2 # Copyright © 2012 Jon TURNEY
3 # Copyright (C) 2015 Intel Corporation
5 # Permission is hereby granted, free of charge, to any person obtaining a
6 # copy of this software and associated documentation files (the "Software"),
7 # to deal in the Software without restriction, including without limitation
8 # the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 # and/or sell copies of the Software, and to permit persons to whom the
10 # Software is furnished to do so, subject to the following conditions:
12 # The above copyright notice and this permission notice (including the next
13 # paragraph) shall be included in all copies or substantial portions of the
16 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 EXTRA_DIST += glsl/tests glsl/glcpp/tests glsl/README \
25 glsl/TODO glsl/glcpp/README \
28 glsl/ir_expression_operation.py \
29 glsl/glcpp/glcpp-lex.l \
30 glsl/glcpp/glcpp-parse.y \
33 TESTS += glsl/glcpp/tests/glcpp-test.sh \
34 glsl/tests/blob-test \
35 glsl/tests/cache-test \
36 glsl/tests/general-ir-test \
37 glsl/tests/optimization-test.sh \
38 glsl/tests/sampler-types-test \
39 glsl/tests/uniform-initializer-test \
40 glsl/tests/warnings-test.sh
43 export abs_builddir=$(abs_builddir); \
44 export PYTHON=$(PYTHON); \
45 export PYTHON_FLAGS=$(PYTHON_FLAGS);
50 glsl/tests/blob-test \
51 glsl/tests/cache-test \
52 glsl/tests/general-ir-test \
53 glsl/tests/sampler-types-test \
54 glsl/tests/uniform-initializer-test
56 noinst_PROGRAMS += glsl_compiler
58 glsl_tests_blob_test_SOURCES = \
59 glsl/tests/blob_test.c
60 glsl_tests_blob_test_LDADD = \
63 glsl_tests_cache_test_SOURCES = \
64 glsl/tests/cache_test.c
65 glsl_tests_cache_test_CFLAGS = \
67 glsl_tests_cache_test_LDADD = \
72 glsl_tests_general_ir_test_SOURCES = \
73 glsl/tests/array_refcount_test.cpp \
74 glsl/tests/builtin_variable_test.cpp \
75 glsl/tests/invalidate_locations_test.cpp \
76 glsl/tests/general_ir_test.cpp \
77 glsl/tests/lower_int64_test.cpp \
78 glsl/tests/opt_add_neg_to_sub_test.cpp \
79 glsl/tests/varyings_test.cpp
80 glsl_tests_general_ir_test_CFLAGS = \
82 glsl_tests_general_ir_test_LDADD = \
83 $(top_builddir)/src/gtest/libgtest.la \
85 glsl/libstandalone.la \
86 $(top_builddir)/src/libglsl_util.la \
90 glsl_tests_uniform_initializer_test_SOURCES = \
91 glsl/tests/copy_constant_to_storage_tests.cpp \
92 glsl/tests/set_uniform_initializer_tests.cpp \
93 glsl/tests/uniform_initializer_utils.cpp \
94 glsl/tests/uniform_initializer_utils.h
95 glsl_tests_uniform_initializer_test_CFLAGS = \
97 glsl_tests_uniform_initializer_test_LDADD = \
98 $(top_builddir)/src/gtest/libgtest.la \
100 $(top_builddir)/src/libglsl_util.la \
103 glsl_tests_sampler_types_test_SOURCES = \
104 glsl/tests/sampler_types_test.cpp
105 glsl_tests_sampler_types_test_CFLAGS = \
107 glsl_tests_sampler_types_test_LDADD = \
108 $(top_builddir)/src/gtest/libgtest.la \
110 $(top_builddir)/src/libglsl_util.la \
113 noinst_LTLIBRARIES += glsl/libglsl.la glsl/libglcpp.la glsl/libstandalone.la
115 glsl_libglcpp_la_LIBADD = \
116 $(top_builddir)/src/util/libmesautil.la
117 glsl_libglcpp_la_SOURCES = \
118 glsl/glcpp/glcpp-lex.c \
119 glsl/glcpp/glcpp-parse.c \
120 glsl/glcpp/glcpp-parse.h \
123 glsl_glcpp_glcpp_SOURCES = \
125 glsl_glcpp_glcpp_LDADD = \
127 $(top_builddir)/src/libglsl_util.la \
130 glsl_libglsl_la_LIBADD = \
134 glsl_libglsl_la_SOURCES = \
135 $(LIBGLSL_GENERATED_FILES) \
137 $(LIBGLSL_SHADER_CACHE_FILES)
139 glsl_libstandalone_la_SOURCES = \
140 $(GLSL_COMPILER_CXX_FILES)
142 glsl_libstandalone_la_LIBADD = \
144 $(top_builddir)/src/libglsl_util.la \
145 $(top_builddir)/src/util/libmesautil.la \
148 glsl_compiler_SOURCES = \
151 glsl_compiler_LDADD = \
152 glsl/libstandalone.la \
155 glsl_glsl_test_SOURCES = \
157 glsl/test_optpass.cpp \
160 glsl_glsl_test_LDADD = \
162 glsl/libstandalone.la \
163 $(top_builddir)/src/libglsl_util.la \
167 # We write our own rules for yacc and lex below. We'd rather use automake,
168 # but automake makes it especially difficult for a number of reasons:
170 # * < automake-1.12 generates .h files from .yy and .ypp files, but
171 # >=automake-1.12 generates .hh and .hpp files respectively. There's no
172 # good way of making a project that uses C++ yacc files compatible with
173 # both versions of automake. Strong work automake developers.
175 # * Since we're generating code from .l/.y files in a subdirectory (glcpp/)
176 # we'd like the resulting generated code to also go in glcpp/ for purposes
177 # of distribution. Automake gives no way to do this.
179 # * Since we're building multiple yacc parsers into one library (and via one
180 # Makefile) we have to use per-target YFLAGS. Using per-target YFLAGS causes
181 # automake to name the resulting generated code as <library-name>_filename.c.
182 # Frankly, that's ugly and we don't want a libglcpp_glcpp_parser.h file.
184 # In order to make build output print "LEX" and "YACC", we reproduce the
185 # automake variables below.
187 AM_V_LEX = $(am__v_LEX_$(V))
188 am__v_LEX_ = $(am__v_LEX_$(AM_DEFAULT_VERBOSITY))
189 am__v_LEX_0 = @echo " LEX " $@;
192 AM_V_YACC = $(am__v_YACC_$(V))
193 am__v_YACC_ = $(am__v_YACC_$(AM_DEFAULT_VERBOSITY))
194 am__v_YACC_0 = @echo " YACC " $@;
197 YACC_GEN = $(AM_V_YACC)$(YACC) $(YFLAGS)
198 LEX_GEN = $(AM_V_LEX)$(LEX) $(LFLAGS)
200 glsl/glsl_parser.cpp glsl/glsl_parser.h: glsl/glsl_parser.yy
202 $(YACC_GEN) -o $@ -p "_mesa_glsl_" --defines=$(builddir)/glsl/glsl_parser.h $(srcdir)/glsl/glsl_parser.yy
204 glsl/glsl_lexer.cpp: glsl/glsl_lexer.ll
206 $(LEX_GEN) -o $@ $(srcdir)/glsl/glsl_lexer.ll
208 glsl/glcpp/glcpp-parse.c glsl/glcpp/glcpp-parse.h: glsl/glcpp/glcpp-parse.y
210 $(YACC_GEN) -o $@ -p "glcpp_parser_" --defines=$(builddir)/glsl/glcpp/glcpp-parse.h $(srcdir)/glsl/glcpp/glcpp-parse.y
212 glsl/glcpp/glcpp-lex.c: glsl/glcpp/glcpp-lex.l
214 $(LEX_GEN) -o $@ $(srcdir)/glsl/glcpp/glcpp-lex.l
216 glsl/ir_expression_operation.h: glsl/ir_expression_operation.py
218 $(PYTHON_GEN) $(srcdir)/glsl/ir_expression_operation.py enum > $@ || ($(RM) $@; false)
220 glsl/ir_expression_operation_constant.h: glsl/ir_expression_operation.py
222 $(PYTHON_GEN) $(srcdir)/glsl/ir_expression_operation.py constant > $@ || ($(RM) $@; false)
224 glsl/ir_expression_operation_strings.h: glsl/ir_expression_operation.py
226 $(PYTHON_GEN) $(srcdir)/glsl/ir_expression_operation.py strings > $@ || ($(RM) $@; false)
228 # Only the parsers (specifically the header files generated at the same time)
229 # need to be in BUILT_SOURCES. Though if we list the parser headers YACC is
230 # called for the .c/.cpp file and the .h files. By listing the .c/.cpp files
231 # YACC is only executed once for each parser. The rest of the generated code
232 # will be created at the appropriate times according to standard automake
235 glsl/glsl_parser.cpp \
236 glsl/glsl_lexer.cpp \
237 glsl/ir_expression_operation.h \
238 glsl/ir_expression_operation_constant.h \
239 glsl/ir_expression_operation_strings.h \
240 glsl/glcpp/glcpp-parse.c \
241 glsl/glcpp/glcpp-lex.c
243 glsl/glcpp/glcpp-parse.h \
245 glsl/glsl_parser.cpp \
246 glsl/glsl_lexer.cpp \
247 glsl/ir_expression_operation.h \
248 glsl/ir_expression_operation_constant.h \
249 glsl/ir_expression_operation_strings.h \
250 glsl/glcpp/glcpp-parse.c \
251 glsl/glcpp/glcpp-lex.c
254 $(RM) glsl/tests/lower_jumps/*.opt_test
255 $(RM) glsl/tests/lower_jumps/*.expected
256 $(RM) glsl/tests/lower_jumps/*.out
257 $(RM) glsl/tests/warnings/*.out
258 $(RM) glsl/glcpp/tests/*.out
259 $(RM) -r glsl/glcpp/tests/subtest*/
260 $(RM) -r subtest-cr subtest-cr-lf subtest-lf subtest-lf-cr
263 $(RM) glsl/glcpp/tests/*.out
264 $(RM) glsl/glcpp/tests/subtest*/*.out