2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "util/mesa-sha1.h"
29 #include "radv_private.h"
31 #include "nir/nir_builder.h"
32 #include "spirv/nir_spirv.h"
34 #include <llvm-c/Core.h>
35 #include <llvm-c/TargetMachine.h>
38 #include "r600d_common.h"
39 #include "ac_binary.h"
40 #include "ac_llvm_util.h"
41 #include "ac_nir_to_llvm.h"
42 #include "vk_format.h"
43 #include "util/debug.h"
45 void radv_shader_variant_destroy(struct radv_device
*device
,
46 struct radv_shader_variant
*variant
);
48 static const struct nir_shader_compiler_options nir_options
= {
49 .vertex_id_zero_based
= true,
53 .lower_pack_snorm_2x16
= true,
54 .lower_pack_snorm_4x8
= true,
55 .lower_pack_unorm_2x16
= true,
56 .lower_pack_unorm_4x8
= true,
57 .lower_unpack_snorm_2x16
= true,
58 .lower_unpack_snorm_4x8
= true,
59 .lower_unpack_unorm_2x16
= true,
60 .lower_unpack_unorm_4x8
= true,
61 .lower_extract_byte
= true,
62 .lower_extract_word
= true,
65 VkResult
radv_CreateShaderModule(
67 const VkShaderModuleCreateInfo
* pCreateInfo
,
68 const VkAllocationCallbacks
* pAllocator
,
69 VkShaderModule
* pShaderModule
)
71 RADV_FROM_HANDLE(radv_device
, device
, _device
);
72 struct radv_shader_module
*module
;
74 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO
);
75 assert(pCreateInfo
->flags
== 0);
77 module
= vk_alloc2(&device
->alloc
, pAllocator
,
78 sizeof(*module
) + pCreateInfo
->codeSize
, 8,
79 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
81 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
84 module
->size
= pCreateInfo
->codeSize
;
85 memcpy(module
->data
, pCreateInfo
->pCode
, module
->size
);
87 _mesa_sha1_compute(module
->data
, module
->size
, module
->sha1
);
89 *pShaderModule
= radv_shader_module_to_handle(module
);
94 void radv_DestroyShaderModule(
96 VkShaderModule _module
,
97 const VkAllocationCallbacks
* pAllocator
)
99 RADV_FROM_HANDLE(radv_device
, device
, _device
);
100 RADV_FROM_HANDLE(radv_shader_module
, module
, _module
);
105 vk_free2(&device
->alloc
, pAllocator
, module
);
110 radv_pipeline_destroy(struct radv_device
*device
,
111 struct radv_pipeline
*pipeline
,
112 const VkAllocationCallbacks
* allocator
)
114 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
115 if (pipeline
->shaders
[i
])
116 radv_shader_variant_destroy(device
, pipeline
->shaders
[i
]);
118 if (pipeline
->gs_copy_shader
)
119 radv_shader_variant_destroy(device
, pipeline
->gs_copy_shader
);
121 vk_free2(&device
->alloc
, allocator
, pipeline
);
124 void radv_DestroyPipeline(
126 VkPipeline _pipeline
,
127 const VkAllocationCallbacks
* pAllocator
)
129 RADV_FROM_HANDLE(radv_device
, device
, _device
);
130 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, _pipeline
);
135 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
140 radv_optimize_nir(struct nir_shader
*shader
)
147 NIR_PASS_V(shader
, nir_lower_vars_to_ssa
);
148 NIR_PASS_V(shader
, nir_lower_alu_to_scalar
);
149 NIR_PASS_V(shader
, nir_lower_phis_to_scalar
);
151 NIR_PASS(progress
, shader
, nir_copy_prop
);
152 NIR_PASS(progress
, shader
, nir_opt_remove_phis
);
153 NIR_PASS(progress
, shader
, nir_opt_dce
);
154 NIR_PASS(progress
, shader
, nir_opt_dead_cf
);
155 NIR_PASS(progress
, shader
, nir_opt_cse
);
156 NIR_PASS(progress
, shader
, nir_opt_peephole_select
, 8);
157 NIR_PASS(progress
, shader
, nir_opt_algebraic
);
158 NIR_PASS(progress
, shader
, nir_opt_constant_folding
);
159 NIR_PASS(progress
, shader
, nir_opt_undef
);
160 NIR_PASS(progress
, shader
, nir_opt_conditional_discard
);
165 radv_shader_compile_to_nir(struct radv_device
*device
,
166 struct radv_shader_module
*module
,
167 const char *entrypoint_name
,
168 gl_shader_stage stage
,
169 const VkSpecializationInfo
*spec_info
,
172 if (strcmp(entrypoint_name
, "main") != 0) {
173 radv_finishme("Multiple shaders per module not really supported");
177 nir_function
*entry_point
;
179 /* Some things such as our meta clear/blit code will give us a NIR
180 * shader directly. In that case, we just ignore the SPIR-V entirely
181 * and just use the NIR shader */
183 nir
->options
= &nir_options
;
184 nir_validate_shader(nir
);
186 assert(exec_list_length(&nir
->functions
) == 1);
187 struct exec_node
*node
= exec_list_get_head(&nir
->functions
);
188 entry_point
= exec_node_data(nir_function
, node
, node
);
190 uint32_t *spirv
= (uint32_t *) module
->data
;
191 assert(module
->size
% 4 == 0);
193 uint32_t num_spec_entries
= 0;
194 struct nir_spirv_specialization
*spec_entries
= NULL
;
195 if (spec_info
&& spec_info
->mapEntryCount
> 0) {
196 num_spec_entries
= spec_info
->mapEntryCount
;
197 spec_entries
= malloc(num_spec_entries
* sizeof(*spec_entries
));
198 for (uint32_t i
= 0; i
< num_spec_entries
; i
++) {
199 VkSpecializationMapEntry entry
= spec_info
->pMapEntries
[i
];
200 const void *data
= spec_info
->pData
+ entry
.offset
;
201 assert(data
+ entry
.size
<= spec_info
->pData
+ spec_info
->dataSize
);
203 spec_entries
[i
].id
= spec_info
->pMapEntries
[i
].constantID
;
204 if (spec_info
->dataSize
== 8)
205 spec_entries
[i
].data64
= *(const uint64_t *)data
;
207 spec_entries
[i
].data32
= *(const uint32_t *)data
;
210 const struct nir_spirv_supported_extensions supported_ext
= {
211 .draw_parameters
= true,
213 .image_read_without_format
= true,
214 .image_write_without_format
= true,
216 entry_point
= spirv_to_nir(spirv
, module
->size
/ 4,
217 spec_entries
, num_spec_entries
,
218 stage
, entrypoint_name
, &supported_ext
, &nir_options
);
219 nir
= entry_point
->shader
;
220 assert(nir
->stage
== stage
);
221 nir_validate_shader(nir
);
225 /* We have to lower away local constant initializers right before we
226 * inline functions. That way they get properly initialized at the top
227 * of the function and not at the top of its caller.
229 NIR_PASS_V(nir
, nir_lower_constant_initializers
, nir_var_local
);
230 NIR_PASS_V(nir
, nir_lower_returns
);
231 NIR_PASS_V(nir
, nir_inline_functions
);
233 /* Pick off the single entrypoint that we want */
234 foreach_list_typed_safe(nir_function
, func
, node
, &nir
->functions
) {
235 if (func
!= entry_point
)
236 exec_node_remove(&func
->node
);
238 assert(exec_list_length(&nir
->functions
) == 1);
239 entry_point
->name
= ralloc_strdup(entry_point
, "main");
241 NIR_PASS_V(nir
, nir_remove_dead_variables
,
242 nir_var_shader_in
| nir_var_shader_out
| nir_var_system_value
);
244 /* Now that we've deleted all but the main function, we can go ahead and
245 * lower the rest of the constant initializers.
247 NIR_PASS_V(nir
, nir_lower_constant_initializers
, ~0);
248 NIR_PASS_V(nir
, nir_lower_system_values
);
249 NIR_PASS_V(nir
, nir_lower_clip_cull_distance_arrays
);
252 /* Vulkan uses the separate-shader linking model */
253 nir
->info
->separate_shader
= true;
255 nir_shader_gather_info(nir
, entry_point
->impl
);
257 nir_variable_mode indirect_mask
= 0;
258 indirect_mask
|= nir_var_shader_in
;
259 indirect_mask
|= nir_var_local
;
261 nir_lower_indirect_derefs(nir
, indirect_mask
);
263 static const nir_lower_tex_options tex_options
= {
267 nir_lower_tex(nir
, &tex_options
);
269 nir_lower_vars_to_ssa(nir
);
270 nir_lower_var_copies(nir
);
271 nir_lower_global_vars_to_local(nir
);
272 nir_remove_dead_variables(nir
, nir_var_local
);
273 radv_optimize_nir(nir
);
276 nir_print_shader(nir
, stderr
);
281 static const char *radv_get_shader_name(struct radv_shader_variant
*var
,
282 gl_shader_stage stage
)
285 case MESA_SHADER_VERTEX
: return var
->info
.vs
.as_ls
? "Vertex Shader as LS" : var
->info
.vs
.as_es
? "Vertex Shader as ES" : "Vertex Shader as VS";
286 case MESA_SHADER_GEOMETRY
: return "Geometry Shader";
287 case MESA_SHADER_FRAGMENT
: return "Pixel Shader";
288 case MESA_SHADER_COMPUTE
: return "Compute Shader";
289 case MESA_SHADER_TESS_CTRL
: return "Tessellation Control Shader";
290 case MESA_SHADER_TESS_EVAL
: return var
->info
.tes
.as_es
? "Tessellation Evaluation Shader as ES" : "Tessellation Evaluation Shader as VS";
292 return "Unknown shader";
296 static void radv_dump_pipeline_stats(struct radv_device
*device
, struct radv_pipeline
*pipeline
)
298 unsigned lds_increment
= device
->physical_device
->rad_info
.chip_class
>= CIK
? 512 : 256;
299 struct radv_shader_variant
*var
;
300 struct ac_shader_config
*conf
;
303 unsigned max_simd_waves
= 10;
304 unsigned lds_per_wave
= 0;
306 for (i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
307 if (!pipeline
->shaders
[i
])
309 var
= pipeline
->shaders
[i
];
313 if (i
== MESA_SHADER_FRAGMENT
) {
314 lds_per_wave
= conf
->lds_size
* lds_increment
+
315 align(var
->info
.fs
.num_interp
* 48, lds_increment
);
318 if (conf
->num_sgprs
) {
319 if (device
->physical_device
->rad_info
.chip_class
>= VI
)
320 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
322 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
326 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
328 /* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
332 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
334 fprintf(file
, "\n%s:\n",
335 radv_get_shader_name(var
, i
));
336 if (i
== MESA_SHADER_FRAGMENT
) {
337 fprintf(file
, "*** SHADER CONFIG ***\n"
338 "SPI_PS_INPUT_ADDR = 0x%04x\n"
339 "SPI_PS_INPUT_ENA = 0x%04x\n",
340 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
342 fprintf(file
, "*** SHADER STATS ***\n"
345 "Spilled SGPRs: %d\n"
346 "Spilled VGPRs: %d\n"
347 "Code Size: %d bytes\n"
349 "Scratch: %d bytes per wave\n"
351 "********************\n\n\n",
352 conf
->num_sgprs
, conf
->num_vgprs
,
353 conf
->spilled_sgprs
, conf
->spilled_vgprs
, var
->code_size
,
354 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
359 void radv_shader_variant_destroy(struct radv_device
*device
,
360 struct radv_shader_variant
*variant
)
362 if (__sync_fetch_and_sub(&variant
->ref_count
, 1) != 1)
365 device
->ws
->buffer_destroy(variant
->bo
);
369 static void radv_fill_shader_variant(struct radv_device
*device
,
370 struct radv_shader_variant
*variant
,
371 struct ac_shader_binary
*binary
,
372 gl_shader_stage stage
)
374 bool scratch_enabled
= variant
->config
.scratch_bytes_per_wave
> 0;
375 unsigned vgpr_comp_cnt
= 0;
377 if (scratch_enabled
&& !device
->llvm_supports_spill
)
378 radv_finishme("shader scratch support only available with LLVM 4.0");
380 variant
->code_size
= binary
->code_size
;
381 variant
->rsrc2
= S_00B12C_USER_SGPR(variant
->info
.num_user_sgprs
) |
382 S_00B12C_SCRATCH_EN(scratch_enabled
);
385 case MESA_SHADER_TESS_EVAL
:
388 case MESA_SHADER_TESS_CTRL
:
389 variant
->rsrc2
|= S_00B42C_OC_LDS_EN(1);
391 case MESA_SHADER_VERTEX
:
392 case MESA_SHADER_GEOMETRY
:
393 vgpr_comp_cnt
= variant
->info
.vs
.vgpr_comp_cnt
;
395 case MESA_SHADER_FRAGMENT
:
397 case MESA_SHADER_COMPUTE
:
399 S_00B84C_TGID_X_EN(1) | S_00B84C_TGID_Y_EN(1) |
400 S_00B84C_TGID_Z_EN(1) | S_00B84C_TIDIG_COMP_CNT(2) |
401 S_00B84C_TG_SIZE_EN(1) |
402 S_00B84C_LDS_SIZE(variant
->config
.lds_size
);
405 unreachable("unsupported shader type");
409 variant
->rsrc1
= S_00B848_VGPRS((variant
->config
.num_vgprs
- 1) / 4) |
410 S_00B848_SGPRS((variant
->config
.num_sgprs
- 1) / 8) |
411 S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt
) |
412 S_00B848_DX10_CLAMP(1) |
413 S_00B848_FLOAT_MODE(variant
->config
.float_mode
);
415 variant
->bo
= device
->ws
->buffer_create(device
->ws
, binary
->code_size
, 256,
416 RADEON_DOMAIN_VRAM
, RADEON_FLAG_CPU_ACCESS
);
418 void *ptr
= device
->ws
->buffer_map(variant
->bo
);
419 memcpy(ptr
, binary
->code
, binary
->code_size
);
420 device
->ws
->buffer_unmap(variant
->bo
);
425 static struct radv_shader_variant
*radv_shader_variant_create(struct radv_device
*device
,
426 struct nir_shader
*shader
,
427 struct radv_pipeline_layout
*layout
,
428 const union ac_shader_variant_key
*key
,
430 unsigned *code_size_out
,
433 struct radv_shader_variant
*variant
= calloc(1, sizeof(struct radv_shader_variant
));
434 enum radeon_family chip_family
= device
->physical_device
->rad_info
.family
;
435 LLVMTargetMachineRef tm
;
439 struct ac_nir_compiler_options options
= {0};
440 options
.layout
= layout
;
444 struct ac_shader_binary binary
;
446 options
.unsafe_math
= !!(device
->debug_flags
& RADV_DEBUG_UNSAFE_MATH
);
447 options
.family
= chip_family
;
448 options
.chip_class
= device
->physical_device
->rad_info
.chip_class
;
449 options
.supports_spill
= device
->llvm_supports_spill
;
450 tm
= ac_create_target_machine(chip_family
, options
.supports_spill
);
451 ac_compile_nir_shader(tm
, &binary
, &variant
->config
,
452 &variant
->info
, shader
, &options
, dump
);
453 LLVMDisposeTargetMachine(tm
);
455 radv_fill_shader_variant(device
, variant
, &binary
, shader
->stage
);
458 *code_out
= binary
.code
;
459 *code_size_out
= binary
.code_size
;
464 free(binary
.global_symbol_offsets
);
466 free(binary
.disasm_string
);
467 variant
->ref_count
= 1;
471 static struct radv_shader_variant
*
472 radv_pipeline_create_gs_copy_shader(struct radv_pipeline
*pipeline
,
473 struct nir_shader
*nir
,
475 unsigned *code_size_out
,
478 struct radv_shader_variant
*variant
= calloc(1, sizeof(struct radv_shader_variant
));
479 enum radeon_family chip_family
= pipeline
->device
->physical_device
->rad_info
.family
;
480 LLVMTargetMachineRef tm
;
484 struct ac_nir_compiler_options options
= {0};
485 struct ac_shader_binary binary
;
486 options
.family
= chip_family
;
487 options
.chip_class
= pipeline
->device
->physical_device
->rad_info
.chip_class
;
488 options
.supports_spill
= pipeline
->device
->llvm_supports_spill
;
489 tm
= ac_create_target_machine(chip_family
, options
.supports_spill
);
490 ac_create_gs_copy_shader(tm
, nir
, &binary
, &variant
->config
, &variant
->info
, &options
, dump_shader
);
491 LLVMDisposeTargetMachine(tm
);
493 radv_fill_shader_variant(pipeline
->device
, variant
, &binary
, MESA_SHADER_VERTEX
);
496 *code_out
= binary
.code
;
497 *code_size_out
= binary
.code_size
;
502 free(binary
.global_symbol_offsets
);
504 free(binary
.disasm_string
);
505 variant
->ref_count
= 1;
509 static struct radv_shader_variant
*
510 radv_pipeline_compile(struct radv_pipeline
*pipeline
,
511 struct radv_pipeline_cache
*cache
,
512 struct radv_shader_module
*module
,
513 const char *entrypoint
,
514 gl_shader_stage stage
,
515 const VkSpecializationInfo
*spec_info
,
516 struct radv_pipeline_layout
*layout
,
517 const union ac_shader_variant_key
*key
)
519 unsigned char sha1
[20];
520 unsigned char gs_copy_sha1
[20];
521 struct radv_shader_variant
*variant
;
524 unsigned code_size
= 0;
525 bool dump
= (pipeline
->device
->debug_flags
& RADV_DEBUG_DUMP_SHADERS
);
528 _mesa_sha1_compute(module
->nir
->info
->name
,
529 strlen(module
->nir
->info
->name
),
532 radv_hash_shader(sha1
, module
, entrypoint
, spec_info
, layout
, key
, 0);
533 if (stage
== MESA_SHADER_GEOMETRY
)
534 radv_hash_shader(gs_copy_sha1
, module
, entrypoint
, spec_info
,
537 variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
541 if (stage
== MESA_SHADER_GEOMETRY
) {
542 pipeline
->gs_copy_shader
=
543 radv_create_shader_variant_from_pipeline_cache(
550 (stage
!= MESA_SHADER_GEOMETRY
|| pipeline
->gs_copy_shader
))
553 nir
= radv_shader_compile_to_nir(pipeline
->device
,
554 module
, entrypoint
, stage
,
560 variant
= radv_shader_variant_create(pipeline
->device
, nir
,
565 if (stage
== MESA_SHADER_GEOMETRY
&& !pipeline
->gs_copy_shader
) {
566 void *gs_copy_code
= NULL
;
567 unsigned gs_copy_code_size
= 0;
568 pipeline
->gs_copy_shader
= radv_pipeline_create_gs_copy_shader(
569 pipeline
, nir
, &gs_copy_code
, &gs_copy_code_size
, dump
);
571 if (pipeline
->gs_copy_shader
) {
572 pipeline
->gs_copy_shader
=
573 radv_pipeline_cache_insert_shader(cache
,
575 pipeline
->gs_copy_shader
,
584 variant
= radv_pipeline_cache_insert_shader(cache
, sha1
, variant
,
593 radv_pipeline_scratch_init(struct radv_device
*device
,
594 struct radv_pipeline
*pipeline
)
596 unsigned scratch_bytes_per_wave
= 0;
597 unsigned max_waves
= 0;
598 unsigned min_waves
= 1;
600 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
601 if (pipeline
->shaders
[i
]) {
602 unsigned max_stage_waves
= device
->scratch_waves
;
604 scratch_bytes_per_wave
= MAX2(scratch_bytes_per_wave
,
605 pipeline
->shaders
[i
]->config
.scratch_bytes_per_wave
);
607 max_stage_waves
= MIN2(max_stage_waves
,
608 4 * device
->physical_device
->rad_info
.num_good_compute_units
*
609 (256 / pipeline
->shaders
[i
]->config
.num_vgprs
));
610 max_waves
= MAX2(max_waves
, max_stage_waves
);
614 if (pipeline
->shaders
[MESA_SHADER_COMPUTE
]) {
615 unsigned group_size
= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[0] *
616 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[1] *
617 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[2];
618 min_waves
= MAX2(min_waves
, round_up_u32(group_size
, 64));
621 if (scratch_bytes_per_wave
)
622 max_waves
= MIN2(max_waves
, 0xffffffffu
/ scratch_bytes_per_wave
);
624 if (scratch_bytes_per_wave
&& max_waves
< min_waves
) {
625 /* Not really true at this moment, but will be true on first
626 * execution. Avoid having hanging shaders. */
627 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
629 pipeline
->scratch_bytes_per_wave
= scratch_bytes_per_wave
;
630 pipeline
->max_waves
= max_waves
;
634 static uint32_t si_translate_blend_function(VkBlendOp op
)
637 case VK_BLEND_OP_ADD
:
638 return V_028780_COMB_DST_PLUS_SRC
;
639 case VK_BLEND_OP_SUBTRACT
:
640 return V_028780_COMB_SRC_MINUS_DST
;
641 case VK_BLEND_OP_REVERSE_SUBTRACT
:
642 return V_028780_COMB_DST_MINUS_SRC
;
643 case VK_BLEND_OP_MIN
:
644 return V_028780_COMB_MIN_DST_SRC
;
645 case VK_BLEND_OP_MAX
:
646 return V_028780_COMB_MAX_DST_SRC
;
652 static uint32_t si_translate_blend_factor(VkBlendFactor factor
)
655 case VK_BLEND_FACTOR_ZERO
:
656 return V_028780_BLEND_ZERO
;
657 case VK_BLEND_FACTOR_ONE
:
658 return V_028780_BLEND_ONE
;
659 case VK_BLEND_FACTOR_SRC_COLOR
:
660 return V_028780_BLEND_SRC_COLOR
;
661 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
662 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
663 case VK_BLEND_FACTOR_DST_COLOR
:
664 return V_028780_BLEND_DST_COLOR
;
665 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
:
666 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
667 case VK_BLEND_FACTOR_SRC_ALPHA
:
668 return V_028780_BLEND_SRC_ALPHA
;
669 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
670 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
671 case VK_BLEND_FACTOR_DST_ALPHA
:
672 return V_028780_BLEND_DST_ALPHA
;
673 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
:
674 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
675 case VK_BLEND_FACTOR_CONSTANT_COLOR
:
676 return V_028780_BLEND_CONSTANT_COLOR
;
677 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
:
678 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
679 case VK_BLEND_FACTOR_CONSTANT_ALPHA
:
680 return V_028780_BLEND_CONSTANT_ALPHA
;
681 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
:
682 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
683 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
684 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
685 case VK_BLEND_FACTOR_SRC1_COLOR
:
686 return V_028780_BLEND_SRC1_COLOR
;
687 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
688 return V_028780_BLEND_INV_SRC1_COLOR
;
689 case VK_BLEND_FACTOR_SRC1_ALPHA
:
690 return V_028780_BLEND_SRC1_ALPHA
;
691 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
692 return V_028780_BLEND_INV_SRC1_ALPHA
;
698 static bool is_dual_src(VkBlendFactor factor
)
701 case VK_BLEND_FACTOR_SRC1_COLOR
:
702 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
703 case VK_BLEND_FACTOR_SRC1_ALPHA
:
704 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
711 static unsigned si_choose_spi_color_format(VkFormat vk_format
,
713 bool blend_need_alpha
)
715 const struct vk_format_description
*desc
= vk_format_description(vk_format
);
716 unsigned format
, ntype
, swap
;
718 /* Alpha is needed for alpha-to-coverage.
719 * Blending may be with or without alpha.
721 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
722 unsigned alpha
= 0; /* exports alpha, but may not support blending */
723 unsigned blend
= 0; /* supports blending, but may not export alpha */
724 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
726 format
= radv_translate_colorformat(vk_format
);
727 ntype
= radv_translate_color_numformat(vk_format
, desc
,
728 vk_format_get_first_non_void_channel(vk_format
));
729 swap
= radv_translate_colorswap(vk_format
, false);
731 /* Choose the SPI color formats. These are required values for Stoney/RB+.
732 * Other chips have multiple choices, though they are not necessarily better.
735 case V_028C70_COLOR_5_6_5
:
736 case V_028C70_COLOR_1_5_5_5
:
737 case V_028C70_COLOR_5_5_5_1
:
738 case V_028C70_COLOR_4_4_4_4
:
739 case V_028C70_COLOR_10_11_11
:
740 case V_028C70_COLOR_11_11_10
:
741 case V_028C70_COLOR_8
:
742 case V_028C70_COLOR_8_8
:
743 case V_028C70_COLOR_8_8_8_8
:
744 case V_028C70_COLOR_10_10_10_2
:
745 case V_028C70_COLOR_2_10_10_10
:
746 if (ntype
== V_028C70_NUMBER_UINT
)
747 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
748 else if (ntype
== V_028C70_NUMBER_SINT
)
749 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
751 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
754 case V_028C70_COLOR_16
:
755 case V_028C70_COLOR_16_16
:
756 case V_028C70_COLOR_16_16_16_16
:
757 if (ntype
== V_028C70_NUMBER_UNORM
||
758 ntype
== V_028C70_NUMBER_SNORM
) {
759 /* UNORM16 and SNORM16 don't support blending */
760 if (ntype
== V_028C70_NUMBER_UNORM
)
761 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
763 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
765 /* Use 32 bits per channel for blending. */
766 if (format
== V_028C70_COLOR_16
) {
767 if (swap
== V_028C70_SWAP_STD
) { /* R */
768 blend
= V_028714_SPI_SHADER_32_R
;
769 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
770 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
771 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
774 } else if (format
== V_028C70_COLOR_16_16
) {
775 if (swap
== V_028C70_SWAP_STD
) { /* RG */
776 blend
= V_028714_SPI_SHADER_32_GR
;
777 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
778 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
779 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
782 } else /* 16_16_16_16 */
783 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
784 } else if (ntype
== V_028C70_NUMBER_UINT
)
785 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
786 else if (ntype
== V_028C70_NUMBER_SINT
)
787 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
788 else if (ntype
== V_028C70_NUMBER_FLOAT
)
789 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
794 case V_028C70_COLOR_32
:
795 if (swap
== V_028C70_SWAP_STD
) { /* R */
796 blend
= normal
= V_028714_SPI_SHADER_32_R
;
797 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
798 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
799 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
804 case V_028C70_COLOR_32_32
:
805 if (swap
== V_028C70_SWAP_STD
) { /* RG */
806 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
807 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
808 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
809 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
814 case V_028C70_COLOR_32_32_32_32
:
815 case V_028C70_COLOR_8_24
:
816 case V_028C70_COLOR_24_8
:
817 case V_028C70_COLOR_X24_8_32_FLOAT
:
818 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
822 unreachable("unhandled blend format");
825 if (blend_enable
&& blend_need_alpha
)
827 else if(blend_need_alpha
)
829 else if(blend_enable
)
835 static unsigned si_get_cb_shader_mask(unsigned spi_shader_col_format
)
837 unsigned i
, cb_shader_mask
= 0;
839 for (i
= 0; i
< 8; i
++) {
840 switch ((spi_shader_col_format
>> (i
* 4)) & 0xf) {
841 case V_028714_SPI_SHADER_ZERO
:
843 case V_028714_SPI_SHADER_32_R
:
844 cb_shader_mask
|= 0x1 << (i
* 4);
846 case V_028714_SPI_SHADER_32_GR
:
847 cb_shader_mask
|= 0x3 << (i
* 4);
849 case V_028714_SPI_SHADER_32_AR
:
850 cb_shader_mask
|= 0x9 << (i
* 4);
852 case V_028714_SPI_SHADER_FP16_ABGR
:
853 case V_028714_SPI_SHADER_UNORM16_ABGR
:
854 case V_028714_SPI_SHADER_SNORM16_ABGR
:
855 case V_028714_SPI_SHADER_UINT16_ABGR
:
856 case V_028714_SPI_SHADER_SINT16_ABGR
:
857 case V_028714_SPI_SHADER_32_ABGR
:
858 cb_shader_mask
|= 0xf << (i
* 4);
864 return cb_shader_mask
;
868 radv_pipeline_compute_spi_color_formats(struct radv_pipeline
*pipeline
,
869 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
870 uint32_t blend_enable
,
871 uint32_t blend_need_alpha
,
872 bool single_cb_enable
,
873 bool blend_mrt0_is_dual_src
)
875 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
876 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
877 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
878 unsigned col_format
= 0;
880 for (unsigned i
= 0; i
< (single_cb_enable
? 1 : subpass
->color_count
); ++i
) {
881 struct radv_render_pass_attachment
*attachment
;
884 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
886 cf
= si_choose_spi_color_format(attachment
->format
,
887 blend_enable
& (1 << i
),
888 blend_need_alpha
& (1 << i
));
890 col_format
|= cf
<< (4 * i
);
893 blend
->cb_shader_mask
= si_get_cb_shader_mask(col_format
);
895 if (blend_mrt0_is_dual_src
)
896 col_format
|= (col_format
& 0xf) << 4;
897 blend
->spi_shader_col_format
= col_format
;
901 format_is_int8(VkFormat format
)
903 const struct vk_format_description
*desc
= vk_format_description(format
);
904 int channel
= vk_format_get_first_non_void_channel(format
);
906 return channel
>= 0 && desc
->channel
[channel
].pure_integer
&&
907 desc
->channel
[channel
].size
== 8;
910 unsigned radv_format_meta_fs_key(VkFormat format
)
912 unsigned col_format
= si_choose_spi_color_format(format
, false, false) - 1;
913 bool is_int8
= format_is_int8(format
);
915 return col_format
+ (is_int8
? 3 : 0);
919 radv_pipeline_compute_is_int8(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
921 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
922 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
923 unsigned is_int8
= 0;
925 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
926 struct radv_render_pass_attachment
*attachment
;
928 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
930 if (format_is_int8(attachment
->format
))
938 radv_pipeline_init_blend_state(struct radv_pipeline
*pipeline
,
939 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
940 const struct radv_graphics_pipeline_create_info
*extra
)
942 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
943 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
944 unsigned mode
= V_028808_CB_NORMAL
;
945 uint32_t blend_enable
= 0, blend_need_alpha
= 0;
946 bool blend_mrt0_is_dual_src
= false;
948 bool single_cb_enable
= false;
953 if (extra
&& extra
->custom_blend_mode
) {
954 single_cb_enable
= true;
955 mode
= extra
->custom_blend_mode
;
957 blend
->cb_color_control
= 0;
958 if (vkblend
->logicOpEnable
)
959 blend
->cb_color_control
|= S_028808_ROP3(vkblend
->logicOp
| (vkblend
->logicOp
<< 4));
961 blend
->cb_color_control
|= S_028808_ROP3(0xcc);
963 blend
->db_alpha_to_mask
= S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
964 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
965 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
966 S_028B70_ALPHA_TO_MASK_OFFSET3(2);
968 blend
->cb_target_mask
= 0;
969 for (i
= 0; i
< vkblend
->attachmentCount
; i
++) {
970 const VkPipelineColorBlendAttachmentState
*att
= &vkblend
->pAttachments
[i
];
971 unsigned blend_cntl
= 0;
972 VkBlendOp eqRGB
= att
->colorBlendOp
;
973 VkBlendFactor srcRGB
= att
->srcColorBlendFactor
;
974 VkBlendFactor dstRGB
= att
->dstColorBlendFactor
;
975 VkBlendOp eqA
= att
->alphaBlendOp
;
976 VkBlendFactor srcA
= att
->srcAlphaBlendFactor
;
977 VkBlendFactor dstA
= att
->dstAlphaBlendFactor
;
979 blend
->sx_mrt0_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
981 if (!att
->colorWriteMask
)
984 blend
->cb_target_mask
|= (unsigned)att
->colorWriteMask
<< (4 * i
);
985 if (!att
->blendEnable
) {
986 blend
->cb_blend_control
[i
] = blend_cntl
;
990 if (is_dual_src(srcRGB
) || is_dual_src(dstRGB
) || is_dual_src(srcA
) || is_dual_src(dstA
))
992 blend_mrt0_is_dual_src
= true;
994 if (eqRGB
== VK_BLEND_OP_MIN
|| eqRGB
== VK_BLEND_OP_MAX
) {
995 srcRGB
= VK_BLEND_FACTOR_ONE
;
996 dstRGB
= VK_BLEND_FACTOR_ONE
;
998 if (eqA
== VK_BLEND_OP_MIN
|| eqA
== VK_BLEND_OP_MAX
) {
999 srcA
= VK_BLEND_FACTOR_ONE
;
1000 dstA
= VK_BLEND_FACTOR_ONE
;
1003 blend_cntl
|= S_028780_ENABLE(1);
1005 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
1006 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
1007 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
1008 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
1009 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
1010 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
1011 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
1012 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
1014 blend
->cb_blend_control
[i
] = blend_cntl
;
1016 blend_enable
|= 1 << i
;
1018 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
1019 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
1020 srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
1021 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
1022 srcRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
||
1023 dstRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
)
1024 blend_need_alpha
|= 1 << i
;
1026 for (i
= vkblend
->attachmentCount
; i
< 8; i
++)
1027 blend
->cb_blend_control
[i
] = 0;
1029 if (blend
->cb_target_mask
)
1030 blend
->cb_color_control
|= S_028808_MODE(mode
);
1032 blend
->cb_color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
1034 radv_pipeline_compute_spi_color_formats(pipeline
, pCreateInfo
,
1035 blend_enable
, blend_need_alpha
, single_cb_enable
, blend_mrt0_is_dual_src
);
1038 static uint32_t si_translate_stencil_op(enum VkStencilOp op
)
1041 case VK_STENCIL_OP_KEEP
:
1042 return V_02842C_STENCIL_KEEP
;
1043 case VK_STENCIL_OP_ZERO
:
1044 return V_02842C_STENCIL_ZERO
;
1045 case VK_STENCIL_OP_REPLACE
:
1046 return V_02842C_STENCIL_REPLACE_TEST
;
1047 case VK_STENCIL_OP_INCREMENT_AND_CLAMP
:
1048 return V_02842C_STENCIL_ADD_CLAMP
;
1049 case VK_STENCIL_OP_DECREMENT_AND_CLAMP
:
1050 return V_02842C_STENCIL_SUB_CLAMP
;
1051 case VK_STENCIL_OP_INVERT
:
1052 return V_02842C_STENCIL_INVERT
;
1053 case VK_STENCIL_OP_INCREMENT_AND_WRAP
:
1054 return V_02842C_STENCIL_ADD_WRAP
;
1055 case VK_STENCIL_OP_DECREMENT_AND_WRAP
:
1056 return V_02842C_STENCIL_SUB_WRAP
;
1062 radv_pipeline_init_depth_stencil_state(struct radv_pipeline
*pipeline
,
1063 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1064 const struct radv_graphics_pipeline_create_info
*extra
)
1066 const VkPipelineDepthStencilStateCreateInfo
*vkds
= pCreateInfo
->pDepthStencilState
;
1067 struct radv_depth_stencil_state
*ds
= &pipeline
->graphics
.ds
;
1069 memset(ds
, 0, sizeof(*ds
));
1072 ds
->db_depth_control
= S_028800_Z_ENABLE(vkds
->depthTestEnable
? 1 : 0) |
1073 S_028800_Z_WRITE_ENABLE(vkds
->depthWriteEnable
? 1 : 0) |
1074 S_028800_ZFUNC(vkds
->depthCompareOp
) |
1075 S_028800_DEPTH_BOUNDS_ENABLE(vkds
->depthBoundsTestEnable
? 1 : 0);
1077 if (vkds
->stencilTestEnable
) {
1078 ds
->db_depth_control
|= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
1079 ds
->db_depth_control
|= S_028800_STENCILFUNC(vkds
->front
.compareOp
);
1080 ds
->db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds
->front
.failOp
));
1081 ds
->db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds
->front
.passOp
));
1082 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds
->front
.depthFailOp
));
1084 ds
->db_depth_control
|= S_028800_STENCILFUNC_BF(vkds
->back
.compareOp
);
1085 ds
->db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds
->back
.failOp
));
1086 ds
->db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds
->back
.passOp
));
1087 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds
->back
.depthFailOp
));
1092 ds
->db_render_control
|= S_028000_DEPTH_CLEAR_ENABLE(extra
->db_depth_clear
);
1093 ds
->db_render_control
|= S_028000_STENCIL_CLEAR_ENABLE(extra
->db_stencil_clear
);
1095 ds
->db_render_control
|= S_028000_RESUMMARIZE_ENABLE(extra
->db_resummarize
);
1096 ds
->db_render_control
|= S_028000_DEPTH_COMPRESS_DISABLE(extra
->db_flush_depth_inplace
);
1097 ds
->db_render_control
|= S_028000_STENCIL_COMPRESS_DISABLE(extra
->db_flush_stencil_inplace
);
1098 ds
->db_render_override2
|= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra
->db_depth_disable_expclear
);
1099 ds
->db_render_override2
|= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra
->db_stencil_disable_expclear
);
1103 static uint32_t si_translate_fill(VkPolygonMode func
)
1106 case VK_POLYGON_MODE_FILL
:
1107 return V_028814_X_DRAW_TRIANGLES
;
1108 case VK_POLYGON_MODE_LINE
:
1109 return V_028814_X_DRAW_LINES
;
1110 case VK_POLYGON_MODE_POINT
:
1111 return V_028814_X_DRAW_POINTS
;
1114 return V_028814_X_DRAW_POINTS
;
1118 radv_pipeline_init_raster_state(struct radv_pipeline
*pipeline
,
1119 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1121 const VkPipelineRasterizationStateCreateInfo
*vkraster
= pCreateInfo
->pRasterizationState
;
1122 struct radv_raster_state
*raster
= &pipeline
->graphics
.raster
;
1124 memset(raster
, 0, sizeof(*raster
));
1126 raster
->spi_interp_control
=
1127 S_0286D4_FLAT_SHADE_ENA(1) |
1128 S_0286D4_PNT_SPRITE_ENA(1) |
1129 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
1130 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
1131 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
1132 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
1133 S_0286D4_PNT_SPRITE_TOP_1(0); // vulkan is top to bottom - 1.0 at bottom
1136 raster
->pa_cl_clip_cntl
= S_028810_PS_UCP_MODE(3) |
1137 S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
1138 S_028810_ZCLIP_NEAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
1139 S_028810_ZCLIP_FAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
1140 S_028810_DX_RASTERIZATION_KILL(vkraster
->rasterizerDiscardEnable
? 1 : 0) |
1141 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
1143 raster
->pa_su_vtx_cntl
=
1144 S_028BE4_PIX_CENTER(1) | // TODO verify
1145 S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN
) |
1146 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
);
1148 raster
->pa_su_sc_mode_cntl
=
1149 S_028814_FACE(vkraster
->frontFace
) |
1150 S_028814_CULL_FRONT(!!(vkraster
->cullMode
& VK_CULL_MODE_FRONT_BIT
)) |
1151 S_028814_CULL_BACK(!!(vkraster
->cullMode
& VK_CULL_MODE_BACK_BIT
)) |
1152 S_028814_POLY_MODE(vkraster
->polygonMode
!= VK_POLYGON_MODE_FILL
) |
1153 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
1154 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
1155 S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
1156 S_028814_POLY_OFFSET_BACK_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
1157 S_028814_POLY_OFFSET_PARA_ENABLE(vkraster
->depthBiasEnable
? 1 : 0);
1162 radv_pipeline_init_multisample_state(struct radv_pipeline
*pipeline
,
1163 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1165 const VkPipelineMultisampleStateCreateInfo
*vkms
= pCreateInfo
->pMultisampleState
;
1166 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1167 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
1168 unsigned num_tile_pipes
= pipeline
->device
->physical_device
->rad_info
.num_tile_pipes
;
1169 int ps_iter_samples
= 1;
1170 uint32_t mask
= 0xffff;
1173 ms
->num_samples
= vkms
->rasterizationSamples
;
1175 ms
->num_samples
= 1;
1177 if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.force_persample
) {
1178 ps_iter_samples
= ms
->num_samples
;
1181 ms
->pa_sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
1182 ms
->pa_sc_aa_config
= 0;
1183 ms
->db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
1184 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
1185 ms
->pa_sc_mode_cntl_1
=
1186 S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
1187 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
1189 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
1190 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
1191 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
1192 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
1193 EG_S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
1194 EG_S_028A4C_FORCE_EOV_REZ_ENABLE(1);
1196 if (ms
->num_samples
> 1) {
1197 unsigned log_samples
= util_logbase2(ms
->num_samples
);
1198 unsigned log_ps_iter_samples
= util_logbase2(util_next_power_of_two(ps_iter_samples
));
1199 ms
->pa_sc_mode_cntl_0
= S_028A48_MSAA_ENABLE(1);
1200 ms
->pa_sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
1201 ms
->db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_samples
) |
1202 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
1203 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
1204 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
1205 ms
->pa_sc_aa_config
|= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
1206 S_028BE0_MAX_SAMPLE_DIST(radv_cayman_get_maxdist(log_samples
)) |
1207 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
); /* CM_R_028BE0_PA_SC_AA_CONFIG */
1208 ms
->pa_sc_mode_cntl_1
|= EG_S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
1212 if (vkms
->alphaToCoverageEnable
)
1213 blend
->db_alpha_to_mask
|= S_028B70_ALPHA_TO_MASK_ENABLE(1);
1215 if (vkms
->pSampleMask
)
1216 mask
= vkms
->pSampleMask
[0] & 0xffff;
1219 ms
->pa_sc_aa_mask
[0] = mask
| (mask
<< 16);
1220 ms
->pa_sc_aa_mask
[1] = mask
| (mask
<< 16);
1224 radv_prim_can_use_guardband(enum VkPrimitiveTopology topology
)
1227 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1228 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1229 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1230 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1231 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1233 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1234 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1235 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1236 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1237 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1238 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1241 unreachable("unhandled primitive type");
1246 si_translate_prim(enum VkPrimitiveTopology topology
)
1249 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1250 return V_008958_DI_PT_POINTLIST
;
1251 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1252 return V_008958_DI_PT_LINELIST
;
1253 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1254 return V_008958_DI_PT_LINESTRIP
;
1255 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1256 return V_008958_DI_PT_TRILIST
;
1257 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1258 return V_008958_DI_PT_TRISTRIP
;
1259 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1260 return V_008958_DI_PT_TRIFAN
;
1261 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1262 return V_008958_DI_PT_LINELIST_ADJ
;
1263 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1264 return V_008958_DI_PT_LINESTRIP_ADJ
;
1265 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1266 return V_008958_DI_PT_TRILIST_ADJ
;
1267 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1268 return V_008958_DI_PT_TRISTRIP_ADJ
;
1269 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1270 return V_008958_DI_PT_PATCH
;
1278 si_conv_gl_prim_to_gs_out(unsigned gl_prim
)
1281 case 0: /* GL_POINTS */
1282 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1283 case 1: /* GL_LINES */
1284 case 3: /* GL_LINE_STRIP */
1285 case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */
1286 case 0x8E7A: /* GL_ISOLINES */
1287 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1289 case 4: /* GL_TRIANGLES */
1290 case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */
1291 case 5: /* GL_TRIANGLE_STRIP */
1292 case 7: /* GL_QUADS */
1293 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1301 si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology
)
1304 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1305 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1306 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1307 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1308 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1309 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1310 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1311 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1312 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1313 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1314 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1315 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1316 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1317 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1324 static unsigned si_map_swizzle(unsigned swizzle
)
1328 return V_008F0C_SQ_SEL_Y
;
1330 return V_008F0C_SQ_SEL_Z
;
1332 return V_008F0C_SQ_SEL_W
;
1334 return V_008F0C_SQ_SEL_0
;
1336 return V_008F0C_SQ_SEL_1
;
1337 default: /* VK_SWIZZLE_X */
1338 return V_008F0C_SQ_SEL_X
;
1343 radv_pipeline_init_dynamic_state(struct radv_pipeline
*pipeline
,
1344 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1346 radv_cmd_dirty_mask_t states
= RADV_CMD_DIRTY_DYNAMIC_ALL
;
1347 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1348 struct radv_subpass
*subpass
= &pass
->subpasses
[pCreateInfo
->subpass
];
1350 pipeline
->dynamic_state
= default_dynamic_state
;
1352 if (pCreateInfo
->pDynamicState
) {
1353 /* Remove all of the states that are marked as dynamic */
1354 uint32_t count
= pCreateInfo
->pDynamicState
->dynamicStateCount
;
1355 for (uint32_t s
= 0; s
< count
; s
++)
1356 states
&= ~(1 << pCreateInfo
->pDynamicState
->pDynamicStates
[s
]);
1359 struct radv_dynamic_state
*dynamic
= &pipeline
->dynamic_state
;
1361 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1363 * pViewportState is [...] NULL if the pipeline
1364 * has rasterization disabled.
1366 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
) {
1367 assert(pCreateInfo
->pViewportState
);
1369 dynamic
->viewport
.count
= pCreateInfo
->pViewportState
->viewportCount
;
1370 if (states
& (1 << VK_DYNAMIC_STATE_VIEWPORT
)) {
1371 typed_memcpy(dynamic
->viewport
.viewports
,
1372 pCreateInfo
->pViewportState
->pViewports
,
1373 pCreateInfo
->pViewportState
->viewportCount
);
1376 dynamic
->scissor
.count
= pCreateInfo
->pViewportState
->scissorCount
;
1377 if (states
& (1 << VK_DYNAMIC_STATE_SCISSOR
)) {
1378 typed_memcpy(dynamic
->scissor
.scissors
,
1379 pCreateInfo
->pViewportState
->pScissors
,
1380 pCreateInfo
->pViewportState
->scissorCount
);
1384 if (states
& (1 << VK_DYNAMIC_STATE_LINE_WIDTH
)) {
1385 assert(pCreateInfo
->pRasterizationState
);
1386 dynamic
->line_width
= pCreateInfo
->pRasterizationState
->lineWidth
;
1389 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BIAS
)) {
1390 assert(pCreateInfo
->pRasterizationState
);
1391 dynamic
->depth_bias
.bias
=
1392 pCreateInfo
->pRasterizationState
->depthBiasConstantFactor
;
1393 dynamic
->depth_bias
.clamp
=
1394 pCreateInfo
->pRasterizationState
->depthBiasClamp
;
1395 dynamic
->depth_bias
.slope
=
1396 pCreateInfo
->pRasterizationState
->depthBiasSlopeFactor
;
1399 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1401 * pColorBlendState is [...] NULL if the pipeline has rasterization
1402 * disabled or if the subpass of the render pass the pipeline is
1403 * created against does not use any color attachments.
1405 bool uses_color_att
= false;
1406 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
1407 if (subpass
->color_attachments
[i
].attachment
!= VK_ATTACHMENT_UNUSED
) {
1408 uses_color_att
= true;
1413 if (uses_color_att
&& states
& (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS
)) {
1414 assert(pCreateInfo
->pColorBlendState
);
1415 typed_memcpy(dynamic
->blend_constants
,
1416 pCreateInfo
->pColorBlendState
->blendConstants
, 4);
1419 /* If there is no depthstencil attachment, then don't read
1420 * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
1421 * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
1422 * no need to override the depthstencil defaults in
1423 * radv_pipeline::dynamic_state when there is no depthstencil attachment.
1425 * Section 9.2 of the Vulkan 1.0.15 spec says:
1427 * pDepthStencilState is [...] NULL if the pipeline has rasterization
1428 * disabled or if the subpass of the render pass the pipeline is created
1429 * against does not use a depth/stencil attachment.
1431 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
&&
1432 subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
) {
1433 assert(pCreateInfo
->pDepthStencilState
);
1435 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS
)) {
1436 dynamic
->depth_bounds
.min
=
1437 pCreateInfo
->pDepthStencilState
->minDepthBounds
;
1438 dynamic
->depth_bounds
.max
=
1439 pCreateInfo
->pDepthStencilState
->maxDepthBounds
;
1442 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
)) {
1443 dynamic
->stencil_compare_mask
.front
=
1444 pCreateInfo
->pDepthStencilState
->front
.compareMask
;
1445 dynamic
->stencil_compare_mask
.back
=
1446 pCreateInfo
->pDepthStencilState
->back
.compareMask
;
1449 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
)) {
1450 dynamic
->stencil_write_mask
.front
=
1451 pCreateInfo
->pDepthStencilState
->front
.writeMask
;
1452 dynamic
->stencil_write_mask
.back
=
1453 pCreateInfo
->pDepthStencilState
->back
.writeMask
;
1456 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE
)) {
1457 dynamic
->stencil_reference
.front
=
1458 pCreateInfo
->pDepthStencilState
->front
.reference
;
1459 dynamic
->stencil_reference
.back
=
1460 pCreateInfo
->pDepthStencilState
->back
.reference
;
1464 pipeline
->dynamic_state_mask
= states
;
1467 static union ac_shader_variant_key
1468 radv_compute_vs_key(const VkGraphicsPipelineCreateInfo
*pCreateInfo
, bool as_es
)
1470 union ac_shader_variant_key key
;
1471 const VkPipelineVertexInputStateCreateInfo
*input_state
=
1472 pCreateInfo
->pVertexInputState
;
1474 memset(&key
, 0, sizeof(key
));
1475 key
.vs
.instance_rate_inputs
= 0;
1476 key
.vs
.as_es
= as_es
;
1478 for (unsigned i
= 0; i
< input_state
->vertexAttributeDescriptionCount
; ++i
) {
1480 binding
= input_state
->pVertexAttributeDescriptions
[i
].binding
;
1481 if (input_state
->pVertexBindingDescriptions
[binding
].inputRate
)
1482 key
.vs
.instance_rate_inputs
|= 1u << input_state
->pVertexAttributeDescriptions
[i
].location
;
1488 calculate_gs_ring_sizes(struct radv_pipeline
*pipeline
)
1490 struct radv_device
*device
= pipeline
->device
;
1491 unsigned num_se
= device
->physical_device
->rad_info
.max_se
;
1492 unsigned wave_size
= 64;
1493 unsigned max_gs_waves
= 32 * num_se
; /* max 32 per SE on GCN */
1494 unsigned gs_vertex_reuse
= 16 * num_se
; /* GS_VERTEX_REUSE register (per SE) */
1495 unsigned alignment
= 256 * num_se
;
1496 /* The maximum size is 63.999 MB per SE. */
1497 unsigned max_size
= ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se
;
1498 struct ac_es_output_info
*es_info
= &pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.es_info
;
1499 struct ac_shader_variant_info
*gs_info
= &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
;
1501 /* Calculate the minimum size. */
1502 unsigned min_esgs_ring_size
= align(es_info
->esgs_itemsize
* gs_vertex_reuse
*
1503 wave_size
, alignment
);
1504 /* These are recommended sizes, not minimum sizes. */
1505 unsigned esgs_ring_size
= max_gs_waves
* 2 * wave_size
*
1506 es_info
->esgs_itemsize
* gs_info
->gs
.vertices_in
;
1507 unsigned gsvs_ring_size
= max_gs_waves
* 2 * wave_size
*
1508 gs_info
->gs
.max_gsvs_emit_size
* 1; // no streams in VK (gs->max_gs_stream + 1);
1510 min_esgs_ring_size
= align(min_esgs_ring_size
, alignment
);
1511 esgs_ring_size
= align(esgs_ring_size
, alignment
);
1512 gsvs_ring_size
= align(gsvs_ring_size
, alignment
);
1514 pipeline
->graphics
.esgs_ring_size
= CLAMP(esgs_ring_size
, min_esgs_ring_size
, max_size
);
1515 pipeline
->graphics
.gsvs_ring_size
= MIN2(gsvs_ring_size
, max_size
);
1518 static const struct radv_prim_vertex_count prim_size_table
[] = {
1519 [V_008958_DI_PT_NONE
] = {0, 0},
1520 [V_008958_DI_PT_POINTLIST
] = {1, 1},
1521 [V_008958_DI_PT_LINELIST
] = {2, 2},
1522 [V_008958_DI_PT_LINESTRIP
] = {2, 1},
1523 [V_008958_DI_PT_TRILIST
] = {3, 3},
1524 [V_008958_DI_PT_TRIFAN
] = {3, 1},
1525 [V_008958_DI_PT_TRISTRIP
] = {3, 1},
1526 [V_008958_DI_PT_LINELIST_ADJ
] = {4, 4},
1527 [V_008958_DI_PT_LINESTRIP_ADJ
] = {4, 1},
1528 [V_008958_DI_PT_TRILIST_ADJ
] = {6, 6},
1529 [V_008958_DI_PT_TRISTRIP_ADJ
] = {6, 2},
1530 [V_008958_DI_PT_RECTLIST
] = {3, 3},
1531 [V_008958_DI_PT_LINELOOP
] = {2, 1},
1532 [V_008958_DI_PT_POLYGON
] = {3, 1},
1533 [V_008958_DI_PT_2D_TRI_STRIP
] = {0, 0},
1536 static uint32_t si_vgt_gs_mode(struct radv_shader_variant
*gs
)
1538 unsigned gs_max_vert_out
= gs
->info
.gs
.vertices_out
;
1541 if (gs_max_vert_out
<= 128) {
1542 cut_mode
= V_028A40_GS_CUT_128
;
1543 } else if (gs_max_vert_out
<= 256) {
1544 cut_mode
= V_028A40_GS_CUT_256
;
1545 } else if (gs_max_vert_out
<= 512) {
1546 cut_mode
= V_028A40_GS_CUT_512
;
1548 assert(gs_max_vert_out
<= 1024);
1549 cut_mode
= V_028A40_GS_CUT_1024
;
1552 return S_028A40_MODE(V_028A40_GS_SCENARIO_G
) |
1553 S_028A40_CUT_MODE(cut_mode
)|
1554 S_028A40_ES_WRITE_OPTIMIZE(1) |
1555 S_028A40_GS_WRITE_OPTIMIZE(1);
1558 static void calculate_pa_cl_vs_out_cntl(struct radv_pipeline
*pipeline
)
1560 struct radv_shader_variant
*vs
;
1561 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: pipeline
->shaders
[MESA_SHADER_VERTEX
];
1563 struct ac_vs_output_info
*outinfo
= &vs
->info
.vs
.outinfo
;
1565 unsigned clip_dist_mask
, cull_dist_mask
, total_mask
;
1566 clip_dist_mask
= outinfo
->clip_dist_mask
;
1567 cull_dist_mask
= outinfo
->cull_dist_mask
;
1568 total_mask
= clip_dist_mask
| cull_dist_mask
;
1570 bool misc_vec_ena
= outinfo
->writes_pointsize
||
1571 outinfo
->writes_layer
||
1572 outinfo
->writes_viewport_index
;
1573 pipeline
->graphics
.pa_cl_vs_out_cntl
=
1574 S_02881C_USE_VTX_POINT_SIZE(outinfo
->writes_pointsize
) |
1575 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo
->writes_layer
) |
1576 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo
->writes_viewport_index
) |
1577 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
1578 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
1579 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0f) != 0) |
1580 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xf0) != 0) |
1581 cull_dist_mask
<< 8 |
1585 static void calculate_ps_inputs(struct radv_pipeline
*pipeline
)
1587 struct radv_shader_variant
*ps
, *vs
;
1588 struct ac_vs_output_info
*outinfo
;
1590 ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
1591 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: pipeline
->shaders
[MESA_SHADER_VERTEX
];
1593 outinfo
= &vs
->info
.vs
.outinfo
;
1595 unsigned ps_offset
= 0;
1596 if (ps
->info
.fs
.has_pcoord
) {
1598 val
= S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
1599 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = val
;
1603 if (ps
->info
.fs
.prim_id_input
&& (outinfo
->prim_id_output
!= 0xffffffff)) {
1604 unsigned vs_offset
, flat_shade
;
1606 vs_offset
= outinfo
->prim_id_output
;
1608 val
= S_028644_OFFSET(vs_offset
) | S_028644_FLAT_SHADE(flat_shade
);
1609 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = val
;
1613 if (ps
->info
.fs
.layer_input
&& (outinfo
->layer_output
!= 0xffffffff)) {
1614 unsigned vs_offset
, flat_shade
;
1616 vs_offset
= outinfo
->layer_output
;
1618 val
= S_028644_OFFSET(vs_offset
) | S_028644_FLAT_SHADE(flat_shade
);
1619 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = val
;
1623 for (unsigned i
= 0; i
< 32 && (1u << i
) <= ps
->info
.fs
.input_mask
; ++i
) {
1624 unsigned vs_offset
, flat_shade
;
1627 if (!(ps
->info
.fs
.input_mask
& (1u << i
)))
1630 if (!(outinfo
->export_mask
& (1u << i
))) {
1631 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = S_028644_OFFSET(0x20);
1636 vs_offset
= util_bitcount(outinfo
->export_mask
& ((1u << i
) - 1));
1637 if (outinfo
->prim_id_output
!= 0xffffffff) {
1638 if (vs_offset
>= outinfo
->prim_id_output
)
1641 if (outinfo
->layer_output
!= 0xffffffff) {
1642 if (vs_offset
>= outinfo
->layer_output
)
1645 flat_shade
= !!(ps
->info
.fs
.flat_shaded_mask
& (1u << ps_offset
));
1647 val
= S_028644_OFFSET(vs_offset
) | S_028644_FLAT_SHADE(flat_shade
);
1648 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = val
;
1652 pipeline
->graphics
.ps_input_cntl_num
= ps_offset
;
1656 radv_pipeline_init(struct radv_pipeline
*pipeline
,
1657 struct radv_device
*device
,
1658 struct radv_pipeline_cache
*cache
,
1659 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1660 const struct radv_graphics_pipeline_create_info
*extra
,
1661 const VkAllocationCallbacks
*alloc
)
1663 struct radv_shader_module fs_m
= {0};
1667 alloc
= &device
->alloc
;
1669 pipeline
->device
= device
;
1670 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
1672 radv_pipeline_init_dynamic_state(pipeline
, pCreateInfo
);
1673 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
1674 struct radv_shader_module
*modules
[MESA_SHADER_STAGES
] = { 0, };
1675 for (uint32_t i
= 0; i
< pCreateInfo
->stageCount
; i
++) {
1676 gl_shader_stage stage
= ffs(pCreateInfo
->pStages
[i
].stage
) - 1;
1677 pStages
[stage
] = &pCreateInfo
->pStages
[i
];
1678 modules
[stage
] = radv_shader_module_from_handle(pStages
[stage
]->module
);
1681 radv_pipeline_init_blend_state(pipeline
, pCreateInfo
, extra
);
1683 if (modules
[MESA_SHADER_VERTEX
]) {
1684 bool as_es
= modules
[MESA_SHADER_GEOMETRY
] != NULL
;
1685 union ac_shader_variant_key key
= radv_compute_vs_key(pCreateInfo
, as_es
);
1687 pipeline
->shaders
[MESA_SHADER_VERTEX
] =
1688 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_VERTEX
],
1689 pStages
[MESA_SHADER_VERTEX
]->pName
,
1691 pStages
[MESA_SHADER_VERTEX
]->pSpecializationInfo
,
1692 pipeline
->layout
, &key
);
1694 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_VERTEX
);
1697 if (modules
[MESA_SHADER_GEOMETRY
]) {
1698 union ac_shader_variant_key key
= radv_compute_vs_key(pCreateInfo
, false);
1700 pipeline
->shaders
[MESA_SHADER_GEOMETRY
] =
1701 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_GEOMETRY
],
1702 pStages
[MESA_SHADER_GEOMETRY
]->pName
,
1703 MESA_SHADER_GEOMETRY
,
1704 pStages
[MESA_SHADER_GEOMETRY
]->pSpecializationInfo
,
1705 pipeline
->layout
, &key
);
1707 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_GEOMETRY
);
1708 calculate_gs_ring_sizes(pipeline
);
1710 pipeline
->graphics
.vgt_gs_mode
= si_vgt_gs_mode(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]);
1712 pipeline
->graphics
.vgt_gs_mode
= 0;
1714 if (!modules
[MESA_SHADER_FRAGMENT
]) {
1716 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
1717 fs_b
.shader
->info
->name
= ralloc_strdup(fs_b
.shader
, "noop_fs");
1718 fs_m
.nir
= fs_b
.shader
;
1719 modules
[MESA_SHADER_FRAGMENT
] = &fs_m
;
1722 if (modules
[MESA_SHADER_FRAGMENT
]) {
1723 union ac_shader_variant_key key
;
1724 key
.fs
.col_format
= pipeline
->graphics
.blend
.spi_shader_col_format
;
1725 key
.fs
.is_int8
= radv_pipeline_compute_is_int8(pCreateInfo
);
1727 const VkPipelineShaderStageCreateInfo
*stage
= pStages
[MESA_SHADER_FRAGMENT
];
1729 pipeline
->shaders
[MESA_SHADER_FRAGMENT
] =
1730 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_FRAGMENT
],
1731 stage
? stage
->pName
: "main",
1732 MESA_SHADER_FRAGMENT
,
1733 stage
? stage
->pSpecializationInfo
: NULL
,
1734 pipeline
->layout
, &key
);
1735 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_FRAGMENT
);
1739 ralloc_free(fs_m
.nir
);
1741 radv_pipeline_init_depth_stencil_state(pipeline
, pCreateInfo
, extra
);
1742 radv_pipeline_init_raster_state(pipeline
, pCreateInfo
);
1743 radv_pipeline_init_multisample_state(pipeline
, pCreateInfo
);
1744 pipeline
->graphics
.prim
= si_translate_prim(pCreateInfo
->pInputAssemblyState
->topology
);
1745 pipeline
->graphics
.can_use_guardband
= radv_prim_can_use_guardband(pCreateInfo
->pInputAssemblyState
->topology
);
1747 if (radv_pipeline_has_gs(pipeline
)) {
1748 pipeline
->graphics
.gs_out
= si_conv_gl_prim_to_gs_out(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs
.output_prim
);
1749 pipeline
->graphics
.can_use_guardband
= pipeline
->graphics
.gs_out
== V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1751 pipeline
->graphics
.gs_out
= si_conv_prim_to_gs_out(pCreateInfo
->pInputAssemblyState
->topology
);
1753 if (extra
&& extra
->use_rectlist
) {
1754 pipeline
->graphics
.prim
= V_008958_DI_PT_RECTLIST
;
1755 pipeline
->graphics
.gs_out
= V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1756 pipeline
->graphics
.can_use_guardband
= true;
1758 pipeline
->graphics
.prim_restart_enable
= !!pCreateInfo
->pInputAssemblyState
->primitiveRestartEnable
;
1759 /* prim vertex count will need TESS changes */
1760 pipeline
->graphics
.prim_vertex_count
= prim_size_table
[pipeline
->graphics
.prim
];
1762 /* Ensure that some export memory is always allocated, for two reasons:
1764 * 1) Correctness: The hardware ignores the EXEC mask if no export
1765 * memory is allocated, so KILL and alpha test do not work correctly
1767 * 2) Performance: Every shader needs at least a NULL export, even when
1768 * it writes no color/depth output. The NULL export instruction
1769 * stalls without this setting.
1771 * Don't add this to CB_SHADER_MASK.
1773 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
1774 if (!pipeline
->graphics
.blend
.spi_shader_col_format
) {
1775 if (!ps
->info
.fs
.writes_z
&&
1776 !ps
->info
.fs
.writes_stencil
&&
1777 !ps
->info
.fs
.writes_sample_mask
)
1778 pipeline
->graphics
.blend
.spi_shader_col_format
= V_028714_SPI_SHADER_32_R
;
1782 pipeline
->graphics
.db_shader_control
= 0;
1783 if (ps
->info
.fs
.early_fragment_test
|| !ps
->info
.fs
.writes_memory
)
1784 z_order
= V_02880C_EARLY_Z_THEN_LATE_Z
;
1786 z_order
= V_02880C_LATE_Z
;
1788 pipeline
->graphics
.db_shader_control
=
1789 S_02880C_Z_EXPORT_ENABLE(ps
->info
.fs
.writes_z
) |
1790 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps
->info
.fs
.writes_stencil
) |
1791 S_02880C_KILL_ENABLE(!!ps
->info
.fs
.can_discard
) |
1792 S_02880C_MASK_EXPORT_ENABLE(ps
->info
.fs
.writes_sample_mask
) |
1793 S_02880C_Z_ORDER(z_order
) |
1794 S_02880C_DEPTH_BEFORE_SHADER(ps
->info
.fs
.early_fragment_test
) |
1795 S_02880C_EXEC_ON_HIER_FAIL(ps
->info
.fs
.writes_memory
) |
1796 S_02880C_EXEC_ON_NOOP(ps
->info
.fs
.writes_memory
);
1798 pipeline
->graphics
.shader_z_format
=
1799 ps
->info
.fs
.writes_sample_mask
? V_028710_SPI_SHADER_32_ABGR
:
1800 ps
->info
.fs
.writes_stencil
? V_028710_SPI_SHADER_32_GR
:
1801 ps
->info
.fs
.writes_z
? V_028710_SPI_SHADER_32_R
:
1802 V_028710_SPI_SHADER_ZERO
;
1804 calculate_pa_cl_vs_out_cntl(pipeline
);
1805 calculate_ps_inputs(pipeline
);
1807 uint32_t stages
= 0;
1808 if (radv_pipeline_has_gs(pipeline
))
1809 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
) |
1811 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
1812 pipeline
->graphics
.vgt_shader_stages_en
= stages
;
1814 const VkPipelineVertexInputStateCreateInfo
*vi_info
=
1815 pCreateInfo
->pVertexInputState
;
1816 for (uint32_t i
= 0; i
< vi_info
->vertexAttributeDescriptionCount
; i
++) {
1817 const VkVertexInputAttributeDescription
*desc
=
1818 &vi_info
->pVertexAttributeDescriptions
[i
];
1819 unsigned loc
= desc
->location
;
1820 const struct vk_format_description
*format_desc
;
1822 uint32_t num_format
, data_format
;
1823 format_desc
= vk_format_description(desc
->format
);
1824 first_non_void
= vk_format_get_first_non_void_channel(desc
->format
);
1826 num_format
= radv_translate_buffer_numformat(format_desc
, first_non_void
);
1827 data_format
= radv_translate_buffer_dataformat(format_desc
, first_non_void
);
1829 pipeline
->va_rsrc_word3
[loc
] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc
->swizzle
[0])) |
1830 S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc
->swizzle
[1])) |
1831 S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc
->swizzle
[2])) |
1832 S_008F0C_DST_SEL_W(si_map_swizzle(format_desc
->swizzle
[3])) |
1833 S_008F0C_NUM_FORMAT(num_format
) |
1834 S_008F0C_DATA_FORMAT(data_format
);
1835 pipeline
->va_format_size
[loc
] = format_desc
->block
.bits
/ 8;
1836 pipeline
->va_offset
[loc
] = desc
->offset
;
1837 pipeline
->va_binding
[loc
] = desc
->binding
;
1838 pipeline
->num_vertex_attribs
= MAX2(pipeline
->num_vertex_attribs
, loc
+ 1);
1841 for (uint32_t i
= 0; i
< vi_info
->vertexBindingDescriptionCount
; i
++) {
1842 const VkVertexInputBindingDescription
*desc
=
1843 &vi_info
->pVertexBindingDescriptions
[i
];
1845 pipeline
->binding_stride
[desc
->binding
] = desc
->stride
;
1848 if (device
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
1849 radv_dump_pipeline_stats(device
, pipeline
);
1852 result
= radv_pipeline_scratch_init(device
, pipeline
);
1857 radv_graphics_pipeline_create(
1859 VkPipelineCache _cache
,
1860 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1861 const struct radv_graphics_pipeline_create_info
*extra
,
1862 const VkAllocationCallbacks
*pAllocator
,
1863 VkPipeline
*pPipeline
)
1865 RADV_FROM_HANDLE(radv_device
, device
, _device
);
1866 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
1867 struct radv_pipeline
*pipeline
;
1870 pipeline
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
1871 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
1872 if (pipeline
== NULL
)
1873 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
1875 memset(pipeline
, 0, sizeof(*pipeline
));
1876 result
= radv_pipeline_init(pipeline
, device
, cache
,
1877 pCreateInfo
, extra
, pAllocator
);
1878 if (result
!= VK_SUCCESS
) {
1879 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
1883 *pPipeline
= radv_pipeline_to_handle(pipeline
);
1888 VkResult
radv_CreateGraphicsPipelines(
1890 VkPipelineCache pipelineCache
,
1892 const VkGraphicsPipelineCreateInfo
* pCreateInfos
,
1893 const VkAllocationCallbacks
* pAllocator
,
1894 VkPipeline
* pPipelines
)
1896 VkResult result
= VK_SUCCESS
;
1899 for (; i
< count
; i
++) {
1901 r
= radv_graphics_pipeline_create(_device
,
1904 NULL
, pAllocator
, &pPipelines
[i
]);
1905 if (r
!= VK_SUCCESS
) {
1907 pPipelines
[i
] = VK_NULL_HANDLE
;
1914 static VkResult
radv_compute_pipeline_create(
1916 VkPipelineCache _cache
,
1917 const VkComputePipelineCreateInfo
* pCreateInfo
,
1918 const VkAllocationCallbacks
* pAllocator
,
1919 VkPipeline
* pPipeline
)
1921 RADV_FROM_HANDLE(radv_device
, device
, _device
);
1922 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
1923 RADV_FROM_HANDLE(radv_shader_module
, module
, pCreateInfo
->stage
.module
);
1924 struct radv_pipeline
*pipeline
;
1927 pipeline
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
1928 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
1929 if (pipeline
== NULL
)
1930 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
1932 memset(pipeline
, 0, sizeof(*pipeline
));
1933 pipeline
->device
= device
;
1934 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
1936 pipeline
->shaders
[MESA_SHADER_COMPUTE
] =
1937 radv_pipeline_compile(pipeline
, cache
, module
,
1938 pCreateInfo
->stage
.pName
,
1939 MESA_SHADER_COMPUTE
,
1940 pCreateInfo
->stage
.pSpecializationInfo
,
1941 pipeline
->layout
, NULL
);
1944 result
= radv_pipeline_scratch_init(device
, pipeline
);
1945 if (result
!= VK_SUCCESS
) {
1946 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
1950 *pPipeline
= radv_pipeline_to_handle(pipeline
);
1952 if (device
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
1953 radv_dump_pipeline_stats(device
, pipeline
);
1957 VkResult
radv_CreateComputePipelines(
1959 VkPipelineCache pipelineCache
,
1961 const VkComputePipelineCreateInfo
* pCreateInfos
,
1962 const VkAllocationCallbacks
* pAllocator
,
1963 VkPipeline
* pPipelines
)
1965 VkResult result
= VK_SUCCESS
;
1968 for (; i
< count
; i
++) {
1970 r
= radv_compute_pipeline_create(_device
, pipelineCache
,
1972 pAllocator
, &pPipelines
[i
]);
1973 if (r
!= VK_SUCCESS
) {
1975 pPipelines
[i
] = VK_NULL_HANDLE
;