2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "util/mesa-sha1.h"
29 #include "util/u_atomic.h"
30 #include "radv_debug.h"
31 #include "radv_private.h"
33 #include "radv_shader.h"
35 #include "nir/nir_builder.h"
36 #include "spirv/nir_spirv.h"
39 #include <llvm-c/Core.h>
40 #include <llvm-c/TargetMachine.h>
44 #include "ac_binary.h"
45 #include "ac_llvm_util.h"
46 #include "ac_nir_to_llvm.h"
47 #include "vk_format.h"
48 #include "util/debug.h"
49 #include "ac_exp_param.h"
50 #include "ac_shader_util.h"
52 struct radv_blend_state
{
53 uint32_t blend_enable
;
54 uint32_t need_src_alpha
;
56 uint32_t cb_color_control
;
57 uint32_t cb_target_mask
;
58 uint32_t cb_target_enabled_4bit
;
59 uint32_t sx_mrt_blend_opt
[8];
60 uint32_t cb_blend_control
[8];
62 uint32_t spi_shader_col_format
;
63 uint32_t cb_shader_mask
;
64 uint32_t db_alpha_to_mask
;
66 bool single_cb_enable
;
67 bool mrt0_is_dual_src
;
70 struct radv_tessellation_state
{
71 uint32_t ls_hs_config
;
77 struct radv_gs_state
{
78 uint32_t vgt_gs_onchip_cntl
;
79 uint32_t vgt_gs_max_prims_per_subgroup
;
80 uint32_t vgt_esgs_ring_itemsize
;
85 radv_pipeline_destroy(struct radv_device
*device
,
86 struct radv_pipeline
*pipeline
,
87 const VkAllocationCallbacks
* allocator
)
89 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
90 if (pipeline
->shaders
[i
])
91 radv_shader_variant_destroy(device
, pipeline
->shaders
[i
]);
93 if (pipeline
->gs_copy_shader
)
94 radv_shader_variant_destroy(device
, pipeline
->gs_copy_shader
);
97 free(pipeline
->cs
.buf
);
98 vk_free2(&device
->alloc
, allocator
, pipeline
);
101 void radv_DestroyPipeline(
103 VkPipeline _pipeline
,
104 const VkAllocationCallbacks
* pAllocator
)
106 RADV_FROM_HANDLE(radv_device
, device
, _device
);
107 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, _pipeline
);
112 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
115 static uint32_t get_hash_flags(struct radv_device
*device
)
117 uint32_t hash_flags
= 0;
119 if (device
->instance
->debug_flags
& RADV_DEBUG_UNSAFE_MATH
)
120 hash_flags
|= RADV_HASH_SHADER_UNSAFE_MATH
;
121 if (device
->instance
->perftest_flags
& RADV_PERFTEST_SISCHED
)
122 hash_flags
|= RADV_HASH_SHADER_SISCHED
;
127 radv_pipeline_scratch_init(struct radv_device
*device
,
128 struct radv_pipeline
*pipeline
)
130 unsigned scratch_bytes_per_wave
= 0;
131 unsigned max_waves
= 0;
132 unsigned min_waves
= 1;
134 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
135 if (pipeline
->shaders
[i
]) {
136 unsigned max_stage_waves
= device
->scratch_waves
;
138 scratch_bytes_per_wave
= MAX2(scratch_bytes_per_wave
,
139 pipeline
->shaders
[i
]->config
.scratch_bytes_per_wave
);
141 max_stage_waves
= MIN2(max_stage_waves
,
142 4 * device
->physical_device
->rad_info
.num_good_compute_units
*
143 (256 / pipeline
->shaders
[i
]->config
.num_vgprs
));
144 max_waves
= MAX2(max_waves
, max_stage_waves
);
148 if (pipeline
->shaders
[MESA_SHADER_COMPUTE
]) {
149 unsigned group_size
= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[0] *
150 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[1] *
151 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[2];
152 min_waves
= MAX2(min_waves
, round_up_u32(group_size
, 64));
155 if (scratch_bytes_per_wave
)
156 max_waves
= MIN2(max_waves
, 0xffffffffu
/ scratch_bytes_per_wave
);
158 if (scratch_bytes_per_wave
&& max_waves
< min_waves
) {
159 /* Not really true at this moment, but will be true on first
160 * execution. Avoid having hanging shaders. */
161 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY
);
163 pipeline
->scratch_bytes_per_wave
= scratch_bytes_per_wave
;
164 pipeline
->max_waves
= max_waves
;
168 static uint32_t si_translate_blend_function(VkBlendOp op
)
171 case VK_BLEND_OP_ADD
:
172 return V_028780_COMB_DST_PLUS_SRC
;
173 case VK_BLEND_OP_SUBTRACT
:
174 return V_028780_COMB_SRC_MINUS_DST
;
175 case VK_BLEND_OP_REVERSE_SUBTRACT
:
176 return V_028780_COMB_DST_MINUS_SRC
;
177 case VK_BLEND_OP_MIN
:
178 return V_028780_COMB_MIN_DST_SRC
;
179 case VK_BLEND_OP_MAX
:
180 return V_028780_COMB_MAX_DST_SRC
;
186 static uint32_t si_translate_blend_factor(VkBlendFactor factor
)
189 case VK_BLEND_FACTOR_ZERO
:
190 return V_028780_BLEND_ZERO
;
191 case VK_BLEND_FACTOR_ONE
:
192 return V_028780_BLEND_ONE
;
193 case VK_BLEND_FACTOR_SRC_COLOR
:
194 return V_028780_BLEND_SRC_COLOR
;
195 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
196 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
197 case VK_BLEND_FACTOR_DST_COLOR
:
198 return V_028780_BLEND_DST_COLOR
;
199 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
:
200 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
201 case VK_BLEND_FACTOR_SRC_ALPHA
:
202 return V_028780_BLEND_SRC_ALPHA
;
203 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
204 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
205 case VK_BLEND_FACTOR_DST_ALPHA
:
206 return V_028780_BLEND_DST_ALPHA
;
207 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
:
208 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
209 case VK_BLEND_FACTOR_CONSTANT_COLOR
:
210 return V_028780_BLEND_CONSTANT_COLOR
;
211 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
:
212 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
213 case VK_BLEND_FACTOR_CONSTANT_ALPHA
:
214 return V_028780_BLEND_CONSTANT_ALPHA
;
215 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
:
216 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
217 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
218 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
219 case VK_BLEND_FACTOR_SRC1_COLOR
:
220 return V_028780_BLEND_SRC1_COLOR
;
221 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
222 return V_028780_BLEND_INV_SRC1_COLOR
;
223 case VK_BLEND_FACTOR_SRC1_ALPHA
:
224 return V_028780_BLEND_SRC1_ALPHA
;
225 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
226 return V_028780_BLEND_INV_SRC1_ALPHA
;
232 static uint32_t si_translate_blend_opt_function(VkBlendOp op
)
235 case VK_BLEND_OP_ADD
:
236 return V_028760_OPT_COMB_ADD
;
237 case VK_BLEND_OP_SUBTRACT
:
238 return V_028760_OPT_COMB_SUBTRACT
;
239 case VK_BLEND_OP_REVERSE_SUBTRACT
:
240 return V_028760_OPT_COMB_REVSUBTRACT
;
241 case VK_BLEND_OP_MIN
:
242 return V_028760_OPT_COMB_MIN
;
243 case VK_BLEND_OP_MAX
:
244 return V_028760_OPT_COMB_MAX
;
246 return V_028760_OPT_COMB_BLEND_DISABLED
;
250 static uint32_t si_translate_blend_opt_factor(VkBlendFactor factor
, bool is_alpha
)
253 case VK_BLEND_FACTOR_ZERO
:
254 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
255 case VK_BLEND_FACTOR_ONE
:
256 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
257 case VK_BLEND_FACTOR_SRC_COLOR
:
258 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
259 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
260 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
261 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
262 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
263 case VK_BLEND_FACTOR_SRC_ALPHA
:
264 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
265 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
266 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
267 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
268 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
269 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
271 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
276 * Get rid of DST in the blend factors by commuting the operands:
277 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
279 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
280 unsigned *dst_factor
, unsigned expected_dst
,
281 unsigned replacement_src
)
283 if (*src_factor
== expected_dst
&&
284 *dst_factor
== VK_BLEND_FACTOR_ZERO
) {
285 *src_factor
= VK_BLEND_FACTOR_ZERO
;
286 *dst_factor
= replacement_src
;
288 /* Commuting the operands requires reversing subtractions. */
289 if (*func
== VK_BLEND_OP_SUBTRACT
)
290 *func
= VK_BLEND_OP_REVERSE_SUBTRACT
;
291 else if (*func
== VK_BLEND_OP_REVERSE_SUBTRACT
)
292 *func
= VK_BLEND_OP_SUBTRACT
;
296 static bool si_blend_factor_uses_dst(unsigned factor
)
298 return factor
== VK_BLEND_FACTOR_DST_COLOR
||
299 factor
== VK_BLEND_FACTOR_DST_ALPHA
||
300 factor
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
301 factor
== VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
||
302 factor
== VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
;
305 static bool is_dual_src(VkBlendFactor factor
)
308 case VK_BLEND_FACTOR_SRC1_COLOR
:
309 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
310 case VK_BLEND_FACTOR_SRC1_ALPHA
:
311 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
318 static unsigned si_choose_spi_color_format(VkFormat vk_format
,
320 bool blend_need_alpha
)
322 const struct vk_format_description
*desc
= vk_format_description(vk_format
);
323 unsigned format
, ntype
, swap
;
325 /* Alpha is needed for alpha-to-coverage.
326 * Blending may be with or without alpha.
328 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
329 unsigned alpha
= 0; /* exports alpha, but may not support blending */
330 unsigned blend
= 0; /* supports blending, but may not export alpha */
331 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
333 format
= radv_translate_colorformat(vk_format
);
334 ntype
= radv_translate_color_numformat(vk_format
, desc
,
335 vk_format_get_first_non_void_channel(vk_format
));
336 swap
= radv_translate_colorswap(vk_format
, false);
338 /* Choose the SPI color formats. These are required values for Stoney/RB+.
339 * Other chips have multiple choices, though they are not necessarily better.
342 case V_028C70_COLOR_5_6_5
:
343 case V_028C70_COLOR_1_5_5_5
:
344 case V_028C70_COLOR_5_5_5_1
:
345 case V_028C70_COLOR_4_4_4_4
:
346 case V_028C70_COLOR_10_11_11
:
347 case V_028C70_COLOR_11_11_10
:
348 case V_028C70_COLOR_8
:
349 case V_028C70_COLOR_8_8
:
350 case V_028C70_COLOR_8_8_8_8
:
351 case V_028C70_COLOR_10_10_10_2
:
352 case V_028C70_COLOR_2_10_10_10
:
353 if (ntype
== V_028C70_NUMBER_UINT
)
354 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
355 else if (ntype
== V_028C70_NUMBER_SINT
)
356 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
358 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
361 case V_028C70_COLOR_16
:
362 case V_028C70_COLOR_16_16
:
363 case V_028C70_COLOR_16_16_16_16
:
364 if (ntype
== V_028C70_NUMBER_UNORM
||
365 ntype
== V_028C70_NUMBER_SNORM
) {
366 /* UNORM16 and SNORM16 don't support blending */
367 if (ntype
== V_028C70_NUMBER_UNORM
)
368 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
370 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
372 /* Use 32 bits per channel for blending. */
373 if (format
== V_028C70_COLOR_16
) {
374 if (swap
== V_028C70_SWAP_STD
) { /* R */
375 blend
= V_028714_SPI_SHADER_32_R
;
376 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
377 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
378 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
381 } else if (format
== V_028C70_COLOR_16_16
) {
382 if (swap
== V_028C70_SWAP_STD
) { /* RG */
383 blend
= V_028714_SPI_SHADER_32_GR
;
384 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
385 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
386 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
389 } else /* 16_16_16_16 */
390 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
391 } else if (ntype
== V_028C70_NUMBER_UINT
)
392 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
393 else if (ntype
== V_028C70_NUMBER_SINT
)
394 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
395 else if (ntype
== V_028C70_NUMBER_FLOAT
)
396 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
401 case V_028C70_COLOR_32
:
402 if (swap
== V_028C70_SWAP_STD
) { /* R */
403 blend
= normal
= V_028714_SPI_SHADER_32_R
;
404 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
405 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
406 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
411 case V_028C70_COLOR_32_32
:
412 if (swap
== V_028C70_SWAP_STD
) { /* RG */
413 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
414 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
415 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
416 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
421 case V_028C70_COLOR_32_32_32_32
:
422 case V_028C70_COLOR_8_24
:
423 case V_028C70_COLOR_24_8
:
424 case V_028C70_COLOR_X24_8_32_FLOAT
:
425 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
429 unreachable("unhandled blend format");
432 if (blend_enable
&& blend_need_alpha
)
434 else if(blend_need_alpha
)
436 else if(blend_enable
)
443 radv_pipeline_compute_spi_color_formats(struct radv_pipeline
*pipeline
,
444 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
445 struct radv_blend_state
*blend
)
447 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
448 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
449 unsigned col_format
= 0;
451 for (unsigned i
= 0; i
< (blend
->single_cb_enable
? 1 : subpass
->color_count
); ++i
) {
454 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
) {
455 cf
= V_028714_SPI_SHADER_ZERO
;
457 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
459 cf
= si_choose_spi_color_format(attachment
->format
,
460 blend
->blend_enable
& (1 << i
),
461 blend
->need_src_alpha
& (1 << i
));
464 col_format
|= cf
<< (4 * i
);
467 blend
->cb_shader_mask
= ac_get_cb_shader_mask(col_format
);
469 if (blend
->mrt0_is_dual_src
)
470 col_format
|= (col_format
& 0xf) << 4;
471 blend
->spi_shader_col_format
= col_format
;
475 format_is_int8(VkFormat format
)
477 const struct vk_format_description
*desc
= vk_format_description(format
);
478 int channel
= vk_format_get_first_non_void_channel(format
);
480 return channel
>= 0 && desc
->channel
[channel
].pure_integer
&&
481 desc
->channel
[channel
].size
== 8;
485 format_is_int10(VkFormat format
)
487 const struct vk_format_description
*desc
= vk_format_description(format
);
489 if (desc
->nr_channels
!= 4)
491 for (unsigned i
= 0; i
< 4; i
++) {
492 if (desc
->channel
[i
].pure_integer
&& desc
->channel
[i
].size
== 10)
498 unsigned radv_format_meta_fs_key(VkFormat format
)
500 unsigned col_format
= si_choose_spi_color_format(format
, false, false) - 1;
501 bool is_int8
= format_is_int8(format
);
502 bool is_int10
= format_is_int10(format
);
504 return col_format
+ (is_int8
? 3 : is_int10
? 5 : 0);
508 radv_pipeline_compute_get_int_clamp(const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
509 unsigned *is_int8
, unsigned *is_int10
)
511 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
512 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
516 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
517 struct radv_render_pass_attachment
*attachment
;
519 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
522 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
524 if (format_is_int8(attachment
->format
))
526 if (format_is_int10(attachment
->format
))
531 static struct radv_blend_state
532 radv_pipeline_init_blend_state(struct radv_pipeline
*pipeline
,
533 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
534 const struct radv_graphics_pipeline_create_info
*extra
)
536 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
537 const VkPipelineMultisampleStateCreateInfo
*vkms
= pCreateInfo
->pMultisampleState
;
538 struct radv_blend_state blend
= {0};
539 unsigned mode
= V_028808_CB_NORMAL
;
545 if (extra
&& extra
->custom_blend_mode
) {
546 blend
.single_cb_enable
= true;
547 mode
= extra
->custom_blend_mode
;
549 blend
.cb_color_control
= 0;
550 if (vkblend
->logicOpEnable
)
551 blend
.cb_color_control
|= S_028808_ROP3(vkblend
->logicOp
| (vkblend
->logicOp
<< 4));
553 blend
.cb_color_control
|= S_028808_ROP3(0xcc);
555 blend
.db_alpha_to_mask
= S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
556 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
557 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
558 S_028B70_ALPHA_TO_MASK_OFFSET3(2);
560 if (vkms
&& vkms
->alphaToCoverageEnable
) {
561 blend
.db_alpha_to_mask
|= S_028B70_ALPHA_TO_MASK_ENABLE(1);
564 blend
.cb_target_mask
= 0;
565 for (i
= 0; i
< vkblend
->attachmentCount
; i
++) {
566 const VkPipelineColorBlendAttachmentState
*att
= &vkblend
->pAttachments
[i
];
567 unsigned blend_cntl
= 0;
568 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
569 VkBlendOp eqRGB
= att
->colorBlendOp
;
570 VkBlendFactor srcRGB
= att
->srcColorBlendFactor
;
571 VkBlendFactor dstRGB
= att
->dstColorBlendFactor
;
572 VkBlendOp eqA
= att
->alphaBlendOp
;
573 VkBlendFactor srcA
= att
->srcAlphaBlendFactor
;
574 VkBlendFactor dstA
= att
->dstAlphaBlendFactor
;
576 blend
.sx_mrt_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
578 if (!att
->colorWriteMask
)
581 blend
.cb_target_mask
|= (unsigned)att
->colorWriteMask
<< (4 * i
);
582 blend
.cb_target_enabled_4bit
|= 0xf << (4 * i
);
583 if (!att
->blendEnable
) {
584 blend
.cb_blend_control
[i
] = blend_cntl
;
588 if (is_dual_src(srcRGB
) || is_dual_src(dstRGB
) || is_dual_src(srcA
) || is_dual_src(dstA
))
590 blend
.mrt0_is_dual_src
= true;
592 if (eqRGB
== VK_BLEND_OP_MIN
|| eqRGB
== VK_BLEND_OP_MAX
) {
593 srcRGB
= VK_BLEND_FACTOR_ONE
;
594 dstRGB
= VK_BLEND_FACTOR_ONE
;
596 if (eqA
== VK_BLEND_OP_MIN
|| eqA
== VK_BLEND_OP_MAX
) {
597 srcA
= VK_BLEND_FACTOR_ONE
;
598 dstA
= VK_BLEND_FACTOR_ONE
;
601 /* Blending optimizations for RB+.
602 * These transformations don't change the behavior.
604 * First, get rid of DST in the blend factors:
605 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
607 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
608 VK_BLEND_FACTOR_DST_COLOR
,
609 VK_BLEND_FACTOR_SRC_COLOR
);
611 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
612 VK_BLEND_FACTOR_DST_COLOR
,
613 VK_BLEND_FACTOR_SRC_COLOR
);
615 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
616 VK_BLEND_FACTOR_DST_ALPHA
,
617 VK_BLEND_FACTOR_SRC_ALPHA
);
619 /* Look up the ideal settings from tables. */
620 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
621 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
622 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
623 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
625 /* Handle interdependencies. */
626 if (si_blend_factor_uses_dst(srcRGB
))
627 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
628 if (si_blend_factor_uses_dst(srcA
))
629 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
631 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
&&
632 (dstRGB
== VK_BLEND_FACTOR_ZERO
||
633 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
634 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
))
635 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
637 /* Set the final value. */
638 blend
.sx_mrt_blend_opt
[i
] =
639 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
640 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
641 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
642 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
643 S_028760_ALPHA_DST_OPT(dstA_opt
) |
644 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
645 blend_cntl
|= S_028780_ENABLE(1);
647 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
648 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
649 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
650 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
651 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
652 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
653 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
654 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
656 blend
.cb_blend_control
[i
] = blend_cntl
;
658 blend
.blend_enable
|= 1 << i
;
660 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
661 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
662 srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
663 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
664 srcRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
||
665 dstRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
)
666 blend
.need_src_alpha
|= 1 << i
;
668 for (i
= vkblend
->attachmentCount
; i
< 8; i
++) {
669 blend
.cb_blend_control
[i
] = 0;
670 blend
.sx_mrt_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
673 if (pipeline
->device
->physical_device
->has_rbplus
) {
674 /* Disable RB+ blend optimizations for dual source blending. */
675 if (blend
.mrt0_is_dual_src
) {
676 for (i
= 0; i
< 8; i
++) {
677 blend
.sx_mrt_blend_opt
[i
] =
678 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE
) |
679 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE
);
683 /* RB+ doesn't work with dual source blending, logic op and
686 if (blend
.mrt0_is_dual_src
|| vkblend
->logicOpEnable
||
687 mode
== V_028808_CB_RESOLVE
)
688 blend
.cb_color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
691 if (blend
.cb_target_mask
)
692 blend
.cb_color_control
|= S_028808_MODE(mode
);
694 blend
.cb_color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
696 radv_pipeline_compute_spi_color_formats(pipeline
, pCreateInfo
, &blend
);
700 static uint32_t si_translate_stencil_op(enum VkStencilOp op
)
703 case VK_STENCIL_OP_KEEP
:
704 return V_02842C_STENCIL_KEEP
;
705 case VK_STENCIL_OP_ZERO
:
706 return V_02842C_STENCIL_ZERO
;
707 case VK_STENCIL_OP_REPLACE
:
708 return V_02842C_STENCIL_REPLACE_TEST
;
709 case VK_STENCIL_OP_INCREMENT_AND_CLAMP
:
710 return V_02842C_STENCIL_ADD_CLAMP
;
711 case VK_STENCIL_OP_DECREMENT_AND_CLAMP
:
712 return V_02842C_STENCIL_SUB_CLAMP
;
713 case VK_STENCIL_OP_INVERT
:
714 return V_02842C_STENCIL_INVERT
;
715 case VK_STENCIL_OP_INCREMENT_AND_WRAP
:
716 return V_02842C_STENCIL_ADD_WRAP
;
717 case VK_STENCIL_OP_DECREMENT_AND_WRAP
:
718 return V_02842C_STENCIL_SUB_WRAP
;
724 static uint32_t si_translate_fill(VkPolygonMode func
)
727 case VK_POLYGON_MODE_FILL
:
728 return V_028814_X_DRAW_TRIANGLES
;
729 case VK_POLYGON_MODE_LINE
:
730 return V_028814_X_DRAW_LINES
;
731 case VK_POLYGON_MODE_POINT
:
732 return V_028814_X_DRAW_POINTS
;
735 return V_028814_X_DRAW_POINTS
;
739 static uint8_t radv_pipeline_get_ps_iter_samples(const VkPipelineMultisampleStateCreateInfo
*vkms
)
741 uint32_t num_samples
= vkms
->rasterizationSamples
;
742 uint32_t ps_iter_samples
= 1;
744 if (vkms
->sampleShadingEnable
) {
745 ps_iter_samples
= ceil(vkms
->minSampleShading
* num_samples
);
746 ps_iter_samples
= util_next_power_of_two(ps_iter_samples
);
748 return ps_iter_samples
;
752 radv_pipeline_init_multisample_state(struct radv_pipeline
*pipeline
,
753 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
755 const VkPipelineMultisampleStateCreateInfo
*vkms
= pCreateInfo
->pMultisampleState
;
756 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
757 unsigned num_tile_pipes
= pipeline
->device
->physical_device
->rad_info
.num_tile_pipes
;
758 int ps_iter_samples
= 1;
759 uint32_t mask
= 0xffff;
762 ms
->num_samples
= vkms
->rasterizationSamples
;
767 ps_iter_samples
= radv_pipeline_get_ps_iter_samples(vkms
);
768 if (vkms
&& !vkms
->sampleShadingEnable
&& pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.info
.ps
.force_persample
) {
769 ps_iter_samples
= ms
->num_samples
;
772 ms
->pa_sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
773 ms
->pa_sc_aa_config
= 0;
774 ms
->db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
775 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
776 ms
->pa_sc_mode_cntl_1
=
777 S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
778 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
780 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
781 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
782 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
783 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
784 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
785 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
786 ms
->pa_sc_mode_cntl_0
= S_028A48_ALTERNATE_RBS_PER_TILE(pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
) |
787 S_028A48_VPORT_SCISSOR_ENABLE(1);
789 if (ms
->num_samples
> 1) {
790 unsigned log_samples
= util_logbase2(ms
->num_samples
);
791 unsigned log_ps_iter_samples
= util_logbase2(ps_iter_samples
);
792 ms
->pa_sc_mode_cntl_0
|= S_028A48_MSAA_ENABLE(1);
793 ms
->pa_sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
794 ms
->db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_samples
) |
795 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
796 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
797 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
798 ms
->pa_sc_aa_config
|= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
799 S_028BE0_MAX_SAMPLE_DIST(radv_cayman_get_maxdist(log_samples
)) |
800 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
); /* CM_R_028BE0_PA_SC_AA_CONFIG */
801 ms
->pa_sc_mode_cntl_1
|= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
802 if (ps_iter_samples
> 1)
803 pipeline
->graphics
.spi_baryc_cntl
|= S_0286E0_POS_FLOAT_LOCATION(2);
806 const struct VkPipelineRasterizationStateRasterizationOrderAMD
*raster_order
=
807 vk_find_struct_const(pCreateInfo
->pRasterizationState
->pNext
, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD
);
808 if (raster_order
&& raster_order
->rasterizationOrder
== VK_RASTERIZATION_ORDER_RELAXED_AMD
) {
809 ms
->pa_sc_mode_cntl_1
|= S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(1) |
810 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7);
813 if (vkms
&& vkms
->pSampleMask
) {
814 mask
= vkms
->pSampleMask
[0] & 0xffff;
817 ms
->pa_sc_aa_mask
[0] = mask
| (mask
<< 16);
818 ms
->pa_sc_aa_mask
[1] = mask
| (mask
<< 16);
822 radv_prim_can_use_guardband(enum VkPrimitiveTopology topology
)
825 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
826 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
827 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
828 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
829 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
831 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
832 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
833 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
834 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
835 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
836 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
839 unreachable("unhandled primitive type");
844 si_translate_prim(enum VkPrimitiveTopology topology
)
847 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
848 return V_008958_DI_PT_POINTLIST
;
849 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
850 return V_008958_DI_PT_LINELIST
;
851 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
852 return V_008958_DI_PT_LINESTRIP
;
853 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
854 return V_008958_DI_PT_TRILIST
;
855 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
856 return V_008958_DI_PT_TRISTRIP
;
857 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
858 return V_008958_DI_PT_TRIFAN
;
859 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
860 return V_008958_DI_PT_LINELIST_ADJ
;
861 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
862 return V_008958_DI_PT_LINESTRIP_ADJ
;
863 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
864 return V_008958_DI_PT_TRILIST_ADJ
;
865 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
866 return V_008958_DI_PT_TRISTRIP_ADJ
;
867 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
868 return V_008958_DI_PT_PATCH
;
876 si_conv_gl_prim_to_gs_out(unsigned gl_prim
)
879 case 0: /* GL_POINTS */
880 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
881 case 1: /* GL_LINES */
882 case 3: /* GL_LINE_STRIP */
883 case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */
884 case 0x8E7A: /* GL_ISOLINES */
885 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
887 case 4: /* GL_TRIANGLES */
888 case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */
889 case 5: /* GL_TRIANGLE_STRIP */
890 case 7: /* GL_QUADS */
891 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
899 si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology
)
902 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
903 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
904 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
905 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
906 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
907 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
908 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
909 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
910 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
911 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
912 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
913 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
914 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
915 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
922 static unsigned si_map_swizzle(unsigned swizzle
)
926 return V_008F0C_SQ_SEL_Y
;
928 return V_008F0C_SQ_SEL_Z
;
930 return V_008F0C_SQ_SEL_W
;
932 return V_008F0C_SQ_SEL_0
;
934 return V_008F0C_SQ_SEL_1
;
935 default: /* VK_SWIZZLE_X */
936 return V_008F0C_SQ_SEL_X
;
941 static unsigned radv_dynamic_state_mask(VkDynamicState state
)
944 case VK_DYNAMIC_STATE_VIEWPORT
:
945 return RADV_DYNAMIC_VIEWPORT
;
946 case VK_DYNAMIC_STATE_SCISSOR
:
947 return RADV_DYNAMIC_SCISSOR
;
948 case VK_DYNAMIC_STATE_LINE_WIDTH
:
949 return RADV_DYNAMIC_LINE_WIDTH
;
950 case VK_DYNAMIC_STATE_DEPTH_BIAS
:
951 return RADV_DYNAMIC_DEPTH_BIAS
;
952 case VK_DYNAMIC_STATE_BLEND_CONSTANTS
:
953 return RADV_DYNAMIC_BLEND_CONSTANTS
;
954 case VK_DYNAMIC_STATE_DEPTH_BOUNDS
:
955 return RADV_DYNAMIC_DEPTH_BOUNDS
;
956 case VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
:
957 return RADV_DYNAMIC_STENCIL_COMPARE_MASK
;
958 case VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
:
959 return RADV_DYNAMIC_STENCIL_WRITE_MASK
;
960 case VK_DYNAMIC_STATE_STENCIL_REFERENCE
:
961 return RADV_DYNAMIC_STENCIL_REFERENCE
;
962 case VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT
:
963 return RADV_DYNAMIC_DISCARD_RECTANGLE
;
965 unreachable("Unhandled dynamic state");
969 static uint32_t radv_pipeline_needed_dynamic_state(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
971 uint32_t states
= RADV_DYNAMIC_ALL
;
973 /* If rasterization is disabled we do not care about any of the dynamic states,
974 * since they are all rasterization related only. */
975 if (pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
)
978 if (!pCreateInfo
->pRasterizationState
->depthBiasEnable
)
979 states
&= ~RADV_DYNAMIC_DEPTH_BIAS
;
981 if (!pCreateInfo
->pDepthStencilState
||
982 !pCreateInfo
->pDepthStencilState
->depthBoundsTestEnable
)
983 states
&= ~RADV_DYNAMIC_DEPTH_BOUNDS
;
985 if (!pCreateInfo
->pDepthStencilState
||
986 !pCreateInfo
->pDepthStencilState
->stencilTestEnable
)
987 states
&= ~(RADV_DYNAMIC_STENCIL_COMPARE_MASK
|
988 RADV_DYNAMIC_STENCIL_WRITE_MASK
|
989 RADV_DYNAMIC_STENCIL_REFERENCE
);
991 if (!vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT
))
992 states
&= ~RADV_DYNAMIC_DISCARD_RECTANGLE
;
994 /* TODO: blend constants & line width. */
1001 radv_pipeline_init_dynamic_state(struct radv_pipeline
*pipeline
,
1002 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1004 uint32_t needed_states
= radv_pipeline_needed_dynamic_state(pCreateInfo
);
1005 uint32_t states
= needed_states
;
1006 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1007 struct radv_subpass
*subpass
= &pass
->subpasses
[pCreateInfo
->subpass
];
1009 pipeline
->dynamic_state
= default_dynamic_state
;
1010 pipeline
->graphics
.needed_dynamic_state
= needed_states
;
1012 if (pCreateInfo
->pDynamicState
) {
1013 /* Remove all of the states that are marked as dynamic */
1014 uint32_t count
= pCreateInfo
->pDynamicState
->dynamicStateCount
;
1015 for (uint32_t s
= 0; s
< count
; s
++)
1016 states
&= ~radv_dynamic_state_mask(pCreateInfo
->pDynamicState
->pDynamicStates
[s
]);
1019 struct radv_dynamic_state
*dynamic
= &pipeline
->dynamic_state
;
1021 if (needed_states
& RADV_DYNAMIC_VIEWPORT
) {
1022 assert(pCreateInfo
->pViewportState
);
1024 dynamic
->viewport
.count
= pCreateInfo
->pViewportState
->viewportCount
;
1025 if (states
& RADV_DYNAMIC_VIEWPORT
) {
1026 typed_memcpy(dynamic
->viewport
.viewports
,
1027 pCreateInfo
->pViewportState
->pViewports
,
1028 pCreateInfo
->pViewportState
->viewportCount
);
1032 if (needed_states
& RADV_DYNAMIC_SCISSOR
) {
1033 dynamic
->scissor
.count
= pCreateInfo
->pViewportState
->scissorCount
;
1034 if (states
& RADV_DYNAMIC_SCISSOR
) {
1035 typed_memcpy(dynamic
->scissor
.scissors
,
1036 pCreateInfo
->pViewportState
->pScissors
,
1037 pCreateInfo
->pViewportState
->scissorCount
);
1041 if (states
& RADV_DYNAMIC_LINE_WIDTH
) {
1042 assert(pCreateInfo
->pRasterizationState
);
1043 dynamic
->line_width
= pCreateInfo
->pRasterizationState
->lineWidth
;
1046 if (states
& RADV_DYNAMIC_DEPTH_BIAS
) {
1047 assert(pCreateInfo
->pRasterizationState
);
1048 dynamic
->depth_bias
.bias
=
1049 pCreateInfo
->pRasterizationState
->depthBiasConstantFactor
;
1050 dynamic
->depth_bias
.clamp
=
1051 pCreateInfo
->pRasterizationState
->depthBiasClamp
;
1052 dynamic
->depth_bias
.slope
=
1053 pCreateInfo
->pRasterizationState
->depthBiasSlopeFactor
;
1056 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1058 * pColorBlendState is [...] NULL if the pipeline has rasterization
1059 * disabled or if the subpass of the render pass the pipeline is
1060 * created against does not use any color attachments.
1062 bool uses_color_att
= false;
1063 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
1064 if (subpass
->color_attachments
[i
].attachment
!= VK_ATTACHMENT_UNUSED
) {
1065 uses_color_att
= true;
1070 if (uses_color_att
&& states
& RADV_DYNAMIC_BLEND_CONSTANTS
) {
1071 assert(pCreateInfo
->pColorBlendState
);
1072 typed_memcpy(dynamic
->blend_constants
,
1073 pCreateInfo
->pColorBlendState
->blendConstants
, 4);
1076 /* If there is no depthstencil attachment, then don't read
1077 * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
1078 * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
1079 * no need to override the depthstencil defaults in
1080 * radv_pipeline::dynamic_state when there is no depthstencil attachment.
1082 * Section 9.2 of the Vulkan 1.0.15 spec says:
1084 * pDepthStencilState is [...] NULL if the pipeline has rasterization
1085 * disabled or if the subpass of the render pass the pipeline is created
1086 * against does not use a depth/stencil attachment.
1088 if (needed_states
&&
1089 subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
) {
1090 assert(pCreateInfo
->pDepthStencilState
);
1092 if (states
& RADV_DYNAMIC_DEPTH_BOUNDS
) {
1093 dynamic
->depth_bounds
.min
=
1094 pCreateInfo
->pDepthStencilState
->minDepthBounds
;
1095 dynamic
->depth_bounds
.max
=
1096 pCreateInfo
->pDepthStencilState
->maxDepthBounds
;
1099 if (states
& RADV_DYNAMIC_STENCIL_COMPARE_MASK
) {
1100 dynamic
->stencil_compare_mask
.front
=
1101 pCreateInfo
->pDepthStencilState
->front
.compareMask
;
1102 dynamic
->stencil_compare_mask
.back
=
1103 pCreateInfo
->pDepthStencilState
->back
.compareMask
;
1106 if (states
& RADV_DYNAMIC_STENCIL_WRITE_MASK
) {
1107 dynamic
->stencil_write_mask
.front
=
1108 pCreateInfo
->pDepthStencilState
->front
.writeMask
;
1109 dynamic
->stencil_write_mask
.back
=
1110 pCreateInfo
->pDepthStencilState
->back
.writeMask
;
1113 if (states
& RADV_DYNAMIC_STENCIL_REFERENCE
) {
1114 dynamic
->stencil_reference
.front
=
1115 pCreateInfo
->pDepthStencilState
->front
.reference
;
1116 dynamic
->stencil_reference
.back
=
1117 pCreateInfo
->pDepthStencilState
->back
.reference
;
1121 const VkPipelineDiscardRectangleStateCreateInfoEXT
*discard_rectangle_info
=
1122 vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT
);
1123 if (states
& RADV_DYNAMIC_DISCARD_RECTANGLE
) {
1124 dynamic
->discard_rectangle
.count
= discard_rectangle_info
->discardRectangleCount
;
1125 typed_memcpy(dynamic
->discard_rectangle
.rectangles
,
1126 discard_rectangle_info
->pDiscardRectangles
,
1127 discard_rectangle_info
->discardRectangleCount
);
1130 pipeline
->dynamic_state
.mask
= states
;
1133 static struct radv_gs_state
1134 calculate_gs_info(const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1135 const struct radv_pipeline
*pipeline
)
1137 struct radv_gs_state gs
= {0};
1138 struct radv_shader_variant_info
*gs_info
= &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
;
1139 struct radv_es_output_info
*es_info
;
1140 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
)
1141 es_info
= radv_pipeline_has_tess(pipeline
) ? &gs_info
->tes
.es_info
: &gs_info
->vs
.es_info
;
1143 es_info
= radv_pipeline_has_tess(pipeline
) ?
1144 &pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.es_info
:
1145 &pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.es_info
;
1147 unsigned gs_num_invocations
= MAX2(gs_info
->gs
.invocations
, 1);
1148 bool uses_adjacency
;
1149 switch(pCreateInfo
->pInputAssemblyState
->topology
) {
1150 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1151 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1152 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1153 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1154 uses_adjacency
= true;
1157 uses_adjacency
= false;
1161 /* All these are in dwords: */
1162 /* We can't allow using the whole LDS, because GS waves compete with
1163 * other shader stages for LDS space. */
1164 const unsigned max_lds_size
= 8 * 1024;
1165 const unsigned esgs_itemsize
= es_info
->esgs_itemsize
/ 4;
1166 unsigned esgs_lds_size
;
1168 /* All these are per subgroup: */
1169 const unsigned max_out_prims
= 32 * 1024;
1170 const unsigned max_es_verts
= 255;
1171 const unsigned ideal_gs_prims
= 64;
1172 unsigned max_gs_prims
, gs_prims
;
1173 unsigned min_es_verts
, es_verts
, worst_case_es_verts
;
1175 if (uses_adjacency
|| gs_num_invocations
> 1)
1176 max_gs_prims
= 127 / gs_num_invocations
;
1180 /* MAX_PRIMS_PER_SUBGROUP = gs_prims * max_vert_out * gs_invocations.
1181 * Make sure we don't go over the maximum value.
1183 if (gs_info
->gs
.vertices_out
> 0) {
1184 max_gs_prims
= MIN2(max_gs_prims
,
1186 (gs_info
->gs
.vertices_out
* gs_num_invocations
));
1188 assert(max_gs_prims
> 0);
1190 /* If the primitive has adjacency, halve the number of vertices
1191 * that will be reused in multiple primitives.
1193 min_es_verts
= gs_info
->gs
.vertices_in
/ (uses_adjacency
? 2 : 1);
1195 gs_prims
= MIN2(ideal_gs_prims
, max_gs_prims
);
1196 worst_case_es_verts
= MIN2(min_es_verts
* gs_prims
, max_es_verts
);
1198 /* Compute ESGS LDS size based on the worst case number of ES vertices
1199 * needed to create the target number of GS prims per subgroup.
1201 esgs_lds_size
= esgs_itemsize
* worst_case_es_verts
;
1203 /* If total LDS usage is too big, refactor partitions based on ratio
1204 * of ESGS item sizes.
1206 if (esgs_lds_size
> max_lds_size
) {
1207 /* Our target GS Prims Per Subgroup was too large. Calculate
1208 * the maximum number of GS Prims Per Subgroup that will fit
1209 * into LDS, capped by the maximum that the hardware can support.
1211 gs_prims
= MIN2((max_lds_size
/ (esgs_itemsize
* min_es_verts
)),
1213 assert(gs_prims
> 0);
1214 worst_case_es_verts
= MIN2(min_es_verts
* gs_prims
,
1217 esgs_lds_size
= esgs_itemsize
* worst_case_es_verts
;
1218 assert(esgs_lds_size
<= max_lds_size
);
1221 /* Now calculate remaining ESGS information. */
1223 es_verts
= MIN2(esgs_lds_size
/ esgs_itemsize
, max_es_verts
);
1225 es_verts
= max_es_verts
;
1227 /* Vertices for adjacency primitives are not always reused, so restore
1228 * it for ES_VERTS_PER_SUBGRP.
1230 min_es_verts
= gs_info
->gs
.vertices_in
;
1232 /* For normal primitives, the VGT only checks if they are past the ES
1233 * verts per subgroup after allocating a full GS primitive and if they
1234 * are, kick off a new subgroup. But if those additional ES verts are
1235 * unique (e.g. not reused) we need to make sure there is enough LDS
1236 * space to account for those ES verts beyond ES_VERTS_PER_SUBGRP.
1238 es_verts
-= min_es_verts
- 1;
1240 uint32_t es_verts_per_subgroup
= es_verts
;
1241 uint32_t gs_prims_per_subgroup
= gs_prims
;
1242 uint32_t gs_inst_prims_in_subgroup
= gs_prims
* gs_num_invocations
;
1243 uint32_t max_prims_per_subgroup
= gs_inst_prims_in_subgroup
* gs_info
->gs
.vertices_out
;
1244 gs
.lds_size
= align(esgs_lds_size
, 128) / 128;
1245 gs
.vgt_gs_onchip_cntl
= S_028A44_ES_VERTS_PER_SUBGRP(es_verts_per_subgroup
) |
1246 S_028A44_GS_PRIMS_PER_SUBGRP(gs_prims_per_subgroup
) |
1247 S_028A44_GS_INST_PRIMS_IN_SUBGRP(gs_inst_prims_in_subgroup
);
1248 gs
.vgt_gs_max_prims_per_subgroup
= S_028A94_MAX_PRIMS_PER_SUBGROUP(max_prims_per_subgroup
);
1249 gs
.vgt_esgs_ring_itemsize
= esgs_itemsize
;
1250 assert(max_prims_per_subgroup
<= max_out_prims
);
1256 calculate_gs_ring_sizes(struct radv_pipeline
*pipeline
, const struct radv_gs_state
*gs
)
1258 struct radv_device
*device
= pipeline
->device
;
1259 unsigned num_se
= device
->physical_device
->rad_info
.max_se
;
1260 unsigned wave_size
= 64;
1261 unsigned max_gs_waves
= 32 * num_se
; /* max 32 per SE on GCN */
1262 unsigned gs_vertex_reuse
= 16 * num_se
; /* GS_VERTEX_REUSE register (per SE) */
1263 unsigned alignment
= 256 * num_se
;
1264 /* The maximum size is 63.999 MB per SE. */
1265 unsigned max_size
= ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se
;
1266 struct radv_shader_variant_info
*gs_info
= &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
;
1268 /* Calculate the minimum size. */
1269 unsigned min_esgs_ring_size
= align(gs
->vgt_esgs_ring_itemsize
* 4 * gs_vertex_reuse
*
1270 wave_size
, alignment
);
1271 /* These are recommended sizes, not minimum sizes. */
1272 unsigned esgs_ring_size
= max_gs_waves
* 2 * wave_size
*
1273 gs
->vgt_esgs_ring_itemsize
* 4 * gs_info
->gs
.vertices_in
;
1274 unsigned gsvs_ring_size
= max_gs_waves
* 2 * wave_size
*
1275 gs_info
->gs
.max_gsvs_emit_size
* 1; // no streams in VK (gs->max_gs_stream + 1);
1277 min_esgs_ring_size
= align(min_esgs_ring_size
, alignment
);
1278 esgs_ring_size
= align(esgs_ring_size
, alignment
);
1279 gsvs_ring_size
= align(gsvs_ring_size
, alignment
);
1281 if (pipeline
->device
->physical_device
->rad_info
.chip_class
<= VI
)
1282 pipeline
->graphics
.esgs_ring_size
= CLAMP(esgs_ring_size
, min_esgs_ring_size
, max_size
);
1284 pipeline
->graphics
.gsvs_ring_size
= MIN2(gsvs_ring_size
, max_size
);
1287 static void si_multiwave_lds_size_workaround(struct radv_device
*device
,
1290 /* If tessellation is all offchip and on-chip GS isn't used, this
1291 * workaround is not needed.
1295 /* SPI barrier management bug:
1296 * Make sure we have at least 4k of LDS in use to avoid the bug.
1297 * It applies to workgroup sizes of more than one wavefront.
1299 if (device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
||
1300 device
->physical_device
->rad_info
.family
== CHIP_KABINI
||
1301 device
->physical_device
->rad_info
.family
== CHIP_MULLINS
)
1302 *lds_size
= MAX2(*lds_size
, 8);
1305 struct radv_shader_variant
*
1306 radv_get_vertex_shader(struct radv_pipeline
*pipeline
)
1308 if (pipeline
->shaders
[MESA_SHADER_VERTEX
])
1309 return pipeline
->shaders
[MESA_SHADER_VERTEX
];
1310 if (pipeline
->shaders
[MESA_SHADER_TESS_CTRL
])
1311 return pipeline
->shaders
[MESA_SHADER_TESS_CTRL
];
1312 return pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
1315 static struct radv_shader_variant
*
1316 radv_get_tess_eval_shader(struct radv_pipeline
*pipeline
)
1318 if (pipeline
->shaders
[MESA_SHADER_TESS_EVAL
])
1319 return pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
1320 return pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
1323 static struct radv_tessellation_state
1324 calculate_tess_state(struct radv_pipeline
*pipeline
,
1325 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1327 unsigned num_tcs_input_cp
;
1328 unsigned num_tcs_output_cp
;
1330 unsigned num_patches
;
1331 struct radv_tessellation_state tess
= {0};
1333 num_tcs_input_cp
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1334 num_tcs_output_cp
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.tcs_vertices_out
; //TCS VERTICES OUT
1335 num_patches
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.num_patches
;
1337 lds_size
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.lds_size
;
1339 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
) {
1340 assert(lds_size
<= 65536);
1341 lds_size
= align(lds_size
, 512) / 512;
1343 assert(lds_size
<= 32768);
1344 lds_size
= align(lds_size
, 256) / 256;
1346 si_multiwave_lds_size_workaround(pipeline
->device
, &lds_size
);
1348 tess
.lds_size
= lds_size
;
1350 tess
.ls_hs_config
= S_028B58_NUM_PATCHES(num_patches
) |
1351 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
1352 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
1353 tess
.num_patches
= num_patches
;
1355 struct radv_shader_variant
*tes
= radv_get_tess_eval_shader(pipeline
);
1356 unsigned type
= 0, partitioning
= 0, topology
= 0, distribution_mode
= 0;
1358 switch (tes
->info
.tes
.primitive_mode
) {
1360 type
= V_028B6C_TESS_TRIANGLE
;
1363 type
= V_028B6C_TESS_QUAD
;
1366 type
= V_028B6C_TESS_ISOLINE
;
1370 switch (tes
->info
.tes
.spacing
) {
1371 case TESS_SPACING_EQUAL
:
1372 partitioning
= V_028B6C_PART_INTEGER
;
1374 case TESS_SPACING_FRACTIONAL_ODD
:
1375 partitioning
= V_028B6C_PART_FRAC_ODD
;
1377 case TESS_SPACING_FRACTIONAL_EVEN
:
1378 partitioning
= V_028B6C_PART_FRAC_EVEN
;
1384 bool ccw
= tes
->info
.tes
.ccw
;
1385 const VkPipelineTessellationDomainOriginStateCreateInfoKHR
*domain_origin_state
=
1386 vk_find_struct_const(pCreateInfo
->pTessellationState
,
1387 PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR
);
1389 if (domain_origin_state
&& domain_origin_state
->domainOrigin
!= VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT_KHR
)
1392 if (tes
->info
.tes
.point_mode
)
1393 topology
= V_028B6C_OUTPUT_POINT
;
1394 else if (tes
->info
.tes
.primitive_mode
== GL_ISOLINES
)
1395 topology
= V_028B6C_OUTPUT_LINE
;
1397 topology
= V_028B6C_OUTPUT_TRIANGLE_CCW
;
1399 topology
= V_028B6C_OUTPUT_TRIANGLE_CW
;
1401 if (pipeline
->device
->has_distributed_tess
) {
1402 if (pipeline
->device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
1403 pipeline
->device
->physical_device
->rad_info
.family
>= CHIP_POLARIS10
)
1404 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_TRAPEZOIDS
;
1406 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_DONUTS
;
1408 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_NO_DIST
;
1410 tess
.tf_param
= S_028B6C_TYPE(type
) |
1411 S_028B6C_PARTITIONING(partitioning
) |
1412 S_028B6C_TOPOLOGY(topology
) |
1413 S_028B6C_DISTRIBUTION_MODE(distribution_mode
);
1418 static const struct radv_prim_vertex_count prim_size_table
[] = {
1419 [V_008958_DI_PT_NONE
] = {0, 0},
1420 [V_008958_DI_PT_POINTLIST
] = {1, 1},
1421 [V_008958_DI_PT_LINELIST
] = {2, 2},
1422 [V_008958_DI_PT_LINESTRIP
] = {2, 1},
1423 [V_008958_DI_PT_TRILIST
] = {3, 3},
1424 [V_008958_DI_PT_TRIFAN
] = {3, 1},
1425 [V_008958_DI_PT_TRISTRIP
] = {3, 1},
1426 [V_008958_DI_PT_LINELIST_ADJ
] = {4, 4},
1427 [V_008958_DI_PT_LINESTRIP_ADJ
] = {4, 1},
1428 [V_008958_DI_PT_TRILIST_ADJ
] = {6, 6},
1429 [V_008958_DI_PT_TRISTRIP_ADJ
] = {6, 2},
1430 [V_008958_DI_PT_RECTLIST
] = {3, 3},
1431 [V_008958_DI_PT_LINELOOP
] = {2, 1},
1432 [V_008958_DI_PT_POLYGON
] = {3, 1},
1433 [V_008958_DI_PT_2D_TRI_STRIP
] = {0, 0},
1436 static const struct radv_vs_output_info
*get_vs_output_info(const struct radv_pipeline
*pipeline
)
1438 if (radv_pipeline_has_gs(pipeline
))
1439 return &pipeline
->gs_copy_shader
->info
.vs
.outinfo
;
1440 else if (radv_pipeline_has_tess(pipeline
))
1441 return &pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.outinfo
;
1443 return &pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.outinfo
;
1447 radv_link_shaders(struct radv_pipeline
*pipeline
, nir_shader
**shaders
)
1449 nir_shader
* ordered_shaders
[MESA_SHADER_STAGES
];
1450 int shader_count
= 0;
1452 if(shaders
[MESA_SHADER_FRAGMENT
]) {
1453 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_FRAGMENT
];
1455 if(shaders
[MESA_SHADER_GEOMETRY
]) {
1456 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_GEOMETRY
];
1458 if(shaders
[MESA_SHADER_TESS_EVAL
]) {
1459 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_TESS_EVAL
];
1461 if(shaders
[MESA_SHADER_TESS_CTRL
]) {
1462 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_TESS_CTRL
];
1464 if(shaders
[MESA_SHADER_VERTEX
]) {
1465 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_VERTEX
];
1468 for (int i
= 1; i
< shader_count
; ++i
) {
1469 nir_lower_io_arrays_to_elements(ordered_shaders
[i
],
1470 ordered_shaders
[i
- 1]);
1472 nir_remove_dead_variables(ordered_shaders
[i
],
1473 nir_var_shader_out
);
1474 nir_remove_dead_variables(ordered_shaders
[i
- 1],
1477 bool progress
= nir_remove_unused_varyings(ordered_shaders
[i
],
1478 ordered_shaders
[i
- 1]);
1480 nir_compact_varyings(ordered_shaders
[i
],
1481 ordered_shaders
[i
- 1], true);
1484 if (nir_lower_global_vars_to_local(ordered_shaders
[i
])) {
1485 ac_lower_indirect_derefs(ordered_shaders
[i
],
1486 pipeline
->device
->physical_device
->rad_info
.chip_class
);
1488 radv_optimize_nir(ordered_shaders
[i
]);
1490 if (nir_lower_global_vars_to_local(ordered_shaders
[i
- 1])) {
1491 ac_lower_indirect_derefs(ordered_shaders
[i
- 1],
1492 pipeline
->device
->physical_device
->rad_info
.chip_class
);
1494 radv_optimize_nir(ordered_shaders
[i
- 1]);
1500 static struct radv_pipeline_key
1501 radv_generate_graphics_pipeline_key(struct radv_pipeline
*pipeline
,
1502 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1503 const struct radv_blend_state
*blend
,
1504 bool has_view_index
)
1506 const VkPipelineVertexInputStateCreateInfo
*input_state
=
1507 pCreateInfo
->pVertexInputState
;
1508 struct radv_pipeline_key key
;
1509 memset(&key
, 0, sizeof(key
));
1511 key
.has_multiview_view_index
= has_view_index
;
1513 uint32_t binding_input_rate
= 0;
1514 for (unsigned i
= 0; i
< input_state
->vertexBindingDescriptionCount
; ++i
) {
1515 if (input_state
->pVertexBindingDescriptions
[i
].inputRate
)
1516 binding_input_rate
|= 1u << input_state
->pVertexBindingDescriptions
[i
].binding
;
1519 for (unsigned i
= 0; i
< input_state
->vertexAttributeDescriptionCount
; ++i
) {
1521 binding
= input_state
->pVertexAttributeDescriptions
[i
].binding
;
1522 if (binding_input_rate
& (1u << binding
))
1523 key
.instance_rate_inputs
|= 1u << input_state
->pVertexAttributeDescriptions
[i
].location
;
1526 if (pCreateInfo
->pTessellationState
)
1527 key
.tess_input_vertices
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1530 if (pCreateInfo
->pMultisampleState
&&
1531 pCreateInfo
->pMultisampleState
->rasterizationSamples
> 1) {
1532 uint32_t num_samples
= pCreateInfo
->pMultisampleState
->rasterizationSamples
;
1533 uint32_t ps_iter_samples
= radv_pipeline_get_ps_iter_samples(pCreateInfo
->pMultisampleState
);
1534 key
.multisample
= true;
1535 key
.log2_num_samples
= util_logbase2(num_samples
);
1536 key
.log2_ps_iter_samples
= util_logbase2(ps_iter_samples
);
1539 key
.col_format
= blend
->spi_shader_col_format
;
1540 if (pipeline
->device
->physical_device
->rad_info
.chip_class
< VI
)
1541 radv_pipeline_compute_get_int_clamp(pCreateInfo
, &key
.is_int8
, &key
.is_int10
);
1547 radv_fill_shader_keys(struct radv_shader_variant_key
*keys
,
1548 const struct radv_pipeline_key
*key
,
1551 keys
[MESA_SHADER_VERTEX
].vs
.instance_rate_inputs
= key
->instance_rate_inputs
;
1553 if (nir
[MESA_SHADER_TESS_CTRL
]) {
1554 keys
[MESA_SHADER_VERTEX
].vs
.as_ls
= true;
1555 keys
[MESA_SHADER_TESS_CTRL
].tcs
.num_inputs
= 0;
1556 keys
[MESA_SHADER_TESS_CTRL
].tcs
.input_vertices
= key
->tess_input_vertices
;
1557 keys
[MESA_SHADER_TESS_CTRL
].tcs
.primitive_mode
= nir
[MESA_SHADER_TESS_EVAL
]->info
.tess
.primitive_mode
;
1559 keys
[MESA_SHADER_TESS_CTRL
].tcs
.tes_reads_tess_factors
= !!(nir
[MESA_SHADER_TESS_EVAL
]->info
.inputs_read
& (VARYING_BIT_TESS_LEVEL_INNER
| VARYING_BIT_TESS_LEVEL_OUTER
));
1562 if (nir
[MESA_SHADER_GEOMETRY
]) {
1563 if (nir
[MESA_SHADER_TESS_CTRL
])
1564 keys
[MESA_SHADER_TESS_EVAL
].tes
.as_es
= true;
1566 keys
[MESA_SHADER_VERTEX
].vs
.as_es
= true;
1569 for(int i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
1570 keys
[i
].has_multiview_view_index
= key
->has_multiview_view_index
;
1572 keys
[MESA_SHADER_FRAGMENT
].fs
.multisample
= key
->multisample
;
1573 keys
[MESA_SHADER_FRAGMENT
].fs
.col_format
= key
->col_format
;
1574 keys
[MESA_SHADER_FRAGMENT
].fs
.is_int8
= key
->is_int8
;
1575 keys
[MESA_SHADER_FRAGMENT
].fs
.is_int10
= key
->is_int10
;
1576 keys
[MESA_SHADER_FRAGMENT
].fs
.log2_ps_iter_samples
= key
->log2_ps_iter_samples
;
1577 keys
[MESA_SHADER_FRAGMENT
].fs
.log2_num_samples
= key
->log2_num_samples
;
1581 merge_tess_info(struct shader_info
*tes_info
,
1582 const struct shader_info
*tcs_info
)
1584 /* The Vulkan 1.0.38 spec, section 21.1 Tessellator says:
1586 * "PointMode. Controls generation of points rather than triangles
1587 * or lines. This functionality defaults to disabled, and is
1588 * enabled if either shader stage includes the execution mode.
1590 * and about Triangles, Quads, IsoLines, VertexOrderCw, VertexOrderCcw,
1591 * PointMode, SpacingEqual, SpacingFractionalEven, SpacingFractionalOdd,
1592 * and OutputVertices, it says:
1594 * "One mode must be set in at least one of the tessellation
1597 * So, the fields can be set in either the TCS or TES, but they must
1598 * agree if set in both. Our backend looks at TES, so bitwise-or in
1599 * the values from the TCS.
1601 assert(tcs_info
->tess
.tcs_vertices_out
== 0 ||
1602 tes_info
->tess
.tcs_vertices_out
== 0 ||
1603 tcs_info
->tess
.tcs_vertices_out
== tes_info
->tess
.tcs_vertices_out
);
1604 tes_info
->tess
.tcs_vertices_out
|= tcs_info
->tess
.tcs_vertices_out
;
1606 assert(tcs_info
->tess
.spacing
== TESS_SPACING_UNSPECIFIED
||
1607 tes_info
->tess
.spacing
== TESS_SPACING_UNSPECIFIED
||
1608 tcs_info
->tess
.spacing
== tes_info
->tess
.spacing
);
1609 tes_info
->tess
.spacing
|= tcs_info
->tess
.spacing
;
1611 assert(tcs_info
->tess
.primitive_mode
== 0 ||
1612 tes_info
->tess
.primitive_mode
== 0 ||
1613 tcs_info
->tess
.primitive_mode
== tes_info
->tess
.primitive_mode
);
1614 tes_info
->tess
.primitive_mode
|= tcs_info
->tess
.primitive_mode
;
1615 tes_info
->tess
.ccw
|= tcs_info
->tess
.ccw
;
1616 tes_info
->tess
.point_mode
|= tcs_info
->tess
.point_mode
;
1620 void radv_create_shaders(struct radv_pipeline
*pipeline
,
1621 struct radv_device
*device
,
1622 struct radv_pipeline_cache
*cache
,
1623 struct radv_pipeline_key key
,
1624 const VkPipelineShaderStageCreateInfo
**pStages
)
1626 struct radv_shader_module fs_m
= {0};
1627 struct radv_shader_module
*modules
[MESA_SHADER_STAGES
] = { 0, };
1628 nir_shader
*nir
[MESA_SHADER_STAGES
] = {0};
1629 void *codes
[MESA_SHADER_STAGES
] = {0};
1630 unsigned code_sizes
[MESA_SHADER_STAGES
] = {0};
1631 struct radv_shader_variant_key keys
[MESA_SHADER_STAGES
] = {{{{0}}}};
1632 unsigned char hash
[20], gs_copy_hash
[20];
1634 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
1636 modules
[i
] = radv_shader_module_from_handle(pStages
[i
]->module
);
1637 if (modules
[i
]->nir
)
1638 _mesa_sha1_compute(modules
[i
]->nir
->info
.name
,
1639 strlen(modules
[i
]->nir
->info
.name
),
1644 radv_hash_shaders(hash
, pStages
, pipeline
->layout
, &key
, get_hash_flags(device
));
1645 memcpy(gs_copy_hash
, hash
, 20);
1646 gs_copy_hash
[0] ^= 1;
1648 if (modules
[MESA_SHADER_GEOMETRY
]) {
1649 struct radv_shader_variant
*variants
[MESA_SHADER_STAGES
] = {0};
1650 radv_create_shader_variants_from_pipeline_cache(device
, cache
, gs_copy_hash
, variants
);
1651 pipeline
->gs_copy_shader
= variants
[MESA_SHADER_GEOMETRY
];
1654 if (radv_create_shader_variants_from_pipeline_cache(device
, cache
, hash
, pipeline
->shaders
) &&
1655 (!modules
[MESA_SHADER_GEOMETRY
] || pipeline
->gs_copy_shader
)) {
1656 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
1657 if (pipeline
->shaders
[i
])
1658 pipeline
->active_stages
|= mesa_to_vk_shader_stage(i
);
1663 if (!modules
[MESA_SHADER_FRAGMENT
] && !modules
[MESA_SHADER_COMPUTE
]) {
1665 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
1666 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "noop_fs");
1667 fs_m
.nir
= fs_b
.shader
;
1668 modules
[MESA_SHADER_FRAGMENT
] = &fs_m
;
1671 /* Determine first and last stage. */
1672 unsigned first
= MESA_SHADER_STAGES
;
1674 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
1677 if (first
== MESA_SHADER_STAGES
)
1682 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
1683 const VkPipelineShaderStageCreateInfo
*stage
= pStages
[i
];
1688 nir
[i
] = radv_shader_compile_to_nir(device
, modules
[i
],
1689 stage
? stage
->pName
: "main", i
,
1690 stage
? stage
->pSpecializationInfo
: NULL
);
1691 pipeline
->active_stages
|= mesa_to_vk_shader_stage(i
);
1693 /* We don't want to alter meta shaders IR directly so clone it
1696 if (nir
[i
]->info
.name
) {
1697 nir
[i
] = nir_shader_clone(NULL
, nir
[i
]);
1700 if (first
!= last
) {
1701 nir_variable_mode mask
= 0;
1704 mask
= mask
| nir_var_shader_in
;
1707 mask
= mask
| nir_var_shader_out
;
1709 nir_lower_io_to_scalar_early(nir
[i
], mask
);
1710 radv_optimize_nir(nir
[i
]);
1714 if (nir
[MESA_SHADER_TESS_CTRL
]) {
1715 nir_lower_tes_patch_vertices(nir
[MESA_SHADER_TESS_EVAL
], nir
[MESA_SHADER_TESS_CTRL
]->info
.tess
.tcs_vertices_out
);
1716 merge_tess_info(&nir
[MESA_SHADER_TESS_EVAL
]->info
, &nir
[MESA_SHADER_TESS_CTRL
]->info
);
1719 radv_link_shaders(pipeline
, nir
);
1721 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
1722 if (modules
[i
] && radv_can_dump_shader(device
, modules
[i
]))
1723 nir_print_shader(nir
[i
], stderr
);
1726 radv_fill_shader_keys(keys
, &key
, nir
);
1728 if (nir
[MESA_SHADER_FRAGMENT
]) {
1729 if (!pipeline
->shaders
[MESA_SHADER_FRAGMENT
]) {
1730 pipeline
->shaders
[MESA_SHADER_FRAGMENT
] =
1731 radv_shader_variant_create(device
, modules
[MESA_SHADER_FRAGMENT
], &nir
[MESA_SHADER_FRAGMENT
], 1,
1732 pipeline
->layout
, keys
+ MESA_SHADER_FRAGMENT
,
1733 &codes
[MESA_SHADER_FRAGMENT
], &code_sizes
[MESA_SHADER_FRAGMENT
]);
1736 /* TODO: These are no longer used as keys we should refactor this */
1737 keys
[MESA_SHADER_VERTEX
].vs
.export_prim_id
=
1738 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.info
.ps
.prim_id_input
;
1739 keys
[MESA_SHADER_VERTEX
].vs
.export_layer_id
=
1740 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.info
.ps
.layer_input
;
1741 keys
[MESA_SHADER_TESS_EVAL
].tes
.export_prim_id
=
1742 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.info
.ps
.prim_id_input
;
1743 keys
[MESA_SHADER_TESS_EVAL
].tes
.export_layer_id
=
1744 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.info
.ps
.layer_input
;
1747 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
&& modules
[MESA_SHADER_TESS_CTRL
]) {
1748 if (!pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]) {
1749 struct nir_shader
*combined_nir
[] = {nir
[MESA_SHADER_VERTEX
], nir
[MESA_SHADER_TESS_CTRL
]};
1750 struct radv_shader_variant_key key
= keys
[MESA_SHADER_TESS_CTRL
];
1751 key
.tcs
.vs_key
= keys
[MESA_SHADER_VERTEX
].vs
;
1752 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = radv_shader_variant_create(device
, modules
[MESA_SHADER_TESS_CTRL
], combined_nir
, 2,
1754 &key
, &codes
[MESA_SHADER_TESS_CTRL
],
1755 &code_sizes
[MESA_SHADER_TESS_CTRL
]);
1757 modules
[MESA_SHADER_VERTEX
] = NULL
;
1758 keys
[MESA_SHADER_TESS_EVAL
].tes
.num_patches
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.num_patches
;
1759 keys
[MESA_SHADER_TESS_EVAL
].tes
.tcs_num_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.info
.tcs
.outputs_written
);
1762 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
&& modules
[MESA_SHADER_GEOMETRY
]) {
1763 gl_shader_stage pre_stage
= modules
[MESA_SHADER_TESS_EVAL
] ? MESA_SHADER_TESS_EVAL
: MESA_SHADER_VERTEX
;
1764 if (!pipeline
->shaders
[MESA_SHADER_GEOMETRY
]) {
1765 struct nir_shader
*combined_nir
[] = {nir
[pre_stage
], nir
[MESA_SHADER_GEOMETRY
]};
1766 pipeline
->shaders
[MESA_SHADER_GEOMETRY
] = radv_shader_variant_create(device
, modules
[MESA_SHADER_GEOMETRY
], combined_nir
, 2,
1768 &keys
[pre_stage
] , &codes
[MESA_SHADER_GEOMETRY
],
1769 &code_sizes
[MESA_SHADER_GEOMETRY
]);
1771 modules
[pre_stage
] = NULL
;
1774 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
1775 if(modules
[i
] && !pipeline
->shaders
[i
]) {
1776 if (i
== MESA_SHADER_TESS_CTRL
) {
1777 keys
[MESA_SHADER_TESS_CTRL
].tcs
.num_inputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.info
.vs
.ls_outputs_written
);
1779 if (i
== MESA_SHADER_TESS_EVAL
) {
1780 keys
[MESA_SHADER_TESS_EVAL
].tes
.num_patches
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.num_patches
;
1781 keys
[MESA_SHADER_TESS_EVAL
].tes
.tcs_num_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.info
.tcs
.outputs_written
);
1783 pipeline
->shaders
[i
] = radv_shader_variant_create(device
, modules
[i
], &nir
[i
], 1,
1785 keys
+ i
, &codes
[i
],
1790 if(modules
[MESA_SHADER_GEOMETRY
]) {
1791 void *gs_copy_code
= NULL
;
1792 unsigned gs_copy_code_size
= 0;
1793 if (!pipeline
->gs_copy_shader
) {
1794 pipeline
->gs_copy_shader
= radv_create_gs_copy_shader(
1795 device
, nir
[MESA_SHADER_GEOMETRY
], &gs_copy_code
,
1797 keys
[MESA_SHADER_GEOMETRY
].has_multiview_view_index
);
1800 if (pipeline
->gs_copy_shader
) {
1801 void *code
[MESA_SHADER_STAGES
] = {0};
1802 unsigned code_size
[MESA_SHADER_STAGES
] = {0};
1803 struct radv_shader_variant
*variants
[MESA_SHADER_STAGES
] = {0};
1805 code
[MESA_SHADER_GEOMETRY
] = gs_copy_code
;
1806 code_size
[MESA_SHADER_GEOMETRY
] = gs_copy_code_size
;
1807 variants
[MESA_SHADER_GEOMETRY
] = pipeline
->gs_copy_shader
;
1809 radv_pipeline_cache_insert_shaders(device
, cache
,
1818 radv_pipeline_cache_insert_shaders(device
, cache
, hash
, pipeline
->shaders
,
1819 (const void**)codes
, code_sizes
);
1821 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
1824 if (!pipeline
->device
->keep_shader_info
)
1825 ralloc_free(nir
[i
]);
1827 if (radv_can_dump_shader_stats(device
, modules
[i
]))
1828 radv_shader_dump_stats(device
,
1829 pipeline
->shaders
[i
],
1835 ralloc_free(fs_m
.nir
);
1839 radv_pipeline_stage_to_user_data_0(struct radv_pipeline
*pipeline
,
1840 gl_shader_stage stage
, enum chip_class chip_class
)
1842 bool has_gs
= radv_pipeline_has_gs(pipeline
);
1843 bool has_tess
= radv_pipeline_has_tess(pipeline
);
1845 case MESA_SHADER_FRAGMENT
:
1846 return R_00B030_SPI_SHADER_USER_DATA_PS_0
;
1847 case MESA_SHADER_VERTEX
:
1848 if (chip_class
>= GFX9
) {
1849 return has_tess
? R_00B430_SPI_SHADER_USER_DATA_LS_0
:
1850 has_gs
? R_00B330_SPI_SHADER_USER_DATA_ES_0
:
1851 R_00B130_SPI_SHADER_USER_DATA_VS_0
;
1854 return R_00B530_SPI_SHADER_USER_DATA_LS_0
;
1856 return has_gs
? R_00B330_SPI_SHADER_USER_DATA_ES_0
: R_00B130_SPI_SHADER_USER_DATA_VS_0
;
1857 case MESA_SHADER_GEOMETRY
:
1858 return chip_class
>= GFX9
? R_00B330_SPI_SHADER_USER_DATA_ES_0
:
1859 R_00B230_SPI_SHADER_USER_DATA_GS_0
;
1860 case MESA_SHADER_COMPUTE
:
1861 return R_00B900_COMPUTE_USER_DATA_0
;
1862 case MESA_SHADER_TESS_CTRL
:
1863 return chip_class
>= GFX9
? R_00B430_SPI_SHADER_USER_DATA_LS_0
:
1864 R_00B430_SPI_SHADER_USER_DATA_HS_0
;
1865 case MESA_SHADER_TESS_EVAL
:
1866 if (chip_class
>= GFX9
) {
1867 return has_gs
? R_00B330_SPI_SHADER_USER_DATA_ES_0
:
1868 R_00B130_SPI_SHADER_USER_DATA_VS_0
;
1871 return R_00B330_SPI_SHADER_USER_DATA_ES_0
;
1873 return R_00B130_SPI_SHADER_USER_DATA_VS_0
;
1875 unreachable("unknown shader");
1879 struct radv_bin_size_entry
{
1885 radv_compute_bin_size(struct radv_pipeline
*pipeline
, const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1887 static const struct radv_bin_size_entry color_size_table
[][3][9] = {
1891 /* One shader engine */
1897 { UINT_MAX
, { 0, 0}},
1900 /* Two shader engines */
1906 { UINT_MAX
, { 0, 0}},
1909 /* Four shader engines */
1914 { UINT_MAX
, { 0, 0}},
1920 /* One shader engine */
1926 { UINT_MAX
, { 0, 0}},
1929 /* Two shader engines */
1935 { UINT_MAX
, { 0, 0}},
1938 /* Four shader engines */
1945 { UINT_MAX
, { 0, 0}},
1951 /* One shader engine */
1958 { UINT_MAX
, { 0, 0}},
1961 /* Two shader engines */
1969 { UINT_MAX
, { 0, 0}},
1972 /* Four shader engines */
1980 { UINT_MAX
, { 0, 0}},
1984 static const struct radv_bin_size_entry ds_size_table
[][3][9] = {
1988 // One shader engine
1995 { UINT_MAX
, { 0, 0}},
1998 // Two shader engines
2006 { UINT_MAX
, { 0, 0}},
2009 // Four shader engines
2017 { UINT_MAX
, { 0, 0}},
2023 // One shader engine
2031 { UINT_MAX
, { 0, 0}},
2034 // Two shader engines
2043 { UINT_MAX
, { 0, 0}},
2046 // Four shader engines
2055 { UINT_MAX
, { 0, 0}},
2061 // One shader engine
2069 { UINT_MAX
, { 0, 0}},
2072 // Two shader engines
2081 { UINT_MAX
, { 0, 0}},
2084 // Four shader engines
2092 { UINT_MAX
, { 0, 0}},
2097 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
2098 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
2099 VkExtent2D extent
= {512, 512};
2101 unsigned log_num_rb_per_se
=
2102 util_logbase2_ceil(pipeline
->device
->physical_device
->rad_info
.num_render_backends
/
2103 pipeline
->device
->physical_device
->rad_info
.max_se
);
2104 unsigned log_num_se
= util_logbase2_ceil(pipeline
->device
->physical_device
->rad_info
.max_se
);
2106 unsigned total_samples
= 1u << G_028BE0_MSAA_NUM_SAMPLES(pipeline
->graphics
.ms
.pa_sc_mode_cntl_1
);
2107 unsigned ps_iter_samples
= 1u << G_028804_PS_ITER_SAMPLES(pipeline
->graphics
.ms
.db_eqaa
);
2108 unsigned effective_samples
= total_samples
;
2109 unsigned color_bytes_per_pixel
= 0;
2111 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
2113 for (unsigned i
= 0; i
< subpass
->color_count
; i
++) {
2114 if (!vkblend
->pAttachments
[i
].colorWriteMask
)
2117 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
2120 VkFormat format
= pass
->attachments
[subpass
->color_attachments
[i
].attachment
].format
;
2121 color_bytes_per_pixel
+= vk_format_get_blocksize(format
);
2124 /* MSAA images typically don't use all samples all the time. */
2125 if (effective_samples
>= 2 && ps_iter_samples
<= 1)
2126 effective_samples
= 2;
2127 color_bytes_per_pixel
*= effective_samples
;
2130 const struct radv_bin_size_entry
*color_entry
= color_size_table
[log_num_rb_per_se
][log_num_se
];
2131 while(color_entry
->bpp
<= color_bytes_per_pixel
)
2134 extent
= color_entry
->extent
;
2136 if (subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
) {
2137 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->depth_stencil_attachment
.attachment
;
2139 /* Coefficients taken from AMDVLK */
2140 unsigned depth_coeff
= vk_format_is_depth(attachment
->format
) ? 5 : 0;
2141 unsigned stencil_coeff
= vk_format_is_stencil(attachment
->format
) ? 1 : 0;
2142 unsigned ds_bytes_per_pixel
= 4 * (depth_coeff
+ stencil_coeff
) * total_samples
;
2144 const struct radv_bin_size_entry
*ds_entry
= ds_size_table
[log_num_rb_per_se
][log_num_se
];
2145 while(ds_entry
->bpp
<= ds_bytes_per_pixel
)
2148 extent
.width
= MIN2(extent
.width
, ds_entry
->extent
.width
);
2149 extent
.height
= MIN2(extent
.height
, ds_entry
->extent
.height
);
2156 radv_pipeline_generate_binning_state(struct radeon_winsys_cs
*cs
,
2157 struct radv_pipeline
*pipeline
,
2158 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
2160 if (pipeline
->device
->physical_device
->rad_info
.chip_class
< GFX9
)
2163 uint32_t pa_sc_binner_cntl_0
=
2164 S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_LEGACY_SC
) |
2165 S_028C44_DISABLE_START_OF_PRIM(1);
2166 uint32_t db_dfsm_control
= S_028060_PUNCHOUT_MODE(V_028060_FORCE_OFF
);
2168 VkExtent2D bin_size
= radv_compute_bin_size(pipeline
, pCreateInfo
);
2170 unsigned context_states_per_bin
; /* allowed range: [1, 6] */
2171 unsigned persistent_states_per_bin
; /* allowed range: [1, 32] */
2172 unsigned fpovs_per_batch
; /* allowed range: [0, 255], 0 = unlimited */
2174 switch (pipeline
->device
->physical_device
->rad_info
.family
) {
2177 context_states_per_bin
= 1;
2178 persistent_states_per_bin
= 1;
2179 fpovs_per_batch
= 63;
2182 context_states_per_bin
= 6;
2183 persistent_states_per_bin
= 32;
2184 fpovs_per_batch
= 63;
2187 unreachable("unhandled family while determining binning state.");
2190 if (pipeline
->device
->pbb_allowed
&& bin_size
.width
&& bin_size
.height
) {
2191 pa_sc_binner_cntl_0
=
2192 S_028C44_BINNING_MODE(V_028C44_BINNING_ALLOWED
) |
2193 S_028C44_BIN_SIZE_X(bin_size
.width
== 16) |
2194 S_028C44_BIN_SIZE_Y(bin_size
.height
== 16) |
2195 S_028C44_BIN_SIZE_X_EXTEND(util_logbase2(MAX2(bin_size
.width
, 32)) - 5) |
2196 S_028C44_BIN_SIZE_Y_EXTEND(util_logbase2(MAX2(bin_size
.height
, 32)) - 5) |
2197 S_028C44_CONTEXT_STATES_PER_BIN(context_states_per_bin
- 1) |
2198 S_028C44_PERSISTENT_STATES_PER_BIN(persistent_states_per_bin
- 1) |
2199 S_028C44_DISABLE_START_OF_PRIM(1) |
2200 S_028C44_FPOVS_PER_BATCH(fpovs_per_batch
) |
2201 S_028C44_OPTIMAL_BIN_SELECTION(1);
2204 radeon_set_context_reg(cs
, R_028C44_PA_SC_BINNER_CNTL_0
,
2205 pa_sc_binner_cntl_0
);
2206 radeon_set_context_reg(cs
, R_028060_DB_DFSM_CONTROL
,
2212 radv_pipeline_generate_depth_stencil_state(struct radeon_winsys_cs
*cs
,
2213 struct radv_pipeline
*pipeline
,
2214 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2215 const struct radv_graphics_pipeline_create_info
*extra
)
2217 const VkPipelineDepthStencilStateCreateInfo
*vkds
= pCreateInfo
->pDepthStencilState
;
2218 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
2219 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
2220 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
2221 struct radv_render_pass_attachment
*attachment
= NULL
;
2222 uint32_t db_depth_control
= 0, db_stencil_control
= 0;
2223 uint32_t db_render_control
= 0, db_render_override2
= 0;
2224 uint32_t db_render_override
= 0;
2226 if (subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
)
2227 attachment
= pass
->attachments
+ subpass
->depth_stencil_attachment
.attachment
;
2229 bool has_depth_attachment
= attachment
&& vk_format_is_depth(attachment
->format
);
2230 bool has_stencil_attachment
= attachment
&& vk_format_is_stencil(attachment
->format
);
2232 if (vkds
&& has_depth_attachment
) {
2233 db_depth_control
= S_028800_Z_ENABLE(vkds
->depthTestEnable
? 1 : 0) |
2234 S_028800_Z_WRITE_ENABLE(vkds
->depthWriteEnable
? 1 : 0) |
2235 S_028800_ZFUNC(vkds
->depthCompareOp
) |
2236 S_028800_DEPTH_BOUNDS_ENABLE(vkds
->depthBoundsTestEnable
? 1 : 0);
2238 /* from amdvlk: For 4xAA and 8xAA need to decompress on flush for better performance */
2239 db_render_override2
|= S_028010_DECOMPRESS_Z_ON_FLUSH(attachment
->samples
> 2);
2242 if (has_stencil_attachment
&& vkds
&& vkds
->stencilTestEnable
) {
2243 db_depth_control
|= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
2244 db_depth_control
|= S_028800_STENCILFUNC(vkds
->front
.compareOp
);
2245 db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds
->front
.failOp
));
2246 db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds
->front
.passOp
));
2247 db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds
->front
.depthFailOp
));
2249 db_depth_control
|= S_028800_STENCILFUNC_BF(vkds
->back
.compareOp
);
2250 db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds
->back
.failOp
));
2251 db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds
->back
.passOp
));
2252 db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds
->back
.depthFailOp
));
2255 if (attachment
&& extra
) {
2256 db_render_control
|= S_028000_DEPTH_CLEAR_ENABLE(extra
->db_depth_clear
);
2257 db_render_control
|= S_028000_STENCIL_CLEAR_ENABLE(extra
->db_stencil_clear
);
2259 db_render_control
|= S_028000_RESUMMARIZE_ENABLE(extra
->db_resummarize
);
2260 db_render_control
|= S_028000_DEPTH_COMPRESS_DISABLE(extra
->db_flush_depth_inplace
);
2261 db_render_control
|= S_028000_STENCIL_COMPRESS_DISABLE(extra
->db_flush_stencil_inplace
);
2262 db_render_override2
|= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra
->db_depth_disable_expclear
);
2263 db_render_override2
|= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra
->db_stencil_disable_expclear
);
2266 db_render_override
|= S_02800C_FORCE_HIS_ENABLE0(V_02800C_FORCE_DISABLE
) |
2267 S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE
);
2269 if (pipeline
->device
->enabled_extensions
.EXT_depth_range_unrestricted
&&
2270 !pCreateInfo
->pRasterizationState
->depthClampEnable
&&
2271 ps
->info
.info
.ps
.writes_z
) {
2272 /* From VK_EXT_depth_range_unrestricted spec:
2274 * "The behavior described in Primitive Clipping still applies.
2275 * If depth clamping is disabled the depth values are still
2276 * clipped to 0 ≤ zc ≤ wc before the viewport transform. If
2277 * depth clamping is enabled the above equation is ignored and
2278 * the depth values are instead clamped to the VkViewport
2279 * minDepth and maxDepth values, which in the case of this
2280 * extension can be outside of the 0.0 to 1.0 range."
2282 db_render_override
|= S_02800C_DISABLE_VIEWPORT_CLAMP(1);
2285 radeon_set_context_reg(cs
, R_028800_DB_DEPTH_CONTROL
, db_depth_control
);
2286 radeon_set_context_reg(cs
, R_02842C_DB_STENCIL_CONTROL
, db_stencil_control
);
2288 radeon_set_context_reg(cs
, R_028000_DB_RENDER_CONTROL
, db_render_control
);
2289 radeon_set_context_reg(cs
, R_02800C_DB_RENDER_OVERRIDE
, db_render_override
);
2290 radeon_set_context_reg(cs
, R_028010_DB_RENDER_OVERRIDE2
, db_render_override2
);
2294 radv_pipeline_generate_blend_state(struct radeon_winsys_cs
*cs
,
2295 struct radv_pipeline
*pipeline
,
2296 const struct radv_blend_state
*blend
)
2298 radeon_set_context_reg_seq(cs
, R_028780_CB_BLEND0_CONTROL
, 8);
2299 radeon_emit_array(cs
, blend
->cb_blend_control
,
2301 radeon_set_context_reg(cs
, R_028808_CB_COLOR_CONTROL
, blend
->cb_color_control
);
2302 radeon_set_context_reg(cs
, R_028B70_DB_ALPHA_TO_MASK
, blend
->db_alpha_to_mask
);
2304 if (pipeline
->device
->physical_device
->has_rbplus
) {
2306 radeon_set_context_reg_seq(cs
, R_028760_SX_MRT0_BLEND_OPT
, 8);
2307 radeon_emit_array(cs
, blend
->sx_mrt_blend_opt
, 8);
2309 radeon_set_context_reg_seq(cs
, R_028754_SX_PS_DOWNCONVERT
, 3);
2310 radeon_emit(cs
, 0); /* R_028754_SX_PS_DOWNCONVERT */
2311 radeon_emit(cs
, 0); /* R_028758_SX_BLEND_OPT_EPSILON */
2312 radeon_emit(cs
, 0); /* R_02875C_SX_BLEND_OPT_CONTROL */
2315 radeon_set_context_reg(cs
, R_028714_SPI_SHADER_COL_FORMAT
, blend
->spi_shader_col_format
);
2317 radeon_set_context_reg(cs
, R_028238_CB_TARGET_MASK
, blend
->cb_target_mask
);
2318 radeon_set_context_reg(cs
, R_02823C_CB_SHADER_MASK
, blend
->cb_shader_mask
);
2323 radv_pipeline_generate_raster_state(struct radeon_winsys_cs
*cs
,
2324 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
2326 const VkPipelineRasterizationStateCreateInfo
*vkraster
= pCreateInfo
->pRasterizationState
;
2328 radeon_set_context_reg(cs
, R_028810_PA_CL_CLIP_CNTL
,
2329 S_028810_PS_UCP_MODE(3) |
2330 S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
2331 S_028810_ZCLIP_NEAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
2332 S_028810_ZCLIP_FAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
2333 S_028810_DX_RASTERIZATION_KILL(vkraster
->rasterizerDiscardEnable
? 1 : 0) |
2334 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1));
2336 radeon_set_context_reg(cs
, R_0286D4_SPI_INTERP_CONTROL_0
,
2337 S_0286D4_FLAT_SHADE_ENA(1) |
2338 S_0286D4_PNT_SPRITE_ENA(1) |
2339 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
2340 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
2341 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
2342 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
2343 S_0286D4_PNT_SPRITE_TOP_1(0)); /* vulkan is top to bottom - 1.0 at bottom */
2345 radeon_set_context_reg(cs
, R_028BE4_PA_SU_VTX_CNTL
,
2346 S_028BE4_PIX_CENTER(1) | // TODO verify
2347 S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN
) |
2348 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
));
2350 radeon_set_context_reg(cs
, R_028814_PA_SU_SC_MODE_CNTL
,
2351 S_028814_FACE(vkraster
->frontFace
) |
2352 S_028814_CULL_FRONT(!!(vkraster
->cullMode
& VK_CULL_MODE_FRONT_BIT
)) |
2353 S_028814_CULL_BACK(!!(vkraster
->cullMode
& VK_CULL_MODE_BACK_BIT
)) |
2354 S_028814_POLY_MODE(vkraster
->polygonMode
!= VK_POLYGON_MODE_FILL
) |
2355 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
2356 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
2357 S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
2358 S_028814_POLY_OFFSET_BACK_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
2359 S_028814_POLY_OFFSET_PARA_ENABLE(vkraster
->depthBiasEnable
? 1 : 0));
2364 radv_pipeline_generate_multisample_state(struct radeon_winsys_cs
*cs
,
2365 struct radv_pipeline
*pipeline
)
2367 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
2369 radeon_set_context_reg_seq(cs
, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0
, 2);
2370 radeon_emit(cs
, ms
->pa_sc_aa_mask
[0]);
2371 radeon_emit(cs
, ms
->pa_sc_aa_mask
[1]);
2373 radeon_set_context_reg(cs
, R_028804_DB_EQAA
, ms
->db_eqaa
);
2374 radeon_set_context_reg(cs
, R_028A4C_PA_SC_MODE_CNTL_1
, ms
->pa_sc_mode_cntl_1
);
2376 if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.info
.ps
.needs_sample_positions
) {
2378 struct radv_userdata_info
*loc
= radv_lookup_user_sgpr(pipeline
, MESA_SHADER_FRAGMENT
, AC_UD_PS_SAMPLE_POS_OFFSET
);
2379 uint32_t base_reg
= pipeline
->user_data_0
[MESA_SHADER_FRAGMENT
];
2380 if (loc
->sgpr_idx
== -1)
2382 assert(loc
->num_sgprs
== 1);
2383 assert(!loc
->indirect
);
2384 switch (pipeline
->graphics
.ms
.num_samples
) {
2402 radeon_set_sh_reg(cs
, base_reg
+ loc
->sgpr_idx
* 4, offset
);
2407 radv_pipeline_generate_vgt_gs_mode(struct radeon_winsys_cs
*cs
,
2408 const struct radv_pipeline
*pipeline
)
2410 const struct radv_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
2412 uint32_t vgt_primitiveid_en
= false;
2413 uint32_t vgt_gs_mode
= 0;
2415 if (radv_pipeline_has_gs(pipeline
)) {
2416 const struct radv_shader_variant
*gs
=
2417 pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
2419 vgt_gs_mode
= ac_vgt_gs_mode(gs
->info
.gs
.vertices_out
,
2420 pipeline
->device
->physical_device
->rad_info
.chip_class
);
2421 } else if (outinfo
->export_prim_id
) {
2422 vgt_gs_mode
= S_028A40_MODE(V_028A40_GS_SCENARIO_A
);
2423 vgt_primitiveid_en
= true;
2426 radeon_set_context_reg(cs
, R_028A84_VGT_PRIMITIVEID_EN
, vgt_primitiveid_en
);
2427 radeon_set_context_reg(cs
, R_028A40_VGT_GS_MODE
, vgt_gs_mode
);
2431 radv_pipeline_generate_hw_vs(struct radeon_winsys_cs
*cs
,
2432 struct radv_pipeline
*pipeline
,
2433 struct radv_shader_variant
*shader
)
2435 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
2437 radeon_set_sh_reg_seq(cs
, R_00B120_SPI_SHADER_PGM_LO_VS
, 4);
2438 radeon_emit(cs
, va
>> 8);
2439 radeon_emit(cs
, S_00B124_MEM_BASE(va
>> 40));
2440 radeon_emit(cs
, shader
->rsrc1
);
2441 radeon_emit(cs
, shader
->rsrc2
);
2443 const struct radv_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
2444 unsigned clip_dist_mask
, cull_dist_mask
, total_mask
;
2445 clip_dist_mask
= outinfo
->clip_dist_mask
;
2446 cull_dist_mask
= outinfo
->cull_dist_mask
;
2447 total_mask
= clip_dist_mask
| cull_dist_mask
;
2448 bool misc_vec_ena
= outinfo
->writes_pointsize
||
2449 outinfo
->writes_layer
||
2450 outinfo
->writes_viewport_index
;
2452 radeon_set_context_reg(cs
, R_0286C4_SPI_VS_OUT_CONFIG
,
2453 S_0286C4_VS_EXPORT_COUNT(MAX2(1, outinfo
->param_exports
) - 1));
2455 radeon_set_context_reg(cs
, R_02870C_SPI_SHADER_POS_FORMAT
,
2456 S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP
) |
2457 S_02870C_POS1_EXPORT_FORMAT(outinfo
->pos_exports
> 1 ?
2458 V_02870C_SPI_SHADER_4COMP
:
2459 V_02870C_SPI_SHADER_NONE
) |
2460 S_02870C_POS2_EXPORT_FORMAT(outinfo
->pos_exports
> 2 ?
2461 V_02870C_SPI_SHADER_4COMP
:
2462 V_02870C_SPI_SHADER_NONE
) |
2463 S_02870C_POS3_EXPORT_FORMAT(outinfo
->pos_exports
> 3 ?
2464 V_02870C_SPI_SHADER_4COMP
:
2465 V_02870C_SPI_SHADER_NONE
));
2467 radeon_set_context_reg(cs
, R_028818_PA_CL_VTE_CNTL
,
2468 S_028818_VTX_W0_FMT(1) |
2469 S_028818_VPORT_X_SCALE_ENA(1) | S_028818_VPORT_X_OFFSET_ENA(1) |
2470 S_028818_VPORT_Y_SCALE_ENA(1) | S_028818_VPORT_Y_OFFSET_ENA(1) |
2471 S_028818_VPORT_Z_SCALE_ENA(1) | S_028818_VPORT_Z_OFFSET_ENA(1));
2473 radeon_set_context_reg(cs
, R_02881C_PA_CL_VS_OUT_CNTL
,
2474 S_02881C_USE_VTX_POINT_SIZE(outinfo
->writes_pointsize
) |
2475 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo
->writes_layer
) |
2476 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo
->writes_viewport_index
) |
2477 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
2478 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
2479 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0f) != 0) |
2480 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xf0) != 0) |
2481 cull_dist_mask
<< 8 |
2484 if (pipeline
->device
->physical_device
->rad_info
.chip_class
<= VI
)
2485 radeon_set_context_reg(cs
, R_028AB4_VGT_REUSE_OFF
,
2486 outinfo
->writes_viewport_index
);
2490 radv_pipeline_generate_hw_es(struct radeon_winsys_cs
*cs
,
2491 struct radv_pipeline
*pipeline
,
2492 struct radv_shader_variant
*shader
)
2494 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
2496 radeon_set_sh_reg_seq(cs
, R_00B320_SPI_SHADER_PGM_LO_ES
, 4);
2497 radeon_emit(cs
, va
>> 8);
2498 radeon_emit(cs
, S_00B324_MEM_BASE(va
>> 40));
2499 radeon_emit(cs
, shader
->rsrc1
);
2500 radeon_emit(cs
, shader
->rsrc2
);
2504 radv_pipeline_generate_hw_ls(struct radeon_winsys_cs
*cs
,
2505 struct radv_pipeline
*pipeline
,
2506 struct radv_shader_variant
*shader
,
2507 const struct radv_tessellation_state
*tess
)
2509 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
2510 uint32_t rsrc2
= shader
->rsrc2
;
2512 radeon_set_sh_reg_seq(cs
, R_00B520_SPI_SHADER_PGM_LO_LS
, 2);
2513 radeon_emit(cs
, va
>> 8);
2514 radeon_emit(cs
, S_00B524_MEM_BASE(va
>> 40));
2516 rsrc2
|= S_00B52C_LDS_SIZE(tess
->lds_size
);
2517 if (pipeline
->device
->physical_device
->rad_info
.chip_class
== CIK
&&
2518 pipeline
->device
->physical_device
->rad_info
.family
!= CHIP_HAWAII
)
2519 radeon_set_sh_reg(cs
, R_00B52C_SPI_SHADER_PGM_RSRC2_LS
, rsrc2
);
2521 radeon_set_sh_reg_seq(cs
, R_00B528_SPI_SHADER_PGM_RSRC1_LS
, 2);
2522 radeon_emit(cs
, shader
->rsrc1
);
2523 radeon_emit(cs
, rsrc2
);
2527 radv_pipeline_generate_hw_hs(struct radeon_winsys_cs
*cs
,
2528 struct radv_pipeline
*pipeline
,
2529 struct radv_shader_variant
*shader
,
2530 const struct radv_tessellation_state
*tess
)
2532 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
2534 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
) {
2535 radeon_set_sh_reg_seq(cs
, R_00B410_SPI_SHADER_PGM_LO_LS
, 2);
2536 radeon_emit(cs
, va
>> 8);
2537 radeon_emit(cs
, S_00B414_MEM_BASE(va
>> 40));
2539 radeon_set_sh_reg_seq(cs
, R_00B428_SPI_SHADER_PGM_RSRC1_HS
, 2);
2540 radeon_emit(cs
, shader
->rsrc1
);
2541 radeon_emit(cs
, shader
->rsrc2
|
2542 S_00B42C_LDS_SIZE(tess
->lds_size
));
2544 radeon_set_sh_reg_seq(cs
, R_00B420_SPI_SHADER_PGM_LO_HS
, 4);
2545 radeon_emit(cs
, va
>> 8);
2546 radeon_emit(cs
, S_00B424_MEM_BASE(va
>> 40));
2547 radeon_emit(cs
, shader
->rsrc1
);
2548 radeon_emit(cs
, shader
->rsrc2
);
2553 radv_pipeline_generate_vertex_shader(struct radeon_winsys_cs
*cs
,
2554 struct radv_pipeline
*pipeline
,
2555 const struct radv_tessellation_state
*tess
)
2557 struct radv_shader_variant
*vs
;
2559 /* Skip shaders merged into HS/GS */
2560 vs
= pipeline
->shaders
[MESA_SHADER_VERTEX
];
2564 if (vs
->info
.vs
.as_ls
)
2565 radv_pipeline_generate_hw_ls(cs
, pipeline
, vs
, tess
);
2566 else if (vs
->info
.vs
.as_es
)
2567 radv_pipeline_generate_hw_es(cs
, pipeline
, vs
);
2569 radv_pipeline_generate_hw_vs(cs
, pipeline
, vs
);
2573 radv_pipeline_generate_tess_shaders(struct radeon_winsys_cs
*cs
,
2574 struct radv_pipeline
*pipeline
,
2575 const struct radv_tessellation_state
*tess
)
2577 if (!radv_pipeline_has_tess(pipeline
))
2580 struct radv_shader_variant
*tes
, *tcs
;
2582 tcs
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
];
2583 tes
= pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
2586 if (tes
->info
.tes
.as_es
)
2587 radv_pipeline_generate_hw_es(cs
, pipeline
, tes
);
2589 radv_pipeline_generate_hw_vs(cs
, pipeline
, tes
);
2592 radv_pipeline_generate_hw_hs(cs
, pipeline
, tcs
, tess
);
2594 radeon_set_context_reg(cs
, R_028B6C_VGT_TF_PARAM
,
2597 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
)
2598 radeon_set_context_reg_idx(cs
, R_028B58_VGT_LS_HS_CONFIG
, 2,
2599 tess
->ls_hs_config
);
2601 radeon_set_context_reg(cs
, R_028B58_VGT_LS_HS_CONFIG
,
2602 tess
->ls_hs_config
);
2606 radv_pipeline_generate_geometry_shader(struct radeon_winsys_cs
*cs
,
2607 struct radv_pipeline
*pipeline
,
2608 const struct radv_gs_state
*gs_state
)
2610 struct radv_shader_variant
*gs
;
2613 gs
= pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
2617 uint32_t gsvs_itemsize
= gs
->info
.gs
.max_gsvs_emit_size
>> 2;
2619 radeon_set_context_reg_seq(cs
, R_028A60_VGT_GSVS_RING_OFFSET_1
, 3);
2620 radeon_emit(cs
, gsvs_itemsize
);
2621 radeon_emit(cs
, gsvs_itemsize
);
2622 radeon_emit(cs
, gsvs_itemsize
);
2624 radeon_set_context_reg(cs
, R_028AB0_VGT_GSVS_RING_ITEMSIZE
, gsvs_itemsize
);
2626 radeon_set_context_reg(cs
, R_028B38_VGT_GS_MAX_VERT_OUT
, gs
->info
.gs
.vertices_out
);
2628 uint32_t gs_vert_itemsize
= gs
->info
.gs
.gsvs_vertex_size
;
2629 radeon_set_context_reg_seq(cs
, R_028B5C_VGT_GS_VERT_ITEMSIZE
, 4);
2630 radeon_emit(cs
, gs_vert_itemsize
>> 2);
2635 uint32_t gs_num_invocations
= gs
->info
.gs
.invocations
;
2636 radeon_set_context_reg(cs
, R_028B90_VGT_GS_INSTANCE_CNT
,
2637 S_028B90_CNT(MIN2(gs_num_invocations
, 127)) |
2638 S_028B90_ENABLE(gs_num_invocations
> 0));
2640 radeon_set_context_reg(cs
, R_028AAC_VGT_ESGS_RING_ITEMSIZE
,
2641 gs_state
->vgt_esgs_ring_itemsize
);
2643 va
= radv_buffer_get_va(gs
->bo
) + gs
->bo_offset
;
2645 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
) {
2646 radeon_set_sh_reg_seq(cs
, R_00B210_SPI_SHADER_PGM_LO_ES
, 2);
2647 radeon_emit(cs
, va
>> 8);
2648 radeon_emit(cs
, S_00B214_MEM_BASE(va
>> 40));
2650 radeon_set_sh_reg_seq(cs
, R_00B228_SPI_SHADER_PGM_RSRC1_GS
, 2);
2651 radeon_emit(cs
, gs
->rsrc1
);
2652 radeon_emit(cs
, gs
->rsrc2
| S_00B22C_LDS_SIZE(gs_state
->lds_size
));
2654 radeon_set_context_reg(cs
, R_028A44_VGT_GS_ONCHIP_CNTL
, gs_state
->vgt_gs_onchip_cntl
);
2655 radeon_set_context_reg(cs
, R_028A94_VGT_GS_MAX_PRIMS_PER_SUBGROUP
, gs_state
->vgt_gs_max_prims_per_subgroup
);
2657 radeon_set_sh_reg_seq(cs
, R_00B220_SPI_SHADER_PGM_LO_GS
, 4);
2658 radeon_emit(cs
, va
>> 8);
2659 radeon_emit(cs
, S_00B224_MEM_BASE(va
>> 40));
2660 radeon_emit(cs
, gs
->rsrc1
);
2661 radeon_emit(cs
, gs
->rsrc2
);
2664 radv_pipeline_generate_hw_vs(cs
, pipeline
, pipeline
->gs_copy_shader
);
2667 static uint32_t offset_to_ps_input(uint32_t offset
, bool flat_shade
)
2669 uint32_t ps_input_cntl
;
2670 if (offset
<= AC_EXP_PARAM_OFFSET_31
) {
2671 ps_input_cntl
= S_028644_OFFSET(offset
);
2673 ps_input_cntl
|= S_028644_FLAT_SHADE(1);
2675 /* The input is a DEFAULT_VAL constant. */
2676 assert(offset
>= AC_EXP_PARAM_DEFAULT_VAL_0000
&&
2677 offset
<= AC_EXP_PARAM_DEFAULT_VAL_1111
);
2678 offset
-= AC_EXP_PARAM_DEFAULT_VAL_0000
;
2679 ps_input_cntl
= S_028644_OFFSET(0x20) |
2680 S_028644_DEFAULT_VAL(offset
);
2682 return ps_input_cntl
;
2686 radv_pipeline_generate_ps_inputs(struct radeon_winsys_cs
*cs
,
2687 struct radv_pipeline
*pipeline
)
2689 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
2690 const struct radv_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
2691 uint32_t ps_input_cntl
[32];
2693 unsigned ps_offset
= 0;
2695 if (ps
->info
.info
.ps
.prim_id_input
) {
2696 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_PRIMITIVE_ID
];
2697 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
2698 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
2703 if (ps
->info
.info
.ps
.layer_input
||
2704 ps
->info
.info
.ps
.uses_input_attachments
||
2705 ps
->info
.info
.needs_multiview_view_index
) {
2706 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_LAYER
];
2707 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
)
2708 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
2710 ps_input_cntl
[ps_offset
] = offset_to_ps_input(AC_EXP_PARAM_DEFAULT_VAL_0000
, true);
2714 if (ps
->info
.info
.ps
.has_pcoord
) {
2716 val
= S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
2717 ps_input_cntl
[ps_offset
] = val
;
2721 for (unsigned i
= 0; i
< 32 && (1u << i
) <= ps
->info
.fs
.input_mask
; ++i
) {
2724 if (!(ps
->info
.fs
.input_mask
& (1u << i
)))
2727 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_VAR0
+ i
];
2728 if (vs_offset
== AC_EXP_PARAM_UNDEFINED
) {
2729 ps_input_cntl
[ps_offset
] = S_028644_OFFSET(0x20);
2734 flat_shade
= !!(ps
->info
.fs
.flat_shaded_mask
& (1u << ps_offset
));
2736 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, flat_shade
);
2741 radeon_set_context_reg_seq(cs
, R_028644_SPI_PS_INPUT_CNTL_0
, ps_offset
);
2742 for (unsigned i
= 0; i
< ps_offset
; i
++) {
2743 radeon_emit(cs
, ps_input_cntl
[i
]);
2749 radv_compute_db_shader_control(const struct radv_device
*device
,
2750 const struct radv_shader_variant
*ps
)
2753 if (ps
->info
.fs
.early_fragment_test
|| !ps
->info
.info
.ps
.writes_memory
)
2754 z_order
= V_02880C_EARLY_Z_THEN_LATE_Z
;
2756 z_order
= V_02880C_LATE_Z
;
2758 return S_02880C_Z_EXPORT_ENABLE(ps
->info
.info
.ps
.writes_z
) |
2759 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps
->info
.info
.ps
.writes_stencil
) |
2760 S_02880C_KILL_ENABLE(!!ps
->info
.fs
.can_discard
) |
2761 S_02880C_MASK_EXPORT_ENABLE(ps
->info
.info
.ps
.writes_sample_mask
) |
2762 S_02880C_Z_ORDER(z_order
) |
2763 S_02880C_DEPTH_BEFORE_SHADER(ps
->info
.fs
.early_fragment_test
) |
2764 S_02880C_EXEC_ON_HIER_FAIL(ps
->info
.info
.ps
.writes_memory
) |
2765 S_02880C_EXEC_ON_NOOP(ps
->info
.info
.ps
.writes_memory
) |
2766 S_02880C_DUAL_QUAD_DISABLE(!!device
->physical_device
->has_rbplus
);
2770 radv_pipeline_generate_fragment_shader(struct radeon_winsys_cs
*cs
,
2771 struct radv_pipeline
*pipeline
)
2773 struct radv_shader_variant
*ps
;
2775 assert (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]);
2777 ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
2778 va
= radv_buffer_get_va(ps
->bo
) + ps
->bo_offset
;
2780 radeon_set_sh_reg_seq(cs
, R_00B020_SPI_SHADER_PGM_LO_PS
, 4);
2781 radeon_emit(cs
, va
>> 8);
2782 radeon_emit(cs
, S_00B024_MEM_BASE(va
>> 40));
2783 radeon_emit(cs
, ps
->rsrc1
);
2784 radeon_emit(cs
, ps
->rsrc2
);
2786 radeon_set_context_reg(cs
, R_02880C_DB_SHADER_CONTROL
,
2787 radv_compute_db_shader_control(pipeline
->device
, ps
));
2789 radeon_set_context_reg(cs
, R_0286CC_SPI_PS_INPUT_ENA
,
2790 ps
->config
.spi_ps_input_ena
);
2792 radeon_set_context_reg(cs
, R_0286D0_SPI_PS_INPUT_ADDR
,
2793 ps
->config
.spi_ps_input_addr
);
2795 radeon_set_context_reg(cs
, R_0286D8_SPI_PS_IN_CONTROL
,
2796 S_0286D8_NUM_INTERP(ps
->info
.fs
.num_interp
));
2798 radeon_set_context_reg(cs
, R_0286E0_SPI_BARYC_CNTL
, pipeline
->graphics
.spi_baryc_cntl
);
2800 radeon_set_context_reg(cs
, R_028710_SPI_SHADER_Z_FORMAT
,
2801 ac_get_spi_shader_z_format(ps
->info
.info
.ps
.writes_z
,
2802 ps
->info
.info
.ps
.writes_stencil
,
2803 ps
->info
.info
.ps
.writes_sample_mask
));
2805 if (pipeline
->device
->dfsm_allowed
) {
2806 /* optimise this? */
2807 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
2808 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
2813 radv_pipeline_generate_vgt_vertex_reuse(struct radeon_winsys_cs
*cs
,
2814 struct radv_pipeline
*pipeline
)
2816 if (pipeline
->device
->physical_device
->rad_info
.family
< CHIP_POLARIS10
)
2819 unsigned vtx_reuse_depth
= 30;
2820 if (radv_pipeline_has_tess(pipeline
) &&
2821 radv_get_tess_eval_shader(pipeline
)->info
.tes
.spacing
== TESS_SPACING_FRACTIONAL_ODD
) {
2822 vtx_reuse_depth
= 14;
2824 radeon_set_context_reg(cs
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
,
2825 S_028C58_VTX_REUSE_DEPTH(vtx_reuse_depth
));
2829 radv_compute_vgt_shader_stages_en(const struct radv_pipeline
*pipeline
)
2831 uint32_t stages
= 0;
2832 if (radv_pipeline_has_tess(pipeline
)) {
2833 stages
|= S_028B54_LS_EN(V_028B54_LS_STAGE_ON
) |
2834 S_028B54_HS_EN(1) | S_028B54_DYNAMIC_HS(1);
2836 if (radv_pipeline_has_gs(pipeline
))
2837 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_DS
) |
2839 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
2841 stages
|= S_028B54_VS_EN(V_028B54_VS_STAGE_DS
);
2843 } else if (radv_pipeline_has_gs(pipeline
))
2844 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
) |
2846 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
2848 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
)
2849 stages
|= S_028B54_MAX_PRIMGRP_IN_WAVE(2);
2855 radv_compute_cliprect_rule(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
2857 const VkPipelineDiscardRectangleStateCreateInfoEXT
*discard_rectangle_info
=
2858 vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT
);
2860 if (!discard_rectangle_info
)
2865 for (unsigned i
= 0; i
< (1u << MAX_DISCARD_RECTANGLES
); ++i
) {
2866 /* Interpret i as a bitmask, and then set the bit in the mask if
2867 * that combination of rectangles in which the pixel is contained
2868 * should pass the cliprect test. */
2869 unsigned relevant_subset
= i
& ((1u << discard_rectangle_info
->discardRectangleCount
) - 1);
2871 if (discard_rectangle_info
->discardRectangleMode
== VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT
&&
2875 if (discard_rectangle_info
->discardRectangleMode
== VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT
&&
2886 radv_pipeline_generate_pm4(struct radv_pipeline
*pipeline
,
2887 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2888 const struct radv_graphics_pipeline_create_info
*extra
,
2889 const struct radv_blend_state
*blend
,
2890 const struct radv_tessellation_state
*tess
,
2891 const struct radv_gs_state
*gs
,
2892 unsigned prim
, unsigned gs_out
)
2894 pipeline
->cs
.buf
= malloc(4 * 256);
2895 pipeline
->cs
.max_dw
= 256;
2897 radv_pipeline_generate_depth_stencil_state(&pipeline
->cs
, pipeline
, pCreateInfo
, extra
);
2898 radv_pipeline_generate_blend_state(&pipeline
->cs
, pipeline
, blend
);
2899 radv_pipeline_generate_raster_state(&pipeline
->cs
, pCreateInfo
);
2900 radv_pipeline_generate_multisample_state(&pipeline
->cs
, pipeline
);
2901 radv_pipeline_generate_vgt_gs_mode(&pipeline
->cs
, pipeline
);
2902 radv_pipeline_generate_vertex_shader(&pipeline
->cs
, pipeline
, tess
);
2903 radv_pipeline_generate_tess_shaders(&pipeline
->cs
, pipeline
, tess
);
2904 radv_pipeline_generate_geometry_shader(&pipeline
->cs
, pipeline
, gs
);
2905 radv_pipeline_generate_fragment_shader(&pipeline
->cs
, pipeline
);
2906 radv_pipeline_generate_ps_inputs(&pipeline
->cs
, pipeline
);
2907 radv_pipeline_generate_vgt_vertex_reuse(&pipeline
->cs
, pipeline
);
2908 radv_pipeline_generate_binning_state(&pipeline
->cs
, pipeline
, pCreateInfo
);
2910 radeon_set_context_reg(&pipeline
->cs
, R_0286E8_SPI_TMPRING_SIZE
,
2911 S_0286E8_WAVES(pipeline
->max_waves
) |
2912 S_0286E8_WAVESIZE(pipeline
->scratch_bytes_per_wave
>> 10));
2914 radeon_set_context_reg(&pipeline
->cs
, R_028B54_VGT_SHADER_STAGES_EN
, radv_compute_vgt_shader_stages_en(pipeline
));
2916 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
) {
2917 radeon_set_uconfig_reg_idx(&pipeline
->cs
, R_030908_VGT_PRIMITIVE_TYPE
, 1, prim
);
2919 radeon_set_config_reg(&pipeline
->cs
, R_008958_VGT_PRIMITIVE_TYPE
, prim
);
2921 radeon_set_context_reg(&pipeline
->cs
, R_028A6C_VGT_GS_OUT_PRIM_TYPE
, gs_out
);
2923 radeon_set_context_reg(&pipeline
->cs
, R_02820C_PA_SC_CLIPRECT_RULE
, radv_compute_cliprect_rule(pCreateInfo
));
2925 assert(pipeline
->cs
.cdw
<= pipeline
->cs
.max_dw
);
2928 static struct radv_ia_multi_vgt_param_helpers
2929 radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline
*pipeline
,
2930 const struct radv_tessellation_state
*tess
,
2933 struct radv_ia_multi_vgt_param_helpers ia_multi_vgt_param
= {0};
2934 const struct radv_device
*device
= pipeline
->device
;
2936 if (radv_pipeline_has_tess(pipeline
))
2937 ia_multi_vgt_param
.primgroup_size
= tess
->num_patches
;
2938 else if (radv_pipeline_has_gs(pipeline
))
2939 ia_multi_vgt_param
.primgroup_size
= 64;
2941 ia_multi_vgt_param
.primgroup_size
= 128; /* recommended without a GS */
2943 ia_multi_vgt_param
.partial_es_wave
= false;
2944 if (pipeline
->device
->has_distributed_tess
) {
2945 if (radv_pipeline_has_gs(pipeline
)) {
2946 if (device
->physical_device
->rad_info
.chip_class
<= VI
)
2947 ia_multi_vgt_param
.partial_es_wave
= true;
2950 /* GS requirement. */
2951 if (SI_GS_PER_ES
/ ia_multi_vgt_param
.primgroup_size
>= pipeline
->device
->gs_table_depth
- 3)
2952 ia_multi_vgt_param
.partial_es_wave
= true;
2954 ia_multi_vgt_param
.wd_switch_on_eop
= false;
2955 if (device
->physical_device
->rad_info
.chip_class
>= CIK
) {
2956 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
2957 * 4 shader engines. Set 1 to pass the assertion below.
2958 * The other cases are hardware requirements. */
2959 if (device
->physical_device
->rad_info
.max_se
< 4 ||
2960 prim
== V_008958_DI_PT_POLYGON
||
2961 prim
== V_008958_DI_PT_LINELOOP
||
2962 prim
== V_008958_DI_PT_TRIFAN
||
2963 prim
== V_008958_DI_PT_TRISTRIP_ADJ
||
2964 (pipeline
->graphics
.prim_restart_enable
&&
2965 (device
->physical_device
->rad_info
.family
< CHIP_POLARIS10
||
2966 (prim
!= V_008958_DI_PT_POINTLIST
&&
2967 prim
!= V_008958_DI_PT_LINESTRIP
&&
2968 prim
!= V_008958_DI_PT_TRISTRIP
))))
2969 ia_multi_vgt_param
.wd_switch_on_eop
= true;
2972 ia_multi_vgt_param
.ia_switch_on_eoi
= false;
2973 if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.info
.ps
.prim_id_input
)
2974 ia_multi_vgt_param
.ia_switch_on_eoi
= true;
2975 if (radv_pipeline_has_gs(pipeline
) &&
2976 pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.info
.uses_prim_id
)
2977 ia_multi_vgt_param
.ia_switch_on_eoi
= true;
2978 if (radv_pipeline_has_tess(pipeline
)) {
2979 /* SWITCH_ON_EOI must be set if PrimID is used. */
2980 if (pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.info
.uses_prim_id
||
2981 radv_get_tess_eval_shader(pipeline
)->info
.info
.uses_prim_id
)
2982 ia_multi_vgt_param
.ia_switch_on_eoi
= true;
2985 ia_multi_vgt_param
.partial_vs_wave
= false;
2986 if (radv_pipeline_has_tess(pipeline
)) {
2987 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
2988 if ((device
->physical_device
->rad_info
.family
== CHIP_TAHITI
||
2989 device
->physical_device
->rad_info
.family
== CHIP_PITCAIRN
||
2990 device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
) &&
2991 radv_pipeline_has_gs(pipeline
))
2992 ia_multi_vgt_param
.partial_vs_wave
= true;
2993 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
2994 if (device
->has_distributed_tess
) {
2995 if (radv_pipeline_has_gs(pipeline
)) {
2996 if (device
->physical_device
->rad_info
.family
== CHIP_TONGA
||
2997 device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
2998 device
->physical_device
->rad_info
.family
== CHIP_POLARIS10
||
2999 device
->physical_device
->rad_info
.family
== CHIP_POLARIS11
||
3000 device
->physical_device
->rad_info
.family
== CHIP_POLARIS12
)
3001 ia_multi_vgt_param
.partial_vs_wave
= true;
3003 ia_multi_vgt_param
.partial_vs_wave
= true;
3008 ia_multi_vgt_param
.base
=
3009 S_028AA8_PRIMGROUP_SIZE(ia_multi_vgt_param
.primgroup_size
- 1) |
3010 /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
3011 S_028AA8_MAX_PRIMGRP_IN_WAVE(device
->physical_device
->rad_info
.chip_class
== VI
? 2 : 0) |
3012 S_030960_EN_INST_OPT_BASIC(device
->physical_device
->rad_info
.chip_class
>= GFX9
) |
3013 S_030960_EN_INST_OPT_ADV(device
->physical_device
->rad_info
.chip_class
>= GFX9
);
3015 return ia_multi_vgt_param
;
3020 radv_compute_vertex_input_state(struct radv_pipeline
*pipeline
,
3021 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
3023 const VkPipelineVertexInputStateCreateInfo
*vi_info
=
3024 pCreateInfo
->pVertexInputState
;
3025 struct radv_vertex_elements_info
*velems
= &pipeline
->vertex_elements
;
3027 for (uint32_t i
= 0; i
< vi_info
->vertexAttributeDescriptionCount
; i
++) {
3028 const VkVertexInputAttributeDescription
*desc
=
3029 &vi_info
->pVertexAttributeDescriptions
[i
];
3030 unsigned loc
= desc
->location
;
3031 const struct vk_format_description
*format_desc
;
3033 uint32_t num_format
, data_format
;
3034 format_desc
= vk_format_description(desc
->format
);
3035 first_non_void
= vk_format_get_first_non_void_channel(desc
->format
);
3037 num_format
= radv_translate_buffer_numformat(format_desc
, first_non_void
);
3038 data_format
= radv_translate_buffer_dataformat(format_desc
, first_non_void
);
3040 velems
->rsrc_word3
[loc
] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc
->swizzle
[0])) |
3041 S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc
->swizzle
[1])) |
3042 S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc
->swizzle
[2])) |
3043 S_008F0C_DST_SEL_W(si_map_swizzle(format_desc
->swizzle
[3])) |
3044 S_008F0C_NUM_FORMAT(num_format
) |
3045 S_008F0C_DATA_FORMAT(data_format
);
3046 velems
->format_size
[loc
] = format_desc
->block
.bits
/ 8;
3047 velems
->offset
[loc
] = desc
->offset
;
3048 velems
->binding
[loc
] = desc
->binding
;
3049 velems
->count
= MAX2(velems
->count
, loc
+ 1);
3052 for (uint32_t i
= 0; i
< vi_info
->vertexBindingDescriptionCount
; i
++) {
3053 const VkVertexInputBindingDescription
*desc
=
3054 &vi_info
->pVertexBindingDescriptions
[i
];
3056 pipeline
->binding_stride
[desc
->binding
] = desc
->stride
;
3061 radv_pipeline_init(struct radv_pipeline
*pipeline
,
3062 struct radv_device
*device
,
3063 struct radv_pipeline_cache
*cache
,
3064 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
3065 const struct radv_graphics_pipeline_create_info
*extra
,
3066 const VkAllocationCallbacks
*alloc
)
3069 bool has_view_index
= false;
3071 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
3072 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
3073 if (subpass
->view_mask
)
3074 has_view_index
= true;
3076 alloc
= &device
->alloc
;
3078 pipeline
->device
= device
;
3079 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
3080 assert(pipeline
->layout
);
3082 struct radv_blend_state blend
= radv_pipeline_init_blend_state(pipeline
, pCreateInfo
, extra
);
3084 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
3085 for (uint32_t i
= 0; i
< pCreateInfo
->stageCount
; i
++) {
3086 gl_shader_stage stage
= ffs(pCreateInfo
->pStages
[i
].stage
) - 1;
3087 pStages
[stage
] = &pCreateInfo
->pStages
[i
];
3090 radv_create_shaders(pipeline
, device
, cache
,
3091 radv_generate_graphics_pipeline_key(pipeline
, pCreateInfo
, &blend
, has_view_index
),
3094 pipeline
->graphics
.spi_baryc_cntl
= S_0286E0_FRONT_FACE_ALL_BITS(1);
3095 radv_pipeline_init_multisample_state(pipeline
, pCreateInfo
);
3097 uint32_t prim
= si_translate_prim(pCreateInfo
->pInputAssemblyState
->topology
);
3099 pipeline
->graphics
.can_use_guardband
= radv_prim_can_use_guardband(pCreateInfo
->pInputAssemblyState
->topology
);
3101 if (radv_pipeline_has_gs(pipeline
)) {
3102 gs_out
= si_conv_gl_prim_to_gs_out(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs
.output_prim
);
3103 pipeline
->graphics
.can_use_guardband
= gs_out
== V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
3105 gs_out
= si_conv_prim_to_gs_out(pCreateInfo
->pInputAssemblyState
->topology
);
3107 if (extra
&& extra
->use_rectlist
) {
3108 prim
= V_008958_DI_PT_RECTLIST
;
3109 gs_out
= V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
3110 pipeline
->graphics
.can_use_guardband
= true;
3112 pipeline
->graphics
.prim_restart_enable
= !!pCreateInfo
->pInputAssemblyState
->primitiveRestartEnable
;
3113 /* prim vertex count will need TESS changes */
3114 pipeline
->graphics
.prim_vertex_count
= prim_size_table
[prim
];
3116 radv_pipeline_init_dynamic_state(pipeline
, pCreateInfo
);
3118 /* Ensure that some export memory is always allocated, for two reasons:
3120 * 1) Correctness: The hardware ignores the EXEC mask if no export
3121 * memory is allocated, so KILL and alpha test do not work correctly
3123 * 2) Performance: Every shader needs at least a NULL export, even when
3124 * it writes no color/depth output. The NULL export instruction
3125 * stalls without this setting.
3127 * Don't add this to CB_SHADER_MASK.
3129 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
3130 if (!blend
.spi_shader_col_format
) {
3131 if (!ps
->info
.info
.ps
.writes_z
&&
3132 !ps
->info
.info
.ps
.writes_stencil
&&
3133 !ps
->info
.info
.ps
.writes_sample_mask
)
3134 blend
.spi_shader_col_format
= V_028714_SPI_SHADER_32_R
;
3137 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
3138 if (pipeline
->shaders
[i
]) {
3139 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[i
]->info
.need_indirect_descriptor_sets
;
3143 struct radv_gs_state gs
= {0};
3144 if (radv_pipeline_has_gs(pipeline
)) {
3145 gs
= calculate_gs_info(pCreateInfo
, pipeline
);
3146 calculate_gs_ring_sizes(pipeline
, &gs
);
3149 struct radv_tessellation_state tess
= {0};
3150 if (radv_pipeline_has_tess(pipeline
)) {
3151 if (prim
== V_008958_DI_PT_PATCH
) {
3152 pipeline
->graphics
.prim_vertex_count
.min
= pCreateInfo
->pTessellationState
->patchControlPoints
;
3153 pipeline
->graphics
.prim_vertex_count
.incr
= 1;
3155 tess
= calculate_tess_state(pipeline
, pCreateInfo
);
3158 pipeline
->graphics
.ia_multi_vgt_param
= radv_compute_ia_multi_vgt_param_helpers(pipeline
, &tess
, prim
);
3160 radv_compute_vertex_input_state(pipeline
, pCreateInfo
);
3162 for (uint32_t i
= 0; i
< MESA_SHADER_STAGES
; i
++)
3163 pipeline
->user_data_0
[i
] = radv_pipeline_stage_to_user_data_0(pipeline
, i
, device
->physical_device
->rad_info
.chip_class
);
3165 struct radv_userdata_info
*loc
= radv_lookup_user_sgpr(pipeline
, MESA_SHADER_VERTEX
,
3166 AC_UD_VS_BASE_VERTEX_START_INSTANCE
);
3167 if (loc
->sgpr_idx
!= -1) {
3168 pipeline
->graphics
.vtx_base_sgpr
= pipeline
->user_data_0
[MESA_SHADER_VERTEX
];
3169 pipeline
->graphics
.vtx_base_sgpr
+= loc
->sgpr_idx
* 4;
3170 if (radv_get_vertex_shader(pipeline
)->info
.info
.vs
.needs_draw_id
)
3171 pipeline
->graphics
.vtx_emit_num
= 3;
3173 pipeline
->graphics
.vtx_emit_num
= 2;
3176 result
= radv_pipeline_scratch_init(device
, pipeline
);
3177 radv_pipeline_generate_pm4(pipeline
, pCreateInfo
, extra
, &blend
, &tess
, &gs
, prim
, gs_out
);
3183 radv_graphics_pipeline_create(
3185 VkPipelineCache _cache
,
3186 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
3187 const struct radv_graphics_pipeline_create_info
*extra
,
3188 const VkAllocationCallbacks
*pAllocator
,
3189 VkPipeline
*pPipeline
)
3191 RADV_FROM_HANDLE(radv_device
, device
, _device
);
3192 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
3193 struct radv_pipeline
*pipeline
;
3196 pipeline
= vk_zalloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
3197 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
3198 if (pipeline
== NULL
)
3199 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
3201 result
= radv_pipeline_init(pipeline
, device
, cache
,
3202 pCreateInfo
, extra
, pAllocator
);
3203 if (result
!= VK_SUCCESS
) {
3204 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
3208 *pPipeline
= radv_pipeline_to_handle(pipeline
);
3213 VkResult
radv_CreateGraphicsPipelines(
3215 VkPipelineCache pipelineCache
,
3217 const VkGraphicsPipelineCreateInfo
* pCreateInfos
,
3218 const VkAllocationCallbacks
* pAllocator
,
3219 VkPipeline
* pPipelines
)
3221 VkResult result
= VK_SUCCESS
;
3224 for (; i
< count
; i
++) {
3226 r
= radv_graphics_pipeline_create(_device
,
3229 NULL
, pAllocator
, &pPipelines
[i
]);
3230 if (r
!= VK_SUCCESS
) {
3232 pPipelines
[i
] = VK_NULL_HANDLE
;
3241 radv_compute_generate_pm4(struct radv_pipeline
*pipeline
)
3243 struct radv_shader_variant
*compute_shader
;
3244 struct radv_device
*device
= pipeline
->device
;
3245 unsigned compute_resource_limits
;
3246 unsigned waves_per_threadgroup
;
3249 pipeline
->cs
.buf
= malloc(20 * 4);
3250 pipeline
->cs
.max_dw
= 20;
3252 compute_shader
= pipeline
->shaders
[MESA_SHADER_COMPUTE
];
3253 va
= radv_buffer_get_va(compute_shader
->bo
) + compute_shader
->bo_offset
;
3255 radeon_set_sh_reg_seq(&pipeline
->cs
, R_00B830_COMPUTE_PGM_LO
, 2);
3256 radeon_emit(&pipeline
->cs
, va
>> 8);
3257 radeon_emit(&pipeline
->cs
, S_00B834_DATA(va
>> 40));
3259 radeon_set_sh_reg_seq(&pipeline
->cs
, R_00B848_COMPUTE_PGM_RSRC1
, 2);
3260 radeon_emit(&pipeline
->cs
, compute_shader
->rsrc1
);
3261 radeon_emit(&pipeline
->cs
, compute_shader
->rsrc2
);
3263 radeon_set_sh_reg(&pipeline
->cs
, R_00B860_COMPUTE_TMPRING_SIZE
,
3264 S_00B860_WAVES(pipeline
->max_waves
) |
3265 S_00B860_WAVESIZE(pipeline
->scratch_bytes_per_wave
>> 10));
3267 /* Calculate best compute resource limits. */
3268 waves_per_threadgroup
=
3269 DIV_ROUND_UP(compute_shader
->info
.cs
.block_size
[0] *
3270 compute_shader
->info
.cs
.block_size
[1] *
3271 compute_shader
->info
.cs
.block_size
[2], 64);
3272 compute_resource_limits
=
3273 S_00B854_SIMD_DEST_CNTL(waves_per_threadgroup
% 4 == 0);
3275 if (device
->physical_device
->rad_info
.chip_class
>= CIK
) {
3276 unsigned num_cu_per_se
=
3277 device
->physical_device
->rad_info
.num_good_compute_units
/
3278 device
->physical_device
->rad_info
.max_se
;
3280 /* Force even distribution on all SIMDs in CU if the workgroup
3281 * size is 64. This has shown some good improvements if # of
3282 * CUs per SE is not a multiple of 4.
3284 if (num_cu_per_se
% 4 && waves_per_threadgroup
== 1)
3285 compute_resource_limits
|= S_00B854_FORCE_SIMD_DIST(1);
3288 radeon_set_sh_reg(&pipeline
->cs
, R_00B854_COMPUTE_RESOURCE_LIMITS
,
3289 compute_resource_limits
);
3291 radeon_set_sh_reg_seq(&pipeline
->cs
, R_00B81C_COMPUTE_NUM_THREAD_X
, 3);
3292 radeon_emit(&pipeline
->cs
,
3293 S_00B81C_NUM_THREAD_FULL(compute_shader
->info
.cs
.block_size
[0]));
3294 radeon_emit(&pipeline
->cs
,
3295 S_00B81C_NUM_THREAD_FULL(compute_shader
->info
.cs
.block_size
[1]));
3296 radeon_emit(&pipeline
->cs
,
3297 S_00B81C_NUM_THREAD_FULL(compute_shader
->info
.cs
.block_size
[2]));
3299 assert(pipeline
->cs
.cdw
<= pipeline
->cs
.max_dw
);
3302 static VkResult
radv_compute_pipeline_create(
3304 VkPipelineCache _cache
,
3305 const VkComputePipelineCreateInfo
* pCreateInfo
,
3306 const VkAllocationCallbacks
* pAllocator
,
3307 VkPipeline
* pPipeline
)
3309 RADV_FROM_HANDLE(radv_device
, device
, _device
);
3310 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
3311 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
3312 struct radv_pipeline
*pipeline
;
3315 pipeline
= vk_zalloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
3316 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
3317 if (pipeline
== NULL
)
3318 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
3320 pipeline
->device
= device
;
3321 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
3322 assert(pipeline
->layout
);
3324 pStages
[MESA_SHADER_COMPUTE
] = &pCreateInfo
->stage
;
3325 radv_create_shaders(pipeline
, device
, cache
, (struct radv_pipeline_key
) {0}, pStages
);
3327 pipeline
->user_data_0
[MESA_SHADER_COMPUTE
] = radv_pipeline_stage_to_user_data_0(pipeline
, MESA_SHADER_COMPUTE
, device
->physical_device
->rad_info
.chip_class
);
3328 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.need_indirect_descriptor_sets
;
3329 result
= radv_pipeline_scratch_init(device
, pipeline
);
3330 if (result
!= VK_SUCCESS
) {
3331 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
3335 radv_compute_generate_pm4(pipeline
);
3337 *pPipeline
= radv_pipeline_to_handle(pipeline
);
3342 VkResult
radv_CreateComputePipelines(
3344 VkPipelineCache pipelineCache
,
3346 const VkComputePipelineCreateInfo
* pCreateInfos
,
3347 const VkAllocationCallbacks
* pAllocator
,
3348 VkPipeline
* pPipelines
)
3350 VkResult result
= VK_SUCCESS
;
3353 for (; i
< count
; i
++) {
3355 r
= radv_compute_pipeline_create(_device
, pipelineCache
,
3357 pAllocator
, &pPipelines
[i
]);
3358 if (r
!= VK_SUCCESS
) {
3360 pPipelines
[i
] = VK_NULL_HANDLE
;