nir/drawpixels: handle load_color0, load_input, load_interpolated_input
[mesa.git] / src / compiler / glsl / gl_nir_linker.h
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef GL_NIR_LINKER_H
25 #define GL_NIR_LINKER_H
26
27 #ifdef __cplusplus
28 extern "C" {
29 #endif
30
31 struct gl_context;
32 struct gl_shader_program;
33
34 struct gl_nir_linker_options {
35 bool fill_parameters;
36 };
37
38 bool gl_nir_link(struct gl_context *ctx,
39 struct gl_shader_program *prog,
40 const struct gl_nir_linker_options *options);
41
42 bool gl_nir_link_uniforms(struct gl_context *ctx,
43 struct gl_shader_program *prog,
44 bool fill_parameters);
45
46 void gl_nir_set_uniform_initializers(struct gl_context *ctx,
47 struct gl_shader_program *prog);
48
49 void nir_build_program_resource_list(struct gl_context *ctx,
50 struct gl_shader_program *prog);
51
52 void gl_nir_link_assign_atomic_counter_resources(struct gl_context *ctx,
53 struct gl_shader_program *prog);
54
55 void gl_nir_link_assign_xfb_resources(struct gl_context *ctx,
56 struct gl_shader_program *prog);
57
58 bool gl_nir_link_uniform_blocks(struct gl_context *ctx,
59 struct gl_shader_program *prog);
60
61 #ifdef __cplusplus
62 } /* extern "C" */
63 #endif
64
65 #endif /* GL_NIR_LINKER_H */