2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
27 ast_type_specifier::print(void) const
32 printf("%s ", type_name
);
35 if (array_specifier
) {
36 array_specifier
->print();
41 ast_fully_specified_type::has_qualifiers(_mesa_glsl_parse_state
*state
) const
43 /* 'subroutine' isnt a real qualifier. */
44 ast_type_qualifier subroutine_only
;
45 subroutine_only
.flags
.i
= 0;
46 subroutine_only
.flags
.q
.subroutine
= 1;
47 subroutine_only
.flags
.q
.subroutine_def
= 1;
48 if (state
->has_explicit_uniform_location()) {
49 subroutine_only
.flags
.q
.explicit_index
= 1;
51 return (this->qualifier
.flags
.i
& ~subroutine_only
.flags
.i
) != 0;
54 bool ast_type_qualifier::has_interpolation() const
56 return this->flags
.q
.smooth
58 || this->flags
.q
.noperspective
;
62 ast_type_qualifier::has_layout() const
64 return this->flags
.q
.origin_upper_left
65 || this->flags
.q
.pixel_center_integer
66 || this->flags
.q
.depth_any
67 || this->flags
.q
.depth_greater
68 || this->flags
.q
.depth_less
69 || this->flags
.q
.depth_unchanged
70 || this->flags
.q
.std140
71 || this->flags
.q
.std430
72 || this->flags
.q
.shared
73 || this->flags
.q
.column_major
74 || this->flags
.q
.row_major
75 || this->flags
.q
.packed
76 || this->flags
.q
.explicit_align
77 || this->flags
.q
.explicit_component
78 || this->flags
.q
.explicit_location
79 || this->flags
.q
.explicit_image_format
80 || this->flags
.q
.explicit_index
81 || this->flags
.q
.explicit_binding
82 || this->flags
.q
.explicit_offset
83 || this->flags
.q
.explicit_stream
84 || this->flags
.q
.explicit_xfb_buffer
85 || this->flags
.q
.explicit_xfb_offset
86 || this->flags
.q
.explicit_xfb_stride
;
90 ast_type_qualifier::has_storage() const
92 return this->flags
.q
.constant
93 || this->flags
.q
.attribute
94 || this->flags
.q
.varying
97 || this->flags
.q
.uniform
98 || this->flags
.q
.buffer
99 || this->flags
.q
.shared_storage
;
103 ast_type_qualifier::has_auxiliary_storage() const
105 return this->flags
.q
.centroid
106 || this->flags
.q
.sample
107 || this->flags
.q
.patch
;
111 * This function merges both duplicate identifies within a single layout and
112 * multiple layout qualifiers on a single variable declaration. The
113 * is_single_layout_merge param is used differentiate between the two.
116 ast_type_qualifier::merge_qualifier(YYLTYPE
*loc
,
117 _mesa_glsl_parse_state
*state
,
118 const ast_type_qualifier
&q
,
119 bool is_single_layout_merge
)
121 ast_type_qualifier ubo_mat_mask
;
122 ubo_mat_mask
.flags
.i
= 0;
123 ubo_mat_mask
.flags
.q
.row_major
= 1;
124 ubo_mat_mask
.flags
.q
.column_major
= 1;
126 ast_type_qualifier ubo_layout_mask
;
127 ubo_layout_mask
.flags
.i
= 0;
128 ubo_layout_mask
.flags
.q
.std140
= 1;
129 ubo_layout_mask
.flags
.q
.packed
= 1;
130 ubo_layout_mask
.flags
.q
.shared
= 1;
131 ubo_layout_mask
.flags
.q
.std430
= 1;
133 ast_type_qualifier ubo_binding_mask
;
134 ubo_binding_mask
.flags
.i
= 0;
135 ubo_binding_mask
.flags
.q
.explicit_binding
= 1;
136 ubo_binding_mask
.flags
.q
.explicit_offset
= 1;
138 ast_type_qualifier stream_layout_mask
;
139 stream_layout_mask
.flags
.i
= 0;
140 stream_layout_mask
.flags
.q
.stream
= 1;
142 /* FIXME: We should probably do interface and function param validation
145 ast_type_qualifier input_layout_mask
;
146 input_layout_mask
.flags
.i
= 0;
147 input_layout_mask
.flags
.q
.centroid
= 1;
148 /* Function params can have constant */
149 input_layout_mask
.flags
.q
.constant
= 1;
150 input_layout_mask
.flags
.q
.explicit_component
= 1;
151 input_layout_mask
.flags
.q
.explicit_location
= 1;
152 input_layout_mask
.flags
.q
.flat
= 1;
153 input_layout_mask
.flags
.q
.in
= 1;
154 input_layout_mask
.flags
.q
.invariant
= 1;
155 input_layout_mask
.flags
.q
.noperspective
= 1;
156 input_layout_mask
.flags
.q
.origin_upper_left
= 1;
157 /* Function params 'inout' will set this */
158 input_layout_mask
.flags
.q
.out
= 1;
159 input_layout_mask
.flags
.q
.patch
= 1;
160 input_layout_mask
.flags
.q
.pixel_center_integer
= 1;
161 input_layout_mask
.flags
.q
.precise
= 1;
162 input_layout_mask
.flags
.q
.sample
= 1;
163 input_layout_mask
.flags
.q
.smooth
= 1;
165 /* Uniform block layout qualifiers get to overwrite each
166 * other (rightmost having priority), while all other
167 * qualifiers currently don't allow duplicates.
169 ast_type_qualifier allowed_duplicates_mask
;
170 allowed_duplicates_mask
.flags
.i
=
171 ubo_mat_mask
.flags
.i
|
172 ubo_layout_mask
.flags
.i
|
173 ubo_binding_mask
.flags
.i
;
175 /* Geometry shaders can have several layout qualifiers
176 * assigning different stream values.
178 if (state
->stage
== MESA_SHADER_GEOMETRY
) {
179 allowed_duplicates_mask
.flags
.i
|=
180 stream_layout_mask
.flags
.i
;
183 if (is_single_layout_merge
&& !state
->has_enhanced_layouts() &&
184 (this->flags
.i
& q
.flags
.i
& ~allowed_duplicates_mask
.flags
.i
) != 0) {
185 _mesa_glsl_error(loc
, state
, "duplicate layout qualifiers used");
189 if (q
.flags
.q
.prim_type
) {
190 if (this->flags
.q
.prim_type
&& this->prim_type
!= q
.prim_type
) {
191 _mesa_glsl_error(loc
, state
,
192 "conflicting primitive type qualifiers used");
195 this->prim_type
= q
.prim_type
;
198 if (q
.flags
.q
.max_vertices
) {
199 if (this->max_vertices
) {
200 this->max_vertices
->merge_qualifier(q
.max_vertices
);
202 this->max_vertices
= q
.max_vertices
;
206 if (q
.flags
.q
.subroutine_def
) {
207 if (this->flags
.q
.subroutine_def
) {
208 _mesa_glsl_error(loc
, state
,
209 "conflicting subroutine qualifiers used");
211 this->subroutine_list
= q
.subroutine_list
;
215 if (q
.flags
.q
.invocations
) {
216 if (this->invocations
) {
217 this->invocations
->merge_qualifier(q
.invocations
);
219 this->invocations
= q
.invocations
;
223 if (state
->stage
== MESA_SHADER_GEOMETRY
&&
224 state
->has_explicit_attrib_stream()) {
225 if (!this->flags
.q
.explicit_stream
) {
226 if (q
.flags
.q
.stream
) {
227 this->flags
.q
.stream
= 1;
228 this->stream
= q
.stream
;
229 } else if (!this->flags
.q
.stream
&& this->flags
.q
.out
&&
231 /* Assign default global stream value */
232 this->flags
.q
.stream
= 1;
233 this->stream
= state
->out_qualifier
->stream
;
238 if (state
->has_enhanced_layouts()) {
239 if (!this->flags
.q
.explicit_xfb_buffer
) {
240 if (q
.flags
.q
.xfb_buffer
) {
241 this->flags
.q
.xfb_buffer
= 1;
242 this->xfb_buffer
= q
.xfb_buffer
;
243 } else if (!this->flags
.q
.xfb_buffer
&& this->flags
.q
.out
&&
245 /* Assign global xfb_buffer value */
246 this->flags
.q
.xfb_buffer
= 1;
247 this->xfb_buffer
= state
->out_qualifier
->xfb_buffer
;
251 if (q
.flags
.q
.explicit_xfb_stride
)
252 this->xfb_stride
= q
.xfb_stride
;
254 /* Merge all we xfb_stride qualifiers into the global out */
255 if (q
.flags
.q
.explicit_xfb_stride
|| this->flags
.q
.xfb_stride
) {
257 /* Set xfb_stride flag to 0 to avoid adding duplicates every time
260 this->flags
.q
.xfb_stride
= 0;
263 if (process_qualifier_constant(state
, loc
, "xfb_buffer",
264 this->xfb_buffer
, &buff_idx
)) {
265 if (state
->out_qualifier
->out_xfb_stride
[buff_idx
]) {
266 state
->out_qualifier
->out_xfb_stride
[buff_idx
]->merge_qualifier(
267 new(state
) ast_layout_expression(*loc
, this->xfb_stride
));
269 state
->out_qualifier
->out_xfb_stride
[buff_idx
] =
270 new(state
) ast_layout_expression(*loc
, this->xfb_stride
);
276 if (q
.flags
.q
.vertices
) {
277 if (this->vertices
) {
278 this->vertices
->merge_qualifier(q
.vertices
);
280 this->vertices
= q
.vertices
;
284 if (q
.flags
.q
.vertex_spacing
) {
285 if (this->flags
.q
.vertex_spacing
&& this->vertex_spacing
!= q
.vertex_spacing
) {
286 _mesa_glsl_error(loc
, state
, "conflicting vertex spacing used");
289 this->vertex_spacing
= q
.vertex_spacing
;
292 if (q
.flags
.q
.ordering
) {
293 if (this->flags
.q
.ordering
&& this->ordering
!= q
.ordering
) {
294 _mesa_glsl_error(loc
, state
, "conflicting ordering used");
297 this->ordering
= q
.ordering
;
300 if (q
.flags
.q
.point_mode
) {
301 if (this->flags
.q
.point_mode
&& this->point_mode
!= q
.point_mode
) {
302 _mesa_glsl_error(loc
, state
, "conflicting point mode used");
305 this->point_mode
= q
.point_mode
;
308 if ((q
.flags
.i
& ubo_mat_mask
.flags
.i
) != 0)
309 this->flags
.i
&= ~ubo_mat_mask
.flags
.i
;
310 if ((q
.flags
.i
& ubo_layout_mask
.flags
.i
) != 0)
311 this->flags
.i
&= ~ubo_layout_mask
.flags
.i
;
313 for (int i
= 0; i
< 3; i
++) {
314 if (q
.flags
.q
.local_size
& (1 << i
)) {
315 if (this->local_size
[i
]) {
316 this->local_size
[i
]->merge_qualifier(q
.local_size
[i
]);
318 this->local_size
[i
] = q
.local_size
[i
];
323 this->flags
.i
|= q
.flags
.i
;
325 if (this->flags
.q
.in
&&
326 (this->flags
.i
& ~input_layout_mask
.flags
.i
) != 0) {
327 _mesa_glsl_error(loc
, state
, "invalid input layout qualifier used");
331 if (q
.flags
.q
.explicit_align
)
332 this->align
= q
.align
;
334 if (q
.flags
.q
.explicit_location
)
335 this->location
= q
.location
;
337 if (q
.flags
.q
.explicit_index
)
338 this->index
= q
.index
;
340 if (q
.flags
.q
.explicit_component
)
341 this->component
= q
.component
;
343 if (q
.flags
.q
.explicit_binding
)
344 this->binding
= q
.binding
;
346 if (q
.flags
.q
.explicit_offset
|| q
.flags
.q
.explicit_xfb_offset
)
347 this->offset
= q
.offset
;
349 if (q
.precision
!= ast_precision_none
)
350 this->precision
= q
.precision
;
352 if (q
.flags
.q
.explicit_image_format
) {
353 this->image_format
= q
.image_format
;
354 this->image_base_type
= q
.image_base_type
;
361 ast_type_qualifier::merge_out_qualifier(YYLTYPE
*loc
,
362 _mesa_glsl_parse_state
*state
,
363 const ast_type_qualifier
&q
,
364 ast_node
* &node
, bool create_node
)
366 void *mem_ctx
= state
;
367 const bool r
= this->merge_qualifier(loc
, state
, q
, false);
368 ast_type_qualifier valid_out_mask
;
369 valid_out_mask
.flags
.i
= 0;
371 if (state
->stage
== MESA_SHADER_GEOMETRY
) {
372 if (q
.flags
.q
.prim_type
) {
373 /* Make sure this is a valid output primitive type. */
374 switch (q
.prim_type
) {
377 case GL_TRIANGLE_STRIP
:
380 _mesa_glsl_error(loc
, state
, "invalid geometry shader output "
386 /* Allow future assigments of global out's stream id value */
387 this->flags
.q
.explicit_stream
= 0;
389 valid_out_mask
.flags
.q
.stream
= 1;
390 valid_out_mask
.flags
.q
.explicit_stream
= 1;
391 valid_out_mask
.flags
.q
.explicit_xfb_buffer
= 1;
392 valid_out_mask
.flags
.q
.xfb_buffer
= 1;
393 valid_out_mask
.flags
.q
.explicit_xfb_stride
= 1;
394 valid_out_mask
.flags
.q
.xfb_stride
= 1;
395 valid_out_mask
.flags
.q
.max_vertices
= 1;
396 valid_out_mask
.flags
.q
.prim_type
= 1;
397 } else if (state
->stage
== MESA_SHADER_TESS_CTRL
) {
399 node
= new(mem_ctx
) ast_tcs_output_layout(*loc
);
401 valid_out_mask
.flags
.q
.vertices
= 1;
402 valid_out_mask
.flags
.q
.explicit_xfb_buffer
= 1;
403 valid_out_mask
.flags
.q
.xfb_buffer
= 1;
404 valid_out_mask
.flags
.q
.explicit_xfb_stride
= 1;
405 valid_out_mask
.flags
.q
.xfb_stride
= 1;
406 } else if (state
->stage
== MESA_SHADER_TESS_EVAL
||
407 state
->stage
== MESA_SHADER_VERTEX
) {
408 valid_out_mask
.flags
.q
.explicit_xfb_buffer
= 1;
409 valid_out_mask
.flags
.q
.xfb_buffer
= 1;
410 valid_out_mask
.flags
.q
.explicit_xfb_stride
= 1;
411 valid_out_mask
.flags
.q
.xfb_stride
= 1;
412 } else if (state
->stage
== MESA_SHADER_FRAGMENT
) {
413 valid_out_mask
.flags
.q
.blend_support
= 1;
415 _mesa_glsl_error(loc
, state
, "out layout qualifiers only valid in "
416 "geometry, tessellation and vertex shaders");
420 /* Allow future assigments of global out's */
421 this->flags
.q
.explicit_xfb_buffer
= 0;
422 this->flags
.q
.explicit_xfb_stride
= 0;
424 /* Generate an error when invalid input layout qualifiers are used. */
425 if ((q
.flags
.i
& ~valid_out_mask
.flags
.i
) != 0) {
426 _mesa_glsl_error(loc
, state
, "invalid output layout qualifiers used");
434 ast_type_qualifier::merge_in_qualifier(YYLTYPE
*loc
,
435 _mesa_glsl_parse_state
*state
,
436 const ast_type_qualifier
&q
,
437 ast_node
* &node
, bool create_node
)
439 void *mem_ctx
= state
;
440 bool create_gs_ast
= false;
441 bool create_cs_ast
= false;
442 ast_type_qualifier valid_in_mask
;
443 valid_in_mask
.flags
.i
= 0;
445 switch (state
->stage
) {
446 case MESA_SHADER_TESS_EVAL
:
447 if (q
.flags
.q
.prim_type
) {
448 /* Make sure this is a valid input primitive type. */
449 switch (q
.prim_type
) {
455 _mesa_glsl_error(loc
, state
,
456 "invalid tessellation evaluation "
457 "shader input primitive type");
462 valid_in_mask
.flags
.q
.prim_type
= 1;
463 valid_in_mask
.flags
.q
.vertex_spacing
= 1;
464 valid_in_mask
.flags
.q
.ordering
= 1;
465 valid_in_mask
.flags
.q
.point_mode
= 1;
467 case MESA_SHADER_GEOMETRY
:
468 if (q
.flags
.q
.prim_type
) {
469 /* Make sure this is a valid input primitive type. */
470 switch (q
.prim_type
) {
473 case GL_LINES_ADJACENCY
:
475 case GL_TRIANGLES_ADJACENCY
:
478 _mesa_glsl_error(loc
, state
,
479 "invalid geometry shader input primitive type");
485 q
.flags
.q
.prim_type
&&
486 !state
->in_qualifier
->flags
.q
.prim_type
;
488 valid_in_mask
.flags
.q
.prim_type
= 1;
489 valid_in_mask
.flags
.q
.invocations
= 1;
491 case MESA_SHADER_FRAGMENT
:
492 valid_in_mask
.flags
.q
.early_fragment_tests
= 1;
494 case MESA_SHADER_COMPUTE
:
496 q
.flags
.q
.local_size
!= 0 &&
497 state
->in_qualifier
->flags
.q
.local_size
== 0;
499 valid_in_mask
.flags
.q
.local_size
= 7;
502 _mesa_glsl_error(loc
, state
,
503 "input layout qualifiers only valid in "
504 "geometry, fragment and compute shaders");
508 /* Generate an error when invalid input layout qualifiers are used. */
509 if ((q
.flags
.i
& ~valid_in_mask
.flags
.i
) != 0) {
510 _mesa_glsl_error(loc
, state
, "invalid input layout qualifiers used");
514 /* Input layout qualifiers can be specified multiple
515 * times in separate declarations, as long as they match.
517 if (this->flags
.q
.prim_type
) {
518 if (q
.flags
.q
.prim_type
&&
519 this->prim_type
!= q
.prim_type
) {
520 _mesa_glsl_error(loc
, state
,
521 "conflicting input primitive %s specified",
522 state
->stage
== MESA_SHADER_GEOMETRY
?
525 } else if (q
.flags
.q
.prim_type
) {
526 state
->in_qualifier
->flags
.q
.prim_type
= 1;
527 state
->in_qualifier
->prim_type
= q
.prim_type
;
530 if (q
.flags
.q
.invocations
) {
531 this->flags
.q
.invocations
= 1;
532 if (this->invocations
) {
533 this->invocations
->merge_qualifier(q
.invocations
);
535 this->invocations
= q
.invocations
;
539 if (q
.flags
.q
.early_fragment_tests
) {
540 state
->fs_early_fragment_tests
= true;
543 if (this->flags
.q
.vertex_spacing
) {
544 if (q
.flags
.q
.vertex_spacing
&&
545 this->vertex_spacing
!= q
.vertex_spacing
) {
546 _mesa_glsl_error(loc
, state
,
547 "conflicting vertex spacing specified");
549 } else if (q
.flags
.q
.vertex_spacing
) {
550 this->flags
.q
.vertex_spacing
= 1;
551 this->vertex_spacing
= q
.vertex_spacing
;
554 if (this->flags
.q
.ordering
) {
555 if (q
.flags
.q
.ordering
&&
556 this->ordering
!= q
.ordering
) {
557 _mesa_glsl_error(loc
, state
,
558 "conflicting ordering specified");
560 } else if (q
.flags
.q
.ordering
) {
561 this->flags
.q
.ordering
= 1;
562 this->ordering
= q
.ordering
;
565 if (this->flags
.q
.point_mode
) {
566 if (q
.flags
.q
.point_mode
&&
567 this->point_mode
!= q
.point_mode
) {
568 _mesa_glsl_error(loc
, state
,
569 "conflicting point mode specified");
571 } else if (q
.flags
.q
.point_mode
) {
572 this->flags
.q
.point_mode
= 1;
573 this->point_mode
= q
.point_mode
;
578 node
= new(mem_ctx
) ast_gs_input_layout(*loc
, q
.prim_type
);
579 } else if (create_cs_ast
) {
580 node
= new(mem_ctx
) ast_cs_input_layout(*loc
, q
.local_size
);
588 * Check if the current type qualifier has any illegal flags.
590 * If so, print an error message, followed by a list of illegal flags.
592 * \param message The error message to print.
593 * \param allowed_flags A list of valid flags.
596 ast_type_qualifier::validate_flags(YYLTYPE
*loc
,
597 _mesa_glsl_parse_state
*state
,
598 const ast_type_qualifier
&allowed_flags
,
599 const char *message
, const char *name
)
601 ast_type_qualifier bad
;
602 bad
.flags
.i
= this->flags
.i
& ~allowed_flags
.flags
.i
;
603 if (bad
.flags
.i
== 0)
606 _mesa_glsl_error(loc
, state
,
608 "%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s"
609 "%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s"
610 "%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
612 bad
.flags
.q
.invariant
? " invariant" : "",
613 bad
.flags
.q
.precise
? " precise" : "",
614 bad
.flags
.q
.constant
? " constant" : "",
615 bad
.flags
.q
.attribute
? " attribute" : "",
616 bad
.flags
.q
.varying
? " varying" : "",
617 bad
.flags
.q
.in
? " in" : "",
618 bad
.flags
.q
.out
? " out" : "",
619 bad
.flags
.q
.centroid
? " centroid" : "",
620 bad
.flags
.q
.sample
? " sample" : "",
621 bad
.flags
.q
.patch
? " patch" : "",
622 bad
.flags
.q
.uniform
? " uniform" : "",
623 bad
.flags
.q
.buffer
? " buffer" : "",
624 bad
.flags
.q
.shared_storage
? " shared_storage" : "",
625 bad
.flags
.q
.smooth
? " smooth" : "",
626 bad
.flags
.q
.flat
? " flat" : "",
627 bad
.flags
.q
.noperspective
? " noperspective" : "",
628 bad
.flags
.q
.origin_upper_left
? " origin_upper_left" : "",
629 bad
.flags
.q
.pixel_center_integer
? " pixel_center_integer" : "",
630 bad
.flags
.q
.explicit_align
? " align" : "",
631 bad
.flags
.q
.explicit_component
? " component" : "",
632 bad
.flags
.q
.explicit_location
? " location" : "",
633 bad
.flags
.q
.explicit_index
? " index" : "",
634 bad
.flags
.q
.explicit_binding
? " binding" : "",
635 bad
.flags
.q
.explicit_offset
? " offset" : "",
636 bad
.flags
.q
.depth_any
? " depth_any" : "",
637 bad
.flags
.q
.depth_greater
? " depth_greater" : "",
638 bad
.flags
.q
.depth_less
? " depth_less" : "",
639 bad
.flags
.q
.depth_unchanged
? " depth_unchanged" : "",
640 bad
.flags
.q
.std140
? " std140" : "",
641 bad
.flags
.q
.std430
? " std430" : "",
642 bad
.flags
.q
.shared
? " shared" : "",
643 bad
.flags
.q
.packed
? " packed" : "",
644 bad
.flags
.q
.column_major
? " column_major" : "",
645 bad
.flags
.q
.row_major
? " row_major" : "",
646 bad
.flags
.q
.prim_type
? " prim_type" : "",
647 bad
.flags
.q
.max_vertices
? " max_vertices" : "",
648 bad
.flags
.q
.local_size
? " local_size" : "",
649 bad
.flags
.q
.early_fragment_tests
? " early_fragment_tests" : "",
650 bad
.flags
.q
.explicit_image_format
? " image_format" : "",
651 bad
.flags
.q
.coherent
? " coherent" : "",
652 bad
.flags
.q
._volatile
? " _volatile" : "",
653 bad
.flags
.q
.restrict_flag
? " restrict_flag" : "",
654 bad
.flags
.q
.read_only
? " read_only" : "",
655 bad
.flags
.q
.write_only
? " write_only" : "",
656 bad
.flags
.q
.invocations
? " invocations" : "",
657 bad
.flags
.q
.stream
? " stream" : "",
658 bad
.flags
.q
.explicit_stream
? " stream" : "",
659 bad
.flags
.q
.explicit_xfb_offset
? " xfb_offset" : "",
660 bad
.flags
.q
.xfb_buffer
? " xfb_buffer" : "",
661 bad
.flags
.q
.explicit_xfb_buffer
? " xfb_buffer" : "",
662 bad
.flags
.q
.xfb_stride
? " xfb_stride" : "",
663 bad
.flags
.q
.explicit_xfb_stride
? " xfb_stride" : "",
664 bad
.flags
.q
.vertex_spacing
? " vertex_spacing" : "",
665 bad
.flags
.q
.ordering
? " ordering" : "",
666 bad
.flags
.q
.point_mode
? " point_mode" : "",
667 bad
.flags
.q
.vertices
? " vertices" : "",
668 bad
.flags
.q
.subroutine
? " subroutine" : "",
669 bad
.flags
.q
.subroutine_def
? " subroutine_def" : "");
674 ast_layout_expression::process_qualifier_constant(struct _mesa_glsl_parse_state
*state
,
675 const char *qual_indentifier
,
681 bool first_pass
= true;
687 for (exec_node
*node
= layout_const_expressions
.get_head_raw();
688 !node
->is_tail_sentinel(); node
= node
->next
) {
690 exec_list dummy_instructions
;
691 ast_node
*const_expression
= exec_node_data(ast_node
, node
, link
);
693 ir_rvalue
*const ir
= const_expression
->hir(&dummy_instructions
, state
);
695 ir_constant
*const const_int
= ir
->constant_expression_value();
696 if (const_int
== NULL
|| !const_int
->type
->is_integer()) {
697 YYLTYPE loc
= const_expression
->get_location();
698 _mesa_glsl_error(&loc
, state
, "%s must be an integral constant "
699 "expression", qual_indentifier
);
703 if (const_int
->value
.i
[0] < min_value
) {
704 YYLTYPE loc
= const_expression
->get_location();
705 _mesa_glsl_error(&loc
, state
, "%s layout qualifier is invalid "
706 "(%d < %d)", qual_indentifier
,
707 const_int
->value
.i
[0], min_value
);
711 /* From section 4.4 "Layout Qualifiers" of the GLSL 4.50 spec:
712 * "When the same layout-qualifier-name occurs multiple times,
713 * in a single declaration, the last occurrence overrides the
714 * former occurrence(s)."
717 if ((must_match
|| !state
->has_420pack()) && *value
!= const_int
->value
.u
[0]) {
718 YYLTYPE loc
= const_expression
->get_location();
719 _mesa_glsl_error(&loc
, state
, "%s layout qualifier does not "
720 "match previous declaration (%d vs %d)",
721 qual_indentifier
, *value
, const_int
->value
.i
[0]);
726 *value
= const_int
->value
.u
[0];
729 /* If the location is const (and we've verified that
730 * it is) then no instructions should have been emitted
731 * when we converted it to HIR. If they were emitted,
732 * then either the location isn't const after all, or
733 * we are emitting unnecessary instructions.
735 assert(dummy_instructions
.is_empty());
742 process_qualifier_constant(struct _mesa_glsl_parse_state
*state
,
744 const char *qual_indentifier
,
745 ast_expression
*const_expression
,
748 exec_list dummy_instructions
;
750 if (const_expression
== NULL
) {
755 ir_rvalue
*const ir
= const_expression
->hir(&dummy_instructions
, state
);
757 ir_constant
*const const_int
= ir
->constant_expression_value();
758 if (const_int
== NULL
|| !const_int
->type
->is_integer()) {
759 _mesa_glsl_error(loc
, state
, "%s must be an integral constant "
760 "expression", qual_indentifier
);
764 if (const_int
->value
.i
[0] < 0) {
765 _mesa_glsl_error(loc
, state
, "%s layout qualifier is invalid (%d < 0)",
766 qual_indentifier
, const_int
->value
.u
[0]);
770 /* If the location is const (and we've verified that
771 * it is) then no instructions should have been emitted
772 * when we converted it to HIR. If they were emitted,
773 * then either the location isn't const after all, or
774 * we are emitting unnecessary instructions.
776 assert(dummy_instructions
.is_empty());
778 *value
= const_int
->value
.u
[0];