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38 #include "base/bmpwriter.hh"
42 #include "base/logging.hh"
44 const char* BmpWriter::_imgExtension
= "bmp";
47 BmpWriter::BmpWriter(const FrameBuffer
*_fb
)
52 const BmpWriter::CompleteV1Header
53 BmpWriter::getCompleteHeader() const
55 const uint32_t pixel_array_size(sizeof(PixelType
) * fb
.area());
56 const uint32_t file_size(sizeof(CompleteV1Header
) + pixel_array_size
);
58 const CompleteV1Header header
= {
61 {'B','M'}, /* Magic */
64 sizeof(CompleteV1Header
) /* Offset to pixel array */
72 32, /* Bits per pixel */
73 0, /* No compression */
74 pixel_array_size
, /* Image size in bytes */
75 2835, /* x pixels per meter (assume 72 DPI) */
76 2835, /* y pixels per meter (assume 72 DPI) */
77 0, /* Colors in color table */
78 0 /* Important color count (0 == all are important) */
86 BmpWriter::write(std::ostream
&bmp
) const
88 const CompleteV1Header
header(getCompleteHeader());
90 // 1. write the header
91 bmp
.write(reinterpret_cast<const char *>(&header
), sizeof(header
));
93 // 2. write the bitmap data
94 // BMP start store data left to right starting with the bottom row
95 // so we need to do some creative flipping
96 std::vector
<PixelType
> line_buffer(fb
.width());
97 for (int y
= 0; y
< fb
.height(); ++y
) {
98 for (unsigned x
= 0; x
< fb
.width(); ++x
)
99 line_buffer
[x
] = fb
.pixel(x
, fb
.height() - y
- 1);
101 bmp
.write(reinterpret_cast<const char *>(line_buffer
.data()),
102 line_buffer
.size() * sizeof(line_buffer
[0]));