
920 const uint32_t pass_att = subpass->depth_stencil_attachment.attachment;
921 VkImageLayout image_layout = subpass->depth_stencil_attachment.layout;
922 const struct radv_framebuffer *fb = cmd_buffer->state.framebuffer;
923 const struct radv_image_view *iview = fb->attachments[pass_att].attachment;
924 VkClearDepthStencilValue clear_value = clear_att->clearValue.depthStencil;
925 VkImageAspectFlags aspects = clear_att->aspectMask;
926 uint32_t clear_word, flush_bits;
927 uint32_t htile_mask;
928
929 if (!radv_image_can_fast_clear(cmd_buffer->device, iview->image))
930 return false;
931
932 if (!radv_layout_is_htile_compressed(iview->image, image_layout, radv_image_queue_family_mask(iview->image, cmd_buffer->queue_family_index, cmd_buffer->queue_family_index)))
933 return false;
934
935 /* all layers are bound */
936 if (iview->base_layer > 0)
937 return false;
938 if (iview->image->info.array_size != iview->layer_count)
939 return false;
940
941 if (!radv_image_extent_compare(iview->image, &iview->extent))
942 return false;
943
944 if (clear_rect->rect.offset.x || clear_rect->rect.offset.y ||
945 clear_rect->rect.extent.width != iview->image->info.width ||
946 clear_rect->rect.extent.height != iview->image->info.height)
947 return false;
948
949 if (clear_rect->baseArrayLayer != 0)
950 return false;
951 if (clear_rect->layerCount != iview->image->info.array_size)
952 return false;
953
954 if (cmd_buffer->device->physical_device->rad_info.chip_class < GFX9 &&
955 (!(aspects & VK_IMAGE_ASPECT_DEPTH_BIT) ||
956 ((vk_format_aspects(iview->image->vk_format) & VK_IMAGE_ASPECT_STENCIL_BIT) &&
957 !(aspects & VK_IMAGE_ASPECT_STENCIL_BIT))))
958 return false;
959
960 if (((aspects & VK_IMAGE_ASPECT_DEPTH_BIT) &&
961 !radv_is_fast_clear_depth_allowed(clear_value)) ||
962 ((aspects & VK_IMAGE_ASPECT_STENCIL_BIT) &&
963 !radv_is_fast_clear_stencil_allowed(clear_value)))
964 return false;
965
966 clear_word = radv_get_htile_fast_clear_value(iview->image, clear_value);
967 htile_mask = radv_get_htile_mask(iview->image, aspects);
968
969 if (pre_flush) {
970 cmd_buffer->state.flush_bits |= (RADV_CMD_FLAG_FLUSH_AND_INV_DB |
971 RADV_CMD_FLAG_FLUSH_AND_INV_DB_META) & ~ *pre_flush;
972 *pre_flush |= cmd_buffer->state.flush_bits;
973 }
974
975 if (htile_mask == UINT_MAX) {
976 /* Clear the whole HTILE buffer. */
977 flush_bits = radv_fill_buffer(cmd_buffer, iview->image->bo,
978 iview->image->offset + iview->image->htile_offset,
979 iview->image->surface.htile_size, clear_word);
980 } else {
981 /* Only clear depth or stencil bytes in the HTILE buffer. */
982 assert(cmd_buffer->device->physical_device->rad_info.chip_class >= GFX9);
983 flush_bits = clear_htile_mask(cmd_buffer, iview->image->bo,
984 iview->image->offset + iview->image->htile_offset,
985 iview->image->surface.htile_size, clear_word,
986 htile_mask);
987 }
988
989 radv_update_ds_clear_metadata(cmd_buffer, iview->image, clear_value, aspects);
990 if (post_flush) {
991 *post_flush |= flush_bits;
992 }
993
994 return true;
995 }
996
997 static nir_shader *
998 build_clear_htile_mask_shader()
999 {
1000 nir_builder b;
1001
1002 nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
1003 b.shader->info.name = ralloc_strdup(b.shader, "meta_clear_htile_mask");
1004 b.shader->info.cs.local_size[0] = 64;
1005 b.shader->info.cs.local_size[1] = 1;
1006 b.shader->info.cs.local_size[2] = 1;
1007
1008 nir_ssa_def *invoc_id = nir_load_system_value(&b, nir_intrinsic_load_local_invocation_id, 0);
1009 nir_ssa_def *wg_id = nir_load_system_value(&b, nir_intrinsic_load_work_group_id, 0);
1010 nir_ssa_def *block_size = nir_imm_ivec4(&b,
1011 b.shader->info.cs.local_size[0],
1012 b.shader->info.cs.local_size[1],
1013 b.shader->info.cs.local_size[2], 0);
1014
1015 nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id);
1016
1017 nir_ssa_def *offset = nir_imul(&b, global_id, nir_imm_int(&b, 16));
1018 offset = nir_channel(&b, offset, 0);
1019
1020 nir_intrinsic_instr *buf =
1021 nir_intrinsic_instr_create(b.shader,
1022 nir_intrinsic_vulkan_resource_index);
1023
1024 buf->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
1025 nir_intrinsic_set_desc_set(buf, 0);
1026 nir_intrinsic_set_binding(buf, 0);
1027 nir_ssa_dest_init(&buf->instr, &buf->dest, 1, 32, NULL);
1028 nir_builder_instr_insert(&b, &buf->instr);
1029
1030 nir_intrinsic_instr *constants =
1031 nir_intrinsic_instr_create(b.shader,
1032 nir_intrinsic_load_push_constant);
1033 nir_intrinsic_set_base(constants, 0);
1034 nir_intrinsic_set_range(constants, 8);
1035 constants->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
1036 constants->num_components = 2;
1037 nir_ssa_dest_init(&constants->instr, &constants->dest, 2, 32, "constants");
1038 nir_builder_instr_insert(&b, &constants->instr);
1039
1040 nir_intrinsic_instr *load =
1041 nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_ssbo);
1042 load->src[0] = nir_src_for_ssa(&buf->dest.ssa);
1043 load->src[1] = nir_src_for_ssa(offset);
1044 nir_ssa_dest_init(&load->instr, &load->dest, 4, 32, NULL);
1045 load->num_components = 4;
1046 nir_builder_instr_insert(&b, &load->instr);
1047
1048 /* data = (data & ~htile_mask) | (htile_value & htile_mask) */
1049 nir_ssa_def *data =
1050 nir_iand(&b, &load->dest.ssa,
1051 nir_channel(&b, &constants->dest.ssa, 1));
1052 data = nir_ior(&b, data, nir_channel(&b, &constants->dest.ssa, 0));
1053
1054 nir_intrinsic_instr *store =
1055 nir_intrinsic_instr_create(b.shader, nir_intrinsic_store_ssbo);
1056 store->src[0] = nir_src_for_ssa(data);
1057 store->src[1] = nir_src_for_ssa(&buf->dest.ssa);
1058 store->src[2] = nir_src_for_ssa(offset);
1059 nir_intrinsic_set_write_mask(store, 0xf);
1060 store->num_components = 4;
1061 nir_builder_instr_insert(&b, &store->instr);
1062
1063 return b.shader;
1064 }
1065
1066 static VkResult
1067 init_meta_clear_htile_mask_state(struct radv_device *device)
1068 {
1069 struct radv_meta_state *state = &device->meta_state;
1070 struct radv_shader_module cs = { .nir = NULL };
1071 VkResult result;
1072
1073 cs.nir = build_clear_htile_mask_shader();
1074
1075 VkDescriptorSetLayoutCreateInfo ds_layout_info = {
1076 .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
1077 .flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
1078 .bindingCount = 1,
1079 .pBindings = (VkDescriptorSetLayoutBinding[]) {
1080 {
1081 .binding = 0,
1082 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
1083 .descriptorCount = 1,
1084 .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
1085 .pImmutableSamplers = NULL
1086 },
1087 }
1088 };
1089
1090 result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
1091 &ds_layout_info, &state->alloc,
1092 &state->clear_htile_mask_ds_layout);
1093 if (result != VK_SUCCESS)
1094 goto fail;
1095
1096 VkPipelineLayoutCreateInfo p_layout_info = {
1097 .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
1098 .setLayoutCount = 1,
1099 .pSetLayouts = &state->clear_htile_mask_ds_layout,
1100 .pushConstantRangeCount = 1,
1101 .pPushConstantRanges = &(VkPushConstantRange){
1102 VK_SHADER_STAGE_COMPUTE_BIT, 0, 8,
1103 },
1104 };
1105
1106 result = radv_CreatePipelineLayout(radv_device_to_handle(device),
1107 &p_layout_info, &state->alloc,
1108 &state->clear_htile_mask_p_layout);
1109 if (result != VK_SUCCESS)
1110 goto fail;
1111
1112 VkPipelineShaderStageCreateInfo shader_stage = {
1113 .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
1114 .stage = VK_SHADER_STAGE_COMPUTE_BIT,
1115 .module = radv_shader_module_to_handle(&cs),
1116 .pName = "main",
1117 .pSpecializationInfo = NULL,
1118 };
1119
1120 VkComputePipelineCreateInfo pipeline_info = {
1121 .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
1122 .stage = shader_stage,
1123 .flags = 0,
1124 .layout = state->clear_htile_mask_p_layout,
1125 };
1126
1127 result = radv_CreateComputePipelines(radv_device_to_handle(device),
1128 radv_pipeline_cache_to_handle(&state->cache),
1129 1, &pipeline_info, NULL,
1130 &state->clear_htile_mask_pipeline);
1131
1132 ralloc_free(cs.nir);
1133 return result;
1134 fail:
1135 ralloc_free(cs.nir);
1136 return result;
1137 }
1138
1139 VkResult
1140 radv_device_init_meta_clear_state(struct radv_device *device, bool on_demand)
1141 {
1142 VkResult res;
1143 struct radv_meta_state *state = &device->meta_state;
1144
1145 VkPipelineLayoutCreateInfo pl_color_create_info = {
1146 .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
1147 .setLayoutCount = 0,
1148 .pushConstantRangeCount = 1,
1149 .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_FRAGMENT_BIT, 0, 16},
1150 };
1151
1152 res = radv_CreatePipelineLayout(radv_device_to_handle(device),
1153 &pl_color_create_info,
1154 &device->meta_state.alloc,
1155 &device->meta_state.clear_color_p_layout);
1156 if (res != VK_SUCCESS)
1157 goto fail;
1158
1159 VkPipelineLayoutCreateInfo pl_depth_create_info = {
1160 .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
1161 .setLayoutCount = 0,
1162 .pushConstantRangeCount = 1,
1163 .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_VERTEX_BIT, 0, 4},
1164 };
1165
1166 res = radv_CreatePipelineLayout(radv_device_to_handle(device),
1167 &pl_depth_create_info,
1168 &device->meta_state.alloc,
1169 &device->meta_state.clear_depth_p_layout);
1170 if (res != VK_SUCCESS)
1171 goto fail;
1172
1173 res = init_meta_clear_htile_mask_state(device);
1174 if (res != VK_SUCCESS)
1175 goto fail;
1176
1177 if (on_demand)
1178 return VK_SUCCESS;
1179
1180 for (uint32_t i = 0; i < ARRAY_SIZE(state->clear); ++i) {
1181 uint32_t samples = 1 << i;
1182 for (uint32_t j = 0; j < NUM_META_FS_KEYS; ++j) {
1183 VkFormat format = radv_fs_key_format_exemplars[j];
1184 unsigned fs_key = radv_format_meta_fs_key(format);
1185 assert(!state->clear[i].color_pipelines[fs_key]);
1186
1187 res = create_color_renderpass(device, format, samples,
1188 &state->clear[i].render_pass[fs_key]);
1189 if (res != VK_SUCCESS)
1190 goto fail;
1191
1192 res = create_color_pipeline(device, samples, 0, &state->clear[i].color_pipelines[fs_key],
1193 state->clear[i].render_pass[fs_key]);
1194 if (res != VK_SUCCESS)
1195 goto fail;
1196
1197 }
1198
1199 res = create_depthstencil_renderpass(device,
1200 samples,
1201 &state->clear[i].depthstencil_rp);
1202 if (res != VK_SUCCESS)
1203 goto fail;
1204
1205 for (uint32_t j = 0; j < NUM_DEPTH_CLEAR_PIPELINES; j++) {
1206 res = create_depthstencil_pipeline(device,
1207 VK_IMAGE_ASPECT_DEPTH_BIT,
1208 samples,
1209 j,
1210 &state->clear[i].depth_only_pipeline[j],
1211 state->clear[i].depthstencil_rp);
1212 if (res != VK_SUCCESS)
1213 goto fail;
1214
1215 res = create_depthstencil_pipeline(device,
1216 VK_IMAGE_ASPECT_STENCIL_BIT,
1217 samples,
1218 j,
1219 &state->clear[i].stencil_only_pipeline[j],
1220 state->clear[i].depthstencil_rp);
1221 if (res != VK_SUCCESS)
1222 goto fail;
1223
1224 res = create_depthstencil_pipeline(device,
1225 VK_IMAGE_ASPECT_DEPTH_BIT |
1226 VK_IMAGE_ASPECT_STENCIL_BIT,
1227 samples,
1228 j,
1229 &state->clear[i].depthstencil_pipeline[j],
1230 state->clear[i].depthstencil_rp);
1231 if (res != VK_SUCCESS)
1232 goto fail;
1233 }
1234 }
1235 return VK_SUCCESS;
1236
1237 fail:
1238 radv_device_finish_meta_clear_state(device);
1239 return res;
1240 }
1241
1242 static uint32_t
1243 radv_get_cmask_fast_clear_value(const struct radv_image *image)
1244 {
1245 uint32_t value = 0; /* Default value when no DCC. */
1246
1247 /* The fast-clear value is different for images that have both DCC and
1248 * CMASK metadata.
1249 */
1250 if (radv_image_has_dcc(image)) {
1251 /* DCC fast clear with MSAA should clear CMASK to 0xC. */
1252 return image->info.samples > 1 ? 0xcccccccc : 0xffffffff;
1253 }
1254
1255 return value;
1256 }
1257
1258 uint32_t
1259 radv_clear_cmask(struct radv_cmd_buffer *cmd_buffer,
1260 struct radv_image *image, uint32_t value)
1261 {
1262 return radv_fill_buffer(cmd_buffer, image->bo,
1263 image->offset + image->cmask.offset,
1264 image->cmask.size, value);
1265 }
1266
1267 uint32_t
1268 radv_clear_dcc(struct radv_cmd_buffer *cmd_buffer,
1269 struct radv_image *image, uint32_t value)
1270 {
1271 return radv_fill_buffer(cmd_buffer, image->bo,
1272 image->offset + image->dcc_offset,
1273 image->surface.dcc_size, value);
1274 }
1275
1276 static void vi_get_fast_clear_parameters(VkFormat format,
1277 const VkClearColorValue *clear_value,
1278 uint32_t* reset_value,
1279 bool *can_avoid_fast_clear_elim)
1280 {
1281 bool values[4] = {};
1282 int extra_channel;
1283 bool main_value = false;
1284 bool extra_value = false;
1285 int i;
1286 *can_avoid_fast_clear_elim = false;
1287
1288 *reset_value = 0x20202020U;
1289
1290 const struct vk_format_description *desc = vk_format_description(format);
1291 if (format == VK_FORMAT_B10G11R11_UFLOAT_PACK32 ||
1292 format == VK_FORMAT_R5G6B5_UNORM_PACK16 ||
1293 format == VK_FORMAT_B5G6R5_UNORM_PACK16)
1294 extra_channel = -1;
1295 else if (desc->layout == VK_FORMAT_LAYOUT_PLAIN) {
1296 if (radv_translate_colorswap(format, false) <= 1)
1297 extra_channel = desc->nr_channels - 1;
1298 else
1299 extra_channel = 0;
1300 } else
1301 return;
1302
1303 for (i = 0; i < 4; i++) {
1304 int index = desc->swizzle[i] - VK_SWIZZLE_X;
1305 if (desc->swizzle[i] < VK_SWIZZLE_X ||
1306 desc->swizzle[i] > VK_SWIZZLE_W)
1307 continue;
1308
1309 if (desc->channel[i].pure_integer &&
1310 desc->channel[i].type == VK_FORMAT_TYPE_SIGNED) {
1311 /* Use the maximum value for clamping the clear color. */
1312 int max = u_bit_consecutive(0, desc->channel[i].size - 1);
1313
1314 values[i] = clear_value->int32[i] != 0;
1315 if (clear_value->int32[i] != 0 && MIN2(clear_value->int32[i], max) != max)
1316 return;
1317 } else if (desc->channel[i].pure_integer &&
1318 desc->channel[i].type == VK_FORMAT_TYPE_UNSIGNED) {
1319 /* Use the maximum value for clamping the clear color. */
1320 unsigned max = u_bit_consecutive(0, desc->channel[i].size);
1321
1322 values[i] = clear_value->uint32[i] != 0U;
1323 if (clear_value->uint32[i] != 0U && MIN2(clear_value->uint32[i], max) != max)
1324 return;
1325 } else {
1326 values[i] = clear_value->float32[i] != 0.0F;
1327 if (clear_value->float32[i] != 0.0F && clear_value->float32[i] != 1.0F)
1328 return;
1329 }
1330
1331 if (index == extra_channel)
1332 extra_value = values[i];
1333 else
1334 main_value = values[i];
1335 }
1336
1337 for (int i = 0; i < 4; ++i)
1338 if (values[i] != main_value &&
1339 desc->swizzle[i] - VK_SWIZZLE_X != extra_channel &&
1340 desc->swizzle[i] >= VK_SWIZZLE_X &&
1341 desc->swizzle[i] <= VK_SWIZZLE_W)
1342 return;
1343
1344 *can_avoid_fast_clear_elim = true;
1345 if (main_value)
1346 *reset_value |= 0x80808080U;
1347
1348 if (extra_value)
1349 *reset_value |= 0x40404040U;
1350 return;
1351 }
1352
1353 static bool
1354 emit_fast_color_clear(struct radv_cmd_buffer *cmd_buffer,
1355 const VkClearAttachment *clear_att,
1356 const VkClearRect *clear_rect,
1357 enum radv_cmd_flush_bits *pre_flush,
1358 enum radv_cmd_flush_bits *post_flush,
1359 uint32_t view_mask)
1360 {
1361 const struct radv_subpass *subpass = cmd_buffer->state.subpass;
1362 const uint32_t subpass_att = clear_att->colorAttachment;
1363 const uint32_t pass_att = subpass->color_attachments[subpass_att].attachment;
1364 VkImageLayout image_layout = subpass->color_attachments[subpass_att].layout;
1365 const struct radv_framebuffer *fb = cmd_buffer->state.framebuffer;
1366 const struct radv_image_view *iview = fb->attachments[pass_att].attachment;
1367 VkClearColorValue clear_value = clear_att->clearValue.color;
1368 uint32_t clear_color[2], flush_bits = 0;
1369 uint32_t cmask_clear_value;
1370 bool ret;
1371
1372 if (!radv_image_can_fast_clear(cmd_buffer->device, iview->image))
1373 return false;
1374
1375 if (!radv_layout_can_fast_clear(iview->image, image_layout, radv_image_queue_family_mask(iview->image, cmd_buffer->queue_family_index, cmd_buffer->queue_family_index)))
1376 return false;
1377
1378 /* all layers are bound */
1379 if (iview->base_layer > 0)
1380 return false;
1381 if (iview->image->info.array_size != iview->layer_count)
1382 return false;
1383
1384 if (!radv_image_extent_compare(iview->image, &iview->extent))
1385 return false;
1386
1387 if (clear_rect->rect.offset.x || clear_rect->rect.offset.y ||
1388 clear_rect->rect.extent.width != iview->image->info.width ||
1389 clear_rect->rect.extent.height != iview->image->info.height)
1390 return false;
1391
1392 if (view_mask && (iview->image->info.array_size >= 32 ||
1393 (1u << iview->image->info.array_size) - 1u != view_mask))
1394 return false;
1395 if (!view_mask && clear_rect->baseArrayLayer != 0)
1396 return false;
1397 if (!view_mask && clear_rect->layerCount != iview->image->info.array_size)
1398 return false;
1399
1400 /* DCC */
1401 ret = radv_format_pack_clear_color(iview->vk_format,
1402 clear_color, &clear_value);
1403 if (ret == false)
1404 return false;
1405
1406 if (pre_flush) {
1407 cmd_buffer->state.flush_bits |= (RADV_CMD_FLAG_FLUSH_AND_INV_CB |
1408 RADV_CMD_FLAG_FLUSH_AND_INV_CB_META) & ~ *pre_flush;
1409 *pre_flush |= cmd_buffer->state.flush_bits;
1410 }
1411
1412 cmask_clear_value = radv_get_cmask_fast_clear_value(iview->image);
1413
1414 /* clear cmask buffer */
1415 if (radv_image_has_dcc(iview->image)) {
1416 uint32_t reset_value;
1417 bool can_avoid_fast_clear_elim;
1418 bool need_decompress_pass = false;
1419
1420 vi_get_fast_clear_parameters(iview->vk_format,
1421 &clear_value, &reset_value,
1422 &can_avoid_fast_clear_elim);
1423
1424 if (iview->image->info.samples > 1) {
1425 /* DCC fast clear with MSAA should clear CMASK. */
1426 /* FIXME: This doesn't work for now. There is a
1427 * hardware bug with fast clears and DCC for MSAA
1428 * textures. AMDVLK has a workaround but it doesn't
1429 * seem to work here. Note that we might emit useless
1430 * CB flushes but that shouldn't matter.
1431 */
1432 if (!can_avoid_fast_clear_elim)
1433 return false;
1434
1435 assert(radv_image_has_cmask(iview->image));
1436
1437 flush_bits = radv_clear_cmask(cmd_buffer, iview->image,
1438 cmask_clear_value);
1439
1440 need_decompress_pass = true;
1441 }
1442
1443 if (!can_avoid_fast_clear_elim)
1444 need_decompress_pass = true;
1445
1446 flush_bits |= radv_clear_dcc(cmd_buffer, iview->image, reset_value);
1447
1448 radv_update_fce_metadata(cmd_buffer, iview->image,
1449 need_decompress_pass);
1450 } else {
1451 flush_bits = radv_clear_cmask(cmd_buffer, iview->image,
1452 cmask_clear_value);
1453 }
1454
1455 if (post_flush) {
1456 *post_flush |= flush_bits;
1457 }
1458
1459 radv_update_color_clear_metadata(cmd_buffer, iview->image, subpass_att,
1460 clear_color);
1461
1462 return true;
1463 }
1464
1465 /**
1466 * The parameters mean that same as those in vkCmdClearAttachments.
1467 */
1468 static void
1469 emit_clear(struct radv_cmd_buffer *cmd_buffer,
1470 const VkClearAttachment *clear_att,
1471 const VkClearRect *clear_rect,
1472 enum radv_cmd_flush_bits *pre_flush,
1473 enum radv_cmd_flush_bits *post_flush,
1474 uint32_t view_mask)
1475 {
1476 if (clear_att->aspectMask & VK_IMAGE_ASPECT_COLOR_BIT) {
1477 if (!emit_fast_color_clear(cmd_buffer, clear_att, clear_rect,
1478 pre_flush, post_flush, view_mask))
1479 emit_color_clear(cmd_buffer, clear_att, clear_rect, view_mask);
1480 } else {
1481 assert(clear_att->aspectMask & (VK_IMAGE_ASPECT_DEPTH_BIT |
1482 VK_IMAGE_ASPECT_STENCIL_BIT));
1483 if (!emit_fast_htile_clear(cmd_buffer, clear_att, clear_rect,
1484 pre_flush, post_flush))
1485 emit_depthstencil_clear(cmd_buffer, clear_att, clear_rect);
1486 }
1487 }
1488
1489 static inline bool
1490 radv_attachment_needs_clear(struct radv_cmd_state *cmd_state, uint32_t a)
1491 {
1492 uint32_t view_mask = cmd_state->subpass->view_mask;
1493 return (a != VK_ATTACHMENT_UNUSED &&
1494 cmd_state->attachments[a].pending_clear_aspects &&
1495 (!view_mask || (view_mask & ~cmd_state->attachments[a].cleared_views)));
1496 }
1497
1498 static bool
1499 radv_subpass_needs_clear(struct radv_cmd_buffer *cmd_buffer)
1500 {
1501 struct radv_cmd_state *cmd_state = &cmd_buffer->state;
1502 uint32_t a;
1503
1504 if (!cmd_state->subpass)
1505 return false;
1506
1507 for (uint32_t i = 0; i < cmd_state->subpass->color_count; ++i) {
1508 a = cmd_state->subpass->color_attachments[i].attachment;
1509 if (radv_attachment_needs_clear(cmd_state, a))
1510 return true;
1511 }
1512
1513 a = cmd_state->subpass->depth_stencil_attachment.attachment;
1514 return radv_attachment_needs_clear(cmd_state, a);
1515 }
1516
1517 static void
1518 radv_subpass_clear_attachment(struct radv_cmd_buffer *cmd_buffer,
1519 struct radv_attachment_state *attachment,
1520 const VkClearAttachment *clear_att,
1521 enum radv_cmd_flush_bits *pre_flush,
1522 enum radv_cmd_flush_bits *post_flush)
1523 {
1524 struct radv_cmd_state *cmd_state = &cmd_buffer->state;
1525 uint32_t view_mask = cmd_state->subpass->view_mask;
1526
1527 VkClearRect clear_rect = {
1528 .rect = cmd_state->render_area,
1529 .baseArrayLayer = 0,
1530 .layerCount = cmd_state->framebuffer->layers,
1531 };
1532
1533 emit_clear(cmd_buffer, clear_att, &clear_rect, pre_flush, post_flush,
1534 view_mask & ~attachment->cleared_views);
1535 if (view_mask)
1536 attachment->cleared_views |= view_mask;
1537 else
1538 attachment->pending_clear_aspects = 0;
1539 }
1540
1541 /**
1542 * Emit any pending attachment clears for the current subpass.
1543 *
1544 * @see radv_attachment_state::pending_clear_aspects
1545 */
1546 void
1547 radv_cmd_buffer_clear_subpass(struct radv_cmd_buffer *cmd_buffer)
1548 {
1549 struct radv_cmd_state *cmd_state = &cmd_buffer->state;
1550 struct radv_meta_saved_state saved_state;
1551 enum radv_cmd_flush_bits pre_flush = 0;
1552 enum radv_cmd_flush_bits post_flush = 0;
1553
1554 if (!radv_subpass_needs_clear(cmd_buffer))
1555 return;
1556
1557 radv_meta_save(&saved_state, cmd_buffer,
1558 RADV_META_SAVE_GRAPHICS_PIPELINE |
1559 RADV_META_SAVE_CONSTANTS);
1560
1561 for (uint32_t i = 0; i < cmd_state->subpass->color_count; ++i) {
1562 uint32_t a = cmd_state->subpass->color_attachments[i].attachment;
1563
1564 if (!radv_attachment_needs_clear(cmd_state, a))
1565 continue;
1566
1567 assert(cmd_state->attachments[a].pending_clear_aspects ==
1568 VK_IMAGE_ASPECT_COLOR_BIT);
1569
1570 VkClearAttachment clear_att = {
1571 .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
1572 .colorAttachment = i, /* Use attachment index relative to subpass */
1573 .clearValue = cmd_state->attachments[a].clear_value,
1574 };
1575
1576 radv_subpass_clear_attachment(cmd_buffer,
1577 &cmd_state->attachments[a],
1578 &clear_att, &pre_flush,
1579 &post_flush);
1580 }
1581
1582 uint32_t ds = cmd_state->subpass->depth_stencil_attachment.attachment;
1583 if (radv_attachment_needs_clear(cmd_state, ds)) {
1584 VkClearAttachment clear_att = {
1585 .aspectMask = cmd_state->attachments[ds].pending_clear_aspects,
1586 .clearValue = cmd_state->attachments[ds].clear_value,
1587 };
1588
1589 radv_subpass_clear_attachment(cmd_buffer,
1590 &cmd_state->attachments[ds],
1591 &clear_att, &pre_flush,
1592 &post_flush);
1593 }
1594
1595 radv_meta_restore(&saved_state, cmd_buffer);
1596 cmd_buffer->state.flush_bits |= post_flush;
1597 }
1598
1599 static void
1600 radv_clear_image_layer(struct radv_cmd_buffer *cmd_buffer,
1601 struct radv_image *image,
1602 VkImageLayout image_layout,
1603 const VkImageSubresourceRange *range,
1604 VkFormat format, int level, int layer,
1605 const VkClearValue *clear_val)
1606 {
1607 VkDevice device_h = radv_device_to_handle(cmd_buffer->device);
1608 struct radv_image_view iview;
1609 uint32_t width = radv_minify(image->info.width, range->baseMipLevel + level);
1610 uint32_t height = radv_minify(image->info.height, range->baseMipLevel + level);
1611
1612 radv_image_view_init(&iview, cmd_buffer->device,
1613 &(VkImageViewCreateInfo) {
1614 .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
1615 .image = radv_image_to_handle(image),
1616 .viewType = radv_meta_get_view_type(image),
1617 .format = format,
1618 .subresourceRange = {
1619 .aspectMask = range->aspectMask,
1620 .baseMipLevel = range->baseMipLevel + level,
1621 .levelCount = 1,
1622 .baseArrayLayer = range->baseArrayLayer + layer,
1623 .layerCount = 1
1624 },
1625 });
1626
1627 VkFramebuffer fb;
1628 radv_CreateFramebuffer(device_h,
1629 &(VkFramebufferCreateInfo) {
1630 .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
1631 .attachmentCount = 1,
1632 .pAttachments = (VkImageView[]) {
1633 radv_image_view_to_handle(&iview),
1634 },
1635 .width = width,
1636 .height = height,
1637 .layers = 1
1638 },
1639 &cmd_buffer->pool->alloc,
1640 &fb);
1641
1642 VkAttachmentDescription att_desc = {
1643 .format = iview.vk_format,
1644 .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
1645 .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
1646 .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
1647 .stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE,
1648 .initialLayout = image_layout,
1649 .finalLayout = image_layout,
1650 };
1651
1652 VkSubpassDescription subpass_desc = {
1653 .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
1654 .inputAttachmentCount = 0,
1655 .colorAttachmentCount = 0,
1656 .pColorAttachments = NULL,
1657 .pResolveAttachments = NULL,
1658 .pDepthStencilAttachment = NULL,
1659 .preserveAttachmentCount = 0,
1660 .pPreserveAttachments = NULL,
1661 };
1662
1663 const VkAttachmentReference att_ref = {
1664 .attachment = 0,
1665 .layout = image_layout,
1666 };
1667
1668 if (range->aspectMask & VK_IMAGE_ASPECT_COLOR_BIT) {
1669 subpass_desc.colorAttachmentCount = 1;
1670 subpass_desc.pColorAttachments = &att_ref;
1671 } else {
1672 subpass_desc.pDepthStencilAttachment = &att_ref;
1673 }
1674
1675 VkRenderPass pass;
1676 radv_CreateRenderPass(device_h,
1677 &(VkRenderPassCreateInfo) {
1678 .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
1679 .attachmentCount = 1,
1680 .pAttachments = &att_desc,
1681 .subpassCount = 1,
1682 .pSubpasses = &subpass_desc,
1683 },
1684 &cmd_buffer->pool->alloc,
1685 &pass);
1686
1687 radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
1688 &(VkRenderPassBeginInfo) {
1689 .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
1690 .renderArea = {
1691 .offset = { 0, 0, },
1692 .extent = {
1693 .width = width,
1694 .height = height,
1695 },
1696 },
1697 .renderPass = pass,
1698 .framebuffer = fb,
1699 .clearValueCount = 0,
1700 .pClearValues = NULL,
1701 },
1702 VK_SUBPASS_CONTENTS_INLINE);
1703
1704 VkClearAttachment clear_att = {
1705 .aspectMask = range->aspectMask,
1706 .colorAttachment = 0,
1707 .clearValue = *clear_val,
1708 };
1709
1710 VkClearRect clear_rect = {
1711 .rect = {
1712 .offset = { 0, 0 },
1713 .extent = { width, height },
1714 },
1715 .baseArrayLayer = range->baseArrayLayer,
1716 .layerCount = 1, /* FINISHME: clear multi-layer framebuffer */
1717 };
1718
1719 emit_clear(cmd_buffer, &clear_att, &clear_rect, NULL, NULL, 0);
1720
1721 radv_CmdEndRenderPass(radv_cmd_buffer_to_handle(cmd_buffer));
1722 radv_DestroyRenderPass(device_h, pass,
1723 &cmd_buffer->pool->alloc);
1724 radv_DestroyFramebuffer(device_h, fb,
1725 &cmd_buffer->pool->alloc);
1726 }
1727 static void
1728 radv_cmd_clear_image(struct radv_cmd_buffer *cmd_buffer,
1729 struct radv_image *image,
1730 VkImageLayout image_layout,
1731 const VkClearValue *clear_value,
1732 uint32_t range_count,
1733 const VkImageSubresourceRange *ranges,
1734 bool cs)
1735 {
1736 VkFormat format = image->vk_format;
1737 VkClearValue internal_clear_value = *clear_value;
1738
1739 if (format == VK_FORMAT_E5B9G9R9_UFLOAT_PACK32) {
1740 uint32_t value;
1741 format = VK_FORMAT_R32_UINT;
1742 value = float3_to_rgb9e5(clear_value->color.float32);
1743 internal_clear_value.color.uint32[0] = value;
1744 }
1745
1746 if (format == VK_FORMAT_R4G4_UNORM_PACK8) {
1747 uint8_t r, g;
1748 format = VK_FORMAT_R8_UINT;
1749 r = float_to_ubyte(clear_value->color.float32[0]) >> 4;
1750 g = float_to_ubyte(clear_value->color.float32[1]) >> 4;
1751 internal_clear_value.color.uint32[0] = (r << 4) | (g & 0xf);
1752 }
1753
1754 for (uint32_t r = 0; r < range_count; r++) {
1755 const VkImageSubresourceRange *range = &ranges[r];
1756 for (uint32_t l = 0; l < radv_get_levelCount(image, range); ++l) {
1757 const uint32_t layer_count = image->type == VK_IMAGE_TYPE_3D ?
1758 radv_minify(image->info.depth, range->baseMipLevel + l) :
1759 radv_get_layerCount(image, range);
1760 for (uint32_t s = 0; s < layer_count; ++s) {
1761
1762 if (cs ||
1763 (format == VK_FORMAT_R32G32B32_UINT ||
1764 format == VK_FORMAT_R32G32B32_SINT ||
1765 format == VK_FORMAT_R32G32B32_SFLOAT)) {
1766 struct radv_meta_blit2d_surf surf;
1767 surf.format = format;
1768 surf.image = image;
1769 surf.level = range->baseMipLevel + l;
1770 surf.layer = range->baseArrayLayer + s;
1771 surf.aspect_mask = range->aspectMask;
1772 radv_meta_clear_image_cs(cmd_buffer, &surf,
1773 &internal_clear_value.color);
1774 } else {
1775 radv_clear_image_layer(cmd_buffer, image, image_layout,
1776 range, format, l, s, &internal_clear_value);
1777 }
1778 }
1779 }
1780 }
1781 }
1782
1783 void radv_CmdClearColorImage(
1784 VkCommandBuffer commandBuffer,
1785 VkImage image_h,
1786 VkImageLayout imageLayout,
1787 const VkClearColorValue* pColor,
1788 uint32_t rangeCount,
1789 const VkImageSubresourceRange* pRanges)
1790 {
1791 RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
1792 RADV_FROM_HANDLE(radv_image, image, image_h);
1793 struct radv_meta_saved_state saved_state;
1794 bool cs = cmd_buffer->queue_family_index == RADV_QUEUE_COMPUTE;
1795
1796 if (cs) {
1797 radv_meta_save(&saved_state, cmd_buffer,
1798 RADV_META_SAVE_COMPUTE_PIPELINE |
1799 RADV_META_SAVE_CONSTANTS |
1800 RADV_META_SAVE_DESCRIPTORS);
1801 } else {
1802 radv_meta_save(&saved_state, cmd_buffer,
1803 RADV_META_SAVE_GRAPHICS_PIPELINE |
1804 RADV_META_SAVE_CONSTANTS);
1805 }
1806
1807 radv_cmd_clear_image(cmd_buffer, image, imageLayout,
1808 (const VkClearValue *) pColor,
1809 rangeCount, pRanges, cs);
1810
1811 radv_meta_restore(&saved_state, cmd_buffer);
1812 }
1813
1814 void radv_CmdClearDepthStencilImage(
1815 VkCommandBuffer commandBuffer,
1816 VkImage image_h,
1817 VkImageLayout imageLayout,
1818 const VkClearDepthStencilValue* pDepthStencil,
1819 uint32_t rangeCount,
1820 const VkImageSubresourceRange* pRanges)
1821 {
1822 RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
1823 RADV_FROM_HANDLE(radv_image, image, image_h);
1824 struct radv_meta_saved_state saved_state;
1825
1826 radv_meta_save(&saved_state, cmd_buffer,
1827 RADV_META_SAVE_GRAPHICS_PIPELINE |
1828 RADV_META_SAVE_CONSTANTS);
1829
1830 radv_cmd_clear_image(cmd_buffer, image, imageLayout,
1831 (const VkClearValue *) pDepthStencil,
1832 rangeCount, pRanges, false);
1833
1834 radv_meta_restore(&saved_state, cmd_buffer);
1835 }
1836
1837 void radv_CmdClearAttachments(
1838 VkCommandBuffer commandBuffer,
1839 uint32_t attachmentCount,
1840 const VkClearAttachment* pAttachments,
1841 uint32_t rectCount,
1842 const VkClearRect* pRects)
1843 {
1844 RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
1845 struct radv_meta_saved_state saved_state;
1846 enum radv_cmd_flush_bits pre_flush = 0;
1847 enum radv_cmd_flush_bits post_flush = 0;
1848
1849 if (!cmd_buffer->state.subpass)
1850 return;
1851
1852 radv_meta_save(&saved_state, cmd_buffer,
1853 RADV_META_SAVE_GRAPHICS_PIPELINE |
1854 RADV_META_SAVE_CONSTANTS);
1855
1856 /* FINISHME: We can do better than this dumb loop. It thrashes too much
1857 * state.
1858 */
1859 for (uint32_t a = 0; a < attachmentCount; ++a) {
1860 for (uint32_t r = 0; r < rectCount; ++r) {
1861 emit_clear(cmd_buffer, &pAttachments[a], &pRects[r], &pre_flush, &post_flush,
1862 cmd_buffer->state.subpass->view_mask);
1863 }
1864 }
1865
1866 radv_meta_restore(&saved_state, cmd_buffer);
1867 cmd_buffer->state.flush_bits |= post_flush;
1868 }