254861ad18a9df6c0e499b31477e4b81427277d4
[mesa.git] / src / amd / vulkan / radv_meta_resolve.c
1 /*
2 * Copyright © 2016 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25 #include <stdbool.h>
26
27 #include "radv_meta.h"
28 #include "radv_private.h"
29 #include "nir/nir_builder.h"
30 #include "sid.h"
31
32 /* emit 0, 0, 0, 1 */
33 static nir_shader *
34 build_nir_fs(void)
35 {
36 const struct glsl_type *vec4 = glsl_vec4_type();
37 nir_builder b;
38 nir_variable *f_color; /* vec4, fragment output color */
39
40 nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_FRAGMENT, NULL);
41 b.shader->info.name = ralloc_asprintf(b.shader,
42 "meta_resolve_fs");
43
44 f_color = nir_variable_create(b.shader, nir_var_shader_out, vec4,
45 "f_color");
46 f_color->data.location = FRAG_RESULT_DATA0;
47 nir_store_var(&b, f_color, nir_imm_vec4(&b, 0.0, 0.0, 0.0, 1.0), 0xf);
48
49 return b.shader;
50 }
51
52 static VkResult
53 create_pass(struct radv_device *device)
54 {
55 VkResult result;
56 VkDevice device_h = radv_device_to_handle(device);
57 const VkAllocationCallbacks *alloc = &device->meta_state.alloc;
58 VkAttachmentDescription attachments[2];
59 int i;
60
61 for (i = 0; i < 2; i++) {
62 attachments[i].format = VK_FORMAT_UNDEFINED;
63 attachments[i].samples = 1;
64 attachments[i].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
65 attachments[i].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
66 }
67 attachments[0].initialLayout = VK_IMAGE_LAYOUT_GENERAL;
68 attachments[0].finalLayout = VK_IMAGE_LAYOUT_GENERAL;
69 attachments[1].initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
70 attachments[1].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
71
72 result = radv_CreateRenderPass(device_h,
73 &(VkRenderPassCreateInfo) {
74 .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
75 .attachmentCount = 2,
76 .pAttachments = attachments,
77 .subpassCount = 1,
78 .pSubpasses = &(VkSubpassDescription) {
79 .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
80 .inputAttachmentCount = 0,
81 .colorAttachmentCount = 2,
82 .pColorAttachments = (VkAttachmentReference[]) {
83 {
84 .attachment = 0,
85 .layout = VK_IMAGE_LAYOUT_GENERAL,
86 },
87 {
88 .attachment = 1,
89 .layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
90 },
91 },
92 .pResolveAttachments = NULL,
93 .pDepthStencilAttachment = &(VkAttachmentReference) {
94 .attachment = VK_ATTACHMENT_UNUSED,
95 },
96 .preserveAttachmentCount = 0,
97 .pPreserveAttachments = NULL,
98 },
99 .dependencyCount = 0,
100 },
101 alloc,
102 &device->meta_state.resolve.pass);
103
104 return result;
105 }
106
107 static VkResult
108 create_pipeline(struct radv_device *device,
109 VkShaderModule vs_module_h)
110 {
111 VkResult result;
112 VkDevice device_h = radv_device_to_handle(device);
113
114 struct radv_shader_module fs_module = {
115 .nir = build_nir_fs(),
116 };
117
118 if (!fs_module.nir) {
119 /* XXX: Need more accurate error */
120 result = VK_ERROR_OUT_OF_HOST_MEMORY;
121 goto cleanup;
122 }
123
124 result = radv_graphics_pipeline_create(device_h,
125 radv_pipeline_cache_to_handle(&device->meta_state.cache),
126 &(VkGraphicsPipelineCreateInfo) {
127 .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
128 .stageCount = 2,
129 .pStages = (VkPipelineShaderStageCreateInfo[]) {
130 {
131 .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
132 .stage = VK_SHADER_STAGE_VERTEX_BIT,
133 .module = vs_module_h,
134 .pName = "main",
135 },
136 {
137 .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
138 .stage = VK_SHADER_STAGE_FRAGMENT_BIT,
139 .module = radv_shader_module_to_handle(&fs_module),
140 .pName = "main",
141 },
142 },
143 .pVertexInputState = &(VkPipelineVertexInputStateCreateInfo) {
144 .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
145 .vertexBindingDescriptionCount = 0,
146 .vertexAttributeDescriptionCount = 0,
147 },
148 .pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) {
149 .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
150 .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
151 .primitiveRestartEnable = false,
152 },
153 .pViewportState = &(VkPipelineViewportStateCreateInfo) {
154 .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
155 .viewportCount = 1,
156 .scissorCount = 1,
157 },
158 .pRasterizationState = &(VkPipelineRasterizationStateCreateInfo) {
159 .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
160 .depthClampEnable = false,
161 .rasterizerDiscardEnable = false,
162 .polygonMode = VK_POLYGON_MODE_FILL,
163 .cullMode = VK_CULL_MODE_NONE,
164 .frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE,
165 },
166 .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
167 .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
168 .rasterizationSamples = 1,
169 .sampleShadingEnable = false,
170 .pSampleMask = NULL,
171 .alphaToCoverageEnable = false,
172 .alphaToOneEnable = false,
173 },
174 .pColorBlendState = &(VkPipelineColorBlendStateCreateInfo) {
175 .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
176 .logicOpEnable = false,
177 .attachmentCount = 2,
178 .pAttachments = (VkPipelineColorBlendAttachmentState []) {
179 {
180 .colorWriteMask = VK_COLOR_COMPONENT_R_BIT |
181 VK_COLOR_COMPONENT_G_BIT |
182 VK_COLOR_COMPONENT_B_BIT |
183 VK_COLOR_COMPONENT_A_BIT,
184 },
185 {
186 .colorWriteMask = 0,
187
188 }
189 },
190 },
191 .pDynamicState = &(VkPipelineDynamicStateCreateInfo) {
192 .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
193 .dynamicStateCount = 2,
194 .pDynamicStates = (VkDynamicState[]) {
195 VK_DYNAMIC_STATE_VIEWPORT,
196 VK_DYNAMIC_STATE_SCISSOR,
197 },
198 },
199 .renderPass = device->meta_state.resolve.pass,
200 .subpass = 0,
201 },
202 &(struct radv_graphics_pipeline_create_info) {
203 .use_rectlist = true,
204 .custom_blend_mode = V_028808_CB_RESOLVE,
205 },
206 &device->meta_state.alloc,
207 &device->meta_state.resolve.pipeline);
208 if (result != VK_SUCCESS)
209 goto cleanup;
210
211 goto cleanup;
212
213 cleanup:
214 ralloc_free(fs_module.nir);
215 return result;
216 }
217
218 void
219 radv_device_finish_meta_resolve_state(struct radv_device *device)
220 {
221 struct radv_meta_state *state = &device->meta_state;
222
223 radv_DestroyRenderPass(radv_device_to_handle(device),
224 state->resolve.pass, &state->alloc);
225 radv_DestroyPipeline(radv_device_to_handle(device),
226 state->resolve.pipeline, &state->alloc);
227 }
228
229 VkResult
230 radv_device_init_meta_resolve_state(struct radv_device *device)
231 {
232 VkResult res = VK_SUCCESS;
233
234 struct radv_shader_module vs_module = { .nir = radv_meta_build_nir_vs_generate_vertices() };
235 if (!vs_module.nir) {
236 /* XXX: Need more accurate error */
237 res = VK_ERROR_OUT_OF_HOST_MEMORY;
238 goto fail;
239 }
240
241 res = create_pass(device);
242 if (res != VK_SUCCESS)
243 goto fail;
244
245 VkShaderModule vs_module_h = radv_shader_module_to_handle(&vs_module);
246 res = create_pipeline(device, vs_module_h);
247 if (res != VK_SUCCESS)
248 goto fail;
249
250 goto cleanup;
251
252 fail:
253 radv_device_finish_meta_resolve_state(device);
254
255 cleanup:
256 ralloc_free(vs_module.nir);
257
258 return res;
259 }
260
261 static void
262 emit_resolve(struct radv_cmd_buffer *cmd_buffer,
263 const VkOffset2D *dest_offset,
264 const VkExtent2D *resolve_extent)
265 {
266 struct radv_device *device = cmd_buffer->device;
267 VkCommandBuffer cmd_buffer_h = radv_cmd_buffer_to_handle(cmd_buffer);
268
269 cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB;
270
271 radv_CmdBindPipeline(cmd_buffer_h, VK_PIPELINE_BIND_POINT_GRAPHICS,
272 device->meta_state.resolve.pipeline);
273
274 radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &(VkViewport) {
275 .x = dest_offset->x,
276 .y = dest_offset->y,
277 .width = resolve_extent->width,
278 .height = resolve_extent->height,
279 .minDepth = 0.0f,
280 .maxDepth = 1.0f
281 });
282
283 radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &(VkRect2D) {
284 .offset = *dest_offset,
285 .extent = *resolve_extent,
286 });
287
288 radv_CmdDraw(cmd_buffer_h, 3, 1, 0, 0);
289 cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB;
290 }
291
292 enum radv_resolve_method {
293 RESOLVE_HW,
294 RESOLVE_COMPUTE,
295 RESOLVE_FRAGMENT,
296 };
297
298 static void radv_pick_resolve_method_images(struct radv_image *src_image,
299 struct radv_image *dest_image,
300 enum radv_resolve_method *method)
301
302 {
303 if (dest_image->surface.micro_tile_mode != src_image->surface.micro_tile_mode) {
304 if (dest_image->surface.num_dcc_levels > 0)
305 *method = RESOLVE_FRAGMENT;
306 else
307 *method = RESOLVE_COMPUTE;
308 }
309 }
310
311 void radv_CmdResolveImage(
312 VkCommandBuffer cmd_buffer_h,
313 VkImage src_image_h,
314 VkImageLayout src_image_layout,
315 VkImage dest_image_h,
316 VkImageLayout dest_image_layout,
317 uint32_t region_count,
318 const VkImageResolve* regions)
319 {
320 RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, cmd_buffer_h);
321 RADV_FROM_HANDLE(radv_image, src_image, src_image_h);
322 RADV_FROM_HANDLE(radv_image, dest_image, dest_image_h);
323 struct radv_device *device = cmd_buffer->device;
324 struct radv_meta_saved_state saved_state;
325 VkDevice device_h = radv_device_to_handle(device);
326 enum radv_resolve_method resolve_method = RESOLVE_HW;
327 /* we can use the hw resolve only for single full resolves */
328 if (region_count == 1) {
329 if (regions[0].srcOffset.x ||
330 regions[0].srcOffset.y ||
331 regions[0].srcOffset.z)
332 resolve_method = RESOLVE_COMPUTE;
333 if (regions[0].dstOffset.x ||
334 regions[0].dstOffset.y ||
335 regions[0].dstOffset.z)
336 resolve_method = RESOLVE_COMPUTE;
337
338 if (regions[0].extent.width != src_image->info.width ||
339 regions[0].extent.height != src_image->info.height ||
340 regions[0].extent.depth != src_image->info.depth)
341 resolve_method = RESOLVE_COMPUTE;
342 } else
343 resolve_method = RESOLVE_COMPUTE;
344
345 radv_pick_resolve_method_images(src_image, dest_image,
346 &resolve_method);
347
348 if (resolve_method == RESOLVE_FRAGMENT) {
349 radv_meta_resolve_fragment_image(cmd_buffer,
350 src_image,
351 src_image_layout,
352 dest_image,
353 dest_image_layout,
354 region_count, regions);
355 return;
356 }
357
358 if (resolve_method == RESOLVE_COMPUTE) {
359 radv_meta_resolve_compute_image(cmd_buffer,
360 src_image,
361 src_image_layout,
362 dest_image,
363 dest_image_layout,
364 region_count, regions);
365 return;
366 }
367
368 radv_meta_save(&saved_state, cmd_buffer,
369 RADV_META_SAVE_GRAPHICS_PIPELINE);
370
371 assert(src_image->info.samples > 1);
372 if (src_image->info.samples <= 1) {
373 /* this causes GPU hangs if we get past here */
374 fprintf(stderr, "radv: Illegal resolve operation (src not multisampled), will hang GPU.");
375 return;
376 }
377 assert(dest_image->info.samples == 1);
378
379 if (src_image->info.samples >= 16) {
380 /* See commit aa3f9aaf31e9056a255f9e0472ebdfdaa60abe54 for the
381 * glBlitFramebuffer workaround for samples >= 16.
382 */
383 radv_finishme("vkCmdResolveImage: need interpolation workaround when "
384 "samples >= 16");
385 }
386
387 if (src_image->info.array_size > 1)
388 radv_finishme("vkCmdResolveImage: multisample array images");
389
390 if (dest_image->surface.dcc_size) {
391 radv_initialize_dcc(cmd_buffer, dest_image, 0xffffffff);
392 }
393 for (uint32_t r = 0; r < region_count; ++r) {
394 const VkImageResolve *region = &regions[r];
395
396 /* From the Vulkan 1.0 spec:
397 *
398 * - The aspectMask member of srcSubresource and dstSubresource must
399 * only contain VK_IMAGE_ASPECT_COLOR_BIT
400 *
401 * - The layerCount member of srcSubresource and dstSubresource must
402 * match
403 */
404 assert(region->srcSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT);
405 assert(region->dstSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT);
406 assert(region->srcSubresource.layerCount ==
407 region->dstSubresource.layerCount);
408
409 const uint32_t src_base_layer =
410 radv_meta_get_iview_layer(src_image, &region->srcSubresource,
411 &region->srcOffset);
412
413 const uint32_t dest_base_layer =
414 radv_meta_get_iview_layer(dest_image, &region->dstSubresource,
415 &region->dstOffset);
416
417 /**
418 * From Vulkan 1.0.6 spec: 18.6 Resolving Multisample Images
419 *
420 * extent is the size in texels of the source image to resolve in width,
421 * height and depth. 1D images use only x and width. 2D images use x, y,
422 * width and height. 3D images use x, y, z, width, height and depth.
423 *
424 * srcOffset and dstOffset select the initial x, y, and z offsets in
425 * texels of the sub-regions of the source and destination image data.
426 * extent is the size in texels of the source image to resolve in width,
427 * height and depth. 1D images use only x and width. 2D images use x, y,
428 * width and height. 3D images use x, y, z, width, height and depth.
429 */
430 const struct VkExtent3D extent =
431 radv_sanitize_image_extent(src_image->type, region->extent);
432 const struct VkOffset3D dstOffset =
433 radv_sanitize_image_offset(dest_image->type, region->dstOffset);
434
435
436 for (uint32_t layer = 0; layer < region->srcSubresource.layerCount;
437 ++layer) {
438
439 struct radv_image_view src_iview;
440 radv_image_view_init(&src_iview, cmd_buffer->device,
441 &(VkImageViewCreateInfo) {
442 .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
443 .image = src_image_h,
444 .viewType = radv_meta_get_view_type(src_image),
445 .format = src_image->vk_format,
446 .subresourceRange = {
447 .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
448 .baseMipLevel = region->srcSubresource.mipLevel,
449 .levelCount = 1,
450 .baseArrayLayer = src_base_layer + layer,
451 .layerCount = 1,
452 },
453 });
454
455 struct radv_image_view dest_iview;
456 radv_image_view_init(&dest_iview, cmd_buffer->device,
457 &(VkImageViewCreateInfo) {
458 .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
459 .image = dest_image_h,
460 .viewType = radv_meta_get_view_type(dest_image),
461 .format = dest_image->vk_format,
462 .subresourceRange = {
463 .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
464 .baseMipLevel = region->dstSubresource.mipLevel,
465 .levelCount = 1,
466 .baseArrayLayer = dest_base_layer + layer,
467 .layerCount = 1,
468 },
469 });
470
471 VkFramebuffer fb_h;
472 radv_CreateFramebuffer(device_h,
473 &(VkFramebufferCreateInfo) {
474 .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
475 .attachmentCount = 2,
476 .pAttachments = (VkImageView[]) {
477 radv_image_view_to_handle(&src_iview),
478 radv_image_view_to_handle(&dest_iview),
479 },
480 .width = radv_minify(dest_image->info.width,
481 region->dstSubresource.mipLevel),
482 .height = radv_minify(dest_image->info.height,
483 region->dstSubresource.mipLevel),
484 .layers = 1
485 },
486 &cmd_buffer->pool->alloc,
487 &fb_h);
488
489 radv_CmdBeginRenderPass(cmd_buffer_h,
490 &(VkRenderPassBeginInfo) {
491 .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
492 .renderPass = device->meta_state.resolve.pass,
493 .framebuffer = fb_h,
494 .renderArea = {
495 .offset = {
496 dstOffset.x,
497 dstOffset.y,
498 },
499 .extent = {
500 extent.width,
501 extent.height,
502 }
503 },
504 .clearValueCount = 0,
505 .pClearValues = NULL,
506 },
507 VK_SUBPASS_CONTENTS_INLINE);
508
509 emit_resolve(cmd_buffer,
510 &(VkOffset2D) {
511 .x = dstOffset.x,
512 .y = dstOffset.y,
513 },
514 &(VkExtent2D) {
515 .width = extent.width,
516 .height = extent.height,
517 });
518
519 radv_CmdEndRenderPass(cmd_buffer_h);
520
521 radv_DestroyFramebuffer(device_h, fb_h,
522 &cmd_buffer->pool->alloc);
523 }
524 }
525
526 radv_meta_restore(&saved_state, cmd_buffer);
527 }
528
529 /**
530 * Emit any needed resolves for the current subpass.
531 */
532 void
533 radv_cmd_buffer_resolve_subpass(struct radv_cmd_buffer *cmd_buffer)
534 {
535 struct radv_framebuffer *fb = cmd_buffer->state.framebuffer;
536 const struct radv_subpass *subpass = cmd_buffer->state.subpass;
537 struct radv_meta_saved_state saved_state;
538 enum radv_resolve_method resolve_method = RESOLVE_HW;
539
540 /* FINISHME(perf): Skip clears for resolve attachments.
541 *
542 * From the Vulkan 1.0 spec:
543 *
544 * If the first use of an attachment in a render pass is as a resolve
545 * attachment, then the loadOp is effectively ignored as the resolve is
546 * guaranteed to overwrite all pixels in the render area.
547 */
548
549 if (!subpass->has_resolve)
550 return;
551
552 for (uint32_t i = 0; i < subpass->color_count; ++i) {
553 VkAttachmentReference src_att = subpass->color_attachments[i];
554 VkAttachmentReference dest_att = subpass->resolve_attachments[i];
555
556 if (src_att.attachment == VK_ATTACHMENT_UNUSED ||
557 dest_att.attachment == VK_ATTACHMENT_UNUSED)
558 continue;
559
560 struct radv_image *dst_img = cmd_buffer->state.framebuffer->attachments[dest_att.attachment].attachment->image;
561 struct radv_image *src_img = cmd_buffer->state.framebuffer->attachments[src_att.attachment].attachment->image;
562
563 radv_pick_resolve_method_images(dst_img, src_img, &resolve_method);
564 if (resolve_method == RESOLVE_FRAGMENT) {
565 break;
566 }
567 }
568
569 if (resolve_method == RESOLVE_COMPUTE) {
570 radv_cmd_buffer_resolve_subpass_cs(cmd_buffer);
571 return;
572 } else if (resolve_method == RESOLVE_FRAGMENT) {
573 radv_cmd_buffer_resolve_subpass_fs(cmd_buffer);
574 return;
575 }
576
577 radv_meta_save(&saved_state, cmd_buffer,
578 RADV_META_SAVE_GRAPHICS_PIPELINE);
579
580 for (uint32_t i = 0; i < subpass->color_count; ++i) {
581 VkAttachmentReference src_att = subpass->color_attachments[i];
582 VkAttachmentReference dest_att = subpass->resolve_attachments[i];
583
584 if (src_att.attachment == VK_ATTACHMENT_UNUSED ||
585 dest_att.attachment == VK_ATTACHMENT_UNUSED)
586 continue;
587
588 struct radv_image *dst_img = cmd_buffer->state.framebuffer->attachments[dest_att.attachment].attachment->image;
589
590 if (dst_img->surface.dcc_size) {
591 radv_initialize_dcc(cmd_buffer, dst_img, 0xffffffff);
592 cmd_buffer->state.attachments[dest_att.attachment].current_layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
593 }
594
595 struct radv_subpass resolve_subpass = {
596 .color_count = 2,
597 .color_attachments = (VkAttachmentReference[]) { src_att, dest_att },
598 .depth_stencil_attachment = { .attachment = VK_ATTACHMENT_UNUSED },
599 };
600
601 radv_cmd_buffer_set_subpass(cmd_buffer, &resolve_subpass, false);
602
603 emit_resolve(cmd_buffer,
604 &(VkOffset2D) { 0, 0 },
605 &(VkExtent2D) { fb->width, fb->height });
606 }
607
608 cmd_buffer->state.subpass = subpass;
609 radv_meta_restore(&saved_state, cmd_buffer);
610 }