2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "radv_private.h"
29 #include "radv_shader.h"
30 #include "radv_shader_helper.h"
31 #include "radv_shader_args.h"
34 #include <llvm-c/Core.h>
35 #include <llvm-c/TargetMachine.h>
36 #include <llvm-c/Transforms/Scalar.h>
37 #include <llvm-c/Transforms/Utils.h>
40 #include "ac_binary.h"
41 #include "ac_llvm_util.h"
42 #include "ac_llvm_build.h"
43 #include "ac_shader_abi.h"
44 #include "ac_shader_util.h"
45 #include "ac_exp_param.h"
47 #define RADEON_LLVM_MAX_INPUTS (VARYING_SLOT_VAR31 + 1)
49 struct radv_shader_context
{
50 struct ac_llvm_context ac
;
51 const struct nir_shader
*shader
;
52 struct ac_shader_abi abi
;
53 const struct radv_shader_args
*args
;
55 gl_shader_stage stage
;
57 unsigned max_workgroup_size
;
58 LLVMContextRef context
;
59 LLVMValueRef main_function
;
61 LLVMValueRef descriptor_sets
[MAX_SETS
];
63 LLVMValueRef ring_offsets
;
65 LLVMValueRef rel_auto_id
;
67 LLVMValueRef gs_wave_id
;
68 LLVMValueRef gs_vtx_offset
[6];
70 LLVMValueRef esgs_ring
;
71 LLVMValueRef gsvs_ring
[4];
72 LLVMValueRef hs_ring_tess_offchip
;
73 LLVMValueRef hs_ring_tess_factor
;
75 LLVMValueRef inputs
[RADEON_LLVM_MAX_INPUTS
* 4];
79 LLVMValueRef gs_next_vertex
[4];
80 LLVMValueRef gs_curprim_verts
[4];
81 LLVMValueRef gs_generated_prims
[4];
82 LLVMValueRef gs_ngg_emit
;
83 LLVMValueRef gs_ngg_scratch
;
85 uint32_t tcs_num_inputs
;
86 uint32_t tcs_num_patches
;
88 LLVMValueRef vertexptr
; /* GFX10 only */
91 struct radv_shader_output_values
{
92 LLVMValueRef values
[4];
98 static inline struct radv_shader_context
*
99 radv_shader_context_from_abi(struct ac_shader_abi
*abi
)
101 struct radv_shader_context
*ctx
= NULL
;
102 return container_of(abi
, ctx
, abi
);
105 static LLVMValueRef
get_rel_patch_id(struct radv_shader_context
*ctx
)
107 switch (ctx
->stage
) {
108 case MESA_SHADER_TESS_CTRL
:
109 return ac_unpack_param(&ctx
->ac
,
110 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.tcs_rel_ids
),
112 case MESA_SHADER_TESS_EVAL
:
113 return ac_get_arg(&ctx
->ac
, ctx
->args
->tes_rel_patch_id
);
116 unreachable("Illegal stage");
121 get_tcs_num_patches(struct radv_shader_context
*ctx
)
123 unsigned num_tcs_input_cp
= ctx
->args
->options
->key
.tcs
.input_vertices
;
124 unsigned num_tcs_output_cp
= ctx
->shader
->info
.tess
.tcs_vertices_out
;
125 uint32_t input_vertex_size
= ctx
->tcs_num_inputs
* 16;
126 uint32_t input_patch_size
= ctx
->args
->options
->key
.tcs
.input_vertices
* input_vertex_size
;
127 uint32_t num_tcs_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.outputs_written
);
128 uint32_t num_tcs_patch_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.patch_outputs_written
);
129 uint32_t output_vertex_size
= num_tcs_outputs
* 16;
130 uint32_t pervertex_output_patch_size
= ctx
->shader
->info
.tess
.tcs_vertices_out
* output_vertex_size
;
131 uint32_t output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
132 unsigned num_patches
;
133 unsigned hardware_lds_size
;
135 /* Ensure that we only need one wave per SIMD so we don't need to check
136 * resource usage. Also ensures that the number of tcs in and out
137 * vertices per threadgroup are at most 256.
139 num_patches
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
) * 4;
140 /* Make sure that the data fits in LDS. This assumes the shaders only
141 * use LDS for the inputs and outputs.
143 hardware_lds_size
= 32768;
145 /* Looks like STONEY hangs if we use more than 32 KiB LDS in a single
146 * threadgroup, even though there is more than 32 KiB LDS.
148 * Test: dEQP-VK.tessellation.shader_input_output.barrier
150 if (ctx
->args
->options
->chip_class
>= GFX7
&& ctx
->args
->options
->family
!= CHIP_STONEY
)
151 hardware_lds_size
= 65536;
153 num_patches
= MIN2(num_patches
, hardware_lds_size
/ (input_patch_size
+ output_patch_size
));
154 /* Make sure the output data fits in the offchip buffer */
155 num_patches
= MIN2(num_patches
, (ctx
->args
->options
->tess_offchip_block_dw_size
* 4) / output_patch_size
);
156 /* Not necessary for correctness, but improves performance. The
157 * specific value is taken from the proprietary driver.
159 num_patches
= MIN2(num_patches
, 40);
161 /* GFX6 bug workaround - limit LS-HS threadgroups to only one wave. */
162 if (ctx
->args
->options
->chip_class
== GFX6
) {
163 unsigned one_wave
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
);
164 num_patches
= MIN2(num_patches
, one_wave
);
170 calculate_tess_lds_size(struct radv_shader_context
*ctx
)
172 unsigned num_tcs_input_cp
= ctx
->args
->options
->key
.tcs
.input_vertices
;
173 unsigned num_tcs_output_cp
;
174 unsigned num_tcs_outputs
, num_tcs_patch_outputs
;
175 unsigned input_vertex_size
, output_vertex_size
;
176 unsigned input_patch_size
, output_patch_size
;
177 unsigned pervertex_output_patch_size
;
178 unsigned output_patch0_offset
;
179 unsigned num_patches
;
182 num_tcs_output_cp
= ctx
->shader
->info
.tess
.tcs_vertices_out
;
183 num_tcs_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.outputs_written
);
184 num_tcs_patch_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.patch_outputs_written
);
186 input_vertex_size
= ctx
->tcs_num_inputs
* 16;
187 output_vertex_size
= num_tcs_outputs
* 16;
189 input_patch_size
= num_tcs_input_cp
* input_vertex_size
;
191 pervertex_output_patch_size
= num_tcs_output_cp
* output_vertex_size
;
192 output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
194 num_patches
= ctx
->tcs_num_patches
;
195 output_patch0_offset
= input_patch_size
* num_patches
;
197 lds_size
= output_patch0_offset
+ output_patch_size
* num_patches
;
201 /* Tessellation shaders pass outputs to the next shader using LDS.
203 * LS outputs = TCS inputs
204 * TCS outputs = TES inputs
207 * - TCS inputs for patch 0
208 * - TCS inputs for patch 1
209 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
211 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
212 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
213 * - TCS outputs for patch 1
214 * - Per-patch TCS outputs for patch 1
215 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
216 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
219 * All three shaders VS(LS), TCS, TES share the same LDS space.
222 get_tcs_in_patch_stride(struct radv_shader_context
*ctx
)
224 assert(ctx
->stage
== MESA_SHADER_TESS_CTRL
);
225 uint32_t input_vertex_size
= ctx
->tcs_num_inputs
* 16;
226 uint32_t input_patch_size
= ctx
->args
->options
->key
.tcs
.input_vertices
* input_vertex_size
;
228 input_patch_size
/= 4;
229 return LLVMConstInt(ctx
->ac
.i32
, input_patch_size
, false);
233 get_tcs_out_patch_stride(struct radv_shader_context
*ctx
)
235 uint32_t num_tcs_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.outputs_written
);
236 uint32_t num_tcs_patch_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.patch_outputs_written
);
237 uint32_t output_vertex_size
= num_tcs_outputs
* 16;
238 uint32_t pervertex_output_patch_size
= ctx
->shader
->info
.tess
.tcs_vertices_out
* output_vertex_size
;
239 uint32_t output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
240 output_patch_size
/= 4;
241 return LLVMConstInt(ctx
->ac
.i32
, output_patch_size
, false);
245 get_tcs_out_vertex_stride(struct radv_shader_context
*ctx
)
247 uint32_t num_tcs_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.outputs_written
);
248 uint32_t output_vertex_size
= num_tcs_outputs
* 16;
249 output_vertex_size
/= 4;
250 return LLVMConstInt(ctx
->ac
.i32
, output_vertex_size
, false);
254 get_tcs_out_patch0_offset(struct radv_shader_context
*ctx
)
256 assert (ctx
->stage
== MESA_SHADER_TESS_CTRL
);
257 uint32_t input_vertex_size
= ctx
->tcs_num_inputs
* 16;
258 uint32_t input_patch_size
= ctx
->args
->options
->key
.tcs
.input_vertices
* input_vertex_size
;
259 uint32_t output_patch0_offset
= input_patch_size
;
260 unsigned num_patches
= ctx
->tcs_num_patches
;
262 output_patch0_offset
*= num_patches
;
263 output_patch0_offset
/= 4;
264 return LLVMConstInt(ctx
->ac
.i32
, output_patch0_offset
, false);
268 get_tcs_out_patch0_patch_data_offset(struct radv_shader_context
*ctx
)
270 assert (ctx
->stage
== MESA_SHADER_TESS_CTRL
);
271 uint32_t input_vertex_size
= ctx
->tcs_num_inputs
* 16;
272 uint32_t input_patch_size
= ctx
->args
->options
->key
.tcs
.input_vertices
* input_vertex_size
;
273 uint32_t output_patch0_offset
= input_patch_size
;
275 uint32_t num_tcs_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.outputs_written
);
276 uint32_t output_vertex_size
= num_tcs_outputs
* 16;
277 uint32_t pervertex_output_patch_size
= ctx
->shader
->info
.tess
.tcs_vertices_out
* output_vertex_size
;
278 unsigned num_patches
= ctx
->tcs_num_patches
;
280 output_patch0_offset
*= num_patches
;
281 output_patch0_offset
+= pervertex_output_patch_size
;
282 output_patch0_offset
/= 4;
283 return LLVMConstInt(ctx
->ac
.i32
, output_patch0_offset
, false);
287 get_tcs_in_current_patch_offset(struct radv_shader_context
*ctx
)
289 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
290 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
292 return LLVMBuildMul(ctx
->ac
.builder
, patch_stride
, rel_patch_id
, "");
296 get_tcs_out_current_patch_offset(struct radv_shader_context
*ctx
)
298 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
299 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
300 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
302 return ac_build_imad(&ctx
->ac
, patch_stride
, rel_patch_id
,
307 get_tcs_out_current_patch_data_offset(struct radv_shader_context
*ctx
)
309 LLVMValueRef patch0_patch_data_offset
=
310 get_tcs_out_patch0_patch_data_offset(ctx
);
311 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
312 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
314 return ac_build_imad(&ctx
->ac
, patch_stride
, rel_patch_id
,
315 patch0_patch_data_offset
);
319 create_llvm_function(struct ac_llvm_context
*ctx
, LLVMModuleRef module
,
320 LLVMBuilderRef builder
,
321 const struct ac_shader_args
*args
,
322 enum ac_llvm_calling_convention convention
,
323 unsigned max_workgroup_size
,
324 const struct radv_nir_compiler_options
*options
)
326 LLVMValueRef main_function
=
327 ac_build_main(args
, ctx
, convention
, "main", ctx
->voidt
, module
);
329 if (options
->address32_hi
) {
330 ac_llvm_add_target_dep_function_attr(main_function
,
331 "amdgpu-32bit-address-high-bits",
332 options
->address32_hi
);
335 ac_llvm_set_workgroup_size(main_function
, max_workgroup_size
);
337 return main_function
;
341 load_descriptor_sets(struct radv_shader_context
*ctx
)
343 uint32_t mask
= ctx
->args
->shader_info
->desc_set_used_mask
;
344 if (ctx
->args
->shader_info
->need_indirect_descriptor_sets
) {
345 LLVMValueRef desc_sets
=
346 ac_get_arg(&ctx
->ac
, ctx
->args
->descriptor_sets
[0]);
348 int i
= u_bit_scan(&mask
);
350 ctx
->descriptor_sets
[i
] =
351 ac_build_load_to_sgpr(&ctx
->ac
, desc_sets
,
352 LLVMConstInt(ctx
->ac
.i32
, i
, false));
357 int i
= u_bit_scan(&mask
);
359 ctx
->descriptor_sets
[i
] =
360 ac_get_arg(&ctx
->ac
, ctx
->args
->descriptor_sets
[i
]);
365 static enum ac_llvm_calling_convention
366 get_llvm_calling_convention(LLVMValueRef func
, gl_shader_stage stage
)
369 case MESA_SHADER_VERTEX
:
370 case MESA_SHADER_TESS_EVAL
:
371 return AC_LLVM_AMDGPU_VS
;
373 case MESA_SHADER_GEOMETRY
:
374 return AC_LLVM_AMDGPU_GS
;
376 case MESA_SHADER_TESS_CTRL
:
377 return AC_LLVM_AMDGPU_HS
;
379 case MESA_SHADER_FRAGMENT
:
380 return AC_LLVM_AMDGPU_PS
;
382 case MESA_SHADER_COMPUTE
:
383 return AC_LLVM_AMDGPU_CS
;
386 unreachable("Unhandle shader type");
390 /* Returns whether the stage is a stage that can be directly before the GS */
391 static bool is_pre_gs_stage(gl_shader_stage stage
)
393 return stage
== MESA_SHADER_VERTEX
|| stage
== MESA_SHADER_TESS_EVAL
;
396 static void create_function(struct radv_shader_context
*ctx
,
397 gl_shader_stage stage
,
398 bool has_previous_stage
)
400 if (ctx
->ac
.chip_class
>= GFX10
) {
401 if (is_pre_gs_stage(stage
) && ctx
->args
->options
->key
.vs_common_out
.as_ngg
) {
402 /* On GFX10, VS is merged into GS for NGG. */
403 stage
= MESA_SHADER_GEOMETRY
;
404 has_previous_stage
= true;
408 ctx
->main_function
= create_llvm_function(
409 &ctx
->ac
, ctx
->ac
.module
, ctx
->ac
.builder
, &ctx
->args
->ac
,
410 get_llvm_calling_convention(ctx
->main_function
, stage
),
411 ctx
->max_workgroup_size
,
414 ctx
->ring_offsets
= ac_build_intrinsic(&ctx
->ac
, "llvm.amdgcn.implicit.buffer.ptr",
415 LLVMPointerType(ctx
->ac
.i8
, AC_ADDR_SPACE_CONST
),
416 NULL
, 0, AC_FUNC_ATTR_READNONE
);
417 ctx
->ring_offsets
= LLVMBuildBitCast(ctx
->ac
.builder
, ctx
->ring_offsets
,
418 ac_array_in_const_addr_space(ctx
->ac
.v4i32
), "");
420 load_descriptor_sets(ctx
);
422 if (stage
== MESA_SHADER_TESS_CTRL
||
423 (stage
== MESA_SHADER_VERTEX
&& ctx
->args
->options
->key
.vs_common_out
.as_ls
) ||
424 /* GFX9 has the ESGS ring buffer in LDS. */
425 (stage
== MESA_SHADER_GEOMETRY
&& has_previous_stage
)) {
426 ac_declare_lds_as_pointer(&ctx
->ac
);
433 radv_load_resource(struct ac_shader_abi
*abi
, LLVMValueRef index
,
434 unsigned desc_set
, unsigned binding
)
436 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
437 LLVMValueRef desc_ptr
= ctx
->descriptor_sets
[desc_set
];
438 struct radv_pipeline_layout
*pipeline_layout
= ctx
->args
->options
->layout
;
439 struct radv_descriptor_set_layout
*layout
= pipeline_layout
->set
[desc_set
].layout
;
440 unsigned base_offset
= layout
->binding
[binding
].offset
;
441 LLVMValueRef offset
, stride
;
443 if (layout
->binding
[binding
].type
== VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
||
444 layout
->binding
[binding
].type
== VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
) {
445 unsigned idx
= pipeline_layout
->set
[desc_set
].dynamic_offset_start
+
446 layout
->binding
[binding
].dynamic_offset_offset
;
447 desc_ptr
= ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.push_constants
);
448 base_offset
= pipeline_layout
->push_constant_size
+ 16 * idx
;
449 stride
= LLVMConstInt(ctx
->ac
.i32
, 16, false);
451 stride
= LLVMConstInt(ctx
->ac
.i32
, layout
->binding
[binding
].size
, false);
453 offset
= LLVMConstInt(ctx
->ac
.i32
, base_offset
, false);
455 if (layout
->binding
[binding
].type
!= VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT
) {
456 offset
= ac_build_imad(&ctx
->ac
, index
, stride
, offset
);
459 desc_ptr
= LLVMBuildGEP(ctx
->ac
.builder
, desc_ptr
, &offset
, 1, "");
460 desc_ptr
= ac_cast_ptr(&ctx
->ac
, desc_ptr
, ctx
->ac
.v4i32
);
461 LLVMSetMetadata(desc_ptr
, ctx
->ac
.uniform_md_kind
, ctx
->ac
.empty_md
);
463 if (layout
->binding
[binding
].type
== VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT
) {
464 uint32_t desc_type
= S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
465 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
466 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
467 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
);
469 if (ctx
->ac
.chip_class
>= GFX10
) {
470 desc_type
|= S_008F0C_FORMAT(V_008F0C_IMG_FORMAT_32_FLOAT
) |
471 S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_RAW
) |
472 S_008F0C_RESOURCE_LEVEL(1);
474 desc_type
|= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
475 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
);
478 LLVMValueRef desc_components
[4] = {
479 LLVMBuildPtrToInt(ctx
->ac
.builder
, desc_ptr
, ctx
->ac
.intptr
, ""),
480 LLVMConstInt(ctx
->ac
.i32
, S_008F04_BASE_ADDRESS_HI(ctx
->args
->options
->address32_hi
), false),
481 /* High limit to support variable sizes. */
482 LLVMConstInt(ctx
->ac
.i32
, 0xffffffff, false),
483 LLVMConstInt(ctx
->ac
.i32
, desc_type
, false),
486 return ac_build_gather_values(&ctx
->ac
, desc_components
, 4);
493 /* The offchip buffer layout for TCS->TES is
495 * - attribute 0 of patch 0 vertex 0
496 * - attribute 0 of patch 0 vertex 1
497 * - attribute 0 of patch 0 vertex 2
499 * - attribute 0 of patch 1 vertex 0
500 * - attribute 0 of patch 1 vertex 1
502 * - attribute 1 of patch 0 vertex 0
503 * - attribute 1 of patch 0 vertex 1
505 * - per patch attribute 0 of patch 0
506 * - per patch attribute 0 of patch 1
509 * Note that every attribute has 4 components.
511 static LLVMValueRef
get_non_vertex_index_offset(struct radv_shader_context
*ctx
)
513 uint32_t num_patches
= ctx
->tcs_num_patches
;
514 uint32_t num_tcs_outputs
;
515 if (ctx
->stage
== MESA_SHADER_TESS_CTRL
)
516 num_tcs_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.outputs_written
);
518 num_tcs_outputs
= ctx
->args
->options
->key
.tes
.tcs_num_outputs
;
520 uint32_t output_vertex_size
= num_tcs_outputs
* 16;
521 uint32_t pervertex_output_patch_size
= ctx
->shader
->info
.tess
.tcs_vertices_out
* output_vertex_size
;
523 return LLVMConstInt(ctx
->ac
.i32
, pervertex_output_patch_size
* num_patches
, false);
526 static LLVMValueRef
calc_param_stride(struct radv_shader_context
*ctx
,
527 LLVMValueRef vertex_index
)
529 LLVMValueRef param_stride
;
531 param_stride
= LLVMConstInt(ctx
->ac
.i32
, ctx
->shader
->info
.tess
.tcs_vertices_out
* ctx
->tcs_num_patches
, false);
533 param_stride
= LLVMConstInt(ctx
->ac
.i32
, ctx
->tcs_num_patches
, false);
537 static LLVMValueRef
get_tcs_tes_buffer_address(struct radv_shader_context
*ctx
,
538 LLVMValueRef vertex_index
,
539 LLVMValueRef param_index
)
541 LLVMValueRef base_addr
;
542 LLVMValueRef param_stride
, constant16
;
543 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
544 LLVMValueRef vertices_per_patch
= LLVMConstInt(ctx
->ac
.i32
, ctx
->shader
->info
.tess
.tcs_vertices_out
, false);
545 constant16
= LLVMConstInt(ctx
->ac
.i32
, 16, false);
546 param_stride
= calc_param_stride(ctx
, vertex_index
);
548 base_addr
= ac_build_imad(&ctx
->ac
, rel_patch_id
,
549 vertices_per_patch
, vertex_index
);
551 base_addr
= rel_patch_id
;
554 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
555 LLVMBuildMul(ctx
->ac
.builder
, param_index
,
556 param_stride
, ""), "");
558 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, base_addr
, constant16
, "");
561 LLVMValueRef patch_data_offset
= get_non_vertex_index_offset(ctx
);
563 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
564 patch_data_offset
, "");
569 static LLVMValueRef
get_tcs_tes_buffer_address_params(struct radv_shader_context
*ctx
,
571 unsigned const_index
,
573 LLVMValueRef vertex_index
,
574 LLVMValueRef indir_index
)
576 LLVMValueRef param_index
;
579 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, LLVMConstInt(ctx
->ac
.i32
, param
, false),
582 if (const_index
&& !is_compact
)
583 param
+= const_index
;
584 param_index
= LLVMConstInt(ctx
->ac
.i32
, param
, false);
586 return get_tcs_tes_buffer_address(ctx
, vertex_index
, param_index
);
590 get_dw_address(struct radv_shader_context
*ctx
,
591 LLVMValueRef dw_addr
,
593 unsigned const_index
,
594 bool compact_const_index
,
595 LLVMValueRef vertex_index
,
597 LLVMValueRef indir_index
)
602 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
603 LLVMBuildMul(ctx
->ac
.builder
,
609 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
610 LLVMBuildMul(ctx
->ac
.builder
, indir_index
,
611 LLVMConstInt(ctx
->ac
.i32
, 4, false), ""), "");
612 else if (const_index
&& !compact_const_index
)
613 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
614 LLVMConstInt(ctx
->ac
.i32
, const_index
* 4, false), "");
616 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
617 LLVMConstInt(ctx
->ac
.i32
, param
* 4, false), "");
619 if (const_index
&& compact_const_index
)
620 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
621 LLVMConstInt(ctx
->ac
.i32
, const_index
, false), "");
626 load_tcs_varyings(struct ac_shader_abi
*abi
,
628 LLVMValueRef vertex_index
,
629 LLVMValueRef indir_index
,
630 unsigned const_index
,
632 unsigned driver_location
,
634 unsigned num_components
,
639 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
640 LLVMValueRef dw_addr
, stride
;
641 LLVMValueRef value
[4], result
;
642 unsigned param
= shader_io_get_unique_index(location
);
645 uint32_t input_vertex_size
= (ctx
->tcs_num_inputs
* 16) / 4;
646 stride
= LLVMConstInt(ctx
->ac
.i32
, input_vertex_size
, false);
647 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
650 stride
= get_tcs_out_vertex_stride(ctx
);
651 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
653 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
658 dw_addr
= get_dw_address(ctx
, dw_addr
, param
, const_index
, is_compact
, vertex_index
, stride
,
661 for (unsigned i
= 0; i
< num_components
+ component
; i
++) {
662 value
[i
] = ac_lds_load(&ctx
->ac
, dw_addr
);
663 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
666 result
= ac_build_varying_gather_values(&ctx
->ac
, value
, num_components
, component
);
671 store_tcs_output(struct ac_shader_abi
*abi
,
672 const nir_variable
*var
,
673 LLVMValueRef vertex_index
,
674 LLVMValueRef param_index
,
675 unsigned const_index
,
679 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
680 const unsigned location
= var
->data
.location
;
681 unsigned component
= var
->data
.location_frac
;
682 const bool is_patch
= var
->data
.patch
;
683 const bool is_compact
= var
->data
.compact
;
684 LLVMValueRef dw_addr
;
685 LLVMValueRef stride
= NULL
;
686 LLVMValueRef buf_addr
= NULL
;
687 LLVMValueRef oc_lds
= ac_get_arg(&ctx
->ac
, ctx
->args
->oc_lds
);
689 bool store_lds
= true;
692 if (!(ctx
->shader
->info
.patch_outputs_read
& (1U << (location
- VARYING_SLOT_PATCH0
))))
695 if (!(ctx
->shader
->info
.outputs_read
& (1ULL << location
)))
699 param
= shader_io_get_unique_index(location
);
700 if ((location
== VARYING_SLOT_CLIP_DIST0
|| location
== VARYING_SLOT_CLIP_DIST1
) && is_compact
) {
701 const_index
+= component
;
704 if (const_index
>= 4) {
711 stride
= get_tcs_out_vertex_stride(ctx
);
712 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
714 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
717 dw_addr
= get_dw_address(ctx
, dw_addr
, param
, const_index
, is_compact
, vertex_index
, stride
,
719 buf_addr
= get_tcs_tes_buffer_address_params(ctx
, param
, const_index
, is_compact
,
720 vertex_index
, param_index
);
722 bool is_tess_factor
= false;
723 if (location
== VARYING_SLOT_TESS_LEVEL_INNER
||
724 location
== VARYING_SLOT_TESS_LEVEL_OUTER
)
725 is_tess_factor
= true;
727 unsigned base
= is_compact
? const_index
: 0;
728 for (unsigned chan
= 0; chan
< 8; chan
++) {
729 if (!(writemask
& (1 << chan
)))
731 LLVMValueRef value
= ac_llvm_extract_elem(&ctx
->ac
, src
, chan
- component
);
732 value
= ac_to_integer(&ctx
->ac
, value
);
733 value
= LLVMBuildZExtOrBitCast(ctx
->ac
.builder
, value
, ctx
->ac
.i32
, "");
735 if (store_lds
|| is_tess_factor
) {
736 LLVMValueRef dw_addr_chan
=
737 LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
738 LLVMConstInt(ctx
->ac
.i32
, chan
, false), "");
739 ac_lds_store(&ctx
->ac
, dw_addr_chan
, value
);
742 if (!is_tess_factor
&& writemask
!= 0xF)
743 ac_build_buffer_store_dword(&ctx
->ac
, ctx
->hs_ring_tess_offchip
, value
, 1,
745 4 * (base
+ chan
), ac_glc
);
748 if (writemask
== 0xF) {
749 ac_build_buffer_store_dword(&ctx
->ac
, ctx
->hs_ring_tess_offchip
, src
, 4,
756 load_tes_input(struct ac_shader_abi
*abi
,
758 LLVMValueRef vertex_index
,
759 LLVMValueRef param_index
,
760 unsigned const_index
,
762 unsigned driver_location
,
764 unsigned num_components
,
769 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
770 LLVMValueRef buf_addr
;
772 LLVMValueRef oc_lds
= ac_get_arg(&ctx
->ac
, ctx
->args
->oc_lds
);
773 unsigned param
= shader_io_get_unique_index(location
);
775 if ((location
== VARYING_SLOT_CLIP_DIST0
|| location
== VARYING_SLOT_CLIP_DIST1
) && is_compact
) {
776 const_index
+= component
;
778 if (const_index
>= 4) {
784 buf_addr
= get_tcs_tes_buffer_address_params(ctx
, param
, const_index
,
785 is_compact
, vertex_index
, param_index
);
787 LLVMValueRef comp_offset
= LLVMConstInt(ctx
->ac
.i32
, component
* 4, false);
788 buf_addr
= LLVMBuildAdd(ctx
->ac
.builder
, buf_addr
, comp_offset
, "");
790 result
= ac_build_buffer_load(&ctx
->ac
, ctx
->hs_ring_tess_offchip
, num_components
, NULL
,
791 buf_addr
, oc_lds
, is_compact
? (4 * const_index
) : 0, ac_glc
, true, false);
792 result
= ac_trim_vector(&ctx
->ac
, result
, num_components
);
797 radv_emit_fetch_64bit(struct radv_shader_context
*ctx
,
798 LLVMTypeRef type
, LLVMValueRef a
, LLVMValueRef b
)
800 LLVMValueRef values
[2] = {
801 ac_to_integer(&ctx
->ac
, a
),
802 ac_to_integer(&ctx
->ac
, b
),
804 LLVMValueRef result
= ac_build_gather_values(&ctx
->ac
, values
, 2);
805 return LLVMBuildBitCast(ctx
->ac
.builder
, result
, type
, "");
809 load_gs_input(struct ac_shader_abi
*abi
,
811 unsigned driver_location
,
813 unsigned num_components
,
814 unsigned vertex_index
,
815 unsigned const_index
,
818 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
819 LLVMValueRef vtx_offset
;
820 unsigned param
, vtx_offset_param
;
821 LLVMValueRef value
[4], result
;
823 vtx_offset_param
= vertex_index
;
824 assert(vtx_offset_param
< 6);
825 vtx_offset
= LLVMBuildMul(ctx
->ac
.builder
, ctx
->gs_vtx_offset
[vtx_offset_param
],
826 LLVMConstInt(ctx
->ac
.i32
, 4, false), "");
828 param
= shader_io_get_unique_index(location
);
830 for (unsigned i
= component
; i
< num_components
+ component
; i
++) {
831 if (ctx
->ac
.chip_class
>= GFX9
) {
832 LLVMValueRef dw_addr
= ctx
->gs_vtx_offset
[vtx_offset_param
];
833 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
834 LLVMConstInt(ctx
->ac
.i32
, param
* 4 + i
+ const_index
, 0), "");
835 value
[i
] = ac_lds_load(&ctx
->ac
, dw_addr
);
837 if (ac_get_type_size(type
) == 8) {
838 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
839 LLVMConstInt(ctx
->ac
.i32
, param
* 4 + i
+ const_index
+ 1, 0), "");
840 LLVMValueRef tmp
= ac_lds_load(&ctx
->ac
, dw_addr
);
842 value
[i
] = radv_emit_fetch_64bit(ctx
, type
, value
[i
], tmp
);
845 LLVMValueRef soffset
=
846 LLVMConstInt(ctx
->ac
.i32
,
847 (param
* 4 + i
+ const_index
) * 256,
850 value
[i
] = ac_build_buffer_load(&ctx
->ac
,
854 0, ac_glc
, true, false);
856 if (ac_get_type_size(type
) == 8) {
857 soffset
= LLVMConstInt(ctx
->ac
.i32
,
858 (param
* 4 + i
+ const_index
+ 1) * 256,
862 ac_build_buffer_load(&ctx
->ac
,
866 0, ac_glc
, true, false);
868 value
[i
] = radv_emit_fetch_64bit(ctx
, type
, value
[i
], tmp
);
872 if (ac_get_type_size(type
) == 2) {
873 value
[i
] = LLVMBuildBitCast(ctx
->ac
.builder
, value
[i
], ctx
->ac
.i32
, "");
874 value
[i
] = LLVMBuildTrunc(ctx
->ac
.builder
, value
[i
], ctx
->ac
.i16
, "");
876 value
[i
] = LLVMBuildBitCast(ctx
->ac
.builder
, value
[i
], type
, "");
878 result
= ac_build_varying_gather_values(&ctx
->ac
, value
, num_components
, component
);
879 result
= ac_to_integer(&ctx
->ac
, result
);
884 radv_get_sample_pos_offset(uint32_t num_samples
)
886 uint32_t sample_pos_offset
= 0;
888 switch (num_samples
) {
890 sample_pos_offset
= 1;
893 sample_pos_offset
= 3;
896 sample_pos_offset
= 7;
901 return sample_pos_offset
;
904 static LLVMValueRef
load_sample_position(struct ac_shader_abi
*abi
,
905 LLVMValueRef sample_id
)
907 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
910 LLVMValueRef index
= LLVMConstInt(ctx
->ac
.i32
, RING_PS_SAMPLE_POSITIONS
, false);
911 LLVMValueRef ptr
= LLVMBuildGEP(ctx
->ac
.builder
, ctx
->ring_offsets
, &index
, 1, "");
913 ptr
= LLVMBuildBitCast(ctx
->ac
.builder
, ptr
,
914 ac_array_in_const_addr_space(ctx
->ac
.v2f32
), "");
916 uint32_t sample_pos_offset
=
917 radv_get_sample_pos_offset(ctx
->args
->options
->key
.fs
.num_samples
);
920 LLVMBuildAdd(ctx
->ac
.builder
, sample_id
,
921 LLVMConstInt(ctx
->ac
.i32
, sample_pos_offset
, false), "");
922 result
= ac_build_load_invariant(&ctx
->ac
, ptr
, sample_id
);
928 static LLVMValueRef
load_sample_mask_in(struct ac_shader_abi
*abi
)
930 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
931 uint8_t log2_ps_iter_samples
;
933 if (ctx
->args
->shader_info
->ps
.force_persample
) {
934 log2_ps_iter_samples
=
935 util_logbase2(ctx
->args
->options
->key
.fs
.num_samples
);
937 log2_ps_iter_samples
= ctx
->args
->options
->key
.fs
.log2_ps_iter_samples
;
940 /* The bit pattern matches that used by fixed function fragment
942 static const uint16_t ps_iter_masks
[] = {
943 0xffff, /* not used */
949 assert(log2_ps_iter_samples
< ARRAY_SIZE(ps_iter_masks
));
951 uint32_t ps_iter_mask
= ps_iter_masks
[log2_ps_iter_samples
];
953 LLVMValueRef result
, sample_id
;
954 sample_id
= ac_unpack_param(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.ancillary
), 8, 4);
955 sample_id
= LLVMBuildShl(ctx
->ac
.builder
, LLVMConstInt(ctx
->ac
.i32
, ps_iter_mask
, false), sample_id
, "");
956 result
= LLVMBuildAnd(ctx
->ac
.builder
, sample_id
,
957 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.sample_coverage
), "");
962 static void gfx10_ngg_gs_emit_vertex(struct radv_shader_context
*ctx
,
964 LLVMValueRef
*addrs
);
967 visit_emit_vertex(struct ac_shader_abi
*abi
, unsigned stream
, LLVMValueRef
*addrs
)
969 LLVMValueRef gs_next_vertex
;
970 LLVMValueRef can_emit
;
972 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
974 if (ctx
->args
->options
->key
.vs_common_out
.as_ngg
) {
975 gfx10_ngg_gs_emit_vertex(ctx
, stream
, addrs
);
979 /* Write vertex attribute values to GSVS ring */
980 gs_next_vertex
= LLVMBuildLoad(ctx
->ac
.builder
,
981 ctx
->gs_next_vertex
[stream
],
984 /* If this thread has already emitted the declared maximum number of
985 * vertices, don't emit any more: excessive vertex emissions are not
986 * supposed to have any effect.
988 can_emit
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
, gs_next_vertex
,
989 LLVMConstInt(ctx
->ac
.i32
, ctx
->shader
->info
.gs
.vertices_out
, false), "");
991 bool use_kill
= !ctx
->args
->shader_info
->gs
.writes_memory
;
993 ac_build_kill_if_false(&ctx
->ac
, can_emit
);
995 ac_build_ifcc(&ctx
->ac
, can_emit
, 6505);
997 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
998 unsigned output_usage_mask
=
999 ctx
->args
->shader_info
->gs
.output_usage_mask
[i
];
1000 uint8_t output_stream
=
1001 ctx
->args
->shader_info
->gs
.output_streams
[i
];
1002 LLVMValueRef
*out_ptr
= &addrs
[i
* 4];
1003 int length
= util_last_bit(output_usage_mask
);
1005 if (!(ctx
->output_mask
& (1ull << i
)) ||
1006 output_stream
!= stream
)
1009 for (unsigned j
= 0; j
< length
; j
++) {
1010 if (!(output_usage_mask
& (1 << j
)))
1013 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
,
1015 LLVMValueRef voffset
=
1016 LLVMConstInt(ctx
->ac
.i32
, offset
*
1017 ctx
->shader
->info
.gs
.vertices_out
, false);
1021 voffset
= LLVMBuildAdd(ctx
->ac
.builder
, voffset
, gs_next_vertex
, "");
1022 voffset
= LLVMBuildMul(ctx
->ac
.builder
, voffset
, LLVMConstInt(ctx
->ac
.i32
, 4, false), "");
1024 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
1025 out_val
= LLVMBuildZExtOrBitCast(ctx
->ac
.builder
, out_val
, ctx
->ac
.i32
, "");
1027 ac_build_buffer_store_dword(&ctx
->ac
,
1028 ctx
->gsvs_ring
[stream
],
1031 ac_get_arg(&ctx
->ac
,
1032 ctx
->args
->gs2vs_offset
),
1033 0, ac_glc
| ac_slc
| ac_swizzled
);
1037 gs_next_vertex
= LLVMBuildAdd(ctx
->ac
.builder
, gs_next_vertex
,
1039 LLVMBuildStore(ctx
->ac
.builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
1041 ac_build_sendmsg(&ctx
->ac
,
1042 AC_SENDMSG_GS_OP_EMIT
| AC_SENDMSG_GS
| (stream
<< 8),
1046 ac_build_endif(&ctx
->ac
, 6505);
1050 visit_end_primitive(struct ac_shader_abi
*abi
, unsigned stream
)
1052 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
1054 if (ctx
->args
->options
->key
.vs_common_out
.as_ngg
) {
1055 LLVMBuildStore(ctx
->ac
.builder
, ctx
->ac
.i32_0
, ctx
->gs_curprim_verts
[stream
]);
1059 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_CUT
| AC_SENDMSG_GS
| (stream
<< 8), ctx
->gs_wave_id
);
1063 load_tess_coord(struct ac_shader_abi
*abi
)
1065 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
1067 LLVMValueRef coord
[4] = {
1068 ac_get_arg(&ctx
->ac
, ctx
->args
->tes_u
),
1069 ac_get_arg(&ctx
->ac
, ctx
->args
->tes_v
),
1074 if (ctx
->shader
->info
.tess
.primitive_mode
== GL_TRIANGLES
)
1075 coord
[2] = LLVMBuildFSub(ctx
->ac
.builder
, ctx
->ac
.f32_1
,
1076 LLVMBuildFAdd(ctx
->ac
.builder
, coord
[0], coord
[1], ""), "");
1078 return ac_build_gather_values(&ctx
->ac
, coord
, 3);
1082 load_patch_vertices_in(struct ac_shader_abi
*abi
)
1084 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
1085 return LLVMConstInt(ctx
->ac
.i32
, ctx
->args
->options
->key
.tcs
.input_vertices
, false);
1089 static LLVMValueRef
radv_load_base_vertex(struct ac_shader_abi
*abi
)
1091 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
1092 return ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.base_vertex
);
1095 static LLVMValueRef
radv_load_ssbo(struct ac_shader_abi
*abi
,
1096 LLVMValueRef buffer_ptr
, bool write
)
1098 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
1099 LLVMValueRef result
;
1101 LLVMSetMetadata(buffer_ptr
, ctx
->ac
.uniform_md_kind
, ctx
->ac
.empty_md
);
1103 result
= LLVMBuildLoad(ctx
->ac
.builder
, buffer_ptr
, "");
1104 LLVMSetMetadata(result
, ctx
->ac
.invariant_load_md_kind
, ctx
->ac
.empty_md
);
1109 static LLVMValueRef
radv_load_ubo(struct ac_shader_abi
*abi
, LLVMValueRef buffer_ptr
)
1111 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
1112 LLVMValueRef result
;
1114 if (LLVMGetTypeKind(LLVMTypeOf(buffer_ptr
)) != LLVMPointerTypeKind
) {
1115 /* Do not load the descriptor for inlined uniform blocks. */
1119 LLVMSetMetadata(buffer_ptr
, ctx
->ac
.uniform_md_kind
, ctx
->ac
.empty_md
);
1121 result
= LLVMBuildLoad(ctx
->ac
.builder
, buffer_ptr
, "");
1122 LLVMSetMetadata(result
, ctx
->ac
.invariant_load_md_kind
, ctx
->ac
.empty_md
);
1127 static LLVMValueRef
radv_get_sampler_desc(struct ac_shader_abi
*abi
,
1128 unsigned descriptor_set
,
1129 unsigned base_index
,
1130 unsigned constant_index
,
1132 enum ac_descriptor_type desc_type
,
1133 bool image
, bool write
,
1136 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
1137 LLVMValueRef list
= ctx
->descriptor_sets
[descriptor_set
];
1138 struct radv_descriptor_set_layout
*layout
= ctx
->args
->options
->layout
->set
[descriptor_set
].layout
;
1139 struct radv_descriptor_set_binding_layout
*binding
= layout
->binding
+ base_index
;
1140 unsigned offset
= binding
->offset
;
1141 unsigned stride
= binding
->size
;
1143 LLVMBuilderRef builder
= ctx
->ac
.builder
;
1146 assert(base_index
< layout
->binding_count
);
1148 switch (desc_type
) {
1150 type
= ctx
->ac
.v8i32
;
1154 type
= ctx
->ac
.v8i32
;
1158 case AC_DESC_SAMPLER
:
1159 type
= ctx
->ac
.v4i32
;
1160 if (binding
->type
== VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
) {
1161 offset
+= radv_combined_image_descriptor_sampler_offset(binding
);
1166 case AC_DESC_BUFFER
:
1167 type
= ctx
->ac
.v4i32
;
1170 case AC_DESC_PLANE_0
:
1171 case AC_DESC_PLANE_1
:
1172 case AC_DESC_PLANE_2
:
1173 type
= ctx
->ac
.v8i32
;
1175 offset
+= 32 * (desc_type
- AC_DESC_PLANE_0
);
1178 unreachable("invalid desc_type\n");
1181 offset
+= constant_index
* stride
;
1183 if (desc_type
== AC_DESC_SAMPLER
&& binding
->immutable_samplers_offset
&&
1184 (!index
|| binding
->immutable_samplers_equal
)) {
1185 if (binding
->immutable_samplers_equal
)
1188 const uint32_t *samplers
= radv_immutable_samplers(layout
, binding
);
1190 LLVMValueRef constants
[] = {
1191 LLVMConstInt(ctx
->ac
.i32
, samplers
[constant_index
* 4 + 0], 0),
1192 LLVMConstInt(ctx
->ac
.i32
, samplers
[constant_index
* 4 + 1], 0),
1193 LLVMConstInt(ctx
->ac
.i32
, samplers
[constant_index
* 4 + 2], 0),
1194 LLVMConstInt(ctx
->ac
.i32
, samplers
[constant_index
* 4 + 3], 0),
1196 return ac_build_gather_values(&ctx
->ac
, constants
, 4);
1199 assert(stride
% type_size
== 0);
1201 LLVMValueRef adjusted_index
= index
;
1202 if (!adjusted_index
)
1203 adjusted_index
= ctx
->ac
.i32_0
;
1205 adjusted_index
= LLVMBuildMul(builder
, adjusted_index
, LLVMConstInt(ctx
->ac
.i32
, stride
/ type_size
, 0), "");
1207 LLVMValueRef val_offset
= LLVMConstInt(ctx
->ac
.i32
, offset
, 0);
1208 list
= LLVMBuildGEP(builder
, list
, &val_offset
, 1, "");
1209 list
= LLVMBuildPointerCast(builder
, list
,
1210 ac_array_in_const32_addr_space(type
), "");
1212 LLVMValueRef descriptor
= ac_build_load_to_sgpr(&ctx
->ac
, list
, adjusted_index
);
1214 /* 3 plane formats always have same size and format for plane 1 & 2, so
1215 * use the tail from plane 1 so that we can store only the first 16 bytes
1216 * of the last plane. */
1217 if (desc_type
== AC_DESC_PLANE_2
) {
1218 LLVMValueRef descriptor2
= radv_get_sampler_desc(abi
, descriptor_set
, base_index
, constant_index
, index
, AC_DESC_PLANE_1
,image
, write
, bindless
);
1220 LLVMValueRef components
[8];
1221 for (unsigned i
= 0; i
< 4; ++i
)
1222 components
[i
] = ac_llvm_extract_elem(&ctx
->ac
, descriptor
, i
);
1224 for (unsigned i
= 4; i
< 8; ++i
)
1225 components
[i
] = ac_llvm_extract_elem(&ctx
->ac
, descriptor2
, i
);
1226 descriptor
= ac_build_gather_values(&ctx
->ac
, components
, 8);
1232 /* For 2_10_10_10 formats the alpha is handled as unsigned by pre-vega HW.
1233 * so we may need to fix it up. */
1235 adjust_vertex_fetch_alpha(struct radv_shader_context
*ctx
,
1236 unsigned adjustment
,
1239 if (adjustment
== RADV_ALPHA_ADJUST_NONE
)
1242 LLVMValueRef c30
= LLVMConstInt(ctx
->ac
.i32
, 30, 0);
1244 alpha
= LLVMBuildBitCast(ctx
->ac
.builder
, alpha
, ctx
->ac
.f32
, "");
1246 if (adjustment
== RADV_ALPHA_ADJUST_SSCALED
)
1247 alpha
= LLVMBuildFPToUI(ctx
->ac
.builder
, alpha
, ctx
->ac
.i32
, "");
1249 alpha
= ac_to_integer(&ctx
->ac
, alpha
);
1251 /* For the integer-like cases, do a natural sign extension.
1253 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
1254 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
1257 alpha
= LLVMBuildShl(ctx
->ac
.builder
, alpha
,
1258 adjustment
== RADV_ALPHA_ADJUST_SNORM
?
1259 LLVMConstInt(ctx
->ac
.i32
, 7, 0) : c30
, "");
1260 alpha
= LLVMBuildAShr(ctx
->ac
.builder
, alpha
, c30
, "");
1262 /* Convert back to the right type. */
1263 if (adjustment
== RADV_ALPHA_ADJUST_SNORM
) {
1265 LLVMValueRef neg_one
= LLVMConstReal(ctx
->ac
.f32
, -1.0);
1266 alpha
= LLVMBuildSIToFP(ctx
->ac
.builder
, alpha
, ctx
->ac
.f32
, "");
1267 clamp
= LLVMBuildFCmp(ctx
->ac
.builder
, LLVMRealULT
, alpha
, neg_one
, "");
1268 alpha
= LLVMBuildSelect(ctx
->ac
.builder
, clamp
, neg_one
, alpha
, "");
1269 } else if (adjustment
== RADV_ALPHA_ADJUST_SSCALED
) {
1270 alpha
= LLVMBuildSIToFP(ctx
->ac
.builder
, alpha
, ctx
->ac
.f32
, "");
1273 return LLVMBuildBitCast(ctx
->ac
.builder
, alpha
, ctx
->ac
.i32
, "");
1277 radv_fixup_vertex_input_fetches(struct radv_shader_context
*ctx
,
1279 unsigned num_channels
,
1282 LLVMValueRef zero
= is_float
? ctx
->ac
.f32_0
: ctx
->ac
.i32_0
;
1283 LLVMValueRef one
= is_float
? ctx
->ac
.f32_1
: ctx
->ac
.i32_1
;
1284 LLVMValueRef chan
[4];
1286 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMVectorTypeKind
) {
1287 unsigned vec_size
= LLVMGetVectorSize(LLVMTypeOf(value
));
1289 if (num_channels
== 4 && num_channels
== vec_size
)
1292 num_channels
= MIN2(num_channels
, vec_size
);
1294 for (unsigned i
= 0; i
< num_channels
; i
++)
1295 chan
[i
] = ac_llvm_extract_elem(&ctx
->ac
, value
, i
);
1297 assert(num_channels
== 1);
1301 for (unsigned i
= num_channels
; i
< 4; i
++) {
1302 chan
[i
] = i
== 3 ? one
: zero
;
1303 chan
[i
] = ac_to_integer(&ctx
->ac
, chan
[i
]);
1306 return ac_build_gather_values(&ctx
->ac
, chan
, 4);
1310 handle_vs_input_decl(struct radv_shader_context
*ctx
,
1311 struct nir_variable
*variable
)
1313 LLVMValueRef t_list_ptr
= ac_get_arg(&ctx
->ac
, ctx
->args
->vertex_buffers
);
1314 LLVMValueRef t_offset
;
1315 LLVMValueRef t_list
;
1317 LLVMValueRef buffer_index
;
1318 unsigned attrib_count
= glsl_count_attribute_slots(variable
->type
, true);
1319 uint8_t input_usage_mask
=
1320 ctx
->args
->shader_info
->vs
.input_usage_mask
[variable
->data
.location
];
1321 unsigned num_input_channels
= util_last_bit(input_usage_mask
);
1323 variable
->data
.driver_location
= variable
->data
.location
* 4;
1325 enum glsl_base_type type
= glsl_get_base_type(variable
->type
);
1326 for (unsigned i
= 0; i
< attrib_count
; ++i
) {
1327 LLVMValueRef output
[4];
1328 unsigned attrib_index
= variable
->data
.location
+ i
- VERT_ATTRIB_GENERIC0
;
1329 unsigned attrib_format
= ctx
->args
->options
->key
.vs
.vertex_attribute_formats
[attrib_index
];
1330 unsigned data_format
= attrib_format
& 0x0f;
1331 unsigned num_format
= (attrib_format
>> 4) & 0x07;
1332 bool is_float
= num_format
!= V_008F0C_BUF_NUM_FORMAT_UINT
&&
1333 num_format
!= V_008F0C_BUF_NUM_FORMAT_SINT
;
1335 if (ctx
->args
->options
->key
.vs
.instance_rate_inputs
& (1u << attrib_index
)) {
1336 uint32_t divisor
= ctx
->args
->options
->key
.vs
.instance_rate_divisors
[attrib_index
];
1339 buffer_index
= ctx
->abi
.instance_id
;
1342 buffer_index
= LLVMBuildUDiv(ctx
->ac
.builder
, buffer_index
,
1343 LLVMConstInt(ctx
->ac
.i32
, divisor
, 0), "");
1346 buffer_index
= ctx
->ac
.i32_0
;
1349 buffer_index
= LLVMBuildAdd(ctx
->ac
.builder
,
1350 ac_get_arg(&ctx
->ac
,
1351 ctx
->args
->ac
.start_instance
),\
1354 buffer_index
= LLVMBuildAdd(ctx
->ac
.builder
,
1356 ac_get_arg(&ctx
->ac
,
1357 ctx
->args
->ac
.base_vertex
), "");
1360 const struct ac_data_format_info
*vtx_info
= ac_get_data_format_info(data_format
);
1362 /* Adjust the number of channels to load based on the vertex
1365 unsigned num_channels
= MIN2(num_input_channels
, vtx_info
->num_channels
);
1366 unsigned attrib_binding
= ctx
->args
->options
->key
.vs
.vertex_attribute_bindings
[attrib_index
];
1367 unsigned attrib_offset
= ctx
->args
->options
->key
.vs
.vertex_attribute_offsets
[attrib_index
];
1368 unsigned attrib_stride
= ctx
->args
->options
->key
.vs
.vertex_attribute_strides
[attrib_index
];
1370 if (ctx
->args
->options
->key
.vs
.post_shuffle
& (1 << attrib_index
)) {
1371 /* Always load, at least, 3 channels for formats that
1372 * need to be shuffled because X<->Z.
1374 num_channels
= MAX2(num_channels
, 3);
1377 t_offset
= LLVMConstInt(ctx
->ac
.i32
, attrib_binding
, false);
1378 t_list
= ac_build_load_to_sgpr(&ctx
->ac
, t_list_ptr
, t_offset
);
1380 /* Perform per-channel vertex fetch operations if unaligned
1381 * access are detected. Only GFX6 and GFX10 are affected.
1383 bool unaligned_vertex_fetches
= false;
1384 if ((ctx
->ac
.chip_class
== GFX6
|| ctx
->ac
.chip_class
== GFX10
) &&
1385 vtx_info
->chan_format
!= data_format
&&
1386 ((attrib_offset
% vtx_info
->element_size
) ||
1387 (attrib_stride
% vtx_info
->element_size
)))
1388 unaligned_vertex_fetches
= true;
1390 if (unaligned_vertex_fetches
) {
1391 unsigned chan_format
= vtx_info
->chan_format
;
1392 LLVMValueRef values
[4];
1394 assert(ctx
->ac
.chip_class
== GFX6
||
1395 ctx
->ac
.chip_class
== GFX10
);
1397 for (unsigned chan
= 0; chan
< num_channels
; chan
++) {
1398 unsigned chan_offset
= attrib_offset
+ chan
* vtx_info
->chan_byte_size
;
1399 LLVMValueRef chan_index
= buffer_index
;
1401 if (attrib_stride
!= 0 && chan_offset
> attrib_stride
) {
1402 LLVMValueRef buffer_offset
=
1403 LLVMConstInt(ctx
->ac
.i32
,
1404 chan_offset
/ attrib_stride
, false);
1406 chan_index
= LLVMBuildAdd(ctx
->ac
.builder
,
1410 chan_offset
= chan_offset
% attrib_stride
;
1413 values
[chan
] = ac_build_struct_tbuffer_load(&ctx
->ac
, t_list
,
1415 LLVMConstInt(ctx
->ac
.i32
, chan_offset
, false),
1416 ctx
->ac
.i32_0
, ctx
->ac
.i32_0
, 1,
1417 chan_format
, num_format
, 0, true);
1420 input
= ac_build_gather_values(&ctx
->ac
, values
, num_channels
);
1422 if (attrib_stride
!= 0 && attrib_offset
> attrib_stride
) {
1423 LLVMValueRef buffer_offset
=
1424 LLVMConstInt(ctx
->ac
.i32
,
1425 attrib_offset
/ attrib_stride
, false);
1427 buffer_index
= LLVMBuildAdd(ctx
->ac
.builder
,
1431 attrib_offset
= attrib_offset
% attrib_stride
;
1434 input
= ac_build_struct_tbuffer_load(&ctx
->ac
, t_list
,
1436 LLVMConstInt(ctx
->ac
.i32
, attrib_offset
, false),
1437 ctx
->ac
.i32_0
, ctx
->ac
.i32_0
,
1439 data_format
, num_format
, 0, true);
1442 if (ctx
->args
->options
->key
.vs
.post_shuffle
& (1 << attrib_index
)) {
1444 c
[0] = ac_llvm_extract_elem(&ctx
->ac
, input
, 2);
1445 c
[1] = ac_llvm_extract_elem(&ctx
->ac
, input
, 1);
1446 c
[2] = ac_llvm_extract_elem(&ctx
->ac
, input
, 0);
1447 c
[3] = ac_llvm_extract_elem(&ctx
->ac
, input
, 3);
1449 input
= ac_build_gather_values(&ctx
->ac
, c
, 4);
1452 input
= radv_fixup_vertex_input_fetches(ctx
, input
, num_channels
,
1455 for (unsigned chan
= 0; chan
< 4; chan
++) {
1456 LLVMValueRef llvm_chan
= LLVMConstInt(ctx
->ac
.i32
, chan
, false);
1457 output
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
, input
, llvm_chan
, "");
1458 if (type
== GLSL_TYPE_FLOAT16
) {
1459 output
[chan
] = LLVMBuildBitCast(ctx
->ac
.builder
, output
[chan
], ctx
->ac
.f32
, "");
1460 output
[chan
] = LLVMBuildFPTrunc(ctx
->ac
.builder
, output
[chan
], ctx
->ac
.f16
, "");
1464 unsigned alpha_adjust
= (ctx
->args
->options
->key
.vs
.alpha_adjust
>> (attrib_index
* 2)) & 3;
1465 output
[3] = adjust_vertex_fetch_alpha(ctx
, alpha_adjust
, output
[3]);
1467 for (unsigned chan
= 0; chan
< 4; chan
++) {
1468 output
[chan
] = ac_to_integer(&ctx
->ac
, output
[chan
]);
1469 if (type
== GLSL_TYPE_UINT16
|| type
== GLSL_TYPE_INT16
)
1470 output
[chan
] = LLVMBuildTrunc(ctx
->ac
.builder
, output
[chan
], ctx
->ac
.i16
, "");
1472 ctx
->inputs
[ac_llvm_reg_index_soa(variable
->data
.location
+ i
, chan
)] = output
[chan
];
1478 handle_vs_inputs(struct radv_shader_context
*ctx
,
1479 struct nir_shader
*nir
) {
1480 nir_foreach_variable(variable
, &nir
->inputs
)
1481 handle_vs_input_decl(ctx
, variable
);
1485 prepare_interp_optimize(struct radv_shader_context
*ctx
,
1486 struct nir_shader
*nir
)
1488 bool uses_center
= false;
1489 bool uses_centroid
= false;
1490 nir_foreach_variable(variable
, &nir
->inputs
) {
1491 if (glsl_get_base_type(glsl_without_array(variable
->type
)) != GLSL_TYPE_FLOAT
||
1492 variable
->data
.sample
)
1495 if (variable
->data
.centroid
)
1496 uses_centroid
= true;
1501 ctx
->abi
.persp_centroid
= ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.persp_centroid
);
1502 ctx
->abi
.linear_centroid
= ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.linear_centroid
);
1504 if (uses_center
&& uses_centroid
) {
1505 LLVMValueRef sel
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntSLT
,
1506 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.prim_mask
),
1508 ctx
->abi
.persp_centroid
=
1509 LLVMBuildSelect(ctx
->ac
.builder
, sel
,
1510 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.persp_center
),
1511 ctx
->abi
.persp_centroid
, "");
1512 ctx
->abi
.linear_centroid
=
1513 LLVMBuildSelect(ctx
->ac
.builder
, sel
,
1514 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.linear_center
),
1515 ctx
->abi
.linear_centroid
, "");
1520 scan_shader_output_decl(struct radv_shader_context
*ctx
,
1521 struct nir_variable
*variable
,
1522 struct nir_shader
*shader
,
1523 gl_shader_stage stage
)
1525 int idx
= variable
->data
.location
+ variable
->data
.index
;
1526 unsigned attrib_count
= glsl_count_attribute_slots(variable
->type
, false);
1527 uint64_t mask_attribs
;
1529 variable
->data
.driver_location
= idx
* 4;
1531 /* tess ctrl has it's own load/store paths for outputs */
1532 if (stage
== MESA_SHADER_TESS_CTRL
)
1535 if (variable
->data
.compact
) {
1536 unsigned component_count
= variable
->data
.location_frac
+
1537 glsl_get_length(variable
->type
);
1538 attrib_count
= (component_count
+ 3) / 4;
1541 mask_attribs
= ((1ull << attrib_count
) - 1) << idx
;
1543 ctx
->output_mask
|= mask_attribs
;
1547 /* Initialize arguments for the shader export intrinsic */
1549 si_llvm_init_export_args(struct radv_shader_context
*ctx
,
1550 LLVMValueRef
*values
,
1551 unsigned enabled_channels
,
1553 struct ac_export_args
*args
)
1555 /* Specify the channels that are enabled. */
1556 args
->enabled_channels
= enabled_channels
;
1558 /* Specify whether the EXEC mask represents the valid mask */
1559 args
->valid_mask
= 0;
1561 /* Specify whether this is the last export */
1564 /* Specify the target we are exporting */
1565 args
->target
= target
;
1567 args
->compr
= false;
1568 args
->out
[0] = LLVMGetUndef(ctx
->ac
.f32
);
1569 args
->out
[1] = LLVMGetUndef(ctx
->ac
.f32
);
1570 args
->out
[2] = LLVMGetUndef(ctx
->ac
.f32
);
1571 args
->out
[3] = LLVMGetUndef(ctx
->ac
.f32
);
1576 bool is_16bit
= ac_get_type_size(LLVMTypeOf(values
[0])) == 2;
1577 if (ctx
->stage
== MESA_SHADER_FRAGMENT
) {
1578 unsigned index
= target
- V_008DFC_SQ_EXP_MRT
;
1579 unsigned col_format
= (ctx
->args
->options
->key
.fs
.col_format
>> (4 * index
)) & 0xf;
1580 bool is_int8
= (ctx
->args
->options
->key
.fs
.is_int8
>> index
) & 1;
1581 bool is_int10
= (ctx
->args
->options
->key
.fs
.is_int10
>> index
) & 1;
1584 LLVMValueRef (*packf
)(struct ac_llvm_context
*ctx
, LLVMValueRef args
[2]) = NULL
;
1585 LLVMValueRef (*packi
)(struct ac_llvm_context
*ctx
, LLVMValueRef args
[2],
1586 unsigned bits
, bool hi
) = NULL
;
1588 switch(col_format
) {
1589 case V_028714_SPI_SHADER_ZERO
:
1590 args
->enabled_channels
= 0; /* writemask */
1591 args
->target
= V_008DFC_SQ_EXP_NULL
;
1594 case V_028714_SPI_SHADER_32_R
:
1595 args
->enabled_channels
= 1;
1596 args
->out
[0] = values
[0];
1599 case V_028714_SPI_SHADER_32_GR
:
1600 args
->enabled_channels
= 0x3;
1601 args
->out
[0] = values
[0];
1602 args
->out
[1] = values
[1];
1605 case V_028714_SPI_SHADER_32_AR
:
1606 if (ctx
->ac
.chip_class
>= GFX10
) {
1607 args
->enabled_channels
= 0x3;
1608 args
->out
[0] = values
[0];
1609 args
->out
[1] = values
[3];
1611 args
->enabled_channels
= 0x9;
1612 args
->out
[0] = values
[0];
1613 args
->out
[3] = values
[3];
1617 case V_028714_SPI_SHADER_FP16_ABGR
:
1618 args
->enabled_channels
= 0x5;
1619 packf
= ac_build_cvt_pkrtz_f16
;
1621 for (unsigned chan
= 0; chan
< 4; chan
++)
1622 values
[chan
] = LLVMBuildFPExt(ctx
->ac
.builder
,
1628 case V_028714_SPI_SHADER_UNORM16_ABGR
:
1629 args
->enabled_channels
= 0x5;
1630 packf
= ac_build_cvt_pknorm_u16
;
1633 case V_028714_SPI_SHADER_SNORM16_ABGR
:
1634 args
->enabled_channels
= 0x5;
1635 packf
= ac_build_cvt_pknorm_i16
;
1638 case V_028714_SPI_SHADER_UINT16_ABGR
:
1639 args
->enabled_channels
= 0x5;
1640 packi
= ac_build_cvt_pk_u16
;
1642 for (unsigned chan
= 0; chan
< 4; chan
++)
1643 values
[chan
] = LLVMBuildZExt(ctx
->ac
.builder
,
1644 ac_to_integer(&ctx
->ac
, values
[chan
]),
1649 case V_028714_SPI_SHADER_SINT16_ABGR
:
1650 args
->enabled_channels
= 0x5;
1651 packi
= ac_build_cvt_pk_i16
;
1653 for (unsigned chan
= 0; chan
< 4; chan
++)
1654 values
[chan
] = LLVMBuildSExt(ctx
->ac
.builder
,
1655 ac_to_integer(&ctx
->ac
, values
[chan
]),
1661 case V_028714_SPI_SHADER_32_ABGR
:
1662 memcpy(&args
->out
[0], values
, sizeof(values
[0]) * 4);
1666 /* Pack f16 or norm_i16/u16. */
1668 for (chan
= 0; chan
< 2; chan
++) {
1669 LLVMValueRef pack_args
[2] = {
1671 values
[2 * chan
+ 1]
1673 LLVMValueRef packed
;
1675 packed
= packf(&ctx
->ac
, pack_args
);
1676 args
->out
[chan
] = ac_to_float(&ctx
->ac
, packed
);
1678 args
->compr
= 1; /* COMPR flag */
1683 for (chan
= 0; chan
< 2; chan
++) {
1684 LLVMValueRef pack_args
[2] = {
1685 ac_to_integer(&ctx
->ac
, values
[2 * chan
]),
1686 ac_to_integer(&ctx
->ac
, values
[2 * chan
+ 1])
1688 LLVMValueRef packed
;
1690 packed
= packi(&ctx
->ac
, pack_args
,
1691 is_int8
? 8 : is_int10
? 10 : 16,
1693 args
->out
[chan
] = ac_to_float(&ctx
->ac
, packed
);
1695 args
->compr
= 1; /* COMPR flag */
1701 for (unsigned chan
= 0; chan
< 4; chan
++) {
1702 values
[chan
] = LLVMBuildBitCast(ctx
->ac
.builder
, values
[chan
], ctx
->ac
.i16
, "");
1703 args
->out
[chan
] = LLVMBuildZExt(ctx
->ac
.builder
, values
[chan
], ctx
->ac
.i32
, "");
1706 memcpy(&args
->out
[0], values
, sizeof(values
[0]) * 4);
1708 for (unsigned i
= 0; i
< 4; ++i
)
1709 args
->out
[i
] = ac_to_float(&ctx
->ac
, args
->out
[i
]);
1713 radv_export_param(struct radv_shader_context
*ctx
, unsigned index
,
1714 LLVMValueRef
*values
, unsigned enabled_channels
)
1716 struct ac_export_args args
;
1718 si_llvm_init_export_args(ctx
, values
, enabled_channels
,
1719 V_008DFC_SQ_EXP_PARAM
+ index
, &args
);
1720 ac_build_export(&ctx
->ac
, &args
);
1724 radv_load_output(struct radv_shader_context
*ctx
, unsigned index
, unsigned chan
)
1726 LLVMValueRef output
= ctx
->abi
.outputs
[ac_llvm_reg_index_soa(index
, chan
)];
1727 return LLVMBuildLoad(ctx
->ac
.builder
, output
, "");
1731 radv_emit_stream_output(struct radv_shader_context
*ctx
,
1732 LLVMValueRef
const *so_buffers
,
1733 LLVMValueRef
const *so_write_offsets
,
1734 const struct radv_stream_output
*output
,
1735 struct radv_shader_output_values
*shader_out
)
1737 unsigned num_comps
= util_bitcount(output
->component_mask
);
1738 unsigned buf
= output
->buffer
;
1739 unsigned offset
= output
->offset
;
1741 LLVMValueRef out
[4];
1743 assert(num_comps
&& num_comps
<= 4);
1744 if (!num_comps
|| num_comps
> 4)
1747 /* Get the first component. */
1748 start
= ffs(output
->component_mask
) - 1;
1750 /* Load the output as int. */
1751 for (int i
= 0; i
< num_comps
; i
++) {
1752 out
[i
] = ac_to_integer(&ctx
->ac
, shader_out
->values
[start
+ i
]);
1755 /* Pack the output. */
1756 LLVMValueRef vdata
= NULL
;
1758 switch (num_comps
) {
1759 case 1: /* as i32 */
1762 case 2: /* as v2i32 */
1763 case 3: /* as v4i32 (aligned to 4) */
1764 out
[3] = LLVMGetUndef(ctx
->ac
.i32
);
1766 case 4: /* as v4i32 */
1767 vdata
= ac_build_gather_values(&ctx
->ac
, out
,
1768 !ac_has_vec3_support(ctx
->ac
.chip_class
, false) ?
1769 util_next_power_of_two(num_comps
) :
1774 ac_build_buffer_store_dword(&ctx
->ac
, so_buffers
[buf
],
1775 vdata
, num_comps
, so_write_offsets
[buf
],
1776 ctx
->ac
.i32_0
, offset
,
1781 radv_emit_streamout(struct radv_shader_context
*ctx
, unsigned stream
)
1785 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
1786 assert(ctx
->args
->streamout_config
.used
);
1787 LLVMValueRef so_vtx_count
=
1788 ac_build_bfe(&ctx
->ac
,
1789 ac_get_arg(&ctx
->ac
, ctx
->args
->streamout_config
),
1790 LLVMConstInt(ctx
->ac
.i32
, 16, false),
1791 LLVMConstInt(ctx
->ac
.i32
, 7, false), false);
1793 LLVMValueRef tid
= ac_get_thread_id(&ctx
->ac
);
1795 /* can_emit = tid < so_vtx_count; */
1796 LLVMValueRef can_emit
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
,
1797 tid
, so_vtx_count
, "");
1799 /* Emit the streamout code conditionally. This actually avoids
1800 * out-of-bounds buffer access. The hw tells us via the SGPR
1801 * (so_vtx_count) which threads are allowed to emit streamout data.
1803 ac_build_ifcc(&ctx
->ac
, can_emit
, 6501);
1805 /* The buffer offset is computed as follows:
1806 * ByteOffset = streamout_offset[buffer_id]*4 +
1807 * (streamout_write_index + thread_id)*stride[buffer_id] +
1810 LLVMValueRef so_write_index
=
1811 ac_get_arg(&ctx
->ac
, ctx
->args
->streamout_write_idx
);
1813 /* Compute (streamout_write_index + thread_id). */
1815 LLVMBuildAdd(ctx
->ac
.builder
, so_write_index
, tid
, "");
1817 /* Load the descriptor and compute the write offset for each
1820 LLVMValueRef so_write_offset
[4] = {};
1821 LLVMValueRef so_buffers
[4] = {};
1822 LLVMValueRef buf_ptr
= ac_get_arg(&ctx
->ac
, ctx
->args
->streamout_buffers
);
1824 for (i
= 0; i
< 4; i
++) {
1825 uint16_t stride
= ctx
->args
->shader_info
->so
.strides
[i
];
1830 LLVMValueRef offset
=
1831 LLVMConstInt(ctx
->ac
.i32
, i
, false);
1833 so_buffers
[i
] = ac_build_load_to_sgpr(&ctx
->ac
,
1836 LLVMValueRef so_offset
=
1837 ac_get_arg(&ctx
->ac
, ctx
->args
->streamout_offset
[i
]);
1839 so_offset
= LLVMBuildMul(ctx
->ac
.builder
, so_offset
,
1840 LLVMConstInt(ctx
->ac
.i32
, 4, false), "");
1842 so_write_offset
[i
] =
1843 ac_build_imad(&ctx
->ac
, so_write_index
,
1844 LLVMConstInt(ctx
->ac
.i32
,
1849 /* Write streamout data. */
1850 for (i
= 0; i
< ctx
->args
->shader_info
->so
.num_outputs
; i
++) {
1851 struct radv_shader_output_values shader_out
= {};
1852 struct radv_stream_output
*output
=
1853 &ctx
->args
->shader_info
->so
.outputs
[i
];
1855 if (stream
!= output
->stream
)
1858 for (int j
= 0; j
< 4; j
++) {
1859 shader_out
.values
[j
] =
1860 radv_load_output(ctx
, output
->location
, j
);
1863 radv_emit_stream_output(ctx
, so_buffers
,so_write_offset
,
1864 output
, &shader_out
);
1867 ac_build_endif(&ctx
->ac
, 6501);
1871 radv_build_param_exports(struct radv_shader_context
*ctx
,
1872 struct radv_shader_output_values
*outputs
,
1874 struct radv_vs_output_info
*outinfo
,
1875 bool export_clip_dists
)
1877 unsigned param_count
= 0;
1879 for (unsigned i
= 0; i
< noutput
; i
++) {
1880 unsigned slot_name
= outputs
[i
].slot_name
;
1881 unsigned usage_mask
= outputs
[i
].usage_mask
;
1883 if (slot_name
!= VARYING_SLOT_LAYER
&&
1884 slot_name
!= VARYING_SLOT_PRIMITIVE_ID
&&
1885 slot_name
!= VARYING_SLOT_CLIP_DIST0
&&
1886 slot_name
!= VARYING_SLOT_CLIP_DIST1
&&
1887 slot_name
< VARYING_SLOT_VAR0
)
1890 if ((slot_name
== VARYING_SLOT_CLIP_DIST0
||
1891 slot_name
== VARYING_SLOT_CLIP_DIST1
) && !export_clip_dists
)
1894 radv_export_param(ctx
, param_count
, outputs
[i
].values
, usage_mask
);
1896 assert(i
< ARRAY_SIZE(outinfo
->vs_output_param_offset
));
1897 outinfo
->vs_output_param_offset
[slot_name
] = param_count
++;
1900 outinfo
->param_exports
= param_count
;
1903 /* Generate export instructions for hardware VS shader stage or NGG GS stage
1904 * (position and parameter data only).
1907 radv_llvm_export_vs(struct radv_shader_context
*ctx
,
1908 struct radv_shader_output_values
*outputs
,
1910 struct radv_vs_output_info
*outinfo
,
1911 bool export_clip_dists
)
1913 LLVMValueRef psize_value
= NULL
, layer_value
= NULL
, viewport_value
= NULL
;
1914 struct ac_export_args pos_args
[4] = {};
1915 unsigned pos_idx
, index
;
1918 /* Build position exports */
1919 for (i
= 0; i
< noutput
; i
++) {
1920 switch (outputs
[i
].slot_name
) {
1921 case VARYING_SLOT_POS
:
1922 si_llvm_init_export_args(ctx
, outputs
[i
].values
, 0xf,
1923 V_008DFC_SQ_EXP_POS
, &pos_args
[0]);
1925 case VARYING_SLOT_PSIZ
:
1926 psize_value
= outputs
[i
].values
[0];
1928 case VARYING_SLOT_LAYER
:
1929 layer_value
= outputs
[i
].values
[0];
1931 case VARYING_SLOT_VIEWPORT
:
1932 viewport_value
= outputs
[i
].values
[0];
1934 case VARYING_SLOT_CLIP_DIST0
:
1935 case VARYING_SLOT_CLIP_DIST1
:
1936 index
= 2 + outputs
[i
].slot_index
;
1937 si_llvm_init_export_args(ctx
, outputs
[i
].values
, 0xf,
1938 V_008DFC_SQ_EXP_POS
+ index
,
1946 /* We need to add the position output manually if it's missing. */
1947 if (!pos_args
[0].out
[0]) {
1948 pos_args
[0].enabled_channels
= 0xf; /* writemask */
1949 pos_args
[0].valid_mask
= 0; /* EXEC mask */
1950 pos_args
[0].done
= 0; /* last export? */
1951 pos_args
[0].target
= V_008DFC_SQ_EXP_POS
;
1952 pos_args
[0].compr
= 0; /* COMPR flag */
1953 pos_args
[0].out
[0] = ctx
->ac
.f32_0
; /* X */
1954 pos_args
[0].out
[1] = ctx
->ac
.f32_0
; /* Y */
1955 pos_args
[0].out
[2] = ctx
->ac
.f32_0
; /* Z */
1956 pos_args
[0].out
[3] = ctx
->ac
.f32_1
; /* W */
1959 if (outinfo
->writes_pointsize
||
1960 outinfo
->writes_layer
||
1961 outinfo
->writes_viewport_index
) {
1962 pos_args
[1].enabled_channels
= ((outinfo
->writes_pointsize
== true ? 1 : 0) |
1963 (outinfo
->writes_layer
== true ? 4 : 0));
1964 pos_args
[1].valid_mask
= 0;
1965 pos_args
[1].done
= 0;
1966 pos_args
[1].target
= V_008DFC_SQ_EXP_POS
+ 1;
1967 pos_args
[1].compr
= 0;
1968 pos_args
[1].out
[0] = ctx
->ac
.f32_0
; /* X */
1969 pos_args
[1].out
[1] = ctx
->ac
.f32_0
; /* Y */
1970 pos_args
[1].out
[2] = ctx
->ac
.f32_0
; /* Z */
1971 pos_args
[1].out
[3] = ctx
->ac
.f32_0
; /* W */
1973 if (outinfo
->writes_pointsize
== true)
1974 pos_args
[1].out
[0] = psize_value
;
1975 if (outinfo
->writes_layer
== true)
1976 pos_args
[1].out
[2] = layer_value
;
1977 if (outinfo
->writes_viewport_index
== true) {
1978 if (ctx
->args
->options
->chip_class
>= GFX9
) {
1979 /* GFX9 has the layer in out.z[10:0] and the viewport
1980 * index in out.z[19:16].
1982 LLVMValueRef v
= viewport_value
;
1983 v
= ac_to_integer(&ctx
->ac
, v
);
1984 v
= LLVMBuildShl(ctx
->ac
.builder
, v
,
1985 LLVMConstInt(ctx
->ac
.i32
, 16, false),
1987 v
= LLVMBuildOr(ctx
->ac
.builder
, v
,
1988 ac_to_integer(&ctx
->ac
, pos_args
[1].out
[2]), "");
1990 pos_args
[1].out
[2] = ac_to_float(&ctx
->ac
, v
);
1991 pos_args
[1].enabled_channels
|= 1 << 2;
1993 pos_args
[1].out
[3] = viewport_value
;
1994 pos_args
[1].enabled_channels
|= 1 << 3;
1999 for (i
= 0; i
< 4; i
++) {
2000 if (pos_args
[i
].out
[0])
2001 outinfo
->pos_exports
++;
2004 /* Navi10-14 skip POS0 exports if EXEC=0 and DONE=0, causing a hang.
2005 * Setting valid_mask=1 prevents it and has no other effect.
2007 if (ctx
->ac
.family
== CHIP_NAVI10
||
2008 ctx
->ac
.family
== CHIP_NAVI12
||
2009 ctx
->ac
.family
== CHIP_NAVI14
)
2010 pos_args
[0].valid_mask
= 1;
2013 for (i
= 0; i
< 4; i
++) {
2014 if (!pos_args
[i
].out
[0])
2017 /* Specify the target we are exporting */
2018 pos_args
[i
].target
= V_008DFC_SQ_EXP_POS
+ pos_idx
++;
2020 if (pos_idx
== outinfo
->pos_exports
)
2021 /* Specify that this is the last export */
2022 pos_args
[i
].done
= 1;
2024 ac_build_export(&ctx
->ac
, &pos_args
[i
]);
2027 /* Build parameter exports */
2028 radv_build_param_exports(ctx
, outputs
, noutput
, outinfo
, export_clip_dists
);
2032 handle_vs_outputs_post(struct radv_shader_context
*ctx
,
2033 bool export_prim_id
,
2034 bool export_clip_dists
,
2035 struct radv_vs_output_info
*outinfo
)
2037 struct radv_shader_output_values
*outputs
;
2038 unsigned noutput
= 0;
2040 if (ctx
->args
->options
->key
.has_multiview_view_index
) {
2041 LLVMValueRef
* tmp_out
= &ctx
->abi
.outputs
[ac_llvm_reg_index_soa(VARYING_SLOT_LAYER
, 0)];
2043 for(unsigned i
= 0; i
< 4; ++i
)
2044 ctx
->abi
.outputs
[ac_llvm_reg_index_soa(VARYING_SLOT_LAYER
, i
)] =
2045 ac_build_alloca_undef(&ctx
->ac
, ctx
->ac
.f32
, "");
2048 LLVMValueRef view_index
= ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.view_index
);
2049 LLVMBuildStore(ctx
->ac
.builder
, ac_to_float(&ctx
->ac
, view_index
), *tmp_out
);
2050 ctx
->output_mask
|= 1ull << VARYING_SLOT_LAYER
;
2053 memset(outinfo
->vs_output_param_offset
, AC_EXP_PARAM_UNDEFINED
,
2054 sizeof(outinfo
->vs_output_param_offset
));
2055 outinfo
->pos_exports
= 0;
2057 if (!ctx
->args
->options
->use_ngg_streamout
&&
2058 ctx
->args
->shader_info
->so
.num_outputs
&&
2059 !ctx
->args
->is_gs_copy_shader
) {
2060 /* The GS copy shader emission already emits streamout. */
2061 radv_emit_streamout(ctx
, 0);
2064 /* Allocate a temporary array for the output values. */
2065 unsigned num_outputs
= util_bitcount64(ctx
->output_mask
) + export_prim_id
;
2066 outputs
= malloc(num_outputs
* sizeof(outputs
[0]));
2068 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
2069 if (!(ctx
->output_mask
& (1ull << i
)))
2072 outputs
[noutput
].slot_name
= i
;
2073 outputs
[noutput
].slot_index
= i
== VARYING_SLOT_CLIP_DIST1
;
2075 if (ctx
->stage
== MESA_SHADER_VERTEX
&&
2076 !ctx
->args
->is_gs_copy_shader
) {
2077 outputs
[noutput
].usage_mask
=
2078 ctx
->args
->shader_info
->vs
.output_usage_mask
[i
];
2079 } else if (ctx
->stage
== MESA_SHADER_TESS_EVAL
) {
2080 outputs
[noutput
].usage_mask
=
2081 ctx
->args
->shader_info
->tes
.output_usage_mask
[i
];
2083 assert(ctx
->args
->is_gs_copy_shader
);
2084 outputs
[noutput
].usage_mask
=
2085 ctx
->args
->shader_info
->gs
.output_usage_mask
[i
];
2088 for (unsigned j
= 0; j
< 4; j
++) {
2089 outputs
[noutput
].values
[j
] =
2090 ac_to_float(&ctx
->ac
, radv_load_output(ctx
, i
, j
));
2096 /* Export PrimitiveID. */
2097 if (export_prim_id
) {
2098 outputs
[noutput
].slot_name
= VARYING_SLOT_PRIMITIVE_ID
;
2099 outputs
[noutput
].slot_index
= 0;
2100 outputs
[noutput
].usage_mask
= 0x1;
2101 outputs
[noutput
].values
[0] =
2102 ac_get_arg(&ctx
->ac
, ctx
->args
->vs_prim_id
);
2103 for (unsigned j
= 1; j
< 4; j
++)
2104 outputs
[noutput
].values
[j
] = ctx
->ac
.f32_0
;
2108 radv_llvm_export_vs(ctx
, outputs
, noutput
, outinfo
, export_clip_dists
);
2114 handle_es_outputs_post(struct radv_shader_context
*ctx
,
2115 struct radv_es_output_info
*outinfo
)
2118 LLVMValueRef lds_base
= NULL
;
2120 if (ctx
->ac
.chip_class
>= GFX9
) {
2121 unsigned itemsize_dw
= outinfo
->esgs_itemsize
/ 4;
2122 LLVMValueRef vertex_idx
= ac_get_thread_id(&ctx
->ac
);
2123 LLVMValueRef wave_idx
=
2124 ac_unpack_param(&ctx
->ac
,
2125 ac_get_arg(&ctx
->ac
, ctx
->args
->merged_wave_info
), 24, 4);
2126 vertex_idx
= LLVMBuildOr(ctx
->ac
.builder
, vertex_idx
,
2127 LLVMBuildMul(ctx
->ac
.builder
, wave_idx
,
2128 LLVMConstInt(ctx
->ac
.i32
,
2129 ctx
->ac
.wave_size
, false), ""), "");
2130 lds_base
= LLVMBuildMul(ctx
->ac
.builder
, vertex_idx
,
2131 LLVMConstInt(ctx
->ac
.i32
, itemsize_dw
, 0), "");
2134 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
2135 LLVMValueRef dw_addr
= NULL
;
2136 LLVMValueRef
*out_ptr
= &ctx
->abi
.outputs
[i
* 4];
2137 unsigned output_usage_mask
;
2140 if (!(ctx
->output_mask
& (1ull << i
)))
2143 if (ctx
->stage
== MESA_SHADER_VERTEX
) {
2145 ctx
->args
->shader_info
->vs
.output_usage_mask
[i
];
2147 assert(ctx
->stage
== MESA_SHADER_TESS_EVAL
);
2149 ctx
->args
->shader_info
->tes
.output_usage_mask
[i
];
2152 param_index
= shader_io_get_unique_index(i
);
2155 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
2156 LLVMConstInt(ctx
->ac
.i32
, param_index
* 4, false),
2160 for (j
= 0; j
< 4; j
++) {
2161 if (!(output_usage_mask
& (1 << j
)))
2164 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, out_ptr
[j
], "");
2165 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
2166 out_val
= LLVMBuildZExtOrBitCast(ctx
->ac
.builder
, out_val
, ctx
->ac
.i32
, "");
2168 if (ctx
->ac
.chip_class
>= GFX9
) {
2169 LLVMValueRef dw_addr_offset
=
2170 LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
2171 LLVMConstInt(ctx
->ac
.i32
,
2174 ac_lds_store(&ctx
->ac
, dw_addr_offset
, out_val
);
2176 ac_build_buffer_store_dword(&ctx
->ac
,
2180 ac_get_arg(&ctx
->ac
, ctx
->args
->es2gs_offset
),
2181 (4 * param_index
+ j
) * 4,
2182 ac_glc
| ac_slc
| ac_swizzled
);
2189 handle_ls_outputs_post(struct radv_shader_context
*ctx
)
2191 LLVMValueRef vertex_id
= ctx
->rel_auto_id
;
2192 uint32_t num_tcs_inputs
= util_last_bit64(ctx
->args
->shader_info
->vs
.ls_outputs_written
);
2193 LLVMValueRef vertex_dw_stride
= LLVMConstInt(ctx
->ac
.i32
, num_tcs_inputs
* 4, false);
2194 LLVMValueRef base_dw_addr
= LLVMBuildMul(ctx
->ac
.builder
, vertex_id
,
2195 vertex_dw_stride
, "");
2197 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
2198 LLVMValueRef
*out_ptr
= &ctx
->abi
.outputs
[i
* 4];
2200 if (!(ctx
->output_mask
& (1ull << i
)))
2203 int param
= shader_io_get_unique_index(i
);
2204 LLVMValueRef dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_dw_addr
,
2205 LLVMConstInt(ctx
->ac
.i32
, param
* 4, false),
2207 for (unsigned j
= 0; j
< 4; j
++) {
2208 LLVMValueRef value
= LLVMBuildLoad(ctx
->ac
.builder
, out_ptr
[j
], "");
2209 value
= ac_to_integer(&ctx
->ac
, value
);
2210 value
= LLVMBuildZExtOrBitCast(ctx
->ac
.builder
, value
, ctx
->ac
.i32
, "");
2211 ac_lds_store(&ctx
->ac
, dw_addr
, value
);
2212 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
, ctx
->ac
.i32_1
, "");
2217 static LLVMValueRef
get_wave_id_in_tg(struct radv_shader_context
*ctx
)
2219 return ac_unpack_param(&ctx
->ac
,
2220 ac_get_arg(&ctx
->ac
, ctx
->args
->merged_wave_info
), 24, 4);
2223 static LLVMValueRef
get_tgsize(struct radv_shader_context
*ctx
)
2225 return ac_unpack_param(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->merged_wave_info
), 28, 4);
2228 static LLVMValueRef
get_thread_id_in_tg(struct radv_shader_context
*ctx
)
2230 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2232 tmp
= LLVMBuildMul(builder
, get_wave_id_in_tg(ctx
),
2233 LLVMConstInt(ctx
->ac
.i32
, ctx
->ac
.wave_size
, false), "");
2234 return LLVMBuildAdd(builder
, tmp
, ac_get_thread_id(&ctx
->ac
), "");
2237 static LLVMValueRef
ngg_get_vtx_cnt(struct radv_shader_context
*ctx
)
2239 return ac_build_bfe(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->gs_tg_info
),
2240 LLVMConstInt(ctx
->ac
.i32
, 12, false),
2241 LLVMConstInt(ctx
->ac
.i32
, 9, false),
2245 static LLVMValueRef
ngg_get_prim_cnt(struct radv_shader_context
*ctx
)
2247 return ac_build_bfe(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->gs_tg_info
),
2248 LLVMConstInt(ctx
->ac
.i32
, 22, false),
2249 LLVMConstInt(ctx
->ac
.i32
, 9, false),
2253 static LLVMValueRef
ngg_get_ordered_id(struct radv_shader_context
*ctx
)
2255 return ac_build_bfe(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->gs_tg_info
),
2257 LLVMConstInt(ctx
->ac
.i32
, 12, false),
2262 ngg_gs_get_vertex_storage(struct radv_shader_context
*ctx
)
2264 unsigned num_outputs
= util_bitcount64(ctx
->output_mask
);
2266 if (ctx
->args
->options
->key
.has_multiview_view_index
)
2269 LLVMTypeRef elements
[2] = {
2270 LLVMArrayType(ctx
->ac
.i32
, 4 * num_outputs
),
2271 LLVMArrayType(ctx
->ac
.i8
, 4),
2273 LLVMTypeRef type
= LLVMStructTypeInContext(ctx
->ac
.context
, elements
, 2, false);
2274 type
= LLVMPointerType(LLVMArrayType(type
, 0), AC_ADDR_SPACE_LDS
);
2275 return LLVMBuildBitCast(ctx
->ac
.builder
, ctx
->gs_ngg_emit
, type
, "");
2279 * Return a pointer to the LDS storage reserved for the N'th vertex, where N
2280 * is in emit order; that is:
2281 * - during the epilogue, N is the threadidx (relative to the entire threadgroup)
2282 * - during vertex emit, i.e. while the API GS shader invocation is running,
2283 * N = threadidx * gs_max_out_vertices + emitidx
2285 * Goals of the LDS memory layout:
2286 * 1. Eliminate bank conflicts on write for geometry shaders that have all emits
2287 * in uniform control flow
2288 * 2. Eliminate bank conflicts on read for export if, additionally, there is no
2290 * 3. Agnostic to the number of waves (since we don't know it before compiling)
2291 * 4. Allow coalescing of LDS instructions (ds_write_b128 etc.)
2292 * 5. Avoid wasting memory.
2294 * We use an AoS layout due to point 4 (this also helps point 3). In an AoS
2295 * layout, elimination of bank conflicts requires that each vertex occupy an
2296 * odd number of dwords. We use the additional dword to store the output stream
2297 * index as well as a flag to indicate whether this vertex ends a primitive
2298 * for rasterization.
2300 * Swizzling is required to satisfy points 1 and 2 simultaneously.
2302 * Vertices are stored in export order (gsthread * gs_max_out_vertices + emitidx).
2303 * Indices are swizzled in groups of 32, which ensures point 1 without
2304 * disturbing point 2.
2306 * \return an LDS pointer to type {[N x i32], [4 x i8]}
2309 ngg_gs_vertex_ptr(struct radv_shader_context
*ctx
, LLVMValueRef vertexidx
)
2311 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2312 LLVMValueRef storage
= ngg_gs_get_vertex_storage(ctx
);
2314 /* gs_max_out_vertices = 2^(write_stride_2exp) * some odd number */
2315 unsigned write_stride_2exp
= ffs(ctx
->shader
->info
.gs
.vertices_out
) - 1;
2316 if (write_stride_2exp
) {
2318 LLVMBuildLShr(builder
, vertexidx
,
2319 LLVMConstInt(ctx
->ac
.i32
, 5, false), "");
2320 LLVMValueRef swizzle
=
2321 LLVMBuildAnd(builder
, row
,
2322 LLVMConstInt(ctx
->ac
.i32
, (1u << write_stride_2exp
) - 1,
2324 vertexidx
= LLVMBuildXor(builder
, vertexidx
, swizzle
, "");
2327 return ac_build_gep0(&ctx
->ac
, storage
, vertexidx
);
2331 ngg_gs_emit_vertex_ptr(struct radv_shader_context
*ctx
, LLVMValueRef gsthread
,
2332 LLVMValueRef emitidx
)
2334 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2337 tmp
= LLVMConstInt(ctx
->ac
.i32
, ctx
->shader
->info
.gs
.vertices_out
, false);
2338 tmp
= LLVMBuildMul(builder
, tmp
, gsthread
, "");
2339 const LLVMValueRef vertexidx
= LLVMBuildAdd(builder
, tmp
, emitidx
, "");
2340 return ngg_gs_vertex_ptr(ctx
, vertexidx
);
2344 ngg_gs_get_emit_output_ptr(struct radv_shader_context
*ctx
, LLVMValueRef vertexptr
,
2347 LLVMValueRef gep_idx
[3] = {
2348 ctx
->ac
.i32_0
, /* implied C-style array */
2349 ctx
->ac
.i32_0
, /* first struct entry */
2350 LLVMConstInt(ctx
->ac
.i32
, out_idx
, false),
2352 return LLVMBuildGEP(ctx
->ac
.builder
, vertexptr
, gep_idx
, 3, "");
2356 ngg_gs_get_emit_primflag_ptr(struct radv_shader_context
*ctx
, LLVMValueRef vertexptr
,
2359 LLVMValueRef gep_idx
[3] = {
2360 ctx
->ac
.i32_0
, /* implied C-style array */
2361 ctx
->ac
.i32_1
, /* second struct entry */
2362 LLVMConstInt(ctx
->ac
.i32
, stream
, false),
2364 return LLVMBuildGEP(ctx
->ac
.builder
, vertexptr
, gep_idx
, 3, "");
2367 static struct radv_stream_output
*
2368 radv_get_stream_output_by_loc(struct radv_streamout_info
*so
, unsigned location
)
2370 for (unsigned i
= 0; i
< so
->num_outputs
; ++i
) {
2371 if (so
->outputs
[i
].location
== location
)
2372 return &so
->outputs
[i
];
2378 static void build_streamout_vertex(struct radv_shader_context
*ctx
,
2379 LLVMValueRef
*so_buffer
, LLVMValueRef
*wg_offset_dw
,
2380 unsigned stream
, LLVMValueRef offset_vtx
,
2381 LLVMValueRef vertexptr
)
2383 struct radv_streamout_info
*so
= &ctx
->args
->shader_info
->so
;
2384 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2385 LLVMValueRef offset
[4] = {};
2388 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
2389 if (!wg_offset_dw
[buffer
])
2392 tmp
= LLVMBuildMul(builder
, offset_vtx
,
2393 LLVMConstInt(ctx
->ac
.i32
, so
->strides
[buffer
], false), "");
2394 tmp
= LLVMBuildAdd(builder
, wg_offset_dw
[buffer
], tmp
, "");
2395 offset
[buffer
] = LLVMBuildShl(builder
, tmp
, LLVMConstInt(ctx
->ac
.i32
, 2, false), "");
2398 if (ctx
->stage
== MESA_SHADER_GEOMETRY
) {
2399 struct radv_shader_output_values outputs
[AC_LLVM_MAX_OUTPUTS
];
2400 unsigned noutput
= 0;
2401 unsigned out_idx
= 0;
2403 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
2404 unsigned output_usage_mask
=
2405 ctx
->args
->shader_info
->gs
.output_usage_mask
[i
];
2406 uint8_t output_stream
=
2407 output_stream
= ctx
->args
->shader_info
->gs
.output_streams
[i
];
2409 if (!(ctx
->output_mask
& (1ull << i
)) ||
2410 output_stream
!= stream
)
2413 outputs
[noutput
].slot_name
= i
;
2414 outputs
[noutput
].slot_index
= i
== VARYING_SLOT_CLIP_DIST1
;
2415 outputs
[noutput
].usage_mask
= output_usage_mask
;
2417 int length
= util_last_bit(output_usage_mask
);
2419 for (unsigned j
= 0; j
< length
; j
++, out_idx
++) {
2420 if (!(output_usage_mask
& (1 << j
)))
2423 tmp
= ac_build_gep0(&ctx
->ac
, vertexptr
,
2424 LLVMConstInt(ctx
->ac
.i32
, out_idx
, false));
2425 outputs
[noutput
].values
[j
] = LLVMBuildLoad(builder
, tmp
, "");
2428 for (unsigned j
= length
; j
< 4; j
++)
2429 outputs
[noutput
].values
[j
] = LLVMGetUndef(ctx
->ac
.f32
);
2434 for (unsigned i
= 0; i
< noutput
; i
++) {
2435 struct radv_stream_output
*output
=
2436 radv_get_stream_output_by_loc(so
, outputs
[i
].slot_name
);
2439 output
->stream
!= stream
)
2442 struct radv_shader_output_values out
= {};
2444 for (unsigned j
= 0; j
< 4; j
++) {
2445 out
.values
[j
] = outputs
[i
].values
[j
];
2448 radv_emit_stream_output(ctx
, so_buffer
, offset
, output
, &out
);
2451 for (unsigned i
= 0; i
< so
->num_outputs
; ++i
) {
2452 struct radv_stream_output
*output
=
2453 &ctx
->args
->shader_info
->so
.outputs
[i
];
2455 if (stream
!= output
->stream
)
2458 struct radv_shader_output_values out
= {};
2460 for (unsigned comp
= 0; comp
< 4; comp
++) {
2461 if (!(output
->component_mask
& (1 << comp
)))
2464 tmp
= ac_build_gep0(&ctx
->ac
, vertexptr
,
2465 LLVMConstInt(ctx
->ac
.i32
, 4 * i
+ comp
, false));
2466 out
.values
[comp
] = LLVMBuildLoad(builder
, tmp
, "");
2469 radv_emit_stream_output(ctx
, so_buffer
, offset
, output
, &out
);
2474 struct ngg_streamout
{
2475 LLVMValueRef num_vertices
;
2477 /* per-thread data */
2478 LLVMValueRef prim_enable
[4]; /* i1 per stream */
2479 LLVMValueRef vertices
[3]; /* [N x i32] addrspace(LDS)* */
2482 LLVMValueRef emit
[4]; /* per-stream emitted primitives (only valid for used streams) */
2486 * Build streamout logic.
2488 * Implies a barrier.
2490 * Writes number of emitted primitives to gs_ngg_scratch[4:7].
2492 * Clobbers gs_ngg_scratch[8:].
2494 static void build_streamout(struct radv_shader_context
*ctx
,
2495 struct ngg_streamout
*nggso
)
2497 struct radv_streamout_info
*so
= &ctx
->args
->shader_info
->so
;
2498 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2499 LLVMValueRef buf_ptr
= ac_get_arg(&ctx
->ac
, ctx
->args
->streamout_buffers
);
2500 LLVMValueRef tid
= get_thread_id_in_tg(ctx
);
2501 LLVMValueRef cond
, tmp
, tmp2
;
2502 LLVMValueRef i32_2
= LLVMConstInt(ctx
->ac
.i32
, 2, false);
2503 LLVMValueRef i32_4
= LLVMConstInt(ctx
->ac
.i32
, 4, false);
2504 LLVMValueRef i32_8
= LLVMConstInt(ctx
->ac
.i32
, 8, false);
2505 LLVMValueRef so_buffer
[4] = {};
2506 unsigned max_num_vertices
= 1 + (nggso
->vertices
[1] ? 1 : 0) +
2507 (nggso
->vertices
[2] ? 1 : 0);
2508 LLVMValueRef prim_stride_dw
[4] = {};
2509 LLVMValueRef prim_stride_dw_vgpr
= LLVMGetUndef(ctx
->ac
.i32
);
2510 int stream_for_buffer
[4] = { -1, -1, -1, -1 };
2511 unsigned bufmask_for_stream
[4] = {};
2512 bool isgs
= ctx
->stage
== MESA_SHADER_GEOMETRY
;
2513 unsigned scratch_emit_base
= isgs
? 4 : 0;
2514 LLVMValueRef scratch_emit_basev
= isgs
? i32_4
: ctx
->ac
.i32_0
;
2515 unsigned scratch_offset_base
= isgs
? 8 : 4;
2516 LLVMValueRef scratch_offset_basev
= isgs
? i32_8
: i32_4
;
2518 ac_llvm_add_target_dep_function_attr(ctx
->main_function
,
2519 "amdgpu-gds-size", 256);
2521 /* Determine the mapping of streamout buffers to vertex streams. */
2522 for (unsigned i
= 0; i
< so
->num_outputs
; ++i
) {
2523 unsigned buf
= so
->outputs
[i
].buffer
;
2524 unsigned stream
= so
->outputs
[i
].stream
;
2525 assert(stream_for_buffer
[buf
] < 0 || stream_for_buffer
[buf
] == stream
);
2526 stream_for_buffer
[buf
] = stream
;
2527 bufmask_for_stream
[stream
] |= 1 << buf
;
2530 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
2531 if (stream_for_buffer
[buffer
] == -1)
2534 assert(so
->strides
[buffer
]);
2536 LLVMValueRef stride_for_buffer
=
2537 LLVMConstInt(ctx
->ac
.i32
, so
->strides
[buffer
], false);
2538 prim_stride_dw
[buffer
] =
2539 LLVMBuildMul(builder
, stride_for_buffer
,
2540 nggso
->num_vertices
, "");
2541 prim_stride_dw_vgpr
= ac_build_writelane(
2542 &ctx
->ac
, prim_stride_dw_vgpr
, prim_stride_dw
[buffer
],
2543 LLVMConstInt(ctx
->ac
.i32
, buffer
, false));
2545 LLVMValueRef offset
= LLVMConstInt(ctx
->ac
.i32
, buffer
, false);
2546 so_buffer
[buffer
] = ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
,
2550 cond
= LLVMBuildICmp(builder
, LLVMIntEQ
, get_wave_id_in_tg(ctx
), ctx
->ac
.i32_0
, "");
2551 ac_build_ifcc(&ctx
->ac
, cond
, 5200);
2553 LLVMTypeRef gdsptr
= LLVMPointerType(ctx
->ac
.i32
, AC_ADDR_SPACE_GDS
);
2554 LLVMValueRef gdsbase
= LLVMBuildIntToPtr(builder
, ctx
->ac
.i32_0
, gdsptr
, "");
2556 /* Advance the streamout offsets in GDS. */
2557 LLVMValueRef offsets_vgpr
= ac_build_alloca_undef(&ctx
->ac
, ctx
->ac
.i32
, "");
2558 LLVMValueRef generated_by_stream_vgpr
= ac_build_alloca_undef(&ctx
->ac
, ctx
->ac
.i32
, "");
2560 cond
= LLVMBuildICmp(builder
, LLVMIntULT
, ac_get_thread_id(&ctx
->ac
), i32_4
, "");
2561 ac_build_ifcc(&ctx
->ac
, cond
, 5210);
2563 /* Fetch the number of generated primitives and store
2564 * it in GDS for later use.
2567 tmp
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, tid
);
2568 tmp
= LLVMBuildLoad(builder
, tmp
, "");
2570 tmp
= ac_build_writelane(&ctx
->ac
, ctx
->ac
.i32_0
,
2571 ngg_get_prim_cnt(ctx
), ctx
->ac
.i32_0
);
2573 LLVMBuildStore(builder
, tmp
, generated_by_stream_vgpr
);
2575 unsigned swizzle
[4];
2576 int unused_stream
= -1;
2577 for (unsigned stream
= 0; stream
< 4; ++stream
) {
2578 if (!ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
]) {
2579 unused_stream
= stream
;
2583 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
2584 if (stream_for_buffer
[buffer
] >= 0) {
2585 swizzle
[buffer
] = stream_for_buffer
[buffer
];
2587 assert(unused_stream
>= 0);
2588 swizzle
[buffer
] = unused_stream
;
2592 tmp
= ac_build_quad_swizzle(&ctx
->ac
, tmp
,
2593 swizzle
[0], swizzle
[1], swizzle
[2], swizzle
[3]);
2594 tmp
= LLVMBuildMul(builder
, tmp
, prim_stride_dw_vgpr
, "");
2596 LLVMValueRef args
[] = {
2597 LLVMBuildIntToPtr(builder
, ngg_get_ordered_id(ctx
), gdsptr
, ""),
2599 ctx
->ac
.i32_0
, // ordering
2600 ctx
->ac
.i32_0
, // scope
2601 ctx
->ac
.i1false
, // isVolatile
2602 LLVMConstInt(ctx
->ac
.i32
, 4 << 24, false), // OA index
2603 ctx
->ac
.i1true
, // wave release
2604 ctx
->ac
.i1true
, // wave done
2607 tmp
= ac_build_intrinsic(&ctx
->ac
, "llvm.amdgcn.ds.ordered.add",
2608 ctx
->ac
.i32
, args
, ARRAY_SIZE(args
), 0);
2610 /* Keep offsets in a VGPR for quick retrieval via readlane by
2611 * the first wave for bounds checking, and also store in LDS
2612 * for retrieval by all waves later. */
2613 LLVMBuildStore(builder
, tmp
, offsets_vgpr
);
2615 tmp2
= LLVMBuildAdd(builder
, ac_get_thread_id(&ctx
->ac
),
2616 scratch_offset_basev
, "");
2617 tmp2
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, tmp2
);
2618 LLVMBuildStore(builder
, tmp
, tmp2
);
2620 ac_build_endif(&ctx
->ac
, 5210);
2622 /* Determine the max emit per buffer. This is done via the SALU, in part
2623 * because LLVM can't generate divide-by-multiply if we try to do this
2624 * via VALU with one lane per buffer.
2626 LLVMValueRef max_emit
[4] = {};
2627 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
2628 if (stream_for_buffer
[buffer
] == -1)
2631 /* Compute the streamout buffer size in DWORD. */
2632 LLVMValueRef bufsize_dw
=
2633 LLVMBuildLShr(builder
,
2634 LLVMBuildExtractElement(builder
, so_buffer
[buffer
], i32_2
, ""),
2637 /* Load the streamout buffer offset from GDS. */
2638 tmp
= LLVMBuildLoad(builder
, offsets_vgpr
, "");
2639 LLVMValueRef offset_dw
=
2640 ac_build_readlane(&ctx
->ac
, tmp
,
2641 LLVMConstInt(ctx
->ac
.i32
, buffer
, false));
2643 /* Compute the remaining size to emit. */
2644 LLVMValueRef remaining_dw
=
2645 LLVMBuildSub(builder
, bufsize_dw
, offset_dw
, "");
2646 tmp
= LLVMBuildUDiv(builder
, remaining_dw
,
2647 prim_stride_dw
[buffer
], "");
2649 cond
= LLVMBuildICmp(builder
, LLVMIntULT
,
2650 bufsize_dw
, offset_dw
, "");
2651 max_emit
[buffer
] = LLVMBuildSelect(builder
, cond
,
2652 ctx
->ac
.i32_0
, tmp
, "");
2655 /* Determine the number of emitted primitives per stream and fixup the
2656 * GDS counter if necessary.
2658 * This is complicated by the fact that a single stream can emit to
2659 * multiple buffers (but luckily not vice versa).
2661 LLVMValueRef emit_vgpr
= ctx
->ac
.i32_0
;
2663 for (unsigned stream
= 0; stream
< 4; ++stream
) {
2664 if (!ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
])
2667 /* Load the number of generated primitives from GDS and
2668 * determine that number for the given stream.
2670 tmp
= LLVMBuildLoad(builder
, generated_by_stream_vgpr
, "");
2671 LLVMValueRef generated
=
2672 ac_build_readlane(&ctx
->ac
, tmp
,
2673 LLVMConstInt(ctx
->ac
.i32
, stream
, false));
2676 /* Compute the number of emitted primitives. */
2677 LLVMValueRef emit
= generated
;
2678 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
2679 if (stream_for_buffer
[buffer
] == stream
)
2680 emit
= ac_build_umin(&ctx
->ac
, emit
, max_emit
[buffer
]);
2683 /* Store the number of emitted primitives for that
2686 emit_vgpr
= ac_build_writelane(&ctx
->ac
, emit_vgpr
, emit
,
2687 LLVMConstInt(ctx
->ac
.i32
, stream
, false));
2689 /* Fixup the offset using a plain GDS atomic if we overflowed. */
2690 cond
= LLVMBuildICmp(builder
, LLVMIntULT
, emit
, generated
, "");
2691 ac_build_ifcc(&ctx
->ac
, cond
, 5221); /* scalar branch */
2692 tmp
= LLVMBuildLShr(builder
,
2693 LLVMConstInt(ctx
->ac
.i32
, bufmask_for_stream
[stream
], false),
2694 ac_get_thread_id(&ctx
->ac
), "");
2695 tmp
= LLVMBuildTrunc(builder
, tmp
, ctx
->ac
.i1
, "");
2696 ac_build_ifcc(&ctx
->ac
, tmp
, 5222);
2698 tmp
= LLVMBuildSub(builder
, generated
, emit
, "");
2699 tmp
= LLVMBuildMul(builder
, tmp
, prim_stride_dw_vgpr
, "");
2700 tmp2
= LLVMBuildGEP(builder
, gdsbase
, &tid
, 1, "");
2701 LLVMBuildAtomicRMW(builder
, LLVMAtomicRMWBinOpSub
, tmp2
, tmp
,
2702 LLVMAtomicOrderingMonotonic
, false);
2704 ac_build_endif(&ctx
->ac
, 5222);
2705 ac_build_endif(&ctx
->ac
, 5221);
2708 /* Store the number of emitted primitives to LDS for later use. */
2709 cond
= LLVMBuildICmp(builder
, LLVMIntULT
, ac_get_thread_id(&ctx
->ac
), i32_4
, "");
2710 ac_build_ifcc(&ctx
->ac
, cond
, 5225);
2712 tmp
= LLVMBuildAdd(builder
, ac_get_thread_id(&ctx
->ac
),
2713 scratch_emit_basev
, "");
2714 tmp
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, tmp
);
2715 LLVMBuildStore(builder
, emit_vgpr
, tmp
);
2717 ac_build_endif(&ctx
->ac
, 5225);
2719 ac_build_endif(&ctx
->ac
, 5200);
2721 /* Determine the workgroup-relative per-thread / primitive offset into
2722 * the streamout buffers */
2723 struct ac_wg_scan primemit_scan
[4] = {};
2726 for (unsigned stream
= 0; stream
< 4; ++stream
) {
2727 if (!ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
])
2730 primemit_scan
[stream
].enable_exclusive
= true;
2731 primemit_scan
[stream
].op
= nir_op_iadd
;
2732 primemit_scan
[stream
].src
= nggso
->prim_enable
[stream
];
2733 primemit_scan
[stream
].scratch
=
2734 ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
,
2735 LLVMConstInt(ctx
->ac
.i32
, 12 + 8 * stream
, false));
2736 primemit_scan
[stream
].waveidx
= get_wave_id_in_tg(ctx
);
2737 primemit_scan
[stream
].numwaves
= get_tgsize(ctx
);
2738 primemit_scan
[stream
].maxwaves
= 8;
2739 ac_build_wg_scan_top(&ctx
->ac
, &primemit_scan
[stream
]);
2743 ac_build_s_barrier(&ctx
->ac
);
2745 /* Fetch the per-buffer offsets and per-stream emit counts in all waves. */
2746 LLVMValueRef wgoffset_dw
[4] = {};
2749 LLVMValueRef scratch_vgpr
;
2751 tmp
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, ac_get_thread_id(&ctx
->ac
));
2752 scratch_vgpr
= LLVMBuildLoad(builder
, tmp
, "");
2754 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
2755 if (stream_for_buffer
[buffer
] >= 0) {
2756 wgoffset_dw
[buffer
] = ac_build_readlane(
2757 &ctx
->ac
, scratch_vgpr
,
2758 LLVMConstInt(ctx
->ac
.i32
, scratch_offset_base
+ buffer
, false));
2762 for (unsigned stream
= 0; stream
< 4; ++stream
) {
2763 if (ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
]) {
2764 nggso
->emit
[stream
] = ac_build_readlane(
2765 &ctx
->ac
, scratch_vgpr
,
2766 LLVMConstInt(ctx
->ac
.i32
, scratch_emit_base
+ stream
, false));
2771 /* Write out primitive data */
2772 for (unsigned stream
= 0; stream
< 4; ++stream
) {
2773 if (!ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
])
2777 ac_build_wg_scan_bottom(&ctx
->ac
, &primemit_scan
[stream
]);
2779 primemit_scan
[stream
].result_exclusive
= tid
;
2782 cond
= LLVMBuildICmp(builder
, LLVMIntULT
,
2783 primemit_scan
[stream
].result_exclusive
,
2784 nggso
->emit
[stream
], "");
2785 cond
= LLVMBuildAnd(builder
, cond
, nggso
->prim_enable
[stream
], "");
2786 ac_build_ifcc(&ctx
->ac
, cond
, 5240);
2788 LLVMValueRef offset_vtx
=
2789 LLVMBuildMul(builder
, primemit_scan
[stream
].result_exclusive
,
2790 nggso
->num_vertices
, "");
2792 for (unsigned i
= 0; i
< max_num_vertices
; ++i
) {
2793 cond
= LLVMBuildICmp(builder
, LLVMIntULT
,
2794 LLVMConstInt(ctx
->ac
.i32
, i
, false),
2795 nggso
->num_vertices
, "");
2796 ac_build_ifcc(&ctx
->ac
, cond
, 5241);
2797 build_streamout_vertex(ctx
, so_buffer
, wgoffset_dw
,
2798 stream
, offset_vtx
, nggso
->vertices
[i
]);
2799 ac_build_endif(&ctx
->ac
, 5241);
2800 offset_vtx
= LLVMBuildAdd(builder
, offset_vtx
, ctx
->ac
.i32_1
, "");
2803 ac_build_endif(&ctx
->ac
, 5240);
2807 static unsigned ngg_nogs_vertex_size(struct radv_shader_context
*ctx
)
2809 unsigned lds_vertex_size
= 0;
2811 if (ctx
->args
->shader_info
->so
.num_outputs
)
2812 lds_vertex_size
= 4 * ctx
->args
->shader_info
->so
.num_outputs
+ 1;
2814 return lds_vertex_size
;
2818 * Returns an `[N x i32] addrspace(LDS)*` pointing at contiguous LDS storage
2819 * for the vertex outputs.
2821 static LLVMValueRef
ngg_nogs_vertex_ptr(struct radv_shader_context
*ctx
,
2824 /* The extra dword is used to avoid LDS bank conflicts. */
2825 unsigned vertex_size
= ngg_nogs_vertex_size(ctx
);
2826 LLVMTypeRef ai32
= LLVMArrayType(ctx
->ac
.i32
, vertex_size
);
2827 LLVMTypeRef pai32
= LLVMPointerType(ai32
, AC_ADDR_SPACE_LDS
);
2828 LLVMValueRef tmp
= LLVMBuildBitCast(ctx
->ac
.builder
, ctx
->esgs_ring
, pai32
, "");
2829 return LLVMBuildGEP(ctx
->ac
.builder
, tmp
, &vtxid
, 1, "");
2833 handle_ngg_outputs_post_1(struct radv_shader_context
*ctx
)
2835 struct radv_streamout_info
*so
= &ctx
->args
->shader_info
->so
;
2836 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2837 LLVMValueRef vertex_ptr
= NULL
;
2838 LLVMValueRef tmp
, tmp2
;
2840 assert((ctx
->stage
== MESA_SHADER_VERTEX
||
2841 ctx
->stage
== MESA_SHADER_TESS_EVAL
) && !ctx
->args
->is_gs_copy_shader
);
2843 if (!ctx
->args
->shader_info
->so
.num_outputs
)
2846 vertex_ptr
= ngg_nogs_vertex_ptr(ctx
, get_thread_id_in_tg(ctx
));
2848 for (unsigned i
= 0; i
< so
->num_outputs
; ++i
) {
2849 struct radv_stream_output
*output
=
2850 &ctx
->args
->shader_info
->so
.outputs
[i
];
2852 unsigned loc
= output
->location
;
2854 for (unsigned comp
= 0; comp
< 4; comp
++) {
2855 if (!(output
->component_mask
& (1 << comp
)))
2858 tmp
= ac_build_gep0(&ctx
->ac
, vertex_ptr
,
2859 LLVMConstInt(ctx
->ac
.i32
, 4 * i
+ comp
, false));
2860 tmp2
= LLVMBuildLoad(builder
,
2861 ctx
->abi
.outputs
[4 * loc
+ comp
], "");
2862 tmp2
= ac_to_integer(&ctx
->ac
, tmp2
);
2863 LLVMBuildStore(builder
, tmp2
, tmp
);
2869 handle_ngg_outputs_post_2(struct radv_shader_context
*ctx
)
2871 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2874 assert((ctx
->stage
== MESA_SHADER_VERTEX
||
2875 ctx
->stage
== MESA_SHADER_TESS_EVAL
) && !ctx
->args
->is_gs_copy_shader
);
2877 LLVMValueRef prims_in_wave
= ac_unpack_param(&ctx
->ac
,
2878 ac_get_arg(&ctx
->ac
, ctx
->args
->merged_wave_info
), 8, 8);
2879 LLVMValueRef vtx_in_wave
= ac_unpack_param(&ctx
->ac
,
2880 ac_get_arg(&ctx
->ac
, ctx
->args
->merged_wave_info
), 0, 8);
2881 LLVMValueRef is_gs_thread
= LLVMBuildICmp(builder
, LLVMIntULT
,
2882 ac_get_thread_id(&ctx
->ac
), prims_in_wave
, "");
2883 LLVMValueRef is_es_thread
= LLVMBuildICmp(builder
, LLVMIntULT
,
2884 ac_get_thread_id(&ctx
->ac
), vtx_in_wave
, "");
2885 LLVMValueRef vtxindex
[] = {
2886 ac_unpack_param(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->gs_vtx_offset
[0]), 0, 16),
2887 ac_unpack_param(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->gs_vtx_offset
[0]), 16, 16),
2888 ac_unpack_param(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->gs_vtx_offset
[2]), 0, 16),
2891 /* Determine the number of vertices per primitive. */
2892 unsigned num_vertices
;
2893 LLVMValueRef num_vertices_val
;
2895 if (ctx
->stage
== MESA_SHADER_VERTEX
) {
2896 LLVMValueRef outprim_val
=
2897 LLVMConstInt(ctx
->ac
.i32
,
2898 ctx
->args
->options
->key
.vs
.outprim
, false);
2899 num_vertices_val
= LLVMBuildAdd(builder
, outprim_val
,
2901 num_vertices
= 3; /* TODO: optimize for points & lines */
2903 assert(ctx
->stage
== MESA_SHADER_TESS_EVAL
);
2905 if (ctx
->shader
->info
.tess
.point_mode
)
2907 else if (ctx
->shader
->info
.tess
.primitive_mode
== GL_ISOLINES
)
2912 num_vertices_val
= LLVMConstInt(ctx
->ac
.i32
, num_vertices
, false);
2916 if (ctx
->args
->shader_info
->so
.num_outputs
) {
2917 struct ngg_streamout nggso
= {};
2919 nggso
.num_vertices
= num_vertices_val
;
2920 nggso
.prim_enable
[0] = is_gs_thread
;
2922 for (unsigned i
= 0; i
< num_vertices
; ++i
)
2923 nggso
.vertices
[i
] = ngg_nogs_vertex_ptr(ctx
, vtxindex
[i
]);
2925 build_streamout(ctx
, &nggso
);
2928 /* Copy Primitive IDs from GS threads to the LDS address corresponding
2929 * to the ES thread of the provoking vertex.
2931 if (ctx
->stage
== MESA_SHADER_VERTEX
&&
2932 ctx
->args
->options
->key
.vs_common_out
.export_prim_id
) {
2933 if (ctx
->args
->shader_info
->so
.num_outputs
)
2934 ac_build_s_barrier(&ctx
->ac
);
2936 ac_build_ifcc(&ctx
->ac
, is_gs_thread
, 5400);
2937 /* Extract the PROVOKING_VTX_INDEX field. */
2938 LLVMValueRef provoking_vtx_in_prim
=
2939 LLVMConstInt(ctx
->ac
.i32
, 0, false);
2941 /* provoking_vtx_index = vtxindex[provoking_vtx_in_prim]; */
2942 LLVMValueRef indices
= ac_build_gather_values(&ctx
->ac
, vtxindex
, 3);
2943 LLVMValueRef provoking_vtx_index
=
2944 LLVMBuildExtractElement(builder
, indices
, provoking_vtx_in_prim
, "");
2946 LLVMBuildStore(builder
, ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.gs_prim_id
),
2947 ac_build_gep0(&ctx
->ac
, ctx
->esgs_ring
, provoking_vtx_index
));
2948 ac_build_endif(&ctx
->ac
, 5400);
2951 /* TODO: primitive culling */
2953 ac_build_sendmsg_gs_alloc_req(&ctx
->ac
, get_wave_id_in_tg(ctx
),
2954 ngg_get_vtx_cnt(ctx
), ngg_get_prim_cnt(ctx
));
2956 /* TODO: streamout queries */
2957 /* Export primitive data to the index buffer.
2959 * For the first version, we will always build up all three indices
2960 * independent of the primitive type. The additional garbage data
2963 * TODO: culling depends on the primitive type, so can have some
2966 ac_build_ifcc(&ctx
->ac
, is_gs_thread
, 6001);
2968 struct ac_ngg_prim prim
= {};
2970 if (ctx
->args
->options
->key
.vs_common_out
.as_ngg_passthrough
) {
2971 prim
.passthrough
= ac_get_arg(&ctx
->ac
, ctx
->args
->gs_vtx_offset
[0]);
2973 prim
.num_vertices
= num_vertices
;
2974 prim
.isnull
= ctx
->ac
.i1false
;
2975 memcpy(prim
.index
, vtxindex
, sizeof(vtxindex
[0]) * 3);
2977 for (unsigned i
= 0; i
< num_vertices
; ++i
) {
2978 tmp
= LLVMBuildLShr(builder
,
2979 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.gs_invocation_id
),
2980 LLVMConstInt(ctx
->ac
.i32
, 8 + i
, false), "");
2981 prim
.edgeflag
[i
] = LLVMBuildTrunc(builder
, tmp
, ctx
->ac
.i1
, "");
2985 ac_build_export_prim(&ctx
->ac
, &prim
);
2987 ac_build_endif(&ctx
->ac
, 6001);
2989 /* Export per-vertex data (positions and parameters). */
2990 ac_build_ifcc(&ctx
->ac
, is_es_thread
, 6002);
2992 struct radv_vs_output_info
*outinfo
=
2993 ctx
->stage
== MESA_SHADER_TESS_EVAL
?
2994 &ctx
->args
->shader_info
->tes
.outinfo
: &ctx
->args
->shader_info
->vs
.outinfo
;
2996 /* Exporting the primitive ID is handled below. */
2997 /* TODO: use the new VS export path */
2998 handle_vs_outputs_post(ctx
, false,
2999 ctx
->args
->options
->key
.vs_common_out
.export_clip_dists
,
3002 if (ctx
->args
->options
->key
.vs_common_out
.export_prim_id
) {
3003 unsigned param_count
= outinfo
->param_exports
;
3004 LLVMValueRef values
[4];
3006 if (ctx
->stage
== MESA_SHADER_VERTEX
) {
3007 /* Wait for GS stores to finish. */
3008 ac_build_s_barrier(&ctx
->ac
);
3010 tmp
= ac_build_gep0(&ctx
->ac
, ctx
->esgs_ring
,
3011 get_thread_id_in_tg(ctx
));
3012 values
[0] = LLVMBuildLoad(builder
, tmp
, "");
3014 assert(ctx
->stage
== MESA_SHADER_TESS_EVAL
);
3015 values
[0] = ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.tes_patch_id
);
3018 values
[0] = ac_to_float(&ctx
->ac
, values
[0]);
3019 for (unsigned j
= 1; j
< 4; j
++)
3020 values
[j
] = ctx
->ac
.f32_0
;
3022 radv_export_param(ctx
, param_count
, values
, 0x1);
3024 outinfo
->vs_output_param_offset
[VARYING_SLOT_PRIMITIVE_ID
] = param_count
++;
3025 outinfo
->param_exports
= param_count
;
3028 ac_build_endif(&ctx
->ac
, 6002);
3031 static void gfx10_ngg_gs_emit_prologue(struct radv_shader_context
*ctx
)
3033 /* Zero out the part of LDS scratch that is used to accumulate the
3034 * per-stream generated primitive count.
3036 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3037 LLVMValueRef scratchptr
= ctx
->gs_ngg_scratch
;
3038 LLVMValueRef tid
= get_thread_id_in_tg(ctx
);
3039 LLVMBasicBlockRef merge_block
;
3042 LLVMValueRef fn
= LLVMGetBasicBlockParent(LLVMGetInsertBlock(ctx
->ac
.builder
));
3043 LLVMBasicBlockRef then_block
= LLVMAppendBasicBlockInContext(ctx
->ac
.context
, fn
, "");
3044 merge_block
= LLVMAppendBasicBlockInContext(ctx
->ac
.context
, fn
, "");
3046 cond
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, LLVMConstInt(ctx
->ac
.i32
, 4, false), "");
3047 LLVMBuildCondBr(ctx
->ac
.builder
, cond
, then_block
, merge_block
);
3048 LLVMPositionBuilderAtEnd(ctx
->ac
.builder
, then_block
);
3050 LLVMValueRef ptr
= ac_build_gep0(&ctx
->ac
, scratchptr
, tid
);
3051 LLVMBuildStore(builder
, ctx
->ac
.i32_0
, ptr
);
3053 LLVMBuildBr(ctx
->ac
.builder
, merge_block
);
3054 LLVMPositionBuilderAtEnd(ctx
->ac
.builder
, merge_block
);
3056 ac_build_s_barrier(&ctx
->ac
);
3059 static void gfx10_ngg_gs_emit_epilogue_1(struct radv_shader_context
*ctx
)
3061 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3062 LLVMValueRef i8_0
= LLVMConstInt(ctx
->ac
.i8
, 0, false);
3065 /* Zero out remaining (non-emitted) primitive flags.
3067 * Note: Alternatively, we could pass the relevant gs_next_vertex to
3068 * the emit threads via LDS. This is likely worse in the expected
3069 * typical case where each GS thread emits the full set of
3072 for (unsigned stream
= 0; stream
< 4; ++stream
) {
3073 unsigned num_components
;
3076 ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
];
3077 if (!num_components
)
3080 const LLVMValueRef gsthread
= get_thread_id_in_tg(ctx
);
3082 ac_build_bgnloop(&ctx
->ac
, 5100);
3084 const LLVMValueRef vertexidx
=
3085 LLVMBuildLoad(builder
, ctx
->gs_next_vertex
[stream
], "");
3086 tmp
= LLVMBuildICmp(builder
, LLVMIntUGE
, vertexidx
,
3087 LLVMConstInt(ctx
->ac
.i32
, ctx
->shader
->info
.gs
.vertices_out
, false), "");
3088 ac_build_ifcc(&ctx
->ac
, tmp
, 5101);
3089 ac_build_break(&ctx
->ac
);
3090 ac_build_endif(&ctx
->ac
, 5101);
3092 tmp
= LLVMBuildAdd(builder
, vertexidx
, ctx
->ac
.i32_1
, "");
3093 LLVMBuildStore(builder
, tmp
, ctx
->gs_next_vertex
[stream
]);
3095 tmp
= ngg_gs_emit_vertex_ptr(ctx
, gsthread
, vertexidx
);
3096 LLVMBuildStore(builder
, i8_0
,
3097 ngg_gs_get_emit_primflag_ptr(ctx
, tmp
, stream
));
3099 ac_build_endloop(&ctx
->ac
, 5100);
3102 /* Accumulate generated primitives counts across the entire threadgroup. */
3103 for (unsigned stream
= 0; stream
< 4; ++stream
) {
3104 unsigned num_components
;
3107 ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
];
3108 if (!num_components
)
3111 LLVMValueRef numprims
=
3112 LLVMBuildLoad(builder
, ctx
->gs_generated_prims
[stream
], "");
3113 numprims
= ac_build_reduce(&ctx
->ac
, numprims
, nir_op_iadd
, ctx
->ac
.wave_size
);
3115 tmp
= LLVMBuildICmp(builder
, LLVMIntEQ
, ac_get_thread_id(&ctx
->ac
), ctx
->ac
.i32_0
, "");
3116 ac_build_ifcc(&ctx
->ac
, tmp
, 5105);
3118 LLVMBuildAtomicRMW(builder
, LLVMAtomicRMWBinOpAdd
,
3119 ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
,
3120 LLVMConstInt(ctx
->ac
.i32
, stream
, false)),
3121 numprims
, LLVMAtomicOrderingMonotonic
, false);
3123 ac_build_endif(&ctx
->ac
, 5105);
3127 static void gfx10_ngg_gs_emit_epilogue_2(struct radv_shader_context
*ctx
)
3129 const unsigned verts_per_prim
= si_conv_gl_prim_to_vertices(ctx
->shader
->info
.gs
.output_primitive
);
3130 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3131 LLVMValueRef tmp
, tmp2
;
3133 ac_build_s_barrier(&ctx
->ac
);
3135 const LLVMValueRef tid
= get_thread_id_in_tg(ctx
);
3136 LLVMValueRef num_emit_threads
= ngg_get_prim_cnt(ctx
);
3139 if (ctx
->args
->shader_info
->so
.num_outputs
) {
3140 struct ngg_streamout nggso
= {};
3142 nggso
.num_vertices
= LLVMConstInt(ctx
->ac
.i32
, verts_per_prim
, false);
3144 LLVMValueRef vertexptr
= ngg_gs_vertex_ptr(ctx
, tid
);
3145 for (unsigned stream
= 0; stream
< 4; ++stream
) {
3146 if (!ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
])
3149 tmp
= LLVMBuildLoad(builder
,
3150 ngg_gs_get_emit_primflag_ptr(ctx
, vertexptr
, stream
), "");
3151 tmp
= LLVMBuildTrunc(builder
, tmp
, ctx
->ac
.i1
, "");
3152 tmp2
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, num_emit_threads
, "");
3153 nggso
.prim_enable
[stream
] = LLVMBuildAnd(builder
, tmp
, tmp2
, "");
3156 for (unsigned i
= 0; i
< verts_per_prim
; ++i
) {
3157 tmp
= LLVMBuildSub(builder
, tid
,
3158 LLVMConstInt(ctx
->ac
.i32
, verts_per_prim
- i
- 1, false), "");
3159 tmp
= ngg_gs_vertex_ptr(ctx
, tmp
);
3160 nggso
.vertices
[i
] = ac_build_gep0(&ctx
->ac
, tmp
, ctx
->ac
.i32_0
);
3163 build_streamout(ctx
, &nggso
);
3166 /* Write shader query data. */
3167 tmp
= ac_get_arg(&ctx
->ac
, ctx
->args
->ngg_gs_state
);
3168 tmp
= LLVMBuildTrunc(builder
, tmp
, ctx
->ac
.i1
, "");
3169 ac_build_ifcc(&ctx
->ac
, tmp
, 5109);
3170 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
,
3171 LLVMConstInt(ctx
->ac
.i32
, 4, false), "");
3172 ac_build_ifcc(&ctx
->ac
, tmp
, 5110);
3174 tmp
= LLVMBuildLoad(builder
, ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, tid
), "");
3176 ac_llvm_add_target_dep_function_attr(ctx
->main_function
,
3177 "amdgpu-gds-size", 256);
3179 LLVMTypeRef gdsptr
= LLVMPointerType(ctx
->ac
.i32
, AC_ADDR_SPACE_GDS
);
3180 LLVMValueRef gdsbase
= LLVMBuildIntToPtr(builder
, ctx
->ac
.i32_0
, gdsptr
, "");
3182 const char *sync_scope
= LLVM_VERSION_MAJOR
>= 9 ? "workgroup-one-as" : "workgroup";
3184 /* Use a plain GDS atomic to accumulate the number of generated
3187 ac_build_atomic_rmw(&ctx
->ac
, LLVMAtomicRMWBinOpAdd
, gdsbase
,
3190 ac_build_endif(&ctx
->ac
, 5110);
3191 ac_build_endif(&ctx
->ac
, 5109);
3195 /* Determine vertex liveness. */
3196 LLVMValueRef vertliveptr
= ac_build_alloca(&ctx
->ac
, ctx
->ac
.i1
, "vertexlive");
3198 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, num_emit_threads
, "");
3199 ac_build_ifcc(&ctx
->ac
, tmp
, 5120);
3201 for (unsigned i
= 0; i
< verts_per_prim
; ++i
) {
3202 const LLVMValueRef primidx
=
3203 LLVMBuildAdd(builder
, tid
,
3204 LLVMConstInt(ctx
->ac
.i32
, i
, false), "");
3207 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, primidx
, num_emit_threads
, "");
3208 ac_build_ifcc(&ctx
->ac
, tmp
, 5121 + i
);
3211 /* Load primitive liveness */
3212 tmp
= ngg_gs_vertex_ptr(ctx
, primidx
);
3213 tmp
= LLVMBuildLoad(builder
,
3214 ngg_gs_get_emit_primflag_ptr(ctx
, tmp
, 0), "");
3215 const LLVMValueRef primlive
=
3216 LLVMBuildTrunc(builder
, tmp
, ctx
->ac
.i1
, "");
3218 tmp
= LLVMBuildLoad(builder
, vertliveptr
, "");
3219 tmp
= LLVMBuildOr(builder
, tmp
, primlive
, ""),
3220 LLVMBuildStore(builder
, tmp
, vertliveptr
);
3223 ac_build_endif(&ctx
->ac
, 5121 + i
);
3226 ac_build_endif(&ctx
->ac
, 5120);
3228 /* Inclusive scan addition across the current wave. */
3229 LLVMValueRef vertlive
= LLVMBuildLoad(builder
, vertliveptr
, "");
3230 struct ac_wg_scan vertlive_scan
= {};
3231 vertlive_scan
.op
= nir_op_iadd
;
3232 vertlive_scan
.enable_reduce
= true;
3233 vertlive_scan
.enable_exclusive
= true;
3234 vertlive_scan
.src
= vertlive
;
3235 vertlive_scan
.scratch
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, ctx
->ac
.i32_0
);
3236 vertlive_scan
.waveidx
= get_wave_id_in_tg(ctx
);
3237 vertlive_scan
.numwaves
= get_tgsize(ctx
);
3238 vertlive_scan
.maxwaves
= 8;
3240 ac_build_wg_scan(&ctx
->ac
, &vertlive_scan
);
3242 /* Skip all exports (including index exports) when possible. At least on
3243 * early gfx10 revisions this is also to avoid hangs.
3245 LLVMValueRef have_exports
=
3246 LLVMBuildICmp(builder
, LLVMIntNE
, vertlive_scan
.result_reduce
, ctx
->ac
.i32_0
, "");
3248 LLVMBuildSelect(builder
, have_exports
, num_emit_threads
, ctx
->ac
.i32_0
, "");
3250 /* Allocate export space. Send this message as early as possible, to
3251 * hide the latency of the SQ <-> SPI roundtrip.
3253 * Note: We could consider compacting primitives for export as well.
3254 * PA processes 1 non-null prim / clock, but it fetches 4 DW of
3255 * prim data per clock and skips null primitives at no additional
3256 * cost. So compacting primitives can only be beneficial when
3257 * there are 4 or more contiguous null primitives in the export
3258 * (in the common case of single-dword prim exports).
3260 ac_build_sendmsg_gs_alloc_req(&ctx
->ac
, get_wave_id_in_tg(ctx
),
3261 vertlive_scan
.result_reduce
, num_emit_threads
);
3263 /* Setup the reverse vertex compaction permutation. We re-use stream 1
3264 * of the primitive liveness flags, relying on the fact that each
3265 * threadgroup can have at most 256 threads. */
3266 ac_build_ifcc(&ctx
->ac
, vertlive
, 5130);
3268 tmp
= ngg_gs_vertex_ptr(ctx
, vertlive_scan
.result_exclusive
);
3269 tmp2
= LLVMBuildTrunc(builder
, tid
, ctx
->ac
.i8
, "");
3270 LLVMBuildStore(builder
, tmp2
,
3271 ngg_gs_get_emit_primflag_ptr(ctx
, tmp
, 1));
3273 ac_build_endif(&ctx
->ac
, 5130);
3275 ac_build_s_barrier(&ctx
->ac
);
3277 /* Export primitive data */
3278 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, num_emit_threads
, "");
3279 ac_build_ifcc(&ctx
->ac
, tmp
, 5140);
3282 struct ac_ngg_prim prim
= {};
3283 prim
.num_vertices
= verts_per_prim
;
3285 tmp
= ngg_gs_vertex_ptr(ctx
, tid
);
3286 flags
= LLVMBuildLoad(builder
,
3287 ngg_gs_get_emit_primflag_ptr(ctx
, tmp
, 0), "");
3288 prim
.isnull
= LLVMBuildNot(builder
, LLVMBuildTrunc(builder
, flags
, ctx
->ac
.i1
, ""), "");
3290 for (unsigned i
= 0; i
< verts_per_prim
; ++i
) {
3291 prim
.index
[i
] = LLVMBuildSub(builder
, vertlive_scan
.result_exclusive
,
3292 LLVMConstInt(ctx
->ac
.i32
, verts_per_prim
- i
- 1, false), "");
3293 prim
.edgeflag
[i
] = ctx
->ac
.i1false
;
3296 /* Geometry shaders output triangle strips, but NGG expects
3297 * triangles. We need to change the vertex order for odd
3298 * triangles to get correct front/back facing by swapping 2
3299 * vertex indices, but we also have to keep the provoking
3300 * vertex in the same place.
3302 if (verts_per_prim
== 3) {
3303 LLVMValueRef is_odd
= LLVMBuildLShr(builder
, flags
, ctx
->ac
.i8_1
, "");
3304 is_odd
= LLVMBuildTrunc(builder
, is_odd
, ctx
->ac
.i1
, "");
3306 struct ac_ngg_prim in
= prim
;
3307 prim
.index
[0] = in
.index
[0];
3308 prim
.index
[1] = LLVMBuildSelect(builder
, is_odd
,
3309 in
.index
[2], in
.index
[1], "");
3310 prim
.index
[2] = LLVMBuildSelect(builder
, is_odd
,
3311 in
.index
[1], in
.index
[2], "");
3314 ac_build_export_prim(&ctx
->ac
, &prim
);
3316 ac_build_endif(&ctx
->ac
, 5140);
3318 /* Export position and parameter data */
3319 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, vertlive_scan
.result_reduce
, "");
3320 ac_build_ifcc(&ctx
->ac
, tmp
, 5145);
3322 struct radv_vs_output_info
*outinfo
= &ctx
->args
->shader_info
->vs
.outinfo
;
3323 bool export_view_index
= ctx
->args
->options
->key
.has_multiview_view_index
;
3324 struct radv_shader_output_values
*outputs
;
3325 unsigned noutput
= 0;
3327 /* Allocate a temporary array for the output values. */
3328 unsigned num_outputs
= util_bitcount64(ctx
->output_mask
) + export_view_index
;
3329 outputs
= calloc(num_outputs
, sizeof(outputs
[0]));
3331 memset(outinfo
->vs_output_param_offset
, AC_EXP_PARAM_UNDEFINED
,
3332 sizeof(outinfo
->vs_output_param_offset
));
3333 outinfo
->pos_exports
= 0;
3335 tmp
= ngg_gs_vertex_ptr(ctx
, tid
);
3336 tmp
= LLVMBuildLoad(builder
,
3337 ngg_gs_get_emit_primflag_ptr(ctx
, tmp
, 1), "");
3338 tmp
= LLVMBuildZExt(builder
, tmp
, ctx
->ac
.i32
, "");
3339 const LLVMValueRef vertexptr
= ngg_gs_vertex_ptr(ctx
, tmp
);
3341 unsigned out_idx
= 0;
3342 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
3343 unsigned output_usage_mask
=
3344 ctx
->args
->shader_info
->gs
.output_usage_mask
[i
];
3345 int length
= util_last_bit(output_usage_mask
);
3347 if (!(ctx
->output_mask
& (1ull << i
)))
3350 outputs
[noutput
].slot_name
= i
;
3351 outputs
[noutput
].slot_index
= i
== VARYING_SLOT_CLIP_DIST1
;
3352 outputs
[noutput
].usage_mask
= output_usage_mask
;
3354 for (unsigned j
= 0; j
< length
; j
++, out_idx
++) {
3355 if (!(output_usage_mask
& (1 << j
)))
3358 tmp
= ngg_gs_get_emit_output_ptr(ctx
, vertexptr
, out_idx
);
3359 tmp
= LLVMBuildLoad(builder
, tmp
, "");
3361 LLVMTypeRef type
= LLVMGetAllocatedType(ctx
->abi
.outputs
[ac_llvm_reg_index_soa(i
, j
)]);
3362 if (ac_get_type_size(type
) == 2) {
3363 tmp
= ac_to_integer(&ctx
->ac
, tmp
);
3364 tmp
= LLVMBuildTrunc(ctx
->ac
.builder
, tmp
, ctx
->ac
.i16
, "");
3367 outputs
[noutput
].values
[j
] = ac_to_float(&ctx
->ac
, tmp
);
3370 for (unsigned j
= length
; j
< 4; j
++)
3371 outputs
[noutput
].values
[j
] = LLVMGetUndef(ctx
->ac
.f32
);
3376 /* Export ViewIndex. */
3377 if (export_view_index
) {
3378 outputs
[noutput
].slot_name
= VARYING_SLOT_LAYER
;
3379 outputs
[noutput
].slot_index
= 0;
3380 outputs
[noutput
].usage_mask
= 0x1;
3381 outputs
[noutput
].values
[0] =
3382 ac_to_float(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.view_index
));
3383 for (unsigned j
= 1; j
< 4; j
++)
3384 outputs
[noutput
].values
[j
] = ctx
->ac
.f32_0
;
3388 radv_llvm_export_vs(ctx
, outputs
, noutput
, outinfo
,
3389 ctx
->args
->options
->key
.vs_common_out
.export_clip_dists
);
3392 ac_build_endif(&ctx
->ac
, 5145);
3395 static void gfx10_ngg_gs_emit_vertex(struct radv_shader_context
*ctx
,
3397 LLVMValueRef
*addrs
)
3399 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3401 const LLVMValueRef vertexidx
=
3402 LLVMBuildLoad(builder
, ctx
->gs_next_vertex
[stream
], "");
3404 /* If this thread has already emitted the declared maximum number of
3405 * vertices, skip the write: excessive vertex emissions are not
3406 * supposed to have any effect.
3408 const LLVMValueRef can_emit
=
3409 LLVMBuildICmp(builder
, LLVMIntULT
, vertexidx
,
3410 LLVMConstInt(ctx
->ac
.i32
, ctx
->shader
->info
.gs
.vertices_out
, false), "");
3411 ac_build_ifcc(&ctx
->ac
, can_emit
, 9001);
3413 tmp
= LLVMBuildAdd(builder
, vertexidx
, ctx
->ac
.i32_1
, "");
3414 tmp
= LLVMBuildSelect(builder
, can_emit
, tmp
, vertexidx
, "");
3415 LLVMBuildStore(builder
, tmp
, ctx
->gs_next_vertex
[stream
]);
3417 const LLVMValueRef vertexptr
=
3418 ngg_gs_emit_vertex_ptr(ctx
, get_thread_id_in_tg(ctx
), vertexidx
);
3419 unsigned out_idx
= 0;
3420 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
3421 unsigned output_usage_mask
=
3422 ctx
->args
->shader_info
->gs
.output_usage_mask
[i
];
3423 uint8_t output_stream
=
3424 ctx
->args
->shader_info
->gs
.output_streams
[i
];
3425 LLVMValueRef
*out_ptr
= &addrs
[i
* 4];
3426 int length
= util_last_bit(output_usage_mask
);
3428 if (!(ctx
->output_mask
& (1ull << i
)) ||
3429 output_stream
!= stream
)
3432 for (unsigned j
= 0; j
< length
; j
++, out_idx
++) {
3433 if (!(output_usage_mask
& (1 << j
)))
3436 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
,
3438 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
3439 out_val
= LLVMBuildZExtOrBitCast(ctx
->ac
.builder
, out_val
, ctx
->ac
.i32
, "");
3441 LLVMBuildStore(builder
, out_val
,
3442 ngg_gs_get_emit_output_ptr(ctx
, vertexptr
, out_idx
));
3445 assert(out_idx
* 4 <= ctx
->args
->shader_info
->gs
.gsvs_vertex_size
);
3447 /* Determine and store whether this vertex completed a primitive. */
3448 const LLVMValueRef curverts
= LLVMBuildLoad(builder
, ctx
->gs_curprim_verts
[stream
], "");
3450 tmp
= LLVMConstInt(ctx
->ac
.i32
, si_conv_gl_prim_to_vertices(ctx
->shader
->info
.gs
.output_primitive
) - 1, false);
3451 const LLVMValueRef iscompleteprim
=
3452 LLVMBuildICmp(builder
, LLVMIntUGE
, curverts
, tmp
, "");
3454 /* Since the geometry shader emits triangle strips, we need to
3455 * track which primitive is odd and swap vertex indices to get
3456 * the correct vertex order.
3458 LLVMValueRef is_odd
= ctx
->ac
.i1false
;
3460 si_conv_gl_prim_to_vertices(ctx
->shader
->info
.gs
.output_primitive
) == 3) {
3461 tmp
= LLVMBuildAnd(builder
, curverts
, ctx
->ac
.i32_1
, "");
3462 is_odd
= LLVMBuildICmp(builder
, LLVMIntEQ
, tmp
, ctx
->ac
.i32_1
, "");
3465 tmp
= LLVMBuildAdd(builder
, curverts
, ctx
->ac
.i32_1
, "");
3466 LLVMBuildStore(builder
, tmp
, ctx
->gs_curprim_verts
[stream
]);
3468 /* The per-vertex primitive flag encoding:
3469 * bit 0: whether this vertex finishes a primitive
3470 * bit 1: whether the primitive is odd (if we are emitting triangle strips)
3472 tmp
= LLVMBuildZExt(builder
, iscompleteprim
, ctx
->ac
.i8
, "");
3473 tmp
= LLVMBuildOr(builder
, tmp
,
3474 LLVMBuildShl(builder
,
3475 LLVMBuildZExt(builder
, is_odd
, ctx
->ac
.i8
, ""),
3476 ctx
->ac
.i8_1
, ""), "");
3477 LLVMBuildStore(builder
, tmp
,
3478 ngg_gs_get_emit_primflag_ptr(ctx
, vertexptr
, stream
));
3480 tmp
= LLVMBuildLoad(builder
, ctx
->gs_generated_prims
[stream
], "");
3481 tmp
= LLVMBuildAdd(builder
, tmp
, LLVMBuildZExt(builder
, iscompleteprim
, ctx
->ac
.i32
, ""), "");
3482 LLVMBuildStore(builder
, tmp
, ctx
->gs_generated_prims
[stream
]);
3484 ac_build_endif(&ctx
->ac
, 9001);
3488 write_tess_factors(struct radv_shader_context
*ctx
)
3490 unsigned stride
, outer_comps
, inner_comps
;
3491 LLVMValueRef tcs_rel_ids
= ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.tcs_rel_ids
);
3492 LLVMValueRef invocation_id
= ac_unpack_param(&ctx
->ac
, tcs_rel_ids
, 8, 5);
3493 LLVMValueRef rel_patch_id
= ac_unpack_param(&ctx
->ac
, tcs_rel_ids
, 0, 8);
3494 unsigned tess_inner_index
= 0, tess_outer_index
;
3495 LLVMValueRef lds_base
, lds_inner
= NULL
, lds_outer
, byteoffset
, buffer
;
3496 LLVMValueRef out
[6], vec0
, vec1
, tf_base
, inner
[4], outer
[4];
3498 ac_emit_barrier(&ctx
->ac
, ctx
->stage
);
3500 switch (ctx
->args
->options
->key
.tcs
.primitive_mode
) {
3520 ac_build_ifcc(&ctx
->ac
,
3521 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
3522 invocation_id
, ctx
->ac
.i32_0
, ""), 6503);
3524 lds_base
= get_tcs_out_current_patch_data_offset(ctx
);
3527 tess_inner_index
= shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER
);
3528 lds_inner
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3529 LLVMConstInt(ctx
->ac
.i32
, tess_inner_index
* 4, false), "");
3532 tess_outer_index
= shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER
);
3533 lds_outer
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3534 LLVMConstInt(ctx
->ac
.i32
, tess_outer_index
* 4, false), "");
3536 for (i
= 0; i
< 4; i
++) {
3537 inner
[i
] = LLVMGetUndef(ctx
->ac
.i32
);
3538 outer
[i
] = LLVMGetUndef(ctx
->ac
.i32
);
3542 if (ctx
->args
->options
->key
.tcs
.primitive_mode
== GL_ISOLINES
) {
3543 outer
[0] = out
[1] = ac_lds_load(&ctx
->ac
, lds_outer
);
3544 lds_outer
= LLVMBuildAdd(ctx
->ac
.builder
, lds_outer
,
3546 outer
[1] = out
[0] = ac_lds_load(&ctx
->ac
, lds_outer
);
3548 for (i
= 0; i
< outer_comps
; i
++) {
3550 ac_lds_load(&ctx
->ac
, lds_outer
);
3551 lds_outer
= LLVMBuildAdd(ctx
->ac
.builder
, lds_outer
,
3554 for (i
= 0; i
< inner_comps
; i
++) {
3555 inner
[i
] = out
[outer_comps
+i
] =
3556 ac_lds_load(&ctx
->ac
, lds_inner
);
3557 lds_inner
= LLVMBuildAdd(ctx
->ac
.builder
, lds_inner
,
3562 /* Convert the outputs to vectors for stores. */
3563 vec0
= ac_build_gather_values(&ctx
->ac
, out
, MIN2(stride
, 4));
3567 vec1
= ac_build_gather_values(&ctx
->ac
, out
+ 4, stride
- 4);
3570 buffer
= ctx
->hs_ring_tess_factor
;
3571 tf_base
= ac_get_arg(&ctx
->ac
, ctx
->args
->tess_factor_offset
);
3572 byteoffset
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
3573 LLVMConstInt(ctx
->ac
.i32
, 4 * stride
, false), "");
3574 unsigned tf_offset
= 0;
3576 if (ctx
->ac
.chip_class
<= GFX8
) {
3577 ac_build_ifcc(&ctx
->ac
,
3578 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
3579 rel_patch_id
, ctx
->ac
.i32_0
, ""), 6504);
3581 /* Store the dynamic HS control word. */
3582 ac_build_buffer_store_dword(&ctx
->ac
, buffer
,
3583 LLVMConstInt(ctx
->ac
.i32
, 0x80000000, false),
3584 1, ctx
->ac
.i32_0
, tf_base
,
3588 ac_build_endif(&ctx
->ac
, 6504);
3591 /* Store the tessellation factors. */
3592 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec0
,
3593 MIN2(stride
, 4), byteoffset
, tf_base
,
3596 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec1
,
3597 stride
- 4, byteoffset
, tf_base
,
3598 16 + tf_offset
, ac_glc
);
3600 //store to offchip for TES to read - only if TES reads them
3601 if (ctx
->args
->options
->key
.tcs
.tes_reads_tess_factors
) {
3602 LLVMValueRef inner_vec
, outer_vec
, tf_outer_offset
;
3603 LLVMValueRef tf_inner_offset
;
3604 unsigned param_outer
, param_inner
;
3606 param_outer
= shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER
);
3607 tf_outer_offset
= get_tcs_tes_buffer_address(ctx
, NULL
,
3608 LLVMConstInt(ctx
->ac
.i32
, param_outer
, 0));
3610 outer_vec
= ac_build_gather_values(&ctx
->ac
, outer
,
3611 util_next_power_of_two(outer_comps
));
3613 ac_build_buffer_store_dword(&ctx
->ac
, ctx
->hs_ring_tess_offchip
, outer_vec
,
3614 outer_comps
, tf_outer_offset
,
3615 ac_get_arg(&ctx
->ac
, ctx
->args
->oc_lds
),
3618 param_inner
= shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER
);
3619 tf_inner_offset
= get_tcs_tes_buffer_address(ctx
, NULL
,
3620 LLVMConstInt(ctx
->ac
.i32
, param_inner
, 0));
3622 inner_vec
= inner_comps
== 1 ? inner
[0] :
3623 ac_build_gather_values(&ctx
->ac
, inner
, inner_comps
);
3624 ac_build_buffer_store_dword(&ctx
->ac
, ctx
->hs_ring_tess_offchip
, inner_vec
,
3625 inner_comps
, tf_inner_offset
,
3626 ac_get_arg(&ctx
->ac
, ctx
->args
->oc_lds
),
3631 ac_build_endif(&ctx
->ac
, 6503);
3635 handle_tcs_outputs_post(struct radv_shader_context
*ctx
)
3637 write_tess_factors(ctx
);
3641 si_export_mrt_color(struct radv_shader_context
*ctx
,
3642 LLVMValueRef
*color
, unsigned index
,
3643 struct ac_export_args
*args
)
3646 si_llvm_init_export_args(ctx
, color
, 0xf,
3647 V_008DFC_SQ_EXP_MRT
+ index
, args
);
3648 if (!args
->enabled_channels
)
3649 return false; /* unnecessary NULL export */
3655 radv_export_mrt_z(struct radv_shader_context
*ctx
,
3656 LLVMValueRef depth
, LLVMValueRef stencil
,
3657 LLVMValueRef samplemask
)
3659 struct ac_export_args args
;
3661 ac_export_mrt_z(&ctx
->ac
, depth
, stencil
, samplemask
, &args
);
3663 ac_build_export(&ctx
->ac
, &args
);
3667 handle_fs_outputs_post(struct radv_shader_context
*ctx
)
3670 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3671 struct ac_export_args color_args
[8];
3673 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
3674 LLVMValueRef values
[4];
3676 if (!(ctx
->output_mask
& (1ull << i
)))
3679 if (i
< FRAG_RESULT_DATA0
)
3682 for (unsigned j
= 0; j
< 4; j
++)
3683 values
[j
] = ac_to_float(&ctx
->ac
,
3684 radv_load_output(ctx
, i
, j
));
3686 bool ret
= si_export_mrt_color(ctx
, values
,
3687 i
- FRAG_RESULT_DATA0
,
3688 &color_args
[index
]);
3693 /* Process depth, stencil, samplemask. */
3694 if (ctx
->args
->shader_info
->ps
.writes_z
) {
3695 depth
= ac_to_float(&ctx
->ac
,
3696 radv_load_output(ctx
, FRAG_RESULT_DEPTH
, 0));
3698 if (ctx
->args
->shader_info
->ps
.writes_stencil
) {
3699 stencil
= ac_to_float(&ctx
->ac
,
3700 radv_load_output(ctx
, FRAG_RESULT_STENCIL
, 0));
3702 if (ctx
->args
->shader_info
->ps
.writes_sample_mask
) {
3703 samplemask
= ac_to_float(&ctx
->ac
,
3704 radv_load_output(ctx
, FRAG_RESULT_SAMPLE_MASK
, 0));
3707 /* Set the DONE bit on last non-null color export only if Z isn't
3711 !ctx
->args
->shader_info
->ps
.writes_z
&&
3712 !ctx
->args
->shader_info
->ps
.writes_stencil
&&
3713 !ctx
->args
->shader_info
->ps
.writes_sample_mask
) {
3714 unsigned last
= index
- 1;
3716 color_args
[last
].valid_mask
= 1; /* whether the EXEC mask is valid */
3717 color_args
[last
].done
= 1; /* DONE bit */
3720 /* Export PS outputs. */
3721 for (unsigned i
= 0; i
< index
; i
++)
3722 ac_build_export(&ctx
->ac
, &color_args
[i
]);
3724 if (depth
|| stencil
|| samplemask
)
3725 radv_export_mrt_z(ctx
, depth
, stencil
, samplemask
);
3727 ac_build_export_null(&ctx
->ac
);
3731 emit_gs_epilogue(struct radv_shader_context
*ctx
)
3733 if (ctx
->args
->options
->key
.vs_common_out
.as_ngg
) {
3734 gfx10_ngg_gs_emit_epilogue_1(ctx
);
3738 if (ctx
->ac
.chip_class
>= GFX10
)
3739 LLVMBuildFence(ctx
->ac
.builder
, LLVMAtomicOrderingRelease
, false, "");
3741 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_NOP
| AC_SENDMSG_GS_DONE
, ctx
->gs_wave_id
);
3745 handle_shader_outputs_post(struct ac_shader_abi
*abi
, unsigned max_outputs
,
3746 LLVMValueRef
*addrs
)
3748 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
3750 switch (ctx
->stage
) {
3751 case MESA_SHADER_VERTEX
:
3752 if (ctx
->args
->options
->key
.vs_common_out
.as_ls
)
3753 handle_ls_outputs_post(ctx
);
3754 else if (ctx
->args
->options
->key
.vs_common_out
.as_es
)
3755 handle_es_outputs_post(ctx
, &ctx
->args
->shader_info
->vs
.es_info
);
3756 else if (ctx
->args
->options
->key
.vs_common_out
.as_ngg
)
3757 handle_ngg_outputs_post_1(ctx
);
3759 handle_vs_outputs_post(ctx
, ctx
->args
->options
->key
.vs_common_out
.export_prim_id
,
3760 ctx
->args
->options
->key
.vs_common_out
.export_clip_dists
,
3761 &ctx
->args
->shader_info
->vs
.outinfo
);
3763 case MESA_SHADER_FRAGMENT
:
3764 handle_fs_outputs_post(ctx
);
3766 case MESA_SHADER_GEOMETRY
:
3767 emit_gs_epilogue(ctx
);
3769 case MESA_SHADER_TESS_CTRL
:
3770 handle_tcs_outputs_post(ctx
);
3772 case MESA_SHADER_TESS_EVAL
:
3773 if (ctx
->args
->options
->key
.vs_common_out
.as_es
)
3774 handle_es_outputs_post(ctx
, &ctx
->args
->shader_info
->tes
.es_info
);
3775 else if (ctx
->args
->options
->key
.vs_common_out
.as_ngg
)
3776 handle_ngg_outputs_post_1(ctx
);
3778 handle_vs_outputs_post(ctx
, ctx
->args
->options
->key
.vs_common_out
.export_prim_id
,
3779 ctx
->args
->options
->key
.vs_common_out
.export_clip_dists
,
3780 &ctx
->args
->shader_info
->tes
.outinfo
);
3787 static void ac_llvm_finalize_module(struct radv_shader_context
*ctx
,
3788 LLVMPassManagerRef passmgr
,
3789 const struct radv_nir_compiler_options
*options
)
3791 LLVMRunPassManager(passmgr
, ctx
->ac
.module
);
3792 LLVMDisposeBuilder(ctx
->ac
.builder
);
3794 ac_llvm_context_dispose(&ctx
->ac
);
3798 ac_nir_eliminate_const_vs_outputs(struct radv_shader_context
*ctx
)
3800 struct radv_vs_output_info
*outinfo
;
3802 switch (ctx
->stage
) {
3803 case MESA_SHADER_FRAGMENT
:
3804 case MESA_SHADER_COMPUTE
:
3805 case MESA_SHADER_TESS_CTRL
:
3806 case MESA_SHADER_GEOMETRY
:
3808 case MESA_SHADER_VERTEX
:
3809 if (ctx
->args
->options
->key
.vs_common_out
.as_ls
||
3810 ctx
->args
->options
->key
.vs_common_out
.as_es
)
3812 outinfo
= &ctx
->args
->shader_info
->vs
.outinfo
;
3814 case MESA_SHADER_TESS_EVAL
:
3815 if (ctx
->args
->options
->key
.vs_common_out
.as_es
)
3817 outinfo
= &ctx
->args
->shader_info
->tes
.outinfo
;
3820 unreachable("Unhandled shader type");
3823 ac_optimize_vs_outputs(&ctx
->ac
,
3825 outinfo
->vs_output_param_offset
,
3827 &outinfo
->param_exports
);
3831 ac_setup_rings(struct radv_shader_context
*ctx
)
3833 if (ctx
->args
->options
->chip_class
<= GFX8
&&
3834 (ctx
->stage
== MESA_SHADER_GEOMETRY
||
3835 ctx
->args
->options
->key
.vs_common_out
.as_es
|| ctx
->args
->options
->key
.vs_common_out
.as_es
)) {
3836 unsigned ring
= ctx
->stage
== MESA_SHADER_GEOMETRY
? RING_ESGS_GS
3838 LLVMValueRef offset
= LLVMConstInt(ctx
->ac
.i32
, ring
, false);
3840 ctx
->esgs_ring
= ac_build_load_to_sgpr(&ctx
->ac
,
3845 if (ctx
->args
->is_gs_copy_shader
) {
3847 ac_build_load_to_sgpr(&ctx
->ac
, ctx
->ring_offsets
,
3848 LLVMConstInt(ctx
->ac
.i32
,
3849 RING_GSVS_VS
, false));
3852 if (ctx
->stage
== MESA_SHADER_GEOMETRY
) {
3853 /* The conceptual layout of the GSVS ring is
3854 * v0c0 .. vLv0 v0c1 .. vLc1 ..
3855 * but the real memory layout is swizzled across
3857 * t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL
3859 * Override the buffer descriptor accordingly.
3861 LLVMTypeRef v2i64
= LLVMVectorType(ctx
->ac
.i64
, 2);
3862 uint64_t stream_offset
= 0;
3863 unsigned num_records
= ctx
->ac
.wave_size
;
3864 LLVMValueRef base_ring
;
3867 ac_build_load_to_sgpr(&ctx
->ac
, ctx
->ring_offsets
,
3868 LLVMConstInt(ctx
->ac
.i32
,
3869 RING_GSVS_GS
, false));
3871 for (unsigned stream
= 0; stream
< 4; stream
++) {
3872 unsigned num_components
, stride
;
3873 LLVMValueRef ring
, tmp
;
3876 ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
];
3878 if (!num_components
)
3881 stride
= 4 * num_components
* ctx
->shader
->info
.gs
.vertices_out
;
3883 /* Limit on the stride field for <= GFX7. */
3884 assert(stride
< (1 << 14));
3886 ring
= LLVMBuildBitCast(ctx
->ac
.builder
,
3887 base_ring
, v2i64
, "");
3888 tmp
= LLVMBuildExtractElement(ctx
->ac
.builder
,
3889 ring
, ctx
->ac
.i32_0
, "");
3890 tmp
= LLVMBuildAdd(ctx
->ac
.builder
, tmp
,
3891 LLVMConstInt(ctx
->ac
.i64
,
3892 stream_offset
, 0), "");
3893 ring
= LLVMBuildInsertElement(ctx
->ac
.builder
,
3894 ring
, tmp
, ctx
->ac
.i32_0
, "");
3896 stream_offset
+= stride
* ctx
->ac
.wave_size
;
3898 ring
= LLVMBuildBitCast(ctx
->ac
.builder
, ring
,
3901 tmp
= LLVMBuildExtractElement(ctx
->ac
.builder
, ring
,
3903 tmp
= LLVMBuildOr(ctx
->ac
.builder
, tmp
,
3904 LLVMConstInt(ctx
->ac
.i32
,
3905 S_008F04_STRIDE(stride
), false), "");
3906 ring
= LLVMBuildInsertElement(ctx
->ac
.builder
, ring
, tmp
,
3909 ring
= LLVMBuildInsertElement(ctx
->ac
.builder
, ring
,
3910 LLVMConstInt(ctx
->ac
.i32
,
3911 num_records
, false),
3912 LLVMConstInt(ctx
->ac
.i32
, 2, false), "");
3914 ctx
->gsvs_ring
[stream
] = ring
;
3918 if (ctx
->stage
== MESA_SHADER_TESS_CTRL
||
3919 ctx
->stage
== MESA_SHADER_TESS_EVAL
) {
3920 ctx
->hs_ring_tess_offchip
= ac_build_load_to_sgpr(&ctx
->ac
, ctx
->ring_offsets
, LLVMConstInt(ctx
->ac
.i32
, RING_HS_TESS_OFFCHIP
, false));
3921 ctx
->hs_ring_tess_factor
= ac_build_load_to_sgpr(&ctx
->ac
, ctx
->ring_offsets
, LLVMConstInt(ctx
->ac
.i32
, RING_HS_TESS_FACTOR
, false));
3926 radv_nir_get_max_workgroup_size(enum chip_class chip_class
,
3927 gl_shader_stage stage
,
3928 const struct nir_shader
*nir
)
3930 const unsigned backup_sizes
[] = {chip_class
>= GFX9
? 128 : 64, 1, 1};
3932 for (unsigned i
= 0; i
< 3; i
++)
3933 sizes
[i
] = nir
? nir
->info
.cs
.local_size
[i
] : backup_sizes
[i
];
3934 return radv_get_max_workgroup_size(chip_class
, stage
, sizes
);
3937 /* Fixup the HW not emitting the TCS regs if there are no HS threads. */
3938 static void ac_nir_fixup_ls_hs_input_vgprs(struct radv_shader_context
*ctx
)
3940 LLVMValueRef count
=
3941 ac_unpack_param(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->merged_wave_info
), 8, 8);
3942 LLVMValueRef hs_empty
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
, count
,
3944 ctx
->abi
.instance_id
= LLVMBuildSelect(ctx
->ac
.builder
, hs_empty
,
3945 ac_get_arg(&ctx
->ac
, ctx
->args
->rel_auto_id
),
3946 ctx
->abi
.instance_id
, "");
3947 ctx
->rel_auto_id
= LLVMBuildSelect(ctx
->ac
.builder
, hs_empty
,
3948 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.tcs_rel_ids
),
3951 ctx
->abi
.vertex_id
= LLVMBuildSelect(ctx
->ac
.builder
, hs_empty
,
3952 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.tcs_patch_id
),
3953 ctx
->abi
.vertex_id
, "");
3956 static void prepare_gs_input_vgprs(struct radv_shader_context
*ctx
, bool merged
)
3959 for(int i
= 5; i
>= 0; --i
) {
3960 ctx
->gs_vtx_offset
[i
] =
3961 ac_unpack_param(&ctx
->ac
,
3962 ac_get_arg(&ctx
->ac
, ctx
->args
->gs_vtx_offset
[i
& ~1]),
3966 ctx
->gs_wave_id
= ac_unpack_param(&ctx
->ac
,
3967 ac_get_arg(&ctx
->ac
, ctx
->args
->merged_wave_info
),
3970 for (int i
= 0; i
< 6; i
++)
3971 ctx
->gs_vtx_offset
[i
] = ac_get_arg(&ctx
->ac
, ctx
->args
->gs_vtx_offset
[i
]);
3972 ctx
->gs_wave_id
= ac_get_arg(&ctx
->ac
, ctx
->args
->gs_wave_id
);
3976 /* Ensure that the esgs ring is declared.
3978 * We declare it with 64KB alignment as a hint that the
3979 * pointer value will always be 0.
3981 static void declare_esgs_ring(struct radv_shader_context
*ctx
)
3986 assert(!LLVMGetNamedGlobal(ctx
->ac
.module
, "esgs_ring"));
3988 ctx
->esgs_ring
= LLVMAddGlobalInAddressSpace(
3989 ctx
->ac
.module
, LLVMArrayType(ctx
->ac
.i32
, 0),
3992 LLVMSetLinkage(ctx
->esgs_ring
, LLVMExternalLinkage
);
3993 LLVMSetAlignment(ctx
->esgs_ring
, 64 * 1024);
3997 LLVMModuleRef
ac_translate_nir_to_llvm(struct ac_llvm_compiler
*ac_llvm
,
3998 struct nir_shader
*const *shaders
,
4000 const struct radv_shader_args
*args
)
4002 struct radv_shader_context ctx
= {0};
4005 enum ac_float_mode float_mode
= AC_FLOAT_MODE_DEFAULT
;
4007 if (args
->shader_info
->float_controls_mode
& FLOAT_CONTROLS_DENORM_FLUSH_TO_ZERO_FP32
) {
4008 float_mode
= AC_FLOAT_MODE_DENORM_FLUSH_TO_ZERO
;
4011 ac_llvm_context_init(&ctx
.ac
, ac_llvm
, args
->options
->chip_class
,
4012 args
->options
->family
, float_mode
,
4013 args
->shader_info
->wave_size
, 64);
4014 ctx
.context
= ctx
.ac
.context
;
4016 ctx
.max_workgroup_size
= 0;
4017 for (int i
= 0; i
< shader_count
; ++i
) {
4018 ctx
.max_workgroup_size
= MAX2(ctx
.max_workgroup_size
,
4019 radv_nir_get_max_workgroup_size(args
->options
->chip_class
,
4020 shaders
[i
]->info
.stage
,
4024 if (ctx
.ac
.chip_class
>= GFX10
) {
4025 if (is_pre_gs_stage(shaders
[0]->info
.stage
) &&
4026 args
->options
->key
.vs_common_out
.as_ngg
) {
4027 ctx
.max_workgroup_size
= 128;
4031 create_function(&ctx
, shaders
[shader_count
- 1]->info
.stage
, shader_count
>= 2);
4033 ctx
.abi
.inputs
= &ctx
.inputs
[0];
4034 ctx
.abi
.emit_outputs
= handle_shader_outputs_post
;
4035 ctx
.abi
.emit_vertex
= visit_emit_vertex
;
4036 ctx
.abi
.load_ubo
= radv_load_ubo
;
4037 ctx
.abi
.load_ssbo
= radv_load_ssbo
;
4038 ctx
.abi
.load_sampler_desc
= radv_get_sampler_desc
;
4039 ctx
.abi
.load_resource
= radv_load_resource
;
4040 ctx
.abi
.clamp_shadow_reference
= false;
4041 ctx
.abi
.robust_buffer_access
= args
->options
->robust_buffer_access
;
4043 bool is_ngg
= is_pre_gs_stage(shaders
[0]->info
.stage
) && args
->options
->key
.vs_common_out
.as_ngg
;
4044 if (shader_count
>= 2 || is_ngg
)
4045 ac_init_exec_full_mask(&ctx
.ac
);
4047 if (args
->ac
.vertex_id
.used
)
4048 ctx
.abi
.vertex_id
= ac_get_arg(&ctx
.ac
, args
->ac
.vertex_id
);
4049 if (args
->rel_auto_id
.used
)
4050 ctx
.rel_auto_id
= ac_get_arg(&ctx
.ac
, args
->rel_auto_id
);
4051 if (args
->ac
.instance_id
.used
)
4052 ctx
.abi
.instance_id
= ac_get_arg(&ctx
.ac
, args
->ac
.instance_id
);
4054 if (args
->options
->has_ls_vgpr_init_bug
&&
4055 shaders
[shader_count
- 1]->info
.stage
== MESA_SHADER_TESS_CTRL
)
4056 ac_nir_fixup_ls_hs_input_vgprs(&ctx
);
4059 /* Declare scratch space base for streamout and vertex
4060 * compaction. Whether space is actually allocated is
4061 * determined during linking / PM4 creation.
4063 * Add an extra dword per vertex to ensure an odd stride, which
4064 * avoids bank conflicts for SoA accesses.
4066 if (!args
->options
->key
.vs_common_out
.as_ngg_passthrough
)
4067 declare_esgs_ring(&ctx
);
4069 /* This is really only needed when streamout and / or vertex
4070 * compaction is enabled.
4072 if (args
->shader_info
->so
.num_outputs
) {
4073 LLVMTypeRef asi32
= LLVMArrayType(ctx
.ac
.i32
, 8);
4074 ctx
.gs_ngg_scratch
= LLVMAddGlobalInAddressSpace(ctx
.ac
.module
,
4075 asi32
, "ngg_scratch", AC_ADDR_SPACE_LDS
);
4076 LLVMSetInitializer(ctx
.gs_ngg_scratch
, LLVMGetUndef(asi32
));
4077 LLVMSetAlignment(ctx
.gs_ngg_scratch
, 4);
4081 for(int i
= 0; i
< shader_count
; ++i
) {
4082 ctx
.stage
= shaders
[i
]->info
.stage
;
4083 ctx
.shader
= shaders
[i
];
4084 ctx
.output_mask
= 0;
4086 if (shaders
[i
]->info
.stage
== MESA_SHADER_GEOMETRY
) {
4087 for (int i
= 0; i
< 4; i
++) {
4088 ctx
.gs_next_vertex
[i
] =
4089 ac_build_alloca(&ctx
.ac
, ctx
.ac
.i32
, "");
4091 if (args
->options
->key
.vs_common_out
.as_ngg
) {
4092 for (unsigned i
= 0; i
< 4; ++i
) {
4093 ctx
.gs_curprim_verts
[i
] =
4094 ac_build_alloca(&ctx
.ac
, ctx
.ac
.i32
, "");
4095 ctx
.gs_generated_prims
[i
] =
4096 ac_build_alloca(&ctx
.ac
, ctx
.ac
.i32
, "");
4099 unsigned scratch_size
= 8;
4100 if (args
->shader_info
->so
.num_outputs
)
4103 LLVMTypeRef ai32
= LLVMArrayType(ctx
.ac
.i32
, scratch_size
);
4104 ctx
.gs_ngg_scratch
=
4105 LLVMAddGlobalInAddressSpace(ctx
.ac
.module
,
4106 ai32
, "ngg_scratch", AC_ADDR_SPACE_LDS
);
4107 LLVMSetInitializer(ctx
.gs_ngg_scratch
, LLVMGetUndef(ai32
));
4108 LLVMSetAlignment(ctx
.gs_ngg_scratch
, 4);
4110 ctx
.gs_ngg_emit
= LLVMAddGlobalInAddressSpace(ctx
.ac
.module
,
4111 LLVMArrayType(ctx
.ac
.i32
, 0), "ngg_emit", AC_ADDR_SPACE_LDS
);
4112 LLVMSetLinkage(ctx
.gs_ngg_emit
, LLVMExternalLinkage
);
4113 LLVMSetAlignment(ctx
.gs_ngg_emit
, 4);
4116 ctx
.abi
.load_inputs
= load_gs_input
;
4117 ctx
.abi
.emit_primitive
= visit_end_primitive
;
4118 } else if (shaders
[i
]->info
.stage
== MESA_SHADER_TESS_CTRL
) {
4119 ctx
.abi
.load_tess_varyings
= load_tcs_varyings
;
4120 ctx
.abi
.load_patch_vertices_in
= load_patch_vertices_in
;
4121 ctx
.abi
.store_tcs_outputs
= store_tcs_output
;
4122 if (shader_count
== 1)
4123 ctx
.tcs_num_inputs
= args
->options
->key
.tcs
.num_inputs
;
4125 ctx
.tcs_num_inputs
= util_last_bit64(args
->shader_info
->vs
.ls_outputs_written
);
4126 ctx
.tcs_num_patches
= get_tcs_num_patches(&ctx
);
4127 } else if (shaders
[i
]->info
.stage
== MESA_SHADER_TESS_EVAL
) {
4128 ctx
.abi
.load_tess_varyings
= load_tes_input
;
4129 ctx
.abi
.load_tess_coord
= load_tess_coord
;
4130 ctx
.abi
.load_patch_vertices_in
= load_patch_vertices_in
;
4131 ctx
.tcs_num_patches
= args
->options
->key
.tes
.num_patches
;
4132 } else if (shaders
[i
]->info
.stage
== MESA_SHADER_VERTEX
) {
4133 ctx
.abi
.load_base_vertex
= radv_load_base_vertex
;
4134 } else if (shaders
[i
]->info
.stage
== MESA_SHADER_FRAGMENT
) {
4135 ctx
.abi
.load_sample_position
= load_sample_position
;
4136 ctx
.abi
.load_sample_mask_in
= load_sample_mask_in
;
4139 if (shaders
[i
]->info
.stage
== MESA_SHADER_VERTEX
&&
4140 args
->options
->key
.vs_common_out
.as_ngg
&&
4141 args
->options
->key
.vs_common_out
.export_prim_id
) {
4142 declare_esgs_ring(&ctx
);
4145 bool nested_barrier
= false;
4148 if (shaders
[i
]->info
.stage
== MESA_SHADER_GEOMETRY
&&
4149 args
->options
->key
.vs_common_out
.as_ngg
) {
4150 gfx10_ngg_gs_emit_prologue(&ctx
);
4151 nested_barrier
= false;
4153 nested_barrier
= true;
4157 if (nested_barrier
) {
4158 /* Execute a barrier before the second shader in
4161 * Execute the barrier inside the conditional block,
4162 * so that empty waves can jump directly to s_endpgm,
4163 * which will also signal the barrier.
4165 * This is possible in gfx9, because an empty wave
4166 * for the second shader does not participate in
4167 * the epilogue. With NGG, empty waves may still
4168 * be required to export data (e.g. GS output vertices),
4169 * so we cannot let them exit early.
4171 * If the shader is TCS and the TCS epilog is present
4172 * and contains a barrier, it will wait there and then
4175 ac_emit_barrier(&ctx
.ac
, ctx
.stage
);
4178 nir_foreach_variable(variable
, &shaders
[i
]->outputs
)
4179 scan_shader_output_decl(&ctx
, variable
, shaders
[i
], shaders
[i
]->info
.stage
);
4181 ac_setup_rings(&ctx
);
4183 LLVMBasicBlockRef merge_block
= NULL
;
4184 if (shader_count
>= 2 || is_ngg
) {
4185 LLVMValueRef fn
= LLVMGetBasicBlockParent(LLVMGetInsertBlock(ctx
.ac
.builder
));
4186 LLVMBasicBlockRef then_block
= LLVMAppendBasicBlockInContext(ctx
.ac
.context
, fn
, "");
4187 merge_block
= LLVMAppendBasicBlockInContext(ctx
.ac
.context
, fn
, "");
4189 LLVMValueRef count
=
4190 ac_unpack_param(&ctx
.ac
,
4191 ac_get_arg(&ctx
.ac
, args
->merged_wave_info
),
4193 LLVMValueRef thread_id
= ac_get_thread_id(&ctx
.ac
);
4194 LLVMValueRef cond
= LLVMBuildICmp(ctx
.ac
.builder
, LLVMIntULT
,
4195 thread_id
, count
, "");
4196 LLVMBuildCondBr(ctx
.ac
.builder
, cond
, then_block
, merge_block
);
4198 LLVMPositionBuilderAtEnd(ctx
.ac
.builder
, then_block
);
4201 if (shaders
[i
]->info
.stage
== MESA_SHADER_FRAGMENT
)
4202 prepare_interp_optimize(&ctx
, shaders
[i
]);
4203 else if(shaders
[i
]->info
.stage
== MESA_SHADER_VERTEX
)
4204 handle_vs_inputs(&ctx
, shaders
[i
]);
4205 else if(shaders
[i
]->info
.stage
== MESA_SHADER_GEOMETRY
)
4206 prepare_gs_input_vgprs(&ctx
, shader_count
>= 2);
4208 ac_nir_translate(&ctx
.ac
, &ctx
.abi
, &args
->ac
, shaders
[i
]);
4210 if (shader_count
>= 2 || is_ngg
) {
4211 LLVMBuildBr(ctx
.ac
.builder
, merge_block
);
4212 LLVMPositionBuilderAtEnd(ctx
.ac
.builder
, merge_block
);
4215 /* This needs to be outside the if wrapping the shader body, as sometimes
4216 * the HW generates waves with 0 es/vs threads. */
4217 if (is_pre_gs_stage(shaders
[i
]->info
.stage
) &&
4218 args
->options
->key
.vs_common_out
.as_ngg
&&
4219 i
== shader_count
- 1) {
4220 handle_ngg_outputs_post_2(&ctx
);
4221 } else if (shaders
[i
]->info
.stage
== MESA_SHADER_GEOMETRY
&&
4222 args
->options
->key
.vs_common_out
.as_ngg
) {
4223 gfx10_ngg_gs_emit_epilogue_2(&ctx
);
4226 if (shaders
[i
]->info
.stage
== MESA_SHADER_TESS_CTRL
) {
4227 args
->shader_info
->tcs
.num_patches
= ctx
.tcs_num_patches
;
4228 args
->shader_info
->tcs
.lds_size
= calculate_tess_lds_size(&ctx
);
4232 LLVMBuildRetVoid(ctx
.ac
.builder
);
4234 if (args
->options
->dump_preoptir
) {
4235 fprintf(stderr
, "%s LLVM IR:\n\n",
4236 radv_get_shader_name(args
->shader_info
,
4237 shaders
[shader_count
- 1]->info
.stage
));
4238 ac_dump_module(ctx
.ac
.module
);
4239 fprintf(stderr
, "\n");
4242 ac_llvm_finalize_module(&ctx
, ac_llvm
->passmgr
, args
->options
);
4244 if (shader_count
== 1)
4245 ac_nir_eliminate_const_vs_outputs(&ctx
);
4247 if (args
->options
->dump_shader
) {
4248 args
->shader_info
->private_mem_vgprs
=
4249 ac_count_scratch_private_memory(ctx
.main_function
);
4252 return ctx
.ac
.module
;
4255 static void ac_diagnostic_handler(LLVMDiagnosticInfoRef di
, void *context
)
4257 unsigned *retval
= (unsigned *)context
;
4258 LLVMDiagnosticSeverity severity
= LLVMGetDiagInfoSeverity(di
);
4259 char *description
= LLVMGetDiagInfoDescription(di
);
4261 if (severity
== LLVMDSError
) {
4263 fprintf(stderr
, "LLVM triggered Diagnostic Handler: %s\n",
4267 LLVMDisposeMessage(description
);
4270 static unsigned radv_llvm_compile(LLVMModuleRef M
,
4271 char **pelf_buffer
, size_t *pelf_size
,
4272 struct ac_llvm_compiler
*ac_llvm
)
4274 unsigned retval
= 0;
4275 LLVMContextRef llvm_ctx
;
4277 /* Setup Diagnostic Handler*/
4278 llvm_ctx
= LLVMGetModuleContext(M
);
4280 LLVMContextSetDiagnosticHandler(llvm_ctx
, ac_diagnostic_handler
,
4284 if (!radv_compile_to_elf(ac_llvm
, M
, pelf_buffer
, pelf_size
))
4289 static void ac_compile_llvm_module(struct ac_llvm_compiler
*ac_llvm
,
4290 LLVMModuleRef llvm_module
,
4291 struct radv_shader_binary
**rbinary
,
4292 gl_shader_stage stage
,
4294 const struct radv_nir_compiler_options
*options
)
4296 char *elf_buffer
= NULL
;
4297 size_t elf_size
= 0;
4298 char *llvm_ir_string
= NULL
;
4300 if (options
->dump_shader
) {
4301 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
4302 ac_dump_module(llvm_module
);
4303 fprintf(stderr
, "\n");
4306 if (options
->record_ir
) {
4307 char *llvm_ir
= LLVMPrintModuleToString(llvm_module
);
4308 llvm_ir_string
= strdup(llvm_ir
);
4309 LLVMDisposeMessage(llvm_ir
);
4312 int v
= radv_llvm_compile(llvm_module
, &elf_buffer
, &elf_size
, ac_llvm
);
4314 fprintf(stderr
, "compile failed\n");
4317 LLVMContextRef ctx
= LLVMGetModuleContext(llvm_module
);
4318 LLVMDisposeModule(llvm_module
);
4319 LLVMContextDispose(ctx
);
4321 size_t llvm_ir_size
= llvm_ir_string
? strlen(llvm_ir_string
) : 0;
4322 size_t alloc_size
= sizeof(struct radv_shader_binary_rtld
) + elf_size
+ llvm_ir_size
+ 1;
4323 struct radv_shader_binary_rtld
*rbin
= calloc(1, alloc_size
);
4324 memcpy(rbin
->data
, elf_buffer
, elf_size
);
4326 memcpy(rbin
->data
+ elf_size
, llvm_ir_string
, llvm_ir_size
+ 1);
4328 rbin
->base
.type
= RADV_BINARY_TYPE_RTLD
;
4329 rbin
->base
.stage
= stage
;
4330 rbin
->base
.total_size
= alloc_size
;
4331 rbin
->elf_size
= elf_size
;
4332 rbin
->llvm_ir_size
= llvm_ir_size
;
4333 *rbinary
= &rbin
->base
;
4335 free(llvm_ir_string
);
4340 radv_compile_nir_shader(struct ac_llvm_compiler
*ac_llvm
,
4341 struct radv_shader_binary
**rbinary
,
4342 const struct radv_shader_args
*args
,
4343 struct nir_shader
*const *nir
,
4347 LLVMModuleRef llvm_module
;
4349 llvm_module
= ac_translate_nir_to_llvm(ac_llvm
, nir
, nir_count
, args
);
4351 ac_compile_llvm_module(ac_llvm
, llvm_module
, rbinary
,
4352 nir
[nir_count
- 1]->info
.stage
,
4353 radv_get_shader_name(args
->shader_info
,
4354 nir
[nir_count
- 1]->info
.stage
),
4357 /* Determine the ES type (VS or TES) for the GS on GFX9. */
4358 if (args
->options
->chip_class
>= GFX9
) {
4359 if (nir_count
== 2 &&
4360 nir
[1]->info
.stage
== MESA_SHADER_GEOMETRY
) {
4361 args
->shader_info
->gs
.es_type
= nir
[0]->info
.stage
;
4367 ac_gs_copy_shader_emit(struct radv_shader_context
*ctx
)
4369 LLVMValueRef vtx_offset
=
4370 LLVMBuildMul(ctx
->ac
.builder
, ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.vertex_id
),
4371 LLVMConstInt(ctx
->ac
.i32
, 4, false), "");
4372 LLVMValueRef stream_id
;
4374 /* Fetch the vertex stream ID. */
4375 if (!ctx
->args
->options
->use_ngg_streamout
&&
4376 ctx
->args
->shader_info
->so
.num_outputs
) {
4378 ac_unpack_param(&ctx
->ac
,
4379 ac_get_arg(&ctx
->ac
,
4380 ctx
->args
->streamout_config
),
4383 stream_id
= ctx
->ac
.i32_0
;
4386 LLVMBasicBlockRef end_bb
;
4387 LLVMValueRef switch_inst
;
4389 end_bb
= LLVMAppendBasicBlockInContext(ctx
->ac
.context
,
4390 ctx
->main_function
, "end");
4391 switch_inst
= LLVMBuildSwitch(ctx
->ac
.builder
, stream_id
, end_bb
, 4);
4393 for (unsigned stream
= 0; stream
< 4; stream
++) {
4394 unsigned num_components
=
4395 ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
];
4396 LLVMBasicBlockRef bb
;
4399 if (stream
> 0 && !num_components
)
4402 if (stream
> 0 && !ctx
->args
->shader_info
->so
.num_outputs
)
4405 bb
= LLVMInsertBasicBlockInContext(ctx
->ac
.context
, end_bb
, "out");
4406 LLVMAddCase(switch_inst
, LLVMConstInt(ctx
->ac
.i32
, stream
, 0), bb
);
4407 LLVMPositionBuilderAtEnd(ctx
->ac
.builder
, bb
);
4410 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
4411 unsigned output_usage_mask
=
4412 ctx
->args
->shader_info
->gs
.output_usage_mask
[i
];
4413 unsigned output_stream
=
4414 ctx
->args
->shader_info
->gs
.output_streams
[i
];
4415 int length
= util_last_bit(output_usage_mask
);
4417 if (!(ctx
->output_mask
& (1ull << i
)) ||
4418 output_stream
!= stream
)
4421 for (unsigned j
= 0; j
< length
; j
++) {
4422 LLVMValueRef value
, soffset
;
4424 if (!(output_usage_mask
& (1 << j
)))
4427 soffset
= LLVMConstInt(ctx
->ac
.i32
,
4429 ctx
->shader
->info
.gs
.vertices_out
* 16 * 4, false);
4433 value
= ac_build_buffer_load(&ctx
->ac
,
4436 vtx_offset
, soffset
,
4437 0, ac_glc
| ac_slc
, true, false);
4439 LLVMTypeRef type
= LLVMGetAllocatedType(ctx
->abi
.outputs
[ac_llvm_reg_index_soa(i
, j
)]);
4440 if (ac_get_type_size(type
) == 2) {
4441 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->ac
.i32
, "");
4442 value
= LLVMBuildTrunc(ctx
->ac
.builder
, value
, ctx
->ac
.i16
, "");
4445 LLVMBuildStore(ctx
->ac
.builder
,
4446 ac_to_float(&ctx
->ac
, value
), ctx
->abi
.outputs
[ac_llvm_reg_index_soa(i
, j
)]);
4450 if (!ctx
->args
->options
->use_ngg_streamout
&&
4451 ctx
->args
->shader_info
->so
.num_outputs
)
4452 radv_emit_streamout(ctx
, stream
);
4455 handle_vs_outputs_post(ctx
, false, true,
4456 &ctx
->args
->shader_info
->vs
.outinfo
);
4459 LLVMBuildBr(ctx
->ac
.builder
, end_bb
);
4462 LLVMPositionBuilderAtEnd(ctx
->ac
.builder
, end_bb
);
4466 radv_compile_gs_copy_shader(struct ac_llvm_compiler
*ac_llvm
,
4467 struct nir_shader
*geom_shader
,
4468 struct radv_shader_binary
**rbinary
,
4469 const struct radv_shader_args
*args
)
4471 struct radv_shader_context ctx
= {0};
4474 assert(args
->is_gs_copy_shader
);
4476 ac_llvm_context_init(&ctx
.ac
, ac_llvm
, args
->options
->chip_class
,
4477 args
->options
->family
, AC_FLOAT_MODE_DEFAULT
, 64, 64);
4478 ctx
.context
= ctx
.ac
.context
;
4480 ctx
.stage
= MESA_SHADER_VERTEX
;
4481 ctx
.shader
= geom_shader
;
4483 create_function(&ctx
, MESA_SHADER_VERTEX
, false);
4485 ac_setup_rings(&ctx
);
4487 nir_foreach_variable(variable
, &geom_shader
->outputs
) {
4488 scan_shader_output_decl(&ctx
, variable
, geom_shader
, MESA_SHADER_VERTEX
);
4489 ac_handle_shader_output_decl(&ctx
.ac
, &ctx
.abi
, geom_shader
,
4490 variable
, MESA_SHADER_VERTEX
);
4493 ac_gs_copy_shader_emit(&ctx
);
4495 LLVMBuildRetVoid(ctx
.ac
.builder
);
4497 ac_llvm_finalize_module(&ctx
, ac_llvm
->passmgr
, args
->options
);
4499 ac_compile_llvm_module(ac_llvm
, ctx
.ac
.module
, rbinary
,
4500 MESA_SHADER_VERTEX
, "GS Copy Shader", args
->options
);
4501 (*rbinary
)->is_gs_copy_shader
= true;