2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "util/mesa-sha1.h"
29 #include "radv_private.h"
31 #include "nir/nir_builder.h"
32 #include "spirv/nir_spirv.h"
34 #include <llvm-c/Core.h>
35 #include <llvm-c/TargetMachine.h>
38 #include "r600d_common.h"
39 #include "ac_binary.h"
40 #include "ac_llvm_util.h"
41 #include "ac_nir_to_llvm.h"
42 #include "vk_format.h"
43 #include "util/debug.h"
44 #include "ac_exp_param.h"
46 void radv_shader_variant_destroy(struct radv_device
*device
,
47 struct radv_shader_variant
*variant
);
49 static const struct nir_shader_compiler_options nir_options
= {
50 .vertex_id_zero_based
= true,
55 .lower_pack_snorm_2x16
= true,
56 .lower_pack_snorm_4x8
= true,
57 .lower_pack_unorm_2x16
= true,
58 .lower_pack_unorm_4x8
= true,
59 .lower_unpack_snorm_2x16
= true,
60 .lower_unpack_snorm_4x8
= true,
61 .lower_unpack_unorm_2x16
= true,
62 .lower_unpack_unorm_4x8
= true,
63 .lower_extract_byte
= true,
64 .lower_extract_word
= true,
67 VkResult
radv_CreateShaderModule(
69 const VkShaderModuleCreateInfo
* pCreateInfo
,
70 const VkAllocationCallbacks
* pAllocator
,
71 VkShaderModule
* pShaderModule
)
73 RADV_FROM_HANDLE(radv_device
, device
, _device
);
74 struct radv_shader_module
*module
;
76 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO
);
77 assert(pCreateInfo
->flags
== 0);
79 module
= vk_alloc2(&device
->alloc
, pAllocator
,
80 sizeof(*module
) + pCreateInfo
->codeSize
, 8,
81 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
83 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
86 module
->size
= pCreateInfo
->codeSize
;
87 memcpy(module
->data
, pCreateInfo
->pCode
, module
->size
);
89 _mesa_sha1_compute(module
->data
, module
->size
, module
->sha1
);
91 *pShaderModule
= radv_shader_module_to_handle(module
);
96 void radv_DestroyShaderModule(
98 VkShaderModule _module
,
99 const VkAllocationCallbacks
* pAllocator
)
101 RADV_FROM_HANDLE(radv_device
, device
, _device
);
102 RADV_FROM_HANDLE(radv_shader_module
, module
, _module
);
107 vk_free2(&device
->alloc
, pAllocator
, module
);
112 radv_pipeline_destroy(struct radv_device
*device
,
113 struct radv_pipeline
*pipeline
,
114 const VkAllocationCallbacks
* allocator
)
116 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
117 if (pipeline
->shaders
[i
])
118 radv_shader_variant_destroy(device
, pipeline
->shaders
[i
]);
120 if (pipeline
->gs_copy_shader
)
121 radv_shader_variant_destroy(device
, pipeline
->gs_copy_shader
);
123 vk_free2(&device
->alloc
, allocator
, pipeline
);
126 void radv_DestroyPipeline(
128 VkPipeline _pipeline
,
129 const VkAllocationCallbacks
* pAllocator
)
131 RADV_FROM_HANDLE(radv_device
, device
, _device
);
132 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, _pipeline
);
137 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
142 radv_optimize_nir(struct nir_shader
*shader
)
149 NIR_PASS_V(shader
, nir_lower_vars_to_ssa
);
150 NIR_PASS_V(shader
, nir_lower_alu_to_scalar
);
151 NIR_PASS_V(shader
, nir_lower_phis_to_scalar
);
153 NIR_PASS(progress
, shader
, nir_copy_prop
);
154 NIR_PASS(progress
, shader
, nir_opt_remove_phis
);
155 NIR_PASS(progress
, shader
, nir_opt_dce
);
156 NIR_PASS(progress
, shader
, nir_opt_dead_cf
);
157 NIR_PASS(progress
, shader
, nir_opt_cse
);
158 NIR_PASS(progress
, shader
, nir_opt_peephole_select
, 8);
159 NIR_PASS(progress
, shader
, nir_opt_algebraic
);
160 NIR_PASS(progress
, shader
, nir_opt_constant_folding
);
161 NIR_PASS(progress
, shader
, nir_opt_undef
);
162 NIR_PASS(progress
, shader
, nir_opt_conditional_discard
);
167 radv_shader_compile_to_nir(struct radv_device
*device
,
168 struct radv_shader_module
*module
,
169 const char *entrypoint_name
,
170 gl_shader_stage stage
,
171 const VkSpecializationInfo
*spec_info
,
174 if (strcmp(entrypoint_name
, "main") != 0) {
175 radv_finishme("Multiple shaders per module not really supported");
179 nir_function
*entry_point
;
181 /* Some things such as our meta clear/blit code will give us a NIR
182 * shader directly. In that case, we just ignore the SPIR-V entirely
183 * and just use the NIR shader */
185 nir
->options
= &nir_options
;
186 nir_validate_shader(nir
);
188 assert(exec_list_length(&nir
->functions
) == 1);
189 struct exec_node
*node
= exec_list_get_head(&nir
->functions
);
190 entry_point
= exec_node_data(nir_function
, node
, node
);
192 uint32_t *spirv
= (uint32_t *) module
->data
;
193 assert(module
->size
% 4 == 0);
195 uint32_t num_spec_entries
= 0;
196 struct nir_spirv_specialization
*spec_entries
= NULL
;
197 if (spec_info
&& spec_info
->mapEntryCount
> 0) {
198 num_spec_entries
= spec_info
->mapEntryCount
;
199 spec_entries
= malloc(num_spec_entries
* sizeof(*spec_entries
));
200 for (uint32_t i
= 0; i
< num_spec_entries
; i
++) {
201 VkSpecializationMapEntry entry
= spec_info
->pMapEntries
[i
];
202 const void *data
= spec_info
->pData
+ entry
.offset
;
203 assert(data
+ entry
.size
<= spec_info
->pData
+ spec_info
->dataSize
);
205 spec_entries
[i
].id
= spec_info
->pMapEntries
[i
].constantID
;
206 if (spec_info
->dataSize
== 8)
207 spec_entries
[i
].data64
= *(const uint64_t *)data
;
209 spec_entries
[i
].data32
= *(const uint32_t *)data
;
212 const struct nir_spirv_supported_extensions supported_ext
= {
213 .draw_parameters
= true,
215 .image_read_without_format
= true,
216 .image_write_without_format
= true,
217 .tessellation
= true,
219 entry_point
= spirv_to_nir(spirv
, module
->size
/ 4,
220 spec_entries
, num_spec_entries
,
221 stage
, entrypoint_name
, &supported_ext
, &nir_options
);
222 nir
= entry_point
->shader
;
223 assert(nir
->stage
== stage
);
224 nir_validate_shader(nir
);
228 /* We have to lower away local constant initializers right before we
229 * inline functions. That way they get properly initialized at the top
230 * of the function and not at the top of its caller.
232 NIR_PASS_V(nir
, nir_lower_constant_initializers
, nir_var_local
);
233 NIR_PASS_V(nir
, nir_lower_returns
);
234 NIR_PASS_V(nir
, nir_inline_functions
);
236 /* Pick off the single entrypoint that we want */
237 foreach_list_typed_safe(nir_function
, func
, node
, &nir
->functions
) {
238 if (func
!= entry_point
)
239 exec_node_remove(&func
->node
);
241 assert(exec_list_length(&nir
->functions
) == 1);
242 entry_point
->name
= ralloc_strdup(entry_point
, "main");
244 NIR_PASS_V(nir
, nir_remove_dead_variables
,
245 nir_var_shader_in
| nir_var_shader_out
| nir_var_system_value
);
247 /* Now that we've deleted all but the main function, we can go ahead and
248 * lower the rest of the constant initializers.
250 NIR_PASS_V(nir
, nir_lower_constant_initializers
, ~0);
251 NIR_PASS_V(nir
, nir_lower_system_values
);
252 NIR_PASS_V(nir
, nir_lower_clip_cull_distance_arrays
);
255 /* Vulkan uses the separate-shader linking model */
256 nir
->info
->separate_shader
= true;
258 nir_shader_gather_info(nir
, entry_point
->impl
);
260 nir_variable_mode indirect_mask
= 0;
261 indirect_mask
|= nir_var_shader_in
;
262 indirect_mask
|= nir_var_local
;
264 nir_lower_indirect_derefs(nir
, indirect_mask
);
266 static const nir_lower_tex_options tex_options
= {
270 nir_lower_tex(nir
, &tex_options
);
272 nir_lower_vars_to_ssa(nir
);
273 nir_lower_var_copies(nir
);
274 nir_lower_global_vars_to_local(nir
);
275 nir_remove_dead_variables(nir
, nir_var_local
);
276 radv_optimize_nir(nir
);
279 nir_print_shader(nir
, stderr
);
284 static const char *radv_get_shader_name(struct radv_shader_variant
*var
,
285 gl_shader_stage stage
)
288 case MESA_SHADER_VERTEX
: return var
->info
.vs
.as_ls
? "Vertex Shader as LS" : var
->info
.vs
.as_es
? "Vertex Shader as ES" : "Vertex Shader as VS";
289 case MESA_SHADER_GEOMETRY
: return "Geometry Shader";
290 case MESA_SHADER_FRAGMENT
: return "Pixel Shader";
291 case MESA_SHADER_COMPUTE
: return "Compute Shader";
292 case MESA_SHADER_TESS_CTRL
: return "Tessellation Control Shader";
293 case MESA_SHADER_TESS_EVAL
: return var
->info
.tes
.as_es
? "Tessellation Evaluation Shader as ES" : "Tessellation Evaluation Shader as VS";
295 return "Unknown shader";
299 static void radv_dump_pipeline_stats(struct radv_device
*device
, struct radv_pipeline
*pipeline
)
301 unsigned lds_increment
= device
->physical_device
->rad_info
.chip_class
>= CIK
? 512 : 256;
302 struct radv_shader_variant
*var
;
303 struct ac_shader_config
*conf
;
306 unsigned max_simd_waves
= 10;
307 unsigned lds_per_wave
= 0;
309 for (i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
310 if (!pipeline
->shaders
[i
])
312 var
= pipeline
->shaders
[i
];
316 if (i
== MESA_SHADER_FRAGMENT
) {
317 lds_per_wave
= conf
->lds_size
* lds_increment
+
318 align(var
->info
.fs
.num_interp
* 48, lds_increment
);
321 if (conf
->num_sgprs
) {
322 if (device
->physical_device
->rad_info
.chip_class
>= VI
)
323 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
325 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
329 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
331 /* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
335 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
337 fprintf(file
, "\n%s:\n",
338 radv_get_shader_name(var
, i
));
339 if (i
== MESA_SHADER_FRAGMENT
) {
340 fprintf(file
, "*** SHADER CONFIG ***\n"
341 "SPI_PS_INPUT_ADDR = 0x%04x\n"
342 "SPI_PS_INPUT_ENA = 0x%04x\n",
343 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
345 fprintf(file
, "*** SHADER STATS ***\n"
348 "Spilled SGPRs: %d\n"
349 "Spilled VGPRs: %d\n"
350 "Code Size: %d bytes\n"
352 "Scratch: %d bytes per wave\n"
354 "********************\n\n\n",
355 conf
->num_sgprs
, conf
->num_vgprs
,
356 conf
->spilled_sgprs
, conf
->spilled_vgprs
, var
->code_size
,
357 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
362 void radv_shader_variant_destroy(struct radv_device
*device
,
363 struct radv_shader_variant
*variant
)
365 if (__sync_fetch_and_sub(&variant
->ref_count
, 1) != 1)
368 device
->ws
->buffer_destroy(variant
->bo
);
372 static void radv_fill_shader_variant(struct radv_device
*device
,
373 struct radv_shader_variant
*variant
,
374 struct ac_shader_binary
*binary
,
375 gl_shader_stage stage
)
377 bool scratch_enabled
= variant
->config
.scratch_bytes_per_wave
> 0;
378 unsigned vgpr_comp_cnt
= 0;
380 if (scratch_enabled
&& !device
->llvm_supports_spill
)
381 radv_finishme("shader scratch support only available with LLVM 4.0");
383 variant
->code_size
= binary
->code_size
;
384 variant
->rsrc2
= S_00B12C_USER_SGPR(variant
->info
.num_user_sgprs
) |
385 S_00B12C_SCRATCH_EN(scratch_enabled
);
388 case MESA_SHADER_TESS_EVAL
:
391 case MESA_SHADER_TESS_CTRL
:
392 variant
->rsrc2
|= S_00B42C_OC_LDS_EN(1);
394 case MESA_SHADER_VERTEX
:
395 case MESA_SHADER_GEOMETRY
:
396 vgpr_comp_cnt
= variant
->info
.vs
.vgpr_comp_cnt
;
398 case MESA_SHADER_FRAGMENT
:
400 case MESA_SHADER_COMPUTE
:
402 S_00B84C_TGID_X_EN(1) | S_00B84C_TGID_Y_EN(1) |
403 S_00B84C_TGID_Z_EN(1) | S_00B84C_TIDIG_COMP_CNT(2) |
404 S_00B84C_TG_SIZE_EN(1) |
405 S_00B84C_LDS_SIZE(variant
->config
.lds_size
);
408 unreachable("unsupported shader type");
412 variant
->rsrc1
= S_00B848_VGPRS((variant
->config
.num_vgprs
- 1) / 4) |
413 S_00B848_SGPRS((variant
->config
.num_sgprs
- 1) / 8) |
414 S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt
) |
415 S_00B848_DX10_CLAMP(1) |
416 S_00B848_FLOAT_MODE(variant
->config
.float_mode
);
418 variant
->bo
= device
->ws
->buffer_create(device
->ws
, binary
->code_size
, 256,
419 RADEON_DOMAIN_VRAM
, RADEON_FLAG_CPU_ACCESS
);
421 void *ptr
= device
->ws
->buffer_map(variant
->bo
);
422 memcpy(ptr
, binary
->code
, binary
->code_size
);
423 device
->ws
->buffer_unmap(variant
->bo
);
428 static struct radv_shader_variant
*radv_shader_variant_create(struct radv_device
*device
,
429 struct nir_shader
*shader
,
430 struct radv_pipeline_layout
*layout
,
431 const union ac_shader_variant_key
*key
,
433 unsigned *code_size_out
,
436 struct radv_shader_variant
*variant
= calloc(1, sizeof(struct radv_shader_variant
));
437 enum radeon_family chip_family
= device
->physical_device
->rad_info
.family
;
438 LLVMTargetMachineRef tm
;
442 struct ac_nir_compiler_options options
= {0};
443 options
.layout
= layout
;
447 struct ac_shader_binary binary
;
449 options
.unsafe_math
= !!(device
->debug_flags
& RADV_DEBUG_UNSAFE_MATH
);
450 options
.family
= chip_family
;
451 options
.chip_class
= device
->physical_device
->rad_info
.chip_class
;
452 options
.supports_spill
= device
->llvm_supports_spill
;
453 tm
= ac_create_target_machine(chip_family
, options
.supports_spill
);
454 ac_compile_nir_shader(tm
, &binary
, &variant
->config
,
455 &variant
->info
, shader
, &options
, dump
);
456 LLVMDisposeTargetMachine(tm
);
458 radv_fill_shader_variant(device
, variant
, &binary
, shader
->stage
);
461 *code_out
= binary
.code
;
462 *code_size_out
= binary
.code_size
;
467 free(binary
.global_symbol_offsets
);
469 free(binary
.disasm_string
);
470 variant
->ref_count
= 1;
474 static struct radv_shader_variant
*
475 radv_pipeline_create_gs_copy_shader(struct radv_pipeline
*pipeline
,
476 struct nir_shader
*nir
,
478 unsigned *code_size_out
,
481 struct radv_shader_variant
*variant
= calloc(1, sizeof(struct radv_shader_variant
));
482 enum radeon_family chip_family
= pipeline
->device
->physical_device
->rad_info
.family
;
483 LLVMTargetMachineRef tm
;
487 struct ac_nir_compiler_options options
= {0};
488 struct ac_shader_binary binary
;
489 options
.family
= chip_family
;
490 options
.chip_class
= pipeline
->device
->physical_device
->rad_info
.chip_class
;
491 options
.supports_spill
= pipeline
->device
->llvm_supports_spill
;
492 tm
= ac_create_target_machine(chip_family
, options
.supports_spill
);
493 ac_create_gs_copy_shader(tm
, nir
, &binary
, &variant
->config
, &variant
->info
, &options
, dump_shader
);
494 LLVMDisposeTargetMachine(tm
);
496 radv_fill_shader_variant(pipeline
->device
, variant
, &binary
, MESA_SHADER_VERTEX
);
499 *code_out
= binary
.code
;
500 *code_size_out
= binary
.code_size
;
505 free(binary
.global_symbol_offsets
);
507 free(binary
.disasm_string
);
508 variant
->ref_count
= 1;
512 static struct radv_shader_variant
*
513 radv_pipeline_compile(struct radv_pipeline
*pipeline
,
514 struct radv_pipeline_cache
*cache
,
515 struct radv_shader_module
*module
,
516 const char *entrypoint
,
517 gl_shader_stage stage
,
518 const VkSpecializationInfo
*spec_info
,
519 struct radv_pipeline_layout
*layout
,
520 const union ac_shader_variant_key
*key
)
522 unsigned char sha1
[20];
523 unsigned char gs_copy_sha1
[20];
524 struct radv_shader_variant
*variant
;
527 unsigned code_size
= 0;
528 bool dump
= (pipeline
->device
->debug_flags
& RADV_DEBUG_DUMP_SHADERS
);
531 _mesa_sha1_compute(module
->nir
->info
->name
,
532 strlen(module
->nir
->info
->name
),
535 radv_hash_shader(sha1
, module
, entrypoint
, spec_info
, layout
, key
, 0);
536 if (stage
== MESA_SHADER_GEOMETRY
)
537 radv_hash_shader(gs_copy_sha1
, module
, entrypoint
, spec_info
,
540 variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
544 if (stage
== MESA_SHADER_GEOMETRY
) {
545 pipeline
->gs_copy_shader
=
546 radv_create_shader_variant_from_pipeline_cache(
553 (stage
!= MESA_SHADER_GEOMETRY
|| pipeline
->gs_copy_shader
))
556 nir
= radv_shader_compile_to_nir(pipeline
->device
,
557 module
, entrypoint
, stage
,
563 variant
= radv_shader_variant_create(pipeline
->device
, nir
,
568 if (stage
== MESA_SHADER_GEOMETRY
&& !pipeline
->gs_copy_shader
) {
569 void *gs_copy_code
= NULL
;
570 unsigned gs_copy_code_size
= 0;
571 pipeline
->gs_copy_shader
= radv_pipeline_create_gs_copy_shader(
572 pipeline
, nir
, &gs_copy_code
, &gs_copy_code_size
, dump
);
574 if (pipeline
->gs_copy_shader
) {
575 pipeline
->gs_copy_shader
=
576 radv_pipeline_cache_insert_shader(cache
,
578 pipeline
->gs_copy_shader
,
587 variant
= radv_pipeline_cache_insert_shader(cache
, sha1
, variant
,
595 static union ac_shader_variant_key
596 radv_compute_tes_key(bool as_es
)
598 union ac_shader_variant_key key
;
599 memset(&key
, 0, sizeof(key
));
600 key
.tes
.as_es
= as_es
;
604 static union ac_shader_variant_key
605 radv_compute_tcs_key(unsigned primitive_mode
, unsigned input_vertices
)
607 union ac_shader_variant_key key
;
608 memset(&key
, 0, sizeof(key
));
609 key
.tcs
.primitive_mode
= primitive_mode
;
610 key
.tcs
.input_vertices
= input_vertices
;
615 radv_tess_pipeline_compile(struct radv_pipeline
*pipeline
,
616 struct radv_pipeline_cache
*cache
,
617 struct radv_shader_module
*tcs_module
,
618 struct radv_shader_module
*tes_module
,
619 const char *tcs_entrypoint
,
620 const char *tes_entrypoint
,
621 const VkSpecializationInfo
*tcs_spec_info
,
622 const VkSpecializationInfo
*tes_spec_info
,
623 struct radv_pipeline_layout
*layout
,
624 unsigned input_vertices
)
626 unsigned char tcs_sha1
[20], tes_sha1
[20];
627 struct radv_shader_variant
*tes_variant
= NULL
, *tcs_variant
= NULL
;
628 nir_shader
*tes_nir
, *tcs_nir
;
629 void *tes_code
= NULL
, *tcs_code
= NULL
;
630 unsigned tes_code_size
= 0, tcs_code_size
= 0;
631 union ac_shader_variant_key tes_key
= radv_compute_tes_key(radv_pipeline_has_gs(pipeline
));
632 union ac_shader_variant_key tcs_key
;
633 bool dump
= (pipeline
->device
->debug_flags
& RADV_DEBUG_DUMP_SHADERS
);
636 _mesa_sha1_compute(tes_module
->nir
->info
->name
,
637 strlen(tes_module
->nir
->info
->name
),
639 radv_hash_shader(tes_sha1
, tes_module
, tes_entrypoint
, tes_spec_info
, layout
, &tes_key
, 0);
641 tes_variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
646 tcs_key
= radv_compute_tcs_key(tes_variant
->info
.tes
.primitive_mode
, input_vertices
);
649 _mesa_sha1_compute(tcs_module
->nir
->info
->name
,
650 strlen(tcs_module
->nir
->info
->name
),
653 radv_hash_shader(tcs_sha1
, tcs_module
, tcs_entrypoint
, tcs_spec_info
, layout
, &tcs_key
, 0);
655 tcs_variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
660 if (tcs_variant
&& tes_variant
) {
661 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = tcs_variant
;
662 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] = tes_variant
;
666 tes_nir
= radv_shader_compile_to_nir(pipeline
->device
,
667 tes_module
, tes_entrypoint
, MESA_SHADER_TESS_EVAL
,
668 tes_spec_info
, dump
);
672 tcs_nir
= radv_shader_compile_to_nir(pipeline
->device
,
673 tcs_module
, tcs_entrypoint
, MESA_SHADER_TESS_CTRL
,
674 tcs_spec_info
, dump
);
678 nir_lower_tes_patch_vertices(tes_nir
,
679 tcs_nir
->info
->tess
.tcs_vertices_out
);
681 tes_variant
= radv_shader_variant_create(pipeline
->device
, tes_nir
,
682 layout
, &tes_key
, &tes_code
,
683 &tes_code_size
, dump
);
685 tcs_key
= radv_compute_tcs_key(tes_nir
->info
->tess
.primitive_mode
, input_vertices
);
687 _mesa_sha1_compute(tcs_module
->nir
->info
->name
,
688 strlen(tcs_module
->nir
->info
->name
),
691 radv_hash_shader(tcs_sha1
, tcs_module
, tcs_entrypoint
, tcs_spec_info
, layout
, &tcs_key
, 0);
693 tcs_variant
= radv_shader_variant_create(pipeline
->device
, tcs_nir
,
694 layout
, &tcs_key
, &tcs_code
,
695 &tcs_code_size
, dump
);
697 if (!tes_module
->nir
)
698 ralloc_free(tes_nir
);
700 if (!tcs_module
->nir
)
701 ralloc_free(tcs_nir
);
704 tes_variant
= radv_pipeline_cache_insert_shader(cache
, tes_sha1
, tes_variant
,
705 tes_code
, tes_code_size
);
708 tcs_variant
= radv_pipeline_cache_insert_shader(cache
, tcs_sha1
, tcs_variant
,
709 tcs_code
, tcs_code_size
);
715 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = tcs_variant
;
716 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] = tes_variant
;
721 radv_pipeline_scratch_init(struct radv_device
*device
,
722 struct radv_pipeline
*pipeline
)
724 unsigned scratch_bytes_per_wave
= 0;
725 unsigned max_waves
= 0;
726 unsigned min_waves
= 1;
728 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
729 if (pipeline
->shaders
[i
]) {
730 unsigned max_stage_waves
= device
->scratch_waves
;
732 scratch_bytes_per_wave
= MAX2(scratch_bytes_per_wave
,
733 pipeline
->shaders
[i
]->config
.scratch_bytes_per_wave
);
735 max_stage_waves
= MIN2(max_stage_waves
,
736 4 * device
->physical_device
->rad_info
.num_good_compute_units
*
737 (256 / pipeline
->shaders
[i
]->config
.num_vgprs
));
738 max_waves
= MAX2(max_waves
, max_stage_waves
);
742 if (pipeline
->shaders
[MESA_SHADER_COMPUTE
]) {
743 unsigned group_size
= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[0] *
744 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[1] *
745 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[2];
746 min_waves
= MAX2(min_waves
, round_up_u32(group_size
, 64));
749 if (scratch_bytes_per_wave
)
750 max_waves
= MIN2(max_waves
, 0xffffffffu
/ scratch_bytes_per_wave
);
752 if (scratch_bytes_per_wave
&& max_waves
< min_waves
) {
753 /* Not really true at this moment, but will be true on first
754 * execution. Avoid having hanging shaders. */
755 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
757 pipeline
->scratch_bytes_per_wave
= scratch_bytes_per_wave
;
758 pipeline
->max_waves
= max_waves
;
762 static uint32_t si_translate_blend_function(VkBlendOp op
)
765 case VK_BLEND_OP_ADD
:
766 return V_028780_COMB_DST_PLUS_SRC
;
767 case VK_BLEND_OP_SUBTRACT
:
768 return V_028780_COMB_SRC_MINUS_DST
;
769 case VK_BLEND_OP_REVERSE_SUBTRACT
:
770 return V_028780_COMB_DST_MINUS_SRC
;
771 case VK_BLEND_OP_MIN
:
772 return V_028780_COMB_MIN_DST_SRC
;
773 case VK_BLEND_OP_MAX
:
774 return V_028780_COMB_MAX_DST_SRC
;
780 static uint32_t si_translate_blend_factor(VkBlendFactor factor
)
783 case VK_BLEND_FACTOR_ZERO
:
784 return V_028780_BLEND_ZERO
;
785 case VK_BLEND_FACTOR_ONE
:
786 return V_028780_BLEND_ONE
;
787 case VK_BLEND_FACTOR_SRC_COLOR
:
788 return V_028780_BLEND_SRC_COLOR
;
789 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
790 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
791 case VK_BLEND_FACTOR_DST_COLOR
:
792 return V_028780_BLEND_DST_COLOR
;
793 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
:
794 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
795 case VK_BLEND_FACTOR_SRC_ALPHA
:
796 return V_028780_BLEND_SRC_ALPHA
;
797 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
798 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
799 case VK_BLEND_FACTOR_DST_ALPHA
:
800 return V_028780_BLEND_DST_ALPHA
;
801 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
:
802 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
803 case VK_BLEND_FACTOR_CONSTANT_COLOR
:
804 return V_028780_BLEND_CONSTANT_COLOR
;
805 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
:
806 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
807 case VK_BLEND_FACTOR_CONSTANT_ALPHA
:
808 return V_028780_BLEND_CONSTANT_ALPHA
;
809 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
:
810 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
811 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
812 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
813 case VK_BLEND_FACTOR_SRC1_COLOR
:
814 return V_028780_BLEND_SRC1_COLOR
;
815 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
816 return V_028780_BLEND_INV_SRC1_COLOR
;
817 case VK_BLEND_FACTOR_SRC1_ALPHA
:
818 return V_028780_BLEND_SRC1_ALPHA
;
819 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
820 return V_028780_BLEND_INV_SRC1_ALPHA
;
826 static bool is_dual_src(VkBlendFactor factor
)
829 case VK_BLEND_FACTOR_SRC1_COLOR
:
830 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
831 case VK_BLEND_FACTOR_SRC1_ALPHA
:
832 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
839 static unsigned si_choose_spi_color_format(VkFormat vk_format
,
841 bool blend_need_alpha
)
843 const struct vk_format_description
*desc
= vk_format_description(vk_format
);
844 unsigned format
, ntype
, swap
;
846 /* Alpha is needed for alpha-to-coverage.
847 * Blending may be with or without alpha.
849 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
850 unsigned alpha
= 0; /* exports alpha, but may not support blending */
851 unsigned blend
= 0; /* supports blending, but may not export alpha */
852 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
854 format
= radv_translate_colorformat(vk_format
);
855 ntype
= radv_translate_color_numformat(vk_format
, desc
,
856 vk_format_get_first_non_void_channel(vk_format
));
857 swap
= radv_translate_colorswap(vk_format
, false);
859 /* Choose the SPI color formats. These are required values for Stoney/RB+.
860 * Other chips have multiple choices, though they are not necessarily better.
863 case V_028C70_COLOR_5_6_5
:
864 case V_028C70_COLOR_1_5_5_5
:
865 case V_028C70_COLOR_5_5_5_1
:
866 case V_028C70_COLOR_4_4_4_4
:
867 case V_028C70_COLOR_10_11_11
:
868 case V_028C70_COLOR_11_11_10
:
869 case V_028C70_COLOR_8
:
870 case V_028C70_COLOR_8_8
:
871 case V_028C70_COLOR_8_8_8_8
:
872 case V_028C70_COLOR_10_10_10_2
:
873 case V_028C70_COLOR_2_10_10_10
:
874 if (ntype
== V_028C70_NUMBER_UINT
)
875 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
876 else if (ntype
== V_028C70_NUMBER_SINT
)
877 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
879 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
882 case V_028C70_COLOR_16
:
883 case V_028C70_COLOR_16_16
:
884 case V_028C70_COLOR_16_16_16_16
:
885 if (ntype
== V_028C70_NUMBER_UNORM
||
886 ntype
== V_028C70_NUMBER_SNORM
) {
887 /* UNORM16 and SNORM16 don't support blending */
888 if (ntype
== V_028C70_NUMBER_UNORM
)
889 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
891 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
893 /* Use 32 bits per channel for blending. */
894 if (format
== V_028C70_COLOR_16
) {
895 if (swap
== V_028C70_SWAP_STD
) { /* R */
896 blend
= V_028714_SPI_SHADER_32_R
;
897 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
898 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
899 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
902 } else if (format
== V_028C70_COLOR_16_16
) {
903 if (swap
== V_028C70_SWAP_STD
) { /* RG */
904 blend
= V_028714_SPI_SHADER_32_GR
;
905 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
906 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
907 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
910 } else /* 16_16_16_16 */
911 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
912 } else if (ntype
== V_028C70_NUMBER_UINT
)
913 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
914 else if (ntype
== V_028C70_NUMBER_SINT
)
915 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
916 else if (ntype
== V_028C70_NUMBER_FLOAT
)
917 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
922 case V_028C70_COLOR_32
:
923 if (swap
== V_028C70_SWAP_STD
) { /* R */
924 blend
= normal
= V_028714_SPI_SHADER_32_R
;
925 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
926 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
927 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
932 case V_028C70_COLOR_32_32
:
933 if (swap
== V_028C70_SWAP_STD
) { /* RG */
934 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
935 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
936 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
937 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
942 case V_028C70_COLOR_32_32_32_32
:
943 case V_028C70_COLOR_8_24
:
944 case V_028C70_COLOR_24_8
:
945 case V_028C70_COLOR_X24_8_32_FLOAT
:
946 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
950 unreachable("unhandled blend format");
953 if (blend_enable
&& blend_need_alpha
)
955 else if(blend_need_alpha
)
957 else if(blend_enable
)
963 static unsigned si_get_cb_shader_mask(unsigned spi_shader_col_format
)
965 unsigned i
, cb_shader_mask
= 0;
967 for (i
= 0; i
< 8; i
++) {
968 switch ((spi_shader_col_format
>> (i
* 4)) & 0xf) {
969 case V_028714_SPI_SHADER_ZERO
:
971 case V_028714_SPI_SHADER_32_R
:
972 cb_shader_mask
|= 0x1 << (i
* 4);
974 case V_028714_SPI_SHADER_32_GR
:
975 cb_shader_mask
|= 0x3 << (i
* 4);
977 case V_028714_SPI_SHADER_32_AR
:
978 cb_shader_mask
|= 0x9 << (i
* 4);
980 case V_028714_SPI_SHADER_FP16_ABGR
:
981 case V_028714_SPI_SHADER_UNORM16_ABGR
:
982 case V_028714_SPI_SHADER_SNORM16_ABGR
:
983 case V_028714_SPI_SHADER_UINT16_ABGR
:
984 case V_028714_SPI_SHADER_SINT16_ABGR
:
985 case V_028714_SPI_SHADER_32_ABGR
:
986 cb_shader_mask
|= 0xf << (i
* 4);
992 return cb_shader_mask
;
996 radv_pipeline_compute_spi_color_formats(struct radv_pipeline
*pipeline
,
997 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
998 uint32_t blend_enable
,
999 uint32_t blend_need_alpha
,
1000 bool single_cb_enable
,
1001 bool blend_mrt0_is_dual_src
)
1003 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1004 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
1005 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1006 unsigned col_format
= 0;
1008 for (unsigned i
= 0; i
< (single_cb_enable
? 1 : subpass
->color_count
); ++i
) {
1009 struct radv_render_pass_attachment
*attachment
;
1012 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
1014 cf
= si_choose_spi_color_format(attachment
->format
,
1015 blend_enable
& (1 << i
),
1016 blend_need_alpha
& (1 << i
));
1018 col_format
|= cf
<< (4 * i
);
1021 blend
->cb_shader_mask
= si_get_cb_shader_mask(col_format
);
1023 if (blend_mrt0_is_dual_src
)
1024 col_format
|= (col_format
& 0xf) << 4;
1025 blend
->spi_shader_col_format
= col_format
;
1029 format_is_int8(VkFormat format
)
1031 const struct vk_format_description
*desc
= vk_format_description(format
);
1032 int channel
= vk_format_get_first_non_void_channel(format
);
1034 return channel
>= 0 && desc
->channel
[channel
].pure_integer
&&
1035 desc
->channel
[channel
].size
== 8;
1038 unsigned radv_format_meta_fs_key(VkFormat format
)
1040 unsigned col_format
= si_choose_spi_color_format(format
, false, false) - 1;
1041 bool is_int8
= format_is_int8(format
);
1043 return col_format
+ (is_int8
? 3 : 0);
1047 radv_pipeline_compute_is_int8(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1049 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1050 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
1051 unsigned is_int8
= 0;
1053 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
1054 struct radv_render_pass_attachment
*attachment
;
1056 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
1058 if (format_is_int8(attachment
->format
))
1066 radv_pipeline_init_blend_state(struct radv_pipeline
*pipeline
,
1067 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1068 const struct radv_graphics_pipeline_create_info
*extra
)
1070 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
1071 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1072 unsigned mode
= V_028808_CB_NORMAL
;
1073 uint32_t blend_enable
= 0, blend_need_alpha
= 0;
1074 bool blend_mrt0_is_dual_src
= false;
1076 bool single_cb_enable
= false;
1081 if (extra
&& extra
->custom_blend_mode
) {
1082 single_cb_enable
= true;
1083 mode
= extra
->custom_blend_mode
;
1085 blend
->cb_color_control
= 0;
1086 if (vkblend
->logicOpEnable
)
1087 blend
->cb_color_control
|= S_028808_ROP3(vkblend
->logicOp
| (vkblend
->logicOp
<< 4));
1089 blend
->cb_color_control
|= S_028808_ROP3(0xcc);
1091 blend
->db_alpha_to_mask
= S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
1092 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
1093 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
1094 S_028B70_ALPHA_TO_MASK_OFFSET3(2);
1096 blend
->cb_target_mask
= 0;
1097 for (i
= 0; i
< vkblend
->attachmentCount
; i
++) {
1098 const VkPipelineColorBlendAttachmentState
*att
= &vkblend
->pAttachments
[i
];
1099 unsigned blend_cntl
= 0;
1100 VkBlendOp eqRGB
= att
->colorBlendOp
;
1101 VkBlendFactor srcRGB
= att
->srcColorBlendFactor
;
1102 VkBlendFactor dstRGB
= att
->dstColorBlendFactor
;
1103 VkBlendOp eqA
= att
->alphaBlendOp
;
1104 VkBlendFactor srcA
= att
->srcAlphaBlendFactor
;
1105 VkBlendFactor dstA
= att
->dstAlphaBlendFactor
;
1107 blend
->sx_mrt0_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
1109 if (!att
->colorWriteMask
)
1112 blend
->cb_target_mask
|= (unsigned)att
->colorWriteMask
<< (4 * i
);
1113 if (!att
->blendEnable
) {
1114 blend
->cb_blend_control
[i
] = blend_cntl
;
1118 if (is_dual_src(srcRGB
) || is_dual_src(dstRGB
) || is_dual_src(srcA
) || is_dual_src(dstA
))
1120 blend_mrt0_is_dual_src
= true;
1122 if (eqRGB
== VK_BLEND_OP_MIN
|| eqRGB
== VK_BLEND_OP_MAX
) {
1123 srcRGB
= VK_BLEND_FACTOR_ONE
;
1124 dstRGB
= VK_BLEND_FACTOR_ONE
;
1126 if (eqA
== VK_BLEND_OP_MIN
|| eqA
== VK_BLEND_OP_MAX
) {
1127 srcA
= VK_BLEND_FACTOR_ONE
;
1128 dstA
= VK_BLEND_FACTOR_ONE
;
1131 blend_cntl
|= S_028780_ENABLE(1);
1133 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
1134 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
1135 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
1136 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
1137 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
1138 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
1139 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
1140 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
1142 blend
->cb_blend_control
[i
] = blend_cntl
;
1144 blend_enable
|= 1 << i
;
1146 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
1147 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
1148 srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
1149 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
1150 srcRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
||
1151 dstRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
)
1152 blend_need_alpha
|= 1 << i
;
1154 for (i
= vkblend
->attachmentCount
; i
< 8; i
++)
1155 blend
->cb_blend_control
[i
] = 0;
1157 if (blend
->cb_target_mask
)
1158 blend
->cb_color_control
|= S_028808_MODE(mode
);
1160 blend
->cb_color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
1162 radv_pipeline_compute_spi_color_formats(pipeline
, pCreateInfo
,
1163 blend_enable
, blend_need_alpha
, single_cb_enable
, blend_mrt0_is_dual_src
);
1166 static uint32_t si_translate_stencil_op(enum VkStencilOp op
)
1169 case VK_STENCIL_OP_KEEP
:
1170 return V_02842C_STENCIL_KEEP
;
1171 case VK_STENCIL_OP_ZERO
:
1172 return V_02842C_STENCIL_ZERO
;
1173 case VK_STENCIL_OP_REPLACE
:
1174 return V_02842C_STENCIL_REPLACE_TEST
;
1175 case VK_STENCIL_OP_INCREMENT_AND_CLAMP
:
1176 return V_02842C_STENCIL_ADD_CLAMP
;
1177 case VK_STENCIL_OP_DECREMENT_AND_CLAMP
:
1178 return V_02842C_STENCIL_SUB_CLAMP
;
1179 case VK_STENCIL_OP_INVERT
:
1180 return V_02842C_STENCIL_INVERT
;
1181 case VK_STENCIL_OP_INCREMENT_AND_WRAP
:
1182 return V_02842C_STENCIL_ADD_WRAP
;
1183 case VK_STENCIL_OP_DECREMENT_AND_WRAP
:
1184 return V_02842C_STENCIL_SUB_WRAP
;
1190 radv_pipeline_init_depth_stencil_state(struct radv_pipeline
*pipeline
,
1191 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1192 const struct radv_graphics_pipeline_create_info
*extra
)
1194 const VkPipelineDepthStencilStateCreateInfo
*vkds
= pCreateInfo
->pDepthStencilState
;
1195 struct radv_depth_stencil_state
*ds
= &pipeline
->graphics
.ds
;
1197 memset(ds
, 0, sizeof(*ds
));
1200 ds
->db_depth_control
= S_028800_Z_ENABLE(vkds
->depthTestEnable
? 1 : 0) |
1201 S_028800_Z_WRITE_ENABLE(vkds
->depthWriteEnable
? 1 : 0) |
1202 S_028800_ZFUNC(vkds
->depthCompareOp
) |
1203 S_028800_DEPTH_BOUNDS_ENABLE(vkds
->depthBoundsTestEnable
? 1 : 0);
1205 if (vkds
->stencilTestEnable
) {
1206 ds
->db_depth_control
|= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
1207 ds
->db_depth_control
|= S_028800_STENCILFUNC(vkds
->front
.compareOp
);
1208 ds
->db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds
->front
.failOp
));
1209 ds
->db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds
->front
.passOp
));
1210 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds
->front
.depthFailOp
));
1212 ds
->db_depth_control
|= S_028800_STENCILFUNC_BF(vkds
->back
.compareOp
);
1213 ds
->db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds
->back
.failOp
));
1214 ds
->db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds
->back
.passOp
));
1215 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds
->back
.depthFailOp
));
1220 ds
->db_render_control
|= S_028000_DEPTH_CLEAR_ENABLE(extra
->db_depth_clear
);
1221 ds
->db_render_control
|= S_028000_STENCIL_CLEAR_ENABLE(extra
->db_stencil_clear
);
1223 ds
->db_render_control
|= S_028000_RESUMMARIZE_ENABLE(extra
->db_resummarize
);
1224 ds
->db_render_control
|= S_028000_DEPTH_COMPRESS_DISABLE(extra
->db_flush_depth_inplace
);
1225 ds
->db_render_control
|= S_028000_STENCIL_COMPRESS_DISABLE(extra
->db_flush_stencil_inplace
);
1226 ds
->db_render_override2
|= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra
->db_depth_disable_expclear
);
1227 ds
->db_render_override2
|= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra
->db_stencil_disable_expclear
);
1231 static uint32_t si_translate_fill(VkPolygonMode func
)
1234 case VK_POLYGON_MODE_FILL
:
1235 return V_028814_X_DRAW_TRIANGLES
;
1236 case VK_POLYGON_MODE_LINE
:
1237 return V_028814_X_DRAW_LINES
;
1238 case VK_POLYGON_MODE_POINT
:
1239 return V_028814_X_DRAW_POINTS
;
1242 return V_028814_X_DRAW_POINTS
;
1246 radv_pipeline_init_raster_state(struct radv_pipeline
*pipeline
,
1247 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1249 const VkPipelineRasterizationStateCreateInfo
*vkraster
= pCreateInfo
->pRasterizationState
;
1250 struct radv_raster_state
*raster
= &pipeline
->graphics
.raster
;
1252 memset(raster
, 0, sizeof(*raster
));
1254 raster
->spi_interp_control
=
1255 S_0286D4_FLAT_SHADE_ENA(1) |
1256 S_0286D4_PNT_SPRITE_ENA(1) |
1257 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
1258 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
1259 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
1260 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
1261 S_0286D4_PNT_SPRITE_TOP_1(0); // vulkan is top to bottom - 1.0 at bottom
1264 raster
->pa_cl_clip_cntl
= S_028810_PS_UCP_MODE(3) |
1265 S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
1266 S_028810_ZCLIP_NEAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
1267 S_028810_ZCLIP_FAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
1268 S_028810_DX_RASTERIZATION_KILL(vkraster
->rasterizerDiscardEnable
? 1 : 0) |
1269 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
1271 raster
->pa_su_vtx_cntl
=
1272 S_028BE4_PIX_CENTER(1) | // TODO verify
1273 S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN
) |
1274 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
);
1276 raster
->pa_su_sc_mode_cntl
=
1277 S_028814_FACE(vkraster
->frontFace
) |
1278 S_028814_CULL_FRONT(!!(vkraster
->cullMode
& VK_CULL_MODE_FRONT_BIT
)) |
1279 S_028814_CULL_BACK(!!(vkraster
->cullMode
& VK_CULL_MODE_BACK_BIT
)) |
1280 S_028814_POLY_MODE(vkraster
->polygonMode
!= VK_POLYGON_MODE_FILL
) |
1281 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
1282 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
1283 S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
1284 S_028814_POLY_OFFSET_BACK_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
1285 S_028814_POLY_OFFSET_PARA_ENABLE(vkraster
->depthBiasEnable
? 1 : 0);
1290 radv_pipeline_init_multisample_state(struct radv_pipeline
*pipeline
,
1291 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1293 const VkPipelineMultisampleStateCreateInfo
*vkms
= pCreateInfo
->pMultisampleState
;
1294 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1295 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
1296 unsigned num_tile_pipes
= pipeline
->device
->physical_device
->rad_info
.num_tile_pipes
;
1297 int ps_iter_samples
= 1;
1298 uint32_t mask
= 0xffff;
1301 ms
->num_samples
= vkms
->rasterizationSamples
;
1303 ms
->num_samples
= 1;
1305 if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.force_persample
) {
1306 ps_iter_samples
= ms
->num_samples
;
1309 ms
->pa_sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
1310 ms
->pa_sc_aa_config
= 0;
1311 ms
->db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
1312 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
1313 ms
->pa_sc_mode_cntl_1
=
1314 S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
1315 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
1317 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
1318 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
1319 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
1320 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
1321 EG_S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
1322 EG_S_028A4C_FORCE_EOV_REZ_ENABLE(1);
1324 if (ms
->num_samples
> 1) {
1325 unsigned log_samples
= util_logbase2(ms
->num_samples
);
1326 unsigned log_ps_iter_samples
= util_logbase2(util_next_power_of_two(ps_iter_samples
));
1327 ms
->pa_sc_mode_cntl_0
= S_028A48_MSAA_ENABLE(1);
1328 ms
->pa_sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
1329 ms
->db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_samples
) |
1330 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
1331 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
1332 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
1333 ms
->pa_sc_aa_config
|= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
1334 S_028BE0_MAX_SAMPLE_DIST(radv_cayman_get_maxdist(log_samples
)) |
1335 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
); /* CM_R_028BE0_PA_SC_AA_CONFIG */
1336 ms
->pa_sc_mode_cntl_1
|= EG_S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
1340 if (vkms
->alphaToCoverageEnable
)
1341 blend
->db_alpha_to_mask
|= S_028B70_ALPHA_TO_MASK_ENABLE(1);
1343 if (vkms
->pSampleMask
)
1344 mask
= vkms
->pSampleMask
[0] & 0xffff;
1347 ms
->pa_sc_aa_mask
[0] = mask
| (mask
<< 16);
1348 ms
->pa_sc_aa_mask
[1] = mask
| (mask
<< 16);
1352 radv_prim_can_use_guardband(enum VkPrimitiveTopology topology
)
1355 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1356 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1357 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1358 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1359 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1361 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1362 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1363 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1364 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1365 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1366 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1369 unreachable("unhandled primitive type");
1374 si_translate_prim(enum VkPrimitiveTopology topology
)
1377 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1378 return V_008958_DI_PT_POINTLIST
;
1379 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1380 return V_008958_DI_PT_LINELIST
;
1381 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1382 return V_008958_DI_PT_LINESTRIP
;
1383 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1384 return V_008958_DI_PT_TRILIST
;
1385 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1386 return V_008958_DI_PT_TRISTRIP
;
1387 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1388 return V_008958_DI_PT_TRIFAN
;
1389 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1390 return V_008958_DI_PT_LINELIST_ADJ
;
1391 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1392 return V_008958_DI_PT_LINESTRIP_ADJ
;
1393 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1394 return V_008958_DI_PT_TRILIST_ADJ
;
1395 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1396 return V_008958_DI_PT_TRISTRIP_ADJ
;
1397 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1398 return V_008958_DI_PT_PATCH
;
1406 si_conv_gl_prim_to_gs_out(unsigned gl_prim
)
1409 case 0: /* GL_POINTS */
1410 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1411 case 1: /* GL_LINES */
1412 case 3: /* GL_LINE_STRIP */
1413 case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */
1414 case 0x8E7A: /* GL_ISOLINES */
1415 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1417 case 4: /* GL_TRIANGLES */
1418 case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */
1419 case 5: /* GL_TRIANGLE_STRIP */
1420 case 7: /* GL_QUADS */
1421 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1429 si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology
)
1432 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1433 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1434 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1435 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1436 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1437 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1438 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1439 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1440 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1441 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1442 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1443 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1444 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1445 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1452 static unsigned si_map_swizzle(unsigned swizzle
)
1456 return V_008F0C_SQ_SEL_Y
;
1458 return V_008F0C_SQ_SEL_Z
;
1460 return V_008F0C_SQ_SEL_W
;
1462 return V_008F0C_SQ_SEL_0
;
1464 return V_008F0C_SQ_SEL_1
;
1465 default: /* VK_SWIZZLE_X */
1466 return V_008F0C_SQ_SEL_X
;
1471 radv_pipeline_init_dynamic_state(struct radv_pipeline
*pipeline
,
1472 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1474 radv_cmd_dirty_mask_t states
= RADV_CMD_DIRTY_DYNAMIC_ALL
;
1475 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1476 struct radv_subpass
*subpass
= &pass
->subpasses
[pCreateInfo
->subpass
];
1478 pipeline
->dynamic_state
= default_dynamic_state
;
1480 if (pCreateInfo
->pDynamicState
) {
1481 /* Remove all of the states that are marked as dynamic */
1482 uint32_t count
= pCreateInfo
->pDynamicState
->dynamicStateCount
;
1483 for (uint32_t s
= 0; s
< count
; s
++)
1484 states
&= ~(1 << pCreateInfo
->pDynamicState
->pDynamicStates
[s
]);
1487 struct radv_dynamic_state
*dynamic
= &pipeline
->dynamic_state
;
1489 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1491 * pViewportState is [...] NULL if the pipeline
1492 * has rasterization disabled.
1494 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
) {
1495 assert(pCreateInfo
->pViewportState
);
1497 dynamic
->viewport
.count
= pCreateInfo
->pViewportState
->viewportCount
;
1498 if (states
& (1 << VK_DYNAMIC_STATE_VIEWPORT
)) {
1499 typed_memcpy(dynamic
->viewport
.viewports
,
1500 pCreateInfo
->pViewportState
->pViewports
,
1501 pCreateInfo
->pViewportState
->viewportCount
);
1504 dynamic
->scissor
.count
= pCreateInfo
->pViewportState
->scissorCount
;
1505 if (states
& (1 << VK_DYNAMIC_STATE_SCISSOR
)) {
1506 typed_memcpy(dynamic
->scissor
.scissors
,
1507 pCreateInfo
->pViewportState
->pScissors
,
1508 pCreateInfo
->pViewportState
->scissorCount
);
1512 if (states
& (1 << VK_DYNAMIC_STATE_LINE_WIDTH
)) {
1513 assert(pCreateInfo
->pRasterizationState
);
1514 dynamic
->line_width
= pCreateInfo
->pRasterizationState
->lineWidth
;
1517 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BIAS
)) {
1518 assert(pCreateInfo
->pRasterizationState
);
1519 dynamic
->depth_bias
.bias
=
1520 pCreateInfo
->pRasterizationState
->depthBiasConstantFactor
;
1521 dynamic
->depth_bias
.clamp
=
1522 pCreateInfo
->pRasterizationState
->depthBiasClamp
;
1523 dynamic
->depth_bias
.slope
=
1524 pCreateInfo
->pRasterizationState
->depthBiasSlopeFactor
;
1527 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1529 * pColorBlendState is [...] NULL if the pipeline has rasterization
1530 * disabled or if the subpass of the render pass the pipeline is
1531 * created against does not use any color attachments.
1533 bool uses_color_att
= false;
1534 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
1535 if (subpass
->color_attachments
[i
].attachment
!= VK_ATTACHMENT_UNUSED
) {
1536 uses_color_att
= true;
1541 if (uses_color_att
&& states
& (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS
)) {
1542 assert(pCreateInfo
->pColorBlendState
);
1543 typed_memcpy(dynamic
->blend_constants
,
1544 pCreateInfo
->pColorBlendState
->blendConstants
, 4);
1547 /* If there is no depthstencil attachment, then don't read
1548 * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
1549 * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
1550 * no need to override the depthstencil defaults in
1551 * radv_pipeline::dynamic_state when there is no depthstencil attachment.
1553 * Section 9.2 of the Vulkan 1.0.15 spec says:
1555 * pDepthStencilState is [...] NULL if the pipeline has rasterization
1556 * disabled or if the subpass of the render pass the pipeline is created
1557 * against does not use a depth/stencil attachment.
1559 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
&&
1560 subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
) {
1561 assert(pCreateInfo
->pDepthStencilState
);
1563 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS
)) {
1564 dynamic
->depth_bounds
.min
=
1565 pCreateInfo
->pDepthStencilState
->minDepthBounds
;
1566 dynamic
->depth_bounds
.max
=
1567 pCreateInfo
->pDepthStencilState
->maxDepthBounds
;
1570 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
)) {
1571 dynamic
->stencil_compare_mask
.front
=
1572 pCreateInfo
->pDepthStencilState
->front
.compareMask
;
1573 dynamic
->stencil_compare_mask
.back
=
1574 pCreateInfo
->pDepthStencilState
->back
.compareMask
;
1577 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
)) {
1578 dynamic
->stencil_write_mask
.front
=
1579 pCreateInfo
->pDepthStencilState
->front
.writeMask
;
1580 dynamic
->stencil_write_mask
.back
=
1581 pCreateInfo
->pDepthStencilState
->back
.writeMask
;
1584 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE
)) {
1585 dynamic
->stencil_reference
.front
=
1586 pCreateInfo
->pDepthStencilState
->front
.reference
;
1587 dynamic
->stencil_reference
.back
=
1588 pCreateInfo
->pDepthStencilState
->back
.reference
;
1592 pipeline
->dynamic_state_mask
= states
;
1595 static union ac_shader_variant_key
1596 radv_compute_vs_key(const VkGraphicsPipelineCreateInfo
*pCreateInfo
, bool as_es
, bool as_ls
)
1598 union ac_shader_variant_key key
;
1599 const VkPipelineVertexInputStateCreateInfo
*input_state
=
1600 pCreateInfo
->pVertexInputState
;
1602 memset(&key
, 0, sizeof(key
));
1603 key
.vs
.instance_rate_inputs
= 0;
1604 key
.vs
.as_es
= as_es
;
1605 key
.vs
.as_ls
= as_ls
;
1607 for (unsigned i
= 0; i
< input_state
->vertexAttributeDescriptionCount
; ++i
) {
1609 binding
= input_state
->pVertexAttributeDescriptions
[i
].binding
;
1610 if (input_state
->pVertexBindingDescriptions
[binding
].inputRate
)
1611 key
.vs
.instance_rate_inputs
|= 1u << input_state
->pVertexAttributeDescriptions
[i
].location
;
1617 calculate_gs_ring_sizes(struct radv_pipeline
*pipeline
)
1619 struct radv_device
*device
= pipeline
->device
;
1620 unsigned num_se
= device
->physical_device
->rad_info
.max_se
;
1621 unsigned wave_size
= 64;
1622 unsigned max_gs_waves
= 32 * num_se
; /* max 32 per SE on GCN */
1623 unsigned gs_vertex_reuse
= 16 * num_se
; /* GS_VERTEX_REUSE register (per SE) */
1624 unsigned alignment
= 256 * num_se
;
1625 /* The maximum size is 63.999 MB per SE. */
1626 unsigned max_size
= ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se
;
1627 struct ac_shader_variant_info
*gs_info
= &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
;
1628 struct ac_es_output_info
*es_info
= radv_pipeline_has_tess(pipeline
) ?
1629 &pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.es_info
:
1630 &pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.es_info
;
1632 /* Calculate the minimum size. */
1633 unsigned min_esgs_ring_size
= align(es_info
->esgs_itemsize
* gs_vertex_reuse
*
1634 wave_size
, alignment
);
1635 /* These are recommended sizes, not minimum sizes. */
1636 unsigned esgs_ring_size
= max_gs_waves
* 2 * wave_size
*
1637 es_info
->esgs_itemsize
* gs_info
->gs
.vertices_in
;
1638 unsigned gsvs_ring_size
= max_gs_waves
* 2 * wave_size
*
1639 gs_info
->gs
.max_gsvs_emit_size
* 1; // no streams in VK (gs->max_gs_stream + 1);
1641 min_esgs_ring_size
= align(min_esgs_ring_size
, alignment
);
1642 esgs_ring_size
= align(esgs_ring_size
, alignment
);
1643 gsvs_ring_size
= align(gsvs_ring_size
, alignment
);
1645 pipeline
->graphics
.esgs_ring_size
= CLAMP(esgs_ring_size
, min_esgs_ring_size
, max_size
);
1646 pipeline
->graphics
.gsvs_ring_size
= MIN2(gsvs_ring_size
, max_size
);
1649 static void si_multiwave_lds_size_workaround(struct radv_device
*device
,
1652 /* SPI barrier management bug:
1653 * Make sure we have at least 4k of LDS in use to avoid the bug.
1654 * It applies to workgroup sizes of more than one wavefront.
1656 if (device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
||
1657 device
->physical_device
->rad_info
.family
== CHIP_KABINI
||
1658 device
->physical_device
->rad_info
.family
== CHIP_MULLINS
)
1659 *lds_size
= MAX2(*lds_size
, 8);
1663 calculate_tess_state(struct radv_pipeline
*pipeline
,
1664 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1666 unsigned num_tcs_input_cp
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1667 unsigned num_tcs_output_cp
, num_tcs_inputs
, num_tcs_outputs
;
1668 unsigned num_tcs_patch_outputs
;
1669 unsigned input_vertex_size
, output_vertex_size
, pervertex_output_patch_size
;
1670 unsigned input_patch_size
, output_patch_size
, output_patch0_offset
;
1671 unsigned lds_size
, hardware_lds_size
;
1672 unsigned perpatch_output_offset
;
1673 unsigned num_patches
;
1674 struct radv_tessellation_state
*tess
= &pipeline
->graphics
.tess
;
1676 /* This calculates how shader inputs and outputs among VS, TCS, and TES
1677 * are laid out in LDS. */
1678 num_tcs_inputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.outputs_written
);
1680 num_tcs_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.outputs_written
); //tcs->outputs_written
1681 num_tcs_output_cp
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.tcs_vertices_out
; //TCS VERTICES OUT
1682 num_tcs_patch_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.patch_outputs_written
);
1684 /* Ensure that we only need one wave per SIMD so we don't need to check
1685 * resource usage. Also ensures that the number of tcs in and out
1686 * vertices per threadgroup are at most 256.
1688 input_vertex_size
= num_tcs_inputs
* 16;
1689 output_vertex_size
= num_tcs_outputs
* 16;
1691 input_patch_size
= num_tcs_input_cp
* input_vertex_size
;
1693 pervertex_output_patch_size
= num_tcs_output_cp
* output_vertex_size
;
1694 output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
1695 /* Ensure that we only need one wave per SIMD so we don't need to check
1696 * resource usage. Also ensures that the number of tcs in and out
1697 * vertices per threadgroup are at most 256.
1699 num_patches
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
) * 4;
1701 /* Make sure that the data fits in LDS. This assumes the shaders only
1702 * use LDS for the inputs and outputs.
1704 hardware_lds_size
= pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
? 65536 : 32768;
1705 num_patches
= MIN2(num_patches
, hardware_lds_size
/ (input_patch_size
+ output_patch_size
));
1707 /* Make sure the output data fits in the offchip buffer */
1708 num_patches
= MIN2(num_patches
,
1709 (pipeline
->device
->tess_offchip_block_dw_size
* 4) /
1712 /* Not necessary for correctness, but improves performance. The
1713 * specific value is taken from the proprietary driver.
1715 num_patches
= MIN2(num_patches
, 40);
1717 /* SI bug workaround - limit LS-HS threadgroups to only one wave. */
1718 if (pipeline
->device
->physical_device
->rad_info
.chip_class
== SI
) {
1719 unsigned one_wave
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
);
1720 num_patches
= MIN2(num_patches
, one_wave
);
1723 output_patch0_offset
= input_patch_size
* num_patches
;
1724 perpatch_output_offset
= output_patch0_offset
+ pervertex_output_patch_size
;
1726 lds_size
= output_patch0_offset
+ output_patch_size
* num_patches
;
1728 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
) {
1729 assert(lds_size
<= 65536);
1730 lds_size
= align(lds_size
, 512) / 512;
1732 assert(lds_size
<= 32768);
1733 lds_size
= align(lds_size
, 256) / 256;
1735 si_multiwave_lds_size_workaround(pipeline
->device
, &lds_size
);
1737 tess
->lds_size
= lds_size
;
1739 tess
->tcs_in_layout
= (input_patch_size
/ 4) |
1740 ((input_vertex_size
/ 4) << 13);
1741 tess
->tcs_out_layout
= (output_patch_size
/ 4) |
1742 ((output_vertex_size
/ 4) << 13);
1743 tess
->tcs_out_offsets
= (output_patch0_offset
/ 16) |
1744 ((perpatch_output_offset
/ 16) << 16);
1745 tess
->offchip_layout
= (pervertex_output_patch_size
* num_patches
<< 16) |
1746 (num_tcs_output_cp
<< 9) | num_patches
;
1748 tess
->ls_hs_config
= S_028B58_NUM_PATCHES(num_patches
) |
1749 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
1750 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
1751 tess
->num_patches
= num_patches
;
1752 tess
->num_tcs_input_cp
= num_tcs_input_cp
;
1754 struct radv_shader_variant
*tes
= pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
1755 unsigned type
= 0, partitioning
= 0, topology
= 0, distribution_mode
= 0;
1757 switch (tes
->info
.tes
.primitive_mode
) {
1759 type
= V_028B6C_TESS_TRIANGLE
;
1762 type
= V_028B6C_TESS_QUAD
;
1765 type
= V_028B6C_TESS_ISOLINE
;
1769 switch (tes
->info
.tes
.spacing
) {
1770 case TESS_SPACING_EQUAL
:
1771 partitioning
= V_028B6C_PART_INTEGER
;
1773 case TESS_SPACING_FRACTIONAL_ODD
:
1774 partitioning
= V_028B6C_PART_FRAC_ODD
;
1776 case TESS_SPACING_FRACTIONAL_EVEN
:
1777 partitioning
= V_028B6C_PART_FRAC_EVEN
;
1783 if (tes
->info
.tes
.point_mode
)
1784 topology
= V_028B6C_OUTPUT_POINT
;
1785 else if (tes
->info
.tes
.primitive_mode
== GL_ISOLINES
)
1786 topology
= V_028B6C_OUTPUT_LINE
;
1787 else if (tes
->info
.tes
.ccw
)
1788 topology
= V_028B6C_OUTPUT_TRIANGLE_CW
;
1790 topology
= V_028B6C_OUTPUT_TRIANGLE_CCW
;
1792 if (pipeline
->device
->has_distributed_tess
) {
1793 if (pipeline
->device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
1794 pipeline
->device
->physical_device
->rad_info
.family
>= CHIP_POLARIS10
)
1795 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_TRAPEZOIDS
;
1797 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_DONUTS
;
1799 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_NO_DIST
;
1801 tess
->tf_param
= S_028B6C_TYPE(type
) |
1802 S_028B6C_PARTITIONING(partitioning
) |
1803 S_028B6C_TOPOLOGY(topology
) |
1804 S_028B6C_DISTRIBUTION_MODE(distribution_mode
);
1807 static const struct radv_prim_vertex_count prim_size_table
[] = {
1808 [V_008958_DI_PT_NONE
] = {0, 0},
1809 [V_008958_DI_PT_POINTLIST
] = {1, 1},
1810 [V_008958_DI_PT_LINELIST
] = {2, 2},
1811 [V_008958_DI_PT_LINESTRIP
] = {2, 1},
1812 [V_008958_DI_PT_TRILIST
] = {3, 3},
1813 [V_008958_DI_PT_TRIFAN
] = {3, 1},
1814 [V_008958_DI_PT_TRISTRIP
] = {3, 1},
1815 [V_008958_DI_PT_LINELIST_ADJ
] = {4, 4},
1816 [V_008958_DI_PT_LINESTRIP_ADJ
] = {4, 1},
1817 [V_008958_DI_PT_TRILIST_ADJ
] = {6, 6},
1818 [V_008958_DI_PT_TRISTRIP_ADJ
] = {6, 2},
1819 [V_008958_DI_PT_RECTLIST
] = {3, 3},
1820 [V_008958_DI_PT_LINELOOP
] = {2, 1},
1821 [V_008958_DI_PT_POLYGON
] = {3, 1},
1822 [V_008958_DI_PT_2D_TRI_STRIP
] = {0, 0},
1825 static uint32_t si_vgt_gs_mode(struct radv_shader_variant
*gs
)
1827 unsigned gs_max_vert_out
= gs
->info
.gs
.vertices_out
;
1830 if (gs_max_vert_out
<= 128) {
1831 cut_mode
= V_028A40_GS_CUT_128
;
1832 } else if (gs_max_vert_out
<= 256) {
1833 cut_mode
= V_028A40_GS_CUT_256
;
1834 } else if (gs_max_vert_out
<= 512) {
1835 cut_mode
= V_028A40_GS_CUT_512
;
1837 assert(gs_max_vert_out
<= 1024);
1838 cut_mode
= V_028A40_GS_CUT_1024
;
1841 return S_028A40_MODE(V_028A40_GS_SCENARIO_G
) |
1842 S_028A40_CUT_MODE(cut_mode
)|
1843 S_028A40_ES_WRITE_OPTIMIZE(1) |
1844 S_028A40_GS_WRITE_OPTIMIZE(1);
1847 static void calculate_pa_cl_vs_out_cntl(struct radv_pipeline
*pipeline
)
1849 struct radv_shader_variant
*vs
;
1850 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
1852 struct ac_vs_output_info
*outinfo
= &vs
->info
.vs
.outinfo
;
1854 unsigned clip_dist_mask
, cull_dist_mask
, total_mask
;
1855 clip_dist_mask
= outinfo
->clip_dist_mask
;
1856 cull_dist_mask
= outinfo
->cull_dist_mask
;
1857 total_mask
= clip_dist_mask
| cull_dist_mask
;
1859 bool misc_vec_ena
= outinfo
->writes_pointsize
||
1860 outinfo
->writes_layer
||
1861 outinfo
->writes_viewport_index
;
1862 pipeline
->graphics
.pa_cl_vs_out_cntl
=
1863 S_02881C_USE_VTX_POINT_SIZE(outinfo
->writes_pointsize
) |
1864 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo
->writes_layer
) |
1865 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo
->writes_viewport_index
) |
1866 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
1867 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
1868 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0f) != 0) |
1869 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xf0) != 0) |
1870 cull_dist_mask
<< 8 |
1875 static uint32_t offset_to_ps_input(uint32_t offset
, bool flat_shade
)
1877 uint32_t ps_input_cntl
;
1878 if (offset
<= AC_EXP_PARAM_OFFSET_31
)
1879 ps_input_cntl
= S_028644_OFFSET(offset
);
1881 /* The input is a DEFAULT_VAL constant. */
1882 assert(offset
>= AC_EXP_PARAM_DEFAULT_VAL_0000
&&
1883 offset
<= AC_EXP_PARAM_DEFAULT_VAL_1111
);
1884 offset
-= AC_EXP_PARAM_DEFAULT_VAL_0000
;
1885 ps_input_cntl
= S_028644_OFFSET(0x20) |
1886 S_028644_DEFAULT_VAL(offset
);
1889 ps_input_cntl
|= S_028644_FLAT_SHADE(1);
1890 return ps_input_cntl
;
1893 static void calculate_ps_inputs(struct radv_pipeline
*pipeline
)
1895 struct radv_shader_variant
*ps
, *vs
;
1896 struct ac_vs_output_info
*outinfo
;
1898 ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
1899 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
1901 outinfo
= &vs
->info
.vs
.outinfo
;
1903 unsigned ps_offset
= 0;
1905 if (ps
->info
.fs
.prim_id_input
) {
1906 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_PRIMITIVE_ID
];
1907 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
1908 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
1913 if (ps
->info
.fs
.layer_input
) {
1914 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_LAYER
];
1915 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
1916 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
1921 if (ps
->info
.fs
.has_pcoord
) {
1923 val
= S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
1924 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = val
;
1928 for (unsigned i
= 0; i
< 32 && (1u << i
) <= ps
->info
.fs
.input_mask
; ++i
) {
1931 if (!(ps
->info
.fs
.input_mask
& (1u << i
)))
1934 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_VAR0
+ i
];
1935 if (vs_offset
== AC_EXP_PARAM_UNDEFINED
) {
1936 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = S_028644_OFFSET(0x20);
1941 flat_shade
= !!(ps
->info
.fs
.flat_shaded_mask
& (1u << ps_offset
));
1943 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, flat_shade
);
1947 pipeline
->graphics
.ps_input_cntl_num
= ps_offset
;
1951 radv_pipeline_init(struct radv_pipeline
*pipeline
,
1952 struct radv_device
*device
,
1953 struct radv_pipeline_cache
*cache
,
1954 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1955 const struct radv_graphics_pipeline_create_info
*extra
,
1956 const VkAllocationCallbacks
*alloc
)
1958 struct radv_shader_module fs_m
= {0};
1962 alloc
= &device
->alloc
;
1964 pipeline
->device
= device
;
1965 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
1967 radv_pipeline_init_dynamic_state(pipeline
, pCreateInfo
);
1968 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
1969 struct radv_shader_module
*modules
[MESA_SHADER_STAGES
] = { 0, };
1970 for (uint32_t i
= 0; i
< pCreateInfo
->stageCount
; i
++) {
1971 gl_shader_stage stage
= ffs(pCreateInfo
->pStages
[i
].stage
) - 1;
1972 pStages
[stage
] = &pCreateInfo
->pStages
[i
];
1973 modules
[stage
] = radv_shader_module_from_handle(pStages
[stage
]->module
);
1976 radv_pipeline_init_blend_state(pipeline
, pCreateInfo
, extra
);
1978 if (modules
[MESA_SHADER_VERTEX
]) {
1981 if (modules
[MESA_SHADER_TESS_CTRL
])
1983 else if (modules
[MESA_SHADER_GEOMETRY
])
1985 union ac_shader_variant_key key
= radv_compute_vs_key(pCreateInfo
, as_es
, as_ls
);
1987 pipeline
->shaders
[MESA_SHADER_VERTEX
] =
1988 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_VERTEX
],
1989 pStages
[MESA_SHADER_VERTEX
]->pName
,
1991 pStages
[MESA_SHADER_VERTEX
]->pSpecializationInfo
,
1992 pipeline
->layout
, &key
);
1994 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_VERTEX
);
1997 if (modules
[MESA_SHADER_GEOMETRY
]) {
1998 union ac_shader_variant_key key
= radv_compute_vs_key(pCreateInfo
, false, false);
2000 pipeline
->shaders
[MESA_SHADER_GEOMETRY
] =
2001 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_GEOMETRY
],
2002 pStages
[MESA_SHADER_GEOMETRY
]->pName
,
2003 MESA_SHADER_GEOMETRY
,
2004 pStages
[MESA_SHADER_GEOMETRY
]->pSpecializationInfo
,
2005 pipeline
->layout
, &key
);
2007 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_GEOMETRY
);
2009 pipeline
->graphics
.vgt_gs_mode
= si_vgt_gs_mode(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]);
2011 pipeline
->graphics
.vgt_gs_mode
= 0;
2013 if (modules
[MESA_SHADER_TESS_EVAL
]) {
2014 assert(modules
[MESA_SHADER_TESS_CTRL
]);
2016 radv_tess_pipeline_compile(pipeline
,
2018 modules
[MESA_SHADER_TESS_CTRL
],
2019 modules
[MESA_SHADER_TESS_EVAL
],
2020 pStages
[MESA_SHADER_TESS_CTRL
]->pName
,
2021 pStages
[MESA_SHADER_TESS_EVAL
]->pName
,
2022 pStages
[MESA_SHADER_TESS_CTRL
]->pSpecializationInfo
,
2023 pStages
[MESA_SHADER_TESS_EVAL
]->pSpecializationInfo
,
2025 pCreateInfo
->pTessellationState
->patchControlPoints
);
2026 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_TESS_EVAL
) |
2027 mesa_to_vk_shader_stage(MESA_SHADER_TESS_CTRL
);
2030 if (!modules
[MESA_SHADER_FRAGMENT
]) {
2032 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
2033 fs_b
.shader
->info
->name
= ralloc_strdup(fs_b
.shader
, "noop_fs");
2034 fs_m
.nir
= fs_b
.shader
;
2035 modules
[MESA_SHADER_FRAGMENT
] = &fs_m
;
2038 if (modules
[MESA_SHADER_FRAGMENT
]) {
2039 union ac_shader_variant_key key
;
2040 key
.fs
.col_format
= pipeline
->graphics
.blend
.spi_shader_col_format
;
2041 key
.fs
.is_int8
= radv_pipeline_compute_is_int8(pCreateInfo
);
2043 const VkPipelineShaderStageCreateInfo
*stage
= pStages
[MESA_SHADER_FRAGMENT
];
2045 pipeline
->shaders
[MESA_SHADER_FRAGMENT
] =
2046 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_FRAGMENT
],
2047 stage
? stage
->pName
: "main",
2048 MESA_SHADER_FRAGMENT
,
2049 stage
? stage
->pSpecializationInfo
: NULL
,
2050 pipeline
->layout
, &key
);
2051 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_FRAGMENT
);
2055 ralloc_free(fs_m
.nir
);
2057 radv_pipeline_init_depth_stencil_state(pipeline
, pCreateInfo
, extra
);
2058 radv_pipeline_init_raster_state(pipeline
, pCreateInfo
);
2059 radv_pipeline_init_multisample_state(pipeline
, pCreateInfo
);
2060 pipeline
->graphics
.prim
= si_translate_prim(pCreateInfo
->pInputAssemblyState
->topology
);
2061 pipeline
->graphics
.can_use_guardband
= radv_prim_can_use_guardband(pCreateInfo
->pInputAssemblyState
->topology
);
2063 if (radv_pipeline_has_gs(pipeline
)) {
2064 pipeline
->graphics
.gs_out
= si_conv_gl_prim_to_gs_out(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs
.output_prim
);
2065 pipeline
->graphics
.can_use_guardband
= pipeline
->graphics
.gs_out
== V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
2067 pipeline
->graphics
.gs_out
= si_conv_prim_to_gs_out(pCreateInfo
->pInputAssemblyState
->topology
);
2069 if (extra
&& extra
->use_rectlist
) {
2070 pipeline
->graphics
.prim
= V_008958_DI_PT_RECTLIST
;
2071 pipeline
->graphics
.gs_out
= V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
2072 pipeline
->graphics
.can_use_guardband
= true;
2074 pipeline
->graphics
.prim_restart_enable
= !!pCreateInfo
->pInputAssemblyState
->primitiveRestartEnable
;
2075 /* prim vertex count will need TESS changes */
2076 pipeline
->graphics
.prim_vertex_count
= prim_size_table
[pipeline
->graphics
.prim
];
2078 /* Ensure that some export memory is always allocated, for two reasons:
2080 * 1) Correctness: The hardware ignores the EXEC mask if no export
2081 * memory is allocated, so KILL and alpha test do not work correctly
2083 * 2) Performance: Every shader needs at least a NULL export, even when
2084 * it writes no color/depth output. The NULL export instruction
2085 * stalls without this setting.
2087 * Don't add this to CB_SHADER_MASK.
2089 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
2090 if (!pipeline
->graphics
.blend
.spi_shader_col_format
) {
2091 if (!ps
->info
.fs
.writes_z
&&
2092 !ps
->info
.fs
.writes_stencil
&&
2093 !ps
->info
.fs
.writes_sample_mask
)
2094 pipeline
->graphics
.blend
.spi_shader_col_format
= V_028714_SPI_SHADER_32_R
;
2098 pipeline
->graphics
.db_shader_control
= 0;
2099 if (ps
->info
.fs
.early_fragment_test
|| !ps
->info
.fs
.writes_memory
)
2100 z_order
= V_02880C_EARLY_Z_THEN_LATE_Z
;
2102 z_order
= V_02880C_LATE_Z
;
2104 pipeline
->graphics
.db_shader_control
=
2105 S_02880C_Z_EXPORT_ENABLE(ps
->info
.fs
.writes_z
) |
2106 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps
->info
.fs
.writes_stencil
) |
2107 S_02880C_KILL_ENABLE(!!ps
->info
.fs
.can_discard
) |
2108 S_02880C_MASK_EXPORT_ENABLE(ps
->info
.fs
.writes_sample_mask
) |
2109 S_02880C_Z_ORDER(z_order
) |
2110 S_02880C_DEPTH_BEFORE_SHADER(ps
->info
.fs
.early_fragment_test
) |
2111 S_02880C_EXEC_ON_HIER_FAIL(ps
->info
.fs
.writes_memory
) |
2112 S_02880C_EXEC_ON_NOOP(ps
->info
.fs
.writes_memory
);
2114 pipeline
->graphics
.shader_z_format
=
2115 ps
->info
.fs
.writes_sample_mask
? V_028710_SPI_SHADER_32_ABGR
:
2116 ps
->info
.fs
.writes_stencil
? V_028710_SPI_SHADER_32_GR
:
2117 ps
->info
.fs
.writes_z
? V_028710_SPI_SHADER_32_R
:
2118 V_028710_SPI_SHADER_ZERO
;
2120 calculate_pa_cl_vs_out_cntl(pipeline
);
2121 calculate_ps_inputs(pipeline
);
2123 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
2124 if (pipeline
->shaders
[i
]) {
2125 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[i
]->info
.need_indirect_descriptor_sets
;
2129 uint32_t stages
= 0;
2130 if (radv_pipeline_has_tess(pipeline
)) {
2131 stages
|= S_028B54_LS_EN(V_028B54_LS_STAGE_ON
) |
2132 S_028B54_HS_EN(1) | S_028B54_DYNAMIC_HS(1);
2134 if (radv_pipeline_has_gs(pipeline
))
2135 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_DS
) |
2137 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
2139 stages
|= S_028B54_VS_EN(V_028B54_VS_STAGE_DS
);
2140 } else if (radv_pipeline_has_gs(pipeline
))
2141 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
) |
2143 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
2144 pipeline
->graphics
.vgt_shader_stages_en
= stages
;
2146 if (radv_pipeline_has_gs(pipeline
))
2147 calculate_gs_ring_sizes(pipeline
);
2149 if (radv_pipeline_has_tess(pipeline
)) {
2150 if (pipeline
->graphics
.prim
== V_008958_DI_PT_PATCH
) {
2151 pipeline
->graphics
.prim_vertex_count
.min
= pCreateInfo
->pTessellationState
->patchControlPoints
;
2152 pipeline
->graphics
.prim_vertex_count
.incr
= 1;
2154 calculate_tess_state(pipeline
, pCreateInfo
);
2157 const VkPipelineVertexInputStateCreateInfo
*vi_info
=
2158 pCreateInfo
->pVertexInputState
;
2159 for (uint32_t i
= 0; i
< vi_info
->vertexAttributeDescriptionCount
; i
++) {
2160 const VkVertexInputAttributeDescription
*desc
=
2161 &vi_info
->pVertexAttributeDescriptions
[i
];
2162 unsigned loc
= desc
->location
;
2163 const struct vk_format_description
*format_desc
;
2165 uint32_t num_format
, data_format
;
2166 format_desc
= vk_format_description(desc
->format
);
2167 first_non_void
= vk_format_get_first_non_void_channel(desc
->format
);
2169 num_format
= radv_translate_buffer_numformat(format_desc
, first_non_void
);
2170 data_format
= radv_translate_buffer_dataformat(format_desc
, first_non_void
);
2172 pipeline
->va_rsrc_word3
[loc
] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc
->swizzle
[0])) |
2173 S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc
->swizzle
[1])) |
2174 S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc
->swizzle
[2])) |
2175 S_008F0C_DST_SEL_W(si_map_swizzle(format_desc
->swizzle
[3])) |
2176 S_008F0C_NUM_FORMAT(num_format
) |
2177 S_008F0C_DATA_FORMAT(data_format
);
2178 pipeline
->va_format_size
[loc
] = format_desc
->block
.bits
/ 8;
2179 pipeline
->va_offset
[loc
] = desc
->offset
;
2180 pipeline
->va_binding
[loc
] = desc
->binding
;
2181 pipeline
->num_vertex_attribs
= MAX2(pipeline
->num_vertex_attribs
, loc
+ 1);
2184 for (uint32_t i
= 0; i
< vi_info
->vertexBindingDescriptionCount
; i
++) {
2185 const VkVertexInputBindingDescription
*desc
=
2186 &vi_info
->pVertexBindingDescriptions
[i
];
2188 pipeline
->binding_stride
[desc
->binding
] = desc
->stride
;
2191 if (device
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2192 radv_dump_pipeline_stats(device
, pipeline
);
2195 result
= radv_pipeline_scratch_init(device
, pipeline
);
2200 radv_graphics_pipeline_create(
2202 VkPipelineCache _cache
,
2203 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2204 const struct radv_graphics_pipeline_create_info
*extra
,
2205 const VkAllocationCallbacks
*pAllocator
,
2206 VkPipeline
*pPipeline
)
2208 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2209 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2210 struct radv_pipeline
*pipeline
;
2213 pipeline
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2214 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2215 if (pipeline
== NULL
)
2216 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2218 memset(pipeline
, 0, sizeof(*pipeline
));
2219 result
= radv_pipeline_init(pipeline
, device
, cache
,
2220 pCreateInfo
, extra
, pAllocator
);
2221 if (result
!= VK_SUCCESS
) {
2222 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2226 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2231 VkResult
radv_CreateGraphicsPipelines(
2233 VkPipelineCache pipelineCache
,
2235 const VkGraphicsPipelineCreateInfo
* pCreateInfos
,
2236 const VkAllocationCallbacks
* pAllocator
,
2237 VkPipeline
* pPipelines
)
2239 VkResult result
= VK_SUCCESS
;
2242 for (; i
< count
; i
++) {
2244 r
= radv_graphics_pipeline_create(_device
,
2247 NULL
, pAllocator
, &pPipelines
[i
]);
2248 if (r
!= VK_SUCCESS
) {
2250 pPipelines
[i
] = VK_NULL_HANDLE
;
2257 static VkResult
radv_compute_pipeline_create(
2259 VkPipelineCache _cache
,
2260 const VkComputePipelineCreateInfo
* pCreateInfo
,
2261 const VkAllocationCallbacks
* pAllocator
,
2262 VkPipeline
* pPipeline
)
2264 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2265 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2266 RADV_FROM_HANDLE(radv_shader_module
, module
, pCreateInfo
->stage
.module
);
2267 struct radv_pipeline
*pipeline
;
2270 pipeline
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2271 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2272 if (pipeline
== NULL
)
2273 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2275 memset(pipeline
, 0, sizeof(*pipeline
));
2276 pipeline
->device
= device
;
2277 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
2279 pipeline
->shaders
[MESA_SHADER_COMPUTE
] =
2280 radv_pipeline_compile(pipeline
, cache
, module
,
2281 pCreateInfo
->stage
.pName
,
2282 MESA_SHADER_COMPUTE
,
2283 pCreateInfo
->stage
.pSpecializationInfo
,
2284 pipeline
->layout
, NULL
);
2287 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.need_indirect_descriptor_sets
;
2288 result
= radv_pipeline_scratch_init(device
, pipeline
);
2289 if (result
!= VK_SUCCESS
) {
2290 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2294 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2296 if (device
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2297 radv_dump_pipeline_stats(device
, pipeline
);
2301 VkResult
radv_CreateComputePipelines(
2303 VkPipelineCache pipelineCache
,
2305 const VkComputePipelineCreateInfo
* pCreateInfos
,
2306 const VkAllocationCallbacks
* pAllocator
,
2307 VkPipeline
* pPipelines
)
2309 VkResult result
= VK_SUCCESS
;
2312 for (; i
< count
; i
++) {
2314 r
= radv_compute_pipeline_create(_device
, pipelineCache
,
2316 pAllocator
, &pPipelines
[i
]);
2317 if (r
!= VK_SUCCESS
) {
2319 pPipelines
[i
] = VK_NULL_HANDLE
;