radv: add support for push constants inlining when possible
[mesa.git] / src / amd / vulkan / radv_shader.h
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 * IN THE SOFTWARE.
26 */
27
28 #ifndef RADV_SHADER_H
29 #define RADV_SHADER_H
30
31 #include "radv_debug.h"
32 #include "radv_private.h"
33
34 #include "nir/nir.h"
35
36 /* descriptor index into scratch ring offsets */
37 #define RING_SCRATCH 0
38 #define RING_ESGS_VS 1
39 #define RING_ESGS_GS 2
40 #define RING_GSVS_VS 3
41 #define RING_GSVS_GS 4
42 #define RING_HS_TESS_FACTOR 5
43 #define RING_HS_TESS_OFFCHIP 6
44 #define RING_PS_SAMPLE_POSITIONS 7
45
46 // Match MAX_SETS from radv_descriptor_set.h
47 #define RADV_UD_MAX_SETS MAX_SETS
48
49 #define RADV_NUM_PHYSICAL_VGPRS 256
50
51 struct radv_shader_module {
52 struct nir_shader *nir;
53 unsigned char sha1[20];
54 uint32_t size;
55 char data[0];
56 };
57
58 enum {
59 RADV_ALPHA_ADJUST_NONE = 0,
60 RADV_ALPHA_ADJUST_SNORM = 1,
61 RADV_ALPHA_ADJUST_SINT = 2,
62 RADV_ALPHA_ADJUST_SSCALED = 3,
63 };
64
65 struct radv_vs_variant_key {
66 uint32_t instance_rate_inputs;
67 uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
68
69 /* For 2_10_10_10 formats the alpha is handled as unsigned by pre-vega HW.
70 * so we may need to fix it up. */
71 uint64_t alpha_adjust;
72
73 uint32_t as_es:1;
74 uint32_t as_ls:1;
75 uint32_t export_prim_id:1;
76 uint32_t export_layer_id:1;
77 };
78
79 struct radv_tes_variant_key {
80 uint32_t as_es:1;
81 uint32_t export_prim_id:1;
82 uint32_t export_layer_id:1;
83 uint8_t num_patches;
84 uint8_t tcs_num_outputs;
85 };
86
87 struct radv_tcs_variant_key {
88 struct radv_vs_variant_key vs_key;
89 unsigned primitive_mode;
90 unsigned input_vertices;
91 unsigned num_inputs;
92 uint32_t tes_reads_tess_factors:1;
93 };
94
95 struct radv_fs_variant_key {
96 uint32_t col_format;
97 uint8_t log2_ps_iter_samples;
98 uint8_t num_samples;
99 uint32_t is_int8;
100 uint32_t is_int10;
101 };
102
103 struct radv_shader_variant_key {
104 union {
105 struct radv_vs_variant_key vs;
106 struct radv_fs_variant_key fs;
107 struct radv_tes_variant_key tes;
108 struct radv_tcs_variant_key tcs;
109 };
110 bool has_multiview_view_index;
111 };
112
113 struct radv_nir_compiler_options {
114 struct radv_pipeline_layout *layout;
115 struct radv_shader_variant_key key;
116 bool unsafe_math;
117 bool supports_spill;
118 bool clamp_shadow_reference;
119 bool dump_shader;
120 bool dump_preoptir;
121 bool record_llvm_ir;
122 bool check_ir;
123 enum radeon_family family;
124 enum chip_class chip_class;
125 uint32_t tess_offchip_block_dw_size;
126 uint32_t address32_hi;
127 };
128
129 enum radv_ud_index {
130 AC_UD_SCRATCH_RING_OFFSETS = 0,
131 AC_UD_PUSH_CONSTANTS = 1,
132 AC_UD_INLINE_PUSH_CONSTANTS = 2,
133 AC_UD_INDIRECT_DESCRIPTOR_SETS = 3,
134 AC_UD_VIEW_INDEX = 4,
135 AC_UD_STREAMOUT_BUFFERS = 5,
136 AC_UD_SHADER_START = 6,
137 AC_UD_VS_VERTEX_BUFFERS = AC_UD_SHADER_START,
138 AC_UD_VS_BASE_VERTEX_START_INSTANCE,
139 AC_UD_VS_MAX_UD,
140 AC_UD_PS_MAX_UD,
141 AC_UD_CS_GRID_SIZE = AC_UD_SHADER_START,
142 AC_UD_CS_MAX_UD,
143 AC_UD_GS_MAX_UD,
144 AC_UD_TCS_MAX_UD,
145 AC_UD_TES_MAX_UD,
146 AC_UD_MAX_UD = AC_UD_TCS_MAX_UD,
147 };
148
149 struct radv_stream_output {
150 uint8_t location;
151 uint8_t buffer;
152 uint16_t offset;
153 uint8_t component_mask;
154 uint8_t stream;
155 };
156
157 struct radv_streamout_info {
158 uint16_t num_outputs;
159 struct radv_stream_output outputs[MAX_SO_OUTPUTS];
160 uint16_t strides[MAX_SO_BUFFERS];
161 uint32_t enabled_stream_buffers_mask;
162 };
163
164 struct radv_shader_info {
165 bool loads_push_constants;
166 bool loads_dynamic_offsets;
167 uint8_t min_push_constant_used;
168 uint8_t max_push_constant_used;
169 bool has_only_32bit_push_constants;
170 bool has_indirect_push_constants;
171 uint8_t num_inline_push_consts;
172 uint8_t base_inline_push_consts;
173 uint32_t desc_set_used_mask;
174 bool needs_multiview_view_index;
175 bool uses_invocation_id;
176 bool uses_prim_id;
177 struct {
178 uint64_t ls_outputs_written;
179 uint8_t input_usage_mask[VERT_ATTRIB_MAX];
180 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
181 bool has_vertex_buffers; /* needs vertex buffers and base/start */
182 bool needs_draw_id;
183 bool needs_instance_id;
184 } vs;
185 struct {
186 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
187 uint8_t num_stream_output_components[4];
188 uint8_t output_streams[VARYING_SLOT_VAR31 + 1];
189 uint8_t max_stream;
190 } gs;
191 struct {
192 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
193 } tes;
194 struct {
195 bool force_persample;
196 bool needs_sample_positions;
197 bool uses_input_attachments;
198 bool writes_memory;
199 bool writes_z;
200 bool writes_stencil;
201 bool writes_sample_mask;
202 bool has_pcoord;
203 bool prim_id_input;
204 bool layer_input;
205 uint8_t num_input_clips_culls;
206 } ps;
207 struct {
208 bool uses_grid_size;
209 bool uses_block_id[3];
210 bool uses_thread_id[3];
211 bool uses_local_invocation_idx;
212 } cs;
213 struct {
214 uint64_t outputs_written;
215 uint64_t patch_outputs_written;
216 } tcs;
217
218 struct radv_streamout_info so;
219 };
220
221 struct radv_userdata_info {
222 int8_t sgpr_idx;
223 uint8_t num_sgprs;
224 };
225
226 struct radv_userdata_locations {
227 struct radv_userdata_info descriptor_sets[RADV_UD_MAX_SETS];
228 struct radv_userdata_info shader_data[AC_UD_MAX_UD];
229 uint32_t descriptor_sets_enabled;
230 };
231
232 struct radv_vs_output_info {
233 uint8_t vs_output_param_offset[VARYING_SLOT_MAX];
234 uint8_t clip_dist_mask;
235 uint8_t cull_dist_mask;
236 uint8_t param_exports;
237 bool writes_pointsize;
238 bool writes_layer;
239 bool writes_viewport_index;
240 bool export_prim_id;
241 unsigned pos_exports;
242 };
243
244 struct radv_es_output_info {
245 uint32_t esgs_itemsize;
246 };
247
248 struct radv_shader_variant_info {
249 struct radv_userdata_locations user_sgprs_locs;
250 struct radv_shader_info info;
251 unsigned num_user_sgprs;
252 unsigned num_input_sgprs;
253 unsigned num_input_vgprs;
254 unsigned private_mem_vgprs;
255 bool need_indirect_descriptor_sets;
256 struct {
257 struct {
258 struct radv_vs_output_info outinfo;
259 struct radv_es_output_info es_info;
260 unsigned vgpr_comp_cnt;
261 bool as_es;
262 bool as_ls;
263 } vs;
264 struct {
265 unsigned num_interp;
266 uint32_t input_mask;
267 uint32_t flat_shaded_mask;
268 bool can_discard;
269 bool early_fragment_test;
270 } fs;
271 struct {
272 unsigned block_size[3];
273 } cs;
274 struct {
275 unsigned vertices_in;
276 unsigned vertices_out;
277 unsigned output_prim;
278 unsigned invocations;
279 unsigned gsvs_vertex_size;
280 unsigned max_gsvs_emit_size;
281 unsigned es_type; /* GFX9: VS or TES */
282 } gs;
283 struct {
284 unsigned tcs_vertices_out;
285 uint32_t num_patches;
286 uint32_t lds_size;
287 } tcs;
288 struct {
289 struct radv_vs_output_info outinfo;
290 struct radv_es_output_info es_info;
291 bool as_es;
292 unsigned primitive_mode;
293 enum gl_tess_spacing spacing;
294 bool ccw;
295 bool point_mode;
296 } tes;
297 };
298 };
299
300 struct radv_shader_variant {
301 uint32_t ref_count;
302
303 struct radeon_winsys_bo *bo;
304 uint64_t bo_offset;
305 struct ac_shader_config config;
306 uint32_t code_size;
307 struct radv_shader_variant_info info;
308 unsigned rsrc1;
309 unsigned rsrc2;
310
311 /* debug only */
312 uint32_t *spirv;
313 uint32_t spirv_size;
314 struct nir_shader *nir;
315 char *disasm_string;
316 char *llvm_ir_string;
317
318 struct list_head slab_list;
319 };
320
321 struct radv_shader_slab {
322 struct list_head slabs;
323 struct list_head shaders;
324 struct radeon_winsys_bo *bo;
325 uint64_t size;
326 char *ptr;
327 };
328
329 void
330 radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively,
331 bool allow_copies);
332
333 nir_shader *
334 radv_shader_compile_to_nir(struct radv_device *device,
335 struct radv_shader_module *module,
336 const char *entrypoint_name,
337 gl_shader_stage stage,
338 const VkSpecializationInfo *spec_info,
339 const VkPipelineCreateFlags flags);
340
341 void *
342 radv_alloc_shader_memory(struct radv_device *device,
343 struct radv_shader_variant *shader);
344
345 void
346 radv_destroy_shader_slabs(struct radv_device *device);
347
348 struct radv_shader_variant *
349 radv_shader_variant_create(struct radv_device *device,
350 struct radv_shader_module *module,
351 struct nir_shader *const *shaders,
352 int shader_count,
353 struct radv_pipeline_layout *layout,
354 const struct radv_shader_variant_key *key,
355 void **code_out,
356 unsigned *code_size_out);
357
358 struct radv_shader_variant *
359 radv_create_gs_copy_shader(struct radv_device *device, struct nir_shader *nir,
360 void **code_out, unsigned *code_size_out,
361 bool multiview);
362
363 void
364 radv_shader_variant_destroy(struct radv_device *device,
365 struct radv_shader_variant *variant);
366
367 const char *
368 radv_get_shader_name(struct radv_shader_variant *var, gl_shader_stage stage);
369
370 void
371 radv_shader_dump_stats(struct radv_device *device,
372 struct radv_shader_variant *variant,
373 gl_shader_stage stage,
374 FILE *file);
375
376 static inline bool
377 radv_can_dump_shader(struct radv_device *device,
378 struct radv_shader_module *module,
379 bool is_gs_copy_shader)
380 {
381 if (!(device->instance->debug_flags & RADV_DEBUG_DUMP_SHADERS))
382 return false;
383
384 /* Only dump non-meta shaders, useful for debugging purposes. */
385 return (module && !module->nir) || is_gs_copy_shader;
386 }
387
388 static inline bool
389 radv_can_dump_shader_stats(struct radv_device *device,
390 struct radv_shader_module *module)
391 {
392 /* Only dump non-meta shader stats. */
393 return device->instance->debug_flags & RADV_DEBUG_DUMP_SHADER_STATS &&
394 module && !module->nir;
395 }
396
397 static inline unsigned shader_io_get_unique_index(gl_varying_slot slot)
398 {
399 /* handle patch indices separate */
400 if (slot == VARYING_SLOT_TESS_LEVEL_OUTER)
401 return 0;
402 if (slot == VARYING_SLOT_TESS_LEVEL_INNER)
403 return 1;
404 if (slot >= VARYING_SLOT_PATCH0 && slot <= VARYING_SLOT_TESS_MAX)
405 return 2 + (slot - VARYING_SLOT_PATCH0);
406 if (slot == VARYING_SLOT_POS)
407 return 0;
408 if (slot == VARYING_SLOT_PSIZ)
409 return 1;
410 if (slot == VARYING_SLOT_CLIP_DIST0)
411 return 2;
412 /* 3 is reserved for clip dist as well */
413 if (slot >= VARYING_SLOT_VAR0 && slot <= VARYING_SLOT_VAR31)
414 return 4 + (slot - VARYING_SLOT_VAR0);
415 unreachable("illegal slot in get unique index\n");
416 }
417
418 #endif