2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "util/mesa-sha1.h"
29 #include "util/u_atomic.h"
30 #include "radv_debug.h"
31 #include "radv_private.h"
32 #include "radv_shader.h"
34 #include "nir/nir_builder.h"
35 #include "spirv/nir_spirv.h"
38 #include <llvm-c/Core.h>
39 #include <llvm-c/TargetMachine.h>
43 #include "ac_binary.h"
44 #include "ac_llvm_util.h"
45 #include "ac_nir_to_llvm.h"
46 #include "vk_format.h"
47 #include "util/debug.h"
48 #include "ac_exp_param.h"
49 #include "ac_shader_util.h"
52 radv_pipeline_destroy(struct radv_device
*device
,
53 struct radv_pipeline
*pipeline
,
54 const VkAllocationCallbacks
* allocator
)
56 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
57 if (pipeline
->shaders
[i
])
58 radv_shader_variant_destroy(device
, pipeline
->shaders
[i
]);
60 if (pipeline
->gs_copy_shader
)
61 radv_shader_variant_destroy(device
, pipeline
->gs_copy_shader
);
63 vk_free2(&device
->alloc
, allocator
, pipeline
);
66 void radv_DestroyPipeline(
69 const VkAllocationCallbacks
* pAllocator
)
71 RADV_FROM_HANDLE(radv_device
, device
, _device
);
72 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, _pipeline
);
77 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
80 static void radv_dump_pipeline_stats(struct radv_device
*device
, struct radv_pipeline
*pipeline
)
84 for (i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
85 if (!pipeline
->shaders
[i
])
88 radv_shader_dump_stats(device
, pipeline
->shaders
[i
], i
, stderr
);
92 static uint32_t get_hash_flags(struct radv_device
*device
)
94 uint32_t hash_flags
= 0;
96 if (device
->instance
->debug_flags
& RADV_DEBUG_UNSAFE_MATH
)
97 hash_flags
|= RADV_HASH_SHADER_UNSAFE_MATH
;
98 if (device
->instance
->perftest_flags
& RADV_PERFTEST_SISCHED
)
99 hash_flags
|= RADV_HASH_SHADER_SISCHED
;
104 radv_pipeline_scratch_init(struct radv_device
*device
,
105 struct radv_pipeline
*pipeline
)
107 unsigned scratch_bytes_per_wave
= 0;
108 unsigned max_waves
= 0;
109 unsigned min_waves
= 1;
111 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
112 if (pipeline
->shaders
[i
]) {
113 unsigned max_stage_waves
= device
->scratch_waves
;
115 scratch_bytes_per_wave
= MAX2(scratch_bytes_per_wave
,
116 pipeline
->shaders
[i
]->config
.scratch_bytes_per_wave
);
118 max_stage_waves
= MIN2(max_stage_waves
,
119 4 * device
->physical_device
->rad_info
.num_good_compute_units
*
120 (256 / pipeline
->shaders
[i
]->config
.num_vgprs
));
121 max_waves
= MAX2(max_waves
, max_stage_waves
);
125 if (pipeline
->shaders
[MESA_SHADER_COMPUTE
]) {
126 unsigned group_size
= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[0] *
127 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[1] *
128 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[2];
129 min_waves
= MAX2(min_waves
, round_up_u32(group_size
, 64));
132 if (scratch_bytes_per_wave
)
133 max_waves
= MIN2(max_waves
, 0xffffffffu
/ scratch_bytes_per_wave
);
135 if (scratch_bytes_per_wave
&& max_waves
< min_waves
) {
136 /* Not really true at this moment, but will be true on first
137 * execution. Avoid having hanging shaders. */
138 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY
);
140 pipeline
->scratch_bytes_per_wave
= scratch_bytes_per_wave
;
141 pipeline
->max_waves
= max_waves
;
145 static uint32_t si_translate_blend_function(VkBlendOp op
)
148 case VK_BLEND_OP_ADD
:
149 return V_028780_COMB_DST_PLUS_SRC
;
150 case VK_BLEND_OP_SUBTRACT
:
151 return V_028780_COMB_SRC_MINUS_DST
;
152 case VK_BLEND_OP_REVERSE_SUBTRACT
:
153 return V_028780_COMB_DST_MINUS_SRC
;
154 case VK_BLEND_OP_MIN
:
155 return V_028780_COMB_MIN_DST_SRC
;
156 case VK_BLEND_OP_MAX
:
157 return V_028780_COMB_MAX_DST_SRC
;
163 static uint32_t si_translate_blend_factor(VkBlendFactor factor
)
166 case VK_BLEND_FACTOR_ZERO
:
167 return V_028780_BLEND_ZERO
;
168 case VK_BLEND_FACTOR_ONE
:
169 return V_028780_BLEND_ONE
;
170 case VK_BLEND_FACTOR_SRC_COLOR
:
171 return V_028780_BLEND_SRC_COLOR
;
172 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
173 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
174 case VK_BLEND_FACTOR_DST_COLOR
:
175 return V_028780_BLEND_DST_COLOR
;
176 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
:
177 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
178 case VK_BLEND_FACTOR_SRC_ALPHA
:
179 return V_028780_BLEND_SRC_ALPHA
;
180 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
181 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
182 case VK_BLEND_FACTOR_DST_ALPHA
:
183 return V_028780_BLEND_DST_ALPHA
;
184 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
:
185 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
186 case VK_BLEND_FACTOR_CONSTANT_COLOR
:
187 return V_028780_BLEND_CONSTANT_COLOR
;
188 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
:
189 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
190 case VK_BLEND_FACTOR_CONSTANT_ALPHA
:
191 return V_028780_BLEND_CONSTANT_ALPHA
;
192 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
:
193 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
194 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
195 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
196 case VK_BLEND_FACTOR_SRC1_COLOR
:
197 return V_028780_BLEND_SRC1_COLOR
;
198 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
199 return V_028780_BLEND_INV_SRC1_COLOR
;
200 case VK_BLEND_FACTOR_SRC1_ALPHA
:
201 return V_028780_BLEND_SRC1_ALPHA
;
202 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
203 return V_028780_BLEND_INV_SRC1_ALPHA
;
209 static uint32_t si_translate_blend_opt_function(VkBlendOp op
)
212 case VK_BLEND_OP_ADD
:
213 return V_028760_OPT_COMB_ADD
;
214 case VK_BLEND_OP_SUBTRACT
:
215 return V_028760_OPT_COMB_SUBTRACT
;
216 case VK_BLEND_OP_REVERSE_SUBTRACT
:
217 return V_028760_OPT_COMB_REVSUBTRACT
;
218 case VK_BLEND_OP_MIN
:
219 return V_028760_OPT_COMB_MIN
;
220 case VK_BLEND_OP_MAX
:
221 return V_028760_OPT_COMB_MAX
;
223 return V_028760_OPT_COMB_BLEND_DISABLED
;
227 static uint32_t si_translate_blend_opt_factor(VkBlendFactor factor
, bool is_alpha
)
230 case VK_BLEND_FACTOR_ZERO
:
231 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
232 case VK_BLEND_FACTOR_ONE
:
233 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
234 case VK_BLEND_FACTOR_SRC_COLOR
:
235 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
236 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
237 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
238 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
239 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
240 case VK_BLEND_FACTOR_SRC_ALPHA
:
241 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
242 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
243 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
244 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
245 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
246 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
248 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
253 * Get rid of DST in the blend factors by commuting the operands:
254 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
256 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
257 unsigned *dst_factor
, unsigned expected_dst
,
258 unsigned replacement_src
)
260 if (*src_factor
== expected_dst
&&
261 *dst_factor
== VK_BLEND_FACTOR_ZERO
) {
262 *src_factor
= VK_BLEND_FACTOR_ZERO
;
263 *dst_factor
= replacement_src
;
265 /* Commuting the operands requires reversing subtractions. */
266 if (*func
== VK_BLEND_OP_SUBTRACT
)
267 *func
= VK_BLEND_OP_REVERSE_SUBTRACT
;
268 else if (*func
== VK_BLEND_OP_REVERSE_SUBTRACT
)
269 *func
= VK_BLEND_OP_SUBTRACT
;
273 static bool si_blend_factor_uses_dst(unsigned factor
)
275 return factor
== VK_BLEND_FACTOR_DST_COLOR
||
276 factor
== VK_BLEND_FACTOR_DST_ALPHA
||
277 factor
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
278 factor
== VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
||
279 factor
== VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
;
282 static bool is_dual_src(VkBlendFactor factor
)
285 case VK_BLEND_FACTOR_SRC1_COLOR
:
286 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
287 case VK_BLEND_FACTOR_SRC1_ALPHA
:
288 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
295 static unsigned si_choose_spi_color_format(VkFormat vk_format
,
297 bool blend_need_alpha
)
299 const struct vk_format_description
*desc
= vk_format_description(vk_format
);
300 unsigned format
, ntype
, swap
;
302 /* Alpha is needed for alpha-to-coverage.
303 * Blending may be with or without alpha.
305 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
306 unsigned alpha
= 0; /* exports alpha, but may not support blending */
307 unsigned blend
= 0; /* supports blending, but may not export alpha */
308 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
310 format
= radv_translate_colorformat(vk_format
);
311 ntype
= radv_translate_color_numformat(vk_format
, desc
,
312 vk_format_get_first_non_void_channel(vk_format
));
313 swap
= radv_translate_colorswap(vk_format
, false);
315 /* Choose the SPI color formats. These are required values for Stoney/RB+.
316 * Other chips have multiple choices, though they are not necessarily better.
319 case V_028C70_COLOR_5_6_5
:
320 case V_028C70_COLOR_1_5_5_5
:
321 case V_028C70_COLOR_5_5_5_1
:
322 case V_028C70_COLOR_4_4_4_4
:
323 case V_028C70_COLOR_10_11_11
:
324 case V_028C70_COLOR_11_11_10
:
325 case V_028C70_COLOR_8
:
326 case V_028C70_COLOR_8_8
:
327 case V_028C70_COLOR_8_8_8_8
:
328 case V_028C70_COLOR_10_10_10_2
:
329 case V_028C70_COLOR_2_10_10_10
:
330 if (ntype
== V_028C70_NUMBER_UINT
)
331 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
332 else if (ntype
== V_028C70_NUMBER_SINT
)
333 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
335 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
338 case V_028C70_COLOR_16
:
339 case V_028C70_COLOR_16_16
:
340 case V_028C70_COLOR_16_16_16_16
:
341 if (ntype
== V_028C70_NUMBER_UNORM
||
342 ntype
== V_028C70_NUMBER_SNORM
) {
343 /* UNORM16 and SNORM16 don't support blending */
344 if (ntype
== V_028C70_NUMBER_UNORM
)
345 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
347 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
349 /* Use 32 bits per channel for blending. */
350 if (format
== V_028C70_COLOR_16
) {
351 if (swap
== V_028C70_SWAP_STD
) { /* R */
352 blend
= V_028714_SPI_SHADER_32_R
;
353 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
354 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
355 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
358 } else if (format
== V_028C70_COLOR_16_16
) {
359 if (swap
== V_028C70_SWAP_STD
) { /* RG */
360 blend
= V_028714_SPI_SHADER_32_GR
;
361 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
362 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
363 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
366 } else /* 16_16_16_16 */
367 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
368 } else if (ntype
== V_028C70_NUMBER_UINT
)
369 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
370 else if (ntype
== V_028C70_NUMBER_SINT
)
371 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
372 else if (ntype
== V_028C70_NUMBER_FLOAT
)
373 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
378 case V_028C70_COLOR_32
:
379 if (swap
== V_028C70_SWAP_STD
) { /* R */
380 blend
= normal
= V_028714_SPI_SHADER_32_R
;
381 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
382 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
383 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
388 case V_028C70_COLOR_32_32
:
389 if (swap
== V_028C70_SWAP_STD
) { /* RG */
390 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
391 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
392 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
393 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
398 case V_028C70_COLOR_32_32_32_32
:
399 case V_028C70_COLOR_8_24
:
400 case V_028C70_COLOR_24_8
:
401 case V_028C70_COLOR_X24_8_32_FLOAT
:
402 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
406 unreachable("unhandled blend format");
409 if (blend_enable
&& blend_need_alpha
)
411 else if(blend_need_alpha
)
413 else if(blend_enable
)
419 static unsigned si_get_cb_shader_mask(unsigned spi_shader_col_format
)
421 unsigned i
, cb_shader_mask
= 0;
423 for (i
= 0; i
< 8; i
++) {
424 switch ((spi_shader_col_format
>> (i
* 4)) & 0xf) {
425 case V_028714_SPI_SHADER_ZERO
:
427 case V_028714_SPI_SHADER_32_R
:
428 cb_shader_mask
|= 0x1 << (i
* 4);
430 case V_028714_SPI_SHADER_32_GR
:
431 cb_shader_mask
|= 0x3 << (i
* 4);
433 case V_028714_SPI_SHADER_32_AR
:
434 cb_shader_mask
|= 0x9 << (i
* 4);
436 case V_028714_SPI_SHADER_FP16_ABGR
:
437 case V_028714_SPI_SHADER_UNORM16_ABGR
:
438 case V_028714_SPI_SHADER_SNORM16_ABGR
:
439 case V_028714_SPI_SHADER_UINT16_ABGR
:
440 case V_028714_SPI_SHADER_SINT16_ABGR
:
441 case V_028714_SPI_SHADER_32_ABGR
:
442 cb_shader_mask
|= 0xf << (i
* 4);
448 return cb_shader_mask
;
452 radv_pipeline_compute_spi_color_formats(struct radv_pipeline
*pipeline
,
453 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
454 uint32_t blend_enable
,
455 uint32_t blend_need_alpha
,
456 bool single_cb_enable
,
457 bool blend_mrt0_is_dual_src
)
459 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
460 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
461 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
462 unsigned col_format
= 0;
464 for (unsigned i
= 0; i
< (single_cb_enable
? 1 : subpass
->color_count
); ++i
) {
467 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
) {
468 cf
= V_028714_SPI_SHADER_ZERO
;
470 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
472 cf
= si_choose_spi_color_format(attachment
->format
,
473 blend_enable
& (1 << i
),
474 blend_need_alpha
& (1 << i
));
477 col_format
|= cf
<< (4 * i
);
480 blend
->cb_shader_mask
= si_get_cb_shader_mask(col_format
);
482 if (blend_mrt0_is_dual_src
)
483 col_format
|= (col_format
& 0xf) << 4;
484 blend
->spi_shader_col_format
= col_format
;
488 format_is_int8(VkFormat format
)
490 const struct vk_format_description
*desc
= vk_format_description(format
);
491 int channel
= vk_format_get_first_non_void_channel(format
);
493 return channel
>= 0 && desc
->channel
[channel
].pure_integer
&&
494 desc
->channel
[channel
].size
== 8;
498 format_is_int10(VkFormat format
)
500 const struct vk_format_description
*desc
= vk_format_description(format
);
502 if (desc
->nr_channels
!= 4)
504 for (unsigned i
= 0; i
< 4; i
++) {
505 if (desc
->channel
[i
].pure_integer
&& desc
->channel
[i
].size
== 10)
511 unsigned radv_format_meta_fs_key(VkFormat format
)
513 unsigned col_format
= si_choose_spi_color_format(format
, false, false) - 1;
514 bool is_int8
= format_is_int8(format
);
515 bool is_int10
= format_is_int10(format
);
517 return col_format
+ (is_int8
? 3 : is_int10
? 5 : 0);
521 radv_pipeline_compute_get_int_clamp(const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
522 unsigned *is_int8
, unsigned *is_int10
)
524 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
525 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
529 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
530 struct radv_render_pass_attachment
*attachment
;
532 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
535 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
537 if (format_is_int8(attachment
->format
))
539 if (format_is_int10(attachment
->format
))
545 radv_pipeline_init_blend_state(struct radv_pipeline
*pipeline
,
546 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
547 const struct radv_graphics_pipeline_create_info
*extra
)
549 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
550 const VkPipelineMultisampleStateCreateInfo
*vkms
= pCreateInfo
->pMultisampleState
;
551 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
552 unsigned mode
= V_028808_CB_NORMAL
;
553 uint32_t blend_enable
= 0, blend_need_alpha
= 0;
554 bool blend_mrt0_is_dual_src
= false;
556 bool single_cb_enable
= false;
561 if (extra
&& extra
->custom_blend_mode
) {
562 single_cb_enable
= true;
563 mode
= extra
->custom_blend_mode
;
565 blend
->cb_color_control
= 0;
566 if (vkblend
->logicOpEnable
)
567 blend
->cb_color_control
|= S_028808_ROP3(vkblend
->logicOp
| (vkblend
->logicOp
<< 4));
569 blend
->cb_color_control
|= S_028808_ROP3(0xcc);
571 blend
->db_alpha_to_mask
= S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
572 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
573 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
574 S_028B70_ALPHA_TO_MASK_OFFSET3(2);
576 if (vkms
&& vkms
->alphaToCoverageEnable
) {
577 blend
->db_alpha_to_mask
|= S_028B70_ALPHA_TO_MASK_ENABLE(1);
580 blend
->cb_target_mask
= 0;
581 for (i
= 0; i
< vkblend
->attachmentCount
; i
++) {
582 const VkPipelineColorBlendAttachmentState
*att
= &vkblend
->pAttachments
[i
];
583 unsigned blend_cntl
= 0;
584 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
585 VkBlendOp eqRGB
= att
->colorBlendOp
;
586 VkBlendFactor srcRGB
= att
->srcColorBlendFactor
;
587 VkBlendFactor dstRGB
= att
->dstColorBlendFactor
;
588 VkBlendOp eqA
= att
->alphaBlendOp
;
589 VkBlendFactor srcA
= att
->srcAlphaBlendFactor
;
590 VkBlendFactor dstA
= att
->dstAlphaBlendFactor
;
592 blend
->sx_mrt_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
594 if (!att
->colorWriteMask
)
597 blend
->cb_target_mask
|= (unsigned)att
->colorWriteMask
<< (4 * i
);
598 if (!att
->blendEnable
) {
599 blend
->cb_blend_control
[i
] = blend_cntl
;
603 if (is_dual_src(srcRGB
) || is_dual_src(dstRGB
) || is_dual_src(srcA
) || is_dual_src(dstA
))
605 blend_mrt0_is_dual_src
= true;
607 if (eqRGB
== VK_BLEND_OP_MIN
|| eqRGB
== VK_BLEND_OP_MAX
) {
608 srcRGB
= VK_BLEND_FACTOR_ONE
;
609 dstRGB
= VK_BLEND_FACTOR_ONE
;
611 if (eqA
== VK_BLEND_OP_MIN
|| eqA
== VK_BLEND_OP_MAX
) {
612 srcA
= VK_BLEND_FACTOR_ONE
;
613 dstA
= VK_BLEND_FACTOR_ONE
;
616 /* Blending optimizations for RB+.
617 * These transformations don't change the behavior.
619 * First, get rid of DST in the blend factors:
620 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
622 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
623 VK_BLEND_FACTOR_DST_COLOR
,
624 VK_BLEND_FACTOR_SRC_COLOR
);
626 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
627 VK_BLEND_FACTOR_DST_COLOR
,
628 VK_BLEND_FACTOR_SRC_COLOR
);
630 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
631 VK_BLEND_FACTOR_DST_ALPHA
,
632 VK_BLEND_FACTOR_SRC_ALPHA
);
634 /* Look up the ideal settings from tables. */
635 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
636 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
637 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
638 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
640 /* Handle interdependencies. */
641 if (si_blend_factor_uses_dst(srcRGB
))
642 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
643 if (si_blend_factor_uses_dst(srcA
))
644 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
646 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
&&
647 (dstRGB
== VK_BLEND_FACTOR_ZERO
||
648 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
649 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
))
650 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
652 /* Set the final value. */
653 blend
->sx_mrt_blend_opt
[i
] =
654 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
655 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
656 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
657 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
658 S_028760_ALPHA_DST_OPT(dstA_opt
) |
659 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
660 blend_cntl
|= S_028780_ENABLE(1);
662 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
663 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
664 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
665 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
666 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
667 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
668 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
669 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
671 blend
->cb_blend_control
[i
] = blend_cntl
;
673 blend_enable
|= 1 << i
;
675 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
676 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
677 srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
678 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
679 srcRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
||
680 dstRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
)
681 blend_need_alpha
|= 1 << i
;
683 for (i
= vkblend
->attachmentCount
; i
< 8; i
++) {
684 blend
->cb_blend_control
[i
] = 0;
685 blend
->sx_mrt_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
688 /* disable RB+ for now */
689 if (pipeline
->device
->physical_device
->has_rbplus
)
690 blend
->cb_color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
692 if (blend
->cb_target_mask
)
693 blend
->cb_color_control
|= S_028808_MODE(mode
);
695 blend
->cb_color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
697 radv_pipeline_compute_spi_color_formats(pipeline
, pCreateInfo
,
698 blend_enable
, blend_need_alpha
, single_cb_enable
, blend_mrt0_is_dual_src
);
701 static uint32_t si_translate_stencil_op(enum VkStencilOp op
)
704 case VK_STENCIL_OP_KEEP
:
705 return V_02842C_STENCIL_KEEP
;
706 case VK_STENCIL_OP_ZERO
:
707 return V_02842C_STENCIL_ZERO
;
708 case VK_STENCIL_OP_REPLACE
:
709 return V_02842C_STENCIL_REPLACE_TEST
;
710 case VK_STENCIL_OP_INCREMENT_AND_CLAMP
:
711 return V_02842C_STENCIL_ADD_CLAMP
;
712 case VK_STENCIL_OP_DECREMENT_AND_CLAMP
:
713 return V_02842C_STENCIL_SUB_CLAMP
;
714 case VK_STENCIL_OP_INVERT
:
715 return V_02842C_STENCIL_INVERT
;
716 case VK_STENCIL_OP_INCREMENT_AND_WRAP
:
717 return V_02842C_STENCIL_ADD_WRAP
;
718 case VK_STENCIL_OP_DECREMENT_AND_WRAP
:
719 return V_02842C_STENCIL_SUB_WRAP
;
725 radv_pipeline_init_depth_stencil_state(struct radv_pipeline
*pipeline
,
726 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
727 const struct radv_graphics_pipeline_create_info
*extra
)
729 const VkPipelineDepthStencilStateCreateInfo
*vkds
= pCreateInfo
->pDepthStencilState
;
730 struct radv_depth_stencil_state
*ds
= &pipeline
->graphics
.ds
;
735 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
736 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
737 if (subpass
->depth_stencil_attachment
.attachment
== VK_ATTACHMENT_UNUSED
)
740 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->depth_stencil_attachment
.attachment
;
741 bool has_depth_attachment
= vk_format_is_depth(attachment
->format
);
742 bool has_stencil_attachment
= vk_format_is_stencil(attachment
->format
);
744 if (has_depth_attachment
) {
745 ds
->db_depth_control
= S_028800_Z_ENABLE(vkds
->depthTestEnable
? 1 : 0) |
746 S_028800_Z_WRITE_ENABLE(vkds
->depthWriteEnable
? 1 : 0) |
747 S_028800_ZFUNC(vkds
->depthCompareOp
) |
748 S_028800_DEPTH_BOUNDS_ENABLE(vkds
->depthBoundsTestEnable
? 1 : 0);
751 if (has_stencil_attachment
&& vkds
->stencilTestEnable
) {
752 ds
->db_depth_control
|= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
753 ds
->db_depth_control
|= S_028800_STENCILFUNC(vkds
->front
.compareOp
);
754 ds
->db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds
->front
.failOp
));
755 ds
->db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds
->front
.passOp
));
756 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds
->front
.depthFailOp
));
758 ds
->db_depth_control
|= S_028800_STENCILFUNC_BF(vkds
->back
.compareOp
);
759 ds
->db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds
->back
.failOp
));
760 ds
->db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds
->back
.passOp
));
761 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds
->back
.depthFailOp
));
766 ds
->db_render_control
|= S_028000_DEPTH_CLEAR_ENABLE(extra
->db_depth_clear
);
767 ds
->db_render_control
|= S_028000_STENCIL_CLEAR_ENABLE(extra
->db_stencil_clear
);
769 ds
->db_render_control
|= S_028000_RESUMMARIZE_ENABLE(extra
->db_resummarize
);
770 ds
->db_render_control
|= S_028000_DEPTH_COMPRESS_DISABLE(extra
->db_flush_depth_inplace
);
771 ds
->db_render_control
|= S_028000_STENCIL_COMPRESS_DISABLE(extra
->db_flush_stencil_inplace
);
772 ds
->db_render_override2
|= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra
->db_depth_disable_expclear
);
773 ds
->db_render_override2
|= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra
->db_stencil_disable_expclear
);
777 static uint32_t si_translate_fill(VkPolygonMode func
)
780 case VK_POLYGON_MODE_FILL
:
781 return V_028814_X_DRAW_TRIANGLES
;
782 case VK_POLYGON_MODE_LINE
:
783 return V_028814_X_DRAW_LINES
;
784 case VK_POLYGON_MODE_POINT
:
785 return V_028814_X_DRAW_POINTS
;
788 return V_028814_X_DRAW_POINTS
;
792 radv_pipeline_init_raster_state(struct radv_pipeline
*pipeline
,
793 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
795 const VkPipelineRasterizationStateCreateInfo
*vkraster
= pCreateInfo
->pRasterizationState
;
796 struct radv_raster_state
*raster
= &pipeline
->graphics
.raster
;
798 raster
->spi_interp_control
=
799 S_0286D4_FLAT_SHADE_ENA(1) |
800 S_0286D4_PNT_SPRITE_ENA(1) |
801 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
802 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
803 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
804 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
805 S_0286D4_PNT_SPRITE_TOP_1(0); // vulkan is top to bottom - 1.0 at bottom
808 raster
->pa_cl_clip_cntl
= S_028810_PS_UCP_MODE(3) |
809 S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
810 S_028810_ZCLIP_NEAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
811 S_028810_ZCLIP_FAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
812 S_028810_DX_RASTERIZATION_KILL(vkraster
->rasterizerDiscardEnable
? 1 : 0) |
813 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
815 raster
->pa_su_vtx_cntl
=
816 S_028BE4_PIX_CENTER(1) | // TODO verify
817 S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN
) |
818 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
);
820 raster
->pa_su_sc_mode_cntl
=
821 S_028814_FACE(vkraster
->frontFace
) |
822 S_028814_CULL_FRONT(!!(vkraster
->cullMode
& VK_CULL_MODE_FRONT_BIT
)) |
823 S_028814_CULL_BACK(!!(vkraster
->cullMode
& VK_CULL_MODE_BACK_BIT
)) |
824 S_028814_POLY_MODE(vkraster
->polygonMode
!= VK_POLYGON_MODE_FILL
) |
825 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
826 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
827 S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
828 S_028814_POLY_OFFSET_BACK_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
829 S_028814_POLY_OFFSET_PARA_ENABLE(vkraster
->depthBiasEnable
? 1 : 0);
834 radv_pipeline_init_multisample_state(struct radv_pipeline
*pipeline
,
835 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
837 const VkPipelineMultisampleStateCreateInfo
*vkms
= pCreateInfo
->pMultisampleState
;
838 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
839 unsigned num_tile_pipes
= pipeline
->device
->physical_device
->rad_info
.num_tile_pipes
;
840 int ps_iter_samples
= 1;
841 uint32_t mask
= 0xffff;
844 ms
->num_samples
= vkms
->rasterizationSamples
;
848 if (vkms
&& vkms
->sampleShadingEnable
) {
849 ps_iter_samples
= ceil(vkms
->minSampleShading
* ms
->num_samples
);
850 } else if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.info
.ps
.force_persample
) {
851 ps_iter_samples
= ms
->num_samples
;
854 ms
->pa_sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
855 ms
->pa_sc_aa_config
= 0;
856 ms
->db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
857 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
858 ms
->pa_sc_mode_cntl_1
=
859 S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
860 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
862 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
863 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
864 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
865 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
866 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
867 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
868 ms
->pa_sc_mode_cntl_0
= S_028A48_ALTERNATE_RBS_PER_TILE(pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
);
870 if (ms
->num_samples
> 1) {
871 unsigned log_samples
= util_logbase2(ms
->num_samples
);
872 unsigned log_ps_iter_samples
= util_logbase2(util_next_power_of_two(ps_iter_samples
));
873 ms
->pa_sc_mode_cntl_0
|= S_028A48_MSAA_ENABLE(1);
874 ms
->pa_sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
875 ms
->db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_samples
) |
876 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
877 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
878 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
879 ms
->pa_sc_aa_config
|= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
880 S_028BE0_MAX_SAMPLE_DIST(radv_cayman_get_maxdist(log_samples
)) |
881 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
); /* CM_R_028BE0_PA_SC_AA_CONFIG */
882 ms
->pa_sc_mode_cntl_1
|= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
885 const struct VkPipelineRasterizationStateRasterizationOrderAMD
*raster_order
=
886 vk_find_struct_const(pCreateInfo
->pRasterizationState
->pNext
, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD
);
887 if (raster_order
&& raster_order
->rasterizationOrder
== VK_RASTERIZATION_ORDER_RELAXED_AMD
) {
888 ms
->pa_sc_mode_cntl_1
|= S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(1) |
889 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7);
892 if (vkms
&& vkms
->pSampleMask
) {
893 mask
= vkms
->pSampleMask
[0] & 0xffff;
896 ms
->pa_sc_aa_mask
[0] = mask
| (mask
<< 16);
897 ms
->pa_sc_aa_mask
[1] = mask
| (mask
<< 16);
901 radv_prim_can_use_guardband(enum VkPrimitiveTopology topology
)
904 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
905 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
906 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
907 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
908 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
910 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
911 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
912 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
913 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
914 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
915 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
918 unreachable("unhandled primitive type");
923 si_translate_prim(enum VkPrimitiveTopology topology
)
926 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
927 return V_008958_DI_PT_POINTLIST
;
928 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
929 return V_008958_DI_PT_LINELIST
;
930 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
931 return V_008958_DI_PT_LINESTRIP
;
932 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
933 return V_008958_DI_PT_TRILIST
;
934 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
935 return V_008958_DI_PT_TRISTRIP
;
936 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
937 return V_008958_DI_PT_TRIFAN
;
938 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
939 return V_008958_DI_PT_LINELIST_ADJ
;
940 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
941 return V_008958_DI_PT_LINESTRIP_ADJ
;
942 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
943 return V_008958_DI_PT_TRILIST_ADJ
;
944 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
945 return V_008958_DI_PT_TRISTRIP_ADJ
;
946 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
947 return V_008958_DI_PT_PATCH
;
955 si_conv_gl_prim_to_gs_out(unsigned gl_prim
)
958 case 0: /* GL_POINTS */
959 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
960 case 1: /* GL_LINES */
961 case 3: /* GL_LINE_STRIP */
962 case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */
963 case 0x8E7A: /* GL_ISOLINES */
964 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
966 case 4: /* GL_TRIANGLES */
967 case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */
968 case 5: /* GL_TRIANGLE_STRIP */
969 case 7: /* GL_QUADS */
970 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
978 si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology
)
981 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
982 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
983 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
984 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
985 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
986 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
987 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
988 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
989 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
990 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
991 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
992 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
993 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
994 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1001 static unsigned si_map_swizzle(unsigned swizzle
)
1005 return V_008F0C_SQ_SEL_Y
;
1007 return V_008F0C_SQ_SEL_Z
;
1009 return V_008F0C_SQ_SEL_W
;
1011 return V_008F0C_SQ_SEL_0
;
1013 return V_008F0C_SQ_SEL_1
;
1014 default: /* VK_SWIZZLE_X */
1015 return V_008F0C_SQ_SEL_X
;
1020 radv_pipeline_init_dynamic_state(struct radv_pipeline
*pipeline
,
1021 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1023 uint32_t states
= RADV_CMD_DIRTY_DYNAMIC_ALL
;
1024 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1025 struct radv_subpass
*subpass
= &pass
->subpasses
[pCreateInfo
->subpass
];
1027 pipeline
->dynamic_state
= default_dynamic_state
;
1029 if (pCreateInfo
->pDynamicState
) {
1030 /* Remove all of the states that are marked as dynamic */
1031 uint32_t count
= pCreateInfo
->pDynamicState
->dynamicStateCount
;
1032 for (uint32_t s
= 0; s
< count
; s
++)
1033 states
&= ~(1 << pCreateInfo
->pDynamicState
->pDynamicStates
[s
]);
1036 struct radv_dynamic_state
*dynamic
= &pipeline
->dynamic_state
;
1038 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1040 * pViewportState is [...] NULL if the pipeline
1041 * has rasterization disabled.
1043 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
) {
1044 assert(pCreateInfo
->pViewportState
);
1046 dynamic
->viewport
.count
= pCreateInfo
->pViewportState
->viewportCount
;
1047 if (states
& (1 << VK_DYNAMIC_STATE_VIEWPORT
)) {
1048 typed_memcpy(dynamic
->viewport
.viewports
,
1049 pCreateInfo
->pViewportState
->pViewports
,
1050 pCreateInfo
->pViewportState
->viewportCount
);
1053 dynamic
->scissor
.count
= pCreateInfo
->pViewportState
->scissorCount
;
1054 if (states
& (1 << VK_DYNAMIC_STATE_SCISSOR
)) {
1055 typed_memcpy(dynamic
->scissor
.scissors
,
1056 pCreateInfo
->pViewportState
->pScissors
,
1057 pCreateInfo
->pViewportState
->scissorCount
);
1061 if (states
& (1 << VK_DYNAMIC_STATE_LINE_WIDTH
)) {
1062 assert(pCreateInfo
->pRasterizationState
);
1063 dynamic
->line_width
= pCreateInfo
->pRasterizationState
->lineWidth
;
1066 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BIAS
)) {
1067 assert(pCreateInfo
->pRasterizationState
);
1068 dynamic
->depth_bias
.bias
=
1069 pCreateInfo
->pRasterizationState
->depthBiasConstantFactor
;
1070 dynamic
->depth_bias
.clamp
=
1071 pCreateInfo
->pRasterizationState
->depthBiasClamp
;
1072 dynamic
->depth_bias
.slope
=
1073 pCreateInfo
->pRasterizationState
->depthBiasSlopeFactor
;
1076 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1078 * pColorBlendState is [...] NULL if the pipeline has rasterization
1079 * disabled or if the subpass of the render pass the pipeline is
1080 * created against does not use any color attachments.
1082 bool uses_color_att
= false;
1083 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
1084 if (subpass
->color_attachments
[i
].attachment
!= VK_ATTACHMENT_UNUSED
) {
1085 uses_color_att
= true;
1090 if (uses_color_att
&& states
& (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS
)) {
1091 assert(pCreateInfo
->pColorBlendState
);
1092 typed_memcpy(dynamic
->blend_constants
,
1093 pCreateInfo
->pColorBlendState
->blendConstants
, 4);
1096 /* If there is no depthstencil attachment, then don't read
1097 * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
1098 * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
1099 * no need to override the depthstencil defaults in
1100 * radv_pipeline::dynamic_state when there is no depthstencil attachment.
1102 * Section 9.2 of the Vulkan 1.0.15 spec says:
1104 * pDepthStencilState is [...] NULL if the pipeline has rasterization
1105 * disabled or if the subpass of the render pass the pipeline is created
1106 * against does not use a depth/stencil attachment.
1108 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
&&
1109 subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
) {
1110 assert(pCreateInfo
->pDepthStencilState
);
1112 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS
)) {
1113 dynamic
->depth_bounds
.min
=
1114 pCreateInfo
->pDepthStencilState
->minDepthBounds
;
1115 dynamic
->depth_bounds
.max
=
1116 pCreateInfo
->pDepthStencilState
->maxDepthBounds
;
1119 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
)) {
1120 dynamic
->stencil_compare_mask
.front
=
1121 pCreateInfo
->pDepthStencilState
->front
.compareMask
;
1122 dynamic
->stencil_compare_mask
.back
=
1123 pCreateInfo
->pDepthStencilState
->back
.compareMask
;
1126 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
)) {
1127 dynamic
->stencil_write_mask
.front
=
1128 pCreateInfo
->pDepthStencilState
->front
.writeMask
;
1129 dynamic
->stencil_write_mask
.back
=
1130 pCreateInfo
->pDepthStencilState
->back
.writeMask
;
1133 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE
)) {
1134 dynamic
->stencil_reference
.front
=
1135 pCreateInfo
->pDepthStencilState
->front
.reference
;
1136 dynamic
->stencil_reference
.back
=
1137 pCreateInfo
->pDepthStencilState
->back
.reference
;
1141 pipeline
->dynamic_state
.mask
= states
;
1144 static void calculate_gfx9_gs_info(const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1145 struct radv_pipeline
*pipeline
)
1147 struct ac_shader_variant_info
*gs_info
= &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
;
1148 struct ac_es_output_info
*es_info
= radv_pipeline_has_tess(pipeline
) ?
1149 &gs_info
->tes
.es_info
: &gs_info
->vs
.es_info
;
1150 unsigned gs_num_invocations
= MAX2(gs_info
->gs
.invocations
, 1);
1151 bool uses_adjacency
;
1152 switch(pCreateInfo
->pInputAssemblyState
->topology
) {
1153 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1154 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1155 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1156 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1157 uses_adjacency
= false;
1160 uses_adjacency
= false;
1164 /* All these are in dwords: */
1165 /* We can't allow using the whole LDS, because GS waves compete with
1166 * other shader stages for LDS space. */
1167 const unsigned max_lds_size
= 8 * 1024;
1168 const unsigned esgs_itemsize
= es_info
->esgs_itemsize
/ 4;
1169 unsigned esgs_lds_size
;
1171 /* All these are per subgroup: */
1172 const unsigned max_out_prims
= 32 * 1024;
1173 const unsigned max_es_verts
= 255;
1174 const unsigned ideal_gs_prims
= 64;
1175 unsigned max_gs_prims
, gs_prims
;
1176 unsigned min_es_verts
, es_verts
, worst_case_es_verts
;
1178 if (uses_adjacency
|| gs_num_invocations
> 1)
1179 max_gs_prims
= 127 / gs_num_invocations
;
1183 /* MAX_PRIMS_PER_SUBGROUP = gs_prims * max_vert_out * gs_invocations.
1184 * Make sure we don't go over the maximum value.
1186 if (gs_info
->gs
.vertices_out
> 0) {
1187 max_gs_prims
= MIN2(max_gs_prims
,
1189 (gs_info
->gs
.vertices_out
* gs_num_invocations
));
1191 assert(max_gs_prims
> 0);
1193 /* If the primitive has adjacency, halve the number of vertices
1194 * that will be reused in multiple primitives.
1196 min_es_verts
= gs_info
->gs
.vertices_in
/ (uses_adjacency
? 2 : 1);
1198 gs_prims
= MIN2(ideal_gs_prims
, max_gs_prims
);
1199 worst_case_es_verts
= MIN2(min_es_verts
* gs_prims
, max_es_verts
);
1201 /* Compute ESGS LDS size based on the worst case number of ES vertices
1202 * needed to create the target number of GS prims per subgroup.
1204 esgs_lds_size
= esgs_itemsize
* worst_case_es_verts
;
1206 /* If total LDS usage is too big, refactor partitions based on ratio
1207 * of ESGS item sizes.
1209 if (esgs_lds_size
> max_lds_size
) {
1210 /* Our target GS Prims Per Subgroup was too large. Calculate
1211 * the maximum number of GS Prims Per Subgroup that will fit
1212 * into LDS, capped by the maximum that the hardware can support.
1214 gs_prims
= MIN2((max_lds_size
/ (esgs_itemsize
* min_es_verts
)),
1216 assert(gs_prims
> 0);
1217 worst_case_es_verts
= MIN2(min_es_verts
* gs_prims
,
1220 esgs_lds_size
= esgs_itemsize
* worst_case_es_verts
;
1221 assert(esgs_lds_size
<= max_lds_size
);
1224 /* Now calculate remaining ESGS information. */
1226 es_verts
= MIN2(esgs_lds_size
/ esgs_itemsize
, max_es_verts
);
1228 es_verts
= max_es_verts
;
1230 /* Vertices for adjacency primitives are not always reused, so restore
1231 * it for ES_VERTS_PER_SUBGRP.
1233 min_es_verts
= gs_info
->gs
.vertices_in
;
1235 /* For normal primitives, the VGT only checks if they are past the ES
1236 * verts per subgroup after allocating a full GS primitive and if they
1237 * are, kick off a new subgroup. But if those additional ES verts are
1238 * unique (e.g. not reused) we need to make sure there is enough LDS
1239 * space to account for those ES verts beyond ES_VERTS_PER_SUBGRP.
1241 es_verts
-= min_es_verts
- 1;
1243 uint32_t es_verts_per_subgroup
= es_verts
;
1244 uint32_t gs_prims_per_subgroup
= gs_prims
;
1245 uint32_t gs_inst_prims_in_subgroup
= gs_prims
* gs_num_invocations
;
1246 uint32_t max_prims_per_subgroup
= gs_inst_prims_in_subgroup
* gs_info
->gs
.vertices_out
;
1247 pipeline
->graphics
.gs
.lds_size
= align(esgs_lds_size
, 128) / 128;
1248 pipeline
->graphics
.gs
.vgt_gs_onchip_cntl
=
1249 S_028A44_ES_VERTS_PER_SUBGRP(es_verts_per_subgroup
) |
1250 S_028A44_GS_PRIMS_PER_SUBGRP(gs_prims_per_subgroup
) |
1251 S_028A44_GS_INST_PRIMS_IN_SUBGRP(gs_inst_prims_in_subgroup
);
1252 pipeline
->graphics
.gs
.vgt_gs_max_prims_per_subgroup
=
1253 S_028A94_MAX_PRIMS_PER_SUBGROUP(max_prims_per_subgroup
);
1254 pipeline
->graphics
.gs
.vgt_esgs_ring_itemsize
= esgs_itemsize
;
1255 assert(max_prims_per_subgroup
<= max_out_prims
);
1259 calculate_gs_ring_sizes(struct radv_pipeline
*pipeline
)
1261 struct radv_device
*device
= pipeline
->device
;
1262 unsigned num_se
= device
->physical_device
->rad_info
.max_se
;
1263 unsigned wave_size
= 64;
1264 unsigned max_gs_waves
= 32 * num_se
; /* max 32 per SE on GCN */
1265 unsigned gs_vertex_reuse
= 16 * num_se
; /* GS_VERTEX_REUSE register (per SE) */
1266 unsigned alignment
= 256 * num_se
;
1267 /* The maximum size is 63.999 MB per SE. */
1268 unsigned max_size
= ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se
;
1269 struct ac_shader_variant_info
*gs_info
= &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
;
1270 struct ac_es_output_info
*es_info
;
1271 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
)
1272 es_info
= radv_pipeline_has_tess(pipeline
) ? &gs_info
->tes
.es_info
: &gs_info
->vs
.es_info
;
1274 es_info
= radv_pipeline_has_tess(pipeline
) ?
1275 &pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.es_info
:
1276 &pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.es_info
;
1278 /* Calculate the minimum size. */
1279 unsigned min_esgs_ring_size
= align(es_info
->esgs_itemsize
* gs_vertex_reuse
*
1280 wave_size
, alignment
);
1281 /* These are recommended sizes, not minimum sizes. */
1282 unsigned esgs_ring_size
= max_gs_waves
* 2 * wave_size
*
1283 es_info
->esgs_itemsize
* gs_info
->gs
.vertices_in
;
1284 unsigned gsvs_ring_size
= max_gs_waves
* 2 * wave_size
*
1285 gs_info
->gs
.max_gsvs_emit_size
* 1; // no streams in VK (gs->max_gs_stream + 1);
1287 min_esgs_ring_size
= align(min_esgs_ring_size
, alignment
);
1288 esgs_ring_size
= align(esgs_ring_size
, alignment
);
1289 gsvs_ring_size
= align(gsvs_ring_size
, alignment
);
1291 if (pipeline
->device
->physical_device
->rad_info
.chip_class
<= VI
)
1292 pipeline
->graphics
.esgs_ring_size
= CLAMP(esgs_ring_size
, min_esgs_ring_size
, max_size
);
1294 pipeline
->graphics
.gs
.vgt_esgs_ring_itemsize
= es_info
->esgs_itemsize
/ 4;
1295 pipeline
->graphics
.gsvs_ring_size
= MIN2(gsvs_ring_size
, max_size
);
1298 static void si_multiwave_lds_size_workaround(struct radv_device
*device
,
1301 /* SPI barrier management bug:
1302 * Make sure we have at least 4k of LDS in use to avoid the bug.
1303 * It applies to workgroup sizes of more than one wavefront.
1305 if (device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
||
1306 device
->physical_device
->rad_info
.family
== CHIP_KABINI
||
1307 device
->physical_device
->rad_info
.family
== CHIP_MULLINS
)
1308 *lds_size
= MAX2(*lds_size
, 8);
1311 struct radv_shader_variant
*
1312 radv_get_vertex_shader(struct radv_pipeline
*pipeline
)
1314 if (pipeline
->shaders
[MESA_SHADER_VERTEX
])
1315 return pipeline
->shaders
[MESA_SHADER_VERTEX
];
1316 if (pipeline
->shaders
[MESA_SHADER_TESS_CTRL
])
1317 return pipeline
->shaders
[MESA_SHADER_TESS_CTRL
];
1318 return pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
1321 static struct radv_shader_variant
*
1322 radv_get_tess_eval_shader(struct radv_pipeline
*pipeline
)
1324 if (pipeline
->shaders
[MESA_SHADER_TESS_EVAL
])
1325 return pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
1326 return pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
1330 calculate_tess_state(struct radv_pipeline
*pipeline
,
1331 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1333 unsigned num_tcs_input_cp
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1334 unsigned num_tcs_output_cp
, num_tcs_inputs
, num_tcs_outputs
;
1335 unsigned num_tcs_patch_outputs
;
1336 unsigned input_vertex_size
, output_vertex_size
, pervertex_output_patch_size
;
1337 unsigned input_patch_size
, output_patch_size
, output_patch0_offset
;
1338 unsigned lds_size
, hardware_lds_size
;
1339 unsigned perpatch_output_offset
;
1340 unsigned num_patches
;
1341 struct radv_tessellation_state
*tess
= &pipeline
->graphics
.tess
;
1343 /* This calculates how shader inputs and outputs among VS, TCS, and TES
1344 * are laid out in LDS. */
1345 num_tcs_inputs
= util_last_bit64(radv_get_vertex_shader(pipeline
)->info
.vs
.outputs_written
);
1347 num_tcs_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.outputs_written
); //tcs->outputs_written
1348 num_tcs_output_cp
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.tcs_vertices_out
; //TCS VERTICES OUT
1349 num_tcs_patch_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.patch_outputs_written
);
1351 /* Ensure that we only need one wave per SIMD so we don't need to check
1352 * resource usage. Also ensures that the number of tcs in and out
1353 * vertices per threadgroup are at most 256.
1355 input_vertex_size
= num_tcs_inputs
* 16;
1356 output_vertex_size
= num_tcs_outputs
* 16;
1358 input_patch_size
= num_tcs_input_cp
* input_vertex_size
;
1360 pervertex_output_patch_size
= num_tcs_output_cp
* output_vertex_size
;
1361 output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
1362 /* Ensure that we only need one wave per SIMD so we don't need to check
1363 * resource usage. Also ensures that the number of tcs in and out
1364 * vertices per threadgroup are at most 256.
1366 num_patches
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
) * 4;
1368 /* Make sure that the data fits in LDS. This assumes the shaders only
1369 * use LDS for the inputs and outputs.
1371 hardware_lds_size
= pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
? 65536 : 32768;
1372 num_patches
= MIN2(num_patches
, hardware_lds_size
/ (input_patch_size
+ output_patch_size
));
1374 /* Make sure the output data fits in the offchip buffer */
1375 num_patches
= MIN2(num_patches
,
1376 (pipeline
->device
->tess_offchip_block_dw_size
* 4) /
1379 /* Not necessary for correctness, but improves performance. The
1380 * specific value is taken from the proprietary driver.
1382 num_patches
= MIN2(num_patches
, 40);
1384 /* SI bug workaround - limit LS-HS threadgroups to only one wave. */
1385 if (pipeline
->device
->physical_device
->rad_info
.chip_class
== SI
) {
1386 unsigned one_wave
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
);
1387 num_patches
= MIN2(num_patches
, one_wave
);
1390 output_patch0_offset
= input_patch_size
* num_patches
;
1391 perpatch_output_offset
= output_patch0_offset
+ pervertex_output_patch_size
;
1393 lds_size
= output_patch0_offset
+ output_patch_size
* num_patches
;
1395 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
) {
1396 assert(lds_size
<= 65536);
1397 lds_size
= align(lds_size
, 512) / 512;
1399 assert(lds_size
<= 32768);
1400 lds_size
= align(lds_size
, 256) / 256;
1402 si_multiwave_lds_size_workaround(pipeline
->device
, &lds_size
);
1404 tess
->lds_size
= lds_size
;
1406 tess
->tcs_in_layout
= (input_patch_size
/ 4) |
1407 ((input_vertex_size
/ 4) << 13);
1408 tess
->tcs_out_layout
= (output_patch_size
/ 4) |
1409 ((output_vertex_size
/ 4) << 13);
1410 tess
->tcs_out_offsets
= (output_patch0_offset
/ 16) |
1411 ((perpatch_output_offset
/ 16) << 16);
1412 tess
->offchip_layout
= (pervertex_output_patch_size
* num_patches
<< 16) |
1413 (num_tcs_output_cp
<< 9) | num_patches
;
1415 tess
->ls_hs_config
= S_028B58_NUM_PATCHES(num_patches
) |
1416 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
1417 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
1418 tess
->num_patches
= num_patches
;
1419 tess
->num_tcs_input_cp
= num_tcs_input_cp
;
1421 struct radv_shader_variant
*tes
= radv_get_tess_eval_shader(pipeline
);
1422 unsigned type
= 0, partitioning
= 0, topology
= 0, distribution_mode
= 0;
1424 switch (tes
->info
.tes
.primitive_mode
) {
1426 type
= V_028B6C_TESS_TRIANGLE
;
1429 type
= V_028B6C_TESS_QUAD
;
1432 type
= V_028B6C_TESS_ISOLINE
;
1436 switch (tes
->info
.tes
.spacing
) {
1437 case TESS_SPACING_EQUAL
:
1438 partitioning
= V_028B6C_PART_INTEGER
;
1440 case TESS_SPACING_FRACTIONAL_ODD
:
1441 partitioning
= V_028B6C_PART_FRAC_ODD
;
1443 case TESS_SPACING_FRACTIONAL_EVEN
:
1444 partitioning
= V_028B6C_PART_FRAC_EVEN
;
1450 bool ccw
= tes
->info
.tes
.ccw
;
1451 const VkPipelineTessellationDomainOriginStateCreateInfoKHR
*domain_origin_state
=
1452 vk_find_struct_const(pCreateInfo
->pTessellationState
,
1453 PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR
);
1455 if (domain_origin_state
&& domain_origin_state
->domainOrigin
!= VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT_KHR
)
1458 if (tes
->info
.tes
.point_mode
)
1459 topology
= V_028B6C_OUTPUT_POINT
;
1460 else if (tes
->info
.tes
.primitive_mode
== GL_ISOLINES
)
1461 topology
= V_028B6C_OUTPUT_LINE
;
1463 topology
= V_028B6C_OUTPUT_TRIANGLE_CCW
;
1465 topology
= V_028B6C_OUTPUT_TRIANGLE_CW
;
1467 if (pipeline
->device
->has_distributed_tess
) {
1468 if (pipeline
->device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
1469 pipeline
->device
->physical_device
->rad_info
.family
>= CHIP_POLARIS10
)
1470 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_TRAPEZOIDS
;
1472 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_DONUTS
;
1474 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_NO_DIST
;
1476 tess
->tf_param
= S_028B6C_TYPE(type
) |
1477 S_028B6C_PARTITIONING(partitioning
) |
1478 S_028B6C_TOPOLOGY(topology
) |
1479 S_028B6C_DISTRIBUTION_MODE(distribution_mode
);
1482 static const struct radv_prim_vertex_count prim_size_table
[] = {
1483 [V_008958_DI_PT_NONE
] = {0, 0},
1484 [V_008958_DI_PT_POINTLIST
] = {1, 1},
1485 [V_008958_DI_PT_LINELIST
] = {2, 2},
1486 [V_008958_DI_PT_LINESTRIP
] = {2, 1},
1487 [V_008958_DI_PT_TRILIST
] = {3, 3},
1488 [V_008958_DI_PT_TRIFAN
] = {3, 1},
1489 [V_008958_DI_PT_TRISTRIP
] = {3, 1},
1490 [V_008958_DI_PT_LINELIST_ADJ
] = {4, 4},
1491 [V_008958_DI_PT_LINESTRIP_ADJ
] = {4, 1},
1492 [V_008958_DI_PT_TRILIST_ADJ
] = {6, 6},
1493 [V_008958_DI_PT_TRISTRIP_ADJ
] = {6, 2},
1494 [V_008958_DI_PT_RECTLIST
] = {3, 3},
1495 [V_008958_DI_PT_LINELOOP
] = {2, 1},
1496 [V_008958_DI_PT_POLYGON
] = {3, 1},
1497 [V_008958_DI_PT_2D_TRI_STRIP
] = {0, 0},
1500 static uint32_t si_vgt_gs_mode(struct radv_shader_variant
*gs
,
1501 enum chip_class chip_class
)
1503 unsigned gs_max_vert_out
= gs
->info
.gs
.vertices_out
;
1506 if (gs_max_vert_out
<= 128) {
1507 cut_mode
= V_028A40_GS_CUT_128
;
1508 } else if (gs_max_vert_out
<= 256) {
1509 cut_mode
= V_028A40_GS_CUT_256
;
1510 } else if (gs_max_vert_out
<= 512) {
1511 cut_mode
= V_028A40_GS_CUT_512
;
1513 assert(gs_max_vert_out
<= 1024);
1514 cut_mode
= V_028A40_GS_CUT_1024
;
1517 return S_028A40_MODE(V_028A40_GS_SCENARIO_G
) |
1518 S_028A40_CUT_MODE(cut_mode
)|
1519 S_028A40_ES_WRITE_OPTIMIZE(chip_class
<= VI
) |
1520 S_028A40_GS_WRITE_OPTIMIZE(1) |
1521 S_028A40_ONCHIP(chip_class
>= GFX9
? 1 : 0);
1524 static struct ac_vs_output_info
*get_vs_output_info(struct radv_pipeline
*pipeline
)
1526 if (radv_pipeline_has_gs(pipeline
))
1527 return &pipeline
->gs_copy_shader
->info
.vs
.outinfo
;
1528 else if (radv_pipeline_has_tess(pipeline
))
1529 return &pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.outinfo
;
1531 return &pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.outinfo
;
1534 static void calculate_vgt_gs_mode(struct radv_pipeline
*pipeline
)
1536 struct ac_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
1538 pipeline
->graphics
.vgt_primitiveid_en
= false;
1539 pipeline
->graphics
.vgt_gs_mode
= 0;
1541 if (radv_pipeline_has_gs(pipeline
)) {
1542 pipeline
->graphics
.vgt_gs_mode
= si_vgt_gs_mode(pipeline
->shaders
[MESA_SHADER_GEOMETRY
],
1543 pipeline
->device
->physical_device
->rad_info
.chip_class
);
1544 } else if (outinfo
->export_prim_id
) {
1545 pipeline
->graphics
.vgt_gs_mode
= S_028A40_MODE(V_028A40_GS_SCENARIO_A
);
1546 pipeline
->graphics
.vgt_primitiveid_en
= true;
1550 static void calculate_vs_outinfo(struct radv_pipeline
*pipeline
)
1552 struct ac_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
1554 unsigned clip_dist_mask
, cull_dist_mask
, total_mask
;
1555 clip_dist_mask
= outinfo
->clip_dist_mask
;
1556 cull_dist_mask
= outinfo
->cull_dist_mask
;
1557 total_mask
= clip_dist_mask
| cull_dist_mask
;
1559 bool misc_vec_ena
= outinfo
->writes_pointsize
||
1560 outinfo
->writes_layer
||
1561 outinfo
->writes_viewport_index
;
1562 pipeline
->graphics
.vs
.pa_cl_vs_out_cntl
=
1563 S_02881C_USE_VTX_POINT_SIZE(outinfo
->writes_pointsize
) |
1564 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo
->writes_layer
) |
1565 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo
->writes_viewport_index
) |
1566 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
1567 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
1568 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0f) != 0) |
1569 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xf0) != 0) |
1570 cull_dist_mask
<< 8 |
1573 pipeline
->graphics
.vs
.spi_shader_pos_format
=
1574 S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP
) |
1575 S_02870C_POS1_EXPORT_FORMAT(outinfo
->pos_exports
> 1 ?
1576 V_02870C_SPI_SHADER_4COMP
:
1577 V_02870C_SPI_SHADER_NONE
) |
1578 S_02870C_POS2_EXPORT_FORMAT(outinfo
->pos_exports
> 2 ?
1579 V_02870C_SPI_SHADER_4COMP
:
1580 V_02870C_SPI_SHADER_NONE
) |
1581 S_02870C_POS3_EXPORT_FORMAT(outinfo
->pos_exports
> 3 ?
1582 V_02870C_SPI_SHADER_4COMP
:
1583 V_02870C_SPI_SHADER_NONE
);
1585 pipeline
->graphics
.vs
.spi_vs_out_config
= S_0286C4_VS_EXPORT_COUNT(MAX2(1, outinfo
->param_exports
) - 1);
1586 /* only emitted on pre-VI */
1587 pipeline
->graphics
.vs
.vgt_reuse_off
= S_028AB4_REUSE_OFF(outinfo
->writes_viewport_index
);
1590 static uint32_t offset_to_ps_input(uint32_t offset
, bool flat_shade
)
1592 uint32_t ps_input_cntl
;
1593 if (offset
<= AC_EXP_PARAM_OFFSET_31
) {
1594 ps_input_cntl
= S_028644_OFFSET(offset
);
1596 ps_input_cntl
|= S_028644_FLAT_SHADE(1);
1598 /* The input is a DEFAULT_VAL constant. */
1599 assert(offset
>= AC_EXP_PARAM_DEFAULT_VAL_0000
&&
1600 offset
<= AC_EXP_PARAM_DEFAULT_VAL_1111
);
1601 offset
-= AC_EXP_PARAM_DEFAULT_VAL_0000
;
1602 ps_input_cntl
= S_028644_OFFSET(0x20) |
1603 S_028644_DEFAULT_VAL(offset
);
1605 return ps_input_cntl
;
1608 static void calculate_ps_inputs(struct radv_pipeline
*pipeline
)
1610 struct radv_shader_variant
*ps
;
1611 struct ac_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
1613 ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
1615 unsigned ps_offset
= 0;
1617 if (ps
->info
.fs
.prim_id_input
) {
1618 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_PRIMITIVE_ID
];
1619 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
1620 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
1625 if (ps
->info
.fs
.layer_input
) {
1626 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_LAYER
];
1627 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
)
1628 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
1630 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(AC_EXP_PARAM_DEFAULT_VAL_0000
, true);
1634 if (ps
->info
.fs
.has_pcoord
) {
1636 val
= S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
1637 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = val
;
1641 for (unsigned i
= 0; i
< 32 && (1u << i
) <= ps
->info
.fs
.input_mask
; ++i
) {
1644 if (!(ps
->info
.fs
.input_mask
& (1u << i
)))
1647 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_VAR0
+ i
];
1648 if (vs_offset
== AC_EXP_PARAM_UNDEFINED
) {
1649 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = S_028644_OFFSET(0x20);
1654 flat_shade
= !!(ps
->info
.fs
.flat_shaded_mask
& (1u << ps_offset
));
1656 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, flat_shade
);
1660 pipeline
->graphics
.ps_input_cntl_num
= ps_offset
;
1664 radv_link_shaders(struct radv_pipeline
*pipeline
, nir_shader
**shaders
)
1666 nir_shader
* ordered_shaders
[MESA_SHADER_STAGES
];
1667 int shader_count
= 0;
1669 if(shaders
[MESA_SHADER_FRAGMENT
]) {
1670 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_FRAGMENT
];
1672 if(shaders
[MESA_SHADER_GEOMETRY
]) {
1673 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_GEOMETRY
];
1675 if(shaders
[MESA_SHADER_TESS_EVAL
]) {
1676 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_TESS_EVAL
];
1678 if(shaders
[MESA_SHADER_TESS_CTRL
]) {
1679 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_TESS_CTRL
];
1681 if(shaders
[MESA_SHADER_VERTEX
]) {
1682 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_VERTEX
];
1685 for (int i
= 1; i
< shader_count
; ++i
) {
1686 nir_lower_io_arrays_to_elements(ordered_shaders
[i
],
1687 ordered_shaders
[i
- 1]);
1689 nir_remove_dead_variables(ordered_shaders
[i
],
1690 nir_var_shader_out
);
1691 nir_remove_dead_variables(ordered_shaders
[i
- 1],
1694 bool progress
= nir_remove_unused_varyings(ordered_shaders
[i
],
1695 ordered_shaders
[i
- 1]);
1698 nir_lower_global_vars_to_local(ordered_shaders
[i
]);
1699 radv_optimize_nir(ordered_shaders
[i
]);
1700 nir_lower_global_vars_to_local(ordered_shaders
[i
- 1]);
1701 radv_optimize_nir(ordered_shaders
[i
- 1]);
1707 static struct radv_pipeline_key
1708 radv_generate_graphics_pipeline_key(struct radv_pipeline
*pipeline
,
1709 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1710 bool has_view_index
)
1712 const VkPipelineVertexInputStateCreateInfo
*input_state
=
1713 pCreateInfo
->pVertexInputState
;
1714 struct radv_pipeline_key key
;
1715 memset(&key
, 0, sizeof(key
));
1717 key
.has_multiview_view_index
= has_view_index
;
1719 for (unsigned i
= 0; i
< input_state
->vertexAttributeDescriptionCount
; ++i
) {
1721 binding
= input_state
->pVertexAttributeDescriptions
[i
].binding
;
1722 if (input_state
->pVertexBindingDescriptions
[binding
].inputRate
)
1723 key
.instance_rate_inputs
|= 1u << input_state
->pVertexAttributeDescriptions
[i
].location
;
1726 if (pCreateInfo
->pTessellationState
)
1727 key
.tess_input_vertices
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1730 if (pCreateInfo
->pMultisampleState
&&
1731 pCreateInfo
->pMultisampleState
->rasterizationSamples
> 1)
1732 key
.multisample
= true;
1734 key
.col_format
= pipeline
->graphics
.blend
.spi_shader_col_format
;
1735 if (pipeline
->device
->physical_device
->rad_info
.chip_class
< VI
)
1736 radv_pipeline_compute_get_int_clamp(pCreateInfo
, &key
.is_int8
, &key
.is_int10
);
1742 radv_fill_shader_keys(struct ac_shader_variant_key
*keys
,
1743 const struct radv_pipeline_key
*key
,
1746 keys
[MESA_SHADER_VERTEX
].vs
.instance_rate_inputs
= key
->instance_rate_inputs
;
1748 if (nir
[MESA_SHADER_TESS_CTRL
]) {
1749 keys
[MESA_SHADER_VERTEX
].vs
.as_ls
= true;
1750 keys
[MESA_SHADER_TESS_CTRL
].tcs
.input_vertices
= key
->tess_input_vertices
;
1751 keys
[MESA_SHADER_TESS_CTRL
].tcs
.primitive_mode
= nir
[MESA_SHADER_TESS_EVAL
]->info
.tess
.primitive_mode
;
1753 keys
[MESA_SHADER_TESS_CTRL
].tcs
.tes_reads_tess_factors
= !!(nir
[MESA_SHADER_TESS_EVAL
]->info
.inputs_read
& (VARYING_BIT_TESS_LEVEL_INNER
| VARYING_BIT_TESS_LEVEL_OUTER
));
1756 if (nir
[MESA_SHADER_GEOMETRY
]) {
1757 if (nir
[MESA_SHADER_TESS_CTRL
])
1758 keys
[MESA_SHADER_TESS_EVAL
].tes
.as_es
= true;
1760 keys
[MESA_SHADER_VERTEX
].vs
.as_es
= true;
1763 for(int i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
1764 keys
[i
].has_multiview_view_index
= key
->has_multiview_view_index
;
1766 keys
[MESA_SHADER_FRAGMENT
].fs
.multisample
= key
->multisample
;
1767 keys
[MESA_SHADER_FRAGMENT
].fs
.col_format
= key
->col_format
;
1768 keys
[MESA_SHADER_FRAGMENT
].fs
.is_int8
= key
->is_int8
;
1769 keys
[MESA_SHADER_FRAGMENT
].fs
.is_int10
= key
->is_int10
;
1773 void radv_create_shaders(struct radv_pipeline
*pipeline
,
1774 struct radv_device
*device
,
1775 struct radv_pipeline_cache
*cache
,
1776 struct radv_pipeline_key key
,
1777 const VkPipelineShaderStageCreateInfo
**pStages
)
1779 struct radv_shader_module fs_m
= {0};
1780 struct radv_shader_module
*modules
[MESA_SHADER_STAGES
] = { 0, };
1781 nir_shader
*nir
[MESA_SHADER_STAGES
] = {0};
1782 void *codes
[MESA_SHADER_STAGES
] = {0};
1783 unsigned code_sizes
[MESA_SHADER_STAGES
] = {0};
1784 struct ac_shader_variant_key keys
[MESA_SHADER_STAGES
] = {{{{0}}}};
1785 unsigned char hash
[20], gs_copy_hash
[20];
1787 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
1789 modules
[i
] = radv_shader_module_from_handle(pStages
[i
]->module
);
1790 if (modules
[i
]->nir
)
1791 _mesa_sha1_compute(modules
[i
]->nir
->info
.name
,
1792 strlen(modules
[i
]->nir
->info
.name
),
1797 radv_hash_shaders(hash
, pStages
, pipeline
->layout
, &key
, get_hash_flags(device
));
1798 memcpy(gs_copy_hash
, hash
, 20);
1799 gs_copy_hash
[0] ^= 1;
1801 if (modules
[MESA_SHADER_GEOMETRY
]) {
1802 struct radv_shader_variant
*variants
[MESA_SHADER_STAGES
] = {0};
1803 radv_create_shader_variants_from_pipeline_cache(device
, cache
, gs_copy_hash
, variants
);
1804 pipeline
->gs_copy_shader
= variants
[MESA_SHADER_GEOMETRY
];
1807 if (radv_create_shader_variants_from_pipeline_cache(device
, cache
, hash
, pipeline
->shaders
) &&
1808 (!modules
[MESA_SHADER_GEOMETRY
] || pipeline
->gs_copy_shader
)) {
1809 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
1810 if (pipeline
->shaders
[i
])
1811 pipeline
->active_stages
|= mesa_to_vk_shader_stage(i
);
1816 if (!modules
[MESA_SHADER_FRAGMENT
] && !modules
[MESA_SHADER_COMPUTE
]) {
1818 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
1819 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "noop_fs");
1820 fs_m
.nir
= fs_b
.shader
;
1821 modules
[MESA_SHADER_FRAGMENT
] = &fs_m
;
1824 /* Determine first and last stage. */
1825 unsigned first
= MESA_SHADER_STAGES
;
1827 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
1830 if (first
== MESA_SHADER_STAGES
)
1836 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
1837 const VkPipelineShaderStageCreateInfo
*stage
= pStages
[i
];
1842 nir
[i
] = radv_shader_compile_to_nir(device
, modules
[i
],
1843 stage
? stage
->pName
: "main", i
,
1844 stage
? stage
->pSpecializationInfo
: NULL
);
1845 pipeline
->active_stages
|= mesa_to_vk_shader_stage(i
);
1847 /* We don't want to alter meta shaders IR directly so clone it
1850 if (nir
[i
]->info
.name
) {
1851 nir
[i
] = nir_shader_clone(NULL
, nir
[i
]);
1854 if (first
!= last
) {
1855 nir_variable_mode mask
= 0;
1858 mask
= mask
| nir_var_shader_in
;
1861 mask
= mask
| nir_var_shader_out
;
1863 nir_lower_io_to_scalar_early(nir
[i
], mask
);
1864 radv_optimize_nir(nir
[i
]);
1868 nir_compact_varyings(nir
[prev
], nir
[i
], true);
1873 if (nir
[MESA_SHADER_TESS_CTRL
]) {
1874 nir_lower_tes_patch_vertices(nir
[MESA_SHADER_TESS_EVAL
], nir
[MESA_SHADER_TESS_CTRL
]->info
.tess
.tcs_vertices_out
);
1877 radv_link_shaders(pipeline
, nir
);
1879 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
1880 if (modules
[i
] && radv_can_dump_shader(device
, modules
[i
]))
1881 nir_print_shader(nir
[i
], stderr
);
1884 radv_fill_shader_keys(keys
, &key
, nir
);
1886 if (nir
[MESA_SHADER_FRAGMENT
]) {
1887 if (!pipeline
->shaders
[MESA_SHADER_FRAGMENT
]) {
1888 pipeline
->shaders
[MESA_SHADER_FRAGMENT
] =
1889 radv_shader_variant_create(device
, modules
[MESA_SHADER_FRAGMENT
], &nir
[MESA_SHADER_FRAGMENT
], 1,
1890 pipeline
->layout
, keys
+ MESA_SHADER_FRAGMENT
,
1891 &codes
[MESA_SHADER_FRAGMENT
], &code_sizes
[MESA_SHADER_FRAGMENT
]);
1894 /* TODO: These are no longer used as keys we should refactor this */
1895 keys
[MESA_SHADER_VERTEX
].vs
.export_prim_id
=
1896 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.prim_id_input
;
1897 keys
[MESA_SHADER_TESS_EVAL
].tes
.export_prim_id
=
1898 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.prim_id_input
;
1901 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
&& modules
[MESA_SHADER_TESS_CTRL
]) {
1902 if (!pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]) {
1903 struct nir_shader
*combined_nir
[] = {nir
[MESA_SHADER_VERTEX
], nir
[MESA_SHADER_TESS_CTRL
]};
1904 struct ac_shader_variant_key key
= keys
[MESA_SHADER_TESS_CTRL
];
1905 key
.tcs
.vs_key
= keys
[MESA_SHADER_VERTEX
].vs
;
1906 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = radv_shader_variant_create(device
, modules
[MESA_SHADER_TESS_CTRL
], combined_nir
, 2,
1908 &key
, &codes
[MESA_SHADER_TESS_CTRL
],
1909 &code_sizes
[MESA_SHADER_TESS_CTRL
]);
1911 modules
[MESA_SHADER_VERTEX
] = NULL
;
1914 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
&& modules
[MESA_SHADER_GEOMETRY
]) {
1915 gl_shader_stage pre_stage
= modules
[MESA_SHADER_TESS_EVAL
] ? MESA_SHADER_TESS_EVAL
: MESA_SHADER_VERTEX
;
1916 if (!pipeline
->shaders
[MESA_SHADER_GEOMETRY
]) {
1917 struct nir_shader
*combined_nir
[] = {nir
[pre_stage
], nir
[MESA_SHADER_GEOMETRY
]};
1918 pipeline
->shaders
[MESA_SHADER_GEOMETRY
] = radv_shader_variant_create(device
, modules
[MESA_SHADER_GEOMETRY
], combined_nir
, 2,
1920 &keys
[pre_stage
] , &codes
[MESA_SHADER_GEOMETRY
],
1921 &code_sizes
[MESA_SHADER_GEOMETRY
]);
1923 modules
[pre_stage
] = NULL
;
1926 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
1927 if(modules
[i
] && !pipeline
->shaders
[i
]) {
1928 pipeline
->shaders
[i
] = radv_shader_variant_create(device
, modules
[i
], &nir
[i
], 1,
1930 keys
+ i
, &codes
[i
],
1935 if(modules
[MESA_SHADER_GEOMETRY
]) {
1936 void *gs_copy_code
= NULL
;
1937 unsigned gs_copy_code_size
= 0;
1938 if (!pipeline
->gs_copy_shader
) {
1939 pipeline
->gs_copy_shader
= radv_create_gs_copy_shader(
1940 device
, nir
[MESA_SHADER_GEOMETRY
], &gs_copy_code
,
1942 keys
[MESA_SHADER_GEOMETRY
].has_multiview_view_index
);
1945 if (pipeline
->gs_copy_shader
) {
1946 void *code
[MESA_SHADER_STAGES
] = {0};
1947 unsigned code_size
[MESA_SHADER_STAGES
] = {0};
1948 struct radv_shader_variant
*variants
[MESA_SHADER_STAGES
] = {0};
1950 code
[MESA_SHADER_GEOMETRY
] = gs_copy_code
;
1951 code_size
[MESA_SHADER_GEOMETRY
] = gs_copy_code_size
;
1952 variants
[MESA_SHADER_GEOMETRY
] = pipeline
->gs_copy_shader
;
1954 radv_pipeline_cache_insert_shaders(device
, cache
,
1963 radv_pipeline_cache_insert_shaders(device
, cache
, hash
, pipeline
->shaders
,
1964 (const void**)codes
, code_sizes
);
1966 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
1968 if (modules
[i
] && !pipeline
->device
->keep_shader_info
)
1969 ralloc_free(nir
[i
]);
1973 ralloc_free(fs_m
.nir
);
1977 radv_pipeline_stage_to_user_data_0(struct radv_pipeline
*pipeline
,
1978 gl_shader_stage stage
, enum chip_class chip_class
)
1980 bool has_gs
= radv_pipeline_has_gs(pipeline
);
1981 bool has_tess
= radv_pipeline_has_tess(pipeline
);
1983 case MESA_SHADER_FRAGMENT
:
1984 return R_00B030_SPI_SHADER_USER_DATA_PS_0
;
1985 case MESA_SHADER_VERTEX
:
1986 if (chip_class
>= GFX9
) {
1987 return has_tess
? R_00B430_SPI_SHADER_USER_DATA_LS_0
:
1988 has_gs
? R_00B330_SPI_SHADER_USER_DATA_ES_0
:
1989 R_00B130_SPI_SHADER_USER_DATA_VS_0
;
1992 return R_00B530_SPI_SHADER_USER_DATA_LS_0
;
1994 return has_gs
? R_00B330_SPI_SHADER_USER_DATA_ES_0
: R_00B130_SPI_SHADER_USER_DATA_VS_0
;
1995 case MESA_SHADER_GEOMETRY
:
1996 return chip_class
>= GFX9
? R_00B330_SPI_SHADER_USER_DATA_ES_0
:
1997 R_00B230_SPI_SHADER_USER_DATA_GS_0
;
1998 case MESA_SHADER_COMPUTE
:
1999 return R_00B900_COMPUTE_USER_DATA_0
;
2000 case MESA_SHADER_TESS_CTRL
:
2001 return chip_class
>= GFX9
? R_00B430_SPI_SHADER_USER_DATA_LS_0
:
2002 R_00B430_SPI_SHADER_USER_DATA_HS_0
;
2003 case MESA_SHADER_TESS_EVAL
:
2004 if (chip_class
>= GFX9
) {
2005 return has_gs
? R_00B330_SPI_SHADER_USER_DATA_ES_0
:
2006 R_00B130_SPI_SHADER_USER_DATA_VS_0
;
2009 return R_00B330_SPI_SHADER_USER_DATA_ES_0
;
2011 return R_00B130_SPI_SHADER_USER_DATA_VS_0
;
2013 unreachable("unknown shader");
2019 radv_pipeline_init(struct radv_pipeline
*pipeline
,
2020 struct radv_device
*device
,
2021 struct radv_pipeline_cache
*cache
,
2022 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2023 const struct radv_graphics_pipeline_create_info
*extra
,
2024 const VkAllocationCallbacks
*alloc
)
2027 bool has_view_index
= false;
2029 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
2030 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
2031 if (subpass
->view_mask
)
2032 has_view_index
= true;
2034 alloc
= &device
->alloc
;
2036 pipeline
->device
= device
;
2037 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
2039 radv_pipeline_init_dynamic_state(pipeline
, pCreateInfo
);
2040 radv_pipeline_init_blend_state(pipeline
, pCreateInfo
, extra
);
2042 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
2043 for (uint32_t i
= 0; i
< pCreateInfo
->stageCount
; i
++) {
2044 gl_shader_stage stage
= ffs(pCreateInfo
->pStages
[i
].stage
) - 1;
2045 pStages
[stage
] = &pCreateInfo
->pStages
[i
];
2048 radv_create_shaders(pipeline
, device
, cache
,
2049 radv_generate_graphics_pipeline_key(pipeline
, pCreateInfo
, has_view_index
),
2052 radv_pipeline_init_depth_stencil_state(pipeline
, pCreateInfo
, extra
);
2053 radv_pipeline_init_raster_state(pipeline
, pCreateInfo
);
2054 radv_pipeline_init_multisample_state(pipeline
, pCreateInfo
);
2055 pipeline
->graphics
.prim
= si_translate_prim(pCreateInfo
->pInputAssemblyState
->topology
);
2056 pipeline
->graphics
.can_use_guardband
= radv_prim_can_use_guardband(pCreateInfo
->pInputAssemblyState
->topology
);
2058 if (radv_pipeline_has_gs(pipeline
)) {
2059 pipeline
->graphics
.gs_out
= si_conv_gl_prim_to_gs_out(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs
.output_prim
);
2060 pipeline
->graphics
.can_use_guardband
= pipeline
->graphics
.gs_out
== V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
2062 pipeline
->graphics
.gs_out
= si_conv_prim_to_gs_out(pCreateInfo
->pInputAssemblyState
->topology
);
2064 if (extra
&& extra
->use_rectlist
) {
2065 pipeline
->graphics
.prim
= V_008958_DI_PT_RECTLIST
;
2066 pipeline
->graphics
.gs_out
= V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
2067 pipeline
->graphics
.can_use_guardband
= true;
2069 pipeline
->graphics
.prim_restart_enable
= !!pCreateInfo
->pInputAssemblyState
->primitiveRestartEnable
;
2070 /* prim vertex count will need TESS changes */
2071 pipeline
->graphics
.prim_vertex_count
= prim_size_table
[pipeline
->graphics
.prim
];
2073 /* Ensure that some export memory is always allocated, for two reasons:
2075 * 1) Correctness: The hardware ignores the EXEC mask if no export
2076 * memory is allocated, so KILL and alpha test do not work correctly
2078 * 2) Performance: Every shader needs at least a NULL export, even when
2079 * it writes no color/depth output. The NULL export instruction
2080 * stalls without this setting.
2082 * Don't add this to CB_SHADER_MASK.
2084 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
2085 if (!pipeline
->graphics
.blend
.spi_shader_col_format
) {
2086 if (!ps
->info
.fs
.writes_z
&&
2087 !ps
->info
.fs
.writes_stencil
&&
2088 !ps
->info
.fs
.writes_sample_mask
)
2089 pipeline
->graphics
.blend
.spi_shader_col_format
= V_028714_SPI_SHADER_32_R
;
2093 pipeline
->graphics
.db_shader_control
= 0;
2094 if (ps
->info
.fs
.early_fragment_test
|| !ps
->info
.fs
.writes_memory
)
2095 z_order
= V_02880C_EARLY_Z_THEN_LATE_Z
;
2097 z_order
= V_02880C_LATE_Z
;
2099 pipeline
->graphics
.db_shader_control
=
2100 S_02880C_Z_EXPORT_ENABLE(ps
->info
.fs
.writes_z
) |
2101 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps
->info
.fs
.writes_stencil
) |
2102 S_02880C_KILL_ENABLE(!!ps
->info
.fs
.can_discard
) |
2103 S_02880C_MASK_EXPORT_ENABLE(ps
->info
.fs
.writes_sample_mask
) |
2104 S_02880C_Z_ORDER(z_order
) |
2105 S_02880C_DEPTH_BEFORE_SHADER(ps
->info
.fs
.early_fragment_test
) |
2106 S_02880C_EXEC_ON_HIER_FAIL(ps
->info
.fs
.writes_memory
) |
2107 S_02880C_EXEC_ON_NOOP(ps
->info
.fs
.writes_memory
);
2109 if (pipeline
->device
->physical_device
->has_rbplus
)
2110 pipeline
->graphics
.db_shader_control
|= S_02880C_DUAL_QUAD_DISABLE(1);
2112 unsigned shader_z_format
=
2113 ac_get_spi_shader_z_format(ps
->info
.fs
.writes_z
,
2114 ps
->info
.fs
.writes_stencil
,
2115 ps
->info
.fs
.writes_sample_mask
);
2116 pipeline
->graphics
.shader_z_format
= shader_z_format
;
2118 calculate_vgt_gs_mode(pipeline
);
2119 calculate_vs_outinfo(pipeline
);
2120 calculate_ps_inputs(pipeline
);
2122 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
2123 if (pipeline
->shaders
[i
]) {
2124 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[i
]->info
.need_indirect_descriptor_sets
;
2128 uint32_t stages
= 0;
2129 if (radv_pipeline_has_tess(pipeline
)) {
2130 stages
|= S_028B54_LS_EN(V_028B54_LS_STAGE_ON
) |
2131 S_028B54_HS_EN(1) | S_028B54_DYNAMIC_HS(1);
2133 if (radv_pipeline_has_gs(pipeline
))
2134 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_DS
) |
2136 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
2138 stages
|= S_028B54_VS_EN(V_028B54_VS_STAGE_DS
);
2140 } else if (radv_pipeline_has_gs(pipeline
))
2141 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
) |
2143 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
2145 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
)
2146 stages
|= S_028B54_MAX_PRIMGRP_IN_WAVE(2);
2148 pipeline
->graphics
.vgt_shader_stages_en
= stages
;
2150 if (radv_pipeline_has_gs(pipeline
)) {
2151 calculate_gs_ring_sizes(pipeline
);
2152 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
)
2153 calculate_gfx9_gs_info(pCreateInfo
, pipeline
);
2156 if (radv_pipeline_has_tess(pipeline
)) {
2157 if (pipeline
->graphics
.prim
== V_008958_DI_PT_PATCH
) {
2158 pipeline
->graphics
.prim_vertex_count
.min
= pCreateInfo
->pTessellationState
->patchControlPoints
;
2159 pipeline
->graphics
.prim_vertex_count
.incr
= 1;
2161 calculate_tess_state(pipeline
, pCreateInfo
);
2164 if (radv_pipeline_has_tess(pipeline
))
2165 pipeline
->graphics
.primgroup_size
= pipeline
->graphics
.tess
.num_patches
;
2166 else if (radv_pipeline_has_gs(pipeline
))
2167 pipeline
->graphics
.primgroup_size
= 64;
2169 pipeline
->graphics
.primgroup_size
= 128; /* recommended without a GS */
2171 pipeline
->graphics
.partial_es_wave
= false;
2172 if (pipeline
->device
->has_distributed_tess
) {
2173 if (radv_pipeline_has_gs(pipeline
)) {
2174 if (device
->physical_device
->rad_info
.chip_class
<= VI
)
2175 pipeline
->graphics
.partial_es_wave
= true;
2178 /* GS requirement. */
2179 if (SI_GS_PER_ES
/ pipeline
->graphics
.primgroup_size
>= pipeline
->device
->gs_table_depth
- 3)
2180 pipeline
->graphics
.partial_es_wave
= true;
2182 pipeline
->graphics
.wd_switch_on_eop
= false;
2183 if (device
->physical_device
->rad_info
.chip_class
>= CIK
) {
2184 unsigned prim
= pipeline
->graphics
.prim
;
2185 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
2186 * 4 shader engines. Set 1 to pass the assertion below.
2187 * The other cases are hardware requirements. */
2188 if (device
->physical_device
->rad_info
.max_se
< 4 ||
2189 prim
== V_008958_DI_PT_POLYGON
||
2190 prim
== V_008958_DI_PT_LINELOOP
||
2191 prim
== V_008958_DI_PT_TRIFAN
||
2192 prim
== V_008958_DI_PT_TRISTRIP_ADJ
||
2193 (pipeline
->graphics
.prim_restart_enable
&&
2194 (device
->physical_device
->rad_info
.family
< CHIP_POLARIS10
||
2195 (prim
!= V_008958_DI_PT_POINTLIST
&&
2196 prim
!= V_008958_DI_PT_LINESTRIP
&&
2197 prim
!= V_008958_DI_PT_TRISTRIP
))))
2198 pipeline
->graphics
.wd_switch_on_eop
= true;
2201 pipeline
->graphics
.ia_switch_on_eoi
= false;
2202 if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.prim_id_input
)
2203 pipeline
->graphics
.ia_switch_on_eoi
= true;
2204 if (radv_pipeline_has_gs(pipeline
) &&
2205 pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs
.uses_prim_id
)
2206 pipeline
->graphics
.ia_switch_on_eoi
= true;
2207 if (radv_pipeline_has_tess(pipeline
)) {
2208 /* SWITCH_ON_EOI must be set if PrimID is used. */
2209 if (pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.uses_prim_id
||
2210 radv_get_tess_eval_shader(pipeline
)->info
.tes
.uses_prim_id
)
2211 pipeline
->graphics
.ia_switch_on_eoi
= true;
2214 pipeline
->graphics
.partial_vs_wave
= false;
2215 if (radv_pipeline_has_tess(pipeline
)) {
2216 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
2217 if ((device
->physical_device
->rad_info
.family
== CHIP_TAHITI
||
2218 device
->physical_device
->rad_info
.family
== CHIP_PITCAIRN
||
2219 device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
) &&
2220 radv_pipeline_has_gs(pipeline
))
2221 pipeline
->graphics
.partial_vs_wave
= true;
2222 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
2223 if (device
->has_distributed_tess
) {
2224 if (radv_pipeline_has_gs(pipeline
)) {
2225 if (device
->physical_device
->rad_info
.family
== CHIP_TONGA
||
2226 device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
2227 device
->physical_device
->rad_info
.family
== CHIP_POLARIS10
||
2228 device
->physical_device
->rad_info
.family
== CHIP_POLARIS11
||
2229 device
->physical_device
->rad_info
.family
== CHIP_POLARIS12
)
2230 pipeline
->graphics
.partial_vs_wave
= true;
2232 pipeline
->graphics
.partial_vs_wave
= true;
2237 pipeline
->graphics
.base_ia_multi_vgt_param
=
2238 S_028AA8_PRIMGROUP_SIZE(pipeline
->graphics
.primgroup_size
- 1) |
2239 /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
2240 S_028AA8_MAX_PRIMGRP_IN_WAVE(device
->physical_device
->rad_info
.chip_class
== VI
? 2 : 0) |
2241 S_030960_EN_INST_OPT_BASIC(device
->physical_device
->rad_info
.chip_class
>= GFX9
) |
2242 S_030960_EN_INST_OPT_ADV(device
->physical_device
->rad_info
.chip_class
>= GFX9
);
2244 const VkPipelineVertexInputStateCreateInfo
*vi_info
=
2245 pCreateInfo
->pVertexInputState
;
2246 struct radv_vertex_elements_info
*velems
= &pipeline
->vertex_elements
;
2248 for (uint32_t i
= 0; i
< vi_info
->vertexAttributeDescriptionCount
; i
++) {
2249 const VkVertexInputAttributeDescription
*desc
=
2250 &vi_info
->pVertexAttributeDescriptions
[i
];
2251 unsigned loc
= desc
->location
;
2252 const struct vk_format_description
*format_desc
;
2254 uint32_t num_format
, data_format
;
2255 format_desc
= vk_format_description(desc
->format
);
2256 first_non_void
= vk_format_get_first_non_void_channel(desc
->format
);
2258 num_format
= radv_translate_buffer_numformat(format_desc
, first_non_void
);
2259 data_format
= radv_translate_buffer_dataformat(format_desc
, first_non_void
);
2261 velems
->rsrc_word3
[loc
] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc
->swizzle
[0])) |
2262 S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc
->swizzle
[1])) |
2263 S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc
->swizzle
[2])) |
2264 S_008F0C_DST_SEL_W(si_map_swizzle(format_desc
->swizzle
[3])) |
2265 S_008F0C_NUM_FORMAT(num_format
) |
2266 S_008F0C_DATA_FORMAT(data_format
);
2267 velems
->format_size
[loc
] = format_desc
->block
.bits
/ 8;
2268 velems
->offset
[loc
] = desc
->offset
;
2269 velems
->binding
[loc
] = desc
->binding
;
2270 velems
->count
= MAX2(velems
->count
, loc
+ 1);
2273 for (uint32_t i
= 0; i
< vi_info
->vertexBindingDescriptionCount
; i
++) {
2274 const VkVertexInputBindingDescription
*desc
=
2275 &vi_info
->pVertexBindingDescriptions
[i
];
2277 pipeline
->binding_stride
[desc
->binding
] = desc
->stride
;
2280 for (uint32_t i
= 0; i
< MESA_SHADER_STAGES
; i
++)
2281 pipeline
->user_data_0
[i
] = radv_pipeline_stage_to_user_data_0(pipeline
, i
, device
->physical_device
->rad_info
.chip_class
);
2283 struct ac_userdata_info
*loc
= radv_lookup_user_sgpr(pipeline
, MESA_SHADER_VERTEX
,
2284 AC_UD_VS_BASE_VERTEX_START_INSTANCE
);
2285 if (loc
->sgpr_idx
!= -1) {
2286 pipeline
->graphics
.vtx_base_sgpr
= pipeline
->user_data_0
[MESA_SHADER_VERTEX
];
2287 pipeline
->graphics
.vtx_base_sgpr
+= loc
->sgpr_idx
* 4;
2288 if (radv_get_vertex_shader(pipeline
)->info
.info
.vs
.needs_draw_id
)
2289 pipeline
->graphics
.vtx_emit_num
= 3;
2291 pipeline
->graphics
.vtx_emit_num
= 2;
2294 pipeline
->graphics
.vtx_reuse_depth
= 30;
2295 if (radv_pipeline_has_tess(pipeline
) &&
2296 radv_get_tess_eval_shader(pipeline
)->info
.tes
.spacing
== TESS_SPACING_FRACTIONAL_ODD
) {
2297 pipeline
->graphics
.vtx_reuse_depth
= 14;
2300 if (device
->instance
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2301 radv_dump_pipeline_stats(device
, pipeline
);
2304 result
= radv_pipeline_scratch_init(device
, pipeline
);
2309 radv_graphics_pipeline_create(
2311 VkPipelineCache _cache
,
2312 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2313 const struct radv_graphics_pipeline_create_info
*extra
,
2314 const VkAllocationCallbacks
*pAllocator
,
2315 VkPipeline
*pPipeline
)
2317 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2318 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2319 struct radv_pipeline
*pipeline
;
2322 pipeline
= vk_zalloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2323 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2324 if (pipeline
== NULL
)
2325 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2327 result
= radv_pipeline_init(pipeline
, device
, cache
,
2328 pCreateInfo
, extra
, pAllocator
);
2329 if (result
!= VK_SUCCESS
) {
2330 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2334 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2339 VkResult
radv_CreateGraphicsPipelines(
2341 VkPipelineCache pipelineCache
,
2343 const VkGraphicsPipelineCreateInfo
* pCreateInfos
,
2344 const VkAllocationCallbacks
* pAllocator
,
2345 VkPipeline
* pPipelines
)
2347 VkResult result
= VK_SUCCESS
;
2350 for (; i
< count
; i
++) {
2352 r
= radv_graphics_pipeline_create(_device
,
2355 NULL
, pAllocator
, &pPipelines
[i
]);
2356 if (r
!= VK_SUCCESS
) {
2358 pPipelines
[i
] = VK_NULL_HANDLE
;
2365 static VkResult
radv_compute_pipeline_create(
2367 VkPipelineCache _cache
,
2368 const VkComputePipelineCreateInfo
* pCreateInfo
,
2369 const VkAllocationCallbacks
* pAllocator
,
2370 VkPipeline
* pPipeline
)
2372 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2373 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2374 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
2375 struct radv_pipeline
*pipeline
;
2378 pipeline
= vk_zalloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2379 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2380 if (pipeline
== NULL
)
2381 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2383 pipeline
->device
= device
;
2384 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
2386 pStages
[MESA_SHADER_COMPUTE
] = &pCreateInfo
->stage
;
2387 radv_create_shaders(pipeline
, device
, cache
, (struct radv_pipeline_key
) {0}, pStages
);
2389 pipeline
->user_data_0
[MESA_SHADER_COMPUTE
] = radv_pipeline_stage_to_user_data_0(pipeline
, MESA_SHADER_COMPUTE
, device
->physical_device
->rad_info
.chip_class
);
2390 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.need_indirect_descriptor_sets
;
2391 result
= radv_pipeline_scratch_init(device
, pipeline
);
2392 if (result
!= VK_SUCCESS
) {
2393 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2397 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2399 if (device
->instance
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2400 radv_dump_pipeline_stats(device
, pipeline
);
2404 VkResult
radv_CreateComputePipelines(
2406 VkPipelineCache pipelineCache
,
2408 const VkComputePipelineCreateInfo
* pCreateInfos
,
2409 const VkAllocationCallbacks
* pAllocator
,
2410 VkPipeline
* pPipelines
)
2412 VkResult result
= VK_SUCCESS
;
2415 for (; i
< count
; i
++) {
2417 r
= radv_compute_pipeline_create(_device
, pipelineCache
,
2419 pAllocator
, &pPipelines
[i
]);
2420 if (r
!= VK_SUCCESS
) {
2422 pPipelines
[i
] = VK_NULL_HANDLE
;