2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "util/disk_cache.h"
29 #include "util/mesa-sha1.h"
30 #include "util/u_atomic.h"
31 #include "radv_debug.h"
32 #include "radv_private.h"
34 #include "radv_shader.h"
36 #include "nir/nir_builder.h"
37 #include "nir/nir_xfb_info.h"
38 #include "spirv/nir_spirv.h"
41 #include <llvm-c/Core.h>
42 #include <llvm-c/TargetMachine.h>
45 #include "ac_binary.h"
46 #include "ac_llvm_util.h"
47 #include "ac_nir_to_llvm.h"
48 #include "vk_format.h"
49 #include "util/debug.h"
50 #include "ac_exp_param.h"
51 #include "ac_shader_util.h"
52 #include "main/menums.h"
54 struct radv_blend_state
{
55 uint32_t blend_enable_4bit
;
56 uint32_t need_src_alpha
;
58 uint32_t cb_color_control
;
59 uint32_t cb_target_mask
;
60 uint32_t cb_target_enabled_4bit
;
61 uint32_t sx_mrt_blend_opt
[8];
62 uint32_t cb_blend_control
[8];
64 uint32_t spi_shader_col_format
;
65 uint32_t cb_shader_mask
;
66 uint32_t db_alpha_to_mask
;
68 uint32_t commutative_4bit
;
70 bool single_cb_enable
;
71 bool mrt0_is_dual_src
;
74 struct radv_dsa_order_invariance
{
75 /* Whether the final result in Z/S buffers is guaranteed to be
76 * invariant under changes to the order in which fragments arrive.
80 /* Whether the set of fragments that pass the combined Z/S test is
81 * guaranteed to be invariant under changes to the order in which
87 struct radv_tessellation_state
{
88 uint32_t ls_hs_config
;
94 static const VkPipelineMultisampleStateCreateInfo
*
95 radv_pipeline_get_multisample_state(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
97 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
)
98 return pCreateInfo
->pMultisampleState
;
102 static const VkPipelineTessellationStateCreateInfo
*
103 radv_pipeline_get_tessellation_state(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
105 for (uint32_t i
= 0; i
< pCreateInfo
->stageCount
; i
++) {
106 if (pCreateInfo
->pStages
[i
].stage
== VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT
||
107 pCreateInfo
->pStages
[i
].stage
== VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT
) {
108 return pCreateInfo
->pTessellationState
;
114 static const VkPipelineDepthStencilStateCreateInfo
*
115 radv_pipeline_get_depth_stencil_state(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
117 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
118 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
120 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
&&
121 subpass
->depth_stencil_attachment
)
122 return pCreateInfo
->pDepthStencilState
;
126 bool radv_pipeline_has_ngg(const struct radv_pipeline
*pipeline
)
128 struct radv_shader_variant
*variant
= NULL
;
129 if (pipeline
->shaders
[MESA_SHADER_GEOMETRY
])
130 variant
= pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
131 else if (pipeline
->shaders
[MESA_SHADER_TESS_EVAL
])
132 variant
= pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
133 else if (pipeline
->shaders
[MESA_SHADER_VERTEX
])
134 variant
= pipeline
->shaders
[MESA_SHADER_VERTEX
];
137 return variant
->info
.is_ngg
;
140 bool radv_pipeline_has_gs_copy_shader(const struct radv_pipeline
*pipeline
)
142 if (!radv_pipeline_has_gs(pipeline
))
145 /* The GS copy shader is required if the pipeline has GS on GFX6-GFX9.
146 * On GFX10, it might be required in rare cases if it's not possible to
149 if (radv_pipeline_has_ngg(pipeline
))
152 assert(pipeline
->gs_copy_shader
);
157 radv_pipeline_destroy(struct radv_device
*device
,
158 struct radv_pipeline
*pipeline
,
159 const VkAllocationCallbacks
* allocator
)
161 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
162 if (pipeline
->shaders
[i
])
163 radv_shader_variant_destroy(device
, pipeline
->shaders
[i
]);
165 if (pipeline
->gs_copy_shader
)
166 radv_shader_variant_destroy(device
, pipeline
->gs_copy_shader
);
169 free(pipeline
->cs
.buf
);
170 vk_free2(&device
->alloc
, allocator
, pipeline
);
173 void radv_DestroyPipeline(
175 VkPipeline _pipeline
,
176 const VkAllocationCallbacks
* pAllocator
)
178 RADV_FROM_HANDLE(radv_device
, device
, _device
);
179 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, _pipeline
);
184 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
187 static uint32_t get_hash_flags(struct radv_device
*device
)
189 uint32_t hash_flags
= 0;
191 if (device
->instance
->debug_flags
& RADV_DEBUG_NO_NGG
)
192 hash_flags
|= RADV_HASH_SHADER_NO_NGG
;
193 if (device
->instance
->perftest_flags
& RADV_PERFTEST_SISCHED
)
194 hash_flags
|= RADV_HASH_SHADER_SISCHED
;
195 if (device
->physical_device
->cs_wave_size
== 32)
196 hash_flags
|= RADV_HASH_SHADER_CS_WAVE32
;
197 if (device
->physical_device
->ps_wave_size
== 32)
198 hash_flags
|= RADV_HASH_SHADER_PS_WAVE32
;
199 if (device
->physical_device
->ge_wave_size
== 32)
200 hash_flags
|= RADV_HASH_SHADER_GE_WAVE32
;
201 if (device
->physical_device
->use_aco
)
202 hash_flags
|= RADV_HASH_SHADER_ACO
;
207 radv_pipeline_scratch_init(struct radv_device
*device
,
208 struct radv_pipeline
*pipeline
)
210 unsigned scratch_bytes_per_wave
= 0;
211 unsigned max_waves
= 0;
212 unsigned min_waves
= 1;
214 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
215 if (pipeline
->shaders
[i
] &&
216 pipeline
->shaders
[i
]->config
.scratch_bytes_per_wave
) {
217 unsigned max_stage_waves
= device
->scratch_waves
;
219 scratch_bytes_per_wave
= MAX2(scratch_bytes_per_wave
,
220 pipeline
->shaders
[i
]->config
.scratch_bytes_per_wave
);
222 max_stage_waves
= MIN2(max_stage_waves
,
223 4 * device
->physical_device
->rad_info
.num_good_compute_units
*
224 (256 / pipeline
->shaders
[i
]->config
.num_vgprs
));
225 max_waves
= MAX2(max_waves
, max_stage_waves
);
229 if (pipeline
->shaders
[MESA_SHADER_COMPUTE
]) {
230 unsigned group_size
= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[0] *
231 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[1] *
232 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[2];
233 min_waves
= MAX2(min_waves
, round_up_u32(group_size
, 64));
236 pipeline
->scratch_bytes_per_wave
= scratch_bytes_per_wave
;
237 pipeline
->max_waves
= max_waves
;
241 static uint32_t si_translate_blend_logic_op(VkLogicOp op
)
244 case VK_LOGIC_OP_CLEAR
:
245 return V_028808_ROP3_CLEAR
;
246 case VK_LOGIC_OP_AND
:
247 return V_028808_ROP3_AND
;
248 case VK_LOGIC_OP_AND_REVERSE
:
249 return V_028808_ROP3_AND_REVERSE
;
250 case VK_LOGIC_OP_COPY
:
251 return V_028808_ROP3_COPY
;
252 case VK_LOGIC_OP_AND_INVERTED
:
253 return V_028808_ROP3_AND_INVERTED
;
254 case VK_LOGIC_OP_NO_OP
:
255 return V_028808_ROP3_NO_OP
;
256 case VK_LOGIC_OP_XOR
:
257 return V_028808_ROP3_XOR
;
259 return V_028808_ROP3_OR
;
260 case VK_LOGIC_OP_NOR
:
261 return V_028808_ROP3_NOR
;
262 case VK_LOGIC_OP_EQUIVALENT
:
263 return V_028808_ROP3_EQUIVALENT
;
264 case VK_LOGIC_OP_INVERT
:
265 return V_028808_ROP3_INVERT
;
266 case VK_LOGIC_OP_OR_REVERSE
:
267 return V_028808_ROP3_OR_REVERSE
;
268 case VK_LOGIC_OP_COPY_INVERTED
:
269 return V_028808_ROP3_COPY_INVERTED
;
270 case VK_LOGIC_OP_OR_INVERTED
:
271 return V_028808_ROP3_OR_INVERTED
;
272 case VK_LOGIC_OP_NAND
:
273 return V_028808_ROP3_NAND
;
274 case VK_LOGIC_OP_SET
:
275 return V_028808_ROP3_SET
;
277 unreachable("Unhandled logic op");
282 static uint32_t si_translate_blend_function(VkBlendOp op
)
285 case VK_BLEND_OP_ADD
:
286 return V_028780_COMB_DST_PLUS_SRC
;
287 case VK_BLEND_OP_SUBTRACT
:
288 return V_028780_COMB_SRC_MINUS_DST
;
289 case VK_BLEND_OP_REVERSE_SUBTRACT
:
290 return V_028780_COMB_DST_MINUS_SRC
;
291 case VK_BLEND_OP_MIN
:
292 return V_028780_COMB_MIN_DST_SRC
;
293 case VK_BLEND_OP_MAX
:
294 return V_028780_COMB_MAX_DST_SRC
;
300 static uint32_t si_translate_blend_factor(VkBlendFactor factor
)
303 case VK_BLEND_FACTOR_ZERO
:
304 return V_028780_BLEND_ZERO
;
305 case VK_BLEND_FACTOR_ONE
:
306 return V_028780_BLEND_ONE
;
307 case VK_BLEND_FACTOR_SRC_COLOR
:
308 return V_028780_BLEND_SRC_COLOR
;
309 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
310 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
311 case VK_BLEND_FACTOR_DST_COLOR
:
312 return V_028780_BLEND_DST_COLOR
;
313 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
:
314 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
315 case VK_BLEND_FACTOR_SRC_ALPHA
:
316 return V_028780_BLEND_SRC_ALPHA
;
317 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
318 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
319 case VK_BLEND_FACTOR_DST_ALPHA
:
320 return V_028780_BLEND_DST_ALPHA
;
321 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
:
322 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
323 case VK_BLEND_FACTOR_CONSTANT_COLOR
:
324 return V_028780_BLEND_CONSTANT_COLOR
;
325 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
:
326 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
327 case VK_BLEND_FACTOR_CONSTANT_ALPHA
:
328 return V_028780_BLEND_CONSTANT_ALPHA
;
329 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
:
330 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
331 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
332 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
333 case VK_BLEND_FACTOR_SRC1_COLOR
:
334 return V_028780_BLEND_SRC1_COLOR
;
335 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
336 return V_028780_BLEND_INV_SRC1_COLOR
;
337 case VK_BLEND_FACTOR_SRC1_ALPHA
:
338 return V_028780_BLEND_SRC1_ALPHA
;
339 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
340 return V_028780_BLEND_INV_SRC1_ALPHA
;
346 static uint32_t si_translate_blend_opt_function(VkBlendOp op
)
349 case VK_BLEND_OP_ADD
:
350 return V_028760_OPT_COMB_ADD
;
351 case VK_BLEND_OP_SUBTRACT
:
352 return V_028760_OPT_COMB_SUBTRACT
;
353 case VK_BLEND_OP_REVERSE_SUBTRACT
:
354 return V_028760_OPT_COMB_REVSUBTRACT
;
355 case VK_BLEND_OP_MIN
:
356 return V_028760_OPT_COMB_MIN
;
357 case VK_BLEND_OP_MAX
:
358 return V_028760_OPT_COMB_MAX
;
360 return V_028760_OPT_COMB_BLEND_DISABLED
;
364 static uint32_t si_translate_blend_opt_factor(VkBlendFactor factor
, bool is_alpha
)
367 case VK_BLEND_FACTOR_ZERO
:
368 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
369 case VK_BLEND_FACTOR_ONE
:
370 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
371 case VK_BLEND_FACTOR_SRC_COLOR
:
372 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
373 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
374 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
375 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
376 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
377 case VK_BLEND_FACTOR_SRC_ALPHA
:
378 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
379 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
380 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
381 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
382 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
383 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
385 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
390 * Get rid of DST in the blend factors by commuting the operands:
391 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
393 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
394 unsigned *dst_factor
, unsigned expected_dst
,
395 unsigned replacement_src
)
397 if (*src_factor
== expected_dst
&&
398 *dst_factor
== VK_BLEND_FACTOR_ZERO
) {
399 *src_factor
= VK_BLEND_FACTOR_ZERO
;
400 *dst_factor
= replacement_src
;
402 /* Commuting the operands requires reversing subtractions. */
403 if (*func
== VK_BLEND_OP_SUBTRACT
)
404 *func
= VK_BLEND_OP_REVERSE_SUBTRACT
;
405 else if (*func
== VK_BLEND_OP_REVERSE_SUBTRACT
)
406 *func
= VK_BLEND_OP_SUBTRACT
;
410 static bool si_blend_factor_uses_dst(unsigned factor
)
412 return factor
== VK_BLEND_FACTOR_DST_COLOR
||
413 factor
== VK_BLEND_FACTOR_DST_ALPHA
||
414 factor
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
415 factor
== VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
||
416 factor
== VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
;
419 static bool is_dual_src(VkBlendFactor factor
)
422 case VK_BLEND_FACTOR_SRC1_COLOR
:
423 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
424 case VK_BLEND_FACTOR_SRC1_ALPHA
:
425 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
432 static unsigned si_choose_spi_color_format(VkFormat vk_format
,
434 bool blend_need_alpha
)
436 const struct vk_format_description
*desc
= vk_format_description(vk_format
);
437 unsigned format
, ntype
, swap
;
439 /* Alpha is needed for alpha-to-coverage.
440 * Blending may be with or without alpha.
442 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
443 unsigned alpha
= 0; /* exports alpha, but may not support blending */
444 unsigned blend
= 0; /* supports blending, but may not export alpha */
445 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
447 format
= radv_translate_colorformat(vk_format
);
448 ntype
= radv_translate_color_numformat(vk_format
, desc
,
449 vk_format_get_first_non_void_channel(vk_format
));
450 swap
= radv_translate_colorswap(vk_format
, false);
452 /* Choose the SPI color formats. These are required values for Stoney/RB+.
453 * Other chips have multiple choices, though they are not necessarily better.
456 case V_028C70_COLOR_5_6_5
:
457 case V_028C70_COLOR_1_5_5_5
:
458 case V_028C70_COLOR_5_5_5_1
:
459 case V_028C70_COLOR_4_4_4_4
:
460 case V_028C70_COLOR_10_11_11
:
461 case V_028C70_COLOR_11_11_10
:
462 case V_028C70_COLOR_8
:
463 case V_028C70_COLOR_8_8
:
464 case V_028C70_COLOR_8_8_8_8
:
465 case V_028C70_COLOR_10_10_10_2
:
466 case V_028C70_COLOR_2_10_10_10
:
467 if (ntype
== V_028C70_NUMBER_UINT
)
468 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
469 else if (ntype
== V_028C70_NUMBER_SINT
)
470 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
472 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
475 case V_028C70_COLOR_16
:
476 case V_028C70_COLOR_16_16
:
477 case V_028C70_COLOR_16_16_16_16
:
478 if (ntype
== V_028C70_NUMBER_UNORM
||
479 ntype
== V_028C70_NUMBER_SNORM
) {
480 /* UNORM16 and SNORM16 don't support blending */
481 if (ntype
== V_028C70_NUMBER_UNORM
)
482 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
484 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
486 /* Use 32 bits per channel for blending. */
487 if (format
== V_028C70_COLOR_16
) {
488 if (swap
== V_028C70_SWAP_STD
) { /* R */
489 blend
= V_028714_SPI_SHADER_32_R
;
490 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
491 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
492 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
495 } else if (format
== V_028C70_COLOR_16_16
) {
496 if (swap
== V_028C70_SWAP_STD
) { /* RG */
497 blend
= V_028714_SPI_SHADER_32_GR
;
498 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
499 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
500 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
503 } else /* 16_16_16_16 */
504 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
505 } else if (ntype
== V_028C70_NUMBER_UINT
)
506 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
507 else if (ntype
== V_028C70_NUMBER_SINT
)
508 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
509 else if (ntype
== V_028C70_NUMBER_FLOAT
)
510 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
515 case V_028C70_COLOR_32
:
516 if (swap
== V_028C70_SWAP_STD
) { /* R */
517 blend
= normal
= V_028714_SPI_SHADER_32_R
;
518 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
519 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
520 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
525 case V_028C70_COLOR_32_32
:
526 if (swap
== V_028C70_SWAP_STD
) { /* RG */
527 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
528 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
529 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
530 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
535 case V_028C70_COLOR_32_32_32_32
:
536 case V_028C70_COLOR_8_24
:
537 case V_028C70_COLOR_24_8
:
538 case V_028C70_COLOR_X24_8_32_FLOAT
:
539 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
543 unreachable("unhandled blend format");
546 if (blend_enable
&& blend_need_alpha
)
548 else if(blend_need_alpha
)
550 else if(blend_enable
)
557 radv_pipeline_compute_spi_color_formats(struct radv_pipeline
*pipeline
,
558 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
559 struct radv_blend_state
*blend
)
561 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
562 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
563 unsigned col_format
= 0;
564 unsigned num_targets
;
566 for (unsigned i
= 0; i
< (blend
->single_cb_enable
? 1 : subpass
->color_count
); ++i
) {
569 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
) {
570 cf
= V_028714_SPI_SHADER_ZERO
;
572 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
574 blend
->blend_enable_4bit
& (0xfu
<< (i
* 4));
576 cf
= si_choose_spi_color_format(attachment
->format
,
578 blend
->need_src_alpha
& (1 << i
));
581 col_format
|= cf
<< (4 * i
);
584 if (!(col_format
& 0xf) && blend
->need_src_alpha
& (1 << 0)) {
585 /* When a subpass doesn't have any color attachments, write the
586 * alpha channel of MRT0 when alpha coverage is enabled because
587 * the depth attachment needs it.
589 col_format
|= V_028714_SPI_SHADER_32_AR
;
592 /* If the i-th target format is set, all previous target formats must
593 * be non-zero to avoid hangs.
595 num_targets
= (util_last_bit(col_format
) + 3) / 4;
596 for (unsigned i
= 0; i
< num_targets
; i
++) {
597 if (!(col_format
& (0xf << (i
* 4)))) {
598 col_format
|= V_028714_SPI_SHADER_32_R
<< (i
* 4);
602 /* The output for dual source blending should have the same format as
605 if (blend
->mrt0_is_dual_src
)
606 col_format
|= (col_format
& 0xf) << 4;
608 blend
->cb_shader_mask
= ac_get_cb_shader_mask(col_format
);
609 blend
->spi_shader_col_format
= col_format
;
613 format_is_int8(VkFormat format
)
615 const struct vk_format_description
*desc
= vk_format_description(format
);
616 int channel
= vk_format_get_first_non_void_channel(format
);
618 return channel
>= 0 && desc
->channel
[channel
].pure_integer
&&
619 desc
->channel
[channel
].size
== 8;
623 format_is_int10(VkFormat format
)
625 const struct vk_format_description
*desc
= vk_format_description(format
);
627 if (desc
->nr_channels
!= 4)
629 for (unsigned i
= 0; i
< 4; i
++) {
630 if (desc
->channel
[i
].pure_integer
&& desc
->channel
[i
].size
== 10)
637 * Ordered so that for each i,
638 * radv_format_meta_fs_key(radv_fs_key_format_exemplars[i]) == i.
640 const VkFormat radv_fs_key_format_exemplars
[NUM_META_FS_KEYS
] = {
641 VK_FORMAT_R32_SFLOAT
,
642 VK_FORMAT_R32G32_SFLOAT
,
643 VK_FORMAT_R8G8B8A8_UNORM
,
644 VK_FORMAT_R16G16B16A16_UNORM
,
645 VK_FORMAT_R16G16B16A16_SNORM
,
646 VK_FORMAT_R16G16B16A16_UINT
,
647 VK_FORMAT_R16G16B16A16_SINT
,
648 VK_FORMAT_R32G32B32A32_SFLOAT
,
649 VK_FORMAT_R8G8B8A8_UINT
,
650 VK_FORMAT_R8G8B8A8_SINT
,
651 VK_FORMAT_A2R10G10B10_UINT_PACK32
,
652 VK_FORMAT_A2R10G10B10_SINT_PACK32
,
655 unsigned radv_format_meta_fs_key(VkFormat format
)
657 unsigned col_format
= si_choose_spi_color_format(format
, false, false);
659 assert(col_format
!= V_028714_SPI_SHADER_32_AR
);
660 if (col_format
>= V_028714_SPI_SHADER_32_AR
)
661 --col_format
; /* Skip V_028714_SPI_SHADER_32_AR since there is no such VkFormat */
663 --col_format
; /* Skip V_028714_SPI_SHADER_ZERO */
664 bool is_int8
= format_is_int8(format
);
665 bool is_int10
= format_is_int10(format
);
667 return col_format
+ (is_int8
? 3 : is_int10
? 5 : 0);
671 radv_pipeline_compute_get_int_clamp(const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
672 unsigned *is_int8
, unsigned *is_int10
)
674 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
675 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
679 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
680 struct radv_render_pass_attachment
*attachment
;
682 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
685 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
687 if (format_is_int8(attachment
->format
))
689 if (format_is_int10(attachment
->format
))
695 radv_blend_check_commutativity(struct radv_blend_state
*blend
,
696 VkBlendOp op
, VkBlendFactor src
,
697 VkBlendFactor dst
, unsigned chanmask
)
699 /* Src factor is allowed when it does not depend on Dst. */
700 static const uint32_t src_allowed
=
701 (1u << VK_BLEND_FACTOR_ONE
) |
702 (1u << VK_BLEND_FACTOR_SRC_COLOR
) |
703 (1u << VK_BLEND_FACTOR_SRC_ALPHA
) |
704 (1u << VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
) |
705 (1u << VK_BLEND_FACTOR_CONSTANT_COLOR
) |
706 (1u << VK_BLEND_FACTOR_CONSTANT_ALPHA
) |
707 (1u << VK_BLEND_FACTOR_SRC1_COLOR
) |
708 (1u << VK_BLEND_FACTOR_SRC1_ALPHA
) |
709 (1u << VK_BLEND_FACTOR_ZERO
) |
710 (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
) |
711 (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
) |
712 (1u << VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
) |
713 (1u << VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
) |
714 (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
) |
715 (1u << VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
);
717 if (dst
== VK_BLEND_FACTOR_ONE
&&
718 (src_allowed
& (1u << src
))) {
719 /* Addition is commutative, but floating point addition isn't
720 * associative: subtle changes can be introduced via different
721 * rounding. Be conservative, only enable for min and max.
723 if (op
== VK_BLEND_OP_MAX
|| op
== VK_BLEND_OP_MIN
)
724 blend
->commutative_4bit
|= chanmask
;
728 static struct radv_blend_state
729 radv_pipeline_init_blend_state(struct radv_pipeline
*pipeline
,
730 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
731 const struct radv_graphics_pipeline_create_info
*extra
)
733 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
734 const VkPipelineMultisampleStateCreateInfo
*vkms
= radv_pipeline_get_multisample_state(pCreateInfo
);
735 struct radv_blend_state blend
= {0};
736 unsigned mode
= V_028808_CB_NORMAL
;
742 if (extra
&& extra
->custom_blend_mode
) {
743 blend
.single_cb_enable
= true;
744 mode
= extra
->custom_blend_mode
;
746 blend
.cb_color_control
= 0;
747 if (vkblend
->logicOpEnable
)
748 blend
.cb_color_control
|= S_028808_ROP3(si_translate_blend_logic_op(vkblend
->logicOp
));
750 blend
.cb_color_control
|= S_028808_ROP3(V_028808_ROP3_COPY
);
752 blend
.db_alpha_to_mask
= S_028B70_ALPHA_TO_MASK_OFFSET0(3) |
753 S_028B70_ALPHA_TO_MASK_OFFSET1(1) |
754 S_028B70_ALPHA_TO_MASK_OFFSET2(0) |
755 S_028B70_ALPHA_TO_MASK_OFFSET3(2) |
756 S_028B70_OFFSET_ROUND(1);
758 if (vkms
&& vkms
->alphaToCoverageEnable
) {
759 blend
.db_alpha_to_mask
|= S_028B70_ALPHA_TO_MASK_ENABLE(1);
760 blend
.need_src_alpha
|= 0x1;
763 blend
.cb_target_mask
= 0;
764 for (i
= 0; i
< vkblend
->attachmentCount
; i
++) {
765 const VkPipelineColorBlendAttachmentState
*att
= &vkblend
->pAttachments
[i
];
766 unsigned blend_cntl
= 0;
767 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
768 VkBlendOp eqRGB
= att
->colorBlendOp
;
769 VkBlendFactor srcRGB
= att
->srcColorBlendFactor
;
770 VkBlendFactor dstRGB
= att
->dstColorBlendFactor
;
771 VkBlendOp eqA
= att
->alphaBlendOp
;
772 VkBlendFactor srcA
= att
->srcAlphaBlendFactor
;
773 VkBlendFactor dstA
= att
->dstAlphaBlendFactor
;
775 blend
.sx_mrt_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
777 if (!att
->colorWriteMask
)
780 blend
.cb_target_mask
|= (unsigned)att
->colorWriteMask
<< (4 * i
);
781 blend
.cb_target_enabled_4bit
|= 0xf << (4 * i
);
782 if (!att
->blendEnable
) {
783 blend
.cb_blend_control
[i
] = blend_cntl
;
787 if (is_dual_src(srcRGB
) || is_dual_src(dstRGB
) || is_dual_src(srcA
) || is_dual_src(dstA
))
789 blend
.mrt0_is_dual_src
= true;
791 if (eqRGB
== VK_BLEND_OP_MIN
|| eqRGB
== VK_BLEND_OP_MAX
) {
792 srcRGB
= VK_BLEND_FACTOR_ONE
;
793 dstRGB
= VK_BLEND_FACTOR_ONE
;
795 if (eqA
== VK_BLEND_OP_MIN
|| eqA
== VK_BLEND_OP_MAX
) {
796 srcA
= VK_BLEND_FACTOR_ONE
;
797 dstA
= VK_BLEND_FACTOR_ONE
;
800 radv_blend_check_commutativity(&blend
, eqRGB
, srcRGB
, dstRGB
,
802 radv_blend_check_commutativity(&blend
, eqA
, srcA
, dstA
,
805 /* Blending optimizations for RB+.
806 * These transformations don't change the behavior.
808 * First, get rid of DST in the blend factors:
809 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
811 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
812 VK_BLEND_FACTOR_DST_COLOR
,
813 VK_BLEND_FACTOR_SRC_COLOR
);
815 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
816 VK_BLEND_FACTOR_DST_COLOR
,
817 VK_BLEND_FACTOR_SRC_COLOR
);
819 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
820 VK_BLEND_FACTOR_DST_ALPHA
,
821 VK_BLEND_FACTOR_SRC_ALPHA
);
823 /* Look up the ideal settings from tables. */
824 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
825 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
826 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
827 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
829 /* Handle interdependencies. */
830 if (si_blend_factor_uses_dst(srcRGB
))
831 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
832 if (si_blend_factor_uses_dst(srcA
))
833 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
835 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
&&
836 (dstRGB
== VK_BLEND_FACTOR_ZERO
||
837 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
838 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
))
839 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
841 /* Set the final value. */
842 blend
.sx_mrt_blend_opt
[i
] =
843 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
844 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
845 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
846 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
847 S_028760_ALPHA_DST_OPT(dstA_opt
) |
848 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
849 blend_cntl
|= S_028780_ENABLE(1);
851 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
852 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
853 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
854 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
855 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
856 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
857 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
858 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
860 blend
.cb_blend_control
[i
] = blend_cntl
;
862 blend
.blend_enable_4bit
|= 0xfu
<< (i
* 4);
864 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
865 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
866 srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
867 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
868 srcRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
||
869 dstRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
)
870 blend
.need_src_alpha
|= 1 << i
;
872 for (i
= vkblend
->attachmentCount
; i
< 8; i
++) {
873 blend
.cb_blend_control
[i
] = 0;
874 blend
.sx_mrt_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
877 if (pipeline
->device
->physical_device
->rad_info
.has_rbplus
) {
878 /* Disable RB+ blend optimizations for dual source blending. */
879 if (blend
.mrt0_is_dual_src
) {
880 for (i
= 0; i
< 8; i
++) {
881 blend
.sx_mrt_blend_opt
[i
] =
882 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE
) |
883 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE
);
887 /* RB+ doesn't work with dual source blending, logic op and
890 if (blend
.mrt0_is_dual_src
|| vkblend
->logicOpEnable
||
891 mode
== V_028808_CB_RESOLVE
)
892 blend
.cb_color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
895 if (blend
.cb_target_mask
)
896 blend
.cb_color_control
|= S_028808_MODE(mode
);
898 blend
.cb_color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
900 radv_pipeline_compute_spi_color_formats(pipeline
, pCreateInfo
, &blend
);
904 static uint32_t si_translate_stencil_op(enum VkStencilOp op
)
907 case VK_STENCIL_OP_KEEP
:
908 return V_02842C_STENCIL_KEEP
;
909 case VK_STENCIL_OP_ZERO
:
910 return V_02842C_STENCIL_ZERO
;
911 case VK_STENCIL_OP_REPLACE
:
912 return V_02842C_STENCIL_REPLACE_TEST
;
913 case VK_STENCIL_OP_INCREMENT_AND_CLAMP
:
914 return V_02842C_STENCIL_ADD_CLAMP
;
915 case VK_STENCIL_OP_DECREMENT_AND_CLAMP
:
916 return V_02842C_STENCIL_SUB_CLAMP
;
917 case VK_STENCIL_OP_INVERT
:
918 return V_02842C_STENCIL_INVERT
;
919 case VK_STENCIL_OP_INCREMENT_AND_WRAP
:
920 return V_02842C_STENCIL_ADD_WRAP
;
921 case VK_STENCIL_OP_DECREMENT_AND_WRAP
:
922 return V_02842C_STENCIL_SUB_WRAP
;
928 static uint32_t si_translate_fill(VkPolygonMode func
)
931 case VK_POLYGON_MODE_FILL
:
932 return V_028814_X_DRAW_TRIANGLES
;
933 case VK_POLYGON_MODE_LINE
:
934 return V_028814_X_DRAW_LINES
;
935 case VK_POLYGON_MODE_POINT
:
936 return V_028814_X_DRAW_POINTS
;
939 return V_028814_X_DRAW_POINTS
;
943 static uint8_t radv_pipeline_get_ps_iter_samples(const VkPipelineMultisampleStateCreateInfo
*vkms
)
945 uint32_t num_samples
= vkms
->rasterizationSamples
;
946 uint32_t ps_iter_samples
= 1;
948 if (vkms
->sampleShadingEnable
) {
949 ps_iter_samples
= ceil(vkms
->minSampleShading
* num_samples
);
950 ps_iter_samples
= util_next_power_of_two(ps_iter_samples
);
952 return ps_iter_samples
;
956 radv_is_depth_write_enabled(const VkPipelineDepthStencilStateCreateInfo
*pCreateInfo
)
958 return pCreateInfo
->depthTestEnable
&&
959 pCreateInfo
->depthWriteEnable
&&
960 pCreateInfo
->depthCompareOp
!= VK_COMPARE_OP_NEVER
;
964 radv_writes_stencil(const VkStencilOpState
*state
)
966 return state
->writeMask
&&
967 (state
->failOp
!= VK_STENCIL_OP_KEEP
||
968 state
->passOp
!= VK_STENCIL_OP_KEEP
||
969 state
->depthFailOp
!= VK_STENCIL_OP_KEEP
);
973 radv_is_stencil_write_enabled(const VkPipelineDepthStencilStateCreateInfo
*pCreateInfo
)
975 return pCreateInfo
->stencilTestEnable
&&
976 (radv_writes_stencil(&pCreateInfo
->front
) ||
977 radv_writes_stencil(&pCreateInfo
->back
));
981 radv_is_ds_write_enabled(const VkPipelineDepthStencilStateCreateInfo
*pCreateInfo
)
983 return radv_is_depth_write_enabled(pCreateInfo
) ||
984 radv_is_stencil_write_enabled(pCreateInfo
);
988 radv_order_invariant_stencil_op(VkStencilOp op
)
990 /* REPLACE is normally order invariant, except when the stencil
991 * reference value is written by the fragment shader. Tracking this
992 * interaction does not seem worth the effort, so be conservative.
994 return op
!= VK_STENCIL_OP_INCREMENT_AND_CLAMP
&&
995 op
!= VK_STENCIL_OP_DECREMENT_AND_CLAMP
&&
996 op
!= VK_STENCIL_OP_REPLACE
;
1000 radv_order_invariant_stencil_state(const VkStencilOpState
*state
)
1002 /* Compute whether, assuming Z writes are disabled, this stencil state
1003 * is order invariant in the sense that the set of passing fragments as
1004 * well as the final stencil buffer result does not depend on the order
1007 return !state
->writeMask
||
1008 /* The following assumes that Z writes are disabled. */
1009 (state
->compareOp
== VK_COMPARE_OP_ALWAYS
&&
1010 radv_order_invariant_stencil_op(state
->passOp
) &&
1011 radv_order_invariant_stencil_op(state
->depthFailOp
)) ||
1012 (state
->compareOp
== VK_COMPARE_OP_NEVER
&&
1013 radv_order_invariant_stencil_op(state
->failOp
));
1017 radv_pipeline_out_of_order_rast(struct radv_pipeline
*pipeline
,
1018 struct radv_blend_state
*blend
,
1019 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1021 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1022 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
1023 const VkPipelineDepthStencilStateCreateInfo
*vkds
= radv_pipeline_get_depth_stencil_state(pCreateInfo
);
1024 unsigned colormask
= blend
->cb_target_enabled_4bit
;
1026 if (!pipeline
->device
->physical_device
->out_of_order_rast_allowed
)
1029 /* Be conservative if a logic operation is enabled with color buffers. */
1030 if (colormask
&& pCreateInfo
->pColorBlendState
->logicOpEnable
)
1033 /* Default depth/stencil invariance when no attachment is bound. */
1034 struct radv_dsa_order_invariance dsa_order_invariant
= {
1035 .zs
= true, .pass_set
= true
1039 struct radv_render_pass_attachment
*attachment
=
1040 pass
->attachments
+ subpass
->depth_stencil_attachment
->attachment
;
1041 bool has_stencil
= vk_format_is_stencil(attachment
->format
);
1042 struct radv_dsa_order_invariance order_invariance
[2];
1043 struct radv_shader_variant
*ps
=
1044 pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
1046 /* Compute depth/stencil order invariance in order to know if
1047 * it's safe to enable out-of-order.
1049 bool zfunc_is_ordered
=
1050 vkds
->depthCompareOp
== VK_COMPARE_OP_NEVER
||
1051 vkds
->depthCompareOp
== VK_COMPARE_OP_LESS
||
1052 vkds
->depthCompareOp
== VK_COMPARE_OP_LESS_OR_EQUAL
||
1053 vkds
->depthCompareOp
== VK_COMPARE_OP_GREATER
||
1054 vkds
->depthCompareOp
== VK_COMPARE_OP_GREATER_OR_EQUAL
;
1056 bool nozwrite_and_order_invariant_stencil
=
1057 !radv_is_ds_write_enabled(vkds
) ||
1058 (!radv_is_depth_write_enabled(vkds
) &&
1059 radv_order_invariant_stencil_state(&vkds
->front
) &&
1060 radv_order_invariant_stencil_state(&vkds
->back
));
1062 order_invariance
[1].zs
=
1063 nozwrite_and_order_invariant_stencil
||
1064 (!radv_is_stencil_write_enabled(vkds
) &&
1066 order_invariance
[0].zs
=
1067 !radv_is_depth_write_enabled(vkds
) || zfunc_is_ordered
;
1069 order_invariance
[1].pass_set
=
1070 nozwrite_and_order_invariant_stencil
||
1071 (!radv_is_stencil_write_enabled(vkds
) &&
1072 (vkds
->depthCompareOp
== VK_COMPARE_OP_ALWAYS
||
1073 vkds
->depthCompareOp
== VK_COMPARE_OP_NEVER
));
1074 order_invariance
[0].pass_set
=
1075 !radv_is_depth_write_enabled(vkds
) ||
1076 (vkds
->depthCompareOp
== VK_COMPARE_OP_ALWAYS
||
1077 vkds
->depthCompareOp
== VK_COMPARE_OP_NEVER
);
1079 dsa_order_invariant
= order_invariance
[has_stencil
];
1080 if (!dsa_order_invariant
.zs
)
1083 /* The set of PS invocations is always order invariant,
1084 * except when early Z/S tests are requested.
1087 ps
->info
.ps
.writes_memory
&&
1088 ps
->info
.ps
.early_fragment_test
&&
1089 !dsa_order_invariant
.pass_set
)
1092 /* Determine if out-of-order rasterization should be disabled
1093 * when occlusion queries are used.
1095 pipeline
->graphics
.disable_out_of_order_rast_for_occlusion
=
1096 !dsa_order_invariant
.pass_set
;
1099 /* No color buffers are enabled for writing. */
1103 unsigned blendmask
= colormask
& blend
->blend_enable_4bit
;
1106 /* Only commutative blending. */
1107 if (blendmask
& ~blend
->commutative_4bit
)
1110 if (!dsa_order_invariant
.pass_set
)
1114 if (colormask
& ~blendmask
)
1121 radv_pipeline_init_multisample_state(struct radv_pipeline
*pipeline
,
1122 struct radv_blend_state
*blend
,
1123 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1125 const VkPipelineMultisampleStateCreateInfo
*vkms
= radv_pipeline_get_multisample_state(pCreateInfo
);
1126 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
1127 unsigned num_tile_pipes
= pipeline
->device
->physical_device
->rad_info
.num_tile_pipes
;
1128 bool out_of_order_rast
= false;
1129 int ps_iter_samples
= 1;
1130 uint32_t mask
= 0xffff;
1133 ms
->num_samples
= vkms
->rasterizationSamples
;
1135 /* From the Vulkan 1.1.129 spec, 26.7. Sample Shading:
1137 * "Sample shading is enabled for a graphics pipeline:
1139 * - If the interface of the fragment shader entry point of the
1140 * graphics pipeline includes an input variable decorated
1141 * with SampleId or SamplePosition. In this case
1142 * minSampleShadingFactor takes the value 1.0.
1143 * - Else if the sampleShadingEnable member of the
1144 * VkPipelineMultisampleStateCreateInfo structure specified
1145 * when creating the graphics pipeline is set to VK_TRUE. In
1146 * this case minSampleShadingFactor takes the value of
1147 * VkPipelineMultisampleStateCreateInfo::minSampleShading.
1149 * Otherwise, sample shading is considered disabled."
1151 if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.force_persample
) {
1152 ps_iter_samples
= ms
->num_samples
;
1154 ps_iter_samples
= radv_pipeline_get_ps_iter_samples(vkms
);
1157 ms
->num_samples
= 1;
1160 const struct VkPipelineRasterizationStateRasterizationOrderAMD
*raster_order
=
1161 vk_find_struct_const(pCreateInfo
->pRasterizationState
->pNext
, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD
);
1162 if (raster_order
&& raster_order
->rasterizationOrder
== VK_RASTERIZATION_ORDER_RELAXED_AMD
) {
1163 /* Out-of-order rasterization is explicitly enabled by the
1166 out_of_order_rast
= true;
1168 /* Determine if the driver can enable out-of-order
1169 * rasterization internally.
1172 radv_pipeline_out_of_order_rast(pipeline
, blend
, pCreateInfo
);
1175 ms
->pa_sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
1176 ms
->pa_sc_aa_config
= 0;
1177 ms
->db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
1178 S_028804_INCOHERENT_EQAA_READS(1) |
1179 S_028804_INTERPOLATE_COMP_Z(1) |
1180 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
1181 ms
->pa_sc_mode_cntl_1
=
1182 S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
1183 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
1184 S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast
) |
1185 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
1187 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
1188 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
1189 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
1190 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
1191 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
1192 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
1193 ms
->pa_sc_mode_cntl_0
= S_028A48_ALTERNATE_RBS_PER_TILE(pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
) |
1194 S_028A48_VPORT_SCISSOR_ENABLE(1);
1196 if (ms
->num_samples
> 1) {
1197 unsigned log_samples
= util_logbase2(ms
->num_samples
);
1198 unsigned log_ps_iter_samples
= util_logbase2(ps_iter_samples
);
1199 ms
->pa_sc_mode_cntl_0
|= S_028A48_MSAA_ENABLE(1);
1200 ms
->pa_sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
1201 ms
->db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_samples
) |
1202 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
1203 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
1204 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
1205 ms
->pa_sc_aa_config
|= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
1206 S_028BE0_MAX_SAMPLE_DIST(radv_get_default_max_sample_dist(log_samples
)) |
1207 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
); /* CM_R_028BE0_PA_SC_AA_CONFIG */
1208 ms
->pa_sc_mode_cntl_1
|= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
1209 if (ps_iter_samples
> 1)
1210 pipeline
->graphics
.spi_baryc_cntl
|= S_0286E0_POS_FLOAT_LOCATION(2);
1213 if (vkms
&& vkms
->pSampleMask
) {
1214 mask
= vkms
->pSampleMask
[0] & 0xffff;
1217 ms
->pa_sc_aa_mask
[0] = mask
| (mask
<< 16);
1218 ms
->pa_sc_aa_mask
[1] = mask
| (mask
<< 16);
1222 radv_prim_can_use_guardband(enum VkPrimitiveTopology topology
)
1225 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1226 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1227 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1228 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1229 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1231 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1232 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1233 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1234 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1235 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1236 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1239 unreachable("unhandled primitive type");
1244 si_translate_prim(enum VkPrimitiveTopology topology
)
1247 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1248 return V_008958_DI_PT_POINTLIST
;
1249 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1250 return V_008958_DI_PT_LINELIST
;
1251 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1252 return V_008958_DI_PT_LINESTRIP
;
1253 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1254 return V_008958_DI_PT_TRILIST
;
1255 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1256 return V_008958_DI_PT_TRISTRIP
;
1257 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1258 return V_008958_DI_PT_TRIFAN
;
1259 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1260 return V_008958_DI_PT_LINELIST_ADJ
;
1261 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1262 return V_008958_DI_PT_LINESTRIP_ADJ
;
1263 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1264 return V_008958_DI_PT_TRILIST_ADJ
;
1265 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1266 return V_008958_DI_PT_TRISTRIP_ADJ
;
1267 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1268 return V_008958_DI_PT_PATCH
;
1276 si_conv_gl_prim_to_gs_out(unsigned gl_prim
)
1279 case 0: /* GL_POINTS */
1280 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1281 case 1: /* GL_LINES */
1282 case 3: /* GL_LINE_STRIP */
1283 case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */
1284 case 0x8E7A: /* GL_ISOLINES */
1285 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1287 case 4: /* GL_TRIANGLES */
1288 case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */
1289 case 5: /* GL_TRIANGLE_STRIP */
1290 case 7: /* GL_QUADS */
1291 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1299 si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology
)
1302 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1303 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1304 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1305 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1306 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1307 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1308 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1309 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1310 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1311 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1312 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1313 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1314 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1315 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1322 static unsigned radv_dynamic_state_mask(VkDynamicState state
)
1325 case VK_DYNAMIC_STATE_VIEWPORT
:
1326 return RADV_DYNAMIC_VIEWPORT
;
1327 case VK_DYNAMIC_STATE_SCISSOR
:
1328 return RADV_DYNAMIC_SCISSOR
;
1329 case VK_DYNAMIC_STATE_LINE_WIDTH
:
1330 return RADV_DYNAMIC_LINE_WIDTH
;
1331 case VK_DYNAMIC_STATE_DEPTH_BIAS
:
1332 return RADV_DYNAMIC_DEPTH_BIAS
;
1333 case VK_DYNAMIC_STATE_BLEND_CONSTANTS
:
1334 return RADV_DYNAMIC_BLEND_CONSTANTS
;
1335 case VK_DYNAMIC_STATE_DEPTH_BOUNDS
:
1336 return RADV_DYNAMIC_DEPTH_BOUNDS
;
1337 case VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
:
1338 return RADV_DYNAMIC_STENCIL_COMPARE_MASK
;
1339 case VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
:
1340 return RADV_DYNAMIC_STENCIL_WRITE_MASK
;
1341 case VK_DYNAMIC_STATE_STENCIL_REFERENCE
:
1342 return RADV_DYNAMIC_STENCIL_REFERENCE
;
1343 case VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT
:
1344 return RADV_DYNAMIC_DISCARD_RECTANGLE
;
1345 case VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT
:
1346 return RADV_DYNAMIC_SAMPLE_LOCATIONS
;
1348 unreachable("Unhandled dynamic state");
1352 static uint32_t radv_pipeline_needed_dynamic_state(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1354 uint32_t states
= RADV_DYNAMIC_ALL
;
1356 /* If rasterization is disabled we do not care about any of the dynamic states,
1357 * since they are all rasterization related only. */
1358 if (pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
)
1361 if (!pCreateInfo
->pRasterizationState
->depthBiasEnable
)
1362 states
&= ~RADV_DYNAMIC_DEPTH_BIAS
;
1364 if (!pCreateInfo
->pDepthStencilState
||
1365 !pCreateInfo
->pDepthStencilState
->depthBoundsTestEnable
)
1366 states
&= ~RADV_DYNAMIC_DEPTH_BOUNDS
;
1368 if (!pCreateInfo
->pDepthStencilState
||
1369 !pCreateInfo
->pDepthStencilState
->stencilTestEnable
)
1370 states
&= ~(RADV_DYNAMIC_STENCIL_COMPARE_MASK
|
1371 RADV_DYNAMIC_STENCIL_WRITE_MASK
|
1372 RADV_DYNAMIC_STENCIL_REFERENCE
);
1374 if (!vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT
))
1375 states
&= ~RADV_DYNAMIC_DISCARD_RECTANGLE
;
1377 if (!pCreateInfo
->pMultisampleState
||
1378 !vk_find_struct_const(pCreateInfo
->pMultisampleState
->pNext
,
1379 PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT
))
1380 states
&= ~RADV_DYNAMIC_SAMPLE_LOCATIONS
;
1382 /* TODO: blend constants & line width. */
1389 radv_pipeline_init_dynamic_state(struct radv_pipeline
*pipeline
,
1390 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1392 uint32_t needed_states
= radv_pipeline_needed_dynamic_state(pCreateInfo
);
1393 uint32_t states
= needed_states
;
1394 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1395 struct radv_subpass
*subpass
= &pass
->subpasses
[pCreateInfo
->subpass
];
1397 pipeline
->dynamic_state
= default_dynamic_state
;
1398 pipeline
->graphics
.needed_dynamic_state
= needed_states
;
1400 if (pCreateInfo
->pDynamicState
) {
1401 /* Remove all of the states that are marked as dynamic */
1402 uint32_t count
= pCreateInfo
->pDynamicState
->dynamicStateCount
;
1403 for (uint32_t s
= 0; s
< count
; s
++)
1404 states
&= ~radv_dynamic_state_mask(pCreateInfo
->pDynamicState
->pDynamicStates
[s
]);
1407 struct radv_dynamic_state
*dynamic
= &pipeline
->dynamic_state
;
1409 if (needed_states
& RADV_DYNAMIC_VIEWPORT
) {
1410 assert(pCreateInfo
->pViewportState
);
1412 dynamic
->viewport
.count
= pCreateInfo
->pViewportState
->viewportCount
;
1413 if (states
& RADV_DYNAMIC_VIEWPORT
) {
1414 typed_memcpy(dynamic
->viewport
.viewports
,
1415 pCreateInfo
->pViewportState
->pViewports
,
1416 pCreateInfo
->pViewportState
->viewportCount
);
1420 if (needed_states
& RADV_DYNAMIC_SCISSOR
) {
1421 dynamic
->scissor
.count
= pCreateInfo
->pViewportState
->scissorCount
;
1422 if (states
& RADV_DYNAMIC_SCISSOR
) {
1423 typed_memcpy(dynamic
->scissor
.scissors
,
1424 pCreateInfo
->pViewportState
->pScissors
,
1425 pCreateInfo
->pViewportState
->scissorCount
);
1429 if (states
& RADV_DYNAMIC_LINE_WIDTH
) {
1430 assert(pCreateInfo
->pRasterizationState
);
1431 dynamic
->line_width
= pCreateInfo
->pRasterizationState
->lineWidth
;
1434 if (states
& RADV_DYNAMIC_DEPTH_BIAS
) {
1435 assert(pCreateInfo
->pRasterizationState
);
1436 dynamic
->depth_bias
.bias
=
1437 pCreateInfo
->pRasterizationState
->depthBiasConstantFactor
;
1438 dynamic
->depth_bias
.clamp
=
1439 pCreateInfo
->pRasterizationState
->depthBiasClamp
;
1440 dynamic
->depth_bias
.slope
=
1441 pCreateInfo
->pRasterizationState
->depthBiasSlopeFactor
;
1444 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1446 * pColorBlendState is [...] NULL if the pipeline has rasterization
1447 * disabled or if the subpass of the render pass the pipeline is
1448 * created against does not use any color attachments.
1450 if (subpass
->has_color_att
&& states
& RADV_DYNAMIC_BLEND_CONSTANTS
) {
1451 assert(pCreateInfo
->pColorBlendState
);
1452 typed_memcpy(dynamic
->blend_constants
,
1453 pCreateInfo
->pColorBlendState
->blendConstants
, 4);
1456 /* If there is no depthstencil attachment, then don't read
1457 * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
1458 * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
1459 * no need to override the depthstencil defaults in
1460 * radv_pipeline::dynamic_state when there is no depthstencil attachment.
1462 * Section 9.2 of the Vulkan 1.0.15 spec says:
1464 * pDepthStencilState is [...] NULL if the pipeline has rasterization
1465 * disabled or if the subpass of the render pass the pipeline is created
1466 * against does not use a depth/stencil attachment.
1468 if (needed_states
&& subpass
->depth_stencil_attachment
) {
1469 assert(pCreateInfo
->pDepthStencilState
);
1471 if (states
& RADV_DYNAMIC_DEPTH_BOUNDS
) {
1472 dynamic
->depth_bounds
.min
=
1473 pCreateInfo
->pDepthStencilState
->minDepthBounds
;
1474 dynamic
->depth_bounds
.max
=
1475 pCreateInfo
->pDepthStencilState
->maxDepthBounds
;
1478 if (states
& RADV_DYNAMIC_STENCIL_COMPARE_MASK
) {
1479 dynamic
->stencil_compare_mask
.front
=
1480 pCreateInfo
->pDepthStencilState
->front
.compareMask
;
1481 dynamic
->stencil_compare_mask
.back
=
1482 pCreateInfo
->pDepthStencilState
->back
.compareMask
;
1485 if (states
& RADV_DYNAMIC_STENCIL_WRITE_MASK
) {
1486 dynamic
->stencil_write_mask
.front
=
1487 pCreateInfo
->pDepthStencilState
->front
.writeMask
;
1488 dynamic
->stencil_write_mask
.back
=
1489 pCreateInfo
->pDepthStencilState
->back
.writeMask
;
1492 if (states
& RADV_DYNAMIC_STENCIL_REFERENCE
) {
1493 dynamic
->stencil_reference
.front
=
1494 pCreateInfo
->pDepthStencilState
->front
.reference
;
1495 dynamic
->stencil_reference
.back
=
1496 pCreateInfo
->pDepthStencilState
->back
.reference
;
1500 const VkPipelineDiscardRectangleStateCreateInfoEXT
*discard_rectangle_info
=
1501 vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT
);
1502 if (needed_states
& RADV_DYNAMIC_DISCARD_RECTANGLE
) {
1503 dynamic
->discard_rectangle
.count
= discard_rectangle_info
->discardRectangleCount
;
1504 if (states
& RADV_DYNAMIC_DISCARD_RECTANGLE
) {
1505 typed_memcpy(dynamic
->discard_rectangle
.rectangles
,
1506 discard_rectangle_info
->pDiscardRectangles
,
1507 discard_rectangle_info
->discardRectangleCount
);
1511 if (needed_states
& RADV_DYNAMIC_SAMPLE_LOCATIONS
) {
1512 const VkPipelineSampleLocationsStateCreateInfoEXT
*sample_location_info
=
1513 vk_find_struct_const(pCreateInfo
->pMultisampleState
->pNext
,
1514 PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT
);
1515 /* If sampleLocationsEnable is VK_FALSE, the default sample
1516 * locations are used and the values specified in
1517 * sampleLocationsInfo are ignored.
1519 if (sample_location_info
->sampleLocationsEnable
) {
1520 const VkSampleLocationsInfoEXT
*pSampleLocationsInfo
=
1521 &sample_location_info
->sampleLocationsInfo
;
1523 assert(pSampleLocationsInfo
->sampleLocationsCount
<= MAX_SAMPLE_LOCATIONS
);
1525 dynamic
->sample_location
.per_pixel
= pSampleLocationsInfo
->sampleLocationsPerPixel
;
1526 dynamic
->sample_location
.grid_size
= pSampleLocationsInfo
->sampleLocationGridSize
;
1527 dynamic
->sample_location
.count
= pSampleLocationsInfo
->sampleLocationsCount
;
1528 typed_memcpy(&dynamic
->sample_location
.locations
[0],
1529 pSampleLocationsInfo
->pSampleLocations
,
1530 pSampleLocationsInfo
->sampleLocationsCount
);
1534 pipeline
->dynamic_state
.mask
= states
;
1538 gfx9_get_gs_info(const struct radv_pipeline_key
*key
,
1539 const struct radv_pipeline
*pipeline
,
1541 struct radv_shader_info
*infos
,
1542 struct gfx9_gs_info
*out
)
1544 struct radv_shader_info
*gs_info
= &infos
[MESA_SHADER_GEOMETRY
];
1545 struct radv_es_output_info
*es_info
;
1546 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
)
1547 es_info
= nir
[MESA_SHADER_TESS_CTRL
] ? &gs_info
->tes
.es_info
: &gs_info
->vs
.es_info
;
1549 es_info
= nir
[MESA_SHADER_TESS_CTRL
] ?
1550 &infos
[MESA_SHADER_TESS_EVAL
].tes
.es_info
:
1551 &infos
[MESA_SHADER_VERTEX
].vs
.es_info
;
1553 unsigned gs_num_invocations
= MAX2(gs_info
->gs
.invocations
, 1);
1554 bool uses_adjacency
;
1555 switch(key
->topology
) {
1556 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1557 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1558 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1559 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1560 uses_adjacency
= true;
1563 uses_adjacency
= false;
1567 /* All these are in dwords: */
1568 /* We can't allow using the whole LDS, because GS waves compete with
1569 * other shader stages for LDS space. */
1570 const unsigned max_lds_size
= 8 * 1024;
1571 const unsigned esgs_itemsize
= es_info
->esgs_itemsize
/ 4;
1572 unsigned esgs_lds_size
;
1574 /* All these are per subgroup: */
1575 const unsigned max_out_prims
= 32 * 1024;
1576 const unsigned max_es_verts
= 255;
1577 const unsigned ideal_gs_prims
= 64;
1578 unsigned max_gs_prims
, gs_prims
;
1579 unsigned min_es_verts
, es_verts
, worst_case_es_verts
;
1581 if (uses_adjacency
|| gs_num_invocations
> 1)
1582 max_gs_prims
= 127 / gs_num_invocations
;
1586 /* MAX_PRIMS_PER_SUBGROUP = gs_prims * max_vert_out * gs_invocations.
1587 * Make sure we don't go over the maximum value.
1589 if (gs_info
->gs
.vertices_out
> 0) {
1590 max_gs_prims
= MIN2(max_gs_prims
,
1592 (gs_info
->gs
.vertices_out
* gs_num_invocations
));
1594 assert(max_gs_prims
> 0);
1596 /* If the primitive has adjacency, halve the number of vertices
1597 * that will be reused in multiple primitives.
1599 min_es_verts
= gs_info
->gs
.vertices_in
/ (uses_adjacency
? 2 : 1);
1601 gs_prims
= MIN2(ideal_gs_prims
, max_gs_prims
);
1602 worst_case_es_verts
= MIN2(min_es_verts
* gs_prims
, max_es_verts
);
1604 /* Compute ESGS LDS size based on the worst case number of ES vertices
1605 * needed to create the target number of GS prims per subgroup.
1607 esgs_lds_size
= esgs_itemsize
* worst_case_es_verts
;
1609 /* If total LDS usage is too big, refactor partitions based on ratio
1610 * of ESGS item sizes.
1612 if (esgs_lds_size
> max_lds_size
) {
1613 /* Our target GS Prims Per Subgroup was too large. Calculate
1614 * the maximum number of GS Prims Per Subgroup that will fit
1615 * into LDS, capped by the maximum that the hardware can support.
1617 gs_prims
= MIN2((max_lds_size
/ (esgs_itemsize
* min_es_verts
)),
1619 assert(gs_prims
> 0);
1620 worst_case_es_verts
= MIN2(min_es_verts
* gs_prims
,
1623 esgs_lds_size
= esgs_itemsize
* worst_case_es_verts
;
1624 assert(esgs_lds_size
<= max_lds_size
);
1627 /* Now calculate remaining ESGS information. */
1629 es_verts
= MIN2(esgs_lds_size
/ esgs_itemsize
, max_es_verts
);
1631 es_verts
= max_es_verts
;
1633 /* Vertices for adjacency primitives are not always reused, so restore
1634 * it for ES_VERTS_PER_SUBGRP.
1636 min_es_verts
= gs_info
->gs
.vertices_in
;
1638 /* For normal primitives, the VGT only checks if they are past the ES
1639 * verts per subgroup after allocating a full GS primitive and if they
1640 * are, kick off a new subgroup. But if those additional ES verts are
1641 * unique (e.g. not reused) we need to make sure there is enough LDS
1642 * space to account for those ES verts beyond ES_VERTS_PER_SUBGRP.
1644 es_verts
-= min_es_verts
- 1;
1646 uint32_t es_verts_per_subgroup
= es_verts
;
1647 uint32_t gs_prims_per_subgroup
= gs_prims
;
1648 uint32_t gs_inst_prims_in_subgroup
= gs_prims
* gs_num_invocations
;
1649 uint32_t max_prims_per_subgroup
= gs_inst_prims_in_subgroup
* gs_info
->gs
.vertices_out
;
1650 out
->lds_size
= align(esgs_lds_size
, 128) / 128;
1651 out
->vgt_gs_onchip_cntl
= S_028A44_ES_VERTS_PER_SUBGRP(es_verts_per_subgroup
) |
1652 S_028A44_GS_PRIMS_PER_SUBGRP(gs_prims_per_subgroup
) |
1653 S_028A44_GS_INST_PRIMS_IN_SUBGRP(gs_inst_prims_in_subgroup
);
1654 out
->vgt_gs_max_prims_per_subgroup
= S_028A94_MAX_PRIMS_PER_SUBGROUP(max_prims_per_subgroup
);
1655 out
->vgt_esgs_ring_itemsize
= esgs_itemsize
;
1656 assert(max_prims_per_subgroup
<= max_out_prims
);
1659 static void clamp_gsprims_to_esverts(unsigned *max_gsprims
, unsigned max_esverts
,
1660 unsigned min_verts_per_prim
, bool use_adjacency
)
1662 unsigned max_reuse
= max_esverts
- min_verts_per_prim
;
1665 *max_gsprims
= MIN2(*max_gsprims
, 1 + max_reuse
);
1669 radv_get_num_input_vertices(nir_shader
**nir
)
1671 if (nir
[MESA_SHADER_GEOMETRY
]) {
1672 nir_shader
*gs
= nir
[MESA_SHADER_GEOMETRY
];
1674 return gs
->info
.gs
.vertices_in
;
1677 if (nir
[MESA_SHADER_TESS_CTRL
]) {
1678 nir_shader
*tes
= nir
[MESA_SHADER_TESS_EVAL
];
1680 if (tes
->info
.tess
.point_mode
)
1682 if (tes
->info
.tess
.primitive_mode
== GL_ISOLINES
)
1691 gfx10_get_ngg_info(const struct radv_pipeline_key
*key
,
1692 struct radv_pipeline
*pipeline
,
1694 struct radv_shader_info
*infos
,
1695 struct gfx10_ngg_info
*ngg
)
1697 struct radv_shader_info
*gs_info
= &infos
[MESA_SHADER_GEOMETRY
];
1698 struct radv_es_output_info
*es_info
=
1699 nir
[MESA_SHADER_TESS_CTRL
] ? &gs_info
->tes
.es_info
: &gs_info
->vs
.es_info
;
1700 unsigned gs_type
= nir
[MESA_SHADER_GEOMETRY
] ? MESA_SHADER_GEOMETRY
: MESA_SHADER_VERTEX
;
1701 unsigned max_verts_per_prim
= radv_get_num_input_vertices(nir
);
1702 unsigned min_verts_per_prim
=
1703 gs_type
== MESA_SHADER_GEOMETRY
? max_verts_per_prim
: 1;
1704 unsigned gs_num_invocations
= nir
[MESA_SHADER_GEOMETRY
] ? MAX2(gs_info
->gs
.invocations
, 1) : 1;
1705 bool uses_adjacency
;
1706 switch(key
->topology
) {
1707 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1708 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1709 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1710 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1711 uses_adjacency
= true;
1714 uses_adjacency
= false;
1718 /* All these are in dwords: */
1719 /* We can't allow using the whole LDS, because GS waves compete with
1720 * other shader stages for LDS space.
1722 * TODO: We should really take the shader's internal LDS use into
1723 * account. The linker will fail if the size is greater than
1726 const unsigned max_lds_size
= 8 * 1024 - 768;
1727 const unsigned target_lds_size
= max_lds_size
;
1728 unsigned esvert_lds_size
= 0;
1729 unsigned gsprim_lds_size
= 0;
1731 /* All these are per subgroup: */
1732 bool max_vert_out_per_gs_instance
= false;
1733 unsigned max_esverts_base
= 256;
1734 unsigned max_gsprims_base
= 128; /* default prim group size clamp */
1736 /* Hardware has the following non-natural restrictions on the value
1737 * of GE_CNTL.VERT_GRP_SIZE based on based on the primitive type of
1739 * - at most 252 for any line input primitive type
1740 * - at most 251 for any quad input primitive type
1741 * - at most 251 for triangle strips with adjacency (this happens to
1742 * be the natural limit for triangle *lists* with adjacency)
1744 max_esverts_base
= MIN2(max_esverts_base
, 251 + max_verts_per_prim
- 1);
1746 if (gs_type
== MESA_SHADER_GEOMETRY
) {
1747 unsigned max_out_verts_per_gsprim
=
1748 gs_info
->gs
.vertices_out
* gs_num_invocations
;
1750 if (max_out_verts_per_gsprim
<= 256) {
1751 if (max_out_verts_per_gsprim
) {
1752 max_gsprims_base
= MIN2(max_gsprims_base
,
1753 256 / max_out_verts_per_gsprim
);
1756 /* Use special multi-cycling mode in which each GS
1757 * instance gets its own subgroup. Does not work with
1759 max_vert_out_per_gs_instance
= true;
1760 max_gsprims_base
= 1;
1761 max_out_verts_per_gsprim
= gs_info
->gs
.vertices_out
;
1764 esvert_lds_size
= es_info
->esgs_itemsize
/ 4;
1765 gsprim_lds_size
= (gs_info
->gs
.gsvs_vertex_size
/ 4 + 1) * max_out_verts_per_gsprim
;
1768 /* LDS size for passing data from GS to ES. */
1769 struct radv_streamout_info
*so_info
= nir
[MESA_SHADER_TESS_CTRL
]
1770 ? &infos
[MESA_SHADER_TESS_EVAL
].so
1771 : &infos
[MESA_SHADER_VERTEX
].so
;
1773 if (so_info
->num_outputs
)
1774 esvert_lds_size
= 4 * so_info
->num_outputs
+ 1;
1776 /* GS stores Primitive IDs (one DWORD) into LDS at the address
1777 * corresponding to the ES thread of the provoking vertex. All
1778 * ES threads load and export PrimitiveID for their thread.
1780 if (!nir
[MESA_SHADER_TESS_CTRL
] &&
1781 infos
[MESA_SHADER_VERTEX
].vs
.outinfo
.export_prim_id
)
1782 esvert_lds_size
= MAX2(esvert_lds_size
, 1);
1785 unsigned max_gsprims
= max_gsprims_base
;
1786 unsigned max_esverts
= max_esverts_base
;
1788 if (esvert_lds_size
)
1789 max_esverts
= MIN2(max_esverts
, target_lds_size
/ esvert_lds_size
);
1790 if (gsprim_lds_size
)
1791 max_gsprims
= MIN2(max_gsprims
, target_lds_size
/ gsprim_lds_size
);
1793 max_esverts
= MIN2(max_esverts
, max_gsprims
* max_verts_per_prim
);
1794 clamp_gsprims_to_esverts(&max_gsprims
, max_esverts
, min_verts_per_prim
, uses_adjacency
);
1795 assert(max_esverts
>= max_verts_per_prim
&& max_gsprims
>= 1);
1797 if (esvert_lds_size
|| gsprim_lds_size
) {
1798 /* Now that we have a rough proportionality between esverts
1799 * and gsprims based on the primitive type, scale both of them
1800 * down simultaneously based on required LDS space.
1802 * We could be smarter about this if we knew how much vertex
1805 unsigned lds_total
= max_esverts
* esvert_lds_size
+
1806 max_gsprims
* gsprim_lds_size
;
1807 if (lds_total
> target_lds_size
) {
1808 max_esverts
= max_esverts
* target_lds_size
/ lds_total
;
1809 max_gsprims
= max_gsprims
* target_lds_size
/ lds_total
;
1811 max_esverts
= MIN2(max_esverts
, max_gsprims
* max_verts_per_prim
);
1812 clamp_gsprims_to_esverts(&max_gsprims
, max_esverts
,
1813 min_verts_per_prim
, uses_adjacency
);
1814 assert(max_esverts
>= max_verts_per_prim
&& max_gsprims
>= 1);
1818 /* Round up towards full wave sizes for better ALU utilization. */
1819 if (!max_vert_out_per_gs_instance
) {
1820 unsigned orig_max_esverts
;
1821 unsigned orig_max_gsprims
;
1824 if (gs_type
== MESA_SHADER_GEOMETRY
) {
1825 wavesize
= gs_info
->wave_size
;
1827 wavesize
= nir
[MESA_SHADER_TESS_CTRL
]
1828 ? infos
[MESA_SHADER_TESS_EVAL
].wave_size
1829 : infos
[MESA_SHADER_VERTEX
].wave_size
;
1833 orig_max_esverts
= max_esverts
;
1834 orig_max_gsprims
= max_gsprims
;
1836 max_esverts
= align(max_esverts
, wavesize
);
1837 max_esverts
= MIN2(max_esverts
, max_esverts_base
);
1838 if (esvert_lds_size
)
1839 max_esverts
= MIN2(max_esverts
,
1840 (max_lds_size
- max_gsprims
* gsprim_lds_size
) /
1842 max_esverts
= MIN2(max_esverts
, max_gsprims
* max_verts_per_prim
);
1844 max_gsprims
= align(max_gsprims
, wavesize
);
1845 max_gsprims
= MIN2(max_gsprims
, max_gsprims_base
);
1846 if (gsprim_lds_size
)
1847 max_gsprims
= MIN2(max_gsprims
,
1848 (max_lds_size
- max_esverts
* esvert_lds_size
) /
1850 clamp_gsprims_to_esverts(&max_gsprims
, max_esverts
,
1851 min_verts_per_prim
, uses_adjacency
);
1852 assert(max_esverts
>= max_verts_per_prim
&& max_gsprims
>= 1);
1853 } while (orig_max_esverts
!= max_esverts
|| orig_max_gsprims
!= max_gsprims
);
1856 /* Hardware restriction: minimum value of max_esverts */
1857 max_esverts
= MAX2(max_esverts
, 23 + max_verts_per_prim
);
1859 unsigned max_out_vertices
=
1860 max_vert_out_per_gs_instance
? gs_info
->gs
.vertices_out
:
1861 gs_type
== MESA_SHADER_GEOMETRY
?
1862 max_gsprims
* gs_num_invocations
* gs_info
->gs
.vertices_out
:
1864 assert(max_out_vertices
<= 256);
1866 unsigned prim_amp_factor
= 1;
1867 if (gs_type
== MESA_SHADER_GEOMETRY
) {
1868 /* Number of output primitives per GS input primitive after
1870 prim_amp_factor
= gs_info
->gs
.vertices_out
;
1873 /* The GE only checks against the maximum number of ES verts after
1874 * allocating a full GS primitive. So we need to ensure that whenever
1875 * this check passes, there is enough space for a full primitive without
1878 ngg
->hw_max_esverts
= max_esverts
- max_verts_per_prim
+ 1;
1879 ngg
->max_gsprims
= max_gsprims
;
1880 ngg
->max_out_verts
= max_out_vertices
;
1881 ngg
->prim_amp_factor
= prim_amp_factor
;
1882 ngg
->max_vert_out_per_gs_instance
= max_vert_out_per_gs_instance
;
1883 ngg
->ngg_emit_size
= max_gsprims
* gsprim_lds_size
;
1884 ngg
->esgs_ring_size
= 4 * max_esverts
* esvert_lds_size
;
1886 if (gs_type
== MESA_SHADER_GEOMETRY
) {
1887 ngg
->vgt_esgs_ring_itemsize
= es_info
->esgs_itemsize
/ 4;
1889 ngg
->vgt_esgs_ring_itemsize
= 1;
1892 pipeline
->graphics
.esgs_ring_size
= ngg
->esgs_ring_size
;
1894 assert(ngg
->hw_max_esverts
>= 24); /* HW limitation */
1898 calculate_gs_ring_sizes(struct radv_pipeline
*pipeline
,
1899 const struct gfx9_gs_info
*gs
)
1901 struct radv_device
*device
= pipeline
->device
;
1902 unsigned num_se
= device
->physical_device
->rad_info
.max_se
;
1903 unsigned wave_size
= 64;
1904 unsigned max_gs_waves
= 32 * num_se
; /* max 32 per SE on GCN */
1905 /* On GFX6-GFX7, the value comes from VGT_GS_VERTEX_REUSE = 16.
1906 * On GFX8+, the value comes from VGT_VERTEX_REUSE_BLOCK_CNTL = 30 (+2).
1908 unsigned gs_vertex_reuse
=
1909 (device
->physical_device
->rad_info
.chip_class
>= GFX8
? 32 : 16) * num_se
;
1910 unsigned alignment
= 256 * num_se
;
1911 /* The maximum size is 63.999 MB per SE. */
1912 unsigned max_size
= ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se
;
1913 struct radv_shader_info
*gs_info
= &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
;
1915 /* Calculate the minimum size. */
1916 unsigned min_esgs_ring_size
= align(gs
->vgt_esgs_ring_itemsize
* 4 * gs_vertex_reuse
*
1917 wave_size
, alignment
);
1918 /* These are recommended sizes, not minimum sizes. */
1919 unsigned esgs_ring_size
= max_gs_waves
* 2 * wave_size
*
1920 gs
->vgt_esgs_ring_itemsize
* 4 * gs_info
->gs
.vertices_in
;
1921 unsigned gsvs_ring_size
= max_gs_waves
* 2 * wave_size
*
1922 gs_info
->gs
.max_gsvs_emit_size
;
1924 min_esgs_ring_size
= align(min_esgs_ring_size
, alignment
);
1925 esgs_ring_size
= align(esgs_ring_size
, alignment
);
1926 gsvs_ring_size
= align(gsvs_ring_size
, alignment
);
1928 if (pipeline
->device
->physical_device
->rad_info
.chip_class
<= GFX8
)
1929 pipeline
->graphics
.esgs_ring_size
= CLAMP(esgs_ring_size
, min_esgs_ring_size
, max_size
);
1931 pipeline
->graphics
.gsvs_ring_size
= MIN2(gsvs_ring_size
, max_size
);
1934 static void si_multiwave_lds_size_workaround(struct radv_device
*device
,
1937 /* If tessellation is all offchip and on-chip GS isn't used, this
1938 * workaround is not needed.
1942 /* SPI barrier management bug:
1943 * Make sure we have at least 4k of LDS in use to avoid the bug.
1944 * It applies to workgroup sizes of more than one wavefront.
1946 if (device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
||
1947 device
->physical_device
->rad_info
.family
== CHIP_KABINI
)
1948 *lds_size
= MAX2(*lds_size
, 8);
1951 struct radv_shader_variant
*
1952 radv_get_shader(struct radv_pipeline
*pipeline
,
1953 gl_shader_stage stage
)
1955 if (stage
== MESA_SHADER_VERTEX
) {
1956 if (pipeline
->shaders
[MESA_SHADER_VERTEX
])
1957 return pipeline
->shaders
[MESA_SHADER_VERTEX
];
1958 if (pipeline
->shaders
[MESA_SHADER_TESS_CTRL
])
1959 return pipeline
->shaders
[MESA_SHADER_TESS_CTRL
];
1960 if (pipeline
->shaders
[MESA_SHADER_GEOMETRY
])
1961 return pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
1962 } else if (stage
== MESA_SHADER_TESS_EVAL
) {
1963 if (!radv_pipeline_has_tess(pipeline
))
1965 if (pipeline
->shaders
[MESA_SHADER_TESS_EVAL
])
1966 return pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
1967 if (pipeline
->shaders
[MESA_SHADER_GEOMETRY
])
1968 return pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
1970 return pipeline
->shaders
[stage
];
1973 static struct radv_tessellation_state
1974 calculate_tess_state(struct radv_pipeline
*pipeline
,
1975 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1977 unsigned num_tcs_input_cp
;
1978 unsigned num_tcs_output_cp
;
1980 unsigned num_patches
;
1981 struct radv_tessellation_state tess
= {0};
1983 num_tcs_input_cp
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1984 num_tcs_output_cp
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.tcs_vertices_out
; //TCS VERTICES OUT
1985 num_patches
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.num_patches
;
1987 lds_size
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.lds_size
;
1989 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX7
) {
1990 assert(lds_size
<= 65536);
1991 lds_size
= align(lds_size
, 512) / 512;
1993 assert(lds_size
<= 32768);
1994 lds_size
= align(lds_size
, 256) / 256;
1996 si_multiwave_lds_size_workaround(pipeline
->device
, &lds_size
);
1998 tess
.lds_size
= lds_size
;
2000 tess
.ls_hs_config
= S_028B58_NUM_PATCHES(num_patches
) |
2001 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
2002 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
2003 tess
.num_patches
= num_patches
;
2005 struct radv_shader_variant
*tes
= radv_get_shader(pipeline
, MESA_SHADER_TESS_EVAL
);
2006 unsigned type
= 0, partitioning
= 0, topology
= 0, distribution_mode
= 0;
2008 switch (tes
->info
.tes
.primitive_mode
) {
2010 type
= V_028B6C_TESS_TRIANGLE
;
2013 type
= V_028B6C_TESS_QUAD
;
2016 type
= V_028B6C_TESS_ISOLINE
;
2020 switch (tes
->info
.tes
.spacing
) {
2021 case TESS_SPACING_EQUAL
:
2022 partitioning
= V_028B6C_PART_INTEGER
;
2024 case TESS_SPACING_FRACTIONAL_ODD
:
2025 partitioning
= V_028B6C_PART_FRAC_ODD
;
2027 case TESS_SPACING_FRACTIONAL_EVEN
:
2028 partitioning
= V_028B6C_PART_FRAC_EVEN
;
2034 bool ccw
= tes
->info
.tes
.ccw
;
2035 const VkPipelineTessellationDomainOriginStateCreateInfo
*domain_origin_state
=
2036 vk_find_struct_const(pCreateInfo
->pTessellationState
,
2037 PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO
);
2039 if (domain_origin_state
&& domain_origin_state
->domainOrigin
!= VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT
)
2042 if (tes
->info
.tes
.point_mode
)
2043 topology
= V_028B6C_OUTPUT_POINT
;
2044 else if (tes
->info
.tes
.primitive_mode
== GL_ISOLINES
)
2045 topology
= V_028B6C_OUTPUT_LINE
;
2047 topology
= V_028B6C_OUTPUT_TRIANGLE_CCW
;
2049 topology
= V_028B6C_OUTPUT_TRIANGLE_CW
;
2051 if (pipeline
->device
->physical_device
->rad_info
.has_distributed_tess
) {
2052 if (pipeline
->device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
2053 pipeline
->device
->physical_device
->rad_info
.family
>= CHIP_POLARIS10
)
2054 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_TRAPEZOIDS
;
2056 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_DONUTS
;
2058 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_NO_DIST
;
2060 tess
.tf_param
= S_028B6C_TYPE(type
) |
2061 S_028B6C_PARTITIONING(partitioning
) |
2062 S_028B6C_TOPOLOGY(topology
) |
2063 S_028B6C_DISTRIBUTION_MODE(distribution_mode
);
2068 static const struct radv_prim_vertex_count prim_size_table
[] = {
2069 [V_008958_DI_PT_NONE
] = {0, 0},
2070 [V_008958_DI_PT_POINTLIST
] = {1, 1},
2071 [V_008958_DI_PT_LINELIST
] = {2, 2},
2072 [V_008958_DI_PT_LINESTRIP
] = {2, 1},
2073 [V_008958_DI_PT_TRILIST
] = {3, 3},
2074 [V_008958_DI_PT_TRIFAN
] = {3, 1},
2075 [V_008958_DI_PT_TRISTRIP
] = {3, 1},
2076 [V_008958_DI_PT_LINELIST_ADJ
] = {4, 4},
2077 [V_008958_DI_PT_LINESTRIP_ADJ
] = {4, 1},
2078 [V_008958_DI_PT_TRILIST_ADJ
] = {6, 6},
2079 [V_008958_DI_PT_TRISTRIP_ADJ
] = {6, 2},
2080 [V_008958_DI_PT_RECTLIST
] = {3, 3},
2081 [V_008958_DI_PT_LINELOOP
] = {2, 1},
2082 [V_008958_DI_PT_POLYGON
] = {3, 1},
2083 [V_008958_DI_PT_2D_TRI_STRIP
] = {0, 0},
2086 static const struct radv_vs_output_info
*get_vs_output_info(const struct radv_pipeline
*pipeline
)
2088 if (radv_pipeline_has_gs(pipeline
))
2089 if (radv_pipeline_has_ngg(pipeline
))
2090 return &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.vs
.outinfo
;
2092 return &pipeline
->gs_copy_shader
->info
.vs
.outinfo
;
2093 else if (radv_pipeline_has_tess(pipeline
))
2094 return &pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.outinfo
;
2096 return &pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.outinfo
;
2100 radv_link_shaders(struct radv_pipeline
*pipeline
, nir_shader
**shaders
)
2102 nir_shader
* ordered_shaders
[MESA_SHADER_STAGES
];
2103 int shader_count
= 0;
2105 if(shaders
[MESA_SHADER_FRAGMENT
]) {
2106 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_FRAGMENT
];
2108 if(shaders
[MESA_SHADER_GEOMETRY
]) {
2109 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_GEOMETRY
];
2111 if(shaders
[MESA_SHADER_TESS_EVAL
]) {
2112 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_TESS_EVAL
];
2114 if(shaders
[MESA_SHADER_TESS_CTRL
]) {
2115 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_TESS_CTRL
];
2117 if(shaders
[MESA_SHADER_VERTEX
]) {
2118 ordered_shaders
[shader_count
++] = shaders
[MESA_SHADER_VERTEX
];
2121 if (shader_count
> 1) {
2122 unsigned first
= ordered_shaders
[shader_count
- 1]->info
.stage
;
2123 unsigned last
= ordered_shaders
[0]->info
.stage
;
2125 if (ordered_shaders
[0]->info
.stage
== MESA_SHADER_FRAGMENT
&&
2126 ordered_shaders
[1]->info
.has_transform_feedback_varyings
)
2127 nir_link_xfb_varyings(ordered_shaders
[1], ordered_shaders
[0]);
2129 for (int i
= 0; i
< shader_count
; ++i
) {
2130 nir_variable_mode mask
= 0;
2132 if (ordered_shaders
[i
]->info
.stage
!= first
)
2133 mask
= mask
| nir_var_shader_in
;
2135 if (ordered_shaders
[i
]->info
.stage
!= last
)
2136 mask
= mask
| nir_var_shader_out
;
2138 nir_lower_io_to_scalar_early(ordered_shaders
[i
], mask
);
2139 radv_optimize_nir(ordered_shaders
[i
], false, false);
2143 for (int i
= 1; i
< shader_count
; ++i
) {
2144 nir_lower_io_arrays_to_elements(ordered_shaders
[i
],
2145 ordered_shaders
[i
- 1]);
2147 if (nir_link_opt_varyings(ordered_shaders
[i
],
2148 ordered_shaders
[i
- 1]))
2149 radv_optimize_nir(ordered_shaders
[i
- 1], false, false);
2151 nir_remove_dead_variables(ordered_shaders
[i
],
2152 nir_var_shader_out
);
2153 nir_remove_dead_variables(ordered_shaders
[i
- 1],
2156 bool progress
= nir_remove_unused_varyings(ordered_shaders
[i
],
2157 ordered_shaders
[i
- 1]);
2159 nir_compact_varyings(ordered_shaders
[i
],
2160 ordered_shaders
[i
- 1], true);
2163 if (nir_lower_global_vars_to_local(ordered_shaders
[i
])) {
2164 ac_lower_indirect_derefs(ordered_shaders
[i
],
2165 pipeline
->device
->physical_device
->rad_info
.chip_class
);
2167 radv_optimize_nir(ordered_shaders
[i
], false, false);
2169 if (nir_lower_global_vars_to_local(ordered_shaders
[i
- 1])) {
2170 ac_lower_indirect_derefs(ordered_shaders
[i
- 1],
2171 pipeline
->device
->physical_device
->rad_info
.chip_class
);
2173 radv_optimize_nir(ordered_shaders
[i
- 1], false, false);
2179 radv_get_attrib_stride(const VkPipelineVertexInputStateCreateInfo
*input_state
,
2180 uint32_t attrib_binding
)
2182 for (uint32_t i
= 0; i
< input_state
->vertexBindingDescriptionCount
; i
++) {
2183 const VkVertexInputBindingDescription
*input_binding
=
2184 &input_state
->pVertexBindingDescriptions
[i
];
2186 if (input_binding
->binding
== attrib_binding
)
2187 return input_binding
->stride
;
2193 static struct radv_pipeline_key
2194 radv_generate_graphics_pipeline_key(struct radv_pipeline
*pipeline
,
2195 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2196 const struct radv_blend_state
*blend
,
2197 bool has_view_index
)
2199 const VkPipelineVertexInputStateCreateInfo
*input_state
=
2200 pCreateInfo
->pVertexInputState
;
2201 const VkPipelineVertexInputDivisorStateCreateInfoEXT
*divisor_state
=
2202 vk_find_struct_const(input_state
->pNext
, PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT
);
2204 struct radv_pipeline_key key
;
2205 memset(&key
, 0, sizeof(key
));
2207 if (pCreateInfo
->flags
& VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT
)
2208 key
.optimisations_disabled
= 1;
2210 key
.has_multiview_view_index
= has_view_index
;
2212 uint32_t binding_input_rate
= 0;
2213 uint32_t instance_rate_divisors
[MAX_VERTEX_ATTRIBS
];
2214 for (unsigned i
= 0; i
< input_state
->vertexBindingDescriptionCount
; ++i
) {
2215 if (input_state
->pVertexBindingDescriptions
[i
].inputRate
) {
2216 unsigned binding
= input_state
->pVertexBindingDescriptions
[i
].binding
;
2217 binding_input_rate
|= 1u << binding
;
2218 instance_rate_divisors
[binding
] = 1;
2221 if (divisor_state
) {
2222 for (unsigned i
= 0; i
< divisor_state
->vertexBindingDivisorCount
; ++i
) {
2223 instance_rate_divisors
[divisor_state
->pVertexBindingDivisors
[i
].binding
] =
2224 divisor_state
->pVertexBindingDivisors
[i
].divisor
;
2228 for (unsigned i
= 0; i
< input_state
->vertexAttributeDescriptionCount
; ++i
) {
2229 const VkVertexInputAttributeDescription
*desc
=
2230 &input_state
->pVertexAttributeDescriptions
[i
];
2231 const struct vk_format_description
*format_desc
;
2232 unsigned location
= desc
->location
;
2233 unsigned binding
= desc
->binding
;
2234 unsigned num_format
, data_format
;
2237 if (binding_input_rate
& (1u << binding
)) {
2238 key
.instance_rate_inputs
|= 1u << location
;
2239 key
.instance_rate_divisors
[location
] = instance_rate_divisors
[binding
];
2242 format_desc
= vk_format_description(desc
->format
);
2243 first_non_void
= vk_format_get_first_non_void_channel(desc
->format
);
2245 num_format
= radv_translate_buffer_numformat(format_desc
, first_non_void
);
2246 data_format
= radv_translate_buffer_dataformat(format_desc
, first_non_void
);
2248 key
.vertex_attribute_formats
[location
] = data_format
| (num_format
<< 4);
2249 key
.vertex_attribute_bindings
[location
] = desc
->binding
;
2250 key
.vertex_attribute_offsets
[location
] = desc
->offset
;
2251 key
.vertex_attribute_strides
[location
] = radv_get_attrib_stride(input_state
, desc
->binding
);
2253 if (pipeline
->device
->physical_device
->rad_info
.chip_class
<= GFX8
&&
2254 pipeline
->device
->physical_device
->rad_info
.family
!= CHIP_STONEY
) {
2255 VkFormat format
= input_state
->pVertexAttributeDescriptions
[i
].format
;
2258 case VK_FORMAT_A2R10G10B10_SNORM_PACK32
:
2259 case VK_FORMAT_A2B10G10R10_SNORM_PACK32
:
2260 adjust
= RADV_ALPHA_ADJUST_SNORM
;
2262 case VK_FORMAT_A2R10G10B10_SSCALED_PACK32
:
2263 case VK_FORMAT_A2B10G10R10_SSCALED_PACK32
:
2264 adjust
= RADV_ALPHA_ADJUST_SSCALED
;
2266 case VK_FORMAT_A2R10G10B10_SINT_PACK32
:
2267 case VK_FORMAT_A2B10G10R10_SINT_PACK32
:
2268 adjust
= RADV_ALPHA_ADJUST_SINT
;
2274 key
.vertex_alpha_adjust
|= adjust
<< (2 * location
);
2277 switch (desc
->format
) {
2278 case VK_FORMAT_B8G8R8A8_UNORM
:
2279 case VK_FORMAT_B8G8R8A8_SNORM
:
2280 case VK_FORMAT_B8G8R8A8_USCALED
:
2281 case VK_FORMAT_B8G8R8A8_SSCALED
:
2282 case VK_FORMAT_B8G8R8A8_UINT
:
2283 case VK_FORMAT_B8G8R8A8_SINT
:
2284 case VK_FORMAT_B8G8R8A8_SRGB
:
2285 case VK_FORMAT_A2R10G10B10_UNORM_PACK32
:
2286 case VK_FORMAT_A2R10G10B10_SNORM_PACK32
:
2287 case VK_FORMAT_A2R10G10B10_USCALED_PACK32
:
2288 case VK_FORMAT_A2R10G10B10_SSCALED_PACK32
:
2289 case VK_FORMAT_A2R10G10B10_UINT_PACK32
:
2290 case VK_FORMAT_A2R10G10B10_SINT_PACK32
:
2291 key
.vertex_post_shuffle
|= 1 << location
;
2298 const VkPipelineTessellationStateCreateInfo
*tess
=
2299 radv_pipeline_get_tessellation_state(pCreateInfo
);
2301 key
.tess_input_vertices
= tess
->patchControlPoints
;
2303 const VkPipelineMultisampleStateCreateInfo
*vkms
=
2304 radv_pipeline_get_multisample_state(pCreateInfo
);
2305 if (vkms
&& vkms
->rasterizationSamples
> 1) {
2306 uint32_t num_samples
= vkms
->rasterizationSamples
;
2307 uint32_t ps_iter_samples
= radv_pipeline_get_ps_iter_samples(vkms
);
2308 key
.num_samples
= num_samples
;
2309 key
.log2_ps_iter_samples
= util_logbase2(ps_iter_samples
);
2312 key
.col_format
= blend
->spi_shader_col_format
;
2313 if (pipeline
->device
->physical_device
->rad_info
.chip_class
< GFX8
)
2314 radv_pipeline_compute_get_int_clamp(pCreateInfo
, &key
.is_int8
, &key
.is_int10
);
2316 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
)
2317 key
.topology
= pCreateInfo
->pInputAssemblyState
->topology
;
2323 radv_nir_stage_uses_xfb(const nir_shader
*nir
)
2325 nir_xfb_info
*xfb
= nir_gather_xfb_info(nir
, NULL
);
2326 bool uses_xfb
= !!xfb
;
2333 radv_fill_shader_keys(struct radv_device
*device
,
2334 struct radv_shader_variant_key
*keys
,
2335 const struct radv_pipeline_key
*key
,
2338 keys
[MESA_SHADER_VERTEX
].vs
.instance_rate_inputs
= key
->instance_rate_inputs
;
2339 keys
[MESA_SHADER_VERTEX
].vs
.alpha_adjust
= key
->vertex_alpha_adjust
;
2340 keys
[MESA_SHADER_VERTEX
].vs
.post_shuffle
= key
->vertex_post_shuffle
;
2341 for (unsigned i
= 0; i
< MAX_VERTEX_ATTRIBS
; ++i
) {
2342 keys
[MESA_SHADER_VERTEX
].vs
.instance_rate_divisors
[i
] = key
->instance_rate_divisors
[i
];
2343 keys
[MESA_SHADER_VERTEX
].vs
.vertex_attribute_formats
[i
] = key
->vertex_attribute_formats
[i
];
2344 keys
[MESA_SHADER_VERTEX
].vs
.vertex_attribute_bindings
[i
] = key
->vertex_attribute_bindings
[i
];
2345 keys
[MESA_SHADER_VERTEX
].vs
.vertex_attribute_offsets
[i
] = key
->vertex_attribute_offsets
[i
];
2346 keys
[MESA_SHADER_VERTEX
].vs
.vertex_attribute_strides
[i
] = key
->vertex_attribute_strides
[i
];
2348 keys
[MESA_SHADER_VERTEX
].vs
.outprim
= si_conv_prim_to_gs_out(key
->topology
);
2350 if (nir
[MESA_SHADER_TESS_CTRL
]) {
2351 keys
[MESA_SHADER_VERTEX
].vs_common_out
.as_ls
= true;
2352 keys
[MESA_SHADER_TESS_CTRL
].tcs
.num_inputs
= 0;
2353 keys
[MESA_SHADER_TESS_CTRL
].tcs
.input_vertices
= key
->tess_input_vertices
;
2354 keys
[MESA_SHADER_TESS_CTRL
].tcs
.primitive_mode
= nir
[MESA_SHADER_TESS_EVAL
]->info
.tess
.primitive_mode
;
2356 keys
[MESA_SHADER_TESS_CTRL
].tcs
.tes_reads_tess_factors
= !!(nir
[MESA_SHADER_TESS_EVAL
]->info
.inputs_read
& (VARYING_BIT_TESS_LEVEL_INNER
| VARYING_BIT_TESS_LEVEL_OUTER
));
2359 if (nir
[MESA_SHADER_GEOMETRY
]) {
2360 if (nir
[MESA_SHADER_TESS_CTRL
])
2361 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.as_es
= true;
2363 keys
[MESA_SHADER_VERTEX
].vs_common_out
.as_es
= true;
2366 if (device
->physical_device
->use_ngg
) {
2367 if (nir
[MESA_SHADER_TESS_CTRL
]) {
2368 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.as_ngg
= true;
2370 keys
[MESA_SHADER_VERTEX
].vs_common_out
.as_ngg
= true;
2373 if (nir
[MESA_SHADER_TESS_CTRL
] &&
2374 nir
[MESA_SHADER_GEOMETRY
] &&
2375 nir
[MESA_SHADER_GEOMETRY
]->info
.gs
.invocations
*
2376 nir
[MESA_SHADER_GEOMETRY
]->info
.gs
.vertices_out
> 256) {
2377 /* Fallback to the legacy path if tessellation is
2378 * enabled with extreme geometry because
2379 * EN_MAX_VERT_OUT_PER_GS_INSTANCE doesn't work and it
2382 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.as_ngg
= false;
2386 * Disable NGG with geometry shaders. There are a bunch of
2388 * * GS primitives in pipeline statistic queries do not get
2389 * updates. See dEQP-VK.query_pool.statistics_query.geometry_shader_primitives
2391 * Furthermore, XGL/AMDVLK also disables this as of 9b632ef.
2393 if (nir
[MESA_SHADER_GEOMETRY
]) {
2394 if (nir
[MESA_SHADER_TESS_CTRL
])
2395 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.as_ngg
= false;
2397 keys
[MESA_SHADER_VERTEX
].vs_common_out
.as_ngg
= false;
2400 if (!device
->physical_device
->use_ngg_streamout
) {
2401 gl_shader_stage last_xfb_stage
= MESA_SHADER_VERTEX
;
2403 for (int i
= MESA_SHADER_VERTEX
; i
<= MESA_SHADER_GEOMETRY
; i
++) {
2408 if (nir
[last_xfb_stage
] &&
2409 radv_nir_stage_uses_xfb(nir
[last_xfb_stage
])) {
2410 if (nir
[MESA_SHADER_TESS_CTRL
])
2411 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.as_ngg
= false;
2413 keys
[MESA_SHADER_VERTEX
].vs_common_out
.as_ngg
= false;
2418 for(int i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
2419 keys
[i
].has_multiview_view_index
= key
->has_multiview_view_index
;
2421 keys
[MESA_SHADER_FRAGMENT
].fs
.col_format
= key
->col_format
;
2422 keys
[MESA_SHADER_FRAGMENT
].fs
.is_int8
= key
->is_int8
;
2423 keys
[MESA_SHADER_FRAGMENT
].fs
.is_int10
= key
->is_int10
;
2424 keys
[MESA_SHADER_FRAGMENT
].fs
.log2_ps_iter_samples
= key
->log2_ps_iter_samples
;
2425 keys
[MESA_SHADER_FRAGMENT
].fs
.num_samples
= key
->num_samples
;
2427 if (nir
[MESA_SHADER_COMPUTE
]) {
2428 keys
[MESA_SHADER_COMPUTE
].cs
.subgroup_size
= key
->compute_subgroup_size
;
2433 radv_get_wave_size(struct radv_device
*device
,
2434 const VkPipelineShaderStageCreateInfo
*pStage
,
2435 gl_shader_stage stage
,
2436 const struct radv_shader_variant_key
*key
)
2438 if (stage
== MESA_SHADER_GEOMETRY
&& !key
->vs_common_out
.as_ngg
)
2440 else if (stage
== MESA_SHADER_COMPUTE
) {
2441 if (key
->cs
.subgroup_size
) {
2442 /* Return the required subgroup size if specified. */
2443 return key
->cs
.subgroup_size
;
2445 return device
->physical_device
->cs_wave_size
;
2447 else if (stage
== MESA_SHADER_FRAGMENT
)
2448 return device
->physical_device
->ps_wave_size
;
2450 return device
->physical_device
->ge_wave_size
;
2454 radv_fill_shader_info(struct radv_pipeline
*pipeline
,
2455 const VkPipelineShaderStageCreateInfo
**pStages
,
2456 struct radv_shader_variant_key
*keys
,
2457 struct radv_shader_info
*infos
,
2460 unsigned active_stages
= 0;
2461 unsigned filled_stages
= 0;
2463 for (int i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
2465 active_stages
|= (1 << i
);
2468 if (nir
[MESA_SHADER_FRAGMENT
]) {
2469 radv_nir_shader_info_init(&infos
[MESA_SHADER_FRAGMENT
]);
2470 radv_nir_shader_info_pass(nir
[MESA_SHADER_FRAGMENT
],
2472 &keys
[MESA_SHADER_FRAGMENT
],
2473 &infos
[MESA_SHADER_FRAGMENT
]);
2475 /* TODO: These are no longer used as keys we should refactor this */
2476 keys
[MESA_SHADER_VERTEX
].vs_common_out
.export_prim_id
=
2477 infos
[MESA_SHADER_FRAGMENT
].ps
.prim_id_input
;
2478 keys
[MESA_SHADER_VERTEX
].vs_common_out
.export_layer_id
=
2479 infos
[MESA_SHADER_FRAGMENT
].ps
.layer_input
;
2480 keys
[MESA_SHADER_VERTEX
].vs_common_out
.export_clip_dists
=
2481 !!infos
[MESA_SHADER_FRAGMENT
].ps
.num_input_clips_culls
;
2482 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.export_prim_id
=
2483 infos
[MESA_SHADER_FRAGMENT
].ps
.prim_id_input
;
2484 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.export_layer_id
=
2485 infos
[MESA_SHADER_FRAGMENT
].ps
.layer_input
;
2486 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.export_clip_dists
=
2487 !!infos
[MESA_SHADER_FRAGMENT
].ps
.num_input_clips_culls
;
2489 filled_stages
|= (1 << MESA_SHADER_FRAGMENT
);
2492 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
&&
2493 nir
[MESA_SHADER_TESS_CTRL
]) {
2494 struct nir_shader
*combined_nir
[] = {nir
[MESA_SHADER_VERTEX
], nir
[MESA_SHADER_TESS_CTRL
]};
2495 struct radv_shader_variant_key key
= keys
[MESA_SHADER_TESS_CTRL
];
2496 key
.tcs
.vs_key
= keys
[MESA_SHADER_VERTEX
].vs
;
2498 radv_nir_shader_info_init(&infos
[MESA_SHADER_TESS_CTRL
]);
2500 for (int i
= 0; i
< 2; i
++) {
2501 radv_nir_shader_info_pass(combined_nir
[i
],
2502 pipeline
->layout
, &key
,
2503 &infos
[MESA_SHADER_TESS_CTRL
]);
2506 keys
[MESA_SHADER_TESS_EVAL
].tes
.num_patches
=
2507 infos
[MESA_SHADER_TESS_CTRL
].tcs
.num_patches
;
2508 keys
[MESA_SHADER_TESS_EVAL
].tes
.tcs_num_outputs
=
2509 util_last_bit64(infos
[MESA_SHADER_TESS_CTRL
].tcs
.outputs_written
);
2511 filled_stages
|= (1 << MESA_SHADER_VERTEX
);
2512 filled_stages
|= (1 << MESA_SHADER_TESS_CTRL
);
2515 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
&&
2516 nir
[MESA_SHADER_GEOMETRY
]) {
2517 gl_shader_stage pre_stage
= nir
[MESA_SHADER_TESS_EVAL
] ? MESA_SHADER_TESS_EVAL
: MESA_SHADER_VERTEX
;
2518 struct nir_shader
*combined_nir
[] = {nir
[pre_stage
], nir
[MESA_SHADER_GEOMETRY
]};
2520 radv_nir_shader_info_init(&infos
[MESA_SHADER_GEOMETRY
]);
2522 for (int i
= 0; i
< 2; i
++) {
2523 radv_nir_shader_info_pass(combined_nir
[i
],
2526 &infos
[MESA_SHADER_GEOMETRY
]);
2529 filled_stages
|= (1 << pre_stage
);
2530 filled_stages
|= (1 << MESA_SHADER_GEOMETRY
);
2533 active_stages
^= filled_stages
;
2534 while (active_stages
) {
2535 int i
= u_bit_scan(&active_stages
);
2537 if (i
== MESA_SHADER_TESS_CTRL
) {
2538 keys
[MESA_SHADER_TESS_CTRL
].tcs
.num_inputs
=
2539 util_last_bit64(infos
[MESA_SHADER_VERTEX
].vs
.ls_outputs_written
);
2542 if (i
== MESA_SHADER_TESS_EVAL
) {
2543 keys
[MESA_SHADER_TESS_EVAL
].tes
.num_patches
=
2544 infos
[MESA_SHADER_TESS_CTRL
].tcs
.num_patches
;
2545 keys
[MESA_SHADER_TESS_EVAL
].tes
.tcs_num_outputs
=
2546 util_last_bit64(infos
[MESA_SHADER_TESS_CTRL
].tcs
.outputs_written
);
2549 radv_nir_shader_info_init(&infos
[i
]);
2550 radv_nir_shader_info_pass(nir
[i
], pipeline
->layout
,
2551 &keys
[i
], &infos
[i
]);
2554 for (int i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
2556 infos
[i
].wave_size
=
2557 radv_get_wave_size(pipeline
->device
, pStages
[i
],
2563 merge_tess_info(struct shader_info
*tes_info
,
2564 const struct shader_info
*tcs_info
)
2566 /* The Vulkan 1.0.38 spec, section 21.1 Tessellator says:
2568 * "PointMode. Controls generation of points rather than triangles
2569 * or lines. This functionality defaults to disabled, and is
2570 * enabled if either shader stage includes the execution mode.
2572 * and about Triangles, Quads, IsoLines, VertexOrderCw, VertexOrderCcw,
2573 * PointMode, SpacingEqual, SpacingFractionalEven, SpacingFractionalOdd,
2574 * and OutputVertices, it says:
2576 * "One mode must be set in at least one of the tessellation
2579 * So, the fields can be set in either the TCS or TES, but they must
2580 * agree if set in both. Our backend looks at TES, so bitwise-or in
2581 * the values from the TCS.
2583 assert(tcs_info
->tess
.tcs_vertices_out
== 0 ||
2584 tes_info
->tess
.tcs_vertices_out
== 0 ||
2585 tcs_info
->tess
.tcs_vertices_out
== tes_info
->tess
.tcs_vertices_out
);
2586 tes_info
->tess
.tcs_vertices_out
|= tcs_info
->tess
.tcs_vertices_out
;
2588 assert(tcs_info
->tess
.spacing
== TESS_SPACING_UNSPECIFIED
||
2589 tes_info
->tess
.spacing
== TESS_SPACING_UNSPECIFIED
||
2590 tcs_info
->tess
.spacing
== tes_info
->tess
.spacing
);
2591 tes_info
->tess
.spacing
|= tcs_info
->tess
.spacing
;
2593 assert(tcs_info
->tess
.primitive_mode
== 0 ||
2594 tes_info
->tess
.primitive_mode
== 0 ||
2595 tcs_info
->tess
.primitive_mode
== tes_info
->tess
.primitive_mode
);
2596 tes_info
->tess
.primitive_mode
|= tcs_info
->tess
.primitive_mode
;
2597 tes_info
->tess
.ccw
|= tcs_info
->tess
.ccw
;
2598 tes_info
->tess
.point_mode
|= tcs_info
->tess
.point_mode
;
2602 void radv_init_feedback(const VkPipelineCreationFeedbackCreateInfoEXT
*ext
)
2607 if (ext
->pPipelineCreationFeedback
) {
2608 ext
->pPipelineCreationFeedback
->flags
= 0;
2609 ext
->pPipelineCreationFeedback
->duration
= 0;
2612 for (unsigned i
= 0; i
< ext
->pipelineStageCreationFeedbackCount
; ++i
) {
2613 ext
->pPipelineStageCreationFeedbacks
[i
].flags
= 0;
2614 ext
->pPipelineStageCreationFeedbacks
[i
].duration
= 0;
2619 void radv_start_feedback(VkPipelineCreationFeedbackEXT
*feedback
)
2624 feedback
->duration
-= radv_get_current_time();
2625 feedback
->flags
= VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT
;
2629 void radv_stop_feedback(VkPipelineCreationFeedbackEXT
*feedback
, bool cache_hit
)
2634 feedback
->duration
+= radv_get_current_time();
2635 feedback
->flags
= VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT
|
2636 (cache_hit
? VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT_EXT
: 0);
2640 bool radv_aco_supported_stage(gl_shader_stage stage
, bool has_gs
, bool has_ts
)
2642 return (stage
== MESA_SHADER_VERTEX
&& !has_gs
&& !has_ts
) ||
2643 stage
== MESA_SHADER_FRAGMENT
||
2644 stage
== MESA_SHADER_COMPUTE
;
2647 void radv_create_shaders(struct radv_pipeline
*pipeline
,
2648 struct radv_device
*device
,
2649 struct radv_pipeline_cache
*cache
,
2650 const struct radv_pipeline_key
*key
,
2651 const VkPipelineShaderStageCreateInfo
**pStages
,
2652 const VkPipelineCreateFlags flags
,
2653 VkPipelineCreationFeedbackEXT
*pipeline_feedback
,
2654 VkPipelineCreationFeedbackEXT
**stage_feedbacks
)
2656 struct radv_shader_module fs_m
= {0};
2657 struct radv_shader_module
*modules
[MESA_SHADER_STAGES
] = { 0, };
2658 nir_shader
*nir
[MESA_SHADER_STAGES
] = {0};
2659 struct radv_shader_binary
*binaries
[MESA_SHADER_STAGES
] = {NULL
};
2660 struct radv_shader_variant_key keys
[MESA_SHADER_STAGES
] = {{{{{0}}}}};
2661 struct radv_shader_info infos
[MESA_SHADER_STAGES
] = {0};
2662 unsigned char hash
[20], gs_copy_hash
[20];
2663 bool keep_executable_info
= (flags
& VK_PIPELINE_CREATE_CAPTURE_INTERNAL_REPRESENTATIONS_BIT_KHR
) || device
->keep_shader_info
;
2665 radv_start_feedback(pipeline_feedback
);
2667 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2669 modules
[i
] = radv_shader_module_from_handle(pStages
[i
]->module
);
2670 if (modules
[i
]->nir
)
2671 _mesa_sha1_compute(modules
[i
]->nir
->info
.name
,
2672 strlen(modules
[i
]->nir
->info
.name
),
2675 pipeline
->active_stages
|= mesa_to_vk_shader_stage(i
);
2679 radv_hash_shaders(hash
, pStages
, pipeline
->layout
, key
, get_hash_flags(device
));
2680 memcpy(gs_copy_hash
, hash
, 20);
2681 gs_copy_hash
[0] ^= 1;
2683 bool found_in_application_cache
= true;
2684 if (modules
[MESA_SHADER_GEOMETRY
] && !keep_executable_info
) {
2685 struct radv_shader_variant
*variants
[MESA_SHADER_STAGES
] = {0};
2686 radv_create_shader_variants_from_pipeline_cache(device
, cache
, gs_copy_hash
, variants
,
2687 &found_in_application_cache
);
2688 pipeline
->gs_copy_shader
= variants
[MESA_SHADER_GEOMETRY
];
2691 if (!keep_executable_info
&&
2692 radv_create_shader_variants_from_pipeline_cache(device
, cache
, hash
, pipeline
->shaders
,
2693 &found_in_application_cache
) &&
2694 (!modules
[MESA_SHADER_GEOMETRY
] || pipeline
->gs_copy_shader
)) {
2695 radv_stop_feedback(pipeline_feedback
, found_in_application_cache
);
2699 if (!modules
[MESA_SHADER_FRAGMENT
] && !modules
[MESA_SHADER_COMPUTE
]) {
2701 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
2702 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "noop_fs");
2703 fs_m
.nir
= fs_b
.shader
;
2704 modules
[MESA_SHADER_FRAGMENT
] = &fs_m
;
2707 bool has_gs
= modules
[MESA_SHADER_GEOMETRY
];
2708 bool has_ts
= modules
[MESA_SHADER_TESS_CTRL
] || modules
[MESA_SHADER_TESS_EVAL
];
2709 bool use_aco
= device
->physical_device
->use_aco
;
2711 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2712 const VkPipelineShaderStageCreateInfo
*stage
= pStages
[i
];
2717 radv_start_feedback(stage_feedbacks
[i
]);
2719 bool aco
= use_aco
&& radv_aco_supported_stage(i
, has_gs
, has_ts
);
2720 nir
[i
] = radv_shader_compile_to_nir(device
, modules
[i
],
2721 stage
? stage
->pName
: "main", i
,
2722 stage
? stage
->pSpecializationInfo
: NULL
,
2723 flags
, pipeline
->layout
, aco
);
2725 /* We don't want to alter meta shaders IR directly so clone it
2728 if (nir
[i
]->info
.name
) {
2729 nir
[i
] = nir_shader_clone(NULL
, nir
[i
]);
2732 radv_stop_feedback(stage_feedbacks
[i
], false);
2735 if (nir
[MESA_SHADER_TESS_CTRL
]) {
2736 nir_lower_patch_vertices(nir
[MESA_SHADER_TESS_EVAL
], nir
[MESA_SHADER_TESS_CTRL
]->info
.tess
.tcs_vertices_out
, NULL
);
2737 merge_tess_info(&nir
[MESA_SHADER_TESS_EVAL
]->info
, &nir
[MESA_SHADER_TESS_CTRL
]->info
);
2740 if (!(flags
& VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT
))
2741 radv_link_shaders(pipeline
, nir
);
2743 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2745 NIR_PASS_V(nir
[i
], nir_lower_non_uniform_access
,
2746 nir_lower_non_uniform_ubo_access
|
2747 nir_lower_non_uniform_ssbo_access
|
2748 nir_lower_non_uniform_texture_access
|
2749 nir_lower_non_uniform_image_access
);
2751 bool aco
= use_aco
&& radv_aco_supported_stage(i
, has_gs
, has_ts
);
2753 NIR_PASS_V(nir
[i
], nir_lower_bool_to_int32
);
2756 if (radv_can_dump_shader(device
, modules
[i
], false))
2757 nir_print_shader(nir
[i
], stderr
);
2760 if (nir
[MESA_SHADER_FRAGMENT
])
2761 radv_lower_fs_io(nir
[MESA_SHADER_FRAGMENT
]);
2763 radv_fill_shader_keys(device
, keys
, key
, nir
);
2765 radv_fill_shader_info(pipeline
, pStages
, keys
, infos
, nir
);
2767 if ((nir
[MESA_SHADER_VERTEX
] &&
2768 keys
[MESA_SHADER_VERTEX
].vs_common_out
.as_ngg
) ||
2769 (nir
[MESA_SHADER_TESS_EVAL
] &&
2770 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.as_ngg
)) {
2771 struct gfx10_ngg_info
*ngg_info
;
2773 if (nir
[MESA_SHADER_GEOMETRY
])
2774 ngg_info
= &infos
[MESA_SHADER_GEOMETRY
].ngg_info
;
2775 else if (nir
[MESA_SHADER_TESS_CTRL
])
2776 ngg_info
= &infos
[MESA_SHADER_TESS_EVAL
].ngg_info
;
2778 ngg_info
= &infos
[MESA_SHADER_VERTEX
].ngg_info
;
2780 gfx10_get_ngg_info(key
, pipeline
, nir
, infos
, ngg_info
);
2781 } else if (nir
[MESA_SHADER_GEOMETRY
]) {
2782 struct gfx9_gs_info
*gs_info
=
2783 &infos
[MESA_SHADER_GEOMETRY
].gs_ring_info
;
2785 gfx9_get_gs_info(key
, pipeline
, nir
, infos
, gs_info
);
2788 if (nir
[MESA_SHADER_FRAGMENT
]) {
2789 if (!pipeline
->shaders
[MESA_SHADER_FRAGMENT
]) {
2790 radv_start_feedback(stage_feedbacks
[MESA_SHADER_FRAGMENT
]);
2792 bool aco
= use_aco
&& radv_aco_supported_stage(MESA_SHADER_FRAGMENT
, has_gs
, has_ts
);
2793 pipeline
->shaders
[MESA_SHADER_FRAGMENT
] =
2794 radv_shader_variant_compile(device
, modules
[MESA_SHADER_FRAGMENT
], &nir
[MESA_SHADER_FRAGMENT
], 1,
2795 pipeline
->layout
, keys
+ MESA_SHADER_FRAGMENT
,
2796 infos
+ MESA_SHADER_FRAGMENT
,
2797 keep_executable_info
, aco
,
2798 &binaries
[MESA_SHADER_FRAGMENT
]);
2800 radv_stop_feedback(stage_feedbacks
[MESA_SHADER_FRAGMENT
], false);
2803 /* TODO: These are no longer used as keys we should refactor this */
2804 keys
[MESA_SHADER_VERTEX
].vs_common_out
.export_prim_id
=
2805 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.prim_id_input
;
2806 keys
[MESA_SHADER_VERTEX
].vs_common_out
.export_layer_id
=
2807 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.layer_input
;
2808 keys
[MESA_SHADER_VERTEX
].vs_common_out
.export_clip_dists
=
2809 !!pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.num_input_clips_culls
;
2810 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.export_prim_id
=
2811 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.prim_id_input
;
2812 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.export_layer_id
=
2813 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.layer_input
;
2814 keys
[MESA_SHADER_TESS_EVAL
].vs_common_out
.export_clip_dists
=
2815 !!pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.num_input_clips_culls
;
2818 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
&& modules
[MESA_SHADER_TESS_CTRL
]) {
2819 if (!pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]) {
2820 struct nir_shader
*combined_nir
[] = {nir
[MESA_SHADER_VERTEX
], nir
[MESA_SHADER_TESS_CTRL
]};
2821 struct radv_shader_variant_key key
= keys
[MESA_SHADER_TESS_CTRL
];
2822 key
.tcs
.vs_key
= keys
[MESA_SHADER_VERTEX
].vs
;
2824 radv_start_feedback(stage_feedbacks
[MESA_SHADER_TESS_CTRL
]);
2826 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = radv_shader_variant_compile(device
, modules
[MESA_SHADER_TESS_CTRL
], combined_nir
, 2,
2828 &key
, &infos
[MESA_SHADER_TESS_CTRL
], keep_executable_info
,
2829 false, &binaries
[MESA_SHADER_TESS_CTRL
]);
2831 radv_stop_feedback(stage_feedbacks
[MESA_SHADER_TESS_CTRL
], false);
2833 modules
[MESA_SHADER_VERTEX
] = NULL
;
2834 keys
[MESA_SHADER_TESS_EVAL
].tes
.num_patches
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.num_patches
;
2835 keys
[MESA_SHADER_TESS_EVAL
].tes
.tcs_num_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.outputs_written
);
2838 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
&& modules
[MESA_SHADER_GEOMETRY
]) {
2839 gl_shader_stage pre_stage
= modules
[MESA_SHADER_TESS_EVAL
] ? MESA_SHADER_TESS_EVAL
: MESA_SHADER_VERTEX
;
2840 if (!pipeline
->shaders
[MESA_SHADER_GEOMETRY
]) {
2841 struct nir_shader
*combined_nir
[] = {nir
[pre_stage
], nir
[MESA_SHADER_GEOMETRY
]};
2843 radv_start_feedback(stage_feedbacks
[MESA_SHADER_GEOMETRY
]);
2845 pipeline
->shaders
[MESA_SHADER_GEOMETRY
] = radv_shader_variant_compile(device
, modules
[MESA_SHADER_GEOMETRY
], combined_nir
, 2,
2847 &keys
[pre_stage
], &infos
[MESA_SHADER_GEOMETRY
], keep_executable_info
,
2848 false, &binaries
[MESA_SHADER_GEOMETRY
]);
2850 radv_stop_feedback(stage_feedbacks
[MESA_SHADER_GEOMETRY
], false);
2852 modules
[pre_stage
] = NULL
;
2855 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2856 if(modules
[i
] && !pipeline
->shaders
[i
]) {
2857 if (i
== MESA_SHADER_TESS_CTRL
) {
2858 keys
[MESA_SHADER_TESS_CTRL
].tcs
.num_inputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.ls_outputs_written
);
2860 if (i
== MESA_SHADER_TESS_EVAL
) {
2861 keys
[MESA_SHADER_TESS_EVAL
].tes
.num_patches
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.num_patches
;
2862 keys
[MESA_SHADER_TESS_EVAL
].tes
.tcs_num_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.outputs_written
);
2865 radv_start_feedback(stage_feedbacks
[i
]);
2867 bool aco
= use_aco
&& radv_aco_supported_stage(i
, has_gs
, has_ts
);
2868 pipeline
->shaders
[i
] = radv_shader_variant_compile(device
, modules
[i
], &nir
[i
], 1,
2870 keys
+ i
, infos
+ i
,keep_executable_info
,
2873 radv_stop_feedback(stage_feedbacks
[i
], false);
2877 if(modules
[MESA_SHADER_GEOMETRY
]) {
2878 struct radv_shader_binary
*gs_copy_binary
= NULL
;
2879 if (!pipeline
->gs_copy_shader
&&
2880 !radv_pipeline_has_ngg(pipeline
)) {
2881 struct radv_shader_info info
= {};
2882 struct radv_shader_variant_key key
= {};
2884 key
.has_multiview_view_index
=
2885 keys
[MESA_SHADER_GEOMETRY
].has_multiview_view_index
;
2887 radv_nir_shader_info_pass(nir
[MESA_SHADER_GEOMETRY
],
2888 pipeline
->layout
, &key
,
2890 info
.wave_size
= 64; /* Wave32 not supported. */
2892 pipeline
->gs_copy_shader
= radv_create_gs_copy_shader(
2893 device
, nir
[MESA_SHADER_GEOMETRY
], &info
,
2894 &gs_copy_binary
, keep_executable_info
,
2895 keys
[MESA_SHADER_GEOMETRY
].has_multiview_view_index
);
2898 if (!keep_executable_info
&& pipeline
->gs_copy_shader
) {
2899 struct radv_shader_binary
*binaries
[MESA_SHADER_STAGES
] = {NULL
};
2900 struct radv_shader_variant
*variants
[MESA_SHADER_STAGES
] = {0};
2902 binaries
[MESA_SHADER_GEOMETRY
] = gs_copy_binary
;
2903 variants
[MESA_SHADER_GEOMETRY
] = pipeline
->gs_copy_shader
;
2905 radv_pipeline_cache_insert_shaders(device
, cache
,
2910 free(gs_copy_binary
);
2913 if (!keep_executable_info
) {
2914 radv_pipeline_cache_insert_shaders(device
, cache
, hash
, pipeline
->shaders
,
2918 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
2921 ralloc_free(nir
[i
]);
2923 if (radv_can_dump_shader_stats(device
, modules
[i
]))
2924 radv_shader_dump_stats(device
,
2925 pipeline
->shaders
[i
],
2931 ralloc_free(fs_m
.nir
);
2933 radv_stop_feedback(pipeline_feedback
, false);
2937 radv_pipeline_stage_to_user_data_0(struct radv_pipeline
*pipeline
,
2938 gl_shader_stage stage
, enum chip_class chip_class
)
2940 bool has_gs
= radv_pipeline_has_gs(pipeline
);
2941 bool has_tess
= radv_pipeline_has_tess(pipeline
);
2942 bool has_ngg
= radv_pipeline_has_ngg(pipeline
);
2945 case MESA_SHADER_FRAGMENT
:
2946 return R_00B030_SPI_SHADER_USER_DATA_PS_0
;
2947 case MESA_SHADER_VERTEX
:
2949 if (chip_class
>= GFX10
) {
2950 return R_00B430_SPI_SHADER_USER_DATA_HS_0
;
2951 } else if (chip_class
== GFX9
) {
2952 return R_00B430_SPI_SHADER_USER_DATA_LS_0
;
2954 return R_00B530_SPI_SHADER_USER_DATA_LS_0
;
2960 if (chip_class
>= GFX10
) {
2961 return R_00B230_SPI_SHADER_USER_DATA_GS_0
;
2963 return R_00B330_SPI_SHADER_USER_DATA_ES_0
;
2968 return R_00B230_SPI_SHADER_USER_DATA_GS_0
;
2970 return R_00B130_SPI_SHADER_USER_DATA_VS_0
;
2971 case MESA_SHADER_GEOMETRY
:
2972 return chip_class
== GFX9
? R_00B330_SPI_SHADER_USER_DATA_ES_0
:
2973 R_00B230_SPI_SHADER_USER_DATA_GS_0
;
2974 case MESA_SHADER_COMPUTE
:
2975 return R_00B900_COMPUTE_USER_DATA_0
;
2976 case MESA_SHADER_TESS_CTRL
:
2977 return chip_class
== GFX9
? R_00B430_SPI_SHADER_USER_DATA_LS_0
:
2978 R_00B430_SPI_SHADER_USER_DATA_HS_0
;
2979 case MESA_SHADER_TESS_EVAL
:
2981 return chip_class
>= GFX10
? R_00B230_SPI_SHADER_USER_DATA_GS_0
:
2982 R_00B330_SPI_SHADER_USER_DATA_ES_0
;
2983 } else if (has_ngg
) {
2984 return R_00B230_SPI_SHADER_USER_DATA_GS_0
;
2986 return R_00B130_SPI_SHADER_USER_DATA_VS_0
;
2989 unreachable("unknown shader");
2993 struct radv_bin_size_entry
{
2999 radv_gfx9_compute_bin_size(struct radv_pipeline
*pipeline
, const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
3001 static const struct radv_bin_size_entry color_size_table
[][3][9] = {
3005 /* One shader engine */
3011 { UINT_MAX
, { 0, 0}},
3014 /* Two shader engines */
3020 { UINT_MAX
, { 0, 0}},
3023 /* Four shader engines */
3028 { UINT_MAX
, { 0, 0}},
3034 /* One shader engine */
3040 { UINT_MAX
, { 0, 0}},
3043 /* Two shader engines */
3049 { UINT_MAX
, { 0, 0}},
3052 /* Four shader engines */
3059 { UINT_MAX
, { 0, 0}},
3065 /* One shader engine */
3072 { UINT_MAX
, { 0, 0}},
3075 /* Two shader engines */
3083 { UINT_MAX
, { 0, 0}},
3086 /* Four shader engines */
3094 { UINT_MAX
, { 0, 0}},
3098 static const struct radv_bin_size_entry ds_size_table
[][3][9] = {
3102 // One shader engine
3109 { UINT_MAX
, { 0, 0}},
3112 // Two shader engines
3120 { UINT_MAX
, { 0, 0}},
3123 // Four shader engines
3131 { UINT_MAX
, { 0, 0}},
3137 // One shader engine
3145 { UINT_MAX
, { 0, 0}},
3148 // Two shader engines
3157 { UINT_MAX
, { 0, 0}},
3160 // Four shader engines
3169 { UINT_MAX
, { 0, 0}},
3175 // One shader engine
3183 { UINT_MAX
, { 0, 0}},
3186 // Two shader engines
3195 { UINT_MAX
, { 0, 0}},
3198 // Four shader engines
3206 { UINT_MAX
, { 0, 0}},
3211 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
3212 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
3213 VkExtent2D extent
= {512, 512};
3215 unsigned log_num_rb_per_se
=
3216 util_logbase2_ceil(pipeline
->device
->physical_device
->rad_info
.num_render_backends
/
3217 pipeline
->device
->physical_device
->rad_info
.max_se
);
3218 unsigned log_num_se
= util_logbase2_ceil(pipeline
->device
->physical_device
->rad_info
.max_se
);
3220 unsigned total_samples
= 1u << G_028BE0_MSAA_NUM_SAMPLES(pipeline
->graphics
.ms
.pa_sc_aa_config
);
3221 unsigned ps_iter_samples
= 1u << G_028804_PS_ITER_SAMPLES(pipeline
->graphics
.ms
.db_eqaa
);
3222 unsigned effective_samples
= total_samples
;
3223 unsigned color_bytes_per_pixel
= 0;
3225 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
3227 for (unsigned i
= 0; i
< subpass
->color_count
; i
++) {
3228 if (!vkblend
->pAttachments
[i
].colorWriteMask
)
3231 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
3234 VkFormat format
= pass
->attachments
[subpass
->color_attachments
[i
].attachment
].format
;
3235 color_bytes_per_pixel
+= vk_format_get_blocksize(format
);
3238 /* MSAA images typically don't use all samples all the time. */
3239 if (effective_samples
>= 2 && ps_iter_samples
<= 1)
3240 effective_samples
= 2;
3241 color_bytes_per_pixel
*= effective_samples
;
3244 const struct radv_bin_size_entry
*color_entry
= color_size_table
[log_num_rb_per_se
][log_num_se
];
3245 while(color_entry
[1].bpp
<= color_bytes_per_pixel
)
3248 extent
= color_entry
->extent
;
3250 if (subpass
->depth_stencil_attachment
) {
3251 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->depth_stencil_attachment
->attachment
;
3253 /* Coefficients taken from AMDVLK */
3254 unsigned depth_coeff
= vk_format_is_depth(attachment
->format
) ? 5 : 0;
3255 unsigned stencil_coeff
= vk_format_is_stencil(attachment
->format
) ? 1 : 0;
3256 unsigned ds_bytes_per_pixel
= 4 * (depth_coeff
+ stencil_coeff
) * total_samples
;
3258 const struct radv_bin_size_entry
*ds_entry
= ds_size_table
[log_num_rb_per_se
][log_num_se
];
3259 while(ds_entry
[1].bpp
<= ds_bytes_per_pixel
)
3262 if (ds_entry
->extent
.width
* ds_entry
->extent
.height
< extent
.width
* extent
.height
)
3263 extent
= ds_entry
->extent
;
3270 radv_gfx10_compute_bin_size(struct radv_pipeline
*pipeline
, const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
3272 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
3273 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
3274 VkExtent2D extent
= {512, 512};
3276 const unsigned db_tag_size
= 64;
3277 const unsigned db_tag_count
= 312;
3278 const unsigned color_tag_size
= 1024;
3279 const unsigned color_tag_count
= 31;
3280 const unsigned fmask_tag_size
= 256;
3281 const unsigned fmask_tag_count
= 44;
3283 const unsigned rb_count
= pipeline
->device
->physical_device
->rad_info
.num_render_backends
;
3284 const unsigned pipe_count
= MAX2(rb_count
, pipeline
->device
->physical_device
->rad_info
.num_sdp_interfaces
);
3286 const unsigned db_tag_part
= (db_tag_count
* rb_count
/ pipe_count
) * db_tag_size
* pipe_count
;
3287 const unsigned color_tag_part
= (color_tag_count
* rb_count
/ pipe_count
) * color_tag_size
* pipe_count
;
3288 const unsigned fmask_tag_part
= (fmask_tag_count
* rb_count
/ pipe_count
) * fmask_tag_size
* pipe_count
;
3290 const unsigned total_samples
= 1u << G_028BE0_MSAA_NUM_SAMPLES(pipeline
->graphics
.ms
.pa_sc_aa_config
);
3291 const unsigned samples_log
= util_logbase2_ceil(total_samples
);
3293 unsigned color_bytes_per_pixel
= 0;
3294 unsigned fmask_bytes_per_pixel
= 0;
3296 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
3298 for (unsigned i
= 0; i
< subpass
->color_count
; i
++) {
3299 if (!vkblend
->pAttachments
[i
].colorWriteMask
)
3302 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
3305 VkFormat format
= pass
->attachments
[subpass
->color_attachments
[i
].attachment
].format
;
3306 color_bytes_per_pixel
+= vk_format_get_blocksize(format
);
3308 if (total_samples
> 1) {
3309 assert(samples_log
<= 3);
3310 const unsigned fmask_array
[] = {0, 1, 1, 4};
3311 fmask_bytes_per_pixel
+= fmask_array
[samples_log
];
3315 color_bytes_per_pixel
*= total_samples
;
3317 color_bytes_per_pixel
= MAX2(color_bytes_per_pixel
, 1);
3319 const unsigned color_pixel_count_log
= util_logbase2(color_tag_part
/ color_bytes_per_pixel
);
3320 extent
.width
= 1ull << ((color_pixel_count_log
+ 1) / 2);
3321 extent
.height
= 1ull << (color_pixel_count_log
/ 2);
3323 if (fmask_bytes_per_pixel
) {
3324 const unsigned fmask_pixel_count_log
= util_logbase2(fmask_tag_part
/ fmask_bytes_per_pixel
);
3326 const VkExtent2D fmask_extent
= (VkExtent2D
){
3327 .width
= 1ull << ((fmask_pixel_count_log
+ 1) / 2),
3328 .height
= 1ull << (color_pixel_count_log
/ 2)
3331 if (fmask_extent
.width
* fmask_extent
.height
< extent
.width
* extent
.height
)
3332 extent
= fmask_extent
;
3335 if (subpass
->depth_stencil_attachment
) {
3336 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->depth_stencil_attachment
->attachment
;
3338 /* Coefficients taken from AMDVLK */
3339 unsigned depth_coeff
= vk_format_is_depth(attachment
->format
) ? 5 : 0;
3340 unsigned stencil_coeff
= vk_format_is_stencil(attachment
->format
) ? 1 : 0;
3341 unsigned db_bytes_per_pixel
= (depth_coeff
+ stencil_coeff
) * total_samples
;
3343 const unsigned db_pixel_count_log
= util_logbase2(db_tag_part
/ db_bytes_per_pixel
);
3345 const VkExtent2D db_extent
= (VkExtent2D
){
3346 .width
= 1ull << ((db_pixel_count_log
+ 1) / 2),
3347 .height
= 1ull << (color_pixel_count_log
/ 2)
3350 if (db_extent
.width
* db_extent
.height
< extent
.width
* extent
.height
)
3354 extent
.width
= MAX2(extent
.width
, 128);
3355 extent
.height
= MAX2(extent
.width
, 64);
3361 radv_pipeline_generate_disabled_binning_state(struct radeon_cmdbuf
*ctx_cs
,
3362 struct radv_pipeline
*pipeline
,
3363 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
3365 uint32_t pa_sc_binner_cntl_0
=
3366 S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_LEGACY_SC
) |
3367 S_028C44_DISABLE_START_OF_PRIM(1);
3368 uint32_t db_dfsm_control
= S_028060_PUNCHOUT_MODE(V_028060_FORCE_OFF
);
3370 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
3371 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
3372 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
3373 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
3374 unsigned min_bytes_per_pixel
= 0;
3377 for (unsigned i
= 0; i
< subpass
->color_count
; i
++) {
3378 if (!vkblend
->pAttachments
[i
].colorWriteMask
)
3381 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
3384 VkFormat format
= pass
->attachments
[subpass
->color_attachments
[i
].attachment
].format
;
3385 unsigned bytes
= vk_format_get_blocksize(format
);
3386 if (!min_bytes_per_pixel
|| bytes
< min_bytes_per_pixel
)
3387 min_bytes_per_pixel
= bytes
;
3391 pa_sc_binner_cntl_0
=
3392 S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_NEW_SC
) |
3393 S_028C44_BIN_SIZE_X(0) |
3394 S_028C44_BIN_SIZE_Y(0) |
3395 S_028C44_BIN_SIZE_X_EXTEND(2) | /* 128 */
3396 S_028C44_BIN_SIZE_Y_EXTEND(min_bytes_per_pixel
<= 4 ? 2 : 1) | /* 128 or 64 */
3397 S_028C44_DISABLE_START_OF_PRIM(1);
3400 pipeline
->graphics
.binning
.pa_sc_binner_cntl_0
= pa_sc_binner_cntl_0
;
3401 pipeline
->graphics
.binning
.db_dfsm_control
= db_dfsm_control
;
3405 radv_pipeline_generate_binning_state(struct radeon_cmdbuf
*ctx_cs
,
3406 struct radv_pipeline
*pipeline
,
3407 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
3408 const struct radv_blend_state
*blend
)
3410 if (pipeline
->device
->physical_device
->rad_info
.chip_class
< GFX9
)
3413 VkExtent2D bin_size
;
3414 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
3415 bin_size
= radv_gfx10_compute_bin_size(pipeline
, pCreateInfo
);
3416 } else if (pipeline
->device
->physical_device
->rad_info
.chip_class
== GFX9
) {
3417 bin_size
= radv_gfx9_compute_bin_size(pipeline
, pCreateInfo
);
3419 unreachable("Unhandled generation for binning bin size calculation");
3421 if (pipeline
->device
->pbb_allowed
&& bin_size
.width
&& bin_size
.height
) {
3422 unsigned context_states_per_bin
; /* allowed range: [1, 6] */
3423 unsigned persistent_states_per_bin
; /* allowed range: [1, 32] */
3424 unsigned fpovs_per_batch
; /* allowed range: [0, 255], 0 = unlimited */
3426 if (pipeline
->device
->physical_device
->rad_info
.has_dedicated_vram
) {
3427 context_states_per_bin
= 1;
3428 persistent_states_per_bin
= 1;
3429 fpovs_per_batch
= 63;
3431 /* The context states are affected by the scissor bug. */
3432 context_states_per_bin
= pipeline
->device
->physical_device
->rad_info
.has_gfx9_scissor_bug
? 1 : 6;
3433 /* 32 causes hangs for RAVEN. */
3434 persistent_states_per_bin
= 16;
3435 fpovs_per_batch
= 63;
3438 bool disable_start_of_prim
= true;
3439 uint32_t db_dfsm_control
= S_028060_PUNCHOUT_MODE(V_028060_FORCE_OFF
);
3441 const struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
3443 if (pipeline
->device
->dfsm_allowed
&& ps
&&
3444 !ps
->info
.ps
.can_discard
&&
3445 !ps
->info
.ps
.writes_memory
&&
3446 blend
->cb_target_enabled_4bit
) {
3447 db_dfsm_control
= S_028060_PUNCHOUT_MODE(V_028060_AUTO
);
3448 disable_start_of_prim
= (blend
->blend_enable_4bit
& blend
->cb_target_enabled_4bit
) != 0;
3451 const uint32_t pa_sc_binner_cntl_0
=
3452 S_028C44_BINNING_MODE(V_028C44_BINNING_ALLOWED
) |
3453 S_028C44_BIN_SIZE_X(bin_size
.width
== 16) |
3454 S_028C44_BIN_SIZE_Y(bin_size
.height
== 16) |
3455 S_028C44_BIN_SIZE_X_EXTEND(util_logbase2(MAX2(bin_size
.width
, 32)) - 5) |
3456 S_028C44_BIN_SIZE_Y_EXTEND(util_logbase2(MAX2(bin_size
.height
, 32)) - 5) |
3457 S_028C44_CONTEXT_STATES_PER_BIN(context_states_per_bin
- 1) |
3458 S_028C44_PERSISTENT_STATES_PER_BIN(persistent_states_per_bin
- 1) |
3459 S_028C44_DISABLE_START_OF_PRIM(disable_start_of_prim
) |
3460 S_028C44_FPOVS_PER_BATCH(fpovs_per_batch
) |
3461 S_028C44_OPTIMAL_BIN_SELECTION(1);
3463 pipeline
->graphics
.binning
.pa_sc_binner_cntl_0
= pa_sc_binner_cntl_0
;
3464 pipeline
->graphics
.binning
.db_dfsm_control
= db_dfsm_control
;
3466 radv_pipeline_generate_disabled_binning_state(ctx_cs
, pipeline
, pCreateInfo
);
3471 radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf
*ctx_cs
,
3472 struct radv_pipeline
*pipeline
,
3473 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
3474 const struct radv_graphics_pipeline_create_info
*extra
)
3476 const VkPipelineDepthStencilStateCreateInfo
*vkds
= radv_pipeline_get_depth_stencil_state(pCreateInfo
);
3477 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
3478 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
3479 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
3480 struct radv_render_pass_attachment
*attachment
= NULL
;
3481 uint32_t db_depth_control
= 0, db_stencil_control
= 0;
3482 uint32_t db_render_control
= 0, db_render_override2
= 0;
3483 uint32_t db_render_override
= 0;
3485 if (subpass
->depth_stencil_attachment
)
3486 attachment
= pass
->attachments
+ subpass
->depth_stencil_attachment
->attachment
;
3488 bool has_depth_attachment
= attachment
&& vk_format_is_depth(attachment
->format
);
3489 bool has_stencil_attachment
= attachment
&& vk_format_is_stencil(attachment
->format
);
3491 if (vkds
&& has_depth_attachment
) {
3492 db_depth_control
= S_028800_Z_ENABLE(vkds
->depthTestEnable
? 1 : 0) |
3493 S_028800_Z_WRITE_ENABLE(vkds
->depthWriteEnable
? 1 : 0) |
3494 S_028800_ZFUNC(vkds
->depthCompareOp
) |
3495 S_028800_DEPTH_BOUNDS_ENABLE(vkds
->depthBoundsTestEnable
? 1 : 0);
3497 /* from amdvlk: For 4xAA and 8xAA need to decompress on flush for better performance */
3498 db_render_override2
|= S_028010_DECOMPRESS_Z_ON_FLUSH(attachment
->samples
> 2);
3501 if (has_stencil_attachment
&& vkds
&& vkds
->stencilTestEnable
) {
3502 db_depth_control
|= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
3503 db_depth_control
|= S_028800_STENCILFUNC(vkds
->front
.compareOp
);
3504 db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds
->front
.failOp
));
3505 db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds
->front
.passOp
));
3506 db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds
->front
.depthFailOp
));
3508 db_depth_control
|= S_028800_STENCILFUNC_BF(vkds
->back
.compareOp
);
3509 db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds
->back
.failOp
));
3510 db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds
->back
.passOp
));
3511 db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds
->back
.depthFailOp
));
3514 if (attachment
&& extra
) {
3515 db_render_control
|= S_028000_DEPTH_CLEAR_ENABLE(extra
->db_depth_clear
);
3516 db_render_control
|= S_028000_STENCIL_CLEAR_ENABLE(extra
->db_stencil_clear
);
3518 db_render_control
|= S_028000_RESUMMARIZE_ENABLE(extra
->db_resummarize
);
3519 db_render_control
|= S_028000_DEPTH_COMPRESS_DISABLE(extra
->db_flush_depth_inplace
);
3520 db_render_control
|= S_028000_STENCIL_COMPRESS_DISABLE(extra
->db_flush_stencil_inplace
);
3521 db_render_override2
|= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra
->db_depth_disable_expclear
);
3522 db_render_override2
|= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra
->db_stencil_disable_expclear
);
3525 db_render_override
|= S_02800C_FORCE_HIS_ENABLE0(V_02800C_FORCE_DISABLE
) |
3526 S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE
);
3528 if (!pCreateInfo
->pRasterizationState
->depthClampEnable
&&
3529 ps
->info
.ps
.writes_z
) {
3530 /* From VK_EXT_depth_range_unrestricted spec:
3532 * "The behavior described in Primitive Clipping still applies.
3533 * If depth clamping is disabled the depth values are still
3534 * clipped to 0 ≤ zc ≤ wc before the viewport transform. If
3535 * depth clamping is enabled the above equation is ignored and
3536 * the depth values are instead clamped to the VkViewport
3537 * minDepth and maxDepth values, which in the case of this
3538 * extension can be outside of the 0.0 to 1.0 range."
3540 db_render_override
|= S_02800C_DISABLE_VIEWPORT_CLAMP(1);
3543 radeon_set_context_reg(ctx_cs
, R_028800_DB_DEPTH_CONTROL
, db_depth_control
);
3544 radeon_set_context_reg(ctx_cs
, R_02842C_DB_STENCIL_CONTROL
, db_stencil_control
);
3546 radeon_set_context_reg(ctx_cs
, R_028000_DB_RENDER_CONTROL
, db_render_control
);
3547 radeon_set_context_reg(ctx_cs
, R_02800C_DB_RENDER_OVERRIDE
, db_render_override
);
3548 radeon_set_context_reg(ctx_cs
, R_028010_DB_RENDER_OVERRIDE2
, db_render_override2
);
3552 radv_pipeline_generate_blend_state(struct radeon_cmdbuf
*ctx_cs
,
3553 struct radv_pipeline
*pipeline
,
3554 const struct radv_blend_state
*blend
)
3556 radeon_set_context_reg_seq(ctx_cs
, R_028780_CB_BLEND0_CONTROL
, 8);
3557 radeon_emit_array(ctx_cs
, blend
->cb_blend_control
,
3559 radeon_set_context_reg(ctx_cs
, R_028808_CB_COLOR_CONTROL
, blend
->cb_color_control
);
3560 radeon_set_context_reg(ctx_cs
, R_028B70_DB_ALPHA_TO_MASK
, blend
->db_alpha_to_mask
);
3562 if (pipeline
->device
->physical_device
->rad_info
.has_rbplus
) {
3564 radeon_set_context_reg_seq(ctx_cs
, R_028760_SX_MRT0_BLEND_OPT
, 8);
3565 radeon_emit_array(ctx_cs
, blend
->sx_mrt_blend_opt
, 8);
3568 radeon_set_context_reg(ctx_cs
, R_028714_SPI_SHADER_COL_FORMAT
, blend
->spi_shader_col_format
);
3570 radeon_set_context_reg(ctx_cs
, R_028238_CB_TARGET_MASK
, blend
->cb_target_mask
);
3571 radeon_set_context_reg(ctx_cs
, R_02823C_CB_SHADER_MASK
, blend
->cb_shader_mask
);
3573 pipeline
->graphics
.col_format
= blend
->spi_shader_col_format
;
3574 pipeline
->graphics
.cb_target_mask
= blend
->cb_target_mask
;
3577 static const VkConservativeRasterizationModeEXT
3578 radv_get_conservative_raster_mode(const VkPipelineRasterizationStateCreateInfo
*pCreateInfo
)
3580 const VkPipelineRasterizationConservativeStateCreateInfoEXT
*conservative_raster
=
3581 vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT
);
3583 if (!conservative_raster
)
3584 return VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT
;
3585 return conservative_raster
->conservativeRasterizationMode
;
3589 radv_pipeline_generate_raster_state(struct radeon_cmdbuf
*ctx_cs
,
3590 struct radv_pipeline
*pipeline
,
3591 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
3593 const VkPipelineRasterizationStateCreateInfo
*vkraster
= pCreateInfo
->pRasterizationState
;
3594 const VkConservativeRasterizationModeEXT mode
=
3595 radv_get_conservative_raster_mode(vkraster
);
3596 uint32_t pa_sc_conservative_rast
= S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1);
3597 bool depth_clip_disable
= vkraster
->depthClampEnable
;
3599 const VkPipelineRasterizationDepthClipStateCreateInfoEXT
*depth_clip_state
=
3600 vk_find_struct_const(vkraster
->pNext
, PIPELINE_RASTERIZATION_DEPTH_CLIP_STATE_CREATE_INFO_EXT
);
3601 if (depth_clip_state
) {
3602 depth_clip_disable
= !depth_clip_state
->depthClipEnable
;
3605 radeon_set_context_reg(ctx_cs
, R_028810_PA_CL_CLIP_CNTL
,
3606 S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
3607 S_028810_ZCLIP_NEAR_DISABLE(depth_clip_disable
? 1 : 0) |
3608 S_028810_ZCLIP_FAR_DISABLE(depth_clip_disable
? 1 : 0) |
3609 S_028810_DX_RASTERIZATION_KILL(vkraster
->rasterizerDiscardEnable
? 1 : 0) |
3610 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1));
3612 radeon_set_context_reg(ctx_cs
, R_0286D4_SPI_INTERP_CONTROL_0
,
3613 S_0286D4_FLAT_SHADE_ENA(1) |
3614 S_0286D4_PNT_SPRITE_ENA(1) |
3615 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
3616 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
3617 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
3618 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
3619 S_0286D4_PNT_SPRITE_TOP_1(0)); /* vulkan is top to bottom - 1.0 at bottom */
3621 radeon_set_context_reg(ctx_cs
, R_028BE4_PA_SU_VTX_CNTL
,
3622 S_028BE4_PIX_CENTER(1) | // TODO verify
3623 S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN
) |
3624 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
));
3626 radeon_set_context_reg(ctx_cs
, R_028814_PA_SU_SC_MODE_CNTL
,
3627 S_028814_FACE(vkraster
->frontFace
) |
3628 S_028814_CULL_FRONT(!!(vkraster
->cullMode
& VK_CULL_MODE_FRONT_BIT
)) |
3629 S_028814_CULL_BACK(!!(vkraster
->cullMode
& VK_CULL_MODE_BACK_BIT
)) |
3630 S_028814_POLY_MODE(vkraster
->polygonMode
!= VK_POLYGON_MODE_FILL
) |
3631 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
3632 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
3633 S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
3634 S_028814_POLY_OFFSET_BACK_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
3635 S_028814_POLY_OFFSET_PARA_ENABLE(vkraster
->depthBiasEnable
? 1 : 0));
3637 /* Conservative rasterization. */
3638 if (mode
!= VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT
) {
3639 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
3641 ms
->pa_sc_aa_config
|= S_028BE0_AA_MASK_CENTROID_DTMN(1);
3642 ms
->db_eqaa
|= S_028804_ENABLE_POSTZ_OVERRASTERIZATION(1) |
3643 S_028804_OVERRASTERIZATION_AMOUNT(4);
3645 pa_sc_conservative_rast
= S_028C4C_PREZ_AA_MASK_ENABLE(1) |
3646 S_028C4C_POSTZ_AA_MASK_ENABLE(1) |
3647 S_028C4C_CENTROID_SAMPLE_OVERRIDE(1);
3649 if (mode
== VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT
) {
3650 pa_sc_conservative_rast
|=
3651 S_028C4C_OVER_RAST_ENABLE(1) |
3652 S_028C4C_OVER_RAST_SAMPLE_SELECT(0) |
3653 S_028C4C_UNDER_RAST_ENABLE(0) |
3654 S_028C4C_UNDER_RAST_SAMPLE_SELECT(1) |
3655 S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(1);
3657 assert(mode
== VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT
);
3658 pa_sc_conservative_rast
|=
3659 S_028C4C_OVER_RAST_ENABLE(0) |
3660 S_028C4C_OVER_RAST_SAMPLE_SELECT(1) |
3661 S_028C4C_UNDER_RAST_ENABLE(1) |
3662 S_028C4C_UNDER_RAST_SAMPLE_SELECT(0) |
3663 S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(0);
3667 radeon_set_context_reg(ctx_cs
, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL
,
3668 pa_sc_conservative_rast
);
3673 radv_pipeline_generate_multisample_state(struct radeon_cmdbuf
*ctx_cs
,
3674 struct radv_pipeline
*pipeline
)
3676 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
3678 radeon_set_context_reg_seq(ctx_cs
, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0
, 2);
3679 radeon_emit(ctx_cs
, ms
->pa_sc_aa_mask
[0]);
3680 radeon_emit(ctx_cs
, ms
->pa_sc_aa_mask
[1]);
3682 radeon_set_context_reg(ctx_cs
, R_028804_DB_EQAA
, ms
->db_eqaa
);
3683 radeon_set_context_reg(ctx_cs
, R_028A48_PA_SC_MODE_CNTL_0
, ms
->pa_sc_mode_cntl_0
);
3684 radeon_set_context_reg(ctx_cs
, R_028A4C_PA_SC_MODE_CNTL_1
, ms
->pa_sc_mode_cntl_1
);
3685 radeon_set_context_reg(ctx_cs
, R_028BDC_PA_SC_LINE_CNTL
, ms
->pa_sc_line_cntl
);
3686 radeon_set_context_reg(ctx_cs
, R_028BE0_PA_SC_AA_CONFIG
, ms
->pa_sc_aa_config
);
3688 /* The exclusion bits can be set to improve rasterization efficiency
3689 * if no sample lies on the pixel boundary (-8 sample offset). It's
3690 * currently always TRUE because the driver doesn't support 16 samples.
3692 bool exclusion
= pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX7
;
3693 radeon_set_context_reg(ctx_cs
, R_02882C_PA_SU_PRIM_FILTER_CNTL
,
3694 S_02882C_XMAX_RIGHT_EXCLUSION(exclusion
) |
3695 S_02882C_YMAX_BOTTOM_EXCLUSION(exclusion
));
3697 /* GFX9: Flush DFSM when the AA mode changes. */
3698 if (pipeline
->device
->dfsm_allowed
) {
3699 radeon_emit(ctx_cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3700 radeon_emit(ctx_cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
3705 radv_pipeline_generate_vgt_gs_mode(struct radeon_cmdbuf
*ctx_cs
,
3706 struct radv_pipeline
*pipeline
)
3708 const struct radv_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
3709 const struct radv_shader_variant
*vs
=
3710 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] ?
3711 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] :
3712 pipeline
->shaders
[MESA_SHADER_VERTEX
];
3713 unsigned vgt_primitiveid_en
= 0;
3714 uint32_t vgt_gs_mode
= 0;
3716 if (radv_pipeline_has_ngg(pipeline
))
3719 if (radv_pipeline_has_gs(pipeline
)) {
3720 const struct radv_shader_variant
*gs
=
3721 pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
3723 vgt_gs_mode
= ac_vgt_gs_mode(gs
->info
.gs
.vertices_out
,
3724 pipeline
->device
->physical_device
->rad_info
.chip_class
);
3725 } else if (outinfo
->export_prim_id
|| vs
->info
.uses_prim_id
) {
3726 vgt_gs_mode
= S_028A40_MODE(V_028A40_GS_SCENARIO_A
);
3727 vgt_primitiveid_en
|= S_028A84_PRIMITIVEID_EN(1);
3730 radeon_set_context_reg(ctx_cs
, R_028A84_VGT_PRIMITIVEID_EN
, vgt_primitiveid_en
);
3731 radeon_set_context_reg(ctx_cs
, R_028A40_VGT_GS_MODE
, vgt_gs_mode
);
3735 radv_pipeline_generate_hw_vs(struct radeon_cmdbuf
*ctx_cs
,
3736 struct radeon_cmdbuf
*cs
,
3737 struct radv_pipeline
*pipeline
,
3738 struct radv_shader_variant
*shader
)
3740 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
3742 radeon_set_sh_reg_seq(cs
, R_00B120_SPI_SHADER_PGM_LO_VS
, 4);
3743 radeon_emit(cs
, va
>> 8);
3744 radeon_emit(cs
, S_00B124_MEM_BASE(va
>> 40));
3745 radeon_emit(cs
, shader
->config
.rsrc1
);
3746 radeon_emit(cs
, shader
->config
.rsrc2
);
3748 const struct radv_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
3749 unsigned clip_dist_mask
, cull_dist_mask
, total_mask
;
3750 clip_dist_mask
= outinfo
->clip_dist_mask
;
3751 cull_dist_mask
= outinfo
->cull_dist_mask
;
3752 total_mask
= clip_dist_mask
| cull_dist_mask
;
3753 bool misc_vec_ena
= outinfo
->writes_pointsize
||
3754 outinfo
->writes_layer
||
3755 outinfo
->writes_viewport_index
;
3756 unsigned spi_vs_out_config
, nparams
;
3758 /* VS is required to export at least one param. */
3759 nparams
= MAX2(outinfo
->param_exports
, 1);
3760 spi_vs_out_config
= S_0286C4_VS_EXPORT_COUNT(nparams
- 1);
3762 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
3763 spi_vs_out_config
|= S_0286C4_NO_PC_EXPORT(outinfo
->param_exports
== 0);
3766 radeon_set_context_reg(ctx_cs
, R_0286C4_SPI_VS_OUT_CONFIG
, spi_vs_out_config
);
3768 radeon_set_context_reg(ctx_cs
, R_02870C_SPI_SHADER_POS_FORMAT
,
3769 S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP
) |
3770 S_02870C_POS1_EXPORT_FORMAT(outinfo
->pos_exports
> 1 ?
3771 V_02870C_SPI_SHADER_4COMP
:
3772 V_02870C_SPI_SHADER_NONE
) |
3773 S_02870C_POS2_EXPORT_FORMAT(outinfo
->pos_exports
> 2 ?
3774 V_02870C_SPI_SHADER_4COMP
:
3775 V_02870C_SPI_SHADER_NONE
) |
3776 S_02870C_POS3_EXPORT_FORMAT(outinfo
->pos_exports
> 3 ?
3777 V_02870C_SPI_SHADER_4COMP
:
3778 V_02870C_SPI_SHADER_NONE
));
3780 radeon_set_context_reg(ctx_cs
, R_028818_PA_CL_VTE_CNTL
,
3781 S_028818_VTX_W0_FMT(1) |
3782 S_028818_VPORT_X_SCALE_ENA(1) | S_028818_VPORT_X_OFFSET_ENA(1) |
3783 S_028818_VPORT_Y_SCALE_ENA(1) | S_028818_VPORT_Y_OFFSET_ENA(1) |
3784 S_028818_VPORT_Z_SCALE_ENA(1) | S_028818_VPORT_Z_OFFSET_ENA(1));
3786 radeon_set_context_reg(ctx_cs
, R_02881C_PA_CL_VS_OUT_CNTL
,
3787 S_02881C_USE_VTX_POINT_SIZE(outinfo
->writes_pointsize
) |
3788 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo
->writes_layer
) |
3789 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo
->writes_viewport_index
) |
3790 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
3791 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
3792 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0f) != 0) |
3793 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xf0) != 0) |
3794 cull_dist_mask
<< 8 |
3797 if (pipeline
->device
->physical_device
->rad_info
.chip_class
<= GFX8
)
3798 radeon_set_context_reg(ctx_cs
, R_028AB4_VGT_REUSE_OFF
,
3799 outinfo
->writes_viewport_index
);
3803 radv_pipeline_generate_hw_es(struct radeon_cmdbuf
*cs
,
3804 struct radv_pipeline
*pipeline
,
3805 struct radv_shader_variant
*shader
)
3807 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
3809 radeon_set_sh_reg_seq(cs
, R_00B320_SPI_SHADER_PGM_LO_ES
, 4);
3810 radeon_emit(cs
, va
>> 8);
3811 radeon_emit(cs
, S_00B324_MEM_BASE(va
>> 40));
3812 radeon_emit(cs
, shader
->config
.rsrc1
);
3813 radeon_emit(cs
, shader
->config
.rsrc2
);
3817 radv_pipeline_generate_hw_ls(struct radeon_cmdbuf
*cs
,
3818 struct radv_pipeline
*pipeline
,
3819 struct radv_shader_variant
*shader
,
3820 const struct radv_tessellation_state
*tess
)
3822 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
3823 uint32_t rsrc2
= shader
->config
.rsrc2
;
3825 radeon_set_sh_reg_seq(cs
, R_00B520_SPI_SHADER_PGM_LO_LS
, 2);
3826 radeon_emit(cs
, va
>> 8);
3827 radeon_emit(cs
, S_00B524_MEM_BASE(va
>> 40));
3829 rsrc2
|= S_00B52C_LDS_SIZE(tess
->lds_size
);
3830 if (pipeline
->device
->physical_device
->rad_info
.chip_class
== GFX7
&&
3831 pipeline
->device
->physical_device
->rad_info
.family
!= CHIP_HAWAII
)
3832 radeon_set_sh_reg(cs
, R_00B52C_SPI_SHADER_PGM_RSRC2_LS
, rsrc2
);
3834 radeon_set_sh_reg_seq(cs
, R_00B528_SPI_SHADER_PGM_RSRC1_LS
, 2);
3835 radeon_emit(cs
, shader
->config
.rsrc1
);
3836 radeon_emit(cs
, rsrc2
);
3840 radv_pipeline_generate_hw_ngg(struct radeon_cmdbuf
*ctx_cs
,
3841 struct radeon_cmdbuf
*cs
,
3842 struct radv_pipeline
*pipeline
,
3843 struct radv_shader_variant
*shader
)
3845 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
3846 gl_shader_stage es_type
=
3847 radv_pipeline_has_tess(pipeline
) ? MESA_SHADER_TESS_EVAL
: MESA_SHADER_VERTEX
;
3848 struct radv_shader_variant
*es
=
3849 es_type
== MESA_SHADER_TESS_EVAL
? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
];
3850 const struct gfx10_ngg_info
*ngg_state
= &shader
->info
.ngg_info
;
3852 radeon_set_sh_reg_seq(cs
, R_00B320_SPI_SHADER_PGM_LO_ES
, 2);
3853 radeon_emit(cs
, va
>> 8);
3854 radeon_emit(cs
, S_00B324_MEM_BASE(va
>> 40));
3855 radeon_set_sh_reg_seq(cs
, R_00B228_SPI_SHADER_PGM_RSRC1_GS
, 2);
3856 radeon_emit(cs
, shader
->config
.rsrc1
);
3857 radeon_emit(cs
, shader
->config
.rsrc2
);
3859 const struct radv_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
3860 unsigned clip_dist_mask
, cull_dist_mask
, total_mask
;
3861 clip_dist_mask
= outinfo
->clip_dist_mask
;
3862 cull_dist_mask
= outinfo
->cull_dist_mask
;
3863 total_mask
= clip_dist_mask
| cull_dist_mask
;
3864 bool misc_vec_ena
= outinfo
->writes_pointsize
||
3865 outinfo
->writes_layer
||
3866 outinfo
->writes_viewport_index
;
3867 bool es_enable_prim_id
= outinfo
->export_prim_id
||
3868 (es
&& es
->info
.uses_prim_id
);
3869 bool break_wave_at_eoi
= false;
3873 if (es_type
== MESA_SHADER_TESS_EVAL
) {
3874 struct radv_shader_variant
*gs
=
3875 pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
3877 if (es_enable_prim_id
|| (gs
&& gs
->info
.uses_prim_id
))
3878 break_wave_at_eoi
= true;
3881 nparams
= MAX2(outinfo
->param_exports
, 1);
3882 radeon_set_context_reg(ctx_cs
, R_0286C4_SPI_VS_OUT_CONFIG
,
3883 S_0286C4_VS_EXPORT_COUNT(nparams
- 1) |
3884 S_0286C4_NO_PC_EXPORT(outinfo
->param_exports
== 0));
3886 radeon_set_context_reg(ctx_cs
, R_028708_SPI_SHADER_IDX_FORMAT
,
3887 S_028708_IDX0_EXPORT_FORMAT(V_028708_SPI_SHADER_1COMP
));
3888 radeon_set_context_reg(ctx_cs
, R_02870C_SPI_SHADER_POS_FORMAT
,
3889 S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP
) |
3890 S_02870C_POS1_EXPORT_FORMAT(outinfo
->pos_exports
> 1 ?
3891 V_02870C_SPI_SHADER_4COMP
:
3892 V_02870C_SPI_SHADER_NONE
) |
3893 S_02870C_POS2_EXPORT_FORMAT(outinfo
->pos_exports
> 2 ?
3894 V_02870C_SPI_SHADER_4COMP
:
3895 V_02870C_SPI_SHADER_NONE
) |
3896 S_02870C_POS3_EXPORT_FORMAT(outinfo
->pos_exports
> 3 ?
3897 V_02870C_SPI_SHADER_4COMP
:
3898 V_02870C_SPI_SHADER_NONE
));
3900 radeon_set_context_reg(ctx_cs
, R_028818_PA_CL_VTE_CNTL
,
3901 S_028818_VTX_W0_FMT(1) |
3902 S_028818_VPORT_X_SCALE_ENA(1) | S_028818_VPORT_X_OFFSET_ENA(1) |
3903 S_028818_VPORT_Y_SCALE_ENA(1) | S_028818_VPORT_Y_OFFSET_ENA(1) |
3904 S_028818_VPORT_Z_SCALE_ENA(1) | S_028818_VPORT_Z_OFFSET_ENA(1));
3905 radeon_set_context_reg(ctx_cs
, R_02881C_PA_CL_VS_OUT_CNTL
,
3906 S_02881C_USE_VTX_POINT_SIZE(outinfo
->writes_pointsize
) |
3907 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo
->writes_layer
) |
3908 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo
->writes_viewport_index
) |
3909 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
3910 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
3911 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0f) != 0) |
3912 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xf0) != 0) |
3913 cull_dist_mask
<< 8 |
3916 radeon_set_context_reg(ctx_cs
, R_028A84_VGT_PRIMITIVEID_EN
,
3917 S_028A84_PRIMITIVEID_EN(es_enable_prim_id
) |
3918 S_028A84_NGG_DISABLE_PROVOK_REUSE(es_enable_prim_id
));
3920 radeon_set_context_reg(ctx_cs
, R_028AAC_VGT_ESGS_RING_ITEMSIZE
,
3921 ngg_state
->vgt_esgs_ring_itemsize
);
3923 /* NGG specific registers. */
3924 struct radv_shader_variant
*gs
= pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
3925 uint32_t gs_num_invocations
= gs
? gs
->info
.gs
.invocations
: 1;
3927 radeon_set_context_reg(ctx_cs
, R_028A44_VGT_GS_ONCHIP_CNTL
,
3928 S_028A44_ES_VERTS_PER_SUBGRP(ngg_state
->hw_max_esverts
) |
3929 S_028A44_GS_PRIMS_PER_SUBGRP(ngg_state
->max_gsprims
) |
3930 S_028A44_GS_INST_PRIMS_IN_SUBGRP(ngg_state
->max_gsprims
* gs_num_invocations
));
3931 radeon_set_context_reg(ctx_cs
, R_0287FC_GE_MAX_OUTPUT_PER_SUBGROUP
,
3932 S_0287FC_MAX_VERTS_PER_SUBGROUP(ngg_state
->max_out_verts
));
3933 radeon_set_context_reg(ctx_cs
, R_028B4C_GE_NGG_SUBGRP_CNTL
,
3934 S_028B4C_PRIM_AMP_FACTOR(ngg_state
->prim_amp_factor
) |
3935 S_028B4C_THDS_PER_SUBGRP(0)); /* for fast launch */
3936 radeon_set_context_reg(ctx_cs
, R_028B90_VGT_GS_INSTANCE_CNT
,
3937 S_028B90_CNT(gs_num_invocations
) |
3938 S_028B90_ENABLE(gs_num_invocations
> 1) |
3939 S_028B90_EN_MAX_VERT_OUT_PER_GS_INSTANCE(ngg_state
->max_vert_out_per_gs_instance
));
3941 /* User edge flags are set by the pos exports. If user edge flags are
3942 * not used, we must use hw-generated edge flags and pass them via
3943 * the prim export to prevent drawing lines on internal edges of
3944 * decomposed primitives (such as quads) with polygon mode = lines.
3946 * TODO: We should combine hw-generated edge flags with user edge
3947 * flags in the shader.
3949 radeon_set_context_reg(ctx_cs
, R_028838_PA_CL_NGG_CNTL
,
3950 S_028838_INDEX_BUF_EDGE_FLAG_ENA(!radv_pipeline_has_tess(pipeline
) &&
3951 !radv_pipeline_has_gs(pipeline
)));
3953 ge_cntl
= S_03096C_PRIM_GRP_SIZE(ngg_state
->max_gsprims
) |
3954 S_03096C_VERT_GRP_SIZE(ngg_state
->hw_max_esverts
) |
3955 S_03096C_BREAK_WAVE_AT_EOI(break_wave_at_eoi
);
3957 /* Bug workaround for a possible hang with non-tessellation cases.
3958 * Tessellation always sets GE_CNTL.VERT_GRP_SIZE = 0
3960 * Requirement: GE_CNTL.VERT_GRP_SIZE = VGT_GS_ONCHIP_CNTL.ES_VERTS_PER_SUBGRP - 5
3962 if ((pipeline
->device
->physical_device
->rad_info
.family
== CHIP_NAVI10
||
3963 pipeline
->device
->physical_device
->rad_info
.family
== CHIP_NAVI12
||
3964 pipeline
->device
->physical_device
->rad_info
.family
== CHIP_NAVI14
) &&
3965 !radv_pipeline_has_tess(pipeline
) &&
3966 ngg_state
->hw_max_esverts
!= 256) {
3967 ge_cntl
&= C_03096C_VERT_GRP_SIZE
;
3969 if (ngg_state
->hw_max_esverts
> 5) {
3970 ge_cntl
|= S_03096C_VERT_GRP_SIZE(ngg_state
->hw_max_esverts
- 5);
3974 radeon_set_uconfig_reg(ctx_cs
, R_03096C_GE_CNTL
, ge_cntl
);
3978 radv_pipeline_generate_hw_hs(struct radeon_cmdbuf
*cs
,
3979 struct radv_pipeline
*pipeline
,
3980 struct radv_shader_variant
*shader
,
3981 const struct radv_tessellation_state
*tess
)
3983 uint64_t va
= radv_buffer_get_va(shader
->bo
) + shader
->bo_offset
;
3985 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
) {
3986 unsigned hs_rsrc2
= shader
->config
.rsrc2
;
3988 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
3989 hs_rsrc2
|= S_00B42C_LDS_SIZE_GFX10(tess
->lds_size
);
3991 hs_rsrc2
|= S_00B42C_LDS_SIZE_GFX9(tess
->lds_size
);
3994 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
3995 radeon_set_sh_reg_seq(cs
, R_00B520_SPI_SHADER_PGM_LO_LS
, 2);
3996 radeon_emit(cs
, va
>> 8);
3997 radeon_emit(cs
, S_00B524_MEM_BASE(va
>> 40));
3999 radeon_set_sh_reg_seq(cs
, R_00B410_SPI_SHADER_PGM_LO_LS
, 2);
4000 radeon_emit(cs
, va
>> 8);
4001 radeon_emit(cs
, S_00B414_MEM_BASE(va
>> 40));
4004 radeon_set_sh_reg_seq(cs
, R_00B428_SPI_SHADER_PGM_RSRC1_HS
, 2);
4005 radeon_emit(cs
, shader
->config
.rsrc1
);
4006 radeon_emit(cs
, hs_rsrc2
);
4008 radeon_set_sh_reg_seq(cs
, R_00B420_SPI_SHADER_PGM_LO_HS
, 4);
4009 radeon_emit(cs
, va
>> 8);
4010 radeon_emit(cs
, S_00B424_MEM_BASE(va
>> 40));
4011 radeon_emit(cs
, shader
->config
.rsrc1
);
4012 radeon_emit(cs
, shader
->config
.rsrc2
);
4017 radv_pipeline_generate_vertex_shader(struct radeon_cmdbuf
*ctx_cs
,
4018 struct radeon_cmdbuf
*cs
,
4019 struct radv_pipeline
*pipeline
,
4020 const struct radv_tessellation_state
*tess
)
4022 struct radv_shader_variant
*vs
;
4024 /* Skip shaders merged into HS/GS */
4025 vs
= pipeline
->shaders
[MESA_SHADER_VERTEX
];
4029 if (vs
->info
.vs
.as_ls
)
4030 radv_pipeline_generate_hw_ls(cs
, pipeline
, vs
, tess
);
4031 else if (vs
->info
.vs
.as_es
)
4032 radv_pipeline_generate_hw_es(cs
, pipeline
, vs
);
4033 else if (vs
->info
.is_ngg
)
4034 radv_pipeline_generate_hw_ngg(ctx_cs
, cs
, pipeline
, vs
);
4036 radv_pipeline_generate_hw_vs(ctx_cs
, cs
, pipeline
, vs
);
4040 radv_pipeline_generate_tess_shaders(struct radeon_cmdbuf
*ctx_cs
,
4041 struct radeon_cmdbuf
*cs
,
4042 struct radv_pipeline
*pipeline
,
4043 const struct radv_tessellation_state
*tess
)
4045 if (!radv_pipeline_has_tess(pipeline
))
4048 struct radv_shader_variant
*tes
, *tcs
;
4050 tcs
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
];
4051 tes
= pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
4054 if (tes
->info
.is_ngg
) {
4055 radv_pipeline_generate_hw_ngg(ctx_cs
, cs
, pipeline
, tes
);
4056 } else if (tes
->info
.tes
.as_es
)
4057 radv_pipeline_generate_hw_es(cs
, pipeline
, tes
);
4059 radv_pipeline_generate_hw_vs(ctx_cs
, cs
, pipeline
, tes
);
4062 radv_pipeline_generate_hw_hs(cs
, pipeline
, tcs
, tess
);
4064 radeon_set_context_reg(ctx_cs
, R_028B6C_VGT_TF_PARAM
,
4067 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX7
)
4068 radeon_set_context_reg_idx(ctx_cs
, R_028B58_VGT_LS_HS_CONFIG
, 2,
4069 tess
->ls_hs_config
);
4071 radeon_set_context_reg(ctx_cs
, R_028B58_VGT_LS_HS_CONFIG
,
4072 tess
->ls_hs_config
);
4074 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
&&
4075 !radv_pipeline_has_gs(pipeline
) && !radv_pipeline_has_ngg(pipeline
)) {
4076 radeon_set_context_reg(ctx_cs
, R_028A44_VGT_GS_ONCHIP_CNTL
,
4077 S_028A44_ES_VERTS_PER_SUBGRP(250) |
4078 S_028A44_GS_PRIMS_PER_SUBGRP(126) |
4079 S_028A44_GS_INST_PRIMS_IN_SUBGRP(126));
4084 radv_pipeline_generate_hw_gs(struct radeon_cmdbuf
*ctx_cs
,
4085 struct radeon_cmdbuf
*cs
,
4086 struct radv_pipeline
*pipeline
,
4087 struct radv_shader_variant
*gs
)
4089 const struct gfx9_gs_info
*gs_state
= &gs
->info
.gs_ring_info
;
4090 unsigned gs_max_out_vertices
;
4091 uint8_t *num_components
;
4096 gs_max_out_vertices
= gs
->info
.gs
.vertices_out
;
4097 max_stream
= gs
->info
.gs
.max_stream
;
4098 num_components
= gs
->info
.gs
.num_stream_output_components
;
4100 offset
= num_components
[0] * gs_max_out_vertices
;
4102 radeon_set_context_reg_seq(ctx_cs
, R_028A60_VGT_GSVS_RING_OFFSET_1
, 3);
4103 radeon_emit(ctx_cs
, offset
);
4104 if (max_stream
>= 1)
4105 offset
+= num_components
[1] * gs_max_out_vertices
;
4106 radeon_emit(ctx_cs
, offset
);
4107 if (max_stream
>= 2)
4108 offset
+= num_components
[2] * gs_max_out_vertices
;
4109 radeon_emit(ctx_cs
, offset
);
4110 if (max_stream
>= 3)
4111 offset
+= num_components
[3] * gs_max_out_vertices
;
4112 radeon_set_context_reg(ctx_cs
, R_028AB0_VGT_GSVS_RING_ITEMSIZE
, offset
);
4114 radeon_set_context_reg_seq(ctx_cs
, R_028B5C_VGT_GS_VERT_ITEMSIZE
, 4);
4115 radeon_emit(ctx_cs
, num_components
[0]);
4116 radeon_emit(ctx_cs
, (max_stream
>= 1) ? num_components
[1] : 0);
4117 radeon_emit(ctx_cs
, (max_stream
>= 2) ? num_components
[2] : 0);
4118 radeon_emit(ctx_cs
, (max_stream
>= 3) ? num_components
[3] : 0);
4120 uint32_t gs_num_invocations
= gs
->info
.gs
.invocations
;
4121 radeon_set_context_reg(ctx_cs
, R_028B90_VGT_GS_INSTANCE_CNT
,
4122 S_028B90_CNT(MIN2(gs_num_invocations
, 127)) |
4123 S_028B90_ENABLE(gs_num_invocations
> 0));
4125 radeon_set_context_reg(ctx_cs
, R_028AAC_VGT_ESGS_RING_ITEMSIZE
,
4126 gs_state
->vgt_esgs_ring_itemsize
);
4128 va
= radv_buffer_get_va(gs
->bo
) + gs
->bo_offset
;
4130 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
) {
4131 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
4132 radeon_set_sh_reg_seq(cs
, R_00B320_SPI_SHADER_PGM_LO_ES
, 2);
4133 radeon_emit(cs
, va
>> 8);
4134 radeon_emit(cs
, S_00B324_MEM_BASE(va
>> 40));
4136 radeon_set_sh_reg_seq(cs
, R_00B210_SPI_SHADER_PGM_LO_ES
, 2);
4137 radeon_emit(cs
, va
>> 8);
4138 radeon_emit(cs
, S_00B214_MEM_BASE(va
>> 40));
4141 radeon_set_sh_reg_seq(cs
, R_00B228_SPI_SHADER_PGM_RSRC1_GS
, 2);
4142 radeon_emit(cs
, gs
->config
.rsrc1
);
4143 radeon_emit(cs
, gs
->config
.rsrc2
| S_00B22C_LDS_SIZE(gs_state
->lds_size
));
4145 radeon_set_context_reg(ctx_cs
, R_028A44_VGT_GS_ONCHIP_CNTL
, gs_state
->vgt_gs_onchip_cntl
);
4146 radeon_set_context_reg(ctx_cs
, R_028A94_VGT_GS_MAX_PRIMS_PER_SUBGROUP
, gs_state
->vgt_gs_max_prims_per_subgroup
);
4148 radeon_set_sh_reg_seq(cs
, R_00B220_SPI_SHADER_PGM_LO_GS
, 4);
4149 radeon_emit(cs
, va
>> 8);
4150 radeon_emit(cs
, S_00B224_MEM_BASE(va
>> 40));
4151 radeon_emit(cs
, gs
->config
.rsrc1
);
4152 radeon_emit(cs
, gs
->config
.rsrc2
);
4155 radv_pipeline_generate_hw_vs(ctx_cs
, cs
, pipeline
, pipeline
->gs_copy_shader
);
4159 radv_pipeline_generate_geometry_shader(struct radeon_cmdbuf
*ctx_cs
,
4160 struct radeon_cmdbuf
*cs
,
4161 struct radv_pipeline
*pipeline
)
4163 struct radv_shader_variant
*gs
;
4165 gs
= pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
4169 if (gs
->info
.is_ngg
)
4170 radv_pipeline_generate_hw_ngg(ctx_cs
, cs
, pipeline
, gs
);
4172 radv_pipeline_generate_hw_gs(ctx_cs
, cs
, pipeline
, gs
);
4174 radeon_set_context_reg(ctx_cs
, R_028B38_VGT_GS_MAX_VERT_OUT
,
4175 gs
->info
.gs
.vertices_out
);
4178 static uint32_t offset_to_ps_input(uint32_t offset
, bool flat_shade
, bool float16
)
4180 uint32_t ps_input_cntl
;
4181 if (offset
<= AC_EXP_PARAM_OFFSET_31
) {
4182 ps_input_cntl
= S_028644_OFFSET(offset
);
4184 ps_input_cntl
|= S_028644_FLAT_SHADE(1);
4186 ps_input_cntl
|= S_028644_FP16_INTERP_MODE(1) |
4187 S_028644_ATTR0_VALID(1);
4190 /* The input is a DEFAULT_VAL constant. */
4191 assert(offset
>= AC_EXP_PARAM_DEFAULT_VAL_0000
&&
4192 offset
<= AC_EXP_PARAM_DEFAULT_VAL_1111
);
4193 offset
-= AC_EXP_PARAM_DEFAULT_VAL_0000
;
4194 ps_input_cntl
= S_028644_OFFSET(0x20) |
4195 S_028644_DEFAULT_VAL(offset
);
4197 return ps_input_cntl
;
4201 radv_pipeline_generate_ps_inputs(struct radeon_cmdbuf
*ctx_cs
,
4202 struct radv_pipeline
*pipeline
)
4204 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
4205 const struct radv_vs_output_info
*outinfo
= get_vs_output_info(pipeline
);
4206 uint32_t ps_input_cntl
[32];
4208 unsigned ps_offset
= 0;
4210 if (ps
->info
.ps
.prim_id_input
) {
4211 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_PRIMITIVE_ID
];
4212 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
4213 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true, false);
4218 if (ps
->info
.ps
.layer_input
||
4219 ps
->info
.needs_multiview_view_index
) {
4220 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_LAYER
];
4221 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
)
4222 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true, false);
4224 ps_input_cntl
[ps_offset
] = offset_to_ps_input(AC_EXP_PARAM_DEFAULT_VAL_0000
, true, false);
4228 if (ps
->info
.ps
.has_pcoord
) {
4230 val
= S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
4231 ps_input_cntl
[ps_offset
] = val
;
4235 if (ps
->info
.ps
.num_input_clips_culls
) {
4238 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_CLIP_DIST0
];
4239 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
4240 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, false, false);
4244 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_CLIP_DIST1
];
4245 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
&&
4246 ps
->info
.ps
.num_input_clips_culls
> 4) {
4247 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, false, false);
4252 for (unsigned i
= 0; i
< 32 && (1u << i
) <= ps
->info
.ps
.input_mask
; ++i
) {
4256 if (!(ps
->info
.ps
.input_mask
& (1u << i
)))
4259 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_VAR0
+ i
];
4260 if (vs_offset
== AC_EXP_PARAM_UNDEFINED
) {
4261 ps_input_cntl
[ps_offset
] = S_028644_OFFSET(0x20);
4266 flat_shade
= !!(ps
->info
.ps
.flat_shaded_mask
& (1u << ps_offset
));
4267 float16
= !!(ps
->info
.ps
.float16_shaded_mask
& (1u << ps_offset
));
4269 ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, flat_shade
, float16
);
4274 radeon_set_context_reg_seq(ctx_cs
, R_028644_SPI_PS_INPUT_CNTL_0
, ps_offset
);
4275 for (unsigned i
= 0; i
< ps_offset
; i
++) {
4276 radeon_emit(ctx_cs
, ps_input_cntl
[i
]);
4282 radv_compute_db_shader_control(const struct radv_device
*device
,
4283 const struct radv_pipeline
*pipeline
,
4284 const struct radv_shader_variant
*ps
)
4287 if (ps
->info
.ps
.early_fragment_test
|| !ps
->info
.ps
.writes_memory
)
4288 z_order
= V_02880C_EARLY_Z_THEN_LATE_Z
;
4290 z_order
= V_02880C_LATE_Z
;
4292 bool disable_rbplus
= device
->physical_device
->rad_info
.has_rbplus
&&
4293 !device
->physical_device
->rad_info
.rbplus_allowed
;
4295 /* It shouldn't be needed to export gl_SampleMask when MSAA is disabled
4296 * but this appears to break Project Cars (DXVK). See
4297 * https://bugs.freedesktop.org/show_bug.cgi?id=109401
4299 bool mask_export_enable
= ps
->info
.ps
.writes_sample_mask
;
4301 return S_02880C_Z_EXPORT_ENABLE(ps
->info
.ps
.writes_z
) |
4302 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps
->info
.ps
.writes_stencil
) |
4303 S_02880C_KILL_ENABLE(!!ps
->info
.ps
.can_discard
) |
4304 S_02880C_MASK_EXPORT_ENABLE(mask_export_enable
) |
4305 S_02880C_Z_ORDER(z_order
) |
4306 S_02880C_DEPTH_BEFORE_SHADER(ps
->info
.ps
.early_fragment_test
) |
4307 S_02880C_PRE_SHADER_DEPTH_COVERAGE_ENABLE(ps
->info
.ps
.post_depth_coverage
) |
4308 S_02880C_EXEC_ON_HIER_FAIL(ps
->info
.ps
.writes_memory
) |
4309 S_02880C_EXEC_ON_NOOP(ps
->info
.ps
.writes_memory
) |
4310 S_02880C_DUAL_QUAD_DISABLE(disable_rbplus
);
4314 radv_pipeline_generate_fragment_shader(struct radeon_cmdbuf
*ctx_cs
,
4315 struct radeon_cmdbuf
*cs
,
4316 struct radv_pipeline
*pipeline
)
4318 struct radv_shader_variant
*ps
;
4320 assert (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]);
4322 ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
4323 va
= radv_buffer_get_va(ps
->bo
) + ps
->bo_offset
;
4325 radeon_set_sh_reg_seq(cs
, R_00B020_SPI_SHADER_PGM_LO_PS
, 4);
4326 radeon_emit(cs
, va
>> 8);
4327 radeon_emit(cs
, S_00B024_MEM_BASE(va
>> 40));
4328 radeon_emit(cs
, ps
->config
.rsrc1
);
4329 radeon_emit(cs
, ps
->config
.rsrc2
);
4331 radeon_set_context_reg(ctx_cs
, R_02880C_DB_SHADER_CONTROL
,
4332 radv_compute_db_shader_control(pipeline
->device
,
4335 radeon_set_context_reg(ctx_cs
, R_0286CC_SPI_PS_INPUT_ENA
,
4336 ps
->config
.spi_ps_input_ena
);
4338 radeon_set_context_reg(ctx_cs
, R_0286D0_SPI_PS_INPUT_ADDR
,
4339 ps
->config
.spi_ps_input_addr
);
4341 radeon_set_context_reg(ctx_cs
, R_0286D8_SPI_PS_IN_CONTROL
,
4342 S_0286D8_NUM_INTERP(ps
->info
.ps
.num_interp
) |
4343 S_0286D8_PS_W32_EN(ps
->info
.wave_size
== 32));
4345 radeon_set_context_reg(ctx_cs
, R_0286E0_SPI_BARYC_CNTL
, pipeline
->graphics
.spi_baryc_cntl
);
4347 radeon_set_context_reg(ctx_cs
, R_028710_SPI_SHADER_Z_FORMAT
,
4348 ac_get_spi_shader_z_format(ps
->info
.ps
.writes_z
,
4349 ps
->info
.ps
.writes_stencil
,
4350 ps
->info
.ps
.writes_sample_mask
));
4352 if (pipeline
->device
->dfsm_allowed
) {
4353 /* optimise this? */
4354 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
4355 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
4360 radv_pipeline_generate_vgt_vertex_reuse(struct radeon_cmdbuf
*ctx_cs
,
4361 struct radv_pipeline
*pipeline
)
4363 if (pipeline
->device
->physical_device
->rad_info
.family
< CHIP_POLARIS10
||
4364 pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
)
4367 unsigned vtx_reuse_depth
= 30;
4368 if (radv_pipeline_has_tess(pipeline
) &&
4369 radv_get_shader(pipeline
, MESA_SHADER_TESS_EVAL
)->info
.tes
.spacing
== TESS_SPACING_FRACTIONAL_ODD
) {
4370 vtx_reuse_depth
= 14;
4372 radeon_set_context_reg(ctx_cs
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
,
4373 S_028C58_VTX_REUSE_DEPTH(vtx_reuse_depth
));
4377 radv_compute_vgt_shader_stages_en(const struct radv_pipeline
*pipeline
)
4379 uint32_t stages
= 0;
4380 if (radv_pipeline_has_tess(pipeline
)) {
4381 stages
|= S_028B54_LS_EN(V_028B54_LS_STAGE_ON
) |
4382 S_028B54_HS_EN(1) | S_028B54_DYNAMIC_HS(1);
4384 if (radv_pipeline_has_gs(pipeline
))
4385 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_DS
) |
4387 else if (radv_pipeline_has_ngg(pipeline
))
4388 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_DS
);
4390 stages
|= S_028B54_VS_EN(V_028B54_VS_STAGE_DS
);
4391 } else if (radv_pipeline_has_gs(pipeline
)) {
4392 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
) |
4394 } else if (radv_pipeline_has_ngg(pipeline
)) {
4395 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
);
4398 if (radv_pipeline_has_ngg(pipeline
)) {
4399 stages
|= S_028B54_PRIMGEN_EN(1);
4400 if (pipeline
->streamout_shader
)
4401 stages
|= S_028B54_NGG_WAVE_ID_EN(1);
4402 } else if (radv_pipeline_has_gs(pipeline
)) {
4403 stages
|= S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
4406 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
)
4407 stages
|= S_028B54_MAX_PRIMGRP_IN_WAVE(2);
4409 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
4410 uint8_t hs_size
= 64, gs_size
= 64, vs_size
= 64;
4412 if (radv_pipeline_has_tess(pipeline
))
4413 hs_size
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.wave_size
;
4415 if (pipeline
->shaders
[MESA_SHADER_GEOMETRY
]) {
4416 vs_size
= gs_size
= pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.wave_size
;
4417 if (pipeline
->gs_copy_shader
)
4418 vs_size
= pipeline
->gs_copy_shader
->info
.wave_size
;
4419 } else if (pipeline
->shaders
[MESA_SHADER_TESS_EVAL
])
4420 vs_size
= pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.wave_size
;
4421 else if (pipeline
->shaders
[MESA_SHADER_VERTEX
])
4422 vs_size
= pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.wave_size
;
4424 if (radv_pipeline_has_ngg(pipeline
))
4427 /* legacy GS only supports Wave64 */
4428 stages
|= S_028B54_HS_W32_EN(hs_size
== 32 ? 1 : 0) |
4429 S_028B54_GS_W32_EN(gs_size
== 32 ? 1 : 0) |
4430 S_028B54_VS_W32_EN(vs_size
== 32 ? 1 : 0);
4437 radv_compute_cliprect_rule(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
4439 const VkPipelineDiscardRectangleStateCreateInfoEXT
*discard_rectangle_info
=
4440 vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT
);
4442 if (!discard_rectangle_info
)
4447 for (unsigned i
= 0; i
< (1u << MAX_DISCARD_RECTANGLES
); ++i
) {
4448 /* Interpret i as a bitmask, and then set the bit in the mask if
4449 * that combination of rectangles in which the pixel is contained
4450 * should pass the cliprect test. */
4451 unsigned relevant_subset
= i
& ((1u << discard_rectangle_info
->discardRectangleCount
) - 1);
4453 if (discard_rectangle_info
->discardRectangleMode
== VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT
&&
4457 if (discard_rectangle_info
->discardRectangleMode
== VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT
&&
4468 gfx10_pipeline_generate_ge_cntl(struct radeon_cmdbuf
*ctx_cs
,
4469 struct radv_pipeline
*pipeline
,
4470 const struct radv_tessellation_state
*tess
)
4472 bool break_wave_at_eoi
= false;
4473 unsigned primgroup_size
;
4474 unsigned vertgroup_size
;
4476 if (radv_pipeline_has_tess(pipeline
)) {
4477 primgroup_size
= tess
->num_patches
; /* must be a multiple of NUM_PATCHES */
4479 } else if (radv_pipeline_has_gs(pipeline
)) {
4480 const struct gfx9_gs_info
*gs_state
=
4481 &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs_ring_info
;
4482 unsigned vgt_gs_onchip_cntl
= gs_state
->vgt_gs_onchip_cntl
;
4483 primgroup_size
= G_028A44_GS_PRIMS_PER_SUBGRP(vgt_gs_onchip_cntl
);
4484 vertgroup_size
= G_028A44_ES_VERTS_PER_SUBGRP(vgt_gs_onchip_cntl
);
4486 primgroup_size
= 128; /* recommended without a GS and tess */
4490 if (radv_pipeline_has_tess(pipeline
)) {
4491 if (pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.uses_prim_id
||
4492 radv_get_shader(pipeline
, MESA_SHADER_TESS_EVAL
)->info
.uses_prim_id
)
4493 break_wave_at_eoi
= true;
4496 radeon_set_uconfig_reg(ctx_cs
, R_03096C_GE_CNTL
,
4497 S_03096C_PRIM_GRP_SIZE(primgroup_size
) |
4498 S_03096C_VERT_GRP_SIZE(vertgroup_size
) |
4499 S_03096C_PACKET_TO_ONE_PA(0) /* line stipple */ |
4500 S_03096C_BREAK_WAVE_AT_EOI(break_wave_at_eoi
));
4504 radv_pipeline_generate_pm4(struct radv_pipeline
*pipeline
,
4505 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
4506 const struct radv_graphics_pipeline_create_info
*extra
,
4507 const struct radv_blend_state
*blend
,
4508 const struct radv_tessellation_state
*tess
,
4509 unsigned prim
, unsigned gs_out
)
4511 struct radeon_cmdbuf
*ctx_cs
= &pipeline
->ctx_cs
;
4512 struct radeon_cmdbuf
*cs
= &pipeline
->cs
;
4515 ctx_cs
->max_dw
= 256;
4516 cs
->buf
= malloc(4 * (cs
->max_dw
+ ctx_cs
->max_dw
));
4517 ctx_cs
->buf
= cs
->buf
+ cs
->max_dw
;
4519 radv_pipeline_generate_depth_stencil_state(ctx_cs
, pipeline
, pCreateInfo
, extra
);
4520 radv_pipeline_generate_blend_state(ctx_cs
, pipeline
, blend
);
4521 radv_pipeline_generate_raster_state(ctx_cs
, pipeline
, pCreateInfo
);
4522 radv_pipeline_generate_multisample_state(ctx_cs
, pipeline
);
4523 radv_pipeline_generate_vgt_gs_mode(ctx_cs
, pipeline
);
4524 radv_pipeline_generate_vertex_shader(ctx_cs
, cs
, pipeline
, tess
);
4525 radv_pipeline_generate_tess_shaders(ctx_cs
, cs
, pipeline
, tess
);
4526 radv_pipeline_generate_geometry_shader(ctx_cs
, cs
, pipeline
);
4527 radv_pipeline_generate_fragment_shader(ctx_cs
, cs
, pipeline
);
4528 radv_pipeline_generate_ps_inputs(ctx_cs
, pipeline
);
4529 radv_pipeline_generate_vgt_vertex_reuse(ctx_cs
, pipeline
);
4530 radv_pipeline_generate_binning_state(ctx_cs
, pipeline
, pCreateInfo
, blend
);
4532 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX10
&& !radv_pipeline_has_ngg(pipeline
))
4533 gfx10_pipeline_generate_ge_cntl(ctx_cs
, pipeline
, tess
);
4535 radeon_set_context_reg(ctx_cs
, R_028B54_VGT_SHADER_STAGES_EN
, radv_compute_vgt_shader_stages_en(pipeline
));
4537 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX7
) {
4538 radeon_set_uconfig_reg_idx(pipeline
->device
->physical_device
,
4539 cs
, R_030908_VGT_PRIMITIVE_TYPE
, 1, prim
);
4541 radeon_set_config_reg(cs
, R_008958_VGT_PRIMITIVE_TYPE
, prim
);
4543 radeon_set_context_reg(ctx_cs
, R_028A6C_VGT_GS_OUT_PRIM_TYPE
, gs_out
);
4545 radeon_set_context_reg(ctx_cs
, R_02820C_PA_SC_CLIPRECT_RULE
, radv_compute_cliprect_rule(pCreateInfo
));
4547 pipeline
->ctx_cs_hash
= _mesa_hash_data(ctx_cs
->buf
, ctx_cs
->cdw
* 4);
4549 assert(ctx_cs
->cdw
<= ctx_cs
->max_dw
);
4550 assert(cs
->cdw
<= cs
->max_dw
);
4553 static struct radv_ia_multi_vgt_param_helpers
4554 radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline
*pipeline
,
4555 const struct radv_tessellation_state
*tess
,
4558 struct radv_ia_multi_vgt_param_helpers ia_multi_vgt_param
= {0};
4559 const struct radv_device
*device
= pipeline
->device
;
4561 if (radv_pipeline_has_tess(pipeline
))
4562 ia_multi_vgt_param
.primgroup_size
= tess
->num_patches
;
4563 else if (radv_pipeline_has_gs(pipeline
))
4564 ia_multi_vgt_param
.primgroup_size
= 64;
4566 ia_multi_vgt_param
.primgroup_size
= 128; /* recommended without a GS */
4568 /* GS requirement. */
4569 ia_multi_vgt_param
.partial_es_wave
= false;
4570 if (radv_pipeline_has_gs(pipeline
) && device
->physical_device
->rad_info
.chip_class
<= GFX8
)
4571 if (SI_GS_PER_ES
/ ia_multi_vgt_param
.primgroup_size
>= pipeline
->device
->gs_table_depth
- 3)
4572 ia_multi_vgt_param
.partial_es_wave
= true;
4574 ia_multi_vgt_param
.wd_switch_on_eop
= false;
4575 if (device
->physical_device
->rad_info
.chip_class
>= GFX7
) {
4576 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
4577 * 4 shader engines. Set 1 to pass the assertion below.
4578 * The other cases are hardware requirements. */
4579 if (device
->physical_device
->rad_info
.max_se
< 4 ||
4580 prim
== V_008958_DI_PT_POLYGON
||
4581 prim
== V_008958_DI_PT_LINELOOP
||
4582 prim
== V_008958_DI_PT_TRIFAN
||
4583 prim
== V_008958_DI_PT_TRISTRIP_ADJ
||
4584 (pipeline
->graphics
.prim_restart_enable
&&
4585 (device
->physical_device
->rad_info
.family
< CHIP_POLARIS10
||
4586 (prim
!= V_008958_DI_PT_POINTLIST
&&
4587 prim
!= V_008958_DI_PT_LINESTRIP
))))
4588 ia_multi_vgt_param
.wd_switch_on_eop
= true;
4591 ia_multi_vgt_param
.ia_switch_on_eoi
= false;
4592 if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.ps
.prim_id_input
)
4593 ia_multi_vgt_param
.ia_switch_on_eoi
= true;
4594 if (radv_pipeline_has_gs(pipeline
) &&
4595 pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.uses_prim_id
)
4596 ia_multi_vgt_param
.ia_switch_on_eoi
= true;
4597 if (radv_pipeline_has_tess(pipeline
)) {
4598 /* SWITCH_ON_EOI must be set if PrimID is used. */
4599 if (pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.uses_prim_id
||
4600 radv_get_shader(pipeline
, MESA_SHADER_TESS_EVAL
)->info
.uses_prim_id
)
4601 ia_multi_vgt_param
.ia_switch_on_eoi
= true;
4604 ia_multi_vgt_param
.partial_vs_wave
= false;
4605 if (radv_pipeline_has_tess(pipeline
)) {
4606 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
4607 if ((device
->physical_device
->rad_info
.family
== CHIP_TAHITI
||
4608 device
->physical_device
->rad_info
.family
== CHIP_PITCAIRN
||
4609 device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
) &&
4610 radv_pipeline_has_gs(pipeline
))
4611 ia_multi_vgt_param
.partial_vs_wave
= true;
4612 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
4613 if (device
->physical_device
->rad_info
.has_distributed_tess
) {
4614 if (radv_pipeline_has_gs(pipeline
)) {
4615 if (device
->physical_device
->rad_info
.chip_class
<= GFX8
)
4616 ia_multi_vgt_param
.partial_es_wave
= true;
4618 ia_multi_vgt_param
.partial_vs_wave
= true;
4623 /* Workaround for a VGT hang when strip primitive types are used with
4624 * primitive restart.
4626 if (pipeline
->graphics
.prim_restart_enable
&&
4627 (prim
== V_008958_DI_PT_LINESTRIP
||
4628 prim
== V_008958_DI_PT_TRISTRIP
||
4629 prim
== V_008958_DI_PT_LINESTRIP_ADJ
||
4630 prim
== V_008958_DI_PT_TRISTRIP_ADJ
)) {
4631 ia_multi_vgt_param
.partial_vs_wave
= true;
4634 if (radv_pipeline_has_gs(pipeline
)) {
4635 /* On these chips there is the possibility of a hang if the
4636 * pipeline uses a GS and partial_vs_wave is not set.
4638 * This mostly does not hit 4-SE chips, as those typically set
4639 * ia_switch_on_eoi and then partial_vs_wave is set for pipelines
4640 * with GS due to another workaround.
4642 * Reproducer: https://bugs.freedesktop.org/show_bug.cgi?id=109242
4644 if (device
->physical_device
->rad_info
.family
== CHIP_TONGA
||
4645 device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
4646 device
->physical_device
->rad_info
.family
== CHIP_POLARIS10
||
4647 device
->physical_device
->rad_info
.family
== CHIP_POLARIS11
||
4648 device
->physical_device
->rad_info
.family
== CHIP_POLARIS12
||
4649 device
->physical_device
->rad_info
.family
== CHIP_VEGAM
) {
4650 ia_multi_vgt_param
.partial_vs_wave
= true;
4654 ia_multi_vgt_param
.base
=
4655 S_028AA8_PRIMGROUP_SIZE(ia_multi_vgt_param
.primgroup_size
- 1) |
4656 /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
4657 S_028AA8_MAX_PRIMGRP_IN_WAVE(device
->physical_device
->rad_info
.chip_class
== GFX8
? 2 : 0) |
4658 S_030960_EN_INST_OPT_BASIC(device
->physical_device
->rad_info
.chip_class
>= GFX9
) |
4659 S_030960_EN_INST_OPT_ADV(device
->physical_device
->rad_info
.chip_class
>= GFX9
);
4661 return ia_multi_vgt_param
;
4666 radv_compute_vertex_input_state(struct radv_pipeline
*pipeline
,
4667 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
4669 const VkPipelineVertexInputStateCreateInfo
*vi_info
=
4670 pCreateInfo
->pVertexInputState
;
4671 struct radv_vertex_elements_info
*velems
= &pipeline
->vertex_elements
;
4673 for (uint32_t i
= 0; i
< vi_info
->vertexAttributeDescriptionCount
; i
++) {
4674 const VkVertexInputAttributeDescription
*desc
=
4675 &vi_info
->pVertexAttributeDescriptions
[i
];
4676 unsigned loc
= desc
->location
;
4677 const struct vk_format_description
*format_desc
;
4679 format_desc
= vk_format_description(desc
->format
);
4681 velems
->format_size
[loc
] = format_desc
->block
.bits
/ 8;
4684 for (uint32_t i
= 0; i
< vi_info
->vertexBindingDescriptionCount
; i
++) {
4685 const VkVertexInputBindingDescription
*desc
=
4686 &vi_info
->pVertexBindingDescriptions
[i
];
4688 pipeline
->binding_stride
[desc
->binding
] = desc
->stride
;
4689 pipeline
->num_vertex_bindings
=
4690 MAX2(pipeline
->num_vertex_bindings
, desc
->binding
+ 1);
4694 static struct radv_shader_variant
*
4695 radv_pipeline_get_streamout_shader(struct radv_pipeline
*pipeline
)
4699 for (i
= MESA_SHADER_GEOMETRY
; i
>= MESA_SHADER_VERTEX
; i
--) {
4700 struct radv_shader_variant
*shader
=
4701 radv_get_shader(pipeline
, i
);
4703 if (shader
&& shader
->info
.so
.num_outputs
> 0)
4711 radv_secure_compile(struct radv_pipeline
*pipeline
,
4712 struct radv_device
*device
,
4713 const struct radv_pipeline_key
*key
,
4714 const VkPipelineShaderStageCreateInfo
**pStages
,
4715 const VkPipelineCreateFlags flags
,
4716 unsigned num_stages
)
4718 uint8_t allowed_pipeline_hashes
[2][20];
4719 radv_hash_shaders(allowed_pipeline_hashes
[0], pStages
,
4720 pipeline
->layout
, key
, get_hash_flags(device
));
4722 /* Generate the GC copy hash */
4723 memcpy(allowed_pipeline_hashes
[1], allowed_pipeline_hashes
[0], 20);
4724 allowed_pipeline_hashes
[1][0] ^= 1;
4726 uint8_t allowed_hashes
[2][20];
4727 for (unsigned i
= 0; i
< 2; ++i
) {
4728 disk_cache_compute_key(device
->physical_device
->disk_cache
,
4729 allowed_pipeline_hashes
[i
], 20,
4733 /* Do an early exit if all cache entries are already there. */
4734 bool may_need_copy_shader
= pStages
[MESA_SHADER_GEOMETRY
];
4735 void *main_entry
= disk_cache_get(device
->physical_device
->disk_cache
, allowed_hashes
[0], NULL
);
4736 void *copy_entry
= NULL
;
4737 if (may_need_copy_shader
)
4738 copy_entry
= disk_cache_get(device
->physical_device
->disk_cache
, allowed_hashes
[1], NULL
);
4740 bool has_all_cache_entries
= main_entry
&& (!may_need_copy_shader
|| copy_entry
);
4744 if(has_all_cache_entries
)
4747 unsigned process
= 0;
4748 uint8_t sc_threads
= device
->instance
->num_sc_threads
;
4750 mtx_lock(&device
->sc_state
->secure_compile_mutex
);
4751 if (device
->sc_state
->secure_compile_thread_counter
< sc_threads
) {
4752 device
->sc_state
->secure_compile_thread_counter
++;
4753 for (unsigned i
= 0; i
< sc_threads
; i
++) {
4754 if (!device
->sc_state
->secure_compile_processes
[i
].in_use
) {
4755 device
->sc_state
->secure_compile_processes
[i
].in_use
= true;
4760 mtx_unlock(&device
->sc_state
->secure_compile_mutex
);
4763 mtx_unlock(&device
->sc_state
->secure_compile_mutex
);
4766 int fd_secure_input
= device
->sc_state
->secure_compile_processes
[process
].fd_secure_input
;
4767 int fd_secure_output
= device
->sc_state
->secure_compile_processes
[process
].fd_secure_output
;
4769 /* Fork a copy of the slim untainted secure compile process */
4770 enum radv_secure_compile_type sc_type
= RADV_SC_TYPE_FORK_DEVICE
;
4771 write(fd_secure_input
, &sc_type
, sizeof(sc_type
));
4773 if (!radv_sc_read(fd_secure_output
, &sc_type
, sizeof(sc_type
), true) ||
4774 sc_type
!= RADV_SC_TYPE_INIT_SUCCESS
)
4775 return VK_ERROR_DEVICE_LOST
;
4777 fd_secure_input
= device
->sc_state
->secure_compile_processes
[process
].fd_server
;
4778 fd_secure_output
= device
->sc_state
->secure_compile_processes
[process
].fd_client
;
4780 /* Write pipeline / shader module out to secure process via pipe */
4781 sc_type
= RADV_SC_TYPE_COMPILE_PIPELINE
;
4782 write(fd_secure_input
, &sc_type
, sizeof(sc_type
));
4784 /* Write pipeline layout out to secure process */
4785 struct radv_pipeline_layout
*layout
= pipeline
->layout
;
4786 write(fd_secure_input
, layout
, sizeof(struct radv_pipeline_layout
));
4787 write(fd_secure_input
, &layout
->num_sets
, sizeof(uint32_t));
4788 for (uint32_t set
= 0; set
< layout
->num_sets
; set
++) {
4789 write(fd_secure_input
, &layout
->set
[set
].layout
->layout_size
, sizeof(uint32_t));
4790 write(fd_secure_input
, layout
->set
[set
].layout
, layout
->set
[set
].layout
->layout_size
);
4793 /* Write pipeline key out to secure process */
4794 write(fd_secure_input
, key
, sizeof(struct radv_pipeline_key
));
4796 /* Write pipeline create flags out to secure process */
4797 write(fd_secure_input
, &flags
, sizeof(VkPipelineCreateFlags
));
4799 /* Write stage and shader information out to secure process */
4800 write(fd_secure_input
, &num_stages
, sizeof(uint32_t));
4801 for (uint32_t i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
4805 /* Write stage out to secure process */
4806 gl_shader_stage stage
= ffs(pStages
[i
]->stage
) - 1;
4807 write(fd_secure_input
, &stage
, sizeof(gl_shader_stage
));
4809 /* Write entry point name out to secure process */
4810 size_t name_size
= strlen(pStages
[i
]->pName
) + 1;
4811 write(fd_secure_input
, &name_size
, sizeof(size_t));
4812 write(fd_secure_input
, pStages
[i
]->pName
, name_size
);
4814 /* Write shader module out to secure process */
4815 struct radv_shader_module
*module
= radv_shader_module_from_handle(pStages
[i
]->module
);
4816 assert(!module
->nir
);
4817 size_t module_size
= sizeof(struct radv_shader_module
) + module
->size
;
4818 write(fd_secure_input
, &module_size
, sizeof(size_t));
4819 write(fd_secure_input
, module
, module_size
);
4821 /* Write specialization info out to secure process */
4822 const VkSpecializationInfo
*specInfo
= pStages
[i
]->pSpecializationInfo
;
4823 bool has_spec_info
= specInfo
? true : false;
4824 write(fd_secure_input
, &has_spec_info
, sizeof(bool));
4826 write(fd_secure_input
, &specInfo
->dataSize
, sizeof(size_t));
4827 write(fd_secure_input
, specInfo
->pData
, specInfo
->dataSize
);
4829 write(fd_secure_input
, &specInfo
->mapEntryCount
, sizeof(uint32_t));
4830 for (uint32_t j
= 0; j
< specInfo
->mapEntryCount
; j
++)
4831 write(fd_secure_input
, &specInfo
->pMapEntries
[j
], sizeof(VkSpecializationMapEntry
));
4835 /* Read the data returned from the secure process */
4836 while (sc_type
!= RADV_SC_TYPE_COMPILE_PIPELINE_FINISHED
) {
4837 if (!radv_sc_read(fd_secure_output
, &sc_type
, sizeof(sc_type
), true))
4838 return VK_ERROR_DEVICE_LOST
;
4840 if (sc_type
== RADV_SC_TYPE_WRITE_DISK_CACHE
) {
4841 assert(device
->physical_device
->disk_cache
);
4843 uint8_t disk_sha1
[20];
4844 if (!radv_sc_read(fd_secure_output
, disk_sha1
, sizeof(uint8_t) * 20, true))
4845 return VK_ERROR_DEVICE_LOST
;
4847 if (memcmp(disk_sha1
, allowed_hashes
[0], 20) &&
4848 memcmp(disk_sha1
, allowed_hashes
[1], 20))
4849 return VK_ERROR_DEVICE_LOST
;
4851 uint32_t entry_size
;
4852 if (!radv_sc_read(fd_secure_output
, &entry_size
, sizeof(uint32_t), true))
4853 return VK_ERROR_DEVICE_LOST
;
4855 struct cache_entry
*entry
= malloc(entry_size
);
4856 if (!radv_sc_read(fd_secure_output
, entry
, entry_size
, true))
4857 return VK_ERROR_DEVICE_LOST
;
4859 disk_cache_put(device
->physical_device
->disk_cache
,
4860 disk_sha1
, entry
, entry_size
,
4864 } else if (sc_type
== RADV_SC_TYPE_READ_DISK_CACHE
) {
4865 uint8_t disk_sha1
[20];
4866 if (!radv_sc_read(fd_secure_output
, disk_sha1
, sizeof(uint8_t) * 20, true))
4867 return VK_ERROR_DEVICE_LOST
;
4869 if (memcmp(disk_sha1
, allowed_hashes
[0], 20) &&
4870 memcmp(disk_sha1
, allowed_hashes
[1], 20))
4871 return VK_ERROR_DEVICE_LOST
;
4874 struct cache_entry
*entry
= (struct cache_entry
*)
4875 disk_cache_get(device
->physical_device
->disk_cache
,
4878 uint8_t found
= entry
? 1 : 0;
4879 write(fd_secure_input
, &found
, sizeof(uint8_t));
4882 write(fd_secure_input
, &size
, sizeof(size_t));
4883 write(fd_secure_input
, entry
, size
);
4890 sc_type
= RADV_SC_TYPE_DESTROY_DEVICE
;
4891 write(fd_secure_input
, &sc_type
, sizeof(sc_type
));
4893 mtx_lock(&device
->sc_state
->secure_compile_mutex
);
4894 device
->sc_state
->secure_compile_thread_counter
--;
4895 device
->sc_state
->secure_compile_processes
[process
].in_use
= false;
4896 mtx_unlock(&device
->sc_state
->secure_compile_mutex
);
4902 radv_pipeline_init(struct radv_pipeline
*pipeline
,
4903 struct radv_device
*device
,
4904 struct radv_pipeline_cache
*cache
,
4905 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
4906 const struct radv_graphics_pipeline_create_info
*extra
)
4909 bool has_view_index
= false;
4911 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
4912 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
4913 if (subpass
->view_mask
)
4914 has_view_index
= true;
4916 pipeline
->device
= device
;
4917 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
4918 assert(pipeline
->layout
);
4920 struct radv_blend_state blend
= radv_pipeline_init_blend_state(pipeline
, pCreateInfo
, extra
);
4922 const VkPipelineCreationFeedbackCreateInfoEXT
*creation_feedback
=
4923 vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_CREATION_FEEDBACK_CREATE_INFO_EXT
);
4924 radv_init_feedback(creation_feedback
);
4926 VkPipelineCreationFeedbackEXT
*pipeline_feedback
= creation_feedback
? creation_feedback
->pPipelineCreationFeedback
: NULL
;
4928 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
4929 VkPipelineCreationFeedbackEXT
*stage_feedbacks
[MESA_SHADER_STAGES
] = { 0 };
4930 for (uint32_t i
= 0; i
< pCreateInfo
->stageCount
; i
++) {
4931 gl_shader_stage stage
= ffs(pCreateInfo
->pStages
[i
].stage
) - 1;
4932 pStages
[stage
] = &pCreateInfo
->pStages
[i
];
4933 if(creation_feedback
)
4934 stage_feedbacks
[stage
] = &creation_feedback
->pPipelineStageCreationFeedbacks
[i
];
4937 struct radv_pipeline_key key
= radv_generate_graphics_pipeline_key(pipeline
, pCreateInfo
, &blend
, has_view_index
);
4938 if (radv_device_use_secure_compile(device
->instance
)) {
4939 return radv_secure_compile(pipeline
, device
, &key
, pStages
, pCreateInfo
->flags
, pCreateInfo
->stageCount
);
4941 radv_create_shaders(pipeline
, device
, cache
, &key
, pStages
, pCreateInfo
->flags
, pipeline_feedback
, stage_feedbacks
);
4944 pipeline
->graphics
.spi_baryc_cntl
= S_0286E0_FRONT_FACE_ALL_BITS(1);
4945 radv_pipeline_init_multisample_state(pipeline
, &blend
, pCreateInfo
);
4947 uint32_t prim
= si_translate_prim(pCreateInfo
->pInputAssemblyState
->topology
);
4949 pipeline
->graphics
.can_use_guardband
= radv_prim_can_use_guardband(pCreateInfo
->pInputAssemblyState
->topology
);
4951 if (radv_pipeline_has_gs(pipeline
)) {
4952 gs_out
= si_conv_gl_prim_to_gs_out(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs
.output_prim
);
4953 pipeline
->graphics
.can_use_guardband
= gs_out
== V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
4954 } else if (radv_pipeline_has_tess(pipeline
)) {
4955 if (pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.point_mode
)
4956 gs_out
= V_028A6C_OUTPRIM_TYPE_POINTLIST
;
4958 gs_out
= si_conv_gl_prim_to_gs_out(pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.primitive_mode
);
4959 pipeline
->graphics
.can_use_guardband
= gs_out
== V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
4961 gs_out
= si_conv_prim_to_gs_out(pCreateInfo
->pInputAssemblyState
->topology
);
4963 if (extra
&& extra
->use_rectlist
) {
4964 prim
= V_008958_DI_PT_RECTLIST
;
4965 gs_out
= V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
4966 pipeline
->graphics
.can_use_guardband
= true;
4967 if (radv_pipeline_has_ngg(pipeline
))
4968 gs_out
= V_028A6C_VGT_OUT_RECT_V0
;
4970 pipeline
->graphics
.prim_restart_enable
= !!pCreateInfo
->pInputAssemblyState
->primitiveRestartEnable
;
4971 /* prim vertex count will need TESS changes */
4972 pipeline
->graphics
.prim_vertex_count
= prim_size_table
[prim
];
4974 radv_pipeline_init_dynamic_state(pipeline
, pCreateInfo
);
4976 /* Ensure that some export memory is always allocated, for two reasons:
4978 * 1) Correctness: The hardware ignores the EXEC mask if no export
4979 * memory is allocated, so KILL and alpha test do not work correctly
4981 * 2) Performance: Every shader needs at least a NULL export, even when
4982 * it writes no color/depth output. The NULL export instruction
4983 * stalls without this setting.
4985 * Don't add this to CB_SHADER_MASK.
4987 * GFX10 supports pixel shaders without exports by setting both the
4988 * color and Z formats to SPI_SHADER_ZERO. The hw will skip export
4989 * instructions if any are present.
4991 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
4992 if ((pipeline
->device
->physical_device
->rad_info
.chip_class
<= GFX9
||
4993 ps
->info
.ps
.can_discard
) &&
4994 !blend
.spi_shader_col_format
) {
4995 if (!ps
->info
.ps
.writes_z
&&
4996 !ps
->info
.ps
.writes_stencil
&&
4997 !ps
->info
.ps
.writes_sample_mask
)
4998 blend
.spi_shader_col_format
= V_028714_SPI_SHADER_32_R
;
5001 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
5002 if (pipeline
->shaders
[i
]) {
5003 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[i
]->info
.need_indirect_descriptor_sets
;
5007 if (radv_pipeline_has_gs(pipeline
) && !radv_pipeline_has_ngg(pipeline
)) {
5008 struct radv_shader_variant
*gs
=
5009 pipeline
->shaders
[MESA_SHADER_GEOMETRY
];
5011 calculate_gs_ring_sizes(pipeline
, &gs
->info
.gs_ring_info
);
5014 struct radv_tessellation_state tess
= {0};
5015 if (radv_pipeline_has_tess(pipeline
)) {
5016 if (prim
== V_008958_DI_PT_PATCH
) {
5017 pipeline
->graphics
.prim_vertex_count
.min
= pCreateInfo
->pTessellationState
->patchControlPoints
;
5018 pipeline
->graphics
.prim_vertex_count
.incr
= 1;
5020 tess
= calculate_tess_state(pipeline
, pCreateInfo
);
5023 pipeline
->graphics
.ia_multi_vgt_param
= radv_compute_ia_multi_vgt_param_helpers(pipeline
, &tess
, prim
);
5025 radv_compute_vertex_input_state(pipeline
, pCreateInfo
);
5027 for (uint32_t i
= 0; i
< MESA_SHADER_STAGES
; i
++)
5028 pipeline
->user_data_0
[i
] = radv_pipeline_stage_to_user_data_0(pipeline
, i
, device
->physical_device
->rad_info
.chip_class
);
5030 struct radv_userdata_info
*loc
= radv_lookup_user_sgpr(pipeline
, MESA_SHADER_VERTEX
,
5031 AC_UD_VS_BASE_VERTEX_START_INSTANCE
);
5032 if (loc
->sgpr_idx
!= -1) {
5033 pipeline
->graphics
.vtx_base_sgpr
= pipeline
->user_data_0
[MESA_SHADER_VERTEX
];
5034 pipeline
->graphics
.vtx_base_sgpr
+= loc
->sgpr_idx
* 4;
5035 if (radv_get_shader(pipeline
, MESA_SHADER_VERTEX
)->info
.vs
.needs_draw_id
)
5036 pipeline
->graphics
.vtx_emit_num
= 3;
5038 pipeline
->graphics
.vtx_emit_num
= 2;
5041 /* Find the last vertex shader stage that eventually uses streamout. */
5042 pipeline
->streamout_shader
= radv_pipeline_get_streamout_shader(pipeline
);
5044 result
= radv_pipeline_scratch_init(device
, pipeline
);
5045 radv_pipeline_generate_pm4(pipeline
, pCreateInfo
, extra
, &blend
, &tess
, prim
, gs_out
);
5051 radv_graphics_pipeline_create(
5053 VkPipelineCache _cache
,
5054 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
5055 const struct radv_graphics_pipeline_create_info
*extra
,
5056 const VkAllocationCallbacks
*pAllocator
,
5057 VkPipeline
*pPipeline
)
5059 RADV_FROM_HANDLE(radv_device
, device
, _device
);
5060 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
5061 struct radv_pipeline
*pipeline
;
5064 pipeline
= vk_zalloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
5065 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
5066 if (pipeline
== NULL
)
5067 return vk_error(device
->instance
, VK_ERROR_OUT_OF_HOST_MEMORY
);
5069 result
= radv_pipeline_init(pipeline
, device
, cache
,
5070 pCreateInfo
, extra
);
5071 if (result
!= VK_SUCCESS
) {
5072 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
5076 *pPipeline
= radv_pipeline_to_handle(pipeline
);
5081 VkResult
radv_CreateGraphicsPipelines(
5083 VkPipelineCache pipelineCache
,
5085 const VkGraphicsPipelineCreateInfo
* pCreateInfos
,
5086 const VkAllocationCallbacks
* pAllocator
,
5087 VkPipeline
* pPipelines
)
5089 VkResult result
= VK_SUCCESS
;
5092 for (; i
< count
; i
++) {
5094 r
= radv_graphics_pipeline_create(_device
,
5097 NULL
, pAllocator
, &pPipelines
[i
]);
5098 if (r
!= VK_SUCCESS
) {
5100 pPipelines
[i
] = VK_NULL_HANDLE
;
5109 radv_compute_generate_pm4(struct radv_pipeline
*pipeline
)
5111 struct radv_shader_variant
*compute_shader
;
5112 struct radv_device
*device
= pipeline
->device
;
5113 unsigned threads_per_threadgroup
;
5114 unsigned threadgroups_per_cu
= 1;
5115 unsigned waves_per_threadgroup
;
5116 unsigned max_waves_per_sh
= 0;
5119 pipeline
->cs
.max_dw
= device
->physical_device
->rad_info
.chip_class
>= GFX10
? 22 : 20;
5120 pipeline
->cs
.buf
= malloc(pipeline
->cs
.max_dw
* 4);
5122 compute_shader
= pipeline
->shaders
[MESA_SHADER_COMPUTE
];
5123 va
= radv_buffer_get_va(compute_shader
->bo
) + compute_shader
->bo_offset
;
5125 radeon_set_sh_reg_seq(&pipeline
->cs
, R_00B830_COMPUTE_PGM_LO
, 2);
5126 radeon_emit(&pipeline
->cs
, va
>> 8);
5127 radeon_emit(&pipeline
->cs
, S_00B834_DATA(va
>> 40));
5129 radeon_set_sh_reg_seq(&pipeline
->cs
, R_00B848_COMPUTE_PGM_RSRC1
, 2);
5130 radeon_emit(&pipeline
->cs
, compute_shader
->config
.rsrc1
);
5131 radeon_emit(&pipeline
->cs
, compute_shader
->config
.rsrc2
);
5132 if (device
->physical_device
->rad_info
.chip_class
>= GFX10
) {
5133 radeon_set_sh_reg(&pipeline
->cs
, R_00B8A0_COMPUTE_PGM_RSRC3
, compute_shader
->config
.rsrc3
);
5136 /* Calculate best compute resource limits. */
5137 threads_per_threadgroup
= compute_shader
->info
.cs
.block_size
[0] *
5138 compute_shader
->info
.cs
.block_size
[1] *
5139 compute_shader
->info
.cs
.block_size
[2];
5140 waves_per_threadgroup
= DIV_ROUND_UP(threads_per_threadgroup
,
5141 compute_shader
->info
.wave_size
);
5143 if (device
->physical_device
->rad_info
.chip_class
>= GFX10
&&
5144 waves_per_threadgroup
== 1)
5145 threadgroups_per_cu
= 2;
5147 radeon_set_sh_reg(&pipeline
->cs
, R_00B854_COMPUTE_RESOURCE_LIMITS
,
5148 ac_get_compute_resource_limits(&device
->physical_device
->rad_info
,
5149 waves_per_threadgroup
,
5151 threadgroups_per_cu
));
5153 radeon_set_sh_reg_seq(&pipeline
->cs
, R_00B81C_COMPUTE_NUM_THREAD_X
, 3);
5154 radeon_emit(&pipeline
->cs
,
5155 S_00B81C_NUM_THREAD_FULL(compute_shader
->info
.cs
.block_size
[0]));
5156 radeon_emit(&pipeline
->cs
,
5157 S_00B81C_NUM_THREAD_FULL(compute_shader
->info
.cs
.block_size
[1]));
5158 radeon_emit(&pipeline
->cs
,
5159 S_00B81C_NUM_THREAD_FULL(compute_shader
->info
.cs
.block_size
[2]));
5161 assert(pipeline
->cs
.cdw
<= pipeline
->cs
.max_dw
);
5164 static struct radv_pipeline_key
5165 radv_generate_compute_pipeline_key(struct radv_pipeline
*pipeline
,
5166 const VkComputePipelineCreateInfo
*pCreateInfo
)
5168 const VkPipelineShaderStageCreateInfo
*stage
= &pCreateInfo
->stage
;
5169 struct radv_pipeline_key key
;
5170 memset(&key
, 0, sizeof(key
));
5172 if (pCreateInfo
->flags
& VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT
)
5173 key
.optimisations_disabled
= 1;
5175 const VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT
*subgroup_size
=
5176 vk_find_struct_const(stage
->pNext
,
5177 PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT
);
5179 if (subgroup_size
) {
5180 assert(subgroup_size
->requiredSubgroupSize
== 32 ||
5181 subgroup_size
->requiredSubgroupSize
== 64);
5182 key
.compute_subgroup_size
= subgroup_size
->requiredSubgroupSize
;
5188 static VkResult
radv_compute_pipeline_create(
5190 VkPipelineCache _cache
,
5191 const VkComputePipelineCreateInfo
* pCreateInfo
,
5192 const VkAllocationCallbacks
* pAllocator
,
5193 VkPipeline
* pPipeline
)
5195 RADV_FROM_HANDLE(radv_device
, device
, _device
);
5196 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
5197 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
5198 VkPipelineCreationFeedbackEXT
*stage_feedbacks
[MESA_SHADER_STAGES
] = { 0 };
5199 struct radv_pipeline
*pipeline
;
5202 pipeline
= vk_zalloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
5203 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
5204 if (pipeline
== NULL
)
5205 return vk_error(device
->instance
, VK_ERROR_OUT_OF_HOST_MEMORY
);
5207 pipeline
->device
= device
;
5208 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
5209 assert(pipeline
->layout
);
5211 const VkPipelineCreationFeedbackCreateInfoEXT
*creation_feedback
=
5212 vk_find_struct_const(pCreateInfo
->pNext
, PIPELINE_CREATION_FEEDBACK_CREATE_INFO_EXT
);
5213 radv_init_feedback(creation_feedback
);
5215 VkPipelineCreationFeedbackEXT
*pipeline_feedback
= creation_feedback
? creation_feedback
->pPipelineCreationFeedback
: NULL
;
5216 if (creation_feedback
)
5217 stage_feedbacks
[MESA_SHADER_COMPUTE
] = &creation_feedback
->pPipelineStageCreationFeedbacks
[0];
5219 pStages
[MESA_SHADER_COMPUTE
] = &pCreateInfo
->stage
;
5221 struct radv_pipeline_key key
=
5222 radv_generate_compute_pipeline_key(pipeline
, pCreateInfo
);
5224 if (radv_device_use_secure_compile(device
->instance
)) {
5225 result
= radv_secure_compile(pipeline
, device
, &key
, pStages
, pCreateInfo
->flags
, 1);
5226 *pPipeline
= radv_pipeline_to_handle(pipeline
);
5230 radv_create_shaders(pipeline
, device
, cache
, &key
, pStages
, pCreateInfo
->flags
, pipeline_feedback
, stage_feedbacks
);
5233 pipeline
->user_data_0
[MESA_SHADER_COMPUTE
] = radv_pipeline_stage_to_user_data_0(pipeline
, MESA_SHADER_COMPUTE
, device
->physical_device
->rad_info
.chip_class
);
5234 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.need_indirect_descriptor_sets
;
5235 result
= radv_pipeline_scratch_init(device
, pipeline
);
5236 if (result
!= VK_SUCCESS
) {
5237 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
5241 radv_compute_generate_pm4(pipeline
);
5243 *pPipeline
= radv_pipeline_to_handle(pipeline
);
5248 VkResult
radv_CreateComputePipelines(
5250 VkPipelineCache pipelineCache
,
5252 const VkComputePipelineCreateInfo
* pCreateInfos
,
5253 const VkAllocationCallbacks
* pAllocator
,
5254 VkPipeline
* pPipelines
)
5256 VkResult result
= VK_SUCCESS
;
5259 for (; i
< count
; i
++) {
5261 r
= radv_compute_pipeline_create(_device
, pipelineCache
,
5263 pAllocator
, &pPipelines
[i
]);
5264 if (r
!= VK_SUCCESS
) {
5266 pPipelines
[i
] = VK_NULL_HANDLE
;
5274 static uint32_t radv_get_executable_count(const struct radv_pipeline
*pipeline
)
5277 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
5278 if (!pipeline
->shaders
[i
])
5281 if (i
== MESA_SHADER_GEOMETRY
&&
5282 !radv_pipeline_has_ngg(pipeline
)) {
5292 static struct radv_shader_variant
*
5293 radv_get_shader_from_executable_index(const struct radv_pipeline
*pipeline
, int index
, gl_shader_stage
*stage
)
5295 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
5296 if (!pipeline
->shaders
[i
])
5300 return pipeline
->shaders
[i
];
5305 if (i
== MESA_SHADER_GEOMETRY
&&
5306 !radv_pipeline_has_ngg(pipeline
)) {
5309 return pipeline
->gs_copy_shader
;
5319 /* Basically strlcpy (which does not exist on linux) specialized for
5321 static void desc_copy(char *desc
, const char *src
) {
5322 int len
= strlen(src
);
5323 assert(len
< VK_MAX_DESCRIPTION_SIZE
);
5324 memcpy(desc
, src
, len
);
5325 memset(desc
+ len
, 0, VK_MAX_DESCRIPTION_SIZE
- len
);
5328 VkResult
radv_GetPipelineExecutablePropertiesKHR(
5330 const VkPipelineInfoKHR
* pPipelineInfo
,
5331 uint32_t* pExecutableCount
,
5332 VkPipelineExecutablePropertiesKHR
* pProperties
)
5334 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, pPipelineInfo
->pipeline
);
5335 const uint32_t total_count
= radv_get_executable_count(pipeline
);
5338 *pExecutableCount
= total_count
;
5342 const uint32_t count
= MIN2(total_count
, *pExecutableCount
);
5343 for (unsigned i
= 0, executable_idx
= 0;
5344 i
< MESA_SHADER_STAGES
&& executable_idx
< count
; ++i
) {
5345 if (!pipeline
->shaders
[i
])
5347 pProperties
[executable_idx
].stages
= mesa_to_vk_shader_stage(i
);
5348 const char *name
= NULL
;
5349 const char *description
= NULL
;
5351 case MESA_SHADER_VERTEX
:
5352 name
= "Vertex Shader";
5353 description
= "Vulkan Vertex Shader";
5355 case MESA_SHADER_TESS_CTRL
:
5356 if (!pipeline
->shaders
[MESA_SHADER_VERTEX
]) {
5357 pProperties
[executable_idx
].stages
|= VK_SHADER_STAGE_VERTEX_BIT
;
5358 name
= "Vertex + Tessellation Control Shaders";
5359 description
= "Combined Vulkan Vertex and Tessellation Control Shaders";
5361 name
= "Tessellation Control Shader";
5362 description
= "Vulkan Tessellation Control Shader";
5365 case MESA_SHADER_TESS_EVAL
:
5366 name
= "Tessellation Evaluation Shader";
5367 description
= "Vulkan Tessellation Evaluation Shader";
5369 case MESA_SHADER_GEOMETRY
:
5370 if (radv_pipeline_has_tess(pipeline
) && !pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]) {
5371 pProperties
[executable_idx
].stages
|= VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT
;
5372 name
= "Tessellation Evaluation + Geometry Shaders";
5373 description
= "Combined Vulkan Tessellation Evaluation and Geometry Shaders";
5374 } else if (!radv_pipeline_has_tess(pipeline
) && !pipeline
->shaders
[MESA_SHADER_VERTEX
]) {
5375 pProperties
[executable_idx
].stages
|= VK_SHADER_STAGE_VERTEX_BIT
;
5376 name
= "Vertex + Geometry Shader";
5377 description
= "Combined Vulkan Vertex and Geometry Shaders";
5379 name
= "Geometry Shader";
5380 description
= "Vulkan Geometry Shader";
5383 case MESA_SHADER_FRAGMENT
:
5384 name
= "Fragment Shader";
5385 description
= "Vulkan Fragment Shader";
5387 case MESA_SHADER_COMPUTE
:
5388 name
= "Compute Shader";
5389 description
= "Vulkan Compute Shader";
5393 pProperties
[executable_idx
].subgroupSize
= pipeline
->shaders
[i
]->info
.wave_size
;
5394 desc_copy(pProperties
[executable_idx
].name
, name
);
5395 desc_copy(pProperties
[executable_idx
].description
, description
);
5398 if (i
== MESA_SHADER_GEOMETRY
&&
5399 !radv_pipeline_has_ngg(pipeline
)) {
5400 assert(pipeline
->gs_copy_shader
);
5401 if (executable_idx
>= count
)
5404 pProperties
[executable_idx
].stages
= VK_SHADER_STAGE_GEOMETRY_BIT
;
5405 pProperties
[executable_idx
].subgroupSize
= 64;
5406 desc_copy(pProperties
[executable_idx
].name
, "GS Copy Shader");
5407 desc_copy(pProperties
[executable_idx
].description
,
5408 "Extra shader stage that loads the GS output ringbuffer into the rasterizer");
5414 VkResult result
= *pExecutableCount
< total_count
? VK_INCOMPLETE
: VK_SUCCESS
;
5415 *pExecutableCount
= count
;
5419 VkResult
radv_GetPipelineExecutableStatisticsKHR(
5421 const VkPipelineExecutableInfoKHR
* pExecutableInfo
,
5422 uint32_t* pStatisticCount
,
5423 VkPipelineExecutableStatisticKHR
* pStatistics
)
5425 RADV_FROM_HANDLE(radv_device
, device
, _device
);
5426 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, pExecutableInfo
->pipeline
);
5427 gl_shader_stage stage
;
5428 struct radv_shader_variant
*shader
= radv_get_shader_from_executable_index(pipeline
, pExecutableInfo
->executableIndex
, &stage
);
5430 enum chip_class chip_class
= device
->physical_device
->rad_info
.chip_class
;
5431 unsigned lds_increment
= chip_class
>= GFX7
? 512 : 256;
5432 unsigned max_waves
= radv_get_max_waves(device
, shader
, stage
);
5434 VkPipelineExecutableStatisticKHR
*s
= pStatistics
;
5435 VkPipelineExecutableStatisticKHR
*end
= s
+ (pStatistics
? *pStatisticCount
: 0);
5436 VkResult result
= VK_SUCCESS
;
5439 desc_copy(s
->name
, "SGPRs");
5440 desc_copy(s
->description
, "Number of SGPR registers allocated per subgroup");
5441 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5442 s
->value
.u64
= shader
->config
.num_sgprs
;
5447 desc_copy(s
->name
, "VGPRs");
5448 desc_copy(s
->description
, "Number of VGPR registers allocated per subgroup");
5449 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5450 s
->value
.u64
= shader
->config
.num_vgprs
;
5455 desc_copy(s
->name
, "Spilled SGPRs");
5456 desc_copy(s
->description
, "Number of SGPR registers spilled per subgroup");
5457 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5458 s
->value
.u64
= shader
->config
.spilled_sgprs
;
5463 desc_copy(s
->name
, "Spilled VGPRs");
5464 desc_copy(s
->description
, "Number of VGPR registers spilled per subgroup");
5465 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5466 s
->value
.u64
= shader
->config
.spilled_vgprs
;
5471 desc_copy(s
->name
, "PrivMem VGPRs");
5472 desc_copy(s
->description
, "Number of VGPRs stored in private memory per subgroup");
5473 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5474 s
->value
.u64
= shader
->info
.private_mem_vgprs
;
5479 desc_copy(s
->name
, "Code size");
5480 desc_copy(s
->description
, "Code size in bytes");
5481 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5482 s
->value
.u64
= shader
->exec_size
;
5487 desc_copy(s
->name
, "LDS size");
5488 desc_copy(s
->description
, "LDS size in bytes per workgroup");
5489 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5490 s
->value
.u64
= shader
->config
.lds_size
* lds_increment
;
5495 desc_copy(s
->name
, "Scratch size");
5496 desc_copy(s
->description
, "Private memory in bytes per subgroup");
5497 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5498 s
->value
.u64
= shader
->config
.scratch_bytes_per_wave
;
5503 desc_copy(s
->name
, "Subgroups per SIMD");
5504 desc_copy(s
->description
, "The maximum number of subgroups in flight on a SIMD unit");
5505 s
->format
= VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR
;
5506 s
->value
.u64
= max_waves
;
5511 *pStatisticCount
= s
- pStatistics
;
5513 *pStatisticCount
= end
- pStatistics
;
5514 result
= VK_INCOMPLETE
;
5516 *pStatisticCount
= s
- pStatistics
;
5522 static VkResult
radv_copy_representation(void *data
, size_t *data_size
, const char *src
)
5524 size_t total_size
= strlen(src
) + 1;
5527 *data_size
= total_size
;
5531 size_t size
= MIN2(total_size
, *data_size
);
5533 memcpy(data
, src
, size
);
5535 *((char*)data
+ size
- 1) = 0;
5536 return size
< total_size
? VK_INCOMPLETE
: VK_SUCCESS
;
5539 VkResult
radv_GetPipelineExecutableInternalRepresentationsKHR(
5541 const VkPipelineExecutableInfoKHR
* pExecutableInfo
,
5542 uint32_t* pInternalRepresentationCount
,
5543 VkPipelineExecutableInternalRepresentationKHR
* pInternalRepresentations
)
5545 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, pExecutableInfo
->pipeline
);
5546 gl_shader_stage stage
;
5547 struct radv_shader_variant
*shader
= radv_get_shader_from_executable_index(pipeline
, pExecutableInfo
->executableIndex
, &stage
);
5549 VkPipelineExecutableInternalRepresentationKHR
*p
= pInternalRepresentations
;
5550 VkPipelineExecutableInternalRepresentationKHR
*end
= p
+ (pInternalRepresentations
? *pInternalRepresentationCount
: 0);
5551 VkResult result
= VK_SUCCESS
;
5555 desc_copy(p
->name
, "NIR Shader(s)");
5556 desc_copy(p
->description
, "The optimized NIR shader(s)");
5557 if (radv_copy_representation(p
->pData
, &p
->dataSize
, shader
->nir_string
) != VK_SUCCESS
)
5558 result
= VK_INCOMPLETE
;
5565 if (shader
->aco_used
) {
5566 desc_copy(p
->name
, "ACO IR");
5567 desc_copy(p
->description
, "The ACO IR after some optimizations");
5569 desc_copy(p
->name
, "LLVM IR");
5570 desc_copy(p
->description
, "The LLVM IR after some optimizations");
5572 if (radv_copy_representation(p
->pData
, &p
->dataSize
, shader
->ir_string
) != VK_SUCCESS
)
5573 result
= VK_INCOMPLETE
;
5580 desc_copy(p
->name
, "Assembly");
5581 desc_copy(p
->description
, "Final Assembly");
5582 if (radv_copy_representation(p
->pData
, &p
->dataSize
, shader
->disasm_string
) != VK_SUCCESS
)
5583 result
= VK_INCOMPLETE
;
5587 if (!pInternalRepresentations
)
5588 *pInternalRepresentationCount
= p
- pInternalRepresentations
;
5590 result
= VK_INCOMPLETE
;
5591 *pInternalRepresentationCount
= end
- pInternalRepresentations
;
5593 *pInternalRepresentationCount
= p
- pInternalRepresentations
;