radv: Make color meta operations layout aware.
[mesa.git] / src / amd / vulkan / radv_meta_resolve_fs.c
1 /*
2 * Copyright © 2016 Dave Airlie
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24
25 #include <assert.h>
26 #include <stdbool.h>
27
28 #include "radv_meta.h"
29 #include "radv_private.h"
30 #include "nir/nir_builder.h"
31 #include "sid.h"
32 #include "vk_format.h"
33
34 static nir_shader *
35 build_nir_vertex_shader(void)
36 {
37 const struct glsl_type *vec4 = glsl_vec4_type();
38 nir_builder b;
39
40 nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_VERTEX, NULL);
41 b.shader->info.name = ralloc_strdup(b.shader, "meta_resolve_vs");
42
43 nir_variable *pos_out = nir_variable_create(b.shader, nir_var_shader_out,
44 vec4, "gl_Position");
45 pos_out->data.location = VARYING_SLOT_POS;
46
47 nir_ssa_def *outvec = radv_meta_gen_rect_vertices(&b);
48
49 nir_store_var(&b, pos_out, outvec, 0xf);
50 return b.shader;
51 }
52
53 static nir_shader *
54 build_resolve_fragment_shader(struct radv_device *dev, bool is_integer, int samples)
55 {
56 nir_builder b;
57 char name[64];
58 const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2);
59 const struct glsl_type *vec4 = glsl_vec4_type();
60 const struct glsl_type *sampler_type = glsl_sampler_type(GLSL_SAMPLER_DIM_MS,
61 false,
62 false,
63 GLSL_TYPE_FLOAT);
64
65 snprintf(name, 64, "meta_resolve_fs-%d-%s", samples, is_integer ? "int" : "float");
66 nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_FRAGMENT, NULL);
67 b.shader->info.name = ralloc_strdup(b.shader, name);
68
69 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform,
70 sampler_type, "s_tex");
71 input_img->data.descriptor_set = 0;
72 input_img->data.binding = 0;
73
74 nir_variable *fs_pos_in = nir_variable_create(b.shader, nir_var_shader_in, vec2, "fs_pos_in");
75 fs_pos_in->data.location = VARYING_SLOT_POS;
76
77 nir_variable *color_out = nir_variable_create(b.shader, nir_var_shader_out,
78 vec4, "f_color");
79 color_out->data.location = FRAG_RESULT_DATA0;
80
81 nir_ssa_def *pos_in = nir_load_var(&b, fs_pos_in);
82 nir_intrinsic_instr *src_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
83 nir_intrinsic_set_base(src_offset, 0);
84 nir_intrinsic_set_range(src_offset, 8);
85 src_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
86 src_offset->num_components = 2;
87 nir_ssa_dest_init(&src_offset->instr, &src_offset->dest, 2, 32, "src_offset");
88 nir_builder_instr_insert(&b, &src_offset->instr);
89
90 nir_ssa_def *pos_int = nir_f2i32(&b, pos_in);
91
92 nir_ssa_def *img_coord = nir_channels(&b, nir_iadd(&b, pos_int, &src_offset->dest.ssa), 0x3);
93 nir_variable *color = nir_local_variable_create(b.impl, glsl_vec4_type(), "color");
94
95 radv_meta_build_resolve_shader_core(&b, is_integer, samples, input_img,
96 color, img_coord);
97
98 nir_ssa_def *outval = nir_load_var(&b, color);
99 nir_store_var(&b, color_out, outval, 0xf);
100 return b.shader;
101 }
102
103
104 static VkResult
105 create_layout(struct radv_device *device)
106 {
107 VkResult result;
108 /*
109 * one descriptors for the image being sampled
110 */
111 VkDescriptorSetLayoutCreateInfo ds_create_info = {
112 .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
113 .flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
114 .bindingCount = 1,
115 .pBindings = (VkDescriptorSetLayoutBinding[]) {
116 {
117 .binding = 0,
118 .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
119 .descriptorCount = 1,
120 .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
121 .pImmutableSamplers = NULL
122 },
123 }
124 };
125
126 result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
127 &ds_create_info,
128 &device->meta_state.alloc,
129 &device->meta_state.resolve_fragment.ds_layout);
130 if (result != VK_SUCCESS)
131 goto fail;
132
133
134 VkPipelineLayoutCreateInfo pl_create_info = {
135 .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
136 .setLayoutCount = 1,
137 .pSetLayouts = &device->meta_state.resolve_fragment.ds_layout,
138 .pushConstantRangeCount = 1,
139 .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_FRAGMENT_BIT, 0, 8},
140 };
141
142 result = radv_CreatePipelineLayout(radv_device_to_handle(device),
143 &pl_create_info,
144 &device->meta_state.alloc,
145 &device->meta_state.resolve_fragment.p_layout);
146 if (result != VK_SUCCESS)
147 goto fail;
148 return VK_SUCCESS;
149 fail:
150 return result;
151 }
152
153 static const VkPipelineVertexInputStateCreateInfo normal_vi_create_info = {
154 .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
155 .vertexBindingDescriptionCount = 0,
156 .vertexAttributeDescriptionCount = 0,
157 };
158
159 static VkFormat pipeline_formats[] = {
160 VK_FORMAT_R8G8B8A8_UNORM,
161 VK_FORMAT_R8G8B8A8_UINT,
162 VK_FORMAT_R8G8B8A8_SINT,
163 VK_FORMAT_A2R10G10B10_UINT_PACK32,
164 VK_FORMAT_A2R10G10B10_SINT_PACK32,
165 VK_FORMAT_R16G16B16A16_UNORM,
166 VK_FORMAT_R16G16B16A16_SNORM,
167 VK_FORMAT_R16G16B16A16_UINT,
168 VK_FORMAT_R16G16B16A16_SINT,
169 VK_FORMAT_R32_SFLOAT,
170 VK_FORMAT_R32G32_SFLOAT,
171 VK_FORMAT_R32G32B32A32_SFLOAT
172 };
173
174 static VkResult
175 create_resolve_pipeline(struct radv_device *device,
176 int samples_log2,
177 VkFormat format)
178 {
179 VkResult result;
180 bool is_integer = false;
181 uint32_t samples = 1 << samples_log2;
182 unsigned fs_key = radv_format_meta_fs_key(format);
183 const VkPipelineVertexInputStateCreateInfo *vi_create_info;
184 vi_create_info = &normal_vi_create_info;
185 if (vk_format_is_int(format))
186 is_integer = true;
187
188 struct radv_shader_module fs = { .nir = NULL };
189 fs.nir = build_resolve_fragment_shader(device, is_integer, samples);
190 struct radv_shader_module vs = {
191 .nir = build_nir_vertex_shader(),
192 };
193
194 VkRenderPass *rp = &device->meta_state.resolve_fragment.rc[samples_log2].render_pass[fs_key][0];
195
196 assert(!*rp);
197
198 VkPipeline *pipeline = &device->meta_state.resolve_fragment.rc[samples_log2].pipeline[fs_key];
199 assert(!*pipeline);
200
201 VkPipelineShaderStageCreateInfo pipeline_shader_stages[] = {
202 {
203 .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
204 .stage = VK_SHADER_STAGE_VERTEX_BIT,
205 .module = radv_shader_module_to_handle(&vs),
206 .pName = "main",
207 .pSpecializationInfo = NULL
208 }, {
209 .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
210 .stage = VK_SHADER_STAGE_FRAGMENT_BIT,
211 .module = radv_shader_module_to_handle(&fs),
212 .pName = "main",
213 .pSpecializationInfo = NULL
214 },
215 };
216
217
218 for (unsigned dst_layout = 0; dst_layout < RADV_META_DST_LAYOUT_COUNT; ++dst_layout) {
219 VkImageLayout layout = radv_meta_dst_layout_to_layout(dst_layout);
220 result = radv_CreateRenderPass(radv_device_to_handle(device),
221 &(VkRenderPassCreateInfo) {
222 .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
223 .attachmentCount = 1,
224 .pAttachments = &(VkAttachmentDescription) {
225 .format = format,
226 .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
227 .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
228 .initialLayout = layout,
229 .finalLayout = layout,
230 },
231 .subpassCount = 1,
232 .pSubpasses = &(VkSubpassDescription) {
233 .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
234 .inputAttachmentCount = 0,
235 .colorAttachmentCount = 1,
236 .pColorAttachments = &(VkAttachmentReference) {
237 .attachment = 0,
238 .layout = layout,
239 },
240 .pResolveAttachments = NULL,
241 .pDepthStencilAttachment = &(VkAttachmentReference) {
242 .attachment = VK_ATTACHMENT_UNUSED,
243 .layout = VK_IMAGE_LAYOUT_GENERAL,
244 },
245 .preserveAttachmentCount = 1,
246 .pPreserveAttachments = (uint32_t[]) { 0 },
247 },
248 .dependencyCount = 0,
249 }, &device->meta_state.alloc, rp + dst_layout);
250 }
251
252
253 const VkGraphicsPipelineCreateInfo vk_pipeline_info = {
254 .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
255 .stageCount = ARRAY_SIZE(pipeline_shader_stages),
256 .pStages = pipeline_shader_stages,
257 .pVertexInputState = vi_create_info,
258 .pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) {
259 .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
260 .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
261 .primitiveRestartEnable = false,
262 },
263 .pViewportState = &(VkPipelineViewportStateCreateInfo) {
264 .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
265 .viewportCount = 1,
266 .scissorCount = 1,
267 },
268 .pRasterizationState = &(VkPipelineRasterizationStateCreateInfo) {
269 .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
270 .rasterizerDiscardEnable = false,
271 .polygonMode = VK_POLYGON_MODE_FILL,
272 .cullMode = VK_CULL_MODE_NONE,
273 .frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE
274 },
275 .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
276 .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
277 .rasterizationSamples = 1,
278 .sampleShadingEnable = false,
279 .pSampleMask = (VkSampleMask[]) { UINT32_MAX },
280 },
281 .pColorBlendState = &(VkPipelineColorBlendStateCreateInfo) {
282 .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
283 .attachmentCount = 1,
284 .pAttachments = (VkPipelineColorBlendAttachmentState []) {
285 { .colorWriteMask =
286 VK_COLOR_COMPONENT_A_BIT |
287 VK_COLOR_COMPONENT_R_BIT |
288 VK_COLOR_COMPONENT_G_BIT |
289 VK_COLOR_COMPONENT_B_BIT },
290 }
291 },
292 .pDynamicState = &(VkPipelineDynamicStateCreateInfo) {
293 .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
294 .dynamicStateCount = 9,
295 .pDynamicStates = (VkDynamicState[]) {
296 VK_DYNAMIC_STATE_VIEWPORT,
297 VK_DYNAMIC_STATE_SCISSOR,
298 VK_DYNAMIC_STATE_LINE_WIDTH,
299 VK_DYNAMIC_STATE_DEPTH_BIAS,
300 VK_DYNAMIC_STATE_BLEND_CONSTANTS,
301 VK_DYNAMIC_STATE_DEPTH_BOUNDS,
302 VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
303 VK_DYNAMIC_STATE_STENCIL_WRITE_MASK,
304 VK_DYNAMIC_STATE_STENCIL_REFERENCE,
305 },
306 },
307 .flags = 0,
308 .layout = device->meta_state.resolve_fragment.p_layout,
309 .renderPass = *rp,
310 .subpass = 0,
311 };
312
313 const struct radv_graphics_pipeline_create_info radv_pipeline_info = {
314 .use_rectlist = true
315 };
316
317 result = radv_graphics_pipeline_create(radv_device_to_handle(device),
318 radv_pipeline_cache_to_handle(&device->meta_state.cache),
319 &vk_pipeline_info, &radv_pipeline_info,
320 &device->meta_state.alloc,
321 pipeline);
322
323 ralloc_free(vs.nir);
324 ralloc_free(fs.nir);
325 if (result != VK_SUCCESS)
326 goto fail;
327
328 return VK_SUCCESS;
329 fail:
330 ralloc_free(vs.nir);
331 ralloc_free(fs.nir);
332 return result;
333 }
334
335 VkResult
336 radv_device_init_meta_resolve_fragment_state(struct radv_device *device)
337 {
338 VkResult res;
339
340 res = create_layout(device);
341 if (res != VK_SUCCESS)
342 return res;
343
344 for (uint32_t i = 0; i < MAX_SAMPLES_LOG2; ++i) {
345 for (unsigned j = 0; j < ARRAY_SIZE(pipeline_formats); ++j) {
346 res = create_resolve_pipeline(device, i, pipeline_formats[j]);
347 }
348 }
349
350 return res;
351 }
352
353 void
354 radv_device_finish_meta_resolve_fragment_state(struct radv_device *device)
355 {
356 struct radv_meta_state *state = &device->meta_state;
357 for (uint32_t i = 0; i < MAX_SAMPLES_LOG2; ++i) {
358 for (unsigned j = 0; j < NUM_META_FS_KEYS; ++j) {
359 for(unsigned k =0; k < RADV_META_DST_LAYOUT_COUNT; ++k) {
360 radv_DestroyRenderPass(radv_device_to_handle(device),
361 state->resolve_fragment.rc[i].render_pass[j][k],
362 &state->alloc);
363 }
364 radv_DestroyPipeline(radv_device_to_handle(device),
365 state->resolve_fragment.rc[i].pipeline[j],
366 &state->alloc);
367 }
368 }
369
370 radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
371 state->resolve_fragment.ds_layout,
372 &state->alloc);
373 radv_DestroyPipelineLayout(radv_device_to_handle(device),
374 state->resolve_fragment.p_layout,
375 &state->alloc);
376 }
377
378 static void
379 emit_resolve(struct radv_cmd_buffer *cmd_buffer,
380 struct radv_image_view *src_iview,
381 struct radv_image_view *dest_iview,
382 const VkOffset2D *src_offset,
383 const VkOffset2D *dest_offset,
384 const VkExtent2D *resolve_extent)
385 {
386 struct radv_device *device = cmd_buffer->device;
387 VkCommandBuffer cmd_buffer_h = radv_cmd_buffer_to_handle(cmd_buffer);
388 const uint32_t samples = src_iview->image->info.samples;
389 const uint32_t samples_log2 = ffs(samples) - 1;
390 radv_meta_push_descriptor_set(cmd_buffer,
391 VK_PIPELINE_BIND_POINT_GRAPHICS,
392 cmd_buffer->device->meta_state.resolve_fragment.p_layout,
393 0, /* set */
394 1, /* descriptorWriteCount */
395 (VkWriteDescriptorSet[]) {
396 {
397 .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
398 .dstBinding = 0,
399 .dstArrayElement = 0,
400 .descriptorCount = 1,
401 .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
402 .pImageInfo = (VkDescriptorImageInfo[]) {
403 {
404 .sampler = VK_NULL_HANDLE,
405 .imageView = radv_image_view_to_handle(src_iview),
406 .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
407 },
408 }
409 },
410 });
411
412 cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB;
413
414 unsigned push_constants[2] = {
415 src_offset->x - dest_offset->x,
416 src_offset->y - dest_offset->y,
417 };
418 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
419 device->meta_state.resolve_fragment.p_layout,
420 VK_SHADER_STAGE_FRAGMENT_BIT, 0, 8,
421 push_constants);
422
423 unsigned fs_key = radv_format_meta_fs_key(dest_iview->vk_format);
424 VkPipeline pipeline_h = device->meta_state.resolve_fragment.rc[samples_log2].pipeline[fs_key];
425
426 radv_CmdBindPipeline(cmd_buffer_h, VK_PIPELINE_BIND_POINT_GRAPHICS,
427 pipeline_h);
428
429 radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &(VkViewport) {
430 .x = dest_offset->x,
431 .y = dest_offset->y,
432 .width = resolve_extent->width,
433 .height = resolve_extent->height,
434 .minDepth = 0.0f,
435 .maxDepth = 1.0f
436 });
437
438 radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &(VkRect2D) {
439 .offset = *dest_offset,
440 .extent = *resolve_extent,
441 });
442
443 radv_CmdDraw(cmd_buffer_h, 3, 1, 0, 0);
444 cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB;
445 }
446
447 void radv_meta_resolve_fragment_image(struct radv_cmd_buffer *cmd_buffer,
448 struct radv_image *src_image,
449 VkImageLayout src_image_layout,
450 struct radv_image *dest_image,
451 VkImageLayout dest_image_layout,
452 uint32_t region_count,
453 const VkImageResolve *regions)
454 {
455 struct radv_device *device = cmd_buffer->device;
456 struct radv_meta_saved_state saved_state;
457 const uint32_t samples = src_image->info.samples;
458 const uint32_t samples_log2 = ffs(samples) - 1;
459 unsigned fs_key = radv_format_meta_fs_key(dest_image->vk_format);
460 unsigned dst_layout = radv_meta_dst_layout_from_layout(dest_image_layout);
461 VkRenderPass rp;
462 for (uint32_t r = 0; r < region_count; ++r) {
463 const VkImageResolve *region = &regions[r];
464 const uint32_t src_base_layer =
465 radv_meta_get_iview_layer(src_image, &region->srcSubresource,
466 &region->srcOffset);
467 VkImageSubresourceRange range;
468 range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
469 range.baseMipLevel = region->srcSubresource.mipLevel;
470 range.levelCount = 1;
471 range.baseArrayLayer = src_base_layer;
472 range.layerCount = region->srcSubresource.layerCount;
473 radv_fast_clear_flush_image_inplace(cmd_buffer, src_image, &range);
474 }
475
476 rp = device->meta_state.resolve_fragment.rc[samples_log2].render_pass[fs_key][dst_layout];
477
478 radv_meta_save(&saved_state, cmd_buffer,
479 RADV_META_SAVE_GRAPHICS_PIPELINE |
480 RADV_META_SAVE_CONSTANTS |
481 RADV_META_SAVE_DESCRIPTORS);
482
483 for (uint32_t r = 0; r < region_count; ++r) {
484 const VkImageResolve *region = &regions[r];
485
486 assert(region->srcSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT);
487 assert(region->dstSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT);
488 assert(region->srcSubresource.layerCount == region->dstSubresource.layerCount);
489
490 const uint32_t src_base_layer =
491 radv_meta_get_iview_layer(src_image, &region->srcSubresource,
492 &region->srcOffset);
493
494 const uint32_t dest_base_layer =
495 radv_meta_get_iview_layer(dest_image, &region->dstSubresource,
496 &region->dstOffset);
497
498 const struct VkExtent3D extent =
499 radv_sanitize_image_extent(src_image->type, region->extent);
500 const struct VkOffset3D srcOffset =
501 radv_sanitize_image_offset(src_image->type, region->srcOffset);
502 const struct VkOffset3D dstOffset =
503 radv_sanitize_image_offset(dest_image->type, region->dstOffset);
504
505 for (uint32_t layer = 0; layer < region->srcSubresource.layerCount;
506 ++layer) {
507
508 struct radv_image_view src_iview;
509 radv_image_view_init(&src_iview, cmd_buffer->device,
510 &(VkImageViewCreateInfo) {
511 .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
512 .image = radv_image_to_handle(src_image),
513 .viewType = radv_meta_get_view_type(src_image),
514 .format = src_image->vk_format,
515 .subresourceRange = {
516 .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
517 .baseMipLevel = region->srcSubresource.mipLevel,
518 .levelCount = 1,
519 .baseArrayLayer = src_base_layer + layer,
520 .layerCount = 1,
521 },
522 });
523
524 struct radv_image_view dest_iview;
525 radv_image_view_init(&dest_iview, cmd_buffer->device,
526 &(VkImageViewCreateInfo) {
527 .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
528 .image = radv_image_to_handle(dest_image),
529 .viewType = radv_meta_get_view_type(dest_image),
530 .format = dest_image->vk_format,
531 .subresourceRange = {
532 .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
533 .baseMipLevel = region->dstSubresource.mipLevel,
534 .levelCount = 1,
535 .baseArrayLayer = dest_base_layer + layer,
536 .layerCount = 1,
537 },
538 });
539
540
541 VkFramebuffer fb;
542 radv_CreateFramebuffer(radv_device_to_handle(cmd_buffer->device),
543 &(VkFramebufferCreateInfo) {
544 .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
545 .attachmentCount = 1,
546 .pAttachments = (VkImageView[]) {
547 radv_image_view_to_handle(&dest_iview),
548 },
549 .width = extent.width + dstOffset.x,
550 .height = extent.height + dstOffset.y,
551 .layers = 1
552 }, &cmd_buffer->pool->alloc, &fb);
553
554 radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
555 &(VkRenderPassBeginInfo) {
556 .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
557 .renderPass = rp,
558 .framebuffer = fb,
559 .renderArea = {
560 .offset = { dstOffset.x, dstOffset.y, },
561 .extent = { extent.width, extent.height },
562 },
563 .clearValueCount = 0,
564 .pClearValues = NULL,
565 }, VK_SUBPASS_CONTENTS_INLINE);
566
567
568
569 emit_resolve(cmd_buffer,
570 &src_iview,
571 &dest_iview,
572 &(VkOffset2D) { srcOffset.x, srcOffset.y },
573 &(VkOffset2D) { dstOffset.x, dstOffset.y },
574 &(VkExtent2D) { extent.width, extent.height });
575
576 radv_CmdEndRenderPass(radv_cmd_buffer_to_handle(cmd_buffer));
577
578 radv_DestroyFramebuffer(radv_device_to_handle(cmd_buffer->device), fb, &cmd_buffer->pool->alloc);
579 }
580 }
581
582 radv_meta_restore(&saved_state, cmd_buffer);
583 }
584
585
586 /**
587 * Emit any needed resolves for the current subpass.
588 */
589 void
590 radv_cmd_buffer_resolve_subpass_fs(struct radv_cmd_buffer *cmd_buffer)
591 {
592 struct radv_framebuffer *fb = cmd_buffer->state.framebuffer;
593 const struct radv_subpass *subpass = cmd_buffer->state.subpass;
594 struct radv_meta_saved_state saved_state;
595
596 /* FINISHME(perf): Skip clears for resolve attachments.
597 *
598 * From the Vulkan 1.0 spec:
599 *
600 * If the first use of an attachment in a render pass is as a resolve
601 * attachment, then the loadOp is effectively ignored as the resolve is
602 * guaranteed to overwrite all pixels in the render area.
603 */
604
605 if (!subpass->has_resolve)
606 return;
607
608 radv_meta_save(&saved_state, cmd_buffer,
609 RADV_META_SAVE_GRAPHICS_PIPELINE |
610 RADV_META_SAVE_CONSTANTS |
611 RADV_META_SAVE_DESCRIPTORS);
612
613 /* Resolves happen before the end-of-subpass barriers get executed,
614 * so we have to make the attachment shader-readable */
615 cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_PS_PARTIAL_FLUSH |
616 RADV_CMD_FLAG_FLUSH_AND_INV_CB |
617 RADV_CMD_FLAG_FLUSH_AND_INV_CB_META |
618 RADV_CMD_FLAG_FLUSH_AND_INV_DB |
619 RADV_CMD_FLAG_FLUSH_AND_INV_DB_META |
620 RADV_CMD_FLAG_INV_GLOBAL_L2 |
621 RADV_CMD_FLAG_INV_VMEM_L1;
622
623 for (uint32_t i = 0; i < subpass->color_count; ++i) {
624 VkAttachmentReference src_att = subpass->color_attachments[i];
625 VkAttachmentReference dest_att = subpass->resolve_attachments[i];
626
627 if (src_att.attachment == VK_ATTACHMENT_UNUSED ||
628 dest_att.attachment == VK_ATTACHMENT_UNUSED)
629 continue;
630
631 struct radv_image_view *dest_iview = cmd_buffer->state.framebuffer->attachments[dest_att.attachment].attachment;
632 struct radv_image *dst_img = dest_iview->image;
633 struct radv_image_view *src_iview = cmd_buffer->state.framebuffer->attachments[src_att.attachment].attachment;
634
635 if (dst_img->surface.dcc_size) {
636 radv_initialize_dcc(cmd_buffer, dst_img, 0xffffffff);
637 cmd_buffer->state.attachments[dest_att.attachment].current_layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
638 }
639 {
640 VkImageSubresourceRange range;
641 range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
642 range.baseMipLevel = 0;
643 range.levelCount = 1;
644 range.baseArrayLayer = 0;
645 range.layerCount = 1;
646 radv_fast_clear_flush_image_inplace(cmd_buffer, src_iview->image, &range);
647 }
648
649 struct radv_subpass resolve_subpass = {
650 .color_count = 1,
651 .color_attachments = (VkAttachmentReference[]) { dest_att },
652 .depth_stencil_attachment = { .attachment = VK_ATTACHMENT_UNUSED },
653 };
654
655 radv_cmd_buffer_set_subpass(cmd_buffer, &resolve_subpass, false);
656
657 emit_resolve(cmd_buffer,
658 src_iview,
659 dest_iview,
660 &(VkOffset2D) { 0, 0 },
661 &(VkOffset2D) { 0, 0 },
662 &(VkExtent2D) { fb->width, fb->height });
663 }
664
665 cmd_buffer->state.subpass = subpass;
666 radv_meta_restore(&saved_state, cmd_buffer);
667 }