glsl: resolve extern C workarounds/hacks
[mesa.git] / src / compiler / glsl / glsl_symbol_table.h
1 /* -*- c++ -*- */
2 /*
3 * Copyright © 2010 Intel Corporation
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25 #pragma once
26 #ifndef GLSL_SYMBOL_TABLE
27 #define GLSL_SYMBOL_TABLE
28
29 #include <new>
30
31 #include "program/symbol_table.h"
32 #include "ir.h"
33
34 class symbol_table_entry;
35 struct glsl_type;
36
37 /**
38 * Facade class for _mesa_symbol_table
39 *
40 * Wraps the existing \c _mesa_symbol_table data structure to enforce some
41 * type safe and some symbol table invariants.
42 */
43 struct glsl_symbol_table {
44 DECLARE_RALLOC_CXX_OPERATORS(glsl_symbol_table)
45
46 glsl_symbol_table();
47 ~glsl_symbol_table();
48
49 /* In 1.10, functions and variables have separate namespaces. */
50 bool separate_function_namespace;
51
52 void push_scope();
53 void pop_scope();
54
55 /**
56 * Determine whether a name was declared at the current scope
57 */
58 bool name_declared_this_scope(const char *name);
59
60 /**
61 * \name Methods to add symbols to the table
62 *
63 * There is some temptation to rename all these functions to \c add_symbol
64 * or similar. However, this breaks symmetry with the getter functions and
65 * reduces the clarity of the intention of code that uses these methods.
66 */
67 /*@{*/
68 bool add_variable(ir_variable *v);
69 bool add_type(const char *name, const glsl_type *t);
70 bool add_function(ir_function *f);
71 bool add_interface(const char *name, const glsl_type *i,
72 enum ir_variable_mode mode);
73 bool add_default_precision_qualifier(const char *type_name, int precision);
74 /*@}*/
75
76 /**
77 * Add an function at global scope without checking for scoping conflicts.
78 */
79 void add_global_function(ir_function *f);
80
81 /**
82 * \name Methods to get symbols from the table
83 */
84 /*@{*/
85 ir_variable *get_variable(const char *name);
86 const glsl_type *get_type(const char *name);
87 ir_function *get_function(const char *name);
88 const glsl_type *get_interface(const char *name,
89 enum ir_variable_mode mode);
90 int get_default_precision_qualifier(const char *type_name);
91 /*@}*/
92
93 /**
94 * Disable a previously-added variable so that it no longer appears to be
95 * in the symbol table. This is necessary when gl_PerVertex is redeclared,
96 * to ensure that previously-available built-in variables are no longer
97 * available.
98 */
99 void disable_variable(const char *name);
100
101 /**
102 * Replaces the variable in the entry by the new variable.
103 */
104 void replace_variable(const char *name, ir_variable *v);
105
106 private:
107 symbol_table_entry *get_entry(const char *name);
108
109 struct _mesa_symbol_table *table;
110 void *mem_ctx;
111 void *linalloc;
112 };
113
114 #endif /* GLSL_SYMBOL_TABLE */