SLICC: Use pointers for directory entries
[gem5.git] / src / base / fast_alloc.cc
1 /*
2 * Copyright (c) 2000-2005 The Regents of The University of Michigan
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met: redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer;
9 * redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution;
12 * neither the name of the copyright holders nor the names of its
13 * contributors may be used to endorse or promote products derived from
14 * this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 *
28 * Authors: Steve Reinhardt
29 */
30
31 /*
32 * This code was originally written by Steve Reinhardt as part of
33 * the Wisconsin Wind Tunnel simulator. Relicensed as part of M5
34 * by permission.
35 */
36
37 #include <cassert>
38
39 #include "base/fast_alloc.hh"
40
41 #if USE_FAST_ALLOC
42
43 #ifdef __GNUC__
44 #pragma implementation
45 #endif
46
47 void *FastAlloc::freeLists[Num_Buckets];
48
49 #if FAST_ALLOC_STATS
50 unsigned FastAlloc::newCount[Num_Buckets];
51 unsigned FastAlloc::deleteCount[Num_Buckets];
52 unsigned FastAlloc::allocCount[Num_Buckets];
53 #endif
54
55 void *
56 FastAlloc::moreStructs(int bucket)
57 {
58 assert(bucket > 0 && bucket < Num_Buckets);
59
60 int sz = bucket * Alloc_Quantum;
61 const int nstructs = Num_Structs_Per_New; // how many to allocate?
62 char *p = ::new char[nstructs * sz];
63
64 #if FAST_ALLOC_STATS
65 ++allocCount[bucket];
66 #endif
67
68 freeLists[bucket] = p;
69 for (int i = 0; i < (nstructs-2); ++i, p += sz)
70 *(void **)p = p + sz;
71 *(void **)p = 0;
72
73 return (p + sz);
74 }
75
76 #endif // USE_FAST_ALLOC