radv: Fix handling of attribs 16-31.
[mesa.git] / src / amd / vulkan / radv_shader.h
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 * IN THE SOFTWARE.
26 */
27
28 #ifndef RADV_SHADER_H
29 #define RADV_SHADER_H
30
31 #include "ac_binary.h"
32 #include "amd_family.h"
33 #include "radv_constants.h"
34
35 #include "nir/nir.h"
36 #include "vulkan/vulkan.h"
37 #include "vulkan/util/vk_object.h"
38
39 #define RADV_VERT_ATTRIB_MAX MAX2(VERT_ATTRIB_MAX, VERT_ATTRIB_GENERIC0 + MAX_VERTEX_ATTRIBS)
40
41 struct radv_device;
42
43 struct radv_shader_module {
44 struct vk_object_base base;
45 struct nir_shader *nir;
46 unsigned char sha1[20];
47 uint32_t size;
48 char data[0];
49 };
50
51 enum {
52 RADV_ALPHA_ADJUST_NONE = 0,
53 RADV_ALPHA_ADJUST_SNORM = 1,
54 RADV_ALPHA_ADJUST_SINT = 2,
55 RADV_ALPHA_ADJUST_SSCALED = 3,
56 };
57
58 struct radv_vs_out_key {
59 uint32_t as_es:1;
60 uint32_t as_ls:1;
61 uint32_t as_ngg:1;
62 uint32_t as_ngg_passthrough:1;
63 uint32_t export_prim_id:1;
64 uint32_t export_layer_id:1;
65 uint32_t export_clip_dists:1;
66 uint32_t export_viewport_index:1;
67 };
68
69 struct radv_vs_variant_key {
70 struct radv_vs_out_key out;
71
72 uint32_t instance_rate_inputs;
73 uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
74 uint8_t vertex_attribute_formats[MAX_VERTEX_ATTRIBS];
75 uint32_t vertex_attribute_bindings[MAX_VERTEX_ATTRIBS];
76 uint32_t vertex_attribute_offsets[MAX_VERTEX_ATTRIBS];
77 uint32_t vertex_attribute_strides[MAX_VERTEX_ATTRIBS];
78
79 /* For 2_10_10_10 formats the alpha is handled as unsigned by pre-vega HW.
80 * so we may need to fix it up. */
81 uint64_t alpha_adjust;
82
83 /* For some formats the channels have to be shuffled. */
84 uint32_t post_shuffle;
85
86 /* Output primitive type. */
87 uint8_t outprim;
88 };
89
90 struct radv_tes_variant_key {
91 struct radv_vs_out_key out;
92
93 uint8_t num_patches;
94 uint8_t tcs_num_outputs;
95 };
96
97 struct radv_tcs_variant_key {
98 struct radv_vs_variant_key vs_key;
99 unsigned primitive_mode;
100 unsigned input_vertices;
101 unsigned num_inputs;
102 uint32_t tes_reads_tess_factors:1;
103 };
104
105 struct radv_fs_variant_key {
106 uint32_t col_format;
107 uint8_t log2_ps_iter_samples;
108 uint8_t num_samples;
109 uint32_t is_int8;
110 uint32_t is_int10;
111 bool is_dual_src;
112 };
113
114 struct radv_cs_variant_key {
115 uint8_t subgroup_size;
116 };
117
118 struct radv_shader_variant_key {
119 union {
120 struct radv_vs_variant_key vs;
121 struct radv_fs_variant_key fs;
122 struct radv_tes_variant_key tes;
123 struct radv_tcs_variant_key tcs;
124 struct radv_cs_variant_key cs;
125
126 /* A common prefix of the vs and tes keys. */
127 struct radv_vs_out_key vs_common_out;
128 };
129 bool has_multiview_view_index;
130 };
131
132 struct radv_nir_compiler_options {
133 struct radv_pipeline_layout *layout;
134 struct radv_shader_variant_key key;
135 bool explicit_scratch_args;
136 bool clamp_shadow_reference;
137 bool robust_buffer_access;
138 bool dump_shader;
139 bool dump_preoptir;
140 bool record_ir;
141 bool record_stats;
142 bool check_ir;
143 bool has_ls_vgpr_init_bug;
144 bool use_ngg_streamout;
145 bool enable_mrt_output_nan_fixup;
146 enum radeon_family family;
147 enum chip_class chip_class;
148 uint32_t tess_offchip_block_dw_size;
149 uint32_t address32_hi;
150 };
151
152 enum radv_ud_index {
153 AC_UD_SCRATCH_RING_OFFSETS = 0,
154 AC_UD_PUSH_CONSTANTS = 1,
155 AC_UD_INLINE_PUSH_CONSTANTS = 2,
156 AC_UD_INDIRECT_DESCRIPTOR_SETS = 3,
157 AC_UD_VIEW_INDEX = 4,
158 AC_UD_STREAMOUT_BUFFERS = 5,
159 AC_UD_NGG_GS_STATE = 6,
160 AC_UD_SHADER_START = 7,
161 AC_UD_VS_VERTEX_BUFFERS = AC_UD_SHADER_START,
162 AC_UD_VS_BASE_VERTEX_START_INSTANCE,
163 AC_UD_VS_MAX_UD,
164 AC_UD_PS_MAX_UD,
165 AC_UD_CS_GRID_SIZE = AC_UD_SHADER_START,
166 AC_UD_CS_MAX_UD,
167 AC_UD_GS_MAX_UD,
168 AC_UD_TCS_MAX_UD,
169 AC_UD_TES_MAX_UD,
170 AC_UD_MAX_UD = AC_UD_TCS_MAX_UD,
171 };
172
173 struct radv_stream_output {
174 uint8_t location;
175 uint8_t buffer;
176 uint16_t offset;
177 uint8_t component_mask;
178 uint8_t stream;
179 };
180
181 struct radv_streamout_info {
182 uint16_t num_outputs;
183 struct radv_stream_output outputs[MAX_SO_OUTPUTS];
184 uint16_t strides[MAX_SO_BUFFERS];
185 uint32_t enabled_stream_buffers_mask;
186 };
187
188 struct radv_userdata_info {
189 int8_t sgpr_idx;
190 uint8_t num_sgprs;
191 };
192
193 struct radv_userdata_locations {
194 struct radv_userdata_info descriptor_sets[MAX_SETS];
195 struct radv_userdata_info shader_data[AC_UD_MAX_UD];
196 uint32_t descriptor_sets_enabled;
197 };
198
199 struct radv_vs_output_info {
200 uint8_t vs_output_param_offset[VARYING_SLOT_MAX];
201 uint8_t clip_dist_mask;
202 uint8_t cull_dist_mask;
203 uint8_t param_exports;
204 bool writes_pointsize;
205 bool writes_layer;
206 bool writes_viewport_index;
207 bool export_prim_id;
208 unsigned pos_exports;
209 };
210
211 struct radv_es_output_info {
212 uint32_t esgs_itemsize;
213 };
214
215 struct gfx9_gs_info {
216 uint32_t vgt_gs_onchip_cntl;
217 uint32_t vgt_gs_max_prims_per_subgroup;
218 uint32_t vgt_esgs_ring_itemsize;
219 uint32_t lds_size;
220 };
221
222 struct gfx10_ngg_info {
223 uint16_t ngg_emit_size; /* in dwords */
224 uint32_t hw_max_esverts;
225 uint32_t max_gsprims;
226 uint32_t max_out_verts;
227 uint32_t prim_amp_factor;
228 uint32_t vgt_esgs_ring_itemsize;
229 uint32_t esgs_ring_size;
230 bool max_vert_out_per_gs_instance;
231 };
232
233 struct radv_shader_info {
234 bool loads_push_constants;
235 bool loads_dynamic_offsets;
236 uint8_t min_push_constant_used;
237 uint8_t max_push_constant_used;
238 bool has_only_32bit_push_constants;
239 bool has_indirect_push_constants;
240 uint8_t num_inline_push_consts;
241 uint8_t base_inline_push_consts;
242 uint32_t desc_set_used_mask;
243 bool needs_multiview_view_index;
244 bool uses_invocation_id;
245 bool uses_prim_id;
246 uint8_t wave_size;
247 uint8_t ballot_bit_size;
248 struct radv_userdata_locations user_sgprs_locs;
249 unsigned num_user_sgprs;
250 unsigned num_input_sgprs;
251 unsigned num_input_vgprs;
252 unsigned private_mem_vgprs;
253 bool need_indirect_descriptor_sets;
254 bool is_ngg;
255 bool is_ngg_passthrough;
256 struct {
257 uint64_t ls_outputs_written;
258 uint8_t input_usage_mask[RADV_VERT_ATTRIB_MAX];
259 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
260 bool has_vertex_buffers; /* needs vertex buffers and base/start */
261 bool needs_draw_id;
262 bool needs_instance_id;
263 struct radv_vs_output_info outinfo;
264 struct radv_es_output_info es_info;
265 bool as_es;
266 bool as_ls;
267 bool export_prim_id;
268 uint8_t num_linked_outputs;
269 } vs;
270 struct {
271 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
272 uint8_t num_stream_output_components[4];
273 uint8_t output_streams[VARYING_SLOT_VAR31 + 1];
274 uint8_t max_stream;
275 bool writes_memory;
276 unsigned gsvs_vertex_size;
277 unsigned max_gsvs_emit_size;
278 unsigned vertices_in;
279 unsigned vertices_out;
280 unsigned output_prim;
281 unsigned invocations;
282 unsigned es_type; /* GFX9: VS or TES */
283 uint8_t num_linked_inputs;
284 } gs;
285 struct {
286 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
287 struct radv_vs_output_info outinfo;
288 struct radv_es_output_info es_info;
289 bool as_es;
290 unsigned primitive_mode;
291 enum gl_tess_spacing spacing;
292 bool ccw;
293 bool point_mode;
294 bool export_prim_id;
295 uint8_t num_linked_inputs;
296 uint8_t num_linked_patch_inputs;
297 uint8_t num_linked_outputs;
298 } tes;
299 struct {
300 bool force_persample;
301 bool needs_sample_positions;
302 bool writes_memory;
303 bool writes_z;
304 bool writes_stencil;
305 bool writes_sample_mask;
306 bool has_pcoord;
307 bool prim_id_input;
308 bool layer_input;
309 bool viewport_index_input;
310 uint8_t num_input_clips_culls;
311 uint32_t input_mask;
312 uint32_t flat_shaded_mask;
313 uint32_t explicit_shaded_mask;
314 uint32_t float16_shaded_mask;
315 uint32_t num_interp;
316 uint32_t cb_shader_mask;
317 bool can_discard;
318 bool early_fragment_test;
319 bool post_depth_coverage;
320 uint8_t depth_layout;
321 } ps;
322 struct {
323 bool uses_grid_size;
324 bool uses_block_id[3];
325 bool uses_thread_id[3];
326 bool uses_local_invocation_idx;
327 unsigned block_size[3];
328 } cs;
329 struct {
330 uint64_t outputs_written;
331 uint64_t patch_outputs_written;
332 uint64_t tes_inputs_read;
333 uint64_t tes_patch_inputs_read;
334 unsigned tcs_vertices_out;
335 uint32_t num_patches;
336 uint32_t num_lds_blocks;
337 uint8_t num_linked_inputs;
338 uint8_t num_linked_outputs;
339 uint8_t num_linked_patch_outputs;
340 } tcs;
341
342 struct radv_streamout_info so;
343
344 struct gfx9_gs_info gs_ring_info;
345 struct gfx10_ngg_info ngg_info;
346
347 unsigned float_controls_mode;
348 };
349
350 enum radv_shader_binary_type {
351 RADV_BINARY_TYPE_LEGACY,
352 RADV_BINARY_TYPE_RTLD
353 };
354
355 struct radv_shader_binary {
356 enum radv_shader_binary_type type;
357 gl_shader_stage stage;
358 bool is_gs_copy_shader;
359
360 struct radv_shader_info info;
361
362 /* Self-referential size so we avoid consistency issues. */
363 uint32_t total_size;
364 };
365
366 struct radv_shader_binary_legacy {
367 struct radv_shader_binary base;
368 struct ac_shader_config config;
369 unsigned code_size;
370 unsigned exec_size;
371 unsigned ir_size;
372 unsigned disasm_size;
373 unsigned stats_size;
374
375 /* data has size of stats_size + code_size + ir_size + disasm_size + 2,
376 * where the +2 is for 0 of the ir strings. */
377 uint8_t data[0];
378 };
379
380 struct radv_shader_binary_rtld {
381 struct radv_shader_binary base;
382 unsigned elf_size;
383 unsigned llvm_ir_size;
384 uint8_t data[0];
385 };
386
387 struct radv_compiler_statistic_info {
388 char name[32];
389 char desc[64];
390 };
391
392 struct radv_compiler_statistics {
393 unsigned count;
394 struct radv_compiler_statistic_info *infos;
395 uint32_t values[];
396 };
397
398 struct radv_shader_variant {
399 uint32_t ref_count;
400
401 struct radeon_winsys_bo *bo;
402 uint64_t bo_offset;
403 struct ac_shader_config config;
404 uint32_t code_size;
405 uint32_t exec_size;
406 struct radv_shader_info info;
407
408 /* debug only */
409 char *spirv;
410 uint32_t spirv_size;
411 char *nir_string;
412 char *disasm_string;
413 char *ir_string;
414 struct radv_compiler_statistics *statistics;
415
416 struct list_head slab_list;
417 };
418
419 struct radv_shader_slab {
420 struct list_head slabs;
421 struct list_head shaders;
422 struct radeon_winsys_bo *bo;
423 uint64_t size;
424 char *ptr;
425 };
426
427 void
428 radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively,
429 bool allow_copies);
430 bool
431 radv_nir_lower_ycbcr_textures(nir_shader *shader,
432 const struct radv_pipeline_layout *layout);
433
434 nir_shader *
435 radv_shader_compile_to_nir(struct radv_device *device,
436 struct radv_shader_module *module,
437 const char *entrypoint_name,
438 gl_shader_stage stage,
439 const VkSpecializationInfo *spec_info,
440 const VkPipelineCreateFlags flags,
441 const struct radv_pipeline_layout *layout,
442 unsigned subgroup_size, unsigned ballot_bit_size);
443
444 void
445 radv_destroy_shader_slabs(struct radv_device *device);
446
447 VkResult
448 radv_create_shaders(struct radv_pipeline *pipeline,
449 struct radv_device *device,
450 struct radv_pipeline_cache *cache,
451 const struct radv_pipeline_key *key,
452 const VkPipelineShaderStageCreateInfo **pStages,
453 const VkPipelineCreateFlags flags,
454 VkPipelineCreationFeedbackEXT *pipeline_feedback,
455 VkPipelineCreationFeedbackEXT **stage_feedbacks);
456
457 struct radv_shader_variant *
458 radv_shader_variant_create(struct radv_device *device,
459 const struct radv_shader_binary *binary,
460 bool keep_shader_info);
461 struct radv_shader_variant *
462 radv_shader_variant_compile(struct radv_device *device,
463 struct radv_shader_module *module,
464 struct nir_shader *const *shaders,
465 int shader_count,
466 struct radv_pipeline_layout *layout,
467 const struct radv_shader_variant_key *key,
468 struct radv_shader_info *info,
469 bool keep_shader_info, bool keep_statistic_info,
470 struct radv_shader_binary **binary_out);
471
472 struct radv_shader_variant *
473 radv_create_gs_copy_shader(struct radv_device *device, struct nir_shader *nir,
474 struct radv_shader_info *info,
475 struct radv_shader_binary **binary_out,
476 bool multiview, bool keep_shader_info,
477 bool keep_statistic_info);
478
479 void
480 radv_shader_variant_destroy(struct radv_device *device,
481 struct radv_shader_variant *variant);
482
483
484 unsigned
485 radv_get_max_waves(struct radv_device *device,
486 struct radv_shader_variant *variant,
487 gl_shader_stage stage);
488
489 unsigned
490 radv_get_max_workgroup_size(enum chip_class chip_class,
491 gl_shader_stage stage,
492 const unsigned *sizes);
493
494 const char *
495 radv_get_shader_name(struct radv_shader_info *info,
496 gl_shader_stage stage);
497
498 void
499 radv_shader_dump_stats(struct radv_device *device,
500 struct radv_shader_variant *variant,
501 gl_shader_stage stage,
502 FILE *file);
503
504 bool
505 radv_can_dump_shader(struct radv_device *device,
506 struct radv_shader_module *module,
507 bool is_gs_copy_shader);
508
509 bool
510 radv_can_dump_shader_stats(struct radv_device *device,
511 struct radv_shader_module *module);
512
513 static inline unsigned
514 shader_io_get_unique_index(gl_varying_slot slot)
515 {
516 /* handle patch indices separate */
517 if (slot == VARYING_SLOT_TESS_LEVEL_OUTER)
518 return 0;
519 if (slot == VARYING_SLOT_TESS_LEVEL_INNER)
520 return 1;
521 if (slot >= VARYING_SLOT_PATCH0 && slot <= VARYING_SLOT_TESS_MAX)
522 return 2 + (slot - VARYING_SLOT_PATCH0);
523 if (slot == VARYING_SLOT_POS)
524 return 0;
525 if (slot == VARYING_SLOT_PSIZ)
526 return 1;
527 if (slot == VARYING_SLOT_CLIP_DIST0)
528 return 2;
529 if (slot == VARYING_SLOT_CLIP_DIST1)
530 return 3;
531 /* 3 is reserved for clip dist as well */
532 if (slot >= VARYING_SLOT_VAR0 && slot <= VARYING_SLOT_VAR31)
533 return 4 + (slot - VARYING_SLOT_VAR0);
534 unreachable("illegal slot in get unique index\n");
535 }
536
537 static inline unsigned
538 calculate_tess_lds_size(enum chip_class chip_class,
539 unsigned tcs_num_input_vertices,
540 unsigned tcs_num_output_vertices,
541 unsigned tcs_num_inputs,
542 unsigned tcs_num_patches,
543 unsigned tcs_num_outputs,
544 unsigned tcs_num_patch_outputs)
545 {
546 unsigned input_vertex_size = tcs_num_inputs * 16;
547 unsigned output_vertex_size = tcs_num_outputs * 16;
548
549 unsigned input_patch_size = tcs_num_input_vertices * input_vertex_size;
550
551 unsigned pervertex_output_patch_size = tcs_num_output_vertices * output_vertex_size;
552 unsigned output_patch_size = pervertex_output_patch_size + tcs_num_patch_outputs * 16;
553
554 unsigned output_patch0_offset = input_patch_size * tcs_num_patches;
555
556 unsigned lds_size = output_patch0_offset + output_patch_size * tcs_num_patches;
557
558 if (chip_class >= GFX7) {
559 assert(lds_size <= 65536);
560 lds_size = align(lds_size, 512) / 512;
561 } else {
562 assert(lds_size <= 32768);
563 lds_size = align(lds_size, 256) / 256;
564 }
565
566 return lds_size;
567 }
568
569 static inline unsigned
570 get_tcs_num_patches(unsigned tcs_num_input_vertices,
571 unsigned tcs_num_output_vertices,
572 unsigned tcs_num_inputs,
573 unsigned tcs_num_outputs,
574 unsigned tcs_num_patch_outputs,
575 unsigned tess_offchip_block_dw_size,
576 enum chip_class chip_class,
577 enum radeon_family family)
578 {
579 uint32_t input_vertex_size = tcs_num_inputs * 16;
580 uint32_t input_patch_size = tcs_num_input_vertices * input_vertex_size;
581 uint32_t output_vertex_size = tcs_num_outputs * 16;
582 uint32_t pervertex_output_patch_size = tcs_num_output_vertices * output_vertex_size;
583 uint32_t output_patch_size = pervertex_output_patch_size + tcs_num_patch_outputs * 16;
584
585 /* Ensure that we only need one wave per SIMD so we don't need to check
586 * resource usage. Also ensures that the number of tcs in and out
587 * vertices per threadgroup are at most 256.
588 */
589 unsigned num_patches = 64 / MAX2(tcs_num_input_vertices, tcs_num_output_vertices) * 4;
590 /* Make sure that the data fits in LDS. This assumes the shaders only
591 * use LDS for the inputs and outputs.
592 */
593 unsigned hardware_lds_size = 32768;
594
595 /* Looks like STONEY hangs if we use more than 32 KiB LDS in a single
596 * threadgroup, even though there is more than 32 KiB LDS.
597 *
598 * Test: dEQP-VK.tessellation.shader_input_output.barrier
599 */
600 if (chip_class >= GFX7 && family != CHIP_STONEY)
601 hardware_lds_size = 65536;
602
603 num_patches = MIN2(num_patches, hardware_lds_size / (input_patch_size + output_patch_size));
604 /* Make sure the output data fits in the offchip buffer */
605 num_patches = MIN2(num_patches, (tess_offchip_block_dw_size * 4) / output_patch_size);
606 /* Not necessary for correctness, but improves performance. The
607 * specific value is taken from the proprietary driver.
608 */
609 num_patches = MIN2(num_patches, 40);
610
611 /* GFX6 bug workaround - limit LS-HS threadgroups to only one wave. */
612 if (chip_class == GFX6) {
613 unsigned one_wave = 64 / MAX2(tcs_num_input_vertices, tcs_num_output_vertices);
614 num_patches = MIN2(num_patches, one_wave);
615 }
616 return num_patches;
617 }
618
619 void
620 radv_lower_fs_io(nir_shader *nir);
621
622 #endif