2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "util/mesa-sha1.h"
29 #include "util/u_atomic.h"
30 #include "radv_private.h"
32 #include "nir/nir_builder.h"
33 #include "spirv/nir_spirv.h"
35 #include <llvm-c/Core.h>
36 #include <llvm-c/TargetMachine.h>
40 #include "r600d_common.h"
41 #include "ac_binary.h"
42 #include "ac_llvm_util.h"
43 #include "ac_nir_to_llvm.h"
44 #include "vk_format.h"
45 #include "util/debug.h"
46 #include "ac_exp_param.h"
48 void radv_shader_variant_destroy(struct radv_device
*device
,
49 struct radv_shader_variant
*variant
);
51 static const struct nir_shader_compiler_options nir_options
= {
52 .vertex_id_zero_based
= true,
58 .lower_pack_snorm_2x16
= true,
59 .lower_pack_snorm_4x8
= true,
60 .lower_pack_unorm_2x16
= true,
61 .lower_pack_unorm_4x8
= true,
62 .lower_unpack_snorm_2x16
= true,
63 .lower_unpack_snorm_4x8
= true,
64 .lower_unpack_unorm_2x16
= true,
65 .lower_unpack_unorm_4x8
= true,
66 .lower_extract_byte
= true,
67 .lower_extract_word
= true,
68 .max_unroll_iterations
= 32
71 VkResult
radv_CreateShaderModule(
73 const VkShaderModuleCreateInfo
* pCreateInfo
,
74 const VkAllocationCallbacks
* pAllocator
,
75 VkShaderModule
* pShaderModule
)
77 RADV_FROM_HANDLE(radv_device
, device
, _device
);
78 struct radv_shader_module
*module
;
80 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO
);
81 assert(pCreateInfo
->flags
== 0);
83 module
= vk_alloc2(&device
->alloc
, pAllocator
,
84 sizeof(*module
) + pCreateInfo
->codeSize
, 8,
85 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
87 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
90 module
->size
= pCreateInfo
->codeSize
;
91 memcpy(module
->data
, pCreateInfo
->pCode
, module
->size
);
93 _mesa_sha1_compute(module
->data
, module
->size
, module
->sha1
);
95 *pShaderModule
= radv_shader_module_to_handle(module
);
100 void radv_DestroyShaderModule(
102 VkShaderModule _module
,
103 const VkAllocationCallbacks
* pAllocator
)
105 RADV_FROM_HANDLE(radv_device
, device
, _device
);
106 RADV_FROM_HANDLE(radv_shader_module
, module
, _module
);
111 vk_free2(&device
->alloc
, pAllocator
, module
);
116 radv_pipeline_destroy(struct radv_device
*device
,
117 struct radv_pipeline
*pipeline
,
118 const VkAllocationCallbacks
* allocator
)
120 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
121 if (pipeline
->shaders
[i
])
122 radv_shader_variant_destroy(device
, pipeline
->shaders
[i
]);
124 if (pipeline
->gs_copy_shader
)
125 radv_shader_variant_destroy(device
, pipeline
->gs_copy_shader
);
127 vk_free2(&device
->alloc
, allocator
, pipeline
);
130 void radv_DestroyPipeline(
132 VkPipeline _pipeline
,
133 const VkAllocationCallbacks
* pAllocator
)
135 RADV_FROM_HANDLE(radv_device
, device
, _device
);
136 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, _pipeline
);
141 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
146 radv_optimize_nir(struct nir_shader
*shader
)
153 NIR_PASS_V(shader
, nir_lower_vars_to_ssa
);
154 NIR_PASS_V(shader
, nir_lower_64bit_pack
);
155 NIR_PASS_V(shader
, nir_lower_alu_to_scalar
);
156 NIR_PASS_V(shader
, nir_lower_phis_to_scalar
);
158 NIR_PASS(progress
, shader
, nir_copy_prop
);
159 NIR_PASS(progress
, shader
, nir_opt_remove_phis
);
160 NIR_PASS(progress
, shader
, nir_opt_dce
);
161 if (nir_opt_trivial_continues(shader
)) {
163 NIR_PASS(progress
, shader
, nir_copy_prop
);
164 NIR_PASS(progress
, shader
, nir_opt_dce
);
166 NIR_PASS(progress
, shader
, nir_opt_if
);
167 NIR_PASS(progress
, shader
, nir_opt_dead_cf
);
168 NIR_PASS(progress
, shader
, nir_opt_cse
);
169 NIR_PASS(progress
, shader
, nir_opt_peephole_select
, 8);
170 NIR_PASS(progress
, shader
, nir_opt_algebraic
);
171 NIR_PASS(progress
, shader
, nir_opt_constant_folding
);
172 NIR_PASS(progress
, shader
, nir_opt_undef
);
173 NIR_PASS(progress
, shader
, nir_opt_conditional_discard
);
174 if (shader
->options
->max_unroll_iterations
) {
175 NIR_PASS(progress
, shader
, nir_opt_loop_unroll
, 0);
181 radv_shader_compile_to_nir(struct radv_device
*device
,
182 struct radv_shader_module
*module
,
183 const char *entrypoint_name
,
184 gl_shader_stage stage
,
185 const VkSpecializationInfo
*spec_info
,
188 if (strcmp(entrypoint_name
, "main") != 0) {
189 radv_finishme("Multiple shaders per module not really supported");
193 nir_function
*entry_point
;
195 /* Some things such as our meta clear/blit code will give us a NIR
196 * shader directly. In that case, we just ignore the SPIR-V entirely
197 * and just use the NIR shader */
199 nir
->options
= &nir_options
;
200 nir_validate_shader(nir
);
202 assert(exec_list_length(&nir
->functions
) == 1);
203 struct exec_node
*node
= exec_list_get_head(&nir
->functions
);
204 entry_point
= exec_node_data(nir_function
, node
, node
);
206 uint32_t *spirv
= (uint32_t *) module
->data
;
207 assert(module
->size
% 4 == 0);
209 uint32_t num_spec_entries
= 0;
210 struct nir_spirv_specialization
*spec_entries
= NULL
;
211 if (spec_info
&& spec_info
->mapEntryCount
> 0) {
212 num_spec_entries
= spec_info
->mapEntryCount
;
213 spec_entries
= malloc(num_spec_entries
* sizeof(*spec_entries
));
214 for (uint32_t i
= 0; i
< num_spec_entries
; i
++) {
215 VkSpecializationMapEntry entry
= spec_info
->pMapEntries
[i
];
216 const void *data
= spec_info
->pData
+ entry
.offset
;
217 assert(data
+ entry
.size
<= spec_info
->pData
+ spec_info
->dataSize
);
219 spec_entries
[i
].id
= spec_info
->pMapEntries
[i
].constantID
;
220 if (spec_info
->dataSize
== 8)
221 spec_entries
[i
].data64
= *(const uint64_t *)data
;
223 spec_entries
[i
].data32
= *(const uint32_t *)data
;
226 const struct nir_spirv_supported_extensions supported_ext
= {
227 .draw_parameters
= true,
229 .image_read_without_format
= true,
230 .image_write_without_format
= true,
231 .tessellation
= true,
234 entry_point
= spirv_to_nir(spirv
, module
->size
/ 4,
235 spec_entries
, num_spec_entries
,
236 stage
, entrypoint_name
, &supported_ext
, &nir_options
);
237 nir
= entry_point
->shader
;
238 assert(nir
->stage
== stage
);
239 nir_validate_shader(nir
);
243 /* We have to lower away local constant initializers right before we
244 * inline functions. That way they get properly initialized at the top
245 * of the function and not at the top of its caller.
247 NIR_PASS_V(nir
, nir_lower_constant_initializers
, nir_var_local
);
248 NIR_PASS_V(nir
, nir_lower_returns
);
249 NIR_PASS_V(nir
, nir_inline_functions
);
251 /* Pick off the single entrypoint that we want */
252 foreach_list_typed_safe(nir_function
, func
, node
, &nir
->functions
) {
253 if (func
!= entry_point
)
254 exec_node_remove(&func
->node
);
256 assert(exec_list_length(&nir
->functions
) == 1);
257 entry_point
->name
= ralloc_strdup(entry_point
, "main");
259 NIR_PASS_V(nir
, nir_remove_dead_variables
,
260 nir_var_shader_in
| nir_var_shader_out
| nir_var_system_value
);
262 /* Now that we've deleted all but the main function, we can go ahead and
263 * lower the rest of the constant initializers.
265 NIR_PASS_V(nir
, nir_lower_constant_initializers
, ~0);
266 NIR_PASS_V(nir
, nir_lower_system_values
);
267 NIR_PASS_V(nir
, nir_lower_clip_cull_distance_arrays
);
270 /* Vulkan uses the separate-shader linking model */
271 nir
->info
.separate_shader
= true;
273 nir_shader_gather_info(nir
, entry_point
->impl
);
275 nir_variable_mode indirect_mask
= 0;
276 indirect_mask
|= nir_var_shader_in
;
277 indirect_mask
|= nir_var_local
;
279 nir_lower_indirect_derefs(nir
, indirect_mask
);
281 static const nir_lower_tex_options tex_options
= {
285 nir_lower_tex(nir
, &tex_options
);
287 nir_lower_vars_to_ssa(nir
);
288 nir_lower_var_copies(nir
);
289 nir_lower_global_vars_to_local(nir
);
290 nir_remove_dead_variables(nir
, nir_var_local
);
291 radv_optimize_nir(nir
);
294 nir_print_shader(nir
, stderr
);
299 static const char *radv_get_shader_name(struct radv_shader_variant
*var
,
300 gl_shader_stage stage
)
303 case MESA_SHADER_VERTEX
: return var
->info
.vs
.as_ls
? "Vertex Shader as LS" : var
->info
.vs
.as_es
? "Vertex Shader as ES" : "Vertex Shader as VS";
304 case MESA_SHADER_GEOMETRY
: return "Geometry Shader";
305 case MESA_SHADER_FRAGMENT
: return "Pixel Shader";
306 case MESA_SHADER_COMPUTE
: return "Compute Shader";
307 case MESA_SHADER_TESS_CTRL
: return "Tessellation Control Shader";
308 case MESA_SHADER_TESS_EVAL
: return var
->info
.tes
.as_es
? "Tessellation Evaluation Shader as ES" : "Tessellation Evaluation Shader as VS";
310 return "Unknown shader";
314 static void radv_dump_pipeline_stats(struct radv_device
*device
, struct radv_pipeline
*pipeline
)
316 unsigned lds_increment
= device
->physical_device
->rad_info
.chip_class
>= CIK
? 512 : 256;
317 struct radv_shader_variant
*var
;
318 struct ac_shader_config
*conf
;
321 unsigned max_simd_waves
= 10;
322 unsigned lds_per_wave
= 0;
324 for (i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
325 if (!pipeline
->shaders
[i
])
327 var
= pipeline
->shaders
[i
];
331 if (i
== MESA_SHADER_FRAGMENT
) {
332 lds_per_wave
= conf
->lds_size
* lds_increment
+
333 align(var
->info
.fs
.num_interp
* 48, lds_increment
);
336 if (conf
->num_sgprs
) {
337 if (device
->physical_device
->rad_info
.chip_class
>= VI
)
338 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
340 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
344 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
346 /* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
350 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
352 fprintf(file
, "\n%s:\n",
353 radv_get_shader_name(var
, i
));
354 if (i
== MESA_SHADER_FRAGMENT
) {
355 fprintf(file
, "*** SHADER CONFIG ***\n"
356 "SPI_PS_INPUT_ADDR = 0x%04x\n"
357 "SPI_PS_INPUT_ENA = 0x%04x\n",
358 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
360 fprintf(file
, "*** SHADER STATS ***\n"
363 "Spilled SGPRs: %d\n"
364 "Spilled VGPRs: %d\n"
365 "Code Size: %d bytes\n"
367 "Scratch: %d bytes per wave\n"
369 "********************\n\n\n",
370 conf
->num_sgprs
, conf
->num_vgprs
,
371 conf
->spilled_sgprs
, conf
->spilled_vgprs
, var
->code_size
,
372 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
377 void radv_shader_variant_destroy(struct radv_device
*device
,
378 struct radv_shader_variant
*variant
)
380 if (!p_atomic_dec_zero(&variant
->ref_count
))
383 device
->ws
->buffer_destroy(variant
->bo
);
387 static void radv_fill_shader_variant(struct radv_device
*device
,
388 struct radv_shader_variant
*variant
,
389 struct ac_shader_binary
*binary
,
390 gl_shader_stage stage
)
392 bool scratch_enabled
= variant
->config
.scratch_bytes_per_wave
> 0;
393 unsigned vgpr_comp_cnt
= 0;
395 if (scratch_enabled
&& !device
->llvm_supports_spill
)
396 radv_finishme("shader scratch support only available with LLVM 4.0");
398 variant
->code_size
= binary
->code_size
;
399 variant
->rsrc2
= S_00B12C_USER_SGPR(variant
->info
.num_user_sgprs
) |
400 S_00B12C_SCRATCH_EN(scratch_enabled
);
403 case MESA_SHADER_TESS_EVAL
:
406 case MESA_SHADER_TESS_CTRL
:
407 variant
->rsrc2
|= S_00B42C_OC_LDS_EN(1);
409 case MESA_SHADER_VERTEX
:
410 case MESA_SHADER_GEOMETRY
:
411 vgpr_comp_cnt
= variant
->info
.vs
.vgpr_comp_cnt
;
413 case MESA_SHADER_FRAGMENT
:
415 case MESA_SHADER_COMPUTE
:
417 S_00B84C_TGID_X_EN(1) | S_00B84C_TGID_Y_EN(1) |
418 S_00B84C_TGID_Z_EN(1) | S_00B84C_TIDIG_COMP_CNT(2) |
419 S_00B84C_TG_SIZE_EN(1) |
420 S_00B84C_LDS_SIZE(variant
->config
.lds_size
);
423 unreachable("unsupported shader type");
427 variant
->rsrc1
= S_00B848_VGPRS((variant
->config
.num_vgprs
- 1) / 4) |
428 S_00B848_SGPRS((variant
->config
.num_sgprs
- 1) / 8) |
429 S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt
) |
430 S_00B848_DX10_CLAMP(1) |
431 S_00B848_FLOAT_MODE(variant
->config
.float_mode
);
433 variant
->bo
= device
->ws
->buffer_create(device
->ws
, binary
->code_size
, 256,
434 RADEON_DOMAIN_VRAM
, RADEON_FLAG_CPU_ACCESS
);
436 void *ptr
= device
->ws
->buffer_map(variant
->bo
);
437 memcpy(ptr
, binary
->code
, binary
->code_size
);
438 device
->ws
->buffer_unmap(variant
->bo
);
443 static struct radv_shader_variant
*radv_shader_variant_create(struct radv_device
*device
,
444 struct nir_shader
*shader
,
445 struct radv_pipeline_layout
*layout
,
446 const union ac_shader_variant_key
*key
,
448 unsigned *code_size_out
,
451 struct radv_shader_variant
*variant
= calloc(1, sizeof(struct radv_shader_variant
));
452 enum radeon_family chip_family
= device
->physical_device
->rad_info
.family
;
453 LLVMTargetMachineRef tm
;
457 struct ac_nir_compiler_options options
= {0};
458 options
.layout
= layout
;
462 struct ac_shader_binary binary
;
464 options
.unsafe_math
= !!(device
->debug_flags
& RADV_DEBUG_UNSAFE_MATH
);
465 options
.family
= chip_family
;
466 options
.chip_class
= device
->physical_device
->rad_info
.chip_class
;
467 options
.supports_spill
= device
->llvm_supports_spill
;
468 tm
= ac_create_target_machine(chip_family
, options
.supports_spill
);
469 ac_compile_nir_shader(tm
, &binary
, &variant
->config
,
470 &variant
->info
, shader
, &options
, dump
);
471 LLVMDisposeTargetMachine(tm
);
473 radv_fill_shader_variant(device
, variant
, &binary
, shader
->stage
);
476 *code_out
= binary
.code
;
477 *code_size_out
= binary
.code_size
;
482 free(binary
.global_symbol_offsets
);
484 free(binary
.disasm_string
);
485 variant
->ref_count
= 1;
489 static struct radv_shader_variant
*
490 radv_pipeline_create_gs_copy_shader(struct radv_pipeline
*pipeline
,
491 struct nir_shader
*nir
,
493 unsigned *code_size_out
,
496 struct radv_shader_variant
*variant
= calloc(1, sizeof(struct radv_shader_variant
));
497 enum radeon_family chip_family
= pipeline
->device
->physical_device
->rad_info
.family
;
498 LLVMTargetMachineRef tm
;
502 struct ac_nir_compiler_options options
= {0};
503 struct ac_shader_binary binary
;
504 options
.family
= chip_family
;
505 options
.chip_class
= pipeline
->device
->physical_device
->rad_info
.chip_class
;
506 options
.supports_spill
= pipeline
->device
->llvm_supports_spill
;
507 tm
= ac_create_target_machine(chip_family
, options
.supports_spill
);
508 ac_create_gs_copy_shader(tm
, nir
, &binary
, &variant
->config
, &variant
->info
, &options
, dump_shader
);
509 LLVMDisposeTargetMachine(tm
);
511 radv_fill_shader_variant(pipeline
->device
, variant
, &binary
, MESA_SHADER_VERTEX
);
514 *code_out
= binary
.code
;
515 *code_size_out
= binary
.code_size
;
520 free(binary
.global_symbol_offsets
);
522 free(binary
.disasm_string
);
523 variant
->ref_count
= 1;
527 static struct radv_shader_variant
*
528 radv_pipeline_compile(struct radv_pipeline
*pipeline
,
529 struct radv_pipeline_cache
*cache
,
530 struct radv_shader_module
*module
,
531 const char *entrypoint
,
532 gl_shader_stage stage
,
533 const VkSpecializationInfo
*spec_info
,
534 struct radv_pipeline_layout
*layout
,
535 const union ac_shader_variant_key
*key
)
537 unsigned char sha1
[20];
538 unsigned char gs_copy_sha1
[20];
539 struct radv_shader_variant
*variant
;
542 unsigned code_size
= 0;
543 bool dump
= (pipeline
->device
->debug_flags
& RADV_DEBUG_DUMP_SHADERS
);
546 _mesa_sha1_compute(module
->nir
->info
.name
,
547 strlen(module
->nir
->info
.name
),
550 radv_hash_shader(sha1
, module
, entrypoint
, spec_info
, layout
, key
, 0);
551 if (stage
== MESA_SHADER_GEOMETRY
)
552 radv_hash_shader(gs_copy_sha1
, module
, entrypoint
, spec_info
,
555 variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
559 if (stage
== MESA_SHADER_GEOMETRY
) {
560 pipeline
->gs_copy_shader
=
561 radv_create_shader_variant_from_pipeline_cache(
568 (stage
!= MESA_SHADER_GEOMETRY
|| pipeline
->gs_copy_shader
))
571 nir
= radv_shader_compile_to_nir(pipeline
->device
,
572 module
, entrypoint
, stage
,
578 variant
= radv_shader_variant_create(pipeline
->device
, nir
,
583 if (stage
== MESA_SHADER_GEOMETRY
&& !pipeline
->gs_copy_shader
) {
584 void *gs_copy_code
= NULL
;
585 unsigned gs_copy_code_size
= 0;
586 pipeline
->gs_copy_shader
= radv_pipeline_create_gs_copy_shader(
587 pipeline
, nir
, &gs_copy_code
, &gs_copy_code_size
, dump
);
589 if (pipeline
->gs_copy_shader
) {
590 pipeline
->gs_copy_shader
=
591 radv_pipeline_cache_insert_shader(cache
,
593 pipeline
->gs_copy_shader
,
602 variant
= radv_pipeline_cache_insert_shader(cache
, sha1
, variant
,
610 static union ac_shader_variant_key
611 radv_compute_tes_key(bool as_es
, bool export_prim_id
)
613 union ac_shader_variant_key key
;
614 memset(&key
, 0, sizeof(key
));
615 key
.tes
.as_es
= as_es
;
616 /* export prim id only happens when no geom shader */
618 key
.tes
.export_prim_id
= export_prim_id
;
622 static union ac_shader_variant_key
623 radv_compute_tcs_key(unsigned primitive_mode
, unsigned input_vertices
)
625 union ac_shader_variant_key key
;
626 memset(&key
, 0, sizeof(key
));
627 key
.tcs
.primitive_mode
= primitive_mode
;
628 key
.tcs
.input_vertices
= input_vertices
;
633 radv_tess_pipeline_compile(struct radv_pipeline
*pipeline
,
634 struct radv_pipeline_cache
*cache
,
635 struct radv_shader_module
*tcs_module
,
636 struct radv_shader_module
*tes_module
,
637 const char *tcs_entrypoint
,
638 const char *tes_entrypoint
,
639 const VkSpecializationInfo
*tcs_spec_info
,
640 const VkSpecializationInfo
*tes_spec_info
,
641 struct radv_pipeline_layout
*layout
,
642 unsigned input_vertices
)
644 unsigned char tcs_sha1
[20], tes_sha1
[20];
645 struct radv_shader_variant
*tes_variant
= NULL
, *tcs_variant
= NULL
;
646 nir_shader
*tes_nir
, *tcs_nir
;
647 void *tes_code
= NULL
, *tcs_code
= NULL
;
648 unsigned tes_code_size
= 0, tcs_code_size
= 0;
649 union ac_shader_variant_key tes_key
;
650 union ac_shader_variant_key tcs_key
;
651 bool dump
= (pipeline
->device
->debug_flags
& RADV_DEBUG_DUMP_SHADERS
);
653 tes_key
= radv_compute_tes_key(radv_pipeline_has_gs(pipeline
),
654 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.prim_id_input
);
656 _mesa_sha1_compute(tes_module
->nir
->info
.name
,
657 strlen(tes_module
->nir
->info
.name
),
659 radv_hash_shader(tes_sha1
, tes_module
, tes_entrypoint
, tes_spec_info
, layout
, &tes_key
, 0);
661 tes_variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
666 tcs_key
= radv_compute_tcs_key(tes_variant
->info
.tes
.primitive_mode
, input_vertices
);
669 _mesa_sha1_compute(tcs_module
->nir
->info
.name
,
670 strlen(tcs_module
->nir
->info
.name
),
673 radv_hash_shader(tcs_sha1
, tcs_module
, tcs_entrypoint
, tcs_spec_info
, layout
, &tcs_key
, 0);
675 tcs_variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
680 if (tcs_variant
&& tes_variant
) {
681 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = tcs_variant
;
682 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] = tes_variant
;
686 tes_nir
= radv_shader_compile_to_nir(pipeline
->device
,
687 tes_module
, tes_entrypoint
, MESA_SHADER_TESS_EVAL
,
688 tes_spec_info
, dump
);
692 tcs_nir
= radv_shader_compile_to_nir(pipeline
->device
,
693 tcs_module
, tcs_entrypoint
, MESA_SHADER_TESS_CTRL
,
694 tcs_spec_info
, dump
);
698 nir_lower_tes_patch_vertices(tes_nir
,
699 tcs_nir
->info
.tess
.tcs_vertices_out
);
701 tes_variant
= radv_shader_variant_create(pipeline
->device
, tes_nir
,
702 layout
, &tes_key
, &tes_code
,
703 &tes_code_size
, dump
);
705 tcs_key
= radv_compute_tcs_key(tes_nir
->info
.tess
.primitive_mode
, input_vertices
);
707 _mesa_sha1_compute(tcs_module
->nir
->info
.name
,
708 strlen(tcs_module
->nir
->info
.name
),
711 radv_hash_shader(tcs_sha1
, tcs_module
, tcs_entrypoint
, tcs_spec_info
, layout
, &tcs_key
, 0);
713 tcs_variant
= radv_shader_variant_create(pipeline
->device
, tcs_nir
,
714 layout
, &tcs_key
, &tcs_code
,
715 &tcs_code_size
, dump
);
717 if (!tes_module
->nir
)
718 ralloc_free(tes_nir
);
720 if (!tcs_module
->nir
)
721 ralloc_free(tcs_nir
);
724 tes_variant
= radv_pipeline_cache_insert_shader(cache
, tes_sha1
, tes_variant
,
725 tes_code
, tes_code_size
);
728 tcs_variant
= radv_pipeline_cache_insert_shader(cache
, tcs_sha1
, tcs_variant
,
729 tcs_code
, tcs_code_size
);
735 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = tcs_variant
;
736 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] = tes_variant
;
741 radv_pipeline_scratch_init(struct radv_device
*device
,
742 struct radv_pipeline
*pipeline
)
744 unsigned scratch_bytes_per_wave
= 0;
745 unsigned max_waves
= 0;
746 unsigned min_waves
= 1;
748 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
749 if (pipeline
->shaders
[i
]) {
750 unsigned max_stage_waves
= device
->scratch_waves
;
752 scratch_bytes_per_wave
= MAX2(scratch_bytes_per_wave
,
753 pipeline
->shaders
[i
]->config
.scratch_bytes_per_wave
);
755 max_stage_waves
= MIN2(max_stage_waves
,
756 4 * device
->physical_device
->rad_info
.num_good_compute_units
*
757 (256 / pipeline
->shaders
[i
]->config
.num_vgprs
));
758 max_waves
= MAX2(max_waves
, max_stage_waves
);
762 if (pipeline
->shaders
[MESA_SHADER_COMPUTE
]) {
763 unsigned group_size
= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[0] *
764 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[1] *
765 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[2];
766 min_waves
= MAX2(min_waves
, round_up_u32(group_size
, 64));
769 if (scratch_bytes_per_wave
)
770 max_waves
= MIN2(max_waves
, 0xffffffffu
/ scratch_bytes_per_wave
);
772 if (scratch_bytes_per_wave
&& max_waves
< min_waves
) {
773 /* Not really true at this moment, but will be true on first
774 * execution. Avoid having hanging shaders. */
775 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
777 pipeline
->scratch_bytes_per_wave
= scratch_bytes_per_wave
;
778 pipeline
->max_waves
= max_waves
;
782 static uint32_t si_translate_blend_function(VkBlendOp op
)
785 case VK_BLEND_OP_ADD
:
786 return V_028780_COMB_DST_PLUS_SRC
;
787 case VK_BLEND_OP_SUBTRACT
:
788 return V_028780_COMB_SRC_MINUS_DST
;
789 case VK_BLEND_OP_REVERSE_SUBTRACT
:
790 return V_028780_COMB_DST_MINUS_SRC
;
791 case VK_BLEND_OP_MIN
:
792 return V_028780_COMB_MIN_DST_SRC
;
793 case VK_BLEND_OP_MAX
:
794 return V_028780_COMB_MAX_DST_SRC
;
800 static uint32_t si_translate_blend_factor(VkBlendFactor factor
)
803 case VK_BLEND_FACTOR_ZERO
:
804 return V_028780_BLEND_ZERO
;
805 case VK_BLEND_FACTOR_ONE
:
806 return V_028780_BLEND_ONE
;
807 case VK_BLEND_FACTOR_SRC_COLOR
:
808 return V_028780_BLEND_SRC_COLOR
;
809 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
810 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
811 case VK_BLEND_FACTOR_DST_COLOR
:
812 return V_028780_BLEND_DST_COLOR
;
813 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
:
814 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
815 case VK_BLEND_FACTOR_SRC_ALPHA
:
816 return V_028780_BLEND_SRC_ALPHA
;
817 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
818 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
819 case VK_BLEND_FACTOR_DST_ALPHA
:
820 return V_028780_BLEND_DST_ALPHA
;
821 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
:
822 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
823 case VK_BLEND_FACTOR_CONSTANT_COLOR
:
824 return V_028780_BLEND_CONSTANT_COLOR
;
825 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
:
826 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
827 case VK_BLEND_FACTOR_CONSTANT_ALPHA
:
828 return V_028780_BLEND_CONSTANT_ALPHA
;
829 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
:
830 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
831 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
832 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
833 case VK_BLEND_FACTOR_SRC1_COLOR
:
834 return V_028780_BLEND_SRC1_COLOR
;
835 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
836 return V_028780_BLEND_INV_SRC1_COLOR
;
837 case VK_BLEND_FACTOR_SRC1_ALPHA
:
838 return V_028780_BLEND_SRC1_ALPHA
;
839 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
840 return V_028780_BLEND_INV_SRC1_ALPHA
;
846 static bool is_dual_src(VkBlendFactor factor
)
849 case VK_BLEND_FACTOR_SRC1_COLOR
:
850 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
851 case VK_BLEND_FACTOR_SRC1_ALPHA
:
852 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
859 static unsigned si_choose_spi_color_format(VkFormat vk_format
,
861 bool blend_need_alpha
)
863 const struct vk_format_description
*desc
= vk_format_description(vk_format
);
864 unsigned format
, ntype
, swap
;
866 /* Alpha is needed for alpha-to-coverage.
867 * Blending may be with or without alpha.
869 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
870 unsigned alpha
= 0; /* exports alpha, but may not support blending */
871 unsigned blend
= 0; /* supports blending, but may not export alpha */
872 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
874 format
= radv_translate_colorformat(vk_format
);
875 ntype
= radv_translate_color_numformat(vk_format
, desc
,
876 vk_format_get_first_non_void_channel(vk_format
));
877 swap
= radv_translate_colorswap(vk_format
, false);
879 /* Choose the SPI color formats. These are required values for Stoney/RB+.
880 * Other chips have multiple choices, though they are not necessarily better.
883 case V_028C70_COLOR_5_6_5
:
884 case V_028C70_COLOR_1_5_5_5
:
885 case V_028C70_COLOR_5_5_5_1
:
886 case V_028C70_COLOR_4_4_4_4
:
887 case V_028C70_COLOR_10_11_11
:
888 case V_028C70_COLOR_11_11_10
:
889 case V_028C70_COLOR_8
:
890 case V_028C70_COLOR_8_8
:
891 case V_028C70_COLOR_8_8_8_8
:
892 case V_028C70_COLOR_10_10_10_2
:
893 case V_028C70_COLOR_2_10_10_10
:
894 if (ntype
== V_028C70_NUMBER_UINT
)
895 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
896 else if (ntype
== V_028C70_NUMBER_SINT
)
897 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
899 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
902 case V_028C70_COLOR_16
:
903 case V_028C70_COLOR_16_16
:
904 case V_028C70_COLOR_16_16_16_16
:
905 if (ntype
== V_028C70_NUMBER_UNORM
||
906 ntype
== V_028C70_NUMBER_SNORM
) {
907 /* UNORM16 and SNORM16 don't support blending */
908 if (ntype
== V_028C70_NUMBER_UNORM
)
909 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
911 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
913 /* Use 32 bits per channel for blending. */
914 if (format
== V_028C70_COLOR_16
) {
915 if (swap
== V_028C70_SWAP_STD
) { /* R */
916 blend
= V_028714_SPI_SHADER_32_R
;
917 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
918 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
919 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
922 } else if (format
== V_028C70_COLOR_16_16
) {
923 if (swap
== V_028C70_SWAP_STD
) { /* RG */
924 blend
= V_028714_SPI_SHADER_32_GR
;
925 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
926 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
927 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
930 } else /* 16_16_16_16 */
931 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
932 } else if (ntype
== V_028C70_NUMBER_UINT
)
933 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
934 else if (ntype
== V_028C70_NUMBER_SINT
)
935 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
936 else if (ntype
== V_028C70_NUMBER_FLOAT
)
937 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
942 case V_028C70_COLOR_32
:
943 if (swap
== V_028C70_SWAP_STD
) { /* R */
944 blend
= normal
= V_028714_SPI_SHADER_32_R
;
945 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
946 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
947 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
952 case V_028C70_COLOR_32_32
:
953 if (swap
== V_028C70_SWAP_STD
) { /* RG */
954 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
955 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
956 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
957 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
962 case V_028C70_COLOR_32_32_32_32
:
963 case V_028C70_COLOR_8_24
:
964 case V_028C70_COLOR_24_8
:
965 case V_028C70_COLOR_X24_8_32_FLOAT
:
966 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
970 unreachable("unhandled blend format");
973 if (blend_enable
&& blend_need_alpha
)
975 else if(blend_need_alpha
)
977 else if(blend_enable
)
983 static unsigned si_get_cb_shader_mask(unsigned spi_shader_col_format
)
985 unsigned i
, cb_shader_mask
= 0;
987 for (i
= 0; i
< 8; i
++) {
988 switch ((spi_shader_col_format
>> (i
* 4)) & 0xf) {
989 case V_028714_SPI_SHADER_ZERO
:
991 case V_028714_SPI_SHADER_32_R
:
992 cb_shader_mask
|= 0x1 << (i
* 4);
994 case V_028714_SPI_SHADER_32_GR
:
995 cb_shader_mask
|= 0x3 << (i
* 4);
997 case V_028714_SPI_SHADER_32_AR
:
998 cb_shader_mask
|= 0x9 << (i
* 4);
1000 case V_028714_SPI_SHADER_FP16_ABGR
:
1001 case V_028714_SPI_SHADER_UNORM16_ABGR
:
1002 case V_028714_SPI_SHADER_SNORM16_ABGR
:
1003 case V_028714_SPI_SHADER_UINT16_ABGR
:
1004 case V_028714_SPI_SHADER_SINT16_ABGR
:
1005 case V_028714_SPI_SHADER_32_ABGR
:
1006 cb_shader_mask
|= 0xf << (i
* 4);
1012 return cb_shader_mask
;
1016 radv_pipeline_compute_spi_color_formats(struct radv_pipeline
*pipeline
,
1017 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1018 uint32_t blend_enable
,
1019 uint32_t blend_need_alpha
,
1020 bool single_cb_enable
,
1021 bool blend_mrt0_is_dual_src
)
1023 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1024 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
1025 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1026 unsigned col_format
= 0;
1028 for (unsigned i
= 0; i
< (single_cb_enable
? 1 : subpass
->color_count
); ++i
) {
1029 struct radv_render_pass_attachment
*attachment
;
1032 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
1034 cf
= si_choose_spi_color_format(attachment
->format
,
1035 blend_enable
& (1 << i
),
1036 blend_need_alpha
& (1 << i
));
1038 col_format
|= cf
<< (4 * i
);
1041 blend
->cb_shader_mask
= si_get_cb_shader_mask(col_format
);
1043 if (blend_mrt0_is_dual_src
)
1044 col_format
|= (col_format
& 0xf) << 4;
1045 blend
->spi_shader_col_format
= col_format
;
1049 format_is_int8(VkFormat format
)
1051 const struct vk_format_description
*desc
= vk_format_description(format
);
1052 int channel
= vk_format_get_first_non_void_channel(format
);
1054 return channel
>= 0 && desc
->channel
[channel
].pure_integer
&&
1055 desc
->channel
[channel
].size
== 8;
1058 unsigned radv_format_meta_fs_key(VkFormat format
)
1060 unsigned col_format
= si_choose_spi_color_format(format
, false, false) - 1;
1061 bool is_int8
= format_is_int8(format
);
1063 return col_format
+ (is_int8
? 3 : 0);
1067 radv_pipeline_compute_is_int8(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1069 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1070 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
1071 unsigned is_int8
= 0;
1073 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
1074 struct radv_render_pass_attachment
*attachment
;
1076 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
1078 if (format_is_int8(attachment
->format
))
1086 radv_pipeline_init_blend_state(struct radv_pipeline
*pipeline
,
1087 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1088 const struct radv_graphics_pipeline_create_info
*extra
)
1090 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
1091 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1092 unsigned mode
= V_028808_CB_NORMAL
;
1093 uint32_t blend_enable
= 0, blend_need_alpha
= 0;
1094 bool blend_mrt0_is_dual_src
= false;
1096 bool single_cb_enable
= false;
1101 if (extra
&& extra
->custom_blend_mode
) {
1102 single_cb_enable
= true;
1103 mode
= extra
->custom_blend_mode
;
1105 blend
->cb_color_control
= 0;
1106 if (vkblend
->logicOpEnable
)
1107 blend
->cb_color_control
|= S_028808_ROP3(vkblend
->logicOp
| (vkblend
->logicOp
<< 4));
1109 blend
->cb_color_control
|= S_028808_ROP3(0xcc);
1111 blend
->db_alpha_to_mask
= S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
1112 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
1113 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
1114 S_028B70_ALPHA_TO_MASK_OFFSET3(2);
1116 blend
->cb_target_mask
= 0;
1117 for (i
= 0; i
< vkblend
->attachmentCount
; i
++) {
1118 const VkPipelineColorBlendAttachmentState
*att
= &vkblend
->pAttachments
[i
];
1119 unsigned blend_cntl
= 0;
1120 VkBlendOp eqRGB
= att
->colorBlendOp
;
1121 VkBlendFactor srcRGB
= att
->srcColorBlendFactor
;
1122 VkBlendFactor dstRGB
= att
->dstColorBlendFactor
;
1123 VkBlendOp eqA
= att
->alphaBlendOp
;
1124 VkBlendFactor srcA
= att
->srcAlphaBlendFactor
;
1125 VkBlendFactor dstA
= att
->dstAlphaBlendFactor
;
1127 blend
->sx_mrt0_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
1129 if (!att
->colorWriteMask
)
1132 blend
->cb_target_mask
|= (unsigned)att
->colorWriteMask
<< (4 * i
);
1133 if (!att
->blendEnable
) {
1134 blend
->cb_blend_control
[i
] = blend_cntl
;
1138 if (is_dual_src(srcRGB
) || is_dual_src(dstRGB
) || is_dual_src(srcA
) || is_dual_src(dstA
))
1140 blend_mrt0_is_dual_src
= true;
1142 if (eqRGB
== VK_BLEND_OP_MIN
|| eqRGB
== VK_BLEND_OP_MAX
) {
1143 srcRGB
= VK_BLEND_FACTOR_ONE
;
1144 dstRGB
= VK_BLEND_FACTOR_ONE
;
1146 if (eqA
== VK_BLEND_OP_MIN
|| eqA
== VK_BLEND_OP_MAX
) {
1147 srcA
= VK_BLEND_FACTOR_ONE
;
1148 dstA
= VK_BLEND_FACTOR_ONE
;
1151 blend_cntl
|= S_028780_ENABLE(1);
1153 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
1154 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
1155 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
1156 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
1157 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
1158 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
1159 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
1160 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
1162 blend
->cb_blend_control
[i
] = blend_cntl
;
1164 blend_enable
|= 1 << i
;
1166 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
1167 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
1168 srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
1169 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
1170 srcRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
||
1171 dstRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
)
1172 blend_need_alpha
|= 1 << i
;
1174 for (i
= vkblend
->attachmentCount
; i
< 8; i
++)
1175 blend
->cb_blend_control
[i
] = 0;
1177 if (blend
->cb_target_mask
)
1178 blend
->cb_color_control
|= S_028808_MODE(mode
);
1180 blend
->cb_color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
1182 radv_pipeline_compute_spi_color_formats(pipeline
, pCreateInfo
,
1183 blend_enable
, blend_need_alpha
, single_cb_enable
, blend_mrt0_is_dual_src
);
1186 static uint32_t si_translate_stencil_op(enum VkStencilOp op
)
1189 case VK_STENCIL_OP_KEEP
:
1190 return V_02842C_STENCIL_KEEP
;
1191 case VK_STENCIL_OP_ZERO
:
1192 return V_02842C_STENCIL_ZERO
;
1193 case VK_STENCIL_OP_REPLACE
:
1194 return V_02842C_STENCIL_REPLACE_TEST
;
1195 case VK_STENCIL_OP_INCREMENT_AND_CLAMP
:
1196 return V_02842C_STENCIL_ADD_CLAMP
;
1197 case VK_STENCIL_OP_DECREMENT_AND_CLAMP
:
1198 return V_02842C_STENCIL_SUB_CLAMP
;
1199 case VK_STENCIL_OP_INVERT
:
1200 return V_02842C_STENCIL_INVERT
;
1201 case VK_STENCIL_OP_INCREMENT_AND_WRAP
:
1202 return V_02842C_STENCIL_ADD_WRAP
;
1203 case VK_STENCIL_OP_DECREMENT_AND_WRAP
:
1204 return V_02842C_STENCIL_SUB_WRAP
;
1210 radv_pipeline_init_depth_stencil_state(struct radv_pipeline
*pipeline
,
1211 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1212 const struct radv_graphics_pipeline_create_info
*extra
)
1214 const VkPipelineDepthStencilStateCreateInfo
*vkds
= pCreateInfo
->pDepthStencilState
;
1215 struct radv_depth_stencil_state
*ds
= &pipeline
->graphics
.ds
;
1217 memset(ds
, 0, sizeof(*ds
));
1220 ds
->db_depth_control
= S_028800_Z_ENABLE(vkds
->depthTestEnable
? 1 : 0) |
1221 S_028800_Z_WRITE_ENABLE(vkds
->depthWriteEnable
? 1 : 0) |
1222 S_028800_ZFUNC(vkds
->depthCompareOp
) |
1223 S_028800_DEPTH_BOUNDS_ENABLE(vkds
->depthBoundsTestEnable
? 1 : 0);
1225 if (vkds
->stencilTestEnable
) {
1226 ds
->db_depth_control
|= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
1227 ds
->db_depth_control
|= S_028800_STENCILFUNC(vkds
->front
.compareOp
);
1228 ds
->db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds
->front
.failOp
));
1229 ds
->db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds
->front
.passOp
));
1230 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds
->front
.depthFailOp
));
1232 ds
->db_depth_control
|= S_028800_STENCILFUNC_BF(vkds
->back
.compareOp
);
1233 ds
->db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds
->back
.failOp
));
1234 ds
->db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds
->back
.passOp
));
1235 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds
->back
.depthFailOp
));
1240 ds
->db_render_control
|= S_028000_DEPTH_CLEAR_ENABLE(extra
->db_depth_clear
);
1241 ds
->db_render_control
|= S_028000_STENCIL_CLEAR_ENABLE(extra
->db_stencil_clear
);
1243 ds
->db_render_control
|= S_028000_RESUMMARIZE_ENABLE(extra
->db_resummarize
);
1244 ds
->db_render_control
|= S_028000_DEPTH_COMPRESS_DISABLE(extra
->db_flush_depth_inplace
);
1245 ds
->db_render_control
|= S_028000_STENCIL_COMPRESS_DISABLE(extra
->db_flush_stencil_inplace
);
1246 ds
->db_render_override2
|= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra
->db_depth_disable_expclear
);
1247 ds
->db_render_override2
|= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra
->db_stencil_disable_expclear
);
1251 static uint32_t si_translate_fill(VkPolygonMode func
)
1254 case VK_POLYGON_MODE_FILL
:
1255 return V_028814_X_DRAW_TRIANGLES
;
1256 case VK_POLYGON_MODE_LINE
:
1257 return V_028814_X_DRAW_LINES
;
1258 case VK_POLYGON_MODE_POINT
:
1259 return V_028814_X_DRAW_POINTS
;
1262 return V_028814_X_DRAW_POINTS
;
1266 radv_pipeline_init_raster_state(struct radv_pipeline
*pipeline
,
1267 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1269 const VkPipelineRasterizationStateCreateInfo
*vkraster
= pCreateInfo
->pRasterizationState
;
1270 struct radv_raster_state
*raster
= &pipeline
->graphics
.raster
;
1272 memset(raster
, 0, sizeof(*raster
));
1274 raster
->spi_interp_control
=
1275 S_0286D4_FLAT_SHADE_ENA(1) |
1276 S_0286D4_PNT_SPRITE_ENA(1) |
1277 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
1278 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
1279 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
1280 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
1281 S_0286D4_PNT_SPRITE_TOP_1(0); // vulkan is top to bottom - 1.0 at bottom
1284 raster
->pa_cl_clip_cntl
= S_028810_PS_UCP_MODE(3) |
1285 S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
1286 S_028810_ZCLIP_NEAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
1287 S_028810_ZCLIP_FAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
1288 S_028810_DX_RASTERIZATION_KILL(vkraster
->rasterizerDiscardEnable
? 1 : 0) |
1289 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
1291 raster
->pa_su_vtx_cntl
=
1292 S_028BE4_PIX_CENTER(1) | // TODO verify
1293 S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN
) |
1294 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
);
1296 raster
->pa_su_sc_mode_cntl
=
1297 S_028814_FACE(vkraster
->frontFace
) |
1298 S_028814_CULL_FRONT(!!(vkraster
->cullMode
& VK_CULL_MODE_FRONT_BIT
)) |
1299 S_028814_CULL_BACK(!!(vkraster
->cullMode
& VK_CULL_MODE_BACK_BIT
)) |
1300 S_028814_POLY_MODE(vkraster
->polygonMode
!= VK_POLYGON_MODE_FILL
) |
1301 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
1302 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
1303 S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
1304 S_028814_POLY_OFFSET_BACK_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
1305 S_028814_POLY_OFFSET_PARA_ENABLE(vkraster
->depthBiasEnable
? 1 : 0);
1310 radv_pipeline_init_multisample_state(struct radv_pipeline
*pipeline
,
1311 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1313 const VkPipelineMultisampleStateCreateInfo
*vkms
= pCreateInfo
->pMultisampleState
;
1314 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1315 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
1316 unsigned num_tile_pipes
= pipeline
->device
->physical_device
->rad_info
.num_tile_pipes
;
1317 int ps_iter_samples
= 1;
1318 uint32_t mask
= 0xffff;
1321 ms
->num_samples
= vkms
->rasterizationSamples
;
1323 ms
->num_samples
= 1;
1325 if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.force_persample
) {
1326 ps_iter_samples
= ms
->num_samples
;
1329 ms
->pa_sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
1330 ms
->pa_sc_aa_config
= 0;
1331 ms
->db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
1332 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
1333 ms
->pa_sc_mode_cntl_1
=
1334 S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
1335 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
1337 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
1338 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
1339 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
1340 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
1341 EG_S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
1342 EG_S_028A4C_FORCE_EOV_REZ_ENABLE(1);
1343 ms
->pa_sc_mode_cntl_0
= S_028A48_ALTERNATE_RBS_PER_TILE(pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
);
1345 if (ms
->num_samples
> 1) {
1346 unsigned log_samples
= util_logbase2(ms
->num_samples
);
1347 unsigned log_ps_iter_samples
= util_logbase2(util_next_power_of_two(ps_iter_samples
));
1348 ms
->pa_sc_mode_cntl_0
|= S_028A48_MSAA_ENABLE(1);
1349 ms
->pa_sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
1350 ms
->db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_samples
) |
1351 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
1352 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
1353 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
1354 ms
->pa_sc_aa_config
|= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
1355 S_028BE0_MAX_SAMPLE_DIST(radv_cayman_get_maxdist(log_samples
)) |
1356 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
); /* CM_R_028BE0_PA_SC_AA_CONFIG */
1357 ms
->pa_sc_mode_cntl_1
|= EG_S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
1361 if (vkms
->alphaToCoverageEnable
)
1362 blend
->db_alpha_to_mask
|= S_028B70_ALPHA_TO_MASK_ENABLE(1);
1364 if (vkms
->pSampleMask
)
1365 mask
= vkms
->pSampleMask
[0] & 0xffff;
1368 ms
->pa_sc_aa_mask
[0] = mask
| (mask
<< 16);
1369 ms
->pa_sc_aa_mask
[1] = mask
| (mask
<< 16);
1373 radv_prim_can_use_guardband(enum VkPrimitiveTopology topology
)
1376 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1377 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1378 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1379 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1380 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1382 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1383 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1384 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1385 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1386 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1387 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1390 unreachable("unhandled primitive type");
1395 si_translate_prim(enum VkPrimitiveTopology topology
)
1398 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1399 return V_008958_DI_PT_POINTLIST
;
1400 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1401 return V_008958_DI_PT_LINELIST
;
1402 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1403 return V_008958_DI_PT_LINESTRIP
;
1404 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1405 return V_008958_DI_PT_TRILIST
;
1406 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1407 return V_008958_DI_PT_TRISTRIP
;
1408 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1409 return V_008958_DI_PT_TRIFAN
;
1410 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1411 return V_008958_DI_PT_LINELIST_ADJ
;
1412 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1413 return V_008958_DI_PT_LINESTRIP_ADJ
;
1414 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1415 return V_008958_DI_PT_TRILIST_ADJ
;
1416 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1417 return V_008958_DI_PT_TRISTRIP_ADJ
;
1418 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1419 return V_008958_DI_PT_PATCH
;
1427 si_conv_gl_prim_to_gs_out(unsigned gl_prim
)
1430 case 0: /* GL_POINTS */
1431 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1432 case 1: /* GL_LINES */
1433 case 3: /* GL_LINE_STRIP */
1434 case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */
1435 case 0x8E7A: /* GL_ISOLINES */
1436 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1438 case 4: /* GL_TRIANGLES */
1439 case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */
1440 case 5: /* GL_TRIANGLE_STRIP */
1441 case 7: /* GL_QUADS */
1442 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1450 si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology
)
1453 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1454 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1455 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1456 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1457 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1458 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1459 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1460 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1461 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1462 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1463 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1464 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1465 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1466 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1473 static unsigned si_map_swizzle(unsigned swizzle
)
1477 return V_008F0C_SQ_SEL_Y
;
1479 return V_008F0C_SQ_SEL_Z
;
1481 return V_008F0C_SQ_SEL_W
;
1483 return V_008F0C_SQ_SEL_0
;
1485 return V_008F0C_SQ_SEL_1
;
1486 default: /* VK_SWIZZLE_X */
1487 return V_008F0C_SQ_SEL_X
;
1492 radv_pipeline_init_dynamic_state(struct radv_pipeline
*pipeline
,
1493 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1495 radv_cmd_dirty_mask_t states
= RADV_CMD_DIRTY_DYNAMIC_ALL
;
1496 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1497 struct radv_subpass
*subpass
= &pass
->subpasses
[pCreateInfo
->subpass
];
1499 pipeline
->dynamic_state
= default_dynamic_state
;
1501 if (pCreateInfo
->pDynamicState
) {
1502 /* Remove all of the states that are marked as dynamic */
1503 uint32_t count
= pCreateInfo
->pDynamicState
->dynamicStateCount
;
1504 for (uint32_t s
= 0; s
< count
; s
++)
1505 states
&= ~(1 << pCreateInfo
->pDynamicState
->pDynamicStates
[s
]);
1508 struct radv_dynamic_state
*dynamic
= &pipeline
->dynamic_state
;
1510 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1512 * pViewportState is [...] NULL if the pipeline
1513 * has rasterization disabled.
1515 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
) {
1516 assert(pCreateInfo
->pViewportState
);
1518 dynamic
->viewport
.count
= pCreateInfo
->pViewportState
->viewportCount
;
1519 if (states
& (1 << VK_DYNAMIC_STATE_VIEWPORT
)) {
1520 typed_memcpy(dynamic
->viewport
.viewports
,
1521 pCreateInfo
->pViewportState
->pViewports
,
1522 pCreateInfo
->pViewportState
->viewportCount
);
1525 dynamic
->scissor
.count
= pCreateInfo
->pViewportState
->scissorCount
;
1526 if (states
& (1 << VK_DYNAMIC_STATE_SCISSOR
)) {
1527 typed_memcpy(dynamic
->scissor
.scissors
,
1528 pCreateInfo
->pViewportState
->pScissors
,
1529 pCreateInfo
->pViewportState
->scissorCount
);
1533 if (states
& (1 << VK_DYNAMIC_STATE_LINE_WIDTH
)) {
1534 assert(pCreateInfo
->pRasterizationState
);
1535 dynamic
->line_width
= pCreateInfo
->pRasterizationState
->lineWidth
;
1538 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BIAS
)) {
1539 assert(pCreateInfo
->pRasterizationState
);
1540 dynamic
->depth_bias
.bias
=
1541 pCreateInfo
->pRasterizationState
->depthBiasConstantFactor
;
1542 dynamic
->depth_bias
.clamp
=
1543 pCreateInfo
->pRasterizationState
->depthBiasClamp
;
1544 dynamic
->depth_bias
.slope
=
1545 pCreateInfo
->pRasterizationState
->depthBiasSlopeFactor
;
1548 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1550 * pColorBlendState is [...] NULL if the pipeline has rasterization
1551 * disabled or if the subpass of the render pass the pipeline is
1552 * created against does not use any color attachments.
1554 bool uses_color_att
= false;
1555 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
1556 if (subpass
->color_attachments
[i
].attachment
!= VK_ATTACHMENT_UNUSED
) {
1557 uses_color_att
= true;
1562 if (uses_color_att
&& states
& (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS
)) {
1563 assert(pCreateInfo
->pColorBlendState
);
1564 typed_memcpy(dynamic
->blend_constants
,
1565 pCreateInfo
->pColorBlendState
->blendConstants
, 4);
1568 /* If there is no depthstencil attachment, then don't read
1569 * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
1570 * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
1571 * no need to override the depthstencil defaults in
1572 * radv_pipeline::dynamic_state when there is no depthstencil attachment.
1574 * Section 9.2 of the Vulkan 1.0.15 spec says:
1576 * pDepthStencilState is [...] NULL if the pipeline has rasterization
1577 * disabled or if the subpass of the render pass the pipeline is created
1578 * against does not use a depth/stencil attachment.
1580 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
&&
1581 subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
) {
1582 assert(pCreateInfo
->pDepthStencilState
);
1584 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS
)) {
1585 dynamic
->depth_bounds
.min
=
1586 pCreateInfo
->pDepthStencilState
->minDepthBounds
;
1587 dynamic
->depth_bounds
.max
=
1588 pCreateInfo
->pDepthStencilState
->maxDepthBounds
;
1591 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
)) {
1592 dynamic
->stencil_compare_mask
.front
=
1593 pCreateInfo
->pDepthStencilState
->front
.compareMask
;
1594 dynamic
->stencil_compare_mask
.back
=
1595 pCreateInfo
->pDepthStencilState
->back
.compareMask
;
1598 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
)) {
1599 dynamic
->stencil_write_mask
.front
=
1600 pCreateInfo
->pDepthStencilState
->front
.writeMask
;
1601 dynamic
->stencil_write_mask
.back
=
1602 pCreateInfo
->pDepthStencilState
->back
.writeMask
;
1605 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE
)) {
1606 dynamic
->stencil_reference
.front
=
1607 pCreateInfo
->pDepthStencilState
->front
.reference
;
1608 dynamic
->stencil_reference
.back
=
1609 pCreateInfo
->pDepthStencilState
->back
.reference
;
1613 pipeline
->dynamic_state_mask
= states
;
1616 static union ac_shader_variant_key
1617 radv_compute_vs_key(const VkGraphicsPipelineCreateInfo
*pCreateInfo
, bool as_es
, bool as_ls
, bool export_prim_id
)
1619 union ac_shader_variant_key key
;
1620 const VkPipelineVertexInputStateCreateInfo
*input_state
=
1621 pCreateInfo
->pVertexInputState
;
1623 memset(&key
, 0, sizeof(key
));
1624 key
.vs
.instance_rate_inputs
= 0;
1625 key
.vs
.as_es
= as_es
;
1626 key
.vs
.as_ls
= as_ls
;
1627 key
.vs
.export_prim_id
= export_prim_id
;
1629 for (unsigned i
= 0; i
< input_state
->vertexAttributeDescriptionCount
; ++i
) {
1631 binding
= input_state
->pVertexAttributeDescriptions
[i
].binding
;
1632 if (input_state
->pVertexBindingDescriptions
[binding
].inputRate
)
1633 key
.vs
.instance_rate_inputs
|= 1u << input_state
->pVertexAttributeDescriptions
[i
].location
;
1639 calculate_gs_ring_sizes(struct radv_pipeline
*pipeline
)
1641 struct radv_device
*device
= pipeline
->device
;
1642 unsigned num_se
= device
->physical_device
->rad_info
.max_se
;
1643 unsigned wave_size
= 64;
1644 unsigned max_gs_waves
= 32 * num_se
; /* max 32 per SE on GCN */
1645 unsigned gs_vertex_reuse
= 16 * num_se
; /* GS_VERTEX_REUSE register (per SE) */
1646 unsigned alignment
= 256 * num_se
;
1647 /* The maximum size is 63.999 MB per SE. */
1648 unsigned max_size
= ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se
;
1649 struct ac_shader_variant_info
*gs_info
= &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
;
1650 struct ac_es_output_info
*es_info
= radv_pipeline_has_tess(pipeline
) ?
1651 &pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.es_info
:
1652 &pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.es_info
;
1654 /* Calculate the minimum size. */
1655 unsigned min_esgs_ring_size
= align(es_info
->esgs_itemsize
* gs_vertex_reuse
*
1656 wave_size
, alignment
);
1657 /* These are recommended sizes, not minimum sizes. */
1658 unsigned esgs_ring_size
= max_gs_waves
* 2 * wave_size
*
1659 es_info
->esgs_itemsize
* gs_info
->gs
.vertices_in
;
1660 unsigned gsvs_ring_size
= max_gs_waves
* 2 * wave_size
*
1661 gs_info
->gs
.max_gsvs_emit_size
* 1; // no streams in VK (gs->max_gs_stream + 1);
1663 min_esgs_ring_size
= align(min_esgs_ring_size
, alignment
);
1664 esgs_ring_size
= align(esgs_ring_size
, alignment
);
1665 gsvs_ring_size
= align(gsvs_ring_size
, alignment
);
1667 pipeline
->graphics
.esgs_ring_size
= CLAMP(esgs_ring_size
, min_esgs_ring_size
, max_size
);
1668 pipeline
->graphics
.gsvs_ring_size
= MIN2(gsvs_ring_size
, max_size
);
1671 static void si_multiwave_lds_size_workaround(struct radv_device
*device
,
1674 /* SPI barrier management bug:
1675 * Make sure we have at least 4k of LDS in use to avoid the bug.
1676 * It applies to workgroup sizes of more than one wavefront.
1678 if (device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
||
1679 device
->physical_device
->rad_info
.family
== CHIP_KABINI
||
1680 device
->physical_device
->rad_info
.family
== CHIP_MULLINS
)
1681 *lds_size
= MAX2(*lds_size
, 8);
1685 calculate_tess_state(struct radv_pipeline
*pipeline
,
1686 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1688 unsigned num_tcs_input_cp
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1689 unsigned num_tcs_output_cp
, num_tcs_inputs
, num_tcs_outputs
;
1690 unsigned num_tcs_patch_outputs
;
1691 unsigned input_vertex_size
, output_vertex_size
, pervertex_output_patch_size
;
1692 unsigned input_patch_size
, output_patch_size
, output_patch0_offset
;
1693 unsigned lds_size
, hardware_lds_size
;
1694 unsigned perpatch_output_offset
;
1695 unsigned num_patches
;
1696 struct radv_tessellation_state
*tess
= &pipeline
->graphics
.tess
;
1698 /* This calculates how shader inputs and outputs among VS, TCS, and TES
1699 * are laid out in LDS. */
1700 num_tcs_inputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.outputs_written
);
1702 num_tcs_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.outputs_written
); //tcs->outputs_written
1703 num_tcs_output_cp
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.tcs_vertices_out
; //TCS VERTICES OUT
1704 num_tcs_patch_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.patch_outputs_written
);
1706 /* Ensure that we only need one wave per SIMD so we don't need to check
1707 * resource usage. Also ensures that the number of tcs in and out
1708 * vertices per threadgroup are at most 256.
1710 input_vertex_size
= num_tcs_inputs
* 16;
1711 output_vertex_size
= num_tcs_outputs
* 16;
1713 input_patch_size
= num_tcs_input_cp
* input_vertex_size
;
1715 pervertex_output_patch_size
= num_tcs_output_cp
* output_vertex_size
;
1716 output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
1717 /* Ensure that we only need one wave per SIMD so we don't need to check
1718 * resource usage. Also ensures that the number of tcs in and out
1719 * vertices per threadgroup are at most 256.
1721 num_patches
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
) * 4;
1723 /* Make sure that the data fits in LDS. This assumes the shaders only
1724 * use LDS for the inputs and outputs.
1726 hardware_lds_size
= pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
? 65536 : 32768;
1727 num_patches
= MIN2(num_patches
, hardware_lds_size
/ (input_patch_size
+ output_patch_size
));
1729 /* Make sure the output data fits in the offchip buffer */
1730 num_patches
= MIN2(num_patches
,
1731 (pipeline
->device
->tess_offchip_block_dw_size
* 4) /
1734 /* Not necessary for correctness, but improves performance. The
1735 * specific value is taken from the proprietary driver.
1737 num_patches
= MIN2(num_patches
, 40);
1739 /* SI bug workaround - limit LS-HS threadgroups to only one wave. */
1740 if (pipeline
->device
->physical_device
->rad_info
.chip_class
== SI
) {
1741 unsigned one_wave
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
);
1742 num_patches
= MIN2(num_patches
, one_wave
);
1745 output_patch0_offset
= input_patch_size
* num_patches
;
1746 perpatch_output_offset
= output_patch0_offset
+ pervertex_output_patch_size
;
1748 lds_size
= output_patch0_offset
+ output_patch_size
* num_patches
;
1750 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
) {
1751 assert(lds_size
<= 65536);
1752 lds_size
= align(lds_size
, 512) / 512;
1754 assert(lds_size
<= 32768);
1755 lds_size
= align(lds_size
, 256) / 256;
1757 si_multiwave_lds_size_workaround(pipeline
->device
, &lds_size
);
1759 tess
->lds_size
= lds_size
;
1761 tess
->tcs_in_layout
= (input_patch_size
/ 4) |
1762 ((input_vertex_size
/ 4) << 13);
1763 tess
->tcs_out_layout
= (output_patch_size
/ 4) |
1764 ((output_vertex_size
/ 4) << 13);
1765 tess
->tcs_out_offsets
= (output_patch0_offset
/ 16) |
1766 ((perpatch_output_offset
/ 16) << 16);
1767 tess
->offchip_layout
= (pervertex_output_patch_size
* num_patches
<< 16) |
1768 (num_tcs_output_cp
<< 9) | num_patches
;
1770 tess
->ls_hs_config
= S_028B58_NUM_PATCHES(num_patches
) |
1771 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
1772 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
1773 tess
->num_patches
= num_patches
;
1774 tess
->num_tcs_input_cp
= num_tcs_input_cp
;
1776 struct radv_shader_variant
*tes
= pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
1777 unsigned type
= 0, partitioning
= 0, topology
= 0, distribution_mode
= 0;
1779 switch (tes
->info
.tes
.primitive_mode
) {
1781 type
= V_028B6C_TESS_TRIANGLE
;
1784 type
= V_028B6C_TESS_QUAD
;
1787 type
= V_028B6C_TESS_ISOLINE
;
1791 switch (tes
->info
.tes
.spacing
) {
1792 case TESS_SPACING_EQUAL
:
1793 partitioning
= V_028B6C_PART_INTEGER
;
1795 case TESS_SPACING_FRACTIONAL_ODD
:
1796 partitioning
= V_028B6C_PART_FRAC_ODD
;
1798 case TESS_SPACING_FRACTIONAL_EVEN
:
1799 partitioning
= V_028B6C_PART_FRAC_EVEN
;
1805 if (tes
->info
.tes
.point_mode
)
1806 topology
= V_028B6C_OUTPUT_POINT
;
1807 else if (tes
->info
.tes
.primitive_mode
== GL_ISOLINES
)
1808 topology
= V_028B6C_OUTPUT_LINE
;
1809 else if (tes
->info
.tes
.ccw
)
1810 topology
= V_028B6C_OUTPUT_TRIANGLE_CW
;
1812 topology
= V_028B6C_OUTPUT_TRIANGLE_CCW
;
1814 if (pipeline
->device
->has_distributed_tess
) {
1815 if (pipeline
->device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
1816 pipeline
->device
->physical_device
->rad_info
.family
>= CHIP_POLARIS10
)
1817 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_TRAPEZOIDS
;
1819 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_DONUTS
;
1821 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_NO_DIST
;
1823 tess
->tf_param
= S_028B6C_TYPE(type
) |
1824 S_028B6C_PARTITIONING(partitioning
) |
1825 S_028B6C_TOPOLOGY(topology
) |
1826 S_028B6C_DISTRIBUTION_MODE(distribution_mode
);
1829 static const struct radv_prim_vertex_count prim_size_table
[] = {
1830 [V_008958_DI_PT_NONE
] = {0, 0},
1831 [V_008958_DI_PT_POINTLIST
] = {1, 1},
1832 [V_008958_DI_PT_LINELIST
] = {2, 2},
1833 [V_008958_DI_PT_LINESTRIP
] = {2, 1},
1834 [V_008958_DI_PT_TRILIST
] = {3, 3},
1835 [V_008958_DI_PT_TRIFAN
] = {3, 1},
1836 [V_008958_DI_PT_TRISTRIP
] = {3, 1},
1837 [V_008958_DI_PT_LINELIST_ADJ
] = {4, 4},
1838 [V_008958_DI_PT_LINESTRIP_ADJ
] = {4, 1},
1839 [V_008958_DI_PT_TRILIST_ADJ
] = {6, 6},
1840 [V_008958_DI_PT_TRISTRIP_ADJ
] = {6, 2},
1841 [V_008958_DI_PT_RECTLIST
] = {3, 3},
1842 [V_008958_DI_PT_LINELOOP
] = {2, 1},
1843 [V_008958_DI_PT_POLYGON
] = {3, 1},
1844 [V_008958_DI_PT_2D_TRI_STRIP
] = {0, 0},
1847 static uint32_t si_vgt_gs_mode(struct radv_shader_variant
*gs
)
1849 unsigned gs_max_vert_out
= gs
->info
.gs
.vertices_out
;
1852 if (gs_max_vert_out
<= 128) {
1853 cut_mode
= V_028A40_GS_CUT_128
;
1854 } else if (gs_max_vert_out
<= 256) {
1855 cut_mode
= V_028A40_GS_CUT_256
;
1856 } else if (gs_max_vert_out
<= 512) {
1857 cut_mode
= V_028A40_GS_CUT_512
;
1859 assert(gs_max_vert_out
<= 1024);
1860 cut_mode
= V_028A40_GS_CUT_1024
;
1863 return S_028A40_MODE(V_028A40_GS_SCENARIO_G
) |
1864 S_028A40_CUT_MODE(cut_mode
)|
1865 S_028A40_ES_WRITE_OPTIMIZE(1) |
1866 S_028A40_GS_WRITE_OPTIMIZE(1);
1869 static void calculate_vgt_gs_mode(struct radv_pipeline
*pipeline
)
1871 struct radv_shader_variant
*vs
;
1872 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
1874 struct ac_vs_output_info
*outinfo
= &vs
->info
.vs
.outinfo
;
1876 pipeline
->graphics
.vgt_primitiveid_en
= false;
1877 pipeline
->graphics
.vgt_gs_mode
= 0;
1879 if (radv_pipeline_has_gs(pipeline
)) {
1880 pipeline
->graphics
.vgt_gs_mode
= si_vgt_gs_mode(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]);
1881 } else if (outinfo
->export_prim_id
) {
1882 pipeline
->graphics
.vgt_gs_mode
= S_028A40_MODE(V_028A40_GS_SCENARIO_A
);
1883 pipeline
->graphics
.vgt_primitiveid_en
= true;
1887 static void calculate_pa_cl_vs_out_cntl(struct radv_pipeline
*pipeline
)
1889 struct radv_shader_variant
*vs
;
1890 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
1892 struct ac_vs_output_info
*outinfo
= &vs
->info
.vs
.outinfo
;
1894 unsigned clip_dist_mask
, cull_dist_mask
, total_mask
;
1895 clip_dist_mask
= outinfo
->clip_dist_mask
;
1896 cull_dist_mask
= outinfo
->cull_dist_mask
;
1897 total_mask
= clip_dist_mask
| cull_dist_mask
;
1899 bool misc_vec_ena
= outinfo
->writes_pointsize
||
1900 outinfo
->writes_layer
||
1901 outinfo
->writes_viewport_index
;
1902 pipeline
->graphics
.pa_cl_vs_out_cntl
=
1903 S_02881C_USE_VTX_POINT_SIZE(outinfo
->writes_pointsize
) |
1904 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo
->writes_layer
) |
1905 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo
->writes_viewport_index
) |
1906 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
1907 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
1908 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0f) != 0) |
1909 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xf0) != 0) |
1910 cull_dist_mask
<< 8 |
1915 static uint32_t offset_to_ps_input(uint32_t offset
, bool flat_shade
)
1917 uint32_t ps_input_cntl
;
1918 if (offset
<= AC_EXP_PARAM_OFFSET_31
) {
1919 ps_input_cntl
= S_028644_OFFSET(offset
);
1921 ps_input_cntl
|= S_028644_FLAT_SHADE(1);
1923 /* The input is a DEFAULT_VAL constant. */
1924 assert(offset
>= AC_EXP_PARAM_DEFAULT_VAL_0000
&&
1925 offset
<= AC_EXP_PARAM_DEFAULT_VAL_1111
);
1926 offset
-= AC_EXP_PARAM_DEFAULT_VAL_0000
;
1927 ps_input_cntl
= S_028644_OFFSET(0x20) |
1928 S_028644_DEFAULT_VAL(offset
);
1930 return ps_input_cntl
;
1933 static void calculate_ps_inputs(struct radv_pipeline
*pipeline
)
1935 struct radv_shader_variant
*ps
, *vs
;
1936 struct ac_vs_output_info
*outinfo
;
1938 ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
1939 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
1941 outinfo
= &vs
->info
.vs
.outinfo
;
1943 unsigned ps_offset
= 0;
1945 if (ps
->info
.fs
.prim_id_input
) {
1946 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_PRIMITIVE_ID
];
1947 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
1948 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
1953 if (ps
->info
.fs
.layer_input
) {
1954 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_LAYER
];
1955 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
1956 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
1961 if (ps
->info
.fs
.has_pcoord
) {
1963 val
= S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
1964 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = val
;
1968 for (unsigned i
= 0; i
< 32 && (1u << i
) <= ps
->info
.fs
.input_mask
; ++i
) {
1971 if (!(ps
->info
.fs
.input_mask
& (1u << i
)))
1974 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_VAR0
+ i
];
1975 if (vs_offset
== AC_EXP_PARAM_UNDEFINED
) {
1976 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = S_028644_OFFSET(0x20);
1981 flat_shade
= !!(ps
->info
.fs
.flat_shaded_mask
& (1u << ps_offset
));
1983 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, flat_shade
);
1987 pipeline
->graphics
.ps_input_cntl_num
= ps_offset
;
1991 radv_pipeline_init(struct radv_pipeline
*pipeline
,
1992 struct radv_device
*device
,
1993 struct radv_pipeline_cache
*cache
,
1994 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1995 const struct radv_graphics_pipeline_create_info
*extra
,
1996 const VkAllocationCallbacks
*alloc
)
1998 struct radv_shader_module fs_m
= {0};
2002 alloc
= &device
->alloc
;
2004 pipeline
->device
= device
;
2005 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
2007 radv_pipeline_init_dynamic_state(pipeline
, pCreateInfo
);
2008 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
2009 struct radv_shader_module
*modules
[MESA_SHADER_STAGES
] = { 0, };
2010 for (uint32_t i
= 0; i
< pCreateInfo
->stageCount
; i
++) {
2011 gl_shader_stage stage
= ffs(pCreateInfo
->pStages
[i
].stage
) - 1;
2012 pStages
[stage
] = &pCreateInfo
->pStages
[i
];
2013 modules
[stage
] = radv_shader_module_from_handle(pStages
[stage
]->module
);
2016 radv_pipeline_init_blend_state(pipeline
, pCreateInfo
, extra
);
2018 if (!modules
[MESA_SHADER_FRAGMENT
]) {
2020 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
2021 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "noop_fs");
2022 fs_m
.nir
= fs_b
.shader
;
2023 modules
[MESA_SHADER_FRAGMENT
] = &fs_m
;
2026 if (modules
[MESA_SHADER_FRAGMENT
]) {
2027 union ac_shader_variant_key key
;
2028 key
.fs
.col_format
= pipeline
->graphics
.blend
.spi_shader_col_format
;
2029 key
.fs
.is_int8
= radv_pipeline_compute_is_int8(pCreateInfo
);
2031 const VkPipelineShaderStageCreateInfo
*stage
= pStages
[MESA_SHADER_FRAGMENT
];
2033 pipeline
->shaders
[MESA_SHADER_FRAGMENT
] =
2034 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_FRAGMENT
],
2035 stage
? stage
->pName
: "main",
2036 MESA_SHADER_FRAGMENT
,
2037 stage
? stage
->pSpecializationInfo
: NULL
,
2038 pipeline
->layout
, &key
);
2039 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_FRAGMENT
);
2043 ralloc_free(fs_m
.nir
);
2045 if (modules
[MESA_SHADER_VERTEX
]) {
2048 bool export_prim_id
= false;
2049 if (modules
[MESA_SHADER_TESS_CTRL
])
2051 else if (modules
[MESA_SHADER_GEOMETRY
])
2053 else if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.prim_id_input
)
2054 export_prim_id
= true;
2055 union ac_shader_variant_key key
= radv_compute_vs_key(pCreateInfo
, as_es
, as_ls
, export_prim_id
);
2057 pipeline
->shaders
[MESA_SHADER_VERTEX
] =
2058 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_VERTEX
],
2059 pStages
[MESA_SHADER_VERTEX
]->pName
,
2061 pStages
[MESA_SHADER_VERTEX
]->pSpecializationInfo
,
2062 pipeline
->layout
, &key
);
2064 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_VERTEX
);
2067 if (modules
[MESA_SHADER_GEOMETRY
]) {
2068 union ac_shader_variant_key key
= radv_compute_vs_key(pCreateInfo
, false, false, false);
2070 pipeline
->shaders
[MESA_SHADER_GEOMETRY
] =
2071 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_GEOMETRY
],
2072 pStages
[MESA_SHADER_GEOMETRY
]->pName
,
2073 MESA_SHADER_GEOMETRY
,
2074 pStages
[MESA_SHADER_GEOMETRY
]->pSpecializationInfo
,
2075 pipeline
->layout
, &key
);
2077 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_GEOMETRY
);
2080 if (modules
[MESA_SHADER_TESS_EVAL
]) {
2081 assert(modules
[MESA_SHADER_TESS_CTRL
]);
2083 radv_tess_pipeline_compile(pipeline
,
2085 modules
[MESA_SHADER_TESS_CTRL
],
2086 modules
[MESA_SHADER_TESS_EVAL
],
2087 pStages
[MESA_SHADER_TESS_CTRL
]->pName
,
2088 pStages
[MESA_SHADER_TESS_EVAL
]->pName
,
2089 pStages
[MESA_SHADER_TESS_CTRL
]->pSpecializationInfo
,
2090 pStages
[MESA_SHADER_TESS_EVAL
]->pSpecializationInfo
,
2092 pCreateInfo
->pTessellationState
->patchControlPoints
);
2093 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_TESS_EVAL
) |
2094 mesa_to_vk_shader_stage(MESA_SHADER_TESS_CTRL
);
2097 radv_pipeline_init_depth_stencil_state(pipeline
, pCreateInfo
, extra
);
2098 radv_pipeline_init_raster_state(pipeline
, pCreateInfo
);
2099 radv_pipeline_init_multisample_state(pipeline
, pCreateInfo
);
2100 pipeline
->graphics
.prim
= si_translate_prim(pCreateInfo
->pInputAssemblyState
->topology
);
2101 pipeline
->graphics
.can_use_guardband
= radv_prim_can_use_guardband(pCreateInfo
->pInputAssemblyState
->topology
);
2103 if (radv_pipeline_has_gs(pipeline
)) {
2104 pipeline
->graphics
.gs_out
= si_conv_gl_prim_to_gs_out(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs
.output_prim
);
2105 pipeline
->graphics
.can_use_guardband
= pipeline
->graphics
.gs_out
== V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
2107 pipeline
->graphics
.gs_out
= si_conv_prim_to_gs_out(pCreateInfo
->pInputAssemblyState
->topology
);
2109 if (extra
&& extra
->use_rectlist
) {
2110 pipeline
->graphics
.prim
= V_008958_DI_PT_RECTLIST
;
2111 pipeline
->graphics
.gs_out
= V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
2112 pipeline
->graphics
.can_use_guardband
= true;
2114 pipeline
->graphics
.prim_restart_enable
= !!pCreateInfo
->pInputAssemblyState
->primitiveRestartEnable
;
2115 /* prim vertex count will need TESS changes */
2116 pipeline
->graphics
.prim_vertex_count
= prim_size_table
[pipeline
->graphics
.prim
];
2118 /* Ensure that some export memory is always allocated, for two reasons:
2120 * 1) Correctness: The hardware ignores the EXEC mask if no export
2121 * memory is allocated, so KILL and alpha test do not work correctly
2123 * 2) Performance: Every shader needs at least a NULL export, even when
2124 * it writes no color/depth output. The NULL export instruction
2125 * stalls without this setting.
2127 * Don't add this to CB_SHADER_MASK.
2129 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
2130 if (!pipeline
->graphics
.blend
.spi_shader_col_format
) {
2131 if (!ps
->info
.fs
.writes_z
&&
2132 !ps
->info
.fs
.writes_stencil
&&
2133 !ps
->info
.fs
.writes_sample_mask
)
2134 pipeline
->graphics
.blend
.spi_shader_col_format
= V_028714_SPI_SHADER_32_R
;
2138 pipeline
->graphics
.db_shader_control
= 0;
2139 if (ps
->info
.fs
.early_fragment_test
|| !ps
->info
.fs
.writes_memory
)
2140 z_order
= V_02880C_EARLY_Z_THEN_LATE_Z
;
2142 z_order
= V_02880C_LATE_Z
;
2144 pipeline
->graphics
.db_shader_control
=
2145 S_02880C_Z_EXPORT_ENABLE(ps
->info
.fs
.writes_z
) |
2146 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps
->info
.fs
.writes_stencil
) |
2147 S_02880C_KILL_ENABLE(!!ps
->info
.fs
.can_discard
) |
2148 S_02880C_MASK_EXPORT_ENABLE(ps
->info
.fs
.writes_sample_mask
) |
2149 S_02880C_Z_ORDER(z_order
) |
2150 S_02880C_DEPTH_BEFORE_SHADER(ps
->info
.fs
.early_fragment_test
) |
2151 S_02880C_EXEC_ON_HIER_FAIL(ps
->info
.fs
.writes_memory
) |
2152 S_02880C_EXEC_ON_NOOP(ps
->info
.fs
.writes_memory
);
2154 pipeline
->graphics
.shader_z_format
=
2155 ps
->info
.fs
.writes_sample_mask
? V_028710_SPI_SHADER_32_ABGR
:
2156 ps
->info
.fs
.writes_stencil
? V_028710_SPI_SHADER_32_GR
:
2157 ps
->info
.fs
.writes_z
? V_028710_SPI_SHADER_32_R
:
2158 V_028710_SPI_SHADER_ZERO
;
2160 calculate_vgt_gs_mode(pipeline
);
2161 calculate_pa_cl_vs_out_cntl(pipeline
);
2162 calculate_ps_inputs(pipeline
);
2164 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
2165 if (pipeline
->shaders
[i
]) {
2166 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[i
]->info
.need_indirect_descriptor_sets
;
2170 uint32_t stages
= 0;
2171 if (radv_pipeline_has_tess(pipeline
)) {
2172 stages
|= S_028B54_LS_EN(V_028B54_LS_STAGE_ON
) |
2173 S_028B54_HS_EN(1) | S_028B54_DYNAMIC_HS(1);
2175 if (radv_pipeline_has_gs(pipeline
))
2176 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_DS
) |
2178 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
2180 stages
|= S_028B54_VS_EN(V_028B54_VS_STAGE_DS
);
2182 } else if (radv_pipeline_has_gs(pipeline
))
2183 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
) |
2185 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
2187 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
)
2188 stages
|= S_028B54_MAX_PRIMGRP_IN_WAVE(2);
2190 pipeline
->graphics
.vgt_shader_stages_en
= stages
;
2192 if (radv_pipeline_has_gs(pipeline
))
2193 calculate_gs_ring_sizes(pipeline
);
2195 if (radv_pipeline_has_tess(pipeline
)) {
2196 if (pipeline
->graphics
.prim
== V_008958_DI_PT_PATCH
) {
2197 pipeline
->graphics
.prim_vertex_count
.min
= pCreateInfo
->pTessellationState
->patchControlPoints
;
2198 pipeline
->graphics
.prim_vertex_count
.incr
= 1;
2200 calculate_tess_state(pipeline
, pCreateInfo
);
2203 const VkPipelineVertexInputStateCreateInfo
*vi_info
=
2204 pCreateInfo
->pVertexInputState
;
2205 for (uint32_t i
= 0; i
< vi_info
->vertexAttributeDescriptionCount
; i
++) {
2206 const VkVertexInputAttributeDescription
*desc
=
2207 &vi_info
->pVertexAttributeDescriptions
[i
];
2208 unsigned loc
= desc
->location
;
2209 const struct vk_format_description
*format_desc
;
2211 uint32_t num_format
, data_format
;
2212 format_desc
= vk_format_description(desc
->format
);
2213 first_non_void
= vk_format_get_first_non_void_channel(desc
->format
);
2215 num_format
= radv_translate_buffer_numformat(format_desc
, first_non_void
);
2216 data_format
= radv_translate_buffer_dataformat(format_desc
, first_non_void
);
2218 pipeline
->va_rsrc_word3
[loc
] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc
->swizzle
[0])) |
2219 S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc
->swizzle
[1])) |
2220 S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc
->swizzle
[2])) |
2221 S_008F0C_DST_SEL_W(si_map_swizzle(format_desc
->swizzle
[3])) |
2222 S_008F0C_NUM_FORMAT(num_format
) |
2223 S_008F0C_DATA_FORMAT(data_format
);
2224 pipeline
->va_format_size
[loc
] = format_desc
->block
.bits
/ 8;
2225 pipeline
->va_offset
[loc
] = desc
->offset
;
2226 pipeline
->va_binding
[loc
] = desc
->binding
;
2227 pipeline
->num_vertex_attribs
= MAX2(pipeline
->num_vertex_attribs
, loc
+ 1);
2230 for (uint32_t i
= 0; i
< vi_info
->vertexBindingDescriptionCount
; i
++) {
2231 const VkVertexInputBindingDescription
*desc
=
2232 &vi_info
->pVertexBindingDescriptions
[i
];
2234 pipeline
->binding_stride
[desc
->binding
] = desc
->stride
;
2237 struct ac_userdata_info
*loc
= radv_lookup_user_sgpr(pipeline
, MESA_SHADER_VERTEX
,
2238 AC_UD_VS_BASE_VERTEX_START_INSTANCE
);
2239 if (loc
->sgpr_idx
!= -1) {
2240 pipeline
->graphics
.vtx_base_sgpr
= radv_shader_stage_to_user_data_0(MESA_SHADER_VERTEX
, radv_pipeline_has_gs(pipeline
), radv_pipeline_has_tess(pipeline
));
2241 pipeline
->graphics
.vtx_base_sgpr
+= loc
->sgpr_idx
* 4;
2242 if (pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.info
.vs
.needs_draw_id
)
2243 pipeline
->graphics
.vtx_emit_num
= 3;
2245 pipeline
->graphics
.vtx_emit_num
= 2;
2247 if (device
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2248 radv_dump_pipeline_stats(device
, pipeline
);
2251 result
= radv_pipeline_scratch_init(device
, pipeline
);
2256 radv_graphics_pipeline_create(
2258 VkPipelineCache _cache
,
2259 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2260 const struct radv_graphics_pipeline_create_info
*extra
,
2261 const VkAllocationCallbacks
*pAllocator
,
2262 VkPipeline
*pPipeline
)
2264 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2265 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2266 struct radv_pipeline
*pipeline
;
2269 pipeline
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2270 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2271 if (pipeline
== NULL
)
2272 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2274 memset(pipeline
, 0, sizeof(*pipeline
));
2275 result
= radv_pipeline_init(pipeline
, device
, cache
,
2276 pCreateInfo
, extra
, pAllocator
);
2277 if (result
!= VK_SUCCESS
) {
2278 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2282 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2287 VkResult
radv_CreateGraphicsPipelines(
2289 VkPipelineCache pipelineCache
,
2291 const VkGraphicsPipelineCreateInfo
* pCreateInfos
,
2292 const VkAllocationCallbacks
* pAllocator
,
2293 VkPipeline
* pPipelines
)
2295 VkResult result
= VK_SUCCESS
;
2298 for (; i
< count
; i
++) {
2300 r
= radv_graphics_pipeline_create(_device
,
2303 NULL
, pAllocator
, &pPipelines
[i
]);
2304 if (r
!= VK_SUCCESS
) {
2306 pPipelines
[i
] = VK_NULL_HANDLE
;
2313 static VkResult
radv_compute_pipeline_create(
2315 VkPipelineCache _cache
,
2316 const VkComputePipelineCreateInfo
* pCreateInfo
,
2317 const VkAllocationCallbacks
* pAllocator
,
2318 VkPipeline
* pPipeline
)
2320 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2321 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2322 RADV_FROM_HANDLE(radv_shader_module
, module
, pCreateInfo
->stage
.module
);
2323 struct radv_pipeline
*pipeline
;
2326 pipeline
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2327 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2328 if (pipeline
== NULL
)
2329 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2331 memset(pipeline
, 0, sizeof(*pipeline
));
2332 pipeline
->device
= device
;
2333 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
2335 pipeline
->shaders
[MESA_SHADER_COMPUTE
] =
2336 radv_pipeline_compile(pipeline
, cache
, module
,
2337 pCreateInfo
->stage
.pName
,
2338 MESA_SHADER_COMPUTE
,
2339 pCreateInfo
->stage
.pSpecializationInfo
,
2340 pipeline
->layout
, NULL
);
2343 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.need_indirect_descriptor_sets
;
2344 result
= radv_pipeline_scratch_init(device
, pipeline
);
2345 if (result
!= VK_SUCCESS
) {
2346 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2350 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2352 if (device
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2353 radv_dump_pipeline_stats(device
, pipeline
);
2357 VkResult
radv_CreateComputePipelines(
2359 VkPipelineCache pipelineCache
,
2361 const VkComputePipelineCreateInfo
* pCreateInfos
,
2362 const VkAllocationCallbacks
* pAllocator
,
2363 VkPipeline
* pPipelines
)
2365 VkResult result
= VK_SUCCESS
;
2368 for (; i
< count
; i
++) {
2370 r
= radv_compute_pipeline_create(_device
, pipelineCache
,
2372 pAllocator
, &pPipelines
[i
]);
2373 if (r
!= VK_SUCCESS
) {
2375 pPipelines
[i
] = VK_NULL_HANDLE
;