radv: only enable gl_SampleMask if MSAA is enabled too
[mesa.git] / src / amd / vulkan / radv_pipeline.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 * IN THE SOFTWARE.
26 */
27
28 #include "util/mesa-sha1.h"
29 #include "util/u_atomic.h"
30 #include "radv_debug.h"
31 #include "radv_private.h"
32 #include "radv_cs.h"
33 #include "radv_shader.h"
34 #include "nir/nir.h"
35 #include "nir/nir_builder.h"
36 #include "spirv/nir_spirv.h"
37 #include "vk_util.h"
38
39 #include <llvm-c/Core.h>
40 #include <llvm-c/TargetMachine.h>
41
42 #include "sid.h"
43 #include "gfx9d.h"
44 #include "ac_binary.h"
45 #include "ac_llvm_util.h"
46 #include "ac_nir_to_llvm.h"
47 #include "vk_format.h"
48 #include "util/debug.h"
49 #include "ac_exp_param.h"
50 #include "ac_shader_util.h"
51 #include "main/menums.h"
52
53 struct radv_blend_state {
54 uint32_t blend_enable_4bit;
55 uint32_t need_src_alpha;
56
57 uint32_t cb_color_control;
58 uint32_t cb_target_mask;
59 uint32_t cb_target_enabled_4bit;
60 uint32_t sx_mrt_blend_opt[8];
61 uint32_t cb_blend_control[8];
62
63 uint32_t spi_shader_col_format;
64 uint32_t cb_shader_mask;
65 uint32_t db_alpha_to_mask;
66
67 uint32_t commutative_4bit;
68
69 bool single_cb_enable;
70 bool mrt0_is_dual_src;
71 };
72
73 struct radv_dsa_order_invariance {
74 /* Whether the final result in Z/S buffers is guaranteed to be
75 * invariant under changes to the order in which fragments arrive.
76 */
77 bool zs;
78
79 /* Whether the set of fragments that pass the combined Z/S test is
80 * guaranteed to be invariant under changes to the order in which
81 * fragments arrive.
82 */
83 bool pass_set;
84 };
85
86 struct radv_tessellation_state {
87 uint32_t ls_hs_config;
88 unsigned num_patches;
89 unsigned lds_size;
90 uint32_t tf_param;
91 };
92
93 struct radv_gs_state {
94 uint32_t vgt_gs_onchip_cntl;
95 uint32_t vgt_gs_max_prims_per_subgroup;
96 uint32_t vgt_esgs_ring_itemsize;
97 uint32_t lds_size;
98 };
99
100 static void
101 radv_pipeline_destroy(struct radv_device *device,
102 struct radv_pipeline *pipeline,
103 const VkAllocationCallbacks* allocator)
104 {
105 for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i)
106 if (pipeline->shaders[i])
107 radv_shader_variant_destroy(device, pipeline->shaders[i]);
108
109 if (pipeline->gs_copy_shader)
110 radv_shader_variant_destroy(device, pipeline->gs_copy_shader);
111
112 if(pipeline->cs.buf)
113 free(pipeline->cs.buf);
114 vk_free2(&device->alloc, allocator, pipeline);
115 }
116
117 void radv_DestroyPipeline(
118 VkDevice _device,
119 VkPipeline _pipeline,
120 const VkAllocationCallbacks* pAllocator)
121 {
122 RADV_FROM_HANDLE(radv_device, device, _device);
123 RADV_FROM_HANDLE(radv_pipeline, pipeline, _pipeline);
124
125 if (!_pipeline)
126 return;
127
128 radv_pipeline_destroy(device, pipeline, pAllocator);
129 }
130
131 static uint32_t get_hash_flags(struct radv_device *device)
132 {
133 uint32_t hash_flags = 0;
134
135 if (device->instance->debug_flags & RADV_DEBUG_UNSAFE_MATH)
136 hash_flags |= RADV_HASH_SHADER_UNSAFE_MATH;
137 if (device->instance->perftest_flags & RADV_PERFTEST_SISCHED)
138 hash_flags |= RADV_HASH_SHADER_SISCHED;
139 return hash_flags;
140 }
141
142 static VkResult
143 radv_pipeline_scratch_init(struct radv_device *device,
144 struct radv_pipeline *pipeline)
145 {
146 unsigned scratch_bytes_per_wave = 0;
147 unsigned max_waves = 0;
148 unsigned min_waves = 1;
149
150 for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
151 if (pipeline->shaders[i]) {
152 unsigned max_stage_waves = device->scratch_waves;
153
154 scratch_bytes_per_wave = MAX2(scratch_bytes_per_wave,
155 pipeline->shaders[i]->config.scratch_bytes_per_wave);
156
157 max_stage_waves = MIN2(max_stage_waves,
158 4 * device->physical_device->rad_info.num_good_compute_units *
159 (256 / pipeline->shaders[i]->config.num_vgprs));
160 max_waves = MAX2(max_waves, max_stage_waves);
161 }
162 }
163
164 if (pipeline->shaders[MESA_SHADER_COMPUTE]) {
165 unsigned group_size = pipeline->shaders[MESA_SHADER_COMPUTE]->info.cs.block_size[0] *
166 pipeline->shaders[MESA_SHADER_COMPUTE]->info.cs.block_size[1] *
167 pipeline->shaders[MESA_SHADER_COMPUTE]->info.cs.block_size[2];
168 min_waves = MAX2(min_waves, round_up_u32(group_size, 64));
169 }
170
171 if (scratch_bytes_per_wave)
172 max_waves = MIN2(max_waves, 0xffffffffu / scratch_bytes_per_wave);
173
174 if (scratch_bytes_per_wave && max_waves < min_waves) {
175 /* Not really true at this moment, but will be true on first
176 * execution. Avoid having hanging shaders. */
177 return vk_error(device->instance, VK_ERROR_OUT_OF_DEVICE_MEMORY);
178 }
179 pipeline->scratch_bytes_per_wave = scratch_bytes_per_wave;
180 pipeline->max_waves = max_waves;
181 return VK_SUCCESS;
182 }
183
184 static uint32_t si_translate_blend_logic_op(VkLogicOp op)
185 {
186 switch (op) {
187 case VK_LOGIC_OP_CLEAR:
188 return V_028808_ROP3_CLEAR;
189 case VK_LOGIC_OP_AND:
190 return V_028808_ROP3_AND;
191 case VK_LOGIC_OP_AND_REVERSE:
192 return V_028808_ROP3_AND_REVERSE;
193 case VK_LOGIC_OP_COPY:
194 return V_028808_ROP3_COPY;
195 case VK_LOGIC_OP_AND_INVERTED:
196 return V_028808_ROP3_AND_INVERTED;
197 case VK_LOGIC_OP_NO_OP:
198 return V_028808_ROP3_NO_OP;
199 case VK_LOGIC_OP_XOR:
200 return V_028808_ROP3_XOR;
201 case VK_LOGIC_OP_OR:
202 return V_028808_ROP3_OR;
203 case VK_LOGIC_OP_NOR:
204 return V_028808_ROP3_NOR;
205 case VK_LOGIC_OP_EQUIVALENT:
206 return V_028808_ROP3_EQUIVALENT;
207 case VK_LOGIC_OP_INVERT:
208 return V_028808_ROP3_INVERT;
209 case VK_LOGIC_OP_OR_REVERSE:
210 return V_028808_ROP3_OR_REVERSE;
211 case VK_LOGIC_OP_COPY_INVERTED:
212 return V_028808_ROP3_COPY_INVERTED;
213 case VK_LOGIC_OP_OR_INVERTED:
214 return V_028808_ROP3_OR_INVERTED;
215 case VK_LOGIC_OP_NAND:
216 return V_028808_ROP3_NAND;
217 case VK_LOGIC_OP_SET:
218 return V_028808_ROP3_SET;
219 default:
220 unreachable("Unhandled logic op");
221 }
222 }
223
224
225 static uint32_t si_translate_blend_function(VkBlendOp op)
226 {
227 switch (op) {
228 case VK_BLEND_OP_ADD:
229 return V_028780_COMB_DST_PLUS_SRC;
230 case VK_BLEND_OP_SUBTRACT:
231 return V_028780_COMB_SRC_MINUS_DST;
232 case VK_BLEND_OP_REVERSE_SUBTRACT:
233 return V_028780_COMB_DST_MINUS_SRC;
234 case VK_BLEND_OP_MIN:
235 return V_028780_COMB_MIN_DST_SRC;
236 case VK_BLEND_OP_MAX:
237 return V_028780_COMB_MAX_DST_SRC;
238 default:
239 return 0;
240 }
241 }
242
243 static uint32_t si_translate_blend_factor(VkBlendFactor factor)
244 {
245 switch (factor) {
246 case VK_BLEND_FACTOR_ZERO:
247 return V_028780_BLEND_ZERO;
248 case VK_BLEND_FACTOR_ONE:
249 return V_028780_BLEND_ONE;
250 case VK_BLEND_FACTOR_SRC_COLOR:
251 return V_028780_BLEND_SRC_COLOR;
252 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR:
253 return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
254 case VK_BLEND_FACTOR_DST_COLOR:
255 return V_028780_BLEND_DST_COLOR;
256 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR:
257 return V_028780_BLEND_ONE_MINUS_DST_COLOR;
258 case VK_BLEND_FACTOR_SRC_ALPHA:
259 return V_028780_BLEND_SRC_ALPHA;
260 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA:
261 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
262 case VK_BLEND_FACTOR_DST_ALPHA:
263 return V_028780_BLEND_DST_ALPHA;
264 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA:
265 return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
266 case VK_BLEND_FACTOR_CONSTANT_COLOR:
267 return V_028780_BLEND_CONSTANT_COLOR;
268 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR:
269 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR;
270 case VK_BLEND_FACTOR_CONSTANT_ALPHA:
271 return V_028780_BLEND_CONSTANT_ALPHA;
272 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA:
273 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA;
274 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE:
275 return V_028780_BLEND_SRC_ALPHA_SATURATE;
276 case VK_BLEND_FACTOR_SRC1_COLOR:
277 return V_028780_BLEND_SRC1_COLOR;
278 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR:
279 return V_028780_BLEND_INV_SRC1_COLOR;
280 case VK_BLEND_FACTOR_SRC1_ALPHA:
281 return V_028780_BLEND_SRC1_ALPHA;
282 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA:
283 return V_028780_BLEND_INV_SRC1_ALPHA;
284 default:
285 return 0;
286 }
287 }
288
289 static uint32_t si_translate_blend_opt_function(VkBlendOp op)
290 {
291 switch (op) {
292 case VK_BLEND_OP_ADD:
293 return V_028760_OPT_COMB_ADD;
294 case VK_BLEND_OP_SUBTRACT:
295 return V_028760_OPT_COMB_SUBTRACT;
296 case VK_BLEND_OP_REVERSE_SUBTRACT:
297 return V_028760_OPT_COMB_REVSUBTRACT;
298 case VK_BLEND_OP_MIN:
299 return V_028760_OPT_COMB_MIN;
300 case VK_BLEND_OP_MAX:
301 return V_028760_OPT_COMB_MAX;
302 default:
303 return V_028760_OPT_COMB_BLEND_DISABLED;
304 }
305 }
306
307 static uint32_t si_translate_blend_opt_factor(VkBlendFactor factor, bool is_alpha)
308 {
309 switch (factor) {
310 case VK_BLEND_FACTOR_ZERO:
311 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL;
312 case VK_BLEND_FACTOR_ONE:
313 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE;
314 case VK_BLEND_FACTOR_SRC_COLOR:
315 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
316 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0;
317 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR:
318 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
319 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1;
320 case VK_BLEND_FACTOR_SRC_ALPHA:
321 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0;
322 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA:
323 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1;
324 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE:
325 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
326 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
327 default:
328 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
329 }
330 }
331
332 /**
333 * Get rid of DST in the blend factors by commuting the operands:
334 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
335 */
336 static void si_blend_remove_dst(unsigned *func, unsigned *src_factor,
337 unsigned *dst_factor, unsigned expected_dst,
338 unsigned replacement_src)
339 {
340 if (*src_factor == expected_dst &&
341 *dst_factor == VK_BLEND_FACTOR_ZERO) {
342 *src_factor = VK_BLEND_FACTOR_ZERO;
343 *dst_factor = replacement_src;
344
345 /* Commuting the operands requires reversing subtractions. */
346 if (*func == VK_BLEND_OP_SUBTRACT)
347 *func = VK_BLEND_OP_REVERSE_SUBTRACT;
348 else if (*func == VK_BLEND_OP_REVERSE_SUBTRACT)
349 *func = VK_BLEND_OP_SUBTRACT;
350 }
351 }
352
353 static bool si_blend_factor_uses_dst(unsigned factor)
354 {
355 return factor == VK_BLEND_FACTOR_DST_COLOR ||
356 factor == VK_BLEND_FACTOR_DST_ALPHA ||
357 factor == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE ||
358 factor == VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA ||
359 factor == VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR;
360 }
361
362 static bool is_dual_src(VkBlendFactor factor)
363 {
364 switch (factor) {
365 case VK_BLEND_FACTOR_SRC1_COLOR:
366 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR:
367 case VK_BLEND_FACTOR_SRC1_ALPHA:
368 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA:
369 return true;
370 default:
371 return false;
372 }
373 }
374
375 static unsigned si_choose_spi_color_format(VkFormat vk_format,
376 bool blend_enable,
377 bool blend_need_alpha)
378 {
379 const struct vk_format_description *desc = vk_format_description(vk_format);
380 unsigned format, ntype, swap;
381
382 /* Alpha is needed for alpha-to-coverage.
383 * Blending may be with or without alpha.
384 */
385 unsigned normal = 0; /* most optimal, may not support blending or export alpha */
386 unsigned alpha = 0; /* exports alpha, but may not support blending */
387 unsigned blend = 0; /* supports blending, but may not export alpha */
388 unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
389
390 format = radv_translate_colorformat(vk_format);
391 ntype = radv_translate_color_numformat(vk_format, desc,
392 vk_format_get_first_non_void_channel(vk_format));
393 swap = radv_translate_colorswap(vk_format, false);
394
395 /* Choose the SPI color formats. These are required values for Stoney/RB+.
396 * Other chips have multiple choices, though they are not necessarily better.
397 */
398 switch (format) {
399 case V_028C70_COLOR_5_6_5:
400 case V_028C70_COLOR_1_5_5_5:
401 case V_028C70_COLOR_5_5_5_1:
402 case V_028C70_COLOR_4_4_4_4:
403 case V_028C70_COLOR_10_11_11:
404 case V_028C70_COLOR_11_11_10:
405 case V_028C70_COLOR_8:
406 case V_028C70_COLOR_8_8:
407 case V_028C70_COLOR_8_8_8_8:
408 case V_028C70_COLOR_10_10_10_2:
409 case V_028C70_COLOR_2_10_10_10:
410 if (ntype == V_028C70_NUMBER_UINT)
411 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
412 else if (ntype == V_028C70_NUMBER_SINT)
413 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
414 else
415 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
416 break;
417
418 case V_028C70_COLOR_16:
419 case V_028C70_COLOR_16_16:
420 case V_028C70_COLOR_16_16_16_16:
421 if (ntype == V_028C70_NUMBER_UNORM ||
422 ntype == V_028C70_NUMBER_SNORM) {
423 /* UNORM16 and SNORM16 don't support blending */
424 if (ntype == V_028C70_NUMBER_UNORM)
425 normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
426 else
427 normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
428
429 /* Use 32 bits per channel for blending. */
430 if (format == V_028C70_COLOR_16) {
431 if (swap == V_028C70_SWAP_STD) { /* R */
432 blend = V_028714_SPI_SHADER_32_R;
433 blend_alpha = V_028714_SPI_SHADER_32_AR;
434 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
435 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
436 else
437 assert(0);
438 } else if (format == V_028C70_COLOR_16_16) {
439 if (swap == V_028C70_SWAP_STD) { /* RG */
440 blend = V_028714_SPI_SHADER_32_GR;
441 blend_alpha = V_028714_SPI_SHADER_32_ABGR;
442 } else if (swap == V_028C70_SWAP_ALT) /* RA */
443 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
444 else
445 assert(0);
446 } else /* 16_16_16_16 */
447 blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
448 } else if (ntype == V_028C70_NUMBER_UINT)
449 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
450 else if (ntype == V_028C70_NUMBER_SINT)
451 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
452 else if (ntype == V_028C70_NUMBER_FLOAT)
453 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
454 else
455 assert(0);
456 break;
457
458 case V_028C70_COLOR_32:
459 if (swap == V_028C70_SWAP_STD) { /* R */
460 blend = normal = V_028714_SPI_SHADER_32_R;
461 alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
462 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
463 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
464 else
465 assert(0);
466 break;
467
468 case V_028C70_COLOR_32_32:
469 if (swap == V_028C70_SWAP_STD) { /* RG */
470 blend = normal = V_028714_SPI_SHADER_32_GR;
471 alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
472 } else if (swap == V_028C70_SWAP_ALT) /* RA */
473 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
474 else
475 assert(0);
476 break;
477
478 case V_028C70_COLOR_32_32_32_32:
479 case V_028C70_COLOR_8_24:
480 case V_028C70_COLOR_24_8:
481 case V_028C70_COLOR_X24_8_32_FLOAT:
482 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
483 break;
484
485 default:
486 unreachable("unhandled blend format");
487 }
488
489 if (blend_enable && blend_need_alpha)
490 return blend_alpha;
491 else if(blend_need_alpha)
492 return alpha;
493 else if(blend_enable)
494 return blend;
495 else
496 return normal;
497 }
498
499 static void
500 radv_pipeline_compute_spi_color_formats(struct radv_pipeline *pipeline,
501 const VkGraphicsPipelineCreateInfo *pCreateInfo,
502 struct radv_blend_state *blend)
503 {
504 RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
505 struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
506 unsigned col_format = 0;
507 unsigned num_targets;
508
509 for (unsigned i = 0; i < (blend->single_cb_enable ? 1 : subpass->color_count); ++i) {
510 unsigned cf;
511
512 if (subpass->color_attachments[i].attachment == VK_ATTACHMENT_UNUSED) {
513 cf = V_028714_SPI_SHADER_ZERO;
514 } else {
515 struct radv_render_pass_attachment *attachment = pass->attachments + subpass->color_attachments[i].attachment;
516 bool blend_enable =
517 blend->blend_enable_4bit & (0xfu << (i * 4));
518
519 cf = si_choose_spi_color_format(attachment->format,
520 blend_enable,
521 blend->need_src_alpha & (1 << i));
522 }
523
524 col_format |= cf << (4 * i);
525 }
526
527 /* If the i-th target format is set, all previous target formats must
528 * be non-zero to avoid hangs.
529 */
530 num_targets = (util_last_bit(col_format) + 3) / 4;
531 for (unsigned i = 0; i < num_targets; i++) {
532 if (!(col_format & (0xf << (i * 4)))) {
533 col_format |= V_028714_SPI_SHADER_32_R << (i * 4);
534 }
535 }
536
537 blend->cb_shader_mask = ac_get_cb_shader_mask(col_format);
538
539 if (blend->mrt0_is_dual_src)
540 col_format |= (col_format & 0xf) << 4;
541 blend->spi_shader_col_format = col_format;
542 }
543
544 static bool
545 format_is_int8(VkFormat format)
546 {
547 const struct vk_format_description *desc = vk_format_description(format);
548 int channel = vk_format_get_first_non_void_channel(format);
549
550 return channel >= 0 && desc->channel[channel].pure_integer &&
551 desc->channel[channel].size == 8;
552 }
553
554 static bool
555 format_is_int10(VkFormat format)
556 {
557 const struct vk_format_description *desc = vk_format_description(format);
558
559 if (desc->nr_channels != 4)
560 return false;
561 for (unsigned i = 0; i < 4; i++) {
562 if (desc->channel[i].pure_integer && desc->channel[i].size == 10)
563 return true;
564 }
565 return false;
566 }
567
568 /*
569 * Ordered so that for each i,
570 * radv_format_meta_fs_key(radv_fs_key_format_exemplars[i]) == i.
571 */
572 const VkFormat radv_fs_key_format_exemplars[NUM_META_FS_KEYS] = {
573 VK_FORMAT_R32_SFLOAT,
574 VK_FORMAT_R32G32_SFLOAT,
575 VK_FORMAT_R8G8B8A8_UNORM,
576 VK_FORMAT_R16G16B16A16_UNORM,
577 VK_FORMAT_R16G16B16A16_SNORM,
578 VK_FORMAT_R16G16B16A16_UINT,
579 VK_FORMAT_R16G16B16A16_SINT,
580 VK_FORMAT_R32G32B32A32_SFLOAT,
581 VK_FORMAT_R8G8B8A8_UINT,
582 VK_FORMAT_R8G8B8A8_SINT,
583 VK_FORMAT_A2R10G10B10_UINT_PACK32,
584 VK_FORMAT_A2R10G10B10_SINT_PACK32,
585 };
586
587 unsigned radv_format_meta_fs_key(VkFormat format)
588 {
589 unsigned col_format = si_choose_spi_color_format(format, false, false);
590
591 assert(col_format != V_028714_SPI_SHADER_32_AR);
592 if (col_format >= V_028714_SPI_SHADER_32_AR)
593 --col_format; /* Skip V_028714_SPI_SHADER_32_AR since there is no such VkFormat */
594
595 --col_format; /* Skip V_028714_SPI_SHADER_ZERO */
596 bool is_int8 = format_is_int8(format);
597 bool is_int10 = format_is_int10(format);
598
599 return col_format + (is_int8 ? 3 : is_int10 ? 5 : 0);
600 }
601
602 static void
603 radv_pipeline_compute_get_int_clamp(const VkGraphicsPipelineCreateInfo *pCreateInfo,
604 unsigned *is_int8, unsigned *is_int10)
605 {
606 RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
607 struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
608 *is_int8 = 0;
609 *is_int10 = 0;
610
611 for (unsigned i = 0; i < subpass->color_count; ++i) {
612 struct radv_render_pass_attachment *attachment;
613
614 if (subpass->color_attachments[i].attachment == VK_ATTACHMENT_UNUSED)
615 continue;
616
617 attachment = pass->attachments + subpass->color_attachments[i].attachment;
618
619 if (format_is_int8(attachment->format))
620 *is_int8 |= 1 << i;
621 if (format_is_int10(attachment->format))
622 *is_int10 |= 1 << i;
623 }
624 }
625
626 static void
627 radv_blend_check_commutativity(struct radv_blend_state *blend,
628 VkBlendOp op, VkBlendFactor src,
629 VkBlendFactor dst, unsigned chanmask)
630 {
631 /* Src factor is allowed when it does not depend on Dst. */
632 static const uint32_t src_allowed =
633 (1u << VK_BLEND_FACTOR_ONE) |
634 (1u << VK_BLEND_FACTOR_SRC_COLOR) |
635 (1u << VK_BLEND_FACTOR_SRC_ALPHA) |
636 (1u << VK_BLEND_FACTOR_SRC_ALPHA_SATURATE) |
637 (1u << VK_BLEND_FACTOR_CONSTANT_COLOR) |
638 (1u << VK_BLEND_FACTOR_CONSTANT_ALPHA) |
639 (1u << VK_BLEND_FACTOR_SRC1_COLOR) |
640 (1u << VK_BLEND_FACTOR_SRC1_ALPHA) |
641 (1u << VK_BLEND_FACTOR_ZERO) |
642 (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR) |
643 (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA) |
644 (1u << VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR) |
645 (1u << VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA) |
646 (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR) |
647 (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA);
648
649 if (dst == VK_BLEND_FACTOR_ONE &&
650 (src_allowed & (1u << src))) {
651 /* Addition is commutative, but floating point addition isn't
652 * associative: subtle changes can be introduced via different
653 * rounding. Be conservative, only enable for min and max.
654 */
655 if (op == VK_BLEND_OP_MAX || op == VK_BLEND_OP_MIN)
656 blend->commutative_4bit |= chanmask;
657 }
658 }
659
660 static struct radv_blend_state
661 radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
662 const VkGraphicsPipelineCreateInfo *pCreateInfo,
663 const struct radv_graphics_pipeline_create_info *extra)
664 {
665 const VkPipelineColorBlendStateCreateInfo *vkblend = pCreateInfo->pColorBlendState;
666 const VkPipelineMultisampleStateCreateInfo *vkms = pCreateInfo->pMultisampleState;
667 struct radv_blend_state blend = {0};
668 unsigned mode = V_028808_CB_NORMAL;
669 int i;
670
671 if (!vkblend)
672 return blend;
673
674 if (extra && extra->custom_blend_mode) {
675 blend.single_cb_enable = true;
676 mode = extra->custom_blend_mode;
677 }
678 blend.cb_color_control = 0;
679 if (vkblend->logicOpEnable)
680 blend.cb_color_control |= S_028808_ROP3(si_translate_blend_logic_op(vkblend->logicOp));
681 else
682 blend.cb_color_control |= S_028808_ROP3(V_028808_ROP3_COPY);
683
684 blend.db_alpha_to_mask = S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
685 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
686 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
687 S_028B70_ALPHA_TO_MASK_OFFSET3(2);
688
689 if (vkms && vkms->alphaToCoverageEnable) {
690 blend.db_alpha_to_mask |= S_028B70_ALPHA_TO_MASK_ENABLE(1);
691 }
692
693 blend.cb_target_mask = 0;
694 for (i = 0; i < vkblend->attachmentCount; i++) {
695 const VkPipelineColorBlendAttachmentState *att = &vkblend->pAttachments[i];
696 unsigned blend_cntl = 0;
697 unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
698 VkBlendOp eqRGB = att->colorBlendOp;
699 VkBlendFactor srcRGB = att->srcColorBlendFactor;
700 VkBlendFactor dstRGB = att->dstColorBlendFactor;
701 VkBlendOp eqA = att->alphaBlendOp;
702 VkBlendFactor srcA = att->srcAlphaBlendFactor;
703 VkBlendFactor dstA = att->dstAlphaBlendFactor;
704
705 blend.sx_mrt_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
706
707 if (!att->colorWriteMask)
708 continue;
709
710 blend.cb_target_mask |= (unsigned)att->colorWriteMask << (4 * i);
711 blend.cb_target_enabled_4bit |= 0xf << (4 * i);
712 if (!att->blendEnable) {
713 blend.cb_blend_control[i] = blend_cntl;
714 continue;
715 }
716
717 if (is_dual_src(srcRGB) || is_dual_src(dstRGB) || is_dual_src(srcA) || is_dual_src(dstA))
718 if (i == 0)
719 blend.mrt0_is_dual_src = true;
720
721 if (eqRGB == VK_BLEND_OP_MIN || eqRGB == VK_BLEND_OP_MAX) {
722 srcRGB = VK_BLEND_FACTOR_ONE;
723 dstRGB = VK_BLEND_FACTOR_ONE;
724 }
725 if (eqA == VK_BLEND_OP_MIN || eqA == VK_BLEND_OP_MAX) {
726 srcA = VK_BLEND_FACTOR_ONE;
727 dstA = VK_BLEND_FACTOR_ONE;
728 }
729
730 radv_blend_check_commutativity(&blend, eqRGB, srcRGB, dstRGB,
731 0x7 << (4 * i));
732 radv_blend_check_commutativity(&blend, eqA, srcA, dstA,
733 0x8 << (4 * i));
734
735 /* Blending optimizations for RB+.
736 * These transformations don't change the behavior.
737 *
738 * First, get rid of DST in the blend factors:
739 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
740 */
741 si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB,
742 VK_BLEND_FACTOR_DST_COLOR,
743 VK_BLEND_FACTOR_SRC_COLOR);
744
745 si_blend_remove_dst(&eqA, &srcA, &dstA,
746 VK_BLEND_FACTOR_DST_COLOR,
747 VK_BLEND_FACTOR_SRC_COLOR);
748
749 si_blend_remove_dst(&eqA, &srcA, &dstA,
750 VK_BLEND_FACTOR_DST_ALPHA,
751 VK_BLEND_FACTOR_SRC_ALPHA);
752
753 /* Look up the ideal settings from tables. */
754 srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
755 dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
756 srcA_opt = si_translate_blend_opt_factor(srcA, true);
757 dstA_opt = si_translate_blend_opt_factor(dstA, true);
758
759 /* Handle interdependencies. */
760 if (si_blend_factor_uses_dst(srcRGB))
761 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
762 if (si_blend_factor_uses_dst(srcA))
763 dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
764
765 if (srcRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE &&
766 (dstRGB == VK_BLEND_FACTOR_ZERO ||
767 dstRGB == VK_BLEND_FACTOR_SRC_ALPHA ||
768 dstRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE))
769 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
770
771 /* Set the final value. */
772 blend.sx_mrt_blend_opt[i] =
773 S_028760_COLOR_SRC_OPT(srcRGB_opt) |
774 S_028760_COLOR_DST_OPT(dstRGB_opt) |
775 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
776 S_028760_ALPHA_SRC_OPT(srcA_opt) |
777 S_028760_ALPHA_DST_OPT(dstA_opt) |
778 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
779 blend_cntl |= S_028780_ENABLE(1);
780
781 blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
782 blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
783 blend_cntl |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB));
784 if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
785 blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
786 blend_cntl |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
787 blend_cntl |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA));
788 blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
789 }
790 blend.cb_blend_control[i] = blend_cntl;
791
792 blend.blend_enable_4bit |= 0xfu << (i * 4);
793
794 if (srcRGB == VK_BLEND_FACTOR_SRC_ALPHA ||
795 dstRGB == VK_BLEND_FACTOR_SRC_ALPHA ||
796 srcRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE ||
797 dstRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE ||
798 srcRGB == VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA ||
799 dstRGB == VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA)
800 blend.need_src_alpha |= 1 << i;
801 }
802 for (i = vkblend->attachmentCount; i < 8; i++) {
803 blend.cb_blend_control[i] = 0;
804 blend.sx_mrt_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
805 }
806
807 if (pipeline->device->physical_device->has_rbplus) {
808 /* Disable RB+ blend optimizations for dual source blending. */
809 if (blend.mrt0_is_dual_src) {
810 for (i = 0; i < 8; i++) {
811 blend.sx_mrt_blend_opt[i] =
812 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE) |
813 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE);
814 }
815 }
816
817 /* RB+ doesn't work with dual source blending, logic op and
818 * RESOLVE.
819 */
820 if (blend.mrt0_is_dual_src || vkblend->logicOpEnable ||
821 mode == V_028808_CB_RESOLVE)
822 blend.cb_color_control |= S_028808_DISABLE_DUAL_QUAD(1);
823 }
824
825 if (blend.cb_target_mask)
826 blend.cb_color_control |= S_028808_MODE(mode);
827 else
828 blend.cb_color_control |= S_028808_MODE(V_028808_CB_DISABLE);
829
830 radv_pipeline_compute_spi_color_formats(pipeline, pCreateInfo, &blend);
831 return blend;
832 }
833
834 static uint32_t si_translate_stencil_op(enum VkStencilOp op)
835 {
836 switch (op) {
837 case VK_STENCIL_OP_KEEP:
838 return V_02842C_STENCIL_KEEP;
839 case VK_STENCIL_OP_ZERO:
840 return V_02842C_STENCIL_ZERO;
841 case VK_STENCIL_OP_REPLACE:
842 return V_02842C_STENCIL_REPLACE_TEST;
843 case VK_STENCIL_OP_INCREMENT_AND_CLAMP:
844 return V_02842C_STENCIL_ADD_CLAMP;
845 case VK_STENCIL_OP_DECREMENT_AND_CLAMP:
846 return V_02842C_STENCIL_SUB_CLAMP;
847 case VK_STENCIL_OP_INVERT:
848 return V_02842C_STENCIL_INVERT;
849 case VK_STENCIL_OP_INCREMENT_AND_WRAP:
850 return V_02842C_STENCIL_ADD_WRAP;
851 case VK_STENCIL_OP_DECREMENT_AND_WRAP:
852 return V_02842C_STENCIL_SUB_WRAP;
853 default:
854 return 0;
855 }
856 }
857
858 static uint32_t si_translate_fill(VkPolygonMode func)
859 {
860 switch(func) {
861 case VK_POLYGON_MODE_FILL:
862 return V_028814_X_DRAW_TRIANGLES;
863 case VK_POLYGON_MODE_LINE:
864 return V_028814_X_DRAW_LINES;
865 case VK_POLYGON_MODE_POINT:
866 return V_028814_X_DRAW_POINTS;
867 default:
868 assert(0);
869 return V_028814_X_DRAW_POINTS;
870 }
871 }
872
873 static uint8_t radv_pipeline_get_ps_iter_samples(const VkPipelineMultisampleStateCreateInfo *vkms)
874 {
875 uint32_t num_samples = vkms->rasterizationSamples;
876 uint32_t ps_iter_samples = 1;
877
878 if (vkms->sampleShadingEnable) {
879 ps_iter_samples = ceil(vkms->minSampleShading * num_samples);
880 ps_iter_samples = util_next_power_of_two(ps_iter_samples);
881 }
882 return ps_iter_samples;
883 }
884
885 static bool
886 radv_is_depth_write_enabled(const VkPipelineDepthStencilStateCreateInfo *pCreateInfo)
887 {
888 return pCreateInfo->depthTestEnable &&
889 pCreateInfo->depthWriteEnable &&
890 pCreateInfo->depthCompareOp != VK_COMPARE_OP_NEVER;
891 }
892
893 static bool
894 radv_writes_stencil(const VkStencilOpState *state)
895 {
896 return state->writeMask &&
897 (state->failOp != VK_STENCIL_OP_KEEP ||
898 state->passOp != VK_STENCIL_OP_KEEP ||
899 state->depthFailOp != VK_STENCIL_OP_KEEP);
900 }
901
902 static bool
903 radv_is_stencil_write_enabled(const VkPipelineDepthStencilStateCreateInfo *pCreateInfo)
904 {
905 return pCreateInfo->stencilTestEnable &&
906 (radv_writes_stencil(&pCreateInfo->front) ||
907 radv_writes_stencil(&pCreateInfo->back));
908 }
909
910 static bool
911 radv_is_ds_write_enabled(const VkPipelineDepthStencilStateCreateInfo *pCreateInfo)
912 {
913 return radv_is_depth_write_enabled(pCreateInfo) ||
914 radv_is_stencil_write_enabled(pCreateInfo);
915 }
916
917 static bool
918 radv_order_invariant_stencil_op(VkStencilOp op)
919 {
920 /* REPLACE is normally order invariant, except when the stencil
921 * reference value is written by the fragment shader. Tracking this
922 * interaction does not seem worth the effort, so be conservative.
923 */
924 return op != VK_STENCIL_OP_INCREMENT_AND_CLAMP &&
925 op != VK_STENCIL_OP_DECREMENT_AND_CLAMP &&
926 op != VK_STENCIL_OP_REPLACE;
927 }
928
929 static bool
930 radv_order_invariant_stencil_state(const VkStencilOpState *state)
931 {
932 /* Compute whether, assuming Z writes are disabled, this stencil state
933 * is order invariant in the sense that the set of passing fragments as
934 * well as the final stencil buffer result does not depend on the order
935 * of fragments.
936 */
937 return !state->writeMask ||
938 /* The following assumes that Z writes are disabled. */
939 (state->compareOp == VK_COMPARE_OP_ALWAYS &&
940 radv_order_invariant_stencil_op(state->passOp) &&
941 radv_order_invariant_stencil_op(state->depthFailOp)) ||
942 (state->compareOp == VK_COMPARE_OP_NEVER &&
943 radv_order_invariant_stencil_op(state->failOp));
944 }
945
946 static bool
947 radv_pipeline_out_of_order_rast(struct radv_pipeline *pipeline,
948 struct radv_blend_state *blend,
949 const VkGraphicsPipelineCreateInfo *pCreateInfo)
950 {
951 RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
952 struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
953 unsigned colormask = blend->cb_target_enabled_4bit;
954
955 if (!pipeline->device->physical_device->out_of_order_rast_allowed)
956 return false;
957
958 /* Be conservative if a logic operation is enabled with color buffers. */
959 if (colormask && pCreateInfo->pColorBlendState->logicOpEnable)
960 return false;
961
962 /* Default depth/stencil invariance when no attachment is bound. */
963 struct radv_dsa_order_invariance dsa_order_invariant = {
964 .zs = true, .pass_set = true
965 };
966
967 if (pCreateInfo->pDepthStencilState &&
968 subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
969 const VkPipelineDepthStencilStateCreateInfo *vkds =
970 pCreateInfo->pDepthStencilState;
971 struct radv_render_pass_attachment *attachment =
972 pass->attachments + subpass->depth_stencil_attachment.attachment;
973 bool has_stencil = vk_format_is_stencil(attachment->format);
974 struct radv_dsa_order_invariance order_invariance[2];
975 struct radv_shader_variant *ps =
976 pipeline->shaders[MESA_SHADER_FRAGMENT];
977
978 /* Compute depth/stencil order invariance in order to know if
979 * it's safe to enable out-of-order.
980 */
981 bool zfunc_is_ordered =
982 vkds->depthCompareOp == VK_COMPARE_OP_NEVER ||
983 vkds->depthCompareOp == VK_COMPARE_OP_LESS ||
984 vkds->depthCompareOp == VK_COMPARE_OP_LESS_OR_EQUAL ||
985 vkds->depthCompareOp == VK_COMPARE_OP_GREATER ||
986 vkds->depthCompareOp == VK_COMPARE_OP_GREATER_OR_EQUAL;
987
988 bool nozwrite_and_order_invariant_stencil =
989 !radv_is_ds_write_enabled(vkds) ||
990 (!radv_is_depth_write_enabled(vkds) &&
991 radv_order_invariant_stencil_state(&vkds->front) &&
992 radv_order_invariant_stencil_state(&vkds->back));
993
994 order_invariance[1].zs =
995 nozwrite_and_order_invariant_stencil ||
996 (!radv_is_stencil_write_enabled(vkds) &&
997 zfunc_is_ordered);
998 order_invariance[0].zs =
999 !radv_is_depth_write_enabled(vkds) || zfunc_is_ordered;
1000
1001 order_invariance[1].pass_set =
1002 nozwrite_and_order_invariant_stencil ||
1003 (!radv_is_stencil_write_enabled(vkds) &&
1004 (vkds->depthCompareOp == VK_COMPARE_OP_ALWAYS ||
1005 vkds->depthCompareOp == VK_COMPARE_OP_NEVER));
1006 order_invariance[0].pass_set =
1007 !radv_is_depth_write_enabled(vkds) ||
1008 (vkds->depthCompareOp == VK_COMPARE_OP_ALWAYS ||
1009 vkds->depthCompareOp == VK_COMPARE_OP_NEVER);
1010
1011 dsa_order_invariant = order_invariance[has_stencil];
1012 if (!dsa_order_invariant.zs)
1013 return false;
1014
1015 /* The set of PS invocations is always order invariant,
1016 * except when early Z/S tests are requested.
1017 */
1018 if (ps &&
1019 ps->info.info.ps.writes_memory &&
1020 ps->info.fs.early_fragment_test &&
1021 !dsa_order_invariant.pass_set)
1022 return false;
1023
1024 /* Determine if out-of-order rasterization should be disabled
1025 * when occlusion queries are used.
1026 */
1027 pipeline->graphics.disable_out_of_order_rast_for_occlusion =
1028 !dsa_order_invariant.pass_set;
1029 }
1030
1031 /* No color buffers are enabled for writing. */
1032 if (!colormask)
1033 return true;
1034
1035 unsigned blendmask = colormask & blend->blend_enable_4bit;
1036
1037 if (blendmask) {
1038 /* Only commutative blending. */
1039 if (blendmask & ~blend->commutative_4bit)
1040 return false;
1041
1042 if (!dsa_order_invariant.pass_set)
1043 return false;
1044 }
1045
1046 if (colormask & ~blendmask)
1047 return false;
1048
1049 return true;
1050 }
1051
1052 static void
1053 radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
1054 struct radv_blend_state *blend,
1055 const VkGraphicsPipelineCreateInfo *pCreateInfo)
1056 {
1057 const VkPipelineMultisampleStateCreateInfo *vkms = pCreateInfo->pMultisampleState;
1058 struct radv_multisample_state *ms = &pipeline->graphics.ms;
1059 unsigned num_tile_pipes = pipeline->device->physical_device->rad_info.num_tile_pipes;
1060 bool out_of_order_rast = false;
1061 int ps_iter_samples = 1;
1062 uint32_t mask = 0xffff;
1063
1064 if (vkms)
1065 ms->num_samples = vkms->rasterizationSamples;
1066 else
1067 ms->num_samples = 1;
1068
1069 if (vkms)
1070 ps_iter_samples = radv_pipeline_get_ps_iter_samples(vkms);
1071 if (vkms && !vkms->sampleShadingEnable && pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.force_persample) {
1072 ps_iter_samples = ms->num_samples;
1073 }
1074
1075 const struct VkPipelineRasterizationStateRasterizationOrderAMD *raster_order =
1076 vk_find_struct_const(pCreateInfo->pRasterizationState->pNext, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD);
1077 if (raster_order && raster_order->rasterizationOrder == VK_RASTERIZATION_ORDER_RELAXED_AMD) {
1078 /* Out-of-order rasterization is explicitly enabled by the
1079 * application.
1080 */
1081 out_of_order_rast = true;
1082 } else {
1083 /* Determine if the driver can enable out-of-order
1084 * rasterization internally.
1085 */
1086 out_of_order_rast =
1087 radv_pipeline_out_of_order_rast(pipeline, blend, pCreateInfo);
1088 }
1089
1090 ms->pa_sc_line_cntl = S_028BDC_DX10_DIAMOND_TEST_ENA(1);
1091 ms->pa_sc_aa_config = 0;
1092 ms->db_eqaa = S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
1093 S_028804_INCOHERENT_EQAA_READS(1) |
1094 S_028804_INTERPOLATE_COMP_Z(1) |
1095 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
1096 ms->pa_sc_mode_cntl_1 =
1097 S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
1098 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
1099 S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast) |
1100 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
1101 /* always 1: */
1102 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
1103 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
1104 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
1105 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
1106 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
1107 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
1108 ms->pa_sc_mode_cntl_0 = S_028A48_ALTERNATE_RBS_PER_TILE(pipeline->device->physical_device->rad_info.chip_class >= GFX9) |
1109 S_028A48_VPORT_SCISSOR_ENABLE(1);
1110
1111 if (ms->num_samples > 1) {
1112 unsigned log_samples = util_logbase2(ms->num_samples);
1113 unsigned log_ps_iter_samples = util_logbase2(ps_iter_samples);
1114 ms->pa_sc_mode_cntl_0 |= S_028A48_MSAA_ENABLE(1);
1115 ms->pa_sc_line_cntl |= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
1116 ms->db_eqaa |= S_028804_MAX_ANCHOR_SAMPLES(log_samples) |
1117 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples) |
1118 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples) |
1119 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples);
1120 ms->pa_sc_aa_config |= S_028BE0_MSAA_NUM_SAMPLES(log_samples) |
1121 S_028BE0_MAX_SAMPLE_DIST(radv_cayman_get_maxdist(log_samples)) |
1122 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples); /* CM_R_028BE0_PA_SC_AA_CONFIG */
1123 ms->pa_sc_mode_cntl_1 |= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples > 1);
1124 if (ps_iter_samples > 1)
1125 pipeline->graphics.spi_baryc_cntl |= S_0286E0_POS_FLOAT_LOCATION(2);
1126 }
1127
1128 if (vkms && vkms->pSampleMask) {
1129 mask = vkms->pSampleMask[0] & 0xffff;
1130 }
1131
1132 ms->pa_sc_aa_mask[0] = mask | (mask << 16);
1133 ms->pa_sc_aa_mask[1] = mask | (mask << 16);
1134 }
1135
1136 static bool
1137 radv_prim_can_use_guardband(enum VkPrimitiveTopology topology)
1138 {
1139 switch (topology) {
1140 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
1141 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
1142 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
1143 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
1144 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
1145 return false;
1146 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
1147 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
1148 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
1149 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
1150 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
1151 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
1152 return true;
1153 default:
1154 unreachable("unhandled primitive type");
1155 }
1156 }
1157
1158 static uint32_t
1159 si_translate_prim(enum VkPrimitiveTopology topology)
1160 {
1161 switch (topology) {
1162 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
1163 return V_008958_DI_PT_POINTLIST;
1164 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
1165 return V_008958_DI_PT_LINELIST;
1166 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
1167 return V_008958_DI_PT_LINESTRIP;
1168 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
1169 return V_008958_DI_PT_TRILIST;
1170 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
1171 return V_008958_DI_PT_TRISTRIP;
1172 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
1173 return V_008958_DI_PT_TRIFAN;
1174 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
1175 return V_008958_DI_PT_LINELIST_ADJ;
1176 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
1177 return V_008958_DI_PT_LINESTRIP_ADJ;
1178 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
1179 return V_008958_DI_PT_TRILIST_ADJ;
1180 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
1181 return V_008958_DI_PT_TRISTRIP_ADJ;
1182 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
1183 return V_008958_DI_PT_PATCH;
1184 default:
1185 assert(0);
1186 return 0;
1187 }
1188 }
1189
1190 static uint32_t
1191 si_conv_gl_prim_to_gs_out(unsigned gl_prim)
1192 {
1193 switch (gl_prim) {
1194 case 0: /* GL_POINTS */
1195 return V_028A6C_OUTPRIM_TYPE_POINTLIST;
1196 case 1: /* GL_LINES */
1197 case 3: /* GL_LINE_STRIP */
1198 case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */
1199 case 0x8E7A: /* GL_ISOLINES */
1200 return V_028A6C_OUTPRIM_TYPE_LINESTRIP;
1201
1202 case 4: /* GL_TRIANGLES */
1203 case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */
1204 case 5: /* GL_TRIANGLE_STRIP */
1205 case 7: /* GL_QUADS */
1206 return V_028A6C_OUTPRIM_TYPE_TRISTRIP;
1207 default:
1208 assert(0);
1209 return 0;
1210 }
1211 }
1212
1213 static uint32_t
1214 si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology)
1215 {
1216 switch (topology) {
1217 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
1218 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
1219 return V_028A6C_OUTPRIM_TYPE_POINTLIST;
1220 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
1221 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
1222 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
1223 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
1224 return V_028A6C_OUTPRIM_TYPE_LINESTRIP;
1225 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
1226 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
1227 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
1228 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
1229 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
1230 return V_028A6C_OUTPRIM_TYPE_TRISTRIP;
1231 default:
1232 assert(0);
1233 return 0;
1234 }
1235 }
1236
1237 static unsigned si_map_swizzle(unsigned swizzle)
1238 {
1239 switch (swizzle) {
1240 case VK_SWIZZLE_Y:
1241 return V_008F0C_SQ_SEL_Y;
1242 case VK_SWIZZLE_Z:
1243 return V_008F0C_SQ_SEL_Z;
1244 case VK_SWIZZLE_W:
1245 return V_008F0C_SQ_SEL_W;
1246 case VK_SWIZZLE_0:
1247 return V_008F0C_SQ_SEL_0;
1248 case VK_SWIZZLE_1:
1249 return V_008F0C_SQ_SEL_1;
1250 default: /* VK_SWIZZLE_X */
1251 return V_008F0C_SQ_SEL_X;
1252 }
1253 }
1254
1255
1256 static unsigned radv_dynamic_state_mask(VkDynamicState state)
1257 {
1258 switch(state) {
1259 case VK_DYNAMIC_STATE_VIEWPORT:
1260 return RADV_DYNAMIC_VIEWPORT;
1261 case VK_DYNAMIC_STATE_SCISSOR:
1262 return RADV_DYNAMIC_SCISSOR;
1263 case VK_DYNAMIC_STATE_LINE_WIDTH:
1264 return RADV_DYNAMIC_LINE_WIDTH;
1265 case VK_DYNAMIC_STATE_DEPTH_BIAS:
1266 return RADV_DYNAMIC_DEPTH_BIAS;
1267 case VK_DYNAMIC_STATE_BLEND_CONSTANTS:
1268 return RADV_DYNAMIC_BLEND_CONSTANTS;
1269 case VK_DYNAMIC_STATE_DEPTH_BOUNDS:
1270 return RADV_DYNAMIC_DEPTH_BOUNDS;
1271 case VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK:
1272 return RADV_DYNAMIC_STENCIL_COMPARE_MASK;
1273 case VK_DYNAMIC_STATE_STENCIL_WRITE_MASK:
1274 return RADV_DYNAMIC_STENCIL_WRITE_MASK;
1275 case VK_DYNAMIC_STATE_STENCIL_REFERENCE:
1276 return RADV_DYNAMIC_STENCIL_REFERENCE;
1277 case VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT:
1278 return RADV_DYNAMIC_DISCARD_RECTANGLE;
1279 default:
1280 unreachable("Unhandled dynamic state");
1281 }
1282 }
1283
1284 static uint32_t radv_pipeline_needed_dynamic_state(const VkGraphicsPipelineCreateInfo *pCreateInfo)
1285 {
1286 uint32_t states = RADV_DYNAMIC_ALL;
1287
1288 /* If rasterization is disabled we do not care about any of the dynamic states,
1289 * since they are all rasterization related only. */
1290 if (pCreateInfo->pRasterizationState->rasterizerDiscardEnable)
1291 return 0;
1292
1293 if (!pCreateInfo->pRasterizationState->depthBiasEnable)
1294 states &= ~RADV_DYNAMIC_DEPTH_BIAS;
1295
1296 if (!pCreateInfo->pDepthStencilState ||
1297 !pCreateInfo->pDepthStencilState->depthBoundsTestEnable)
1298 states &= ~RADV_DYNAMIC_DEPTH_BOUNDS;
1299
1300 if (!pCreateInfo->pDepthStencilState ||
1301 !pCreateInfo->pDepthStencilState->stencilTestEnable)
1302 states &= ~(RADV_DYNAMIC_STENCIL_COMPARE_MASK |
1303 RADV_DYNAMIC_STENCIL_WRITE_MASK |
1304 RADV_DYNAMIC_STENCIL_REFERENCE);
1305
1306 if (!vk_find_struct_const(pCreateInfo->pNext, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT))
1307 states &= ~RADV_DYNAMIC_DISCARD_RECTANGLE;
1308
1309 /* TODO: blend constants & line width. */
1310
1311 return states;
1312 }
1313
1314
1315 static void
1316 radv_pipeline_init_dynamic_state(struct radv_pipeline *pipeline,
1317 const VkGraphicsPipelineCreateInfo *pCreateInfo)
1318 {
1319 uint32_t needed_states = radv_pipeline_needed_dynamic_state(pCreateInfo);
1320 uint32_t states = needed_states;
1321 RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
1322 struct radv_subpass *subpass = &pass->subpasses[pCreateInfo->subpass];
1323
1324 pipeline->dynamic_state = default_dynamic_state;
1325 pipeline->graphics.needed_dynamic_state = needed_states;
1326
1327 if (pCreateInfo->pDynamicState) {
1328 /* Remove all of the states that are marked as dynamic */
1329 uint32_t count = pCreateInfo->pDynamicState->dynamicStateCount;
1330 for (uint32_t s = 0; s < count; s++)
1331 states &= ~radv_dynamic_state_mask(pCreateInfo->pDynamicState->pDynamicStates[s]);
1332 }
1333
1334 struct radv_dynamic_state *dynamic = &pipeline->dynamic_state;
1335
1336 if (needed_states & RADV_DYNAMIC_VIEWPORT) {
1337 assert(pCreateInfo->pViewportState);
1338
1339 dynamic->viewport.count = pCreateInfo->pViewportState->viewportCount;
1340 if (states & RADV_DYNAMIC_VIEWPORT) {
1341 typed_memcpy(dynamic->viewport.viewports,
1342 pCreateInfo->pViewportState->pViewports,
1343 pCreateInfo->pViewportState->viewportCount);
1344 }
1345 }
1346
1347 if (needed_states & RADV_DYNAMIC_SCISSOR) {
1348 dynamic->scissor.count = pCreateInfo->pViewportState->scissorCount;
1349 if (states & RADV_DYNAMIC_SCISSOR) {
1350 typed_memcpy(dynamic->scissor.scissors,
1351 pCreateInfo->pViewportState->pScissors,
1352 pCreateInfo->pViewportState->scissorCount);
1353 }
1354 }
1355
1356 if (states & RADV_DYNAMIC_LINE_WIDTH) {
1357 assert(pCreateInfo->pRasterizationState);
1358 dynamic->line_width = pCreateInfo->pRasterizationState->lineWidth;
1359 }
1360
1361 if (states & RADV_DYNAMIC_DEPTH_BIAS) {
1362 assert(pCreateInfo->pRasterizationState);
1363 dynamic->depth_bias.bias =
1364 pCreateInfo->pRasterizationState->depthBiasConstantFactor;
1365 dynamic->depth_bias.clamp =
1366 pCreateInfo->pRasterizationState->depthBiasClamp;
1367 dynamic->depth_bias.slope =
1368 pCreateInfo->pRasterizationState->depthBiasSlopeFactor;
1369 }
1370
1371 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1372 *
1373 * pColorBlendState is [...] NULL if the pipeline has rasterization
1374 * disabled or if the subpass of the render pass the pipeline is
1375 * created against does not use any color attachments.
1376 */
1377 bool uses_color_att = false;
1378 for (unsigned i = 0; i < subpass->color_count; ++i) {
1379 if (subpass->color_attachments[i].attachment != VK_ATTACHMENT_UNUSED) {
1380 uses_color_att = true;
1381 break;
1382 }
1383 }
1384
1385 if (uses_color_att && states & RADV_DYNAMIC_BLEND_CONSTANTS) {
1386 assert(pCreateInfo->pColorBlendState);
1387 typed_memcpy(dynamic->blend_constants,
1388 pCreateInfo->pColorBlendState->blendConstants, 4);
1389 }
1390
1391 /* If there is no depthstencil attachment, then don't read
1392 * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
1393 * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
1394 * no need to override the depthstencil defaults in
1395 * radv_pipeline::dynamic_state when there is no depthstencil attachment.
1396 *
1397 * Section 9.2 of the Vulkan 1.0.15 spec says:
1398 *
1399 * pDepthStencilState is [...] NULL if the pipeline has rasterization
1400 * disabled or if the subpass of the render pass the pipeline is created
1401 * against does not use a depth/stencil attachment.
1402 */
1403 if (needed_states &&
1404 subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
1405 assert(pCreateInfo->pDepthStencilState);
1406
1407 if (states & RADV_DYNAMIC_DEPTH_BOUNDS) {
1408 dynamic->depth_bounds.min =
1409 pCreateInfo->pDepthStencilState->minDepthBounds;
1410 dynamic->depth_bounds.max =
1411 pCreateInfo->pDepthStencilState->maxDepthBounds;
1412 }
1413
1414 if (states & RADV_DYNAMIC_STENCIL_COMPARE_MASK) {
1415 dynamic->stencil_compare_mask.front =
1416 pCreateInfo->pDepthStencilState->front.compareMask;
1417 dynamic->stencil_compare_mask.back =
1418 pCreateInfo->pDepthStencilState->back.compareMask;
1419 }
1420
1421 if (states & RADV_DYNAMIC_STENCIL_WRITE_MASK) {
1422 dynamic->stencil_write_mask.front =
1423 pCreateInfo->pDepthStencilState->front.writeMask;
1424 dynamic->stencil_write_mask.back =
1425 pCreateInfo->pDepthStencilState->back.writeMask;
1426 }
1427
1428 if (states & RADV_DYNAMIC_STENCIL_REFERENCE) {
1429 dynamic->stencil_reference.front =
1430 pCreateInfo->pDepthStencilState->front.reference;
1431 dynamic->stencil_reference.back =
1432 pCreateInfo->pDepthStencilState->back.reference;
1433 }
1434 }
1435
1436 const VkPipelineDiscardRectangleStateCreateInfoEXT *discard_rectangle_info =
1437 vk_find_struct_const(pCreateInfo->pNext, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT);
1438 if (states & RADV_DYNAMIC_DISCARD_RECTANGLE) {
1439 dynamic->discard_rectangle.count = discard_rectangle_info->discardRectangleCount;
1440 typed_memcpy(dynamic->discard_rectangle.rectangles,
1441 discard_rectangle_info->pDiscardRectangles,
1442 discard_rectangle_info->discardRectangleCount);
1443 }
1444
1445 pipeline->dynamic_state.mask = states;
1446 }
1447
1448 static struct radv_gs_state
1449 calculate_gs_info(const VkGraphicsPipelineCreateInfo *pCreateInfo,
1450 const struct radv_pipeline *pipeline)
1451 {
1452 struct radv_gs_state gs = {0};
1453 struct radv_shader_variant_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info;
1454 struct radv_es_output_info *es_info;
1455 if (pipeline->device->physical_device->rad_info.chip_class >= GFX9)
1456 es_info = radv_pipeline_has_tess(pipeline) ? &gs_info->tes.es_info : &gs_info->vs.es_info;
1457 else
1458 es_info = radv_pipeline_has_tess(pipeline) ?
1459 &pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.tes.es_info :
1460 &pipeline->shaders[MESA_SHADER_VERTEX]->info.vs.es_info;
1461
1462 unsigned gs_num_invocations = MAX2(gs_info->gs.invocations, 1);
1463 bool uses_adjacency;
1464 switch(pCreateInfo->pInputAssemblyState->topology) {
1465 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
1466 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
1467 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
1468 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
1469 uses_adjacency = true;
1470 break;
1471 default:
1472 uses_adjacency = false;
1473 break;
1474 }
1475
1476 /* All these are in dwords: */
1477 /* We can't allow using the whole LDS, because GS waves compete with
1478 * other shader stages for LDS space. */
1479 const unsigned max_lds_size = 8 * 1024;
1480 const unsigned esgs_itemsize = es_info->esgs_itemsize / 4;
1481 unsigned esgs_lds_size;
1482
1483 /* All these are per subgroup: */
1484 const unsigned max_out_prims = 32 * 1024;
1485 const unsigned max_es_verts = 255;
1486 const unsigned ideal_gs_prims = 64;
1487 unsigned max_gs_prims, gs_prims;
1488 unsigned min_es_verts, es_verts, worst_case_es_verts;
1489
1490 if (uses_adjacency || gs_num_invocations > 1)
1491 max_gs_prims = 127 / gs_num_invocations;
1492 else
1493 max_gs_prims = 255;
1494
1495 /* MAX_PRIMS_PER_SUBGROUP = gs_prims * max_vert_out * gs_invocations.
1496 * Make sure we don't go over the maximum value.
1497 */
1498 if (gs_info->gs.vertices_out > 0) {
1499 max_gs_prims = MIN2(max_gs_prims,
1500 max_out_prims /
1501 (gs_info->gs.vertices_out * gs_num_invocations));
1502 }
1503 assert(max_gs_prims > 0);
1504
1505 /* If the primitive has adjacency, halve the number of vertices
1506 * that will be reused in multiple primitives.
1507 */
1508 min_es_verts = gs_info->gs.vertices_in / (uses_adjacency ? 2 : 1);
1509
1510 gs_prims = MIN2(ideal_gs_prims, max_gs_prims);
1511 worst_case_es_verts = MIN2(min_es_verts * gs_prims, max_es_verts);
1512
1513 /* Compute ESGS LDS size based on the worst case number of ES vertices
1514 * needed to create the target number of GS prims per subgroup.
1515 */
1516 esgs_lds_size = esgs_itemsize * worst_case_es_verts;
1517
1518 /* If total LDS usage is too big, refactor partitions based on ratio
1519 * of ESGS item sizes.
1520 */
1521 if (esgs_lds_size > max_lds_size) {
1522 /* Our target GS Prims Per Subgroup was too large. Calculate
1523 * the maximum number of GS Prims Per Subgroup that will fit
1524 * into LDS, capped by the maximum that the hardware can support.
1525 */
1526 gs_prims = MIN2((max_lds_size / (esgs_itemsize * min_es_verts)),
1527 max_gs_prims);
1528 assert(gs_prims > 0);
1529 worst_case_es_verts = MIN2(min_es_verts * gs_prims,
1530 max_es_verts);
1531
1532 esgs_lds_size = esgs_itemsize * worst_case_es_verts;
1533 assert(esgs_lds_size <= max_lds_size);
1534 }
1535
1536 /* Now calculate remaining ESGS information. */
1537 if (esgs_lds_size)
1538 es_verts = MIN2(esgs_lds_size / esgs_itemsize, max_es_verts);
1539 else
1540 es_verts = max_es_verts;
1541
1542 /* Vertices for adjacency primitives are not always reused, so restore
1543 * it for ES_VERTS_PER_SUBGRP.
1544 */
1545 min_es_verts = gs_info->gs.vertices_in;
1546
1547 /* For normal primitives, the VGT only checks if they are past the ES
1548 * verts per subgroup after allocating a full GS primitive and if they
1549 * are, kick off a new subgroup. But if those additional ES verts are
1550 * unique (e.g. not reused) we need to make sure there is enough LDS
1551 * space to account for those ES verts beyond ES_VERTS_PER_SUBGRP.
1552 */
1553 es_verts -= min_es_verts - 1;
1554
1555 uint32_t es_verts_per_subgroup = es_verts;
1556 uint32_t gs_prims_per_subgroup = gs_prims;
1557 uint32_t gs_inst_prims_in_subgroup = gs_prims * gs_num_invocations;
1558 uint32_t max_prims_per_subgroup = gs_inst_prims_in_subgroup * gs_info->gs.vertices_out;
1559 gs.lds_size = align(esgs_lds_size, 128) / 128;
1560 gs.vgt_gs_onchip_cntl = S_028A44_ES_VERTS_PER_SUBGRP(es_verts_per_subgroup) |
1561 S_028A44_GS_PRIMS_PER_SUBGRP(gs_prims_per_subgroup) |
1562 S_028A44_GS_INST_PRIMS_IN_SUBGRP(gs_inst_prims_in_subgroup);
1563 gs.vgt_gs_max_prims_per_subgroup = S_028A94_MAX_PRIMS_PER_SUBGROUP(max_prims_per_subgroup);
1564 gs.vgt_esgs_ring_itemsize = esgs_itemsize;
1565 assert(max_prims_per_subgroup <= max_out_prims);
1566
1567 return gs;
1568 }
1569
1570 static void
1571 calculate_gs_ring_sizes(struct radv_pipeline *pipeline, const struct radv_gs_state *gs)
1572 {
1573 struct radv_device *device = pipeline->device;
1574 unsigned num_se = device->physical_device->rad_info.max_se;
1575 unsigned wave_size = 64;
1576 unsigned max_gs_waves = 32 * num_se; /* max 32 per SE on GCN */
1577 /* On SI-CI, the value comes from VGT_GS_VERTEX_REUSE = 16.
1578 * On VI+, the value comes from VGT_VERTEX_REUSE_BLOCK_CNTL = 30 (+2).
1579 */
1580 unsigned gs_vertex_reuse =
1581 (device->physical_device->rad_info.chip_class >= VI ? 32 : 16) * num_se;
1582 unsigned alignment = 256 * num_se;
1583 /* The maximum size is 63.999 MB per SE. */
1584 unsigned max_size = ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se;
1585 struct radv_shader_variant_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info;
1586
1587 /* Calculate the minimum size. */
1588 unsigned min_esgs_ring_size = align(gs->vgt_esgs_ring_itemsize * 4 * gs_vertex_reuse *
1589 wave_size, alignment);
1590 /* These are recommended sizes, not minimum sizes. */
1591 unsigned esgs_ring_size = max_gs_waves * 2 * wave_size *
1592 gs->vgt_esgs_ring_itemsize * 4 * gs_info->gs.vertices_in;
1593 unsigned gsvs_ring_size = max_gs_waves * 2 * wave_size *
1594 gs_info->gs.max_gsvs_emit_size;
1595
1596 min_esgs_ring_size = align(min_esgs_ring_size, alignment);
1597 esgs_ring_size = align(esgs_ring_size, alignment);
1598 gsvs_ring_size = align(gsvs_ring_size, alignment);
1599
1600 if (pipeline->device->physical_device->rad_info.chip_class <= VI)
1601 pipeline->graphics.esgs_ring_size = CLAMP(esgs_ring_size, min_esgs_ring_size, max_size);
1602
1603 pipeline->graphics.gsvs_ring_size = MIN2(gsvs_ring_size, max_size);
1604 }
1605
1606 static void si_multiwave_lds_size_workaround(struct radv_device *device,
1607 unsigned *lds_size)
1608 {
1609 /* If tessellation is all offchip and on-chip GS isn't used, this
1610 * workaround is not needed.
1611 */
1612 return;
1613
1614 /* SPI barrier management bug:
1615 * Make sure we have at least 4k of LDS in use to avoid the bug.
1616 * It applies to workgroup sizes of more than one wavefront.
1617 */
1618 if (device->physical_device->rad_info.family == CHIP_BONAIRE ||
1619 device->physical_device->rad_info.family == CHIP_KABINI ||
1620 device->physical_device->rad_info.family == CHIP_MULLINS)
1621 *lds_size = MAX2(*lds_size, 8);
1622 }
1623
1624 struct radv_shader_variant *
1625 radv_get_shader(struct radv_pipeline *pipeline,
1626 gl_shader_stage stage)
1627 {
1628 if (stage == MESA_SHADER_VERTEX) {
1629 if (pipeline->shaders[MESA_SHADER_VERTEX])
1630 return pipeline->shaders[MESA_SHADER_VERTEX];
1631 if (pipeline->shaders[MESA_SHADER_TESS_CTRL])
1632 return pipeline->shaders[MESA_SHADER_TESS_CTRL];
1633 if (pipeline->shaders[MESA_SHADER_GEOMETRY])
1634 return pipeline->shaders[MESA_SHADER_GEOMETRY];
1635 } else if (stage == MESA_SHADER_TESS_EVAL) {
1636 if (!radv_pipeline_has_tess(pipeline))
1637 return NULL;
1638 if (pipeline->shaders[MESA_SHADER_TESS_EVAL])
1639 return pipeline->shaders[MESA_SHADER_TESS_EVAL];
1640 if (pipeline->shaders[MESA_SHADER_GEOMETRY])
1641 return pipeline->shaders[MESA_SHADER_GEOMETRY];
1642 }
1643 return pipeline->shaders[stage];
1644 }
1645
1646 static struct radv_tessellation_state
1647 calculate_tess_state(struct radv_pipeline *pipeline,
1648 const VkGraphicsPipelineCreateInfo *pCreateInfo)
1649 {
1650 unsigned num_tcs_input_cp;
1651 unsigned num_tcs_output_cp;
1652 unsigned lds_size;
1653 unsigned num_patches;
1654 struct radv_tessellation_state tess = {0};
1655
1656 num_tcs_input_cp = pCreateInfo->pTessellationState->patchControlPoints;
1657 num_tcs_output_cp = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.tcs_vertices_out; //TCS VERTICES OUT
1658 num_patches = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.num_patches;
1659
1660 lds_size = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.lds_size;
1661
1662 if (pipeline->device->physical_device->rad_info.chip_class >= CIK) {
1663 assert(lds_size <= 65536);
1664 lds_size = align(lds_size, 512) / 512;
1665 } else {
1666 assert(lds_size <= 32768);
1667 lds_size = align(lds_size, 256) / 256;
1668 }
1669 si_multiwave_lds_size_workaround(pipeline->device, &lds_size);
1670
1671 tess.lds_size = lds_size;
1672
1673 tess.ls_hs_config = S_028B58_NUM_PATCHES(num_patches) |
1674 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp) |
1675 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp);
1676 tess.num_patches = num_patches;
1677
1678 struct radv_shader_variant *tes = radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL);
1679 unsigned type = 0, partitioning = 0, topology = 0, distribution_mode = 0;
1680
1681 switch (tes->info.tes.primitive_mode) {
1682 case GL_TRIANGLES:
1683 type = V_028B6C_TESS_TRIANGLE;
1684 break;
1685 case GL_QUADS:
1686 type = V_028B6C_TESS_QUAD;
1687 break;
1688 case GL_ISOLINES:
1689 type = V_028B6C_TESS_ISOLINE;
1690 break;
1691 }
1692
1693 switch (tes->info.tes.spacing) {
1694 case TESS_SPACING_EQUAL:
1695 partitioning = V_028B6C_PART_INTEGER;
1696 break;
1697 case TESS_SPACING_FRACTIONAL_ODD:
1698 partitioning = V_028B6C_PART_FRAC_ODD;
1699 break;
1700 case TESS_SPACING_FRACTIONAL_EVEN:
1701 partitioning = V_028B6C_PART_FRAC_EVEN;
1702 break;
1703 default:
1704 break;
1705 }
1706
1707 bool ccw = tes->info.tes.ccw;
1708 const VkPipelineTessellationDomainOriginStateCreateInfoKHR *domain_origin_state =
1709 vk_find_struct_const(pCreateInfo->pTessellationState,
1710 PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR);
1711
1712 if (domain_origin_state && domain_origin_state->domainOrigin != VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT_KHR)
1713 ccw = !ccw;
1714
1715 if (tes->info.tes.point_mode)
1716 topology = V_028B6C_OUTPUT_POINT;
1717 else if (tes->info.tes.primitive_mode == GL_ISOLINES)
1718 topology = V_028B6C_OUTPUT_LINE;
1719 else if (ccw)
1720 topology = V_028B6C_OUTPUT_TRIANGLE_CCW;
1721 else
1722 topology = V_028B6C_OUTPUT_TRIANGLE_CW;
1723
1724 if (pipeline->device->has_distributed_tess) {
1725 if (pipeline->device->physical_device->rad_info.family == CHIP_FIJI ||
1726 pipeline->device->physical_device->rad_info.family >= CHIP_POLARIS10)
1727 distribution_mode = V_028B6C_DISTRIBUTION_MODE_TRAPEZOIDS;
1728 else
1729 distribution_mode = V_028B6C_DISTRIBUTION_MODE_DONUTS;
1730 } else
1731 distribution_mode = V_028B6C_DISTRIBUTION_MODE_NO_DIST;
1732
1733 tess.tf_param = S_028B6C_TYPE(type) |
1734 S_028B6C_PARTITIONING(partitioning) |
1735 S_028B6C_TOPOLOGY(topology) |
1736 S_028B6C_DISTRIBUTION_MODE(distribution_mode);
1737
1738 return tess;
1739 }
1740
1741 static const struct radv_prim_vertex_count prim_size_table[] = {
1742 [V_008958_DI_PT_NONE] = {0, 0},
1743 [V_008958_DI_PT_POINTLIST] = {1, 1},
1744 [V_008958_DI_PT_LINELIST] = {2, 2},
1745 [V_008958_DI_PT_LINESTRIP] = {2, 1},
1746 [V_008958_DI_PT_TRILIST] = {3, 3},
1747 [V_008958_DI_PT_TRIFAN] = {3, 1},
1748 [V_008958_DI_PT_TRISTRIP] = {3, 1},
1749 [V_008958_DI_PT_LINELIST_ADJ] = {4, 4},
1750 [V_008958_DI_PT_LINESTRIP_ADJ] = {4, 1},
1751 [V_008958_DI_PT_TRILIST_ADJ] = {6, 6},
1752 [V_008958_DI_PT_TRISTRIP_ADJ] = {6, 2},
1753 [V_008958_DI_PT_RECTLIST] = {3, 3},
1754 [V_008958_DI_PT_LINELOOP] = {2, 1},
1755 [V_008958_DI_PT_POLYGON] = {3, 1},
1756 [V_008958_DI_PT_2D_TRI_STRIP] = {0, 0},
1757 };
1758
1759 static const struct radv_vs_output_info *get_vs_output_info(const struct radv_pipeline *pipeline)
1760 {
1761 if (radv_pipeline_has_gs(pipeline))
1762 return &pipeline->gs_copy_shader->info.vs.outinfo;
1763 else if (radv_pipeline_has_tess(pipeline))
1764 return &pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.tes.outinfo;
1765 else
1766 return &pipeline->shaders[MESA_SHADER_VERTEX]->info.vs.outinfo;
1767 }
1768
1769 static void
1770 radv_link_shaders(struct radv_pipeline *pipeline, nir_shader **shaders)
1771 {
1772 nir_shader* ordered_shaders[MESA_SHADER_STAGES];
1773 int shader_count = 0;
1774
1775 if(shaders[MESA_SHADER_FRAGMENT]) {
1776 ordered_shaders[shader_count++] = shaders[MESA_SHADER_FRAGMENT];
1777 }
1778 if(shaders[MESA_SHADER_GEOMETRY]) {
1779 ordered_shaders[shader_count++] = shaders[MESA_SHADER_GEOMETRY];
1780 }
1781 if(shaders[MESA_SHADER_TESS_EVAL]) {
1782 ordered_shaders[shader_count++] = shaders[MESA_SHADER_TESS_EVAL];
1783 }
1784 if(shaders[MESA_SHADER_TESS_CTRL]) {
1785 ordered_shaders[shader_count++] = shaders[MESA_SHADER_TESS_CTRL];
1786 }
1787 if(shaders[MESA_SHADER_VERTEX]) {
1788 ordered_shaders[shader_count++] = shaders[MESA_SHADER_VERTEX];
1789 }
1790
1791 if (shader_count > 1) {
1792 unsigned first = ordered_shaders[shader_count - 1]->info.stage;
1793 unsigned last = ordered_shaders[0]->info.stage;
1794
1795 if (ordered_shaders[0]->info.stage == MESA_SHADER_FRAGMENT &&
1796 ordered_shaders[1]->info.has_transform_feedback_varyings)
1797 nir_link_xfb_varyings(ordered_shaders[1], ordered_shaders[0]);
1798
1799 for (int i = 0; i < shader_count; ++i) {
1800 nir_variable_mode mask = 0;
1801
1802 if (ordered_shaders[i]->info.stage != first)
1803 mask = mask | nir_var_shader_in;
1804
1805 if (ordered_shaders[i]->info.stage != last)
1806 mask = mask | nir_var_shader_out;
1807
1808 nir_lower_io_to_scalar_early(ordered_shaders[i], mask);
1809 radv_optimize_nir(ordered_shaders[i], false, false);
1810 }
1811 }
1812
1813 for (int i = 1; i < shader_count; ++i) {
1814 nir_lower_io_arrays_to_elements(ordered_shaders[i],
1815 ordered_shaders[i - 1]);
1816
1817 nir_remove_dead_variables(ordered_shaders[i],
1818 nir_var_shader_out);
1819 nir_remove_dead_variables(ordered_shaders[i - 1],
1820 nir_var_shader_in);
1821
1822 bool progress = nir_remove_unused_varyings(ordered_shaders[i],
1823 ordered_shaders[i - 1]);
1824
1825 nir_compact_varyings(ordered_shaders[i],
1826 ordered_shaders[i - 1], true);
1827
1828 if (progress) {
1829 if (nir_lower_global_vars_to_local(ordered_shaders[i])) {
1830 ac_lower_indirect_derefs(ordered_shaders[i],
1831 pipeline->device->physical_device->rad_info.chip_class);
1832 }
1833 radv_optimize_nir(ordered_shaders[i], false, false);
1834
1835 if (nir_lower_global_vars_to_local(ordered_shaders[i - 1])) {
1836 ac_lower_indirect_derefs(ordered_shaders[i - 1],
1837 pipeline->device->physical_device->rad_info.chip_class);
1838 }
1839 radv_optimize_nir(ordered_shaders[i - 1], false, false);
1840 }
1841 }
1842 }
1843
1844
1845 static struct radv_pipeline_key
1846 radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
1847 const VkGraphicsPipelineCreateInfo *pCreateInfo,
1848 const struct radv_blend_state *blend,
1849 bool has_view_index)
1850 {
1851 const VkPipelineVertexInputStateCreateInfo *input_state =
1852 pCreateInfo->pVertexInputState;
1853 const VkPipelineVertexInputDivisorStateCreateInfoEXT *divisor_state =
1854 vk_find_struct_const(input_state->pNext, PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT);
1855
1856 struct radv_pipeline_key key;
1857 memset(&key, 0, sizeof(key));
1858
1859 if (pCreateInfo->flags & VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT)
1860 key.optimisations_disabled = 1;
1861
1862 key.has_multiview_view_index = has_view_index;
1863
1864 uint32_t binding_input_rate = 0;
1865 uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
1866 for (unsigned i = 0; i < input_state->vertexBindingDescriptionCount; ++i) {
1867 if (input_state->pVertexBindingDescriptions[i].inputRate) {
1868 unsigned binding = input_state->pVertexBindingDescriptions[i].binding;
1869 binding_input_rate |= 1u << binding;
1870 instance_rate_divisors[binding] = 1;
1871 }
1872 }
1873 if (divisor_state) {
1874 for (unsigned i = 0; i < divisor_state->vertexBindingDivisorCount; ++i) {
1875 instance_rate_divisors[divisor_state->pVertexBindingDivisors[i].binding] =
1876 divisor_state->pVertexBindingDivisors[i].divisor;
1877 }
1878 }
1879
1880 for (unsigned i = 0; i < input_state->vertexAttributeDescriptionCount; ++i) {
1881 unsigned location = input_state->pVertexAttributeDescriptions[i].location;
1882 unsigned binding = input_state->pVertexAttributeDescriptions[i].binding;
1883 if (binding_input_rate & (1u << binding)) {
1884 key.instance_rate_inputs |= 1u << location;
1885 key.instance_rate_divisors[location] = instance_rate_divisors[binding];
1886 }
1887
1888 if (pipeline->device->physical_device->rad_info.chip_class <= VI &&
1889 pipeline->device->physical_device->rad_info.family != CHIP_STONEY) {
1890 VkFormat format = input_state->pVertexAttributeDescriptions[i].format;
1891 uint64_t adjust;
1892 switch(format) {
1893 case VK_FORMAT_A2R10G10B10_SNORM_PACK32:
1894 case VK_FORMAT_A2B10G10R10_SNORM_PACK32:
1895 adjust = RADV_ALPHA_ADJUST_SNORM;
1896 break;
1897 case VK_FORMAT_A2R10G10B10_SSCALED_PACK32:
1898 case VK_FORMAT_A2B10G10R10_SSCALED_PACK32:
1899 adjust = RADV_ALPHA_ADJUST_SSCALED;
1900 break;
1901 case VK_FORMAT_A2R10G10B10_SINT_PACK32:
1902 case VK_FORMAT_A2B10G10R10_SINT_PACK32:
1903 adjust = RADV_ALPHA_ADJUST_SINT;
1904 break;
1905 default:
1906 adjust = 0;
1907 break;
1908 }
1909 key.vertex_alpha_adjust |= adjust << (2 * location);
1910 }
1911 }
1912
1913 if (pCreateInfo->pTessellationState)
1914 key.tess_input_vertices = pCreateInfo->pTessellationState->patchControlPoints;
1915
1916
1917 if (pCreateInfo->pMultisampleState &&
1918 pCreateInfo->pMultisampleState->rasterizationSamples > 1) {
1919 uint32_t num_samples = pCreateInfo->pMultisampleState->rasterizationSamples;
1920 uint32_t ps_iter_samples = radv_pipeline_get_ps_iter_samples(pCreateInfo->pMultisampleState);
1921 key.num_samples = num_samples;
1922 key.log2_ps_iter_samples = util_logbase2(ps_iter_samples);
1923 }
1924
1925 key.col_format = blend->spi_shader_col_format;
1926 if (pipeline->device->physical_device->rad_info.chip_class < VI)
1927 radv_pipeline_compute_get_int_clamp(pCreateInfo, &key.is_int8, &key.is_int10);
1928
1929 return key;
1930 }
1931
1932 static void
1933 radv_fill_shader_keys(struct radv_shader_variant_key *keys,
1934 const struct radv_pipeline_key *key,
1935 nir_shader **nir)
1936 {
1937 keys[MESA_SHADER_VERTEX].vs.instance_rate_inputs = key->instance_rate_inputs;
1938 keys[MESA_SHADER_VERTEX].vs.alpha_adjust = key->vertex_alpha_adjust;
1939 for (unsigned i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1940 keys[MESA_SHADER_VERTEX].vs.instance_rate_divisors[i] = key->instance_rate_divisors[i];
1941
1942 if (nir[MESA_SHADER_TESS_CTRL]) {
1943 keys[MESA_SHADER_VERTEX].vs.as_ls = true;
1944 keys[MESA_SHADER_TESS_CTRL].tcs.num_inputs = 0;
1945 keys[MESA_SHADER_TESS_CTRL].tcs.input_vertices = key->tess_input_vertices;
1946 keys[MESA_SHADER_TESS_CTRL].tcs.primitive_mode = nir[MESA_SHADER_TESS_EVAL]->info.tess.primitive_mode;
1947
1948 keys[MESA_SHADER_TESS_CTRL].tcs.tes_reads_tess_factors = !!(nir[MESA_SHADER_TESS_EVAL]->info.inputs_read & (VARYING_BIT_TESS_LEVEL_INNER | VARYING_BIT_TESS_LEVEL_OUTER));
1949 }
1950
1951 if (nir[MESA_SHADER_GEOMETRY]) {
1952 if (nir[MESA_SHADER_TESS_CTRL])
1953 keys[MESA_SHADER_TESS_EVAL].tes.as_es = true;
1954 else
1955 keys[MESA_SHADER_VERTEX].vs.as_es = true;
1956 }
1957
1958 for(int i = 0; i < MESA_SHADER_STAGES; ++i)
1959 keys[i].has_multiview_view_index = key->has_multiview_view_index;
1960
1961 keys[MESA_SHADER_FRAGMENT].fs.col_format = key->col_format;
1962 keys[MESA_SHADER_FRAGMENT].fs.is_int8 = key->is_int8;
1963 keys[MESA_SHADER_FRAGMENT].fs.is_int10 = key->is_int10;
1964 keys[MESA_SHADER_FRAGMENT].fs.log2_ps_iter_samples = key->log2_ps_iter_samples;
1965 keys[MESA_SHADER_FRAGMENT].fs.num_samples = key->num_samples;
1966 }
1967
1968 static void
1969 merge_tess_info(struct shader_info *tes_info,
1970 const struct shader_info *tcs_info)
1971 {
1972 /* The Vulkan 1.0.38 spec, section 21.1 Tessellator says:
1973 *
1974 * "PointMode. Controls generation of points rather than triangles
1975 * or lines. This functionality defaults to disabled, and is
1976 * enabled if either shader stage includes the execution mode.
1977 *
1978 * and about Triangles, Quads, IsoLines, VertexOrderCw, VertexOrderCcw,
1979 * PointMode, SpacingEqual, SpacingFractionalEven, SpacingFractionalOdd,
1980 * and OutputVertices, it says:
1981 *
1982 * "One mode must be set in at least one of the tessellation
1983 * shader stages."
1984 *
1985 * So, the fields can be set in either the TCS or TES, but they must
1986 * agree if set in both. Our backend looks at TES, so bitwise-or in
1987 * the values from the TCS.
1988 */
1989 assert(tcs_info->tess.tcs_vertices_out == 0 ||
1990 tes_info->tess.tcs_vertices_out == 0 ||
1991 tcs_info->tess.tcs_vertices_out == tes_info->tess.tcs_vertices_out);
1992 tes_info->tess.tcs_vertices_out |= tcs_info->tess.tcs_vertices_out;
1993
1994 assert(tcs_info->tess.spacing == TESS_SPACING_UNSPECIFIED ||
1995 tes_info->tess.spacing == TESS_SPACING_UNSPECIFIED ||
1996 tcs_info->tess.spacing == tes_info->tess.spacing);
1997 tes_info->tess.spacing |= tcs_info->tess.spacing;
1998
1999 assert(tcs_info->tess.primitive_mode == 0 ||
2000 tes_info->tess.primitive_mode == 0 ||
2001 tcs_info->tess.primitive_mode == tes_info->tess.primitive_mode);
2002 tes_info->tess.primitive_mode |= tcs_info->tess.primitive_mode;
2003 tes_info->tess.ccw |= tcs_info->tess.ccw;
2004 tes_info->tess.point_mode |= tcs_info->tess.point_mode;
2005 }
2006
2007 static
2008 void radv_create_shaders(struct radv_pipeline *pipeline,
2009 struct radv_device *device,
2010 struct radv_pipeline_cache *cache,
2011 const struct radv_pipeline_key *key,
2012 const VkPipelineShaderStageCreateInfo **pStages,
2013 const VkPipelineCreateFlags flags)
2014 {
2015 struct radv_shader_module fs_m = {0};
2016 struct radv_shader_module *modules[MESA_SHADER_STAGES] = { 0, };
2017 nir_shader *nir[MESA_SHADER_STAGES] = {0};
2018 void *codes[MESA_SHADER_STAGES] = {0};
2019 unsigned code_sizes[MESA_SHADER_STAGES] = {0};
2020 struct radv_shader_variant_key keys[MESA_SHADER_STAGES] = {{{{0}}}};
2021 unsigned char hash[20], gs_copy_hash[20];
2022
2023 for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
2024 if (pStages[i]) {
2025 modules[i] = radv_shader_module_from_handle(pStages[i]->module);
2026 if (modules[i]->nir)
2027 _mesa_sha1_compute(modules[i]->nir->info.name,
2028 strlen(modules[i]->nir->info.name),
2029 modules[i]->sha1);
2030
2031 pipeline->active_stages |= mesa_to_vk_shader_stage(i);
2032 }
2033 }
2034
2035 radv_hash_shaders(hash, pStages, pipeline->layout, key, get_hash_flags(device));
2036 memcpy(gs_copy_hash, hash, 20);
2037 gs_copy_hash[0] ^= 1;
2038
2039 if (modules[MESA_SHADER_GEOMETRY]) {
2040 struct radv_shader_variant *variants[MESA_SHADER_STAGES] = {0};
2041 radv_create_shader_variants_from_pipeline_cache(device, cache, gs_copy_hash, variants);
2042 pipeline->gs_copy_shader = variants[MESA_SHADER_GEOMETRY];
2043 }
2044
2045 if (radv_create_shader_variants_from_pipeline_cache(device, cache, hash, pipeline->shaders) &&
2046 (!modules[MESA_SHADER_GEOMETRY] || pipeline->gs_copy_shader)) {
2047 return;
2048 }
2049
2050 if (!modules[MESA_SHADER_FRAGMENT] && !modules[MESA_SHADER_COMPUTE]) {
2051 nir_builder fs_b;
2052 nir_builder_init_simple_shader(&fs_b, NULL, MESA_SHADER_FRAGMENT, NULL);
2053 fs_b.shader->info.name = ralloc_strdup(fs_b.shader, "noop_fs");
2054 fs_m.nir = fs_b.shader;
2055 modules[MESA_SHADER_FRAGMENT] = &fs_m;
2056 }
2057
2058 for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
2059 const VkPipelineShaderStageCreateInfo *stage = pStages[i];
2060
2061 if (!modules[i])
2062 continue;
2063
2064 nir[i] = radv_shader_compile_to_nir(device, modules[i],
2065 stage ? stage->pName : "main", i,
2066 stage ? stage->pSpecializationInfo : NULL,
2067 flags);
2068
2069 /* We don't want to alter meta shaders IR directly so clone it
2070 * first.
2071 */
2072 if (nir[i]->info.name) {
2073 nir[i] = nir_shader_clone(NULL, nir[i]);
2074 }
2075 }
2076
2077 if (nir[MESA_SHADER_TESS_CTRL]) {
2078 nir_lower_patch_vertices(nir[MESA_SHADER_TESS_EVAL], nir[MESA_SHADER_TESS_CTRL]->info.tess.tcs_vertices_out, NULL);
2079 merge_tess_info(&nir[MESA_SHADER_TESS_EVAL]->info, &nir[MESA_SHADER_TESS_CTRL]->info);
2080 }
2081
2082 if (!(flags & VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT))
2083 radv_link_shaders(pipeline, nir);
2084
2085 for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
2086 if (radv_can_dump_shader(device, modules[i], false))
2087 nir_print_shader(nir[i], stderr);
2088 }
2089
2090 radv_fill_shader_keys(keys, key, nir);
2091
2092 if (nir[MESA_SHADER_FRAGMENT]) {
2093 if (!pipeline->shaders[MESA_SHADER_FRAGMENT]) {
2094 pipeline->shaders[MESA_SHADER_FRAGMENT] =
2095 radv_shader_variant_create(device, modules[MESA_SHADER_FRAGMENT], &nir[MESA_SHADER_FRAGMENT], 1,
2096 pipeline->layout, keys + MESA_SHADER_FRAGMENT,
2097 &codes[MESA_SHADER_FRAGMENT], &code_sizes[MESA_SHADER_FRAGMENT]);
2098 }
2099
2100 /* TODO: These are no longer used as keys we should refactor this */
2101 keys[MESA_SHADER_VERTEX].vs.export_prim_id =
2102 pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.prim_id_input;
2103 keys[MESA_SHADER_VERTEX].vs.export_layer_id =
2104 pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.layer_input;
2105 keys[MESA_SHADER_TESS_EVAL].tes.export_prim_id =
2106 pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.prim_id_input;
2107 keys[MESA_SHADER_TESS_EVAL].tes.export_layer_id =
2108 pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.layer_input;
2109 }
2110
2111 if (device->physical_device->rad_info.chip_class >= GFX9 && modules[MESA_SHADER_TESS_CTRL]) {
2112 if (!pipeline->shaders[MESA_SHADER_TESS_CTRL]) {
2113 struct nir_shader *combined_nir[] = {nir[MESA_SHADER_VERTEX], nir[MESA_SHADER_TESS_CTRL]};
2114 struct radv_shader_variant_key key = keys[MESA_SHADER_TESS_CTRL];
2115 key.tcs.vs_key = keys[MESA_SHADER_VERTEX].vs;
2116 pipeline->shaders[MESA_SHADER_TESS_CTRL] = radv_shader_variant_create(device, modules[MESA_SHADER_TESS_CTRL], combined_nir, 2,
2117 pipeline->layout,
2118 &key, &codes[MESA_SHADER_TESS_CTRL],
2119 &code_sizes[MESA_SHADER_TESS_CTRL]);
2120 }
2121 modules[MESA_SHADER_VERTEX] = NULL;
2122 keys[MESA_SHADER_TESS_EVAL].tes.num_patches = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.num_patches;
2123 keys[MESA_SHADER_TESS_EVAL].tes.tcs_num_outputs = util_last_bit64(pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.info.tcs.outputs_written);
2124 }
2125
2126 if (device->physical_device->rad_info.chip_class >= GFX9 && modules[MESA_SHADER_GEOMETRY]) {
2127 gl_shader_stage pre_stage = modules[MESA_SHADER_TESS_EVAL] ? MESA_SHADER_TESS_EVAL : MESA_SHADER_VERTEX;
2128 if (!pipeline->shaders[MESA_SHADER_GEOMETRY]) {
2129 struct nir_shader *combined_nir[] = {nir[pre_stage], nir[MESA_SHADER_GEOMETRY]};
2130 pipeline->shaders[MESA_SHADER_GEOMETRY] = radv_shader_variant_create(device, modules[MESA_SHADER_GEOMETRY], combined_nir, 2,
2131 pipeline->layout,
2132 &keys[pre_stage] , &codes[MESA_SHADER_GEOMETRY],
2133 &code_sizes[MESA_SHADER_GEOMETRY]);
2134 }
2135 modules[pre_stage] = NULL;
2136 }
2137
2138 for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
2139 if(modules[i] && !pipeline->shaders[i]) {
2140 if (i == MESA_SHADER_TESS_CTRL) {
2141 keys[MESA_SHADER_TESS_CTRL].tcs.num_inputs = util_last_bit64(pipeline->shaders[MESA_SHADER_VERTEX]->info.info.vs.ls_outputs_written);
2142 }
2143 if (i == MESA_SHADER_TESS_EVAL) {
2144 keys[MESA_SHADER_TESS_EVAL].tes.num_patches = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.num_patches;
2145 keys[MESA_SHADER_TESS_EVAL].tes.tcs_num_outputs = util_last_bit64(pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.info.tcs.outputs_written);
2146 }
2147 pipeline->shaders[i] = radv_shader_variant_create(device, modules[i], &nir[i], 1,
2148 pipeline->layout,
2149 keys + i, &codes[i],
2150 &code_sizes[i]);
2151 }
2152 }
2153
2154 if(modules[MESA_SHADER_GEOMETRY]) {
2155 void *gs_copy_code = NULL;
2156 unsigned gs_copy_code_size = 0;
2157 if (!pipeline->gs_copy_shader) {
2158 pipeline->gs_copy_shader = radv_create_gs_copy_shader(
2159 device, nir[MESA_SHADER_GEOMETRY], &gs_copy_code,
2160 &gs_copy_code_size,
2161 keys[MESA_SHADER_GEOMETRY].has_multiview_view_index);
2162 }
2163
2164 if (pipeline->gs_copy_shader) {
2165 void *code[MESA_SHADER_STAGES] = {0};
2166 unsigned code_size[MESA_SHADER_STAGES] = {0};
2167 struct radv_shader_variant *variants[MESA_SHADER_STAGES] = {0};
2168
2169 code[MESA_SHADER_GEOMETRY] = gs_copy_code;
2170 code_size[MESA_SHADER_GEOMETRY] = gs_copy_code_size;
2171 variants[MESA_SHADER_GEOMETRY] = pipeline->gs_copy_shader;
2172
2173 radv_pipeline_cache_insert_shaders(device, cache,
2174 gs_copy_hash,
2175 variants,
2176 (const void**)code,
2177 code_size);
2178 }
2179 free(gs_copy_code);
2180 }
2181
2182 radv_pipeline_cache_insert_shaders(device, cache, hash, pipeline->shaders,
2183 (const void**)codes, code_sizes);
2184
2185 for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
2186 free(codes[i]);
2187 if (nir[i]) {
2188 if (!pipeline->device->keep_shader_info)
2189 ralloc_free(nir[i]);
2190
2191 if (radv_can_dump_shader_stats(device, modules[i]))
2192 radv_shader_dump_stats(device,
2193 pipeline->shaders[i],
2194 i, stderr);
2195 }
2196 }
2197
2198 if (fs_m.nir)
2199 ralloc_free(fs_m.nir);
2200 }
2201
2202 static uint32_t
2203 radv_pipeline_stage_to_user_data_0(struct radv_pipeline *pipeline,
2204 gl_shader_stage stage, enum chip_class chip_class)
2205 {
2206 bool has_gs = radv_pipeline_has_gs(pipeline);
2207 bool has_tess = radv_pipeline_has_tess(pipeline);
2208 switch (stage) {
2209 case MESA_SHADER_FRAGMENT:
2210 return R_00B030_SPI_SHADER_USER_DATA_PS_0;
2211 case MESA_SHADER_VERTEX:
2212 if (chip_class >= GFX9) {
2213 return has_tess ? R_00B430_SPI_SHADER_USER_DATA_LS_0 :
2214 has_gs ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
2215 R_00B130_SPI_SHADER_USER_DATA_VS_0;
2216 }
2217 if (has_tess)
2218 return R_00B530_SPI_SHADER_USER_DATA_LS_0;
2219 else
2220 return has_gs ? R_00B330_SPI_SHADER_USER_DATA_ES_0 : R_00B130_SPI_SHADER_USER_DATA_VS_0;
2221 case MESA_SHADER_GEOMETRY:
2222 return chip_class >= GFX9 ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
2223 R_00B230_SPI_SHADER_USER_DATA_GS_0;
2224 case MESA_SHADER_COMPUTE:
2225 return R_00B900_COMPUTE_USER_DATA_0;
2226 case MESA_SHADER_TESS_CTRL:
2227 return chip_class >= GFX9 ? R_00B430_SPI_SHADER_USER_DATA_LS_0 :
2228 R_00B430_SPI_SHADER_USER_DATA_HS_0;
2229 case MESA_SHADER_TESS_EVAL:
2230 if (chip_class >= GFX9) {
2231 return has_gs ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
2232 R_00B130_SPI_SHADER_USER_DATA_VS_0;
2233 }
2234 if (has_gs)
2235 return R_00B330_SPI_SHADER_USER_DATA_ES_0;
2236 else
2237 return R_00B130_SPI_SHADER_USER_DATA_VS_0;
2238 default:
2239 unreachable("unknown shader");
2240 }
2241 }
2242
2243 struct radv_bin_size_entry {
2244 unsigned bpp;
2245 VkExtent2D extent;
2246 };
2247
2248 static VkExtent2D
2249 radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCreateInfo *pCreateInfo)
2250 {
2251 static const struct radv_bin_size_entry color_size_table[][3][9] = {
2252 {
2253 /* One RB / SE */
2254 {
2255 /* One shader engine */
2256 { 0, {128, 128}},
2257 { 1, { 64, 128}},
2258 { 2, { 32, 128}},
2259 { 3, { 16, 128}},
2260 { 17, { 0, 0}},
2261 { UINT_MAX, { 0, 0}},
2262 },
2263 {
2264 /* Two shader engines */
2265 { 0, {128, 128}},
2266 { 2, { 64, 128}},
2267 { 3, { 32, 128}},
2268 { 5, { 16, 128}},
2269 { 17, { 0, 0}},
2270 { UINT_MAX, { 0, 0}},
2271 },
2272 {
2273 /* Four shader engines */
2274 { 0, {128, 128}},
2275 { 3, { 64, 128}},
2276 { 5, { 16, 128}},
2277 { 17, { 0, 0}},
2278 { UINT_MAX, { 0, 0}},
2279 },
2280 },
2281 {
2282 /* Two RB / SE */
2283 {
2284 /* One shader engine */
2285 { 0, {128, 128}},
2286 { 2, { 64, 128}},
2287 { 3, { 32, 128}},
2288 { 5, { 16, 128}},
2289 { 33, { 0, 0}},
2290 { UINT_MAX, { 0, 0}},
2291 },
2292 {
2293 /* Two shader engines */
2294 { 0, {128, 128}},
2295 { 3, { 64, 128}},
2296 { 5, { 32, 128}},
2297 { 9, { 16, 128}},
2298 { 33, { 0, 0}},
2299 { UINT_MAX, { 0, 0}},
2300 },
2301 {
2302 /* Four shader engines */
2303 { 0, {256, 256}},
2304 { 2, {128, 256}},
2305 { 3, {128, 128}},
2306 { 5, { 64, 128}},
2307 { 9, { 16, 128}},
2308 { 33, { 0, 0}},
2309 { UINT_MAX, { 0, 0}},
2310 },
2311 },
2312 {
2313 /* Four RB / SE */
2314 {
2315 /* One shader engine */
2316 { 0, {128, 256}},
2317 { 2, {128, 128}},
2318 { 3, { 64, 128}},
2319 { 5, { 32, 128}},
2320 { 9, { 16, 128}},
2321 { 33, { 0, 0}},
2322 { UINT_MAX, { 0, 0}},
2323 },
2324 {
2325 /* Two shader engines */
2326 { 0, {256, 256}},
2327 { 2, {128, 256}},
2328 { 3, {128, 128}},
2329 { 5, { 64, 128}},
2330 { 9, { 32, 128}},
2331 { 17, { 16, 128}},
2332 { 33, { 0, 0}},
2333 { UINT_MAX, { 0, 0}},
2334 },
2335 {
2336 /* Four shader engines */
2337 { 0, {256, 512}},
2338 { 2, {256, 256}},
2339 { 3, {128, 256}},
2340 { 5, {128, 128}},
2341 { 9, { 64, 128}},
2342 { 17, { 16, 128}},
2343 { 33, { 0, 0}},
2344 { UINT_MAX, { 0, 0}},
2345 },
2346 },
2347 };
2348 static const struct radv_bin_size_entry ds_size_table[][3][9] = {
2349 {
2350 // One RB / SE
2351 {
2352 // One shader engine
2353 { 0, {128, 256}},
2354 { 2, {128, 128}},
2355 { 4, { 64, 128}},
2356 { 7, { 32, 128}},
2357 { 13, { 16, 128}},
2358 { 49, { 0, 0}},
2359 { UINT_MAX, { 0, 0}},
2360 },
2361 {
2362 // Two shader engines
2363 { 0, {256, 256}},
2364 { 2, {128, 256}},
2365 { 4, {128, 128}},
2366 { 7, { 64, 128}},
2367 { 13, { 32, 128}},
2368 { 25, { 16, 128}},
2369 { 49, { 0, 0}},
2370 { UINT_MAX, { 0, 0}},
2371 },
2372 {
2373 // Four shader engines
2374 { 0, {256, 512}},
2375 { 2, {256, 256}},
2376 { 4, {128, 256}},
2377 { 7, {128, 128}},
2378 { 13, { 64, 128}},
2379 { 25, { 16, 128}},
2380 { 49, { 0, 0}},
2381 { UINT_MAX, { 0, 0}},
2382 },
2383 },
2384 {
2385 // Two RB / SE
2386 {
2387 // One shader engine
2388 { 0, {256, 256}},
2389 { 2, {128, 256}},
2390 { 4, {128, 128}},
2391 { 7, { 64, 128}},
2392 { 13, { 32, 128}},
2393 { 25, { 16, 128}},
2394 { 97, { 0, 0}},
2395 { UINT_MAX, { 0, 0}},
2396 },
2397 {
2398 // Two shader engines
2399 { 0, {256, 512}},
2400 { 2, {256, 256}},
2401 { 4, {128, 256}},
2402 { 7, {128, 128}},
2403 { 13, { 64, 128}},
2404 { 25, { 32, 128}},
2405 { 49, { 16, 128}},
2406 { 97, { 0, 0}},
2407 { UINT_MAX, { 0, 0}},
2408 },
2409 {
2410 // Four shader engines
2411 { 0, {512, 512}},
2412 { 2, {256, 512}},
2413 { 4, {256, 256}},
2414 { 7, {128, 256}},
2415 { 13, {128, 128}},
2416 { 25, { 64, 128}},
2417 { 49, { 16, 128}},
2418 { 97, { 0, 0}},
2419 { UINT_MAX, { 0, 0}},
2420 },
2421 },
2422 {
2423 // Four RB / SE
2424 {
2425 // One shader engine
2426 { 0, {256, 512}},
2427 { 2, {256, 256}},
2428 { 4, {128, 256}},
2429 { 7, {128, 128}},
2430 { 13, { 64, 128}},
2431 { 25, { 32, 128}},
2432 { 49, { 16, 128}},
2433 { UINT_MAX, { 0, 0}},
2434 },
2435 {
2436 // Two shader engines
2437 { 0, {512, 512}},
2438 { 2, {256, 512}},
2439 { 4, {256, 256}},
2440 { 7, {128, 256}},
2441 { 13, {128, 128}},
2442 { 25, { 64, 128}},
2443 { 49, { 32, 128}},
2444 { 97, { 16, 128}},
2445 { UINT_MAX, { 0, 0}},
2446 },
2447 {
2448 // Four shader engines
2449 { 0, {512, 512}},
2450 { 4, {256, 512}},
2451 { 7, {256, 256}},
2452 { 13, {128, 256}},
2453 { 25, {128, 128}},
2454 { 49, { 64, 128}},
2455 { 97, { 16, 128}},
2456 { UINT_MAX, { 0, 0}},
2457 },
2458 },
2459 };
2460
2461 RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
2462 struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
2463 VkExtent2D extent = {512, 512};
2464
2465 unsigned log_num_rb_per_se =
2466 util_logbase2_ceil(pipeline->device->physical_device->rad_info.num_render_backends /
2467 pipeline->device->physical_device->rad_info.max_se);
2468 unsigned log_num_se = util_logbase2_ceil(pipeline->device->physical_device->rad_info.max_se);
2469
2470 unsigned total_samples = 1u << G_028BE0_MSAA_NUM_SAMPLES(pipeline->graphics.ms.pa_sc_aa_config);
2471 unsigned ps_iter_samples = 1u << G_028804_PS_ITER_SAMPLES(pipeline->graphics.ms.db_eqaa);
2472 unsigned effective_samples = total_samples;
2473 unsigned color_bytes_per_pixel = 0;
2474
2475 const VkPipelineColorBlendStateCreateInfo *vkblend = pCreateInfo->pColorBlendState;
2476 if (vkblend) {
2477 for (unsigned i = 0; i < subpass->color_count; i++) {
2478 if (!vkblend->pAttachments[i].colorWriteMask)
2479 continue;
2480
2481 if (subpass->color_attachments[i].attachment == VK_ATTACHMENT_UNUSED)
2482 continue;
2483
2484 VkFormat format = pass->attachments[subpass->color_attachments[i].attachment].format;
2485 color_bytes_per_pixel += vk_format_get_blocksize(format);
2486 }
2487
2488 /* MSAA images typically don't use all samples all the time. */
2489 if (effective_samples >= 2 && ps_iter_samples <= 1)
2490 effective_samples = 2;
2491 color_bytes_per_pixel *= effective_samples;
2492 }
2493
2494 const struct radv_bin_size_entry *color_entry = color_size_table[log_num_rb_per_se][log_num_se];
2495 while(color_entry[1].bpp <= color_bytes_per_pixel)
2496 ++color_entry;
2497
2498 extent = color_entry->extent;
2499
2500 if (subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
2501 struct radv_render_pass_attachment *attachment = pass->attachments + subpass->depth_stencil_attachment.attachment;
2502
2503 /* Coefficients taken from AMDVLK */
2504 unsigned depth_coeff = vk_format_is_depth(attachment->format) ? 5 : 0;
2505 unsigned stencil_coeff = vk_format_is_stencil(attachment->format) ? 1 : 0;
2506 unsigned ds_bytes_per_pixel = 4 * (depth_coeff + stencil_coeff) * total_samples;
2507
2508 const struct radv_bin_size_entry *ds_entry = ds_size_table[log_num_rb_per_se][log_num_se];
2509 while(ds_entry[1].bpp <= ds_bytes_per_pixel)
2510 ++ds_entry;
2511
2512 extent.width = MIN2(extent.width, ds_entry->extent.width);
2513 extent.height = MIN2(extent.height, ds_entry->extent.height);
2514 }
2515
2516 return extent;
2517 }
2518
2519 static void
2520 radv_pipeline_generate_binning_state(struct radeon_cmdbuf *cs,
2521 struct radv_pipeline *pipeline,
2522 const VkGraphicsPipelineCreateInfo *pCreateInfo)
2523 {
2524 if (pipeline->device->physical_device->rad_info.chip_class < GFX9)
2525 return;
2526
2527 uint32_t pa_sc_binner_cntl_0 =
2528 S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_LEGACY_SC) |
2529 S_028C44_DISABLE_START_OF_PRIM(1);
2530 uint32_t db_dfsm_control = S_028060_PUNCHOUT_MODE(V_028060_FORCE_OFF);
2531
2532 VkExtent2D bin_size = radv_compute_bin_size(pipeline, pCreateInfo);
2533
2534 unsigned context_states_per_bin; /* allowed range: [1, 6] */
2535 unsigned persistent_states_per_bin; /* allowed range: [1, 32] */
2536 unsigned fpovs_per_batch; /* allowed range: [0, 255], 0 = unlimited */
2537
2538 switch (pipeline->device->physical_device->rad_info.family) {
2539 case CHIP_VEGA10:
2540 case CHIP_VEGA12:
2541 case CHIP_VEGA20:
2542 context_states_per_bin = 1;
2543 persistent_states_per_bin = 1;
2544 fpovs_per_batch = 63;
2545 break;
2546 case CHIP_RAVEN:
2547 case CHIP_RAVEN2:
2548 context_states_per_bin = 6;
2549 persistent_states_per_bin = 32;
2550 fpovs_per_batch = 63;
2551 break;
2552 default:
2553 unreachable("unhandled family while determining binning state.");
2554 }
2555
2556 if (pipeline->device->pbb_allowed && bin_size.width && bin_size.height) {
2557 pa_sc_binner_cntl_0 =
2558 S_028C44_BINNING_MODE(V_028C44_BINNING_ALLOWED) |
2559 S_028C44_BIN_SIZE_X(bin_size.width == 16) |
2560 S_028C44_BIN_SIZE_Y(bin_size.height == 16) |
2561 S_028C44_BIN_SIZE_X_EXTEND(util_logbase2(MAX2(bin_size.width, 32)) - 5) |
2562 S_028C44_BIN_SIZE_Y_EXTEND(util_logbase2(MAX2(bin_size.height, 32)) - 5) |
2563 S_028C44_CONTEXT_STATES_PER_BIN(context_states_per_bin - 1) |
2564 S_028C44_PERSISTENT_STATES_PER_BIN(persistent_states_per_bin - 1) |
2565 S_028C44_DISABLE_START_OF_PRIM(1) |
2566 S_028C44_FPOVS_PER_BATCH(fpovs_per_batch) |
2567 S_028C44_OPTIMAL_BIN_SELECTION(1);
2568 }
2569
2570 radeon_set_context_reg(cs, R_028C44_PA_SC_BINNER_CNTL_0,
2571 pa_sc_binner_cntl_0);
2572 radeon_set_context_reg(cs, R_028060_DB_DFSM_CONTROL,
2573 db_dfsm_control);
2574 }
2575
2576
2577 static void
2578 radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *cs,
2579 struct radv_pipeline *pipeline,
2580 const VkGraphicsPipelineCreateInfo *pCreateInfo,
2581 const struct radv_graphics_pipeline_create_info *extra)
2582 {
2583 const VkPipelineDepthStencilStateCreateInfo *vkds = pCreateInfo->pDepthStencilState;
2584 RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
2585 struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
2586 struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
2587 struct radv_render_pass_attachment *attachment = NULL;
2588 uint32_t db_depth_control = 0, db_stencil_control = 0;
2589 uint32_t db_render_control = 0, db_render_override2 = 0;
2590 uint32_t db_render_override = 0;
2591
2592 if (subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED)
2593 attachment = pass->attachments + subpass->depth_stencil_attachment.attachment;
2594
2595 bool has_depth_attachment = attachment && vk_format_is_depth(attachment->format);
2596 bool has_stencil_attachment = attachment && vk_format_is_stencil(attachment->format);
2597
2598 if (vkds && has_depth_attachment) {
2599 db_depth_control = S_028800_Z_ENABLE(vkds->depthTestEnable ? 1 : 0) |
2600 S_028800_Z_WRITE_ENABLE(vkds->depthWriteEnable ? 1 : 0) |
2601 S_028800_ZFUNC(vkds->depthCompareOp) |
2602 S_028800_DEPTH_BOUNDS_ENABLE(vkds->depthBoundsTestEnable ? 1 : 0);
2603
2604 /* from amdvlk: For 4xAA and 8xAA need to decompress on flush for better performance */
2605 db_render_override2 |= S_028010_DECOMPRESS_Z_ON_FLUSH(attachment->samples > 2);
2606 }
2607
2608 if (has_stencil_attachment && vkds && vkds->stencilTestEnable) {
2609 db_depth_control |= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
2610 db_depth_control |= S_028800_STENCILFUNC(vkds->front.compareOp);
2611 db_stencil_control |= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds->front.failOp));
2612 db_stencil_control |= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds->front.passOp));
2613 db_stencil_control |= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds->front.depthFailOp));
2614
2615 db_depth_control |= S_028800_STENCILFUNC_BF(vkds->back.compareOp);
2616 db_stencil_control |= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds->back.failOp));
2617 db_stencil_control |= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds->back.passOp));
2618 db_stencil_control |= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds->back.depthFailOp));
2619 }
2620
2621 if (attachment && extra) {
2622 db_render_control |= S_028000_DEPTH_CLEAR_ENABLE(extra->db_depth_clear);
2623 db_render_control |= S_028000_STENCIL_CLEAR_ENABLE(extra->db_stencil_clear);
2624
2625 db_render_control |= S_028000_RESUMMARIZE_ENABLE(extra->db_resummarize);
2626 db_render_control |= S_028000_DEPTH_COMPRESS_DISABLE(extra->db_flush_depth_inplace);
2627 db_render_control |= S_028000_STENCIL_COMPRESS_DISABLE(extra->db_flush_stencil_inplace);
2628 db_render_override2 |= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra->db_depth_disable_expclear);
2629 db_render_override2 |= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra->db_stencil_disable_expclear);
2630 }
2631
2632 db_render_override |= S_02800C_FORCE_HIS_ENABLE0(V_02800C_FORCE_DISABLE) |
2633 S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE);
2634
2635 if (pipeline->device->enabled_extensions.EXT_depth_range_unrestricted &&
2636 !pCreateInfo->pRasterizationState->depthClampEnable &&
2637 ps->info.info.ps.writes_z) {
2638 /* From VK_EXT_depth_range_unrestricted spec:
2639 *
2640 * "The behavior described in Primitive Clipping still applies.
2641 * If depth clamping is disabled the depth values are still
2642 * clipped to 0 ≤ zc ≤ wc before the viewport transform. If
2643 * depth clamping is enabled the above equation is ignored and
2644 * the depth values are instead clamped to the VkViewport
2645 * minDepth and maxDepth values, which in the case of this
2646 * extension can be outside of the 0.0 to 1.0 range."
2647 */
2648 db_render_override |= S_02800C_DISABLE_VIEWPORT_CLAMP(1);
2649 }
2650
2651 radeon_set_context_reg(cs, R_028800_DB_DEPTH_CONTROL, db_depth_control);
2652 radeon_set_context_reg(cs, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
2653
2654 radeon_set_context_reg(cs, R_028000_DB_RENDER_CONTROL, db_render_control);
2655 radeon_set_context_reg(cs, R_02800C_DB_RENDER_OVERRIDE, db_render_override);
2656 radeon_set_context_reg(cs, R_028010_DB_RENDER_OVERRIDE2, db_render_override2);
2657 }
2658
2659 static void
2660 radv_pipeline_generate_blend_state(struct radeon_cmdbuf *cs,
2661 struct radv_pipeline *pipeline,
2662 const struct radv_blend_state *blend)
2663 {
2664 radeon_set_context_reg_seq(cs, R_028780_CB_BLEND0_CONTROL, 8);
2665 radeon_emit_array(cs, blend->cb_blend_control,
2666 8);
2667 radeon_set_context_reg(cs, R_028808_CB_COLOR_CONTROL, blend->cb_color_control);
2668 radeon_set_context_reg(cs, R_028B70_DB_ALPHA_TO_MASK, blend->db_alpha_to_mask);
2669
2670 if (pipeline->device->physical_device->has_rbplus) {
2671
2672 radeon_set_context_reg_seq(cs, R_028760_SX_MRT0_BLEND_OPT, 8);
2673 radeon_emit_array(cs, blend->sx_mrt_blend_opt, 8);
2674 }
2675
2676 radeon_set_context_reg(cs, R_028714_SPI_SHADER_COL_FORMAT, blend->spi_shader_col_format);
2677
2678 radeon_set_context_reg(cs, R_028238_CB_TARGET_MASK, blend->cb_target_mask);
2679 radeon_set_context_reg(cs, R_02823C_CB_SHADER_MASK, blend->cb_shader_mask);
2680
2681 pipeline->graphics.col_format = blend->spi_shader_col_format;
2682 pipeline->graphics.cb_target_mask = blend->cb_target_mask;
2683 }
2684
2685 static const VkConservativeRasterizationModeEXT
2686 radv_get_conservative_raster_mode(const VkPipelineRasterizationStateCreateInfo *pCreateInfo)
2687 {
2688 const VkPipelineRasterizationConservativeStateCreateInfoEXT *conservative_raster =
2689 vk_find_struct_const(pCreateInfo->pNext, PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT);
2690
2691 if (!conservative_raster)
2692 return VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT;
2693 return conservative_raster->conservativeRasterizationMode;
2694 }
2695
2696 static void
2697 radv_pipeline_generate_raster_state(struct radeon_cmdbuf *cs,
2698 struct radv_pipeline *pipeline,
2699 const VkGraphicsPipelineCreateInfo *pCreateInfo)
2700 {
2701 const VkPipelineRasterizationStateCreateInfo *vkraster = pCreateInfo->pRasterizationState;
2702 const VkConservativeRasterizationModeEXT mode =
2703 radv_get_conservative_raster_mode(vkraster);
2704 uint32_t pa_sc_conservative_rast = 0;
2705
2706 radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
2707 S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
2708 S_028810_ZCLIP_NEAR_DISABLE(vkraster->depthClampEnable ? 1 : 0) |
2709 S_028810_ZCLIP_FAR_DISABLE(vkraster->depthClampEnable ? 1 : 0) |
2710 S_028810_DX_RASTERIZATION_KILL(vkraster->rasterizerDiscardEnable ? 1 : 0) |
2711 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1));
2712
2713 radeon_set_context_reg(cs, R_0286D4_SPI_INTERP_CONTROL_0,
2714 S_0286D4_FLAT_SHADE_ENA(1) |
2715 S_0286D4_PNT_SPRITE_ENA(1) |
2716 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
2717 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
2718 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
2719 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
2720 S_0286D4_PNT_SPRITE_TOP_1(0)); /* vulkan is top to bottom - 1.0 at bottom */
2721
2722 radeon_set_context_reg(cs, R_028BE4_PA_SU_VTX_CNTL,
2723 S_028BE4_PIX_CENTER(1) | // TODO verify
2724 S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN) |
2725 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH));
2726
2727 radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL,
2728 S_028814_FACE(vkraster->frontFace) |
2729 S_028814_CULL_FRONT(!!(vkraster->cullMode & VK_CULL_MODE_FRONT_BIT)) |
2730 S_028814_CULL_BACK(!!(vkraster->cullMode & VK_CULL_MODE_BACK_BIT)) |
2731 S_028814_POLY_MODE(vkraster->polygonMode != VK_POLYGON_MODE_FILL) |
2732 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster->polygonMode)) |
2733 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster->polygonMode)) |
2734 S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster->depthBiasEnable ? 1 : 0) |
2735 S_028814_POLY_OFFSET_BACK_ENABLE(vkraster->depthBiasEnable ? 1 : 0) |
2736 S_028814_POLY_OFFSET_PARA_ENABLE(vkraster->depthBiasEnable ? 1 : 0));
2737
2738 /* Conservative rasterization. */
2739 if (mode != VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT) {
2740 struct radv_multisample_state *ms = &pipeline->graphics.ms;
2741
2742 ms->pa_sc_aa_config |= S_028BE0_AA_MASK_CENTROID_DTMN(1);
2743 ms->db_eqaa |= S_028804_ENABLE_POSTZ_OVERRASTERIZATION(1) |
2744 S_028804_OVERRASTERIZATION_AMOUNT(4);
2745
2746 pa_sc_conservative_rast = S_028C4C_PREZ_AA_MASK_ENABLE(1) |
2747 S_028C4C_POSTZ_AA_MASK_ENABLE(1) |
2748 S_028C4C_CENTROID_SAMPLE_OVERRIDE(1);
2749
2750 if (mode == VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT) {
2751 pa_sc_conservative_rast |=
2752 S_028C4C_OVER_RAST_ENABLE(1) |
2753 S_028C4C_OVER_RAST_SAMPLE_SELECT(0) |
2754 S_028C4C_UNDER_RAST_ENABLE(0) |
2755 S_028C4C_UNDER_RAST_SAMPLE_SELECT(1) |
2756 S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(1);
2757 } else {
2758 assert(mode == VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT);
2759 pa_sc_conservative_rast |=
2760 S_028C4C_OVER_RAST_ENABLE(0) |
2761 S_028C4C_OVER_RAST_SAMPLE_SELECT(1) |
2762 S_028C4C_UNDER_RAST_ENABLE(1) |
2763 S_028C4C_UNDER_RAST_SAMPLE_SELECT(0) |
2764 S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(0);
2765 }
2766 }
2767
2768 radeon_set_context_reg(cs, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL,
2769 pa_sc_conservative_rast);
2770 }
2771
2772
2773 static void
2774 radv_pipeline_generate_multisample_state(struct radeon_cmdbuf *cs,
2775 struct radv_pipeline *pipeline)
2776 {
2777 struct radv_multisample_state *ms = &pipeline->graphics.ms;
2778
2779 radeon_set_context_reg_seq(cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
2780 radeon_emit(cs, ms->pa_sc_aa_mask[0]);
2781 radeon_emit(cs, ms->pa_sc_aa_mask[1]);
2782
2783 radeon_set_context_reg(cs, R_028804_DB_EQAA, ms->db_eqaa);
2784 radeon_set_context_reg(cs, R_028A4C_PA_SC_MODE_CNTL_1, ms->pa_sc_mode_cntl_1);
2785 }
2786
2787 static void
2788 radv_pipeline_generate_vgt_gs_mode(struct radeon_cmdbuf *cs,
2789 const struct radv_pipeline *pipeline)
2790 {
2791 const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
2792
2793 uint32_t vgt_primitiveid_en = false;
2794 uint32_t vgt_gs_mode = 0;
2795
2796 if (radv_pipeline_has_gs(pipeline)) {
2797 const struct radv_shader_variant *gs =
2798 pipeline->shaders[MESA_SHADER_GEOMETRY];
2799
2800 vgt_gs_mode = ac_vgt_gs_mode(gs->info.gs.vertices_out,
2801 pipeline->device->physical_device->rad_info.chip_class);
2802 } else if (outinfo->export_prim_id) {
2803 vgt_gs_mode = S_028A40_MODE(V_028A40_GS_SCENARIO_A);
2804 vgt_primitiveid_en = true;
2805 }
2806
2807 radeon_set_context_reg(cs, R_028A84_VGT_PRIMITIVEID_EN, vgt_primitiveid_en);
2808 radeon_set_context_reg(cs, R_028A40_VGT_GS_MODE, vgt_gs_mode);
2809 }
2810
2811 static void
2812 radv_pipeline_generate_hw_vs(struct radeon_cmdbuf *cs,
2813 struct radv_pipeline *pipeline,
2814 struct radv_shader_variant *shader)
2815 {
2816 uint64_t va = radv_buffer_get_va(shader->bo) + shader->bo_offset;
2817
2818 radeon_set_sh_reg_seq(cs, R_00B120_SPI_SHADER_PGM_LO_VS, 4);
2819 radeon_emit(cs, va >> 8);
2820 radeon_emit(cs, S_00B124_MEM_BASE(va >> 40));
2821 radeon_emit(cs, shader->rsrc1);
2822 radeon_emit(cs, shader->rsrc2);
2823
2824 const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
2825 unsigned clip_dist_mask, cull_dist_mask, total_mask;
2826 clip_dist_mask = outinfo->clip_dist_mask;
2827 cull_dist_mask = outinfo->cull_dist_mask;
2828 total_mask = clip_dist_mask | cull_dist_mask;
2829 bool misc_vec_ena = outinfo->writes_pointsize ||
2830 outinfo->writes_layer ||
2831 outinfo->writes_viewport_index;
2832
2833 radeon_set_context_reg(cs, R_0286C4_SPI_VS_OUT_CONFIG,
2834 S_0286C4_VS_EXPORT_COUNT(MAX2(1, outinfo->param_exports) - 1));
2835
2836 radeon_set_context_reg(cs, R_02870C_SPI_SHADER_POS_FORMAT,
2837 S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) |
2838 S_02870C_POS1_EXPORT_FORMAT(outinfo->pos_exports > 1 ?
2839 V_02870C_SPI_SHADER_4COMP :
2840 V_02870C_SPI_SHADER_NONE) |
2841 S_02870C_POS2_EXPORT_FORMAT(outinfo->pos_exports > 2 ?
2842 V_02870C_SPI_SHADER_4COMP :
2843 V_02870C_SPI_SHADER_NONE) |
2844 S_02870C_POS3_EXPORT_FORMAT(outinfo->pos_exports > 3 ?
2845 V_02870C_SPI_SHADER_4COMP :
2846 V_02870C_SPI_SHADER_NONE));
2847
2848 radeon_set_context_reg(cs, R_028818_PA_CL_VTE_CNTL,
2849 S_028818_VTX_W0_FMT(1) |
2850 S_028818_VPORT_X_SCALE_ENA(1) | S_028818_VPORT_X_OFFSET_ENA(1) |
2851 S_028818_VPORT_Y_SCALE_ENA(1) | S_028818_VPORT_Y_OFFSET_ENA(1) |
2852 S_028818_VPORT_Z_SCALE_ENA(1) | S_028818_VPORT_Z_OFFSET_ENA(1));
2853
2854 radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
2855 S_02881C_USE_VTX_POINT_SIZE(outinfo->writes_pointsize) |
2856 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo->writes_layer) |
2857 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo->writes_viewport_index) |
2858 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena) |
2859 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena) |
2860 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0f) != 0) |
2861 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xf0) != 0) |
2862 cull_dist_mask << 8 |
2863 clip_dist_mask);
2864
2865 if (pipeline->device->physical_device->rad_info.chip_class <= VI)
2866 radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
2867 outinfo->writes_viewport_index);
2868 }
2869
2870 static void
2871 radv_pipeline_generate_hw_es(struct radeon_cmdbuf *cs,
2872 struct radv_pipeline *pipeline,
2873 struct radv_shader_variant *shader)
2874 {
2875 uint64_t va = radv_buffer_get_va(shader->bo) + shader->bo_offset;
2876
2877 radeon_set_sh_reg_seq(cs, R_00B320_SPI_SHADER_PGM_LO_ES, 4);
2878 radeon_emit(cs, va >> 8);
2879 radeon_emit(cs, S_00B324_MEM_BASE(va >> 40));
2880 radeon_emit(cs, shader->rsrc1);
2881 radeon_emit(cs, shader->rsrc2);
2882 }
2883
2884 static void
2885 radv_pipeline_generate_hw_ls(struct radeon_cmdbuf *cs,
2886 struct radv_pipeline *pipeline,
2887 struct radv_shader_variant *shader,
2888 const struct radv_tessellation_state *tess)
2889 {
2890 uint64_t va = radv_buffer_get_va(shader->bo) + shader->bo_offset;
2891 uint32_t rsrc2 = shader->rsrc2;
2892
2893 radeon_set_sh_reg_seq(cs, R_00B520_SPI_SHADER_PGM_LO_LS, 2);
2894 radeon_emit(cs, va >> 8);
2895 radeon_emit(cs, S_00B524_MEM_BASE(va >> 40));
2896
2897 rsrc2 |= S_00B52C_LDS_SIZE(tess->lds_size);
2898 if (pipeline->device->physical_device->rad_info.chip_class == CIK &&
2899 pipeline->device->physical_device->rad_info.family != CHIP_HAWAII)
2900 radeon_set_sh_reg(cs, R_00B52C_SPI_SHADER_PGM_RSRC2_LS, rsrc2);
2901
2902 radeon_set_sh_reg_seq(cs, R_00B528_SPI_SHADER_PGM_RSRC1_LS, 2);
2903 radeon_emit(cs, shader->rsrc1);
2904 radeon_emit(cs, rsrc2);
2905 }
2906
2907 static void
2908 radv_pipeline_generate_hw_hs(struct radeon_cmdbuf *cs,
2909 struct radv_pipeline *pipeline,
2910 struct radv_shader_variant *shader,
2911 const struct radv_tessellation_state *tess)
2912 {
2913 uint64_t va = radv_buffer_get_va(shader->bo) + shader->bo_offset;
2914
2915 if (pipeline->device->physical_device->rad_info.chip_class >= GFX9) {
2916 radeon_set_sh_reg_seq(cs, R_00B410_SPI_SHADER_PGM_LO_LS, 2);
2917 radeon_emit(cs, va >> 8);
2918 radeon_emit(cs, S_00B414_MEM_BASE(va >> 40));
2919
2920 radeon_set_sh_reg_seq(cs, R_00B428_SPI_SHADER_PGM_RSRC1_HS, 2);
2921 radeon_emit(cs, shader->rsrc1);
2922 radeon_emit(cs, shader->rsrc2 |
2923 S_00B42C_LDS_SIZE(tess->lds_size));
2924 } else {
2925 radeon_set_sh_reg_seq(cs, R_00B420_SPI_SHADER_PGM_LO_HS, 4);
2926 radeon_emit(cs, va >> 8);
2927 radeon_emit(cs, S_00B424_MEM_BASE(va >> 40));
2928 radeon_emit(cs, shader->rsrc1);
2929 radeon_emit(cs, shader->rsrc2);
2930 }
2931 }
2932
2933 static void
2934 radv_pipeline_generate_vertex_shader(struct radeon_cmdbuf *cs,
2935 struct radv_pipeline *pipeline,
2936 const struct radv_tessellation_state *tess)
2937 {
2938 struct radv_shader_variant *vs;
2939
2940 /* Skip shaders merged into HS/GS */
2941 vs = pipeline->shaders[MESA_SHADER_VERTEX];
2942 if (!vs)
2943 return;
2944
2945 if (vs->info.vs.as_ls)
2946 radv_pipeline_generate_hw_ls(cs, pipeline, vs, tess);
2947 else if (vs->info.vs.as_es)
2948 radv_pipeline_generate_hw_es(cs, pipeline, vs);
2949 else
2950 radv_pipeline_generate_hw_vs(cs, pipeline, vs);
2951 }
2952
2953 static void
2954 radv_pipeline_generate_tess_shaders(struct radeon_cmdbuf *cs,
2955 struct radv_pipeline *pipeline,
2956 const struct radv_tessellation_state *tess)
2957 {
2958 if (!radv_pipeline_has_tess(pipeline))
2959 return;
2960
2961 struct radv_shader_variant *tes, *tcs;
2962
2963 tcs = pipeline->shaders[MESA_SHADER_TESS_CTRL];
2964 tes = pipeline->shaders[MESA_SHADER_TESS_EVAL];
2965
2966 if (tes) {
2967 if (tes->info.tes.as_es)
2968 radv_pipeline_generate_hw_es(cs, pipeline, tes);
2969 else
2970 radv_pipeline_generate_hw_vs(cs, pipeline, tes);
2971 }
2972
2973 radv_pipeline_generate_hw_hs(cs, pipeline, tcs, tess);
2974
2975 radeon_set_context_reg(cs, R_028B6C_VGT_TF_PARAM,
2976 tess->tf_param);
2977
2978 if (pipeline->device->physical_device->rad_info.chip_class >= CIK)
2979 radeon_set_context_reg_idx(cs, R_028B58_VGT_LS_HS_CONFIG, 2,
2980 tess->ls_hs_config);
2981 else
2982 radeon_set_context_reg(cs, R_028B58_VGT_LS_HS_CONFIG,
2983 tess->ls_hs_config);
2984 }
2985
2986 static void
2987 radv_pipeline_generate_geometry_shader(struct radeon_cmdbuf *cs,
2988 struct radv_pipeline *pipeline,
2989 const struct radv_gs_state *gs_state)
2990 {
2991 struct radv_shader_variant *gs;
2992 unsigned gs_max_out_vertices;
2993 uint8_t *num_components;
2994 uint8_t max_stream;
2995 unsigned offset;
2996 uint64_t va;
2997
2998 gs = pipeline->shaders[MESA_SHADER_GEOMETRY];
2999 if (!gs)
3000 return;
3001
3002 gs_max_out_vertices = gs->info.gs.vertices_out;
3003 max_stream = gs->info.info.gs.max_stream;
3004 num_components = gs->info.info.gs.num_stream_output_components;
3005
3006 offset = num_components[0] * gs_max_out_vertices;
3007
3008 radeon_set_context_reg_seq(cs, R_028A60_VGT_GSVS_RING_OFFSET_1, 3);
3009 radeon_emit(cs, offset);
3010 if (max_stream >= 1)
3011 offset += num_components[1] * gs_max_out_vertices;
3012 radeon_emit(cs, offset);
3013 if (max_stream >= 2)
3014 offset += num_components[2] * gs_max_out_vertices;
3015 radeon_emit(cs, offset);
3016 if (max_stream >= 3)
3017 offset += num_components[3] * gs_max_out_vertices;
3018 radeon_set_context_reg(cs, R_028AB0_VGT_GSVS_RING_ITEMSIZE, offset);
3019
3020 radeon_set_context_reg(cs, R_028B38_VGT_GS_MAX_VERT_OUT, gs->info.gs.vertices_out);
3021
3022 radeon_set_context_reg_seq(cs, R_028B5C_VGT_GS_VERT_ITEMSIZE, 4);
3023 radeon_emit(cs, num_components[0]);
3024 radeon_emit(cs, (max_stream >= 1) ? num_components[1] : 0);
3025 radeon_emit(cs, (max_stream >= 2) ? num_components[2] : 0);
3026 radeon_emit(cs, (max_stream >= 3) ? num_components[3] : 0);
3027
3028 uint32_t gs_num_invocations = gs->info.gs.invocations;
3029 radeon_set_context_reg(cs, R_028B90_VGT_GS_INSTANCE_CNT,
3030 S_028B90_CNT(MIN2(gs_num_invocations, 127)) |
3031 S_028B90_ENABLE(gs_num_invocations > 0));
3032
3033 radeon_set_context_reg(cs, R_028AAC_VGT_ESGS_RING_ITEMSIZE,
3034 gs_state->vgt_esgs_ring_itemsize);
3035
3036 va = radv_buffer_get_va(gs->bo) + gs->bo_offset;
3037
3038 if (pipeline->device->physical_device->rad_info.chip_class >= GFX9) {
3039 radeon_set_sh_reg_seq(cs, R_00B210_SPI_SHADER_PGM_LO_ES, 2);
3040 radeon_emit(cs, va >> 8);
3041 radeon_emit(cs, S_00B214_MEM_BASE(va >> 40));
3042
3043 radeon_set_sh_reg_seq(cs, R_00B228_SPI_SHADER_PGM_RSRC1_GS, 2);
3044 radeon_emit(cs, gs->rsrc1);
3045 radeon_emit(cs, gs->rsrc2 | S_00B22C_LDS_SIZE(gs_state->lds_size));
3046
3047 radeon_set_context_reg(cs, R_028A44_VGT_GS_ONCHIP_CNTL, gs_state->vgt_gs_onchip_cntl);
3048 radeon_set_context_reg(cs, R_028A94_VGT_GS_MAX_PRIMS_PER_SUBGROUP, gs_state->vgt_gs_max_prims_per_subgroup);
3049 } else {
3050 radeon_set_sh_reg_seq(cs, R_00B220_SPI_SHADER_PGM_LO_GS, 4);
3051 radeon_emit(cs, va >> 8);
3052 radeon_emit(cs, S_00B224_MEM_BASE(va >> 40));
3053 radeon_emit(cs, gs->rsrc1);
3054 radeon_emit(cs, gs->rsrc2);
3055 }
3056
3057 radv_pipeline_generate_hw_vs(cs, pipeline, pipeline->gs_copy_shader);
3058 }
3059
3060 static uint32_t offset_to_ps_input(uint32_t offset, bool flat_shade)
3061 {
3062 uint32_t ps_input_cntl;
3063 if (offset <= AC_EXP_PARAM_OFFSET_31) {
3064 ps_input_cntl = S_028644_OFFSET(offset);
3065 if (flat_shade)
3066 ps_input_cntl |= S_028644_FLAT_SHADE(1);
3067 } else {
3068 /* The input is a DEFAULT_VAL constant. */
3069 assert(offset >= AC_EXP_PARAM_DEFAULT_VAL_0000 &&
3070 offset <= AC_EXP_PARAM_DEFAULT_VAL_1111);
3071 offset -= AC_EXP_PARAM_DEFAULT_VAL_0000;
3072 ps_input_cntl = S_028644_OFFSET(0x20) |
3073 S_028644_DEFAULT_VAL(offset);
3074 }
3075 return ps_input_cntl;
3076 }
3077
3078 static void
3079 radv_pipeline_generate_ps_inputs(struct radeon_cmdbuf *cs,
3080 struct radv_pipeline *pipeline)
3081 {
3082 struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
3083 const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
3084 uint32_t ps_input_cntl[32];
3085
3086 unsigned ps_offset = 0;
3087
3088 if (ps->info.info.ps.prim_id_input) {
3089 unsigned vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_PRIMITIVE_ID];
3090 if (vs_offset != AC_EXP_PARAM_UNDEFINED) {
3091 ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, true);
3092 ++ps_offset;
3093 }
3094 }
3095
3096 if (ps->info.info.ps.layer_input ||
3097 ps->info.info.ps.uses_input_attachments ||
3098 ps->info.info.needs_multiview_view_index) {
3099 unsigned vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_LAYER];
3100 if (vs_offset != AC_EXP_PARAM_UNDEFINED)
3101 ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, true);
3102 else
3103 ps_input_cntl[ps_offset] = offset_to_ps_input(AC_EXP_PARAM_DEFAULT_VAL_0000, true);
3104 ++ps_offset;
3105 }
3106
3107 if (ps->info.info.ps.has_pcoord) {
3108 unsigned val;
3109 val = S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
3110 ps_input_cntl[ps_offset] = val;
3111 ps_offset++;
3112 }
3113
3114 if (ps->info.info.ps.num_input_clips_culls) {
3115 unsigned vs_offset;
3116
3117 vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_CLIP_DIST0];
3118 if (vs_offset != AC_EXP_PARAM_UNDEFINED) {
3119 ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, false);
3120 ++ps_offset;
3121 }
3122
3123 vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_CLIP_DIST1];
3124 if (vs_offset != AC_EXP_PARAM_UNDEFINED &&
3125 ps->info.info.ps.num_input_clips_culls > 4) {
3126 ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, false);
3127 ++ps_offset;
3128 }
3129 }
3130
3131 for (unsigned i = 0; i < 32 && (1u << i) <= ps->info.fs.input_mask; ++i) {
3132 unsigned vs_offset;
3133 bool flat_shade;
3134 if (!(ps->info.fs.input_mask & (1u << i)))
3135 continue;
3136
3137 vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_VAR0 + i];
3138 if (vs_offset == AC_EXP_PARAM_UNDEFINED) {
3139 ps_input_cntl[ps_offset] = S_028644_OFFSET(0x20);
3140 ++ps_offset;
3141 continue;
3142 }
3143
3144 flat_shade = !!(ps->info.fs.flat_shaded_mask & (1u << ps_offset));
3145
3146 ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, flat_shade);
3147 ++ps_offset;
3148 }
3149
3150 if (ps_offset) {
3151 radeon_set_context_reg_seq(cs, R_028644_SPI_PS_INPUT_CNTL_0, ps_offset);
3152 for (unsigned i = 0; i < ps_offset; i++) {
3153 radeon_emit(cs, ps_input_cntl[i]);
3154 }
3155 }
3156 }
3157
3158 static uint32_t
3159 radv_compute_db_shader_control(const struct radv_device *device,
3160 const struct radv_pipeline *pipeline,
3161 const struct radv_shader_variant *ps)
3162 {
3163 const struct radv_multisample_state *ms = &pipeline->graphics.ms;
3164 unsigned z_order;
3165 if (ps->info.fs.early_fragment_test || !ps->info.info.ps.writes_memory)
3166 z_order = V_02880C_EARLY_Z_THEN_LATE_Z;
3167 else
3168 z_order = V_02880C_LATE_Z;
3169
3170 bool disable_rbplus = device->physical_device->has_rbplus &&
3171 !device->physical_device->rbplus_allowed;
3172
3173 /* Do not enable the gl_SampleMask fragment shader output if MSAA is
3174 * disabled.
3175 */
3176 bool mask_export_enable = ms->num_samples > 1 &&
3177 ps->info.info.ps.writes_sample_mask;
3178
3179 return S_02880C_Z_EXPORT_ENABLE(ps->info.info.ps.writes_z) |
3180 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps->info.info.ps.writes_stencil) |
3181 S_02880C_KILL_ENABLE(!!ps->info.fs.can_discard) |
3182 S_02880C_MASK_EXPORT_ENABLE(mask_export_enable) |
3183 S_02880C_Z_ORDER(z_order) |
3184 S_02880C_DEPTH_BEFORE_SHADER(ps->info.fs.early_fragment_test) |
3185 S_02880C_EXEC_ON_HIER_FAIL(ps->info.info.ps.writes_memory) |
3186 S_02880C_EXEC_ON_NOOP(ps->info.info.ps.writes_memory) |
3187 S_02880C_DUAL_QUAD_DISABLE(disable_rbplus);
3188 }
3189
3190 static void
3191 radv_pipeline_generate_fragment_shader(struct radeon_cmdbuf *cs,
3192 struct radv_pipeline *pipeline)
3193 {
3194 struct radv_shader_variant *ps;
3195 uint64_t va;
3196 assert (pipeline->shaders[MESA_SHADER_FRAGMENT]);
3197
3198 ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
3199 va = radv_buffer_get_va(ps->bo) + ps->bo_offset;
3200
3201 radeon_set_sh_reg_seq(cs, R_00B020_SPI_SHADER_PGM_LO_PS, 4);
3202 radeon_emit(cs, va >> 8);
3203 radeon_emit(cs, S_00B024_MEM_BASE(va >> 40));
3204 radeon_emit(cs, ps->rsrc1);
3205 radeon_emit(cs, ps->rsrc2);
3206
3207 radeon_set_context_reg(cs, R_02880C_DB_SHADER_CONTROL,
3208 radv_compute_db_shader_control(pipeline->device,
3209 pipeline, ps));
3210
3211 radeon_set_context_reg(cs, R_0286CC_SPI_PS_INPUT_ENA,
3212 ps->config.spi_ps_input_ena);
3213
3214 radeon_set_context_reg(cs, R_0286D0_SPI_PS_INPUT_ADDR,
3215 ps->config.spi_ps_input_addr);
3216
3217 radeon_set_context_reg(cs, R_0286D8_SPI_PS_IN_CONTROL,
3218 S_0286D8_NUM_INTERP(ps->info.fs.num_interp));
3219
3220 radeon_set_context_reg(cs, R_0286E0_SPI_BARYC_CNTL, pipeline->graphics.spi_baryc_cntl);
3221
3222 radeon_set_context_reg(cs, R_028710_SPI_SHADER_Z_FORMAT,
3223 ac_get_spi_shader_z_format(ps->info.info.ps.writes_z,
3224 ps->info.info.ps.writes_stencil,
3225 ps->info.info.ps.writes_sample_mask));
3226
3227 if (pipeline->device->dfsm_allowed) {
3228 /* optimise this? */
3229 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
3230 radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_DFSM) | EVENT_INDEX(0));
3231 }
3232 }
3233
3234 static void
3235 radv_pipeline_generate_vgt_vertex_reuse(struct radeon_cmdbuf *cs,
3236 struct radv_pipeline *pipeline)
3237 {
3238 if (pipeline->device->physical_device->rad_info.family < CHIP_POLARIS10)
3239 return;
3240
3241 unsigned vtx_reuse_depth = 30;
3242 if (radv_pipeline_has_tess(pipeline) &&
3243 radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL)->info.tes.spacing == TESS_SPACING_FRACTIONAL_ODD) {
3244 vtx_reuse_depth = 14;
3245 }
3246 radeon_set_context_reg(cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL,
3247 S_028C58_VTX_REUSE_DEPTH(vtx_reuse_depth));
3248 }
3249
3250 static uint32_t
3251 radv_compute_vgt_shader_stages_en(const struct radv_pipeline *pipeline)
3252 {
3253 uint32_t stages = 0;
3254 if (radv_pipeline_has_tess(pipeline)) {
3255 stages |= S_028B54_LS_EN(V_028B54_LS_STAGE_ON) |
3256 S_028B54_HS_EN(1) | S_028B54_DYNAMIC_HS(1);
3257
3258 if (radv_pipeline_has_gs(pipeline))
3259 stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_DS) |
3260 S_028B54_GS_EN(1) |
3261 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER);
3262 else
3263 stages |= S_028B54_VS_EN(V_028B54_VS_STAGE_DS);
3264
3265 } else if (radv_pipeline_has_gs(pipeline))
3266 stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL) |
3267 S_028B54_GS_EN(1) |
3268 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER);
3269
3270 if (pipeline->device->physical_device->rad_info.chip_class >= GFX9)
3271 stages |= S_028B54_MAX_PRIMGRP_IN_WAVE(2);
3272
3273 return stages;
3274 }
3275
3276 static uint32_t
3277 radv_compute_cliprect_rule(const VkGraphicsPipelineCreateInfo *pCreateInfo)
3278 {
3279 const VkPipelineDiscardRectangleStateCreateInfoEXT *discard_rectangle_info =
3280 vk_find_struct_const(pCreateInfo->pNext, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT);
3281
3282 if (!discard_rectangle_info)
3283 return 0xffff;
3284
3285 unsigned mask = 0;
3286
3287 for (unsigned i = 0; i < (1u << MAX_DISCARD_RECTANGLES); ++i) {
3288 /* Interpret i as a bitmask, and then set the bit in the mask if
3289 * that combination of rectangles in which the pixel is contained
3290 * should pass the cliprect test. */
3291 unsigned relevant_subset = i & ((1u << discard_rectangle_info->discardRectangleCount) - 1);
3292
3293 if (discard_rectangle_info->discardRectangleMode == VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT &&
3294 !relevant_subset)
3295 continue;
3296
3297 if (discard_rectangle_info->discardRectangleMode == VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT &&
3298 relevant_subset)
3299 continue;
3300
3301 mask |= 1u << i;
3302 }
3303
3304 return mask;
3305 }
3306
3307 static void
3308 radv_pipeline_generate_pm4(struct radv_pipeline *pipeline,
3309 const VkGraphicsPipelineCreateInfo *pCreateInfo,
3310 const struct radv_graphics_pipeline_create_info *extra,
3311 const struct radv_blend_state *blend,
3312 const struct radv_tessellation_state *tess,
3313 const struct radv_gs_state *gs,
3314 unsigned prim, unsigned gs_out)
3315 {
3316 pipeline->cs.buf = malloc(4 * 256);
3317 pipeline->cs.max_dw = 256;
3318
3319 radv_pipeline_generate_depth_stencil_state(&pipeline->cs, pipeline, pCreateInfo, extra);
3320 radv_pipeline_generate_blend_state(&pipeline->cs, pipeline, blend);
3321 radv_pipeline_generate_raster_state(&pipeline->cs, pipeline, pCreateInfo);
3322 radv_pipeline_generate_multisample_state(&pipeline->cs, pipeline);
3323 radv_pipeline_generate_vgt_gs_mode(&pipeline->cs, pipeline);
3324 radv_pipeline_generate_vertex_shader(&pipeline->cs, pipeline, tess);
3325 radv_pipeline_generate_tess_shaders(&pipeline->cs, pipeline, tess);
3326 radv_pipeline_generate_geometry_shader(&pipeline->cs, pipeline, gs);
3327 radv_pipeline_generate_fragment_shader(&pipeline->cs, pipeline);
3328 radv_pipeline_generate_ps_inputs(&pipeline->cs, pipeline);
3329 radv_pipeline_generate_vgt_vertex_reuse(&pipeline->cs, pipeline);
3330 radv_pipeline_generate_binning_state(&pipeline->cs, pipeline, pCreateInfo);
3331
3332 radeon_set_context_reg(&pipeline->cs, R_0286E8_SPI_TMPRING_SIZE,
3333 S_0286E8_WAVES(pipeline->max_waves) |
3334 S_0286E8_WAVESIZE(pipeline->scratch_bytes_per_wave >> 10));
3335
3336 radeon_set_context_reg(&pipeline->cs, R_028B54_VGT_SHADER_STAGES_EN, radv_compute_vgt_shader_stages_en(pipeline));
3337
3338 if (pipeline->device->physical_device->rad_info.chip_class >= CIK) {
3339 radeon_set_uconfig_reg_idx(&pipeline->cs, R_030908_VGT_PRIMITIVE_TYPE, 1, prim);
3340 } else {
3341 radeon_set_config_reg(&pipeline->cs, R_008958_VGT_PRIMITIVE_TYPE, prim);
3342 }
3343 radeon_set_context_reg(&pipeline->cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out);
3344
3345 radeon_set_context_reg(&pipeline->cs, R_02820C_PA_SC_CLIPRECT_RULE, radv_compute_cliprect_rule(pCreateInfo));
3346
3347 assert(pipeline->cs.cdw <= pipeline->cs.max_dw);
3348 }
3349
3350 static struct radv_ia_multi_vgt_param_helpers
3351 radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
3352 const struct radv_tessellation_state *tess,
3353 uint32_t prim)
3354 {
3355 struct radv_ia_multi_vgt_param_helpers ia_multi_vgt_param = {0};
3356 const struct radv_device *device = pipeline->device;
3357
3358 if (radv_pipeline_has_tess(pipeline))
3359 ia_multi_vgt_param.primgroup_size = tess->num_patches;
3360 else if (radv_pipeline_has_gs(pipeline))
3361 ia_multi_vgt_param.primgroup_size = 64;
3362 else
3363 ia_multi_vgt_param.primgroup_size = 128; /* recommended without a GS */
3364
3365 ia_multi_vgt_param.partial_es_wave = false;
3366 if (pipeline->device->has_distributed_tess) {
3367 if (radv_pipeline_has_gs(pipeline)) {
3368 if (device->physical_device->rad_info.chip_class <= VI)
3369 ia_multi_vgt_param.partial_es_wave = true;
3370 }
3371 }
3372 /* GS requirement. */
3373 if (radv_pipeline_has_gs(pipeline) && device->physical_device->rad_info.chip_class <= VI)
3374 if (SI_GS_PER_ES / ia_multi_vgt_param.primgroup_size >= pipeline->device->gs_table_depth - 3)
3375 ia_multi_vgt_param.partial_es_wave = true;
3376
3377 ia_multi_vgt_param.wd_switch_on_eop = false;
3378 if (device->physical_device->rad_info.chip_class >= CIK) {
3379 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
3380 * 4 shader engines. Set 1 to pass the assertion below.
3381 * The other cases are hardware requirements. */
3382 if (device->physical_device->rad_info.max_se < 4 ||
3383 prim == V_008958_DI_PT_POLYGON ||
3384 prim == V_008958_DI_PT_LINELOOP ||
3385 prim == V_008958_DI_PT_TRIFAN ||
3386 prim == V_008958_DI_PT_TRISTRIP_ADJ ||
3387 (pipeline->graphics.prim_restart_enable &&
3388 (device->physical_device->rad_info.family < CHIP_POLARIS10 ||
3389 (prim != V_008958_DI_PT_POINTLIST &&
3390 prim != V_008958_DI_PT_LINESTRIP &&
3391 prim != V_008958_DI_PT_TRISTRIP))))
3392 ia_multi_vgt_param.wd_switch_on_eop = true;
3393 }
3394
3395 ia_multi_vgt_param.ia_switch_on_eoi = false;
3396 if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.prim_id_input)
3397 ia_multi_vgt_param.ia_switch_on_eoi = true;
3398 if (radv_pipeline_has_gs(pipeline) &&
3399 pipeline->shaders[MESA_SHADER_GEOMETRY]->info.info.uses_prim_id)
3400 ia_multi_vgt_param.ia_switch_on_eoi = true;
3401 if (radv_pipeline_has_tess(pipeline)) {
3402 /* SWITCH_ON_EOI must be set if PrimID is used. */
3403 if (pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.info.uses_prim_id ||
3404 radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL)->info.info.uses_prim_id)
3405 ia_multi_vgt_param.ia_switch_on_eoi = true;
3406 }
3407
3408 ia_multi_vgt_param.partial_vs_wave = false;
3409 if (radv_pipeline_has_tess(pipeline)) {
3410 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
3411 if ((device->physical_device->rad_info.family == CHIP_TAHITI ||
3412 device->physical_device->rad_info.family == CHIP_PITCAIRN ||
3413 device->physical_device->rad_info.family == CHIP_BONAIRE) &&
3414 radv_pipeline_has_gs(pipeline))
3415 ia_multi_vgt_param.partial_vs_wave = true;
3416 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
3417 if (device->has_distributed_tess) {
3418 if (radv_pipeline_has_gs(pipeline)) {
3419 if (device->physical_device->rad_info.family == CHIP_TONGA ||
3420 device->physical_device->rad_info.family == CHIP_FIJI ||
3421 device->physical_device->rad_info.family == CHIP_POLARIS10 ||
3422 device->physical_device->rad_info.family == CHIP_POLARIS11 ||
3423 device->physical_device->rad_info.family == CHIP_POLARIS12 ||
3424 device->physical_device->rad_info.family == CHIP_VEGAM)
3425 ia_multi_vgt_param.partial_vs_wave = true;
3426 } else {
3427 ia_multi_vgt_param.partial_vs_wave = true;
3428 }
3429 }
3430 }
3431
3432 /* Workaround for a VGT hang when strip primitive types are used with
3433 * primitive restart.
3434 */
3435 if (pipeline->graphics.prim_restart_enable &&
3436 (prim == V_008958_DI_PT_LINESTRIP ||
3437 prim == V_008958_DI_PT_TRISTRIP ||
3438 prim == V_008958_DI_PT_LINESTRIP_ADJ ||
3439 prim == V_008958_DI_PT_TRISTRIP_ADJ)) {
3440 ia_multi_vgt_param.partial_vs_wave = true;
3441 }
3442
3443 ia_multi_vgt_param.base =
3444 S_028AA8_PRIMGROUP_SIZE(ia_multi_vgt_param.primgroup_size - 1) |
3445 /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
3446 S_028AA8_MAX_PRIMGRP_IN_WAVE(device->physical_device->rad_info.chip_class == VI ? 2 : 0) |
3447 S_030960_EN_INST_OPT_BASIC(device->physical_device->rad_info.chip_class >= GFX9) |
3448 S_030960_EN_INST_OPT_ADV(device->physical_device->rad_info.chip_class >= GFX9);
3449
3450 return ia_multi_vgt_param;
3451 }
3452
3453
3454 static void
3455 radv_compute_vertex_input_state(struct radv_pipeline *pipeline,
3456 const VkGraphicsPipelineCreateInfo *pCreateInfo)
3457 {
3458 const VkPipelineVertexInputStateCreateInfo *vi_info =
3459 pCreateInfo->pVertexInputState;
3460 struct radv_vertex_elements_info *velems = &pipeline->vertex_elements;
3461
3462 for (uint32_t i = 0; i < vi_info->vertexAttributeDescriptionCount; i++) {
3463 const VkVertexInputAttributeDescription *desc =
3464 &vi_info->pVertexAttributeDescriptions[i];
3465 unsigned loc = desc->location;
3466 const struct vk_format_description *format_desc;
3467 int first_non_void;
3468 uint32_t num_format, data_format;
3469 format_desc = vk_format_description(desc->format);
3470 first_non_void = vk_format_get_first_non_void_channel(desc->format);
3471
3472 num_format = radv_translate_buffer_numformat(format_desc, first_non_void);
3473 data_format = radv_translate_buffer_dataformat(format_desc, first_non_void);
3474
3475 velems->rsrc_word3[loc] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc->swizzle[0])) |
3476 S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc->swizzle[1])) |
3477 S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc->swizzle[2])) |
3478 S_008F0C_DST_SEL_W(si_map_swizzle(format_desc->swizzle[3])) |
3479 S_008F0C_NUM_FORMAT(num_format) |
3480 S_008F0C_DATA_FORMAT(data_format);
3481 velems->format_size[loc] = format_desc->block.bits / 8;
3482 velems->offset[loc] = desc->offset;
3483 velems->binding[loc] = desc->binding;
3484 velems->count = MAX2(velems->count, loc + 1);
3485 }
3486
3487 for (uint32_t i = 0; i < vi_info->vertexBindingDescriptionCount; i++) {
3488 const VkVertexInputBindingDescription *desc =
3489 &vi_info->pVertexBindingDescriptions[i];
3490
3491 pipeline->binding_stride[desc->binding] = desc->stride;
3492 }
3493 }
3494
3495 static struct radv_shader_variant *
3496 radv_pipeline_get_streamout_shader(struct radv_pipeline *pipeline)
3497 {
3498 int i;
3499
3500 for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
3501 struct radv_shader_variant *shader =
3502 radv_get_shader(pipeline, i);
3503
3504 if (shader && shader->info.info.so.num_outputs > 0)
3505 return shader;
3506 }
3507
3508 return NULL;
3509 }
3510
3511 static VkResult
3512 radv_pipeline_init(struct radv_pipeline *pipeline,
3513 struct radv_device *device,
3514 struct radv_pipeline_cache *cache,
3515 const VkGraphicsPipelineCreateInfo *pCreateInfo,
3516 const struct radv_graphics_pipeline_create_info *extra,
3517 const VkAllocationCallbacks *alloc)
3518 {
3519 VkResult result;
3520 bool has_view_index = false;
3521
3522 RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
3523 struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
3524 if (subpass->view_mask)
3525 has_view_index = true;
3526 if (alloc == NULL)
3527 alloc = &device->alloc;
3528
3529 pipeline->device = device;
3530 pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
3531 assert(pipeline->layout);
3532
3533 struct radv_blend_state blend = radv_pipeline_init_blend_state(pipeline, pCreateInfo, extra);
3534
3535 const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = { 0, };
3536 for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
3537 gl_shader_stage stage = ffs(pCreateInfo->pStages[i].stage) - 1;
3538 pStages[stage] = &pCreateInfo->pStages[i];
3539 }
3540
3541 struct radv_pipeline_key key = radv_generate_graphics_pipeline_key(pipeline, pCreateInfo, &blend, has_view_index);
3542 radv_create_shaders(pipeline, device, cache, &key, pStages, pCreateInfo->flags);
3543
3544 pipeline->graphics.spi_baryc_cntl = S_0286E0_FRONT_FACE_ALL_BITS(1);
3545 radv_pipeline_init_multisample_state(pipeline, &blend, pCreateInfo);
3546 uint32_t gs_out;
3547 uint32_t prim = si_translate_prim(pCreateInfo->pInputAssemblyState->topology);
3548
3549 pipeline->graphics.can_use_guardband = radv_prim_can_use_guardband(pCreateInfo->pInputAssemblyState->topology);
3550
3551 if (radv_pipeline_has_gs(pipeline)) {
3552 gs_out = si_conv_gl_prim_to_gs_out(pipeline->shaders[MESA_SHADER_GEOMETRY]->info.gs.output_prim);
3553 pipeline->graphics.can_use_guardband = gs_out == V_028A6C_OUTPRIM_TYPE_TRISTRIP;
3554 } else {
3555 gs_out = si_conv_prim_to_gs_out(pCreateInfo->pInputAssemblyState->topology);
3556 }
3557 if (extra && extra->use_rectlist) {
3558 prim = V_008958_DI_PT_RECTLIST;
3559 gs_out = V_028A6C_OUTPRIM_TYPE_TRISTRIP;
3560 pipeline->graphics.can_use_guardband = true;
3561 }
3562 pipeline->graphics.prim_restart_enable = !!pCreateInfo->pInputAssemblyState->primitiveRestartEnable;
3563 /* prim vertex count will need TESS changes */
3564 pipeline->graphics.prim_vertex_count = prim_size_table[prim];
3565
3566 radv_pipeline_init_dynamic_state(pipeline, pCreateInfo);
3567
3568 /* Ensure that some export memory is always allocated, for two reasons:
3569 *
3570 * 1) Correctness: The hardware ignores the EXEC mask if no export
3571 * memory is allocated, so KILL and alpha test do not work correctly
3572 * without this.
3573 * 2) Performance: Every shader needs at least a NULL export, even when
3574 * it writes no color/depth output. The NULL export instruction
3575 * stalls without this setting.
3576 *
3577 * Don't add this to CB_SHADER_MASK.
3578 */
3579 struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
3580 if (!blend.spi_shader_col_format) {
3581 if (!ps->info.info.ps.writes_z &&
3582 !ps->info.info.ps.writes_stencil &&
3583 !ps->info.info.ps.writes_sample_mask)
3584 blend.spi_shader_col_format = V_028714_SPI_SHADER_32_R;
3585 }
3586
3587 for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
3588 if (pipeline->shaders[i]) {
3589 pipeline->need_indirect_descriptor_sets |= pipeline->shaders[i]->info.need_indirect_descriptor_sets;
3590 }
3591 }
3592
3593 struct radv_gs_state gs = {0};
3594 if (radv_pipeline_has_gs(pipeline)) {
3595 gs = calculate_gs_info(pCreateInfo, pipeline);
3596 calculate_gs_ring_sizes(pipeline, &gs);
3597 }
3598
3599 struct radv_tessellation_state tess = {0};
3600 if (radv_pipeline_has_tess(pipeline)) {
3601 if (prim == V_008958_DI_PT_PATCH) {
3602 pipeline->graphics.prim_vertex_count.min = pCreateInfo->pTessellationState->patchControlPoints;
3603 pipeline->graphics.prim_vertex_count.incr = 1;
3604 }
3605 tess = calculate_tess_state(pipeline, pCreateInfo);
3606 }
3607
3608 pipeline->graphics.ia_multi_vgt_param = radv_compute_ia_multi_vgt_param_helpers(pipeline, &tess, prim);
3609
3610 radv_compute_vertex_input_state(pipeline, pCreateInfo);
3611
3612 for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++)
3613 pipeline->user_data_0[i] = radv_pipeline_stage_to_user_data_0(pipeline, i, device->physical_device->rad_info.chip_class);
3614
3615 struct radv_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_VERTEX,
3616 AC_UD_VS_BASE_VERTEX_START_INSTANCE);
3617 if (loc->sgpr_idx != -1) {
3618 pipeline->graphics.vtx_base_sgpr = pipeline->user_data_0[MESA_SHADER_VERTEX];
3619 pipeline->graphics.vtx_base_sgpr += loc->sgpr_idx * 4;
3620 if (radv_get_shader(pipeline, MESA_SHADER_VERTEX)->info.info.vs.needs_draw_id)
3621 pipeline->graphics.vtx_emit_num = 3;
3622 else
3623 pipeline->graphics.vtx_emit_num = 2;
3624 }
3625
3626 /* Find the last vertex shader stage that eventually uses streamout. */
3627 pipeline->streamout_shader = radv_pipeline_get_streamout_shader(pipeline);
3628
3629 result = radv_pipeline_scratch_init(device, pipeline);
3630 radv_pipeline_generate_pm4(pipeline, pCreateInfo, extra, &blend, &tess, &gs, prim, gs_out);
3631
3632 return result;
3633 }
3634
3635 VkResult
3636 radv_graphics_pipeline_create(
3637 VkDevice _device,
3638 VkPipelineCache _cache,
3639 const VkGraphicsPipelineCreateInfo *pCreateInfo,
3640 const struct radv_graphics_pipeline_create_info *extra,
3641 const VkAllocationCallbacks *pAllocator,
3642 VkPipeline *pPipeline)
3643 {
3644 RADV_FROM_HANDLE(radv_device, device, _device);
3645 RADV_FROM_HANDLE(radv_pipeline_cache, cache, _cache);
3646 struct radv_pipeline *pipeline;
3647 VkResult result;
3648
3649 pipeline = vk_zalloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
3650 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
3651 if (pipeline == NULL)
3652 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
3653
3654 result = radv_pipeline_init(pipeline, device, cache,
3655 pCreateInfo, extra, pAllocator);
3656 if (result != VK_SUCCESS) {
3657 radv_pipeline_destroy(device, pipeline, pAllocator);
3658 return result;
3659 }
3660
3661 *pPipeline = radv_pipeline_to_handle(pipeline);
3662
3663 return VK_SUCCESS;
3664 }
3665
3666 VkResult radv_CreateGraphicsPipelines(
3667 VkDevice _device,
3668 VkPipelineCache pipelineCache,
3669 uint32_t count,
3670 const VkGraphicsPipelineCreateInfo* pCreateInfos,
3671 const VkAllocationCallbacks* pAllocator,
3672 VkPipeline* pPipelines)
3673 {
3674 VkResult result = VK_SUCCESS;
3675 unsigned i = 0;
3676
3677 for (; i < count; i++) {
3678 VkResult r;
3679 r = radv_graphics_pipeline_create(_device,
3680 pipelineCache,
3681 &pCreateInfos[i],
3682 NULL, pAllocator, &pPipelines[i]);
3683 if (r != VK_SUCCESS) {
3684 result = r;
3685 pPipelines[i] = VK_NULL_HANDLE;
3686 }
3687 }
3688
3689 return result;
3690 }
3691
3692
3693 static void
3694 radv_compute_generate_pm4(struct radv_pipeline *pipeline)
3695 {
3696 struct radv_shader_variant *compute_shader;
3697 struct radv_device *device = pipeline->device;
3698 unsigned compute_resource_limits;
3699 unsigned waves_per_threadgroup;
3700 uint64_t va;
3701
3702 pipeline->cs.buf = malloc(20 * 4);
3703 pipeline->cs.max_dw = 20;
3704
3705 compute_shader = pipeline->shaders[MESA_SHADER_COMPUTE];
3706 va = radv_buffer_get_va(compute_shader->bo) + compute_shader->bo_offset;
3707
3708 radeon_set_sh_reg_seq(&pipeline->cs, R_00B830_COMPUTE_PGM_LO, 2);
3709 radeon_emit(&pipeline->cs, va >> 8);
3710 radeon_emit(&pipeline->cs, S_00B834_DATA(va >> 40));
3711
3712 radeon_set_sh_reg_seq(&pipeline->cs, R_00B848_COMPUTE_PGM_RSRC1, 2);
3713 radeon_emit(&pipeline->cs, compute_shader->rsrc1);
3714 radeon_emit(&pipeline->cs, compute_shader->rsrc2);
3715
3716 radeon_set_sh_reg(&pipeline->cs, R_00B860_COMPUTE_TMPRING_SIZE,
3717 S_00B860_WAVES(pipeline->max_waves) |
3718 S_00B860_WAVESIZE(pipeline->scratch_bytes_per_wave >> 10));
3719
3720 /* Calculate best compute resource limits. */
3721 waves_per_threadgroup =
3722 DIV_ROUND_UP(compute_shader->info.cs.block_size[0] *
3723 compute_shader->info.cs.block_size[1] *
3724 compute_shader->info.cs.block_size[2], 64);
3725 compute_resource_limits =
3726 S_00B854_SIMD_DEST_CNTL(waves_per_threadgroup % 4 == 0);
3727
3728 if (device->physical_device->rad_info.chip_class >= CIK) {
3729 unsigned num_cu_per_se =
3730 device->physical_device->rad_info.num_good_compute_units /
3731 device->physical_device->rad_info.max_se;
3732
3733 /* Force even distribution on all SIMDs in CU if the workgroup
3734 * size is 64. This has shown some good improvements if # of
3735 * CUs per SE is not a multiple of 4.
3736 */
3737 if (num_cu_per_se % 4 && waves_per_threadgroup == 1)
3738 compute_resource_limits |= S_00B854_FORCE_SIMD_DIST(1);
3739 }
3740
3741 radeon_set_sh_reg(&pipeline->cs, R_00B854_COMPUTE_RESOURCE_LIMITS,
3742 compute_resource_limits);
3743
3744 radeon_set_sh_reg_seq(&pipeline->cs, R_00B81C_COMPUTE_NUM_THREAD_X, 3);
3745 radeon_emit(&pipeline->cs,
3746 S_00B81C_NUM_THREAD_FULL(compute_shader->info.cs.block_size[0]));
3747 radeon_emit(&pipeline->cs,
3748 S_00B81C_NUM_THREAD_FULL(compute_shader->info.cs.block_size[1]));
3749 radeon_emit(&pipeline->cs,
3750 S_00B81C_NUM_THREAD_FULL(compute_shader->info.cs.block_size[2]));
3751
3752 assert(pipeline->cs.cdw <= pipeline->cs.max_dw);
3753 }
3754
3755 static VkResult radv_compute_pipeline_create(
3756 VkDevice _device,
3757 VkPipelineCache _cache,
3758 const VkComputePipelineCreateInfo* pCreateInfo,
3759 const VkAllocationCallbacks* pAllocator,
3760 VkPipeline* pPipeline)
3761 {
3762 RADV_FROM_HANDLE(radv_device, device, _device);
3763 RADV_FROM_HANDLE(radv_pipeline_cache, cache, _cache);
3764 const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = { 0, };
3765 struct radv_pipeline *pipeline;
3766 VkResult result;
3767
3768 pipeline = vk_zalloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
3769 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
3770 if (pipeline == NULL)
3771 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
3772
3773 pipeline->device = device;
3774 pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
3775 assert(pipeline->layout);
3776
3777 pStages[MESA_SHADER_COMPUTE] = &pCreateInfo->stage;
3778 radv_create_shaders(pipeline, device, cache, &(struct radv_pipeline_key) {0}, pStages, pCreateInfo->flags);
3779
3780 pipeline->user_data_0[MESA_SHADER_COMPUTE] = radv_pipeline_stage_to_user_data_0(pipeline, MESA_SHADER_COMPUTE, device->physical_device->rad_info.chip_class);
3781 pipeline->need_indirect_descriptor_sets |= pipeline->shaders[MESA_SHADER_COMPUTE]->info.need_indirect_descriptor_sets;
3782 result = radv_pipeline_scratch_init(device, pipeline);
3783 if (result != VK_SUCCESS) {
3784 radv_pipeline_destroy(device, pipeline, pAllocator);
3785 return result;
3786 }
3787
3788 radv_compute_generate_pm4(pipeline);
3789
3790 *pPipeline = radv_pipeline_to_handle(pipeline);
3791
3792 return VK_SUCCESS;
3793 }
3794
3795 VkResult radv_CreateComputePipelines(
3796 VkDevice _device,
3797 VkPipelineCache pipelineCache,
3798 uint32_t count,
3799 const VkComputePipelineCreateInfo* pCreateInfos,
3800 const VkAllocationCallbacks* pAllocator,
3801 VkPipeline* pPipelines)
3802 {
3803 VkResult result = VK_SUCCESS;
3804
3805 unsigned i = 0;
3806 for (; i < count; i++) {
3807 VkResult r;
3808 r = radv_compute_pipeline_create(_device, pipelineCache,
3809 &pCreateInfos[i],
3810 pAllocator, &pPipelines[i]);
3811 if (r != VK_SUCCESS) {
3812 result = r;
3813 pPipelines[i] = VK_NULL_HANDLE;
3814 }
3815 }
3816
3817 return result;
3818 }