2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "radv_private.h"
29 #include "radv_shader.h"
30 #include "radv_shader_helper.h"
31 #include "radv_shader_args.h"
34 #include <llvm-c/Core.h>
35 #include <llvm-c/TargetMachine.h>
36 #include <llvm-c/Transforms/Scalar.h>
37 #include <llvm-c/Transforms/Utils.h>
40 #include "ac_binary.h"
41 #include "ac_llvm_util.h"
42 #include "ac_llvm_build.h"
43 #include "ac_shader_abi.h"
44 #include "ac_shader_util.h"
45 #include "ac_exp_param.h"
47 #define RADEON_LLVM_MAX_INPUTS (VARYING_SLOT_VAR31 + 1)
49 struct radv_shader_context
{
50 struct ac_llvm_context ac
;
51 const struct nir_shader
*shader
;
52 struct ac_shader_abi abi
;
53 const struct radv_shader_args
*args
;
55 gl_shader_stage stage
;
57 unsigned max_workgroup_size
;
58 LLVMContextRef context
;
59 LLVMValueRef main_function
;
61 LLVMValueRef descriptor_sets
[MAX_SETS
];
63 LLVMValueRef ring_offsets
;
65 LLVMValueRef rel_auto_id
;
67 LLVMValueRef gs_wave_id
;
68 LLVMValueRef gs_vtx_offset
[6];
70 LLVMValueRef esgs_ring
;
71 LLVMValueRef gsvs_ring
[4];
72 LLVMValueRef hs_ring_tess_offchip
;
73 LLVMValueRef hs_ring_tess_factor
;
75 LLVMValueRef inputs
[RADEON_LLVM_MAX_INPUTS
* 4];
79 LLVMValueRef gs_next_vertex
[4];
80 LLVMValueRef gs_curprim_verts
[4];
81 LLVMValueRef gs_generated_prims
[4];
82 LLVMValueRef gs_ngg_emit
;
83 LLVMValueRef gs_ngg_scratch
;
85 uint32_t tcs_num_inputs
;
86 uint32_t tcs_num_patches
;
88 LLVMValueRef vertexptr
; /* GFX10 only */
91 struct radv_shader_output_values
{
92 LLVMValueRef values
[4];
98 static inline struct radv_shader_context
*
99 radv_shader_context_from_abi(struct ac_shader_abi
*abi
)
101 struct radv_shader_context
*ctx
= NULL
;
102 return container_of(abi
, ctx
, abi
);
105 static LLVMValueRef
get_rel_patch_id(struct radv_shader_context
*ctx
)
107 switch (ctx
->stage
) {
108 case MESA_SHADER_TESS_CTRL
:
109 return ac_unpack_param(&ctx
->ac
,
110 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.tcs_rel_ids
),
112 case MESA_SHADER_TESS_EVAL
:
113 return ac_get_arg(&ctx
->ac
, ctx
->args
->tes_rel_patch_id
);
116 unreachable("Illegal stage");
120 /* Tessellation shaders pass outputs to the next shader using LDS.
122 * LS outputs = TCS inputs
123 * TCS outputs = TES inputs
126 * - TCS inputs for patch 0
127 * - TCS inputs for patch 1
128 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
130 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
131 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
132 * - TCS outputs for patch 1
133 * - Per-patch TCS outputs for patch 1
134 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
135 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
138 * All three shaders VS(LS), TCS, TES share the same LDS space.
141 get_tcs_in_patch_stride(struct radv_shader_context
*ctx
)
143 assert(ctx
->stage
== MESA_SHADER_TESS_CTRL
);
144 uint32_t input_vertex_size
= ctx
->tcs_num_inputs
* 16;
145 uint32_t input_patch_size
= ctx
->args
->options
->key
.tcs
.input_vertices
* input_vertex_size
;
147 input_patch_size
/= 4;
148 return LLVMConstInt(ctx
->ac
.i32
, input_patch_size
, false);
152 get_tcs_out_patch_stride(struct radv_shader_context
*ctx
)
154 uint32_t num_tcs_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.outputs_written
);
155 uint32_t num_tcs_patch_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.patch_outputs_written
);
156 uint32_t output_vertex_size
= num_tcs_outputs
* 16;
157 uint32_t pervertex_output_patch_size
= ctx
->shader
->info
.tess
.tcs_vertices_out
* output_vertex_size
;
158 uint32_t output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
159 output_patch_size
/= 4;
160 return LLVMConstInt(ctx
->ac
.i32
, output_patch_size
, false);
164 get_tcs_out_vertex_stride(struct radv_shader_context
*ctx
)
166 uint32_t num_tcs_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.outputs_written
);
167 uint32_t output_vertex_size
= num_tcs_outputs
* 16;
168 output_vertex_size
/= 4;
169 return LLVMConstInt(ctx
->ac
.i32
, output_vertex_size
, false);
173 get_tcs_out_patch0_offset(struct radv_shader_context
*ctx
)
175 assert (ctx
->stage
== MESA_SHADER_TESS_CTRL
);
176 uint32_t input_vertex_size
= ctx
->tcs_num_inputs
* 16;
177 uint32_t input_patch_size
= ctx
->args
->options
->key
.tcs
.input_vertices
* input_vertex_size
;
178 uint32_t output_patch0_offset
= input_patch_size
;
179 unsigned num_patches
= ctx
->tcs_num_patches
;
181 output_patch0_offset
*= num_patches
;
182 output_patch0_offset
/= 4;
183 return LLVMConstInt(ctx
->ac
.i32
, output_patch0_offset
, false);
187 get_tcs_out_patch0_patch_data_offset(struct radv_shader_context
*ctx
)
189 assert (ctx
->stage
== MESA_SHADER_TESS_CTRL
);
190 uint32_t input_vertex_size
= ctx
->tcs_num_inputs
* 16;
191 uint32_t input_patch_size
= ctx
->args
->options
->key
.tcs
.input_vertices
* input_vertex_size
;
192 uint32_t output_patch0_offset
= input_patch_size
;
194 uint32_t num_tcs_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.outputs_written
);
195 uint32_t output_vertex_size
= num_tcs_outputs
* 16;
196 uint32_t pervertex_output_patch_size
= ctx
->shader
->info
.tess
.tcs_vertices_out
* output_vertex_size
;
197 unsigned num_patches
= ctx
->tcs_num_patches
;
199 output_patch0_offset
*= num_patches
;
200 output_patch0_offset
+= pervertex_output_patch_size
;
201 output_patch0_offset
/= 4;
202 return LLVMConstInt(ctx
->ac
.i32
, output_patch0_offset
, false);
206 get_tcs_in_current_patch_offset(struct radv_shader_context
*ctx
)
208 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
209 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
211 return LLVMBuildMul(ctx
->ac
.builder
, patch_stride
, rel_patch_id
, "");
215 get_tcs_out_current_patch_offset(struct radv_shader_context
*ctx
)
217 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
218 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
219 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
221 return ac_build_imad(&ctx
->ac
, patch_stride
, rel_patch_id
,
226 get_tcs_out_current_patch_data_offset(struct radv_shader_context
*ctx
)
228 LLVMValueRef patch0_patch_data_offset
=
229 get_tcs_out_patch0_patch_data_offset(ctx
);
230 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
231 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
233 return ac_build_imad(&ctx
->ac
, patch_stride
, rel_patch_id
,
234 patch0_patch_data_offset
);
238 create_llvm_function(struct ac_llvm_context
*ctx
, LLVMModuleRef module
,
239 LLVMBuilderRef builder
,
240 const struct ac_shader_args
*args
,
241 enum ac_llvm_calling_convention convention
,
242 unsigned max_workgroup_size
,
243 const struct radv_nir_compiler_options
*options
)
245 LLVMValueRef main_function
=
246 ac_build_main(args
, ctx
, convention
, "main", ctx
->voidt
, module
);
248 if (options
->address32_hi
) {
249 ac_llvm_add_target_dep_function_attr(main_function
,
250 "amdgpu-32bit-address-high-bits",
251 options
->address32_hi
);
254 ac_llvm_set_workgroup_size(main_function
, max_workgroup_size
);
256 return main_function
;
260 load_descriptor_sets(struct radv_shader_context
*ctx
)
262 uint32_t mask
= ctx
->args
->shader_info
->desc_set_used_mask
;
263 if (ctx
->args
->shader_info
->need_indirect_descriptor_sets
) {
264 LLVMValueRef desc_sets
=
265 ac_get_arg(&ctx
->ac
, ctx
->args
->descriptor_sets
[0]);
267 int i
= u_bit_scan(&mask
);
269 ctx
->descriptor_sets
[i
] =
270 ac_build_load_to_sgpr(&ctx
->ac
, desc_sets
,
271 LLVMConstInt(ctx
->ac
.i32
, i
, false));
276 int i
= u_bit_scan(&mask
);
278 ctx
->descriptor_sets
[i
] =
279 ac_get_arg(&ctx
->ac
, ctx
->args
->descriptor_sets
[i
]);
284 static enum ac_llvm_calling_convention
285 get_llvm_calling_convention(LLVMValueRef func
, gl_shader_stage stage
)
288 case MESA_SHADER_VERTEX
:
289 case MESA_SHADER_TESS_EVAL
:
290 return AC_LLVM_AMDGPU_VS
;
292 case MESA_SHADER_GEOMETRY
:
293 return AC_LLVM_AMDGPU_GS
;
295 case MESA_SHADER_TESS_CTRL
:
296 return AC_LLVM_AMDGPU_HS
;
298 case MESA_SHADER_FRAGMENT
:
299 return AC_LLVM_AMDGPU_PS
;
301 case MESA_SHADER_COMPUTE
:
302 return AC_LLVM_AMDGPU_CS
;
305 unreachable("Unhandle shader type");
309 /* Returns whether the stage is a stage that can be directly before the GS */
310 static bool is_pre_gs_stage(gl_shader_stage stage
)
312 return stage
== MESA_SHADER_VERTEX
|| stage
== MESA_SHADER_TESS_EVAL
;
315 static void create_function(struct radv_shader_context
*ctx
,
316 gl_shader_stage stage
,
317 bool has_previous_stage
)
319 if (ctx
->ac
.chip_class
>= GFX10
) {
320 if (is_pre_gs_stage(stage
) && ctx
->args
->options
->key
.vs_common_out
.as_ngg
) {
321 /* On GFX10, VS is merged into GS for NGG. */
322 stage
= MESA_SHADER_GEOMETRY
;
323 has_previous_stage
= true;
327 ctx
->main_function
= create_llvm_function(
328 &ctx
->ac
, ctx
->ac
.module
, ctx
->ac
.builder
, &ctx
->args
->ac
,
329 get_llvm_calling_convention(ctx
->main_function
, stage
),
330 ctx
->max_workgroup_size
,
333 ctx
->ring_offsets
= ac_build_intrinsic(&ctx
->ac
, "llvm.amdgcn.implicit.buffer.ptr",
334 LLVMPointerType(ctx
->ac
.i8
, AC_ADDR_SPACE_CONST
),
335 NULL
, 0, AC_FUNC_ATTR_READNONE
);
336 ctx
->ring_offsets
= LLVMBuildBitCast(ctx
->ac
.builder
, ctx
->ring_offsets
,
337 ac_array_in_const_addr_space(ctx
->ac
.v4i32
), "");
339 load_descriptor_sets(ctx
);
341 if (stage
== MESA_SHADER_TESS_CTRL
||
342 (stage
== MESA_SHADER_VERTEX
&& ctx
->args
->options
->key
.vs_common_out
.as_ls
) ||
343 /* GFX9 has the ESGS ring buffer in LDS. */
344 (stage
== MESA_SHADER_GEOMETRY
&& has_previous_stage
)) {
345 ac_declare_lds_as_pointer(&ctx
->ac
);
352 radv_load_resource(struct ac_shader_abi
*abi
, LLVMValueRef index
,
353 unsigned desc_set
, unsigned binding
)
355 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
356 LLVMValueRef desc_ptr
= ctx
->descriptor_sets
[desc_set
];
357 struct radv_pipeline_layout
*pipeline_layout
= ctx
->args
->options
->layout
;
358 struct radv_descriptor_set_layout
*layout
= pipeline_layout
->set
[desc_set
].layout
;
359 unsigned base_offset
= layout
->binding
[binding
].offset
;
360 LLVMValueRef offset
, stride
;
362 if (layout
->binding
[binding
].type
== VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
||
363 layout
->binding
[binding
].type
== VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
) {
364 unsigned idx
= pipeline_layout
->set
[desc_set
].dynamic_offset_start
+
365 layout
->binding
[binding
].dynamic_offset_offset
;
366 desc_ptr
= ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.push_constants
);
367 base_offset
= pipeline_layout
->push_constant_size
+ 16 * idx
;
368 stride
= LLVMConstInt(ctx
->ac
.i32
, 16, false);
370 stride
= LLVMConstInt(ctx
->ac
.i32
, layout
->binding
[binding
].size
, false);
372 offset
= LLVMConstInt(ctx
->ac
.i32
, base_offset
, false);
374 if (layout
->binding
[binding
].type
!= VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT
) {
375 offset
= ac_build_imad(&ctx
->ac
, index
, stride
, offset
);
378 desc_ptr
= LLVMBuildGEP(ctx
->ac
.builder
, desc_ptr
, &offset
, 1, "");
379 desc_ptr
= ac_cast_ptr(&ctx
->ac
, desc_ptr
, ctx
->ac
.v4i32
);
380 LLVMSetMetadata(desc_ptr
, ctx
->ac
.uniform_md_kind
, ctx
->ac
.empty_md
);
382 if (layout
->binding
[binding
].type
== VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT
) {
383 uint32_t desc_type
= S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
384 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
385 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
386 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
);
388 if (ctx
->ac
.chip_class
>= GFX10
) {
389 desc_type
|= S_008F0C_FORMAT(V_008F0C_IMG_FORMAT_32_FLOAT
) |
390 S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_RAW
) |
391 S_008F0C_RESOURCE_LEVEL(1);
393 desc_type
|= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
394 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
);
397 LLVMValueRef desc_components
[4] = {
398 LLVMBuildPtrToInt(ctx
->ac
.builder
, desc_ptr
, ctx
->ac
.intptr
, ""),
399 LLVMConstInt(ctx
->ac
.i32
, S_008F04_BASE_ADDRESS_HI(ctx
->args
->options
->address32_hi
), false),
400 /* High limit to support variable sizes. */
401 LLVMConstInt(ctx
->ac
.i32
, 0xffffffff, false),
402 LLVMConstInt(ctx
->ac
.i32
, desc_type
, false),
405 return ac_build_gather_values(&ctx
->ac
, desc_components
, 4);
412 /* The offchip buffer layout for TCS->TES is
414 * - attribute 0 of patch 0 vertex 0
415 * - attribute 0 of patch 0 vertex 1
416 * - attribute 0 of patch 0 vertex 2
418 * - attribute 0 of patch 1 vertex 0
419 * - attribute 0 of patch 1 vertex 1
421 * - attribute 1 of patch 0 vertex 0
422 * - attribute 1 of patch 0 vertex 1
424 * - per patch attribute 0 of patch 0
425 * - per patch attribute 0 of patch 1
428 * Note that every attribute has 4 components.
430 static LLVMValueRef
get_non_vertex_index_offset(struct radv_shader_context
*ctx
)
432 uint32_t num_patches
= ctx
->tcs_num_patches
;
433 uint32_t num_tcs_outputs
;
434 if (ctx
->stage
== MESA_SHADER_TESS_CTRL
)
435 num_tcs_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.outputs_written
);
437 num_tcs_outputs
= ctx
->args
->options
->key
.tes
.tcs_num_outputs
;
439 uint32_t output_vertex_size
= num_tcs_outputs
* 16;
440 uint32_t pervertex_output_patch_size
= ctx
->shader
->info
.tess
.tcs_vertices_out
* output_vertex_size
;
442 return LLVMConstInt(ctx
->ac
.i32
, pervertex_output_patch_size
* num_patches
, false);
445 static LLVMValueRef
calc_param_stride(struct radv_shader_context
*ctx
,
446 LLVMValueRef vertex_index
)
448 LLVMValueRef param_stride
;
450 param_stride
= LLVMConstInt(ctx
->ac
.i32
, ctx
->shader
->info
.tess
.tcs_vertices_out
* ctx
->tcs_num_patches
, false);
452 param_stride
= LLVMConstInt(ctx
->ac
.i32
, ctx
->tcs_num_patches
, false);
456 static LLVMValueRef
get_tcs_tes_buffer_address(struct radv_shader_context
*ctx
,
457 LLVMValueRef vertex_index
,
458 LLVMValueRef param_index
)
460 LLVMValueRef base_addr
;
461 LLVMValueRef param_stride
, constant16
;
462 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
463 LLVMValueRef vertices_per_patch
= LLVMConstInt(ctx
->ac
.i32
, ctx
->shader
->info
.tess
.tcs_vertices_out
, false);
464 constant16
= LLVMConstInt(ctx
->ac
.i32
, 16, false);
465 param_stride
= calc_param_stride(ctx
, vertex_index
);
467 base_addr
= ac_build_imad(&ctx
->ac
, rel_patch_id
,
468 vertices_per_patch
, vertex_index
);
470 base_addr
= rel_patch_id
;
473 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
474 LLVMBuildMul(ctx
->ac
.builder
, param_index
,
475 param_stride
, ""), "");
477 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, base_addr
, constant16
, "");
480 LLVMValueRef patch_data_offset
= get_non_vertex_index_offset(ctx
);
482 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
483 patch_data_offset
, "");
488 static LLVMValueRef
get_tcs_tes_buffer_address_params(struct radv_shader_context
*ctx
,
490 unsigned const_index
,
492 LLVMValueRef vertex_index
,
493 LLVMValueRef indir_index
)
495 LLVMValueRef param_index
;
498 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, LLVMConstInt(ctx
->ac
.i32
, param
, false),
501 if (const_index
&& !is_compact
)
502 param
+= const_index
;
503 param_index
= LLVMConstInt(ctx
->ac
.i32
, param
, false);
505 return get_tcs_tes_buffer_address(ctx
, vertex_index
, param_index
);
509 get_dw_address(struct radv_shader_context
*ctx
,
510 LLVMValueRef dw_addr
,
512 unsigned const_index
,
513 bool compact_const_index
,
514 LLVMValueRef vertex_index
,
516 LLVMValueRef indir_index
)
521 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
522 LLVMBuildMul(ctx
->ac
.builder
,
528 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
529 LLVMBuildMul(ctx
->ac
.builder
, indir_index
,
530 LLVMConstInt(ctx
->ac
.i32
, 4, false), ""), "");
531 else if (const_index
&& !compact_const_index
)
532 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
533 LLVMConstInt(ctx
->ac
.i32
, const_index
* 4, false), "");
535 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
536 LLVMConstInt(ctx
->ac
.i32
, param
* 4, false), "");
538 if (const_index
&& compact_const_index
)
539 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
540 LLVMConstInt(ctx
->ac
.i32
, const_index
, false), "");
545 load_tcs_varyings(struct ac_shader_abi
*abi
,
547 LLVMValueRef vertex_index
,
548 LLVMValueRef indir_index
,
549 unsigned const_index
,
551 unsigned driver_location
,
553 unsigned num_components
,
558 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
559 LLVMValueRef dw_addr
, stride
;
560 LLVMValueRef value
[4], result
;
561 unsigned param
= shader_io_get_unique_index(location
);
564 uint32_t input_vertex_size
= (ctx
->tcs_num_inputs
* 16) / 4;
565 stride
= LLVMConstInt(ctx
->ac
.i32
, input_vertex_size
, false);
566 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
569 stride
= get_tcs_out_vertex_stride(ctx
);
570 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
572 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
577 dw_addr
= get_dw_address(ctx
, dw_addr
, param
, const_index
, is_compact
, vertex_index
, stride
,
580 for (unsigned i
= 0; i
< num_components
+ component
; i
++) {
581 value
[i
] = ac_lds_load(&ctx
->ac
, dw_addr
);
582 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
585 result
= ac_build_varying_gather_values(&ctx
->ac
, value
, num_components
, component
);
590 store_tcs_output(struct ac_shader_abi
*abi
,
591 const nir_variable
*var
,
592 LLVMValueRef vertex_index
,
593 LLVMValueRef param_index
,
594 unsigned const_index
,
598 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
599 const unsigned location
= var
->data
.location
;
600 unsigned component
= var
->data
.location_frac
;
601 const bool is_patch
= var
->data
.patch
;
602 const bool is_compact
= var
->data
.compact
;
603 LLVMValueRef dw_addr
;
604 LLVMValueRef stride
= NULL
;
605 LLVMValueRef buf_addr
= NULL
;
606 LLVMValueRef oc_lds
= ac_get_arg(&ctx
->ac
, ctx
->args
->oc_lds
);
608 bool store_lds
= true;
611 if (!(ctx
->shader
->info
.patch_outputs_read
& (1U << (location
- VARYING_SLOT_PATCH0
))))
614 if (!(ctx
->shader
->info
.outputs_read
& (1ULL << location
)))
618 param
= shader_io_get_unique_index(location
);
619 if ((location
== VARYING_SLOT_CLIP_DIST0
|| location
== VARYING_SLOT_CLIP_DIST1
) && is_compact
) {
620 const_index
+= component
;
623 if (const_index
>= 4) {
630 stride
= get_tcs_out_vertex_stride(ctx
);
631 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
633 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
636 dw_addr
= get_dw_address(ctx
, dw_addr
, param
, const_index
, is_compact
, vertex_index
, stride
,
638 buf_addr
= get_tcs_tes_buffer_address_params(ctx
, param
, const_index
, is_compact
,
639 vertex_index
, param_index
);
641 bool is_tess_factor
= false;
642 if (location
== VARYING_SLOT_TESS_LEVEL_INNER
||
643 location
== VARYING_SLOT_TESS_LEVEL_OUTER
)
644 is_tess_factor
= true;
646 unsigned base
= is_compact
? const_index
: 0;
647 for (unsigned chan
= 0; chan
< 8; chan
++) {
648 if (!(writemask
& (1 << chan
)))
650 LLVMValueRef value
= ac_llvm_extract_elem(&ctx
->ac
, src
, chan
- component
);
651 value
= ac_to_integer(&ctx
->ac
, value
);
652 value
= LLVMBuildZExtOrBitCast(ctx
->ac
.builder
, value
, ctx
->ac
.i32
, "");
654 if (store_lds
|| is_tess_factor
) {
655 LLVMValueRef dw_addr_chan
=
656 LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
657 LLVMConstInt(ctx
->ac
.i32
, chan
, false), "");
658 ac_lds_store(&ctx
->ac
, dw_addr_chan
, value
);
661 if (!is_tess_factor
&& writemask
!= 0xF)
662 ac_build_buffer_store_dword(&ctx
->ac
, ctx
->hs_ring_tess_offchip
, value
, 1,
664 4 * (base
+ chan
), ac_glc
);
667 if (writemask
== 0xF) {
668 ac_build_buffer_store_dword(&ctx
->ac
, ctx
->hs_ring_tess_offchip
, src
, 4,
675 load_tes_input(struct ac_shader_abi
*abi
,
677 LLVMValueRef vertex_index
,
678 LLVMValueRef param_index
,
679 unsigned const_index
,
681 unsigned driver_location
,
683 unsigned num_components
,
688 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
689 LLVMValueRef buf_addr
;
691 LLVMValueRef oc_lds
= ac_get_arg(&ctx
->ac
, ctx
->args
->oc_lds
);
692 unsigned param
= shader_io_get_unique_index(location
);
694 if ((location
== VARYING_SLOT_CLIP_DIST0
|| location
== VARYING_SLOT_CLIP_DIST1
) && is_compact
) {
695 const_index
+= component
;
697 if (const_index
>= 4) {
703 buf_addr
= get_tcs_tes_buffer_address_params(ctx
, param
, const_index
,
704 is_compact
, vertex_index
, param_index
);
706 LLVMValueRef comp_offset
= LLVMConstInt(ctx
->ac
.i32
, component
* 4, false);
707 buf_addr
= LLVMBuildAdd(ctx
->ac
.builder
, buf_addr
, comp_offset
, "");
709 result
= ac_build_buffer_load(&ctx
->ac
, ctx
->hs_ring_tess_offchip
, num_components
, NULL
,
710 buf_addr
, oc_lds
, is_compact
? (4 * const_index
) : 0, ac_glc
, true, false);
711 result
= ac_trim_vector(&ctx
->ac
, result
, num_components
);
716 radv_emit_fetch_64bit(struct radv_shader_context
*ctx
,
717 LLVMTypeRef type
, LLVMValueRef a
, LLVMValueRef b
)
719 LLVMValueRef values
[2] = {
720 ac_to_integer(&ctx
->ac
, a
),
721 ac_to_integer(&ctx
->ac
, b
),
723 LLVMValueRef result
= ac_build_gather_values(&ctx
->ac
, values
, 2);
724 return LLVMBuildBitCast(ctx
->ac
.builder
, result
, type
, "");
728 load_gs_input(struct ac_shader_abi
*abi
,
730 unsigned driver_location
,
732 unsigned num_components
,
733 unsigned vertex_index
,
734 unsigned const_index
,
737 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
738 LLVMValueRef vtx_offset
;
739 unsigned param
, vtx_offset_param
;
740 LLVMValueRef value
[4], result
;
742 vtx_offset_param
= vertex_index
;
743 assert(vtx_offset_param
< 6);
744 vtx_offset
= LLVMBuildMul(ctx
->ac
.builder
, ctx
->gs_vtx_offset
[vtx_offset_param
],
745 LLVMConstInt(ctx
->ac
.i32
, 4, false), "");
747 param
= shader_io_get_unique_index(location
);
749 for (unsigned i
= component
; i
< num_components
+ component
; i
++) {
750 if (ctx
->ac
.chip_class
>= GFX9
) {
751 LLVMValueRef dw_addr
= ctx
->gs_vtx_offset
[vtx_offset_param
];
752 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
753 LLVMConstInt(ctx
->ac
.i32
, param
* 4 + i
+ const_index
, 0), "");
754 value
[i
] = ac_lds_load(&ctx
->ac
, dw_addr
);
756 if (ac_get_type_size(type
) == 8) {
757 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
758 LLVMConstInt(ctx
->ac
.i32
, param
* 4 + i
+ const_index
+ 1, 0), "");
759 LLVMValueRef tmp
= ac_lds_load(&ctx
->ac
, dw_addr
);
761 value
[i
] = radv_emit_fetch_64bit(ctx
, type
, value
[i
], tmp
);
764 LLVMValueRef soffset
=
765 LLVMConstInt(ctx
->ac
.i32
,
766 (param
* 4 + i
+ const_index
) * 256,
769 value
[i
] = ac_build_buffer_load(&ctx
->ac
,
773 0, ac_glc
, true, false);
775 if (ac_get_type_size(type
) == 8) {
776 soffset
= LLVMConstInt(ctx
->ac
.i32
,
777 (param
* 4 + i
+ const_index
+ 1) * 256,
781 ac_build_buffer_load(&ctx
->ac
,
785 0, ac_glc
, true, false);
787 value
[i
] = radv_emit_fetch_64bit(ctx
, type
, value
[i
], tmp
);
791 if (ac_get_type_size(type
) == 2) {
792 value
[i
] = LLVMBuildBitCast(ctx
->ac
.builder
, value
[i
], ctx
->ac
.i32
, "");
793 value
[i
] = LLVMBuildTrunc(ctx
->ac
.builder
, value
[i
], ctx
->ac
.i16
, "");
795 value
[i
] = LLVMBuildBitCast(ctx
->ac
.builder
, value
[i
], type
, "");
797 result
= ac_build_varying_gather_values(&ctx
->ac
, value
, num_components
, component
);
798 result
= ac_to_integer(&ctx
->ac
, result
);
803 radv_get_sample_pos_offset(uint32_t num_samples
)
805 uint32_t sample_pos_offset
= 0;
807 switch (num_samples
) {
809 sample_pos_offset
= 1;
812 sample_pos_offset
= 3;
815 sample_pos_offset
= 7;
820 return sample_pos_offset
;
823 static LLVMValueRef
load_sample_position(struct ac_shader_abi
*abi
,
824 LLVMValueRef sample_id
)
826 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
829 LLVMValueRef index
= LLVMConstInt(ctx
->ac
.i32
, RING_PS_SAMPLE_POSITIONS
, false);
830 LLVMValueRef ptr
= LLVMBuildGEP(ctx
->ac
.builder
, ctx
->ring_offsets
, &index
, 1, "");
832 ptr
= LLVMBuildBitCast(ctx
->ac
.builder
, ptr
,
833 ac_array_in_const_addr_space(ctx
->ac
.v2f32
), "");
835 uint32_t sample_pos_offset
=
836 radv_get_sample_pos_offset(ctx
->args
->options
->key
.fs
.num_samples
);
839 LLVMBuildAdd(ctx
->ac
.builder
, sample_id
,
840 LLVMConstInt(ctx
->ac
.i32
, sample_pos_offset
, false), "");
841 result
= ac_build_load_invariant(&ctx
->ac
, ptr
, sample_id
);
847 static LLVMValueRef
load_sample_mask_in(struct ac_shader_abi
*abi
)
849 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
850 uint8_t log2_ps_iter_samples
;
852 if (ctx
->args
->shader_info
->ps
.force_persample
) {
853 log2_ps_iter_samples
=
854 util_logbase2(ctx
->args
->options
->key
.fs
.num_samples
);
856 log2_ps_iter_samples
= ctx
->args
->options
->key
.fs
.log2_ps_iter_samples
;
859 /* The bit pattern matches that used by fixed function fragment
861 static const uint16_t ps_iter_masks
[] = {
862 0xffff, /* not used */
868 assert(log2_ps_iter_samples
< ARRAY_SIZE(ps_iter_masks
));
870 uint32_t ps_iter_mask
= ps_iter_masks
[log2_ps_iter_samples
];
872 LLVMValueRef result
, sample_id
;
873 sample_id
= ac_unpack_param(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.ancillary
), 8, 4);
874 sample_id
= LLVMBuildShl(ctx
->ac
.builder
, LLVMConstInt(ctx
->ac
.i32
, ps_iter_mask
, false), sample_id
, "");
875 result
= LLVMBuildAnd(ctx
->ac
.builder
, sample_id
,
876 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.sample_coverage
), "");
881 static void gfx10_ngg_gs_emit_vertex(struct radv_shader_context
*ctx
,
883 LLVMValueRef
*addrs
);
886 visit_emit_vertex(struct ac_shader_abi
*abi
, unsigned stream
, LLVMValueRef
*addrs
)
888 LLVMValueRef gs_next_vertex
;
889 LLVMValueRef can_emit
;
891 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
893 if (ctx
->args
->options
->key
.vs_common_out
.as_ngg
) {
894 gfx10_ngg_gs_emit_vertex(ctx
, stream
, addrs
);
898 /* Write vertex attribute values to GSVS ring */
899 gs_next_vertex
= LLVMBuildLoad(ctx
->ac
.builder
,
900 ctx
->gs_next_vertex
[stream
],
903 /* If this thread has already emitted the declared maximum number of
904 * vertices, don't emit any more: excessive vertex emissions are not
905 * supposed to have any effect.
907 can_emit
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
, gs_next_vertex
,
908 LLVMConstInt(ctx
->ac
.i32
, ctx
->shader
->info
.gs
.vertices_out
, false), "");
910 bool use_kill
= !ctx
->args
->shader_info
->gs
.writes_memory
;
912 ac_build_kill_if_false(&ctx
->ac
, can_emit
);
914 ac_build_ifcc(&ctx
->ac
, can_emit
, 6505);
916 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
917 unsigned output_usage_mask
=
918 ctx
->args
->shader_info
->gs
.output_usage_mask
[i
];
919 uint8_t output_stream
=
920 ctx
->args
->shader_info
->gs
.output_streams
[i
];
921 LLVMValueRef
*out_ptr
= &addrs
[i
* 4];
922 int length
= util_last_bit(output_usage_mask
);
924 if (!(ctx
->output_mask
& (1ull << i
)) ||
925 output_stream
!= stream
)
928 for (unsigned j
= 0; j
< length
; j
++) {
929 if (!(output_usage_mask
& (1 << j
)))
932 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
,
934 LLVMValueRef voffset
=
935 LLVMConstInt(ctx
->ac
.i32
, offset
*
936 ctx
->shader
->info
.gs
.vertices_out
, false);
940 voffset
= LLVMBuildAdd(ctx
->ac
.builder
, voffset
, gs_next_vertex
, "");
941 voffset
= LLVMBuildMul(ctx
->ac
.builder
, voffset
, LLVMConstInt(ctx
->ac
.i32
, 4, false), "");
943 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
944 out_val
= LLVMBuildZExtOrBitCast(ctx
->ac
.builder
, out_val
, ctx
->ac
.i32
, "");
946 ac_build_buffer_store_dword(&ctx
->ac
,
947 ctx
->gsvs_ring
[stream
],
951 ctx
->args
->gs2vs_offset
),
952 0, ac_glc
| ac_slc
| ac_swizzled
);
956 gs_next_vertex
= LLVMBuildAdd(ctx
->ac
.builder
, gs_next_vertex
,
958 LLVMBuildStore(ctx
->ac
.builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
960 ac_build_sendmsg(&ctx
->ac
,
961 AC_SENDMSG_GS_OP_EMIT
| AC_SENDMSG_GS
| (stream
<< 8),
965 ac_build_endif(&ctx
->ac
, 6505);
969 visit_end_primitive(struct ac_shader_abi
*abi
, unsigned stream
)
971 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
973 if (ctx
->args
->options
->key
.vs_common_out
.as_ngg
) {
974 LLVMBuildStore(ctx
->ac
.builder
, ctx
->ac
.i32_0
, ctx
->gs_curprim_verts
[stream
]);
978 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_CUT
| AC_SENDMSG_GS
| (stream
<< 8), ctx
->gs_wave_id
);
982 load_tess_coord(struct ac_shader_abi
*abi
)
984 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
986 LLVMValueRef coord
[4] = {
987 ac_get_arg(&ctx
->ac
, ctx
->args
->tes_u
),
988 ac_get_arg(&ctx
->ac
, ctx
->args
->tes_v
),
993 if (ctx
->shader
->info
.tess
.primitive_mode
== GL_TRIANGLES
)
994 coord
[2] = LLVMBuildFSub(ctx
->ac
.builder
, ctx
->ac
.f32_1
,
995 LLVMBuildFAdd(ctx
->ac
.builder
, coord
[0], coord
[1], ""), "");
997 return ac_build_gather_values(&ctx
->ac
, coord
, 3);
1001 load_patch_vertices_in(struct ac_shader_abi
*abi
)
1003 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
1004 return LLVMConstInt(ctx
->ac
.i32
, ctx
->args
->options
->key
.tcs
.input_vertices
, false);
1008 static LLVMValueRef
radv_load_base_vertex(struct ac_shader_abi
*abi
)
1010 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
1011 return ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.base_vertex
);
1014 static LLVMValueRef
radv_load_ssbo(struct ac_shader_abi
*abi
,
1015 LLVMValueRef buffer_ptr
, bool write
)
1017 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
1018 LLVMValueRef result
;
1020 LLVMSetMetadata(buffer_ptr
, ctx
->ac
.uniform_md_kind
, ctx
->ac
.empty_md
);
1022 result
= LLVMBuildLoad(ctx
->ac
.builder
, buffer_ptr
, "");
1023 LLVMSetMetadata(result
, ctx
->ac
.invariant_load_md_kind
, ctx
->ac
.empty_md
);
1028 static LLVMValueRef
radv_load_ubo(struct ac_shader_abi
*abi
, LLVMValueRef buffer_ptr
)
1030 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
1031 LLVMValueRef result
;
1033 if (LLVMGetTypeKind(LLVMTypeOf(buffer_ptr
)) != LLVMPointerTypeKind
) {
1034 /* Do not load the descriptor for inlined uniform blocks. */
1038 LLVMSetMetadata(buffer_ptr
, ctx
->ac
.uniform_md_kind
, ctx
->ac
.empty_md
);
1040 result
= LLVMBuildLoad(ctx
->ac
.builder
, buffer_ptr
, "");
1041 LLVMSetMetadata(result
, ctx
->ac
.invariant_load_md_kind
, ctx
->ac
.empty_md
);
1046 static LLVMValueRef
radv_get_sampler_desc(struct ac_shader_abi
*abi
,
1047 unsigned descriptor_set
,
1048 unsigned base_index
,
1049 unsigned constant_index
,
1051 enum ac_descriptor_type desc_type
,
1052 bool image
, bool write
,
1055 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
1056 LLVMValueRef list
= ctx
->descriptor_sets
[descriptor_set
];
1057 struct radv_descriptor_set_layout
*layout
= ctx
->args
->options
->layout
->set
[descriptor_set
].layout
;
1058 struct radv_descriptor_set_binding_layout
*binding
= layout
->binding
+ base_index
;
1059 unsigned offset
= binding
->offset
;
1060 unsigned stride
= binding
->size
;
1062 LLVMBuilderRef builder
= ctx
->ac
.builder
;
1065 assert(base_index
< layout
->binding_count
);
1067 switch (desc_type
) {
1069 type
= ctx
->ac
.v8i32
;
1073 type
= ctx
->ac
.v8i32
;
1077 case AC_DESC_SAMPLER
:
1078 type
= ctx
->ac
.v4i32
;
1079 if (binding
->type
== VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
) {
1080 offset
+= radv_combined_image_descriptor_sampler_offset(binding
);
1085 case AC_DESC_BUFFER
:
1086 type
= ctx
->ac
.v4i32
;
1089 case AC_DESC_PLANE_0
:
1090 case AC_DESC_PLANE_1
:
1091 case AC_DESC_PLANE_2
:
1092 type
= ctx
->ac
.v8i32
;
1094 offset
+= 32 * (desc_type
- AC_DESC_PLANE_0
);
1097 unreachable("invalid desc_type\n");
1100 offset
+= constant_index
* stride
;
1102 if (desc_type
== AC_DESC_SAMPLER
&& binding
->immutable_samplers_offset
&&
1103 (!index
|| binding
->immutable_samplers_equal
)) {
1104 if (binding
->immutable_samplers_equal
)
1107 const uint32_t *samplers
= radv_immutable_samplers(layout
, binding
);
1109 LLVMValueRef constants
[] = {
1110 LLVMConstInt(ctx
->ac
.i32
, samplers
[constant_index
* 4 + 0], 0),
1111 LLVMConstInt(ctx
->ac
.i32
, samplers
[constant_index
* 4 + 1], 0),
1112 LLVMConstInt(ctx
->ac
.i32
, samplers
[constant_index
* 4 + 2], 0),
1113 LLVMConstInt(ctx
->ac
.i32
, samplers
[constant_index
* 4 + 3], 0),
1115 return ac_build_gather_values(&ctx
->ac
, constants
, 4);
1118 assert(stride
% type_size
== 0);
1120 LLVMValueRef adjusted_index
= index
;
1121 if (!adjusted_index
)
1122 adjusted_index
= ctx
->ac
.i32_0
;
1124 adjusted_index
= LLVMBuildMul(builder
, adjusted_index
, LLVMConstInt(ctx
->ac
.i32
, stride
/ type_size
, 0), "");
1126 LLVMValueRef val_offset
= LLVMConstInt(ctx
->ac
.i32
, offset
, 0);
1127 list
= LLVMBuildGEP(builder
, list
, &val_offset
, 1, "");
1128 list
= LLVMBuildPointerCast(builder
, list
,
1129 ac_array_in_const32_addr_space(type
), "");
1131 LLVMValueRef descriptor
= ac_build_load_to_sgpr(&ctx
->ac
, list
, adjusted_index
);
1133 /* 3 plane formats always have same size and format for plane 1 & 2, so
1134 * use the tail from plane 1 so that we can store only the first 16 bytes
1135 * of the last plane. */
1136 if (desc_type
== AC_DESC_PLANE_2
) {
1137 LLVMValueRef descriptor2
= radv_get_sampler_desc(abi
, descriptor_set
, base_index
, constant_index
, index
, AC_DESC_PLANE_1
,image
, write
, bindless
);
1139 LLVMValueRef components
[8];
1140 for (unsigned i
= 0; i
< 4; ++i
)
1141 components
[i
] = ac_llvm_extract_elem(&ctx
->ac
, descriptor
, i
);
1143 for (unsigned i
= 4; i
< 8; ++i
)
1144 components
[i
] = ac_llvm_extract_elem(&ctx
->ac
, descriptor2
, i
);
1145 descriptor
= ac_build_gather_values(&ctx
->ac
, components
, 8);
1151 /* For 2_10_10_10 formats the alpha is handled as unsigned by pre-vega HW.
1152 * so we may need to fix it up. */
1154 adjust_vertex_fetch_alpha(struct radv_shader_context
*ctx
,
1155 unsigned adjustment
,
1158 if (adjustment
== RADV_ALPHA_ADJUST_NONE
)
1161 LLVMValueRef c30
= LLVMConstInt(ctx
->ac
.i32
, 30, 0);
1163 alpha
= LLVMBuildBitCast(ctx
->ac
.builder
, alpha
, ctx
->ac
.f32
, "");
1165 if (adjustment
== RADV_ALPHA_ADJUST_SSCALED
)
1166 alpha
= LLVMBuildFPToUI(ctx
->ac
.builder
, alpha
, ctx
->ac
.i32
, "");
1168 alpha
= ac_to_integer(&ctx
->ac
, alpha
);
1170 /* For the integer-like cases, do a natural sign extension.
1172 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
1173 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
1176 alpha
= LLVMBuildShl(ctx
->ac
.builder
, alpha
,
1177 adjustment
== RADV_ALPHA_ADJUST_SNORM
?
1178 LLVMConstInt(ctx
->ac
.i32
, 7, 0) : c30
, "");
1179 alpha
= LLVMBuildAShr(ctx
->ac
.builder
, alpha
, c30
, "");
1181 /* Convert back to the right type. */
1182 if (adjustment
== RADV_ALPHA_ADJUST_SNORM
) {
1184 LLVMValueRef neg_one
= LLVMConstReal(ctx
->ac
.f32
, -1.0);
1185 alpha
= LLVMBuildSIToFP(ctx
->ac
.builder
, alpha
, ctx
->ac
.f32
, "");
1186 clamp
= LLVMBuildFCmp(ctx
->ac
.builder
, LLVMRealULT
, alpha
, neg_one
, "");
1187 alpha
= LLVMBuildSelect(ctx
->ac
.builder
, clamp
, neg_one
, alpha
, "");
1188 } else if (adjustment
== RADV_ALPHA_ADJUST_SSCALED
) {
1189 alpha
= LLVMBuildSIToFP(ctx
->ac
.builder
, alpha
, ctx
->ac
.f32
, "");
1192 return LLVMBuildBitCast(ctx
->ac
.builder
, alpha
, ctx
->ac
.i32
, "");
1196 radv_fixup_vertex_input_fetches(struct radv_shader_context
*ctx
,
1198 unsigned num_channels
,
1201 LLVMValueRef zero
= is_float
? ctx
->ac
.f32_0
: ctx
->ac
.i32_0
;
1202 LLVMValueRef one
= is_float
? ctx
->ac
.f32_1
: ctx
->ac
.i32_1
;
1203 LLVMValueRef chan
[4];
1205 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMVectorTypeKind
) {
1206 unsigned vec_size
= LLVMGetVectorSize(LLVMTypeOf(value
));
1208 if (num_channels
== 4 && num_channels
== vec_size
)
1211 num_channels
= MIN2(num_channels
, vec_size
);
1213 for (unsigned i
= 0; i
< num_channels
; i
++)
1214 chan
[i
] = ac_llvm_extract_elem(&ctx
->ac
, value
, i
);
1216 assert(num_channels
== 1);
1220 for (unsigned i
= num_channels
; i
< 4; i
++) {
1221 chan
[i
] = i
== 3 ? one
: zero
;
1222 chan
[i
] = ac_to_integer(&ctx
->ac
, chan
[i
]);
1225 return ac_build_gather_values(&ctx
->ac
, chan
, 4);
1229 handle_vs_input_decl(struct radv_shader_context
*ctx
,
1230 struct nir_variable
*variable
)
1232 LLVMValueRef t_list_ptr
= ac_get_arg(&ctx
->ac
, ctx
->args
->vertex_buffers
);
1233 LLVMValueRef t_offset
;
1234 LLVMValueRef t_list
;
1236 LLVMValueRef buffer_index
;
1237 unsigned attrib_count
= glsl_count_attribute_slots(variable
->type
, true);
1238 uint8_t input_usage_mask
=
1239 ctx
->args
->shader_info
->vs
.input_usage_mask
[variable
->data
.location
];
1240 unsigned num_input_channels
= util_last_bit(input_usage_mask
);
1242 variable
->data
.driver_location
= variable
->data
.location
* 4;
1244 enum glsl_base_type type
= glsl_get_base_type(variable
->type
);
1245 for (unsigned i
= 0; i
< attrib_count
; ++i
) {
1246 LLVMValueRef output
[4];
1247 unsigned attrib_index
= variable
->data
.location
+ i
- VERT_ATTRIB_GENERIC0
;
1248 unsigned attrib_format
= ctx
->args
->options
->key
.vs
.vertex_attribute_formats
[attrib_index
];
1249 unsigned data_format
= attrib_format
& 0x0f;
1250 unsigned num_format
= (attrib_format
>> 4) & 0x07;
1251 bool is_float
= num_format
!= V_008F0C_BUF_NUM_FORMAT_UINT
&&
1252 num_format
!= V_008F0C_BUF_NUM_FORMAT_SINT
;
1254 if (ctx
->args
->options
->key
.vs
.instance_rate_inputs
& (1u << attrib_index
)) {
1255 uint32_t divisor
= ctx
->args
->options
->key
.vs
.instance_rate_divisors
[attrib_index
];
1258 buffer_index
= ctx
->abi
.instance_id
;
1261 buffer_index
= LLVMBuildUDiv(ctx
->ac
.builder
, buffer_index
,
1262 LLVMConstInt(ctx
->ac
.i32
, divisor
, 0), "");
1265 buffer_index
= ctx
->ac
.i32_0
;
1268 buffer_index
= LLVMBuildAdd(ctx
->ac
.builder
,
1269 ac_get_arg(&ctx
->ac
,
1270 ctx
->args
->ac
.start_instance
),\
1273 buffer_index
= LLVMBuildAdd(ctx
->ac
.builder
,
1275 ac_get_arg(&ctx
->ac
,
1276 ctx
->args
->ac
.base_vertex
), "");
1279 const struct ac_data_format_info
*vtx_info
= ac_get_data_format_info(data_format
);
1281 /* Adjust the number of channels to load based on the vertex
1284 unsigned num_channels
= MIN2(num_input_channels
, vtx_info
->num_channels
);
1285 unsigned attrib_binding
= ctx
->args
->options
->key
.vs
.vertex_attribute_bindings
[attrib_index
];
1286 unsigned attrib_offset
= ctx
->args
->options
->key
.vs
.vertex_attribute_offsets
[attrib_index
];
1287 unsigned attrib_stride
= ctx
->args
->options
->key
.vs
.vertex_attribute_strides
[attrib_index
];
1289 if (ctx
->args
->options
->key
.vs
.post_shuffle
& (1 << attrib_index
)) {
1290 /* Always load, at least, 3 channels for formats that
1291 * need to be shuffled because X<->Z.
1293 num_channels
= MAX2(num_channels
, 3);
1296 t_offset
= LLVMConstInt(ctx
->ac
.i32
, attrib_binding
, false);
1297 t_list
= ac_build_load_to_sgpr(&ctx
->ac
, t_list_ptr
, t_offset
);
1299 /* Perform per-channel vertex fetch operations if unaligned
1300 * access are detected. Only GFX6 and GFX10 are affected.
1302 bool unaligned_vertex_fetches
= false;
1303 if ((ctx
->ac
.chip_class
== GFX6
|| ctx
->ac
.chip_class
== GFX10
) &&
1304 vtx_info
->chan_format
!= data_format
&&
1305 ((attrib_offset
% vtx_info
->element_size
) ||
1306 (attrib_stride
% vtx_info
->element_size
)))
1307 unaligned_vertex_fetches
= true;
1309 if (unaligned_vertex_fetches
) {
1310 unsigned chan_format
= vtx_info
->chan_format
;
1311 LLVMValueRef values
[4];
1313 assert(ctx
->ac
.chip_class
== GFX6
||
1314 ctx
->ac
.chip_class
== GFX10
);
1316 for (unsigned chan
= 0; chan
< num_channels
; chan
++) {
1317 unsigned chan_offset
= attrib_offset
+ chan
* vtx_info
->chan_byte_size
;
1318 LLVMValueRef chan_index
= buffer_index
;
1320 if (attrib_stride
!= 0 && chan_offset
> attrib_stride
) {
1321 LLVMValueRef buffer_offset
=
1322 LLVMConstInt(ctx
->ac
.i32
,
1323 chan_offset
/ attrib_stride
, false);
1325 chan_index
= LLVMBuildAdd(ctx
->ac
.builder
,
1329 chan_offset
= chan_offset
% attrib_stride
;
1332 values
[chan
] = ac_build_struct_tbuffer_load(&ctx
->ac
, t_list
,
1334 LLVMConstInt(ctx
->ac
.i32
, chan_offset
, false),
1335 ctx
->ac
.i32_0
, ctx
->ac
.i32_0
, 1,
1336 chan_format
, num_format
, 0, true);
1339 input
= ac_build_gather_values(&ctx
->ac
, values
, num_channels
);
1341 if (attrib_stride
!= 0 && attrib_offset
> attrib_stride
) {
1342 LLVMValueRef buffer_offset
=
1343 LLVMConstInt(ctx
->ac
.i32
,
1344 attrib_offset
/ attrib_stride
, false);
1346 buffer_index
= LLVMBuildAdd(ctx
->ac
.builder
,
1350 attrib_offset
= attrib_offset
% attrib_stride
;
1353 input
= ac_build_struct_tbuffer_load(&ctx
->ac
, t_list
,
1355 LLVMConstInt(ctx
->ac
.i32
, attrib_offset
, false),
1356 ctx
->ac
.i32_0
, ctx
->ac
.i32_0
,
1358 data_format
, num_format
, 0, true);
1361 if (ctx
->args
->options
->key
.vs
.post_shuffle
& (1 << attrib_index
)) {
1363 c
[0] = ac_llvm_extract_elem(&ctx
->ac
, input
, 2);
1364 c
[1] = ac_llvm_extract_elem(&ctx
->ac
, input
, 1);
1365 c
[2] = ac_llvm_extract_elem(&ctx
->ac
, input
, 0);
1366 c
[3] = ac_llvm_extract_elem(&ctx
->ac
, input
, 3);
1368 input
= ac_build_gather_values(&ctx
->ac
, c
, 4);
1371 input
= radv_fixup_vertex_input_fetches(ctx
, input
, num_channels
,
1374 for (unsigned chan
= 0; chan
< 4; chan
++) {
1375 LLVMValueRef llvm_chan
= LLVMConstInt(ctx
->ac
.i32
, chan
, false);
1376 output
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
, input
, llvm_chan
, "");
1377 if (type
== GLSL_TYPE_FLOAT16
) {
1378 output
[chan
] = LLVMBuildBitCast(ctx
->ac
.builder
, output
[chan
], ctx
->ac
.f32
, "");
1379 output
[chan
] = LLVMBuildFPTrunc(ctx
->ac
.builder
, output
[chan
], ctx
->ac
.f16
, "");
1383 unsigned alpha_adjust
= (ctx
->args
->options
->key
.vs
.alpha_adjust
>> (attrib_index
* 2)) & 3;
1384 output
[3] = adjust_vertex_fetch_alpha(ctx
, alpha_adjust
, output
[3]);
1386 for (unsigned chan
= 0; chan
< 4; chan
++) {
1387 output
[chan
] = ac_to_integer(&ctx
->ac
, output
[chan
]);
1388 if (type
== GLSL_TYPE_UINT16
|| type
== GLSL_TYPE_INT16
)
1389 output
[chan
] = LLVMBuildTrunc(ctx
->ac
.builder
, output
[chan
], ctx
->ac
.i16
, "");
1391 ctx
->inputs
[ac_llvm_reg_index_soa(variable
->data
.location
+ i
, chan
)] = output
[chan
];
1397 handle_vs_inputs(struct radv_shader_context
*ctx
,
1398 struct nir_shader
*nir
) {
1399 nir_foreach_variable(variable
, &nir
->inputs
)
1400 handle_vs_input_decl(ctx
, variable
);
1404 prepare_interp_optimize(struct radv_shader_context
*ctx
,
1405 struct nir_shader
*nir
)
1407 bool uses_center
= false;
1408 bool uses_centroid
= false;
1409 nir_foreach_variable(variable
, &nir
->inputs
) {
1410 if (glsl_get_base_type(glsl_without_array(variable
->type
)) != GLSL_TYPE_FLOAT
||
1411 variable
->data
.sample
)
1414 if (variable
->data
.centroid
)
1415 uses_centroid
= true;
1420 ctx
->abi
.persp_centroid
= ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.persp_centroid
);
1421 ctx
->abi
.linear_centroid
= ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.linear_centroid
);
1423 if (uses_center
&& uses_centroid
) {
1424 LLVMValueRef sel
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntSLT
,
1425 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.prim_mask
),
1427 ctx
->abi
.persp_centroid
=
1428 LLVMBuildSelect(ctx
->ac
.builder
, sel
,
1429 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.persp_center
),
1430 ctx
->abi
.persp_centroid
, "");
1431 ctx
->abi
.linear_centroid
=
1432 LLVMBuildSelect(ctx
->ac
.builder
, sel
,
1433 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.linear_center
),
1434 ctx
->abi
.linear_centroid
, "");
1439 scan_shader_output_decl(struct radv_shader_context
*ctx
,
1440 struct nir_variable
*variable
,
1441 struct nir_shader
*shader
,
1442 gl_shader_stage stage
)
1444 int idx
= variable
->data
.location
+ variable
->data
.index
;
1445 unsigned attrib_count
= glsl_count_attribute_slots(variable
->type
, false);
1446 uint64_t mask_attribs
;
1448 variable
->data
.driver_location
= idx
* 4;
1450 /* tess ctrl has it's own load/store paths for outputs */
1451 if (stage
== MESA_SHADER_TESS_CTRL
)
1454 if (variable
->data
.compact
) {
1455 unsigned component_count
= variable
->data
.location_frac
+
1456 glsl_get_length(variable
->type
);
1457 attrib_count
= (component_count
+ 3) / 4;
1460 mask_attribs
= ((1ull << attrib_count
) - 1) << idx
;
1462 ctx
->output_mask
|= mask_attribs
;
1466 /* Initialize arguments for the shader export intrinsic */
1468 si_llvm_init_export_args(struct radv_shader_context
*ctx
,
1469 LLVMValueRef
*values
,
1470 unsigned enabled_channels
,
1472 struct ac_export_args
*args
)
1474 /* Specify the channels that are enabled. */
1475 args
->enabled_channels
= enabled_channels
;
1477 /* Specify whether the EXEC mask represents the valid mask */
1478 args
->valid_mask
= 0;
1480 /* Specify whether this is the last export */
1483 /* Specify the target we are exporting */
1484 args
->target
= target
;
1486 args
->compr
= false;
1487 args
->out
[0] = LLVMGetUndef(ctx
->ac
.f32
);
1488 args
->out
[1] = LLVMGetUndef(ctx
->ac
.f32
);
1489 args
->out
[2] = LLVMGetUndef(ctx
->ac
.f32
);
1490 args
->out
[3] = LLVMGetUndef(ctx
->ac
.f32
);
1495 bool is_16bit
= ac_get_type_size(LLVMTypeOf(values
[0])) == 2;
1496 if (ctx
->stage
== MESA_SHADER_FRAGMENT
) {
1497 unsigned index
= target
- V_008DFC_SQ_EXP_MRT
;
1498 unsigned col_format
= (ctx
->args
->options
->key
.fs
.col_format
>> (4 * index
)) & 0xf;
1499 bool is_int8
= (ctx
->args
->options
->key
.fs
.is_int8
>> index
) & 1;
1500 bool is_int10
= (ctx
->args
->options
->key
.fs
.is_int10
>> index
) & 1;
1503 LLVMValueRef (*packf
)(struct ac_llvm_context
*ctx
, LLVMValueRef args
[2]) = NULL
;
1504 LLVMValueRef (*packi
)(struct ac_llvm_context
*ctx
, LLVMValueRef args
[2],
1505 unsigned bits
, bool hi
) = NULL
;
1507 switch(col_format
) {
1508 case V_028714_SPI_SHADER_ZERO
:
1509 args
->enabled_channels
= 0; /* writemask */
1510 args
->target
= V_008DFC_SQ_EXP_NULL
;
1513 case V_028714_SPI_SHADER_32_R
:
1514 args
->enabled_channels
= 1;
1515 args
->out
[0] = values
[0];
1518 case V_028714_SPI_SHADER_32_GR
:
1519 args
->enabled_channels
= 0x3;
1520 args
->out
[0] = values
[0];
1521 args
->out
[1] = values
[1];
1524 case V_028714_SPI_SHADER_32_AR
:
1525 if (ctx
->ac
.chip_class
>= GFX10
) {
1526 args
->enabled_channels
= 0x3;
1527 args
->out
[0] = values
[0];
1528 args
->out
[1] = values
[3];
1530 args
->enabled_channels
= 0x9;
1531 args
->out
[0] = values
[0];
1532 args
->out
[3] = values
[3];
1536 case V_028714_SPI_SHADER_FP16_ABGR
:
1537 args
->enabled_channels
= 0x5;
1538 packf
= ac_build_cvt_pkrtz_f16
;
1540 for (unsigned chan
= 0; chan
< 4; chan
++)
1541 values
[chan
] = LLVMBuildFPExt(ctx
->ac
.builder
,
1547 case V_028714_SPI_SHADER_UNORM16_ABGR
:
1548 args
->enabled_channels
= 0x5;
1549 packf
= ac_build_cvt_pknorm_u16
;
1552 case V_028714_SPI_SHADER_SNORM16_ABGR
:
1553 args
->enabled_channels
= 0x5;
1554 packf
= ac_build_cvt_pknorm_i16
;
1557 case V_028714_SPI_SHADER_UINT16_ABGR
:
1558 args
->enabled_channels
= 0x5;
1559 packi
= ac_build_cvt_pk_u16
;
1561 for (unsigned chan
= 0; chan
< 4; chan
++)
1562 values
[chan
] = LLVMBuildZExt(ctx
->ac
.builder
,
1563 ac_to_integer(&ctx
->ac
, values
[chan
]),
1568 case V_028714_SPI_SHADER_SINT16_ABGR
:
1569 args
->enabled_channels
= 0x5;
1570 packi
= ac_build_cvt_pk_i16
;
1572 for (unsigned chan
= 0; chan
< 4; chan
++)
1573 values
[chan
] = LLVMBuildSExt(ctx
->ac
.builder
,
1574 ac_to_integer(&ctx
->ac
, values
[chan
]),
1580 case V_028714_SPI_SHADER_32_ABGR
:
1581 memcpy(&args
->out
[0], values
, sizeof(values
[0]) * 4);
1585 /* Pack f16 or norm_i16/u16. */
1587 for (chan
= 0; chan
< 2; chan
++) {
1588 LLVMValueRef pack_args
[2] = {
1590 values
[2 * chan
+ 1]
1592 LLVMValueRef packed
;
1594 packed
= packf(&ctx
->ac
, pack_args
);
1595 args
->out
[chan
] = ac_to_float(&ctx
->ac
, packed
);
1597 args
->compr
= 1; /* COMPR flag */
1602 for (chan
= 0; chan
< 2; chan
++) {
1603 LLVMValueRef pack_args
[2] = {
1604 ac_to_integer(&ctx
->ac
, values
[2 * chan
]),
1605 ac_to_integer(&ctx
->ac
, values
[2 * chan
+ 1])
1607 LLVMValueRef packed
;
1609 packed
= packi(&ctx
->ac
, pack_args
,
1610 is_int8
? 8 : is_int10
? 10 : 16,
1612 args
->out
[chan
] = ac_to_float(&ctx
->ac
, packed
);
1614 args
->compr
= 1; /* COMPR flag */
1620 for (unsigned chan
= 0; chan
< 4; chan
++) {
1621 values
[chan
] = LLVMBuildBitCast(ctx
->ac
.builder
, values
[chan
], ctx
->ac
.i16
, "");
1622 args
->out
[chan
] = LLVMBuildZExt(ctx
->ac
.builder
, values
[chan
], ctx
->ac
.i32
, "");
1625 memcpy(&args
->out
[0], values
, sizeof(values
[0]) * 4);
1627 for (unsigned i
= 0; i
< 4; ++i
)
1628 args
->out
[i
] = ac_to_float(&ctx
->ac
, args
->out
[i
]);
1632 radv_export_param(struct radv_shader_context
*ctx
, unsigned index
,
1633 LLVMValueRef
*values
, unsigned enabled_channels
)
1635 struct ac_export_args args
;
1637 si_llvm_init_export_args(ctx
, values
, enabled_channels
,
1638 V_008DFC_SQ_EXP_PARAM
+ index
, &args
);
1639 ac_build_export(&ctx
->ac
, &args
);
1643 radv_load_output(struct radv_shader_context
*ctx
, unsigned index
, unsigned chan
)
1645 LLVMValueRef output
= ctx
->abi
.outputs
[ac_llvm_reg_index_soa(index
, chan
)];
1646 return LLVMBuildLoad(ctx
->ac
.builder
, output
, "");
1650 radv_emit_stream_output(struct radv_shader_context
*ctx
,
1651 LLVMValueRef
const *so_buffers
,
1652 LLVMValueRef
const *so_write_offsets
,
1653 const struct radv_stream_output
*output
,
1654 struct radv_shader_output_values
*shader_out
)
1656 unsigned num_comps
= util_bitcount(output
->component_mask
);
1657 unsigned buf
= output
->buffer
;
1658 unsigned offset
= output
->offset
;
1660 LLVMValueRef out
[4];
1662 assert(num_comps
&& num_comps
<= 4);
1663 if (!num_comps
|| num_comps
> 4)
1666 /* Get the first component. */
1667 start
= ffs(output
->component_mask
) - 1;
1669 /* Load the output as int. */
1670 for (int i
= 0; i
< num_comps
; i
++) {
1671 out
[i
] = ac_to_integer(&ctx
->ac
, shader_out
->values
[start
+ i
]);
1674 /* Pack the output. */
1675 LLVMValueRef vdata
= NULL
;
1677 switch (num_comps
) {
1678 case 1: /* as i32 */
1681 case 2: /* as v2i32 */
1682 case 3: /* as v4i32 (aligned to 4) */
1683 out
[3] = LLVMGetUndef(ctx
->ac
.i32
);
1685 case 4: /* as v4i32 */
1686 vdata
= ac_build_gather_values(&ctx
->ac
, out
,
1687 !ac_has_vec3_support(ctx
->ac
.chip_class
, false) ?
1688 util_next_power_of_two(num_comps
) :
1693 ac_build_buffer_store_dword(&ctx
->ac
, so_buffers
[buf
],
1694 vdata
, num_comps
, so_write_offsets
[buf
],
1695 ctx
->ac
.i32_0
, offset
,
1700 radv_emit_streamout(struct radv_shader_context
*ctx
, unsigned stream
)
1704 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
1705 assert(ctx
->args
->streamout_config
.used
);
1706 LLVMValueRef so_vtx_count
=
1707 ac_build_bfe(&ctx
->ac
,
1708 ac_get_arg(&ctx
->ac
, ctx
->args
->streamout_config
),
1709 LLVMConstInt(ctx
->ac
.i32
, 16, false),
1710 LLVMConstInt(ctx
->ac
.i32
, 7, false), false);
1712 LLVMValueRef tid
= ac_get_thread_id(&ctx
->ac
);
1714 /* can_emit = tid < so_vtx_count; */
1715 LLVMValueRef can_emit
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
,
1716 tid
, so_vtx_count
, "");
1718 /* Emit the streamout code conditionally. This actually avoids
1719 * out-of-bounds buffer access. The hw tells us via the SGPR
1720 * (so_vtx_count) which threads are allowed to emit streamout data.
1722 ac_build_ifcc(&ctx
->ac
, can_emit
, 6501);
1724 /* The buffer offset is computed as follows:
1725 * ByteOffset = streamout_offset[buffer_id]*4 +
1726 * (streamout_write_index + thread_id)*stride[buffer_id] +
1729 LLVMValueRef so_write_index
=
1730 ac_get_arg(&ctx
->ac
, ctx
->args
->streamout_write_idx
);
1732 /* Compute (streamout_write_index + thread_id). */
1734 LLVMBuildAdd(ctx
->ac
.builder
, so_write_index
, tid
, "");
1736 /* Load the descriptor and compute the write offset for each
1739 LLVMValueRef so_write_offset
[4] = {};
1740 LLVMValueRef so_buffers
[4] = {};
1741 LLVMValueRef buf_ptr
= ac_get_arg(&ctx
->ac
, ctx
->args
->streamout_buffers
);
1743 for (i
= 0; i
< 4; i
++) {
1744 uint16_t stride
= ctx
->args
->shader_info
->so
.strides
[i
];
1749 LLVMValueRef offset
=
1750 LLVMConstInt(ctx
->ac
.i32
, i
, false);
1752 so_buffers
[i
] = ac_build_load_to_sgpr(&ctx
->ac
,
1755 LLVMValueRef so_offset
=
1756 ac_get_arg(&ctx
->ac
, ctx
->args
->streamout_offset
[i
]);
1758 so_offset
= LLVMBuildMul(ctx
->ac
.builder
, so_offset
,
1759 LLVMConstInt(ctx
->ac
.i32
, 4, false), "");
1761 so_write_offset
[i
] =
1762 ac_build_imad(&ctx
->ac
, so_write_index
,
1763 LLVMConstInt(ctx
->ac
.i32
,
1768 /* Write streamout data. */
1769 for (i
= 0; i
< ctx
->args
->shader_info
->so
.num_outputs
; i
++) {
1770 struct radv_shader_output_values shader_out
= {};
1771 struct radv_stream_output
*output
=
1772 &ctx
->args
->shader_info
->so
.outputs
[i
];
1774 if (stream
!= output
->stream
)
1777 for (int j
= 0; j
< 4; j
++) {
1778 shader_out
.values
[j
] =
1779 radv_load_output(ctx
, output
->location
, j
);
1782 radv_emit_stream_output(ctx
, so_buffers
,so_write_offset
,
1783 output
, &shader_out
);
1786 ac_build_endif(&ctx
->ac
, 6501);
1790 radv_build_param_exports(struct radv_shader_context
*ctx
,
1791 struct radv_shader_output_values
*outputs
,
1793 struct radv_vs_output_info
*outinfo
,
1794 bool export_clip_dists
)
1796 unsigned param_count
= 0;
1798 for (unsigned i
= 0; i
< noutput
; i
++) {
1799 unsigned slot_name
= outputs
[i
].slot_name
;
1800 unsigned usage_mask
= outputs
[i
].usage_mask
;
1802 if (slot_name
!= VARYING_SLOT_LAYER
&&
1803 slot_name
!= VARYING_SLOT_PRIMITIVE_ID
&&
1804 slot_name
!= VARYING_SLOT_CLIP_DIST0
&&
1805 slot_name
!= VARYING_SLOT_CLIP_DIST1
&&
1806 slot_name
< VARYING_SLOT_VAR0
)
1809 if ((slot_name
== VARYING_SLOT_CLIP_DIST0
||
1810 slot_name
== VARYING_SLOT_CLIP_DIST1
) && !export_clip_dists
)
1813 radv_export_param(ctx
, param_count
, outputs
[i
].values
, usage_mask
);
1815 assert(i
< ARRAY_SIZE(outinfo
->vs_output_param_offset
));
1816 outinfo
->vs_output_param_offset
[slot_name
] = param_count
++;
1819 outinfo
->param_exports
= param_count
;
1822 /* Generate export instructions for hardware VS shader stage or NGG GS stage
1823 * (position and parameter data only).
1826 radv_llvm_export_vs(struct radv_shader_context
*ctx
,
1827 struct radv_shader_output_values
*outputs
,
1829 struct radv_vs_output_info
*outinfo
,
1830 bool export_clip_dists
)
1832 LLVMValueRef psize_value
= NULL
, layer_value
= NULL
, viewport_value
= NULL
;
1833 struct ac_export_args pos_args
[4] = {};
1834 unsigned pos_idx
, index
;
1837 /* Build position exports */
1838 for (i
= 0; i
< noutput
; i
++) {
1839 switch (outputs
[i
].slot_name
) {
1840 case VARYING_SLOT_POS
:
1841 si_llvm_init_export_args(ctx
, outputs
[i
].values
, 0xf,
1842 V_008DFC_SQ_EXP_POS
, &pos_args
[0]);
1844 case VARYING_SLOT_PSIZ
:
1845 psize_value
= outputs
[i
].values
[0];
1847 case VARYING_SLOT_LAYER
:
1848 layer_value
= outputs
[i
].values
[0];
1850 case VARYING_SLOT_VIEWPORT
:
1851 viewport_value
= outputs
[i
].values
[0];
1853 case VARYING_SLOT_CLIP_DIST0
:
1854 case VARYING_SLOT_CLIP_DIST1
:
1855 index
= 2 + outputs
[i
].slot_index
;
1856 si_llvm_init_export_args(ctx
, outputs
[i
].values
, 0xf,
1857 V_008DFC_SQ_EXP_POS
+ index
,
1865 /* We need to add the position output manually if it's missing. */
1866 if (!pos_args
[0].out
[0]) {
1867 pos_args
[0].enabled_channels
= 0xf; /* writemask */
1868 pos_args
[0].valid_mask
= 0; /* EXEC mask */
1869 pos_args
[0].done
= 0; /* last export? */
1870 pos_args
[0].target
= V_008DFC_SQ_EXP_POS
;
1871 pos_args
[0].compr
= 0; /* COMPR flag */
1872 pos_args
[0].out
[0] = ctx
->ac
.f32_0
; /* X */
1873 pos_args
[0].out
[1] = ctx
->ac
.f32_0
; /* Y */
1874 pos_args
[0].out
[2] = ctx
->ac
.f32_0
; /* Z */
1875 pos_args
[0].out
[3] = ctx
->ac
.f32_1
; /* W */
1878 if (outinfo
->writes_pointsize
||
1879 outinfo
->writes_layer
||
1880 outinfo
->writes_viewport_index
) {
1881 pos_args
[1].enabled_channels
= ((outinfo
->writes_pointsize
== true ? 1 : 0) |
1882 (outinfo
->writes_layer
== true ? 4 : 0));
1883 pos_args
[1].valid_mask
= 0;
1884 pos_args
[1].done
= 0;
1885 pos_args
[1].target
= V_008DFC_SQ_EXP_POS
+ 1;
1886 pos_args
[1].compr
= 0;
1887 pos_args
[1].out
[0] = ctx
->ac
.f32_0
; /* X */
1888 pos_args
[1].out
[1] = ctx
->ac
.f32_0
; /* Y */
1889 pos_args
[1].out
[2] = ctx
->ac
.f32_0
; /* Z */
1890 pos_args
[1].out
[3] = ctx
->ac
.f32_0
; /* W */
1892 if (outinfo
->writes_pointsize
== true)
1893 pos_args
[1].out
[0] = psize_value
;
1894 if (outinfo
->writes_layer
== true)
1895 pos_args
[1].out
[2] = layer_value
;
1896 if (outinfo
->writes_viewport_index
== true) {
1897 if (ctx
->args
->options
->chip_class
>= GFX9
) {
1898 /* GFX9 has the layer in out.z[10:0] and the viewport
1899 * index in out.z[19:16].
1901 LLVMValueRef v
= viewport_value
;
1902 v
= ac_to_integer(&ctx
->ac
, v
);
1903 v
= LLVMBuildShl(ctx
->ac
.builder
, v
,
1904 LLVMConstInt(ctx
->ac
.i32
, 16, false),
1906 v
= LLVMBuildOr(ctx
->ac
.builder
, v
,
1907 ac_to_integer(&ctx
->ac
, pos_args
[1].out
[2]), "");
1909 pos_args
[1].out
[2] = ac_to_float(&ctx
->ac
, v
);
1910 pos_args
[1].enabled_channels
|= 1 << 2;
1912 pos_args
[1].out
[3] = viewport_value
;
1913 pos_args
[1].enabled_channels
|= 1 << 3;
1918 for (i
= 0; i
< 4; i
++) {
1919 if (pos_args
[i
].out
[0])
1920 outinfo
->pos_exports
++;
1923 /* Navi10-14 skip POS0 exports if EXEC=0 and DONE=0, causing a hang.
1924 * Setting valid_mask=1 prevents it and has no other effect.
1926 if (ctx
->ac
.family
== CHIP_NAVI10
||
1927 ctx
->ac
.family
== CHIP_NAVI12
||
1928 ctx
->ac
.family
== CHIP_NAVI14
)
1929 pos_args
[0].valid_mask
= 1;
1932 for (i
= 0; i
< 4; i
++) {
1933 if (!pos_args
[i
].out
[0])
1936 /* Specify the target we are exporting */
1937 pos_args
[i
].target
= V_008DFC_SQ_EXP_POS
+ pos_idx
++;
1939 if (pos_idx
== outinfo
->pos_exports
)
1940 /* Specify that this is the last export */
1941 pos_args
[i
].done
= 1;
1943 ac_build_export(&ctx
->ac
, &pos_args
[i
]);
1946 /* Build parameter exports */
1947 radv_build_param_exports(ctx
, outputs
, noutput
, outinfo
, export_clip_dists
);
1951 handle_vs_outputs_post(struct radv_shader_context
*ctx
,
1952 bool export_prim_id
,
1953 bool export_clip_dists
,
1954 struct radv_vs_output_info
*outinfo
)
1956 struct radv_shader_output_values
*outputs
;
1957 unsigned noutput
= 0;
1959 if (ctx
->args
->options
->key
.has_multiview_view_index
) {
1960 LLVMValueRef
* tmp_out
= &ctx
->abi
.outputs
[ac_llvm_reg_index_soa(VARYING_SLOT_LAYER
, 0)];
1962 for(unsigned i
= 0; i
< 4; ++i
)
1963 ctx
->abi
.outputs
[ac_llvm_reg_index_soa(VARYING_SLOT_LAYER
, i
)] =
1964 ac_build_alloca_undef(&ctx
->ac
, ctx
->ac
.f32
, "");
1967 LLVMValueRef view_index
= ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.view_index
);
1968 LLVMBuildStore(ctx
->ac
.builder
, ac_to_float(&ctx
->ac
, view_index
), *tmp_out
);
1969 ctx
->output_mask
|= 1ull << VARYING_SLOT_LAYER
;
1972 memset(outinfo
->vs_output_param_offset
, AC_EXP_PARAM_UNDEFINED
,
1973 sizeof(outinfo
->vs_output_param_offset
));
1974 outinfo
->pos_exports
= 0;
1976 if (!ctx
->args
->options
->use_ngg_streamout
&&
1977 ctx
->args
->shader_info
->so
.num_outputs
&&
1978 !ctx
->args
->is_gs_copy_shader
) {
1979 /* The GS copy shader emission already emits streamout. */
1980 radv_emit_streamout(ctx
, 0);
1983 /* Allocate a temporary array for the output values. */
1984 unsigned num_outputs
= util_bitcount64(ctx
->output_mask
) + export_prim_id
;
1985 outputs
= malloc(num_outputs
* sizeof(outputs
[0]));
1987 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
1988 if (!(ctx
->output_mask
& (1ull << i
)))
1991 outputs
[noutput
].slot_name
= i
;
1992 outputs
[noutput
].slot_index
= i
== VARYING_SLOT_CLIP_DIST1
;
1994 if (ctx
->stage
== MESA_SHADER_VERTEX
&&
1995 !ctx
->args
->is_gs_copy_shader
) {
1996 outputs
[noutput
].usage_mask
=
1997 ctx
->args
->shader_info
->vs
.output_usage_mask
[i
];
1998 } else if (ctx
->stage
== MESA_SHADER_TESS_EVAL
) {
1999 outputs
[noutput
].usage_mask
=
2000 ctx
->args
->shader_info
->tes
.output_usage_mask
[i
];
2002 assert(ctx
->args
->is_gs_copy_shader
);
2003 outputs
[noutput
].usage_mask
=
2004 ctx
->args
->shader_info
->gs
.output_usage_mask
[i
];
2007 for (unsigned j
= 0; j
< 4; j
++) {
2008 outputs
[noutput
].values
[j
] =
2009 ac_to_float(&ctx
->ac
, radv_load_output(ctx
, i
, j
));
2015 /* Export PrimitiveID. */
2016 if (export_prim_id
) {
2017 outputs
[noutput
].slot_name
= VARYING_SLOT_PRIMITIVE_ID
;
2018 outputs
[noutput
].slot_index
= 0;
2019 outputs
[noutput
].usage_mask
= 0x1;
2020 outputs
[noutput
].values
[0] =
2021 ac_get_arg(&ctx
->ac
, ctx
->args
->vs_prim_id
);
2022 for (unsigned j
= 1; j
< 4; j
++)
2023 outputs
[noutput
].values
[j
] = ctx
->ac
.f32_0
;
2027 radv_llvm_export_vs(ctx
, outputs
, noutput
, outinfo
, export_clip_dists
);
2033 handle_es_outputs_post(struct radv_shader_context
*ctx
,
2034 struct radv_es_output_info
*outinfo
)
2037 LLVMValueRef lds_base
= NULL
;
2039 if (ctx
->ac
.chip_class
>= GFX9
) {
2040 unsigned itemsize_dw
= outinfo
->esgs_itemsize
/ 4;
2041 LLVMValueRef vertex_idx
= ac_get_thread_id(&ctx
->ac
);
2042 LLVMValueRef wave_idx
=
2043 ac_unpack_param(&ctx
->ac
,
2044 ac_get_arg(&ctx
->ac
, ctx
->args
->merged_wave_info
), 24, 4);
2045 vertex_idx
= LLVMBuildOr(ctx
->ac
.builder
, vertex_idx
,
2046 LLVMBuildMul(ctx
->ac
.builder
, wave_idx
,
2047 LLVMConstInt(ctx
->ac
.i32
,
2048 ctx
->ac
.wave_size
, false), ""), "");
2049 lds_base
= LLVMBuildMul(ctx
->ac
.builder
, vertex_idx
,
2050 LLVMConstInt(ctx
->ac
.i32
, itemsize_dw
, 0), "");
2053 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
2054 LLVMValueRef dw_addr
= NULL
;
2055 LLVMValueRef
*out_ptr
= &ctx
->abi
.outputs
[i
* 4];
2056 unsigned output_usage_mask
;
2059 if (!(ctx
->output_mask
& (1ull << i
)))
2062 if (ctx
->stage
== MESA_SHADER_VERTEX
) {
2064 ctx
->args
->shader_info
->vs
.output_usage_mask
[i
];
2066 assert(ctx
->stage
== MESA_SHADER_TESS_EVAL
);
2068 ctx
->args
->shader_info
->tes
.output_usage_mask
[i
];
2071 param_index
= shader_io_get_unique_index(i
);
2074 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
2075 LLVMConstInt(ctx
->ac
.i32
, param_index
* 4, false),
2079 for (j
= 0; j
< 4; j
++) {
2080 if (!(output_usage_mask
& (1 << j
)))
2083 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, out_ptr
[j
], "");
2084 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
2085 out_val
= LLVMBuildZExtOrBitCast(ctx
->ac
.builder
, out_val
, ctx
->ac
.i32
, "");
2087 if (ctx
->ac
.chip_class
>= GFX9
) {
2088 LLVMValueRef dw_addr_offset
=
2089 LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
2090 LLVMConstInt(ctx
->ac
.i32
,
2093 ac_lds_store(&ctx
->ac
, dw_addr_offset
, out_val
);
2095 ac_build_buffer_store_dword(&ctx
->ac
,
2099 ac_get_arg(&ctx
->ac
, ctx
->args
->es2gs_offset
),
2100 (4 * param_index
+ j
) * 4,
2101 ac_glc
| ac_slc
| ac_swizzled
);
2108 handle_ls_outputs_post(struct radv_shader_context
*ctx
)
2110 LLVMValueRef vertex_id
= ctx
->rel_auto_id
;
2111 uint32_t num_tcs_inputs
= util_last_bit64(ctx
->args
->shader_info
->vs
.ls_outputs_written
);
2112 LLVMValueRef vertex_dw_stride
= LLVMConstInt(ctx
->ac
.i32
, num_tcs_inputs
* 4, false);
2113 LLVMValueRef base_dw_addr
= LLVMBuildMul(ctx
->ac
.builder
, vertex_id
,
2114 vertex_dw_stride
, "");
2116 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
2117 LLVMValueRef
*out_ptr
= &ctx
->abi
.outputs
[i
* 4];
2119 if (!(ctx
->output_mask
& (1ull << i
)))
2122 int param
= shader_io_get_unique_index(i
);
2123 LLVMValueRef dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_dw_addr
,
2124 LLVMConstInt(ctx
->ac
.i32
, param
* 4, false),
2126 for (unsigned j
= 0; j
< 4; j
++) {
2127 LLVMValueRef value
= LLVMBuildLoad(ctx
->ac
.builder
, out_ptr
[j
], "");
2128 value
= ac_to_integer(&ctx
->ac
, value
);
2129 value
= LLVMBuildZExtOrBitCast(ctx
->ac
.builder
, value
, ctx
->ac
.i32
, "");
2130 ac_lds_store(&ctx
->ac
, dw_addr
, value
);
2131 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
, ctx
->ac
.i32_1
, "");
2136 static LLVMValueRef
get_wave_id_in_tg(struct radv_shader_context
*ctx
)
2138 return ac_unpack_param(&ctx
->ac
,
2139 ac_get_arg(&ctx
->ac
, ctx
->args
->merged_wave_info
), 24, 4);
2142 static LLVMValueRef
get_tgsize(struct radv_shader_context
*ctx
)
2144 return ac_unpack_param(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->merged_wave_info
), 28, 4);
2147 static LLVMValueRef
get_thread_id_in_tg(struct radv_shader_context
*ctx
)
2149 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2151 tmp
= LLVMBuildMul(builder
, get_wave_id_in_tg(ctx
),
2152 LLVMConstInt(ctx
->ac
.i32
, ctx
->ac
.wave_size
, false), "");
2153 return LLVMBuildAdd(builder
, tmp
, ac_get_thread_id(&ctx
->ac
), "");
2156 static LLVMValueRef
ngg_get_vtx_cnt(struct radv_shader_context
*ctx
)
2158 return ac_build_bfe(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->gs_tg_info
),
2159 LLVMConstInt(ctx
->ac
.i32
, 12, false),
2160 LLVMConstInt(ctx
->ac
.i32
, 9, false),
2164 static LLVMValueRef
ngg_get_prim_cnt(struct radv_shader_context
*ctx
)
2166 return ac_build_bfe(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->gs_tg_info
),
2167 LLVMConstInt(ctx
->ac
.i32
, 22, false),
2168 LLVMConstInt(ctx
->ac
.i32
, 9, false),
2172 static LLVMValueRef
ngg_get_ordered_id(struct radv_shader_context
*ctx
)
2174 return ac_build_bfe(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->gs_tg_info
),
2176 LLVMConstInt(ctx
->ac
.i32
, 12, false),
2181 ngg_gs_get_vertex_storage(struct radv_shader_context
*ctx
)
2183 unsigned num_outputs
= util_bitcount64(ctx
->output_mask
);
2185 if (ctx
->args
->options
->key
.has_multiview_view_index
)
2188 LLVMTypeRef elements
[2] = {
2189 LLVMArrayType(ctx
->ac
.i32
, 4 * num_outputs
),
2190 LLVMArrayType(ctx
->ac
.i8
, 4),
2192 LLVMTypeRef type
= LLVMStructTypeInContext(ctx
->ac
.context
, elements
, 2, false);
2193 type
= LLVMPointerType(LLVMArrayType(type
, 0), AC_ADDR_SPACE_LDS
);
2194 return LLVMBuildBitCast(ctx
->ac
.builder
, ctx
->gs_ngg_emit
, type
, "");
2198 * Return a pointer to the LDS storage reserved for the N'th vertex, where N
2199 * is in emit order; that is:
2200 * - during the epilogue, N is the threadidx (relative to the entire threadgroup)
2201 * - during vertex emit, i.e. while the API GS shader invocation is running,
2202 * N = threadidx * gs_max_out_vertices + emitidx
2204 * Goals of the LDS memory layout:
2205 * 1. Eliminate bank conflicts on write for geometry shaders that have all emits
2206 * in uniform control flow
2207 * 2. Eliminate bank conflicts on read for export if, additionally, there is no
2209 * 3. Agnostic to the number of waves (since we don't know it before compiling)
2210 * 4. Allow coalescing of LDS instructions (ds_write_b128 etc.)
2211 * 5. Avoid wasting memory.
2213 * We use an AoS layout due to point 4 (this also helps point 3). In an AoS
2214 * layout, elimination of bank conflicts requires that each vertex occupy an
2215 * odd number of dwords. We use the additional dword to store the output stream
2216 * index as well as a flag to indicate whether this vertex ends a primitive
2217 * for rasterization.
2219 * Swizzling is required to satisfy points 1 and 2 simultaneously.
2221 * Vertices are stored in export order (gsthread * gs_max_out_vertices + emitidx).
2222 * Indices are swizzled in groups of 32, which ensures point 1 without
2223 * disturbing point 2.
2225 * \return an LDS pointer to type {[N x i32], [4 x i8]}
2228 ngg_gs_vertex_ptr(struct radv_shader_context
*ctx
, LLVMValueRef vertexidx
)
2230 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2231 LLVMValueRef storage
= ngg_gs_get_vertex_storage(ctx
);
2233 /* gs_max_out_vertices = 2^(write_stride_2exp) * some odd number */
2234 unsigned write_stride_2exp
= ffs(ctx
->shader
->info
.gs
.vertices_out
) - 1;
2235 if (write_stride_2exp
) {
2237 LLVMBuildLShr(builder
, vertexidx
,
2238 LLVMConstInt(ctx
->ac
.i32
, 5, false), "");
2239 LLVMValueRef swizzle
=
2240 LLVMBuildAnd(builder
, row
,
2241 LLVMConstInt(ctx
->ac
.i32
, (1u << write_stride_2exp
) - 1,
2243 vertexidx
= LLVMBuildXor(builder
, vertexidx
, swizzle
, "");
2246 return ac_build_gep0(&ctx
->ac
, storage
, vertexidx
);
2250 ngg_gs_emit_vertex_ptr(struct radv_shader_context
*ctx
, LLVMValueRef gsthread
,
2251 LLVMValueRef emitidx
)
2253 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2256 tmp
= LLVMConstInt(ctx
->ac
.i32
, ctx
->shader
->info
.gs
.vertices_out
, false);
2257 tmp
= LLVMBuildMul(builder
, tmp
, gsthread
, "");
2258 const LLVMValueRef vertexidx
= LLVMBuildAdd(builder
, tmp
, emitidx
, "");
2259 return ngg_gs_vertex_ptr(ctx
, vertexidx
);
2263 ngg_gs_get_emit_output_ptr(struct radv_shader_context
*ctx
, LLVMValueRef vertexptr
,
2266 LLVMValueRef gep_idx
[3] = {
2267 ctx
->ac
.i32_0
, /* implied C-style array */
2268 ctx
->ac
.i32_0
, /* first struct entry */
2269 LLVMConstInt(ctx
->ac
.i32
, out_idx
, false),
2271 return LLVMBuildGEP(ctx
->ac
.builder
, vertexptr
, gep_idx
, 3, "");
2275 ngg_gs_get_emit_primflag_ptr(struct radv_shader_context
*ctx
, LLVMValueRef vertexptr
,
2278 LLVMValueRef gep_idx
[3] = {
2279 ctx
->ac
.i32_0
, /* implied C-style array */
2280 ctx
->ac
.i32_1
, /* second struct entry */
2281 LLVMConstInt(ctx
->ac
.i32
, stream
, false),
2283 return LLVMBuildGEP(ctx
->ac
.builder
, vertexptr
, gep_idx
, 3, "");
2286 static struct radv_stream_output
*
2287 radv_get_stream_output_by_loc(struct radv_streamout_info
*so
, unsigned location
)
2289 for (unsigned i
= 0; i
< so
->num_outputs
; ++i
) {
2290 if (so
->outputs
[i
].location
== location
)
2291 return &so
->outputs
[i
];
2297 static void build_streamout_vertex(struct radv_shader_context
*ctx
,
2298 LLVMValueRef
*so_buffer
, LLVMValueRef
*wg_offset_dw
,
2299 unsigned stream
, LLVMValueRef offset_vtx
,
2300 LLVMValueRef vertexptr
)
2302 struct radv_streamout_info
*so
= &ctx
->args
->shader_info
->so
;
2303 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2304 LLVMValueRef offset
[4] = {};
2307 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
2308 if (!wg_offset_dw
[buffer
])
2311 tmp
= LLVMBuildMul(builder
, offset_vtx
,
2312 LLVMConstInt(ctx
->ac
.i32
, so
->strides
[buffer
], false), "");
2313 tmp
= LLVMBuildAdd(builder
, wg_offset_dw
[buffer
], tmp
, "");
2314 offset
[buffer
] = LLVMBuildShl(builder
, tmp
, LLVMConstInt(ctx
->ac
.i32
, 2, false), "");
2317 if (ctx
->stage
== MESA_SHADER_GEOMETRY
) {
2318 struct radv_shader_output_values outputs
[AC_LLVM_MAX_OUTPUTS
];
2319 unsigned noutput
= 0;
2320 unsigned out_idx
= 0;
2322 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
2323 unsigned output_usage_mask
=
2324 ctx
->args
->shader_info
->gs
.output_usage_mask
[i
];
2325 uint8_t output_stream
=
2326 output_stream
= ctx
->args
->shader_info
->gs
.output_streams
[i
];
2328 if (!(ctx
->output_mask
& (1ull << i
)) ||
2329 output_stream
!= stream
)
2332 outputs
[noutput
].slot_name
= i
;
2333 outputs
[noutput
].slot_index
= i
== VARYING_SLOT_CLIP_DIST1
;
2334 outputs
[noutput
].usage_mask
= output_usage_mask
;
2336 int length
= util_last_bit(output_usage_mask
);
2338 for (unsigned j
= 0; j
< length
; j
++, out_idx
++) {
2339 if (!(output_usage_mask
& (1 << j
)))
2342 tmp
= ac_build_gep0(&ctx
->ac
, vertexptr
,
2343 LLVMConstInt(ctx
->ac
.i32
, out_idx
, false));
2344 outputs
[noutput
].values
[j
] = LLVMBuildLoad(builder
, tmp
, "");
2347 for (unsigned j
= length
; j
< 4; j
++)
2348 outputs
[noutput
].values
[j
] = LLVMGetUndef(ctx
->ac
.f32
);
2353 for (unsigned i
= 0; i
< noutput
; i
++) {
2354 struct radv_stream_output
*output
=
2355 radv_get_stream_output_by_loc(so
, outputs
[i
].slot_name
);
2358 output
->stream
!= stream
)
2361 struct radv_shader_output_values out
= {};
2363 for (unsigned j
= 0; j
< 4; j
++) {
2364 out
.values
[j
] = outputs
[i
].values
[j
];
2367 radv_emit_stream_output(ctx
, so_buffer
, offset
, output
, &out
);
2370 for (unsigned i
= 0; i
< so
->num_outputs
; ++i
) {
2371 struct radv_stream_output
*output
=
2372 &ctx
->args
->shader_info
->so
.outputs
[i
];
2374 if (stream
!= output
->stream
)
2377 struct radv_shader_output_values out
= {};
2379 for (unsigned comp
= 0; comp
< 4; comp
++) {
2380 if (!(output
->component_mask
& (1 << comp
)))
2383 tmp
= ac_build_gep0(&ctx
->ac
, vertexptr
,
2384 LLVMConstInt(ctx
->ac
.i32
, 4 * i
+ comp
, false));
2385 out
.values
[comp
] = LLVMBuildLoad(builder
, tmp
, "");
2388 radv_emit_stream_output(ctx
, so_buffer
, offset
, output
, &out
);
2393 struct ngg_streamout
{
2394 LLVMValueRef num_vertices
;
2396 /* per-thread data */
2397 LLVMValueRef prim_enable
[4]; /* i1 per stream */
2398 LLVMValueRef vertices
[3]; /* [N x i32] addrspace(LDS)* */
2401 LLVMValueRef emit
[4]; /* per-stream emitted primitives (only valid for used streams) */
2405 * Build streamout logic.
2407 * Implies a barrier.
2409 * Writes number of emitted primitives to gs_ngg_scratch[4:7].
2411 * Clobbers gs_ngg_scratch[8:].
2413 static void build_streamout(struct radv_shader_context
*ctx
,
2414 struct ngg_streamout
*nggso
)
2416 struct radv_streamout_info
*so
= &ctx
->args
->shader_info
->so
;
2417 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2418 LLVMValueRef buf_ptr
= ac_get_arg(&ctx
->ac
, ctx
->args
->streamout_buffers
);
2419 LLVMValueRef tid
= get_thread_id_in_tg(ctx
);
2420 LLVMValueRef cond
, tmp
, tmp2
;
2421 LLVMValueRef i32_2
= LLVMConstInt(ctx
->ac
.i32
, 2, false);
2422 LLVMValueRef i32_4
= LLVMConstInt(ctx
->ac
.i32
, 4, false);
2423 LLVMValueRef i32_8
= LLVMConstInt(ctx
->ac
.i32
, 8, false);
2424 LLVMValueRef so_buffer
[4] = {};
2425 unsigned max_num_vertices
= 1 + (nggso
->vertices
[1] ? 1 : 0) +
2426 (nggso
->vertices
[2] ? 1 : 0);
2427 LLVMValueRef prim_stride_dw
[4] = {};
2428 LLVMValueRef prim_stride_dw_vgpr
= LLVMGetUndef(ctx
->ac
.i32
);
2429 int stream_for_buffer
[4] = { -1, -1, -1, -1 };
2430 unsigned bufmask_for_stream
[4] = {};
2431 bool isgs
= ctx
->stage
== MESA_SHADER_GEOMETRY
;
2432 unsigned scratch_emit_base
= isgs
? 4 : 0;
2433 LLVMValueRef scratch_emit_basev
= isgs
? i32_4
: ctx
->ac
.i32_0
;
2434 unsigned scratch_offset_base
= isgs
? 8 : 4;
2435 LLVMValueRef scratch_offset_basev
= isgs
? i32_8
: i32_4
;
2437 ac_llvm_add_target_dep_function_attr(ctx
->main_function
,
2438 "amdgpu-gds-size", 256);
2440 /* Determine the mapping of streamout buffers to vertex streams. */
2441 for (unsigned i
= 0; i
< so
->num_outputs
; ++i
) {
2442 unsigned buf
= so
->outputs
[i
].buffer
;
2443 unsigned stream
= so
->outputs
[i
].stream
;
2444 assert(stream_for_buffer
[buf
] < 0 || stream_for_buffer
[buf
] == stream
);
2445 stream_for_buffer
[buf
] = stream
;
2446 bufmask_for_stream
[stream
] |= 1 << buf
;
2449 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
2450 if (stream_for_buffer
[buffer
] == -1)
2453 assert(so
->strides
[buffer
]);
2455 LLVMValueRef stride_for_buffer
=
2456 LLVMConstInt(ctx
->ac
.i32
, so
->strides
[buffer
], false);
2457 prim_stride_dw
[buffer
] =
2458 LLVMBuildMul(builder
, stride_for_buffer
,
2459 nggso
->num_vertices
, "");
2460 prim_stride_dw_vgpr
= ac_build_writelane(
2461 &ctx
->ac
, prim_stride_dw_vgpr
, prim_stride_dw
[buffer
],
2462 LLVMConstInt(ctx
->ac
.i32
, buffer
, false));
2464 LLVMValueRef offset
= LLVMConstInt(ctx
->ac
.i32
, buffer
, false);
2465 so_buffer
[buffer
] = ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
,
2469 cond
= LLVMBuildICmp(builder
, LLVMIntEQ
, get_wave_id_in_tg(ctx
), ctx
->ac
.i32_0
, "");
2470 ac_build_ifcc(&ctx
->ac
, cond
, 5200);
2472 LLVMTypeRef gdsptr
= LLVMPointerType(ctx
->ac
.i32
, AC_ADDR_SPACE_GDS
);
2473 LLVMValueRef gdsbase
= LLVMBuildIntToPtr(builder
, ctx
->ac
.i32_0
, gdsptr
, "");
2475 /* Advance the streamout offsets in GDS. */
2476 LLVMValueRef offsets_vgpr
= ac_build_alloca_undef(&ctx
->ac
, ctx
->ac
.i32
, "");
2477 LLVMValueRef generated_by_stream_vgpr
= ac_build_alloca_undef(&ctx
->ac
, ctx
->ac
.i32
, "");
2479 cond
= LLVMBuildICmp(builder
, LLVMIntULT
, ac_get_thread_id(&ctx
->ac
), i32_4
, "");
2480 ac_build_ifcc(&ctx
->ac
, cond
, 5210);
2482 /* Fetch the number of generated primitives and store
2483 * it in GDS for later use.
2486 tmp
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, tid
);
2487 tmp
= LLVMBuildLoad(builder
, tmp
, "");
2489 tmp
= ac_build_writelane(&ctx
->ac
, ctx
->ac
.i32_0
,
2490 ngg_get_prim_cnt(ctx
), ctx
->ac
.i32_0
);
2492 LLVMBuildStore(builder
, tmp
, generated_by_stream_vgpr
);
2494 unsigned swizzle
[4];
2495 int unused_stream
= -1;
2496 for (unsigned stream
= 0; stream
< 4; ++stream
) {
2497 if (!ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
]) {
2498 unused_stream
= stream
;
2502 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
2503 if (stream_for_buffer
[buffer
] >= 0) {
2504 swizzle
[buffer
] = stream_for_buffer
[buffer
];
2506 assert(unused_stream
>= 0);
2507 swizzle
[buffer
] = unused_stream
;
2511 tmp
= ac_build_quad_swizzle(&ctx
->ac
, tmp
,
2512 swizzle
[0], swizzle
[1], swizzle
[2], swizzle
[3]);
2513 tmp
= LLVMBuildMul(builder
, tmp
, prim_stride_dw_vgpr
, "");
2515 LLVMValueRef args
[] = {
2516 LLVMBuildIntToPtr(builder
, ngg_get_ordered_id(ctx
), gdsptr
, ""),
2518 ctx
->ac
.i32_0
, // ordering
2519 ctx
->ac
.i32_0
, // scope
2520 ctx
->ac
.i1false
, // isVolatile
2521 LLVMConstInt(ctx
->ac
.i32
, 4 << 24, false), // OA index
2522 ctx
->ac
.i1true
, // wave release
2523 ctx
->ac
.i1true
, // wave done
2526 tmp
= ac_build_intrinsic(&ctx
->ac
, "llvm.amdgcn.ds.ordered.add",
2527 ctx
->ac
.i32
, args
, ARRAY_SIZE(args
), 0);
2529 /* Keep offsets in a VGPR for quick retrieval via readlane by
2530 * the first wave for bounds checking, and also store in LDS
2531 * for retrieval by all waves later. */
2532 LLVMBuildStore(builder
, tmp
, offsets_vgpr
);
2534 tmp2
= LLVMBuildAdd(builder
, ac_get_thread_id(&ctx
->ac
),
2535 scratch_offset_basev
, "");
2536 tmp2
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, tmp2
);
2537 LLVMBuildStore(builder
, tmp
, tmp2
);
2539 ac_build_endif(&ctx
->ac
, 5210);
2541 /* Determine the max emit per buffer. This is done via the SALU, in part
2542 * because LLVM can't generate divide-by-multiply if we try to do this
2543 * via VALU with one lane per buffer.
2545 LLVMValueRef max_emit
[4] = {};
2546 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
2547 if (stream_for_buffer
[buffer
] == -1)
2550 /* Compute the streamout buffer size in DWORD. */
2551 LLVMValueRef bufsize_dw
=
2552 LLVMBuildLShr(builder
,
2553 LLVMBuildExtractElement(builder
, so_buffer
[buffer
], i32_2
, ""),
2556 /* Load the streamout buffer offset from GDS. */
2557 tmp
= LLVMBuildLoad(builder
, offsets_vgpr
, "");
2558 LLVMValueRef offset_dw
=
2559 ac_build_readlane(&ctx
->ac
, tmp
,
2560 LLVMConstInt(ctx
->ac
.i32
, buffer
, false));
2562 /* Compute the remaining size to emit. */
2563 LLVMValueRef remaining_dw
=
2564 LLVMBuildSub(builder
, bufsize_dw
, offset_dw
, "");
2565 tmp
= LLVMBuildUDiv(builder
, remaining_dw
,
2566 prim_stride_dw
[buffer
], "");
2568 cond
= LLVMBuildICmp(builder
, LLVMIntULT
,
2569 bufsize_dw
, offset_dw
, "");
2570 max_emit
[buffer
] = LLVMBuildSelect(builder
, cond
,
2571 ctx
->ac
.i32_0
, tmp
, "");
2574 /* Determine the number of emitted primitives per stream and fixup the
2575 * GDS counter if necessary.
2577 * This is complicated by the fact that a single stream can emit to
2578 * multiple buffers (but luckily not vice versa).
2580 LLVMValueRef emit_vgpr
= ctx
->ac
.i32_0
;
2582 for (unsigned stream
= 0; stream
< 4; ++stream
) {
2583 if (!ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
])
2586 /* Load the number of generated primitives from GDS and
2587 * determine that number for the given stream.
2589 tmp
= LLVMBuildLoad(builder
, generated_by_stream_vgpr
, "");
2590 LLVMValueRef generated
=
2591 ac_build_readlane(&ctx
->ac
, tmp
,
2592 LLVMConstInt(ctx
->ac
.i32
, stream
, false));
2595 /* Compute the number of emitted primitives. */
2596 LLVMValueRef emit
= generated
;
2597 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
2598 if (stream_for_buffer
[buffer
] == stream
)
2599 emit
= ac_build_umin(&ctx
->ac
, emit
, max_emit
[buffer
]);
2602 /* Store the number of emitted primitives for that
2605 emit_vgpr
= ac_build_writelane(&ctx
->ac
, emit_vgpr
, emit
,
2606 LLVMConstInt(ctx
->ac
.i32
, stream
, false));
2608 /* Fixup the offset using a plain GDS atomic if we overflowed. */
2609 cond
= LLVMBuildICmp(builder
, LLVMIntULT
, emit
, generated
, "");
2610 ac_build_ifcc(&ctx
->ac
, cond
, 5221); /* scalar branch */
2611 tmp
= LLVMBuildLShr(builder
,
2612 LLVMConstInt(ctx
->ac
.i32
, bufmask_for_stream
[stream
], false),
2613 ac_get_thread_id(&ctx
->ac
), "");
2614 tmp
= LLVMBuildTrunc(builder
, tmp
, ctx
->ac
.i1
, "");
2615 ac_build_ifcc(&ctx
->ac
, tmp
, 5222);
2617 tmp
= LLVMBuildSub(builder
, generated
, emit
, "");
2618 tmp
= LLVMBuildMul(builder
, tmp
, prim_stride_dw_vgpr
, "");
2619 tmp2
= LLVMBuildGEP(builder
, gdsbase
, &tid
, 1, "");
2620 LLVMBuildAtomicRMW(builder
, LLVMAtomicRMWBinOpSub
, tmp2
, tmp
,
2621 LLVMAtomicOrderingMonotonic
, false);
2623 ac_build_endif(&ctx
->ac
, 5222);
2624 ac_build_endif(&ctx
->ac
, 5221);
2627 /* Store the number of emitted primitives to LDS for later use. */
2628 cond
= LLVMBuildICmp(builder
, LLVMIntULT
, ac_get_thread_id(&ctx
->ac
), i32_4
, "");
2629 ac_build_ifcc(&ctx
->ac
, cond
, 5225);
2631 tmp
= LLVMBuildAdd(builder
, ac_get_thread_id(&ctx
->ac
),
2632 scratch_emit_basev
, "");
2633 tmp
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, tmp
);
2634 LLVMBuildStore(builder
, emit_vgpr
, tmp
);
2636 ac_build_endif(&ctx
->ac
, 5225);
2638 ac_build_endif(&ctx
->ac
, 5200);
2640 /* Determine the workgroup-relative per-thread / primitive offset into
2641 * the streamout buffers */
2642 struct ac_wg_scan primemit_scan
[4] = {};
2645 for (unsigned stream
= 0; stream
< 4; ++stream
) {
2646 if (!ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
])
2649 primemit_scan
[stream
].enable_exclusive
= true;
2650 primemit_scan
[stream
].op
= nir_op_iadd
;
2651 primemit_scan
[stream
].src
= nggso
->prim_enable
[stream
];
2652 primemit_scan
[stream
].scratch
=
2653 ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
,
2654 LLVMConstInt(ctx
->ac
.i32
, 12 + 8 * stream
, false));
2655 primemit_scan
[stream
].waveidx
= get_wave_id_in_tg(ctx
);
2656 primemit_scan
[stream
].numwaves
= get_tgsize(ctx
);
2657 primemit_scan
[stream
].maxwaves
= 8;
2658 ac_build_wg_scan_top(&ctx
->ac
, &primemit_scan
[stream
]);
2662 ac_build_s_barrier(&ctx
->ac
);
2664 /* Fetch the per-buffer offsets and per-stream emit counts in all waves. */
2665 LLVMValueRef wgoffset_dw
[4] = {};
2668 LLVMValueRef scratch_vgpr
;
2670 tmp
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, ac_get_thread_id(&ctx
->ac
));
2671 scratch_vgpr
= LLVMBuildLoad(builder
, tmp
, "");
2673 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
2674 if (stream_for_buffer
[buffer
] >= 0) {
2675 wgoffset_dw
[buffer
] = ac_build_readlane(
2676 &ctx
->ac
, scratch_vgpr
,
2677 LLVMConstInt(ctx
->ac
.i32
, scratch_offset_base
+ buffer
, false));
2681 for (unsigned stream
= 0; stream
< 4; ++stream
) {
2682 if (ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
]) {
2683 nggso
->emit
[stream
] = ac_build_readlane(
2684 &ctx
->ac
, scratch_vgpr
,
2685 LLVMConstInt(ctx
->ac
.i32
, scratch_emit_base
+ stream
, false));
2690 /* Write out primitive data */
2691 for (unsigned stream
= 0; stream
< 4; ++stream
) {
2692 if (!ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
])
2696 ac_build_wg_scan_bottom(&ctx
->ac
, &primemit_scan
[stream
]);
2698 primemit_scan
[stream
].result_exclusive
= tid
;
2701 cond
= LLVMBuildICmp(builder
, LLVMIntULT
,
2702 primemit_scan
[stream
].result_exclusive
,
2703 nggso
->emit
[stream
], "");
2704 cond
= LLVMBuildAnd(builder
, cond
, nggso
->prim_enable
[stream
], "");
2705 ac_build_ifcc(&ctx
->ac
, cond
, 5240);
2707 LLVMValueRef offset_vtx
=
2708 LLVMBuildMul(builder
, primemit_scan
[stream
].result_exclusive
,
2709 nggso
->num_vertices
, "");
2711 for (unsigned i
= 0; i
< max_num_vertices
; ++i
) {
2712 cond
= LLVMBuildICmp(builder
, LLVMIntULT
,
2713 LLVMConstInt(ctx
->ac
.i32
, i
, false),
2714 nggso
->num_vertices
, "");
2715 ac_build_ifcc(&ctx
->ac
, cond
, 5241);
2716 build_streamout_vertex(ctx
, so_buffer
, wgoffset_dw
,
2717 stream
, offset_vtx
, nggso
->vertices
[i
]);
2718 ac_build_endif(&ctx
->ac
, 5241);
2719 offset_vtx
= LLVMBuildAdd(builder
, offset_vtx
, ctx
->ac
.i32_1
, "");
2722 ac_build_endif(&ctx
->ac
, 5240);
2726 static unsigned ngg_nogs_vertex_size(struct radv_shader_context
*ctx
)
2728 unsigned lds_vertex_size
= 0;
2730 if (ctx
->args
->shader_info
->so
.num_outputs
)
2731 lds_vertex_size
= 4 * ctx
->args
->shader_info
->so
.num_outputs
+ 1;
2733 return lds_vertex_size
;
2737 * Returns an `[N x i32] addrspace(LDS)*` pointing at contiguous LDS storage
2738 * for the vertex outputs.
2740 static LLVMValueRef
ngg_nogs_vertex_ptr(struct radv_shader_context
*ctx
,
2743 /* The extra dword is used to avoid LDS bank conflicts. */
2744 unsigned vertex_size
= ngg_nogs_vertex_size(ctx
);
2745 LLVMTypeRef ai32
= LLVMArrayType(ctx
->ac
.i32
, vertex_size
);
2746 LLVMTypeRef pai32
= LLVMPointerType(ai32
, AC_ADDR_SPACE_LDS
);
2747 LLVMValueRef tmp
= LLVMBuildBitCast(ctx
->ac
.builder
, ctx
->esgs_ring
, pai32
, "");
2748 return LLVMBuildGEP(ctx
->ac
.builder
, tmp
, &vtxid
, 1, "");
2752 handle_ngg_outputs_post_1(struct radv_shader_context
*ctx
)
2754 struct radv_streamout_info
*so
= &ctx
->args
->shader_info
->so
;
2755 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2756 LLVMValueRef vertex_ptr
= NULL
;
2757 LLVMValueRef tmp
, tmp2
;
2759 assert((ctx
->stage
== MESA_SHADER_VERTEX
||
2760 ctx
->stage
== MESA_SHADER_TESS_EVAL
) && !ctx
->args
->is_gs_copy_shader
);
2762 if (!ctx
->args
->shader_info
->so
.num_outputs
)
2765 vertex_ptr
= ngg_nogs_vertex_ptr(ctx
, get_thread_id_in_tg(ctx
));
2767 for (unsigned i
= 0; i
< so
->num_outputs
; ++i
) {
2768 struct radv_stream_output
*output
=
2769 &ctx
->args
->shader_info
->so
.outputs
[i
];
2771 unsigned loc
= output
->location
;
2773 for (unsigned comp
= 0; comp
< 4; comp
++) {
2774 if (!(output
->component_mask
& (1 << comp
)))
2777 tmp
= ac_build_gep0(&ctx
->ac
, vertex_ptr
,
2778 LLVMConstInt(ctx
->ac
.i32
, 4 * i
+ comp
, false));
2779 tmp2
= LLVMBuildLoad(builder
,
2780 ctx
->abi
.outputs
[4 * loc
+ comp
], "");
2781 tmp2
= ac_to_integer(&ctx
->ac
, tmp2
);
2782 LLVMBuildStore(builder
, tmp2
, tmp
);
2788 handle_ngg_outputs_post_2(struct radv_shader_context
*ctx
)
2790 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2793 assert((ctx
->stage
== MESA_SHADER_VERTEX
||
2794 ctx
->stage
== MESA_SHADER_TESS_EVAL
) && !ctx
->args
->is_gs_copy_shader
);
2796 LLVMValueRef prims_in_wave
= ac_unpack_param(&ctx
->ac
,
2797 ac_get_arg(&ctx
->ac
, ctx
->args
->merged_wave_info
), 8, 8);
2798 LLVMValueRef vtx_in_wave
= ac_unpack_param(&ctx
->ac
,
2799 ac_get_arg(&ctx
->ac
, ctx
->args
->merged_wave_info
), 0, 8);
2800 LLVMValueRef is_gs_thread
= LLVMBuildICmp(builder
, LLVMIntULT
,
2801 ac_get_thread_id(&ctx
->ac
), prims_in_wave
, "");
2802 LLVMValueRef is_es_thread
= LLVMBuildICmp(builder
, LLVMIntULT
,
2803 ac_get_thread_id(&ctx
->ac
), vtx_in_wave
, "");
2804 LLVMValueRef vtxindex
[] = {
2805 ac_unpack_param(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->gs_vtx_offset
[0]), 0, 16),
2806 ac_unpack_param(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->gs_vtx_offset
[0]), 16, 16),
2807 ac_unpack_param(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->gs_vtx_offset
[2]), 0, 16),
2810 /* Determine the number of vertices per primitive. */
2811 unsigned num_vertices
;
2812 LLVMValueRef num_vertices_val
;
2814 if (ctx
->stage
== MESA_SHADER_VERTEX
) {
2815 LLVMValueRef outprim_val
=
2816 LLVMConstInt(ctx
->ac
.i32
,
2817 ctx
->args
->options
->key
.vs
.outprim
, false);
2818 num_vertices_val
= LLVMBuildAdd(builder
, outprim_val
,
2820 num_vertices
= 3; /* TODO: optimize for points & lines */
2822 assert(ctx
->stage
== MESA_SHADER_TESS_EVAL
);
2824 if (ctx
->shader
->info
.tess
.point_mode
)
2826 else if (ctx
->shader
->info
.tess
.primitive_mode
== GL_ISOLINES
)
2831 num_vertices_val
= LLVMConstInt(ctx
->ac
.i32
, num_vertices
, false);
2835 if (ctx
->args
->shader_info
->so
.num_outputs
) {
2836 struct ngg_streamout nggso
= {};
2838 nggso
.num_vertices
= num_vertices_val
;
2839 nggso
.prim_enable
[0] = is_gs_thread
;
2841 for (unsigned i
= 0; i
< num_vertices
; ++i
)
2842 nggso
.vertices
[i
] = ngg_nogs_vertex_ptr(ctx
, vtxindex
[i
]);
2844 build_streamout(ctx
, &nggso
);
2847 /* Copy Primitive IDs from GS threads to the LDS address corresponding
2848 * to the ES thread of the provoking vertex.
2850 if (ctx
->stage
== MESA_SHADER_VERTEX
&&
2851 ctx
->args
->options
->key
.vs_common_out
.export_prim_id
) {
2852 if (ctx
->args
->shader_info
->so
.num_outputs
)
2853 ac_build_s_barrier(&ctx
->ac
);
2855 ac_build_ifcc(&ctx
->ac
, is_gs_thread
, 5400);
2856 /* Extract the PROVOKING_VTX_INDEX field. */
2857 LLVMValueRef provoking_vtx_in_prim
=
2858 LLVMConstInt(ctx
->ac
.i32
, 0, false);
2860 /* provoking_vtx_index = vtxindex[provoking_vtx_in_prim]; */
2861 LLVMValueRef indices
= ac_build_gather_values(&ctx
->ac
, vtxindex
, 3);
2862 LLVMValueRef provoking_vtx_index
=
2863 LLVMBuildExtractElement(builder
, indices
, provoking_vtx_in_prim
, "");
2865 LLVMBuildStore(builder
, ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.gs_prim_id
),
2866 ac_build_gep0(&ctx
->ac
, ctx
->esgs_ring
, provoking_vtx_index
));
2867 ac_build_endif(&ctx
->ac
, 5400);
2870 /* TODO: primitive culling */
2872 ac_build_sendmsg_gs_alloc_req(&ctx
->ac
, get_wave_id_in_tg(ctx
),
2873 ngg_get_vtx_cnt(ctx
), ngg_get_prim_cnt(ctx
));
2875 /* TODO: streamout queries */
2876 /* Export primitive data to the index buffer.
2878 * For the first version, we will always build up all three indices
2879 * independent of the primitive type. The additional garbage data
2882 * TODO: culling depends on the primitive type, so can have some
2885 ac_build_ifcc(&ctx
->ac
, is_gs_thread
, 6001);
2887 struct ac_ngg_prim prim
= {};
2889 if (ctx
->args
->options
->key
.vs_common_out
.as_ngg_passthrough
) {
2890 prim
.passthrough
= ac_get_arg(&ctx
->ac
, ctx
->args
->gs_vtx_offset
[0]);
2892 prim
.num_vertices
= num_vertices
;
2893 prim
.isnull
= ctx
->ac
.i1false
;
2894 memcpy(prim
.index
, vtxindex
, sizeof(vtxindex
[0]) * 3);
2896 for (unsigned i
= 0; i
< num_vertices
; ++i
) {
2897 tmp
= LLVMBuildLShr(builder
,
2898 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.gs_invocation_id
),
2899 LLVMConstInt(ctx
->ac
.i32
, 8 + i
, false), "");
2900 prim
.edgeflag
[i
] = LLVMBuildTrunc(builder
, tmp
, ctx
->ac
.i1
, "");
2904 ac_build_export_prim(&ctx
->ac
, &prim
);
2906 ac_build_endif(&ctx
->ac
, 6001);
2908 /* Export per-vertex data (positions and parameters). */
2909 ac_build_ifcc(&ctx
->ac
, is_es_thread
, 6002);
2911 struct radv_vs_output_info
*outinfo
=
2912 ctx
->stage
== MESA_SHADER_TESS_EVAL
?
2913 &ctx
->args
->shader_info
->tes
.outinfo
: &ctx
->args
->shader_info
->vs
.outinfo
;
2915 /* Exporting the primitive ID is handled below. */
2916 /* TODO: use the new VS export path */
2917 handle_vs_outputs_post(ctx
, false,
2918 ctx
->args
->options
->key
.vs_common_out
.export_clip_dists
,
2921 if (ctx
->args
->options
->key
.vs_common_out
.export_prim_id
) {
2922 unsigned param_count
= outinfo
->param_exports
;
2923 LLVMValueRef values
[4];
2925 if (ctx
->stage
== MESA_SHADER_VERTEX
) {
2926 /* Wait for GS stores to finish. */
2927 ac_build_s_barrier(&ctx
->ac
);
2929 tmp
= ac_build_gep0(&ctx
->ac
, ctx
->esgs_ring
,
2930 get_thread_id_in_tg(ctx
));
2931 values
[0] = LLVMBuildLoad(builder
, tmp
, "");
2933 assert(ctx
->stage
== MESA_SHADER_TESS_EVAL
);
2934 values
[0] = ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.tes_patch_id
);
2937 values
[0] = ac_to_float(&ctx
->ac
, values
[0]);
2938 for (unsigned j
= 1; j
< 4; j
++)
2939 values
[j
] = ctx
->ac
.f32_0
;
2941 radv_export_param(ctx
, param_count
, values
, 0x1);
2943 outinfo
->vs_output_param_offset
[VARYING_SLOT_PRIMITIVE_ID
] = param_count
++;
2944 outinfo
->param_exports
= param_count
;
2947 ac_build_endif(&ctx
->ac
, 6002);
2950 static void gfx10_ngg_gs_emit_prologue(struct radv_shader_context
*ctx
)
2952 /* Zero out the part of LDS scratch that is used to accumulate the
2953 * per-stream generated primitive count.
2955 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2956 LLVMValueRef scratchptr
= ctx
->gs_ngg_scratch
;
2957 LLVMValueRef tid
= get_thread_id_in_tg(ctx
);
2958 LLVMBasicBlockRef merge_block
;
2961 LLVMValueRef fn
= LLVMGetBasicBlockParent(LLVMGetInsertBlock(ctx
->ac
.builder
));
2962 LLVMBasicBlockRef then_block
= LLVMAppendBasicBlockInContext(ctx
->ac
.context
, fn
, "");
2963 merge_block
= LLVMAppendBasicBlockInContext(ctx
->ac
.context
, fn
, "");
2965 cond
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, LLVMConstInt(ctx
->ac
.i32
, 4, false), "");
2966 LLVMBuildCondBr(ctx
->ac
.builder
, cond
, then_block
, merge_block
);
2967 LLVMPositionBuilderAtEnd(ctx
->ac
.builder
, then_block
);
2969 LLVMValueRef ptr
= ac_build_gep0(&ctx
->ac
, scratchptr
, tid
);
2970 LLVMBuildStore(builder
, ctx
->ac
.i32_0
, ptr
);
2972 LLVMBuildBr(ctx
->ac
.builder
, merge_block
);
2973 LLVMPositionBuilderAtEnd(ctx
->ac
.builder
, merge_block
);
2975 ac_build_s_barrier(&ctx
->ac
);
2978 static void gfx10_ngg_gs_emit_epilogue_1(struct radv_shader_context
*ctx
)
2980 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2981 LLVMValueRef i8_0
= LLVMConstInt(ctx
->ac
.i8
, 0, false);
2984 /* Zero out remaining (non-emitted) primitive flags.
2986 * Note: Alternatively, we could pass the relevant gs_next_vertex to
2987 * the emit threads via LDS. This is likely worse in the expected
2988 * typical case where each GS thread emits the full set of
2991 for (unsigned stream
= 0; stream
< 4; ++stream
) {
2992 unsigned num_components
;
2995 ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
];
2996 if (!num_components
)
2999 const LLVMValueRef gsthread
= get_thread_id_in_tg(ctx
);
3001 ac_build_bgnloop(&ctx
->ac
, 5100);
3003 const LLVMValueRef vertexidx
=
3004 LLVMBuildLoad(builder
, ctx
->gs_next_vertex
[stream
], "");
3005 tmp
= LLVMBuildICmp(builder
, LLVMIntUGE
, vertexidx
,
3006 LLVMConstInt(ctx
->ac
.i32
, ctx
->shader
->info
.gs
.vertices_out
, false), "");
3007 ac_build_ifcc(&ctx
->ac
, tmp
, 5101);
3008 ac_build_break(&ctx
->ac
);
3009 ac_build_endif(&ctx
->ac
, 5101);
3011 tmp
= LLVMBuildAdd(builder
, vertexidx
, ctx
->ac
.i32_1
, "");
3012 LLVMBuildStore(builder
, tmp
, ctx
->gs_next_vertex
[stream
]);
3014 tmp
= ngg_gs_emit_vertex_ptr(ctx
, gsthread
, vertexidx
);
3015 LLVMBuildStore(builder
, i8_0
,
3016 ngg_gs_get_emit_primflag_ptr(ctx
, tmp
, stream
));
3018 ac_build_endloop(&ctx
->ac
, 5100);
3021 /* Accumulate generated primitives counts across the entire threadgroup. */
3022 for (unsigned stream
= 0; stream
< 4; ++stream
) {
3023 unsigned num_components
;
3026 ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
];
3027 if (!num_components
)
3030 LLVMValueRef numprims
=
3031 LLVMBuildLoad(builder
, ctx
->gs_generated_prims
[stream
], "");
3032 numprims
= ac_build_reduce(&ctx
->ac
, numprims
, nir_op_iadd
, ctx
->ac
.wave_size
);
3034 tmp
= LLVMBuildICmp(builder
, LLVMIntEQ
, ac_get_thread_id(&ctx
->ac
), ctx
->ac
.i32_0
, "");
3035 ac_build_ifcc(&ctx
->ac
, tmp
, 5105);
3037 LLVMBuildAtomicRMW(builder
, LLVMAtomicRMWBinOpAdd
,
3038 ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
,
3039 LLVMConstInt(ctx
->ac
.i32
, stream
, false)),
3040 numprims
, LLVMAtomicOrderingMonotonic
, false);
3042 ac_build_endif(&ctx
->ac
, 5105);
3046 static void gfx10_ngg_gs_emit_epilogue_2(struct radv_shader_context
*ctx
)
3048 const unsigned verts_per_prim
= si_conv_gl_prim_to_vertices(ctx
->shader
->info
.gs
.output_primitive
);
3049 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3050 LLVMValueRef tmp
, tmp2
;
3052 ac_build_s_barrier(&ctx
->ac
);
3054 const LLVMValueRef tid
= get_thread_id_in_tg(ctx
);
3055 LLVMValueRef num_emit_threads
= ngg_get_prim_cnt(ctx
);
3058 if (ctx
->args
->shader_info
->so
.num_outputs
) {
3059 struct ngg_streamout nggso
= {};
3061 nggso
.num_vertices
= LLVMConstInt(ctx
->ac
.i32
, verts_per_prim
, false);
3063 LLVMValueRef vertexptr
= ngg_gs_vertex_ptr(ctx
, tid
);
3064 for (unsigned stream
= 0; stream
< 4; ++stream
) {
3065 if (!ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
])
3068 tmp
= LLVMBuildLoad(builder
,
3069 ngg_gs_get_emit_primflag_ptr(ctx
, vertexptr
, stream
), "");
3070 tmp
= LLVMBuildTrunc(builder
, tmp
, ctx
->ac
.i1
, "");
3071 tmp2
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, num_emit_threads
, "");
3072 nggso
.prim_enable
[stream
] = LLVMBuildAnd(builder
, tmp
, tmp2
, "");
3075 for (unsigned i
= 0; i
< verts_per_prim
; ++i
) {
3076 tmp
= LLVMBuildSub(builder
, tid
,
3077 LLVMConstInt(ctx
->ac
.i32
, verts_per_prim
- i
- 1, false), "");
3078 tmp
= ngg_gs_vertex_ptr(ctx
, tmp
);
3079 nggso
.vertices
[i
] = ac_build_gep0(&ctx
->ac
, tmp
, ctx
->ac
.i32_0
);
3082 build_streamout(ctx
, &nggso
);
3085 /* Write shader query data. */
3086 tmp
= ac_get_arg(&ctx
->ac
, ctx
->args
->ngg_gs_state
);
3087 tmp
= LLVMBuildTrunc(builder
, tmp
, ctx
->ac
.i1
, "");
3088 ac_build_ifcc(&ctx
->ac
, tmp
, 5109);
3089 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
,
3090 LLVMConstInt(ctx
->ac
.i32
, 4, false), "");
3091 ac_build_ifcc(&ctx
->ac
, tmp
, 5110);
3093 tmp
= LLVMBuildLoad(builder
, ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, tid
), "");
3095 ac_llvm_add_target_dep_function_attr(ctx
->main_function
,
3096 "amdgpu-gds-size", 256);
3098 LLVMTypeRef gdsptr
= LLVMPointerType(ctx
->ac
.i32
, AC_ADDR_SPACE_GDS
);
3099 LLVMValueRef gdsbase
= LLVMBuildIntToPtr(builder
, ctx
->ac
.i32_0
, gdsptr
, "");
3101 const char *sync_scope
= LLVM_VERSION_MAJOR
>= 9 ? "workgroup-one-as" : "workgroup";
3103 /* Use a plain GDS atomic to accumulate the number of generated
3106 ac_build_atomic_rmw(&ctx
->ac
, LLVMAtomicRMWBinOpAdd
, gdsbase
,
3109 ac_build_endif(&ctx
->ac
, 5110);
3110 ac_build_endif(&ctx
->ac
, 5109);
3114 /* Determine vertex liveness. */
3115 LLVMValueRef vertliveptr
= ac_build_alloca(&ctx
->ac
, ctx
->ac
.i1
, "vertexlive");
3117 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, num_emit_threads
, "");
3118 ac_build_ifcc(&ctx
->ac
, tmp
, 5120);
3120 for (unsigned i
= 0; i
< verts_per_prim
; ++i
) {
3121 const LLVMValueRef primidx
=
3122 LLVMBuildAdd(builder
, tid
,
3123 LLVMConstInt(ctx
->ac
.i32
, i
, false), "");
3126 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, primidx
, num_emit_threads
, "");
3127 ac_build_ifcc(&ctx
->ac
, tmp
, 5121 + i
);
3130 /* Load primitive liveness */
3131 tmp
= ngg_gs_vertex_ptr(ctx
, primidx
);
3132 tmp
= LLVMBuildLoad(builder
,
3133 ngg_gs_get_emit_primflag_ptr(ctx
, tmp
, 0), "");
3134 const LLVMValueRef primlive
=
3135 LLVMBuildTrunc(builder
, tmp
, ctx
->ac
.i1
, "");
3137 tmp
= LLVMBuildLoad(builder
, vertliveptr
, "");
3138 tmp
= LLVMBuildOr(builder
, tmp
, primlive
, ""),
3139 LLVMBuildStore(builder
, tmp
, vertliveptr
);
3142 ac_build_endif(&ctx
->ac
, 5121 + i
);
3145 ac_build_endif(&ctx
->ac
, 5120);
3147 /* Inclusive scan addition across the current wave. */
3148 LLVMValueRef vertlive
= LLVMBuildLoad(builder
, vertliveptr
, "");
3149 struct ac_wg_scan vertlive_scan
= {};
3150 vertlive_scan
.op
= nir_op_iadd
;
3151 vertlive_scan
.enable_reduce
= true;
3152 vertlive_scan
.enable_exclusive
= true;
3153 vertlive_scan
.src
= vertlive
;
3154 vertlive_scan
.scratch
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, ctx
->ac
.i32_0
);
3155 vertlive_scan
.waveidx
= get_wave_id_in_tg(ctx
);
3156 vertlive_scan
.numwaves
= get_tgsize(ctx
);
3157 vertlive_scan
.maxwaves
= 8;
3159 ac_build_wg_scan(&ctx
->ac
, &vertlive_scan
);
3161 /* Skip all exports (including index exports) when possible. At least on
3162 * early gfx10 revisions this is also to avoid hangs.
3164 LLVMValueRef have_exports
=
3165 LLVMBuildICmp(builder
, LLVMIntNE
, vertlive_scan
.result_reduce
, ctx
->ac
.i32_0
, "");
3167 LLVMBuildSelect(builder
, have_exports
, num_emit_threads
, ctx
->ac
.i32_0
, "");
3169 /* Allocate export space. Send this message as early as possible, to
3170 * hide the latency of the SQ <-> SPI roundtrip.
3172 * Note: We could consider compacting primitives for export as well.
3173 * PA processes 1 non-null prim / clock, but it fetches 4 DW of
3174 * prim data per clock and skips null primitives at no additional
3175 * cost. So compacting primitives can only be beneficial when
3176 * there are 4 or more contiguous null primitives in the export
3177 * (in the common case of single-dword prim exports).
3179 ac_build_sendmsg_gs_alloc_req(&ctx
->ac
, get_wave_id_in_tg(ctx
),
3180 vertlive_scan
.result_reduce
, num_emit_threads
);
3182 /* Setup the reverse vertex compaction permutation. We re-use stream 1
3183 * of the primitive liveness flags, relying on the fact that each
3184 * threadgroup can have at most 256 threads. */
3185 ac_build_ifcc(&ctx
->ac
, vertlive
, 5130);
3187 tmp
= ngg_gs_vertex_ptr(ctx
, vertlive_scan
.result_exclusive
);
3188 tmp2
= LLVMBuildTrunc(builder
, tid
, ctx
->ac
.i8
, "");
3189 LLVMBuildStore(builder
, tmp2
,
3190 ngg_gs_get_emit_primflag_ptr(ctx
, tmp
, 1));
3192 ac_build_endif(&ctx
->ac
, 5130);
3194 ac_build_s_barrier(&ctx
->ac
);
3196 /* Export primitive data */
3197 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, num_emit_threads
, "");
3198 ac_build_ifcc(&ctx
->ac
, tmp
, 5140);
3201 struct ac_ngg_prim prim
= {};
3202 prim
.num_vertices
= verts_per_prim
;
3204 tmp
= ngg_gs_vertex_ptr(ctx
, tid
);
3205 flags
= LLVMBuildLoad(builder
,
3206 ngg_gs_get_emit_primflag_ptr(ctx
, tmp
, 0), "");
3207 prim
.isnull
= LLVMBuildNot(builder
, LLVMBuildTrunc(builder
, flags
, ctx
->ac
.i1
, ""), "");
3209 for (unsigned i
= 0; i
< verts_per_prim
; ++i
) {
3210 prim
.index
[i
] = LLVMBuildSub(builder
, vertlive_scan
.result_exclusive
,
3211 LLVMConstInt(ctx
->ac
.i32
, verts_per_prim
- i
- 1, false), "");
3212 prim
.edgeflag
[i
] = ctx
->ac
.i1false
;
3215 /* Geometry shaders output triangle strips, but NGG expects
3216 * triangles. We need to change the vertex order for odd
3217 * triangles to get correct front/back facing by swapping 2
3218 * vertex indices, but we also have to keep the provoking
3219 * vertex in the same place.
3221 if (verts_per_prim
== 3) {
3222 LLVMValueRef is_odd
= LLVMBuildLShr(builder
, flags
, ctx
->ac
.i8_1
, "");
3223 is_odd
= LLVMBuildTrunc(builder
, is_odd
, ctx
->ac
.i1
, "");
3225 struct ac_ngg_prim in
= prim
;
3226 prim
.index
[0] = in
.index
[0];
3227 prim
.index
[1] = LLVMBuildSelect(builder
, is_odd
,
3228 in
.index
[2], in
.index
[1], "");
3229 prim
.index
[2] = LLVMBuildSelect(builder
, is_odd
,
3230 in
.index
[1], in
.index
[2], "");
3233 ac_build_export_prim(&ctx
->ac
, &prim
);
3235 ac_build_endif(&ctx
->ac
, 5140);
3237 /* Export position and parameter data */
3238 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, vertlive_scan
.result_reduce
, "");
3239 ac_build_ifcc(&ctx
->ac
, tmp
, 5145);
3241 struct radv_vs_output_info
*outinfo
= &ctx
->args
->shader_info
->vs
.outinfo
;
3242 bool export_view_index
= ctx
->args
->options
->key
.has_multiview_view_index
;
3243 struct radv_shader_output_values
*outputs
;
3244 unsigned noutput
= 0;
3246 /* Allocate a temporary array for the output values. */
3247 unsigned num_outputs
= util_bitcount64(ctx
->output_mask
) + export_view_index
;
3248 outputs
= calloc(num_outputs
, sizeof(outputs
[0]));
3250 memset(outinfo
->vs_output_param_offset
, AC_EXP_PARAM_UNDEFINED
,
3251 sizeof(outinfo
->vs_output_param_offset
));
3252 outinfo
->pos_exports
= 0;
3254 tmp
= ngg_gs_vertex_ptr(ctx
, tid
);
3255 tmp
= LLVMBuildLoad(builder
,
3256 ngg_gs_get_emit_primflag_ptr(ctx
, tmp
, 1), "");
3257 tmp
= LLVMBuildZExt(builder
, tmp
, ctx
->ac
.i32
, "");
3258 const LLVMValueRef vertexptr
= ngg_gs_vertex_ptr(ctx
, tmp
);
3260 unsigned out_idx
= 0;
3261 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
3262 unsigned output_usage_mask
=
3263 ctx
->args
->shader_info
->gs
.output_usage_mask
[i
];
3264 int length
= util_last_bit(output_usage_mask
);
3266 if (!(ctx
->output_mask
& (1ull << i
)))
3269 outputs
[noutput
].slot_name
= i
;
3270 outputs
[noutput
].slot_index
= i
== VARYING_SLOT_CLIP_DIST1
;
3271 outputs
[noutput
].usage_mask
= output_usage_mask
;
3273 for (unsigned j
= 0; j
< length
; j
++, out_idx
++) {
3274 if (!(output_usage_mask
& (1 << j
)))
3277 tmp
= ngg_gs_get_emit_output_ptr(ctx
, vertexptr
, out_idx
);
3278 tmp
= LLVMBuildLoad(builder
, tmp
, "");
3280 LLVMTypeRef type
= LLVMGetAllocatedType(ctx
->abi
.outputs
[ac_llvm_reg_index_soa(i
, j
)]);
3281 if (ac_get_type_size(type
) == 2) {
3282 tmp
= ac_to_integer(&ctx
->ac
, tmp
);
3283 tmp
= LLVMBuildTrunc(ctx
->ac
.builder
, tmp
, ctx
->ac
.i16
, "");
3286 outputs
[noutput
].values
[j
] = ac_to_float(&ctx
->ac
, tmp
);
3289 for (unsigned j
= length
; j
< 4; j
++)
3290 outputs
[noutput
].values
[j
] = LLVMGetUndef(ctx
->ac
.f32
);
3295 /* Export ViewIndex. */
3296 if (export_view_index
) {
3297 outputs
[noutput
].slot_name
= VARYING_SLOT_LAYER
;
3298 outputs
[noutput
].slot_index
= 0;
3299 outputs
[noutput
].usage_mask
= 0x1;
3300 outputs
[noutput
].values
[0] =
3301 ac_to_float(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.view_index
));
3302 for (unsigned j
= 1; j
< 4; j
++)
3303 outputs
[noutput
].values
[j
] = ctx
->ac
.f32_0
;
3307 radv_llvm_export_vs(ctx
, outputs
, noutput
, outinfo
,
3308 ctx
->args
->options
->key
.vs_common_out
.export_clip_dists
);
3311 ac_build_endif(&ctx
->ac
, 5145);
3314 static void gfx10_ngg_gs_emit_vertex(struct radv_shader_context
*ctx
,
3316 LLVMValueRef
*addrs
)
3318 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3320 const LLVMValueRef vertexidx
=
3321 LLVMBuildLoad(builder
, ctx
->gs_next_vertex
[stream
], "");
3323 /* If this thread has already emitted the declared maximum number of
3324 * vertices, skip the write: excessive vertex emissions are not
3325 * supposed to have any effect.
3327 const LLVMValueRef can_emit
=
3328 LLVMBuildICmp(builder
, LLVMIntULT
, vertexidx
,
3329 LLVMConstInt(ctx
->ac
.i32
, ctx
->shader
->info
.gs
.vertices_out
, false), "");
3330 ac_build_ifcc(&ctx
->ac
, can_emit
, 9001);
3332 tmp
= LLVMBuildAdd(builder
, vertexidx
, ctx
->ac
.i32_1
, "");
3333 tmp
= LLVMBuildSelect(builder
, can_emit
, tmp
, vertexidx
, "");
3334 LLVMBuildStore(builder
, tmp
, ctx
->gs_next_vertex
[stream
]);
3336 const LLVMValueRef vertexptr
=
3337 ngg_gs_emit_vertex_ptr(ctx
, get_thread_id_in_tg(ctx
), vertexidx
);
3338 unsigned out_idx
= 0;
3339 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
3340 unsigned output_usage_mask
=
3341 ctx
->args
->shader_info
->gs
.output_usage_mask
[i
];
3342 uint8_t output_stream
=
3343 ctx
->args
->shader_info
->gs
.output_streams
[i
];
3344 LLVMValueRef
*out_ptr
= &addrs
[i
* 4];
3345 int length
= util_last_bit(output_usage_mask
);
3347 if (!(ctx
->output_mask
& (1ull << i
)) ||
3348 output_stream
!= stream
)
3351 for (unsigned j
= 0; j
< length
; j
++, out_idx
++) {
3352 if (!(output_usage_mask
& (1 << j
)))
3355 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
,
3357 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
3358 out_val
= LLVMBuildZExtOrBitCast(ctx
->ac
.builder
, out_val
, ctx
->ac
.i32
, "");
3360 LLVMBuildStore(builder
, out_val
,
3361 ngg_gs_get_emit_output_ptr(ctx
, vertexptr
, out_idx
));
3364 assert(out_idx
* 4 <= ctx
->args
->shader_info
->gs
.gsvs_vertex_size
);
3366 /* Determine and store whether this vertex completed a primitive. */
3367 const LLVMValueRef curverts
= LLVMBuildLoad(builder
, ctx
->gs_curprim_verts
[stream
], "");
3369 tmp
= LLVMConstInt(ctx
->ac
.i32
, si_conv_gl_prim_to_vertices(ctx
->shader
->info
.gs
.output_primitive
) - 1, false);
3370 const LLVMValueRef iscompleteprim
=
3371 LLVMBuildICmp(builder
, LLVMIntUGE
, curverts
, tmp
, "");
3373 /* Since the geometry shader emits triangle strips, we need to
3374 * track which primitive is odd and swap vertex indices to get
3375 * the correct vertex order.
3377 LLVMValueRef is_odd
= ctx
->ac
.i1false
;
3379 si_conv_gl_prim_to_vertices(ctx
->shader
->info
.gs
.output_primitive
) == 3) {
3380 tmp
= LLVMBuildAnd(builder
, curverts
, ctx
->ac
.i32_1
, "");
3381 is_odd
= LLVMBuildICmp(builder
, LLVMIntEQ
, tmp
, ctx
->ac
.i32_1
, "");
3384 tmp
= LLVMBuildAdd(builder
, curverts
, ctx
->ac
.i32_1
, "");
3385 LLVMBuildStore(builder
, tmp
, ctx
->gs_curprim_verts
[stream
]);
3387 /* The per-vertex primitive flag encoding:
3388 * bit 0: whether this vertex finishes a primitive
3389 * bit 1: whether the primitive is odd (if we are emitting triangle strips)
3391 tmp
= LLVMBuildZExt(builder
, iscompleteprim
, ctx
->ac
.i8
, "");
3392 tmp
= LLVMBuildOr(builder
, tmp
,
3393 LLVMBuildShl(builder
,
3394 LLVMBuildZExt(builder
, is_odd
, ctx
->ac
.i8
, ""),
3395 ctx
->ac
.i8_1
, ""), "");
3396 LLVMBuildStore(builder
, tmp
,
3397 ngg_gs_get_emit_primflag_ptr(ctx
, vertexptr
, stream
));
3399 tmp
= LLVMBuildLoad(builder
, ctx
->gs_generated_prims
[stream
], "");
3400 tmp
= LLVMBuildAdd(builder
, tmp
, LLVMBuildZExt(builder
, iscompleteprim
, ctx
->ac
.i32
, ""), "");
3401 LLVMBuildStore(builder
, tmp
, ctx
->gs_generated_prims
[stream
]);
3403 ac_build_endif(&ctx
->ac
, 9001);
3407 write_tess_factors(struct radv_shader_context
*ctx
)
3409 unsigned stride
, outer_comps
, inner_comps
;
3410 LLVMValueRef tcs_rel_ids
= ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.tcs_rel_ids
);
3411 LLVMValueRef invocation_id
= ac_unpack_param(&ctx
->ac
, tcs_rel_ids
, 8, 5);
3412 LLVMValueRef rel_patch_id
= ac_unpack_param(&ctx
->ac
, tcs_rel_ids
, 0, 8);
3413 unsigned tess_inner_index
= 0, tess_outer_index
;
3414 LLVMValueRef lds_base
, lds_inner
= NULL
, lds_outer
, byteoffset
, buffer
;
3415 LLVMValueRef out
[6], vec0
, vec1
, tf_base
, inner
[4], outer
[4];
3417 ac_emit_barrier(&ctx
->ac
, ctx
->stage
);
3419 switch (ctx
->args
->options
->key
.tcs
.primitive_mode
) {
3439 ac_build_ifcc(&ctx
->ac
,
3440 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
3441 invocation_id
, ctx
->ac
.i32_0
, ""), 6503);
3443 lds_base
= get_tcs_out_current_patch_data_offset(ctx
);
3446 tess_inner_index
= shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER
);
3447 lds_inner
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3448 LLVMConstInt(ctx
->ac
.i32
, tess_inner_index
* 4, false), "");
3451 tess_outer_index
= shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER
);
3452 lds_outer
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3453 LLVMConstInt(ctx
->ac
.i32
, tess_outer_index
* 4, false), "");
3455 for (i
= 0; i
< 4; i
++) {
3456 inner
[i
] = LLVMGetUndef(ctx
->ac
.i32
);
3457 outer
[i
] = LLVMGetUndef(ctx
->ac
.i32
);
3461 if (ctx
->args
->options
->key
.tcs
.primitive_mode
== GL_ISOLINES
) {
3462 outer
[0] = out
[1] = ac_lds_load(&ctx
->ac
, lds_outer
);
3463 lds_outer
= LLVMBuildAdd(ctx
->ac
.builder
, lds_outer
,
3465 outer
[1] = out
[0] = ac_lds_load(&ctx
->ac
, lds_outer
);
3467 for (i
= 0; i
< outer_comps
; i
++) {
3469 ac_lds_load(&ctx
->ac
, lds_outer
);
3470 lds_outer
= LLVMBuildAdd(ctx
->ac
.builder
, lds_outer
,
3473 for (i
= 0; i
< inner_comps
; i
++) {
3474 inner
[i
] = out
[outer_comps
+i
] =
3475 ac_lds_load(&ctx
->ac
, lds_inner
);
3476 lds_inner
= LLVMBuildAdd(ctx
->ac
.builder
, lds_inner
,
3481 /* Convert the outputs to vectors for stores. */
3482 vec0
= ac_build_gather_values(&ctx
->ac
, out
, MIN2(stride
, 4));
3486 vec1
= ac_build_gather_values(&ctx
->ac
, out
+ 4, stride
- 4);
3489 buffer
= ctx
->hs_ring_tess_factor
;
3490 tf_base
= ac_get_arg(&ctx
->ac
, ctx
->args
->tess_factor_offset
);
3491 byteoffset
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
3492 LLVMConstInt(ctx
->ac
.i32
, 4 * stride
, false), "");
3493 unsigned tf_offset
= 0;
3495 if (ctx
->ac
.chip_class
<= GFX8
) {
3496 ac_build_ifcc(&ctx
->ac
,
3497 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
3498 rel_patch_id
, ctx
->ac
.i32_0
, ""), 6504);
3500 /* Store the dynamic HS control word. */
3501 ac_build_buffer_store_dword(&ctx
->ac
, buffer
,
3502 LLVMConstInt(ctx
->ac
.i32
, 0x80000000, false),
3503 1, ctx
->ac
.i32_0
, tf_base
,
3507 ac_build_endif(&ctx
->ac
, 6504);
3510 /* Store the tessellation factors. */
3511 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec0
,
3512 MIN2(stride
, 4), byteoffset
, tf_base
,
3515 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec1
,
3516 stride
- 4, byteoffset
, tf_base
,
3517 16 + tf_offset
, ac_glc
);
3519 //store to offchip for TES to read - only if TES reads them
3520 if (ctx
->args
->options
->key
.tcs
.tes_reads_tess_factors
) {
3521 LLVMValueRef inner_vec
, outer_vec
, tf_outer_offset
;
3522 LLVMValueRef tf_inner_offset
;
3523 unsigned param_outer
, param_inner
;
3525 param_outer
= shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER
);
3526 tf_outer_offset
= get_tcs_tes_buffer_address(ctx
, NULL
,
3527 LLVMConstInt(ctx
->ac
.i32
, param_outer
, 0));
3529 outer_vec
= ac_build_gather_values(&ctx
->ac
, outer
,
3530 util_next_power_of_two(outer_comps
));
3532 ac_build_buffer_store_dword(&ctx
->ac
, ctx
->hs_ring_tess_offchip
, outer_vec
,
3533 outer_comps
, tf_outer_offset
,
3534 ac_get_arg(&ctx
->ac
, ctx
->args
->oc_lds
),
3537 param_inner
= shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER
);
3538 tf_inner_offset
= get_tcs_tes_buffer_address(ctx
, NULL
,
3539 LLVMConstInt(ctx
->ac
.i32
, param_inner
, 0));
3541 inner_vec
= inner_comps
== 1 ? inner
[0] :
3542 ac_build_gather_values(&ctx
->ac
, inner
, inner_comps
);
3543 ac_build_buffer_store_dword(&ctx
->ac
, ctx
->hs_ring_tess_offchip
, inner_vec
,
3544 inner_comps
, tf_inner_offset
,
3545 ac_get_arg(&ctx
->ac
, ctx
->args
->oc_lds
),
3550 ac_build_endif(&ctx
->ac
, 6503);
3554 handle_tcs_outputs_post(struct radv_shader_context
*ctx
)
3556 write_tess_factors(ctx
);
3560 si_export_mrt_color(struct radv_shader_context
*ctx
,
3561 LLVMValueRef
*color
, unsigned index
,
3562 struct ac_export_args
*args
)
3565 si_llvm_init_export_args(ctx
, color
, 0xf,
3566 V_008DFC_SQ_EXP_MRT
+ index
, args
);
3567 if (!args
->enabled_channels
)
3568 return false; /* unnecessary NULL export */
3574 radv_export_mrt_z(struct radv_shader_context
*ctx
,
3575 LLVMValueRef depth
, LLVMValueRef stencil
,
3576 LLVMValueRef samplemask
)
3578 struct ac_export_args args
;
3580 ac_export_mrt_z(&ctx
->ac
, depth
, stencil
, samplemask
, &args
);
3582 ac_build_export(&ctx
->ac
, &args
);
3586 handle_fs_outputs_post(struct radv_shader_context
*ctx
)
3589 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3590 struct ac_export_args color_args
[8];
3592 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
3593 LLVMValueRef values
[4];
3595 if (!(ctx
->output_mask
& (1ull << i
)))
3598 if (i
< FRAG_RESULT_DATA0
)
3601 for (unsigned j
= 0; j
< 4; j
++)
3602 values
[j
] = ac_to_float(&ctx
->ac
,
3603 radv_load_output(ctx
, i
, j
));
3605 bool ret
= si_export_mrt_color(ctx
, values
,
3606 i
- FRAG_RESULT_DATA0
,
3607 &color_args
[index
]);
3612 /* Process depth, stencil, samplemask. */
3613 if (ctx
->args
->shader_info
->ps
.writes_z
) {
3614 depth
= ac_to_float(&ctx
->ac
,
3615 radv_load_output(ctx
, FRAG_RESULT_DEPTH
, 0));
3617 if (ctx
->args
->shader_info
->ps
.writes_stencil
) {
3618 stencil
= ac_to_float(&ctx
->ac
,
3619 radv_load_output(ctx
, FRAG_RESULT_STENCIL
, 0));
3621 if (ctx
->args
->shader_info
->ps
.writes_sample_mask
) {
3622 samplemask
= ac_to_float(&ctx
->ac
,
3623 radv_load_output(ctx
, FRAG_RESULT_SAMPLE_MASK
, 0));
3626 /* Set the DONE bit on last non-null color export only if Z isn't
3630 !ctx
->args
->shader_info
->ps
.writes_z
&&
3631 !ctx
->args
->shader_info
->ps
.writes_stencil
&&
3632 !ctx
->args
->shader_info
->ps
.writes_sample_mask
) {
3633 unsigned last
= index
- 1;
3635 color_args
[last
].valid_mask
= 1; /* whether the EXEC mask is valid */
3636 color_args
[last
].done
= 1; /* DONE bit */
3639 /* Export PS outputs. */
3640 for (unsigned i
= 0; i
< index
; i
++)
3641 ac_build_export(&ctx
->ac
, &color_args
[i
]);
3643 if (depth
|| stencil
|| samplemask
)
3644 radv_export_mrt_z(ctx
, depth
, stencil
, samplemask
);
3646 ac_build_export_null(&ctx
->ac
);
3650 emit_gs_epilogue(struct radv_shader_context
*ctx
)
3652 if (ctx
->args
->options
->key
.vs_common_out
.as_ngg
) {
3653 gfx10_ngg_gs_emit_epilogue_1(ctx
);
3657 if (ctx
->ac
.chip_class
>= GFX10
)
3658 LLVMBuildFence(ctx
->ac
.builder
, LLVMAtomicOrderingRelease
, false, "");
3660 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_NOP
| AC_SENDMSG_GS_DONE
, ctx
->gs_wave_id
);
3664 handle_shader_outputs_post(struct ac_shader_abi
*abi
, unsigned max_outputs
,
3665 LLVMValueRef
*addrs
)
3667 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
3669 switch (ctx
->stage
) {
3670 case MESA_SHADER_VERTEX
:
3671 if (ctx
->args
->options
->key
.vs_common_out
.as_ls
)
3672 handle_ls_outputs_post(ctx
);
3673 else if (ctx
->args
->options
->key
.vs_common_out
.as_es
)
3674 handle_es_outputs_post(ctx
, &ctx
->args
->shader_info
->vs
.es_info
);
3675 else if (ctx
->args
->options
->key
.vs_common_out
.as_ngg
)
3676 handle_ngg_outputs_post_1(ctx
);
3678 handle_vs_outputs_post(ctx
, ctx
->args
->options
->key
.vs_common_out
.export_prim_id
,
3679 ctx
->args
->options
->key
.vs_common_out
.export_clip_dists
,
3680 &ctx
->args
->shader_info
->vs
.outinfo
);
3682 case MESA_SHADER_FRAGMENT
:
3683 handle_fs_outputs_post(ctx
);
3685 case MESA_SHADER_GEOMETRY
:
3686 emit_gs_epilogue(ctx
);
3688 case MESA_SHADER_TESS_CTRL
:
3689 handle_tcs_outputs_post(ctx
);
3691 case MESA_SHADER_TESS_EVAL
:
3692 if (ctx
->args
->options
->key
.vs_common_out
.as_es
)
3693 handle_es_outputs_post(ctx
, &ctx
->args
->shader_info
->tes
.es_info
);
3694 else if (ctx
->args
->options
->key
.vs_common_out
.as_ngg
)
3695 handle_ngg_outputs_post_1(ctx
);
3697 handle_vs_outputs_post(ctx
, ctx
->args
->options
->key
.vs_common_out
.export_prim_id
,
3698 ctx
->args
->options
->key
.vs_common_out
.export_clip_dists
,
3699 &ctx
->args
->shader_info
->tes
.outinfo
);
3706 static void ac_llvm_finalize_module(struct radv_shader_context
*ctx
,
3707 LLVMPassManagerRef passmgr
,
3708 const struct radv_nir_compiler_options
*options
)
3710 LLVMRunPassManager(passmgr
, ctx
->ac
.module
);
3711 LLVMDisposeBuilder(ctx
->ac
.builder
);
3713 ac_llvm_context_dispose(&ctx
->ac
);
3717 ac_nir_eliminate_const_vs_outputs(struct radv_shader_context
*ctx
)
3719 struct radv_vs_output_info
*outinfo
;
3721 switch (ctx
->stage
) {
3722 case MESA_SHADER_FRAGMENT
:
3723 case MESA_SHADER_COMPUTE
:
3724 case MESA_SHADER_TESS_CTRL
:
3725 case MESA_SHADER_GEOMETRY
:
3727 case MESA_SHADER_VERTEX
:
3728 if (ctx
->args
->options
->key
.vs_common_out
.as_ls
||
3729 ctx
->args
->options
->key
.vs_common_out
.as_es
)
3731 outinfo
= &ctx
->args
->shader_info
->vs
.outinfo
;
3733 case MESA_SHADER_TESS_EVAL
:
3734 if (ctx
->args
->options
->key
.vs_common_out
.as_es
)
3736 outinfo
= &ctx
->args
->shader_info
->tes
.outinfo
;
3739 unreachable("Unhandled shader type");
3742 ac_optimize_vs_outputs(&ctx
->ac
,
3744 outinfo
->vs_output_param_offset
,
3746 &outinfo
->param_exports
);
3750 ac_setup_rings(struct radv_shader_context
*ctx
)
3752 if (ctx
->args
->options
->chip_class
<= GFX8
&&
3753 (ctx
->stage
== MESA_SHADER_GEOMETRY
||
3754 ctx
->args
->options
->key
.vs_common_out
.as_es
|| ctx
->args
->options
->key
.vs_common_out
.as_es
)) {
3755 unsigned ring
= ctx
->stage
== MESA_SHADER_GEOMETRY
? RING_ESGS_GS
3757 LLVMValueRef offset
= LLVMConstInt(ctx
->ac
.i32
, ring
, false);
3759 ctx
->esgs_ring
= ac_build_load_to_sgpr(&ctx
->ac
,
3764 if (ctx
->args
->is_gs_copy_shader
) {
3766 ac_build_load_to_sgpr(&ctx
->ac
, ctx
->ring_offsets
,
3767 LLVMConstInt(ctx
->ac
.i32
,
3768 RING_GSVS_VS
, false));
3771 if (ctx
->stage
== MESA_SHADER_GEOMETRY
) {
3772 /* The conceptual layout of the GSVS ring is
3773 * v0c0 .. vLv0 v0c1 .. vLc1 ..
3774 * but the real memory layout is swizzled across
3776 * t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL
3778 * Override the buffer descriptor accordingly.
3780 LLVMTypeRef v2i64
= LLVMVectorType(ctx
->ac
.i64
, 2);
3781 uint64_t stream_offset
= 0;
3782 unsigned num_records
= ctx
->ac
.wave_size
;
3783 LLVMValueRef base_ring
;
3786 ac_build_load_to_sgpr(&ctx
->ac
, ctx
->ring_offsets
,
3787 LLVMConstInt(ctx
->ac
.i32
,
3788 RING_GSVS_GS
, false));
3790 for (unsigned stream
= 0; stream
< 4; stream
++) {
3791 unsigned num_components
, stride
;
3792 LLVMValueRef ring
, tmp
;
3795 ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
];
3797 if (!num_components
)
3800 stride
= 4 * num_components
* ctx
->shader
->info
.gs
.vertices_out
;
3802 /* Limit on the stride field for <= GFX7. */
3803 assert(stride
< (1 << 14));
3805 ring
= LLVMBuildBitCast(ctx
->ac
.builder
,
3806 base_ring
, v2i64
, "");
3807 tmp
= LLVMBuildExtractElement(ctx
->ac
.builder
,
3808 ring
, ctx
->ac
.i32_0
, "");
3809 tmp
= LLVMBuildAdd(ctx
->ac
.builder
, tmp
,
3810 LLVMConstInt(ctx
->ac
.i64
,
3811 stream_offset
, 0), "");
3812 ring
= LLVMBuildInsertElement(ctx
->ac
.builder
,
3813 ring
, tmp
, ctx
->ac
.i32_0
, "");
3815 stream_offset
+= stride
* ctx
->ac
.wave_size
;
3817 ring
= LLVMBuildBitCast(ctx
->ac
.builder
, ring
,
3820 tmp
= LLVMBuildExtractElement(ctx
->ac
.builder
, ring
,
3822 tmp
= LLVMBuildOr(ctx
->ac
.builder
, tmp
,
3823 LLVMConstInt(ctx
->ac
.i32
,
3824 S_008F04_STRIDE(stride
), false), "");
3825 ring
= LLVMBuildInsertElement(ctx
->ac
.builder
, ring
, tmp
,
3828 ring
= LLVMBuildInsertElement(ctx
->ac
.builder
, ring
,
3829 LLVMConstInt(ctx
->ac
.i32
,
3830 num_records
, false),
3831 LLVMConstInt(ctx
->ac
.i32
, 2, false), "");
3833 ctx
->gsvs_ring
[stream
] = ring
;
3837 if (ctx
->stage
== MESA_SHADER_TESS_CTRL
||
3838 ctx
->stage
== MESA_SHADER_TESS_EVAL
) {
3839 ctx
->hs_ring_tess_offchip
= ac_build_load_to_sgpr(&ctx
->ac
, ctx
->ring_offsets
, LLVMConstInt(ctx
->ac
.i32
, RING_HS_TESS_OFFCHIP
, false));
3840 ctx
->hs_ring_tess_factor
= ac_build_load_to_sgpr(&ctx
->ac
, ctx
->ring_offsets
, LLVMConstInt(ctx
->ac
.i32
, RING_HS_TESS_FACTOR
, false));
3845 radv_nir_get_max_workgroup_size(enum chip_class chip_class
,
3846 gl_shader_stage stage
,
3847 const struct nir_shader
*nir
)
3849 const unsigned backup_sizes
[] = {chip_class
>= GFX9
? 128 : 64, 1, 1};
3851 for (unsigned i
= 0; i
< 3; i
++)
3852 sizes
[i
] = nir
? nir
->info
.cs
.local_size
[i
] : backup_sizes
[i
];
3853 return radv_get_max_workgroup_size(chip_class
, stage
, sizes
);
3856 /* Fixup the HW not emitting the TCS regs if there are no HS threads. */
3857 static void ac_nir_fixup_ls_hs_input_vgprs(struct radv_shader_context
*ctx
)
3859 LLVMValueRef count
=
3860 ac_unpack_param(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->merged_wave_info
), 8, 8);
3861 LLVMValueRef hs_empty
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
, count
,
3863 ctx
->abi
.instance_id
= LLVMBuildSelect(ctx
->ac
.builder
, hs_empty
,
3864 ac_get_arg(&ctx
->ac
, ctx
->args
->rel_auto_id
),
3865 ctx
->abi
.instance_id
, "");
3866 ctx
->rel_auto_id
= LLVMBuildSelect(ctx
->ac
.builder
, hs_empty
,
3867 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.tcs_rel_ids
),
3870 ctx
->abi
.vertex_id
= LLVMBuildSelect(ctx
->ac
.builder
, hs_empty
,
3871 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.tcs_patch_id
),
3872 ctx
->abi
.vertex_id
, "");
3875 static void prepare_gs_input_vgprs(struct radv_shader_context
*ctx
, bool merged
)
3878 for(int i
= 5; i
>= 0; --i
) {
3879 ctx
->gs_vtx_offset
[i
] =
3880 ac_unpack_param(&ctx
->ac
,
3881 ac_get_arg(&ctx
->ac
, ctx
->args
->gs_vtx_offset
[i
& ~1]),
3885 ctx
->gs_wave_id
= ac_unpack_param(&ctx
->ac
,
3886 ac_get_arg(&ctx
->ac
, ctx
->args
->merged_wave_info
),
3889 for (int i
= 0; i
< 6; i
++)
3890 ctx
->gs_vtx_offset
[i
] = ac_get_arg(&ctx
->ac
, ctx
->args
->gs_vtx_offset
[i
]);
3891 ctx
->gs_wave_id
= ac_get_arg(&ctx
->ac
, ctx
->args
->gs_wave_id
);
3895 /* Ensure that the esgs ring is declared.
3897 * We declare it with 64KB alignment as a hint that the
3898 * pointer value will always be 0.
3900 static void declare_esgs_ring(struct radv_shader_context
*ctx
)
3905 assert(!LLVMGetNamedGlobal(ctx
->ac
.module
, "esgs_ring"));
3907 ctx
->esgs_ring
= LLVMAddGlobalInAddressSpace(
3908 ctx
->ac
.module
, LLVMArrayType(ctx
->ac
.i32
, 0),
3911 LLVMSetLinkage(ctx
->esgs_ring
, LLVMExternalLinkage
);
3912 LLVMSetAlignment(ctx
->esgs_ring
, 64 * 1024);
3916 LLVMModuleRef
ac_translate_nir_to_llvm(struct ac_llvm_compiler
*ac_llvm
,
3917 struct nir_shader
*const *shaders
,
3919 const struct radv_shader_args
*args
)
3921 struct radv_shader_context ctx
= {0};
3924 enum ac_float_mode float_mode
= AC_FLOAT_MODE_DEFAULT
;
3926 if (args
->shader_info
->float_controls_mode
& FLOAT_CONTROLS_DENORM_FLUSH_TO_ZERO_FP32
) {
3927 float_mode
= AC_FLOAT_MODE_DENORM_FLUSH_TO_ZERO
;
3930 ac_llvm_context_init(&ctx
.ac
, ac_llvm
, args
->options
->chip_class
,
3931 args
->options
->family
, float_mode
,
3932 args
->shader_info
->wave_size
, 64);
3933 ctx
.context
= ctx
.ac
.context
;
3935 ctx
.max_workgroup_size
= 0;
3936 for (int i
= 0; i
< shader_count
; ++i
) {
3937 ctx
.max_workgroup_size
= MAX2(ctx
.max_workgroup_size
,
3938 radv_nir_get_max_workgroup_size(args
->options
->chip_class
,
3939 shaders
[i
]->info
.stage
,
3943 if (ctx
.ac
.chip_class
>= GFX10
) {
3944 if (is_pre_gs_stage(shaders
[0]->info
.stage
) &&
3945 args
->options
->key
.vs_common_out
.as_ngg
) {
3946 ctx
.max_workgroup_size
= 128;
3950 create_function(&ctx
, shaders
[shader_count
- 1]->info
.stage
, shader_count
>= 2);
3952 ctx
.abi
.inputs
= &ctx
.inputs
[0];
3953 ctx
.abi
.emit_outputs
= handle_shader_outputs_post
;
3954 ctx
.abi
.emit_vertex
= visit_emit_vertex
;
3955 ctx
.abi
.load_ubo
= radv_load_ubo
;
3956 ctx
.abi
.load_ssbo
= radv_load_ssbo
;
3957 ctx
.abi
.load_sampler_desc
= radv_get_sampler_desc
;
3958 ctx
.abi
.load_resource
= radv_load_resource
;
3959 ctx
.abi
.clamp_shadow_reference
= false;
3960 ctx
.abi
.robust_buffer_access
= args
->options
->robust_buffer_access
;
3962 bool is_ngg
= is_pre_gs_stage(shaders
[0]->info
.stage
) && args
->options
->key
.vs_common_out
.as_ngg
;
3963 if (shader_count
>= 2 || is_ngg
)
3964 ac_init_exec_full_mask(&ctx
.ac
);
3966 if (args
->ac
.vertex_id
.used
)
3967 ctx
.abi
.vertex_id
= ac_get_arg(&ctx
.ac
, args
->ac
.vertex_id
);
3968 if (args
->rel_auto_id
.used
)
3969 ctx
.rel_auto_id
= ac_get_arg(&ctx
.ac
, args
->rel_auto_id
);
3970 if (args
->ac
.instance_id
.used
)
3971 ctx
.abi
.instance_id
= ac_get_arg(&ctx
.ac
, args
->ac
.instance_id
);
3973 if (args
->options
->has_ls_vgpr_init_bug
&&
3974 shaders
[shader_count
- 1]->info
.stage
== MESA_SHADER_TESS_CTRL
)
3975 ac_nir_fixup_ls_hs_input_vgprs(&ctx
);
3978 /* Declare scratch space base for streamout and vertex
3979 * compaction. Whether space is actually allocated is
3980 * determined during linking / PM4 creation.
3982 * Add an extra dword per vertex to ensure an odd stride, which
3983 * avoids bank conflicts for SoA accesses.
3985 if (!args
->options
->key
.vs_common_out
.as_ngg_passthrough
)
3986 declare_esgs_ring(&ctx
);
3988 /* This is really only needed when streamout and / or vertex
3989 * compaction is enabled.
3991 if (args
->shader_info
->so
.num_outputs
) {
3992 LLVMTypeRef asi32
= LLVMArrayType(ctx
.ac
.i32
, 8);
3993 ctx
.gs_ngg_scratch
= LLVMAddGlobalInAddressSpace(ctx
.ac
.module
,
3994 asi32
, "ngg_scratch", AC_ADDR_SPACE_LDS
);
3995 LLVMSetInitializer(ctx
.gs_ngg_scratch
, LLVMGetUndef(asi32
));
3996 LLVMSetAlignment(ctx
.gs_ngg_scratch
, 4);
4000 for(int i
= 0; i
< shader_count
; ++i
) {
4001 ctx
.stage
= shaders
[i
]->info
.stage
;
4002 ctx
.shader
= shaders
[i
];
4003 ctx
.output_mask
= 0;
4005 if (shaders
[i
]->info
.stage
== MESA_SHADER_GEOMETRY
) {
4006 for (int i
= 0; i
< 4; i
++) {
4007 ctx
.gs_next_vertex
[i
] =
4008 ac_build_alloca(&ctx
.ac
, ctx
.ac
.i32
, "");
4010 if (args
->options
->key
.vs_common_out
.as_ngg
) {
4011 for (unsigned i
= 0; i
< 4; ++i
) {
4012 ctx
.gs_curprim_verts
[i
] =
4013 ac_build_alloca(&ctx
.ac
, ctx
.ac
.i32
, "");
4014 ctx
.gs_generated_prims
[i
] =
4015 ac_build_alloca(&ctx
.ac
, ctx
.ac
.i32
, "");
4018 unsigned scratch_size
= 8;
4019 if (args
->shader_info
->so
.num_outputs
)
4022 LLVMTypeRef ai32
= LLVMArrayType(ctx
.ac
.i32
, scratch_size
);
4023 ctx
.gs_ngg_scratch
=
4024 LLVMAddGlobalInAddressSpace(ctx
.ac
.module
,
4025 ai32
, "ngg_scratch", AC_ADDR_SPACE_LDS
);
4026 LLVMSetInitializer(ctx
.gs_ngg_scratch
, LLVMGetUndef(ai32
));
4027 LLVMSetAlignment(ctx
.gs_ngg_scratch
, 4);
4029 ctx
.gs_ngg_emit
= LLVMAddGlobalInAddressSpace(ctx
.ac
.module
,
4030 LLVMArrayType(ctx
.ac
.i32
, 0), "ngg_emit", AC_ADDR_SPACE_LDS
);
4031 LLVMSetLinkage(ctx
.gs_ngg_emit
, LLVMExternalLinkage
);
4032 LLVMSetAlignment(ctx
.gs_ngg_emit
, 4);
4035 ctx
.abi
.load_inputs
= load_gs_input
;
4036 ctx
.abi
.emit_primitive
= visit_end_primitive
;
4037 } else if (shaders
[i
]->info
.stage
== MESA_SHADER_TESS_CTRL
) {
4038 ctx
.abi
.load_tess_varyings
= load_tcs_varyings
;
4039 ctx
.abi
.load_patch_vertices_in
= load_patch_vertices_in
;
4040 ctx
.abi
.store_tcs_outputs
= store_tcs_output
;
4041 if (shader_count
== 1)
4042 ctx
.tcs_num_inputs
= args
->options
->key
.tcs
.num_inputs
;
4044 ctx
.tcs_num_inputs
= util_last_bit64(args
->shader_info
->vs
.ls_outputs_written
);
4045 ctx
.tcs_num_patches
=
4046 get_tcs_num_patches(
4047 ctx
.args
->options
->key
.tcs
.input_vertices
,
4048 ctx
.shader
->info
.tess
.tcs_vertices_out
,
4050 ctx
.args
->shader_info
->tcs
.outputs_written
,
4051 ctx
.args
->shader_info
->tcs
.patch_outputs_written
,
4052 ctx
.args
->options
->tess_offchip_block_dw_size
,
4053 ctx
.args
->options
->chip_class
,
4054 ctx
.args
->options
->family
);
4055 } else if (shaders
[i
]->info
.stage
== MESA_SHADER_TESS_EVAL
) {
4056 ctx
.abi
.load_tess_varyings
= load_tes_input
;
4057 ctx
.abi
.load_tess_coord
= load_tess_coord
;
4058 ctx
.abi
.load_patch_vertices_in
= load_patch_vertices_in
;
4059 ctx
.tcs_num_patches
= args
->options
->key
.tes
.num_patches
;
4060 } else if (shaders
[i
]->info
.stage
== MESA_SHADER_VERTEX
) {
4061 ctx
.abi
.load_base_vertex
= radv_load_base_vertex
;
4062 } else if (shaders
[i
]->info
.stage
== MESA_SHADER_FRAGMENT
) {
4063 ctx
.abi
.load_sample_position
= load_sample_position
;
4064 ctx
.abi
.load_sample_mask_in
= load_sample_mask_in
;
4067 if (shaders
[i
]->info
.stage
== MESA_SHADER_VERTEX
&&
4068 args
->options
->key
.vs_common_out
.as_ngg
&&
4069 args
->options
->key
.vs_common_out
.export_prim_id
) {
4070 declare_esgs_ring(&ctx
);
4073 bool nested_barrier
= false;
4076 if (shaders
[i
]->info
.stage
== MESA_SHADER_GEOMETRY
&&
4077 args
->options
->key
.vs_common_out
.as_ngg
) {
4078 gfx10_ngg_gs_emit_prologue(&ctx
);
4079 nested_barrier
= false;
4081 nested_barrier
= true;
4085 if (nested_barrier
) {
4086 /* Execute a barrier before the second shader in
4089 * Execute the barrier inside the conditional block,
4090 * so that empty waves can jump directly to s_endpgm,
4091 * which will also signal the barrier.
4093 * This is possible in gfx9, because an empty wave
4094 * for the second shader does not participate in
4095 * the epilogue. With NGG, empty waves may still
4096 * be required to export data (e.g. GS output vertices),
4097 * so we cannot let them exit early.
4099 * If the shader is TCS and the TCS epilog is present
4100 * and contains a barrier, it will wait there and then
4103 ac_emit_barrier(&ctx
.ac
, ctx
.stage
);
4106 nir_foreach_variable(variable
, &shaders
[i
]->outputs
)
4107 scan_shader_output_decl(&ctx
, variable
, shaders
[i
], shaders
[i
]->info
.stage
);
4109 ac_setup_rings(&ctx
);
4111 LLVMBasicBlockRef merge_block
= NULL
;
4112 if (shader_count
>= 2 || is_ngg
) {
4113 LLVMValueRef fn
= LLVMGetBasicBlockParent(LLVMGetInsertBlock(ctx
.ac
.builder
));
4114 LLVMBasicBlockRef then_block
= LLVMAppendBasicBlockInContext(ctx
.ac
.context
, fn
, "");
4115 merge_block
= LLVMAppendBasicBlockInContext(ctx
.ac
.context
, fn
, "");
4117 LLVMValueRef count
=
4118 ac_unpack_param(&ctx
.ac
,
4119 ac_get_arg(&ctx
.ac
, args
->merged_wave_info
),
4121 LLVMValueRef thread_id
= ac_get_thread_id(&ctx
.ac
);
4122 LLVMValueRef cond
= LLVMBuildICmp(ctx
.ac
.builder
, LLVMIntULT
,
4123 thread_id
, count
, "");
4124 LLVMBuildCondBr(ctx
.ac
.builder
, cond
, then_block
, merge_block
);
4126 LLVMPositionBuilderAtEnd(ctx
.ac
.builder
, then_block
);
4129 if (shaders
[i
]->info
.stage
== MESA_SHADER_FRAGMENT
)
4130 prepare_interp_optimize(&ctx
, shaders
[i
]);
4131 else if(shaders
[i
]->info
.stage
== MESA_SHADER_VERTEX
)
4132 handle_vs_inputs(&ctx
, shaders
[i
]);
4133 else if(shaders
[i
]->info
.stage
== MESA_SHADER_GEOMETRY
)
4134 prepare_gs_input_vgprs(&ctx
, shader_count
>= 2);
4136 ac_nir_translate(&ctx
.ac
, &ctx
.abi
, &args
->ac
, shaders
[i
]);
4138 if (shader_count
>= 2 || is_ngg
) {
4139 LLVMBuildBr(ctx
.ac
.builder
, merge_block
);
4140 LLVMPositionBuilderAtEnd(ctx
.ac
.builder
, merge_block
);
4143 /* This needs to be outside the if wrapping the shader body, as sometimes
4144 * the HW generates waves with 0 es/vs threads. */
4145 if (is_pre_gs_stage(shaders
[i
]->info
.stage
) &&
4146 args
->options
->key
.vs_common_out
.as_ngg
&&
4147 i
== shader_count
- 1) {
4148 handle_ngg_outputs_post_2(&ctx
);
4149 } else if (shaders
[i
]->info
.stage
== MESA_SHADER_GEOMETRY
&&
4150 args
->options
->key
.vs_common_out
.as_ngg
) {
4151 gfx10_ngg_gs_emit_epilogue_2(&ctx
);
4154 if (shaders
[i
]->info
.stage
== MESA_SHADER_TESS_CTRL
) {
4155 args
->shader_info
->tcs
.num_patches
= ctx
.tcs_num_patches
;
4156 args
->shader_info
->tcs
.lds_size
=
4157 calculate_tess_lds_size(
4158 ctx
.args
->options
->key
.tcs
.input_vertices
,
4159 ctx
.shader
->info
.tess
.tcs_vertices_out
,
4161 ctx
.tcs_num_patches
,
4162 ctx
.args
->shader_info
->tcs
.outputs_written
,
4163 ctx
.args
->shader_info
->tcs
.patch_outputs_written
);
4167 LLVMBuildRetVoid(ctx
.ac
.builder
);
4169 if (args
->options
->dump_preoptir
) {
4170 fprintf(stderr
, "%s LLVM IR:\n\n",
4171 radv_get_shader_name(args
->shader_info
,
4172 shaders
[shader_count
- 1]->info
.stage
));
4173 ac_dump_module(ctx
.ac
.module
);
4174 fprintf(stderr
, "\n");
4177 ac_llvm_finalize_module(&ctx
, ac_llvm
->passmgr
, args
->options
);
4179 if (shader_count
== 1)
4180 ac_nir_eliminate_const_vs_outputs(&ctx
);
4182 if (args
->options
->dump_shader
) {
4183 args
->shader_info
->private_mem_vgprs
=
4184 ac_count_scratch_private_memory(ctx
.main_function
);
4187 return ctx
.ac
.module
;
4190 static void ac_diagnostic_handler(LLVMDiagnosticInfoRef di
, void *context
)
4192 unsigned *retval
= (unsigned *)context
;
4193 LLVMDiagnosticSeverity severity
= LLVMGetDiagInfoSeverity(di
);
4194 char *description
= LLVMGetDiagInfoDescription(di
);
4196 if (severity
== LLVMDSError
) {
4198 fprintf(stderr
, "LLVM triggered Diagnostic Handler: %s\n",
4202 LLVMDisposeMessage(description
);
4205 static unsigned radv_llvm_compile(LLVMModuleRef M
,
4206 char **pelf_buffer
, size_t *pelf_size
,
4207 struct ac_llvm_compiler
*ac_llvm
)
4209 unsigned retval
= 0;
4210 LLVMContextRef llvm_ctx
;
4212 /* Setup Diagnostic Handler*/
4213 llvm_ctx
= LLVMGetModuleContext(M
);
4215 LLVMContextSetDiagnosticHandler(llvm_ctx
, ac_diagnostic_handler
,
4219 if (!radv_compile_to_elf(ac_llvm
, M
, pelf_buffer
, pelf_size
))
4224 static void ac_compile_llvm_module(struct ac_llvm_compiler
*ac_llvm
,
4225 LLVMModuleRef llvm_module
,
4226 struct radv_shader_binary
**rbinary
,
4227 gl_shader_stage stage
,
4229 const struct radv_nir_compiler_options
*options
)
4231 char *elf_buffer
= NULL
;
4232 size_t elf_size
= 0;
4233 char *llvm_ir_string
= NULL
;
4235 if (options
->dump_shader
) {
4236 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
4237 ac_dump_module(llvm_module
);
4238 fprintf(stderr
, "\n");
4241 if (options
->record_ir
) {
4242 char *llvm_ir
= LLVMPrintModuleToString(llvm_module
);
4243 llvm_ir_string
= strdup(llvm_ir
);
4244 LLVMDisposeMessage(llvm_ir
);
4247 int v
= radv_llvm_compile(llvm_module
, &elf_buffer
, &elf_size
, ac_llvm
);
4249 fprintf(stderr
, "compile failed\n");
4252 LLVMContextRef ctx
= LLVMGetModuleContext(llvm_module
);
4253 LLVMDisposeModule(llvm_module
);
4254 LLVMContextDispose(ctx
);
4256 size_t llvm_ir_size
= llvm_ir_string
? strlen(llvm_ir_string
) : 0;
4257 size_t alloc_size
= sizeof(struct radv_shader_binary_rtld
) + elf_size
+ llvm_ir_size
+ 1;
4258 struct radv_shader_binary_rtld
*rbin
= calloc(1, alloc_size
);
4259 memcpy(rbin
->data
, elf_buffer
, elf_size
);
4261 memcpy(rbin
->data
+ elf_size
, llvm_ir_string
, llvm_ir_size
+ 1);
4263 rbin
->base
.type
= RADV_BINARY_TYPE_RTLD
;
4264 rbin
->base
.stage
= stage
;
4265 rbin
->base
.total_size
= alloc_size
;
4266 rbin
->elf_size
= elf_size
;
4267 rbin
->llvm_ir_size
= llvm_ir_size
;
4268 *rbinary
= &rbin
->base
;
4270 free(llvm_ir_string
);
4275 radv_compile_nir_shader(struct ac_llvm_compiler
*ac_llvm
,
4276 struct radv_shader_binary
**rbinary
,
4277 const struct radv_shader_args
*args
,
4278 struct nir_shader
*const *nir
,
4282 LLVMModuleRef llvm_module
;
4284 llvm_module
= ac_translate_nir_to_llvm(ac_llvm
, nir
, nir_count
, args
);
4286 ac_compile_llvm_module(ac_llvm
, llvm_module
, rbinary
,
4287 nir
[nir_count
- 1]->info
.stage
,
4288 radv_get_shader_name(args
->shader_info
,
4289 nir
[nir_count
- 1]->info
.stage
),
4292 /* Determine the ES type (VS or TES) for the GS on GFX9. */
4293 if (args
->options
->chip_class
>= GFX9
) {
4294 if (nir_count
== 2 &&
4295 nir
[1]->info
.stage
== MESA_SHADER_GEOMETRY
) {
4296 args
->shader_info
->gs
.es_type
= nir
[0]->info
.stage
;
4302 ac_gs_copy_shader_emit(struct radv_shader_context
*ctx
)
4304 LLVMValueRef vtx_offset
=
4305 LLVMBuildMul(ctx
->ac
.builder
, ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.vertex_id
),
4306 LLVMConstInt(ctx
->ac
.i32
, 4, false), "");
4307 LLVMValueRef stream_id
;
4309 /* Fetch the vertex stream ID. */
4310 if (!ctx
->args
->options
->use_ngg_streamout
&&
4311 ctx
->args
->shader_info
->so
.num_outputs
) {
4313 ac_unpack_param(&ctx
->ac
,
4314 ac_get_arg(&ctx
->ac
,
4315 ctx
->args
->streamout_config
),
4318 stream_id
= ctx
->ac
.i32_0
;
4321 LLVMBasicBlockRef end_bb
;
4322 LLVMValueRef switch_inst
;
4324 end_bb
= LLVMAppendBasicBlockInContext(ctx
->ac
.context
,
4325 ctx
->main_function
, "end");
4326 switch_inst
= LLVMBuildSwitch(ctx
->ac
.builder
, stream_id
, end_bb
, 4);
4328 for (unsigned stream
= 0; stream
< 4; stream
++) {
4329 unsigned num_components
=
4330 ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
];
4331 LLVMBasicBlockRef bb
;
4334 if (stream
> 0 && !num_components
)
4337 if (stream
> 0 && !ctx
->args
->shader_info
->so
.num_outputs
)
4340 bb
= LLVMInsertBasicBlockInContext(ctx
->ac
.context
, end_bb
, "out");
4341 LLVMAddCase(switch_inst
, LLVMConstInt(ctx
->ac
.i32
, stream
, 0), bb
);
4342 LLVMPositionBuilderAtEnd(ctx
->ac
.builder
, bb
);
4345 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
4346 unsigned output_usage_mask
=
4347 ctx
->args
->shader_info
->gs
.output_usage_mask
[i
];
4348 unsigned output_stream
=
4349 ctx
->args
->shader_info
->gs
.output_streams
[i
];
4350 int length
= util_last_bit(output_usage_mask
);
4352 if (!(ctx
->output_mask
& (1ull << i
)) ||
4353 output_stream
!= stream
)
4356 for (unsigned j
= 0; j
< length
; j
++) {
4357 LLVMValueRef value
, soffset
;
4359 if (!(output_usage_mask
& (1 << j
)))
4362 soffset
= LLVMConstInt(ctx
->ac
.i32
,
4364 ctx
->shader
->info
.gs
.vertices_out
* 16 * 4, false);
4368 value
= ac_build_buffer_load(&ctx
->ac
,
4371 vtx_offset
, soffset
,
4372 0, ac_glc
| ac_slc
, true, false);
4374 LLVMTypeRef type
= LLVMGetAllocatedType(ctx
->abi
.outputs
[ac_llvm_reg_index_soa(i
, j
)]);
4375 if (ac_get_type_size(type
) == 2) {
4376 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->ac
.i32
, "");
4377 value
= LLVMBuildTrunc(ctx
->ac
.builder
, value
, ctx
->ac
.i16
, "");
4380 LLVMBuildStore(ctx
->ac
.builder
,
4381 ac_to_float(&ctx
->ac
, value
), ctx
->abi
.outputs
[ac_llvm_reg_index_soa(i
, j
)]);
4385 if (!ctx
->args
->options
->use_ngg_streamout
&&
4386 ctx
->args
->shader_info
->so
.num_outputs
)
4387 radv_emit_streamout(ctx
, stream
);
4390 handle_vs_outputs_post(ctx
, false, true,
4391 &ctx
->args
->shader_info
->vs
.outinfo
);
4394 LLVMBuildBr(ctx
->ac
.builder
, end_bb
);
4397 LLVMPositionBuilderAtEnd(ctx
->ac
.builder
, end_bb
);
4401 radv_compile_gs_copy_shader(struct ac_llvm_compiler
*ac_llvm
,
4402 struct nir_shader
*geom_shader
,
4403 struct radv_shader_binary
**rbinary
,
4404 const struct radv_shader_args
*args
)
4406 struct radv_shader_context ctx
= {0};
4409 assert(args
->is_gs_copy_shader
);
4411 ac_llvm_context_init(&ctx
.ac
, ac_llvm
, args
->options
->chip_class
,
4412 args
->options
->family
, AC_FLOAT_MODE_DEFAULT
, 64, 64);
4413 ctx
.context
= ctx
.ac
.context
;
4415 ctx
.stage
= MESA_SHADER_VERTEX
;
4416 ctx
.shader
= geom_shader
;
4418 create_function(&ctx
, MESA_SHADER_VERTEX
, false);
4420 ac_setup_rings(&ctx
);
4422 nir_foreach_variable(variable
, &geom_shader
->outputs
) {
4423 scan_shader_output_decl(&ctx
, variable
, geom_shader
, MESA_SHADER_VERTEX
);
4424 ac_handle_shader_output_decl(&ctx
.ac
, &ctx
.abi
, geom_shader
,
4425 variable
, MESA_SHADER_VERTEX
);
4428 ac_gs_copy_shader_emit(&ctx
);
4430 LLVMBuildRetVoid(ctx
.ac
.builder
);
4432 ac_llvm_finalize_module(&ctx
, ac_llvm
->passmgr
, args
->options
);
4434 ac_compile_llvm_module(ac_llvm
, ctx
.ac
.module
, rbinary
,
4435 MESA_SHADER_VERTEX
, "GS Copy Shader", args
->options
);
4436 (*rbinary
)->is_gs_copy_shader
= true;