2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "util/mesa-sha1.h"
29 #include "util/u_atomic.h"
30 #include "radv_debug.h"
31 #include "radv_private.h"
32 #include "radv_shader.h"
34 #include "nir/nir_builder.h"
35 #include "spirv/nir_spirv.h"
38 #include <llvm-c/Core.h>
39 #include <llvm-c/TargetMachine.h>
43 #include "ac_binary.h"
44 #include "ac_llvm_util.h"
45 #include "ac_nir_to_llvm.h"
46 #include "vk_format.h"
47 #include "util/debug.h"
48 #include "ac_exp_param.h"
51 radv_pipeline_destroy(struct radv_device
*device
,
52 struct radv_pipeline
*pipeline
,
53 const VkAllocationCallbacks
* allocator
)
55 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
56 if (pipeline
->shaders
[i
])
57 radv_shader_variant_destroy(device
, pipeline
->shaders
[i
]);
59 if (pipeline
->gs_copy_shader
)
60 radv_shader_variant_destroy(device
, pipeline
->gs_copy_shader
);
62 vk_free2(&device
->alloc
, allocator
, pipeline
);
65 void radv_DestroyPipeline(
68 const VkAllocationCallbacks
* pAllocator
)
70 RADV_FROM_HANDLE(radv_device
, device
, _device
);
71 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, _pipeline
);
76 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
79 static void radv_dump_pipeline_stats(struct radv_device
*device
, struct radv_pipeline
*pipeline
)
83 for (i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
84 if (!pipeline
->shaders
[i
])
87 radv_shader_dump_stats(device
, pipeline
->shaders
[i
], i
, stderr
);
91 static struct radv_shader_variant
*
92 radv_pipeline_compile(struct radv_pipeline
*pipeline
,
93 struct radv_pipeline_cache
*cache
,
94 struct radv_shader_module
*module
,
95 const char *entrypoint
,
96 gl_shader_stage stage
,
97 const VkSpecializationInfo
*spec_info
,
98 struct radv_pipeline_layout
*layout
,
99 const struct ac_shader_variant_key
*key
)
101 unsigned char sha1
[20];
102 unsigned char gs_copy_sha1
[20];
103 struct radv_shader_variant
*variant
;
106 unsigned code_size
= 0;
109 _mesa_sha1_compute(module
->nir
->info
.name
,
110 strlen(module
->nir
->info
.name
),
113 radv_hash_shader(sha1
, module
, entrypoint
, spec_info
, layout
, key
, 0);
114 if (stage
== MESA_SHADER_GEOMETRY
)
115 radv_hash_shader(gs_copy_sha1
, module
, entrypoint
, spec_info
,
118 variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
122 if (stage
== MESA_SHADER_GEOMETRY
) {
123 pipeline
->gs_copy_shader
=
124 radv_create_shader_variant_from_pipeline_cache(
131 (stage
!= MESA_SHADER_GEOMETRY
|| pipeline
->gs_copy_shader
))
134 nir
= radv_shader_compile_to_nir(pipeline
->device
,
135 module
, entrypoint
, stage
,
141 variant
= radv_shader_variant_create(pipeline
->device
, module
, nir
,
146 if (stage
== MESA_SHADER_GEOMETRY
&& !pipeline
->gs_copy_shader
) {
147 void *gs_copy_code
= NULL
;
148 unsigned gs_copy_code_size
= 0;
149 pipeline
->gs_copy_shader
= radv_create_gs_copy_shader(
150 pipeline
->device
, nir
, &gs_copy_code
,
151 &gs_copy_code_size
, key
->has_multiview_view_index
);
153 if (pipeline
->gs_copy_shader
) {
154 pipeline
->gs_copy_shader
=
155 radv_pipeline_cache_insert_shader(pipeline
->device
,
158 pipeline
->gs_copy_shader
,
165 if (!module
->nir
&& !pipeline
->device
->trace_bo
)
169 variant
= radv_pipeline_cache_insert_shader(pipeline
->device
,
179 static struct ac_shader_variant_key
180 radv_compute_tes_key(bool as_es
, bool export_prim_id
)
182 struct ac_shader_variant_key key
;
183 memset(&key
, 0, sizeof(key
));
184 key
.tes
.as_es
= as_es
;
185 /* export prim id only happens when no geom shader */
187 key
.tes
.export_prim_id
= export_prim_id
;
191 static struct ac_shader_variant_key
192 radv_compute_tcs_key(unsigned primitive_mode
, unsigned input_vertices
)
194 struct ac_shader_variant_key key
;
195 memset(&key
, 0, sizeof(key
));
196 key
.tcs
.primitive_mode
= primitive_mode
;
197 key
.tcs
.input_vertices
= input_vertices
;
202 radv_tess_pipeline_compile(struct radv_pipeline
*pipeline
,
203 struct radv_pipeline_cache
*cache
,
204 struct radv_shader_module
*tcs_module
,
205 struct radv_shader_module
*tes_module
,
206 const char *tcs_entrypoint
,
207 const char *tes_entrypoint
,
208 const VkSpecializationInfo
*tcs_spec_info
,
209 const VkSpecializationInfo
*tes_spec_info
,
210 struct radv_pipeline_layout
*layout
,
211 unsigned input_vertices
,
214 unsigned char tcs_sha1
[20], tes_sha1
[20];
215 struct radv_shader_variant
*tes_variant
= NULL
, *tcs_variant
= NULL
;
216 nir_shader
*tes_nir
, *tcs_nir
;
217 void *tes_code
= NULL
, *tcs_code
= NULL
;
218 unsigned tes_code_size
= 0, tcs_code_size
= 0;
219 struct ac_shader_variant_key tes_key
;
220 struct ac_shader_variant_key tcs_key
;
222 tes_key
= radv_compute_tes_key(radv_pipeline_has_gs(pipeline
),
223 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.prim_id_input
);
224 tes_key
.has_multiview_view_index
= has_view_index
;
226 _mesa_sha1_compute(tes_module
->nir
->info
.name
,
227 strlen(tes_module
->nir
->info
.name
),
229 radv_hash_shader(tes_sha1
, tes_module
, tes_entrypoint
, tes_spec_info
, layout
, &tes_key
, 0);
231 tes_variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
236 tcs_key
= radv_compute_tcs_key(tes_variant
->info
.tes
.primitive_mode
, input_vertices
);
239 _mesa_sha1_compute(tcs_module
->nir
->info
.name
,
240 strlen(tcs_module
->nir
->info
.name
),
243 radv_hash_shader(tcs_sha1
, tcs_module
, tcs_entrypoint
, tcs_spec_info
, layout
, &tcs_key
, 0);
245 tcs_variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
250 if (tcs_variant
&& tes_variant
) {
251 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = tcs_variant
;
252 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] = tes_variant
;
256 tes_nir
= radv_shader_compile_to_nir(pipeline
->device
,
257 tes_module
, tes_entrypoint
, MESA_SHADER_TESS_EVAL
,
262 tcs_nir
= radv_shader_compile_to_nir(pipeline
->device
,
263 tcs_module
, tcs_entrypoint
, MESA_SHADER_TESS_CTRL
,
268 nir_lower_tes_patch_vertices(tes_nir
,
269 tcs_nir
->info
.tess
.tcs_vertices_out
);
271 tes_variant
= radv_shader_variant_create(pipeline
->device
, tes_module
, tes_nir
,
272 layout
, &tes_key
, &tes_code
,
275 tcs_key
= radv_compute_tcs_key(tes_nir
->info
.tess
.primitive_mode
, input_vertices
);
277 _mesa_sha1_compute(tcs_module
->nir
->info
.name
,
278 strlen(tcs_module
->nir
->info
.name
),
281 radv_hash_shader(tcs_sha1
, tcs_module
, tcs_entrypoint
, tcs_spec_info
, layout
, &tcs_key
, 0);
283 tcs_variant
= radv_shader_variant_create(pipeline
->device
, tcs_module
, tcs_nir
,
284 layout
, &tcs_key
, &tcs_code
,
287 if (!tes_module
->nir
&& !pipeline
->device
->trace_bo
)
288 ralloc_free(tes_nir
);
290 if (!tcs_module
->nir
&& !pipeline
->device
->trace_bo
)
291 ralloc_free(tcs_nir
);
294 tes_variant
= radv_pipeline_cache_insert_shader(pipeline
->device
, cache
, tes_sha1
, tes_variant
,
295 tes_code
, tes_code_size
);
298 tcs_variant
= radv_pipeline_cache_insert_shader(pipeline
->device
, cache
, tcs_sha1
, tcs_variant
,
299 tcs_code
, tcs_code_size
);
305 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = tcs_variant
;
306 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] = tes_variant
;
311 radv_pipeline_scratch_init(struct radv_device
*device
,
312 struct radv_pipeline
*pipeline
)
314 unsigned scratch_bytes_per_wave
= 0;
315 unsigned max_waves
= 0;
316 unsigned min_waves
= 1;
318 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
319 if (pipeline
->shaders
[i
]) {
320 unsigned max_stage_waves
= device
->scratch_waves
;
322 scratch_bytes_per_wave
= MAX2(scratch_bytes_per_wave
,
323 pipeline
->shaders
[i
]->config
.scratch_bytes_per_wave
);
325 max_stage_waves
= MIN2(max_stage_waves
,
326 4 * device
->physical_device
->rad_info
.num_good_compute_units
*
327 (256 / pipeline
->shaders
[i
]->config
.num_vgprs
));
328 max_waves
= MAX2(max_waves
, max_stage_waves
);
332 if (pipeline
->shaders
[MESA_SHADER_COMPUTE
]) {
333 unsigned group_size
= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[0] *
334 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[1] *
335 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[2];
336 min_waves
= MAX2(min_waves
, round_up_u32(group_size
, 64));
339 if (scratch_bytes_per_wave
)
340 max_waves
= MIN2(max_waves
, 0xffffffffu
/ scratch_bytes_per_wave
);
342 if (scratch_bytes_per_wave
&& max_waves
< min_waves
) {
343 /* Not really true at this moment, but will be true on first
344 * execution. Avoid having hanging shaders. */
345 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
347 pipeline
->scratch_bytes_per_wave
= scratch_bytes_per_wave
;
348 pipeline
->max_waves
= max_waves
;
352 static uint32_t si_translate_blend_function(VkBlendOp op
)
355 case VK_BLEND_OP_ADD
:
356 return V_028780_COMB_DST_PLUS_SRC
;
357 case VK_BLEND_OP_SUBTRACT
:
358 return V_028780_COMB_SRC_MINUS_DST
;
359 case VK_BLEND_OP_REVERSE_SUBTRACT
:
360 return V_028780_COMB_DST_MINUS_SRC
;
361 case VK_BLEND_OP_MIN
:
362 return V_028780_COMB_MIN_DST_SRC
;
363 case VK_BLEND_OP_MAX
:
364 return V_028780_COMB_MAX_DST_SRC
;
370 static uint32_t si_translate_blend_factor(VkBlendFactor factor
)
373 case VK_BLEND_FACTOR_ZERO
:
374 return V_028780_BLEND_ZERO
;
375 case VK_BLEND_FACTOR_ONE
:
376 return V_028780_BLEND_ONE
;
377 case VK_BLEND_FACTOR_SRC_COLOR
:
378 return V_028780_BLEND_SRC_COLOR
;
379 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
380 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
381 case VK_BLEND_FACTOR_DST_COLOR
:
382 return V_028780_BLEND_DST_COLOR
;
383 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
:
384 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
385 case VK_BLEND_FACTOR_SRC_ALPHA
:
386 return V_028780_BLEND_SRC_ALPHA
;
387 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
388 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
389 case VK_BLEND_FACTOR_DST_ALPHA
:
390 return V_028780_BLEND_DST_ALPHA
;
391 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
:
392 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
393 case VK_BLEND_FACTOR_CONSTANT_COLOR
:
394 return V_028780_BLEND_CONSTANT_COLOR
;
395 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
:
396 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
397 case VK_BLEND_FACTOR_CONSTANT_ALPHA
:
398 return V_028780_BLEND_CONSTANT_ALPHA
;
399 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
:
400 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
401 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
402 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
403 case VK_BLEND_FACTOR_SRC1_COLOR
:
404 return V_028780_BLEND_SRC1_COLOR
;
405 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
406 return V_028780_BLEND_INV_SRC1_COLOR
;
407 case VK_BLEND_FACTOR_SRC1_ALPHA
:
408 return V_028780_BLEND_SRC1_ALPHA
;
409 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
410 return V_028780_BLEND_INV_SRC1_ALPHA
;
416 static uint32_t si_translate_blend_opt_function(VkBlendOp op
)
419 case VK_BLEND_OP_ADD
:
420 return V_028760_OPT_COMB_ADD
;
421 case VK_BLEND_OP_SUBTRACT
:
422 return V_028760_OPT_COMB_SUBTRACT
;
423 case VK_BLEND_OP_REVERSE_SUBTRACT
:
424 return V_028760_OPT_COMB_REVSUBTRACT
;
425 case VK_BLEND_OP_MIN
:
426 return V_028760_OPT_COMB_MIN
;
427 case VK_BLEND_OP_MAX
:
428 return V_028760_OPT_COMB_MAX
;
430 return V_028760_OPT_COMB_BLEND_DISABLED
;
434 static uint32_t si_translate_blend_opt_factor(VkBlendFactor factor
, bool is_alpha
)
437 case VK_BLEND_FACTOR_ZERO
:
438 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
439 case VK_BLEND_FACTOR_ONE
:
440 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
441 case VK_BLEND_FACTOR_SRC_COLOR
:
442 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
443 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
444 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
445 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
446 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
447 case VK_BLEND_FACTOR_SRC_ALPHA
:
448 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
449 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
450 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
451 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
452 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
453 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
455 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
460 * Get rid of DST in the blend factors by commuting the operands:
461 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
463 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
464 unsigned *dst_factor
, unsigned expected_dst
,
465 unsigned replacement_src
)
467 if (*src_factor
== expected_dst
&&
468 *dst_factor
== VK_BLEND_FACTOR_ZERO
) {
469 *src_factor
= VK_BLEND_FACTOR_ZERO
;
470 *dst_factor
= replacement_src
;
472 /* Commuting the operands requires reversing subtractions. */
473 if (*func
== VK_BLEND_OP_SUBTRACT
)
474 *func
= VK_BLEND_OP_REVERSE_SUBTRACT
;
475 else if (*func
== VK_BLEND_OP_REVERSE_SUBTRACT
)
476 *func
= VK_BLEND_OP_SUBTRACT
;
480 static bool si_blend_factor_uses_dst(unsigned factor
)
482 return factor
== VK_BLEND_FACTOR_DST_COLOR
||
483 factor
== VK_BLEND_FACTOR_DST_ALPHA
||
484 factor
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
485 factor
== VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
||
486 factor
== VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
;
489 static bool is_dual_src(VkBlendFactor factor
)
492 case VK_BLEND_FACTOR_SRC1_COLOR
:
493 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
494 case VK_BLEND_FACTOR_SRC1_ALPHA
:
495 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
502 static unsigned si_choose_spi_color_format(VkFormat vk_format
,
504 bool blend_need_alpha
)
506 const struct vk_format_description
*desc
= vk_format_description(vk_format
);
507 unsigned format
, ntype
, swap
;
509 /* Alpha is needed for alpha-to-coverage.
510 * Blending may be with or without alpha.
512 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
513 unsigned alpha
= 0; /* exports alpha, but may not support blending */
514 unsigned blend
= 0; /* supports blending, but may not export alpha */
515 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
517 format
= radv_translate_colorformat(vk_format
);
518 ntype
= radv_translate_color_numformat(vk_format
, desc
,
519 vk_format_get_first_non_void_channel(vk_format
));
520 swap
= radv_translate_colorswap(vk_format
, false);
522 /* Choose the SPI color formats. These are required values for Stoney/RB+.
523 * Other chips have multiple choices, though they are not necessarily better.
526 case V_028C70_COLOR_5_6_5
:
527 case V_028C70_COLOR_1_5_5_5
:
528 case V_028C70_COLOR_5_5_5_1
:
529 case V_028C70_COLOR_4_4_4_4
:
530 case V_028C70_COLOR_10_11_11
:
531 case V_028C70_COLOR_11_11_10
:
532 case V_028C70_COLOR_8
:
533 case V_028C70_COLOR_8_8
:
534 case V_028C70_COLOR_8_8_8_8
:
535 case V_028C70_COLOR_10_10_10_2
:
536 case V_028C70_COLOR_2_10_10_10
:
537 if (ntype
== V_028C70_NUMBER_UINT
)
538 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
539 else if (ntype
== V_028C70_NUMBER_SINT
)
540 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
542 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
545 case V_028C70_COLOR_16
:
546 case V_028C70_COLOR_16_16
:
547 case V_028C70_COLOR_16_16_16_16
:
548 if (ntype
== V_028C70_NUMBER_UNORM
||
549 ntype
== V_028C70_NUMBER_SNORM
) {
550 /* UNORM16 and SNORM16 don't support blending */
551 if (ntype
== V_028C70_NUMBER_UNORM
)
552 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
554 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
556 /* Use 32 bits per channel for blending. */
557 if (format
== V_028C70_COLOR_16
) {
558 if (swap
== V_028C70_SWAP_STD
) { /* R */
559 blend
= V_028714_SPI_SHADER_32_R
;
560 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
561 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
562 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
565 } else if (format
== V_028C70_COLOR_16_16
) {
566 if (swap
== V_028C70_SWAP_STD
) { /* RG */
567 blend
= V_028714_SPI_SHADER_32_GR
;
568 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
569 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
570 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
573 } else /* 16_16_16_16 */
574 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
575 } else if (ntype
== V_028C70_NUMBER_UINT
)
576 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
577 else if (ntype
== V_028C70_NUMBER_SINT
)
578 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
579 else if (ntype
== V_028C70_NUMBER_FLOAT
)
580 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
585 case V_028C70_COLOR_32
:
586 if (swap
== V_028C70_SWAP_STD
) { /* R */
587 blend
= normal
= V_028714_SPI_SHADER_32_R
;
588 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
589 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
590 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
595 case V_028C70_COLOR_32_32
:
596 if (swap
== V_028C70_SWAP_STD
) { /* RG */
597 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
598 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
599 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
600 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
605 case V_028C70_COLOR_32_32_32_32
:
606 case V_028C70_COLOR_8_24
:
607 case V_028C70_COLOR_24_8
:
608 case V_028C70_COLOR_X24_8_32_FLOAT
:
609 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
613 unreachable("unhandled blend format");
616 if (blend_enable
&& blend_need_alpha
)
618 else if(blend_need_alpha
)
620 else if(blend_enable
)
626 static unsigned si_get_cb_shader_mask(unsigned spi_shader_col_format
)
628 unsigned i
, cb_shader_mask
= 0;
630 for (i
= 0; i
< 8; i
++) {
631 switch ((spi_shader_col_format
>> (i
* 4)) & 0xf) {
632 case V_028714_SPI_SHADER_ZERO
:
634 case V_028714_SPI_SHADER_32_R
:
635 cb_shader_mask
|= 0x1 << (i
* 4);
637 case V_028714_SPI_SHADER_32_GR
:
638 cb_shader_mask
|= 0x3 << (i
* 4);
640 case V_028714_SPI_SHADER_32_AR
:
641 cb_shader_mask
|= 0x9 << (i
* 4);
643 case V_028714_SPI_SHADER_FP16_ABGR
:
644 case V_028714_SPI_SHADER_UNORM16_ABGR
:
645 case V_028714_SPI_SHADER_SNORM16_ABGR
:
646 case V_028714_SPI_SHADER_UINT16_ABGR
:
647 case V_028714_SPI_SHADER_SINT16_ABGR
:
648 case V_028714_SPI_SHADER_32_ABGR
:
649 cb_shader_mask
|= 0xf << (i
* 4);
655 return cb_shader_mask
;
659 radv_pipeline_compute_spi_color_formats(struct radv_pipeline
*pipeline
,
660 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
661 uint32_t blend_enable
,
662 uint32_t blend_need_alpha
,
663 bool single_cb_enable
,
664 bool blend_mrt0_is_dual_src
)
666 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
667 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
668 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
669 unsigned col_format
= 0;
671 for (unsigned i
= 0; i
< (single_cb_enable
? 1 : subpass
->color_count
); ++i
) {
674 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
) {
675 cf
= V_028714_SPI_SHADER_ZERO
;
677 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
679 cf
= si_choose_spi_color_format(attachment
->format
,
680 blend_enable
& (1 << i
),
681 blend_need_alpha
& (1 << i
));
684 col_format
|= cf
<< (4 * i
);
687 blend
->cb_shader_mask
= si_get_cb_shader_mask(col_format
);
689 if (blend_mrt0_is_dual_src
)
690 col_format
|= (col_format
& 0xf) << 4;
691 blend
->spi_shader_col_format
= col_format
;
695 format_is_int8(VkFormat format
)
697 const struct vk_format_description
*desc
= vk_format_description(format
);
698 int channel
= vk_format_get_first_non_void_channel(format
);
700 return channel
>= 0 && desc
->channel
[channel
].pure_integer
&&
701 desc
->channel
[channel
].size
== 8;
705 format_is_int10(VkFormat format
)
707 const struct vk_format_description
*desc
= vk_format_description(format
);
709 if (desc
->nr_channels
!= 4)
711 for (unsigned i
= 0; i
< 4; i
++) {
712 if (desc
->channel
[i
].pure_integer
&& desc
->channel
[i
].size
== 10)
718 unsigned radv_format_meta_fs_key(VkFormat format
)
720 unsigned col_format
= si_choose_spi_color_format(format
, false, false) - 1;
721 bool is_int8
= format_is_int8(format
);
722 bool is_int10
= format_is_int10(format
);
724 return col_format
+ (is_int8
? 3 : is_int10
? 5 : 0);
728 radv_pipeline_compute_get_int_clamp(const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
729 unsigned *is_int8
, unsigned *is_int10
)
731 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
732 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
736 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
737 struct radv_render_pass_attachment
*attachment
;
739 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
742 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
744 if (format_is_int8(attachment
->format
))
746 if (format_is_int10(attachment
->format
))
752 radv_pipeline_init_blend_state(struct radv_pipeline
*pipeline
,
753 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
754 const struct radv_graphics_pipeline_create_info
*extra
)
756 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
757 const VkPipelineMultisampleStateCreateInfo
*vkms
= pCreateInfo
->pMultisampleState
;
758 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
759 unsigned mode
= V_028808_CB_NORMAL
;
760 uint32_t blend_enable
= 0, blend_need_alpha
= 0;
761 bool blend_mrt0_is_dual_src
= false;
763 bool single_cb_enable
= false;
768 if (extra
&& extra
->custom_blend_mode
) {
769 single_cb_enable
= true;
770 mode
= extra
->custom_blend_mode
;
772 blend
->cb_color_control
= 0;
773 if (vkblend
->logicOpEnable
)
774 blend
->cb_color_control
|= S_028808_ROP3(vkblend
->logicOp
| (vkblend
->logicOp
<< 4));
776 blend
->cb_color_control
|= S_028808_ROP3(0xcc);
778 blend
->db_alpha_to_mask
= S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
779 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
780 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
781 S_028B70_ALPHA_TO_MASK_OFFSET3(2);
783 if (vkms
&& vkms
->alphaToCoverageEnable
) {
784 blend
->db_alpha_to_mask
|= S_028B70_ALPHA_TO_MASK_ENABLE(1);
787 blend
->cb_target_mask
= 0;
788 for (i
= 0; i
< vkblend
->attachmentCount
; i
++) {
789 const VkPipelineColorBlendAttachmentState
*att
= &vkblend
->pAttachments
[i
];
790 unsigned blend_cntl
= 0;
791 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
792 VkBlendOp eqRGB
= att
->colorBlendOp
;
793 VkBlendFactor srcRGB
= att
->srcColorBlendFactor
;
794 VkBlendFactor dstRGB
= att
->dstColorBlendFactor
;
795 VkBlendOp eqA
= att
->alphaBlendOp
;
796 VkBlendFactor srcA
= att
->srcAlphaBlendFactor
;
797 VkBlendFactor dstA
= att
->dstAlphaBlendFactor
;
799 blend
->sx_mrt_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
801 if (!att
->colorWriteMask
)
804 blend
->cb_target_mask
|= (unsigned)att
->colorWriteMask
<< (4 * i
);
805 if (!att
->blendEnable
) {
806 blend
->cb_blend_control
[i
] = blend_cntl
;
810 if (is_dual_src(srcRGB
) || is_dual_src(dstRGB
) || is_dual_src(srcA
) || is_dual_src(dstA
))
812 blend_mrt0_is_dual_src
= true;
814 if (eqRGB
== VK_BLEND_OP_MIN
|| eqRGB
== VK_BLEND_OP_MAX
) {
815 srcRGB
= VK_BLEND_FACTOR_ONE
;
816 dstRGB
= VK_BLEND_FACTOR_ONE
;
818 if (eqA
== VK_BLEND_OP_MIN
|| eqA
== VK_BLEND_OP_MAX
) {
819 srcA
= VK_BLEND_FACTOR_ONE
;
820 dstA
= VK_BLEND_FACTOR_ONE
;
823 /* Blending optimizations for RB+.
824 * These transformations don't change the behavior.
826 * First, get rid of DST in the blend factors:
827 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
829 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
830 VK_BLEND_FACTOR_DST_COLOR
,
831 VK_BLEND_FACTOR_SRC_COLOR
);
833 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
834 VK_BLEND_FACTOR_DST_COLOR
,
835 VK_BLEND_FACTOR_SRC_COLOR
);
837 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
838 VK_BLEND_FACTOR_DST_ALPHA
,
839 VK_BLEND_FACTOR_SRC_ALPHA
);
841 /* Look up the ideal settings from tables. */
842 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
843 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
844 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
845 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
847 /* Handle interdependencies. */
848 if (si_blend_factor_uses_dst(srcRGB
))
849 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
850 if (si_blend_factor_uses_dst(srcA
))
851 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
853 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
&&
854 (dstRGB
== VK_BLEND_FACTOR_ZERO
||
855 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
856 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
))
857 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
859 /* Set the final value. */
860 blend
->sx_mrt_blend_opt
[i
] =
861 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
862 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
863 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
864 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
865 S_028760_ALPHA_DST_OPT(dstA_opt
) |
866 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
867 blend_cntl
|= S_028780_ENABLE(1);
869 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
870 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
871 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
872 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
873 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
874 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
875 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
876 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
878 blend
->cb_blend_control
[i
] = blend_cntl
;
880 blend_enable
|= 1 << i
;
882 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
883 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
884 srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
885 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
886 srcRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
||
887 dstRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
)
888 blend_need_alpha
|= 1 << i
;
890 for (i
= vkblend
->attachmentCount
; i
< 8; i
++) {
891 blend
->cb_blend_control
[i
] = 0;
892 blend
->sx_mrt_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
895 /* disable RB+ for now */
896 if (pipeline
->device
->physical_device
->has_rbplus
)
897 blend
->cb_color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
899 if (blend
->cb_target_mask
)
900 blend
->cb_color_control
|= S_028808_MODE(mode
);
902 blend
->cb_color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
904 radv_pipeline_compute_spi_color_formats(pipeline
, pCreateInfo
,
905 blend_enable
, blend_need_alpha
, single_cb_enable
, blend_mrt0_is_dual_src
);
908 static uint32_t si_translate_stencil_op(enum VkStencilOp op
)
911 case VK_STENCIL_OP_KEEP
:
912 return V_02842C_STENCIL_KEEP
;
913 case VK_STENCIL_OP_ZERO
:
914 return V_02842C_STENCIL_ZERO
;
915 case VK_STENCIL_OP_REPLACE
:
916 return V_02842C_STENCIL_REPLACE_TEST
;
917 case VK_STENCIL_OP_INCREMENT_AND_CLAMP
:
918 return V_02842C_STENCIL_ADD_CLAMP
;
919 case VK_STENCIL_OP_DECREMENT_AND_CLAMP
:
920 return V_02842C_STENCIL_SUB_CLAMP
;
921 case VK_STENCIL_OP_INVERT
:
922 return V_02842C_STENCIL_INVERT
;
923 case VK_STENCIL_OP_INCREMENT_AND_WRAP
:
924 return V_02842C_STENCIL_ADD_WRAP
;
925 case VK_STENCIL_OP_DECREMENT_AND_WRAP
:
926 return V_02842C_STENCIL_SUB_WRAP
;
932 radv_pipeline_init_depth_stencil_state(struct radv_pipeline
*pipeline
,
933 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
934 const struct radv_graphics_pipeline_create_info
*extra
)
936 const VkPipelineDepthStencilStateCreateInfo
*vkds
= pCreateInfo
->pDepthStencilState
;
937 struct radv_depth_stencil_state
*ds
= &pipeline
->graphics
.ds
;
942 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
943 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
944 if (subpass
->depth_stencil_attachment
.attachment
== VK_ATTACHMENT_UNUSED
)
947 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->depth_stencil_attachment
.attachment
;
948 bool has_depth_attachment
= vk_format_is_depth(attachment
->format
);
949 bool has_stencil_attachment
= vk_format_is_stencil(attachment
->format
);
951 if (has_depth_attachment
) {
952 ds
->db_depth_control
= S_028800_Z_ENABLE(vkds
->depthTestEnable
? 1 : 0) |
953 S_028800_Z_WRITE_ENABLE(vkds
->depthWriteEnable
? 1 : 0) |
954 S_028800_ZFUNC(vkds
->depthCompareOp
) |
955 S_028800_DEPTH_BOUNDS_ENABLE(vkds
->depthBoundsTestEnable
? 1 : 0);
958 if (has_stencil_attachment
&& vkds
->stencilTestEnable
) {
959 ds
->db_depth_control
|= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
960 ds
->db_depth_control
|= S_028800_STENCILFUNC(vkds
->front
.compareOp
);
961 ds
->db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds
->front
.failOp
));
962 ds
->db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds
->front
.passOp
));
963 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds
->front
.depthFailOp
));
965 ds
->db_depth_control
|= S_028800_STENCILFUNC_BF(vkds
->back
.compareOp
);
966 ds
->db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds
->back
.failOp
));
967 ds
->db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds
->back
.passOp
));
968 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds
->back
.depthFailOp
));
973 ds
->db_render_control
|= S_028000_DEPTH_CLEAR_ENABLE(extra
->db_depth_clear
);
974 ds
->db_render_control
|= S_028000_STENCIL_CLEAR_ENABLE(extra
->db_stencil_clear
);
976 ds
->db_render_control
|= S_028000_RESUMMARIZE_ENABLE(extra
->db_resummarize
);
977 ds
->db_render_control
|= S_028000_DEPTH_COMPRESS_DISABLE(extra
->db_flush_depth_inplace
);
978 ds
->db_render_control
|= S_028000_STENCIL_COMPRESS_DISABLE(extra
->db_flush_stencil_inplace
);
979 ds
->db_render_override2
|= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra
->db_depth_disable_expclear
);
980 ds
->db_render_override2
|= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra
->db_stencil_disable_expclear
);
984 static uint32_t si_translate_fill(VkPolygonMode func
)
987 case VK_POLYGON_MODE_FILL
:
988 return V_028814_X_DRAW_TRIANGLES
;
989 case VK_POLYGON_MODE_LINE
:
990 return V_028814_X_DRAW_LINES
;
991 case VK_POLYGON_MODE_POINT
:
992 return V_028814_X_DRAW_POINTS
;
995 return V_028814_X_DRAW_POINTS
;
999 radv_pipeline_init_raster_state(struct radv_pipeline
*pipeline
,
1000 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1002 const VkPipelineRasterizationStateCreateInfo
*vkraster
= pCreateInfo
->pRasterizationState
;
1003 struct radv_raster_state
*raster
= &pipeline
->graphics
.raster
;
1005 raster
->spi_interp_control
=
1006 S_0286D4_FLAT_SHADE_ENA(1) |
1007 S_0286D4_PNT_SPRITE_ENA(1) |
1008 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
1009 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
1010 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
1011 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
1012 S_0286D4_PNT_SPRITE_TOP_1(0); // vulkan is top to bottom - 1.0 at bottom
1015 raster
->pa_cl_clip_cntl
= S_028810_PS_UCP_MODE(3) |
1016 S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
1017 S_028810_ZCLIP_NEAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
1018 S_028810_ZCLIP_FAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
1019 S_028810_DX_RASTERIZATION_KILL(vkraster
->rasterizerDiscardEnable
? 1 : 0) |
1020 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
1022 raster
->pa_su_vtx_cntl
=
1023 S_028BE4_PIX_CENTER(1) | // TODO verify
1024 S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN
) |
1025 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
);
1027 raster
->pa_su_sc_mode_cntl
=
1028 S_028814_FACE(vkraster
->frontFace
) |
1029 S_028814_CULL_FRONT(!!(vkraster
->cullMode
& VK_CULL_MODE_FRONT_BIT
)) |
1030 S_028814_CULL_BACK(!!(vkraster
->cullMode
& VK_CULL_MODE_BACK_BIT
)) |
1031 S_028814_POLY_MODE(vkraster
->polygonMode
!= VK_POLYGON_MODE_FILL
) |
1032 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
1033 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
1034 S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
1035 S_028814_POLY_OFFSET_BACK_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
1036 S_028814_POLY_OFFSET_PARA_ENABLE(vkraster
->depthBiasEnable
? 1 : 0);
1041 radv_pipeline_init_multisample_state(struct radv_pipeline
*pipeline
,
1042 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1044 const VkPipelineMultisampleStateCreateInfo
*vkms
= pCreateInfo
->pMultisampleState
;
1045 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
1046 unsigned num_tile_pipes
= pipeline
->device
->physical_device
->rad_info
.num_tile_pipes
;
1047 int ps_iter_samples
= 1;
1048 uint32_t mask
= 0xffff;
1051 ms
->num_samples
= vkms
->rasterizationSamples
;
1053 ms
->num_samples
= 1;
1055 if (vkms
&& vkms
->sampleShadingEnable
) {
1056 ps_iter_samples
= ceil(vkms
->minSampleShading
* ms
->num_samples
);
1057 } else if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.info
.ps
.force_persample
) {
1058 ps_iter_samples
= ms
->num_samples
;
1061 ms
->pa_sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
1062 ms
->pa_sc_aa_config
= 0;
1063 ms
->db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
1064 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
1065 ms
->pa_sc_mode_cntl_1
=
1066 S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
1067 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
1069 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
1070 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
1071 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
1072 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
1073 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
1074 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
1075 ms
->pa_sc_mode_cntl_0
= S_028A48_ALTERNATE_RBS_PER_TILE(pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
);
1077 if (ms
->num_samples
> 1) {
1078 unsigned log_samples
= util_logbase2(ms
->num_samples
);
1079 unsigned log_ps_iter_samples
= util_logbase2(util_next_power_of_two(ps_iter_samples
));
1080 ms
->pa_sc_mode_cntl_0
|= S_028A48_MSAA_ENABLE(1);
1081 ms
->pa_sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
1082 ms
->db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_samples
) |
1083 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
1084 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
1085 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
1086 ms
->pa_sc_aa_config
|= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
1087 S_028BE0_MAX_SAMPLE_DIST(radv_cayman_get_maxdist(log_samples
)) |
1088 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
); /* CM_R_028BE0_PA_SC_AA_CONFIG */
1089 ms
->pa_sc_mode_cntl_1
|= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
1092 const struct VkPipelineRasterizationStateRasterizationOrderAMD
*raster_order
=
1093 vk_find_struct_const(pCreateInfo
->pRasterizationState
->pNext
, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD
);
1094 if (raster_order
&& raster_order
->rasterizationOrder
== VK_RASTERIZATION_ORDER_RELAXED_AMD
) {
1095 ms
->pa_sc_mode_cntl_1
|= S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(1) |
1096 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7);
1099 if (vkms
&& vkms
->pSampleMask
) {
1100 mask
= vkms
->pSampleMask
[0] & 0xffff;
1103 ms
->pa_sc_aa_mask
[0] = mask
| (mask
<< 16);
1104 ms
->pa_sc_aa_mask
[1] = mask
| (mask
<< 16);
1108 radv_prim_can_use_guardband(enum VkPrimitiveTopology topology
)
1111 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1112 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1113 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1114 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1115 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1117 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1118 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1119 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1120 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1121 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1122 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1125 unreachable("unhandled primitive type");
1130 si_translate_prim(enum VkPrimitiveTopology topology
)
1133 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1134 return V_008958_DI_PT_POINTLIST
;
1135 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1136 return V_008958_DI_PT_LINELIST
;
1137 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1138 return V_008958_DI_PT_LINESTRIP
;
1139 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1140 return V_008958_DI_PT_TRILIST
;
1141 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1142 return V_008958_DI_PT_TRISTRIP
;
1143 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1144 return V_008958_DI_PT_TRIFAN
;
1145 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1146 return V_008958_DI_PT_LINELIST_ADJ
;
1147 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1148 return V_008958_DI_PT_LINESTRIP_ADJ
;
1149 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1150 return V_008958_DI_PT_TRILIST_ADJ
;
1151 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1152 return V_008958_DI_PT_TRISTRIP_ADJ
;
1153 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1154 return V_008958_DI_PT_PATCH
;
1162 si_conv_gl_prim_to_gs_out(unsigned gl_prim
)
1165 case 0: /* GL_POINTS */
1166 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1167 case 1: /* GL_LINES */
1168 case 3: /* GL_LINE_STRIP */
1169 case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */
1170 case 0x8E7A: /* GL_ISOLINES */
1171 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1173 case 4: /* GL_TRIANGLES */
1174 case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */
1175 case 5: /* GL_TRIANGLE_STRIP */
1176 case 7: /* GL_QUADS */
1177 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1185 si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology
)
1188 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1189 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1190 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1191 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1192 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1193 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1194 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1195 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1196 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1197 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1198 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1199 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1200 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1201 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1208 static unsigned si_map_swizzle(unsigned swizzle
)
1212 return V_008F0C_SQ_SEL_Y
;
1214 return V_008F0C_SQ_SEL_Z
;
1216 return V_008F0C_SQ_SEL_W
;
1218 return V_008F0C_SQ_SEL_0
;
1220 return V_008F0C_SQ_SEL_1
;
1221 default: /* VK_SWIZZLE_X */
1222 return V_008F0C_SQ_SEL_X
;
1227 radv_pipeline_init_dynamic_state(struct radv_pipeline
*pipeline
,
1228 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1230 radv_cmd_dirty_mask_t states
= RADV_CMD_DIRTY_DYNAMIC_ALL
;
1231 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1232 struct radv_subpass
*subpass
= &pass
->subpasses
[pCreateInfo
->subpass
];
1234 pipeline
->dynamic_state
= default_dynamic_state
;
1236 if (pCreateInfo
->pDynamicState
) {
1237 /* Remove all of the states that are marked as dynamic */
1238 uint32_t count
= pCreateInfo
->pDynamicState
->dynamicStateCount
;
1239 for (uint32_t s
= 0; s
< count
; s
++)
1240 states
&= ~(1 << pCreateInfo
->pDynamicState
->pDynamicStates
[s
]);
1243 struct radv_dynamic_state
*dynamic
= &pipeline
->dynamic_state
;
1245 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1247 * pViewportState is [...] NULL if the pipeline
1248 * has rasterization disabled.
1250 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
) {
1251 assert(pCreateInfo
->pViewportState
);
1253 dynamic
->viewport
.count
= pCreateInfo
->pViewportState
->viewportCount
;
1254 if (states
& (1 << VK_DYNAMIC_STATE_VIEWPORT
)) {
1255 typed_memcpy(dynamic
->viewport
.viewports
,
1256 pCreateInfo
->pViewportState
->pViewports
,
1257 pCreateInfo
->pViewportState
->viewportCount
);
1260 dynamic
->scissor
.count
= pCreateInfo
->pViewportState
->scissorCount
;
1261 if (states
& (1 << VK_DYNAMIC_STATE_SCISSOR
)) {
1262 typed_memcpy(dynamic
->scissor
.scissors
,
1263 pCreateInfo
->pViewportState
->pScissors
,
1264 pCreateInfo
->pViewportState
->scissorCount
);
1268 if (states
& (1 << VK_DYNAMIC_STATE_LINE_WIDTH
)) {
1269 assert(pCreateInfo
->pRasterizationState
);
1270 dynamic
->line_width
= pCreateInfo
->pRasterizationState
->lineWidth
;
1273 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BIAS
)) {
1274 assert(pCreateInfo
->pRasterizationState
);
1275 dynamic
->depth_bias
.bias
=
1276 pCreateInfo
->pRasterizationState
->depthBiasConstantFactor
;
1277 dynamic
->depth_bias
.clamp
=
1278 pCreateInfo
->pRasterizationState
->depthBiasClamp
;
1279 dynamic
->depth_bias
.slope
=
1280 pCreateInfo
->pRasterizationState
->depthBiasSlopeFactor
;
1283 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1285 * pColorBlendState is [...] NULL if the pipeline has rasterization
1286 * disabled or if the subpass of the render pass the pipeline is
1287 * created against does not use any color attachments.
1289 bool uses_color_att
= false;
1290 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
1291 if (subpass
->color_attachments
[i
].attachment
!= VK_ATTACHMENT_UNUSED
) {
1292 uses_color_att
= true;
1297 if (uses_color_att
&& states
& (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS
)) {
1298 assert(pCreateInfo
->pColorBlendState
);
1299 typed_memcpy(dynamic
->blend_constants
,
1300 pCreateInfo
->pColorBlendState
->blendConstants
, 4);
1303 /* If there is no depthstencil attachment, then don't read
1304 * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
1305 * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
1306 * no need to override the depthstencil defaults in
1307 * radv_pipeline::dynamic_state when there is no depthstencil attachment.
1309 * Section 9.2 of the Vulkan 1.0.15 spec says:
1311 * pDepthStencilState is [...] NULL if the pipeline has rasterization
1312 * disabled or if the subpass of the render pass the pipeline is created
1313 * against does not use a depth/stencil attachment.
1315 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
&&
1316 subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
) {
1317 assert(pCreateInfo
->pDepthStencilState
);
1319 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS
)) {
1320 dynamic
->depth_bounds
.min
=
1321 pCreateInfo
->pDepthStencilState
->minDepthBounds
;
1322 dynamic
->depth_bounds
.max
=
1323 pCreateInfo
->pDepthStencilState
->maxDepthBounds
;
1326 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
)) {
1327 dynamic
->stencil_compare_mask
.front
=
1328 pCreateInfo
->pDepthStencilState
->front
.compareMask
;
1329 dynamic
->stencil_compare_mask
.back
=
1330 pCreateInfo
->pDepthStencilState
->back
.compareMask
;
1333 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
)) {
1334 dynamic
->stencil_write_mask
.front
=
1335 pCreateInfo
->pDepthStencilState
->front
.writeMask
;
1336 dynamic
->stencil_write_mask
.back
=
1337 pCreateInfo
->pDepthStencilState
->back
.writeMask
;
1340 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE
)) {
1341 dynamic
->stencil_reference
.front
=
1342 pCreateInfo
->pDepthStencilState
->front
.reference
;
1343 dynamic
->stencil_reference
.back
=
1344 pCreateInfo
->pDepthStencilState
->back
.reference
;
1348 pipeline
->dynamic_state_mask
= states
;
1351 static struct ac_shader_variant_key
1352 radv_compute_vs_key(const VkGraphicsPipelineCreateInfo
*pCreateInfo
, bool as_es
, bool as_ls
, bool export_prim_id
)
1354 struct ac_shader_variant_key key
;
1355 const VkPipelineVertexInputStateCreateInfo
*input_state
=
1356 pCreateInfo
->pVertexInputState
;
1358 memset(&key
, 0, sizeof(key
));
1359 key
.vs
.instance_rate_inputs
= 0;
1360 key
.vs
.as_es
= as_es
;
1361 key
.vs
.as_ls
= as_ls
;
1362 key
.vs
.export_prim_id
= export_prim_id
;
1364 for (unsigned i
= 0; i
< input_state
->vertexAttributeDescriptionCount
; ++i
) {
1366 binding
= input_state
->pVertexAttributeDescriptions
[i
].binding
;
1367 if (input_state
->pVertexBindingDescriptions
[binding
].inputRate
)
1368 key
.vs
.instance_rate_inputs
|= 1u << input_state
->pVertexAttributeDescriptions
[i
].location
;
1374 calculate_gs_ring_sizes(struct radv_pipeline
*pipeline
)
1376 struct radv_device
*device
= pipeline
->device
;
1377 unsigned num_se
= device
->physical_device
->rad_info
.max_se
;
1378 unsigned wave_size
= 64;
1379 unsigned max_gs_waves
= 32 * num_se
; /* max 32 per SE on GCN */
1380 unsigned gs_vertex_reuse
= 16 * num_se
; /* GS_VERTEX_REUSE register (per SE) */
1381 unsigned alignment
= 256 * num_se
;
1382 /* The maximum size is 63.999 MB per SE. */
1383 unsigned max_size
= ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se
;
1384 struct ac_shader_variant_info
*gs_info
= &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
;
1385 struct ac_es_output_info
*es_info
= radv_pipeline_has_tess(pipeline
) ?
1386 &pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.es_info
:
1387 &pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.es_info
;
1389 /* Calculate the minimum size. */
1390 unsigned min_esgs_ring_size
= align(es_info
->esgs_itemsize
* gs_vertex_reuse
*
1391 wave_size
, alignment
);
1392 /* These are recommended sizes, not minimum sizes. */
1393 unsigned esgs_ring_size
= max_gs_waves
* 2 * wave_size
*
1394 es_info
->esgs_itemsize
* gs_info
->gs
.vertices_in
;
1395 unsigned gsvs_ring_size
= max_gs_waves
* 2 * wave_size
*
1396 gs_info
->gs
.max_gsvs_emit_size
* 1; // no streams in VK (gs->max_gs_stream + 1);
1398 min_esgs_ring_size
= align(min_esgs_ring_size
, alignment
);
1399 esgs_ring_size
= align(esgs_ring_size
, alignment
);
1400 gsvs_ring_size
= align(gsvs_ring_size
, alignment
);
1402 pipeline
->graphics
.esgs_ring_size
= CLAMP(esgs_ring_size
, min_esgs_ring_size
, max_size
);
1403 pipeline
->graphics
.gsvs_ring_size
= MIN2(gsvs_ring_size
, max_size
);
1406 static void si_multiwave_lds_size_workaround(struct radv_device
*device
,
1409 /* SPI barrier management bug:
1410 * Make sure we have at least 4k of LDS in use to avoid the bug.
1411 * It applies to workgroup sizes of more than one wavefront.
1413 if (device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
||
1414 device
->physical_device
->rad_info
.family
== CHIP_KABINI
||
1415 device
->physical_device
->rad_info
.family
== CHIP_MULLINS
)
1416 *lds_size
= MAX2(*lds_size
, 8);
1420 calculate_tess_state(struct radv_pipeline
*pipeline
,
1421 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1423 unsigned num_tcs_input_cp
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1424 unsigned num_tcs_output_cp
, num_tcs_inputs
, num_tcs_outputs
;
1425 unsigned num_tcs_patch_outputs
;
1426 unsigned input_vertex_size
, output_vertex_size
, pervertex_output_patch_size
;
1427 unsigned input_patch_size
, output_patch_size
, output_patch0_offset
;
1428 unsigned lds_size
, hardware_lds_size
;
1429 unsigned perpatch_output_offset
;
1430 unsigned num_patches
;
1431 struct radv_tessellation_state
*tess
= &pipeline
->graphics
.tess
;
1433 /* This calculates how shader inputs and outputs among VS, TCS, and TES
1434 * are laid out in LDS. */
1435 num_tcs_inputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.outputs_written
);
1437 num_tcs_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.outputs_written
); //tcs->outputs_written
1438 num_tcs_output_cp
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.tcs_vertices_out
; //TCS VERTICES OUT
1439 num_tcs_patch_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.patch_outputs_written
);
1441 /* Ensure that we only need one wave per SIMD so we don't need to check
1442 * resource usage. Also ensures that the number of tcs in and out
1443 * vertices per threadgroup are at most 256.
1445 input_vertex_size
= num_tcs_inputs
* 16;
1446 output_vertex_size
= num_tcs_outputs
* 16;
1448 input_patch_size
= num_tcs_input_cp
* input_vertex_size
;
1450 pervertex_output_patch_size
= num_tcs_output_cp
* output_vertex_size
;
1451 output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
1452 /* Ensure that we only need one wave per SIMD so we don't need to check
1453 * resource usage. Also ensures that the number of tcs in and out
1454 * vertices per threadgroup are at most 256.
1456 num_patches
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
) * 4;
1458 /* Make sure that the data fits in LDS. This assumes the shaders only
1459 * use LDS for the inputs and outputs.
1461 hardware_lds_size
= pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
? 65536 : 32768;
1462 num_patches
= MIN2(num_patches
, hardware_lds_size
/ (input_patch_size
+ output_patch_size
));
1464 /* Make sure the output data fits in the offchip buffer */
1465 num_patches
= MIN2(num_patches
,
1466 (pipeline
->device
->tess_offchip_block_dw_size
* 4) /
1469 /* Not necessary for correctness, but improves performance. The
1470 * specific value is taken from the proprietary driver.
1472 num_patches
= MIN2(num_patches
, 40);
1474 /* SI bug workaround - limit LS-HS threadgroups to only one wave. */
1475 if (pipeline
->device
->physical_device
->rad_info
.chip_class
== SI
) {
1476 unsigned one_wave
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
);
1477 num_patches
= MIN2(num_patches
, one_wave
);
1480 output_patch0_offset
= input_patch_size
* num_patches
;
1481 perpatch_output_offset
= output_patch0_offset
+ pervertex_output_patch_size
;
1483 lds_size
= output_patch0_offset
+ output_patch_size
* num_patches
;
1485 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
) {
1486 assert(lds_size
<= 65536);
1487 lds_size
= align(lds_size
, 512) / 512;
1489 assert(lds_size
<= 32768);
1490 lds_size
= align(lds_size
, 256) / 256;
1492 si_multiwave_lds_size_workaround(pipeline
->device
, &lds_size
);
1494 tess
->lds_size
= lds_size
;
1496 tess
->tcs_in_layout
= (input_patch_size
/ 4) |
1497 ((input_vertex_size
/ 4) << 13);
1498 tess
->tcs_out_layout
= (output_patch_size
/ 4) |
1499 ((output_vertex_size
/ 4) << 13);
1500 tess
->tcs_out_offsets
= (output_patch0_offset
/ 16) |
1501 ((perpatch_output_offset
/ 16) << 16);
1502 tess
->offchip_layout
= (pervertex_output_patch_size
* num_patches
<< 16) |
1503 (num_tcs_output_cp
<< 9) | num_patches
;
1505 tess
->ls_hs_config
= S_028B58_NUM_PATCHES(num_patches
) |
1506 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
1507 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
1508 tess
->num_patches
= num_patches
;
1509 tess
->num_tcs_input_cp
= num_tcs_input_cp
;
1511 struct radv_shader_variant
*tes
= pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
1512 unsigned type
= 0, partitioning
= 0, topology
= 0, distribution_mode
= 0;
1514 switch (tes
->info
.tes
.primitive_mode
) {
1516 type
= V_028B6C_TESS_TRIANGLE
;
1519 type
= V_028B6C_TESS_QUAD
;
1522 type
= V_028B6C_TESS_ISOLINE
;
1526 switch (tes
->info
.tes
.spacing
) {
1527 case TESS_SPACING_EQUAL
:
1528 partitioning
= V_028B6C_PART_INTEGER
;
1530 case TESS_SPACING_FRACTIONAL_ODD
:
1531 partitioning
= V_028B6C_PART_FRAC_ODD
;
1533 case TESS_SPACING_FRACTIONAL_EVEN
:
1534 partitioning
= V_028B6C_PART_FRAC_EVEN
;
1540 bool ccw
= tes
->info
.tes
.ccw
;
1541 const VkPipelineTessellationDomainOriginStateCreateInfoKHR
*domain_origin_state
=
1542 vk_find_struct_const(pCreateInfo
->pTessellationState
,
1543 PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR
);
1545 if (domain_origin_state
&& domain_origin_state
->domainOrigin
!= VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT_KHR
)
1548 if (tes
->info
.tes
.point_mode
)
1549 topology
= V_028B6C_OUTPUT_POINT
;
1550 else if (tes
->info
.tes
.primitive_mode
== GL_ISOLINES
)
1551 topology
= V_028B6C_OUTPUT_LINE
;
1553 topology
= V_028B6C_OUTPUT_TRIANGLE_CCW
;
1555 topology
= V_028B6C_OUTPUT_TRIANGLE_CW
;
1557 if (pipeline
->device
->has_distributed_tess
) {
1558 if (pipeline
->device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
1559 pipeline
->device
->physical_device
->rad_info
.family
>= CHIP_POLARIS10
)
1560 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_TRAPEZOIDS
;
1562 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_DONUTS
;
1564 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_NO_DIST
;
1566 tess
->tf_param
= S_028B6C_TYPE(type
) |
1567 S_028B6C_PARTITIONING(partitioning
) |
1568 S_028B6C_TOPOLOGY(topology
) |
1569 S_028B6C_DISTRIBUTION_MODE(distribution_mode
);
1572 static const struct radv_prim_vertex_count prim_size_table
[] = {
1573 [V_008958_DI_PT_NONE
] = {0, 0},
1574 [V_008958_DI_PT_POINTLIST
] = {1, 1},
1575 [V_008958_DI_PT_LINELIST
] = {2, 2},
1576 [V_008958_DI_PT_LINESTRIP
] = {2, 1},
1577 [V_008958_DI_PT_TRILIST
] = {3, 3},
1578 [V_008958_DI_PT_TRIFAN
] = {3, 1},
1579 [V_008958_DI_PT_TRISTRIP
] = {3, 1},
1580 [V_008958_DI_PT_LINELIST_ADJ
] = {4, 4},
1581 [V_008958_DI_PT_LINESTRIP_ADJ
] = {4, 1},
1582 [V_008958_DI_PT_TRILIST_ADJ
] = {6, 6},
1583 [V_008958_DI_PT_TRISTRIP_ADJ
] = {6, 2},
1584 [V_008958_DI_PT_RECTLIST
] = {3, 3},
1585 [V_008958_DI_PT_LINELOOP
] = {2, 1},
1586 [V_008958_DI_PT_POLYGON
] = {3, 1},
1587 [V_008958_DI_PT_2D_TRI_STRIP
] = {0, 0},
1590 static uint32_t si_vgt_gs_mode(struct radv_shader_variant
*gs
)
1592 unsigned gs_max_vert_out
= gs
->info
.gs
.vertices_out
;
1595 if (gs_max_vert_out
<= 128) {
1596 cut_mode
= V_028A40_GS_CUT_128
;
1597 } else if (gs_max_vert_out
<= 256) {
1598 cut_mode
= V_028A40_GS_CUT_256
;
1599 } else if (gs_max_vert_out
<= 512) {
1600 cut_mode
= V_028A40_GS_CUT_512
;
1602 assert(gs_max_vert_out
<= 1024);
1603 cut_mode
= V_028A40_GS_CUT_1024
;
1606 return S_028A40_MODE(V_028A40_GS_SCENARIO_G
) |
1607 S_028A40_CUT_MODE(cut_mode
)|
1608 S_028A40_ES_WRITE_OPTIMIZE(1) |
1609 S_028A40_GS_WRITE_OPTIMIZE(1);
1612 static void calculate_vgt_gs_mode(struct radv_pipeline
*pipeline
)
1614 struct radv_shader_variant
*vs
;
1615 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
1617 struct ac_vs_output_info
*outinfo
= &vs
->info
.vs
.outinfo
;
1619 pipeline
->graphics
.vgt_primitiveid_en
= false;
1620 pipeline
->graphics
.vgt_gs_mode
= 0;
1622 if (radv_pipeline_has_gs(pipeline
)) {
1623 pipeline
->graphics
.vgt_gs_mode
= si_vgt_gs_mode(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]);
1624 } else if (outinfo
->export_prim_id
) {
1625 pipeline
->graphics
.vgt_gs_mode
= S_028A40_MODE(V_028A40_GS_SCENARIO_A
);
1626 pipeline
->graphics
.vgt_primitiveid_en
= true;
1630 static void calculate_pa_cl_vs_out_cntl(struct radv_pipeline
*pipeline
)
1632 struct radv_shader_variant
*vs
;
1633 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
1635 struct ac_vs_output_info
*outinfo
= &vs
->info
.vs
.outinfo
;
1637 unsigned clip_dist_mask
, cull_dist_mask
, total_mask
;
1638 clip_dist_mask
= outinfo
->clip_dist_mask
;
1639 cull_dist_mask
= outinfo
->cull_dist_mask
;
1640 total_mask
= clip_dist_mask
| cull_dist_mask
;
1642 bool misc_vec_ena
= outinfo
->writes_pointsize
||
1643 outinfo
->writes_layer
||
1644 outinfo
->writes_viewport_index
;
1645 pipeline
->graphics
.pa_cl_vs_out_cntl
=
1646 S_02881C_USE_VTX_POINT_SIZE(outinfo
->writes_pointsize
) |
1647 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo
->writes_layer
) |
1648 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo
->writes_viewport_index
) |
1649 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
1650 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
1651 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0f) != 0) |
1652 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xf0) != 0) |
1653 cull_dist_mask
<< 8 |
1658 static uint32_t offset_to_ps_input(uint32_t offset
, bool flat_shade
)
1660 uint32_t ps_input_cntl
;
1661 if (offset
<= AC_EXP_PARAM_OFFSET_31
) {
1662 ps_input_cntl
= S_028644_OFFSET(offset
);
1664 ps_input_cntl
|= S_028644_FLAT_SHADE(1);
1666 /* The input is a DEFAULT_VAL constant. */
1667 assert(offset
>= AC_EXP_PARAM_DEFAULT_VAL_0000
&&
1668 offset
<= AC_EXP_PARAM_DEFAULT_VAL_1111
);
1669 offset
-= AC_EXP_PARAM_DEFAULT_VAL_0000
;
1670 ps_input_cntl
= S_028644_OFFSET(0x20) |
1671 S_028644_DEFAULT_VAL(offset
);
1673 return ps_input_cntl
;
1676 static void calculate_ps_inputs(struct radv_pipeline
*pipeline
)
1678 struct radv_shader_variant
*ps
, *vs
;
1679 struct ac_vs_output_info
*outinfo
;
1681 ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
1682 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
1684 outinfo
= &vs
->info
.vs
.outinfo
;
1686 unsigned ps_offset
= 0;
1688 if (ps
->info
.fs
.prim_id_input
) {
1689 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_PRIMITIVE_ID
];
1690 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
1691 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
1696 if (ps
->info
.fs
.layer_input
) {
1697 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_LAYER
];
1698 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
)
1699 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
1701 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(AC_EXP_PARAM_DEFAULT_VAL_0000
, true);
1705 if (ps
->info
.fs
.has_pcoord
) {
1707 val
= S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
1708 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = val
;
1712 for (unsigned i
= 0; i
< 32 && (1u << i
) <= ps
->info
.fs
.input_mask
; ++i
) {
1715 if (!(ps
->info
.fs
.input_mask
& (1u << i
)))
1718 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_VAR0
+ i
];
1719 if (vs_offset
== AC_EXP_PARAM_UNDEFINED
) {
1720 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = S_028644_OFFSET(0x20);
1725 flat_shade
= !!(ps
->info
.fs
.flat_shaded_mask
& (1u << ps_offset
));
1727 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, flat_shade
);
1731 pipeline
->graphics
.ps_input_cntl_num
= ps_offset
;
1735 radv_pipeline_init(struct radv_pipeline
*pipeline
,
1736 struct radv_device
*device
,
1737 struct radv_pipeline_cache
*cache
,
1738 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1739 const struct radv_graphics_pipeline_create_info
*extra
,
1740 const VkAllocationCallbacks
*alloc
)
1742 struct radv_shader_module fs_m
= {0};
1744 bool has_view_index
= false;
1746 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1747 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
1748 if (subpass
->view_mask
)
1749 has_view_index
= true;
1751 alloc
= &device
->alloc
;
1753 pipeline
->device
= device
;
1754 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
1756 radv_pipeline_init_dynamic_state(pipeline
, pCreateInfo
);
1757 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
1758 struct radv_shader_module
*modules
[MESA_SHADER_STAGES
] = { 0, };
1759 for (uint32_t i
= 0; i
< pCreateInfo
->stageCount
; i
++) {
1760 gl_shader_stage stage
= ffs(pCreateInfo
->pStages
[i
].stage
) - 1;
1761 pStages
[stage
] = &pCreateInfo
->pStages
[i
];
1762 modules
[stage
] = radv_shader_module_from_handle(pStages
[stage
]->module
);
1765 radv_pipeline_init_blend_state(pipeline
, pCreateInfo
, extra
);
1767 if (!modules
[MESA_SHADER_FRAGMENT
]) {
1769 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
1770 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "noop_fs");
1771 fs_m
.nir
= fs_b
.shader
;
1772 modules
[MESA_SHADER_FRAGMENT
] = &fs_m
;
1775 if (modules
[MESA_SHADER_FRAGMENT
]) {
1776 struct ac_shader_variant_key key
= {0};
1777 key
.fs
.col_format
= pipeline
->graphics
.blend
.spi_shader_col_format
;
1778 if (pCreateInfo
->pMultisampleState
&&
1779 pCreateInfo
->pMultisampleState
->rasterizationSamples
> 1)
1780 key
.fs
.multisample
= true;
1782 if (pipeline
->device
->physical_device
->rad_info
.chip_class
< VI
)
1783 radv_pipeline_compute_get_int_clamp(pCreateInfo
, &key
.fs
.is_int8
, &key
.fs
.is_int10
);
1785 const VkPipelineShaderStageCreateInfo
*stage
= pStages
[MESA_SHADER_FRAGMENT
];
1787 pipeline
->shaders
[MESA_SHADER_FRAGMENT
] =
1788 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_FRAGMENT
],
1789 stage
? stage
->pName
: "main",
1790 MESA_SHADER_FRAGMENT
,
1791 stage
? stage
->pSpecializationInfo
: NULL
,
1792 pipeline
->layout
, &key
);
1793 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_FRAGMENT
);
1797 ralloc_free(fs_m
.nir
);
1799 if (modules
[MESA_SHADER_VERTEX
]) {
1802 bool export_prim_id
= false;
1803 if (modules
[MESA_SHADER_TESS_CTRL
])
1805 else if (modules
[MESA_SHADER_GEOMETRY
])
1807 else if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.prim_id_input
)
1808 export_prim_id
= true;
1809 struct ac_shader_variant_key key
= radv_compute_vs_key(pCreateInfo
, as_es
, as_ls
, export_prim_id
);
1810 key
.has_multiview_view_index
= has_view_index
;
1812 pipeline
->shaders
[MESA_SHADER_VERTEX
] =
1813 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_VERTEX
],
1814 pStages
[MESA_SHADER_VERTEX
]->pName
,
1816 pStages
[MESA_SHADER_VERTEX
]->pSpecializationInfo
,
1817 pipeline
->layout
, &key
);
1819 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_VERTEX
);
1822 if (modules
[MESA_SHADER_GEOMETRY
]) {
1823 struct ac_shader_variant_key key
= radv_compute_vs_key(pCreateInfo
, false, false, false);
1824 key
.has_multiview_view_index
= has_view_index
;
1826 pipeline
->shaders
[MESA_SHADER_GEOMETRY
] =
1827 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_GEOMETRY
],
1828 pStages
[MESA_SHADER_GEOMETRY
]->pName
,
1829 MESA_SHADER_GEOMETRY
,
1830 pStages
[MESA_SHADER_GEOMETRY
]->pSpecializationInfo
,
1831 pipeline
->layout
, &key
);
1833 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_GEOMETRY
);
1836 if (modules
[MESA_SHADER_TESS_EVAL
]) {
1837 assert(modules
[MESA_SHADER_TESS_CTRL
]);
1839 radv_tess_pipeline_compile(pipeline
,
1841 modules
[MESA_SHADER_TESS_CTRL
],
1842 modules
[MESA_SHADER_TESS_EVAL
],
1843 pStages
[MESA_SHADER_TESS_CTRL
]->pName
,
1844 pStages
[MESA_SHADER_TESS_EVAL
]->pName
,
1845 pStages
[MESA_SHADER_TESS_CTRL
]->pSpecializationInfo
,
1846 pStages
[MESA_SHADER_TESS_EVAL
]->pSpecializationInfo
,
1848 pCreateInfo
->pTessellationState
->patchControlPoints
,
1850 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_TESS_EVAL
) |
1851 mesa_to_vk_shader_stage(MESA_SHADER_TESS_CTRL
);
1854 radv_pipeline_init_depth_stencil_state(pipeline
, pCreateInfo
, extra
);
1855 radv_pipeline_init_raster_state(pipeline
, pCreateInfo
);
1856 radv_pipeline_init_multisample_state(pipeline
, pCreateInfo
);
1857 pipeline
->graphics
.prim
= si_translate_prim(pCreateInfo
->pInputAssemblyState
->topology
);
1858 pipeline
->graphics
.can_use_guardband
= radv_prim_can_use_guardband(pCreateInfo
->pInputAssemblyState
->topology
);
1860 if (radv_pipeline_has_gs(pipeline
)) {
1861 pipeline
->graphics
.gs_out
= si_conv_gl_prim_to_gs_out(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs
.output_prim
);
1862 pipeline
->graphics
.can_use_guardband
= pipeline
->graphics
.gs_out
== V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1864 pipeline
->graphics
.gs_out
= si_conv_prim_to_gs_out(pCreateInfo
->pInputAssemblyState
->topology
);
1866 if (extra
&& extra
->use_rectlist
) {
1867 pipeline
->graphics
.prim
= V_008958_DI_PT_RECTLIST
;
1868 pipeline
->graphics
.gs_out
= V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1869 pipeline
->graphics
.can_use_guardband
= true;
1871 pipeline
->graphics
.prim_restart_enable
= !!pCreateInfo
->pInputAssemblyState
->primitiveRestartEnable
;
1872 /* prim vertex count will need TESS changes */
1873 pipeline
->graphics
.prim_vertex_count
= prim_size_table
[pipeline
->graphics
.prim
];
1875 /* Ensure that some export memory is always allocated, for two reasons:
1877 * 1) Correctness: The hardware ignores the EXEC mask if no export
1878 * memory is allocated, so KILL and alpha test do not work correctly
1880 * 2) Performance: Every shader needs at least a NULL export, even when
1881 * it writes no color/depth output. The NULL export instruction
1882 * stalls without this setting.
1884 * Don't add this to CB_SHADER_MASK.
1886 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
1887 if (!pipeline
->graphics
.blend
.spi_shader_col_format
) {
1888 if (!ps
->info
.fs
.writes_z
&&
1889 !ps
->info
.fs
.writes_stencil
&&
1890 !ps
->info
.fs
.writes_sample_mask
)
1891 pipeline
->graphics
.blend
.spi_shader_col_format
= V_028714_SPI_SHADER_32_R
;
1895 pipeline
->graphics
.db_shader_control
= 0;
1896 if (ps
->info
.fs
.early_fragment_test
|| !ps
->info
.fs
.writes_memory
)
1897 z_order
= V_02880C_EARLY_Z_THEN_LATE_Z
;
1899 z_order
= V_02880C_LATE_Z
;
1901 pipeline
->graphics
.db_shader_control
=
1902 S_02880C_Z_EXPORT_ENABLE(ps
->info
.fs
.writes_z
) |
1903 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps
->info
.fs
.writes_stencil
) |
1904 S_02880C_KILL_ENABLE(!!ps
->info
.fs
.can_discard
) |
1905 S_02880C_MASK_EXPORT_ENABLE(ps
->info
.fs
.writes_sample_mask
) |
1906 S_02880C_Z_ORDER(z_order
) |
1907 S_02880C_DEPTH_BEFORE_SHADER(ps
->info
.fs
.early_fragment_test
) |
1908 S_02880C_EXEC_ON_HIER_FAIL(ps
->info
.fs
.writes_memory
) |
1909 S_02880C_EXEC_ON_NOOP(ps
->info
.fs
.writes_memory
);
1911 if (pipeline
->device
->physical_device
->has_rbplus
)
1912 pipeline
->graphics
.db_shader_control
|= S_02880C_DUAL_QUAD_DISABLE(1);
1914 pipeline
->graphics
.shader_z_format
=
1915 ps
->info
.fs
.writes_sample_mask
? V_028710_SPI_SHADER_32_ABGR
:
1916 ps
->info
.fs
.writes_stencil
? V_028710_SPI_SHADER_32_GR
:
1917 ps
->info
.fs
.writes_z
? V_028710_SPI_SHADER_32_R
:
1918 V_028710_SPI_SHADER_ZERO
;
1920 calculate_vgt_gs_mode(pipeline
);
1921 calculate_pa_cl_vs_out_cntl(pipeline
);
1922 calculate_ps_inputs(pipeline
);
1924 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
1925 if (pipeline
->shaders
[i
]) {
1926 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[i
]->info
.need_indirect_descriptor_sets
;
1930 uint32_t stages
= 0;
1931 if (radv_pipeline_has_tess(pipeline
)) {
1932 stages
|= S_028B54_LS_EN(V_028B54_LS_STAGE_ON
) |
1933 S_028B54_HS_EN(1) | S_028B54_DYNAMIC_HS(1);
1935 if (radv_pipeline_has_gs(pipeline
))
1936 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_DS
) |
1938 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
1940 stages
|= S_028B54_VS_EN(V_028B54_VS_STAGE_DS
);
1942 } else if (radv_pipeline_has_gs(pipeline
))
1943 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
) |
1945 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
1947 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
)
1948 stages
|= S_028B54_MAX_PRIMGRP_IN_WAVE(2);
1950 pipeline
->graphics
.vgt_shader_stages_en
= stages
;
1952 if (radv_pipeline_has_gs(pipeline
))
1953 calculate_gs_ring_sizes(pipeline
);
1955 if (radv_pipeline_has_tess(pipeline
)) {
1956 if (pipeline
->graphics
.prim
== V_008958_DI_PT_PATCH
) {
1957 pipeline
->graphics
.prim_vertex_count
.min
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1958 pipeline
->graphics
.prim_vertex_count
.incr
= 1;
1960 calculate_tess_state(pipeline
, pCreateInfo
);
1963 if (radv_pipeline_has_tess(pipeline
))
1964 pipeline
->graphics
.primgroup_size
= pipeline
->graphics
.tess
.num_patches
;
1965 else if (radv_pipeline_has_gs(pipeline
))
1966 pipeline
->graphics
.primgroup_size
= 64;
1968 pipeline
->graphics
.primgroup_size
= 128; /* recommended without a GS */
1970 pipeline
->graphics
.partial_es_wave
= false;
1971 if (pipeline
->device
->has_distributed_tess
) {
1972 if (radv_pipeline_has_gs(pipeline
)) {
1973 if (device
->physical_device
->rad_info
.chip_class
<= VI
)
1974 pipeline
->graphics
.partial_es_wave
= true;
1977 /* GS requirement. */
1978 if (SI_GS_PER_ES
/ pipeline
->graphics
.primgroup_size
>= pipeline
->device
->gs_table_depth
- 3)
1979 pipeline
->graphics
.partial_es_wave
= true;
1981 pipeline
->graphics
.wd_switch_on_eop
= false;
1982 if (device
->physical_device
->rad_info
.chip_class
>= CIK
) {
1983 unsigned prim
= pipeline
->graphics
.prim
;
1984 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
1985 * 4 shader engines. Set 1 to pass the assertion below.
1986 * The other cases are hardware requirements. */
1987 if (device
->physical_device
->rad_info
.max_se
< 4 ||
1988 prim
== V_008958_DI_PT_POLYGON
||
1989 prim
== V_008958_DI_PT_LINELOOP
||
1990 prim
== V_008958_DI_PT_TRIFAN
||
1991 prim
== V_008958_DI_PT_TRISTRIP_ADJ
||
1992 (pipeline
->graphics
.prim_restart_enable
&&
1993 (device
->physical_device
->rad_info
.family
< CHIP_POLARIS10
||
1994 (prim
!= V_008958_DI_PT_POINTLIST
&&
1995 prim
!= V_008958_DI_PT_LINESTRIP
&&
1996 prim
!= V_008958_DI_PT_TRISTRIP
))))
1997 pipeline
->graphics
.wd_switch_on_eop
= true;
2000 pipeline
->graphics
.ia_switch_on_eoi
= false;
2001 if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.prim_id_input
)
2002 pipeline
->graphics
.ia_switch_on_eoi
= true;
2003 if (radv_pipeline_has_gs(pipeline
) &&
2004 pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs
.uses_prim_id
)
2005 pipeline
->graphics
.ia_switch_on_eoi
= true;
2006 if (radv_pipeline_has_tess(pipeline
)) {
2007 /* SWITCH_ON_EOI must be set if PrimID is used. */
2008 if (pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.uses_prim_id
||
2009 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.uses_prim_id
)
2010 pipeline
->graphics
.ia_switch_on_eoi
= true;
2013 pipeline
->graphics
.partial_vs_wave
= false;
2014 if (radv_pipeline_has_tess(pipeline
)) {
2015 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
2016 if ((device
->physical_device
->rad_info
.family
== CHIP_TAHITI
||
2017 device
->physical_device
->rad_info
.family
== CHIP_PITCAIRN
||
2018 device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
) &&
2019 radv_pipeline_has_gs(pipeline
))
2020 pipeline
->graphics
.partial_vs_wave
= true;
2021 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
2022 if (device
->has_distributed_tess
) {
2023 if (radv_pipeline_has_gs(pipeline
)) {
2024 if (device
->physical_device
->rad_info
.family
== CHIP_TONGA
||
2025 device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
2026 device
->physical_device
->rad_info
.family
== CHIP_POLARIS10
||
2027 device
->physical_device
->rad_info
.family
== CHIP_POLARIS11
||
2028 device
->physical_device
->rad_info
.family
== CHIP_POLARIS12
)
2029 pipeline
->graphics
.partial_vs_wave
= true;
2031 pipeline
->graphics
.partial_vs_wave
= true;
2036 pipeline
->graphics
.base_ia_multi_vgt_param
=
2037 S_028AA8_PRIMGROUP_SIZE(pipeline
->graphics
.primgroup_size
- 1) |
2038 /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
2039 S_028AA8_MAX_PRIMGRP_IN_WAVE(device
->physical_device
->rad_info
.chip_class
== VI
? 2 : 0) |
2040 S_030960_EN_INST_OPT_BASIC(device
->physical_device
->rad_info
.chip_class
>= GFX9
) |
2041 S_030960_EN_INST_OPT_ADV(device
->physical_device
->rad_info
.chip_class
>= GFX9
);
2043 const VkPipelineVertexInputStateCreateInfo
*vi_info
=
2044 pCreateInfo
->pVertexInputState
;
2045 struct radv_vertex_elements_info
*velems
= &pipeline
->vertex_elements
;
2047 for (uint32_t i
= 0; i
< vi_info
->vertexAttributeDescriptionCount
; i
++) {
2048 const VkVertexInputAttributeDescription
*desc
=
2049 &vi_info
->pVertexAttributeDescriptions
[i
];
2050 unsigned loc
= desc
->location
;
2051 const struct vk_format_description
*format_desc
;
2053 uint32_t num_format
, data_format
;
2054 format_desc
= vk_format_description(desc
->format
);
2055 first_non_void
= vk_format_get_first_non_void_channel(desc
->format
);
2057 num_format
= radv_translate_buffer_numformat(format_desc
, first_non_void
);
2058 data_format
= radv_translate_buffer_dataformat(format_desc
, first_non_void
);
2060 velems
->rsrc_word3
[loc
] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc
->swizzle
[0])) |
2061 S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc
->swizzle
[1])) |
2062 S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc
->swizzle
[2])) |
2063 S_008F0C_DST_SEL_W(si_map_swizzle(format_desc
->swizzle
[3])) |
2064 S_008F0C_NUM_FORMAT(num_format
) |
2065 S_008F0C_DATA_FORMAT(data_format
);
2066 velems
->format_size
[loc
] = format_desc
->block
.bits
/ 8;
2067 velems
->offset
[loc
] = desc
->offset
;
2068 velems
->binding
[loc
] = desc
->binding
;
2069 velems
->count
= MAX2(velems
->count
, loc
+ 1);
2072 for (uint32_t i
= 0; i
< vi_info
->vertexBindingDescriptionCount
; i
++) {
2073 const VkVertexInputBindingDescription
*desc
=
2074 &vi_info
->pVertexBindingDescriptions
[i
];
2076 pipeline
->binding_stride
[desc
->binding
] = desc
->stride
;
2079 struct ac_userdata_info
*loc
= radv_lookup_user_sgpr(pipeline
, MESA_SHADER_VERTEX
,
2080 AC_UD_VS_BASE_VERTEX_START_INSTANCE
);
2081 if (loc
->sgpr_idx
!= -1) {
2082 pipeline
->graphics
.vtx_base_sgpr
= radv_shader_stage_to_user_data_0(MESA_SHADER_VERTEX
, radv_pipeline_has_gs(pipeline
), radv_pipeline_has_tess(pipeline
));
2083 pipeline
->graphics
.vtx_base_sgpr
+= loc
->sgpr_idx
* 4;
2084 if (pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.info
.vs
.needs_draw_id
)
2085 pipeline
->graphics
.vtx_emit_num
= 3;
2087 pipeline
->graphics
.vtx_emit_num
= 2;
2090 pipeline
->graphics
.vtx_reuse_depth
= 30;
2091 if (radv_pipeline_has_tess(pipeline
) &&
2092 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.spacing
== TESS_SPACING_FRACTIONAL_ODD
) {
2093 pipeline
->graphics
.vtx_reuse_depth
= 14;
2096 if (device
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2097 radv_dump_pipeline_stats(device
, pipeline
);
2100 result
= radv_pipeline_scratch_init(device
, pipeline
);
2105 radv_graphics_pipeline_create(
2107 VkPipelineCache _cache
,
2108 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2109 const struct radv_graphics_pipeline_create_info
*extra
,
2110 const VkAllocationCallbacks
*pAllocator
,
2111 VkPipeline
*pPipeline
)
2113 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2114 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2115 struct radv_pipeline
*pipeline
;
2118 pipeline
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2119 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2120 if (pipeline
== NULL
)
2121 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2123 memset(pipeline
, 0, sizeof(*pipeline
));
2124 result
= radv_pipeline_init(pipeline
, device
, cache
,
2125 pCreateInfo
, extra
, pAllocator
);
2126 if (result
!= VK_SUCCESS
) {
2127 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2131 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2136 VkResult
radv_CreateGraphicsPipelines(
2138 VkPipelineCache pipelineCache
,
2140 const VkGraphicsPipelineCreateInfo
* pCreateInfos
,
2141 const VkAllocationCallbacks
* pAllocator
,
2142 VkPipeline
* pPipelines
)
2144 VkResult result
= VK_SUCCESS
;
2147 for (; i
< count
; i
++) {
2149 r
= radv_graphics_pipeline_create(_device
,
2152 NULL
, pAllocator
, &pPipelines
[i
]);
2153 if (r
!= VK_SUCCESS
) {
2155 pPipelines
[i
] = VK_NULL_HANDLE
;
2162 static VkResult
radv_compute_pipeline_create(
2164 VkPipelineCache _cache
,
2165 const VkComputePipelineCreateInfo
* pCreateInfo
,
2166 const VkAllocationCallbacks
* pAllocator
,
2167 VkPipeline
* pPipeline
)
2169 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2170 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2171 RADV_FROM_HANDLE(radv_shader_module
, module
, pCreateInfo
->stage
.module
);
2172 struct radv_pipeline
*pipeline
;
2175 pipeline
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2176 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2177 if (pipeline
== NULL
)
2178 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2180 memset(pipeline
, 0, sizeof(*pipeline
));
2181 pipeline
->device
= device
;
2182 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
2184 pipeline
->shaders
[MESA_SHADER_COMPUTE
] =
2185 radv_pipeline_compile(pipeline
, cache
, module
,
2186 pCreateInfo
->stage
.pName
,
2187 MESA_SHADER_COMPUTE
,
2188 pCreateInfo
->stage
.pSpecializationInfo
,
2189 pipeline
->layout
, NULL
);
2192 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.need_indirect_descriptor_sets
;
2193 result
= radv_pipeline_scratch_init(device
, pipeline
);
2194 if (result
!= VK_SUCCESS
) {
2195 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2199 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2201 if (device
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2202 radv_dump_pipeline_stats(device
, pipeline
);
2206 VkResult
radv_CreateComputePipelines(
2208 VkPipelineCache pipelineCache
,
2210 const VkComputePipelineCreateInfo
* pCreateInfos
,
2211 const VkAllocationCallbacks
* pAllocator
,
2212 VkPipeline
* pPipelines
)
2214 VkResult result
= VK_SUCCESS
;
2217 for (; i
< count
; i
++) {
2219 r
= radv_compute_pipeline_create(_device
, pipelineCache
,
2221 pAllocator
, &pPipelines
[i
]);
2222 if (r
!= VK_SUCCESS
) {
2224 pPipelines
[i
] = VK_NULL_HANDLE
;