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[gem5.git] / src / base / bitunion.hh
1 /*
2 * Copyright (c) 2007-2008 The Regents of The University of Michigan
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met: redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer;
9 * redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution;
12 * neither the name of the copyright holders nor the names of its
13 * contributors may be used to endorse or promote products derived from
14 * this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *
28 * Authors: Gabe Black
29 */
30
31 #ifndef __BASE_BITUNION_HH__
32 #define __BASE_BITUNION_HH__
33
34 #include "base/bitfield.hh"
35 #include "base/types.hh"
36
37 // The following implements the BitUnion system of defining bitfields
38 //on top of an underlying class. This is done through the pervasive use of
39 //both named and unnamed unions which all contain the same actual storage.
40 //Since they're unioned with each other, all of these storage locations
41 //overlap. This allows all of the bitfields to manipulate the same data
42 //without having to have access to each other. More details are provided with
43 //the individual components.
44
45 //This namespace is for classes which implement the backend of the BitUnion
46 //stuff. Don't use any of these directly, except for the Bitfield classes in
47 //the *BitfieldTypes class(es).
48 namespace BitfieldBackend
49 {
50 //A base class for all bitfields. It instantiates the actual storage,
51 //and provides getBits and setBits functions for manipulating it. The
52 //Data template parameter is type of the underlying storage.
53 template<class Data>
54 class BitfieldBase
55 {
56 protected:
57 Data __data;
58
59 //This function returns a range of bits from the underlying storage.
60 //It relies on the "bits" function above. It's the user's
61 //responsibility to make sure that there is a properly overloaded
62 //version of this function for whatever type they want to overlay.
63 inline uint64_t
64 getBits(int first, int last) const
65 {
66 return bits(__data, first, last);
67 }
68
69 //Similar to the above, but for settings bits with replaceBits.
70 inline void
71 setBits(int first, int last, uint64_t val)
72 {
73 replaceBits(__data, first, last, val);
74 }
75 };
76
77 //This class contains all the "regular" bitfield classes. It is inherited
78 //by all BitUnions which give them access to those types.
79 template<class Type>
80 class RegularBitfieldTypes
81 {
82 protected:
83 //This class implements ordinary bitfields, that is a span of bits
84 //who's msb is "first", and who's lsb is "last".
85 template<int first, int last=first>
86 class Bitfield : public BitfieldBase<Type>
87 {
88 public:
89 operator const uint64_t () const
90 {
91 return this->getBits(first, last);
92 }
93
94 uint64_t
95 operator=(const uint64_t _data)
96 {
97 this->setBits(first, last, _data);
98 return _data;
99 }
100 };
101
102 //A class which specializes the above so that it can only be read
103 //from. This is accomplished explicitly making sure the assignment
104 //operator is blocked. The conversion operator is carried through
105 //inheritance. This will unfortunately need to be copied into each
106 //bitfield type due to limitations with how templates work
107 template<int first, int last=first>
108 class BitfieldRO : public Bitfield<first, last>
109 {
110 private:
111 uint64_t
112 operator=(const uint64_t _data);
113 };
114
115 //Similar to the above, but only allows writing.
116 template<int first, int last=first>
117 class BitfieldWO : public Bitfield<first, last>
118 {
119 private:
120 operator const uint64_t () const;
121
122 public:
123 using Bitfield<first, last>::operator=;
124 };
125 };
126
127 //This class contains all the "regular" bitfield classes. It is inherited
128 //by all BitUnions which give them access to those types.
129 template<class Type>
130 class SignedBitfieldTypes
131 {
132 protected:
133 //This class implements ordinary bitfields, that is a span of bits
134 //who's msb is "first", and who's lsb is "last".
135 template<int first, int last=first>
136 class SignedBitfield : public BitfieldBase<Type>
137 {
138 public:
139 operator const int64_t () const
140 {
141 return sext<first - last + 1>(this->getBits(first, last));
142 }
143
144 int64_t
145 operator=(const int64_t _data)
146 {
147 this->setBits(first, last, _data);
148 return _data;
149 }
150 };
151
152 //A class which specializes the above so that it can only be read
153 //from. This is accomplished explicitly making sure the assignment
154 //operator is blocked. The conversion operator is carried through
155 //inheritance. This will unfortunately need to be copied into each
156 //bitfield type due to limitations with how templates work
157 template<int first, int last=first>
158 class SignedBitfieldRO : public SignedBitfield<first, last>
159 {
160 private:
161 int64_t
162 operator=(const int64_t _data);
163 };
164
165 //Similar to the above, but only allows writing.
166 template<int first, int last=first>
167 class SignedBitfieldWO : public SignedBitfield<first, last>
168 {
169 private:
170 operator const int64_t () const;
171
172 public:
173 int64_t operator=(const int64_t _data)
174 {
175 *((SignedBitfield<first, last> *)this) = _data;
176 return _data;
177 }
178 };
179 };
180
181 template<class Type>
182 class BitfieldTypes : public RegularBitfieldTypes<Type>,
183 public SignedBitfieldTypes<Type>
184 {};
185
186 //When a BitUnion is set up, an underlying class is created which holds
187 //the actual union. This class then inherits from it, and provids the
188 //implementations for various operators. Setting things up this way
189 //prevents having to redefine these functions in every different BitUnion
190 //type. More operators could be implemented in the future, as the need
191 //arises.
192 template <class Type, class Base>
193 class BitUnionOperators : public Base
194 {
195 public:
196 BitUnionOperators(Type const & _data)
197 {
198 Base::__data = _data;
199 }
200
201 BitUnionOperators() {}
202
203 operator const Type () const
204 {
205 return Base::__data;
206 }
207
208 Type
209 operator=(Type const & _data)
210 {
211 Base::__data = _data;
212 return _data;
213 }
214
215 bool
216 operator<(Base const & base) const
217 {
218 return Base::__data < base.__data;
219 }
220
221 bool
222 operator==(Base const & base) const
223 {
224 return Base::__data == base.__data;
225 }
226 };
227 }
228
229 //This macro is a backend for other macros that specialize it slightly.
230 //First, it creates/extends a namespace "BitfieldUnderlyingClasses" and
231 //sticks the class which has the actual union in it, which
232 //BitfieldOperators above inherits from. Putting these classes in a special
233 //namespace ensures that there will be no collisions with other names as long
234 //as the BitUnion names themselves are all distinct and nothing else uses
235 //the BitfieldUnderlyingClasses namespace, which is unlikely. The class itself
236 //creates a typedef of the "type" parameter called __DataType. This allows
237 //the type to propagate outside of the macro itself in a controlled way.
238 //Finally, the base storage is defined which BitfieldOperators will refer to
239 //in the operators it defines. This macro is intended to be followed by
240 //bitfield definitions which will end up inside it's union. As explained
241 //above, these is overlayed the __data member in its entirety by each of the
242 //bitfields which are defined in the union, creating shared storage with no
243 //overhead.
244 #define __BitUnion(type, name) \
245 class BitfieldUnderlyingClasses##name : \
246 public BitfieldBackend::BitfieldTypes<type> \
247 { \
248 public: \
249 typedef type __DataType; \
250 union { \
251 type __data;\
252
253 //This closes off the class and union started by the above macro. It is
254 //followed by a typedef which makes "name" refer to a BitfieldOperator
255 //class inheriting from the class and union just defined, which completes
256 //building up the type for the user.
257 #define EndBitUnion(name) \
258 }; \
259 }; \
260 typedef BitfieldBackend::BitUnionOperators< \
261 BitfieldUnderlyingClasses##name::__DataType, \
262 BitfieldUnderlyingClasses##name> name;
263
264 //This sets up a bitfield which has other bitfields nested inside of it. The
265 //__data member functions like the "underlying storage" of the top level
266 //BitUnion. Like everything else, it overlays with the top level storage, so
267 //making it a regular bitfield type makes the entire thing function as a
268 //regular bitfield when referred to by itself.
269 #define __SubBitUnion(fieldType, first, last, name) \
270 class : public BitfieldBackend::BitfieldTypes<__DataType> \
271 { \
272 public: \
273 union { \
274 fieldType<first, last> __data;
275
276 //This closes off the union created above and gives it a name. Unlike the top
277 //level BitUnion, we're interested in creating an object instead of a type.
278 //The operators are defined in the macro itself instead of a class for
279 //technical reasons. If someone determines a way to move them to one, please
280 //do so.
281 #define EndSubBitUnion(name) \
282 }; \
283 inline operator const __DataType () const \
284 { return __data; } \
285 \
286 inline const __DataType operator = (const __DataType & _data) \
287 { return __data = _data;} \
288 } name;
289
290 //Regular bitfields
291 //These define macros for read/write regular bitfield based subbitfields.
292 #define SubBitUnion(name, first, last) \
293 __SubBitUnion(Bitfield, first, last, name)
294
295 //Regular bitfields
296 //These define macros for read/write regular bitfield based subbitfields.
297 #define SignedSubBitUnion(name, first, last) \
298 __SubBitUnion(SignedBitfield, first, last, name)
299
300 //Use this to define an arbitrary type overlayed with bitfields.
301 #define BitUnion(type, name) __BitUnion(type, name)
302
303 //Use this to define conveniently sized values overlayed with bitfields.
304 #define BitUnion64(name) __BitUnion(uint64_t, name)
305 #define BitUnion32(name) __BitUnion(uint32_t, name)
306 #define BitUnion16(name) __BitUnion(uint16_t, name)
307 #define BitUnion8(name) __BitUnion(uint8_t, name)
308
309 #endif // __BASE_BITUNION_HH__