2 * Copyright © 2016 Dave Airlie
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "radv_meta.h"
29 #include "radv_private.h"
30 #include "nir/nir_builder.h"
32 #include "vk_format.h"
35 build_nir_vertex_shader(void)
37 const struct glsl_type
*vec4
= glsl_vec4_type();
40 nir_builder_init_simple_shader(&b
, NULL
, MESA_SHADER_VERTEX
, NULL
);
41 b
.shader
->info
.name
= ralloc_strdup(b
.shader
, "meta_resolve_vs");
43 nir_variable
*pos_out
= nir_variable_create(b
.shader
, nir_var_shader_out
,
45 pos_out
->data
.location
= VARYING_SLOT_POS
;
47 nir_ssa_def
*outvec
= radv_meta_gen_rect_vertices(&b
);
49 nir_store_var(&b
, pos_out
, outvec
, 0xf);
54 build_resolve_fragment_shader(struct radv_device
*dev
, bool is_integer
, int samples
)
58 const struct glsl_type
*vec2
= glsl_vector_type(GLSL_TYPE_FLOAT
, 2);
59 const struct glsl_type
*vec4
= glsl_vec4_type();
60 const struct glsl_type
*sampler_type
= glsl_sampler_type(GLSL_SAMPLER_DIM_MS
,
65 snprintf(name
, 64, "meta_resolve_fs-%d-%s", samples
, is_integer
? "int" : "float");
66 nir_builder_init_simple_shader(&b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
67 b
.shader
->info
.name
= ralloc_strdup(b
.shader
, name
);
69 nir_variable
*input_img
= nir_variable_create(b
.shader
, nir_var_uniform
,
70 sampler_type
, "s_tex");
71 input_img
->data
.descriptor_set
= 0;
72 input_img
->data
.binding
= 0;
74 nir_variable
*fs_pos_in
= nir_variable_create(b
.shader
, nir_var_shader_in
, vec2
, "fs_pos_in");
75 fs_pos_in
->data
.location
= VARYING_SLOT_POS
;
77 nir_variable
*color_out
= nir_variable_create(b
.shader
, nir_var_shader_out
,
79 color_out
->data
.location
= FRAG_RESULT_DATA0
;
81 nir_ssa_def
*pos_in
= nir_load_var(&b
, fs_pos_in
);
82 nir_intrinsic_instr
*src_offset
= nir_intrinsic_instr_create(b
.shader
, nir_intrinsic_load_push_constant
);
83 nir_intrinsic_set_base(src_offset
, 0);
84 nir_intrinsic_set_range(src_offset
, 8);
85 src_offset
->src
[0] = nir_src_for_ssa(nir_imm_int(&b
, 0));
86 src_offset
->num_components
= 2;
87 nir_ssa_dest_init(&src_offset
->instr
, &src_offset
->dest
, 2, 32, "src_offset");
88 nir_builder_instr_insert(&b
, &src_offset
->instr
);
90 nir_ssa_def
*pos_int
= nir_f2i32(&b
, pos_in
);
92 nir_ssa_def
*img_coord
= nir_channels(&b
, nir_iadd(&b
, pos_int
, &src_offset
->dest
.ssa
), 0x3);
93 nir_variable
*color
= nir_local_variable_create(b
.impl
, glsl_vec4_type(), "color");
95 radv_meta_build_resolve_shader_core(&b
, is_integer
, samples
, input_img
,
98 nir_ssa_def
*outval
= nir_load_var(&b
, color
);
99 nir_store_var(&b
, color_out
, outval
, 0xf);
105 create_layout(struct radv_device
*device
)
109 * one descriptors for the image being sampled
111 VkDescriptorSetLayoutCreateInfo ds_create_info
= {
112 .sType
= VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO
,
113 .flags
= VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR
,
115 .pBindings
= (VkDescriptorSetLayoutBinding
[]) {
118 .descriptorType
= VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE
,
119 .descriptorCount
= 1,
120 .stageFlags
= VK_SHADER_STAGE_FRAGMENT_BIT
,
121 .pImmutableSamplers
= NULL
126 result
= radv_CreateDescriptorSetLayout(radv_device_to_handle(device
),
128 &device
->meta_state
.alloc
,
129 &device
->meta_state
.resolve_fragment
.ds_layout
);
130 if (result
!= VK_SUCCESS
)
134 VkPipelineLayoutCreateInfo pl_create_info
= {
135 .sType
= VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO
,
137 .pSetLayouts
= &device
->meta_state
.resolve_fragment
.ds_layout
,
138 .pushConstantRangeCount
= 1,
139 .pPushConstantRanges
= &(VkPushConstantRange
){VK_SHADER_STAGE_FRAGMENT_BIT
, 0, 8},
142 result
= radv_CreatePipelineLayout(radv_device_to_handle(device
),
144 &device
->meta_state
.alloc
,
145 &device
->meta_state
.resolve_fragment
.p_layout
);
146 if (result
!= VK_SUCCESS
)
153 static const VkPipelineVertexInputStateCreateInfo normal_vi_create_info
= {
154 .sType
= VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO
,
155 .vertexBindingDescriptionCount
= 0,
156 .vertexAttributeDescriptionCount
= 0,
159 static VkFormat pipeline_formats
[] = {
160 VK_FORMAT_R8G8B8A8_UNORM
,
161 VK_FORMAT_R8G8B8A8_UINT
,
162 VK_FORMAT_R8G8B8A8_SINT
,
163 VK_FORMAT_A2R10G10B10_UINT_PACK32
,
164 VK_FORMAT_A2R10G10B10_SINT_PACK32
,
165 VK_FORMAT_R16G16B16A16_UNORM
,
166 VK_FORMAT_R16G16B16A16_SNORM
,
167 VK_FORMAT_R16G16B16A16_UINT
,
168 VK_FORMAT_R16G16B16A16_SINT
,
169 VK_FORMAT_R32_SFLOAT
,
170 VK_FORMAT_R32G32_SFLOAT
,
171 VK_FORMAT_R32G32B32A32_SFLOAT
175 create_resolve_pipeline(struct radv_device
*device
,
180 bool is_integer
= false;
181 uint32_t samples
= 1 << samples_log2
;
182 unsigned fs_key
= radv_format_meta_fs_key(format
);
183 const VkPipelineVertexInputStateCreateInfo
*vi_create_info
;
184 vi_create_info
= &normal_vi_create_info
;
185 if (vk_format_is_int(format
))
188 struct radv_shader_module fs
= { .nir
= NULL
};
189 fs
.nir
= build_resolve_fragment_shader(device
, is_integer
, samples
);
190 struct radv_shader_module vs
= {
191 .nir
= build_nir_vertex_shader(),
194 VkRenderPass
*rp
= &device
->meta_state
.resolve_fragment
.rc
[samples_log2
].render_pass
[fs_key
];
198 VkPipeline
*pipeline
= &device
->meta_state
.resolve_fragment
.rc
[samples_log2
].pipeline
[fs_key
];
201 VkPipelineShaderStageCreateInfo pipeline_shader_stages
[] = {
203 .sType
= VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO
,
204 .stage
= VK_SHADER_STAGE_VERTEX_BIT
,
205 .module
= radv_shader_module_to_handle(&vs
),
207 .pSpecializationInfo
= NULL
209 .sType
= VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO
,
210 .stage
= VK_SHADER_STAGE_FRAGMENT_BIT
,
211 .module
= radv_shader_module_to_handle(&fs
),
213 .pSpecializationInfo
= NULL
218 result
= radv_CreateRenderPass(radv_device_to_handle(device
),
219 &(VkRenderPassCreateInfo
) {
220 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
,
221 .attachmentCount
= 1,
222 .pAttachments
= &(VkAttachmentDescription
) {
224 .loadOp
= VK_ATTACHMENT_LOAD_OP_LOAD
,
225 .storeOp
= VK_ATTACHMENT_STORE_OP_STORE
,
226 .initialLayout
= VK_IMAGE_LAYOUT_GENERAL
,
227 .finalLayout
= VK_IMAGE_LAYOUT_GENERAL
,
230 .pSubpasses
= &(VkSubpassDescription
) {
231 .pipelineBindPoint
= VK_PIPELINE_BIND_POINT_GRAPHICS
,
232 .inputAttachmentCount
= 0,
233 .colorAttachmentCount
= 1,
234 .pColorAttachments
= &(VkAttachmentReference
) {
236 .layout
= VK_IMAGE_LAYOUT_GENERAL
,
238 .pResolveAttachments
= NULL
,
239 .pDepthStencilAttachment
= &(VkAttachmentReference
) {
240 .attachment
= VK_ATTACHMENT_UNUSED
,
241 .layout
= VK_IMAGE_LAYOUT_GENERAL
,
243 .preserveAttachmentCount
= 1,
244 .pPreserveAttachments
= (uint32_t[]) { 0 },
246 .dependencyCount
= 0,
247 }, &device
->meta_state
.alloc
, rp
);
250 const VkGraphicsPipelineCreateInfo vk_pipeline_info
= {
251 .sType
= VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO
,
252 .stageCount
= ARRAY_SIZE(pipeline_shader_stages
),
253 .pStages
= pipeline_shader_stages
,
254 .pVertexInputState
= vi_create_info
,
255 .pInputAssemblyState
= &(VkPipelineInputAssemblyStateCreateInfo
) {
256 .sType
= VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO
,
257 .topology
= VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
,
258 .primitiveRestartEnable
= false,
260 .pViewportState
= &(VkPipelineViewportStateCreateInfo
) {
261 .sType
= VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO
,
265 .pRasterizationState
= &(VkPipelineRasterizationStateCreateInfo
) {
266 .sType
= VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO
,
267 .rasterizerDiscardEnable
= false,
268 .polygonMode
= VK_POLYGON_MODE_FILL
,
269 .cullMode
= VK_CULL_MODE_NONE
,
270 .frontFace
= VK_FRONT_FACE_COUNTER_CLOCKWISE
272 .pMultisampleState
= &(VkPipelineMultisampleStateCreateInfo
) {
273 .sType
= VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO
,
274 .rasterizationSamples
= 1,
275 .sampleShadingEnable
= false,
276 .pSampleMask
= (VkSampleMask
[]) { UINT32_MAX
},
278 .pColorBlendState
= &(VkPipelineColorBlendStateCreateInfo
) {
279 .sType
= VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO
,
280 .attachmentCount
= 1,
281 .pAttachments
= (VkPipelineColorBlendAttachmentState
[]) {
283 VK_COLOR_COMPONENT_A_BIT
|
284 VK_COLOR_COMPONENT_R_BIT
|
285 VK_COLOR_COMPONENT_G_BIT
|
286 VK_COLOR_COMPONENT_B_BIT
},
289 .pDynamicState
= &(VkPipelineDynamicStateCreateInfo
) {
290 .sType
= VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO
,
291 .dynamicStateCount
= 9,
292 .pDynamicStates
= (VkDynamicState
[]) {
293 VK_DYNAMIC_STATE_VIEWPORT
,
294 VK_DYNAMIC_STATE_SCISSOR
,
295 VK_DYNAMIC_STATE_LINE_WIDTH
,
296 VK_DYNAMIC_STATE_DEPTH_BIAS
,
297 VK_DYNAMIC_STATE_BLEND_CONSTANTS
,
298 VK_DYNAMIC_STATE_DEPTH_BOUNDS
,
299 VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
,
300 VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
,
301 VK_DYNAMIC_STATE_STENCIL_REFERENCE
,
305 .layout
= device
->meta_state
.resolve_fragment
.p_layout
,
310 const struct radv_graphics_pipeline_create_info radv_pipeline_info
= {
314 result
= radv_graphics_pipeline_create(radv_device_to_handle(device
),
315 radv_pipeline_cache_to_handle(&device
->meta_state
.cache
),
316 &vk_pipeline_info
, &radv_pipeline_info
,
317 &device
->meta_state
.alloc
,
322 if (result
!= VK_SUCCESS
)
333 radv_device_init_meta_resolve_fragment_state(struct radv_device
*device
)
335 struct radv_meta_state
*state
= &device
->meta_state
;
337 memset(&state
->resolve_fragment
, 0, sizeof(state
->resolve_fragment
));
339 res
= create_layout(device
);
340 if (res
!= VK_SUCCESS
)
343 for (uint32_t i
= 0; i
< MAX_SAMPLES_LOG2
; ++i
) {
344 for (unsigned j
= 0; j
< ARRAY_SIZE(pipeline_formats
); ++j
) {
345 res
= create_resolve_pipeline(device
, i
, pipeline_formats
[j
]);
353 radv_device_finish_meta_resolve_fragment_state(struct radv_device
*device
)
355 struct radv_meta_state
*state
= &device
->meta_state
;
356 for (uint32_t i
= 0; i
< MAX_SAMPLES_LOG2
; ++i
) {
357 for (unsigned j
= 0; j
< NUM_META_FS_KEYS
; ++j
) {
358 radv_DestroyRenderPass(radv_device_to_handle(device
),
359 state
->resolve_fragment
.rc
[i
].render_pass
[j
],
361 radv_DestroyPipeline(radv_device_to_handle(device
),
362 state
->resolve_fragment
.rc
[i
].pipeline
[j
],
367 radv_DestroyDescriptorSetLayout(radv_device_to_handle(device
),
368 state
->resolve_fragment
.ds_layout
,
370 radv_DestroyPipelineLayout(radv_device_to_handle(device
),
371 state
->resolve_fragment
.p_layout
,
376 emit_resolve(struct radv_cmd_buffer
*cmd_buffer
,
377 struct radv_image_view
*src_iview
,
378 struct radv_image_view
*dest_iview
,
379 const VkOffset2D
*src_offset
,
380 const VkOffset2D
*dest_offset
,
381 const VkExtent2D
*resolve_extent
)
383 struct radv_device
*device
= cmd_buffer
->device
;
384 VkCommandBuffer cmd_buffer_h
= radv_cmd_buffer_to_handle(cmd_buffer
);
385 const uint32_t samples
= src_iview
->image
->info
.samples
;
386 const uint32_t samples_log2
= ffs(samples
) - 1;
387 radv_meta_push_descriptor_set(cmd_buffer
,
388 VK_PIPELINE_BIND_POINT_GRAPHICS
,
389 cmd_buffer
->device
->meta_state
.resolve_fragment
.p_layout
,
391 1, /* descriptorWriteCount */
392 (VkWriteDescriptorSet
[]) {
394 .sType
= VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET
,
396 .dstArrayElement
= 0,
397 .descriptorCount
= 1,
398 .descriptorType
= VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE
,
399 .pImageInfo
= (VkDescriptorImageInfo
[]) {
401 .sampler
= VK_NULL_HANDLE
,
402 .imageView
= radv_image_view_to_handle(src_iview
),
403 .imageLayout
= VK_IMAGE_LAYOUT_GENERAL
,
409 cmd_buffer
->state
.flush_bits
|= RADV_CMD_FLAG_FLUSH_AND_INV_CB
;
411 unsigned push_constants
[2] = {
415 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer
),
416 device
->meta_state
.resolve_fragment
.p_layout
,
417 VK_SHADER_STAGE_FRAGMENT_BIT
, 0, 8,
420 unsigned fs_key
= radv_format_meta_fs_key(dest_iview
->vk_format
);
421 VkPipeline pipeline_h
= device
->meta_state
.resolve_fragment
.rc
[samples_log2
].pipeline
[fs_key
];
423 radv_CmdBindPipeline(cmd_buffer_h
, VK_PIPELINE_BIND_POINT_GRAPHICS
,
426 radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &(VkViewport
) {
429 .width
= resolve_extent
->width
,
430 .height
= resolve_extent
->height
,
435 radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &(VkRect2D
) {
436 .offset
= *dest_offset
,
437 .extent
= *resolve_extent
,
440 radv_CmdDraw(cmd_buffer_h
, 3, 1, 0, 0);
441 cmd_buffer
->state
.flush_bits
|= RADV_CMD_FLAG_FLUSH_AND_INV_CB
;
444 void radv_meta_resolve_fragment_image(struct radv_cmd_buffer
*cmd_buffer
,
445 struct radv_image
*src_image
,
446 VkImageLayout src_image_layout
,
447 struct radv_image
*dest_image
,
448 VkImageLayout dest_image_layout
,
449 uint32_t region_count
,
450 const VkImageResolve
*regions
)
452 struct radv_device
*device
= cmd_buffer
->device
;
453 struct radv_meta_saved_state saved_state
;
454 const uint32_t samples
= src_image
->info
.samples
;
455 const uint32_t samples_log2
= ffs(samples
) - 1;
456 unsigned fs_key
= radv_format_meta_fs_key(dest_image
->vk_format
);
458 for (uint32_t r
= 0; r
< region_count
; ++r
) {
459 const VkImageResolve
*region
= ®ions
[r
];
460 const uint32_t src_base_layer
=
461 radv_meta_get_iview_layer(src_image
, ®ion
->srcSubresource
,
463 VkImageSubresourceRange range
;
464 range
.aspectMask
= VK_IMAGE_ASPECT_COLOR_BIT
;
465 range
.baseMipLevel
= region
->srcSubresource
.mipLevel
;
466 range
.levelCount
= 1;
467 range
.baseArrayLayer
= src_base_layer
;
468 range
.layerCount
= region
->srcSubresource
.layerCount
;
469 radv_fast_clear_flush_image_inplace(cmd_buffer
, src_image
, &range
);
472 rp
= device
->meta_state
.resolve_fragment
.rc
[samples_log2
].render_pass
[fs_key
];
473 radv_meta_save_graphics_reset_vport_scissor_novertex(&saved_state
, cmd_buffer
);
475 for (uint32_t r
= 0; r
< region_count
; ++r
) {
476 const VkImageResolve
*region
= ®ions
[r
];
478 assert(region
->srcSubresource
.aspectMask
== VK_IMAGE_ASPECT_COLOR_BIT
);
479 assert(region
->dstSubresource
.aspectMask
== VK_IMAGE_ASPECT_COLOR_BIT
);
480 assert(region
->srcSubresource
.layerCount
== region
->dstSubresource
.layerCount
);
482 const uint32_t src_base_layer
=
483 radv_meta_get_iview_layer(src_image
, ®ion
->srcSubresource
,
486 const uint32_t dest_base_layer
=
487 radv_meta_get_iview_layer(dest_image
, ®ion
->dstSubresource
,
490 const struct VkExtent3D extent
=
491 radv_sanitize_image_extent(src_image
->type
, region
->extent
);
492 const struct VkOffset3D srcOffset
=
493 radv_sanitize_image_offset(src_image
->type
, region
->srcOffset
);
494 const struct VkOffset3D dstOffset
=
495 radv_sanitize_image_offset(dest_image
->type
, region
->dstOffset
);
497 for (uint32_t layer
= 0; layer
< region
->srcSubresource
.layerCount
;
500 struct radv_image_view src_iview
;
501 radv_image_view_init(&src_iview
, cmd_buffer
->device
,
502 &(VkImageViewCreateInfo
) {
503 .sType
= VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO
,
504 .image
= radv_image_to_handle(src_image
),
505 .viewType
= radv_meta_get_view_type(src_image
),
506 .format
= src_image
->vk_format
,
507 .subresourceRange
= {
508 .aspectMask
= VK_IMAGE_ASPECT_COLOR_BIT
,
509 .baseMipLevel
= region
->srcSubresource
.mipLevel
,
511 .baseArrayLayer
= src_base_layer
+ layer
,
516 struct radv_image_view dest_iview
;
517 radv_image_view_init(&dest_iview
, cmd_buffer
->device
,
518 &(VkImageViewCreateInfo
) {
519 .sType
= VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO
,
520 .image
= radv_image_to_handle(dest_image
),
521 .viewType
= radv_meta_get_view_type(dest_image
),
522 .format
= dest_image
->vk_format
,
523 .subresourceRange
= {
524 .aspectMask
= VK_IMAGE_ASPECT_COLOR_BIT
,
525 .baseMipLevel
= region
->dstSubresource
.mipLevel
,
527 .baseArrayLayer
= dest_base_layer
+ layer
,
534 radv_CreateFramebuffer(radv_device_to_handle(cmd_buffer
->device
),
535 &(VkFramebufferCreateInfo
) {
536 .sType
= VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
,
537 .attachmentCount
= 1,
538 .pAttachments
= (VkImageView
[]) {
539 radv_image_view_to_handle(&dest_iview
),
541 .width
= extent
.width
,
542 .height
= extent
.height
,
544 }, &cmd_buffer
->pool
->alloc
, &fb
);
546 radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer
),
547 &(VkRenderPassBeginInfo
) {
548 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO
,
552 .offset
= { dstOffset
.x
, dstOffset
.y
, },
553 .extent
= { extent
.width
, extent
.height
},
555 .clearValueCount
= 0,
556 .pClearValues
= NULL
,
557 }, VK_SUBPASS_CONTENTS_INLINE
);
561 emit_resolve(cmd_buffer
,
564 &(VkOffset2D
) { srcOffset
.x
, srcOffset
.y
},
565 &(VkOffset2D
) { dstOffset
.x
, dstOffset
.y
},
566 &(VkExtent2D
) { extent
.width
, extent
.height
});
568 radv_CmdEndRenderPass(radv_cmd_buffer_to_handle(cmd_buffer
));
570 radv_DestroyFramebuffer(radv_device_to_handle(cmd_buffer
->device
), fb
, &cmd_buffer
->pool
->alloc
);
574 radv_meta_restore(&saved_state
, cmd_buffer
);
579 * Emit any needed resolves for the current subpass.
582 radv_cmd_buffer_resolve_subpass_fs(struct radv_cmd_buffer
*cmd_buffer
)
584 struct radv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
585 const struct radv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
586 struct radv_meta_saved_state saved_state
;
588 /* FINISHME(perf): Skip clears for resolve attachments.
590 * From the Vulkan 1.0 spec:
592 * If the first use of an attachment in a render pass is as a resolve
593 * attachment, then the loadOp is effectively ignored as the resolve is
594 * guaranteed to overwrite all pixels in the render area.
597 if (!subpass
->has_resolve
)
600 radv_meta_save_graphics_reset_vport_scissor_novertex(&saved_state
, cmd_buffer
);
602 for (uint32_t i
= 0; i
< subpass
->color_count
; ++i
) {
603 VkAttachmentReference src_att
= subpass
->color_attachments
[i
];
604 VkAttachmentReference dest_att
= subpass
->resolve_attachments
[i
];
606 if (src_att
.attachment
== VK_ATTACHMENT_UNUSED
||
607 dest_att
.attachment
== VK_ATTACHMENT_UNUSED
)
610 struct radv_image_view
*dest_iview
= cmd_buffer
->state
.framebuffer
->attachments
[dest_att
.attachment
].attachment
;
611 struct radv_image
*dst_img
= dest_iview
->image
;
612 struct radv_image_view
*src_iview
= cmd_buffer
->state
.framebuffer
->attachments
[src_att
.attachment
].attachment
;
614 if (dst_img
->surface
.dcc_size
) {
615 radv_initialize_dcc(cmd_buffer
, dst_img
, 0xffffffff);
616 cmd_buffer
->state
.attachments
[dest_att
.attachment
].current_layout
= VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
;
619 VkImageSubresourceRange range
;
620 range
.aspectMask
= VK_IMAGE_ASPECT_COLOR_BIT
;
621 range
.baseMipLevel
= 0;
622 range
.levelCount
= 1;
623 range
.baseArrayLayer
= 0;
624 range
.layerCount
= 1;
625 radv_fast_clear_flush_image_inplace(cmd_buffer
, src_iview
->image
, &range
);
628 struct radv_subpass resolve_subpass
= {
630 .color_attachments
= (VkAttachmentReference
[]) { dest_att
},
631 .depth_stencil_attachment
= { .attachment
= VK_ATTACHMENT_UNUSED
},
634 radv_cmd_buffer_set_subpass(cmd_buffer
, &resolve_subpass
, false);
636 /* Subpass resolves must respect the render area. We can ignore the
637 * render area here because vkCmdBeginRenderPass set the render area
638 * with 3DSTATE_DRAWING_RECTANGLE.
640 * XXX(chadv): Does the hardware really respect
641 * 3DSTATE_DRAWING_RECTANGLE when draing a 3DPRIM_RECTLIST?
643 emit_resolve(cmd_buffer
,
646 &(VkOffset2D
) { 0, 0 },
647 &(VkOffset2D
) { 0, 0 },
648 &(VkExtent2D
) { fb
->width
, fb
->height
});
651 cmd_buffer
->state
.subpass
= subpass
;
652 radv_meta_restore(&saved_state
, cmd_buffer
);