2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "util/mesa-sha1.h"
29 #include "util/u_atomic.h"
30 #include "radv_private.h"
32 #include "nir/nir_builder.h"
33 #include "spirv/nir_spirv.h"
35 #include <llvm-c/Core.h>
36 #include <llvm-c/TargetMachine.h>
40 #include "r600d_common.h"
41 #include "ac_binary.h"
42 #include "ac_llvm_util.h"
43 #include "ac_nir_to_llvm.h"
44 #include "vk_format.h"
45 #include "util/debug.h"
46 #include "ac_exp_param.h"
48 void radv_shader_variant_destroy(struct radv_device
*device
,
49 struct radv_shader_variant
*variant
);
51 static const struct nir_shader_compiler_options nir_options
= {
52 .vertex_id_zero_based
= true,
58 .lower_pack_snorm_2x16
= true,
59 .lower_pack_snorm_4x8
= true,
60 .lower_pack_unorm_2x16
= true,
61 .lower_pack_unorm_4x8
= true,
62 .lower_unpack_snorm_2x16
= true,
63 .lower_unpack_snorm_4x8
= true,
64 .lower_unpack_unorm_2x16
= true,
65 .lower_unpack_unorm_4x8
= true,
66 .lower_extract_byte
= true,
67 .lower_extract_word
= true,
68 .max_unroll_iterations
= 32
71 VkResult
radv_CreateShaderModule(
73 const VkShaderModuleCreateInfo
* pCreateInfo
,
74 const VkAllocationCallbacks
* pAllocator
,
75 VkShaderModule
* pShaderModule
)
77 RADV_FROM_HANDLE(radv_device
, device
, _device
);
78 struct radv_shader_module
*module
;
80 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO
);
81 assert(pCreateInfo
->flags
== 0);
83 module
= vk_alloc2(&device
->alloc
, pAllocator
,
84 sizeof(*module
) + pCreateInfo
->codeSize
, 8,
85 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
87 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
90 module
->size
= pCreateInfo
->codeSize
;
91 memcpy(module
->data
, pCreateInfo
->pCode
, module
->size
);
93 _mesa_sha1_compute(module
->data
, module
->size
, module
->sha1
);
95 *pShaderModule
= radv_shader_module_to_handle(module
);
100 void radv_DestroyShaderModule(
102 VkShaderModule _module
,
103 const VkAllocationCallbacks
* pAllocator
)
105 RADV_FROM_HANDLE(radv_device
, device
, _device
);
106 RADV_FROM_HANDLE(radv_shader_module
, module
, _module
);
111 vk_free2(&device
->alloc
, pAllocator
, module
);
116 radv_pipeline_destroy(struct radv_device
*device
,
117 struct radv_pipeline
*pipeline
,
118 const VkAllocationCallbacks
* allocator
)
120 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
121 if (pipeline
->shaders
[i
])
122 radv_shader_variant_destroy(device
, pipeline
->shaders
[i
]);
124 if (pipeline
->gs_copy_shader
)
125 radv_shader_variant_destroy(device
, pipeline
->gs_copy_shader
);
127 vk_free2(&device
->alloc
, allocator
, pipeline
);
130 void radv_DestroyPipeline(
132 VkPipeline _pipeline
,
133 const VkAllocationCallbacks
* pAllocator
)
135 RADV_FROM_HANDLE(radv_device
, device
, _device
);
136 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, _pipeline
);
141 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
146 radv_optimize_nir(struct nir_shader
*shader
)
153 NIR_PASS_V(shader
, nir_lower_vars_to_ssa
);
154 NIR_PASS_V(shader
, nir_lower_64bit_pack
);
155 NIR_PASS_V(shader
, nir_lower_alu_to_scalar
);
156 NIR_PASS_V(shader
, nir_lower_phis_to_scalar
);
158 NIR_PASS(progress
, shader
, nir_copy_prop
);
159 NIR_PASS(progress
, shader
, nir_opt_remove_phis
);
160 NIR_PASS(progress
, shader
, nir_opt_dce
);
161 if (nir_opt_trivial_continues(shader
)) {
163 NIR_PASS(progress
, shader
, nir_copy_prop
);
164 NIR_PASS(progress
, shader
, nir_opt_dce
);
166 NIR_PASS(progress
, shader
, nir_opt_if
);
167 NIR_PASS(progress
, shader
, nir_opt_dead_cf
);
168 NIR_PASS(progress
, shader
, nir_opt_cse
);
169 NIR_PASS(progress
, shader
, nir_opt_peephole_select
, 8);
170 NIR_PASS(progress
, shader
, nir_opt_algebraic
);
171 NIR_PASS(progress
, shader
, nir_opt_constant_folding
);
172 NIR_PASS(progress
, shader
, nir_opt_undef
);
173 NIR_PASS(progress
, shader
, nir_opt_conditional_discard
);
174 if (shader
->options
->max_unroll_iterations
) {
175 NIR_PASS(progress
, shader
, nir_opt_loop_unroll
, 0);
181 radv_shader_compile_to_nir(struct radv_device
*device
,
182 struct radv_shader_module
*module
,
183 const char *entrypoint_name
,
184 gl_shader_stage stage
,
185 const VkSpecializationInfo
*spec_info
,
188 if (strcmp(entrypoint_name
, "main") != 0) {
189 radv_finishme("Multiple shaders per module not really supported");
193 nir_function
*entry_point
;
195 /* Some things such as our meta clear/blit code will give us a NIR
196 * shader directly. In that case, we just ignore the SPIR-V entirely
197 * and just use the NIR shader */
199 nir
->options
= &nir_options
;
200 nir_validate_shader(nir
);
202 assert(exec_list_length(&nir
->functions
) == 1);
203 struct exec_node
*node
= exec_list_get_head(&nir
->functions
);
204 entry_point
= exec_node_data(nir_function
, node
, node
);
206 uint32_t *spirv
= (uint32_t *) module
->data
;
207 assert(module
->size
% 4 == 0);
209 uint32_t num_spec_entries
= 0;
210 struct nir_spirv_specialization
*spec_entries
= NULL
;
211 if (spec_info
&& spec_info
->mapEntryCount
> 0) {
212 num_spec_entries
= spec_info
->mapEntryCount
;
213 spec_entries
= malloc(num_spec_entries
* sizeof(*spec_entries
));
214 for (uint32_t i
= 0; i
< num_spec_entries
; i
++) {
215 VkSpecializationMapEntry entry
= spec_info
->pMapEntries
[i
];
216 const void *data
= spec_info
->pData
+ entry
.offset
;
217 assert(data
+ entry
.size
<= spec_info
->pData
+ spec_info
->dataSize
);
219 spec_entries
[i
].id
= spec_info
->pMapEntries
[i
].constantID
;
220 if (spec_info
->dataSize
== 8)
221 spec_entries
[i
].data64
= *(const uint64_t *)data
;
223 spec_entries
[i
].data32
= *(const uint32_t *)data
;
226 const struct nir_spirv_supported_extensions supported_ext
= {
227 .draw_parameters
= true,
229 .image_read_without_format
= true,
230 .image_write_without_format
= true,
231 .tessellation
= true,
233 .variable_pointers
= true,
235 entry_point
= spirv_to_nir(spirv
, module
->size
/ 4,
236 spec_entries
, num_spec_entries
,
237 stage
, entrypoint_name
, &supported_ext
, &nir_options
);
238 nir
= entry_point
->shader
;
239 assert(nir
->stage
== stage
);
240 nir_validate_shader(nir
);
244 /* We have to lower away local constant initializers right before we
245 * inline functions. That way they get properly initialized at the top
246 * of the function and not at the top of its caller.
248 NIR_PASS_V(nir
, nir_lower_constant_initializers
, nir_var_local
);
249 NIR_PASS_V(nir
, nir_lower_returns
);
250 NIR_PASS_V(nir
, nir_inline_functions
);
252 /* Pick off the single entrypoint that we want */
253 foreach_list_typed_safe(nir_function
, func
, node
, &nir
->functions
) {
254 if (func
!= entry_point
)
255 exec_node_remove(&func
->node
);
257 assert(exec_list_length(&nir
->functions
) == 1);
258 entry_point
->name
= ralloc_strdup(entry_point
, "main");
260 NIR_PASS_V(nir
, nir_remove_dead_variables
,
261 nir_var_shader_in
| nir_var_shader_out
| nir_var_system_value
);
263 /* Now that we've deleted all but the main function, we can go ahead and
264 * lower the rest of the constant initializers.
266 NIR_PASS_V(nir
, nir_lower_constant_initializers
, ~0);
267 NIR_PASS_V(nir
, nir_lower_system_values
);
268 NIR_PASS_V(nir
, nir_lower_clip_cull_distance_arrays
);
271 /* Vulkan uses the separate-shader linking model */
272 nir
->info
.separate_shader
= true;
274 nir_shader_gather_info(nir
, entry_point
->impl
);
276 nir_variable_mode indirect_mask
= 0;
277 indirect_mask
|= nir_var_shader_in
;
278 indirect_mask
|= nir_var_local
;
280 nir_lower_indirect_derefs(nir
, indirect_mask
);
282 static const nir_lower_tex_options tex_options
= {
286 nir_lower_tex(nir
, &tex_options
);
288 nir_lower_vars_to_ssa(nir
);
289 nir_lower_var_copies(nir
);
290 nir_lower_global_vars_to_local(nir
);
291 nir_remove_dead_variables(nir
, nir_var_local
);
292 radv_optimize_nir(nir
);
295 nir_print_shader(nir
, stderr
);
300 static const char *radv_get_shader_name(struct radv_shader_variant
*var
,
301 gl_shader_stage stage
)
304 case MESA_SHADER_VERTEX
: return var
->info
.vs
.as_ls
? "Vertex Shader as LS" : var
->info
.vs
.as_es
? "Vertex Shader as ES" : "Vertex Shader as VS";
305 case MESA_SHADER_GEOMETRY
: return "Geometry Shader";
306 case MESA_SHADER_FRAGMENT
: return "Pixel Shader";
307 case MESA_SHADER_COMPUTE
: return "Compute Shader";
308 case MESA_SHADER_TESS_CTRL
: return "Tessellation Control Shader";
309 case MESA_SHADER_TESS_EVAL
: return var
->info
.tes
.as_es
? "Tessellation Evaluation Shader as ES" : "Tessellation Evaluation Shader as VS";
311 return "Unknown shader";
315 static void radv_dump_pipeline_stats(struct radv_device
*device
, struct radv_pipeline
*pipeline
)
317 unsigned lds_increment
= device
->physical_device
->rad_info
.chip_class
>= CIK
? 512 : 256;
318 struct radv_shader_variant
*var
;
319 struct ac_shader_config
*conf
;
322 unsigned max_simd_waves
= 10;
323 unsigned lds_per_wave
= 0;
325 for (i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
326 if (!pipeline
->shaders
[i
])
328 var
= pipeline
->shaders
[i
];
332 if (i
== MESA_SHADER_FRAGMENT
) {
333 lds_per_wave
= conf
->lds_size
* lds_increment
+
334 align(var
->info
.fs
.num_interp
* 48, lds_increment
);
337 if (conf
->num_sgprs
) {
338 if (device
->physical_device
->rad_info
.chip_class
>= VI
)
339 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
341 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
345 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
347 /* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
351 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
353 fprintf(file
, "\n%s:\n",
354 radv_get_shader_name(var
, i
));
355 if (i
== MESA_SHADER_FRAGMENT
) {
356 fprintf(file
, "*** SHADER CONFIG ***\n"
357 "SPI_PS_INPUT_ADDR = 0x%04x\n"
358 "SPI_PS_INPUT_ENA = 0x%04x\n",
359 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
361 fprintf(file
, "*** SHADER STATS ***\n"
364 "Spilled SGPRs: %d\n"
365 "Spilled VGPRs: %d\n"
366 "Code Size: %d bytes\n"
368 "Scratch: %d bytes per wave\n"
370 "********************\n\n\n",
371 conf
->num_sgprs
, conf
->num_vgprs
,
372 conf
->spilled_sgprs
, conf
->spilled_vgprs
, var
->code_size
,
373 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
378 void radv_shader_variant_destroy(struct radv_device
*device
,
379 struct radv_shader_variant
*variant
)
381 if (!p_atomic_dec_zero(&variant
->ref_count
))
384 device
->ws
->buffer_destroy(variant
->bo
);
388 static void radv_fill_shader_variant(struct radv_device
*device
,
389 struct radv_shader_variant
*variant
,
390 struct ac_shader_binary
*binary
,
391 gl_shader_stage stage
)
393 bool scratch_enabled
= variant
->config
.scratch_bytes_per_wave
> 0;
394 unsigned vgpr_comp_cnt
= 0;
396 if (scratch_enabled
&& !device
->llvm_supports_spill
)
397 radv_finishme("shader scratch support only available with LLVM 4.0");
399 variant
->code_size
= binary
->code_size
;
400 variant
->rsrc2
= S_00B12C_USER_SGPR(variant
->info
.num_user_sgprs
) |
401 S_00B12C_SCRATCH_EN(scratch_enabled
);
404 case MESA_SHADER_TESS_EVAL
:
407 case MESA_SHADER_TESS_CTRL
:
408 variant
->rsrc2
|= S_00B42C_OC_LDS_EN(1);
410 case MESA_SHADER_VERTEX
:
411 case MESA_SHADER_GEOMETRY
:
412 vgpr_comp_cnt
= variant
->info
.vs
.vgpr_comp_cnt
;
414 case MESA_SHADER_FRAGMENT
:
416 case MESA_SHADER_COMPUTE
:
418 S_00B84C_TGID_X_EN(1) | S_00B84C_TGID_Y_EN(1) |
419 S_00B84C_TGID_Z_EN(1) | S_00B84C_TIDIG_COMP_CNT(2) |
420 S_00B84C_TG_SIZE_EN(1) |
421 S_00B84C_LDS_SIZE(variant
->config
.lds_size
);
424 unreachable("unsupported shader type");
428 variant
->rsrc1
= S_00B848_VGPRS((variant
->config
.num_vgprs
- 1) / 4) |
429 S_00B848_SGPRS((variant
->config
.num_sgprs
- 1) / 8) |
430 S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt
) |
431 S_00B848_DX10_CLAMP(1) |
432 S_00B848_FLOAT_MODE(variant
->config
.float_mode
);
434 variant
->bo
= device
->ws
->buffer_create(device
->ws
, binary
->code_size
, 256,
435 RADEON_DOMAIN_VRAM
, RADEON_FLAG_CPU_ACCESS
);
437 void *ptr
= device
->ws
->buffer_map(variant
->bo
);
438 memcpy(ptr
, binary
->code
, binary
->code_size
);
439 device
->ws
->buffer_unmap(variant
->bo
);
444 static struct radv_shader_variant
*radv_shader_variant_create(struct radv_device
*device
,
445 struct nir_shader
*shader
,
446 struct radv_pipeline_layout
*layout
,
447 const union ac_shader_variant_key
*key
,
449 unsigned *code_size_out
,
452 struct radv_shader_variant
*variant
= calloc(1, sizeof(struct radv_shader_variant
));
453 enum radeon_family chip_family
= device
->physical_device
->rad_info
.family
;
454 LLVMTargetMachineRef tm
;
458 struct ac_nir_compiler_options options
= {0};
459 options
.layout
= layout
;
463 struct ac_shader_binary binary
;
464 enum ac_target_machine_options tm_options
= 0;
465 options
.unsafe_math
= !!(device
->debug_flags
& RADV_DEBUG_UNSAFE_MATH
);
466 options
.family
= chip_family
;
467 options
.chip_class
= device
->physical_device
->rad_info
.chip_class
;
468 options
.supports_spill
= device
->llvm_supports_spill
;
469 if (options
.supports_spill
)
470 tm_options
|= AC_TM_SUPPORTS_SPILL
;
471 if (device
->instance
->perftest_flags
& RADV_PERFTEST_SISCHED
)
472 tm_options
|= AC_TM_SISCHED
;
473 tm
= ac_create_target_machine(chip_family
, tm_options
);
474 ac_compile_nir_shader(tm
, &binary
, &variant
->config
,
475 &variant
->info
, shader
, &options
, dump
);
476 LLVMDisposeTargetMachine(tm
);
478 radv_fill_shader_variant(device
, variant
, &binary
, shader
->stage
);
481 *code_out
= binary
.code
;
482 *code_size_out
= binary
.code_size
;
487 free(binary
.global_symbol_offsets
);
489 free(binary
.disasm_string
);
490 variant
->ref_count
= 1;
494 static struct radv_shader_variant
*
495 radv_pipeline_create_gs_copy_shader(struct radv_pipeline
*pipeline
,
496 struct nir_shader
*nir
,
498 unsigned *code_size_out
,
501 struct radv_shader_variant
*variant
= calloc(1, sizeof(struct radv_shader_variant
));
502 enum radeon_family chip_family
= pipeline
->device
->physical_device
->rad_info
.family
;
503 LLVMTargetMachineRef tm
;
507 struct ac_nir_compiler_options options
= {0};
508 struct ac_shader_binary binary
;
509 enum ac_target_machine_options tm_options
= 0;
510 options
.family
= chip_family
;
511 options
.chip_class
= pipeline
->device
->physical_device
->rad_info
.chip_class
;
512 if (options
.supports_spill
)
513 tm_options
|= AC_TM_SUPPORTS_SPILL
;
514 if (pipeline
->device
->instance
->perftest_flags
& RADV_PERFTEST_SISCHED
)
515 tm_options
|= AC_TM_SISCHED
;
516 tm
= ac_create_target_machine(chip_family
, tm_options
);
517 ac_create_gs_copy_shader(tm
, nir
, &binary
, &variant
->config
, &variant
->info
, &options
, dump_shader
);
518 LLVMDisposeTargetMachine(tm
);
520 radv_fill_shader_variant(pipeline
->device
, variant
, &binary
, MESA_SHADER_VERTEX
);
523 *code_out
= binary
.code
;
524 *code_size_out
= binary
.code_size
;
529 free(binary
.global_symbol_offsets
);
531 free(binary
.disasm_string
);
532 variant
->ref_count
= 1;
536 static struct radv_shader_variant
*
537 radv_pipeline_compile(struct radv_pipeline
*pipeline
,
538 struct radv_pipeline_cache
*cache
,
539 struct radv_shader_module
*module
,
540 const char *entrypoint
,
541 gl_shader_stage stage
,
542 const VkSpecializationInfo
*spec_info
,
543 struct radv_pipeline_layout
*layout
,
544 const union ac_shader_variant_key
*key
)
546 unsigned char sha1
[20];
547 unsigned char gs_copy_sha1
[20];
548 struct radv_shader_variant
*variant
;
551 unsigned code_size
= 0;
552 bool dump
= (pipeline
->device
->debug_flags
& RADV_DEBUG_DUMP_SHADERS
);
555 _mesa_sha1_compute(module
->nir
->info
.name
,
556 strlen(module
->nir
->info
.name
),
559 radv_hash_shader(sha1
, module
, entrypoint
, spec_info
, layout
, key
, 0);
560 if (stage
== MESA_SHADER_GEOMETRY
)
561 radv_hash_shader(gs_copy_sha1
, module
, entrypoint
, spec_info
,
564 variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
568 if (stage
== MESA_SHADER_GEOMETRY
) {
569 pipeline
->gs_copy_shader
=
570 radv_create_shader_variant_from_pipeline_cache(
577 (stage
!= MESA_SHADER_GEOMETRY
|| pipeline
->gs_copy_shader
))
580 nir
= radv_shader_compile_to_nir(pipeline
->device
,
581 module
, entrypoint
, stage
,
587 variant
= radv_shader_variant_create(pipeline
->device
, nir
,
592 if (stage
== MESA_SHADER_GEOMETRY
&& !pipeline
->gs_copy_shader
) {
593 void *gs_copy_code
= NULL
;
594 unsigned gs_copy_code_size
= 0;
595 pipeline
->gs_copy_shader
= radv_pipeline_create_gs_copy_shader(
596 pipeline
, nir
, &gs_copy_code
, &gs_copy_code_size
, dump
);
598 if (pipeline
->gs_copy_shader
) {
599 pipeline
->gs_copy_shader
=
600 radv_pipeline_cache_insert_shader(cache
,
602 pipeline
->gs_copy_shader
,
611 variant
= radv_pipeline_cache_insert_shader(cache
, sha1
, variant
,
619 static union ac_shader_variant_key
620 radv_compute_tes_key(bool as_es
, bool export_prim_id
)
622 union ac_shader_variant_key key
;
623 memset(&key
, 0, sizeof(key
));
624 key
.tes
.as_es
= as_es
;
625 /* export prim id only happens when no geom shader */
627 key
.tes
.export_prim_id
= export_prim_id
;
631 static union ac_shader_variant_key
632 radv_compute_tcs_key(unsigned primitive_mode
, unsigned input_vertices
)
634 union ac_shader_variant_key key
;
635 memset(&key
, 0, sizeof(key
));
636 key
.tcs
.primitive_mode
= primitive_mode
;
637 key
.tcs
.input_vertices
= input_vertices
;
642 radv_tess_pipeline_compile(struct radv_pipeline
*pipeline
,
643 struct radv_pipeline_cache
*cache
,
644 struct radv_shader_module
*tcs_module
,
645 struct radv_shader_module
*tes_module
,
646 const char *tcs_entrypoint
,
647 const char *tes_entrypoint
,
648 const VkSpecializationInfo
*tcs_spec_info
,
649 const VkSpecializationInfo
*tes_spec_info
,
650 struct radv_pipeline_layout
*layout
,
651 unsigned input_vertices
)
653 unsigned char tcs_sha1
[20], tes_sha1
[20];
654 struct radv_shader_variant
*tes_variant
= NULL
, *tcs_variant
= NULL
;
655 nir_shader
*tes_nir
, *tcs_nir
;
656 void *tes_code
= NULL
, *tcs_code
= NULL
;
657 unsigned tes_code_size
= 0, tcs_code_size
= 0;
658 union ac_shader_variant_key tes_key
;
659 union ac_shader_variant_key tcs_key
;
660 bool dump
= (pipeline
->device
->debug_flags
& RADV_DEBUG_DUMP_SHADERS
);
662 tes_key
= radv_compute_tes_key(radv_pipeline_has_gs(pipeline
),
663 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.prim_id_input
);
665 _mesa_sha1_compute(tes_module
->nir
->info
.name
,
666 strlen(tes_module
->nir
->info
.name
),
668 radv_hash_shader(tes_sha1
, tes_module
, tes_entrypoint
, tes_spec_info
, layout
, &tes_key
, 0);
670 tes_variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
675 tcs_key
= radv_compute_tcs_key(tes_variant
->info
.tes
.primitive_mode
, input_vertices
);
678 _mesa_sha1_compute(tcs_module
->nir
->info
.name
,
679 strlen(tcs_module
->nir
->info
.name
),
682 radv_hash_shader(tcs_sha1
, tcs_module
, tcs_entrypoint
, tcs_spec_info
, layout
, &tcs_key
, 0);
684 tcs_variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
689 if (tcs_variant
&& tes_variant
) {
690 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = tcs_variant
;
691 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] = tes_variant
;
695 tes_nir
= radv_shader_compile_to_nir(pipeline
->device
,
696 tes_module
, tes_entrypoint
, MESA_SHADER_TESS_EVAL
,
697 tes_spec_info
, dump
);
701 tcs_nir
= radv_shader_compile_to_nir(pipeline
->device
,
702 tcs_module
, tcs_entrypoint
, MESA_SHADER_TESS_CTRL
,
703 tcs_spec_info
, dump
);
707 nir_lower_tes_patch_vertices(tes_nir
,
708 tcs_nir
->info
.tess
.tcs_vertices_out
);
710 tes_variant
= radv_shader_variant_create(pipeline
->device
, tes_nir
,
711 layout
, &tes_key
, &tes_code
,
712 &tes_code_size
, dump
);
714 tcs_key
= radv_compute_tcs_key(tes_nir
->info
.tess
.primitive_mode
, input_vertices
);
716 _mesa_sha1_compute(tcs_module
->nir
->info
.name
,
717 strlen(tcs_module
->nir
->info
.name
),
720 radv_hash_shader(tcs_sha1
, tcs_module
, tcs_entrypoint
, tcs_spec_info
, layout
, &tcs_key
, 0);
722 tcs_variant
= radv_shader_variant_create(pipeline
->device
, tcs_nir
,
723 layout
, &tcs_key
, &tcs_code
,
724 &tcs_code_size
, dump
);
726 if (!tes_module
->nir
)
727 ralloc_free(tes_nir
);
729 if (!tcs_module
->nir
)
730 ralloc_free(tcs_nir
);
733 tes_variant
= radv_pipeline_cache_insert_shader(cache
, tes_sha1
, tes_variant
,
734 tes_code
, tes_code_size
);
737 tcs_variant
= radv_pipeline_cache_insert_shader(cache
, tcs_sha1
, tcs_variant
,
738 tcs_code
, tcs_code_size
);
744 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = tcs_variant
;
745 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] = tes_variant
;
750 radv_pipeline_scratch_init(struct radv_device
*device
,
751 struct radv_pipeline
*pipeline
)
753 unsigned scratch_bytes_per_wave
= 0;
754 unsigned max_waves
= 0;
755 unsigned min_waves
= 1;
757 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
758 if (pipeline
->shaders
[i
]) {
759 unsigned max_stage_waves
= device
->scratch_waves
;
761 scratch_bytes_per_wave
= MAX2(scratch_bytes_per_wave
,
762 pipeline
->shaders
[i
]->config
.scratch_bytes_per_wave
);
764 max_stage_waves
= MIN2(max_stage_waves
,
765 4 * device
->physical_device
->rad_info
.num_good_compute_units
*
766 (256 / pipeline
->shaders
[i
]->config
.num_vgprs
));
767 max_waves
= MAX2(max_waves
, max_stage_waves
);
771 if (pipeline
->shaders
[MESA_SHADER_COMPUTE
]) {
772 unsigned group_size
= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[0] *
773 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[1] *
774 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[2];
775 min_waves
= MAX2(min_waves
, round_up_u32(group_size
, 64));
778 if (scratch_bytes_per_wave
)
779 max_waves
= MIN2(max_waves
, 0xffffffffu
/ scratch_bytes_per_wave
);
781 if (scratch_bytes_per_wave
&& max_waves
< min_waves
) {
782 /* Not really true at this moment, but will be true on first
783 * execution. Avoid having hanging shaders. */
784 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
786 pipeline
->scratch_bytes_per_wave
= scratch_bytes_per_wave
;
787 pipeline
->max_waves
= max_waves
;
791 static uint32_t si_translate_blend_function(VkBlendOp op
)
794 case VK_BLEND_OP_ADD
:
795 return V_028780_COMB_DST_PLUS_SRC
;
796 case VK_BLEND_OP_SUBTRACT
:
797 return V_028780_COMB_SRC_MINUS_DST
;
798 case VK_BLEND_OP_REVERSE_SUBTRACT
:
799 return V_028780_COMB_DST_MINUS_SRC
;
800 case VK_BLEND_OP_MIN
:
801 return V_028780_COMB_MIN_DST_SRC
;
802 case VK_BLEND_OP_MAX
:
803 return V_028780_COMB_MAX_DST_SRC
;
809 static uint32_t si_translate_blend_factor(VkBlendFactor factor
)
812 case VK_BLEND_FACTOR_ZERO
:
813 return V_028780_BLEND_ZERO
;
814 case VK_BLEND_FACTOR_ONE
:
815 return V_028780_BLEND_ONE
;
816 case VK_BLEND_FACTOR_SRC_COLOR
:
817 return V_028780_BLEND_SRC_COLOR
;
818 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
819 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
820 case VK_BLEND_FACTOR_DST_COLOR
:
821 return V_028780_BLEND_DST_COLOR
;
822 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
:
823 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
824 case VK_BLEND_FACTOR_SRC_ALPHA
:
825 return V_028780_BLEND_SRC_ALPHA
;
826 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
827 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
828 case VK_BLEND_FACTOR_DST_ALPHA
:
829 return V_028780_BLEND_DST_ALPHA
;
830 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
:
831 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
832 case VK_BLEND_FACTOR_CONSTANT_COLOR
:
833 return V_028780_BLEND_CONSTANT_COLOR
;
834 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
:
835 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
836 case VK_BLEND_FACTOR_CONSTANT_ALPHA
:
837 return V_028780_BLEND_CONSTANT_ALPHA
;
838 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
:
839 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
840 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
841 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
842 case VK_BLEND_FACTOR_SRC1_COLOR
:
843 return V_028780_BLEND_SRC1_COLOR
;
844 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
845 return V_028780_BLEND_INV_SRC1_COLOR
;
846 case VK_BLEND_FACTOR_SRC1_ALPHA
:
847 return V_028780_BLEND_SRC1_ALPHA
;
848 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
849 return V_028780_BLEND_INV_SRC1_ALPHA
;
855 static bool is_dual_src(VkBlendFactor factor
)
858 case VK_BLEND_FACTOR_SRC1_COLOR
:
859 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
860 case VK_BLEND_FACTOR_SRC1_ALPHA
:
861 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
868 static unsigned si_choose_spi_color_format(VkFormat vk_format
,
870 bool blend_need_alpha
)
872 const struct vk_format_description
*desc
= vk_format_description(vk_format
);
873 unsigned format
, ntype
, swap
;
875 /* Alpha is needed for alpha-to-coverage.
876 * Blending may be with or without alpha.
878 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
879 unsigned alpha
= 0; /* exports alpha, but may not support blending */
880 unsigned blend
= 0; /* supports blending, but may not export alpha */
881 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
883 format
= radv_translate_colorformat(vk_format
);
884 ntype
= radv_translate_color_numformat(vk_format
, desc
,
885 vk_format_get_first_non_void_channel(vk_format
));
886 swap
= radv_translate_colorswap(vk_format
, false);
888 /* Choose the SPI color formats. These are required values for Stoney/RB+.
889 * Other chips have multiple choices, though they are not necessarily better.
892 case V_028C70_COLOR_5_6_5
:
893 case V_028C70_COLOR_1_5_5_5
:
894 case V_028C70_COLOR_5_5_5_1
:
895 case V_028C70_COLOR_4_4_4_4
:
896 case V_028C70_COLOR_10_11_11
:
897 case V_028C70_COLOR_11_11_10
:
898 case V_028C70_COLOR_8
:
899 case V_028C70_COLOR_8_8
:
900 case V_028C70_COLOR_8_8_8_8
:
901 case V_028C70_COLOR_10_10_10_2
:
902 case V_028C70_COLOR_2_10_10_10
:
903 if (ntype
== V_028C70_NUMBER_UINT
)
904 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
905 else if (ntype
== V_028C70_NUMBER_SINT
)
906 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
908 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
911 case V_028C70_COLOR_16
:
912 case V_028C70_COLOR_16_16
:
913 case V_028C70_COLOR_16_16_16_16
:
914 if (ntype
== V_028C70_NUMBER_UNORM
||
915 ntype
== V_028C70_NUMBER_SNORM
) {
916 /* UNORM16 and SNORM16 don't support blending */
917 if (ntype
== V_028C70_NUMBER_UNORM
)
918 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
920 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
922 /* Use 32 bits per channel for blending. */
923 if (format
== V_028C70_COLOR_16
) {
924 if (swap
== V_028C70_SWAP_STD
) { /* R */
925 blend
= V_028714_SPI_SHADER_32_R
;
926 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
927 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
928 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
931 } else if (format
== V_028C70_COLOR_16_16
) {
932 if (swap
== V_028C70_SWAP_STD
) { /* RG */
933 blend
= V_028714_SPI_SHADER_32_GR
;
934 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
935 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
936 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
939 } else /* 16_16_16_16 */
940 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
941 } else if (ntype
== V_028C70_NUMBER_UINT
)
942 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
943 else if (ntype
== V_028C70_NUMBER_SINT
)
944 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
945 else if (ntype
== V_028C70_NUMBER_FLOAT
)
946 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
951 case V_028C70_COLOR_32
:
952 if (swap
== V_028C70_SWAP_STD
) { /* R */
953 blend
= normal
= V_028714_SPI_SHADER_32_R
;
954 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
955 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
956 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
961 case V_028C70_COLOR_32_32
:
962 if (swap
== V_028C70_SWAP_STD
) { /* RG */
963 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
964 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
965 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
966 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
971 case V_028C70_COLOR_32_32_32_32
:
972 case V_028C70_COLOR_8_24
:
973 case V_028C70_COLOR_24_8
:
974 case V_028C70_COLOR_X24_8_32_FLOAT
:
975 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
979 unreachable("unhandled blend format");
982 if (blend_enable
&& blend_need_alpha
)
984 else if(blend_need_alpha
)
986 else if(blend_enable
)
992 static unsigned si_get_cb_shader_mask(unsigned spi_shader_col_format
)
994 unsigned i
, cb_shader_mask
= 0;
996 for (i
= 0; i
< 8; i
++) {
997 switch ((spi_shader_col_format
>> (i
* 4)) & 0xf) {
998 case V_028714_SPI_SHADER_ZERO
:
1000 case V_028714_SPI_SHADER_32_R
:
1001 cb_shader_mask
|= 0x1 << (i
* 4);
1003 case V_028714_SPI_SHADER_32_GR
:
1004 cb_shader_mask
|= 0x3 << (i
* 4);
1006 case V_028714_SPI_SHADER_32_AR
:
1007 cb_shader_mask
|= 0x9 << (i
* 4);
1009 case V_028714_SPI_SHADER_FP16_ABGR
:
1010 case V_028714_SPI_SHADER_UNORM16_ABGR
:
1011 case V_028714_SPI_SHADER_SNORM16_ABGR
:
1012 case V_028714_SPI_SHADER_UINT16_ABGR
:
1013 case V_028714_SPI_SHADER_SINT16_ABGR
:
1014 case V_028714_SPI_SHADER_32_ABGR
:
1015 cb_shader_mask
|= 0xf << (i
* 4);
1021 return cb_shader_mask
;
1025 radv_pipeline_compute_spi_color_formats(struct radv_pipeline
*pipeline
,
1026 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1027 uint32_t blend_enable
,
1028 uint32_t blend_need_alpha
,
1029 bool single_cb_enable
,
1030 bool blend_mrt0_is_dual_src
)
1032 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1033 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
1034 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1035 unsigned col_format
= 0;
1037 for (unsigned i
= 0; i
< (single_cb_enable
? 1 : subpass
->color_count
); ++i
) {
1040 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
) {
1041 cf
= V_028714_SPI_SHADER_ZERO
;
1043 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
1045 cf
= si_choose_spi_color_format(attachment
->format
,
1046 blend_enable
& (1 << i
),
1047 blend_need_alpha
& (1 << i
));
1050 col_format
|= cf
<< (4 * i
);
1053 blend
->cb_shader_mask
= si_get_cb_shader_mask(col_format
);
1055 if (blend_mrt0_is_dual_src
)
1056 col_format
|= (col_format
& 0xf) << 4;
1057 blend
->spi_shader_col_format
= col_format
;
1061 format_is_int8(VkFormat format
)
1063 const struct vk_format_description
*desc
= vk_format_description(format
);
1064 int channel
= vk_format_get_first_non_void_channel(format
);
1066 return channel
>= 0 && desc
->channel
[channel
].pure_integer
&&
1067 desc
->channel
[channel
].size
== 8;
1070 unsigned radv_format_meta_fs_key(VkFormat format
)
1072 unsigned col_format
= si_choose_spi_color_format(format
, false, false) - 1;
1073 bool is_int8
= format_is_int8(format
);
1075 return col_format
+ (is_int8
? 3 : 0);
1079 radv_pipeline_compute_is_int8(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1081 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1082 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
1083 unsigned is_int8
= 0;
1085 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
1086 struct radv_render_pass_attachment
*attachment
;
1088 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
1091 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
1093 if (format_is_int8(attachment
->format
))
1101 radv_pipeline_init_blend_state(struct radv_pipeline
*pipeline
,
1102 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1103 const struct radv_graphics_pipeline_create_info
*extra
)
1105 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
1106 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1107 unsigned mode
= V_028808_CB_NORMAL
;
1108 uint32_t blend_enable
= 0, blend_need_alpha
= 0;
1109 bool blend_mrt0_is_dual_src
= false;
1111 bool single_cb_enable
= false;
1116 if (extra
&& extra
->custom_blend_mode
) {
1117 single_cb_enable
= true;
1118 mode
= extra
->custom_blend_mode
;
1120 blend
->cb_color_control
= 0;
1121 if (vkblend
->logicOpEnable
)
1122 blend
->cb_color_control
|= S_028808_ROP3(vkblend
->logicOp
| (vkblend
->logicOp
<< 4));
1124 blend
->cb_color_control
|= S_028808_ROP3(0xcc);
1126 blend
->db_alpha_to_mask
= S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
1127 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
1128 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
1129 S_028B70_ALPHA_TO_MASK_OFFSET3(2);
1131 blend
->cb_target_mask
= 0;
1132 for (i
= 0; i
< vkblend
->attachmentCount
; i
++) {
1133 const VkPipelineColorBlendAttachmentState
*att
= &vkblend
->pAttachments
[i
];
1134 unsigned blend_cntl
= 0;
1135 VkBlendOp eqRGB
= att
->colorBlendOp
;
1136 VkBlendFactor srcRGB
= att
->srcColorBlendFactor
;
1137 VkBlendFactor dstRGB
= att
->dstColorBlendFactor
;
1138 VkBlendOp eqA
= att
->alphaBlendOp
;
1139 VkBlendFactor srcA
= att
->srcAlphaBlendFactor
;
1140 VkBlendFactor dstA
= att
->dstAlphaBlendFactor
;
1142 blend
->sx_mrt0_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
1144 if (!att
->colorWriteMask
)
1147 blend
->cb_target_mask
|= (unsigned)att
->colorWriteMask
<< (4 * i
);
1148 if (!att
->blendEnable
) {
1149 blend
->cb_blend_control
[i
] = blend_cntl
;
1153 if (is_dual_src(srcRGB
) || is_dual_src(dstRGB
) || is_dual_src(srcA
) || is_dual_src(dstA
))
1155 blend_mrt0_is_dual_src
= true;
1157 if (eqRGB
== VK_BLEND_OP_MIN
|| eqRGB
== VK_BLEND_OP_MAX
) {
1158 srcRGB
= VK_BLEND_FACTOR_ONE
;
1159 dstRGB
= VK_BLEND_FACTOR_ONE
;
1161 if (eqA
== VK_BLEND_OP_MIN
|| eqA
== VK_BLEND_OP_MAX
) {
1162 srcA
= VK_BLEND_FACTOR_ONE
;
1163 dstA
= VK_BLEND_FACTOR_ONE
;
1166 blend_cntl
|= S_028780_ENABLE(1);
1168 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
1169 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
1170 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
1171 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
1172 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
1173 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
1174 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
1175 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
1177 blend
->cb_blend_control
[i
] = blend_cntl
;
1179 blend_enable
|= 1 << i
;
1181 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
1182 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
1183 srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
1184 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
1185 srcRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
||
1186 dstRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
)
1187 blend_need_alpha
|= 1 << i
;
1189 for (i
= vkblend
->attachmentCount
; i
< 8; i
++)
1190 blend
->cb_blend_control
[i
] = 0;
1192 if (blend
->cb_target_mask
)
1193 blend
->cb_color_control
|= S_028808_MODE(mode
);
1195 blend
->cb_color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
1197 radv_pipeline_compute_spi_color_formats(pipeline
, pCreateInfo
,
1198 blend_enable
, blend_need_alpha
, single_cb_enable
, blend_mrt0_is_dual_src
);
1201 static uint32_t si_translate_stencil_op(enum VkStencilOp op
)
1204 case VK_STENCIL_OP_KEEP
:
1205 return V_02842C_STENCIL_KEEP
;
1206 case VK_STENCIL_OP_ZERO
:
1207 return V_02842C_STENCIL_ZERO
;
1208 case VK_STENCIL_OP_REPLACE
:
1209 return V_02842C_STENCIL_REPLACE_TEST
;
1210 case VK_STENCIL_OP_INCREMENT_AND_CLAMP
:
1211 return V_02842C_STENCIL_ADD_CLAMP
;
1212 case VK_STENCIL_OP_DECREMENT_AND_CLAMP
:
1213 return V_02842C_STENCIL_SUB_CLAMP
;
1214 case VK_STENCIL_OP_INVERT
:
1215 return V_02842C_STENCIL_INVERT
;
1216 case VK_STENCIL_OP_INCREMENT_AND_WRAP
:
1217 return V_02842C_STENCIL_ADD_WRAP
;
1218 case VK_STENCIL_OP_DECREMENT_AND_WRAP
:
1219 return V_02842C_STENCIL_SUB_WRAP
;
1225 radv_pipeline_init_depth_stencil_state(struct radv_pipeline
*pipeline
,
1226 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1227 const struct radv_graphics_pipeline_create_info
*extra
)
1229 const VkPipelineDepthStencilStateCreateInfo
*vkds
= pCreateInfo
->pDepthStencilState
;
1230 struct radv_depth_stencil_state
*ds
= &pipeline
->graphics
.ds
;
1232 memset(ds
, 0, sizeof(*ds
));
1236 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1237 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
1238 if (subpass
->depth_stencil_attachment
.attachment
== VK_ATTACHMENT_UNUSED
)
1241 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->depth_stencil_attachment
.attachment
;
1242 bool has_depth_attachment
= vk_format_is_depth(attachment
->format
);
1243 bool has_stencil_attachment
= vk_format_is_stencil(attachment
->format
);
1245 if (has_depth_attachment
) {
1246 ds
->db_depth_control
= S_028800_Z_ENABLE(vkds
->depthTestEnable
? 1 : 0) |
1247 S_028800_Z_WRITE_ENABLE(vkds
->depthWriteEnable
? 1 : 0) |
1248 S_028800_ZFUNC(vkds
->depthCompareOp
) |
1249 S_028800_DEPTH_BOUNDS_ENABLE(vkds
->depthBoundsTestEnable
? 1 : 0);
1252 if (has_stencil_attachment
&& vkds
->stencilTestEnable
) {
1253 ds
->db_depth_control
|= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
1254 ds
->db_depth_control
|= S_028800_STENCILFUNC(vkds
->front
.compareOp
);
1255 ds
->db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds
->front
.failOp
));
1256 ds
->db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds
->front
.passOp
));
1257 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds
->front
.depthFailOp
));
1259 ds
->db_depth_control
|= S_028800_STENCILFUNC_BF(vkds
->back
.compareOp
);
1260 ds
->db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds
->back
.failOp
));
1261 ds
->db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds
->back
.passOp
));
1262 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds
->back
.depthFailOp
));
1267 ds
->db_render_control
|= S_028000_DEPTH_CLEAR_ENABLE(extra
->db_depth_clear
);
1268 ds
->db_render_control
|= S_028000_STENCIL_CLEAR_ENABLE(extra
->db_stencil_clear
);
1270 ds
->db_render_control
|= S_028000_RESUMMARIZE_ENABLE(extra
->db_resummarize
);
1271 ds
->db_render_control
|= S_028000_DEPTH_COMPRESS_DISABLE(extra
->db_flush_depth_inplace
);
1272 ds
->db_render_control
|= S_028000_STENCIL_COMPRESS_DISABLE(extra
->db_flush_stencil_inplace
);
1273 ds
->db_render_override2
|= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra
->db_depth_disable_expclear
);
1274 ds
->db_render_override2
|= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra
->db_stencil_disable_expclear
);
1278 static uint32_t si_translate_fill(VkPolygonMode func
)
1281 case VK_POLYGON_MODE_FILL
:
1282 return V_028814_X_DRAW_TRIANGLES
;
1283 case VK_POLYGON_MODE_LINE
:
1284 return V_028814_X_DRAW_LINES
;
1285 case VK_POLYGON_MODE_POINT
:
1286 return V_028814_X_DRAW_POINTS
;
1289 return V_028814_X_DRAW_POINTS
;
1293 radv_pipeline_init_raster_state(struct radv_pipeline
*pipeline
,
1294 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1296 const VkPipelineRasterizationStateCreateInfo
*vkraster
= pCreateInfo
->pRasterizationState
;
1297 struct radv_raster_state
*raster
= &pipeline
->graphics
.raster
;
1299 memset(raster
, 0, sizeof(*raster
));
1301 raster
->spi_interp_control
=
1302 S_0286D4_FLAT_SHADE_ENA(1) |
1303 S_0286D4_PNT_SPRITE_ENA(1) |
1304 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
1305 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
1306 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
1307 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
1308 S_0286D4_PNT_SPRITE_TOP_1(0); // vulkan is top to bottom - 1.0 at bottom
1311 raster
->pa_cl_clip_cntl
= S_028810_PS_UCP_MODE(3) |
1312 S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
1313 S_028810_ZCLIP_NEAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
1314 S_028810_ZCLIP_FAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
1315 S_028810_DX_RASTERIZATION_KILL(vkraster
->rasterizerDiscardEnable
? 1 : 0) |
1316 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
1318 raster
->pa_su_vtx_cntl
=
1319 S_028BE4_PIX_CENTER(1) | // TODO verify
1320 S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN
) |
1321 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
);
1323 raster
->pa_su_sc_mode_cntl
=
1324 S_028814_FACE(vkraster
->frontFace
) |
1325 S_028814_CULL_FRONT(!!(vkraster
->cullMode
& VK_CULL_MODE_FRONT_BIT
)) |
1326 S_028814_CULL_BACK(!!(vkraster
->cullMode
& VK_CULL_MODE_BACK_BIT
)) |
1327 S_028814_POLY_MODE(vkraster
->polygonMode
!= VK_POLYGON_MODE_FILL
) |
1328 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
1329 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
1330 S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
1331 S_028814_POLY_OFFSET_BACK_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
1332 S_028814_POLY_OFFSET_PARA_ENABLE(vkraster
->depthBiasEnable
? 1 : 0);
1337 radv_pipeline_init_multisample_state(struct radv_pipeline
*pipeline
,
1338 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1340 const VkPipelineMultisampleStateCreateInfo
*vkms
= pCreateInfo
->pMultisampleState
;
1341 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1342 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
1343 unsigned num_tile_pipes
= pipeline
->device
->physical_device
->rad_info
.num_tile_pipes
;
1344 int ps_iter_samples
= 1;
1345 uint32_t mask
= 0xffff;
1348 ms
->num_samples
= vkms
->rasterizationSamples
;
1350 ms
->num_samples
= 1;
1352 if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.force_persample
) {
1353 ps_iter_samples
= ms
->num_samples
;
1356 ms
->pa_sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
1357 ms
->pa_sc_aa_config
= 0;
1358 ms
->db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
1359 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
1360 ms
->pa_sc_mode_cntl_1
=
1361 S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
1362 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
1364 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
1365 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
1366 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
1367 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
1368 EG_S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
1369 EG_S_028A4C_FORCE_EOV_REZ_ENABLE(1);
1370 ms
->pa_sc_mode_cntl_0
= S_028A48_ALTERNATE_RBS_PER_TILE(pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
);
1372 if (ms
->num_samples
> 1) {
1373 unsigned log_samples
= util_logbase2(ms
->num_samples
);
1374 unsigned log_ps_iter_samples
= util_logbase2(util_next_power_of_two(ps_iter_samples
));
1375 ms
->pa_sc_mode_cntl_0
|= S_028A48_MSAA_ENABLE(1);
1376 ms
->pa_sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
1377 ms
->db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_samples
) |
1378 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
1379 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
1380 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
1381 ms
->pa_sc_aa_config
|= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
1382 S_028BE0_MAX_SAMPLE_DIST(radv_cayman_get_maxdist(log_samples
)) |
1383 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
); /* CM_R_028BE0_PA_SC_AA_CONFIG */
1384 ms
->pa_sc_mode_cntl_1
|= EG_S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
1388 if (vkms
->alphaToCoverageEnable
)
1389 blend
->db_alpha_to_mask
|= S_028B70_ALPHA_TO_MASK_ENABLE(1);
1391 if (vkms
->pSampleMask
)
1392 mask
= vkms
->pSampleMask
[0] & 0xffff;
1395 ms
->pa_sc_aa_mask
[0] = mask
| (mask
<< 16);
1396 ms
->pa_sc_aa_mask
[1] = mask
| (mask
<< 16);
1400 radv_prim_can_use_guardband(enum VkPrimitiveTopology topology
)
1403 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1404 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1405 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1406 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1407 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1409 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1410 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1411 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1412 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1413 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1414 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1417 unreachable("unhandled primitive type");
1422 si_translate_prim(enum VkPrimitiveTopology topology
)
1425 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1426 return V_008958_DI_PT_POINTLIST
;
1427 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1428 return V_008958_DI_PT_LINELIST
;
1429 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1430 return V_008958_DI_PT_LINESTRIP
;
1431 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1432 return V_008958_DI_PT_TRILIST
;
1433 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1434 return V_008958_DI_PT_TRISTRIP
;
1435 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1436 return V_008958_DI_PT_TRIFAN
;
1437 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1438 return V_008958_DI_PT_LINELIST_ADJ
;
1439 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1440 return V_008958_DI_PT_LINESTRIP_ADJ
;
1441 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1442 return V_008958_DI_PT_TRILIST_ADJ
;
1443 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1444 return V_008958_DI_PT_TRISTRIP_ADJ
;
1445 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1446 return V_008958_DI_PT_PATCH
;
1454 si_conv_gl_prim_to_gs_out(unsigned gl_prim
)
1457 case 0: /* GL_POINTS */
1458 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1459 case 1: /* GL_LINES */
1460 case 3: /* GL_LINE_STRIP */
1461 case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */
1462 case 0x8E7A: /* GL_ISOLINES */
1463 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1465 case 4: /* GL_TRIANGLES */
1466 case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */
1467 case 5: /* GL_TRIANGLE_STRIP */
1468 case 7: /* GL_QUADS */
1469 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1477 si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology
)
1480 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1481 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1482 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1483 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1484 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1485 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1486 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1487 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1488 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1489 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1490 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1491 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1492 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1493 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1500 static unsigned si_map_swizzle(unsigned swizzle
)
1504 return V_008F0C_SQ_SEL_Y
;
1506 return V_008F0C_SQ_SEL_Z
;
1508 return V_008F0C_SQ_SEL_W
;
1510 return V_008F0C_SQ_SEL_0
;
1512 return V_008F0C_SQ_SEL_1
;
1513 default: /* VK_SWIZZLE_X */
1514 return V_008F0C_SQ_SEL_X
;
1519 radv_pipeline_init_dynamic_state(struct radv_pipeline
*pipeline
,
1520 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1522 radv_cmd_dirty_mask_t states
= RADV_CMD_DIRTY_DYNAMIC_ALL
;
1523 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1524 struct radv_subpass
*subpass
= &pass
->subpasses
[pCreateInfo
->subpass
];
1526 pipeline
->dynamic_state
= default_dynamic_state
;
1528 if (pCreateInfo
->pDynamicState
) {
1529 /* Remove all of the states that are marked as dynamic */
1530 uint32_t count
= pCreateInfo
->pDynamicState
->dynamicStateCount
;
1531 for (uint32_t s
= 0; s
< count
; s
++)
1532 states
&= ~(1 << pCreateInfo
->pDynamicState
->pDynamicStates
[s
]);
1535 struct radv_dynamic_state
*dynamic
= &pipeline
->dynamic_state
;
1537 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1539 * pViewportState is [...] NULL if the pipeline
1540 * has rasterization disabled.
1542 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
) {
1543 assert(pCreateInfo
->pViewportState
);
1545 dynamic
->viewport
.count
= pCreateInfo
->pViewportState
->viewportCount
;
1546 if (states
& (1 << VK_DYNAMIC_STATE_VIEWPORT
)) {
1547 typed_memcpy(dynamic
->viewport
.viewports
,
1548 pCreateInfo
->pViewportState
->pViewports
,
1549 pCreateInfo
->pViewportState
->viewportCount
);
1552 dynamic
->scissor
.count
= pCreateInfo
->pViewportState
->scissorCount
;
1553 if (states
& (1 << VK_DYNAMIC_STATE_SCISSOR
)) {
1554 typed_memcpy(dynamic
->scissor
.scissors
,
1555 pCreateInfo
->pViewportState
->pScissors
,
1556 pCreateInfo
->pViewportState
->scissorCount
);
1560 if (states
& (1 << VK_DYNAMIC_STATE_LINE_WIDTH
)) {
1561 assert(pCreateInfo
->pRasterizationState
);
1562 dynamic
->line_width
= pCreateInfo
->pRasterizationState
->lineWidth
;
1565 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BIAS
)) {
1566 assert(pCreateInfo
->pRasterizationState
);
1567 dynamic
->depth_bias
.bias
=
1568 pCreateInfo
->pRasterizationState
->depthBiasConstantFactor
;
1569 dynamic
->depth_bias
.clamp
=
1570 pCreateInfo
->pRasterizationState
->depthBiasClamp
;
1571 dynamic
->depth_bias
.slope
=
1572 pCreateInfo
->pRasterizationState
->depthBiasSlopeFactor
;
1575 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1577 * pColorBlendState is [...] NULL if the pipeline has rasterization
1578 * disabled or if the subpass of the render pass the pipeline is
1579 * created against does not use any color attachments.
1581 bool uses_color_att
= false;
1582 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
1583 if (subpass
->color_attachments
[i
].attachment
!= VK_ATTACHMENT_UNUSED
) {
1584 uses_color_att
= true;
1589 if (uses_color_att
&& states
& (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS
)) {
1590 assert(pCreateInfo
->pColorBlendState
);
1591 typed_memcpy(dynamic
->blend_constants
,
1592 pCreateInfo
->pColorBlendState
->blendConstants
, 4);
1595 /* If there is no depthstencil attachment, then don't read
1596 * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
1597 * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
1598 * no need to override the depthstencil defaults in
1599 * radv_pipeline::dynamic_state when there is no depthstencil attachment.
1601 * Section 9.2 of the Vulkan 1.0.15 spec says:
1603 * pDepthStencilState is [...] NULL if the pipeline has rasterization
1604 * disabled or if the subpass of the render pass the pipeline is created
1605 * against does not use a depth/stencil attachment.
1607 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
&&
1608 subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
) {
1609 assert(pCreateInfo
->pDepthStencilState
);
1611 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS
)) {
1612 dynamic
->depth_bounds
.min
=
1613 pCreateInfo
->pDepthStencilState
->minDepthBounds
;
1614 dynamic
->depth_bounds
.max
=
1615 pCreateInfo
->pDepthStencilState
->maxDepthBounds
;
1618 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
)) {
1619 dynamic
->stencil_compare_mask
.front
=
1620 pCreateInfo
->pDepthStencilState
->front
.compareMask
;
1621 dynamic
->stencil_compare_mask
.back
=
1622 pCreateInfo
->pDepthStencilState
->back
.compareMask
;
1625 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
)) {
1626 dynamic
->stencil_write_mask
.front
=
1627 pCreateInfo
->pDepthStencilState
->front
.writeMask
;
1628 dynamic
->stencil_write_mask
.back
=
1629 pCreateInfo
->pDepthStencilState
->back
.writeMask
;
1632 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE
)) {
1633 dynamic
->stencil_reference
.front
=
1634 pCreateInfo
->pDepthStencilState
->front
.reference
;
1635 dynamic
->stencil_reference
.back
=
1636 pCreateInfo
->pDepthStencilState
->back
.reference
;
1640 pipeline
->dynamic_state_mask
= states
;
1643 static union ac_shader_variant_key
1644 radv_compute_vs_key(const VkGraphicsPipelineCreateInfo
*pCreateInfo
, bool as_es
, bool as_ls
, bool export_prim_id
)
1646 union ac_shader_variant_key key
;
1647 const VkPipelineVertexInputStateCreateInfo
*input_state
=
1648 pCreateInfo
->pVertexInputState
;
1650 memset(&key
, 0, sizeof(key
));
1651 key
.vs
.instance_rate_inputs
= 0;
1652 key
.vs
.as_es
= as_es
;
1653 key
.vs
.as_ls
= as_ls
;
1654 key
.vs
.export_prim_id
= export_prim_id
;
1656 for (unsigned i
= 0; i
< input_state
->vertexAttributeDescriptionCount
; ++i
) {
1658 binding
= input_state
->pVertexAttributeDescriptions
[i
].binding
;
1659 if (input_state
->pVertexBindingDescriptions
[binding
].inputRate
)
1660 key
.vs
.instance_rate_inputs
|= 1u << input_state
->pVertexAttributeDescriptions
[i
].location
;
1666 calculate_gs_ring_sizes(struct radv_pipeline
*pipeline
)
1668 struct radv_device
*device
= pipeline
->device
;
1669 unsigned num_se
= device
->physical_device
->rad_info
.max_se
;
1670 unsigned wave_size
= 64;
1671 unsigned max_gs_waves
= 32 * num_se
; /* max 32 per SE on GCN */
1672 unsigned gs_vertex_reuse
= 16 * num_se
; /* GS_VERTEX_REUSE register (per SE) */
1673 unsigned alignment
= 256 * num_se
;
1674 /* The maximum size is 63.999 MB per SE. */
1675 unsigned max_size
= ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se
;
1676 struct ac_shader_variant_info
*gs_info
= &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
;
1677 struct ac_es_output_info
*es_info
= radv_pipeline_has_tess(pipeline
) ?
1678 &pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.es_info
:
1679 &pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.es_info
;
1681 /* Calculate the minimum size. */
1682 unsigned min_esgs_ring_size
= align(es_info
->esgs_itemsize
* gs_vertex_reuse
*
1683 wave_size
, alignment
);
1684 /* These are recommended sizes, not minimum sizes. */
1685 unsigned esgs_ring_size
= max_gs_waves
* 2 * wave_size
*
1686 es_info
->esgs_itemsize
* gs_info
->gs
.vertices_in
;
1687 unsigned gsvs_ring_size
= max_gs_waves
* 2 * wave_size
*
1688 gs_info
->gs
.max_gsvs_emit_size
* 1; // no streams in VK (gs->max_gs_stream + 1);
1690 min_esgs_ring_size
= align(min_esgs_ring_size
, alignment
);
1691 esgs_ring_size
= align(esgs_ring_size
, alignment
);
1692 gsvs_ring_size
= align(gsvs_ring_size
, alignment
);
1694 pipeline
->graphics
.esgs_ring_size
= CLAMP(esgs_ring_size
, min_esgs_ring_size
, max_size
);
1695 pipeline
->graphics
.gsvs_ring_size
= MIN2(gsvs_ring_size
, max_size
);
1698 static void si_multiwave_lds_size_workaround(struct radv_device
*device
,
1701 /* SPI barrier management bug:
1702 * Make sure we have at least 4k of LDS in use to avoid the bug.
1703 * It applies to workgroup sizes of more than one wavefront.
1705 if (device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
||
1706 device
->physical_device
->rad_info
.family
== CHIP_KABINI
||
1707 device
->physical_device
->rad_info
.family
== CHIP_MULLINS
)
1708 *lds_size
= MAX2(*lds_size
, 8);
1712 calculate_tess_state(struct radv_pipeline
*pipeline
,
1713 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1715 unsigned num_tcs_input_cp
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1716 unsigned num_tcs_output_cp
, num_tcs_inputs
, num_tcs_outputs
;
1717 unsigned num_tcs_patch_outputs
;
1718 unsigned input_vertex_size
, output_vertex_size
, pervertex_output_patch_size
;
1719 unsigned input_patch_size
, output_patch_size
, output_patch0_offset
;
1720 unsigned lds_size
, hardware_lds_size
;
1721 unsigned perpatch_output_offset
;
1722 unsigned num_patches
;
1723 struct radv_tessellation_state
*tess
= &pipeline
->graphics
.tess
;
1725 /* This calculates how shader inputs and outputs among VS, TCS, and TES
1726 * are laid out in LDS. */
1727 num_tcs_inputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.outputs_written
);
1729 num_tcs_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.outputs_written
); //tcs->outputs_written
1730 num_tcs_output_cp
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.tcs_vertices_out
; //TCS VERTICES OUT
1731 num_tcs_patch_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.patch_outputs_written
);
1733 /* Ensure that we only need one wave per SIMD so we don't need to check
1734 * resource usage. Also ensures that the number of tcs in and out
1735 * vertices per threadgroup are at most 256.
1737 input_vertex_size
= num_tcs_inputs
* 16;
1738 output_vertex_size
= num_tcs_outputs
* 16;
1740 input_patch_size
= num_tcs_input_cp
* input_vertex_size
;
1742 pervertex_output_patch_size
= num_tcs_output_cp
* output_vertex_size
;
1743 output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
1744 /* Ensure that we only need one wave per SIMD so we don't need to check
1745 * resource usage. Also ensures that the number of tcs in and out
1746 * vertices per threadgroup are at most 256.
1748 num_patches
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
) * 4;
1750 /* Make sure that the data fits in LDS. This assumes the shaders only
1751 * use LDS for the inputs and outputs.
1753 hardware_lds_size
= pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
? 65536 : 32768;
1754 num_patches
= MIN2(num_patches
, hardware_lds_size
/ (input_patch_size
+ output_patch_size
));
1756 /* Make sure the output data fits in the offchip buffer */
1757 num_patches
= MIN2(num_patches
,
1758 (pipeline
->device
->tess_offchip_block_dw_size
* 4) /
1761 /* Not necessary for correctness, but improves performance. The
1762 * specific value is taken from the proprietary driver.
1764 num_patches
= MIN2(num_patches
, 40);
1766 /* SI bug workaround - limit LS-HS threadgroups to only one wave. */
1767 if (pipeline
->device
->physical_device
->rad_info
.chip_class
== SI
) {
1768 unsigned one_wave
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
);
1769 num_patches
= MIN2(num_patches
, one_wave
);
1772 output_patch0_offset
= input_patch_size
* num_patches
;
1773 perpatch_output_offset
= output_patch0_offset
+ pervertex_output_patch_size
;
1775 lds_size
= output_patch0_offset
+ output_patch_size
* num_patches
;
1777 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
) {
1778 assert(lds_size
<= 65536);
1779 lds_size
= align(lds_size
, 512) / 512;
1781 assert(lds_size
<= 32768);
1782 lds_size
= align(lds_size
, 256) / 256;
1784 si_multiwave_lds_size_workaround(pipeline
->device
, &lds_size
);
1786 tess
->lds_size
= lds_size
;
1788 tess
->tcs_in_layout
= (input_patch_size
/ 4) |
1789 ((input_vertex_size
/ 4) << 13);
1790 tess
->tcs_out_layout
= (output_patch_size
/ 4) |
1791 ((output_vertex_size
/ 4) << 13);
1792 tess
->tcs_out_offsets
= (output_patch0_offset
/ 16) |
1793 ((perpatch_output_offset
/ 16) << 16);
1794 tess
->offchip_layout
= (pervertex_output_patch_size
* num_patches
<< 16) |
1795 (num_tcs_output_cp
<< 9) | num_patches
;
1797 tess
->ls_hs_config
= S_028B58_NUM_PATCHES(num_patches
) |
1798 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
1799 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
1800 tess
->num_patches
= num_patches
;
1801 tess
->num_tcs_input_cp
= num_tcs_input_cp
;
1803 struct radv_shader_variant
*tes
= pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
1804 unsigned type
= 0, partitioning
= 0, topology
= 0, distribution_mode
= 0;
1806 switch (tes
->info
.tes
.primitive_mode
) {
1808 type
= V_028B6C_TESS_TRIANGLE
;
1811 type
= V_028B6C_TESS_QUAD
;
1814 type
= V_028B6C_TESS_ISOLINE
;
1818 switch (tes
->info
.tes
.spacing
) {
1819 case TESS_SPACING_EQUAL
:
1820 partitioning
= V_028B6C_PART_INTEGER
;
1822 case TESS_SPACING_FRACTIONAL_ODD
:
1823 partitioning
= V_028B6C_PART_FRAC_ODD
;
1825 case TESS_SPACING_FRACTIONAL_EVEN
:
1826 partitioning
= V_028B6C_PART_FRAC_EVEN
;
1832 if (tes
->info
.tes
.point_mode
)
1833 topology
= V_028B6C_OUTPUT_POINT
;
1834 else if (tes
->info
.tes
.primitive_mode
== GL_ISOLINES
)
1835 topology
= V_028B6C_OUTPUT_LINE
;
1836 else if (tes
->info
.tes
.ccw
)
1837 topology
= V_028B6C_OUTPUT_TRIANGLE_CW
;
1839 topology
= V_028B6C_OUTPUT_TRIANGLE_CCW
;
1841 if (pipeline
->device
->has_distributed_tess
) {
1842 if (pipeline
->device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
1843 pipeline
->device
->physical_device
->rad_info
.family
>= CHIP_POLARIS10
)
1844 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_TRAPEZOIDS
;
1846 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_DONUTS
;
1848 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_NO_DIST
;
1850 tess
->tf_param
= S_028B6C_TYPE(type
) |
1851 S_028B6C_PARTITIONING(partitioning
) |
1852 S_028B6C_TOPOLOGY(topology
) |
1853 S_028B6C_DISTRIBUTION_MODE(distribution_mode
);
1856 static const struct radv_prim_vertex_count prim_size_table
[] = {
1857 [V_008958_DI_PT_NONE
] = {0, 0},
1858 [V_008958_DI_PT_POINTLIST
] = {1, 1},
1859 [V_008958_DI_PT_LINELIST
] = {2, 2},
1860 [V_008958_DI_PT_LINESTRIP
] = {2, 1},
1861 [V_008958_DI_PT_TRILIST
] = {3, 3},
1862 [V_008958_DI_PT_TRIFAN
] = {3, 1},
1863 [V_008958_DI_PT_TRISTRIP
] = {3, 1},
1864 [V_008958_DI_PT_LINELIST_ADJ
] = {4, 4},
1865 [V_008958_DI_PT_LINESTRIP_ADJ
] = {4, 1},
1866 [V_008958_DI_PT_TRILIST_ADJ
] = {6, 6},
1867 [V_008958_DI_PT_TRISTRIP_ADJ
] = {6, 2},
1868 [V_008958_DI_PT_RECTLIST
] = {3, 3},
1869 [V_008958_DI_PT_LINELOOP
] = {2, 1},
1870 [V_008958_DI_PT_POLYGON
] = {3, 1},
1871 [V_008958_DI_PT_2D_TRI_STRIP
] = {0, 0},
1874 static uint32_t si_vgt_gs_mode(struct radv_shader_variant
*gs
)
1876 unsigned gs_max_vert_out
= gs
->info
.gs
.vertices_out
;
1879 if (gs_max_vert_out
<= 128) {
1880 cut_mode
= V_028A40_GS_CUT_128
;
1881 } else if (gs_max_vert_out
<= 256) {
1882 cut_mode
= V_028A40_GS_CUT_256
;
1883 } else if (gs_max_vert_out
<= 512) {
1884 cut_mode
= V_028A40_GS_CUT_512
;
1886 assert(gs_max_vert_out
<= 1024);
1887 cut_mode
= V_028A40_GS_CUT_1024
;
1890 return S_028A40_MODE(V_028A40_GS_SCENARIO_G
) |
1891 S_028A40_CUT_MODE(cut_mode
)|
1892 S_028A40_ES_WRITE_OPTIMIZE(1) |
1893 S_028A40_GS_WRITE_OPTIMIZE(1);
1896 static void calculate_vgt_gs_mode(struct radv_pipeline
*pipeline
)
1898 struct radv_shader_variant
*vs
;
1899 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
1901 struct ac_vs_output_info
*outinfo
= &vs
->info
.vs
.outinfo
;
1903 pipeline
->graphics
.vgt_primitiveid_en
= false;
1904 pipeline
->graphics
.vgt_gs_mode
= 0;
1906 if (radv_pipeline_has_gs(pipeline
)) {
1907 pipeline
->graphics
.vgt_gs_mode
= si_vgt_gs_mode(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]);
1908 } else if (outinfo
->export_prim_id
) {
1909 pipeline
->graphics
.vgt_gs_mode
= S_028A40_MODE(V_028A40_GS_SCENARIO_A
);
1910 pipeline
->graphics
.vgt_primitiveid_en
= true;
1914 static void calculate_pa_cl_vs_out_cntl(struct radv_pipeline
*pipeline
)
1916 struct radv_shader_variant
*vs
;
1917 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
1919 struct ac_vs_output_info
*outinfo
= &vs
->info
.vs
.outinfo
;
1921 unsigned clip_dist_mask
, cull_dist_mask
, total_mask
;
1922 clip_dist_mask
= outinfo
->clip_dist_mask
;
1923 cull_dist_mask
= outinfo
->cull_dist_mask
;
1924 total_mask
= clip_dist_mask
| cull_dist_mask
;
1926 bool misc_vec_ena
= outinfo
->writes_pointsize
||
1927 outinfo
->writes_layer
||
1928 outinfo
->writes_viewport_index
;
1929 pipeline
->graphics
.pa_cl_vs_out_cntl
=
1930 S_02881C_USE_VTX_POINT_SIZE(outinfo
->writes_pointsize
) |
1931 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo
->writes_layer
) |
1932 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo
->writes_viewport_index
) |
1933 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
1934 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
1935 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0f) != 0) |
1936 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xf0) != 0) |
1937 cull_dist_mask
<< 8 |
1942 static uint32_t offset_to_ps_input(uint32_t offset
, bool flat_shade
)
1944 uint32_t ps_input_cntl
;
1945 if (offset
<= AC_EXP_PARAM_OFFSET_31
) {
1946 ps_input_cntl
= S_028644_OFFSET(offset
);
1948 ps_input_cntl
|= S_028644_FLAT_SHADE(1);
1950 /* The input is a DEFAULT_VAL constant. */
1951 assert(offset
>= AC_EXP_PARAM_DEFAULT_VAL_0000
&&
1952 offset
<= AC_EXP_PARAM_DEFAULT_VAL_1111
);
1953 offset
-= AC_EXP_PARAM_DEFAULT_VAL_0000
;
1954 ps_input_cntl
= S_028644_OFFSET(0x20) |
1955 S_028644_DEFAULT_VAL(offset
);
1957 return ps_input_cntl
;
1960 static void calculate_ps_inputs(struct radv_pipeline
*pipeline
)
1962 struct radv_shader_variant
*ps
, *vs
;
1963 struct ac_vs_output_info
*outinfo
;
1965 ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
1966 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
1968 outinfo
= &vs
->info
.vs
.outinfo
;
1970 unsigned ps_offset
= 0;
1972 if (ps
->info
.fs
.prim_id_input
) {
1973 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_PRIMITIVE_ID
];
1974 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
1975 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
1980 if (ps
->info
.fs
.layer_input
) {
1981 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_LAYER
];
1982 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
1983 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
1988 if (ps
->info
.fs
.has_pcoord
) {
1990 val
= S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
1991 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = val
;
1995 for (unsigned i
= 0; i
< 32 && (1u << i
) <= ps
->info
.fs
.input_mask
; ++i
) {
1998 if (!(ps
->info
.fs
.input_mask
& (1u << i
)))
2001 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_VAR0
+ i
];
2002 if (vs_offset
== AC_EXP_PARAM_UNDEFINED
) {
2003 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = S_028644_OFFSET(0x20);
2008 flat_shade
= !!(ps
->info
.fs
.flat_shaded_mask
& (1u << ps_offset
));
2010 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, flat_shade
);
2014 pipeline
->graphics
.ps_input_cntl_num
= ps_offset
;
2018 radv_pipeline_init(struct radv_pipeline
*pipeline
,
2019 struct radv_device
*device
,
2020 struct radv_pipeline_cache
*cache
,
2021 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2022 const struct radv_graphics_pipeline_create_info
*extra
,
2023 const VkAllocationCallbacks
*alloc
)
2025 struct radv_shader_module fs_m
= {0};
2029 alloc
= &device
->alloc
;
2031 pipeline
->device
= device
;
2032 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
2034 radv_pipeline_init_dynamic_state(pipeline
, pCreateInfo
);
2035 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
2036 struct radv_shader_module
*modules
[MESA_SHADER_STAGES
] = { 0, };
2037 for (uint32_t i
= 0; i
< pCreateInfo
->stageCount
; i
++) {
2038 gl_shader_stage stage
= ffs(pCreateInfo
->pStages
[i
].stage
) - 1;
2039 pStages
[stage
] = &pCreateInfo
->pStages
[i
];
2040 modules
[stage
] = radv_shader_module_from_handle(pStages
[stage
]->module
);
2043 radv_pipeline_init_blend_state(pipeline
, pCreateInfo
, extra
);
2045 if (!modules
[MESA_SHADER_FRAGMENT
]) {
2047 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
2048 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "noop_fs");
2049 fs_m
.nir
= fs_b
.shader
;
2050 modules
[MESA_SHADER_FRAGMENT
] = &fs_m
;
2053 if (modules
[MESA_SHADER_FRAGMENT
]) {
2054 union ac_shader_variant_key key
;
2055 key
.fs
.col_format
= pipeline
->graphics
.blend
.spi_shader_col_format
;
2056 key
.fs
.is_int8
= radv_pipeline_compute_is_int8(pCreateInfo
);
2058 const VkPipelineShaderStageCreateInfo
*stage
= pStages
[MESA_SHADER_FRAGMENT
];
2060 pipeline
->shaders
[MESA_SHADER_FRAGMENT
] =
2061 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_FRAGMENT
],
2062 stage
? stage
->pName
: "main",
2063 MESA_SHADER_FRAGMENT
,
2064 stage
? stage
->pSpecializationInfo
: NULL
,
2065 pipeline
->layout
, &key
);
2066 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_FRAGMENT
);
2070 ralloc_free(fs_m
.nir
);
2072 if (modules
[MESA_SHADER_VERTEX
]) {
2075 bool export_prim_id
= false;
2076 if (modules
[MESA_SHADER_TESS_CTRL
])
2078 else if (modules
[MESA_SHADER_GEOMETRY
])
2080 else if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.prim_id_input
)
2081 export_prim_id
= true;
2082 union ac_shader_variant_key key
= radv_compute_vs_key(pCreateInfo
, as_es
, as_ls
, export_prim_id
);
2084 pipeline
->shaders
[MESA_SHADER_VERTEX
] =
2085 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_VERTEX
],
2086 pStages
[MESA_SHADER_VERTEX
]->pName
,
2088 pStages
[MESA_SHADER_VERTEX
]->pSpecializationInfo
,
2089 pipeline
->layout
, &key
);
2091 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_VERTEX
);
2094 if (modules
[MESA_SHADER_GEOMETRY
]) {
2095 union ac_shader_variant_key key
= radv_compute_vs_key(pCreateInfo
, false, false, false);
2097 pipeline
->shaders
[MESA_SHADER_GEOMETRY
] =
2098 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_GEOMETRY
],
2099 pStages
[MESA_SHADER_GEOMETRY
]->pName
,
2100 MESA_SHADER_GEOMETRY
,
2101 pStages
[MESA_SHADER_GEOMETRY
]->pSpecializationInfo
,
2102 pipeline
->layout
, &key
);
2104 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_GEOMETRY
);
2107 if (modules
[MESA_SHADER_TESS_EVAL
]) {
2108 assert(modules
[MESA_SHADER_TESS_CTRL
]);
2110 radv_tess_pipeline_compile(pipeline
,
2112 modules
[MESA_SHADER_TESS_CTRL
],
2113 modules
[MESA_SHADER_TESS_EVAL
],
2114 pStages
[MESA_SHADER_TESS_CTRL
]->pName
,
2115 pStages
[MESA_SHADER_TESS_EVAL
]->pName
,
2116 pStages
[MESA_SHADER_TESS_CTRL
]->pSpecializationInfo
,
2117 pStages
[MESA_SHADER_TESS_EVAL
]->pSpecializationInfo
,
2119 pCreateInfo
->pTessellationState
->patchControlPoints
);
2120 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_TESS_EVAL
) |
2121 mesa_to_vk_shader_stage(MESA_SHADER_TESS_CTRL
);
2124 radv_pipeline_init_depth_stencil_state(pipeline
, pCreateInfo
, extra
);
2125 radv_pipeline_init_raster_state(pipeline
, pCreateInfo
);
2126 radv_pipeline_init_multisample_state(pipeline
, pCreateInfo
);
2127 pipeline
->graphics
.prim
= si_translate_prim(pCreateInfo
->pInputAssemblyState
->topology
);
2128 pipeline
->graphics
.can_use_guardband
= radv_prim_can_use_guardband(pCreateInfo
->pInputAssemblyState
->topology
);
2130 if (radv_pipeline_has_gs(pipeline
)) {
2131 pipeline
->graphics
.gs_out
= si_conv_gl_prim_to_gs_out(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs
.output_prim
);
2132 pipeline
->graphics
.can_use_guardband
= pipeline
->graphics
.gs_out
== V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
2134 pipeline
->graphics
.gs_out
= si_conv_prim_to_gs_out(pCreateInfo
->pInputAssemblyState
->topology
);
2136 if (extra
&& extra
->use_rectlist
) {
2137 pipeline
->graphics
.prim
= V_008958_DI_PT_RECTLIST
;
2138 pipeline
->graphics
.gs_out
= V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
2139 pipeline
->graphics
.can_use_guardband
= true;
2141 pipeline
->graphics
.prim_restart_enable
= !!pCreateInfo
->pInputAssemblyState
->primitiveRestartEnable
;
2142 /* prim vertex count will need TESS changes */
2143 pipeline
->graphics
.prim_vertex_count
= prim_size_table
[pipeline
->graphics
.prim
];
2145 /* Ensure that some export memory is always allocated, for two reasons:
2147 * 1) Correctness: The hardware ignores the EXEC mask if no export
2148 * memory is allocated, so KILL and alpha test do not work correctly
2150 * 2) Performance: Every shader needs at least a NULL export, even when
2151 * it writes no color/depth output. The NULL export instruction
2152 * stalls without this setting.
2154 * Don't add this to CB_SHADER_MASK.
2156 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
2157 if (!pipeline
->graphics
.blend
.spi_shader_col_format
) {
2158 if (!ps
->info
.fs
.writes_z
&&
2159 !ps
->info
.fs
.writes_stencil
&&
2160 !ps
->info
.fs
.writes_sample_mask
)
2161 pipeline
->graphics
.blend
.spi_shader_col_format
= V_028714_SPI_SHADER_32_R
;
2165 pipeline
->graphics
.db_shader_control
= 0;
2166 if (ps
->info
.fs
.early_fragment_test
|| !ps
->info
.fs
.writes_memory
)
2167 z_order
= V_02880C_EARLY_Z_THEN_LATE_Z
;
2169 z_order
= V_02880C_LATE_Z
;
2171 pipeline
->graphics
.db_shader_control
=
2172 S_02880C_Z_EXPORT_ENABLE(ps
->info
.fs
.writes_z
) |
2173 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps
->info
.fs
.writes_stencil
) |
2174 S_02880C_KILL_ENABLE(!!ps
->info
.fs
.can_discard
) |
2175 S_02880C_MASK_EXPORT_ENABLE(ps
->info
.fs
.writes_sample_mask
) |
2176 S_02880C_Z_ORDER(z_order
) |
2177 S_02880C_DEPTH_BEFORE_SHADER(ps
->info
.fs
.early_fragment_test
) |
2178 S_02880C_EXEC_ON_HIER_FAIL(ps
->info
.fs
.writes_memory
) |
2179 S_02880C_EXEC_ON_NOOP(ps
->info
.fs
.writes_memory
);
2181 pipeline
->graphics
.shader_z_format
=
2182 ps
->info
.fs
.writes_sample_mask
? V_028710_SPI_SHADER_32_ABGR
:
2183 ps
->info
.fs
.writes_stencil
? V_028710_SPI_SHADER_32_GR
:
2184 ps
->info
.fs
.writes_z
? V_028710_SPI_SHADER_32_R
:
2185 V_028710_SPI_SHADER_ZERO
;
2187 calculate_vgt_gs_mode(pipeline
);
2188 calculate_pa_cl_vs_out_cntl(pipeline
);
2189 calculate_ps_inputs(pipeline
);
2191 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
2192 if (pipeline
->shaders
[i
]) {
2193 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[i
]->info
.need_indirect_descriptor_sets
;
2197 uint32_t stages
= 0;
2198 if (radv_pipeline_has_tess(pipeline
)) {
2199 stages
|= S_028B54_LS_EN(V_028B54_LS_STAGE_ON
) |
2200 S_028B54_HS_EN(1) | S_028B54_DYNAMIC_HS(1);
2202 if (radv_pipeline_has_gs(pipeline
))
2203 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_DS
) |
2205 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
2207 stages
|= S_028B54_VS_EN(V_028B54_VS_STAGE_DS
);
2209 } else if (radv_pipeline_has_gs(pipeline
))
2210 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
) |
2212 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
2214 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
)
2215 stages
|= S_028B54_MAX_PRIMGRP_IN_WAVE(2);
2217 pipeline
->graphics
.vgt_shader_stages_en
= stages
;
2219 if (radv_pipeline_has_gs(pipeline
))
2220 calculate_gs_ring_sizes(pipeline
);
2222 if (radv_pipeline_has_tess(pipeline
)) {
2223 if (pipeline
->graphics
.prim
== V_008958_DI_PT_PATCH
) {
2224 pipeline
->graphics
.prim_vertex_count
.min
= pCreateInfo
->pTessellationState
->patchControlPoints
;
2225 pipeline
->graphics
.prim_vertex_count
.incr
= 1;
2227 calculate_tess_state(pipeline
, pCreateInfo
);
2230 const VkPipelineVertexInputStateCreateInfo
*vi_info
=
2231 pCreateInfo
->pVertexInputState
;
2232 for (uint32_t i
= 0; i
< vi_info
->vertexAttributeDescriptionCount
; i
++) {
2233 const VkVertexInputAttributeDescription
*desc
=
2234 &vi_info
->pVertexAttributeDescriptions
[i
];
2235 unsigned loc
= desc
->location
;
2236 const struct vk_format_description
*format_desc
;
2238 uint32_t num_format
, data_format
;
2239 format_desc
= vk_format_description(desc
->format
);
2240 first_non_void
= vk_format_get_first_non_void_channel(desc
->format
);
2242 num_format
= radv_translate_buffer_numformat(format_desc
, first_non_void
);
2243 data_format
= radv_translate_buffer_dataformat(format_desc
, first_non_void
);
2245 pipeline
->va_rsrc_word3
[loc
] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc
->swizzle
[0])) |
2246 S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc
->swizzle
[1])) |
2247 S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc
->swizzle
[2])) |
2248 S_008F0C_DST_SEL_W(si_map_swizzle(format_desc
->swizzle
[3])) |
2249 S_008F0C_NUM_FORMAT(num_format
) |
2250 S_008F0C_DATA_FORMAT(data_format
);
2251 pipeline
->va_format_size
[loc
] = format_desc
->block
.bits
/ 8;
2252 pipeline
->va_offset
[loc
] = desc
->offset
;
2253 pipeline
->va_binding
[loc
] = desc
->binding
;
2254 pipeline
->num_vertex_attribs
= MAX2(pipeline
->num_vertex_attribs
, loc
+ 1);
2257 for (uint32_t i
= 0; i
< vi_info
->vertexBindingDescriptionCount
; i
++) {
2258 const VkVertexInputBindingDescription
*desc
=
2259 &vi_info
->pVertexBindingDescriptions
[i
];
2261 pipeline
->binding_stride
[desc
->binding
] = desc
->stride
;
2264 struct ac_userdata_info
*loc
= radv_lookup_user_sgpr(pipeline
, MESA_SHADER_VERTEX
,
2265 AC_UD_VS_BASE_VERTEX_START_INSTANCE
);
2266 if (loc
->sgpr_idx
!= -1) {
2267 pipeline
->graphics
.vtx_base_sgpr
= radv_shader_stage_to_user_data_0(MESA_SHADER_VERTEX
, radv_pipeline_has_gs(pipeline
), radv_pipeline_has_tess(pipeline
));
2268 pipeline
->graphics
.vtx_base_sgpr
+= loc
->sgpr_idx
* 4;
2269 if (pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.info
.vs
.needs_draw_id
)
2270 pipeline
->graphics
.vtx_emit_num
= 3;
2272 pipeline
->graphics
.vtx_emit_num
= 2;
2274 if (device
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2275 radv_dump_pipeline_stats(device
, pipeline
);
2278 result
= radv_pipeline_scratch_init(device
, pipeline
);
2283 radv_graphics_pipeline_create(
2285 VkPipelineCache _cache
,
2286 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2287 const struct radv_graphics_pipeline_create_info
*extra
,
2288 const VkAllocationCallbacks
*pAllocator
,
2289 VkPipeline
*pPipeline
)
2291 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2292 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2293 struct radv_pipeline
*pipeline
;
2296 pipeline
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2297 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2298 if (pipeline
== NULL
)
2299 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2301 memset(pipeline
, 0, sizeof(*pipeline
));
2302 result
= radv_pipeline_init(pipeline
, device
, cache
,
2303 pCreateInfo
, extra
, pAllocator
);
2304 if (result
!= VK_SUCCESS
) {
2305 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2309 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2314 VkResult
radv_CreateGraphicsPipelines(
2316 VkPipelineCache pipelineCache
,
2318 const VkGraphicsPipelineCreateInfo
* pCreateInfos
,
2319 const VkAllocationCallbacks
* pAllocator
,
2320 VkPipeline
* pPipelines
)
2322 VkResult result
= VK_SUCCESS
;
2325 for (; i
< count
; i
++) {
2327 r
= radv_graphics_pipeline_create(_device
,
2330 NULL
, pAllocator
, &pPipelines
[i
]);
2331 if (r
!= VK_SUCCESS
) {
2333 pPipelines
[i
] = VK_NULL_HANDLE
;
2340 static VkResult
radv_compute_pipeline_create(
2342 VkPipelineCache _cache
,
2343 const VkComputePipelineCreateInfo
* pCreateInfo
,
2344 const VkAllocationCallbacks
* pAllocator
,
2345 VkPipeline
* pPipeline
)
2347 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2348 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2349 RADV_FROM_HANDLE(radv_shader_module
, module
, pCreateInfo
->stage
.module
);
2350 struct radv_pipeline
*pipeline
;
2353 pipeline
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2354 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2355 if (pipeline
== NULL
)
2356 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2358 memset(pipeline
, 0, sizeof(*pipeline
));
2359 pipeline
->device
= device
;
2360 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
2362 pipeline
->shaders
[MESA_SHADER_COMPUTE
] =
2363 radv_pipeline_compile(pipeline
, cache
, module
,
2364 pCreateInfo
->stage
.pName
,
2365 MESA_SHADER_COMPUTE
,
2366 pCreateInfo
->stage
.pSpecializationInfo
,
2367 pipeline
->layout
, NULL
);
2370 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.need_indirect_descriptor_sets
;
2371 result
= radv_pipeline_scratch_init(device
, pipeline
);
2372 if (result
!= VK_SUCCESS
) {
2373 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2377 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2379 if (device
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2380 radv_dump_pipeline_stats(device
, pipeline
);
2384 VkResult
radv_CreateComputePipelines(
2386 VkPipelineCache pipelineCache
,
2388 const VkComputePipelineCreateInfo
* pCreateInfos
,
2389 const VkAllocationCallbacks
* pAllocator
,
2390 VkPipeline
* pPipelines
)
2392 VkResult result
= VK_SUCCESS
;
2395 for (; i
< count
; i
++) {
2397 r
= radv_compute_pipeline_create(_device
, pipelineCache
,
2399 pAllocator
, &pPipelines
[i
]);
2400 if (r
!= VK_SUCCESS
) {
2402 pPipelines
[i
] = VK_NULL_HANDLE
;