radv: emit pa_sc_mode_cntl_0 with multisample state.
[mesa.git] / src / amd / vulkan / radv_pipeline.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 * IN THE SOFTWARE.
26 */
27
28 #include "util/mesa-sha1.h"
29 #include "util/u_atomic.h"
30 #include "radv_debug.h"
31 #include "radv_private.h"
32 #include "radv_shader.h"
33 #include "nir/nir.h"
34 #include "nir/nir_builder.h"
35 #include "spirv/nir_spirv.h"
36 #include "vk_util.h"
37
38 #include <llvm-c/Core.h>
39 #include <llvm-c/TargetMachine.h>
40
41 #include "sid.h"
42 #include "gfx9d.h"
43 #include "ac_binary.h"
44 #include "ac_llvm_util.h"
45 #include "ac_nir_to_llvm.h"
46 #include "vk_format.h"
47 #include "util/debug.h"
48 #include "ac_exp_param.h"
49 #include "ac_shader_util.h"
50
51 static void
52 radv_pipeline_destroy(struct radv_device *device,
53 struct radv_pipeline *pipeline,
54 const VkAllocationCallbacks* allocator)
55 {
56 for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i)
57 if (pipeline->shaders[i])
58 radv_shader_variant_destroy(device, pipeline->shaders[i]);
59
60 if (pipeline->gs_copy_shader)
61 radv_shader_variant_destroy(device, pipeline->gs_copy_shader);
62
63 vk_free2(&device->alloc, allocator, pipeline);
64 }
65
66 void radv_DestroyPipeline(
67 VkDevice _device,
68 VkPipeline _pipeline,
69 const VkAllocationCallbacks* pAllocator)
70 {
71 RADV_FROM_HANDLE(radv_device, device, _device);
72 RADV_FROM_HANDLE(radv_pipeline, pipeline, _pipeline);
73
74 if (!_pipeline)
75 return;
76
77 radv_pipeline_destroy(device, pipeline, pAllocator);
78 }
79
80 static void radv_dump_pipeline_stats(struct radv_device *device, struct radv_pipeline *pipeline)
81 {
82 int i;
83
84 for (i = 0; i < MESA_SHADER_STAGES; i++) {
85 if (!pipeline->shaders[i])
86 continue;
87
88 radv_shader_dump_stats(device, pipeline->shaders[i], i, stderr);
89 }
90 }
91
92 static uint32_t get_hash_flags(struct radv_device *device)
93 {
94 uint32_t hash_flags = 0;
95
96 if (device->instance->debug_flags & RADV_DEBUG_UNSAFE_MATH)
97 hash_flags |= RADV_HASH_SHADER_UNSAFE_MATH;
98 if (device->instance->perftest_flags & RADV_PERFTEST_SISCHED)
99 hash_flags |= RADV_HASH_SHADER_SISCHED;
100 return hash_flags;
101 }
102
103 static VkResult
104 radv_pipeline_scratch_init(struct radv_device *device,
105 struct radv_pipeline *pipeline)
106 {
107 unsigned scratch_bytes_per_wave = 0;
108 unsigned max_waves = 0;
109 unsigned min_waves = 1;
110
111 for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
112 if (pipeline->shaders[i]) {
113 unsigned max_stage_waves = device->scratch_waves;
114
115 scratch_bytes_per_wave = MAX2(scratch_bytes_per_wave,
116 pipeline->shaders[i]->config.scratch_bytes_per_wave);
117
118 max_stage_waves = MIN2(max_stage_waves,
119 4 * device->physical_device->rad_info.num_good_compute_units *
120 (256 / pipeline->shaders[i]->config.num_vgprs));
121 max_waves = MAX2(max_waves, max_stage_waves);
122 }
123 }
124
125 if (pipeline->shaders[MESA_SHADER_COMPUTE]) {
126 unsigned group_size = pipeline->shaders[MESA_SHADER_COMPUTE]->info.cs.block_size[0] *
127 pipeline->shaders[MESA_SHADER_COMPUTE]->info.cs.block_size[1] *
128 pipeline->shaders[MESA_SHADER_COMPUTE]->info.cs.block_size[2];
129 min_waves = MAX2(min_waves, round_up_u32(group_size, 64));
130 }
131
132 if (scratch_bytes_per_wave)
133 max_waves = MIN2(max_waves, 0xffffffffu / scratch_bytes_per_wave);
134
135 if (scratch_bytes_per_wave && max_waves < min_waves) {
136 /* Not really true at this moment, but will be true on first
137 * execution. Avoid having hanging shaders. */
138 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY);
139 }
140 pipeline->scratch_bytes_per_wave = scratch_bytes_per_wave;
141 pipeline->max_waves = max_waves;
142 return VK_SUCCESS;
143 }
144
145 static uint32_t si_translate_blend_function(VkBlendOp op)
146 {
147 switch (op) {
148 case VK_BLEND_OP_ADD:
149 return V_028780_COMB_DST_PLUS_SRC;
150 case VK_BLEND_OP_SUBTRACT:
151 return V_028780_COMB_SRC_MINUS_DST;
152 case VK_BLEND_OP_REVERSE_SUBTRACT:
153 return V_028780_COMB_DST_MINUS_SRC;
154 case VK_BLEND_OP_MIN:
155 return V_028780_COMB_MIN_DST_SRC;
156 case VK_BLEND_OP_MAX:
157 return V_028780_COMB_MAX_DST_SRC;
158 default:
159 return 0;
160 }
161 }
162
163 static uint32_t si_translate_blend_factor(VkBlendFactor factor)
164 {
165 switch (factor) {
166 case VK_BLEND_FACTOR_ZERO:
167 return V_028780_BLEND_ZERO;
168 case VK_BLEND_FACTOR_ONE:
169 return V_028780_BLEND_ONE;
170 case VK_BLEND_FACTOR_SRC_COLOR:
171 return V_028780_BLEND_SRC_COLOR;
172 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR:
173 return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
174 case VK_BLEND_FACTOR_DST_COLOR:
175 return V_028780_BLEND_DST_COLOR;
176 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR:
177 return V_028780_BLEND_ONE_MINUS_DST_COLOR;
178 case VK_BLEND_FACTOR_SRC_ALPHA:
179 return V_028780_BLEND_SRC_ALPHA;
180 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA:
181 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
182 case VK_BLEND_FACTOR_DST_ALPHA:
183 return V_028780_BLEND_DST_ALPHA;
184 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA:
185 return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
186 case VK_BLEND_FACTOR_CONSTANT_COLOR:
187 return V_028780_BLEND_CONSTANT_COLOR;
188 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR:
189 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR;
190 case VK_BLEND_FACTOR_CONSTANT_ALPHA:
191 return V_028780_BLEND_CONSTANT_ALPHA;
192 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA:
193 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA;
194 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE:
195 return V_028780_BLEND_SRC_ALPHA_SATURATE;
196 case VK_BLEND_FACTOR_SRC1_COLOR:
197 return V_028780_BLEND_SRC1_COLOR;
198 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR:
199 return V_028780_BLEND_INV_SRC1_COLOR;
200 case VK_BLEND_FACTOR_SRC1_ALPHA:
201 return V_028780_BLEND_SRC1_ALPHA;
202 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA:
203 return V_028780_BLEND_INV_SRC1_ALPHA;
204 default:
205 return 0;
206 }
207 }
208
209 static uint32_t si_translate_blend_opt_function(VkBlendOp op)
210 {
211 switch (op) {
212 case VK_BLEND_OP_ADD:
213 return V_028760_OPT_COMB_ADD;
214 case VK_BLEND_OP_SUBTRACT:
215 return V_028760_OPT_COMB_SUBTRACT;
216 case VK_BLEND_OP_REVERSE_SUBTRACT:
217 return V_028760_OPT_COMB_REVSUBTRACT;
218 case VK_BLEND_OP_MIN:
219 return V_028760_OPT_COMB_MIN;
220 case VK_BLEND_OP_MAX:
221 return V_028760_OPT_COMB_MAX;
222 default:
223 return V_028760_OPT_COMB_BLEND_DISABLED;
224 }
225 }
226
227 static uint32_t si_translate_blend_opt_factor(VkBlendFactor factor, bool is_alpha)
228 {
229 switch (factor) {
230 case VK_BLEND_FACTOR_ZERO:
231 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL;
232 case VK_BLEND_FACTOR_ONE:
233 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE;
234 case VK_BLEND_FACTOR_SRC_COLOR:
235 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
236 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0;
237 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR:
238 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
239 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1;
240 case VK_BLEND_FACTOR_SRC_ALPHA:
241 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0;
242 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA:
243 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1;
244 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE:
245 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
246 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
247 default:
248 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
249 }
250 }
251
252 /**
253 * Get rid of DST in the blend factors by commuting the operands:
254 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
255 */
256 static void si_blend_remove_dst(unsigned *func, unsigned *src_factor,
257 unsigned *dst_factor, unsigned expected_dst,
258 unsigned replacement_src)
259 {
260 if (*src_factor == expected_dst &&
261 *dst_factor == VK_BLEND_FACTOR_ZERO) {
262 *src_factor = VK_BLEND_FACTOR_ZERO;
263 *dst_factor = replacement_src;
264
265 /* Commuting the operands requires reversing subtractions. */
266 if (*func == VK_BLEND_OP_SUBTRACT)
267 *func = VK_BLEND_OP_REVERSE_SUBTRACT;
268 else if (*func == VK_BLEND_OP_REVERSE_SUBTRACT)
269 *func = VK_BLEND_OP_SUBTRACT;
270 }
271 }
272
273 static bool si_blend_factor_uses_dst(unsigned factor)
274 {
275 return factor == VK_BLEND_FACTOR_DST_COLOR ||
276 factor == VK_BLEND_FACTOR_DST_ALPHA ||
277 factor == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE ||
278 factor == VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA ||
279 factor == VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR;
280 }
281
282 static bool is_dual_src(VkBlendFactor factor)
283 {
284 switch (factor) {
285 case VK_BLEND_FACTOR_SRC1_COLOR:
286 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR:
287 case VK_BLEND_FACTOR_SRC1_ALPHA:
288 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA:
289 return true;
290 default:
291 return false;
292 }
293 }
294
295 static unsigned si_choose_spi_color_format(VkFormat vk_format,
296 bool blend_enable,
297 bool blend_need_alpha)
298 {
299 const struct vk_format_description *desc = vk_format_description(vk_format);
300 unsigned format, ntype, swap;
301
302 /* Alpha is needed for alpha-to-coverage.
303 * Blending may be with or without alpha.
304 */
305 unsigned normal = 0; /* most optimal, may not support blending or export alpha */
306 unsigned alpha = 0; /* exports alpha, but may not support blending */
307 unsigned blend = 0; /* supports blending, but may not export alpha */
308 unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
309
310 format = radv_translate_colorformat(vk_format);
311 ntype = radv_translate_color_numformat(vk_format, desc,
312 vk_format_get_first_non_void_channel(vk_format));
313 swap = radv_translate_colorswap(vk_format, false);
314
315 /* Choose the SPI color formats. These are required values for Stoney/RB+.
316 * Other chips have multiple choices, though they are not necessarily better.
317 */
318 switch (format) {
319 case V_028C70_COLOR_5_6_5:
320 case V_028C70_COLOR_1_5_5_5:
321 case V_028C70_COLOR_5_5_5_1:
322 case V_028C70_COLOR_4_4_4_4:
323 case V_028C70_COLOR_10_11_11:
324 case V_028C70_COLOR_11_11_10:
325 case V_028C70_COLOR_8:
326 case V_028C70_COLOR_8_8:
327 case V_028C70_COLOR_8_8_8_8:
328 case V_028C70_COLOR_10_10_10_2:
329 case V_028C70_COLOR_2_10_10_10:
330 if (ntype == V_028C70_NUMBER_UINT)
331 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
332 else if (ntype == V_028C70_NUMBER_SINT)
333 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
334 else
335 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
336 break;
337
338 case V_028C70_COLOR_16:
339 case V_028C70_COLOR_16_16:
340 case V_028C70_COLOR_16_16_16_16:
341 if (ntype == V_028C70_NUMBER_UNORM ||
342 ntype == V_028C70_NUMBER_SNORM) {
343 /* UNORM16 and SNORM16 don't support blending */
344 if (ntype == V_028C70_NUMBER_UNORM)
345 normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
346 else
347 normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
348
349 /* Use 32 bits per channel for blending. */
350 if (format == V_028C70_COLOR_16) {
351 if (swap == V_028C70_SWAP_STD) { /* R */
352 blend = V_028714_SPI_SHADER_32_R;
353 blend_alpha = V_028714_SPI_SHADER_32_AR;
354 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
355 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
356 else
357 assert(0);
358 } else if (format == V_028C70_COLOR_16_16) {
359 if (swap == V_028C70_SWAP_STD) { /* RG */
360 blend = V_028714_SPI_SHADER_32_GR;
361 blend_alpha = V_028714_SPI_SHADER_32_ABGR;
362 } else if (swap == V_028C70_SWAP_ALT) /* RA */
363 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
364 else
365 assert(0);
366 } else /* 16_16_16_16 */
367 blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
368 } else if (ntype == V_028C70_NUMBER_UINT)
369 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
370 else if (ntype == V_028C70_NUMBER_SINT)
371 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
372 else if (ntype == V_028C70_NUMBER_FLOAT)
373 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
374 else
375 assert(0);
376 break;
377
378 case V_028C70_COLOR_32:
379 if (swap == V_028C70_SWAP_STD) { /* R */
380 blend = normal = V_028714_SPI_SHADER_32_R;
381 alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
382 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
383 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
384 else
385 assert(0);
386 break;
387
388 case V_028C70_COLOR_32_32:
389 if (swap == V_028C70_SWAP_STD) { /* RG */
390 blend = normal = V_028714_SPI_SHADER_32_GR;
391 alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
392 } else if (swap == V_028C70_SWAP_ALT) /* RA */
393 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
394 else
395 assert(0);
396 break;
397
398 case V_028C70_COLOR_32_32_32_32:
399 case V_028C70_COLOR_8_24:
400 case V_028C70_COLOR_24_8:
401 case V_028C70_COLOR_X24_8_32_FLOAT:
402 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
403 break;
404
405 default:
406 unreachable("unhandled blend format");
407 }
408
409 if (blend_enable && blend_need_alpha)
410 return blend_alpha;
411 else if(blend_need_alpha)
412 return alpha;
413 else if(blend_enable)
414 return blend;
415 else
416 return normal;
417 }
418
419 static void
420 radv_pipeline_compute_spi_color_formats(struct radv_pipeline *pipeline,
421 const VkGraphicsPipelineCreateInfo *pCreateInfo,
422 uint32_t blend_enable,
423 uint32_t blend_need_alpha,
424 bool single_cb_enable,
425 bool blend_mrt0_is_dual_src)
426 {
427 RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
428 struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
429 struct radv_blend_state *blend = &pipeline->graphics.blend;
430 unsigned col_format = 0;
431
432 for (unsigned i = 0; i < (single_cb_enable ? 1 : subpass->color_count); ++i) {
433 unsigned cf;
434
435 if (subpass->color_attachments[i].attachment == VK_ATTACHMENT_UNUSED) {
436 cf = V_028714_SPI_SHADER_ZERO;
437 } else {
438 struct radv_render_pass_attachment *attachment = pass->attachments + subpass->color_attachments[i].attachment;
439
440 cf = si_choose_spi_color_format(attachment->format,
441 blend_enable & (1 << i),
442 blend_need_alpha & (1 << i));
443 }
444
445 col_format |= cf << (4 * i);
446 }
447
448 blend->cb_shader_mask = ac_get_cb_shader_mask(col_format);
449
450 if (blend_mrt0_is_dual_src)
451 col_format |= (col_format & 0xf) << 4;
452 blend->spi_shader_col_format = col_format;
453 }
454
455 static bool
456 format_is_int8(VkFormat format)
457 {
458 const struct vk_format_description *desc = vk_format_description(format);
459 int channel = vk_format_get_first_non_void_channel(format);
460
461 return channel >= 0 && desc->channel[channel].pure_integer &&
462 desc->channel[channel].size == 8;
463 }
464
465 static bool
466 format_is_int10(VkFormat format)
467 {
468 const struct vk_format_description *desc = vk_format_description(format);
469
470 if (desc->nr_channels != 4)
471 return false;
472 for (unsigned i = 0; i < 4; i++) {
473 if (desc->channel[i].pure_integer && desc->channel[i].size == 10)
474 return true;
475 }
476 return false;
477 }
478
479 unsigned radv_format_meta_fs_key(VkFormat format)
480 {
481 unsigned col_format = si_choose_spi_color_format(format, false, false) - 1;
482 bool is_int8 = format_is_int8(format);
483 bool is_int10 = format_is_int10(format);
484
485 return col_format + (is_int8 ? 3 : is_int10 ? 5 : 0);
486 }
487
488 static void
489 radv_pipeline_compute_get_int_clamp(const VkGraphicsPipelineCreateInfo *pCreateInfo,
490 unsigned *is_int8, unsigned *is_int10)
491 {
492 RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
493 struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
494 *is_int8 = 0;
495 *is_int10 = 0;
496
497 for (unsigned i = 0; i < subpass->color_count; ++i) {
498 struct radv_render_pass_attachment *attachment;
499
500 if (subpass->color_attachments[i].attachment == VK_ATTACHMENT_UNUSED)
501 continue;
502
503 attachment = pass->attachments + subpass->color_attachments[i].attachment;
504
505 if (format_is_int8(attachment->format))
506 *is_int8 |= 1 << i;
507 if (format_is_int10(attachment->format))
508 *is_int10 |= 1 << i;
509 }
510 }
511
512 static void
513 radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
514 const VkGraphicsPipelineCreateInfo *pCreateInfo,
515 const struct radv_graphics_pipeline_create_info *extra)
516 {
517 const VkPipelineColorBlendStateCreateInfo *vkblend = pCreateInfo->pColorBlendState;
518 const VkPipelineMultisampleStateCreateInfo *vkms = pCreateInfo->pMultisampleState;
519 struct radv_blend_state *blend = &pipeline->graphics.blend;
520 unsigned mode = V_028808_CB_NORMAL;
521 uint32_t blend_enable = 0, blend_need_alpha = 0;
522 bool blend_mrt0_is_dual_src = false;
523 int i;
524 bool single_cb_enable = false;
525
526 if (!vkblend)
527 return;
528
529 if (extra && extra->custom_blend_mode) {
530 single_cb_enable = true;
531 mode = extra->custom_blend_mode;
532 }
533 blend->cb_color_control = 0;
534 if (vkblend->logicOpEnable)
535 blend->cb_color_control |= S_028808_ROP3(vkblend->logicOp | (vkblend->logicOp << 4));
536 else
537 blend->cb_color_control |= S_028808_ROP3(0xcc);
538
539 blend->db_alpha_to_mask = S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
540 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
541 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
542 S_028B70_ALPHA_TO_MASK_OFFSET3(2);
543
544 if (vkms && vkms->alphaToCoverageEnable) {
545 blend->db_alpha_to_mask |= S_028B70_ALPHA_TO_MASK_ENABLE(1);
546 }
547
548 blend->cb_target_mask = 0;
549 for (i = 0; i < vkblend->attachmentCount; i++) {
550 const VkPipelineColorBlendAttachmentState *att = &vkblend->pAttachments[i];
551 unsigned blend_cntl = 0;
552 unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
553 VkBlendOp eqRGB = att->colorBlendOp;
554 VkBlendFactor srcRGB = att->srcColorBlendFactor;
555 VkBlendFactor dstRGB = att->dstColorBlendFactor;
556 VkBlendOp eqA = att->alphaBlendOp;
557 VkBlendFactor srcA = att->srcAlphaBlendFactor;
558 VkBlendFactor dstA = att->dstAlphaBlendFactor;
559
560 blend->sx_mrt_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
561
562 if (!att->colorWriteMask)
563 continue;
564
565 blend->cb_target_mask |= (unsigned)att->colorWriteMask << (4 * i);
566 if (!att->blendEnable) {
567 blend->cb_blend_control[i] = blend_cntl;
568 continue;
569 }
570
571 if (is_dual_src(srcRGB) || is_dual_src(dstRGB) || is_dual_src(srcA) || is_dual_src(dstA))
572 if (i == 0)
573 blend_mrt0_is_dual_src = true;
574
575 if (eqRGB == VK_BLEND_OP_MIN || eqRGB == VK_BLEND_OP_MAX) {
576 srcRGB = VK_BLEND_FACTOR_ONE;
577 dstRGB = VK_BLEND_FACTOR_ONE;
578 }
579 if (eqA == VK_BLEND_OP_MIN || eqA == VK_BLEND_OP_MAX) {
580 srcA = VK_BLEND_FACTOR_ONE;
581 dstA = VK_BLEND_FACTOR_ONE;
582 }
583
584 /* Blending optimizations for RB+.
585 * These transformations don't change the behavior.
586 *
587 * First, get rid of DST in the blend factors:
588 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
589 */
590 si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB,
591 VK_BLEND_FACTOR_DST_COLOR,
592 VK_BLEND_FACTOR_SRC_COLOR);
593
594 si_blend_remove_dst(&eqA, &srcA, &dstA,
595 VK_BLEND_FACTOR_DST_COLOR,
596 VK_BLEND_FACTOR_SRC_COLOR);
597
598 si_blend_remove_dst(&eqA, &srcA, &dstA,
599 VK_BLEND_FACTOR_DST_ALPHA,
600 VK_BLEND_FACTOR_SRC_ALPHA);
601
602 /* Look up the ideal settings from tables. */
603 srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
604 dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
605 srcA_opt = si_translate_blend_opt_factor(srcA, true);
606 dstA_opt = si_translate_blend_opt_factor(dstA, true);
607
608 /* Handle interdependencies. */
609 if (si_blend_factor_uses_dst(srcRGB))
610 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
611 if (si_blend_factor_uses_dst(srcA))
612 dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
613
614 if (srcRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE &&
615 (dstRGB == VK_BLEND_FACTOR_ZERO ||
616 dstRGB == VK_BLEND_FACTOR_SRC_ALPHA ||
617 dstRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE))
618 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
619
620 /* Set the final value. */
621 blend->sx_mrt_blend_opt[i] =
622 S_028760_COLOR_SRC_OPT(srcRGB_opt) |
623 S_028760_COLOR_DST_OPT(dstRGB_opt) |
624 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
625 S_028760_ALPHA_SRC_OPT(srcA_opt) |
626 S_028760_ALPHA_DST_OPT(dstA_opt) |
627 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
628 blend_cntl |= S_028780_ENABLE(1);
629
630 blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
631 blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
632 blend_cntl |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB));
633 if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
634 blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
635 blend_cntl |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
636 blend_cntl |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA));
637 blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
638 }
639 blend->cb_blend_control[i] = blend_cntl;
640
641 blend_enable |= 1 << i;
642
643 if (srcRGB == VK_BLEND_FACTOR_SRC_ALPHA ||
644 dstRGB == VK_BLEND_FACTOR_SRC_ALPHA ||
645 srcRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE ||
646 dstRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE ||
647 srcRGB == VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA ||
648 dstRGB == VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA)
649 blend_need_alpha |= 1 << i;
650 }
651 for (i = vkblend->attachmentCount; i < 8; i++) {
652 blend->cb_blend_control[i] = 0;
653 blend->sx_mrt_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
654 }
655
656 /* disable RB+ for now */
657 if (pipeline->device->physical_device->has_rbplus)
658 blend->cb_color_control |= S_028808_DISABLE_DUAL_QUAD(1);
659
660 if (blend->cb_target_mask)
661 blend->cb_color_control |= S_028808_MODE(mode);
662 else
663 blend->cb_color_control |= S_028808_MODE(V_028808_CB_DISABLE);
664
665 radv_pipeline_compute_spi_color_formats(pipeline, pCreateInfo,
666 blend_enable, blend_need_alpha, single_cb_enable, blend_mrt0_is_dual_src);
667 }
668
669 static uint32_t si_translate_stencil_op(enum VkStencilOp op)
670 {
671 switch (op) {
672 case VK_STENCIL_OP_KEEP:
673 return V_02842C_STENCIL_KEEP;
674 case VK_STENCIL_OP_ZERO:
675 return V_02842C_STENCIL_ZERO;
676 case VK_STENCIL_OP_REPLACE:
677 return V_02842C_STENCIL_REPLACE_TEST;
678 case VK_STENCIL_OP_INCREMENT_AND_CLAMP:
679 return V_02842C_STENCIL_ADD_CLAMP;
680 case VK_STENCIL_OP_DECREMENT_AND_CLAMP:
681 return V_02842C_STENCIL_SUB_CLAMP;
682 case VK_STENCIL_OP_INVERT:
683 return V_02842C_STENCIL_INVERT;
684 case VK_STENCIL_OP_INCREMENT_AND_WRAP:
685 return V_02842C_STENCIL_ADD_WRAP;
686 case VK_STENCIL_OP_DECREMENT_AND_WRAP:
687 return V_02842C_STENCIL_SUB_WRAP;
688 default:
689 return 0;
690 }
691 }
692 static void
693 radv_pipeline_init_depth_stencil_state(struct radv_pipeline *pipeline,
694 const VkGraphicsPipelineCreateInfo *pCreateInfo,
695 const struct radv_graphics_pipeline_create_info *extra)
696 {
697 const VkPipelineDepthStencilStateCreateInfo *vkds = pCreateInfo->pDepthStencilState;
698 struct radv_depth_stencil_state *ds = &pipeline->graphics.ds;
699
700 if (!vkds)
701 return;
702
703 RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
704 struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
705 if (subpass->depth_stencil_attachment.attachment == VK_ATTACHMENT_UNUSED)
706 return;
707
708 struct radv_render_pass_attachment *attachment = pass->attachments + subpass->depth_stencil_attachment.attachment;
709 bool has_depth_attachment = vk_format_is_depth(attachment->format);
710 bool has_stencil_attachment = vk_format_is_stencil(attachment->format);
711
712 if (has_depth_attachment) {
713 ds->db_depth_control = S_028800_Z_ENABLE(vkds->depthTestEnable ? 1 : 0) |
714 S_028800_Z_WRITE_ENABLE(vkds->depthWriteEnable ? 1 : 0) |
715 S_028800_ZFUNC(vkds->depthCompareOp) |
716 S_028800_DEPTH_BOUNDS_ENABLE(vkds->depthBoundsTestEnable ? 1 : 0);
717 }
718
719 if (has_stencil_attachment && vkds->stencilTestEnable) {
720 ds->db_depth_control |= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
721 ds->db_depth_control |= S_028800_STENCILFUNC(vkds->front.compareOp);
722 ds->db_stencil_control |= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds->front.failOp));
723 ds->db_stencil_control |= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds->front.passOp));
724 ds->db_stencil_control |= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds->front.depthFailOp));
725
726 ds->db_depth_control |= S_028800_STENCILFUNC_BF(vkds->back.compareOp);
727 ds->db_stencil_control |= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds->back.failOp));
728 ds->db_stencil_control |= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds->back.passOp));
729 ds->db_stencil_control |= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds->back.depthFailOp));
730 }
731
732 if (extra) {
733
734 ds->db_render_control |= S_028000_DEPTH_CLEAR_ENABLE(extra->db_depth_clear);
735 ds->db_render_control |= S_028000_STENCIL_CLEAR_ENABLE(extra->db_stencil_clear);
736
737 ds->db_render_control |= S_028000_RESUMMARIZE_ENABLE(extra->db_resummarize);
738 ds->db_render_control |= S_028000_DEPTH_COMPRESS_DISABLE(extra->db_flush_depth_inplace);
739 ds->db_render_control |= S_028000_STENCIL_COMPRESS_DISABLE(extra->db_flush_stencil_inplace);
740 ds->db_render_override2 |= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra->db_depth_disable_expclear);
741 ds->db_render_override2 |= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra->db_stencil_disable_expclear);
742 }
743 }
744
745 static uint32_t si_translate_fill(VkPolygonMode func)
746 {
747 switch(func) {
748 case VK_POLYGON_MODE_FILL:
749 return V_028814_X_DRAW_TRIANGLES;
750 case VK_POLYGON_MODE_LINE:
751 return V_028814_X_DRAW_LINES;
752 case VK_POLYGON_MODE_POINT:
753 return V_028814_X_DRAW_POINTS;
754 default:
755 assert(0);
756 return V_028814_X_DRAW_POINTS;
757 }
758 }
759 static void
760 radv_pipeline_init_raster_state(struct radv_pipeline *pipeline,
761 const VkGraphicsPipelineCreateInfo *pCreateInfo)
762 {
763 const VkPipelineRasterizationStateCreateInfo *vkraster = pCreateInfo->pRasterizationState;
764 struct radv_raster_state *raster = &pipeline->graphics.raster;
765
766 raster->spi_interp_control =
767 S_0286D4_FLAT_SHADE_ENA(1) |
768 S_0286D4_PNT_SPRITE_ENA(1) |
769 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
770 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
771 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
772 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
773 S_0286D4_PNT_SPRITE_TOP_1(0); // vulkan is top to bottom - 1.0 at bottom
774
775
776 raster->pa_cl_clip_cntl = S_028810_PS_UCP_MODE(3) |
777 S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
778 S_028810_ZCLIP_NEAR_DISABLE(vkraster->depthClampEnable ? 1 : 0) |
779 S_028810_ZCLIP_FAR_DISABLE(vkraster->depthClampEnable ? 1 : 0) |
780 S_028810_DX_RASTERIZATION_KILL(vkraster->rasterizerDiscardEnable ? 1 : 0) |
781 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
782
783 raster->pa_su_vtx_cntl =
784 S_028BE4_PIX_CENTER(1) | // TODO verify
785 S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN) |
786 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH);
787
788 raster->pa_su_sc_mode_cntl =
789 S_028814_FACE(vkraster->frontFace) |
790 S_028814_CULL_FRONT(!!(vkraster->cullMode & VK_CULL_MODE_FRONT_BIT)) |
791 S_028814_CULL_BACK(!!(vkraster->cullMode & VK_CULL_MODE_BACK_BIT)) |
792 S_028814_POLY_MODE(vkraster->polygonMode != VK_POLYGON_MODE_FILL) |
793 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster->polygonMode)) |
794 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster->polygonMode)) |
795 S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster->depthBiasEnable ? 1 : 0) |
796 S_028814_POLY_OFFSET_BACK_ENABLE(vkraster->depthBiasEnable ? 1 : 0) |
797 S_028814_POLY_OFFSET_PARA_ENABLE(vkraster->depthBiasEnable ? 1 : 0);
798
799 }
800
801 static void
802 radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
803 const VkGraphicsPipelineCreateInfo *pCreateInfo)
804 {
805 const VkPipelineMultisampleStateCreateInfo *vkms = pCreateInfo->pMultisampleState;
806 struct radv_multisample_state *ms = &pipeline->graphics.ms;
807 unsigned num_tile_pipes = pipeline->device->physical_device->rad_info.num_tile_pipes;
808 int ps_iter_samples = 1;
809 uint32_t mask = 0xffff;
810
811 if (vkms)
812 ms->num_samples = vkms->rasterizationSamples;
813 else
814 ms->num_samples = 1;
815
816 if (vkms && vkms->sampleShadingEnable) {
817 ps_iter_samples = ceil(vkms->minSampleShading * ms->num_samples);
818 } else if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.force_persample) {
819 ps_iter_samples = ms->num_samples;
820 }
821
822 ms->pa_sc_line_cntl = S_028BDC_DX10_DIAMOND_TEST_ENA(1);
823 ms->pa_sc_aa_config = 0;
824 ms->db_eqaa = S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
825 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
826 ms->pa_sc_mode_cntl_1 =
827 S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
828 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
829 /* always 1: */
830 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
831 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
832 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
833 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
834 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
835 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
836 ms->pa_sc_mode_cntl_0 = S_028A48_ALTERNATE_RBS_PER_TILE(pipeline->device->physical_device->rad_info.chip_class >= GFX9) |
837 S_028A48_VPORT_SCISSOR_ENABLE(1);
838
839 if (ms->num_samples > 1) {
840 unsigned log_samples = util_logbase2(ms->num_samples);
841 unsigned log_ps_iter_samples = util_logbase2(util_next_power_of_two(ps_iter_samples));
842 ms->pa_sc_mode_cntl_0 |= S_028A48_MSAA_ENABLE(1);
843 ms->pa_sc_line_cntl |= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
844 ms->db_eqaa |= S_028804_MAX_ANCHOR_SAMPLES(log_samples) |
845 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples) |
846 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples) |
847 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples);
848 ms->pa_sc_aa_config |= S_028BE0_MSAA_NUM_SAMPLES(log_samples) |
849 S_028BE0_MAX_SAMPLE_DIST(radv_cayman_get_maxdist(log_samples)) |
850 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples); /* CM_R_028BE0_PA_SC_AA_CONFIG */
851 ms->pa_sc_mode_cntl_1 |= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples > 1);
852 }
853
854 const struct VkPipelineRasterizationStateRasterizationOrderAMD *raster_order =
855 vk_find_struct_const(pCreateInfo->pRasterizationState->pNext, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD);
856 if (raster_order && raster_order->rasterizationOrder == VK_RASTERIZATION_ORDER_RELAXED_AMD) {
857 ms->pa_sc_mode_cntl_1 |= S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(1) |
858 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7);
859 }
860
861 if (vkms && vkms->pSampleMask) {
862 mask = vkms->pSampleMask[0] & 0xffff;
863 }
864
865 ms->pa_sc_aa_mask[0] = mask | (mask << 16);
866 ms->pa_sc_aa_mask[1] = mask | (mask << 16);
867 }
868
869 static bool
870 radv_prim_can_use_guardband(enum VkPrimitiveTopology topology)
871 {
872 switch (topology) {
873 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
874 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
875 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
876 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
877 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
878 return false;
879 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
880 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
881 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
882 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
883 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
884 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
885 return true;
886 default:
887 unreachable("unhandled primitive type");
888 }
889 }
890
891 static uint32_t
892 si_translate_prim(enum VkPrimitiveTopology topology)
893 {
894 switch (topology) {
895 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
896 return V_008958_DI_PT_POINTLIST;
897 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
898 return V_008958_DI_PT_LINELIST;
899 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
900 return V_008958_DI_PT_LINESTRIP;
901 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
902 return V_008958_DI_PT_TRILIST;
903 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
904 return V_008958_DI_PT_TRISTRIP;
905 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
906 return V_008958_DI_PT_TRIFAN;
907 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
908 return V_008958_DI_PT_LINELIST_ADJ;
909 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
910 return V_008958_DI_PT_LINESTRIP_ADJ;
911 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
912 return V_008958_DI_PT_TRILIST_ADJ;
913 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
914 return V_008958_DI_PT_TRISTRIP_ADJ;
915 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
916 return V_008958_DI_PT_PATCH;
917 default:
918 assert(0);
919 return 0;
920 }
921 }
922
923 static uint32_t
924 si_conv_gl_prim_to_gs_out(unsigned gl_prim)
925 {
926 switch (gl_prim) {
927 case 0: /* GL_POINTS */
928 return V_028A6C_OUTPRIM_TYPE_POINTLIST;
929 case 1: /* GL_LINES */
930 case 3: /* GL_LINE_STRIP */
931 case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */
932 case 0x8E7A: /* GL_ISOLINES */
933 return V_028A6C_OUTPRIM_TYPE_LINESTRIP;
934
935 case 4: /* GL_TRIANGLES */
936 case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */
937 case 5: /* GL_TRIANGLE_STRIP */
938 case 7: /* GL_QUADS */
939 return V_028A6C_OUTPRIM_TYPE_TRISTRIP;
940 default:
941 assert(0);
942 return 0;
943 }
944 }
945
946 static uint32_t
947 si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology)
948 {
949 switch (topology) {
950 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
951 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
952 return V_028A6C_OUTPRIM_TYPE_POINTLIST;
953 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
954 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
955 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
956 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
957 return V_028A6C_OUTPRIM_TYPE_LINESTRIP;
958 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
959 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
960 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
961 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
962 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
963 return V_028A6C_OUTPRIM_TYPE_TRISTRIP;
964 default:
965 assert(0);
966 return 0;
967 }
968 }
969
970 static unsigned si_map_swizzle(unsigned swizzle)
971 {
972 switch (swizzle) {
973 case VK_SWIZZLE_Y:
974 return V_008F0C_SQ_SEL_Y;
975 case VK_SWIZZLE_Z:
976 return V_008F0C_SQ_SEL_Z;
977 case VK_SWIZZLE_W:
978 return V_008F0C_SQ_SEL_W;
979 case VK_SWIZZLE_0:
980 return V_008F0C_SQ_SEL_0;
981 case VK_SWIZZLE_1:
982 return V_008F0C_SQ_SEL_1;
983 default: /* VK_SWIZZLE_X */
984 return V_008F0C_SQ_SEL_X;
985 }
986 }
987
988
989 static unsigned radv_dynamic_state_mask(VkDynamicState state)
990 {
991 switch(state) {
992 case VK_DYNAMIC_STATE_VIEWPORT:
993 return RADV_DYNAMIC_VIEWPORT;
994 case VK_DYNAMIC_STATE_SCISSOR:
995 return RADV_DYNAMIC_SCISSOR;
996 case VK_DYNAMIC_STATE_LINE_WIDTH:
997 return RADV_DYNAMIC_LINE_WIDTH;
998 case VK_DYNAMIC_STATE_DEPTH_BIAS:
999 return RADV_DYNAMIC_DEPTH_BIAS;
1000 case VK_DYNAMIC_STATE_BLEND_CONSTANTS:
1001 return RADV_DYNAMIC_BLEND_CONSTANTS;
1002 case VK_DYNAMIC_STATE_DEPTH_BOUNDS:
1003 return RADV_DYNAMIC_DEPTH_BOUNDS;
1004 case VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK:
1005 return RADV_DYNAMIC_STENCIL_COMPARE_MASK;
1006 case VK_DYNAMIC_STATE_STENCIL_WRITE_MASK:
1007 return RADV_DYNAMIC_STENCIL_WRITE_MASK;
1008 case VK_DYNAMIC_STATE_STENCIL_REFERENCE:
1009 return RADV_DYNAMIC_STENCIL_REFERENCE;
1010 case VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT:
1011 return RADV_DYNAMIC_DISCARD_RECTANGLE;
1012 default:
1013 unreachable("Unhandled dynamic state");
1014 }
1015 }
1016
1017 static void
1018 radv_pipeline_init_dynamic_state(struct radv_pipeline *pipeline,
1019 const VkGraphicsPipelineCreateInfo *pCreateInfo)
1020 {
1021 uint32_t states = RADV_DYNAMIC_ALL;
1022 RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
1023 struct radv_subpass *subpass = &pass->subpasses[pCreateInfo->subpass];
1024
1025 pipeline->dynamic_state = default_dynamic_state;
1026
1027 if (pCreateInfo->pDynamicState) {
1028 /* Remove all of the states that are marked as dynamic */
1029 uint32_t count = pCreateInfo->pDynamicState->dynamicStateCount;
1030 for (uint32_t s = 0; s < count; s++)
1031 states &= ~radv_dynamic_state_mask(pCreateInfo->pDynamicState->pDynamicStates[s]);
1032 }
1033
1034 struct radv_dynamic_state *dynamic = &pipeline->dynamic_state;
1035
1036 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1037 *
1038 * pViewportState is [...] NULL if the pipeline
1039 * has rasterization disabled.
1040 */
1041 if (!pCreateInfo->pRasterizationState->rasterizerDiscardEnable) {
1042 assert(pCreateInfo->pViewportState);
1043
1044 dynamic->viewport.count = pCreateInfo->pViewportState->viewportCount;
1045 if (states & RADV_DYNAMIC_VIEWPORT) {
1046 typed_memcpy(dynamic->viewport.viewports,
1047 pCreateInfo->pViewportState->pViewports,
1048 pCreateInfo->pViewportState->viewportCount);
1049 }
1050
1051 dynamic->scissor.count = pCreateInfo->pViewportState->scissorCount;
1052 if (states & RADV_DYNAMIC_SCISSOR) {
1053 typed_memcpy(dynamic->scissor.scissors,
1054 pCreateInfo->pViewportState->pScissors,
1055 pCreateInfo->pViewportState->scissorCount);
1056 }
1057 }
1058
1059 if (states & RADV_DYNAMIC_LINE_WIDTH) {
1060 assert(pCreateInfo->pRasterizationState);
1061 dynamic->line_width = pCreateInfo->pRasterizationState->lineWidth;
1062 }
1063
1064 if (states & RADV_DYNAMIC_DEPTH_BIAS) {
1065 assert(pCreateInfo->pRasterizationState);
1066 dynamic->depth_bias.bias =
1067 pCreateInfo->pRasterizationState->depthBiasConstantFactor;
1068 dynamic->depth_bias.clamp =
1069 pCreateInfo->pRasterizationState->depthBiasClamp;
1070 dynamic->depth_bias.slope =
1071 pCreateInfo->pRasterizationState->depthBiasSlopeFactor;
1072 }
1073
1074 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1075 *
1076 * pColorBlendState is [...] NULL if the pipeline has rasterization
1077 * disabled or if the subpass of the render pass the pipeline is
1078 * created against does not use any color attachments.
1079 */
1080 bool uses_color_att = false;
1081 for (unsigned i = 0; i < subpass->color_count; ++i) {
1082 if (subpass->color_attachments[i].attachment != VK_ATTACHMENT_UNUSED) {
1083 uses_color_att = true;
1084 break;
1085 }
1086 }
1087
1088 if (uses_color_att && states & RADV_DYNAMIC_BLEND_CONSTANTS) {
1089 assert(pCreateInfo->pColorBlendState);
1090 typed_memcpy(dynamic->blend_constants,
1091 pCreateInfo->pColorBlendState->blendConstants, 4);
1092 }
1093
1094 /* If there is no depthstencil attachment, then don't read
1095 * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
1096 * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
1097 * no need to override the depthstencil defaults in
1098 * radv_pipeline::dynamic_state when there is no depthstencil attachment.
1099 *
1100 * Section 9.2 of the Vulkan 1.0.15 spec says:
1101 *
1102 * pDepthStencilState is [...] NULL if the pipeline has rasterization
1103 * disabled or if the subpass of the render pass the pipeline is created
1104 * against does not use a depth/stencil attachment.
1105 */
1106 if (!pCreateInfo->pRasterizationState->rasterizerDiscardEnable &&
1107 subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
1108 assert(pCreateInfo->pDepthStencilState);
1109
1110 if (states & RADV_DYNAMIC_DEPTH_BOUNDS) {
1111 dynamic->depth_bounds.min =
1112 pCreateInfo->pDepthStencilState->minDepthBounds;
1113 dynamic->depth_bounds.max =
1114 pCreateInfo->pDepthStencilState->maxDepthBounds;
1115 }
1116
1117 if (states & RADV_DYNAMIC_STENCIL_COMPARE_MASK) {
1118 dynamic->stencil_compare_mask.front =
1119 pCreateInfo->pDepthStencilState->front.compareMask;
1120 dynamic->stencil_compare_mask.back =
1121 pCreateInfo->pDepthStencilState->back.compareMask;
1122 }
1123
1124 if (states & RADV_DYNAMIC_STENCIL_WRITE_MASK) {
1125 dynamic->stencil_write_mask.front =
1126 pCreateInfo->pDepthStencilState->front.writeMask;
1127 dynamic->stencil_write_mask.back =
1128 pCreateInfo->pDepthStencilState->back.writeMask;
1129 }
1130
1131 if (states & RADV_DYNAMIC_STENCIL_REFERENCE) {
1132 dynamic->stencil_reference.front =
1133 pCreateInfo->pDepthStencilState->front.reference;
1134 dynamic->stencil_reference.back =
1135 pCreateInfo->pDepthStencilState->back.reference;
1136 }
1137 }
1138
1139 const VkPipelineDiscardRectangleStateCreateInfoEXT *discard_rectangle_info =
1140 vk_find_struct_const(pCreateInfo->pNext, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT);
1141 if (discard_rectangle_info) {
1142 dynamic->discard_rectangle.count = discard_rectangle_info->discardRectangleCount;
1143 typed_memcpy(dynamic->discard_rectangle.rectangles,
1144 discard_rectangle_info->pDiscardRectangles,
1145 discard_rectangle_info->discardRectangleCount);
1146
1147 unsigned mask = 0;
1148
1149 for (unsigned i = 0; i < (1u << MAX_DISCARD_RECTANGLES); ++i) {
1150 /* Interpret i as a bitmask, and then set the bit in the mask if
1151 * that combination of rectangles in which the pixel is contained
1152 * should pass the cliprect test. */
1153 unsigned relevant_subset = i & ((1u << discard_rectangle_info->discardRectangleCount) - 1);
1154
1155 if (discard_rectangle_info->discardRectangleMode == VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT &&
1156 !relevant_subset)
1157 continue;
1158
1159 if (discard_rectangle_info->discardRectangleMode == VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT &&
1160 relevant_subset)
1161 continue;
1162
1163 mask |= 1u << i;
1164 }
1165 pipeline->graphics.pa_sc_cliprect_rule = mask;
1166 } else {
1167 states &= ~RADV_DYNAMIC_DISCARD_RECTANGLE;
1168
1169 /* Allow from all rectangle combinations */
1170 pipeline->graphics.pa_sc_cliprect_rule = 0xffff;
1171 }
1172 pipeline->dynamic_state.mask = states;
1173 }
1174
1175 static void calculate_gfx9_gs_info(const VkGraphicsPipelineCreateInfo *pCreateInfo,
1176 struct radv_pipeline *pipeline)
1177 {
1178 struct ac_shader_variant_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info;
1179 struct ac_es_output_info *es_info = radv_pipeline_has_tess(pipeline) ?
1180 &gs_info->tes.es_info : &gs_info->vs.es_info;
1181 unsigned gs_num_invocations = MAX2(gs_info->gs.invocations, 1);
1182 bool uses_adjacency;
1183 switch(pCreateInfo->pInputAssemblyState->topology) {
1184 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
1185 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
1186 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
1187 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
1188 uses_adjacency = true;
1189 break;
1190 default:
1191 uses_adjacency = false;
1192 break;
1193 }
1194
1195 /* All these are in dwords: */
1196 /* We can't allow using the whole LDS, because GS waves compete with
1197 * other shader stages for LDS space. */
1198 const unsigned max_lds_size = 8 * 1024;
1199 const unsigned esgs_itemsize = es_info->esgs_itemsize / 4;
1200 unsigned esgs_lds_size;
1201
1202 /* All these are per subgroup: */
1203 const unsigned max_out_prims = 32 * 1024;
1204 const unsigned max_es_verts = 255;
1205 const unsigned ideal_gs_prims = 64;
1206 unsigned max_gs_prims, gs_prims;
1207 unsigned min_es_verts, es_verts, worst_case_es_verts;
1208
1209 if (uses_adjacency || gs_num_invocations > 1)
1210 max_gs_prims = 127 / gs_num_invocations;
1211 else
1212 max_gs_prims = 255;
1213
1214 /* MAX_PRIMS_PER_SUBGROUP = gs_prims * max_vert_out * gs_invocations.
1215 * Make sure we don't go over the maximum value.
1216 */
1217 if (gs_info->gs.vertices_out > 0) {
1218 max_gs_prims = MIN2(max_gs_prims,
1219 max_out_prims /
1220 (gs_info->gs.vertices_out * gs_num_invocations));
1221 }
1222 assert(max_gs_prims > 0);
1223
1224 /* If the primitive has adjacency, halve the number of vertices
1225 * that will be reused in multiple primitives.
1226 */
1227 min_es_verts = gs_info->gs.vertices_in / (uses_adjacency ? 2 : 1);
1228
1229 gs_prims = MIN2(ideal_gs_prims, max_gs_prims);
1230 worst_case_es_verts = MIN2(min_es_verts * gs_prims, max_es_verts);
1231
1232 /* Compute ESGS LDS size based on the worst case number of ES vertices
1233 * needed to create the target number of GS prims per subgroup.
1234 */
1235 esgs_lds_size = esgs_itemsize * worst_case_es_verts;
1236
1237 /* If total LDS usage is too big, refactor partitions based on ratio
1238 * of ESGS item sizes.
1239 */
1240 if (esgs_lds_size > max_lds_size) {
1241 /* Our target GS Prims Per Subgroup was too large. Calculate
1242 * the maximum number of GS Prims Per Subgroup that will fit
1243 * into LDS, capped by the maximum that the hardware can support.
1244 */
1245 gs_prims = MIN2((max_lds_size / (esgs_itemsize * min_es_verts)),
1246 max_gs_prims);
1247 assert(gs_prims > 0);
1248 worst_case_es_verts = MIN2(min_es_verts * gs_prims,
1249 max_es_verts);
1250
1251 esgs_lds_size = esgs_itemsize * worst_case_es_verts;
1252 assert(esgs_lds_size <= max_lds_size);
1253 }
1254
1255 /* Now calculate remaining ESGS information. */
1256 if (esgs_lds_size)
1257 es_verts = MIN2(esgs_lds_size / esgs_itemsize, max_es_verts);
1258 else
1259 es_verts = max_es_verts;
1260
1261 /* Vertices for adjacency primitives are not always reused, so restore
1262 * it for ES_VERTS_PER_SUBGRP.
1263 */
1264 min_es_verts = gs_info->gs.vertices_in;
1265
1266 /* For normal primitives, the VGT only checks if they are past the ES
1267 * verts per subgroup after allocating a full GS primitive and if they
1268 * are, kick off a new subgroup. But if those additional ES verts are
1269 * unique (e.g. not reused) we need to make sure there is enough LDS
1270 * space to account for those ES verts beyond ES_VERTS_PER_SUBGRP.
1271 */
1272 es_verts -= min_es_verts - 1;
1273
1274 uint32_t es_verts_per_subgroup = es_verts;
1275 uint32_t gs_prims_per_subgroup = gs_prims;
1276 uint32_t gs_inst_prims_in_subgroup = gs_prims * gs_num_invocations;
1277 uint32_t max_prims_per_subgroup = gs_inst_prims_in_subgroup * gs_info->gs.vertices_out;
1278 pipeline->graphics.gs.lds_size = align(esgs_lds_size, 128) / 128;
1279 pipeline->graphics.gs.vgt_gs_onchip_cntl =
1280 S_028A44_ES_VERTS_PER_SUBGRP(es_verts_per_subgroup) |
1281 S_028A44_GS_PRIMS_PER_SUBGRP(gs_prims_per_subgroup) |
1282 S_028A44_GS_INST_PRIMS_IN_SUBGRP(gs_inst_prims_in_subgroup);
1283 pipeline->graphics.gs.vgt_gs_max_prims_per_subgroup =
1284 S_028A94_MAX_PRIMS_PER_SUBGROUP(max_prims_per_subgroup);
1285 pipeline->graphics.gs.vgt_esgs_ring_itemsize = esgs_itemsize;
1286 assert(max_prims_per_subgroup <= max_out_prims);
1287 }
1288
1289 static void
1290 calculate_gs_ring_sizes(struct radv_pipeline *pipeline)
1291 {
1292 struct radv_device *device = pipeline->device;
1293 unsigned num_se = device->physical_device->rad_info.max_se;
1294 unsigned wave_size = 64;
1295 unsigned max_gs_waves = 32 * num_se; /* max 32 per SE on GCN */
1296 unsigned gs_vertex_reuse = 16 * num_se; /* GS_VERTEX_REUSE register (per SE) */
1297 unsigned alignment = 256 * num_se;
1298 /* The maximum size is 63.999 MB per SE. */
1299 unsigned max_size = ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se;
1300 struct ac_shader_variant_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info;
1301 struct ac_es_output_info *es_info;
1302 if (pipeline->device->physical_device->rad_info.chip_class >= GFX9)
1303 es_info = radv_pipeline_has_tess(pipeline) ? &gs_info->tes.es_info : &gs_info->vs.es_info;
1304 else
1305 es_info = radv_pipeline_has_tess(pipeline) ?
1306 &pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.tes.es_info :
1307 &pipeline->shaders[MESA_SHADER_VERTEX]->info.vs.es_info;
1308
1309 /* Calculate the minimum size. */
1310 unsigned min_esgs_ring_size = align(es_info->esgs_itemsize * gs_vertex_reuse *
1311 wave_size, alignment);
1312 /* These are recommended sizes, not minimum sizes. */
1313 unsigned esgs_ring_size = max_gs_waves * 2 * wave_size *
1314 es_info->esgs_itemsize * gs_info->gs.vertices_in;
1315 unsigned gsvs_ring_size = max_gs_waves * 2 * wave_size *
1316 gs_info->gs.max_gsvs_emit_size * 1; // no streams in VK (gs->max_gs_stream + 1);
1317
1318 min_esgs_ring_size = align(min_esgs_ring_size, alignment);
1319 esgs_ring_size = align(esgs_ring_size, alignment);
1320 gsvs_ring_size = align(gsvs_ring_size, alignment);
1321
1322 if (pipeline->device->physical_device->rad_info.chip_class <= VI)
1323 pipeline->graphics.esgs_ring_size = CLAMP(esgs_ring_size, min_esgs_ring_size, max_size);
1324
1325 pipeline->graphics.gs.vgt_esgs_ring_itemsize = es_info->esgs_itemsize / 4;
1326 pipeline->graphics.gsvs_ring_size = MIN2(gsvs_ring_size, max_size);
1327 }
1328
1329 static void si_multiwave_lds_size_workaround(struct radv_device *device,
1330 unsigned *lds_size)
1331 {
1332 /* SPI barrier management bug:
1333 * Make sure we have at least 4k of LDS in use to avoid the bug.
1334 * It applies to workgroup sizes of more than one wavefront.
1335 */
1336 if (device->physical_device->rad_info.family == CHIP_BONAIRE ||
1337 device->physical_device->rad_info.family == CHIP_KABINI ||
1338 device->physical_device->rad_info.family == CHIP_MULLINS)
1339 *lds_size = MAX2(*lds_size, 8);
1340 }
1341
1342 struct radv_shader_variant *
1343 radv_get_vertex_shader(struct radv_pipeline *pipeline)
1344 {
1345 if (pipeline->shaders[MESA_SHADER_VERTEX])
1346 return pipeline->shaders[MESA_SHADER_VERTEX];
1347 if (pipeline->shaders[MESA_SHADER_TESS_CTRL])
1348 return pipeline->shaders[MESA_SHADER_TESS_CTRL];
1349 return pipeline->shaders[MESA_SHADER_GEOMETRY];
1350 }
1351
1352 static struct radv_shader_variant *
1353 radv_get_tess_eval_shader(struct radv_pipeline *pipeline)
1354 {
1355 if (pipeline->shaders[MESA_SHADER_TESS_EVAL])
1356 return pipeline->shaders[MESA_SHADER_TESS_EVAL];
1357 return pipeline->shaders[MESA_SHADER_GEOMETRY];
1358 }
1359
1360 static void
1361 calculate_tess_state(struct radv_pipeline *pipeline,
1362 const VkGraphicsPipelineCreateInfo *pCreateInfo)
1363 {
1364 unsigned num_tcs_input_cp = pCreateInfo->pTessellationState->patchControlPoints;
1365 unsigned num_tcs_output_cp, num_tcs_inputs, num_tcs_outputs;
1366 unsigned num_tcs_patch_outputs;
1367 unsigned input_vertex_size, output_vertex_size, pervertex_output_patch_size;
1368 unsigned input_patch_size, output_patch_size, output_patch0_offset;
1369 unsigned lds_size, hardware_lds_size;
1370 unsigned perpatch_output_offset;
1371 unsigned num_patches;
1372 struct radv_tessellation_state *tess = &pipeline->graphics.tess;
1373
1374 /* This calculates how shader inputs and outputs among VS, TCS, and TES
1375 * are laid out in LDS. */
1376 num_tcs_inputs = util_last_bit64(radv_get_vertex_shader(pipeline)->info.vs.outputs_written);
1377
1378 num_tcs_outputs = util_last_bit64(pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.outputs_written); //tcs->outputs_written
1379 num_tcs_output_cp = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.tcs_vertices_out; //TCS VERTICES OUT
1380 num_tcs_patch_outputs = util_last_bit64(pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.patch_outputs_written);
1381
1382 /* Ensure that we only need one wave per SIMD so we don't need to check
1383 * resource usage. Also ensures that the number of tcs in and out
1384 * vertices per threadgroup are at most 256.
1385 */
1386 input_vertex_size = num_tcs_inputs * 16;
1387 output_vertex_size = num_tcs_outputs * 16;
1388
1389 input_patch_size = num_tcs_input_cp * input_vertex_size;
1390
1391 pervertex_output_patch_size = num_tcs_output_cp * output_vertex_size;
1392 output_patch_size = pervertex_output_patch_size + num_tcs_patch_outputs * 16;
1393 /* Ensure that we only need one wave per SIMD so we don't need to check
1394 * resource usage. Also ensures that the number of tcs in and out
1395 * vertices per threadgroup are at most 256.
1396 */
1397 num_patches = 64 / MAX2(num_tcs_input_cp, num_tcs_output_cp) * 4;
1398
1399 /* Make sure that the data fits in LDS. This assumes the shaders only
1400 * use LDS for the inputs and outputs.
1401 */
1402 hardware_lds_size = pipeline->device->physical_device->rad_info.chip_class >= CIK ? 65536 : 32768;
1403 num_patches = MIN2(num_patches, hardware_lds_size / (input_patch_size + output_patch_size));
1404
1405 /* Make sure the output data fits in the offchip buffer */
1406 num_patches = MIN2(num_patches,
1407 (pipeline->device->tess_offchip_block_dw_size * 4) /
1408 output_patch_size);
1409
1410 /* Not necessary for correctness, but improves performance. The
1411 * specific value is taken from the proprietary driver.
1412 */
1413 num_patches = MIN2(num_patches, 40);
1414
1415 /* SI bug workaround - limit LS-HS threadgroups to only one wave. */
1416 if (pipeline->device->physical_device->rad_info.chip_class == SI) {
1417 unsigned one_wave = 64 / MAX2(num_tcs_input_cp, num_tcs_output_cp);
1418 num_patches = MIN2(num_patches, one_wave);
1419 }
1420
1421 output_patch0_offset = input_patch_size * num_patches;
1422 perpatch_output_offset = output_patch0_offset + pervertex_output_patch_size;
1423
1424 lds_size = output_patch0_offset + output_patch_size * num_patches;
1425
1426 if (pipeline->device->physical_device->rad_info.chip_class >= CIK) {
1427 assert(lds_size <= 65536);
1428 lds_size = align(lds_size, 512) / 512;
1429 } else {
1430 assert(lds_size <= 32768);
1431 lds_size = align(lds_size, 256) / 256;
1432 }
1433 si_multiwave_lds_size_workaround(pipeline->device, &lds_size);
1434
1435 tess->lds_size = lds_size;
1436
1437 tess->tcs_in_layout = (input_patch_size / 4) |
1438 ((input_vertex_size / 4) << 13);
1439 tess->tcs_out_layout = (output_patch_size / 4) |
1440 ((output_vertex_size / 4) << 13);
1441 tess->tcs_out_offsets = (output_patch0_offset / 16) |
1442 ((perpatch_output_offset / 16) << 16);
1443 tess->offchip_layout = (pervertex_output_patch_size * num_patches << 16) |
1444 (num_tcs_output_cp << 9) | num_patches;
1445
1446 tess->ls_hs_config = S_028B58_NUM_PATCHES(num_patches) |
1447 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp) |
1448 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp);
1449 tess->num_patches = num_patches;
1450 tess->num_tcs_input_cp = num_tcs_input_cp;
1451
1452 struct radv_shader_variant *tes = radv_get_tess_eval_shader(pipeline);
1453 unsigned type = 0, partitioning = 0, topology = 0, distribution_mode = 0;
1454
1455 switch (tes->info.tes.primitive_mode) {
1456 case GL_TRIANGLES:
1457 type = V_028B6C_TESS_TRIANGLE;
1458 break;
1459 case GL_QUADS:
1460 type = V_028B6C_TESS_QUAD;
1461 break;
1462 case GL_ISOLINES:
1463 type = V_028B6C_TESS_ISOLINE;
1464 break;
1465 }
1466
1467 switch (tes->info.tes.spacing) {
1468 case TESS_SPACING_EQUAL:
1469 partitioning = V_028B6C_PART_INTEGER;
1470 break;
1471 case TESS_SPACING_FRACTIONAL_ODD:
1472 partitioning = V_028B6C_PART_FRAC_ODD;
1473 break;
1474 case TESS_SPACING_FRACTIONAL_EVEN:
1475 partitioning = V_028B6C_PART_FRAC_EVEN;
1476 break;
1477 default:
1478 break;
1479 }
1480
1481 bool ccw = tes->info.tes.ccw;
1482 const VkPipelineTessellationDomainOriginStateCreateInfoKHR *domain_origin_state =
1483 vk_find_struct_const(pCreateInfo->pTessellationState,
1484 PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR);
1485
1486 if (domain_origin_state && domain_origin_state->domainOrigin != VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT_KHR)
1487 ccw = !ccw;
1488
1489 if (tes->info.tes.point_mode)
1490 topology = V_028B6C_OUTPUT_POINT;
1491 else if (tes->info.tes.primitive_mode == GL_ISOLINES)
1492 topology = V_028B6C_OUTPUT_LINE;
1493 else if (ccw)
1494 topology = V_028B6C_OUTPUT_TRIANGLE_CCW;
1495 else
1496 topology = V_028B6C_OUTPUT_TRIANGLE_CW;
1497
1498 if (pipeline->device->has_distributed_tess) {
1499 if (pipeline->device->physical_device->rad_info.family == CHIP_FIJI ||
1500 pipeline->device->physical_device->rad_info.family >= CHIP_POLARIS10)
1501 distribution_mode = V_028B6C_DISTRIBUTION_MODE_TRAPEZOIDS;
1502 else
1503 distribution_mode = V_028B6C_DISTRIBUTION_MODE_DONUTS;
1504 } else
1505 distribution_mode = V_028B6C_DISTRIBUTION_MODE_NO_DIST;
1506
1507 tess->tf_param = S_028B6C_TYPE(type) |
1508 S_028B6C_PARTITIONING(partitioning) |
1509 S_028B6C_TOPOLOGY(topology) |
1510 S_028B6C_DISTRIBUTION_MODE(distribution_mode);
1511 }
1512
1513 static const struct radv_prim_vertex_count prim_size_table[] = {
1514 [V_008958_DI_PT_NONE] = {0, 0},
1515 [V_008958_DI_PT_POINTLIST] = {1, 1},
1516 [V_008958_DI_PT_LINELIST] = {2, 2},
1517 [V_008958_DI_PT_LINESTRIP] = {2, 1},
1518 [V_008958_DI_PT_TRILIST] = {3, 3},
1519 [V_008958_DI_PT_TRIFAN] = {3, 1},
1520 [V_008958_DI_PT_TRISTRIP] = {3, 1},
1521 [V_008958_DI_PT_LINELIST_ADJ] = {4, 4},
1522 [V_008958_DI_PT_LINESTRIP_ADJ] = {4, 1},
1523 [V_008958_DI_PT_TRILIST_ADJ] = {6, 6},
1524 [V_008958_DI_PT_TRISTRIP_ADJ] = {6, 2},
1525 [V_008958_DI_PT_RECTLIST] = {3, 3},
1526 [V_008958_DI_PT_LINELOOP] = {2, 1},
1527 [V_008958_DI_PT_POLYGON] = {3, 1},
1528 [V_008958_DI_PT_2D_TRI_STRIP] = {0, 0},
1529 };
1530
1531 static struct ac_vs_output_info *get_vs_output_info(struct radv_pipeline *pipeline)
1532 {
1533 if (radv_pipeline_has_gs(pipeline))
1534 return &pipeline->gs_copy_shader->info.vs.outinfo;
1535 else if (radv_pipeline_has_tess(pipeline))
1536 return &pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.tes.outinfo;
1537 else
1538 return &pipeline->shaders[MESA_SHADER_VERTEX]->info.vs.outinfo;
1539 }
1540
1541 static void calculate_vgt_gs_mode(struct radv_pipeline *pipeline)
1542 {
1543 struct ac_vs_output_info *outinfo = get_vs_output_info(pipeline);
1544
1545 pipeline->graphics.vgt_primitiveid_en = false;
1546 pipeline->graphics.vgt_gs_mode = 0;
1547
1548 if (radv_pipeline_has_gs(pipeline)) {
1549 struct radv_shader_variant *gs =
1550 pipeline->shaders[MESA_SHADER_GEOMETRY];
1551
1552 pipeline->graphics.vgt_gs_mode =
1553 ac_vgt_gs_mode(gs->info.gs.vertices_out,
1554 pipeline->device->physical_device->rad_info.chip_class);
1555 } else if (outinfo->export_prim_id) {
1556 pipeline->graphics.vgt_gs_mode = S_028A40_MODE(V_028A40_GS_SCENARIO_A);
1557 pipeline->graphics.vgt_primitiveid_en = true;
1558 }
1559 }
1560
1561 static void calculate_vs_outinfo(struct radv_pipeline *pipeline)
1562 {
1563 struct ac_vs_output_info *outinfo = get_vs_output_info(pipeline);
1564
1565 unsigned clip_dist_mask, cull_dist_mask, total_mask;
1566 clip_dist_mask = outinfo->clip_dist_mask;
1567 cull_dist_mask = outinfo->cull_dist_mask;
1568 total_mask = clip_dist_mask | cull_dist_mask;
1569
1570 bool misc_vec_ena = outinfo->writes_pointsize ||
1571 outinfo->writes_layer ||
1572 outinfo->writes_viewport_index;
1573 pipeline->graphics.vs.pa_cl_vs_out_cntl =
1574 S_02881C_USE_VTX_POINT_SIZE(outinfo->writes_pointsize) |
1575 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo->writes_layer) |
1576 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo->writes_viewport_index) |
1577 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena) |
1578 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena) |
1579 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0f) != 0) |
1580 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xf0) != 0) |
1581 cull_dist_mask << 8 |
1582 clip_dist_mask;
1583
1584 pipeline->graphics.vs.spi_shader_pos_format =
1585 S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) |
1586 S_02870C_POS1_EXPORT_FORMAT(outinfo->pos_exports > 1 ?
1587 V_02870C_SPI_SHADER_4COMP :
1588 V_02870C_SPI_SHADER_NONE) |
1589 S_02870C_POS2_EXPORT_FORMAT(outinfo->pos_exports > 2 ?
1590 V_02870C_SPI_SHADER_4COMP :
1591 V_02870C_SPI_SHADER_NONE) |
1592 S_02870C_POS3_EXPORT_FORMAT(outinfo->pos_exports > 3 ?
1593 V_02870C_SPI_SHADER_4COMP :
1594 V_02870C_SPI_SHADER_NONE);
1595
1596 pipeline->graphics.vs.spi_vs_out_config = S_0286C4_VS_EXPORT_COUNT(MAX2(1, outinfo->param_exports) - 1);
1597 /* only emitted on pre-VI */
1598 pipeline->graphics.vs.vgt_reuse_off = S_028AB4_REUSE_OFF(outinfo->writes_viewport_index);
1599 }
1600
1601 static uint32_t offset_to_ps_input(uint32_t offset, bool flat_shade)
1602 {
1603 uint32_t ps_input_cntl;
1604 if (offset <= AC_EXP_PARAM_OFFSET_31) {
1605 ps_input_cntl = S_028644_OFFSET(offset);
1606 if (flat_shade)
1607 ps_input_cntl |= S_028644_FLAT_SHADE(1);
1608 } else {
1609 /* The input is a DEFAULT_VAL constant. */
1610 assert(offset >= AC_EXP_PARAM_DEFAULT_VAL_0000 &&
1611 offset <= AC_EXP_PARAM_DEFAULT_VAL_1111);
1612 offset -= AC_EXP_PARAM_DEFAULT_VAL_0000;
1613 ps_input_cntl = S_028644_OFFSET(0x20) |
1614 S_028644_DEFAULT_VAL(offset);
1615 }
1616 return ps_input_cntl;
1617 }
1618
1619 static void calculate_ps_inputs(struct radv_pipeline *pipeline)
1620 {
1621 struct radv_shader_variant *ps;
1622 struct ac_vs_output_info *outinfo = get_vs_output_info(pipeline);
1623
1624 ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
1625
1626 unsigned ps_offset = 0;
1627
1628 if (ps->info.fs.prim_id_input) {
1629 unsigned vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_PRIMITIVE_ID];
1630 if (vs_offset != AC_EXP_PARAM_UNDEFINED) {
1631 pipeline->graphics.ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, true);
1632 ++ps_offset;
1633 }
1634 }
1635
1636 if (ps->info.fs.layer_input) {
1637 unsigned vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_LAYER];
1638 if (vs_offset != AC_EXP_PARAM_UNDEFINED)
1639 pipeline->graphics.ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, true);
1640 else
1641 pipeline->graphics.ps_input_cntl[ps_offset] = offset_to_ps_input(AC_EXP_PARAM_DEFAULT_VAL_0000, true);
1642 ++ps_offset;
1643 }
1644
1645 if (ps->info.fs.has_pcoord) {
1646 unsigned val;
1647 val = S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
1648 pipeline->graphics.ps_input_cntl[ps_offset] = val;
1649 ps_offset++;
1650 }
1651
1652 for (unsigned i = 0; i < 32 && (1u << i) <= ps->info.fs.input_mask; ++i) {
1653 unsigned vs_offset;
1654 bool flat_shade;
1655 if (!(ps->info.fs.input_mask & (1u << i)))
1656 continue;
1657
1658 vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_VAR0 + i];
1659 if (vs_offset == AC_EXP_PARAM_UNDEFINED) {
1660 pipeline->graphics.ps_input_cntl[ps_offset] = S_028644_OFFSET(0x20);
1661 ++ps_offset;
1662 continue;
1663 }
1664
1665 flat_shade = !!(ps->info.fs.flat_shaded_mask & (1u << ps_offset));
1666
1667 pipeline->graphics.ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, flat_shade);
1668 ++ps_offset;
1669 }
1670
1671 pipeline->graphics.ps_input_cntl_num = ps_offset;
1672 }
1673
1674 static void
1675 radv_link_shaders(struct radv_pipeline *pipeline, nir_shader **shaders)
1676 {
1677 nir_shader* ordered_shaders[MESA_SHADER_STAGES];
1678 int shader_count = 0;
1679
1680 if(shaders[MESA_SHADER_FRAGMENT]) {
1681 ordered_shaders[shader_count++] = shaders[MESA_SHADER_FRAGMENT];
1682 }
1683 if(shaders[MESA_SHADER_GEOMETRY]) {
1684 ordered_shaders[shader_count++] = shaders[MESA_SHADER_GEOMETRY];
1685 }
1686 if(shaders[MESA_SHADER_TESS_EVAL]) {
1687 ordered_shaders[shader_count++] = shaders[MESA_SHADER_TESS_EVAL];
1688 }
1689 if(shaders[MESA_SHADER_TESS_CTRL]) {
1690 ordered_shaders[shader_count++] = shaders[MESA_SHADER_TESS_CTRL];
1691 }
1692 if(shaders[MESA_SHADER_VERTEX]) {
1693 ordered_shaders[shader_count++] = shaders[MESA_SHADER_VERTEX];
1694 }
1695
1696 for (int i = 1; i < shader_count; ++i) {
1697 nir_lower_io_arrays_to_elements(ordered_shaders[i],
1698 ordered_shaders[i - 1]);
1699
1700 nir_remove_dead_variables(ordered_shaders[i],
1701 nir_var_shader_out);
1702 nir_remove_dead_variables(ordered_shaders[i - 1],
1703 nir_var_shader_in);
1704
1705 bool progress = nir_remove_unused_varyings(ordered_shaders[i],
1706 ordered_shaders[i - 1]);
1707
1708 if (progress) {
1709 nir_lower_global_vars_to_local(ordered_shaders[i]);
1710 radv_optimize_nir(ordered_shaders[i]);
1711 nir_lower_global_vars_to_local(ordered_shaders[i - 1]);
1712 radv_optimize_nir(ordered_shaders[i - 1]);
1713 }
1714 }
1715 }
1716
1717
1718 static struct radv_pipeline_key
1719 radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
1720 const VkGraphicsPipelineCreateInfo *pCreateInfo,
1721 bool has_view_index)
1722 {
1723 const VkPipelineVertexInputStateCreateInfo *input_state =
1724 pCreateInfo->pVertexInputState;
1725 struct radv_pipeline_key key;
1726 memset(&key, 0, sizeof(key));
1727
1728 key.has_multiview_view_index = has_view_index;
1729
1730 uint32_t binding_input_rate = 0;
1731 for (unsigned i = 0; i < input_state->vertexBindingDescriptionCount; ++i) {
1732 if (input_state->pVertexBindingDescriptions[i].inputRate)
1733 binding_input_rate |= 1u << input_state->pVertexBindingDescriptions[i].binding;
1734 }
1735
1736 for (unsigned i = 0; i < input_state->vertexAttributeDescriptionCount; ++i) {
1737 unsigned binding;
1738 binding = input_state->pVertexAttributeDescriptions[i].binding;
1739 if (binding_input_rate & (1u << binding))
1740 key.instance_rate_inputs |= 1u << input_state->pVertexAttributeDescriptions[i].location;
1741 }
1742
1743 if (pCreateInfo->pTessellationState)
1744 key.tess_input_vertices = pCreateInfo->pTessellationState->patchControlPoints;
1745
1746
1747 if (pCreateInfo->pMultisampleState &&
1748 pCreateInfo->pMultisampleState->rasterizationSamples > 1)
1749 key.multisample = true;
1750
1751 key.col_format = pipeline->graphics.blend.spi_shader_col_format;
1752 if (pipeline->device->physical_device->rad_info.chip_class < VI)
1753 radv_pipeline_compute_get_int_clamp(pCreateInfo, &key.is_int8, &key.is_int10);
1754
1755 return key;
1756 }
1757
1758 static void
1759 radv_fill_shader_keys(struct ac_shader_variant_key *keys,
1760 const struct radv_pipeline_key *key,
1761 nir_shader **nir)
1762 {
1763 keys[MESA_SHADER_VERTEX].vs.instance_rate_inputs = key->instance_rate_inputs;
1764
1765 if (nir[MESA_SHADER_TESS_CTRL]) {
1766 keys[MESA_SHADER_VERTEX].vs.as_ls = true;
1767 keys[MESA_SHADER_TESS_CTRL].tcs.input_vertices = key->tess_input_vertices;
1768 keys[MESA_SHADER_TESS_CTRL].tcs.primitive_mode = nir[MESA_SHADER_TESS_EVAL]->info.tess.primitive_mode;
1769
1770 keys[MESA_SHADER_TESS_CTRL].tcs.tes_reads_tess_factors = !!(nir[MESA_SHADER_TESS_EVAL]->info.inputs_read & (VARYING_BIT_TESS_LEVEL_INNER | VARYING_BIT_TESS_LEVEL_OUTER));
1771 }
1772
1773 if (nir[MESA_SHADER_GEOMETRY]) {
1774 if (nir[MESA_SHADER_TESS_CTRL])
1775 keys[MESA_SHADER_TESS_EVAL].tes.as_es = true;
1776 else
1777 keys[MESA_SHADER_VERTEX].vs.as_es = true;
1778 }
1779
1780 for(int i = 0; i < MESA_SHADER_STAGES; ++i)
1781 keys[i].has_multiview_view_index = key->has_multiview_view_index;
1782
1783 keys[MESA_SHADER_FRAGMENT].fs.multisample = key->multisample;
1784 keys[MESA_SHADER_FRAGMENT].fs.col_format = key->col_format;
1785 keys[MESA_SHADER_FRAGMENT].fs.is_int8 = key->is_int8;
1786 keys[MESA_SHADER_FRAGMENT].fs.is_int10 = key->is_int10;
1787 }
1788
1789 static void
1790 merge_tess_info(struct shader_info *tes_info,
1791 const struct shader_info *tcs_info)
1792 {
1793 /* The Vulkan 1.0.38 spec, section 21.1 Tessellator says:
1794 *
1795 * "PointMode. Controls generation of points rather than triangles
1796 * or lines. This functionality defaults to disabled, and is
1797 * enabled if either shader stage includes the execution mode.
1798 *
1799 * and about Triangles, Quads, IsoLines, VertexOrderCw, VertexOrderCcw,
1800 * PointMode, SpacingEqual, SpacingFractionalEven, SpacingFractionalOdd,
1801 * and OutputVertices, it says:
1802 *
1803 * "One mode must be set in at least one of the tessellation
1804 * shader stages."
1805 *
1806 * So, the fields can be set in either the TCS or TES, but they must
1807 * agree if set in both. Our backend looks at TES, so bitwise-or in
1808 * the values from the TCS.
1809 */
1810 assert(tcs_info->tess.tcs_vertices_out == 0 ||
1811 tes_info->tess.tcs_vertices_out == 0 ||
1812 tcs_info->tess.tcs_vertices_out == tes_info->tess.tcs_vertices_out);
1813 tes_info->tess.tcs_vertices_out |= tcs_info->tess.tcs_vertices_out;
1814
1815 assert(tcs_info->tess.spacing == TESS_SPACING_UNSPECIFIED ||
1816 tes_info->tess.spacing == TESS_SPACING_UNSPECIFIED ||
1817 tcs_info->tess.spacing == tes_info->tess.spacing);
1818 tes_info->tess.spacing |= tcs_info->tess.spacing;
1819
1820 assert(tcs_info->tess.primitive_mode == 0 ||
1821 tes_info->tess.primitive_mode == 0 ||
1822 tcs_info->tess.primitive_mode == tes_info->tess.primitive_mode);
1823 tes_info->tess.primitive_mode |= tcs_info->tess.primitive_mode;
1824 tes_info->tess.ccw |= tcs_info->tess.ccw;
1825 tes_info->tess.point_mode |= tcs_info->tess.point_mode;
1826 }
1827
1828 static
1829 void radv_create_shaders(struct radv_pipeline *pipeline,
1830 struct radv_device *device,
1831 struct radv_pipeline_cache *cache,
1832 struct radv_pipeline_key key,
1833 const VkPipelineShaderStageCreateInfo **pStages)
1834 {
1835 struct radv_shader_module fs_m = {0};
1836 struct radv_shader_module *modules[MESA_SHADER_STAGES] = { 0, };
1837 nir_shader *nir[MESA_SHADER_STAGES] = {0};
1838 void *codes[MESA_SHADER_STAGES] = {0};
1839 unsigned code_sizes[MESA_SHADER_STAGES] = {0};
1840 struct ac_shader_variant_key keys[MESA_SHADER_STAGES] = {{{{0}}}};
1841 unsigned char hash[20], gs_copy_hash[20];
1842
1843 for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
1844 if (pStages[i]) {
1845 modules[i] = radv_shader_module_from_handle(pStages[i]->module);
1846 if (modules[i]->nir)
1847 _mesa_sha1_compute(modules[i]->nir->info.name,
1848 strlen(modules[i]->nir->info.name),
1849 modules[i]->sha1);
1850 }
1851 }
1852
1853 radv_hash_shaders(hash, pStages, pipeline->layout, &key, get_hash_flags(device));
1854 memcpy(gs_copy_hash, hash, 20);
1855 gs_copy_hash[0] ^= 1;
1856
1857 if (modules[MESA_SHADER_GEOMETRY]) {
1858 struct radv_shader_variant *variants[MESA_SHADER_STAGES] = {0};
1859 radv_create_shader_variants_from_pipeline_cache(device, cache, gs_copy_hash, variants);
1860 pipeline->gs_copy_shader = variants[MESA_SHADER_GEOMETRY];
1861 }
1862
1863 if (radv_create_shader_variants_from_pipeline_cache(device, cache, hash, pipeline->shaders) &&
1864 (!modules[MESA_SHADER_GEOMETRY] || pipeline->gs_copy_shader)) {
1865 for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
1866 if (pipeline->shaders[i])
1867 pipeline->active_stages |= mesa_to_vk_shader_stage(i);
1868 }
1869 return;
1870 }
1871
1872 if (!modules[MESA_SHADER_FRAGMENT] && !modules[MESA_SHADER_COMPUTE]) {
1873 nir_builder fs_b;
1874 nir_builder_init_simple_shader(&fs_b, NULL, MESA_SHADER_FRAGMENT, NULL);
1875 fs_b.shader->info.name = ralloc_strdup(fs_b.shader, "noop_fs");
1876 fs_m.nir = fs_b.shader;
1877 modules[MESA_SHADER_FRAGMENT] = &fs_m;
1878 }
1879
1880 /* Determine first and last stage. */
1881 unsigned first = MESA_SHADER_STAGES;
1882 unsigned last = 0;
1883 for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
1884 if (!pStages[i])
1885 continue;
1886 if (first == MESA_SHADER_STAGES)
1887 first = i;
1888 last = i;
1889 }
1890
1891 int prev = -1;
1892 for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
1893 const VkPipelineShaderStageCreateInfo *stage = pStages[i];
1894
1895 if (!modules[i])
1896 continue;
1897
1898 nir[i] = radv_shader_compile_to_nir(device, modules[i],
1899 stage ? stage->pName : "main", i,
1900 stage ? stage->pSpecializationInfo : NULL);
1901 pipeline->active_stages |= mesa_to_vk_shader_stage(i);
1902
1903 /* We don't want to alter meta shaders IR directly so clone it
1904 * first.
1905 */
1906 if (nir[i]->info.name) {
1907 nir[i] = nir_shader_clone(NULL, nir[i]);
1908 }
1909
1910 if (first != last) {
1911 nir_variable_mode mask = 0;
1912
1913 if (i != first)
1914 mask = mask | nir_var_shader_in;
1915
1916 if (i != last)
1917 mask = mask | nir_var_shader_out;
1918
1919 nir_lower_io_to_scalar_early(nir[i], mask);
1920 radv_optimize_nir(nir[i]);
1921 }
1922
1923 if (prev != -1) {
1924 nir_compact_varyings(nir[prev], nir[i], true);
1925 }
1926 prev = i;
1927 }
1928
1929 if (nir[MESA_SHADER_TESS_CTRL]) {
1930 nir_lower_tes_patch_vertices(nir[MESA_SHADER_TESS_EVAL], nir[MESA_SHADER_TESS_CTRL]->info.tess.tcs_vertices_out);
1931 merge_tess_info(&nir[MESA_SHADER_TESS_EVAL]->info, &nir[MESA_SHADER_TESS_CTRL]->info);
1932 }
1933
1934 radv_link_shaders(pipeline, nir);
1935
1936 for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
1937 if (modules[i] && radv_can_dump_shader(device, modules[i]))
1938 nir_print_shader(nir[i], stderr);
1939 }
1940
1941 radv_fill_shader_keys(keys, &key, nir);
1942
1943 if (nir[MESA_SHADER_FRAGMENT]) {
1944 if (!pipeline->shaders[MESA_SHADER_FRAGMENT]) {
1945 pipeline->shaders[MESA_SHADER_FRAGMENT] =
1946 radv_shader_variant_create(device, modules[MESA_SHADER_FRAGMENT], &nir[MESA_SHADER_FRAGMENT], 1,
1947 pipeline->layout, keys + MESA_SHADER_FRAGMENT,
1948 &codes[MESA_SHADER_FRAGMENT], &code_sizes[MESA_SHADER_FRAGMENT]);
1949 }
1950
1951 /* TODO: These are no longer used as keys we should refactor this */
1952 keys[MESA_SHADER_VERTEX].vs.export_prim_id =
1953 pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.prim_id_input;
1954 keys[MESA_SHADER_TESS_EVAL].tes.export_prim_id =
1955 pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.prim_id_input;
1956 }
1957
1958 if (device->physical_device->rad_info.chip_class >= GFX9 && modules[MESA_SHADER_TESS_CTRL]) {
1959 if (!pipeline->shaders[MESA_SHADER_TESS_CTRL]) {
1960 struct nir_shader *combined_nir[] = {nir[MESA_SHADER_VERTEX], nir[MESA_SHADER_TESS_CTRL]};
1961 struct ac_shader_variant_key key = keys[MESA_SHADER_TESS_CTRL];
1962 key.tcs.vs_key = keys[MESA_SHADER_VERTEX].vs;
1963 pipeline->shaders[MESA_SHADER_TESS_CTRL] = radv_shader_variant_create(device, modules[MESA_SHADER_TESS_CTRL], combined_nir, 2,
1964 pipeline->layout,
1965 &key, &codes[MESA_SHADER_TESS_CTRL],
1966 &code_sizes[MESA_SHADER_TESS_CTRL]);
1967 }
1968 modules[MESA_SHADER_VERTEX] = NULL;
1969 }
1970
1971 if (device->physical_device->rad_info.chip_class >= GFX9 && modules[MESA_SHADER_GEOMETRY]) {
1972 gl_shader_stage pre_stage = modules[MESA_SHADER_TESS_EVAL] ? MESA_SHADER_TESS_EVAL : MESA_SHADER_VERTEX;
1973 if (!pipeline->shaders[MESA_SHADER_GEOMETRY]) {
1974 struct nir_shader *combined_nir[] = {nir[pre_stage], nir[MESA_SHADER_GEOMETRY]};
1975 pipeline->shaders[MESA_SHADER_GEOMETRY] = radv_shader_variant_create(device, modules[MESA_SHADER_GEOMETRY], combined_nir, 2,
1976 pipeline->layout,
1977 &keys[pre_stage] , &codes[MESA_SHADER_GEOMETRY],
1978 &code_sizes[MESA_SHADER_GEOMETRY]);
1979 }
1980 modules[pre_stage] = NULL;
1981 }
1982
1983 for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
1984 if(modules[i] && !pipeline->shaders[i]) {
1985 pipeline->shaders[i] = radv_shader_variant_create(device, modules[i], &nir[i], 1,
1986 pipeline->layout,
1987 keys + i, &codes[i],
1988 &code_sizes[i]);
1989 }
1990 }
1991
1992 if(modules[MESA_SHADER_GEOMETRY]) {
1993 void *gs_copy_code = NULL;
1994 unsigned gs_copy_code_size = 0;
1995 if (!pipeline->gs_copy_shader) {
1996 pipeline->gs_copy_shader = radv_create_gs_copy_shader(
1997 device, nir[MESA_SHADER_GEOMETRY], &gs_copy_code,
1998 &gs_copy_code_size,
1999 keys[MESA_SHADER_GEOMETRY].has_multiview_view_index);
2000 }
2001
2002 if (pipeline->gs_copy_shader) {
2003 void *code[MESA_SHADER_STAGES] = {0};
2004 unsigned code_size[MESA_SHADER_STAGES] = {0};
2005 struct radv_shader_variant *variants[MESA_SHADER_STAGES] = {0};
2006
2007 code[MESA_SHADER_GEOMETRY] = gs_copy_code;
2008 code_size[MESA_SHADER_GEOMETRY] = gs_copy_code_size;
2009 variants[MESA_SHADER_GEOMETRY] = pipeline->gs_copy_shader;
2010
2011 radv_pipeline_cache_insert_shaders(device, cache,
2012 gs_copy_hash,
2013 variants,
2014 (const void**)code,
2015 code_size);
2016 }
2017 free(gs_copy_code);
2018 }
2019
2020 radv_pipeline_cache_insert_shaders(device, cache, hash, pipeline->shaders,
2021 (const void**)codes, code_sizes);
2022
2023 for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
2024 free(codes[i]);
2025 if (modules[i] && !pipeline->device->keep_shader_info)
2026 ralloc_free(nir[i]);
2027 }
2028
2029 if (fs_m.nir)
2030 ralloc_free(fs_m.nir);
2031 }
2032
2033 static uint32_t
2034 radv_pipeline_stage_to_user_data_0(struct radv_pipeline *pipeline,
2035 gl_shader_stage stage, enum chip_class chip_class)
2036 {
2037 bool has_gs = radv_pipeline_has_gs(pipeline);
2038 bool has_tess = radv_pipeline_has_tess(pipeline);
2039 switch (stage) {
2040 case MESA_SHADER_FRAGMENT:
2041 return R_00B030_SPI_SHADER_USER_DATA_PS_0;
2042 case MESA_SHADER_VERTEX:
2043 if (chip_class >= GFX9) {
2044 return has_tess ? R_00B430_SPI_SHADER_USER_DATA_LS_0 :
2045 has_gs ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
2046 R_00B130_SPI_SHADER_USER_DATA_VS_0;
2047 }
2048 if (has_tess)
2049 return R_00B530_SPI_SHADER_USER_DATA_LS_0;
2050 else
2051 return has_gs ? R_00B330_SPI_SHADER_USER_DATA_ES_0 : R_00B130_SPI_SHADER_USER_DATA_VS_0;
2052 case MESA_SHADER_GEOMETRY:
2053 return chip_class >= GFX9 ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
2054 R_00B230_SPI_SHADER_USER_DATA_GS_0;
2055 case MESA_SHADER_COMPUTE:
2056 return R_00B900_COMPUTE_USER_DATA_0;
2057 case MESA_SHADER_TESS_CTRL:
2058 return chip_class >= GFX9 ? R_00B430_SPI_SHADER_USER_DATA_LS_0 :
2059 R_00B430_SPI_SHADER_USER_DATA_HS_0;
2060 case MESA_SHADER_TESS_EVAL:
2061 if (chip_class >= GFX9) {
2062 return has_gs ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
2063 R_00B130_SPI_SHADER_USER_DATA_VS_0;
2064 }
2065 if (has_gs)
2066 return R_00B330_SPI_SHADER_USER_DATA_ES_0;
2067 else
2068 return R_00B130_SPI_SHADER_USER_DATA_VS_0;
2069 default:
2070 unreachable("unknown shader");
2071 }
2072 }
2073
2074 struct radv_bin_size_entry {
2075 unsigned bpp;
2076 VkExtent2D extent;
2077 };
2078
2079 static VkExtent2D
2080 radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCreateInfo *pCreateInfo)
2081 {
2082 static const struct radv_bin_size_entry color_size_table[][3][9] = {
2083 {
2084 /* One RB / SE */
2085 {
2086 /* One shader engine */
2087 { 0, {128, 128}},
2088 { 1, { 64, 128}},
2089 { 2, { 32, 128}},
2090 { 3, { 16, 128}},
2091 { 17, { 0, 0}},
2092 { UINT_MAX, { 0, 0}},
2093 },
2094 {
2095 /* Two shader engines */
2096 { 0, {128, 128}},
2097 { 2, { 64, 128}},
2098 { 3, { 32, 128}},
2099 { 5, { 16, 128}},
2100 { 17, { 0, 0}},
2101 { UINT_MAX, { 0, 0}},
2102 },
2103 {
2104 /* Four shader engines */
2105 { 0, {128, 128}},
2106 { 3, { 64, 128}},
2107 { 5, { 16, 128}},
2108 { 17, { 0, 0}},
2109 { UINT_MAX, { 0, 0}},
2110 },
2111 },
2112 {
2113 /* Two RB / SE */
2114 {
2115 /* One shader engine */
2116 { 0, {128, 128}},
2117 { 2, { 64, 128}},
2118 { 3, { 32, 128}},
2119 { 5, { 16, 128}},
2120 { 33, { 0, 0}},
2121 { UINT_MAX, { 0, 0}},
2122 },
2123 {
2124 /* Two shader engines */
2125 { 0, {128, 128}},
2126 { 3, { 64, 128}},
2127 { 5, { 32, 128}},
2128 { 9, { 16, 128}},
2129 { 33, { 0, 0}},
2130 { UINT_MAX, { 0, 0}},
2131 },
2132 {
2133 /* Four shader engines */
2134 { 0, {256, 256}},
2135 { 2, {128, 256}},
2136 { 3, {128, 128}},
2137 { 5, { 64, 128}},
2138 { 9, { 16, 128}},
2139 { 33, { 0, 0}},
2140 { UINT_MAX, { 0, 0}},
2141 },
2142 },
2143 {
2144 /* Four RB / SE */
2145 {
2146 /* One shader engine */
2147 { 0, {128, 256}},
2148 { 2, {128, 128}},
2149 { 3, { 64, 128}},
2150 { 5, { 32, 128}},
2151 { 9, { 16, 128}},
2152 { 33, { 0, 0}},
2153 { UINT_MAX, { 0, 0}},
2154 },
2155 {
2156 /* Two shader engines */
2157 { 0, {256, 256}},
2158 { 2, {128, 256}},
2159 { 3, {128, 128}},
2160 { 5, { 64, 128}},
2161 { 9, { 32, 128}},
2162 { 17, { 16, 128}},
2163 { 33, { 0, 0}},
2164 { UINT_MAX, { 0, 0}},
2165 },
2166 {
2167 /* Four shader engines */
2168 { 0, {256, 512}},
2169 { 2, {256, 256}},
2170 { 3, {128, 256}},
2171 { 5, {128, 128}},
2172 { 9, { 64, 128}},
2173 { 17, { 16, 128}},
2174 { 33, { 0, 0}},
2175 { UINT_MAX, { 0, 0}},
2176 },
2177 },
2178 };
2179 static const struct radv_bin_size_entry ds_size_table[][3][9] = {
2180 {
2181 // One RB / SE
2182 {
2183 // One shader engine
2184 { 0, {128, 256}},
2185 { 2, {128, 128}},
2186 { 4, { 64, 128}},
2187 { 7, { 32, 128}},
2188 { 13, { 16, 128}},
2189 { 49, { 0, 0}},
2190 { UINT_MAX, { 0, 0}},
2191 },
2192 {
2193 // Two shader engines
2194 { 0, {256, 256}},
2195 { 2, {128, 256}},
2196 { 4, {128, 128}},
2197 { 7, { 64, 128}},
2198 { 13, { 32, 128}},
2199 { 25, { 16, 128}},
2200 { 49, { 0, 0}},
2201 { UINT_MAX, { 0, 0}},
2202 },
2203 {
2204 // Four shader engines
2205 { 0, {256, 512}},
2206 { 2, {256, 256}},
2207 { 4, {128, 256}},
2208 { 7, {128, 128}},
2209 { 13, { 64, 128}},
2210 { 25, { 16, 128}},
2211 { 49, { 0, 0}},
2212 { UINT_MAX, { 0, 0}},
2213 },
2214 },
2215 {
2216 // Two RB / SE
2217 {
2218 // One shader engine
2219 { 0, {256, 256}},
2220 { 2, {128, 256}},
2221 { 4, {128, 128}},
2222 { 7, { 64, 128}},
2223 { 13, { 32, 128}},
2224 { 25, { 16, 128}},
2225 { 97, { 0, 0}},
2226 { UINT_MAX, { 0, 0}},
2227 },
2228 {
2229 // Two shader engines
2230 { 0, {256, 512}},
2231 { 2, {256, 256}},
2232 { 4, {128, 256}},
2233 { 7, {128, 128}},
2234 { 13, { 64, 128}},
2235 { 25, { 32, 128}},
2236 { 49, { 16, 128}},
2237 { 97, { 0, 0}},
2238 { UINT_MAX, { 0, 0}},
2239 },
2240 {
2241 // Four shader engines
2242 { 0, {512, 512}},
2243 { 2, {256, 512}},
2244 { 4, {256, 256}},
2245 { 7, {128, 256}},
2246 { 13, {128, 128}},
2247 { 25, { 64, 128}},
2248 { 49, { 16, 128}},
2249 { 97, { 0, 0}},
2250 { UINT_MAX, { 0, 0}},
2251 },
2252 },
2253 {
2254 // Four RB / SE
2255 {
2256 // One shader engine
2257 { 0, {256, 512}},
2258 { 2, {256, 256}},
2259 { 4, {128, 256}},
2260 { 7, {128, 128}},
2261 { 13, { 64, 128}},
2262 { 25, { 32, 128}},
2263 { 49, { 16, 128}},
2264 { UINT_MAX, { 0, 0}},
2265 },
2266 {
2267 // Two shader engines
2268 { 0, {512, 512}},
2269 { 2, {256, 512}},
2270 { 4, {256, 256}},
2271 { 7, {128, 256}},
2272 { 13, {128, 128}},
2273 { 25, { 64, 128}},
2274 { 49, { 32, 128}},
2275 { 97, { 16, 128}},
2276 { UINT_MAX, { 0, 0}},
2277 },
2278 {
2279 // Four shader engines
2280 { 0, {512, 512}},
2281 { 4, {256, 512}},
2282 { 7, {256, 256}},
2283 { 13, {128, 256}},
2284 { 25, {128, 128}},
2285 { 49, { 64, 128}},
2286 { 97, { 16, 128}},
2287 { UINT_MAX, { 0, 0}},
2288 },
2289 },
2290 };
2291
2292 RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
2293 struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
2294 VkExtent2D extent = {512, 512};
2295
2296 unsigned log_num_rb_per_se =
2297 util_logbase2_ceil(pipeline->device->physical_device->rad_info.num_render_backends /
2298 pipeline->device->physical_device->rad_info.max_se);
2299 unsigned log_num_se = util_logbase2_ceil(pipeline->device->physical_device->rad_info.max_se);
2300
2301 unsigned total_samples = 1u << G_028BE0_MSAA_NUM_SAMPLES(pipeline->graphics.ms.pa_sc_mode_cntl_1);
2302 unsigned ps_iter_samples = 1u << G_028804_PS_ITER_SAMPLES(pipeline->graphics.ms.db_eqaa);
2303 unsigned effective_samples = total_samples;
2304 unsigned cb_target_mask = pipeline->graphics.blend.cb_target_mask;
2305 unsigned color_bytes_per_pixel = 0;
2306
2307 for (unsigned i = 0; i < subpass->color_count; i++) {
2308 if (!(cb_target_mask & (0xf << (i * 4))))
2309 continue;
2310
2311 if (subpass->color_attachments[i].attachment == VK_ATTACHMENT_UNUSED)
2312 continue;
2313
2314 VkFormat format = pass->attachments[subpass->color_attachments[i].attachment].format;
2315 color_bytes_per_pixel += vk_format_get_blocksize(format);
2316 }
2317
2318 /* MSAA images typically don't use all samples all the time. */
2319 if (effective_samples >= 2 && ps_iter_samples <= 1)
2320 effective_samples = 2;
2321 color_bytes_per_pixel *= effective_samples;
2322
2323 const struct radv_bin_size_entry *color_entry = color_size_table[log_num_rb_per_se][log_num_se];
2324 while(color_entry->bpp <= color_bytes_per_pixel)
2325 ++color_entry;
2326
2327 extent = color_entry->extent;
2328
2329 if (subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
2330 struct radv_render_pass_attachment *attachment = pass->attachments + subpass->depth_stencil_attachment.attachment;
2331
2332 /* Coefficients taken from AMDVLK */
2333 unsigned depth_coeff = vk_format_is_depth(attachment->format) ? 5 : 0;
2334 unsigned stencil_coeff = vk_format_is_stencil(attachment->format) ? 1 : 0;
2335 unsigned ds_bytes_per_pixel = 4 * (depth_coeff + stencil_coeff) * total_samples;
2336
2337 const struct radv_bin_size_entry *ds_entry = ds_size_table[log_num_rb_per_se][log_num_se];
2338 while(ds_entry->bpp <= ds_bytes_per_pixel)
2339 ++ds_entry;
2340
2341 extent.width = MIN2(extent.width, ds_entry->extent.width);
2342 extent.height = MIN2(extent.height, ds_entry->extent.height);
2343 }
2344
2345 return extent;
2346 }
2347
2348 static void
2349 radv_compute_binning_state(struct radv_pipeline *pipeline, const VkGraphicsPipelineCreateInfo *pCreateInfo)
2350 {
2351 pipeline->graphics.bin.pa_sc_binner_cntl_0 =
2352 S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_LEGACY_SC) |
2353 S_028C44_DISABLE_START_OF_PRIM(1);
2354 pipeline->graphics.bin.db_dfsm_control = S_028060_PUNCHOUT_MODE(V_028060_FORCE_OFF);
2355
2356 if (!pipeline->device->pbb_allowed)
2357 return;
2358
2359 VkExtent2D bin_size = radv_compute_bin_size(pipeline, pCreateInfo);
2360 if (!bin_size.width || !bin_size.height)
2361 return;
2362
2363 unsigned context_states_per_bin; /* allowed range: [1, 6] */
2364 unsigned persistent_states_per_bin; /* allowed range: [1, 32] */
2365 unsigned fpovs_per_batch; /* allowed range: [0, 255], 0 = unlimited */
2366
2367 switch (pipeline->device->physical_device->rad_info.family) {
2368 case CHIP_VEGA10:
2369 context_states_per_bin = 1;
2370 persistent_states_per_bin = 1;
2371 fpovs_per_batch = 63;
2372 break;
2373 case CHIP_RAVEN:
2374 context_states_per_bin = 6;
2375 persistent_states_per_bin = 32;
2376 fpovs_per_batch = 63;
2377 break;
2378 default:
2379 unreachable("unhandled family while determining binning state.");
2380 }
2381
2382 pipeline->graphics.bin.pa_sc_binner_cntl_0 =
2383 S_028C44_BINNING_MODE(V_028C44_BINNING_ALLOWED) |
2384 S_028C44_BIN_SIZE_X(bin_size.width == 16) |
2385 S_028C44_BIN_SIZE_Y(bin_size.height == 16) |
2386 S_028C44_BIN_SIZE_X_EXTEND(util_logbase2(MAX2(bin_size.width, 32)) - 5) |
2387 S_028C44_BIN_SIZE_Y_EXTEND(util_logbase2(MAX2(bin_size.height, 32)) - 5) |
2388 S_028C44_CONTEXT_STATES_PER_BIN(context_states_per_bin - 1) |
2389 S_028C44_PERSISTENT_STATES_PER_BIN(persistent_states_per_bin - 1) |
2390 S_028C44_DISABLE_START_OF_PRIM(1) |
2391 S_028C44_FPOVS_PER_BATCH(fpovs_per_batch) |
2392 S_028C44_OPTIMAL_BIN_SELECTION(1);
2393
2394 /* DFSM is not implemented yet */
2395 assert(!pipeline->device->dfsm_allowed);
2396 }
2397
2398 static VkResult
2399 radv_pipeline_init(struct radv_pipeline *pipeline,
2400 struct radv_device *device,
2401 struct radv_pipeline_cache *cache,
2402 const VkGraphicsPipelineCreateInfo *pCreateInfo,
2403 const struct radv_graphics_pipeline_create_info *extra,
2404 const VkAllocationCallbacks *alloc)
2405 {
2406 VkResult result;
2407 bool has_view_index = false;
2408
2409 RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
2410 struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
2411 if (subpass->view_mask)
2412 has_view_index = true;
2413 if (alloc == NULL)
2414 alloc = &device->alloc;
2415
2416 pipeline->device = device;
2417 pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
2418 assert(pipeline->layout);
2419
2420 radv_pipeline_init_dynamic_state(pipeline, pCreateInfo);
2421 radv_pipeline_init_blend_state(pipeline, pCreateInfo, extra);
2422
2423 const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = { 0, };
2424 for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
2425 gl_shader_stage stage = ffs(pCreateInfo->pStages[i].stage) - 1;
2426 pStages[stage] = &pCreateInfo->pStages[i];
2427 }
2428
2429 radv_create_shaders(pipeline, device, cache,
2430 radv_generate_graphics_pipeline_key(pipeline, pCreateInfo, has_view_index),
2431 pStages);
2432
2433 radv_pipeline_init_depth_stencil_state(pipeline, pCreateInfo, extra);
2434 radv_pipeline_init_raster_state(pipeline, pCreateInfo);
2435 radv_pipeline_init_multisample_state(pipeline, pCreateInfo);
2436 pipeline->graphics.prim = si_translate_prim(pCreateInfo->pInputAssemblyState->topology);
2437 pipeline->graphics.can_use_guardband = radv_prim_can_use_guardband(pCreateInfo->pInputAssemblyState->topology);
2438
2439 if (radv_pipeline_has_gs(pipeline)) {
2440 pipeline->graphics.gs_out = si_conv_gl_prim_to_gs_out(pipeline->shaders[MESA_SHADER_GEOMETRY]->info.gs.output_prim);
2441 pipeline->graphics.can_use_guardband = pipeline->graphics.gs_out == V_028A6C_OUTPRIM_TYPE_TRISTRIP;
2442 } else {
2443 pipeline->graphics.gs_out = si_conv_prim_to_gs_out(pCreateInfo->pInputAssemblyState->topology);
2444 }
2445 if (extra && extra->use_rectlist) {
2446 pipeline->graphics.prim = V_008958_DI_PT_RECTLIST;
2447 pipeline->graphics.gs_out = V_028A6C_OUTPRIM_TYPE_TRISTRIP;
2448 pipeline->graphics.can_use_guardband = true;
2449 }
2450 pipeline->graphics.prim_restart_enable = !!pCreateInfo->pInputAssemblyState->primitiveRestartEnable;
2451 /* prim vertex count will need TESS changes */
2452 pipeline->graphics.prim_vertex_count = prim_size_table[pipeline->graphics.prim];
2453
2454 /* Ensure that some export memory is always allocated, for two reasons:
2455 *
2456 * 1) Correctness: The hardware ignores the EXEC mask if no export
2457 * memory is allocated, so KILL and alpha test do not work correctly
2458 * without this.
2459 * 2) Performance: Every shader needs at least a NULL export, even when
2460 * it writes no color/depth output. The NULL export instruction
2461 * stalls without this setting.
2462 *
2463 * Don't add this to CB_SHADER_MASK.
2464 */
2465 struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
2466 if (!pipeline->graphics.blend.spi_shader_col_format) {
2467 if (!ps->info.fs.writes_z &&
2468 !ps->info.fs.writes_stencil &&
2469 !ps->info.fs.writes_sample_mask)
2470 pipeline->graphics.blend.spi_shader_col_format = V_028714_SPI_SHADER_32_R;
2471 }
2472
2473 unsigned z_order;
2474 pipeline->graphics.db_shader_control = 0;
2475 if (ps->info.fs.early_fragment_test || !ps->info.fs.writes_memory)
2476 z_order = V_02880C_EARLY_Z_THEN_LATE_Z;
2477 else
2478 z_order = V_02880C_LATE_Z;
2479
2480 pipeline->graphics.db_shader_control =
2481 S_02880C_Z_EXPORT_ENABLE(ps->info.fs.writes_z) |
2482 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps->info.fs.writes_stencil) |
2483 S_02880C_KILL_ENABLE(!!ps->info.fs.can_discard) |
2484 S_02880C_MASK_EXPORT_ENABLE(ps->info.fs.writes_sample_mask) |
2485 S_02880C_Z_ORDER(z_order) |
2486 S_02880C_DEPTH_BEFORE_SHADER(ps->info.fs.early_fragment_test) |
2487 S_02880C_EXEC_ON_HIER_FAIL(ps->info.fs.writes_memory) |
2488 S_02880C_EXEC_ON_NOOP(ps->info.fs.writes_memory);
2489
2490 if (pipeline->device->physical_device->has_rbplus)
2491 pipeline->graphics.db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);
2492
2493 unsigned shader_z_format =
2494 ac_get_spi_shader_z_format(ps->info.fs.writes_z,
2495 ps->info.fs.writes_stencil,
2496 ps->info.fs.writes_sample_mask);
2497 pipeline->graphics.shader_z_format = shader_z_format;
2498
2499 calculate_vgt_gs_mode(pipeline);
2500 calculate_vs_outinfo(pipeline);
2501 calculate_ps_inputs(pipeline);
2502
2503 for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
2504 if (pipeline->shaders[i]) {
2505 pipeline->need_indirect_descriptor_sets |= pipeline->shaders[i]->info.need_indirect_descriptor_sets;
2506 }
2507 }
2508
2509 uint32_t stages = 0;
2510 if (radv_pipeline_has_tess(pipeline)) {
2511 stages |= S_028B54_LS_EN(V_028B54_LS_STAGE_ON) |
2512 S_028B54_HS_EN(1) | S_028B54_DYNAMIC_HS(1);
2513
2514 if (radv_pipeline_has_gs(pipeline))
2515 stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_DS) |
2516 S_028B54_GS_EN(1) |
2517 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER);
2518 else
2519 stages |= S_028B54_VS_EN(V_028B54_VS_STAGE_DS);
2520
2521 } else if (radv_pipeline_has_gs(pipeline))
2522 stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL) |
2523 S_028B54_GS_EN(1) |
2524 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER);
2525
2526 if (device->physical_device->rad_info.chip_class >= GFX9)
2527 stages |= S_028B54_MAX_PRIMGRP_IN_WAVE(2);
2528
2529 pipeline->graphics.vgt_shader_stages_en = stages;
2530
2531 if (radv_pipeline_has_gs(pipeline)) {
2532 calculate_gs_ring_sizes(pipeline);
2533 if (device->physical_device->rad_info.chip_class >= GFX9)
2534 calculate_gfx9_gs_info(pCreateInfo, pipeline);
2535 }
2536
2537 if (radv_pipeline_has_tess(pipeline)) {
2538 if (pipeline->graphics.prim == V_008958_DI_PT_PATCH) {
2539 pipeline->graphics.prim_vertex_count.min = pCreateInfo->pTessellationState->patchControlPoints;
2540 pipeline->graphics.prim_vertex_count.incr = 1;
2541 }
2542 calculate_tess_state(pipeline, pCreateInfo);
2543 }
2544
2545 if (radv_pipeline_has_tess(pipeline))
2546 pipeline->graphics.primgroup_size = pipeline->graphics.tess.num_patches;
2547 else if (radv_pipeline_has_gs(pipeline))
2548 pipeline->graphics.primgroup_size = 64;
2549 else
2550 pipeline->graphics.primgroup_size = 128; /* recommended without a GS */
2551
2552 pipeline->graphics.partial_es_wave = false;
2553 if (pipeline->device->has_distributed_tess) {
2554 if (radv_pipeline_has_gs(pipeline)) {
2555 if (device->physical_device->rad_info.chip_class <= VI)
2556 pipeline->graphics.partial_es_wave = true;
2557 }
2558 }
2559 /* GS requirement. */
2560 if (SI_GS_PER_ES / pipeline->graphics.primgroup_size >= pipeline->device->gs_table_depth - 3)
2561 pipeline->graphics.partial_es_wave = true;
2562
2563 pipeline->graphics.wd_switch_on_eop = false;
2564 if (device->physical_device->rad_info.chip_class >= CIK) {
2565 unsigned prim = pipeline->graphics.prim;
2566 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
2567 * 4 shader engines. Set 1 to pass the assertion below.
2568 * The other cases are hardware requirements. */
2569 if (device->physical_device->rad_info.max_se < 4 ||
2570 prim == V_008958_DI_PT_POLYGON ||
2571 prim == V_008958_DI_PT_LINELOOP ||
2572 prim == V_008958_DI_PT_TRIFAN ||
2573 prim == V_008958_DI_PT_TRISTRIP_ADJ ||
2574 (pipeline->graphics.prim_restart_enable &&
2575 (device->physical_device->rad_info.family < CHIP_POLARIS10 ||
2576 (prim != V_008958_DI_PT_POINTLIST &&
2577 prim != V_008958_DI_PT_LINESTRIP &&
2578 prim != V_008958_DI_PT_TRISTRIP))))
2579 pipeline->graphics.wd_switch_on_eop = true;
2580 }
2581
2582 pipeline->graphics.ia_switch_on_eoi = false;
2583 if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.prim_id_input)
2584 pipeline->graphics.ia_switch_on_eoi = true;
2585 if (radv_pipeline_has_gs(pipeline) &&
2586 pipeline->shaders[MESA_SHADER_GEOMETRY]->info.info.uses_prim_id)
2587 pipeline->graphics.ia_switch_on_eoi = true;
2588 if (radv_pipeline_has_tess(pipeline)) {
2589 /* SWITCH_ON_EOI must be set if PrimID is used. */
2590 if (pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.info.uses_prim_id ||
2591 radv_get_tess_eval_shader(pipeline)->info.info.uses_prim_id)
2592 pipeline->graphics.ia_switch_on_eoi = true;
2593 }
2594
2595 pipeline->graphics.partial_vs_wave = false;
2596 if (radv_pipeline_has_tess(pipeline)) {
2597 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
2598 if ((device->physical_device->rad_info.family == CHIP_TAHITI ||
2599 device->physical_device->rad_info.family == CHIP_PITCAIRN ||
2600 device->physical_device->rad_info.family == CHIP_BONAIRE) &&
2601 radv_pipeline_has_gs(pipeline))
2602 pipeline->graphics.partial_vs_wave = true;
2603 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
2604 if (device->has_distributed_tess) {
2605 if (radv_pipeline_has_gs(pipeline)) {
2606 if (device->physical_device->rad_info.family == CHIP_TONGA ||
2607 device->physical_device->rad_info.family == CHIP_FIJI ||
2608 device->physical_device->rad_info.family == CHIP_POLARIS10 ||
2609 device->physical_device->rad_info.family == CHIP_POLARIS11 ||
2610 device->physical_device->rad_info.family == CHIP_POLARIS12)
2611 pipeline->graphics.partial_vs_wave = true;
2612 } else {
2613 pipeline->graphics.partial_vs_wave = true;
2614 }
2615 }
2616 }
2617
2618 pipeline->graphics.base_ia_multi_vgt_param =
2619 S_028AA8_PRIMGROUP_SIZE(pipeline->graphics.primgroup_size - 1) |
2620 /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
2621 S_028AA8_MAX_PRIMGRP_IN_WAVE(device->physical_device->rad_info.chip_class == VI ? 2 : 0) |
2622 S_030960_EN_INST_OPT_BASIC(device->physical_device->rad_info.chip_class >= GFX9) |
2623 S_030960_EN_INST_OPT_ADV(device->physical_device->rad_info.chip_class >= GFX9);
2624
2625 const VkPipelineVertexInputStateCreateInfo *vi_info =
2626 pCreateInfo->pVertexInputState;
2627 struct radv_vertex_elements_info *velems = &pipeline->vertex_elements;
2628
2629 for (uint32_t i = 0; i < vi_info->vertexAttributeDescriptionCount; i++) {
2630 const VkVertexInputAttributeDescription *desc =
2631 &vi_info->pVertexAttributeDescriptions[i];
2632 unsigned loc = desc->location;
2633 const struct vk_format_description *format_desc;
2634 int first_non_void;
2635 uint32_t num_format, data_format;
2636 format_desc = vk_format_description(desc->format);
2637 first_non_void = vk_format_get_first_non_void_channel(desc->format);
2638
2639 num_format = radv_translate_buffer_numformat(format_desc, first_non_void);
2640 data_format = radv_translate_buffer_dataformat(format_desc, first_non_void);
2641
2642 velems->rsrc_word3[loc] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc->swizzle[0])) |
2643 S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc->swizzle[1])) |
2644 S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc->swizzle[2])) |
2645 S_008F0C_DST_SEL_W(si_map_swizzle(format_desc->swizzle[3])) |
2646 S_008F0C_NUM_FORMAT(num_format) |
2647 S_008F0C_DATA_FORMAT(data_format);
2648 velems->format_size[loc] = format_desc->block.bits / 8;
2649 velems->offset[loc] = desc->offset;
2650 velems->binding[loc] = desc->binding;
2651 velems->count = MAX2(velems->count, loc + 1);
2652 }
2653
2654 for (uint32_t i = 0; i < vi_info->vertexBindingDescriptionCount; i++) {
2655 const VkVertexInputBindingDescription *desc =
2656 &vi_info->pVertexBindingDescriptions[i];
2657
2658 pipeline->binding_stride[desc->binding] = desc->stride;
2659 }
2660
2661 for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++)
2662 pipeline->user_data_0[i] = radv_pipeline_stage_to_user_data_0(pipeline, i, device->physical_device->rad_info.chip_class);
2663
2664 struct ac_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_VERTEX,
2665 AC_UD_VS_BASE_VERTEX_START_INSTANCE);
2666 if (loc->sgpr_idx != -1) {
2667 pipeline->graphics.vtx_base_sgpr = pipeline->user_data_0[MESA_SHADER_VERTEX];
2668 pipeline->graphics.vtx_base_sgpr += loc->sgpr_idx * 4;
2669 if (radv_get_vertex_shader(pipeline)->info.info.vs.needs_draw_id)
2670 pipeline->graphics.vtx_emit_num = 3;
2671 else
2672 pipeline->graphics.vtx_emit_num = 2;
2673 }
2674
2675 pipeline->graphics.vtx_reuse_depth = 30;
2676 if (radv_pipeline_has_tess(pipeline) &&
2677 radv_get_tess_eval_shader(pipeline)->info.tes.spacing == TESS_SPACING_FRACTIONAL_ODD) {
2678 pipeline->graphics.vtx_reuse_depth = 14;
2679 }
2680
2681 if (device->instance->debug_flags & RADV_DEBUG_DUMP_SHADER_STATS) {
2682 radv_dump_pipeline_stats(device, pipeline);
2683 }
2684
2685 radv_compute_binning_state(pipeline, pCreateInfo);
2686
2687 result = radv_pipeline_scratch_init(device, pipeline);
2688 return result;
2689 }
2690
2691 VkResult
2692 radv_graphics_pipeline_create(
2693 VkDevice _device,
2694 VkPipelineCache _cache,
2695 const VkGraphicsPipelineCreateInfo *pCreateInfo,
2696 const struct radv_graphics_pipeline_create_info *extra,
2697 const VkAllocationCallbacks *pAllocator,
2698 VkPipeline *pPipeline)
2699 {
2700 RADV_FROM_HANDLE(radv_device, device, _device);
2701 RADV_FROM_HANDLE(radv_pipeline_cache, cache, _cache);
2702 struct radv_pipeline *pipeline;
2703 VkResult result;
2704
2705 pipeline = vk_zalloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
2706 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2707 if (pipeline == NULL)
2708 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
2709
2710 result = radv_pipeline_init(pipeline, device, cache,
2711 pCreateInfo, extra, pAllocator);
2712 if (result != VK_SUCCESS) {
2713 radv_pipeline_destroy(device, pipeline, pAllocator);
2714 return result;
2715 }
2716
2717 *pPipeline = radv_pipeline_to_handle(pipeline);
2718
2719 return VK_SUCCESS;
2720 }
2721
2722 VkResult radv_CreateGraphicsPipelines(
2723 VkDevice _device,
2724 VkPipelineCache pipelineCache,
2725 uint32_t count,
2726 const VkGraphicsPipelineCreateInfo* pCreateInfos,
2727 const VkAllocationCallbacks* pAllocator,
2728 VkPipeline* pPipelines)
2729 {
2730 VkResult result = VK_SUCCESS;
2731 unsigned i = 0;
2732
2733 for (; i < count; i++) {
2734 VkResult r;
2735 r = radv_graphics_pipeline_create(_device,
2736 pipelineCache,
2737 &pCreateInfos[i],
2738 NULL, pAllocator, &pPipelines[i]);
2739 if (r != VK_SUCCESS) {
2740 result = r;
2741 pPipelines[i] = VK_NULL_HANDLE;
2742 }
2743 }
2744
2745 return result;
2746 }
2747
2748 static VkResult radv_compute_pipeline_create(
2749 VkDevice _device,
2750 VkPipelineCache _cache,
2751 const VkComputePipelineCreateInfo* pCreateInfo,
2752 const VkAllocationCallbacks* pAllocator,
2753 VkPipeline* pPipeline)
2754 {
2755 RADV_FROM_HANDLE(radv_device, device, _device);
2756 RADV_FROM_HANDLE(radv_pipeline_cache, cache, _cache);
2757 const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = { 0, };
2758 struct radv_pipeline *pipeline;
2759 VkResult result;
2760
2761 pipeline = vk_zalloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
2762 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2763 if (pipeline == NULL)
2764 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
2765
2766 pipeline->device = device;
2767 pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
2768 assert(pipeline->layout);
2769
2770 pStages[MESA_SHADER_COMPUTE] = &pCreateInfo->stage;
2771 radv_create_shaders(pipeline, device, cache, (struct radv_pipeline_key) {0}, pStages);
2772
2773 pipeline->user_data_0[MESA_SHADER_COMPUTE] = radv_pipeline_stage_to_user_data_0(pipeline, MESA_SHADER_COMPUTE, device->physical_device->rad_info.chip_class);
2774 pipeline->need_indirect_descriptor_sets |= pipeline->shaders[MESA_SHADER_COMPUTE]->info.need_indirect_descriptor_sets;
2775 result = radv_pipeline_scratch_init(device, pipeline);
2776 if (result != VK_SUCCESS) {
2777 radv_pipeline_destroy(device, pipeline, pAllocator);
2778 return result;
2779 }
2780
2781 *pPipeline = radv_pipeline_to_handle(pipeline);
2782
2783 if (device->instance->debug_flags & RADV_DEBUG_DUMP_SHADER_STATS) {
2784 radv_dump_pipeline_stats(device, pipeline);
2785 }
2786 return VK_SUCCESS;
2787 }
2788 VkResult radv_CreateComputePipelines(
2789 VkDevice _device,
2790 VkPipelineCache pipelineCache,
2791 uint32_t count,
2792 const VkComputePipelineCreateInfo* pCreateInfos,
2793 const VkAllocationCallbacks* pAllocator,
2794 VkPipeline* pPipelines)
2795 {
2796 VkResult result = VK_SUCCESS;
2797
2798 unsigned i = 0;
2799 for (; i < count; i++) {
2800 VkResult r;
2801 r = radv_compute_pipeline_create(_device, pipelineCache,
2802 &pCreateInfos[i],
2803 pAllocator, &pPipelines[i]);
2804 if (r != VK_SUCCESS) {
2805 result = r;
2806 pPipelines[i] = VK_NULL_HANDLE;
2807 }
2808 }
2809
2810 return result;
2811 }