nir: Remove some unused fields from nir_variable
[mesa.git] / src / compiler / glsl / glsl_to_nir.cpp
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #include "glsl_to_nir.h"
29 #include "ir_visitor.h"
30 #include "ir_hierarchical_visitor.h"
31 #include "ir.h"
32 #include "compiler/nir/nir_control_flow.h"
33 #include "compiler/nir/nir_builder.h"
34 #include "main/imports.h"
35
36 /*
37 * pass to lower GLSL IR to NIR
38 *
39 * This will lower variable dereferences to loads/stores of corresponding
40 * variables in NIR - the variables will be converted to registers in a later
41 * pass.
42 */
43
44 namespace {
45
46 class nir_visitor : public ir_visitor
47 {
48 public:
49 nir_visitor(nir_shader *shader);
50 ~nir_visitor();
51
52 virtual void visit(ir_variable *);
53 virtual void visit(ir_function *);
54 virtual void visit(ir_function_signature *);
55 virtual void visit(ir_loop *);
56 virtual void visit(ir_if *);
57 virtual void visit(ir_discard *);
58 virtual void visit(ir_loop_jump *);
59 virtual void visit(ir_return *);
60 virtual void visit(ir_call *);
61 virtual void visit(ir_assignment *);
62 virtual void visit(ir_emit_vertex *);
63 virtual void visit(ir_end_primitive *);
64 virtual void visit(ir_expression *);
65 virtual void visit(ir_swizzle *);
66 virtual void visit(ir_texture *);
67 virtual void visit(ir_constant *);
68 virtual void visit(ir_dereference_variable *);
69 virtual void visit(ir_dereference_record *);
70 virtual void visit(ir_dereference_array *);
71 virtual void visit(ir_barrier *);
72
73 void create_function(ir_function_signature *ir);
74
75 private:
76 void add_instr(nir_instr *instr, unsigned num_components, unsigned bit_size);
77 nir_ssa_def *evaluate_rvalue(ir_rvalue *ir);
78
79 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def **srcs);
80 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1);
81 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1,
82 nir_ssa_def *src2);
83 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1,
84 nir_ssa_def *src2, nir_ssa_def *src3);
85
86 bool supports_ints;
87
88 nir_shader *shader;
89 nir_function_impl *impl;
90 nir_builder b;
91 nir_ssa_def *result; /* result of the expression tree last visited */
92
93 nir_deref_var *evaluate_deref(nir_instr *mem_ctx, ir_instruction *ir);
94
95 /* the head of the dereference chain we're creating */
96 nir_deref_var *deref_head;
97 /* the tail of the dereference chain we're creating */
98 nir_deref *deref_tail;
99
100 nir_variable *var; /* variable created by ir_variable visitor */
101
102 /* whether the IR we're operating on is per-function or global */
103 bool is_global;
104
105 /* map of ir_variable -> nir_variable */
106 struct hash_table *var_table;
107
108 /* map of ir_function_signature -> nir_function_overload */
109 struct hash_table *overload_table;
110 };
111
112 /*
113 * This visitor runs before the main visitor, calling create_function() for
114 * each function so that the main visitor can resolve forward references in
115 * calls.
116 */
117
118 class nir_function_visitor : public ir_hierarchical_visitor
119 {
120 public:
121 nir_function_visitor(nir_visitor *v) : visitor(v)
122 {
123 }
124 virtual ir_visitor_status visit_enter(ir_function *);
125
126 private:
127 nir_visitor *visitor;
128 };
129
130 } /* end of anonymous namespace */
131
132 nir_shader *
133 glsl_to_nir(const struct gl_shader_program *shader_prog,
134 gl_shader_stage stage,
135 const nir_shader_compiler_options *options)
136 {
137 struct gl_linked_shader *sh = shader_prog->_LinkedShaders[stage];
138
139 nir_shader *shader = nir_shader_create(NULL, stage, options,
140 &sh->Program->info);
141
142 nir_visitor v1(shader);
143 nir_function_visitor v2(&v1);
144 v2.run(sh->ir);
145 visit_exec_list(sh->ir, &v1);
146
147 nir_lower_constant_initializers(shader, (nir_variable_mode)~0);
148
149 shader->info->name = ralloc_asprintf(shader, "GLSL%d", shader_prog->Name);
150 if (shader_prog->Label)
151 shader->info->label = ralloc_strdup(shader, shader_prog->Label);
152 shader->info->num_textures = util_last_bit(sh->Program->SamplersUsed);
153 shader->info->num_ubos = sh->NumUniformBlocks;
154 shader->info->num_ssbos = sh->NumShaderStorageBlocks;
155 shader->info->clip_distance_array_size = sh->Program->ClipDistanceArraySize;
156 shader->info->cull_distance_array_size = sh->Program->CullDistanceArraySize;
157 shader->info->separate_shader = shader_prog->SeparateShader;
158 shader->info->has_transform_feedback_varyings =
159 shader_prog->TransformFeedback.NumVarying > 0;
160
161 return shader;
162 }
163
164 nir_visitor::nir_visitor(nir_shader *shader)
165 {
166 this->supports_ints = shader->options->native_integers;
167 this->shader = shader;
168 this->is_global = true;
169 this->var_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
170 _mesa_key_pointer_equal);
171 this->overload_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
172 _mesa_key_pointer_equal);
173 this->result = NULL;
174 this->impl = NULL;
175 this->var = NULL;
176 this->deref_head = NULL;
177 this->deref_tail = NULL;
178 memset(&this->b, 0, sizeof(this->b));
179 }
180
181 nir_visitor::~nir_visitor()
182 {
183 _mesa_hash_table_destroy(this->var_table, NULL);
184 _mesa_hash_table_destroy(this->overload_table, NULL);
185 }
186
187 nir_deref_var *
188 nir_visitor::evaluate_deref(nir_instr *mem_ctx, ir_instruction *ir)
189 {
190 ir->accept(this);
191 ralloc_steal(mem_ctx, this->deref_head);
192 return this->deref_head;
193 }
194
195 static nir_constant *
196 constant_copy(ir_constant *ir, void *mem_ctx)
197 {
198 if (ir == NULL)
199 return NULL;
200
201 nir_constant *ret = ralloc(mem_ctx, nir_constant);
202
203 const unsigned rows = ir->type->vector_elements;
204 const unsigned cols = ir->type->matrix_columns;
205 unsigned i;
206
207 ret->num_elements = 0;
208 switch (ir->type->base_type) {
209 case GLSL_TYPE_UINT:
210 for (unsigned c = 0; c < cols; c++) {
211 for (unsigned r = 0; r < rows; r++)
212 ret->values[c].u32[r] = ir->value.u[c * rows + r];
213 }
214 break;
215
216 case GLSL_TYPE_INT:
217 for (unsigned c = 0; c < cols; c++) {
218 for (unsigned r = 0; r < rows; r++)
219 ret->values[c].i32[r] = ir->value.i[c * rows + r];
220 }
221 break;
222
223 case GLSL_TYPE_FLOAT:
224 for (unsigned c = 0; c < cols; c++) {
225 for (unsigned r = 0; r < rows; r++)
226 ret->values[c].f32[r] = ir->value.f[c * rows + r];
227 }
228 break;
229
230 case GLSL_TYPE_DOUBLE:
231 for (unsigned c = 0; c < cols; c++) {
232 for (unsigned r = 0; r < rows; r++)
233 ret->values[c].f64[r] = ir->value.d[c * rows + r];
234 }
235 break;
236
237 case GLSL_TYPE_BOOL:
238 for (unsigned c = 0; c < cols; c++) {
239 for (unsigned r = 0; r < rows; r++) {
240 ret->values[c].u32[r] = ir->value.b[c * rows + r] ?
241 NIR_TRUE : NIR_FALSE;
242 }
243 }
244 break;
245
246 case GLSL_TYPE_STRUCT:
247 ret->elements = ralloc_array(mem_ctx, nir_constant *,
248 ir->type->length);
249 ret->num_elements = ir->type->length;
250
251 i = 0;
252 foreach_in_list(ir_constant, field, &ir->components) {
253 ret->elements[i] = constant_copy(field, mem_ctx);
254 i++;
255 }
256 break;
257
258 case GLSL_TYPE_ARRAY:
259 ret->elements = ralloc_array(mem_ctx, nir_constant *,
260 ir->type->length);
261 ret->num_elements = ir->type->length;
262
263 for (i = 0; i < ir->type->length; i++)
264 ret->elements[i] = constant_copy(ir->array_elements[i], mem_ctx);
265 break;
266
267 default:
268 unreachable("not reached");
269 }
270
271 return ret;
272 }
273
274 void
275 nir_visitor::visit(ir_variable *ir)
276 {
277 nir_variable *var = ralloc(shader, nir_variable);
278 var->type = ir->type;
279 var->name = ralloc_strdup(var, ir->name);
280
281 var->data.read_only = ir->data.read_only;
282 var->data.centroid = ir->data.centroid;
283 var->data.sample = ir->data.sample;
284 var->data.patch = ir->data.patch;
285 var->data.invariant = ir->data.invariant;
286 var->data.location = ir->data.location;
287
288 switch(ir->data.mode) {
289 case ir_var_auto:
290 case ir_var_temporary:
291 if (is_global)
292 var->data.mode = nir_var_global;
293 else
294 var->data.mode = nir_var_local;
295 break;
296
297 case ir_var_function_in:
298 case ir_var_function_out:
299 case ir_var_function_inout:
300 case ir_var_const_in:
301 var->data.mode = nir_var_local;
302 break;
303
304 case ir_var_shader_in:
305 if (shader->stage == MESA_SHADER_FRAGMENT &&
306 ir->data.location == VARYING_SLOT_FACE) {
307 /* For whatever reason, GLSL IR makes gl_FrontFacing an input */
308 var->data.location = SYSTEM_VALUE_FRONT_FACE;
309 var->data.mode = nir_var_system_value;
310 } else if (shader->stage == MESA_SHADER_GEOMETRY &&
311 ir->data.location == VARYING_SLOT_PRIMITIVE_ID) {
312 /* For whatever reason, GLSL IR makes gl_PrimitiveIDIn an input */
313 var->data.location = SYSTEM_VALUE_PRIMITIVE_ID;
314 var->data.mode = nir_var_system_value;
315 } else {
316 var->data.mode = nir_var_shader_in;
317 }
318 break;
319
320 case ir_var_shader_out:
321 var->data.mode = nir_var_shader_out;
322 break;
323
324 case ir_var_uniform:
325 var->data.mode = nir_var_uniform;
326 break;
327
328 case ir_var_shader_storage:
329 var->data.mode = nir_var_shader_storage;
330 break;
331
332 case ir_var_system_value:
333 var->data.mode = nir_var_system_value;
334 break;
335
336 default:
337 unreachable("not reached");
338 }
339
340 var->data.interpolation = ir->data.interpolation;
341 var->data.origin_upper_left = ir->data.origin_upper_left;
342 var->data.pixel_center_integer = ir->data.pixel_center_integer;
343 var->data.compact = false;
344 var->data.location_frac = ir->data.location_frac;
345
346 switch (ir->data.depth_layout) {
347 case ir_depth_layout_none:
348 var->data.depth_layout = nir_depth_layout_none;
349 break;
350 case ir_depth_layout_any:
351 var->data.depth_layout = nir_depth_layout_any;
352 break;
353 case ir_depth_layout_greater:
354 var->data.depth_layout = nir_depth_layout_greater;
355 break;
356 case ir_depth_layout_less:
357 var->data.depth_layout = nir_depth_layout_less;
358 break;
359 case ir_depth_layout_unchanged:
360 var->data.depth_layout = nir_depth_layout_unchanged;
361 break;
362 default:
363 unreachable("not reached");
364 }
365
366 var->data.index = ir->data.index;
367 var->data.binding = ir->data.binding;
368 var->data.offset = ir->data.offset;
369 var->data.image.read_only = ir->data.image_read_only;
370 var->data.image.write_only = ir->data.image_write_only;
371 var->data.image.coherent = ir->data.image_coherent;
372 var->data.image._volatile = ir->data.image_volatile;
373 var->data.image.restrict_flag = ir->data.image_restrict;
374 var->data.image.format = ir->data.image_format;
375 var->data.fb_fetch_output = ir->data.fb_fetch_output;
376
377 var->num_state_slots = ir->get_num_state_slots();
378 if (var->num_state_slots > 0) {
379 var->state_slots = ralloc_array(var, nir_state_slot,
380 var->num_state_slots);
381
382 ir_state_slot *state_slots = ir->get_state_slots();
383 for (unsigned i = 0; i < var->num_state_slots; i++) {
384 for (unsigned j = 0; j < 5; j++)
385 var->state_slots[i].tokens[j] = state_slots[i].tokens[j];
386 var->state_slots[i].swizzle = state_slots[i].swizzle;
387 }
388 } else {
389 var->state_slots = NULL;
390 }
391
392 var->constant_initializer = constant_copy(ir->constant_initializer, var);
393
394 var->interface_type = ir->get_interface_type();
395
396 if (var->data.mode == nir_var_local)
397 nir_function_impl_add_variable(impl, var);
398 else
399 nir_shader_add_variable(shader, var);
400
401 _mesa_hash_table_insert(var_table, ir, var);
402 this->var = var;
403 }
404
405 ir_visitor_status
406 nir_function_visitor::visit_enter(ir_function *ir)
407 {
408 foreach_in_list(ir_function_signature, sig, &ir->signatures) {
409 visitor->create_function(sig);
410 }
411 return visit_continue_with_parent;
412 }
413
414 void
415 nir_visitor::create_function(ir_function_signature *ir)
416 {
417 if (ir->is_intrinsic())
418 return;
419
420 nir_function *func = nir_function_create(shader, ir->function_name());
421
422 assert(ir->parameters.is_empty());
423 assert(ir->return_type == glsl_type::void_type);
424
425 _mesa_hash_table_insert(this->overload_table, ir, func);
426 }
427
428 void
429 nir_visitor::visit(ir_function *ir)
430 {
431 foreach_in_list(ir_function_signature, sig, &ir->signatures)
432 sig->accept(this);
433 }
434
435 void
436 nir_visitor::visit(ir_function_signature *ir)
437 {
438 if (ir->is_intrinsic())
439 return;
440
441 struct hash_entry *entry =
442 _mesa_hash_table_search(this->overload_table, ir);
443
444 assert(entry);
445 nir_function *func = (nir_function *) entry->data;
446
447 if (ir->is_defined) {
448 nir_function_impl *impl = nir_function_impl_create(func);
449 this->impl = impl;
450
451 assert(strcmp(func->name, "main") == 0);
452 assert(ir->parameters.is_empty());
453 assert(func->return_type == glsl_type::void_type);
454
455 this->is_global = false;
456
457 nir_builder_init(&b, impl);
458 b.cursor = nir_after_cf_list(&impl->body);
459 visit_exec_list(&ir->body, this);
460
461 this->is_global = true;
462 } else {
463 func->impl = NULL;
464 }
465 }
466
467 void
468 nir_visitor::visit(ir_loop *ir)
469 {
470 nir_loop *loop = nir_loop_create(this->shader);
471 nir_builder_cf_insert(&b, &loop->cf_node);
472
473 b.cursor = nir_after_cf_list(&loop->body);
474 visit_exec_list(&ir->body_instructions, this);
475 b.cursor = nir_after_cf_node(&loop->cf_node);
476 }
477
478 void
479 nir_visitor::visit(ir_if *ir)
480 {
481 nir_src condition =
482 nir_src_for_ssa(evaluate_rvalue(ir->condition));
483
484 nir_if *if_stmt = nir_if_create(this->shader);
485 if_stmt->condition = condition;
486 nir_builder_cf_insert(&b, &if_stmt->cf_node);
487
488 b.cursor = nir_after_cf_list(&if_stmt->then_list);
489 visit_exec_list(&ir->then_instructions, this);
490
491 b.cursor = nir_after_cf_list(&if_stmt->else_list);
492 visit_exec_list(&ir->else_instructions, this);
493
494 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
495 }
496
497 void
498 nir_visitor::visit(ir_discard *ir)
499 {
500 /*
501 * discards aren't treated as control flow, because before we lower them
502 * they can appear anywhere in the shader and the stuff after them may still
503 * be executed (yay, crazy GLSL rules!). However, after lowering, all the
504 * discards will be immediately followed by a return.
505 */
506
507 nir_intrinsic_instr *discard;
508 if (ir->condition) {
509 discard = nir_intrinsic_instr_create(this->shader,
510 nir_intrinsic_discard_if);
511 discard->src[0] =
512 nir_src_for_ssa(evaluate_rvalue(ir->condition));
513 } else {
514 discard = nir_intrinsic_instr_create(this->shader, nir_intrinsic_discard);
515 }
516
517 nir_builder_instr_insert(&b, &discard->instr);
518 }
519
520 void
521 nir_visitor::visit(ir_emit_vertex *ir)
522 {
523 nir_intrinsic_instr *instr =
524 nir_intrinsic_instr_create(this->shader, nir_intrinsic_emit_vertex);
525 nir_intrinsic_set_stream_id(instr, ir->stream_id());
526 nir_builder_instr_insert(&b, &instr->instr);
527 }
528
529 void
530 nir_visitor::visit(ir_end_primitive *ir)
531 {
532 nir_intrinsic_instr *instr =
533 nir_intrinsic_instr_create(this->shader, nir_intrinsic_end_primitive);
534 nir_intrinsic_set_stream_id(instr, ir->stream_id());
535 nir_builder_instr_insert(&b, &instr->instr);
536 }
537
538 void
539 nir_visitor::visit(ir_loop_jump *ir)
540 {
541 nir_jump_type type;
542 switch (ir->mode) {
543 case ir_loop_jump::jump_break:
544 type = nir_jump_break;
545 break;
546 case ir_loop_jump::jump_continue:
547 type = nir_jump_continue;
548 break;
549 default:
550 unreachable("not reached");
551 }
552
553 nir_jump_instr *instr = nir_jump_instr_create(this->shader, type);
554 nir_builder_instr_insert(&b, &instr->instr);
555 }
556
557 void
558 nir_visitor::visit(ir_return *ir)
559 {
560 if (ir->value != NULL) {
561 nir_intrinsic_instr *copy =
562 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
563
564 copy->variables[0] = nir_deref_var_create(copy, this->impl->return_var);
565 copy->variables[1] = evaluate_deref(&copy->instr, ir->value);
566 }
567
568 nir_jump_instr *instr = nir_jump_instr_create(this->shader, nir_jump_return);
569 nir_builder_instr_insert(&b, &instr->instr);
570 }
571
572 void
573 nir_visitor::visit(ir_call *ir)
574 {
575 if (ir->callee->is_intrinsic()) {
576 nir_intrinsic_op op;
577
578 switch (ir->callee->intrinsic_id) {
579 case ir_intrinsic_atomic_counter_read:
580 op = nir_intrinsic_atomic_counter_read_var;
581 break;
582 case ir_intrinsic_atomic_counter_increment:
583 op = nir_intrinsic_atomic_counter_inc_var;
584 break;
585 case ir_intrinsic_atomic_counter_predecrement:
586 op = nir_intrinsic_atomic_counter_dec_var;
587 break;
588 case ir_intrinsic_atomic_counter_add:
589 op = nir_intrinsic_atomic_counter_add_var;
590 break;
591 case ir_intrinsic_atomic_counter_and:
592 op = nir_intrinsic_atomic_counter_and_var;
593 break;
594 case ir_intrinsic_atomic_counter_or:
595 op = nir_intrinsic_atomic_counter_or_var;
596 break;
597 case ir_intrinsic_atomic_counter_xor:
598 op = nir_intrinsic_atomic_counter_xor_var;
599 break;
600 case ir_intrinsic_atomic_counter_min:
601 op = nir_intrinsic_atomic_counter_min_var;
602 break;
603 case ir_intrinsic_atomic_counter_max:
604 op = nir_intrinsic_atomic_counter_max_var;
605 break;
606 case ir_intrinsic_atomic_counter_exchange:
607 op = nir_intrinsic_atomic_counter_exchange_var;
608 break;
609 case ir_intrinsic_atomic_counter_comp_swap:
610 op = nir_intrinsic_atomic_counter_comp_swap_var;
611 break;
612 case ir_intrinsic_image_load:
613 op = nir_intrinsic_image_load;
614 break;
615 case ir_intrinsic_image_store:
616 op = nir_intrinsic_image_store;
617 break;
618 case ir_intrinsic_image_atomic_add:
619 op = nir_intrinsic_image_atomic_add;
620 break;
621 case ir_intrinsic_image_atomic_min:
622 op = nir_intrinsic_image_atomic_min;
623 break;
624 case ir_intrinsic_image_atomic_max:
625 op = nir_intrinsic_image_atomic_max;
626 break;
627 case ir_intrinsic_image_atomic_and:
628 op = nir_intrinsic_image_atomic_and;
629 break;
630 case ir_intrinsic_image_atomic_or:
631 op = nir_intrinsic_image_atomic_or;
632 break;
633 case ir_intrinsic_image_atomic_xor:
634 op = nir_intrinsic_image_atomic_xor;
635 break;
636 case ir_intrinsic_image_atomic_exchange:
637 op = nir_intrinsic_image_atomic_exchange;
638 break;
639 case ir_intrinsic_image_atomic_comp_swap:
640 op = nir_intrinsic_image_atomic_comp_swap;
641 break;
642 case ir_intrinsic_memory_barrier:
643 op = nir_intrinsic_memory_barrier;
644 break;
645 case ir_intrinsic_image_size:
646 op = nir_intrinsic_image_size;
647 break;
648 case ir_intrinsic_image_samples:
649 op = nir_intrinsic_image_samples;
650 break;
651 case ir_intrinsic_ssbo_store:
652 op = nir_intrinsic_store_ssbo;
653 break;
654 case ir_intrinsic_ssbo_load:
655 op = nir_intrinsic_load_ssbo;
656 break;
657 case ir_intrinsic_ssbo_atomic_add:
658 op = nir_intrinsic_ssbo_atomic_add;
659 break;
660 case ir_intrinsic_ssbo_atomic_and:
661 op = nir_intrinsic_ssbo_atomic_and;
662 break;
663 case ir_intrinsic_ssbo_atomic_or:
664 op = nir_intrinsic_ssbo_atomic_or;
665 break;
666 case ir_intrinsic_ssbo_atomic_xor:
667 op = nir_intrinsic_ssbo_atomic_xor;
668 break;
669 case ir_intrinsic_ssbo_atomic_min:
670 assert(ir->return_deref);
671 if (ir->return_deref->type == glsl_type::int_type)
672 op = nir_intrinsic_ssbo_atomic_imin;
673 else if (ir->return_deref->type == glsl_type::uint_type)
674 op = nir_intrinsic_ssbo_atomic_umin;
675 else
676 unreachable("Invalid type");
677 break;
678 case ir_intrinsic_ssbo_atomic_max:
679 assert(ir->return_deref);
680 if (ir->return_deref->type == glsl_type::int_type)
681 op = nir_intrinsic_ssbo_atomic_imax;
682 else if (ir->return_deref->type == glsl_type::uint_type)
683 op = nir_intrinsic_ssbo_atomic_umax;
684 else
685 unreachable("Invalid type");
686 break;
687 case ir_intrinsic_ssbo_atomic_exchange:
688 op = nir_intrinsic_ssbo_atomic_exchange;
689 break;
690 case ir_intrinsic_ssbo_atomic_comp_swap:
691 op = nir_intrinsic_ssbo_atomic_comp_swap;
692 break;
693 case ir_intrinsic_shader_clock:
694 op = nir_intrinsic_shader_clock;
695 break;
696 case ir_intrinsic_group_memory_barrier:
697 op = nir_intrinsic_group_memory_barrier;
698 break;
699 case ir_intrinsic_memory_barrier_atomic_counter:
700 op = nir_intrinsic_memory_barrier_atomic_counter;
701 break;
702 case ir_intrinsic_memory_barrier_buffer:
703 op = nir_intrinsic_memory_barrier_buffer;
704 break;
705 case ir_intrinsic_memory_barrier_image:
706 op = nir_intrinsic_memory_barrier_image;
707 break;
708 case ir_intrinsic_memory_barrier_shared:
709 op = nir_intrinsic_memory_barrier_shared;
710 break;
711 case ir_intrinsic_shared_load:
712 op = nir_intrinsic_load_shared;
713 break;
714 case ir_intrinsic_shared_store:
715 op = nir_intrinsic_store_shared;
716 break;
717 case ir_intrinsic_shared_atomic_add:
718 op = nir_intrinsic_shared_atomic_add;
719 break;
720 case ir_intrinsic_shared_atomic_and:
721 op = nir_intrinsic_shared_atomic_and;
722 break;
723 case ir_intrinsic_shared_atomic_or:
724 op = nir_intrinsic_shared_atomic_or;
725 break;
726 case ir_intrinsic_shared_atomic_xor:
727 op = nir_intrinsic_shared_atomic_xor;
728 break;
729 case ir_intrinsic_shared_atomic_min:
730 assert(ir->return_deref);
731 if (ir->return_deref->type == glsl_type::int_type)
732 op = nir_intrinsic_shared_atomic_imin;
733 else if (ir->return_deref->type == glsl_type::uint_type)
734 op = nir_intrinsic_shared_atomic_umin;
735 else
736 unreachable("Invalid type");
737 break;
738 case ir_intrinsic_shared_atomic_max:
739 assert(ir->return_deref);
740 if (ir->return_deref->type == glsl_type::int_type)
741 op = nir_intrinsic_shared_atomic_imax;
742 else if (ir->return_deref->type == glsl_type::uint_type)
743 op = nir_intrinsic_shared_atomic_umax;
744 else
745 unreachable("Invalid type");
746 break;
747 case ir_intrinsic_shared_atomic_exchange:
748 op = nir_intrinsic_shared_atomic_exchange;
749 break;
750 case ir_intrinsic_shared_atomic_comp_swap:
751 op = nir_intrinsic_shared_atomic_comp_swap;
752 break;
753 default:
754 unreachable("not reached");
755 }
756
757 nir_intrinsic_instr *instr = nir_intrinsic_instr_create(shader, op);
758 nir_dest *dest = &instr->dest;
759
760 switch (op) {
761 case nir_intrinsic_atomic_counter_read_var:
762 case nir_intrinsic_atomic_counter_inc_var:
763 case nir_intrinsic_atomic_counter_dec_var:
764 case nir_intrinsic_atomic_counter_add_var:
765 case nir_intrinsic_atomic_counter_min_var:
766 case nir_intrinsic_atomic_counter_max_var:
767 case nir_intrinsic_atomic_counter_and_var:
768 case nir_intrinsic_atomic_counter_or_var:
769 case nir_intrinsic_atomic_counter_xor_var:
770 case nir_intrinsic_atomic_counter_exchange_var:
771 case nir_intrinsic_atomic_counter_comp_swap_var: {
772 /* Set the counter variable dereference. */
773 exec_node *param = ir->actual_parameters.get_head();
774 ir_dereference *counter = (ir_dereference *)param;
775
776 instr->variables[0] = evaluate_deref(&instr->instr, counter);
777 param = param->get_next();
778
779 /* Set the intrinsic destination. */
780 if (ir->return_deref) {
781 nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL);
782 }
783
784 /* Set the intrinsic parameters. */
785 if (!param->is_tail_sentinel()) {
786 instr->src[0] =
787 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
788 param = param->get_next();
789 }
790
791 if (!param->is_tail_sentinel()) {
792 instr->src[1] =
793 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
794 param = param->get_next();
795 }
796
797 nir_builder_instr_insert(&b, &instr->instr);
798 break;
799 }
800 case nir_intrinsic_image_load:
801 case nir_intrinsic_image_store:
802 case nir_intrinsic_image_atomic_add:
803 case nir_intrinsic_image_atomic_min:
804 case nir_intrinsic_image_atomic_max:
805 case nir_intrinsic_image_atomic_and:
806 case nir_intrinsic_image_atomic_or:
807 case nir_intrinsic_image_atomic_xor:
808 case nir_intrinsic_image_atomic_exchange:
809 case nir_intrinsic_image_atomic_comp_swap:
810 case nir_intrinsic_image_samples:
811 case nir_intrinsic_image_size: {
812 nir_ssa_undef_instr *instr_undef =
813 nir_ssa_undef_instr_create(shader, 1, 32);
814 nir_builder_instr_insert(&b, &instr_undef->instr);
815
816 /* Set the image variable dereference. */
817 exec_node *param = ir->actual_parameters.get_head();
818 ir_dereference *image = (ir_dereference *)param;
819 const glsl_type *type =
820 image->variable_referenced()->type->without_array();
821
822 instr->variables[0] = evaluate_deref(&instr->instr, image);
823 param = param->get_next();
824
825 /* Set the intrinsic destination. */
826 if (ir->return_deref) {
827 const nir_intrinsic_info *info =
828 &nir_intrinsic_infos[instr->intrinsic];
829 nir_ssa_dest_init(&instr->instr, &instr->dest,
830 info->dest_components, 32, NULL);
831 }
832
833 if (op == nir_intrinsic_image_size ||
834 op == nir_intrinsic_image_samples) {
835 nir_builder_instr_insert(&b, &instr->instr);
836 break;
837 }
838
839 /* Set the address argument, extending the coordinate vector to four
840 * components.
841 */
842 nir_ssa_def *src_addr =
843 evaluate_rvalue((ir_dereference *)param);
844 nir_ssa_def *srcs[4];
845
846 for (int i = 0; i < 4; i++) {
847 if (i < type->coordinate_components())
848 srcs[i] = nir_channel(&b, src_addr, i);
849 else
850 srcs[i] = &instr_undef->def;
851 }
852
853 instr->src[0] = nir_src_for_ssa(nir_vec(&b, srcs, 4));
854 param = param->get_next();
855
856 /* Set the sample argument, which is undefined for single-sample
857 * images.
858 */
859 if (type->sampler_dimensionality == GLSL_SAMPLER_DIM_MS) {
860 instr->src[1] =
861 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
862 param = param->get_next();
863 } else {
864 instr->src[1] = nir_src_for_ssa(&instr_undef->def);
865 }
866
867 /* Set the intrinsic parameters. */
868 if (!param->is_tail_sentinel()) {
869 instr->src[2] =
870 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
871 param = param->get_next();
872 }
873
874 if (!param->is_tail_sentinel()) {
875 instr->src[3] =
876 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
877 param = param->get_next();
878 }
879 nir_builder_instr_insert(&b, &instr->instr);
880 break;
881 }
882 case nir_intrinsic_memory_barrier:
883 case nir_intrinsic_group_memory_barrier:
884 case nir_intrinsic_memory_barrier_atomic_counter:
885 case nir_intrinsic_memory_barrier_buffer:
886 case nir_intrinsic_memory_barrier_image:
887 case nir_intrinsic_memory_barrier_shared:
888 nir_builder_instr_insert(&b, &instr->instr);
889 break;
890 case nir_intrinsic_shader_clock:
891 nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL);
892 nir_builder_instr_insert(&b, &instr->instr);
893 break;
894 case nir_intrinsic_store_ssbo: {
895 exec_node *param = ir->actual_parameters.get_head();
896 ir_rvalue *block = ((ir_instruction *)param)->as_rvalue();
897
898 param = param->get_next();
899 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
900
901 param = param->get_next();
902 ir_rvalue *val = ((ir_instruction *)param)->as_rvalue();
903
904 param = param->get_next();
905 ir_constant *write_mask = ((ir_instruction *)param)->as_constant();
906 assert(write_mask);
907
908 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(val));
909 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(block));
910 instr->src[2] = nir_src_for_ssa(evaluate_rvalue(offset));
911 nir_intrinsic_set_write_mask(instr, write_mask->value.u[0]);
912 instr->num_components = val->type->vector_elements;
913
914 nir_builder_instr_insert(&b, &instr->instr);
915 break;
916 }
917 case nir_intrinsic_load_ssbo: {
918 exec_node *param = ir->actual_parameters.get_head();
919 ir_rvalue *block = ((ir_instruction *)param)->as_rvalue();
920
921 param = param->get_next();
922 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
923
924 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(block));
925 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(offset));
926
927 const glsl_type *type = ir->return_deref->var->type;
928 instr->num_components = type->vector_elements;
929
930 /* Setup destination register */
931 unsigned bit_size = glsl_get_bit_size(type);
932 nir_ssa_dest_init(&instr->instr, &instr->dest,
933 type->vector_elements, bit_size, NULL);
934
935 /* Insert the created nir instruction now since in the case of boolean
936 * result we will need to emit another instruction after it
937 */
938 nir_builder_instr_insert(&b, &instr->instr);
939
940 /*
941 * In SSBO/UBO's, a true boolean value is any non-zero value, but we
942 * consider a true boolean to be ~0. Fix this up with a != 0
943 * comparison.
944 */
945 if (type->base_type == GLSL_TYPE_BOOL) {
946 nir_alu_instr *load_ssbo_compare =
947 nir_alu_instr_create(shader, nir_op_ine);
948 load_ssbo_compare->src[0].src.is_ssa = true;
949 load_ssbo_compare->src[0].src.ssa = &instr->dest.ssa;
950 load_ssbo_compare->src[1].src =
951 nir_src_for_ssa(nir_imm_int(&b, 0));
952 for (unsigned i = 0; i < type->vector_elements; i++)
953 load_ssbo_compare->src[1].swizzle[i] = 0;
954 nir_ssa_dest_init(&load_ssbo_compare->instr,
955 &load_ssbo_compare->dest.dest,
956 type->vector_elements, bit_size, NULL);
957 load_ssbo_compare->dest.write_mask = (1 << type->vector_elements) - 1;
958 nir_builder_instr_insert(&b, &load_ssbo_compare->instr);
959 dest = &load_ssbo_compare->dest.dest;
960 }
961 break;
962 }
963 case nir_intrinsic_ssbo_atomic_add:
964 case nir_intrinsic_ssbo_atomic_imin:
965 case nir_intrinsic_ssbo_atomic_umin:
966 case nir_intrinsic_ssbo_atomic_imax:
967 case nir_intrinsic_ssbo_atomic_umax:
968 case nir_intrinsic_ssbo_atomic_and:
969 case nir_intrinsic_ssbo_atomic_or:
970 case nir_intrinsic_ssbo_atomic_xor:
971 case nir_intrinsic_ssbo_atomic_exchange:
972 case nir_intrinsic_ssbo_atomic_comp_swap: {
973 int param_count = ir->actual_parameters.length();
974 assert(param_count == 3 || param_count == 4);
975
976 /* Block index */
977 exec_node *param = ir->actual_parameters.get_head();
978 ir_instruction *inst = (ir_instruction *) param;
979 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
980
981 /* Offset */
982 param = param->get_next();
983 inst = (ir_instruction *) param;
984 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
985
986 /* data1 parameter (this is always present) */
987 param = param->get_next();
988 inst = (ir_instruction *) param;
989 instr->src[2] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
990
991 /* data2 parameter (only with atomic_comp_swap) */
992 if (param_count == 4) {
993 assert(op == nir_intrinsic_ssbo_atomic_comp_swap);
994 param = param->get_next();
995 inst = (ir_instruction *) param;
996 instr->src[3] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
997 }
998
999 /* Atomic result */
1000 assert(ir->return_deref);
1001 nir_ssa_dest_init(&instr->instr, &instr->dest,
1002 ir->return_deref->type->vector_elements, 32, NULL);
1003 nir_builder_instr_insert(&b, &instr->instr);
1004 break;
1005 }
1006 case nir_intrinsic_load_shared: {
1007 exec_node *param = ir->actual_parameters.get_head();
1008 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
1009
1010 nir_intrinsic_set_base(instr, 0);
1011 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(offset));
1012
1013 const glsl_type *type = ir->return_deref->var->type;
1014 instr->num_components = type->vector_elements;
1015
1016 /* Setup destination register */
1017 unsigned bit_size = glsl_get_bit_size(type);
1018 nir_ssa_dest_init(&instr->instr, &instr->dest,
1019 type->vector_elements, bit_size, NULL);
1020
1021 nir_builder_instr_insert(&b, &instr->instr);
1022 break;
1023 }
1024 case nir_intrinsic_store_shared: {
1025 exec_node *param = ir->actual_parameters.get_head();
1026 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
1027
1028 param = param->get_next();
1029 ir_rvalue *val = ((ir_instruction *)param)->as_rvalue();
1030
1031 param = param->get_next();
1032 ir_constant *write_mask = ((ir_instruction *)param)->as_constant();
1033 assert(write_mask);
1034
1035 nir_intrinsic_set_base(instr, 0);
1036 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(offset));
1037
1038 nir_intrinsic_set_write_mask(instr, write_mask->value.u[0]);
1039
1040 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(val));
1041 instr->num_components = val->type->vector_elements;
1042
1043 nir_builder_instr_insert(&b, &instr->instr);
1044 break;
1045 }
1046 case nir_intrinsic_shared_atomic_add:
1047 case nir_intrinsic_shared_atomic_imin:
1048 case nir_intrinsic_shared_atomic_umin:
1049 case nir_intrinsic_shared_atomic_imax:
1050 case nir_intrinsic_shared_atomic_umax:
1051 case nir_intrinsic_shared_atomic_and:
1052 case nir_intrinsic_shared_atomic_or:
1053 case nir_intrinsic_shared_atomic_xor:
1054 case nir_intrinsic_shared_atomic_exchange:
1055 case nir_intrinsic_shared_atomic_comp_swap: {
1056 int param_count = ir->actual_parameters.length();
1057 assert(param_count == 2 || param_count == 3);
1058
1059 /* Offset */
1060 exec_node *param = ir->actual_parameters.get_head();
1061 ir_instruction *inst = (ir_instruction *) param;
1062 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
1063
1064 /* data1 parameter (this is always present) */
1065 param = param->get_next();
1066 inst = (ir_instruction *) param;
1067 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
1068
1069 /* data2 parameter (only with atomic_comp_swap) */
1070 if (param_count == 3) {
1071 assert(op == nir_intrinsic_shared_atomic_comp_swap);
1072 param = param->get_next();
1073 inst = (ir_instruction *) param;
1074 instr->src[2] =
1075 nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
1076 }
1077
1078 /* Atomic result */
1079 assert(ir->return_deref);
1080 unsigned bit_size = glsl_get_bit_size(ir->return_deref->type);
1081 nir_ssa_dest_init(&instr->instr, &instr->dest,
1082 ir->return_deref->type->vector_elements,
1083 bit_size, NULL);
1084 nir_builder_instr_insert(&b, &instr->instr);
1085 break;
1086 }
1087 default:
1088 unreachable("not reached");
1089 }
1090
1091 if (ir->return_deref) {
1092 nir_intrinsic_instr *store_instr =
1093 nir_intrinsic_instr_create(shader, nir_intrinsic_store_var);
1094 store_instr->num_components = ir->return_deref->type->vector_elements;
1095 nir_intrinsic_set_write_mask(store_instr,
1096 (1 << store_instr->num_components) - 1);
1097
1098 store_instr->variables[0] =
1099 evaluate_deref(&store_instr->instr, ir->return_deref);
1100 store_instr->src[0] = nir_src_for_ssa(&dest->ssa);
1101
1102 nir_builder_instr_insert(&b, &store_instr->instr);
1103 }
1104
1105 return;
1106 }
1107
1108 struct hash_entry *entry =
1109 _mesa_hash_table_search(this->overload_table, ir->callee);
1110 assert(entry);
1111 nir_function *callee = (nir_function *) entry->data;
1112
1113 nir_call_instr *instr = nir_call_instr_create(this->shader, callee);
1114
1115 unsigned i = 0;
1116 foreach_in_list(ir_dereference, param, &ir->actual_parameters) {
1117 instr->params[i] = evaluate_deref(&instr->instr, param);
1118 i++;
1119 }
1120
1121 instr->return_deref = evaluate_deref(&instr->instr, ir->return_deref);
1122 nir_builder_instr_insert(&b, &instr->instr);
1123 }
1124
1125 void
1126 nir_visitor::visit(ir_assignment *ir)
1127 {
1128 unsigned num_components = ir->lhs->type->vector_elements;
1129
1130 b.exact = ir->lhs->variable_referenced()->data.invariant ||
1131 ir->lhs->variable_referenced()->data.precise;
1132
1133 if ((ir->rhs->as_dereference() || ir->rhs->as_constant()) &&
1134 (ir->write_mask == (1 << num_components) - 1 || ir->write_mask == 0)) {
1135 /* We're doing a plain-as-can-be copy, so emit a copy_var */
1136 nir_intrinsic_instr *copy =
1137 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
1138
1139 copy->variables[0] = evaluate_deref(&copy->instr, ir->lhs);
1140 copy->variables[1] = evaluate_deref(&copy->instr, ir->rhs);
1141
1142 if (ir->condition) {
1143 nir_if *if_stmt = nir_if_create(this->shader);
1144 if_stmt->condition = nir_src_for_ssa(evaluate_rvalue(ir->condition));
1145 nir_builder_cf_insert(&b, &if_stmt->cf_node);
1146 nir_instr_insert_after_cf_list(&if_stmt->then_list, &copy->instr);
1147 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
1148 } else {
1149 nir_builder_instr_insert(&b, &copy->instr);
1150 }
1151 return;
1152 }
1153
1154 assert(ir->rhs->type->is_scalar() || ir->rhs->type->is_vector());
1155
1156 ir->lhs->accept(this);
1157 nir_deref_var *lhs_deref = this->deref_head;
1158 nir_ssa_def *src = evaluate_rvalue(ir->rhs);
1159
1160 if (ir->write_mask != (1 << num_components) - 1 && ir->write_mask != 0) {
1161 /* GLSL IR will give us the input to the write-masked assignment in a
1162 * single packed vector. So, for example, if the writemask is xzw, then
1163 * we have to swizzle x -> x, y -> z, and z -> w and get the y component
1164 * from the load.
1165 */
1166 unsigned swiz[4];
1167 unsigned component = 0;
1168 for (unsigned i = 0; i < 4; i++) {
1169 swiz[i] = ir->write_mask & (1 << i) ? component++ : 0;
1170 }
1171 src = nir_swizzle(&b, src, swiz, num_components, !supports_ints);
1172 }
1173
1174 nir_intrinsic_instr *store =
1175 nir_intrinsic_instr_create(this->shader, nir_intrinsic_store_var);
1176 store->num_components = ir->lhs->type->vector_elements;
1177 nir_intrinsic_set_write_mask(store, ir->write_mask);
1178 nir_deref *store_deref = nir_copy_deref(store, &lhs_deref->deref);
1179 store->variables[0] = nir_deref_as_var(store_deref);
1180 store->src[0] = nir_src_for_ssa(src);
1181
1182 if (ir->condition) {
1183 nir_if *if_stmt = nir_if_create(this->shader);
1184 if_stmt->condition = nir_src_for_ssa(evaluate_rvalue(ir->condition));
1185 nir_builder_cf_insert(&b, &if_stmt->cf_node);
1186 nir_instr_insert_after_cf_list(&if_stmt->then_list, &store->instr);
1187 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
1188 } else {
1189 nir_builder_instr_insert(&b, &store->instr);
1190 }
1191 }
1192
1193 /*
1194 * Given an instruction, returns a pointer to its destination or NULL if there
1195 * is no destination.
1196 *
1197 * Note that this only handles instructions we generate at this level.
1198 */
1199 static nir_dest *
1200 get_instr_dest(nir_instr *instr)
1201 {
1202 nir_alu_instr *alu_instr;
1203 nir_intrinsic_instr *intrinsic_instr;
1204 nir_tex_instr *tex_instr;
1205
1206 switch (instr->type) {
1207 case nir_instr_type_alu:
1208 alu_instr = nir_instr_as_alu(instr);
1209 return &alu_instr->dest.dest;
1210
1211 case nir_instr_type_intrinsic:
1212 intrinsic_instr = nir_instr_as_intrinsic(instr);
1213 if (nir_intrinsic_infos[intrinsic_instr->intrinsic].has_dest)
1214 return &intrinsic_instr->dest;
1215 else
1216 return NULL;
1217
1218 case nir_instr_type_tex:
1219 tex_instr = nir_instr_as_tex(instr);
1220 return &tex_instr->dest;
1221
1222 default:
1223 unreachable("not reached");
1224 }
1225
1226 return NULL;
1227 }
1228
1229 void
1230 nir_visitor::add_instr(nir_instr *instr, unsigned num_components,
1231 unsigned bit_size)
1232 {
1233 nir_dest *dest = get_instr_dest(instr);
1234
1235 if (dest)
1236 nir_ssa_dest_init(instr, dest, num_components, bit_size, NULL);
1237
1238 nir_builder_instr_insert(&b, instr);
1239
1240 if (dest) {
1241 assert(dest->is_ssa);
1242 this->result = &dest->ssa;
1243 }
1244 }
1245
1246 nir_ssa_def *
1247 nir_visitor::evaluate_rvalue(ir_rvalue* ir)
1248 {
1249 ir->accept(this);
1250 if (ir->as_dereference() || ir->as_constant()) {
1251 /*
1252 * A dereference is being used on the right hand side, which means we
1253 * must emit a variable load.
1254 */
1255
1256 nir_intrinsic_instr *load_instr =
1257 nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_var);
1258 load_instr->num_components = ir->type->vector_elements;
1259 load_instr->variables[0] = this->deref_head;
1260 ralloc_steal(load_instr, load_instr->variables[0]);
1261 unsigned bit_size = glsl_get_bit_size(ir->type);
1262 add_instr(&load_instr->instr, ir->type->vector_elements, bit_size);
1263 }
1264
1265 return this->result;
1266 }
1267
1268 static bool
1269 type_is_float(glsl_base_type type)
1270 {
1271 return type == GLSL_TYPE_FLOAT || type == GLSL_TYPE_DOUBLE;
1272 }
1273
1274 void
1275 nir_visitor::visit(ir_expression *ir)
1276 {
1277 /* Some special cases */
1278 switch (ir->operation) {
1279 case ir_binop_ubo_load: {
1280 nir_intrinsic_instr *load =
1281 nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_ubo);
1282 unsigned bit_size = glsl_get_bit_size(ir->type);
1283 load->num_components = ir->type->vector_elements;
1284 load->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[0]));
1285 load->src[1] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1]));
1286 add_instr(&load->instr, ir->type->vector_elements, bit_size);
1287
1288 /*
1289 * In UBO's, a true boolean value is any non-zero value, but we consider
1290 * a true boolean to be ~0. Fix this up with a != 0 comparison.
1291 */
1292
1293 if (ir->type->base_type == GLSL_TYPE_BOOL)
1294 this->result = nir_ine(&b, &load->dest.ssa, nir_imm_int(&b, 0));
1295
1296 return;
1297 }
1298
1299 case ir_unop_interpolate_at_centroid:
1300 case ir_binop_interpolate_at_offset:
1301 case ir_binop_interpolate_at_sample: {
1302 ir_dereference *deref = ir->operands[0]->as_dereference();
1303 ir_swizzle *swizzle = NULL;
1304 if (!deref) {
1305 /* the api does not allow a swizzle here, but the varying packing code
1306 * may have pushed one into here.
1307 */
1308 swizzle = ir->operands[0]->as_swizzle();
1309 assert(swizzle);
1310 deref = swizzle->val->as_dereference();
1311 assert(deref);
1312 }
1313
1314 deref->accept(this);
1315
1316 nir_intrinsic_op op;
1317 if (this->deref_head->var->data.mode == nir_var_shader_in) {
1318 switch (ir->operation) {
1319 case ir_unop_interpolate_at_centroid:
1320 op = nir_intrinsic_interp_var_at_centroid;
1321 break;
1322 case ir_binop_interpolate_at_offset:
1323 op = nir_intrinsic_interp_var_at_offset;
1324 break;
1325 case ir_binop_interpolate_at_sample:
1326 op = nir_intrinsic_interp_var_at_sample;
1327 break;
1328 default:
1329 unreachable("Invalid interpolation intrinsic");
1330 }
1331 } else {
1332 /* This case can happen if the vertex shader does not write the
1333 * given varying. In this case, the linker will lower it to a
1334 * global variable. Since interpolating a variable makes no
1335 * sense, we'll just turn it into a load which will probably
1336 * eventually end up as an SSA definition.
1337 */
1338 assert(this->deref_head->var->data.mode == nir_var_global);
1339 op = nir_intrinsic_load_var;
1340 }
1341
1342 nir_intrinsic_instr *intrin = nir_intrinsic_instr_create(shader, op);
1343 intrin->num_components = deref->type->vector_elements;
1344 intrin->variables[0] = this->deref_head;
1345 ralloc_steal(intrin, intrin->variables[0]);
1346
1347 if (intrin->intrinsic == nir_intrinsic_interp_var_at_offset ||
1348 intrin->intrinsic == nir_intrinsic_interp_var_at_sample)
1349 intrin->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1]));
1350
1351 unsigned bit_size = glsl_get_bit_size(deref->type);
1352 add_instr(&intrin->instr, deref->type->vector_elements, bit_size);
1353
1354 if (swizzle) {
1355 unsigned swiz[4] = {
1356 swizzle->mask.x, swizzle->mask.y, swizzle->mask.z, swizzle->mask.w
1357 };
1358
1359 result = nir_swizzle(&b, result, swiz,
1360 swizzle->type->vector_elements, false);
1361 }
1362
1363 return;
1364 }
1365
1366 default:
1367 break;
1368 }
1369
1370 nir_ssa_def *srcs[4];
1371 for (unsigned i = 0; i < ir->get_num_operands(); i++)
1372 srcs[i] = evaluate_rvalue(ir->operands[i]);
1373
1374 glsl_base_type types[4];
1375 for (unsigned i = 0; i < ir->get_num_operands(); i++)
1376 if (supports_ints)
1377 types[i] = ir->operands[i]->type->base_type;
1378 else
1379 types[i] = GLSL_TYPE_FLOAT;
1380
1381 glsl_base_type out_type;
1382 if (supports_ints)
1383 out_type = ir->type->base_type;
1384 else
1385 out_type = GLSL_TYPE_FLOAT;
1386
1387 switch (ir->operation) {
1388 case ir_unop_bit_not: result = nir_inot(&b, srcs[0]); break;
1389 case ir_unop_logic_not:
1390 result = supports_ints ? nir_inot(&b, srcs[0]) : nir_fnot(&b, srcs[0]);
1391 break;
1392 case ir_unop_neg:
1393 result = type_is_float(types[0]) ? nir_fneg(&b, srcs[0])
1394 : nir_ineg(&b, srcs[0]);
1395 break;
1396 case ir_unop_abs:
1397 result = type_is_float(types[0]) ? nir_fabs(&b, srcs[0])
1398 : nir_iabs(&b, srcs[0]);
1399 break;
1400 case ir_unop_saturate:
1401 assert(type_is_float(types[0]));
1402 result = nir_fsat(&b, srcs[0]);
1403 break;
1404 case ir_unop_sign:
1405 result = type_is_float(types[0]) ? nir_fsign(&b, srcs[0])
1406 : nir_isign(&b, srcs[0]);
1407 break;
1408 case ir_unop_rcp: result = nir_frcp(&b, srcs[0]); break;
1409 case ir_unop_rsq: result = nir_frsq(&b, srcs[0]); break;
1410 case ir_unop_sqrt: result = nir_fsqrt(&b, srcs[0]); break;
1411 case ir_unop_exp: unreachable("ir_unop_exp should have been lowered");
1412 case ir_unop_log: unreachable("ir_unop_log should have been lowered");
1413 case ir_unop_exp2: result = nir_fexp2(&b, srcs[0]); break;
1414 case ir_unop_log2: result = nir_flog2(&b, srcs[0]); break;
1415 case ir_unop_i2f:
1416 result = supports_ints ? nir_i2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1417 break;
1418 case ir_unop_u2f:
1419 result = supports_ints ? nir_u2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1420 break;
1421 case ir_unop_b2f:
1422 result = supports_ints ? nir_b2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1423 break;
1424 case ir_unop_f2i: result = nir_f2i(&b, srcs[0]); break;
1425 case ir_unop_f2u: result = nir_f2u(&b, srcs[0]); break;
1426 case ir_unop_f2b: result = nir_f2b(&b, srcs[0]); break;
1427 case ir_unop_i2b: result = nir_i2b(&b, srcs[0]); break;
1428 case ir_unop_b2i: result = nir_b2i(&b, srcs[0]); break;
1429 case ir_unop_d2f: result = nir_d2f(&b, srcs[0]); break;
1430 case ir_unop_f2d: result = nir_f2d(&b, srcs[0]); break;
1431 case ir_unop_d2i: result = nir_d2i(&b, srcs[0]); break;
1432 case ir_unop_d2u: result = nir_d2u(&b, srcs[0]); break;
1433 case ir_unop_d2b: result = nir_d2b(&b, srcs[0]); break;
1434 case ir_unop_i2d:
1435 assert(supports_ints);
1436 result = nir_i2d(&b, srcs[0]);
1437 break;
1438 case ir_unop_u2d:
1439 assert(supports_ints);
1440 result = nir_u2d(&b, srcs[0]);
1441 break;
1442 case ir_unop_i2u:
1443 case ir_unop_u2i:
1444 case ir_unop_bitcast_i2f:
1445 case ir_unop_bitcast_f2i:
1446 case ir_unop_bitcast_u2f:
1447 case ir_unop_bitcast_f2u:
1448 case ir_unop_subroutine_to_int:
1449 /* no-op */
1450 result = nir_imov(&b, srcs[0]);
1451 break;
1452 case ir_unop_trunc: result = nir_ftrunc(&b, srcs[0]); break;
1453 case ir_unop_ceil: result = nir_fceil(&b, srcs[0]); break;
1454 case ir_unop_floor: result = nir_ffloor(&b, srcs[0]); break;
1455 case ir_unop_fract: result = nir_ffract(&b, srcs[0]); break;
1456 case ir_unop_round_even: result = nir_fround_even(&b, srcs[0]); break;
1457 case ir_unop_sin: result = nir_fsin(&b, srcs[0]); break;
1458 case ir_unop_cos: result = nir_fcos(&b, srcs[0]); break;
1459 case ir_unop_dFdx: result = nir_fddx(&b, srcs[0]); break;
1460 case ir_unop_dFdy: result = nir_fddy(&b, srcs[0]); break;
1461 case ir_unop_dFdx_fine: result = nir_fddx_fine(&b, srcs[0]); break;
1462 case ir_unop_dFdy_fine: result = nir_fddy_fine(&b, srcs[0]); break;
1463 case ir_unop_dFdx_coarse: result = nir_fddx_coarse(&b, srcs[0]); break;
1464 case ir_unop_dFdy_coarse: result = nir_fddy_coarse(&b, srcs[0]); break;
1465 case ir_unop_pack_snorm_2x16:
1466 result = nir_pack_snorm_2x16(&b, srcs[0]);
1467 break;
1468 case ir_unop_pack_snorm_4x8:
1469 result = nir_pack_snorm_4x8(&b, srcs[0]);
1470 break;
1471 case ir_unop_pack_unorm_2x16:
1472 result = nir_pack_unorm_2x16(&b, srcs[0]);
1473 break;
1474 case ir_unop_pack_unorm_4x8:
1475 result = nir_pack_unorm_4x8(&b, srcs[0]);
1476 break;
1477 case ir_unop_pack_half_2x16:
1478 result = nir_pack_half_2x16(&b, srcs[0]);
1479 break;
1480 case ir_unop_unpack_snorm_2x16:
1481 result = nir_unpack_snorm_2x16(&b, srcs[0]);
1482 break;
1483 case ir_unop_unpack_snorm_4x8:
1484 result = nir_unpack_snorm_4x8(&b, srcs[0]);
1485 break;
1486 case ir_unop_unpack_unorm_2x16:
1487 result = nir_unpack_unorm_2x16(&b, srcs[0]);
1488 break;
1489 case ir_unop_unpack_unorm_4x8:
1490 result = nir_unpack_unorm_4x8(&b, srcs[0]);
1491 break;
1492 case ir_unop_unpack_half_2x16:
1493 result = nir_unpack_half_2x16(&b, srcs[0]);
1494 break;
1495 case ir_unop_pack_double_2x32:
1496 result = nir_pack_double_2x32(&b, srcs[0]);
1497 break;
1498 case ir_unop_unpack_double_2x32:
1499 result = nir_unpack_double_2x32(&b, srcs[0]);
1500 break;
1501 case ir_unop_bitfield_reverse:
1502 result = nir_bitfield_reverse(&b, srcs[0]);
1503 break;
1504 case ir_unop_bit_count:
1505 result = nir_bit_count(&b, srcs[0]);
1506 break;
1507 case ir_unop_find_msb:
1508 switch (types[0]) {
1509 case GLSL_TYPE_UINT:
1510 result = nir_ufind_msb(&b, srcs[0]);
1511 break;
1512 case GLSL_TYPE_INT:
1513 result = nir_ifind_msb(&b, srcs[0]);
1514 break;
1515 default:
1516 unreachable("Invalid type for findMSB()");
1517 }
1518 break;
1519 case ir_unop_find_lsb:
1520 result = nir_find_lsb(&b, srcs[0]);
1521 break;
1522
1523 case ir_unop_noise:
1524 switch (ir->type->vector_elements) {
1525 case 1:
1526 switch (ir->operands[0]->type->vector_elements) {
1527 case 1: result = nir_fnoise1_1(&b, srcs[0]); break;
1528 case 2: result = nir_fnoise1_2(&b, srcs[0]); break;
1529 case 3: result = nir_fnoise1_3(&b, srcs[0]); break;
1530 case 4: result = nir_fnoise1_4(&b, srcs[0]); break;
1531 default: unreachable("not reached");
1532 }
1533 break;
1534 case 2:
1535 switch (ir->operands[0]->type->vector_elements) {
1536 case 1: result = nir_fnoise2_1(&b, srcs[0]); break;
1537 case 2: result = nir_fnoise2_2(&b, srcs[0]); break;
1538 case 3: result = nir_fnoise2_3(&b, srcs[0]); break;
1539 case 4: result = nir_fnoise2_4(&b, srcs[0]); break;
1540 default: unreachable("not reached");
1541 }
1542 break;
1543 case 3:
1544 switch (ir->operands[0]->type->vector_elements) {
1545 case 1: result = nir_fnoise3_1(&b, srcs[0]); break;
1546 case 2: result = nir_fnoise3_2(&b, srcs[0]); break;
1547 case 3: result = nir_fnoise3_3(&b, srcs[0]); break;
1548 case 4: result = nir_fnoise3_4(&b, srcs[0]); break;
1549 default: unreachable("not reached");
1550 }
1551 break;
1552 case 4:
1553 switch (ir->operands[0]->type->vector_elements) {
1554 case 1: result = nir_fnoise4_1(&b, srcs[0]); break;
1555 case 2: result = nir_fnoise4_2(&b, srcs[0]); break;
1556 case 3: result = nir_fnoise4_3(&b, srcs[0]); break;
1557 case 4: result = nir_fnoise4_4(&b, srcs[0]); break;
1558 default: unreachable("not reached");
1559 }
1560 break;
1561 default:
1562 unreachable("not reached");
1563 }
1564 break;
1565 case ir_unop_get_buffer_size: {
1566 nir_intrinsic_instr *load = nir_intrinsic_instr_create(
1567 this->shader,
1568 nir_intrinsic_get_buffer_size);
1569 load->num_components = ir->type->vector_elements;
1570 load->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[0]));
1571 unsigned bit_size = glsl_get_bit_size(ir->type);
1572 add_instr(&load->instr, ir->type->vector_elements, bit_size);
1573 return;
1574 }
1575
1576 case ir_binop_add:
1577 result = type_is_float(out_type) ? nir_fadd(&b, srcs[0], srcs[1])
1578 : nir_iadd(&b, srcs[0], srcs[1]);
1579 break;
1580 case ir_binop_sub:
1581 result = type_is_float(out_type) ? nir_fsub(&b, srcs[0], srcs[1])
1582 : nir_isub(&b, srcs[0], srcs[1]);
1583 break;
1584 case ir_binop_mul:
1585 result = type_is_float(out_type) ? nir_fmul(&b, srcs[0], srcs[1])
1586 : nir_imul(&b, srcs[0], srcs[1]);
1587 break;
1588 case ir_binop_div:
1589 if (type_is_float(out_type))
1590 result = nir_fdiv(&b, srcs[0], srcs[1]);
1591 else if (out_type == GLSL_TYPE_INT)
1592 result = nir_idiv(&b, srcs[0], srcs[1]);
1593 else
1594 result = nir_udiv(&b, srcs[0], srcs[1]);
1595 break;
1596 case ir_binop_mod:
1597 result = type_is_float(out_type) ? nir_fmod(&b, srcs[0], srcs[1])
1598 : nir_umod(&b, srcs[0], srcs[1]);
1599 break;
1600 case ir_binop_min:
1601 if (type_is_float(out_type))
1602 result = nir_fmin(&b, srcs[0], srcs[1]);
1603 else if (out_type == GLSL_TYPE_INT)
1604 result = nir_imin(&b, srcs[0], srcs[1]);
1605 else
1606 result = nir_umin(&b, srcs[0], srcs[1]);
1607 break;
1608 case ir_binop_max:
1609 if (type_is_float(out_type))
1610 result = nir_fmax(&b, srcs[0], srcs[1]);
1611 else if (out_type == GLSL_TYPE_INT)
1612 result = nir_imax(&b, srcs[0], srcs[1]);
1613 else
1614 result = nir_umax(&b, srcs[0], srcs[1]);
1615 break;
1616 case ir_binop_pow: result = nir_fpow(&b, srcs[0], srcs[1]); break;
1617 case ir_binop_bit_and: result = nir_iand(&b, srcs[0], srcs[1]); break;
1618 case ir_binop_bit_or: result = nir_ior(&b, srcs[0], srcs[1]); break;
1619 case ir_binop_bit_xor: result = nir_ixor(&b, srcs[0], srcs[1]); break;
1620 case ir_binop_logic_and:
1621 result = supports_ints ? nir_iand(&b, srcs[0], srcs[1])
1622 : nir_fand(&b, srcs[0], srcs[1]);
1623 break;
1624 case ir_binop_logic_or:
1625 result = supports_ints ? nir_ior(&b, srcs[0], srcs[1])
1626 : nir_for(&b, srcs[0], srcs[1]);
1627 break;
1628 case ir_binop_logic_xor:
1629 result = supports_ints ? nir_ixor(&b, srcs[0], srcs[1])
1630 : nir_fxor(&b, srcs[0], srcs[1]);
1631 break;
1632 case ir_binop_lshift: result = nir_ishl(&b, srcs[0], srcs[1]); break;
1633 case ir_binop_rshift:
1634 result = (out_type == GLSL_TYPE_INT) ? nir_ishr(&b, srcs[0], srcs[1])
1635 : nir_ushr(&b, srcs[0], srcs[1]);
1636 break;
1637 case ir_binop_imul_high:
1638 result = (out_type == GLSL_TYPE_INT) ? nir_imul_high(&b, srcs[0], srcs[1])
1639 : nir_umul_high(&b, srcs[0], srcs[1]);
1640 break;
1641 case ir_binop_carry: result = nir_uadd_carry(&b, srcs[0], srcs[1]); break;
1642 case ir_binop_borrow: result = nir_usub_borrow(&b, srcs[0], srcs[1]); break;
1643 case ir_binop_less:
1644 if (supports_ints) {
1645 if (type_is_float(types[0]))
1646 result = nir_flt(&b, srcs[0], srcs[1]);
1647 else if (types[0] == GLSL_TYPE_INT)
1648 result = nir_ilt(&b, srcs[0], srcs[1]);
1649 else
1650 result = nir_ult(&b, srcs[0], srcs[1]);
1651 } else {
1652 result = nir_slt(&b, srcs[0], srcs[1]);
1653 }
1654 break;
1655 case ir_binop_greater:
1656 if (supports_ints) {
1657 if (type_is_float(types[0]))
1658 result = nir_flt(&b, srcs[1], srcs[0]);
1659 else if (types[0] == GLSL_TYPE_INT)
1660 result = nir_ilt(&b, srcs[1], srcs[0]);
1661 else
1662 result = nir_ult(&b, srcs[1], srcs[0]);
1663 } else {
1664 result = nir_slt(&b, srcs[1], srcs[0]);
1665 }
1666 break;
1667 case ir_binop_lequal:
1668 if (supports_ints) {
1669 if (type_is_float(types[0]))
1670 result = nir_fge(&b, srcs[1], srcs[0]);
1671 else if (types[0] == GLSL_TYPE_INT)
1672 result = nir_ige(&b, srcs[1], srcs[0]);
1673 else
1674 result = nir_uge(&b, srcs[1], srcs[0]);
1675 } else {
1676 result = nir_slt(&b, srcs[1], srcs[0]);
1677 }
1678 break;
1679 case ir_binop_gequal:
1680 if (supports_ints) {
1681 if (type_is_float(types[0]))
1682 result = nir_fge(&b, srcs[0], srcs[1]);
1683 else if (types[0] == GLSL_TYPE_INT)
1684 result = nir_ige(&b, srcs[0], srcs[1]);
1685 else
1686 result = nir_uge(&b, srcs[0], srcs[1]);
1687 } else {
1688 result = nir_slt(&b, srcs[0], srcs[1]);
1689 }
1690 break;
1691 case ir_binop_equal:
1692 if (supports_ints) {
1693 if (type_is_float(types[0]))
1694 result = nir_feq(&b, srcs[0], srcs[1]);
1695 else
1696 result = nir_ieq(&b, srcs[0], srcs[1]);
1697 } else {
1698 result = nir_seq(&b, srcs[0], srcs[1]);
1699 }
1700 break;
1701 case ir_binop_nequal:
1702 if (supports_ints) {
1703 if (type_is_float(types[0]))
1704 result = nir_fne(&b, srcs[0], srcs[1]);
1705 else
1706 result = nir_ine(&b, srcs[0], srcs[1]);
1707 } else {
1708 result = nir_sne(&b, srcs[0], srcs[1]);
1709 }
1710 break;
1711 case ir_binop_all_equal:
1712 if (supports_ints) {
1713 if (type_is_float(types[0])) {
1714 switch (ir->operands[0]->type->vector_elements) {
1715 case 1: result = nir_feq(&b, srcs[0], srcs[1]); break;
1716 case 2: result = nir_ball_fequal2(&b, srcs[0], srcs[1]); break;
1717 case 3: result = nir_ball_fequal3(&b, srcs[0], srcs[1]); break;
1718 case 4: result = nir_ball_fequal4(&b, srcs[0], srcs[1]); break;
1719 default:
1720 unreachable("not reached");
1721 }
1722 } else {
1723 switch (ir->operands[0]->type->vector_elements) {
1724 case 1: result = nir_ieq(&b, srcs[0], srcs[1]); break;
1725 case 2: result = nir_ball_iequal2(&b, srcs[0], srcs[1]); break;
1726 case 3: result = nir_ball_iequal3(&b, srcs[0], srcs[1]); break;
1727 case 4: result = nir_ball_iequal4(&b, srcs[0], srcs[1]); break;
1728 default:
1729 unreachable("not reached");
1730 }
1731 }
1732 } else {
1733 switch (ir->operands[0]->type->vector_elements) {
1734 case 1: result = nir_seq(&b, srcs[0], srcs[1]); break;
1735 case 2: result = nir_fall_equal2(&b, srcs[0], srcs[1]); break;
1736 case 3: result = nir_fall_equal3(&b, srcs[0], srcs[1]); break;
1737 case 4: result = nir_fall_equal4(&b, srcs[0], srcs[1]); break;
1738 default:
1739 unreachable("not reached");
1740 }
1741 }
1742 break;
1743 case ir_binop_any_nequal:
1744 if (supports_ints) {
1745 if (type_is_float(types[0])) {
1746 switch (ir->operands[0]->type->vector_elements) {
1747 case 1: result = nir_fne(&b, srcs[0], srcs[1]); break;
1748 case 2: result = nir_bany_fnequal2(&b, srcs[0], srcs[1]); break;
1749 case 3: result = nir_bany_fnequal3(&b, srcs[0], srcs[1]); break;
1750 case 4: result = nir_bany_fnequal4(&b, srcs[0], srcs[1]); break;
1751 default:
1752 unreachable("not reached");
1753 }
1754 } else {
1755 switch (ir->operands[0]->type->vector_elements) {
1756 case 1: result = nir_ine(&b, srcs[0], srcs[1]); break;
1757 case 2: result = nir_bany_inequal2(&b, srcs[0], srcs[1]); break;
1758 case 3: result = nir_bany_inequal3(&b, srcs[0], srcs[1]); break;
1759 case 4: result = nir_bany_inequal4(&b, srcs[0], srcs[1]); break;
1760 default:
1761 unreachable("not reached");
1762 }
1763 }
1764 } else {
1765 switch (ir->operands[0]->type->vector_elements) {
1766 case 1: result = nir_sne(&b, srcs[0], srcs[1]); break;
1767 case 2: result = nir_fany_nequal2(&b, srcs[0], srcs[1]); break;
1768 case 3: result = nir_fany_nequal3(&b, srcs[0], srcs[1]); break;
1769 case 4: result = nir_fany_nequal4(&b, srcs[0], srcs[1]); break;
1770 default:
1771 unreachable("not reached");
1772 }
1773 }
1774 break;
1775 case ir_binop_dot:
1776 switch (ir->operands[0]->type->vector_elements) {
1777 case 2: result = nir_fdot2(&b, srcs[0], srcs[1]); break;
1778 case 3: result = nir_fdot3(&b, srcs[0], srcs[1]); break;
1779 case 4: result = nir_fdot4(&b, srcs[0], srcs[1]); break;
1780 default:
1781 unreachable("not reached");
1782 }
1783 break;
1784
1785 case ir_binop_ldexp: result = nir_ldexp(&b, srcs[0], srcs[1]); break;
1786 case ir_triop_fma:
1787 result = nir_ffma(&b, srcs[0], srcs[1], srcs[2]);
1788 break;
1789 case ir_triop_lrp:
1790 result = nir_flrp(&b, srcs[0], srcs[1], srcs[2]);
1791 break;
1792 case ir_triop_csel:
1793 if (supports_ints)
1794 result = nir_bcsel(&b, srcs[0], srcs[1], srcs[2]);
1795 else
1796 result = nir_fcsel(&b, srcs[0], srcs[1], srcs[2]);
1797 break;
1798 case ir_triop_bitfield_extract:
1799 result = (out_type == GLSL_TYPE_INT) ?
1800 nir_ibitfield_extract(&b, srcs[0], srcs[1], srcs[2]) :
1801 nir_ubitfield_extract(&b, srcs[0], srcs[1], srcs[2]);
1802 break;
1803 case ir_quadop_bitfield_insert:
1804 result = nir_bitfield_insert(&b, srcs[0], srcs[1], srcs[2], srcs[3]);
1805 break;
1806 case ir_quadop_vector:
1807 result = nir_vec(&b, srcs, ir->type->vector_elements);
1808 break;
1809
1810 default:
1811 unreachable("not reached");
1812 }
1813 }
1814
1815 void
1816 nir_visitor::visit(ir_swizzle *ir)
1817 {
1818 unsigned swizzle[4] = { ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w };
1819 result = nir_swizzle(&b, evaluate_rvalue(ir->val), swizzle,
1820 ir->type->vector_elements, !supports_ints);
1821 }
1822
1823 void
1824 nir_visitor::visit(ir_texture *ir)
1825 {
1826 unsigned num_srcs;
1827 nir_texop op;
1828 switch (ir->op) {
1829 case ir_tex:
1830 op = nir_texop_tex;
1831 num_srcs = 1; /* coordinate */
1832 break;
1833
1834 case ir_txb:
1835 case ir_txl:
1836 op = (ir->op == ir_txb) ? nir_texop_txb : nir_texop_txl;
1837 num_srcs = 2; /* coordinate, bias/lod */
1838 break;
1839
1840 case ir_txd:
1841 op = nir_texop_txd; /* coordinate, dPdx, dPdy */
1842 num_srcs = 3;
1843 break;
1844
1845 case ir_txf:
1846 op = nir_texop_txf;
1847 if (ir->lod_info.lod != NULL)
1848 num_srcs = 2; /* coordinate, lod */
1849 else
1850 num_srcs = 1; /* coordinate */
1851 break;
1852
1853 case ir_txf_ms:
1854 op = nir_texop_txf_ms;
1855 num_srcs = 2; /* coordinate, sample_index */
1856 break;
1857
1858 case ir_txs:
1859 op = nir_texop_txs;
1860 if (ir->lod_info.lod != NULL)
1861 num_srcs = 1; /* lod */
1862 else
1863 num_srcs = 0;
1864 break;
1865
1866 case ir_lod:
1867 op = nir_texop_lod;
1868 num_srcs = 1; /* coordinate */
1869 break;
1870
1871 case ir_tg4:
1872 op = nir_texop_tg4;
1873 num_srcs = 1; /* coordinate */
1874 break;
1875
1876 case ir_query_levels:
1877 op = nir_texop_query_levels;
1878 num_srcs = 0;
1879 break;
1880
1881 case ir_texture_samples:
1882 op = nir_texop_texture_samples;
1883 num_srcs = 0;
1884 break;
1885
1886 case ir_samples_identical:
1887 op = nir_texop_samples_identical;
1888 num_srcs = 1; /* coordinate */
1889 break;
1890
1891 default:
1892 unreachable("not reached");
1893 }
1894
1895 if (ir->projector != NULL)
1896 num_srcs++;
1897 if (ir->shadow_comparitor != NULL)
1898 num_srcs++;
1899 if (ir->offset != NULL)
1900 num_srcs++;
1901
1902 nir_tex_instr *instr = nir_tex_instr_create(this->shader, num_srcs);
1903
1904 instr->op = op;
1905 instr->sampler_dim =
1906 (glsl_sampler_dim) ir->sampler->type->sampler_dimensionality;
1907 instr->is_array = ir->sampler->type->sampler_array;
1908 instr->is_shadow = ir->sampler->type->sampler_shadow;
1909 if (instr->is_shadow)
1910 instr->is_new_style_shadow = (ir->type->vector_elements == 1);
1911 switch (ir->type->base_type) {
1912 case GLSL_TYPE_FLOAT:
1913 instr->dest_type = nir_type_float;
1914 break;
1915 case GLSL_TYPE_INT:
1916 instr->dest_type = nir_type_int;
1917 break;
1918 case GLSL_TYPE_BOOL:
1919 case GLSL_TYPE_UINT:
1920 instr->dest_type = nir_type_uint;
1921 break;
1922 default:
1923 unreachable("not reached");
1924 }
1925
1926 instr->texture = evaluate_deref(&instr->instr, ir->sampler);
1927
1928 unsigned src_number = 0;
1929
1930 if (ir->coordinate != NULL) {
1931 instr->coord_components = ir->coordinate->type->vector_elements;
1932 instr->src[src_number].src =
1933 nir_src_for_ssa(evaluate_rvalue(ir->coordinate));
1934 instr->src[src_number].src_type = nir_tex_src_coord;
1935 src_number++;
1936 }
1937
1938 if (ir->projector != NULL) {
1939 instr->src[src_number].src =
1940 nir_src_for_ssa(evaluate_rvalue(ir->projector));
1941 instr->src[src_number].src_type = nir_tex_src_projector;
1942 src_number++;
1943 }
1944
1945 if (ir->shadow_comparitor != NULL) {
1946 instr->src[src_number].src =
1947 nir_src_for_ssa(evaluate_rvalue(ir->shadow_comparitor));
1948 instr->src[src_number].src_type = nir_tex_src_comparitor;
1949 src_number++;
1950 }
1951
1952 if (ir->offset != NULL) {
1953 /* we don't support multiple offsets yet */
1954 assert(ir->offset->type->is_vector() || ir->offset->type->is_scalar());
1955
1956 instr->src[src_number].src =
1957 nir_src_for_ssa(evaluate_rvalue(ir->offset));
1958 instr->src[src_number].src_type = nir_tex_src_offset;
1959 src_number++;
1960 }
1961
1962 switch (ir->op) {
1963 case ir_txb:
1964 instr->src[src_number].src =
1965 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.bias));
1966 instr->src[src_number].src_type = nir_tex_src_bias;
1967 src_number++;
1968 break;
1969
1970 case ir_txl:
1971 case ir_txf:
1972 case ir_txs:
1973 if (ir->lod_info.lod != NULL) {
1974 instr->src[src_number].src =
1975 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.lod));
1976 instr->src[src_number].src_type = nir_tex_src_lod;
1977 src_number++;
1978 }
1979 break;
1980
1981 case ir_txd:
1982 instr->src[src_number].src =
1983 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.grad.dPdx));
1984 instr->src[src_number].src_type = nir_tex_src_ddx;
1985 src_number++;
1986 instr->src[src_number].src =
1987 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.grad.dPdy));
1988 instr->src[src_number].src_type = nir_tex_src_ddy;
1989 src_number++;
1990 break;
1991
1992 case ir_txf_ms:
1993 instr->src[src_number].src =
1994 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.sample_index));
1995 instr->src[src_number].src_type = nir_tex_src_ms_index;
1996 src_number++;
1997 break;
1998
1999 case ir_tg4:
2000 instr->component = ir->lod_info.component->as_constant()->value.u[0];
2001 break;
2002
2003 default:
2004 break;
2005 }
2006
2007 assert(src_number == num_srcs);
2008
2009 unsigned bit_size = glsl_get_bit_size(ir->type);
2010 add_instr(&instr->instr, nir_tex_instr_dest_size(instr), bit_size);
2011 }
2012
2013 void
2014 nir_visitor::visit(ir_constant *ir)
2015 {
2016 /*
2017 * We don't know if this variable is an array or struct that gets
2018 * dereferenced, so do the safe thing an make it a variable with a
2019 * constant initializer and return a dereference.
2020 */
2021
2022 nir_variable *var =
2023 nir_local_variable_create(this->impl, ir->type, "const_temp");
2024 var->data.read_only = true;
2025 var->constant_initializer = constant_copy(ir, var);
2026
2027 this->deref_head = nir_deref_var_create(this->shader, var);
2028 this->deref_tail = &this->deref_head->deref;
2029 }
2030
2031 void
2032 nir_visitor::visit(ir_dereference_variable *ir)
2033 {
2034 struct hash_entry *entry =
2035 _mesa_hash_table_search(this->var_table, ir->var);
2036 assert(entry);
2037 nir_variable *var = (nir_variable *) entry->data;
2038
2039 nir_deref_var *deref = nir_deref_var_create(this->shader, var);
2040 this->deref_head = deref;
2041 this->deref_tail = &deref->deref;
2042 }
2043
2044 void
2045 nir_visitor::visit(ir_dereference_record *ir)
2046 {
2047 ir->record->accept(this);
2048
2049 int field_index = this->deref_tail->type->field_index(ir->field);
2050 assert(field_index >= 0);
2051
2052 nir_deref_struct *deref = nir_deref_struct_create(this->deref_tail, field_index);
2053 deref->deref.type = ir->type;
2054 this->deref_tail->child = &deref->deref;
2055 this->deref_tail = &deref->deref;
2056 }
2057
2058 void
2059 nir_visitor::visit(ir_dereference_array *ir)
2060 {
2061 nir_deref_array *deref = nir_deref_array_create(this->shader);
2062 deref->deref.type = ir->type;
2063
2064 ir_constant *const_index = ir->array_index->as_constant();
2065 if (const_index != NULL) {
2066 deref->deref_array_type = nir_deref_array_type_direct;
2067 deref->base_offset = const_index->value.u[0];
2068 } else {
2069 deref->deref_array_type = nir_deref_array_type_indirect;
2070 deref->indirect =
2071 nir_src_for_ssa(evaluate_rvalue(ir->array_index));
2072 }
2073
2074 ir->array->accept(this);
2075
2076 this->deref_tail->child = &deref->deref;
2077 ralloc_steal(this->deref_tail, deref);
2078 this->deref_tail = &deref->deref;
2079 }
2080
2081 void
2082 nir_visitor::visit(ir_barrier *)
2083 {
2084 nir_intrinsic_instr *instr =
2085 nir_intrinsic_instr_create(this->shader, nir_intrinsic_barrier);
2086 nir_builder_instr_insert(&b, &instr->instr);
2087 }