2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "util/mesa-sha1.h"
29 #include "util/u_atomic.h"
30 #include "radv_debug.h"
31 #include "radv_private.h"
33 #include "radv_shader.h"
35 #include "nir/nir_builder.h"
36 #include "spirv/nir_spirv.h"
39 #include <llvm-c/Core.h>
40 #include <llvm-c/TargetMachine.h>
44 #include "ac_binary.h"
45 #include "ac_llvm_util.h"
46 #include "ac_nir_to_llvm.h"
47 #include "vk_format.h"
48 #include "util/debug.h"
49 #include "ac_exp_param.h"
50 #include "ac_shader_util.h"
51 #include "main/menums.h"
53 struct radv_blend_state
{
54 uint32_t blend_enable_4bit
;
55 uint32_t need_src_alpha
;
57 uint32_t cb_color_control
;
58 uint32_t cb_target_mask
;
59 uint32_t cb_target_enabled_4bit
;
60 uint32_t sx_mrt_blend_opt
[8];
61 uint32_t cb_blend_control
[8];
63 uint32_t spi_shader_col_format
;
64 uint32_t cb_shader_mask
;
65 uint32_t db_alpha_to_mask
;
67 uint32_t commutative_4bit
;
69 bool single_cb_enable
;
70 bool mrt0_is_dual_src
;
73 struct radv_dsa_order_invariance
{
74 /* Whether the final result in Z/S buffers is guaranteed to be
75 * invariant under changes to the order in which fragments arrive.
79 /* Whether the set of fragments that pass the combined Z/S test is
80 * guaranteed to be invariant under changes to the order in which
86 struct radv_tessellation_state
{
87 uint32_t ls_hs_config
;
93 struct radv_gs_state
{
94 uint32_t vgt_gs_onchip_cntl
;
95 uint32_t vgt_gs_max_prims_per_subgroup
;
96 uint32_t vgt_esgs_ring_itemsize
;
101 radv_pipeline_destroy(struct radv_device
*device
,
102 struct radv_pipeline
*pipeline
,
103 const VkAllocationCallbacks
* allocator
)
105 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
106 if (pipeline
->shaders
[i
])
107 radv_shader_variant_destroy(device
, pipeline
->shaders
[i
]);
109 if (pipeline
->gs_copy_shader
)
110 radv_shader_variant_destroy(device
, pipeline
->gs_copy_shader
);
113 free(pipeline
->cs
.buf
);
114 vk_free2(&device
->alloc
, allocator
, pipeline
);
117 void radv_DestroyPipeline(
119 VkPipeline _pipeline
,
120 const VkAllocationCallbacks
* pAllocator
)
122 RADV_FROM_HANDLE(radv_device
, device
, _device
);
123 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, _pipeline
);
128 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
131 static uint32_t get_hash_flags(struct radv_device
*device
)
133 uint32_t hash_flags
= 0;
135 if (device
->instance
->debug_flags
& RADV_DEBUG_UNSAFE_MATH
)
136 hash_flags
|= RADV_HASH_SHADER_UNSAFE_MATH
;
137 if (device
->instance
->perftest_flags
& RADV_PERFTEST_SISCHED
)
138 hash_flags
|= RADV_HASH_SHADER_SISCHED
;
143 radv_pipeline_scratch_init(struct radv_device
*device
,
144 struct radv_pipeline
*pipeline
)
146 unsigned scratch_bytes_per_wave
= 0;
147 unsigned max_waves
= 0;
148 unsigned min_waves
= 1;
150 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
151 if (pipeline
->shaders
[i
]) {
152 unsigned max_stage_waves
= device
->scratch_waves
;
154 scratch_bytes_per_wave
= MAX2(scratch_bytes_per_wave
,
155 pipeline
->shaders
[i
]->config
.scratch_bytes_per_wave
);
157 max_stage_waves
= MIN2(max_stage_waves
,
158 4 * device
->physical_device
->rad_info
.num_good_compute_units
*
159 (256 / pipeline
->shaders
[i
]->config
.num_vgprs
));
160 max_waves
= MAX2(max_waves
, max_stage_waves
);
164 if (pipeline
->shaders
[MESA_SHADER_COMPUTE
]) {
165 unsigned group_size
= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[0] *
166 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[1] *
167 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[2];
168 min_waves
= MAX2(min_waves
, round_up_u32(group_size
, 64));
171 if (scratch_bytes_per_wave
)
172 max_waves
= MIN2(max_waves
, 0xffffffffu
/ scratch_bytes_per_wave
);
174 if (scratch_bytes_per_wave
&& max_waves
< min_waves
) {
175 /* Not really true at this moment, but will be true on first
176 * execution. Avoid having hanging shaders. */
177 return vk_error(device
->instance
, VK_ERROR_OUT_OF_DEVICE_MEMORY
);
179 pipeline
->scratch_bytes_per_wave
= scratch_bytes_per_wave
;
180 pipeline
->max_waves
= max_waves
;
184 static uint32_t si_translate_blend_logic_op(VkLogicOp op
)
187 case VK_LOGIC_OP_CLEAR
:
188 return V_028808_ROP3_CLEAR
;
189 case VK_LOGIC_OP_AND
:
190 return V_028808_ROP3_AND
;
191 case VK_LOGIC_OP_AND_REVERSE
:
192 return V_028808_ROP3_AND_REVERSE
;
193 case VK_LOGIC_OP_COPY
:
194 return V_028808_ROP3_COPY
;
195 case VK_LOGIC_OP_AND_INVERTED
:
196 return V_028808_ROP3_AND_INVERTED
;
197 case VK_LOGIC_OP_NO_OP
:
198 return V_028808_ROP3_NO_OP
;
199 case VK_LOGIC_OP_XOR
:
200 return V_028808_ROP3_XOR
;
202 return V_028808_ROP3_OR
;
203 case VK_LOGIC_OP_NOR
:
204 return V_028808_ROP3_NOR
;
205 case VK_LOGIC_OP_EQUIVALENT
:
206 return V_028808_ROP3_EQUIVALENT
;
207 case VK_LOGIC_OP_INVERT
:
208 return V_028808_ROP3_INVERT
;
209 case VK_LOGIC_OP_OR_REVERSE
:
210 return V_028808_ROP3_OR_REVERSE
;
211 case VK_LOGIC_OP_COPY_INVERTED
:
212 return V_028808_ROP3_COPY_INVERTED
;
213 case VK_LOGIC_OP_OR_INVERTED
:
214 return V_028808_ROP3_OR_INVERTED
;
215 case VK_LOGIC_OP_NAND
:
216 return V_028808_ROP3_NAND
;
217 case VK_LOGIC_OP_SET
:
218 return V_028808_ROP3_SET
;
220 unreachable("Unhandled logic op");
225 static uint32_t si_translate_blend_function(VkBlendOp op
)
228 case VK_BLEND_OP_ADD
:
229 return V_028780_COMB_DST_PLUS_SRC
;
230 case VK_BLEND_OP_SUBTRACT
:
231 return V_028780_COMB_SRC_MINUS_DST
;
232 case VK_BLEND_OP_REVERSE_SUBTRACT
:
233 return V_028780_COMB_DST_MINUS_SRC
;
234 case VK_BLEND_OP_MIN
:
235 return V_028780_COMB_MIN_DST_SRC
;
236 case VK_BLEND_OP_MAX
:
237 return V_028780_COMB_MAX_DST_SRC
;
243 static uint32_t si_translate_blend_factor(VkBlendFactor factor
)
246 case VK_BLEND_FACTOR_ZERO
:
247 return V_028780_BLEND_ZERO
;
248 case VK_BLEND_FACTOR_ONE
:
249 return V_028780_BLEND_ONE
;
250 case VK_BLEND_FACTOR_SRC_COLOR
:
251 return V_028780_BLEND_SRC_COLOR
;
252 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
253 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
254 case VK_BLEND_FACTOR_DST_COLOR
:
255 return V_028780_BLEND_DST_COLOR
;
256 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
:
257 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
258 case VK_BLEND_FACTOR_SRC_ALPHA
:
259 return V_028780_BLEND_SRC_ALPHA
;
260 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
261 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
262 case VK_BLEND_FACTOR_DST_ALPHA
:
263 return V_028780_BLEND_DST_ALPHA
;
264 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
:
265 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
266 case VK_BLEND_FACTOR_CONSTANT_COLOR
:
267 return V_028780_BLEND_CONSTANT_COLOR
;
268 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
:
269 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
270 case VK_BLEND_FACTOR_CONSTANT_ALPHA
:
271 return V_028780_BLEND_CONSTANT_ALPHA
;
272 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
:
273 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
274 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
275 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
276 case VK_BLEND_FACTOR_SRC1_COLOR
:
277 return V_028780_BLEND_SRC1_COLOR
;
278 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
279 return V_028780_BLEND_INV_SRC1_COLOR
;
280 case VK_BLEND_FACTOR_SRC1_ALPHA
:
281 return V_028780_BLEND_SRC1_ALPHA
;
282 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
283 return V_028780_BLEND_INV_SRC1_ALPHA
;
289 static uint32_t si_translate_blend_opt_function(VkBlendOp op
)
292 case VK_BLEND_OP_ADD
:
293 return V_028760_OPT_COMB_ADD
;
294 case VK_BLEND_OP_SUBTRACT
:
295 return V_028760_OPT_COMB_SUBTRACT
;
296 case VK_BLEND_OP_REVERSE_SUBTRACT
:
297 return V_028760_OPT_COMB_REVSUBTRACT
;
298 case VK_BLEND_OP_MIN
:
299 return V_028760_OPT_COMB_MIN
;
300 case VK_BLEND_OP_MAX
:
301 return V_028760_OPT_COMB_MAX
;
303 return V_028760_OPT_COMB_BLEND_DISABLED
;
307 static uint32_t si_translate_blend_opt_factor(VkBlendFactor factor
, bool is_alpha
)
310 case VK_BLEND_FACTOR_ZERO
:
311 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
312 case VK_BLEND_FACTOR_ONE
:
313 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
314 case VK_BLEND_FACTOR_SRC_COLOR
:
315 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
316 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
317 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
318 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
319 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
320 case VK_BLEND_FACTOR_SRC_ALPHA
:
321 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
322 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
323 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
324 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
325 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
326 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
328 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
333 * Get rid of DST in the blend factors by commuting the operands:
334 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
336 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
337 unsigned *dst_factor
, unsigned expected_dst
,
338 unsigned replacement_src
)
340 if (*src_factor
== expected_dst
&&
341 *dst_factor
== VK_BLEND_FACTOR_ZERO
) {
342 *src_factor
= VK_BLEND_FACTOR_ZERO
;
343 *dst_factor
= replacement_src
;
345 /* Commuting the operands requires reversing subtractions. */
346 if (*func
== VK_BLEND_OP_SUBTRACT
)
347 *func
= VK_BLEND_OP_REVERSE_SUBTRACT
;
348 else if (*func
== VK_BLEND_OP_REVERSE_SUBTRACT
)
349 *func
= VK_BLEND_OP_SUBTRACT
;
353 static bool si_blend_factor_uses_dst(unsigned factor
)
355 return factor
== VK_BLEND_FACTOR_DST_COLOR
||
356 factor
== VK_BLEND_FACTOR_DST_ALPHA
||
357 factor
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
358 factor
== VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
||
359 factor
== VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
;
362 static bool is_dual_src(VkBlendFactor factor
)
365 case VK_BLEND_FACTOR_SRC1_COLOR
:
366 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
367 case VK_BLEND_FACTOR_SRC1_ALPHA
:
368 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
375 static unsigned si_choose_spi_color_format(VkFormat vk_format
,
377 bool blend_need_alpha
)
379 const struct vk_format_description
*desc
= vk_format_description(vk_format
);
380 unsigned format
, ntype
, swap
;
382 /* Alpha is needed for alpha-to-coverage.
383 * Blending may be with or without alpha.
385 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
386 unsigned alpha
= 0; /* exports alpha, but may not support blending */
387 unsigned blend
= 0; /* supports blending, but may not export alpha */
388 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
390 format
= radv_translate_colorformat(vk_format
);
391 ntype
= radv_translate_color_numformat(vk_format
, desc
,
392 vk_format_get_first_non_void_channel(vk_format
));
393 swap
= radv_translate_colorswap(vk_format
, false);
395 /* Choose the SPI color formats. These are required values for Stoney/RB+.
396 * Other chips have multiple choices, though they are not necessarily better.
399 case V_028C70_COLOR_5_6_5
:
400 case V_028C70_COLOR_1_5_5_5
:
401 case V_028C70_COLOR_5_5_5_1
:
402 case V_028C70_COLOR_4_4_4_4
:
403 case V_028C70_COLOR_10_11_11
:
404 case V_028C70_COLOR_11_11_10
:
405 case V_028C70_COLOR_8
:
406 case V_028C70_COLOR_8_8
:
407 case V_028C70_COLOR_8_8_8_8
:
408 case V_028C70_COLOR_10_10_10_2
:
409 case V_028C70_COLOR_2_10_10_10
:
410 if (ntype
== V_028C70_NUMBER_UINT
)
411 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
412 else if (ntype
== V_028C70_NUMBER_SINT
)
413 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
415 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
418 case V_028C70_COLOR_16
:
419 case V_028C70_COLOR_16_16
:
420 case V_028C70_COLOR_16_16_16_16
:
421 if (ntype
== V_028C70_NUMBER_UNORM
||
422 ntype
== V_028C70_NUMBER_SNORM
) {
423 /* UNORM16 and SNORM16 don't support blending */
424 if (ntype
== V_028C70_NUMBER_UNORM
)
425 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
427 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
429 /* Use 32 bits per channel for blending. */
430 if (format
== V_028C70_COLOR_16
) {
431 if (swap
== V_028C70_SWAP_STD
) { /* R */
432 blend
= V_028714_SPI_SHADER_32_R
;
433 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
434 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
435 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
438 } else if (format
== V_028C70_COLOR_16_16
) {
439 if (swap
== V_028C70_SWAP_STD
) { /* RG */
440 blend
= V_028714_SPI_SHADER_32_GR
;
441 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
442 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
443 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
446 } else /* 16_16_16_16 */
447 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
448 } else if (ntype
== V_028C70_NUMBER_UINT
)
449 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
450 else if (ntype
== V_028C70_NUMBER_SINT
)
451 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
452 else if (ntype
== V_028C70_NUMBER_FLOAT
)
453 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
458 case V_028C70_COLOR_32
:
459 if (swap
== V_028C70_SWAP_STD
) { /* R */
460 blend
= normal
= V_028714_SPI_SHADER_32_R
;
461 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
462 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
463 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
468 case V_028C70_COLOR_32_32
:
469 if (swap
== V_028C70_SWAP_STD
) { /* RG */
470 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
471 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
472 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
473 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
478 case V_028C70_COLOR_32_32_32_32
:
479 case V_028C70_COLOR_8_24
:
480 case V_028C70_COLOR_24_8
:
481 case V_028C70_COLOR_X24_8_32_FLOAT
:
482 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
486 unreachable("unhandled blend format");
489 if (blend_enable
&& blend_need_alpha
)
491 else if(blend_need_alpha
)
493 else if(blend_enable
)
500 radv_pipeline_compute_spi_color_formats(struct radv_pipeline
*pipeline
,
501 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
502 struct radv_blend_state
*blend
)
504 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
505 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
506 unsigned col_format
= 0;
507 unsigned num_targets
;
509 for (unsigned i
= 0; i
< (blend
->single_cb_enable
? 1 : subpass
->color_count
); ++i
) {
512 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
) {
513 cf
= V_028714_SPI_SHADER_ZERO
;
515 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
517 blend
->blend_enable_4bit
& (0xfu
<< (i
* 4));
519 cf
= si_choose_spi_color_format(attachment
->format
,
521 blend
->need_src_alpha
& (1 << i
));
524 col_format
|= cf
<< (4 * i
);
527 /* If the i-th target format is set, all previous target formats must
528 * be non-zero to avoid hangs.
530 num_targets
= (util_last_bit(col_format
) + 3) / 4;
531 for (unsigned i
= 0; i
< num_targets
; i
++) {
532 if (!(col_format
& (0xf << (i
* 4)))) {
533 col_format
|= V_028714_SPI_SHADER_32_R
<< (i
* 4);
537 blend
->cb_shader_mask
= ac_get_cb_shader_mask(col_format
);
539 if (blend
->mrt0_is_dual_src
)
540 col_format
|= (col_format
& 0xf) << 4;
541 blend
->spi_shader_col_format
= col_format
;
545 format_is_int8(VkFormat format
)
547 const struct vk_format_description
*desc
= vk_format_description(format
);
548 int channel
= vk_format_get_first_non_void_channel(format
);
550 return channel
>= 0 && desc
->channel
[channel
].pure_integer
&&
551 desc
->channel
[channel
].size
== 8;
555 format_is_int10(VkFormat format
)
557 const struct vk_format_description
*desc
= vk_format_description(format
);
559 if (desc
->nr_channels
!= 4)
561 for (unsigned i
= 0; i
< 4; i
++) {
562 if (desc
->channel
[i
].pure_integer
&& desc
->channel
[i
].size
== 10)
569 * Ordered so that for each i,
570 * radv_format_meta_fs_key(radv_fs_key_format_exemplars[i]) == i.
572 const VkFormat radv_fs_key_format_exemplars
[NUM_META_FS_KEYS
] = {
573 VK_FORMAT_R32_SFLOAT
,
574 VK_FORMAT_R32G32_SFLOAT
,
575 VK_FORMAT_R8G8B8A8_UNORM
,
576 VK_FORMAT_R16G16B16A16_UNORM
,
577 VK_FORMAT_R16G16B16A16_SNORM
,
578 VK_FORMAT_R16G16B16A16_UINT
,
579 VK_FORMAT_R16G16B16A16_SINT
,
580 VK_FORMAT_R32G32B32A32_SFLOAT
,
581 VK_FORMAT_R8G8B8A8_UINT
,
582 VK_FORMAT_R8G8B8A8_SINT
,
583 VK_FORMAT_A2R10G10B10_UINT_PACK32
,
584 VK_FORMAT_A2R10G10B10_SINT_PACK32
,
587 unsigned radv_format_meta_fs_key(VkFormat format
)
589 unsigned col_format
= si_choose_spi_color_format(format
, false, false);
591 assert(col_format
!= V_028714_SPI_SHADER_32_AR
);
592 if (col_format
>= V_028714_SPI_SHADER_32_AR
)
593 --col_format
; /* Skip V_028714_SPI_SHADER_32_AR since there is no such VkFormat */
595 --col_format
; /* Skip V_028714_SPI_SHADER_ZERO */
596 bool is_int8
= format_is_int8(format
);
597 bool is_int10
= format_is_int10(format
);
599 return col_format
+ (is_int8
? 3 : is_int10
? 5 : 0);
603 radv_pipeline_compute_get_int_clamp(const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
604 unsigned *is_int8
, unsigned *is_int10
)
606 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
607 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
611 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
612 struct radv_render_pass_attachment
*attachment
;
614 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
617 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
619 if (format_is_int8(attachment
->format
))
621 if (format_is_int10(attachment
->format
))
627 radv_blend_check_commutativity(struct radv_blend_state
*blend
,
628 VkBlendOp op
, VkBlendFactor src
,
629 VkBlendFactor dst
, unsigned chanmask
)
631 /* Src factor is allowed when it does not depend on Dst. */
632 static const uint32_t src_allowed
=
633 (1u << VK_BLEND_FACTOR_ONE
) |
634 (1u << VK_BLEND_FACTOR_SRC_COLOR
) |
635 (1u << VK_BLEND_FACTOR_SRC_ALPHA
) |
636 (1u << VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
) |
637 (1u << VK_BLEND_FACTOR_CONSTANT_COLOR
) |
638 (1u << VK_BLEND_FACTOR_CONSTANT_ALPHA
) |
639 (1u << VK_BLEND_FACTOR_SRC1_COLOR
) |
640 (1u << VK_BLEND_FACTOR_SRC1_ALPHA
) |
641 (1u << VK_BLEND_FACTOR_ZERO
) |
642 (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
) |
643 (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
) |
644 (1u << VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
) |
645 (1u << VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
) |
646 (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
) |
647 (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
);
649 if (dst
== VK_BLEND_FACTOR_ONE
&&
650 (src_allowed
& (1u << src
))) {
651 /* Addition is commutative, but floating point addition isn't
652 * associative: subtle changes can be introduced via different
653 * rounding. Be conservative, only enable for min and max.
655 if (op
== VK_BLEND_OP_MAX
|| op
== VK_BLEND_OP_MIN
)
656 blend
->commutative_4bit
|= chanmask
;
660 static struct radv_blend_state
661 radv_pipeline_init_blend_state(struct radv_pipeline
*pipeline
,
662 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
663 const struct radv_graphics_pipeline_create_info
*extra
)
665 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
666 const VkPipelineMultisampleStateCreateInfo
*vkms
= pCreateInfo
->pMultisampleState
;
667 struct radv_blend_state blend
= {0};
668 unsigned mode
= V_028808_CB_NORMAL
;
674 if (extra
&& extra
->custom_blend_mode
) {
675 blend
.single_cb_enable
= true;
676 mode
= extra
->custom_blend_mode
;
678 blend
.cb_color_control
= 0;
679 if (vkblend
->logicOpEnable
)
680 blend
.cb_color_control
|= S_028808_ROP3(si_translate_blend_logic_op(vkblend
->logicOp
));
682 blend
.cb_color_control
|= S_028808_ROP3(V_028808_ROP3_COPY
);
684 blend
.db_alpha_to_mask
= S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
685 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
686 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
687 S_028B70_ALPHA_TO_MASK_OFFSET3(2);
689 if (vkms
&& vkms
->alphaToCoverageEnable
) {
690 blend
.db_alpha_to_mask
|= S_028B70_ALPHA_TO_MASK_ENABLE(1);
693 blend
.cb_target_mask
= 0;
694 for (i
= 0; i
< vkblend
->attachmentCount
; i
++) {
695 const VkPipelineColorBlendAttachmentState
*att
= &vkblend
->pAttachments
[i
];
696 unsigned blend_cntl
= 0;
697 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
698 VkBlendOp eqRGB
= att
->colorBlendOp
;
699 VkBlendFactor srcRGB
= att
->srcColorBlendFactor
;
700 VkBlendFactor dstRGB
= att
->dstColorBlendFactor
;
701 VkBlendOp eqA
= att
->alphaBlendOp
;
702 VkBlendFactor srcA
= att
->srcAlphaBlendFactor
;
703 VkBlendFactor dstA
= att
->dstAlphaBlendFactor
;
705 blend
.sx_mrt_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
707 if (!att
->colorWriteMask
)
710 blend
.cb_target_mask
|= (unsigned)att
->colorWriteMask
<< (4 * i
);
711 blend
.cb_target_enabled_4bit
|= 0xf << (4 * i
);
712 if (!att
->blendEnable
) {
713 blend
.cb_blend_control
[i
] = blend_cntl
;
717 if (is_dual_src(srcRGB
) || is_dual_src(dstRGB
) || is_dual_src(srcA
) || is_dual_src(dstA
))
719 blend
.mrt0_is_dual_src
= true;
721 if (eqRGB
== VK_BLEND_OP_MIN
|| eqRGB
== VK_BLEND_OP_MAX
) {
722 srcRGB
= VK_BLEND_FACTOR_ONE
;
723 dstRGB
= VK_BLEND_FACTOR_ONE
;
725 if (eqA
== VK_BLEND_OP_MIN
|| eqA
== VK_BLEND_OP_MAX
) {
726 srcA
= VK_BLEND_FACTOR_ONE
;
727 dstA
= VK_BLEND_FACTOR_ONE
;
730 radv_blend_check_commutativity(&blend
, eqRGB
, srcRGB
, dstRGB
,
732 radv_blend_check_commutativity(&blend
, eqA
, srcA
, dstA
,
735 /* Blending optimizations for RB+.
736 * These transformations don't change the behavior.
738 * First, get rid of DST in the blend factors:
739 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
741 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
742 VK_BLEND_FACTOR_DST_COLOR
,
743 VK_BLEND_FACTOR_SRC_COLOR
);
745 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
746 VK_BLEND_FACTOR_DST_COLOR
,
747 VK_BLEND_FACTOR_SRC_COLOR
);
749 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
750 VK_BLEND_FACTOR_DST_ALPHA
,
751 VK_BLEND_FACTOR_SRC_ALPHA
);
753 /* Look up the ideal settings from tables. */
754 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
755 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
756 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
757 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
759 /* Handle interdependencies. */
760 if (si_blend_factor_uses_dst(srcRGB
))
761 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
762 if (si_blend_factor_uses_dst(srcA
))
763 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
765 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
&&
766 (dstRGB
== VK_BLEND_FACTOR_ZERO
||
767 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
768 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
))
769 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
771 /* Set the final value. */
772 blend
.sx_mrt_blend_opt
[i
] =
773 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
774 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
775 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
776 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
777 S_028760_ALPHA_DST_OPT(dstA_opt
) |
778 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
779 blend_cntl
|= S_028780_ENABLE(1);
781 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
782 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
783 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
784 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
785 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
786 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
787 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
788 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
790 blend
.cb_blend_control
[i
] = blend_cntl
;
792 blend
.blend_enable_4bit
|= 0xfu
<< (i
* 4);
794 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
795 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
796 srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
797 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
798 srcRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
||
799 dstRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
)
800 blend
.need_src_alpha
|= 1 << i
;
802 for (i
= vkblend
->attachmentCount
; i
< 8; i
++) {
803 blend
.cb_blend_control
[i
] = 0;
804 blend
.sx_mrt_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
807 if (pipeline
->device
->physical_device
->has_rbplus
) {
808 /* Disable RB+ blend optimizations for dual source blending. */
809 if (blend
.mrt0_is_dual_src
) {
810 for (i
= 0; i
< 8; i
++) {
811 blend
.sx_mrt_blend_opt
[i
] =
812 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE
) |
813 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE
);
817 /* RB+ doesn't work with dual source blending, logic op and
820 if (blend
.mrt0_is_dual_src
|| vkblend
->logicOpEnable
||
821 mode
== V_028808_CB_RESOLVE
)
822 blend
.cb_color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
825 if (blend
.cb_target_mask
)
826 blend
.cb_color_control
|= S_028808_MODE(mode
);
828 blend
.cb_color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
830 radv_pipeline_compute_spi_color_formats(pipeline
, pCreateInfo
, &blend
);
834 static uint32_t si_translate_stencil_op(enum VkStencilOp op
)
837 case VK_STENCIL_OP_KEEP
:
838 return V_02842C_STENCIL_KEEP
;
839 case VK_STENCIL_OP_ZERO
:
840 return V_02842C_STENCIL_ZERO
;
841 case VK_STENCIL_OP_REPLACE
:
842 return V_02842C_STENCIL_REPLACE_TEST
;
843 case VK_STENCIL_OP_INCREMENT_AND_CLAMP
:
844 return V_02842C_STENCIL_ADD_CLAMP
;
845 case VK_STENCIL_OP_DECREMENT_AND_CLAMP
:
846 return V_02842C_STENCIL_SUB_CLAMP
;
847 case VK_STENCIL_OP_INVERT
:
848 return V_02842C_STENCIL_INVERT
;
849 case VK_STENCIL_OP_INCREMENT_AND_WRAP
:
850 return V_02842C_STENCIL_ADD_WRAP
;
851 case VK_STENCIL_OP_DECREMENT_AND_WRAP
:
852 return V_02842C_STENCIL_SUB_WRAP
;
858 static uint32_t si_translate_fill(VkPolygonMode func
)
861 case VK_POLYGON_MODE_FILL
:
862 return V_028814_X_DRAW_TRIANGLES
;
863 case VK_POLYGON_MODE_LINE
:
864 return V_028814_X_DRAW_LINES
;
865 case VK_POLYGON_MODE_POINT
:
866 return V_028814_X_DRAW_POINTS
;
869 return V_028814_X_DRAW_POINTS
;
873 static uint8_t radv_pipeline_get_ps_iter_samples(const VkPipelineMultisampleStateCreateInfo
*vkms
)
875 uint32_t num_samples
= vkms
->rasterizationSamples
;
876 uint32_t ps_iter_samples
= 1;
878 if (vkms
->sampleShadingEnable
) {
879 ps_iter_samples
= ceil(vkms
->minSampleShading
* num_samples
);
880 ps_iter_samples
= util_next_power_of_two(ps_iter_samples
);
882 return ps_iter_samples
;
886 radv_is_depth_write_enabled(const VkPipelineDepthStencilStateCreateInfo
*pCreateInfo
)
888 return pCreateInfo
->depthTestEnable
&&
889 pCreateInfo
->depthWriteEnable
&&
890 pCreateInfo
->depthCompareOp
!= VK_COMPARE_OP_NEVER
;
894 radv_writes_stencil(const VkStencilOpState
*state
)
896 return state
->writeMask
&&
897 (state
->failOp
!= VK_STENCIL_OP_KEEP
||
898 state
->passOp
!= VK_STENCIL_OP_KEEP
||
899 state
->depthFailOp
!= VK_STENCIL_OP_KEEP
);
903 radv_is_stencil_write_enabled(const VkPipelineDepthStencilStateCreateInfo
*pCreateInfo
)
905 return pCreateInfo
->stencilTestEnable
&&
906 (radv_writes_stencil(&pCreateInfo
->front
) ||
907 radv_writes_stencil(&pCreateInfo
->back
));
911 radv_is_ds_write_enabled(const VkPipelineDepthStencilStateCreateInfo
*pCreateInfo
)
913 return radv_is_depth_write_enabled(pCreateInfo
) ||
914 radv_is_stencil_write_enabled(pCreateInfo
);
918 radv_order_invariant_stencil_op(VkStencilOp op
)
920 /* REPLACE is normally order invariant, except when the stencil
921 * reference value is written by the fragment shader. Tracking this
922 * interaction does not seem worth the effort, so be conservative.
924 return op
!= VK_STENCIL_OP_INCREMENT_AND_CLAMP
&&
925 op
!= VK_STENCIL_OP_DECREMENT_AND_CLAMP
&&
926 op
!= VK_STENCIL_OP_REPLACE
;
930 radv_order_invariant_stencil_state(const VkStencilOpState
*state
)
932 /* Compute whether, assuming Z writes are disabled, this stencil state
933 * is order invariant in the sense that the set of passing fragments as
934 * well as the final stencil buffer result does not depend on the order
937 return !state
->writeMask
||
938 /* The following assumes that Z writes are disabled. */
939 (state
->compareOp
== VK_COMPARE_OP_ALWAYS
&&
940 radv_order_invariant_stencil_op(state
->passOp
) &&
941 radv_order_invariant_stencil_op(state
->depthFailOp
)) ||
942 (state
->compareOp
== VK_COMPARE_OP_NEVER
&&
943 radv_order_invariant_stencil_op(state
->failOp
));
947 radv_pipeline_out_of_order_rast(struct radv_pipeline
*pipeline
,
948 struct radv_blend_state
*blend
,
949 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
951 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
952 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
953 unsigned colormask
= blend
->cb_target_enabled_4bit
;
955 if (!pipeline
->device
->physical_device
->out_of_order_rast_allowed
)
958 /* Be conservative if a logic operation is enabled with color buffers. */
959 if (colormask
&& pCreateInfo
->pColorBlendState
->logicOpEnable
)
962 /* Default depth/stencil invariance when no attachment is bound. */
963 struct radv_dsa_order_invariance dsa_order_invariant
= {
964 .zs
= true, .pass_set
= true
967 if (pCreateInfo
->pDepthStencilState
&&
968 subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
) {
969 const VkPipelineDepthStencilStateCreateInfo
*vkds
=
970 pCreateInfo
->pDepthStencilState
;
971 struct radv_render_pass_attachment
*attachment
=
972 pass
->attachments
+ subpass
->depth_stencil_attachment
.attachment
;
973 bool has_stencil
= vk_format_is_stencil(attachment
->format
);
974 struct radv_dsa_order_invariance order_invariance
[2];
975 struct radv_shader_variant
*ps
=
976 pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
978 /* Compute depth/stencil order invariance in order to know if
979 * it's safe to enable out-of-order.
981 bool zfunc_is_ordered
=
982 vkds
->depthCompareOp
== VK_COMPARE_OP_NEVER
||
983 vkds
->depthCompareOp
== VK_COMPARE_OP_LESS
||
984 vkds
->depthCompareOp
== VK_COMPARE_OP_LESS_OR_EQUAL
||
985 vkds
->depthCompareOp
== VK_COMPARE_OP_GREATER
||
986 vkds
->depthCompareOp
== VK_COMPARE_OP_GREATER_OR_EQUAL
;
988 bool nozwrite_and_order_invariant_stencil
=
989 !radv_is_ds_write_enabled(vkds
) ||
990 (!radv_is_depth_write_enabled(vkds
) &&
991 radv_order_invariant_stencil_state(&vkds
->front
) &&
992 radv_order_invariant_stencil_state(&vkds
->back
));
994 order_invariance
[1].zs
=
995 nozwrite_and_order_invariant_stencil
||
996 (!radv_is_stencil_write_enabled(vkds
) &&
998 order_invariance
[0].zs
=
999 !radv_is_depth_write_enabled(vkds
) || zfunc_is_ordered
;
1001 order_invariance
[1].pass_set
=
1002 nozwrite_and_order_invariant_stencil
||
1003 (!radv_is_stencil_write_enabled(vkds
) &&
1004 (vkds
->depthCompareOp
== VK_COMPARE_OP_ALWAYS
||
1005 vkds
->depthCompareOp
== VK_COMPARE_OP_NEVER
));
1006 order_invariance
[0].pass_set
=
1007 !radv_is_depth_write_enabled(vkds
) ||
1008 (vkds
->depthCompareOp
== VK_COMPARE_OP_ALWAYS
||
1009 vkds
->depthCompareOp
== VK_COMPARE_OP_NEVER
);
1011 dsa_order_invariant
= order_invariance
[has_stencil
];
1012 if (!dsa_order_invariant
.zs
)
1015 /* The set of PS invocations is always order invariant,
1016 * except when early Z/S tests are requested.
1019 ps
->info
.info
.ps
.writes_memory
&&
1020 ps
->info
.fs
.early_fragment_test
&&
1021 !dsa_order_invariant
.pass_set
)
1024 /* Determine if out-of-order rasterization should be disabled
1025 * when occlusion queries are used.
1027 pipeline
->graphics
.disable_out_of_order_rast_for_occlusion
=
1028 !dsa_order_invariant
.pass_set
;
1031 /* No color buffers are enabled for writing. */
1035 unsigned blendmask
= colormask
& blend
->blend_enable_4bit
;
1038 /* Only commutative blending. */
1039 if (blendmask
& ~blend
->commutative_4bit
)
1042 if (!dsa_order_invariant
.pass_set
)
1046 if (colormask
& ~blendmask
)
1053 radv_pipeline_init_multisample_state(struct radv_pipeline
*pipeline
,
1054 struct radv_blend_state
*blend
,
1055 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1057 const VkPipelineMultisampleStateCreateInfo
*vkms
= pCreateInfo
->pMultisampleState
;
1058 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
1059 unsigned num_tile_pipes
= pipeline
->device
->physical_device
->rad_info
.num_tile_pipes
;
1060 bool out_of_order_rast
= false;
1061 int ps_iter_samples
= 1;
1062 uint32_t mask
= 0xffff;
1065 ms
->num_samples
= vkms
->rasterizationSamples
;
1067 ms
->num_samples
= 1;
1070 ps_iter_samples
= radv_pipeline_get_ps_iter_samples(vkms
);
1071 if (vkms
&& !vkms
->sampleShadingEnable
&& pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.info
.ps
.force_persample
) {
1072 ps_iter_samples
= ms
->num_samples
;
1075 const struct VkPipelineRasterizationStateRasterizationOrderAMD
*raster_order
=
1076 vk_find_struct_const(pCreateInfo
->pRasterizationState
->pNext
, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD
);
1077 if (raster_order
&& raster_order
->rasterizationOrder
== VK_RASTERIZATION_ORDER_RELAXED_AMD
) {
1078 /* Out-of-order rasterization is explicitly enabled by the
1081 out_of_order_rast
= true;
1083 /* Determine if the driver can enable out-of-order
1084 * rasterization internally.
1087 radv_pipeline_out_of_order_rast(pipeline
, blend
, pCreateInfo
);
1090 ms
->pa_sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
1091 ms
->pa_sc_aa_config
= 0;
1092 ms
->db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
1093 S_028804_INCOHERENT_EQAA_READS(1) |
1094 S_028804_INTERPOLATE_COMP_Z(1) |
1095 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
1096 ms
->pa_sc_mode_cntl_1
=
1097 S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
1098 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
1099 S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast
) |
1100 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
1102 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
1103 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
1104 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
1105 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
1106 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
1107 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
1108 ms
->pa_sc_mode_cntl_0
= S_028A48_ALTERNATE_RBS_PER_TILE(pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
) |
1109 S_028A48_VPORT_SCISSOR_ENABLE(1);
1111 if (ms
->num_samples
> 1) {
1112 unsigned log_samples
= util_logbase2(ms
->num_samples
);
1113 unsigned log_ps_iter_samples
= util_logbase2(ps_iter_samples
);
1114 ms
->pa_sc_mode_cntl_0
|= S_028A48_MSAA_ENABLE(1);
1115 ms
->pa_sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
1116 ms
->db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_samples
) |
1117 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
1118 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
1119 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
1120 ms
->pa_sc_aa_config
|= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
1121 S_028BE0_MAX_SAMPLE_DIST(radv_cayman_get_maxdist(log_samples
)) |
1122 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
); /* CM_R_028BE0_PA_SC_AA_CONFIG */
1123 ms
->pa_sc_mode_cntl_1
|= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
1124 if (ps_iter_samples
> 1)
1125 pipeline
->graphics
.spi_baryc_cntl
|= S_0286E0_POS_FLOAT_LOCATION(2);
1128 if (vkms
&& vkms
->pSampleMask
) {
1129 mask
= vkms
->pSampleMask
[0] & 0xffff;
1132 ms
->pa_sc_aa_mask
[0] = mask
| (mask
<< 16);
1133 ms
->pa_sc_aa_mask
[1] = mask
| (mask
<< 16);
1137 radv_prim_can_use_guardband(enum VkPrimitiveTopology topology
)
1140 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1141 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1142 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1143 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1144 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1146 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1147 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1148 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1149 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1150 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1151 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1154 unreachable("unhandled primitive type");
1159 si_translate_prim(enum VkPrimitiveTopology topology
)
1162 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1163 return V_008958_DI_PT_POINTLIST
;
1164 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1165 return V_008958_DI_PT_LINELIST
;
1166 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1167 return V_008958_DI_PT_LINESTRIP
;
1168 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1169 return V_008958_DI_PT_TRILIST
;
1170 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1171 return V_008958_DI_PT_TRISTRIP
;
1172 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1173 return V_008958_DI_PT_TRIFAN
;
1174 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1175 return V_008958_DI_PT_LINELIST_ADJ
;
1176 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1177 return V_008958_DI_PT_LINESTRIP_ADJ
;
1178 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1179 return V_008958_DI_PT_TRILIST_ADJ
;
1180 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1181 return V_008958_DI_PT_TRISTRIP_ADJ
;
1182 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1183 return V_008958_DI_PT_PATCH
;
1191 si_conv_gl_prim_to_gs_out(unsigned gl_prim
)
1194 case 0: /* GL_POINTS */
1195 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1196 case 1: /* GL_LINES */
1197 case 3: /* GL_LINE_STRIP */
1198 case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */
1199 case 0x8E7A: /* GL_ISOLINES */
1200 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1202 case 4: /* GL_TRIANGLES */
1203 case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */
1204 case 5: /* GL_TRIANGLE_STRIP */
1205 case 7: /* GL_QUADS */
1206 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1214 si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology
)
1217 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1218 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1219 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1220 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1221 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1222 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1223 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1224 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1225 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1226 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1227 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1228 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1229 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1230 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1237 static unsigned si_map_swizzle(unsigned swizzle
)
1241 return V_008F0C_SQ_SEL_Y
;
1243 return V_008F0C_SQ_SEL_Z
;
1245 return V_008F0C_SQ_SEL_W
;
1247 return V_008F0C_SQ_SEL_0
;
1249 return V_008F0C_SQ_SEL_1
;
1250 default: /* VK_SWIZZLE_X */
1251 return V_008F0C_SQ_SEL_X
;
1256 static unsigned radv_dynamic_state_mask(VkDynamicState state
)
1259 case VK_DYNAMIC_STATE_VIEWPORT
:
1260 return RADV_DYNAMIC_VIEWPORT
;
1261 case VK_DYNAMIC_STATE_SCISSOR
:
1262 return RADV_DYNAMIC_SCISSOR
;
1263 case VK_DYNAMIC_STATE_LINE_WIDTH
:
1264 return RADV_DYNAMIC_LINE_WIDTH
;
1265 case VK_DYNAMIC_STATE_DEPTH_BIAS
:
1266 return RADV_DYNAMIC_DEPTH_BIAS
;
1267 case VK_DYNAMIC_STATE_BLEND_CONSTANTS
:
1268 return RADV_DYNAMIC_BLEND_CONSTANTS
;
1269 case VK_DYNAMIC_STATE_DEPTH_BOUNDS
:
1270 return RADV_DYNAMIC_DEPTH_BOUNDS
;
1271 case VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
:
1272 return RADV_DYNAMIC_STENCIL_COMPARE_MASK
;
1273 case VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
:
1274 return RADV_DYNAMIC_STENCIL_WRITE_MASK
;
1275 case VK_DYNAMIC_STATE_STENCIL_REFERENCE
:
1276 return RADV_DYNAMIC_STENCIL_REFERENCE
;
1277 case VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT
:
1278 return RADV_DYNAMIC_DISCARD_RECTANGLE
;
1280 unreachable("Unhandled dynamic state");
1284 static uint32_t radv_pipeline_needed_dynamic_state(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1286 uint32_t states
= RADV_DYNAMIC_ALL
;
1288 /* If rasterization is disabled we do not care about any of the dynamic states,
1289 * since they are all rasterization related only. */
1290 if (pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
)
1293 if (!pCreateInfo
->pRasterizationState
->depthBiasEnable
)
1294 states
&= ~RADV_DYNAMIC_DEPTH_BIAS
;
1296 if (!pCreateInfo
->pDepthStencilState
||
1297 !pCreateInfo
->pDepthStencilState
->depthBoundsTestEnable
)
1298 states
&= ~RADV_DYNAMIC_DEPTH_BOUNDS
;
1300 if (!pCreateInfo
->pDepthStencilState
||
1301 !pCreateInfo
->pDepthStencilState
->stencilTestEnable
)
1302 states
&= ~(RADV_DYNAMIC_STENCIL_COMPARE_MASK
|
1303 RADV_DYNAMIC_STENCIL_WRITE_MASK
|
1304 RADV_DYNAMIC_STENCIL_REFERENCE
);
1306 if (!vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT
))
1307 states
&= ~RADV_DYNAMIC_DISCARD_RECTANGLE
;
1309 /* TODO: blend constants & line width. */
1316 radv_pipeline_init_dynamic_state(struct radv_pipeline
*pipeline
,
1317 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1319 uint32_t needed_states
= radv_pipeline_needed_dynamic_state(pCreateInfo
);
1320 uint32_t states
= needed_states
;
1321 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1322 struct radv_subpass
*subpass
= &pass
->subpasses
[pCreateInfo
->subpass
];
1324 pipeline
->dynamic_state
= default_dynamic_state
;
1325 pipeline
->graphics
.needed_dynamic_state
= needed_states
;
1327 if (pCreateInfo
->pDynamicState
) {
1328 /* Remove all of the states that are marked as dynamic */
1329 uint32_t count
= pCreateInfo
->pDynamicState
->dynamicStateCount
;
1330 for (uint32_t s
= 0; s
< count
; s
++)
1331 states
&= ~radv_dynamic_state_mask(pCreateInfo
->pDynamicState
->pDynamicStates
[s
]);
1334 struct radv_dynamic_state
*dynamic
= &pipeline
->dynamic_state
;
1336 if (needed_states
& RADV_DYNAMIC_VIEWPORT
) {
1337 assert(pCreateInfo
->pViewportState
);
1339 dynamic
->viewport
.count
= pCreateInfo
->pViewportState
->viewportCount
;
1340 if (states
& RADV_DYNAMIC_VIEWPORT
) {
1341 typed_memcpy(dynamic
->viewport
.viewports
,
1342 pCreateInfo
->pViewportState
->pViewports
,
1343 pCreateInfo
->pViewportState
->viewportCount
);
1347 if (needed_states
& RADV_DYNAMIC_SCISSOR
) {
1348 dynamic
->scissor
.count
= pCreateInfo
->pViewportState
->scissorCount
;
1349 if (states
& RADV_DYNAMIC_SCISSOR
) {
1350 typed_memcpy(dynamic
->scissor
.scissors
,
1351 pCreateInfo
->pViewportState
->pScissors
,
1352 pCreateInfo
->pViewportState
->scissorCount
);
1356 if (states
& RADV_DYNAMIC_LINE_WIDTH
) {
1357 assert(pCreateInfo
->pRasterizationState
);
1358 dynamic
->line_width
= pCreateInfo
->pRasterizationState
->lineWidth
;
1361 if (states
& RADV_DYNAMIC_DEPTH_BIAS
) {
1362 assert(pCreateInfo
->pRasterizationState
);
1363 dynamic
->depth_bias
.bias
=
1364 pCreateInfo
->pRasterizationState
->depthBiasConstantFactor
;
1365 dynamic
->depth_bias
.clamp
=
1366 pCreateInfo
->pRasterizationState
->depthBiasClamp
;
1367 dynamic
->depth_bias
.slope
=
1368 pCreateInfo
->pRasterizationState
->depthBiasSlopeFactor
;
1371 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1373 * pColorBlendState is [...] NULL if the pipeline has rasterization
1374 * disabled or if the subpass of the render pass the pipeline is
1375 * created against does not use any color attachments.
1377 bool uses_color_att
= false;
1378 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
1379 if (subpass
->color_attachments
[i
].attachment
!= VK_ATTACHMENT_UNUSED
) {
1380 uses_color_att
= true;
1385 if (uses_color_att
&& states
& RADV_DYNAMIC_BLEND_CONSTANTS
) {
1386 assert(pCreateInfo
->pColorBlendState
);
1387 typed_memcpy(dynamic
->blend_constants
,
1388 pCreateInfo
->pColorBlendState
->blendConstants
, 4);
1391 /* If there is no depthstencil attachment, then don't read
1392 * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
1393 * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
1394 * no need to override the depthstencil defaults in
1395 * radv_pipeline::dynamic_state when there is no depthstencil attachment.
1397 * Section 9.2 of the Vulkan 1.0.15 spec says:
1399 * pDepthStencilState is [...] NULL if the pipeline has rasterization
1400 * disabled or if the subpass of the render pass the pipeline is created
1401 * against does not use a depth/stencil attachment.
1403 if (needed_states
&&
1404 subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
) {
1405 assert(pCreateInfo
->pDepthStencilState
);
1407 if (states
& RADV_DYNAMIC_DEPTH_BOUNDS
) {
1408 dynamic
->depth_bounds
.min
=
1409 pCreateInfo
->pDepthStencilState
->minDepthBounds
;
1410 dynamic
->depth_bounds
.max
=
1411 pCreateInfo
->pDepthStencilState
->maxDepthBounds
;
1414 if (states
& RADV_DYNAMIC_STENCIL_COMPARE_MASK
) {
1415 dynamic
->stencil_compare_mask
.front
=
1416 pCreateInfo
->pDepthStencilState
->front
.compareMask
;
1417 dynamic
->stencil_compare_mask
.back
=
1418 pCreateInfo
->pDepthStencilState
->back
.compareMask
;
1421 if (states
& RADV_DYNAMIC_STENCIL_WRITE_MASK
) {
1422 dynamic
->stencil_write_mask
.front
=
1423 pCreateInfo
->pDepthStencilState
->front
.writeMask
;
1424 dynamic
->stencil_write_mask
.back
=
1425 pCreateInfo
->pDepthStencilState
->back
.writeMask
;
1428 if (states
& RADV_DYNAMIC_STENCIL_REFERENCE
) {
1429 dynamic
->stencil_reference
.front
=
1430 pCreateInfo
->pDepthStencilState
->front
.reference
;
1431 dynamic
->stencil_reference
.back
=
1432 pCreateInfo
->pDepthStencilState
->back
.reference
;
1436 const VkPipelineDiscardRectangleStateCreateInfoEXT
*discard_rectangle_info
=
1437 vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT
);
1438 if (states
& RADV_DYNAMIC_DISCARD_RECTANGLE
) {
1439 dynamic
->discard_rectangle
.count
= discard_rectangle_info
->discardRectangleCount
;
1440 typed_memcpy(dynamic
->discard_rectangle
.rectangles
,
1441 discard_rectangle_info
->pDiscardRectangles
,
1442 discard_rectangle_info
->discardRectangleCount
);
1445 pipeline
->dynamic_state
.mask
= states
;
1448 static struct radv_gs_state
1449 calculate_gs_info(const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1450 const struct radv_pipeline
*pipeline
)
1452 struct radv_gs_state gs
= {0};
1453 struct radv_shader_variant_info
*gs_info
= &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
;
1454 struct radv_es_output_info
*es_info
;
1455 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
)
1456 es_info
= radv_pipeline_has_tess(pipeline
) ? &gs_info
->tes
.es_info
: &gs_info
->vs
.es_info
;
1458 es_info
= radv_pipeline_has_tess(pipeline
) ?
1459 &pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.es_info
:
1460 &pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.es_info
;
1462 unsigned gs_num_invocations
= MAX2(gs_info
->gs
.invocations
, 1);
1463 bool uses_adjacency
;
1464 switch(pCreateInfo
->pInputAssemblyState
->topology
) {
1465 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1466 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1467 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1468 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1469 uses_adjacency
= true;
1472 uses_adjacency
= false;
1476 /* All these are in dwords: */
1477 /* We can't allow using the whole LDS, because GS waves compete with
1478 * other shader stages for LDS space. */
1479 const unsigned max_lds_size
= 8 * 1024;
1480 const unsigned esgs_itemsize
= es_info
->esgs_itemsize
/ 4;
1481 unsigned esgs_lds_size
;
1483 /* All these are per subgroup: */
1484 const unsigned max_out_prims
= 32 * 1024;
1485 const unsigned max_es_verts
= 255;
1486 const unsigned ideal_gs_prims
= 64;
1487 unsigned max_gs_prims
, gs_prims
;
1488 unsigned min_es_verts
, es_verts
, worst_case_es_verts
;
1490 if (uses_adjacency
|| gs_num_invocations
> 1)
1491 max_gs_prims
= 127 / gs_num_invocations
;
1495 /* MAX_PRIMS_PER_SUBGROUP = gs_prims * max_vert_out * gs_invocations.
1496 * Make sure we don't go over the maximum value.
1498 if (gs_info
->gs
.vertices_out
> 0) {
1499 max_gs_prims
= MIN2(max_gs_prims
,
1501 (gs_info
->gs
.vertices_out
* gs_num_invocations
));
1503 assert(max_gs_prims
> 0);
1505 /* If the primitive has adjacency, halve the number of vertices
1506 * that will be reused in multiple primitives.
1508 min_es_verts
= gs_info
->gs
.vertices_in
/ (uses_adjacency
? 2 : 1);
1510 gs_prims
= MIN2(ideal_gs_prims
, max_gs_prims
);
1511 worst_case_es_verts
= MIN2(min_es_verts
* gs_prims
, max_es_verts
);
1513 /* Compute ESGS LDS size based on the worst case number of ES vertices
1514 * needed to create the target number of GS prims per subgroup.
1516 esgs_lds_size
= esgs_itemsize
* worst_case_es_verts
;
1518 /* If total LDS usage is too big, refactor partitions based on ratio
1519 * of ESGS item sizes.
1521 if (esgs_lds_size
> max_lds_size
) {
1522 /* Our target GS Prims Per Subgroup was too large. Calculate
1523 * the maximum number of GS Prims Per Subgroup that will fit
1524 * into LDS, capped by the maximum that the hardware can support.
1526 gs_prims
= MIN2((max_lds_size
/ (esgs_itemsize
* min_es_verts
)),
1528 assert(gs_prims
> 0);
1529 worst_case_es_verts
= MIN2(min_es_verts
* gs_prims
,
1532 esgs_lds_size
= esgs_itemsize
* worst_case_es_verts
;
1533 assert(esgs_lds_size
<= max_lds_size
);
1536 /* Now calculate remaining ESGS information. */
1538 es_verts
= MIN2(esgs_lds_size
/ esgs_itemsize
, max_es_verts
);
1540 es_verts
= max_es_verts
;
1542 /* Vertices for adjacency primitives are not always reused, so restore
1543 * it for ES_VERTS_PER_SUBGRP.
1545 min_es_verts
= gs_info
->gs
.vertices_in
;
1547 /* For normal primitives, the VGT only checks if they are past the ES
1548 * verts per subgroup after allocating a full GS primitive and if they
1549 * are, kick off a new subgroup. But if those additional ES verts are
1550 * unique (e.g. not reused) we need to make sure there is enough LDS
1551 * space to account for those ES verts beyond ES_VERTS_PER_SUBGRP.
1553 es_verts
-= min_es_verts
- 1;
1555 uint32_t es_verts_per_subgroup
= es_verts
;
1556 uint32_t gs_prims_per_subgroup
= gs_prims
;
1557 uint32_t gs_inst_prims_in_subgroup
= gs_prims
* gs_num_invocations
;
1558 uint32_t max_prims_per_subgroup
= gs_inst_prims_in_subgroup
* gs_info
->gs
.vertices_out
;
1559 gs
.lds_size
= align(esgs_lds_size
, 128) / 128;
1560 gs
.vgt_gs_onchip_cntl
= S_028A44_ES_VERTS_PER_SUBGRP(es_verts_per_subgroup
) |
1561 S_028A44_GS_PRIMS_PER_SUBGRP(gs_prims_per_subgroup
) |
1562 S_028A44_GS_INST_PRIMS_IN_SUBGRP(gs_inst_prims_in_subgroup
);
1563 gs
.vgt_gs_max_prims_per_subgroup
= S_028A94_MAX_PRIMS_PER_SUBGROUP(max_prims_per_subgroup
);
1564 gs
.vgt_esgs_ring_itemsize
= esgs_itemsize
;
1565 assert(max_prims_per_subgroup
<= max_out_prims
);
1571 calculate_gs_ring_sizes(struct radv_pipeline
*pipeline
, const struct radv_gs_state
*gs
)
1573 struct radv_device
*device
= pipeline
->device
;
1574 unsigned num_se
= device
->physical_device
->rad_info
.max_se
;
1575 unsigned wave_size
= 64;
1576 unsigned max_gs_waves
= 32 * num_se
; /* max 32 per SE on GCN */
1577 /* On SI-CI, the value comes from VGT_GS_VERTEX_REUSE = 16.
1578 * On VI+, the value comes from VGT_VERTEX_REUSE_BLOCK_CNTL = 30 (+2).
1580 unsigned gs_vertex_reuse
=
1581 (device
->physical_device
->rad_info
.chip_class
>= VI
? 32 : 16) * num_se
;
1582 unsigned alignment
= 256 * num_se
;
1583 /* The maximum size is 63.999 MB per SE. */
1584 unsigned max_size
= ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se
;
1585 struct radv_shader_variant_info
*gs_info
= &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
;
1587 /* Calculate the minimum size. */
1588 unsigned min_esgs_ring_size
= align(gs
->vgt_esgs_ring_itemsize
* 4 * gs_vertex_reuse
*
1589 wave_size
, alignment
);
1590 /* These are recommended sizes, not minimum sizes. */
1591 unsigned esgs_ring_size
= max_gs_waves
* 2 * wave_size
*
1592 gs
->vgt_esgs_ring_itemsize
* 4 * gs_info
->gs
.vertices_in
;
1593 unsigned gsvs_ring_size
= max_gs_waves
* 2 * wave_size
*
1594 gs_info
->gs
.max_gsvs_emit_size
;
1596 min_esgs_ring_size
= align(min_esgs_ring_size
, alignment
);
1597 esgs_ring_size
= align(esgs_ring_size
, alignment
);
1598 gsvs_ring_size
= align(gsvs_ring_size
, alignment
);
1600 if (pipeline
->device
->physical_device
->rad_info
.chip_class
<= VI
)
1601 pipeline
->graphics
.esgs_ring_size
= CLAMP(esgs_ring_size
, min_esgs_ring_size
, max_size
);
1603 pipeline
->graphics
.gsvs_ring_size
= MIN2(gsvs_ring_size
, max_size
);
1606 static void si_multiwave_lds_size_workaround(struct radv_device
*device
,
1609 /* If tessellation is all offchip and on-chip GS isn't used, this
1610 * workaround is not needed.
1614 /* SPI barrier management bug:
1615 * Make sure we have at least 4k of LDS in use to avoid the bug.
1616 * It applies to workgroup sizes of more than one wavefront.
1618 if (device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
||
1619 device
->physical_device
->rad_info
.family
== CHIP_KABINI
||
1620 device
->physical_device
->rad_info
.family
== CHIP_MULLINS
)
1621 *lds_size
= MAX2(*lds_size
, 8);
1624 struct radv_shader_variant
*
1625 radv_get_shader(struct radv_pipeline
*pipeline
,
1626 gl_shader_stage stage
)
1628 if (stage
== MESA_SHADER_VERTEX
) {
1629 if (pipeline
->shaders
[MESA_SHADER_VERTEX
])
1630 return pipeline
->shaders
[MESA_SHADER_VERTEX
];
1631 if (pipeline
->shaders
[MESA_SHADER_TESS_CTRL
])
1632 return pipeline
->shaders
[MESA_SHADER_TESS_CTRL
];
1633 if (pipeline
->shaders
[MESA_SHADER_GEOMETRY
])
1634 return pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
1635 } else if (stage
== MESA_SHADER_TESS_EVAL
) {
1636 if (!radv_pipeline_has_tess(pipeline
))
1638 if (pipeline
->shaders
[MESA_SHADER_TESS_EVAL
])
1639 return pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
1640 if (pipeline
->shaders
[MESA_SHADER_GEOMETRY
])
1641 return pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
1643 return pipeline
->shaders
[stage
];
1646 static struct radv_tessellation_state
1647 calculate_tess_state(struct radv_pipeline
*pipeline
,
1648 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1650 unsigned num_tcs_input_cp
;
1651 unsigned num_tcs_output_cp
;
1653 unsigned num_patches
;
1654 struct radv_tessellation_state tess
= {0};
1656 num_tcs_input_cp
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1657 num_tcs_output_cp
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.tcs_vertices_out
; //TCS VERTICES OUT
1658 num_patches
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.num_patches
;
1660 lds_size
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.lds_size
;
1662 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
) {
1663 assert(lds_size
<= 65536);
1664 lds_size
= align(lds_size
, 512) / 512;
1666 assert(lds_size
<= 32768);
1667 lds_size
= align(lds_size
, 256) / 256;
1669 si_multiwave_lds_size_workaround(pipeline
->device
, &lds_size
);
1671 tess
.lds_size
= lds_size
;
1673 tess
.ls_hs_config
= S_028B58_NUM_PATCHES(num_patches
) |
1674 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
1675 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
1676 tess
.num_patches
= num_patches
;
1678 struct radv_shader_variant
*tes
= radv_get_shader(pipeline
, MESA_SHADER_TESS_EVAL
);
1679 unsigned type
= 0, partitioning
= 0, topology
= 0, distribution_mode
= 0;
1681 switch (tes
->info
.tes
.primitive_mode
) {
1683 type
= V_028B6C_TESS_TRIANGLE
;
1686 type
= V_028B6C_TESS_QUAD
;
1689 type
= V_028B6C_TESS_ISOLINE
;
1693 switch (tes
->info
.tes
.spacing
) {
1694 case TESS_SPACING_EQUAL
:
1695 partitioning
= V_028B6C_PART_INTEGER
;
1697 case TESS_SPACING_FRACTIONAL_ODD
:
1698 partitioning
= V_028B6C_PART_FRAC_ODD
;
1700 case TESS_SPACING_FRACTIONAL_EVEN
:
1701 partitioning
= V_028B6C_PART_FRAC_EVEN
;
1707 bool ccw
= tes
->info
.tes
.ccw
;
1708 const VkPipelineTessellationDomainOriginStateCreateInfoKHR
*domain_origin_state
=
1709 vk_find_struct_const(pCreateInfo
->pTessellationState
,
1710 PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR
);
1712 if (domain_origin_state
&& domain_origin_state
->domainOrigin
!= VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT_KHR
)
1715 if (tes
->info
.tes
.point_mode
)
1716 topology
= V_028B6C_OUTPUT_POINT
;
1717 else if (tes
->info
.tes
.primitive_mode
== GL_ISOLINES
)
1718 topology
= V_028B6C_OUTPUT_LINE
;
1720 topology
= V_028B6C_OUTPUT_TRIANGLE_CCW
;
1722 topology
= V_028B6C_OUTPUT_TRIANGLE_CW
;
1724 if (pipeline
->device
->has_distributed_tess
) {
1725 if (pipeline
->device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
1726 pipeline
->device
->physical_device
->rad_info
.family
>= CHIP_POLARIS10
)
1727 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_TRAPEZOIDS
;
1729 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_DONUTS
;
1731 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_NO_DIST
;
1733 tess
.tf_param
= S_028B6C_TYPE(type
) |
1734 S_028B6C_PARTITIONING(partitioning
) |
1735 S_028B6C_TOPOLOGY(topology
) |
1736 S_028B6C_DISTRIBUTION_MODE(distribution_mode
);
1741 static const struct radv_prim_vertex_count prim_size_table
[] = {
1742 [V_008958_DI_PT_NONE
] = {0, 0},
1743 [V_008958_DI_PT_POINTLIST
] = {1, 1},
1744 [V_008958_DI_PT_LINELIST
] = {2, 2},
1745 [V_008958_DI_PT_LINESTRIP
] = {2, 1},
1746 [V_008958_DI_PT_TRILIST
] = {3, 3},
1747 [V_008958_DI_PT_TRIFAN
] = {3, 1},
1748 [V_008958_DI_PT_TRISTRIP
] = {3, 1},
1749 [V_008958_DI_PT_LINELIST_ADJ
] = {4, 4},
1750 [V_008958_DI_PT_LINESTRIP_ADJ
] = {4, 1},
1751 [V_008958_DI_PT_TRILIST_ADJ
] = {6, 6},
1752 [V_008958_DI_PT_TRISTRIP_ADJ
] = {6, 2},
1753 [V_008958_DI_PT_RECTLIST
] = {3, 3},
1754 [V_008958_DI_PT_LINELOOP
] = {2, 1},
1755 [V_008958_DI_PT_POLYGON
] = {3, 1},
1756 [V_008958_DI_PT_2D_TRI_STRIP
] = {0, 0},
1759 static const struct radv_vs_output_info
*get_vs_output_info(const struct radv_pipeline
*pipeline
)
1761 if (radv_pipeline_has_gs(pipeline
))
1762 return &pipeline
->gs_copy_shader
->info
.vs
.outinfo
;
1763 else if (radv_pipeline_has_tess(pipeline
))
1764 return &pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.outinfo
;
1766 return &pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.outinfo
;
1770 radv_link_shaders(struct radv_pipeline
*pipeline
, nir_shader
**shaders
)
1772 nir_shader
* ordered_shaders
[MESA_SHADER_STAGES
];
1773 int shader_count
= 0;
1775 if(shaders
[MESA_SHADER_FRAGMENT
]) {
1776 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_FRAGMENT
];
1778 if(shaders
[MESA_SHADER_GEOMETRY
]) {
1779 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_GEOMETRY
];
1781 if(shaders
[MESA_SHADER_TESS_EVAL
]) {
1782 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_TESS_EVAL
];
1784 if(shaders
[MESA_SHADER_TESS_CTRL
]) {
1785 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_TESS_CTRL
];
1787 if(shaders
[MESA_SHADER_VERTEX
]) {
1788 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_VERTEX
];
1791 if (shader_count
> 1) {
1792 unsigned first
= ordered_shaders
[shader_count
- 1]->info
.stage
;
1793 unsigned last
= ordered_shaders
[0]->info
.stage
;
1795 if (ordered_shaders
[0]->info
.stage
== MESA_SHADER_FRAGMENT
&&
1796 ordered_shaders
[1]->info
.has_transform_feedback_varyings
)
1797 nir_link_xfb_varyings(ordered_shaders
[1], ordered_shaders
[0]);
1799 for (int i
= 0; i
< shader_count
; ++i
) {
1800 nir_variable_mode mask
= 0;
1802 if (ordered_shaders
[i
]->info
.stage
!= first
)
1803 mask
= mask
| nir_var_shader_in
;
1805 if (ordered_shaders
[i
]->info
.stage
!= last
)
1806 mask
= mask
| nir_var_shader_out
;
1808 nir_lower_io_to_scalar_early(ordered_shaders
[i
], mask
);
1809 radv_optimize_nir(ordered_shaders
[i
], false, false);
1813 for (int i
= 1; i
< shader_count
; ++i
) {
1814 nir_lower_io_arrays_to_elements(ordered_shaders
[i
],
1815 ordered_shaders
[i
- 1]);
1817 nir_remove_dead_variables(ordered_shaders
[i
],
1818 nir_var_shader_out
);
1819 nir_remove_dead_variables(ordered_shaders
[i
- 1],
1822 bool progress
= nir_remove_unused_varyings(ordered_shaders
[i
],
1823 ordered_shaders
[i
- 1]);
1825 nir_compact_varyings(ordered_shaders
[i
],
1826 ordered_shaders
[i
- 1], true);
1829 if (nir_lower_global_vars_to_local(ordered_shaders
[i
])) {
1830 ac_lower_indirect_derefs(ordered_shaders
[i
],
1831 pipeline
->device
->physical_device
->rad_info
.chip_class
);
1833 radv_optimize_nir(ordered_shaders
[i
], false, false);
1835 if (nir_lower_global_vars_to_local(ordered_shaders
[i
- 1])) {
1836 ac_lower_indirect_derefs(ordered_shaders
[i
- 1],
1837 pipeline
->device
->physical_device
->rad_info
.chip_class
);
1839 radv_optimize_nir(ordered_shaders
[i
- 1], false, false);
1845 static struct radv_pipeline_key
1846 radv_generate_graphics_pipeline_key(struct radv_pipeline
*pipeline
,
1847 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1848 const struct radv_blend_state
*blend
,
1849 bool has_view_index
)
1851 const VkPipelineVertexInputStateCreateInfo
*input_state
=
1852 pCreateInfo
->pVertexInputState
;
1853 const VkPipelineVertexInputDivisorStateCreateInfoEXT
*divisor_state
=
1854 vk_find_struct_const(input_state
->pNext
, PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT
);
1856 struct radv_pipeline_key key
;
1857 memset(&key
, 0, sizeof(key
));
1859 if (pCreateInfo
->flags
& VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT
)
1860 key
.optimisations_disabled
= 1;
1862 key
.has_multiview_view_index
= has_view_index
;
1864 uint32_t binding_input_rate
= 0;
1865 uint32_t instance_rate_divisors
[MAX_VERTEX_ATTRIBS
];
1866 for (unsigned i
= 0; i
< input_state
->vertexBindingDescriptionCount
; ++i
) {
1867 if (input_state
->pVertexBindingDescriptions
[i
].inputRate
) {
1868 unsigned binding
= input_state
->pVertexBindingDescriptions
[i
].binding
;
1869 binding_input_rate
|= 1u << binding
;
1870 instance_rate_divisors
[binding
] = 1;
1873 if (divisor_state
) {
1874 for (unsigned i
= 0; i
< divisor_state
->vertexBindingDivisorCount
; ++i
) {
1875 instance_rate_divisors
[divisor_state
->pVertexBindingDivisors
[i
].binding
] =
1876 divisor_state
->pVertexBindingDivisors
[i
].divisor
;
1880 for (unsigned i
= 0; i
< input_state
->vertexAttributeDescriptionCount
; ++i
) {
1881 unsigned location
= input_state
->pVertexAttributeDescriptions
[i
].location
;
1882 unsigned binding
= input_state
->pVertexAttributeDescriptions
[i
].binding
;
1883 if (binding_input_rate
& (1u << binding
)) {
1884 key
.instance_rate_inputs
|= 1u << location
;
1885 key
.instance_rate_divisors
[location
] = instance_rate_divisors
[binding
];
1888 if (pipeline
->device
->physical_device
->rad_info
.chip_class
<= VI
&&
1889 pipeline
->device
->physical_device
->rad_info
.family
!= CHIP_STONEY
) {
1890 VkFormat format
= input_state
->pVertexAttributeDescriptions
[i
].format
;
1893 case VK_FORMAT_A2R10G10B10_SNORM_PACK32
:
1894 case VK_FORMAT_A2B10G10R10_SNORM_PACK32
:
1895 adjust
= RADV_ALPHA_ADJUST_SNORM
;
1897 case VK_FORMAT_A2R10G10B10_SSCALED_PACK32
:
1898 case VK_FORMAT_A2B10G10R10_SSCALED_PACK32
:
1899 adjust
= RADV_ALPHA_ADJUST_SSCALED
;
1901 case VK_FORMAT_A2R10G10B10_SINT_PACK32
:
1902 case VK_FORMAT_A2B10G10R10_SINT_PACK32
:
1903 adjust
= RADV_ALPHA_ADJUST_SINT
;
1909 key
.vertex_alpha_adjust
|= adjust
<< (2 * location
);
1913 if (pCreateInfo
->pTessellationState
)
1914 key
.tess_input_vertices
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1917 if (pCreateInfo
->pMultisampleState
&&
1918 pCreateInfo
->pMultisampleState
->rasterizationSamples
> 1) {
1919 uint32_t num_samples
= pCreateInfo
->pMultisampleState
->rasterizationSamples
;
1920 uint32_t ps_iter_samples
= radv_pipeline_get_ps_iter_samples(pCreateInfo
->pMultisampleState
);
1921 key
.num_samples
= num_samples
;
1922 key
.log2_ps_iter_samples
= util_logbase2(ps_iter_samples
);
1925 key
.col_format
= blend
->spi_shader_col_format
;
1926 if (pipeline
->device
->physical_device
->rad_info
.chip_class
< VI
)
1927 radv_pipeline_compute_get_int_clamp(pCreateInfo
, &key
.is_int8
, &key
.is_int10
);
1933 radv_fill_shader_keys(struct radv_shader_variant_key
*keys
,
1934 const struct radv_pipeline_key
*key
,
1937 keys
[MESA_SHADER_VERTEX
].vs
.instance_rate_inputs
= key
->instance_rate_inputs
;
1938 keys
[MESA_SHADER_VERTEX
].vs
.alpha_adjust
= key
->vertex_alpha_adjust
;
1939 for (unsigned i
= 0; i
< MAX_VERTEX_ATTRIBS
; ++i
)
1940 keys
[MESA_SHADER_VERTEX
].vs
.instance_rate_divisors
[i
] = key
->instance_rate_divisors
[i
];
1942 if (nir
[MESA_SHADER_TESS_CTRL
]) {
1943 keys
[MESA_SHADER_VERTEX
].vs
.as_ls
= true;
1944 keys
[MESA_SHADER_TESS_CTRL
].tcs
.num_inputs
= 0;
1945 keys
[MESA_SHADER_TESS_CTRL
].tcs
.input_vertices
= key
->tess_input_vertices
;
1946 keys
[MESA_SHADER_TESS_CTRL
].tcs
.primitive_mode
= nir
[MESA_SHADER_TESS_EVAL
]->info
.tess
.primitive_mode
;
1948 keys
[MESA_SHADER_TESS_CTRL
].tcs
.tes_reads_tess_factors
= !!(nir
[MESA_SHADER_TESS_EVAL
]->info
.inputs_read
& (VARYING_BIT_TESS_LEVEL_INNER
| VARYING_BIT_TESS_LEVEL_OUTER
));
1951 if (nir
[MESA_SHADER_GEOMETRY
]) {
1952 if (nir
[MESA_SHADER_TESS_CTRL
])
1953 keys
[MESA_SHADER_TESS_EVAL
].tes
.as_es
= true;
1955 keys
[MESA_SHADER_VERTEX
].vs
.as_es
= true;
1958 for(int i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
1959 keys
[i
].has_multiview_view_index
= key
->has_multiview_view_index
;
1961 keys
[MESA_SHADER_FRAGMENT
].fs
.col_format
= key
->col_format
;
1962 keys
[MESA_SHADER_FRAGMENT
].fs
.is_int8
= key
->is_int8
;
1963 keys
[MESA_SHADER_FRAGMENT
].fs
.is_int10
= key
->is_int10
;
1964 keys
[MESA_SHADER_FRAGMENT
].fs
.log2_ps_iter_samples
= key
->log2_ps_iter_samples
;
1965 keys
[MESA_SHADER_FRAGMENT
].fs
.num_samples
= key
->num_samples
;
1969 merge_tess_info(struct shader_info
*tes_info
,
1970 const struct shader_info
*tcs_info
)
1972 /* The Vulkan 1.0.38 spec, section 21.1 Tessellator says:
1974 * "PointMode. Controls generation of points rather than triangles
1975 * or lines. This functionality defaults to disabled, and is
1976 * enabled if either shader stage includes the execution mode.
1978 * and about Triangles, Quads, IsoLines, VertexOrderCw, VertexOrderCcw,
1979 * PointMode, SpacingEqual, SpacingFractionalEven, SpacingFractionalOdd,
1980 * and OutputVertices, it says:
1982 * "One mode must be set in at least one of the tessellation
1985 * So, the fields can be set in either the TCS or TES, but they must
1986 * agree if set in both. Our backend looks at TES, so bitwise-or in
1987 * the values from the TCS.
1989 assert(tcs_info
->tess
.tcs_vertices_out
== 0 ||
1990 tes_info
->tess
.tcs_vertices_out
== 0 ||
1991 tcs_info
->tess
.tcs_vertices_out
== tes_info
->tess
.tcs_vertices_out
);
1992 tes_info
->tess
.tcs_vertices_out
|= tcs_info
->tess
.tcs_vertices_out
;
1994 assert(tcs_info
->tess
.spacing
== TESS_SPACING_UNSPECIFIED
||
1995 tes_info
->tess
.spacing
== TESS_SPACING_UNSPECIFIED
||
1996 tcs_info
->tess
.spacing
== tes_info
->tess
.spacing
);
1997 tes_info
->tess
.spacing
|= tcs_info
->tess
.spacing
;
1999 assert(tcs_info
->tess
.primitive_mode
== 0 ||
2000 tes_info
->tess
.primitive_mode
== 0 ||
2001 tcs_info
->tess
.primitive_mode
== tes_info
->tess
.primitive_mode
);
2002 tes_info
->tess
.primitive_mode
|= tcs_info
->tess
.primitive_mode
;
2003 tes_info
->tess
.ccw
|= tcs_info
->tess
.ccw
;
2004 tes_info
->tess
.point_mode
|= tcs_info
->tess
.point_mode
;
2008 void radv_create_shaders(struct radv_pipeline
*pipeline
,
2009 struct radv_device
*device
,
2010 struct radv_pipeline_cache
*cache
,
2011 const struct radv_pipeline_key
*key
,
2012 const VkPipelineShaderStageCreateInfo
**pStages
,
2013 const VkPipelineCreateFlags flags
)
2015 struct radv_shader_module fs_m
= {0};
2016 struct radv_shader_module
*modules
[MESA_SHADER_STAGES
] = { 0, };
2017 nir_shader
*nir
[MESA_SHADER_STAGES
] = {0};
2018 void *codes
[MESA_SHADER_STAGES
] = {0};
2019 unsigned code_sizes
[MESA_SHADER_STAGES
] = {0};
2020 struct radv_shader_variant_key keys
[MESA_SHADER_STAGES
] = {{{{0}}}};
2021 unsigned char hash
[20], gs_copy_hash
[20];
2023 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2025 modules
[i
] = radv_shader_module_from_handle(pStages
[i
]->module
);
2026 if (modules
[i
]->nir
)
2027 _mesa_sha1_compute(modules
[i
]->nir
->info
.name
,
2028 strlen(modules
[i
]->nir
->info
.name
),
2031 pipeline
->active_stages
|= mesa_to_vk_shader_stage(i
);
2035 radv_hash_shaders(hash
, pStages
, pipeline
->layout
, key
, get_hash_flags(device
));
2036 memcpy(gs_copy_hash
, hash
, 20);
2037 gs_copy_hash
[0] ^= 1;
2039 if (modules
[MESA_SHADER_GEOMETRY
]) {
2040 struct radv_shader_variant
*variants
[MESA_SHADER_STAGES
] = {0};
2041 radv_create_shader_variants_from_pipeline_cache(device
, cache
, gs_copy_hash
, variants
);
2042 pipeline
->gs_copy_shader
= variants
[MESA_SHADER_GEOMETRY
];
2045 if (radv_create_shader_variants_from_pipeline_cache(device
, cache
, hash
, pipeline
->shaders
) &&
2046 (!modules
[MESA_SHADER_GEOMETRY
] || pipeline
->gs_copy_shader
)) {
2050 if (!modules
[MESA_SHADER_FRAGMENT
] && !modules
[MESA_SHADER_COMPUTE
]) {
2052 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
2053 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "noop_fs");
2054 fs_m
.nir
= fs_b
.shader
;
2055 modules
[MESA_SHADER_FRAGMENT
] = &fs_m
;
2058 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2059 const VkPipelineShaderStageCreateInfo
*stage
= pStages
[i
];
2064 nir
[i
] = radv_shader_compile_to_nir(device
, modules
[i
],
2065 stage
? stage
->pName
: "main", i
,
2066 stage
? stage
->pSpecializationInfo
: NULL
,
2069 /* We don't want to alter meta shaders IR directly so clone it
2072 if (nir
[i
]->info
.name
) {
2073 nir
[i
] = nir_shader_clone(NULL
, nir
[i
]);
2077 if (nir
[MESA_SHADER_TESS_CTRL
]) {
2078 nir_lower_patch_vertices(nir
[MESA_SHADER_TESS_EVAL
], nir
[MESA_SHADER_TESS_CTRL
]->info
.tess
.tcs_vertices_out
, NULL
);
2079 merge_tess_info(&nir
[MESA_SHADER_TESS_EVAL
]->info
, &nir
[MESA_SHADER_TESS_CTRL
]->info
);
2082 if (!(flags
& VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT
))
2083 radv_link_shaders(pipeline
, nir
);
2085 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2086 if (radv_can_dump_shader(device
, modules
[i
], false))
2087 nir_print_shader(nir
[i
], stderr
);
2090 radv_fill_shader_keys(keys
, key
, nir
);
2092 if (nir
[MESA_SHADER_FRAGMENT
]) {
2093 if (!pipeline
->shaders
[MESA_SHADER_FRAGMENT
]) {
2094 pipeline
->shaders
[MESA_SHADER_FRAGMENT
] =
2095 radv_shader_variant_create(device
, modules
[MESA_SHADER_FRAGMENT
], &nir
[MESA_SHADER_FRAGMENT
], 1,
2096 pipeline
->layout
, keys
+ MESA_SHADER_FRAGMENT
,
2097 &codes
[MESA_SHADER_FRAGMENT
], &code_sizes
[MESA_SHADER_FRAGMENT
]);
2100 /* TODO: These are no longer used as keys we should refactor this */
2101 keys
[MESA_SHADER_VERTEX
].vs
.export_prim_id
=
2102 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.info
.ps
.prim_id_input
;
2103 keys
[MESA_SHADER_VERTEX
].vs
.export_layer_id
=
2104 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.info
.ps
.layer_input
;
2105 keys
[MESA_SHADER_TESS_EVAL
].tes
.export_prim_id
=
2106 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.info
.ps
.prim_id_input
;
2107 keys
[MESA_SHADER_TESS_EVAL
].tes
.export_layer_id
=
2108 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.info
.ps
.layer_input
;
2111 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
&& modules
[MESA_SHADER_TESS_CTRL
]) {
2112 if (!pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]) {
2113 struct nir_shader
*combined_nir
[] = {nir
[MESA_SHADER_VERTEX
], nir
[MESA_SHADER_TESS_CTRL
]};
2114 struct radv_shader_variant_key key
= keys
[MESA_SHADER_TESS_CTRL
];
2115 key
.tcs
.vs_key
= keys
[MESA_SHADER_VERTEX
].vs
;
2116 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = radv_shader_variant_create(device
, modules
[MESA_SHADER_TESS_CTRL
], combined_nir
, 2,
2118 &key
, &codes
[MESA_SHADER_TESS_CTRL
],
2119 &code_sizes
[MESA_SHADER_TESS_CTRL
]);
2121 modules
[MESA_SHADER_VERTEX
] = NULL
;
2122 keys
[MESA_SHADER_TESS_EVAL
].tes
.num_patches
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.num_patches
;
2123 keys
[MESA_SHADER_TESS_EVAL
].tes
.tcs_num_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.info
.tcs
.outputs_written
);
2126 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
&& modules
[MESA_SHADER_GEOMETRY
]) {
2127 gl_shader_stage pre_stage
= modules
[MESA_SHADER_TESS_EVAL
] ? MESA_SHADER_TESS_EVAL
: MESA_SHADER_VERTEX
;
2128 if (!pipeline
->shaders
[MESA_SHADER_GEOMETRY
]) {
2129 struct nir_shader
*combined_nir
[] = {nir
[pre_stage
], nir
[MESA_SHADER_GEOMETRY
]};
2130 pipeline
->shaders
[MESA_SHADER_GEOMETRY
] = radv_shader_variant_create(device
, modules
[MESA_SHADER_GEOMETRY
], combined_nir
, 2,
2132 &keys
[pre_stage
] , &codes
[MESA_SHADER_GEOMETRY
],
2133 &code_sizes
[MESA_SHADER_GEOMETRY
]);
2135 modules
[pre_stage
] = NULL
;
2138 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2139 if(modules
[i
] && !pipeline
->shaders
[i
]) {
2140 if (i
== MESA_SHADER_TESS_CTRL
) {
2141 keys
[MESA_SHADER_TESS_CTRL
].tcs
.num_inputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.info
.vs
.ls_outputs_written
);
2143 if (i
== MESA_SHADER_TESS_EVAL
) {
2144 keys
[MESA_SHADER_TESS_EVAL
].tes
.num_patches
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.num_patches
;
2145 keys
[MESA_SHADER_TESS_EVAL
].tes
.tcs_num_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.info
.tcs
.outputs_written
);
2147 pipeline
->shaders
[i
] = radv_shader_variant_create(device
, modules
[i
], &nir
[i
], 1,
2149 keys
+ i
, &codes
[i
],
2154 if(modules
[MESA_SHADER_GEOMETRY
]) {
2155 void *gs_copy_code
= NULL
;
2156 unsigned gs_copy_code_size
= 0;
2157 if (!pipeline
->gs_copy_shader
) {
2158 pipeline
->gs_copy_shader
= radv_create_gs_copy_shader(
2159 device
, nir
[MESA_SHADER_GEOMETRY
], &gs_copy_code
,
2161 keys
[MESA_SHADER_GEOMETRY
].has_multiview_view_index
);
2164 if (pipeline
->gs_copy_shader
) {
2165 void *code
[MESA_SHADER_STAGES
] = {0};
2166 unsigned code_size
[MESA_SHADER_STAGES
] = {0};
2167 struct radv_shader_variant
*variants
[MESA_SHADER_STAGES
] = {0};
2169 code
[MESA_SHADER_GEOMETRY
] = gs_copy_code
;
2170 code_size
[MESA_SHADER_GEOMETRY
] = gs_copy_code_size
;
2171 variants
[MESA_SHADER_GEOMETRY
] = pipeline
->gs_copy_shader
;
2173 radv_pipeline_cache_insert_shaders(device
, cache
,
2182 radv_pipeline_cache_insert_shaders(device
, cache
, hash
, pipeline
->shaders
,
2183 (const void**)codes
, code_sizes
);
2185 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2188 if (!pipeline
->device
->keep_shader_info
)
2189 ralloc_free(nir
[i
]);
2191 if (radv_can_dump_shader_stats(device
, modules
[i
]))
2192 radv_shader_dump_stats(device
,
2193 pipeline
->shaders
[i
],
2199 ralloc_free(fs_m
.nir
);
2203 radv_pipeline_stage_to_user_data_0(struct radv_pipeline
*pipeline
,
2204 gl_shader_stage stage
, enum chip_class chip_class
)
2206 bool has_gs
= radv_pipeline_has_gs(pipeline
);
2207 bool has_tess
= radv_pipeline_has_tess(pipeline
);
2209 case MESA_SHADER_FRAGMENT
:
2210 return R_00B030_SPI_SHADER_USER_DATA_PS_0
;
2211 case MESA_SHADER_VERTEX
:
2212 if (chip_class
>= GFX9
) {
2213 return has_tess
? R_00B430_SPI_SHADER_USER_DATA_LS_0
:
2214 has_gs
? R_00B330_SPI_SHADER_USER_DATA_ES_0
:
2215 R_00B130_SPI_SHADER_USER_DATA_VS_0
;
2218 return R_00B530_SPI_SHADER_USER_DATA_LS_0
;
2220 return has_gs
? R_00B330_SPI_SHADER_USER_DATA_ES_0
: R_00B130_SPI_SHADER_USER_DATA_VS_0
;
2221 case MESA_SHADER_GEOMETRY
:
2222 return chip_class
>= GFX9
? R_00B330_SPI_SHADER_USER_DATA_ES_0
:
2223 R_00B230_SPI_SHADER_USER_DATA_GS_0
;
2224 case MESA_SHADER_COMPUTE
:
2225 return R_00B900_COMPUTE_USER_DATA_0
;
2226 case MESA_SHADER_TESS_CTRL
:
2227 return chip_class
>= GFX9
? R_00B430_SPI_SHADER_USER_DATA_LS_0
:
2228 R_00B430_SPI_SHADER_USER_DATA_HS_0
;
2229 case MESA_SHADER_TESS_EVAL
:
2230 if (chip_class
>= GFX9
) {
2231 return has_gs
? R_00B330_SPI_SHADER_USER_DATA_ES_0
:
2232 R_00B130_SPI_SHADER_USER_DATA_VS_0
;
2235 return R_00B330_SPI_SHADER_USER_DATA_ES_0
;
2237 return R_00B130_SPI_SHADER_USER_DATA_VS_0
;
2239 unreachable("unknown shader");
2243 struct radv_bin_size_entry
{
2249 radv_compute_bin_size(struct radv_pipeline
*pipeline
, const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
2251 static const struct radv_bin_size_entry color_size_table
[][3][9] = {
2255 /* One shader engine */
2261 { UINT_MAX
, { 0, 0}},
2264 /* Two shader engines */
2270 { UINT_MAX
, { 0, 0}},
2273 /* Four shader engines */
2278 { UINT_MAX
, { 0, 0}},
2284 /* One shader engine */
2290 { UINT_MAX
, { 0, 0}},
2293 /* Two shader engines */
2299 { UINT_MAX
, { 0, 0}},
2302 /* Four shader engines */
2309 { UINT_MAX
, { 0, 0}},
2315 /* One shader engine */
2322 { UINT_MAX
, { 0, 0}},
2325 /* Two shader engines */
2333 { UINT_MAX
, { 0, 0}},
2336 /* Four shader engines */
2344 { UINT_MAX
, { 0, 0}},
2348 static const struct radv_bin_size_entry ds_size_table
[][3][9] = {
2352 // One shader engine
2359 { UINT_MAX
, { 0, 0}},
2362 // Two shader engines
2370 { UINT_MAX
, { 0, 0}},
2373 // Four shader engines
2381 { UINT_MAX
, { 0, 0}},
2387 // One shader engine
2395 { UINT_MAX
, { 0, 0}},
2398 // Two shader engines
2407 { UINT_MAX
, { 0, 0}},
2410 // Four shader engines
2419 { UINT_MAX
, { 0, 0}},
2425 // One shader engine
2433 { UINT_MAX
, { 0, 0}},
2436 // Two shader engines
2445 { UINT_MAX
, { 0, 0}},
2448 // Four shader engines
2456 { UINT_MAX
, { 0, 0}},
2461 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
2462 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
2463 VkExtent2D extent
= {512, 512};
2465 unsigned log_num_rb_per_se
=
2466 util_logbase2_ceil(pipeline
->device
->physical_device
->rad_info
.num_render_backends
/
2467 pipeline
->device
->physical_device
->rad_info
.max_se
);
2468 unsigned log_num_se
= util_logbase2_ceil(pipeline
->device
->physical_device
->rad_info
.max_se
);
2470 unsigned total_samples
= 1u << G_028BE0_MSAA_NUM_SAMPLES(pipeline
->graphics
.ms
.pa_sc_aa_config
);
2471 unsigned ps_iter_samples
= 1u << G_028804_PS_ITER_SAMPLES(pipeline
->graphics
.ms
.db_eqaa
);
2472 unsigned effective_samples
= total_samples
;
2473 unsigned color_bytes_per_pixel
= 0;
2475 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
2477 for (unsigned i
= 0; i
< subpass
->color_count
; i
++) {
2478 if (!vkblend
->pAttachments
[i
].colorWriteMask
)
2481 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
2484 VkFormat format
= pass
->attachments
[subpass
->color_attachments
[i
].attachment
].format
;
2485 color_bytes_per_pixel
+= vk_format_get_blocksize(format
);
2488 /* MSAA images typically don't use all samples all the time. */
2489 if (effective_samples
>= 2 && ps_iter_samples
<= 1)
2490 effective_samples
= 2;
2491 color_bytes_per_pixel
*= effective_samples
;
2494 const struct radv_bin_size_entry
*color_entry
= color_size_table
[log_num_rb_per_se
][log_num_se
];
2495 while(color_entry
[1].bpp
<= color_bytes_per_pixel
)
2498 extent
= color_entry
->extent
;
2500 if (subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
) {
2501 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->depth_stencil_attachment
.attachment
;
2503 /* Coefficients taken from AMDVLK */
2504 unsigned depth_coeff
= vk_format_is_depth(attachment
->format
) ? 5 : 0;
2505 unsigned stencil_coeff
= vk_format_is_stencil(attachment
->format
) ? 1 : 0;
2506 unsigned ds_bytes_per_pixel
= 4 * (depth_coeff
+ stencil_coeff
) * total_samples
;
2508 const struct radv_bin_size_entry
*ds_entry
= ds_size_table
[log_num_rb_per_se
][log_num_se
];
2509 while(ds_entry
[1].bpp
<= ds_bytes_per_pixel
)
2512 extent
.width
= MIN2(extent
.width
, ds_entry
->extent
.width
);
2513 extent
.height
= MIN2(extent
.height
, ds_entry
->extent
.height
);
2520 radv_pipeline_generate_binning_state(struct radeon_cmdbuf
*cs
,
2521 struct radv_pipeline
*pipeline
,
2522 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
2524 if (pipeline
->device
->physical_device
->rad_info
.chip_class
< GFX9
)
2527 uint32_t pa_sc_binner_cntl_0
=
2528 S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_LEGACY_SC
) |
2529 S_028C44_DISABLE_START_OF_PRIM(1);
2530 uint32_t db_dfsm_control
= S_028060_PUNCHOUT_MODE(V_028060_FORCE_OFF
);
2532 VkExtent2D bin_size
= radv_compute_bin_size(pipeline
, pCreateInfo
);
2534 unsigned context_states_per_bin
; /* allowed range: [1, 6] */
2535 unsigned persistent_states_per_bin
; /* allowed range: [1, 32] */
2536 unsigned fpovs_per_batch
; /* allowed range: [0, 255], 0 = unlimited */
2538 switch (pipeline
->device
->physical_device
->rad_info
.family
) {
2542 context_states_per_bin
= 1;
2543 persistent_states_per_bin
= 1;
2544 fpovs_per_batch
= 63;
2548 context_states_per_bin
= 6;
2549 persistent_states_per_bin
= 32;
2550 fpovs_per_batch
= 63;
2553 unreachable("unhandled family while determining binning state.");
2556 if (pipeline
->device
->pbb_allowed
&& bin_size
.width
&& bin_size
.height
) {
2557 pa_sc_binner_cntl_0
=
2558 S_028C44_BINNING_MODE(V_028C44_BINNING_ALLOWED
) |
2559 S_028C44_BIN_SIZE_X(bin_size
.width
== 16) |
2560 S_028C44_BIN_SIZE_Y(bin_size
.height
== 16) |
2561 S_028C44_BIN_SIZE_X_EXTEND(util_logbase2(MAX2(bin_size
.width
, 32)) - 5) |
2562 S_028C44_BIN_SIZE_Y_EXTEND(util_logbase2(MAX2(bin_size
.height
, 32)) - 5) |
2563 S_028C44_CONTEXT_STATES_PER_BIN(context_states_per_bin
- 1) |
2564 S_028C44_PERSISTENT_STATES_PER_BIN(persistent_states_per_bin
- 1) |
2565 S_028C44_DISABLE_START_OF_PRIM(1) |
2566 S_028C44_FPOVS_PER_BATCH(fpovs_per_batch
) |
2567 S_028C44_OPTIMAL_BIN_SELECTION(1);
2570 radeon_set_context_reg(cs
, R_028C44_PA_SC_BINNER_CNTL_0
,
2571 pa_sc_binner_cntl_0
);
2572 radeon_set_context_reg(cs
, R_028060_DB_DFSM_CONTROL
,
2578 radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf
*cs
,
2579 struct radv_pipeline
*pipeline
,
2580 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2581 const struct radv_graphics_pipeline_create_info
*extra
)
2583 const VkPipelineDepthStencilStateCreateInfo
*vkds
= pCreateInfo
->pDepthStencilState
;
2584 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
2585 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
2586 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
2587 struct radv_render_pass_attachment
*attachment
= NULL
;
2588 uint32_t db_depth_control
= 0, db_stencil_control
= 0;
2589 uint32_t db_render_control
= 0, db_render_override2
= 0;
2590 uint32_t db_render_override
= 0;
2592 if (subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
)
2593 attachment
= pass
->attachments
+ subpass
->depth_stencil_attachment
.attachment
;
2595 bool has_depth_attachment
= attachment
&& vk_format_is_depth(attachment
->format
);
2596 bool has_stencil_attachment
= attachment
&& vk_format_is_stencil(attachment
->format
);
2598 if (vkds
&& has_depth_attachment
) {
2599 db_depth_control
= S_028800_Z_ENABLE(vkds
->depthTestEnable
? 1 : 0) |
2600 S_028800_Z_WRITE_ENABLE(vkds
->depthWriteEnable
? 1 : 0) |
2601 S_028800_ZFUNC(vkds
->depthCompareOp
) |
2602 S_028800_DEPTH_BOUNDS_ENABLE(vkds
->depthBoundsTestEnable
? 1 : 0);
2604 /* from amdvlk: For 4xAA and 8xAA need to decompress on flush for better performance */
2605 db_render_override2
|= S_028010_DECOMPRESS_Z_ON_FLUSH(attachment
->samples
> 2);
2608 if (has_stencil_attachment
&& vkds
&& vkds
->stencilTestEnable
) {
2609 db_depth_control
|= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
2610 db_depth_control
|= S_028800_STENCILFUNC(vkds
->front
.compareOp
);
2611 db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds
->front
.failOp
));
2612 db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds
->front
.passOp
));
2613 db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds
->front
.depthFailOp
));
2615 db_depth_control
|= S_028800_STENCILFUNC_BF(vkds
->back
.compareOp
);
2616 db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds
->back
.failOp
));
2617 db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds
->back
.passOp
));
2618 db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds
->back
.depthFailOp
));
2621 if (attachment
&& extra
) {
2622 db_render_control
|= S_028000_DEPTH_CLEAR_ENABLE(extra
->db_depth_clear
);
2623 db_render_control
|= S_028000_STENCIL_CLEAR_ENABLE(extra
->db_stencil_clear
);
2625 db_render_control
|= S_028000_RESUMMARIZE_ENABLE(extra
->db_resummarize
);
2626 db_render_control
|= S_028000_DEPTH_COMPRESS_DISABLE(extra
->db_flush_depth_inplace
);
2627 db_render_control
|= S_028000_STENCIL_COMPRESS_DISABLE(extra
->db_flush_stencil_inplace
);
2628 db_render_override2
|= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra
->db_depth_disable_expclear
);
2629 db_render_override2
|= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra
->db_stencil_disable_expclear
);
2632 db_render_override
|= S_02800C_FORCE_HIS_ENABLE0(V_02800C_FORCE_DISABLE
) |
2633 S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE
);
2635 if (pipeline
->device
->enabled_extensions
.EXT_depth_range_unrestricted
&&
2636 !pCreateInfo
->pRasterizationState
->depthClampEnable
&&
2637 ps
->info
.info
.ps
.writes_z
) {
2638 /* From VK_EXT_depth_range_unrestricted spec:
2640 * "The behavior described in Primitive Clipping still applies.
2641 * If depth clamping is disabled the depth values are still
2642 * clipped to 0 ≤ zc ≤ wc before the viewport transform. If
2643 * depth clamping is enabled the above equation is ignored and
2644 * the depth values are instead clamped to the VkViewport
2645 * minDepth and maxDepth values, which in the case of this
2646 * extension can be outside of the 0.0 to 1.0 range."
2648 db_render_override
|= S_02800C_DISABLE_VIEWPORT_CLAMP(1);
2651 radeon_set_context_reg(cs
, R_028800_DB_DEPTH_CONTROL
, db_depth_control
);
2652 radeon_set_context_reg(cs
, R_02842C_DB_STENCIL_CONTROL
, db_stencil_control
);
2654 radeon_set_context_reg(cs
, R_028000_DB_RENDER_CONTROL
, db_render_control
);
2655 radeon_set_context_reg(cs
, R_02800C_DB_RENDER_OVERRIDE
, db_render_override
);
2656 radeon_set_context_reg(cs
, R_028010_DB_RENDER_OVERRIDE2
, db_render_override2
);
2660 radv_pipeline_generate_blend_state(struct radeon_cmdbuf
*cs
,
2661 struct radv_pipeline
*pipeline
,
2662 const struct radv_blend_state
*blend
)
2664 radeon_set_context_reg_seq(cs
, R_028780_CB_BLEND0_CONTROL
, 8);
2665 radeon_emit_array(cs
, blend
->cb_blend_control
,
2667 radeon_set_context_reg(cs
, R_028808_CB_COLOR_CONTROL
, blend
->cb_color_control
);
2668 radeon_set_context_reg(cs
, R_028B70_DB_ALPHA_TO_MASK
, blend
->db_alpha_to_mask
);
2670 if (pipeline
->device
->physical_device
->has_rbplus
) {
2672 radeon_set_context_reg_seq(cs
, R_028760_SX_MRT0_BLEND_OPT
, 8);
2673 radeon_emit_array(cs
, blend
->sx_mrt_blend_opt
, 8);
2676 radeon_set_context_reg(cs
, R_028714_SPI_SHADER_COL_FORMAT
, blend
->spi_shader_col_format
);
2678 radeon_set_context_reg(cs
, R_028238_CB_TARGET_MASK
, blend
->cb_target_mask
);
2679 radeon_set_context_reg(cs
, R_02823C_CB_SHADER_MASK
, blend
->cb_shader_mask
);
2681 pipeline
->graphics
.col_format
= blend
->spi_shader_col_format
;
2682 pipeline
->graphics
.cb_target_mask
= blend
->cb_target_mask
;
2685 static const VkConservativeRasterizationModeEXT
2686 radv_get_conservative_raster_mode(const VkPipelineRasterizationStateCreateInfo
*pCreateInfo
)
2688 const VkPipelineRasterizationConservativeStateCreateInfoEXT
*conservative_raster
=
2689 vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT
);
2691 if (!conservative_raster
)
2692 return VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT
;
2693 return conservative_raster
->conservativeRasterizationMode
;
2697 radv_pipeline_generate_raster_state(struct radeon_cmdbuf
*cs
,
2698 struct radv_pipeline
*pipeline
,
2699 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
2701 const VkPipelineRasterizationStateCreateInfo
*vkraster
= pCreateInfo
->pRasterizationState
;
2702 const VkConservativeRasterizationModeEXT mode
=
2703 radv_get_conservative_raster_mode(vkraster
);
2704 uint32_t pa_sc_conservative_rast
= 0;
2706 radeon_set_context_reg(cs
, R_028810_PA_CL_CLIP_CNTL
,
2707 S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
2708 S_028810_ZCLIP_NEAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
2709 S_028810_ZCLIP_FAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
2710 S_028810_DX_RASTERIZATION_KILL(vkraster
->rasterizerDiscardEnable
? 1 : 0) |
2711 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1));
2713 radeon_set_context_reg(cs
, R_0286D4_SPI_INTERP_CONTROL_0
,
2714 S_0286D4_FLAT_SHADE_ENA(1) |
2715 S_0286D4_PNT_SPRITE_ENA(1) |
2716 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
2717 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
2718 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
2719 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
2720 S_0286D4_PNT_SPRITE_TOP_1(0)); /* vulkan is top to bottom - 1.0 at bottom */
2722 radeon_set_context_reg(cs
, R_028BE4_PA_SU_VTX_CNTL
,
2723 S_028BE4_PIX_CENTER(1) | // TODO verify
2724 S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN
) |
2725 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
));
2727 radeon_set_context_reg(cs
, R_028814_PA_SU_SC_MODE_CNTL
,
2728 S_028814_FACE(vkraster
->frontFace
) |
2729 S_028814_CULL_FRONT(!!(vkraster
->cullMode
& VK_CULL_MODE_FRONT_BIT
)) |
2730 S_028814_CULL_BACK(!!(vkraster
->cullMode
& VK_CULL_MODE_BACK_BIT
)) |
2731 S_028814_POLY_MODE(vkraster
->polygonMode
!= VK_POLYGON_MODE_FILL
) |
2732 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
2733 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
2734 S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
2735 S_028814_POLY_OFFSET_BACK_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
2736 S_028814_POLY_OFFSET_PARA_ENABLE(vkraster
->depthBiasEnable
? 1 : 0));
2738 /* Conservative rasterization. */
2739 if (mode
!= VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT
) {
2740 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
2742 ms
->pa_sc_aa_config
|= S_028BE0_AA_MASK_CENTROID_DTMN(1);
2743 ms
->db_eqaa
|= S_028804_ENABLE_POSTZ_OVERRASTERIZATION(1) |
2744 S_028804_OVERRASTERIZATION_AMOUNT(4);
2746 pa_sc_conservative_rast
= S_028C4C_PREZ_AA_MASK_ENABLE(1) |
2747 S_028C4C_POSTZ_AA_MASK_ENABLE(1) |
2748 S_028C4C_CENTROID_SAMPLE_OVERRIDE(1);
2750 if (mode
== VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT
) {
2751 pa_sc_conservative_rast
|=
2752 S_028C4C_OVER_RAST_ENABLE(1) |
2753 S_028C4C_OVER_RAST_SAMPLE_SELECT(0) |
2754 S_028C4C_UNDER_RAST_ENABLE(0) |
2755 S_028C4C_UNDER_RAST_SAMPLE_SELECT(1) |
2756 S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(1);
2758 assert(mode
== VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT
);
2759 pa_sc_conservative_rast
|=
2760 S_028C4C_OVER_RAST_ENABLE(0) |
2761 S_028C4C_OVER_RAST_SAMPLE_SELECT(1) |
2762 S_028C4C_UNDER_RAST_ENABLE(1) |
2763 S_028C4C_UNDER_RAST_SAMPLE_SELECT(0) |
2764 S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(0);
2768 radeon_set_context_reg(cs
, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL
,
2769 pa_sc_conservative_rast
);
2774 radv_pipeline_generate_multisample_state(struct radeon_cmdbuf
*cs
,
2775 struct radv_pipeline
*pipeline
)
2777 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
2779 radeon_set_context_reg_seq(cs
, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0
, 2);
2780 radeon_emit(cs
, ms
->pa_sc_aa_mask
[0]);
2781 radeon_emit(cs
, ms
->pa_sc_aa_mask
[1]);
2783 radeon_set_context_reg(cs
, R_028804_DB_EQAA
, ms
->db_eqaa
);
2784 radeon_set_context_reg(cs
, R_028A4C_PA_SC_MODE_CNTL_1
, ms
->pa_sc_mode_cntl_1
);
2788 radv_pipeline_generate_vgt_gs_mode(struct radeon_cmdbuf
*cs
,
2789 const struct radv_pipeline
*pipeline
)
2791 const struct radv_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
2793 uint32_t vgt_primitiveid_en
= false;
2794 uint32_t vgt_gs_mode
= 0;
2796 if (radv_pipeline_has_gs(pipeline
)) {
2797 const struct radv_shader_variant
*gs
=
2798 pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
2800 vgt_gs_mode
= ac_vgt_gs_mode(gs
->info
.gs
.vertices_out
,
2801 pipeline
->device
->physical_device
->rad_info
.chip_class
);
2802 } else if (outinfo
->export_prim_id
) {
2803 vgt_gs_mode
= S_028A40_MODE(V_028A40_GS_SCENARIO_A
);
2804 vgt_primitiveid_en
= true;
2807 radeon_set_context_reg(cs
, R_028A84_VGT_PRIMITIVEID_EN
, vgt_primitiveid_en
);
2808 radeon_set_context_reg(cs
, R_028A40_VGT_GS_MODE
, vgt_gs_mode
);
2812 radv_pipeline_generate_hw_vs(struct radeon_cmdbuf
*cs
,
2813 struct radv_pipeline
*pipeline
,
2814 struct radv_shader_variant
*shader
)
2816 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
2818 radeon_set_sh_reg_seq(cs
, R_00B120_SPI_SHADER_PGM_LO_VS
, 4);
2819 radeon_emit(cs
, va
>> 8);
2820 radeon_emit(cs
, S_00B124_MEM_BASE(va
>> 40));
2821 radeon_emit(cs
, shader
->rsrc1
);
2822 radeon_emit(cs
, shader
->rsrc2
);
2824 const struct radv_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
2825 unsigned clip_dist_mask
, cull_dist_mask
, total_mask
;
2826 clip_dist_mask
= outinfo
->clip_dist_mask
;
2827 cull_dist_mask
= outinfo
->cull_dist_mask
;
2828 total_mask
= clip_dist_mask
| cull_dist_mask
;
2829 bool misc_vec_ena
= outinfo
->writes_pointsize
||
2830 outinfo
->writes_layer
||
2831 outinfo
->writes_viewport_index
;
2833 radeon_set_context_reg(cs
, R_0286C4_SPI_VS_OUT_CONFIG
,
2834 S_0286C4_VS_EXPORT_COUNT(MAX2(1, outinfo
->param_exports
) - 1));
2836 radeon_set_context_reg(cs
, R_02870C_SPI_SHADER_POS_FORMAT
,
2837 S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP
) |
2838 S_02870C_POS1_EXPORT_FORMAT(outinfo
->pos_exports
> 1 ?
2839 V_02870C_SPI_SHADER_4COMP
:
2840 V_02870C_SPI_SHADER_NONE
) |
2841 S_02870C_POS2_EXPORT_FORMAT(outinfo
->pos_exports
> 2 ?
2842 V_02870C_SPI_SHADER_4COMP
:
2843 V_02870C_SPI_SHADER_NONE
) |
2844 S_02870C_POS3_EXPORT_FORMAT(outinfo
->pos_exports
> 3 ?
2845 V_02870C_SPI_SHADER_4COMP
:
2846 V_02870C_SPI_SHADER_NONE
));
2848 radeon_set_context_reg(cs
, R_028818_PA_CL_VTE_CNTL
,
2849 S_028818_VTX_W0_FMT(1) |
2850 S_028818_VPORT_X_SCALE_ENA(1) | S_028818_VPORT_X_OFFSET_ENA(1) |
2851 S_028818_VPORT_Y_SCALE_ENA(1) | S_028818_VPORT_Y_OFFSET_ENA(1) |
2852 S_028818_VPORT_Z_SCALE_ENA(1) | S_028818_VPORT_Z_OFFSET_ENA(1));
2854 radeon_set_context_reg(cs
, R_02881C_PA_CL_VS_OUT_CNTL
,
2855 S_02881C_USE_VTX_POINT_SIZE(outinfo
->writes_pointsize
) |
2856 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo
->writes_layer
) |
2857 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo
->writes_viewport_index
) |
2858 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
2859 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
2860 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0f) != 0) |
2861 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xf0) != 0) |
2862 cull_dist_mask
<< 8 |
2865 if (pipeline
->device
->physical_device
->rad_info
.chip_class
<= VI
)
2866 radeon_set_context_reg(cs
, R_028AB4_VGT_REUSE_OFF
,
2867 outinfo
->writes_viewport_index
);
2871 radv_pipeline_generate_hw_es(struct radeon_cmdbuf
*cs
,
2872 struct radv_pipeline
*pipeline
,
2873 struct radv_shader_variant
*shader
)
2875 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
2877 radeon_set_sh_reg_seq(cs
, R_00B320_SPI_SHADER_PGM_LO_ES
, 4);
2878 radeon_emit(cs
, va
>> 8);
2879 radeon_emit(cs
, S_00B324_MEM_BASE(va
>> 40));
2880 radeon_emit(cs
, shader
->rsrc1
);
2881 radeon_emit(cs
, shader
->rsrc2
);
2885 radv_pipeline_generate_hw_ls(struct radeon_cmdbuf
*cs
,
2886 struct radv_pipeline
*pipeline
,
2887 struct radv_shader_variant
*shader
,
2888 const struct radv_tessellation_state
*tess
)
2890 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
2891 uint32_t rsrc2
= shader
->rsrc2
;
2893 radeon_set_sh_reg_seq(cs
, R_00B520_SPI_SHADER_PGM_LO_LS
, 2);
2894 radeon_emit(cs
, va
>> 8);
2895 radeon_emit(cs
, S_00B524_MEM_BASE(va
>> 40));
2897 rsrc2
|= S_00B52C_LDS_SIZE(tess
->lds_size
);
2898 if (pipeline
->device
->physical_device
->rad_info
.chip_class
== CIK
&&
2899 pipeline
->device
->physical_device
->rad_info
.family
!= CHIP_HAWAII
)
2900 radeon_set_sh_reg(cs
, R_00B52C_SPI_SHADER_PGM_RSRC2_LS
, rsrc2
);
2902 radeon_set_sh_reg_seq(cs
, R_00B528_SPI_SHADER_PGM_RSRC1_LS
, 2);
2903 radeon_emit(cs
, shader
->rsrc1
);
2904 radeon_emit(cs
, rsrc2
);
2908 radv_pipeline_generate_hw_hs(struct radeon_cmdbuf
*cs
,
2909 struct radv_pipeline
*pipeline
,
2910 struct radv_shader_variant
*shader
,
2911 const struct radv_tessellation_state
*tess
)
2913 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
2915 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
) {
2916 radeon_set_sh_reg_seq(cs
, R_00B410_SPI_SHADER_PGM_LO_LS
, 2);
2917 radeon_emit(cs
, va
>> 8);
2918 radeon_emit(cs
, S_00B414_MEM_BASE(va
>> 40));
2920 radeon_set_sh_reg_seq(cs
, R_00B428_SPI_SHADER_PGM_RSRC1_HS
, 2);
2921 radeon_emit(cs
, shader
->rsrc1
);
2922 radeon_emit(cs
, shader
->rsrc2
|
2923 S_00B42C_LDS_SIZE(tess
->lds_size
));
2925 radeon_set_sh_reg_seq(cs
, R_00B420_SPI_SHADER_PGM_LO_HS
, 4);
2926 radeon_emit(cs
, va
>> 8);
2927 radeon_emit(cs
, S_00B424_MEM_BASE(va
>> 40));
2928 radeon_emit(cs
, shader
->rsrc1
);
2929 radeon_emit(cs
, shader
->rsrc2
);
2934 radv_pipeline_generate_vertex_shader(struct radeon_cmdbuf
*cs
,
2935 struct radv_pipeline
*pipeline
,
2936 const struct radv_tessellation_state
*tess
)
2938 struct radv_shader_variant
*vs
;
2940 /* Skip shaders merged into HS/GS */
2941 vs
= pipeline
->shaders
[MESA_SHADER_VERTEX
];
2945 if (vs
->info
.vs
.as_ls
)
2946 radv_pipeline_generate_hw_ls(cs
, pipeline
, vs
, tess
);
2947 else if (vs
->info
.vs
.as_es
)
2948 radv_pipeline_generate_hw_es(cs
, pipeline
, vs
);
2950 radv_pipeline_generate_hw_vs(cs
, pipeline
, vs
);
2954 radv_pipeline_generate_tess_shaders(struct radeon_cmdbuf
*cs
,
2955 struct radv_pipeline
*pipeline
,
2956 const struct radv_tessellation_state
*tess
)
2958 if (!radv_pipeline_has_tess(pipeline
))
2961 struct radv_shader_variant
*tes
, *tcs
;
2963 tcs
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
];
2964 tes
= pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
2967 if (tes
->info
.tes
.as_es
)
2968 radv_pipeline_generate_hw_es(cs
, pipeline
, tes
);
2970 radv_pipeline_generate_hw_vs(cs
, pipeline
, tes
);
2973 radv_pipeline_generate_hw_hs(cs
, pipeline
, tcs
, tess
);
2975 radeon_set_context_reg(cs
, R_028B6C_VGT_TF_PARAM
,
2978 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
)
2979 radeon_set_context_reg_idx(cs
, R_028B58_VGT_LS_HS_CONFIG
, 2,
2980 tess
->ls_hs_config
);
2982 radeon_set_context_reg(cs
, R_028B58_VGT_LS_HS_CONFIG
,
2983 tess
->ls_hs_config
);
2987 radv_pipeline_generate_geometry_shader(struct radeon_cmdbuf
*cs
,
2988 struct radv_pipeline
*pipeline
,
2989 const struct radv_gs_state
*gs_state
)
2991 struct radv_shader_variant
*gs
;
2992 unsigned gs_max_out_vertices
;
2993 uint8_t *num_components
;
2998 gs
= pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
3002 gs_max_out_vertices
= gs
->info
.gs
.vertices_out
;
3003 max_stream
= gs
->info
.info
.gs
.max_stream
;
3004 num_components
= gs
->info
.info
.gs
.num_stream_output_components
;
3006 offset
= num_components
[0] * gs_max_out_vertices
;
3008 radeon_set_context_reg_seq(cs
, R_028A60_VGT_GSVS_RING_OFFSET_1
, 3);
3009 radeon_emit(cs
, offset
);
3010 if (max_stream
>= 1)
3011 offset
+= num_components
[1] * gs_max_out_vertices
;
3012 radeon_emit(cs
, offset
);
3013 if (max_stream
>= 2)
3014 offset
+= num_components
[2] * gs_max_out_vertices
;
3015 radeon_emit(cs
, offset
);
3016 if (max_stream
>= 3)
3017 offset
+= num_components
[3] * gs_max_out_vertices
;
3018 radeon_set_context_reg(cs
, R_028AB0_VGT_GSVS_RING_ITEMSIZE
, offset
);
3020 radeon_set_context_reg(cs
, R_028B38_VGT_GS_MAX_VERT_OUT
, gs
->info
.gs
.vertices_out
);
3022 radeon_set_context_reg_seq(cs
, R_028B5C_VGT_GS_VERT_ITEMSIZE
, 4);
3023 radeon_emit(cs
, num_components
[0]);
3024 radeon_emit(cs
, (max_stream
>= 1) ? num_components
[1] : 0);
3025 radeon_emit(cs
, (max_stream
>= 2) ? num_components
[2] : 0);
3026 radeon_emit(cs
, (max_stream
>= 3) ? num_components
[3] : 0);
3028 uint32_t gs_num_invocations
= gs
->info
.gs
.invocations
;
3029 radeon_set_context_reg(cs
, R_028B90_VGT_GS_INSTANCE_CNT
,
3030 S_028B90_CNT(MIN2(gs_num_invocations
, 127)) |
3031 S_028B90_ENABLE(gs_num_invocations
> 0));
3033 radeon_set_context_reg(cs
, R_028AAC_VGT_ESGS_RING_ITEMSIZE
,
3034 gs_state
->vgt_esgs_ring_itemsize
);
3036 va
= radv_buffer_get_va(gs
->bo
) + gs
->bo_offset
;
3038 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
) {
3039 radeon_set_sh_reg_seq(cs
, R_00B210_SPI_SHADER_PGM_LO_ES
, 2);
3040 radeon_emit(cs
, va
>> 8);
3041 radeon_emit(cs
, S_00B214_MEM_BASE(va
>> 40));
3043 radeon_set_sh_reg_seq(cs
, R_00B228_SPI_SHADER_PGM_RSRC1_GS
, 2);
3044 radeon_emit(cs
, gs
->rsrc1
);
3045 radeon_emit(cs
, gs
->rsrc2
| S_00B22C_LDS_SIZE(gs_state
->lds_size
));
3047 radeon_set_context_reg(cs
, R_028A44_VGT_GS_ONCHIP_CNTL
, gs_state
->vgt_gs_onchip_cntl
);
3048 radeon_set_context_reg(cs
, R_028A94_VGT_GS_MAX_PRIMS_PER_SUBGROUP
, gs_state
->vgt_gs_max_prims_per_subgroup
);
3050 radeon_set_sh_reg_seq(cs
, R_00B220_SPI_SHADER_PGM_LO_GS
, 4);
3051 radeon_emit(cs
, va
>> 8);
3052 radeon_emit(cs
, S_00B224_MEM_BASE(va
>> 40));
3053 radeon_emit(cs
, gs
->rsrc1
);
3054 radeon_emit(cs
, gs
->rsrc2
);
3057 radv_pipeline_generate_hw_vs(cs
, pipeline
, pipeline
->gs_copy_shader
);
3060 static uint32_t offset_to_ps_input(uint32_t offset
, bool flat_shade
)
3062 uint32_t ps_input_cntl
;
3063 if (offset
<= AC_EXP_PARAM_OFFSET_31
) {
3064 ps_input_cntl
= S_028644_OFFSET(offset
);
3066 ps_input_cntl
|= S_028644_FLAT_SHADE(1);
3068 /* The input is a DEFAULT_VAL constant. */
3069 assert(offset
>= AC_EXP_PARAM_DEFAULT_VAL_0000
&&
3070 offset
<= AC_EXP_PARAM_DEFAULT_VAL_1111
);
3071 offset
-= AC_EXP_PARAM_DEFAULT_VAL_0000
;
3072 ps_input_cntl
= S_028644_OFFSET(0x20) |
3073 S_028644_DEFAULT_VAL(offset
);
3075 return ps_input_cntl
;
3079 radv_pipeline_generate_ps_inputs(struct radeon_cmdbuf
*cs
,
3080 struct radv_pipeline
*pipeline
)
3082 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
3083 const struct radv_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
3084 uint32_t ps_input_cntl
[32];
3086 unsigned ps_offset
= 0;
3088 if (ps
->info
.info
.ps
.prim_id_input
) {
3089 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_PRIMITIVE_ID
];
3090 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
3091 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
3096 if (ps
->info
.info
.ps
.layer_input
||
3097 ps
->info
.info
.ps
.uses_input_attachments
||
3098 ps
->info
.info
.needs_multiview_view_index
) {
3099 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_LAYER
];
3100 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
)
3101 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
3103 ps_input_cntl
[ps_offset
] = offset_to_ps_input(AC_EXP_PARAM_DEFAULT_VAL_0000
, true);
3107 if (ps
->info
.info
.ps
.has_pcoord
) {
3109 val
= S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
3110 ps_input_cntl
[ps_offset
] = val
;
3114 if (ps
->info
.info
.ps
.num_input_clips_culls
) {
3117 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_CLIP_DIST0
];
3118 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
3119 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, false);
3123 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_CLIP_DIST1
];
3124 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
&&
3125 ps
->info
.info
.ps
.num_input_clips_culls
> 4) {
3126 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, false);
3131 for (unsigned i
= 0; i
< 32 && (1u << i
) <= ps
->info
.fs
.input_mask
; ++i
) {
3134 if (!(ps
->info
.fs
.input_mask
& (1u << i
)))
3137 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_VAR0
+ i
];
3138 if (vs_offset
== AC_EXP_PARAM_UNDEFINED
) {
3139 ps_input_cntl
[ps_offset
] = S_028644_OFFSET(0x20);
3144 flat_shade
= !!(ps
->info
.fs
.flat_shaded_mask
& (1u << ps_offset
));
3146 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, flat_shade
);
3151 radeon_set_context_reg_seq(cs
, R_028644_SPI_PS_INPUT_CNTL_0
, ps_offset
);
3152 for (unsigned i
= 0; i
< ps_offset
; i
++) {
3153 radeon_emit(cs
, ps_input_cntl
[i
]);
3159 radv_compute_db_shader_control(const struct radv_device
*device
,
3160 const struct radv_pipeline
*pipeline
,
3161 const struct radv_shader_variant
*ps
)
3163 const struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
3165 if (ps
->info
.fs
.early_fragment_test
|| !ps
->info
.info
.ps
.writes_memory
)
3166 z_order
= V_02880C_EARLY_Z_THEN_LATE_Z
;
3168 z_order
= V_02880C_LATE_Z
;
3170 bool disable_rbplus
= device
->physical_device
->has_rbplus
&&
3171 !device
->physical_device
->rbplus_allowed
;
3173 /* Do not enable the gl_SampleMask fragment shader output if MSAA is
3176 bool mask_export_enable
= ms
->num_samples
> 1 &&
3177 ps
->info
.info
.ps
.writes_sample_mask
;
3179 return S_02880C_Z_EXPORT_ENABLE(ps
->info
.info
.ps
.writes_z
) |
3180 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps
->info
.info
.ps
.writes_stencil
) |
3181 S_02880C_KILL_ENABLE(!!ps
->info
.fs
.can_discard
) |
3182 S_02880C_MASK_EXPORT_ENABLE(mask_export_enable
) |
3183 S_02880C_Z_ORDER(z_order
) |
3184 S_02880C_DEPTH_BEFORE_SHADER(ps
->info
.fs
.early_fragment_test
) |
3185 S_02880C_EXEC_ON_HIER_FAIL(ps
->info
.info
.ps
.writes_memory
) |
3186 S_02880C_EXEC_ON_NOOP(ps
->info
.info
.ps
.writes_memory
) |
3187 S_02880C_DUAL_QUAD_DISABLE(disable_rbplus
);
3191 radv_pipeline_generate_fragment_shader(struct radeon_cmdbuf
*cs
,
3192 struct radv_pipeline
*pipeline
)
3194 struct radv_shader_variant
*ps
;
3196 assert (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]);
3198 ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
3199 va
= radv_buffer_get_va(ps
->bo
) + ps
->bo_offset
;
3201 radeon_set_sh_reg_seq(cs
, R_00B020_SPI_SHADER_PGM_LO_PS
, 4);
3202 radeon_emit(cs
, va
>> 8);
3203 radeon_emit(cs
, S_00B024_MEM_BASE(va
>> 40));
3204 radeon_emit(cs
, ps
->rsrc1
);
3205 radeon_emit(cs
, ps
->rsrc2
);
3207 radeon_set_context_reg(cs
, R_02880C_DB_SHADER_CONTROL
,
3208 radv_compute_db_shader_control(pipeline
->device
,
3211 radeon_set_context_reg(cs
, R_0286CC_SPI_PS_INPUT_ENA
,
3212 ps
->config
.spi_ps_input_ena
);
3214 radeon_set_context_reg(cs
, R_0286D0_SPI_PS_INPUT_ADDR
,
3215 ps
->config
.spi_ps_input_addr
);
3217 radeon_set_context_reg(cs
, R_0286D8_SPI_PS_IN_CONTROL
,
3218 S_0286D8_NUM_INTERP(ps
->info
.fs
.num_interp
));
3220 radeon_set_context_reg(cs
, R_0286E0_SPI_BARYC_CNTL
, pipeline
->graphics
.spi_baryc_cntl
);
3222 radeon_set_context_reg(cs
, R_028710_SPI_SHADER_Z_FORMAT
,
3223 ac_get_spi_shader_z_format(ps
->info
.info
.ps
.writes_z
,
3224 ps
->info
.info
.ps
.writes_stencil
,
3225 ps
->info
.info
.ps
.writes_sample_mask
));
3227 if (pipeline
->device
->dfsm_allowed
) {
3228 /* optimise this? */
3229 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3230 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
3235 radv_pipeline_generate_vgt_vertex_reuse(struct radeon_cmdbuf
*cs
,
3236 struct radv_pipeline
*pipeline
)
3238 if (pipeline
->device
->physical_device
->rad_info
.family
< CHIP_POLARIS10
)
3241 unsigned vtx_reuse_depth
= 30;
3242 if (radv_pipeline_has_tess(pipeline
) &&
3243 radv_get_shader(pipeline
, MESA_SHADER_TESS_EVAL
)->info
.tes
.spacing
== TESS_SPACING_FRACTIONAL_ODD
) {
3244 vtx_reuse_depth
= 14;
3246 radeon_set_context_reg(cs
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
,
3247 S_028C58_VTX_REUSE_DEPTH(vtx_reuse_depth
));
3251 radv_compute_vgt_shader_stages_en(const struct radv_pipeline
*pipeline
)
3253 uint32_t stages
= 0;
3254 if (radv_pipeline_has_tess(pipeline
)) {
3255 stages
|= S_028B54_LS_EN(V_028B54_LS_STAGE_ON
) |
3256 S_028B54_HS_EN(1) | S_028B54_DYNAMIC_HS(1);
3258 if (radv_pipeline_has_gs(pipeline
))
3259 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_DS
) |
3261 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
3263 stages
|= S_028B54_VS_EN(V_028B54_VS_STAGE_DS
);
3265 } else if (radv_pipeline_has_gs(pipeline
))
3266 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
) |
3268 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
3270 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
)
3271 stages
|= S_028B54_MAX_PRIMGRP_IN_WAVE(2);
3277 radv_compute_cliprect_rule(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
3279 const VkPipelineDiscardRectangleStateCreateInfoEXT
*discard_rectangle_info
=
3280 vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT
);
3282 if (!discard_rectangle_info
)
3287 for (unsigned i
= 0; i
< (1u << MAX_DISCARD_RECTANGLES
); ++i
) {
3288 /* Interpret i as a bitmask, and then set the bit in the mask if
3289 * that combination of rectangles in which the pixel is contained
3290 * should pass the cliprect test. */
3291 unsigned relevant_subset
= i
& ((1u << discard_rectangle_info
->discardRectangleCount
) - 1);
3293 if (discard_rectangle_info
->discardRectangleMode
== VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT
&&
3297 if (discard_rectangle_info
->discardRectangleMode
== VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT
&&
3308 radv_pipeline_generate_pm4(struct radv_pipeline
*pipeline
,
3309 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
3310 const struct radv_graphics_pipeline_create_info
*extra
,
3311 const struct radv_blend_state
*blend
,
3312 const struct radv_tessellation_state
*tess
,
3313 const struct radv_gs_state
*gs
,
3314 unsigned prim
, unsigned gs_out
)
3316 pipeline
->cs
.buf
= malloc(4 * 256);
3317 pipeline
->cs
.max_dw
= 256;
3319 radv_pipeline_generate_depth_stencil_state(&pipeline
->cs
, pipeline
, pCreateInfo
, extra
);
3320 radv_pipeline_generate_blend_state(&pipeline
->cs
, pipeline
, blend
);
3321 radv_pipeline_generate_raster_state(&pipeline
->cs
, pipeline
, pCreateInfo
);
3322 radv_pipeline_generate_multisample_state(&pipeline
->cs
, pipeline
);
3323 radv_pipeline_generate_vgt_gs_mode(&pipeline
->cs
, pipeline
);
3324 radv_pipeline_generate_vertex_shader(&pipeline
->cs
, pipeline
, tess
);
3325 radv_pipeline_generate_tess_shaders(&pipeline
->cs
, pipeline
, tess
);
3326 radv_pipeline_generate_geometry_shader(&pipeline
->cs
, pipeline
, gs
);
3327 radv_pipeline_generate_fragment_shader(&pipeline
->cs
, pipeline
);
3328 radv_pipeline_generate_ps_inputs(&pipeline
->cs
, pipeline
);
3329 radv_pipeline_generate_vgt_vertex_reuse(&pipeline
->cs
, pipeline
);
3330 radv_pipeline_generate_binning_state(&pipeline
->cs
, pipeline
, pCreateInfo
);
3332 radeon_set_context_reg(&pipeline
->cs
, R_0286E8_SPI_TMPRING_SIZE
,
3333 S_0286E8_WAVES(pipeline
->max_waves
) |
3334 S_0286E8_WAVESIZE(pipeline
->scratch_bytes_per_wave
>> 10));
3336 radeon_set_context_reg(&pipeline
->cs
, R_028B54_VGT_SHADER_STAGES_EN
, radv_compute_vgt_shader_stages_en(pipeline
));
3338 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
) {
3339 radeon_set_uconfig_reg_idx(&pipeline
->cs
, R_030908_VGT_PRIMITIVE_TYPE
, 1, prim
);
3341 radeon_set_config_reg(&pipeline
->cs
, R_008958_VGT_PRIMITIVE_TYPE
, prim
);
3343 radeon_set_context_reg(&pipeline
->cs
, R_028A6C_VGT_GS_OUT_PRIM_TYPE
, gs_out
);
3345 radeon_set_context_reg(&pipeline
->cs
, R_02820C_PA_SC_CLIPRECT_RULE
, radv_compute_cliprect_rule(pCreateInfo
));
3347 assert(pipeline
->cs
.cdw
<= pipeline
->cs
.max_dw
);
3350 static struct radv_ia_multi_vgt_param_helpers
3351 radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline
*pipeline
,
3352 const struct radv_tessellation_state
*tess
,
3355 struct radv_ia_multi_vgt_param_helpers ia_multi_vgt_param
= {0};
3356 const struct radv_device
*device
= pipeline
->device
;
3358 if (radv_pipeline_has_tess(pipeline
))
3359 ia_multi_vgt_param
.primgroup_size
= tess
->num_patches
;
3360 else if (radv_pipeline_has_gs(pipeline
))
3361 ia_multi_vgt_param
.primgroup_size
= 64;
3363 ia_multi_vgt_param
.primgroup_size
= 128; /* recommended without a GS */
3365 ia_multi_vgt_param
.partial_es_wave
= false;
3366 if (pipeline
->device
->has_distributed_tess
) {
3367 if (radv_pipeline_has_gs(pipeline
)) {
3368 if (device
->physical_device
->rad_info
.chip_class
<= VI
)
3369 ia_multi_vgt_param
.partial_es_wave
= true;
3372 /* GS requirement. */
3373 if (radv_pipeline_has_gs(pipeline
) && device
->physical_device
->rad_info
.chip_class
<= VI
)
3374 if (SI_GS_PER_ES
/ ia_multi_vgt_param
.primgroup_size
>= pipeline
->device
->gs_table_depth
- 3)
3375 ia_multi_vgt_param
.partial_es_wave
= true;
3377 ia_multi_vgt_param
.wd_switch_on_eop
= false;
3378 if (device
->physical_device
->rad_info
.chip_class
>= CIK
) {
3379 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
3380 * 4 shader engines. Set 1 to pass the assertion below.
3381 * The other cases are hardware requirements. */
3382 if (device
->physical_device
->rad_info
.max_se
< 4 ||
3383 prim
== V_008958_DI_PT_POLYGON
||
3384 prim
== V_008958_DI_PT_LINELOOP
||
3385 prim
== V_008958_DI_PT_TRIFAN
||
3386 prim
== V_008958_DI_PT_TRISTRIP_ADJ
||
3387 (pipeline
->graphics
.prim_restart_enable
&&
3388 (device
->physical_device
->rad_info
.family
< CHIP_POLARIS10
||
3389 (prim
!= V_008958_DI_PT_POINTLIST
&&
3390 prim
!= V_008958_DI_PT_LINESTRIP
&&
3391 prim
!= V_008958_DI_PT_TRISTRIP
))))
3392 ia_multi_vgt_param
.wd_switch_on_eop
= true;
3395 ia_multi_vgt_param
.ia_switch_on_eoi
= false;
3396 if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.info
.ps
.prim_id_input
)
3397 ia_multi_vgt_param
.ia_switch_on_eoi
= true;
3398 if (radv_pipeline_has_gs(pipeline
) &&
3399 pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.info
.uses_prim_id
)
3400 ia_multi_vgt_param
.ia_switch_on_eoi
= true;
3401 if (radv_pipeline_has_tess(pipeline
)) {
3402 /* SWITCH_ON_EOI must be set if PrimID is used. */
3403 if (pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.info
.uses_prim_id
||
3404 radv_get_shader(pipeline
, MESA_SHADER_TESS_EVAL
)->info
.info
.uses_prim_id
)
3405 ia_multi_vgt_param
.ia_switch_on_eoi
= true;
3408 ia_multi_vgt_param
.partial_vs_wave
= false;
3409 if (radv_pipeline_has_tess(pipeline
)) {
3410 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
3411 if ((device
->physical_device
->rad_info
.family
== CHIP_TAHITI
||
3412 device
->physical_device
->rad_info
.family
== CHIP_PITCAIRN
||
3413 device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
) &&
3414 radv_pipeline_has_gs(pipeline
))
3415 ia_multi_vgt_param
.partial_vs_wave
= true;
3416 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
3417 if (device
->has_distributed_tess
) {
3418 if (radv_pipeline_has_gs(pipeline
)) {
3419 if (device
->physical_device
->rad_info
.family
== CHIP_TONGA
||
3420 device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
3421 device
->physical_device
->rad_info
.family
== CHIP_POLARIS10
||
3422 device
->physical_device
->rad_info
.family
== CHIP_POLARIS11
||
3423 device
->physical_device
->rad_info
.family
== CHIP_POLARIS12
||
3424 device
->physical_device
->rad_info
.family
== CHIP_VEGAM
)
3425 ia_multi_vgt_param
.partial_vs_wave
= true;
3427 ia_multi_vgt_param
.partial_vs_wave
= true;
3432 /* Workaround for a VGT hang when strip primitive types are used with
3433 * primitive restart.
3435 if (pipeline
->graphics
.prim_restart_enable
&&
3436 (prim
== V_008958_DI_PT_LINESTRIP
||
3437 prim
== V_008958_DI_PT_TRISTRIP
||
3438 prim
== V_008958_DI_PT_LINESTRIP_ADJ
||
3439 prim
== V_008958_DI_PT_TRISTRIP_ADJ
)) {
3440 ia_multi_vgt_param
.partial_vs_wave
= true;
3443 ia_multi_vgt_param
.base
=
3444 S_028AA8_PRIMGROUP_SIZE(ia_multi_vgt_param
.primgroup_size
- 1) |
3445 /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
3446 S_028AA8_MAX_PRIMGRP_IN_WAVE(device
->physical_device
->rad_info
.chip_class
== VI
? 2 : 0) |
3447 S_030960_EN_INST_OPT_BASIC(device
->physical_device
->rad_info
.chip_class
>= GFX9
) |
3448 S_030960_EN_INST_OPT_ADV(device
->physical_device
->rad_info
.chip_class
>= GFX9
);
3450 return ia_multi_vgt_param
;
3455 radv_compute_vertex_input_state(struct radv_pipeline
*pipeline
,
3456 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
3458 const VkPipelineVertexInputStateCreateInfo
*vi_info
=
3459 pCreateInfo
->pVertexInputState
;
3460 struct radv_vertex_elements_info
*velems
= &pipeline
->vertex_elements
;
3462 for (uint32_t i
= 0; i
< vi_info
->vertexAttributeDescriptionCount
; i
++) {
3463 const VkVertexInputAttributeDescription
*desc
=
3464 &vi_info
->pVertexAttributeDescriptions
[i
];
3465 unsigned loc
= desc
->location
;
3466 const struct vk_format_description
*format_desc
;
3468 uint32_t num_format
, data_format
;
3469 format_desc
= vk_format_description(desc
->format
);
3470 first_non_void
= vk_format_get_first_non_void_channel(desc
->format
);
3472 num_format
= radv_translate_buffer_numformat(format_desc
, first_non_void
);
3473 data_format
= radv_translate_buffer_dataformat(format_desc
, first_non_void
);
3475 velems
->rsrc_word3
[loc
] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc
->swizzle
[0])) |
3476 S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc
->swizzle
[1])) |
3477 S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc
->swizzle
[2])) |
3478 S_008F0C_DST_SEL_W(si_map_swizzle(format_desc
->swizzle
[3])) |
3479 S_008F0C_NUM_FORMAT(num_format
) |
3480 S_008F0C_DATA_FORMAT(data_format
);
3481 velems
->format_size
[loc
] = format_desc
->block
.bits
/ 8;
3482 velems
->offset
[loc
] = desc
->offset
;
3483 velems
->binding
[loc
] = desc
->binding
;
3484 velems
->count
= MAX2(velems
->count
, loc
+ 1);
3487 for (uint32_t i
= 0; i
< vi_info
->vertexBindingDescriptionCount
; i
++) {
3488 const VkVertexInputBindingDescription
*desc
=
3489 &vi_info
->pVertexBindingDescriptions
[i
];
3491 pipeline
->binding_stride
[desc
->binding
] = desc
->stride
;
3495 static struct radv_shader_variant
*
3496 radv_pipeline_get_streamout_shader(struct radv_pipeline
*pipeline
)
3500 for (i
= MESA_SHADER_GEOMETRY
; i
>= MESA_SHADER_VERTEX
; i
--) {
3501 struct radv_shader_variant
*shader
=
3502 radv_get_shader(pipeline
, i
);
3504 if (shader
&& shader
->info
.info
.so
.num_outputs
> 0)
3512 radv_pipeline_init(struct radv_pipeline
*pipeline
,
3513 struct radv_device
*device
,
3514 struct radv_pipeline_cache
*cache
,
3515 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
3516 const struct radv_graphics_pipeline_create_info
*extra
,
3517 const VkAllocationCallbacks
*alloc
)
3520 bool has_view_index
= false;
3522 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
3523 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
3524 if (subpass
->view_mask
)
3525 has_view_index
= true;
3527 alloc
= &device
->alloc
;
3529 pipeline
->device
= device
;
3530 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
3531 assert(pipeline
->layout
);
3533 struct radv_blend_state blend
= radv_pipeline_init_blend_state(pipeline
, pCreateInfo
, extra
);
3535 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
3536 for (uint32_t i
= 0; i
< pCreateInfo
->stageCount
; i
++) {
3537 gl_shader_stage stage
= ffs(pCreateInfo
->pStages
[i
].stage
) - 1;
3538 pStages
[stage
] = &pCreateInfo
->pStages
[i
];
3541 struct radv_pipeline_key key
= radv_generate_graphics_pipeline_key(pipeline
, pCreateInfo
, &blend
, has_view_index
);
3542 radv_create_shaders(pipeline
, device
, cache
, &key
, pStages
, pCreateInfo
->flags
);
3544 pipeline
->graphics
.spi_baryc_cntl
= S_0286E0_FRONT_FACE_ALL_BITS(1);
3545 radv_pipeline_init_multisample_state(pipeline
, &blend
, pCreateInfo
);
3547 uint32_t prim
= si_translate_prim(pCreateInfo
->pInputAssemblyState
->topology
);
3549 pipeline
->graphics
.can_use_guardband
= radv_prim_can_use_guardband(pCreateInfo
->pInputAssemblyState
->topology
);
3551 if (radv_pipeline_has_gs(pipeline
)) {
3552 gs_out
= si_conv_gl_prim_to_gs_out(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs
.output_prim
);
3553 pipeline
->graphics
.can_use_guardband
= gs_out
== V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
3555 gs_out
= si_conv_prim_to_gs_out(pCreateInfo
->pInputAssemblyState
->topology
);
3557 if (extra
&& extra
->use_rectlist
) {
3558 prim
= V_008958_DI_PT_RECTLIST
;
3559 gs_out
= V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
3560 pipeline
->graphics
.can_use_guardband
= true;
3562 pipeline
->graphics
.prim_restart_enable
= !!pCreateInfo
->pInputAssemblyState
->primitiveRestartEnable
;
3563 /* prim vertex count will need TESS changes */
3564 pipeline
->graphics
.prim_vertex_count
= prim_size_table
[prim
];
3566 radv_pipeline_init_dynamic_state(pipeline
, pCreateInfo
);
3568 /* Ensure that some export memory is always allocated, for two reasons:
3570 * 1) Correctness: The hardware ignores the EXEC mask if no export
3571 * memory is allocated, so KILL and alpha test do not work correctly
3573 * 2) Performance: Every shader needs at least a NULL export, even when
3574 * it writes no color/depth output. The NULL export instruction
3575 * stalls without this setting.
3577 * Don't add this to CB_SHADER_MASK.
3579 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
3580 if (!blend
.spi_shader_col_format
) {
3581 if (!ps
->info
.info
.ps
.writes_z
&&
3582 !ps
->info
.info
.ps
.writes_stencil
&&
3583 !ps
->info
.info
.ps
.writes_sample_mask
)
3584 blend
.spi_shader_col_format
= V_028714_SPI_SHADER_32_R
;
3587 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
3588 if (pipeline
->shaders
[i
]) {
3589 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[i
]->info
.need_indirect_descriptor_sets
;
3593 struct radv_gs_state gs
= {0};
3594 if (radv_pipeline_has_gs(pipeline
)) {
3595 gs
= calculate_gs_info(pCreateInfo
, pipeline
);
3596 calculate_gs_ring_sizes(pipeline
, &gs
);
3599 struct radv_tessellation_state tess
= {0};
3600 if (radv_pipeline_has_tess(pipeline
)) {
3601 if (prim
== V_008958_DI_PT_PATCH
) {
3602 pipeline
->graphics
.prim_vertex_count
.min
= pCreateInfo
->pTessellationState
->patchControlPoints
;
3603 pipeline
->graphics
.prim_vertex_count
.incr
= 1;
3605 tess
= calculate_tess_state(pipeline
, pCreateInfo
);
3608 pipeline
->graphics
.ia_multi_vgt_param
= radv_compute_ia_multi_vgt_param_helpers(pipeline
, &tess
, prim
);
3610 radv_compute_vertex_input_state(pipeline
, pCreateInfo
);
3612 for (uint32_t i
= 0; i
< MESA_SHADER_STAGES
; i
++)
3613 pipeline
->user_data_0
[i
] = radv_pipeline_stage_to_user_data_0(pipeline
, i
, device
->physical_device
->rad_info
.chip_class
);
3615 struct radv_userdata_info
*loc
= radv_lookup_user_sgpr(pipeline
, MESA_SHADER_VERTEX
,
3616 AC_UD_VS_BASE_VERTEX_START_INSTANCE
);
3617 if (loc
->sgpr_idx
!= -1) {
3618 pipeline
->graphics
.vtx_base_sgpr
= pipeline
->user_data_0
[MESA_SHADER_VERTEX
];
3619 pipeline
->graphics
.vtx_base_sgpr
+= loc
->sgpr_idx
* 4;
3620 if (radv_get_shader(pipeline
, MESA_SHADER_VERTEX
)->info
.info
.vs
.needs_draw_id
)
3621 pipeline
->graphics
.vtx_emit_num
= 3;
3623 pipeline
->graphics
.vtx_emit_num
= 2;
3626 /* Find the last vertex shader stage that eventually uses streamout. */
3627 pipeline
->streamout_shader
= radv_pipeline_get_streamout_shader(pipeline
);
3629 result
= radv_pipeline_scratch_init(device
, pipeline
);
3630 radv_pipeline_generate_pm4(pipeline
, pCreateInfo
, extra
, &blend
, &tess
, &gs
, prim
, gs_out
);
3636 radv_graphics_pipeline_create(
3638 VkPipelineCache _cache
,
3639 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
3640 const struct radv_graphics_pipeline_create_info
*extra
,
3641 const VkAllocationCallbacks
*pAllocator
,
3642 VkPipeline
*pPipeline
)
3644 RADV_FROM_HANDLE(radv_device
, device
, _device
);
3645 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
3646 struct radv_pipeline
*pipeline
;
3649 pipeline
= vk_zalloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
3650 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
3651 if (pipeline
== NULL
)
3652 return vk_error(device
->instance
, VK_ERROR_OUT_OF_HOST_MEMORY
);
3654 result
= radv_pipeline_init(pipeline
, device
, cache
,
3655 pCreateInfo
, extra
, pAllocator
);
3656 if (result
!= VK_SUCCESS
) {
3657 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
3661 *pPipeline
= radv_pipeline_to_handle(pipeline
);
3666 VkResult
radv_CreateGraphicsPipelines(
3668 VkPipelineCache pipelineCache
,
3670 const VkGraphicsPipelineCreateInfo
* pCreateInfos
,
3671 const VkAllocationCallbacks
* pAllocator
,
3672 VkPipeline
* pPipelines
)
3674 VkResult result
= VK_SUCCESS
;
3677 for (; i
< count
; i
++) {
3679 r
= radv_graphics_pipeline_create(_device
,
3682 NULL
, pAllocator
, &pPipelines
[i
]);
3683 if (r
!= VK_SUCCESS
) {
3685 pPipelines
[i
] = VK_NULL_HANDLE
;
3694 radv_compute_generate_pm4(struct radv_pipeline
*pipeline
)
3696 struct radv_shader_variant
*compute_shader
;
3697 struct radv_device
*device
= pipeline
->device
;
3698 unsigned compute_resource_limits
;
3699 unsigned waves_per_threadgroup
;
3702 pipeline
->cs
.buf
= malloc(20 * 4);
3703 pipeline
->cs
.max_dw
= 20;
3705 compute_shader
= pipeline
->shaders
[MESA_SHADER_COMPUTE
];
3706 va
= radv_buffer_get_va(compute_shader
->bo
) + compute_shader
->bo_offset
;
3708 radeon_set_sh_reg_seq(&pipeline
->cs
, R_00B830_COMPUTE_PGM_LO
, 2);
3709 radeon_emit(&pipeline
->cs
, va
>> 8);
3710 radeon_emit(&pipeline
->cs
, S_00B834_DATA(va
>> 40));
3712 radeon_set_sh_reg_seq(&pipeline
->cs
, R_00B848_COMPUTE_PGM_RSRC1
, 2);
3713 radeon_emit(&pipeline
->cs
, compute_shader
->rsrc1
);
3714 radeon_emit(&pipeline
->cs
, compute_shader
->rsrc2
);
3716 radeon_set_sh_reg(&pipeline
->cs
, R_00B860_COMPUTE_TMPRING_SIZE
,
3717 S_00B860_WAVES(pipeline
->max_waves
) |
3718 S_00B860_WAVESIZE(pipeline
->scratch_bytes_per_wave
>> 10));
3720 /* Calculate best compute resource limits. */
3721 waves_per_threadgroup
=
3722 DIV_ROUND_UP(compute_shader
->info
.cs
.block_size
[0] *
3723 compute_shader
->info
.cs
.block_size
[1] *
3724 compute_shader
->info
.cs
.block_size
[2], 64);
3725 compute_resource_limits
=
3726 S_00B854_SIMD_DEST_CNTL(waves_per_threadgroup
% 4 == 0);
3728 if (device
->physical_device
->rad_info
.chip_class
>= CIK
) {
3729 unsigned num_cu_per_se
=
3730 device
->physical_device
->rad_info
.num_good_compute_units
/
3731 device
->physical_device
->rad_info
.max_se
;
3733 /* Force even distribution on all SIMDs in CU if the workgroup
3734 * size is 64. This has shown some good improvements if # of
3735 * CUs per SE is not a multiple of 4.
3737 if (num_cu_per_se
% 4 && waves_per_threadgroup
== 1)
3738 compute_resource_limits
|= S_00B854_FORCE_SIMD_DIST(1);
3741 radeon_set_sh_reg(&pipeline
->cs
, R_00B854_COMPUTE_RESOURCE_LIMITS
,
3742 compute_resource_limits
);
3744 radeon_set_sh_reg_seq(&pipeline
->cs
, R_00B81C_COMPUTE_NUM_THREAD_X
, 3);
3745 radeon_emit(&pipeline
->cs
,
3746 S_00B81C_NUM_THREAD_FULL(compute_shader
->info
.cs
.block_size
[0]));
3747 radeon_emit(&pipeline
->cs
,
3748 S_00B81C_NUM_THREAD_FULL(compute_shader
->info
.cs
.block_size
[1]));
3749 radeon_emit(&pipeline
->cs
,
3750 S_00B81C_NUM_THREAD_FULL(compute_shader
->info
.cs
.block_size
[2]));
3752 assert(pipeline
->cs
.cdw
<= pipeline
->cs
.max_dw
);
3755 static VkResult
radv_compute_pipeline_create(
3757 VkPipelineCache _cache
,
3758 const VkComputePipelineCreateInfo
* pCreateInfo
,
3759 const VkAllocationCallbacks
* pAllocator
,
3760 VkPipeline
* pPipeline
)
3762 RADV_FROM_HANDLE(radv_device
, device
, _device
);
3763 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
3764 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
3765 struct radv_pipeline
*pipeline
;
3768 pipeline
= vk_zalloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
3769 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
3770 if (pipeline
== NULL
)
3771 return vk_error(device
->instance
, VK_ERROR_OUT_OF_HOST_MEMORY
);
3773 pipeline
->device
= device
;
3774 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
3775 assert(pipeline
->layout
);
3777 pStages
[MESA_SHADER_COMPUTE
] = &pCreateInfo
->stage
;
3778 radv_create_shaders(pipeline
, device
, cache
, &(struct radv_pipeline_key
) {0}, pStages
, pCreateInfo
->flags
);
3780 pipeline
->user_data_0
[MESA_SHADER_COMPUTE
] = radv_pipeline_stage_to_user_data_0(pipeline
, MESA_SHADER_COMPUTE
, device
->physical_device
->rad_info
.chip_class
);
3781 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.need_indirect_descriptor_sets
;
3782 result
= radv_pipeline_scratch_init(device
, pipeline
);
3783 if (result
!= VK_SUCCESS
) {
3784 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
3788 radv_compute_generate_pm4(pipeline
);
3790 *pPipeline
= radv_pipeline_to_handle(pipeline
);
3795 VkResult
radv_CreateComputePipelines(
3797 VkPipelineCache pipelineCache
,
3799 const VkComputePipelineCreateInfo
* pCreateInfos
,
3800 const VkAllocationCallbacks
* pAllocator
,
3801 VkPipeline
* pPipelines
)
3803 VkResult result
= VK_SUCCESS
;
3806 for (; i
< count
; i
++) {
3808 r
= radv_compute_pipeline_create(_device
, pipelineCache
,
3810 pAllocator
, &pPipelines
[i
]);
3811 if (r
!= VK_SUCCESS
) {
3813 pPipelines
[i
] = VK_NULL_HANDLE
;