glsl: Use the ir_intrinsic_* enums instead of the __intrinsic_* name strings
[mesa.git] / src / compiler / glsl / glsl_to_nir.cpp
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #include "glsl_to_nir.h"
29 #include "ir_visitor.h"
30 #include "ir_hierarchical_visitor.h"
31 #include "ir.h"
32 #include "compiler/nir/nir_control_flow.h"
33 #include "compiler/nir/nir_builder.h"
34 #include "main/imports.h"
35
36 /*
37 * pass to lower GLSL IR to NIR
38 *
39 * This will lower variable dereferences to loads/stores of corresponding
40 * variables in NIR - the variables will be converted to registers in a later
41 * pass.
42 */
43
44 namespace {
45
46 class nir_visitor : public ir_visitor
47 {
48 public:
49 nir_visitor(nir_shader *shader);
50 ~nir_visitor();
51
52 virtual void visit(ir_variable *);
53 virtual void visit(ir_function *);
54 virtual void visit(ir_function_signature *);
55 virtual void visit(ir_loop *);
56 virtual void visit(ir_if *);
57 virtual void visit(ir_discard *);
58 virtual void visit(ir_loop_jump *);
59 virtual void visit(ir_return *);
60 virtual void visit(ir_call *);
61 virtual void visit(ir_assignment *);
62 virtual void visit(ir_emit_vertex *);
63 virtual void visit(ir_end_primitive *);
64 virtual void visit(ir_expression *);
65 virtual void visit(ir_swizzle *);
66 virtual void visit(ir_texture *);
67 virtual void visit(ir_constant *);
68 virtual void visit(ir_dereference_variable *);
69 virtual void visit(ir_dereference_record *);
70 virtual void visit(ir_dereference_array *);
71 virtual void visit(ir_barrier *);
72
73 void create_function(ir_function_signature *ir);
74
75 private:
76 void add_instr(nir_instr *instr, unsigned num_components, unsigned bit_size);
77 nir_ssa_def *evaluate_rvalue(ir_rvalue *ir);
78
79 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def **srcs);
80 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1);
81 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1,
82 nir_ssa_def *src2);
83 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1,
84 nir_ssa_def *src2, nir_ssa_def *src3);
85
86 bool supports_ints;
87
88 nir_shader *shader;
89 nir_function_impl *impl;
90 nir_builder b;
91 nir_ssa_def *result; /* result of the expression tree last visited */
92
93 nir_deref_var *evaluate_deref(nir_instr *mem_ctx, ir_instruction *ir);
94
95 /* the head of the dereference chain we're creating */
96 nir_deref_var *deref_head;
97 /* the tail of the dereference chain we're creating */
98 nir_deref *deref_tail;
99
100 nir_variable *var; /* variable created by ir_variable visitor */
101
102 /* whether the IR we're operating on is per-function or global */
103 bool is_global;
104
105 /* map of ir_variable -> nir_variable */
106 struct hash_table *var_table;
107
108 /* map of ir_function_signature -> nir_function_overload */
109 struct hash_table *overload_table;
110 };
111
112 /*
113 * This visitor runs before the main visitor, calling create_function() for
114 * each function so that the main visitor can resolve forward references in
115 * calls.
116 */
117
118 class nir_function_visitor : public ir_hierarchical_visitor
119 {
120 public:
121 nir_function_visitor(nir_visitor *v) : visitor(v)
122 {
123 }
124 virtual ir_visitor_status visit_enter(ir_function *);
125
126 private:
127 nir_visitor *visitor;
128 };
129
130 } /* end of anonymous namespace */
131
132 nir_shader *
133 glsl_to_nir(const struct gl_shader_program *shader_prog,
134 gl_shader_stage stage,
135 const nir_shader_compiler_options *options)
136 {
137 struct gl_linked_shader *sh = shader_prog->_LinkedShaders[stage];
138
139 nir_shader *shader = nir_shader_create(NULL, stage, options);
140
141 nir_visitor v1(shader);
142 nir_function_visitor v2(&v1);
143 v2.run(sh->ir);
144 visit_exec_list(sh->ir, &v1);
145
146 shader->info.name = ralloc_asprintf(shader, "GLSL%d", shader_prog->Name);
147 if (shader_prog->Label)
148 shader->info.label = ralloc_strdup(shader, shader_prog->Label);
149 shader->info.num_textures = util_last_bit(sh->Program->SamplersUsed);
150 shader->info.num_ubos = sh->NumUniformBlocks;
151 shader->info.num_abos = shader_prog->NumAtomicBuffers;
152 shader->info.num_ssbos = sh->NumShaderStorageBlocks;
153 shader->info.num_images = sh->NumImages;
154 shader->info.inputs_read = sh->Program->InputsRead;
155 shader->info.double_inputs_read = sh->Program->DoubleInputsRead;
156 shader->info.outputs_written = sh->Program->OutputsWritten;
157 shader->info.outputs_read = sh->Program->OutputsRead;
158 shader->info.patch_inputs_read = sh->Program->PatchInputsRead;
159 shader->info.patch_outputs_written = sh->Program->PatchOutputsWritten;
160 shader->info.system_values_read = sh->Program->SystemValuesRead;
161 shader->info.uses_texture_gather = sh->Program->UsesGather;
162 shader->info.uses_clip_distance_out =
163 sh->Program->ClipDistanceArraySize != 0;
164 shader->info.separate_shader = shader_prog->SeparateShader;
165 shader->info.has_transform_feedback_varyings =
166 shader_prog->TransformFeedback.NumVarying > 0;
167
168 switch (stage) {
169 case MESA_SHADER_TESS_CTRL:
170 shader->info.tcs.vertices_out = sh->info.TessCtrl.VerticesOut;
171 break;
172
173 case MESA_SHADER_GEOMETRY:
174 shader->info.gs.vertices_in = shader_prog->Geom.VerticesIn;
175 shader->info.gs.output_primitive = sh->info.Geom.OutputType;
176 shader->info.gs.vertices_out = sh->info.Geom.VerticesOut;
177 shader->info.gs.invocations = sh->info.Geom.Invocations;
178 shader->info.gs.uses_end_primitive = shader_prog->Geom.UsesEndPrimitive;
179 shader->info.gs.uses_streams = shader_prog->Geom.UsesStreams;
180 break;
181
182 case MESA_SHADER_FRAGMENT: {
183 struct gl_fragment_program *fp =
184 (struct gl_fragment_program *)sh->Program;
185
186 shader->info.fs.uses_discard = fp->UsesKill;
187 shader->info.fs.uses_sample_qualifier = fp->IsSample != 0;
188 shader->info.fs.early_fragment_tests = sh->info.EarlyFragmentTests;
189 shader->info.fs.depth_layout = fp->FragDepthLayout;
190 break;
191 }
192
193 case MESA_SHADER_COMPUTE: {
194 struct gl_compute_program *cp = (struct gl_compute_program *)sh->Program;
195 shader->info.cs.local_size[0] = cp->LocalSize[0];
196 shader->info.cs.local_size[1] = cp->LocalSize[1];
197 shader->info.cs.local_size[2] = cp->LocalSize[2];
198 break;
199 }
200
201 default:
202 break; /* No stage-specific info */
203 }
204
205 return shader;
206 }
207
208 nir_visitor::nir_visitor(nir_shader *shader)
209 {
210 this->supports_ints = shader->options->native_integers;
211 this->shader = shader;
212 this->is_global = true;
213 this->var_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
214 _mesa_key_pointer_equal);
215 this->overload_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
216 _mesa_key_pointer_equal);
217 this->result = NULL;
218 this->impl = NULL;
219 this->var = NULL;
220 this->deref_head = NULL;
221 this->deref_tail = NULL;
222 memset(&this->b, 0, sizeof(this->b));
223 }
224
225 nir_visitor::~nir_visitor()
226 {
227 _mesa_hash_table_destroy(this->var_table, NULL);
228 _mesa_hash_table_destroy(this->overload_table, NULL);
229 }
230
231 nir_deref_var *
232 nir_visitor::evaluate_deref(nir_instr *mem_ctx, ir_instruction *ir)
233 {
234 ir->accept(this);
235 ralloc_steal(mem_ctx, this->deref_head);
236 return this->deref_head;
237 }
238
239 static nir_constant *
240 constant_copy(ir_constant *ir, void *mem_ctx)
241 {
242 if (ir == NULL)
243 return NULL;
244
245 nir_constant *ret = ralloc(mem_ctx, nir_constant);
246
247 unsigned total_elems = ir->type->components();
248 unsigned i;
249
250 ret->num_elements = 0;
251 switch (ir->type->base_type) {
252 case GLSL_TYPE_UINT:
253 for (i = 0; i < total_elems; i++)
254 ret->value.u[i] = ir->value.u[i];
255 break;
256
257 case GLSL_TYPE_INT:
258 for (i = 0; i < total_elems; i++)
259 ret->value.i[i] = ir->value.i[i];
260 break;
261
262 case GLSL_TYPE_FLOAT:
263 for (i = 0; i < total_elems; i++)
264 ret->value.f[i] = ir->value.f[i];
265 break;
266
267 case GLSL_TYPE_DOUBLE:
268 for (i = 0; i < total_elems; i++)
269 ret->value.d[i] = ir->value.d[i];
270 break;
271
272 case GLSL_TYPE_BOOL:
273 for (i = 0; i < total_elems; i++)
274 ret->value.b[i] = ir->value.b[i];
275 break;
276
277 case GLSL_TYPE_STRUCT:
278 ret->elements = ralloc_array(mem_ctx, nir_constant *,
279 ir->type->length);
280 ret->num_elements = ir->type->length;
281
282 i = 0;
283 foreach_in_list(ir_constant, field, &ir->components) {
284 ret->elements[i] = constant_copy(field, mem_ctx);
285 i++;
286 }
287 break;
288
289 case GLSL_TYPE_ARRAY:
290 ret->elements = ralloc_array(mem_ctx, nir_constant *,
291 ir->type->length);
292 ret->num_elements = ir->type->length;
293
294 for (i = 0; i < ir->type->length; i++)
295 ret->elements[i] = constant_copy(ir->array_elements[i], mem_ctx);
296 break;
297
298 default:
299 unreachable("not reached");
300 }
301
302 return ret;
303 }
304
305 void
306 nir_visitor::visit(ir_variable *ir)
307 {
308 nir_variable *var = ralloc(shader, nir_variable);
309 var->type = ir->type;
310 var->name = ralloc_strdup(var, ir->name);
311
312 var->data.read_only = ir->data.read_only;
313 var->data.centroid = ir->data.centroid;
314 var->data.sample = ir->data.sample;
315 var->data.patch = ir->data.patch;
316 var->data.invariant = ir->data.invariant;
317 var->data.location = ir->data.location;
318
319 switch(ir->data.mode) {
320 case ir_var_auto:
321 case ir_var_temporary:
322 if (is_global)
323 var->data.mode = nir_var_global;
324 else
325 var->data.mode = nir_var_local;
326 break;
327
328 case ir_var_function_in:
329 case ir_var_function_out:
330 case ir_var_function_inout:
331 case ir_var_const_in:
332 var->data.mode = nir_var_local;
333 break;
334
335 case ir_var_shader_in:
336 if (shader->stage == MESA_SHADER_FRAGMENT &&
337 ir->data.location == VARYING_SLOT_FACE) {
338 /* For whatever reason, GLSL IR makes gl_FrontFacing an input */
339 var->data.location = SYSTEM_VALUE_FRONT_FACE;
340 var->data.mode = nir_var_system_value;
341 } else if (shader->stage == MESA_SHADER_GEOMETRY &&
342 ir->data.location == VARYING_SLOT_PRIMITIVE_ID) {
343 /* For whatever reason, GLSL IR makes gl_PrimitiveIDIn an input */
344 var->data.location = SYSTEM_VALUE_PRIMITIVE_ID;
345 var->data.mode = nir_var_system_value;
346 } else {
347 var->data.mode = nir_var_shader_in;
348 }
349 break;
350
351 case ir_var_shader_out:
352 var->data.mode = nir_var_shader_out;
353 break;
354
355 case ir_var_uniform:
356 var->data.mode = nir_var_uniform;
357 break;
358
359 case ir_var_shader_storage:
360 var->data.mode = nir_var_shader_storage;
361 break;
362
363 case ir_var_system_value:
364 var->data.mode = nir_var_system_value;
365 break;
366
367 default:
368 unreachable("not reached");
369 }
370
371 var->data.interpolation = ir->data.interpolation;
372 var->data.origin_upper_left = ir->data.origin_upper_left;
373 var->data.pixel_center_integer = ir->data.pixel_center_integer;
374 var->data.explicit_location = ir->data.explicit_location;
375 var->data.explicit_index = ir->data.explicit_index;
376 var->data.explicit_binding = ir->data.explicit_binding;
377 var->data.has_initializer = ir->data.has_initializer;
378 var->data.location_frac = ir->data.location_frac;
379
380 switch (ir->data.depth_layout) {
381 case ir_depth_layout_none:
382 var->data.depth_layout = nir_depth_layout_none;
383 break;
384 case ir_depth_layout_any:
385 var->data.depth_layout = nir_depth_layout_any;
386 break;
387 case ir_depth_layout_greater:
388 var->data.depth_layout = nir_depth_layout_greater;
389 break;
390 case ir_depth_layout_less:
391 var->data.depth_layout = nir_depth_layout_less;
392 break;
393 case ir_depth_layout_unchanged:
394 var->data.depth_layout = nir_depth_layout_unchanged;
395 break;
396 default:
397 unreachable("not reached");
398 }
399
400 var->data.index = ir->data.index;
401 var->data.binding = ir->data.binding;
402 var->data.offset = ir->data.offset;
403 var->data.image.read_only = ir->data.image_read_only;
404 var->data.image.write_only = ir->data.image_write_only;
405 var->data.image.coherent = ir->data.image_coherent;
406 var->data.image._volatile = ir->data.image_volatile;
407 var->data.image.restrict_flag = ir->data.image_restrict;
408 var->data.image.format = ir->data.image_format;
409 var->data.max_array_access = ir->data.max_array_access;
410 var->data.fb_fetch_output = ir->data.fb_fetch_output;
411
412 var->num_state_slots = ir->get_num_state_slots();
413 if (var->num_state_slots > 0) {
414 var->state_slots = ralloc_array(var, nir_state_slot,
415 var->num_state_slots);
416
417 ir_state_slot *state_slots = ir->get_state_slots();
418 for (unsigned i = 0; i < var->num_state_slots; i++) {
419 for (unsigned j = 0; j < 5; j++)
420 var->state_slots[i].tokens[j] = state_slots[i].tokens[j];
421 var->state_slots[i].swizzle = state_slots[i].swizzle;
422 }
423 } else {
424 var->state_slots = NULL;
425 }
426
427 var->constant_initializer = constant_copy(ir->constant_initializer, var);
428
429 var->interface_type = ir->get_interface_type();
430
431 if (var->data.mode == nir_var_local)
432 nir_function_impl_add_variable(impl, var);
433 else
434 nir_shader_add_variable(shader, var);
435
436 _mesa_hash_table_insert(var_table, ir, var);
437 this->var = var;
438 }
439
440 ir_visitor_status
441 nir_function_visitor::visit_enter(ir_function *ir)
442 {
443 foreach_in_list(ir_function_signature, sig, &ir->signatures) {
444 visitor->create_function(sig);
445 }
446 return visit_continue_with_parent;
447 }
448
449 void
450 nir_visitor::create_function(ir_function_signature *ir)
451 {
452 if (ir->is_intrinsic)
453 return;
454
455 nir_function *func = nir_function_create(shader, ir->function_name());
456
457 assert(ir->parameters.is_empty());
458 assert(ir->return_type == glsl_type::void_type);
459
460 _mesa_hash_table_insert(this->overload_table, ir, func);
461 }
462
463 void
464 nir_visitor::visit(ir_function *ir)
465 {
466 foreach_in_list(ir_function_signature, sig, &ir->signatures)
467 sig->accept(this);
468 }
469
470 void
471 nir_visitor::visit(ir_function_signature *ir)
472 {
473 if (ir->is_intrinsic)
474 return;
475
476 struct hash_entry *entry =
477 _mesa_hash_table_search(this->overload_table, ir);
478
479 assert(entry);
480 nir_function *func = (nir_function *) entry->data;
481
482 if (ir->is_defined) {
483 nir_function_impl *impl = nir_function_impl_create(func);
484 this->impl = impl;
485
486 assert(strcmp(func->name, "main") == 0);
487 assert(ir->parameters.is_empty());
488 assert(func->return_type == glsl_type::void_type);
489
490 this->is_global = false;
491
492 nir_builder_init(&b, impl);
493 b.cursor = nir_after_cf_list(&impl->body);
494 visit_exec_list(&ir->body, this);
495
496 this->is_global = true;
497 } else {
498 func->impl = NULL;
499 }
500 }
501
502 void
503 nir_visitor::visit(ir_loop *ir)
504 {
505 nir_loop *loop = nir_loop_create(this->shader);
506 nir_builder_cf_insert(&b, &loop->cf_node);
507
508 b.cursor = nir_after_cf_list(&loop->body);
509 visit_exec_list(&ir->body_instructions, this);
510 b.cursor = nir_after_cf_node(&loop->cf_node);
511 }
512
513 void
514 nir_visitor::visit(ir_if *ir)
515 {
516 nir_src condition =
517 nir_src_for_ssa(evaluate_rvalue(ir->condition));
518
519 nir_if *if_stmt = nir_if_create(this->shader);
520 if_stmt->condition = condition;
521 nir_builder_cf_insert(&b, &if_stmt->cf_node);
522
523 b.cursor = nir_after_cf_list(&if_stmt->then_list);
524 visit_exec_list(&ir->then_instructions, this);
525
526 b.cursor = nir_after_cf_list(&if_stmt->else_list);
527 visit_exec_list(&ir->else_instructions, this);
528
529 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
530 }
531
532 void
533 nir_visitor::visit(ir_discard *ir)
534 {
535 /*
536 * discards aren't treated as control flow, because before we lower them
537 * they can appear anywhere in the shader and the stuff after them may still
538 * be executed (yay, crazy GLSL rules!). However, after lowering, all the
539 * discards will be immediately followed by a return.
540 */
541
542 nir_intrinsic_instr *discard;
543 if (ir->condition) {
544 discard = nir_intrinsic_instr_create(this->shader,
545 nir_intrinsic_discard_if);
546 discard->src[0] =
547 nir_src_for_ssa(evaluate_rvalue(ir->condition));
548 } else {
549 discard = nir_intrinsic_instr_create(this->shader, nir_intrinsic_discard);
550 }
551
552 nir_builder_instr_insert(&b, &discard->instr);
553 }
554
555 void
556 nir_visitor::visit(ir_emit_vertex *ir)
557 {
558 nir_intrinsic_instr *instr =
559 nir_intrinsic_instr_create(this->shader, nir_intrinsic_emit_vertex);
560 nir_intrinsic_set_stream_id(instr, ir->stream_id());
561 nir_builder_instr_insert(&b, &instr->instr);
562 }
563
564 void
565 nir_visitor::visit(ir_end_primitive *ir)
566 {
567 nir_intrinsic_instr *instr =
568 nir_intrinsic_instr_create(this->shader, nir_intrinsic_end_primitive);
569 nir_intrinsic_set_stream_id(instr, ir->stream_id());
570 nir_builder_instr_insert(&b, &instr->instr);
571 }
572
573 void
574 nir_visitor::visit(ir_loop_jump *ir)
575 {
576 nir_jump_type type;
577 switch (ir->mode) {
578 case ir_loop_jump::jump_break:
579 type = nir_jump_break;
580 break;
581 case ir_loop_jump::jump_continue:
582 type = nir_jump_continue;
583 break;
584 default:
585 unreachable("not reached");
586 }
587
588 nir_jump_instr *instr = nir_jump_instr_create(this->shader, type);
589 nir_builder_instr_insert(&b, &instr->instr);
590 }
591
592 void
593 nir_visitor::visit(ir_return *ir)
594 {
595 if (ir->value != NULL) {
596 nir_intrinsic_instr *copy =
597 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
598
599 copy->variables[0] = nir_deref_var_create(copy, this->impl->return_var);
600 copy->variables[1] = evaluate_deref(&copy->instr, ir->value);
601 }
602
603 nir_jump_instr *instr = nir_jump_instr_create(this->shader, nir_jump_return);
604 nir_builder_instr_insert(&b, &instr->instr);
605 }
606
607 void
608 nir_visitor::visit(ir_call *ir)
609 {
610 if (ir->callee->is_intrinsic) {
611 nir_intrinsic_op op;
612
613 switch (ir->callee->intrinsic_id) {
614 case ir_intrinsic_atomic_counter_read:
615 op = nir_intrinsic_atomic_counter_read_var;
616 break;
617 case ir_intrinsic_atomic_counter_increment:
618 op = nir_intrinsic_atomic_counter_inc_var;
619 break;
620 case ir_intrinsic_atomic_counter_predecrement:
621 op = nir_intrinsic_atomic_counter_dec_var;
622 break;
623 case ir_intrinsic_image_load:
624 op = nir_intrinsic_image_load;
625 break;
626 case ir_intrinsic_image_store:
627 op = nir_intrinsic_image_store;
628 break;
629 case ir_intrinsic_image_atomic_add:
630 op = nir_intrinsic_image_atomic_add;
631 break;
632 case ir_intrinsic_image_atomic_min:
633 op = nir_intrinsic_image_atomic_min;
634 break;
635 case ir_intrinsic_image_atomic_max:
636 op = nir_intrinsic_image_atomic_max;
637 break;
638 case ir_intrinsic_image_atomic_and:
639 op = nir_intrinsic_image_atomic_and;
640 break;
641 case ir_intrinsic_image_atomic_or:
642 op = nir_intrinsic_image_atomic_or;
643 break;
644 case ir_intrinsic_image_atomic_xor:
645 op = nir_intrinsic_image_atomic_xor;
646 break;
647 case ir_intrinsic_image_atomic_exchange:
648 op = nir_intrinsic_image_atomic_exchange;
649 break;
650 case ir_intrinsic_image_atomic_comp_swap:
651 op = nir_intrinsic_image_atomic_comp_swap;
652 break;
653 case ir_intrinsic_memory_barrier:
654 op = nir_intrinsic_memory_barrier;
655 break;
656 case ir_intrinsic_image_size:
657 op = nir_intrinsic_image_size;
658 break;
659 case ir_intrinsic_image_samples:
660 op = nir_intrinsic_image_samples;
661 break;
662 case ir_intrinsic_ssbo_store:
663 op = nir_intrinsic_store_ssbo;
664 break;
665 case ir_intrinsic_ssbo_load:
666 op = nir_intrinsic_load_ssbo;
667 break;
668 case ir_intrinsic_ssbo_atomic_add:
669 op = nir_intrinsic_ssbo_atomic_add;
670 break;
671 case ir_intrinsic_ssbo_atomic_and:
672 op = nir_intrinsic_ssbo_atomic_and;
673 break;
674 case ir_intrinsic_ssbo_atomic_or:
675 op = nir_intrinsic_ssbo_atomic_or;
676 break;
677 case ir_intrinsic_ssbo_atomic_xor:
678 op = nir_intrinsic_ssbo_atomic_xor;
679 break;
680 case ir_intrinsic_ssbo_atomic_min:
681 assert(ir->return_deref);
682 if (ir->return_deref->type == glsl_type::int_type)
683 op = nir_intrinsic_ssbo_atomic_imin;
684 else if (ir->return_deref->type == glsl_type::uint_type)
685 op = nir_intrinsic_ssbo_atomic_umin;
686 else
687 unreachable("Invalid type");
688 break;
689 case ir_intrinsic_ssbo_atomic_max:
690 assert(ir->return_deref);
691 if (ir->return_deref->type == glsl_type::int_type)
692 op = nir_intrinsic_ssbo_atomic_imax;
693 else if (ir->return_deref->type == glsl_type::uint_type)
694 op = nir_intrinsic_ssbo_atomic_umax;
695 else
696 unreachable("Invalid type");
697 break;
698 case ir_intrinsic_ssbo_atomic_exchange:
699 op = nir_intrinsic_ssbo_atomic_exchange;
700 break;
701 case ir_intrinsic_ssbo_atomic_comp_swap:
702 op = nir_intrinsic_ssbo_atomic_comp_swap;
703 break;
704 case ir_intrinsic_shader_clock:
705 op = nir_intrinsic_shader_clock;
706 break;
707 case ir_intrinsic_group_memory_barrier:
708 op = nir_intrinsic_group_memory_barrier;
709 break;
710 case ir_intrinsic_memory_barrier_atomic_counter:
711 op = nir_intrinsic_memory_barrier_atomic_counter;
712 break;
713 case ir_intrinsic_memory_barrier_buffer:
714 op = nir_intrinsic_memory_barrier_buffer;
715 break;
716 case ir_intrinsic_memory_barrier_image:
717 op = nir_intrinsic_memory_barrier_image;
718 break;
719 case ir_intrinsic_memory_barrier_shared:
720 op = nir_intrinsic_memory_barrier_shared;
721 break;
722 case ir_intrinsic_shared_load:
723 op = nir_intrinsic_load_shared;
724 break;
725 case ir_intrinsic_shared_store:
726 op = nir_intrinsic_store_shared;
727 break;
728 case ir_intrinsic_shared_atomic_add:
729 op = nir_intrinsic_shared_atomic_add;
730 break;
731 case ir_intrinsic_shared_atomic_and:
732 op = nir_intrinsic_shared_atomic_and;
733 break;
734 case ir_intrinsic_shared_atomic_or:
735 op = nir_intrinsic_shared_atomic_or;
736 break;
737 case ir_intrinsic_shared_atomic_xor:
738 op = nir_intrinsic_shared_atomic_xor;
739 break;
740 case ir_intrinsic_shared_atomic_min:
741 assert(ir->return_deref);
742 if (ir->return_deref->type == glsl_type::int_type)
743 op = nir_intrinsic_shared_atomic_imin;
744 else if (ir->return_deref->type == glsl_type::uint_type)
745 op = nir_intrinsic_shared_atomic_umin;
746 else
747 unreachable("Invalid type");
748 break;
749 case ir_intrinsic_shared_atomic_max:
750 assert(ir->return_deref);
751 if (ir->return_deref->type == glsl_type::int_type)
752 op = nir_intrinsic_shared_atomic_imax;
753 else if (ir->return_deref->type == glsl_type::uint_type)
754 op = nir_intrinsic_shared_atomic_umax;
755 else
756 unreachable("Invalid type");
757 break;
758 case ir_intrinsic_shared_atomic_exchange:
759 op = nir_intrinsic_shared_atomic_exchange;
760 break;
761 case ir_intrinsic_shared_atomic_comp_swap:
762 op = nir_intrinsic_shared_atomic_comp_swap;
763 break;
764 default:
765 unreachable("not reached");
766 }
767
768 nir_intrinsic_instr *instr = nir_intrinsic_instr_create(shader, op);
769 nir_dest *dest = &instr->dest;
770
771 switch (op) {
772 case nir_intrinsic_atomic_counter_read_var:
773 case nir_intrinsic_atomic_counter_inc_var:
774 case nir_intrinsic_atomic_counter_dec_var: {
775 ir_dereference *param =
776 (ir_dereference *) ir->actual_parameters.get_head();
777 instr->variables[0] = evaluate_deref(&instr->instr, param);
778 nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL);
779 nir_builder_instr_insert(&b, &instr->instr);
780 break;
781 }
782 case nir_intrinsic_image_load:
783 case nir_intrinsic_image_store:
784 case nir_intrinsic_image_atomic_add:
785 case nir_intrinsic_image_atomic_min:
786 case nir_intrinsic_image_atomic_max:
787 case nir_intrinsic_image_atomic_and:
788 case nir_intrinsic_image_atomic_or:
789 case nir_intrinsic_image_atomic_xor:
790 case nir_intrinsic_image_atomic_exchange:
791 case nir_intrinsic_image_atomic_comp_swap:
792 case nir_intrinsic_image_samples:
793 case nir_intrinsic_image_size: {
794 nir_ssa_undef_instr *instr_undef =
795 nir_ssa_undef_instr_create(shader, 1, 32);
796 nir_builder_instr_insert(&b, &instr_undef->instr);
797
798 /* Set the image variable dereference. */
799 exec_node *param = ir->actual_parameters.get_head();
800 ir_dereference *image = (ir_dereference *)param;
801 const glsl_type *type =
802 image->variable_referenced()->type->without_array();
803
804 instr->variables[0] = evaluate_deref(&instr->instr, image);
805 param = param->get_next();
806
807 /* Set the intrinsic destination. */
808 if (ir->return_deref) {
809 const nir_intrinsic_info *info =
810 &nir_intrinsic_infos[instr->intrinsic];
811 nir_ssa_dest_init(&instr->instr, &instr->dest,
812 info->dest_components, 32, NULL);
813 }
814
815 if (op == nir_intrinsic_image_size ||
816 op == nir_intrinsic_image_samples) {
817 nir_builder_instr_insert(&b, &instr->instr);
818 break;
819 }
820
821 /* Set the address argument, extending the coordinate vector to four
822 * components.
823 */
824 nir_ssa_def *src_addr =
825 evaluate_rvalue((ir_dereference *)param);
826 nir_ssa_def *srcs[4];
827
828 for (int i = 0; i < 4; i++) {
829 if (i < type->coordinate_components())
830 srcs[i] = nir_channel(&b, src_addr, i);
831 else
832 srcs[i] = &instr_undef->def;
833 }
834
835 instr->src[0] = nir_src_for_ssa(nir_vec(&b, srcs, 4));
836 param = param->get_next();
837
838 /* Set the sample argument, which is undefined for single-sample
839 * images.
840 */
841 if (type->sampler_dimensionality == GLSL_SAMPLER_DIM_MS) {
842 instr->src[1] =
843 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
844 param = param->get_next();
845 } else {
846 instr->src[1] = nir_src_for_ssa(&instr_undef->def);
847 }
848
849 /* Set the intrinsic parameters. */
850 if (!param->is_tail_sentinel()) {
851 instr->src[2] =
852 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
853 param = param->get_next();
854 }
855
856 if (!param->is_tail_sentinel()) {
857 instr->src[3] =
858 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
859 param = param->get_next();
860 }
861 nir_builder_instr_insert(&b, &instr->instr);
862 break;
863 }
864 case nir_intrinsic_memory_barrier:
865 case nir_intrinsic_group_memory_barrier:
866 case nir_intrinsic_memory_barrier_atomic_counter:
867 case nir_intrinsic_memory_barrier_buffer:
868 case nir_intrinsic_memory_barrier_image:
869 case nir_intrinsic_memory_barrier_shared:
870 nir_builder_instr_insert(&b, &instr->instr);
871 break;
872 case nir_intrinsic_shader_clock:
873 nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL);
874 nir_builder_instr_insert(&b, &instr->instr);
875 break;
876 case nir_intrinsic_store_ssbo: {
877 exec_node *param = ir->actual_parameters.get_head();
878 ir_rvalue *block = ((ir_instruction *)param)->as_rvalue();
879
880 param = param->get_next();
881 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
882
883 param = param->get_next();
884 ir_rvalue *val = ((ir_instruction *)param)->as_rvalue();
885
886 param = param->get_next();
887 ir_constant *write_mask = ((ir_instruction *)param)->as_constant();
888 assert(write_mask);
889
890 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(val));
891 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(block));
892 instr->src[2] = nir_src_for_ssa(evaluate_rvalue(offset));
893 nir_intrinsic_set_write_mask(instr, write_mask->value.u[0]);
894 instr->num_components = val->type->vector_elements;
895
896 nir_builder_instr_insert(&b, &instr->instr);
897 break;
898 }
899 case nir_intrinsic_load_ssbo: {
900 exec_node *param = ir->actual_parameters.get_head();
901 ir_rvalue *block = ((ir_instruction *)param)->as_rvalue();
902
903 param = param->get_next();
904 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
905
906 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(block));
907 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(offset));
908
909 const glsl_type *type = ir->return_deref->var->type;
910 instr->num_components = type->vector_elements;
911
912 /* Setup destination register */
913 unsigned bit_size = glsl_get_bit_size(type);
914 nir_ssa_dest_init(&instr->instr, &instr->dest,
915 type->vector_elements, bit_size, NULL);
916
917 /* Insert the created nir instruction now since in the case of boolean
918 * result we will need to emit another instruction after it
919 */
920 nir_builder_instr_insert(&b, &instr->instr);
921
922 /*
923 * In SSBO/UBO's, a true boolean value is any non-zero value, but we
924 * consider a true boolean to be ~0. Fix this up with a != 0
925 * comparison.
926 */
927 if (type->base_type == GLSL_TYPE_BOOL) {
928 nir_alu_instr *load_ssbo_compare =
929 nir_alu_instr_create(shader, nir_op_ine);
930 load_ssbo_compare->src[0].src.is_ssa = true;
931 load_ssbo_compare->src[0].src.ssa = &instr->dest.ssa;
932 load_ssbo_compare->src[1].src =
933 nir_src_for_ssa(nir_imm_int(&b, 0));
934 for (unsigned i = 0; i < type->vector_elements; i++)
935 load_ssbo_compare->src[1].swizzle[i] = 0;
936 nir_ssa_dest_init(&load_ssbo_compare->instr,
937 &load_ssbo_compare->dest.dest,
938 type->vector_elements, bit_size, NULL);
939 load_ssbo_compare->dest.write_mask = (1 << type->vector_elements) - 1;
940 nir_builder_instr_insert(&b, &load_ssbo_compare->instr);
941 dest = &load_ssbo_compare->dest.dest;
942 }
943 break;
944 }
945 case nir_intrinsic_ssbo_atomic_add:
946 case nir_intrinsic_ssbo_atomic_imin:
947 case nir_intrinsic_ssbo_atomic_umin:
948 case nir_intrinsic_ssbo_atomic_imax:
949 case nir_intrinsic_ssbo_atomic_umax:
950 case nir_intrinsic_ssbo_atomic_and:
951 case nir_intrinsic_ssbo_atomic_or:
952 case nir_intrinsic_ssbo_atomic_xor:
953 case nir_intrinsic_ssbo_atomic_exchange:
954 case nir_intrinsic_ssbo_atomic_comp_swap: {
955 int param_count = ir->actual_parameters.length();
956 assert(param_count == 3 || param_count == 4);
957
958 /* Block index */
959 exec_node *param = ir->actual_parameters.get_head();
960 ir_instruction *inst = (ir_instruction *) param;
961 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
962
963 /* Offset */
964 param = param->get_next();
965 inst = (ir_instruction *) param;
966 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
967
968 /* data1 parameter (this is always present) */
969 param = param->get_next();
970 inst = (ir_instruction *) param;
971 instr->src[2] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
972
973 /* data2 parameter (only with atomic_comp_swap) */
974 if (param_count == 4) {
975 assert(op == nir_intrinsic_ssbo_atomic_comp_swap);
976 param = param->get_next();
977 inst = (ir_instruction *) param;
978 instr->src[3] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
979 }
980
981 /* Atomic result */
982 assert(ir->return_deref);
983 nir_ssa_dest_init(&instr->instr, &instr->dest,
984 ir->return_deref->type->vector_elements, 32, NULL);
985 nir_builder_instr_insert(&b, &instr->instr);
986 break;
987 }
988 case nir_intrinsic_load_shared: {
989 exec_node *param = ir->actual_parameters.get_head();
990 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
991
992 nir_intrinsic_set_base(instr, 0);
993 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(offset));
994
995 const glsl_type *type = ir->return_deref->var->type;
996 instr->num_components = type->vector_elements;
997
998 /* Setup destination register */
999 unsigned bit_size = glsl_get_bit_size(type);
1000 nir_ssa_dest_init(&instr->instr, &instr->dest,
1001 type->vector_elements, bit_size, NULL);
1002
1003 nir_builder_instr_insert(&b, &instr->instr);
1004 break;
1005 }
1006 case nir_intrinsic_store_shared: {
1007 exec_node *param = ir->actual_parameters.get_head();
1008 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
1009
1010 param = param->get_next();
1011 ir_rvalue *val = ((ir_instruction *)param)->as_rvalue();
1012
1013 param = param->get_next();
1014 ir_constant *write_mask = ((ir_instruction *)param)->as_constant();
1015 assert(write_mask);
1016
1017 nir_intrinsic_set_base(instr, 0);
1018 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(offset));
1019
1020 nir_intrinsic_set_write_mask(instr, write_mask->value.u[0]);
1021
1022 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(val));
1023 instr->num_components = val->type->vector_elements;
1024
1025 nir_builder_instr_insert(&b, &instr->instr);
1026 break;
1027 }
1028 case nir_intrinsic_shared_atomic_add:
1029 case nir_intrinsic_shared_atomic_imin:
1030 case nir_intrinsic_shared_atomic_umin:
1031 case nir_intrinsic_shared_atomic_imax:
1032 case nir_intrinsic_shared_atomic_umax:
1033 case nir_intrinsic_shared_atomic_and:
1034 case nir_intrinsic_shared_atomic_or:
1035 case nir_intrinsic_shared_atomic_xor:
1036 case nir_intrinsic_shared_atomic_exchange:
1037 case nir_intrinsic_shared_atomic_comp_swap: {
1038 int param_count = ir->actual_parameters.length();
1039 assert(param_count == 2 || param_count == 3);
1040
1041 /* Offset */
1042 exec_node *param = ir->actual_parameters.get_head();
1043 ir_instruction *inst = (ir_instruction *) param;
1044 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
1045
1046 /* data1 parameter (this is always present) */
1047 param = param->get_next();
1048 inst = (ir_instruction *) param;
1049 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
1050
1051 /* data2 parameter (only with atomic_comp_swap) */
1052 if (param_count == 3) {
1053 assert(op == nir_intrinsic_shared_atomic_comp_swap);
1054 param = param->get_next();
1055 inst = (ir_instruction *) param;
1056 instr->src[2] =
1057 nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
1058 }
1059
1060 /* Atomic result */
1061 assert(ir->return_deref);
1062 unsigned bit_size = glsl_get_bit_size(ir->return_deref->type);
1063 nir_ssa_dest_init(&instr->instr, &instr->dest,
1064 ir->return_deref->type->vector_elements,
1065 bit_size, NULL);
1066 nir_builder_instr_insert(&b, &instr->instr);
1067 break;
1068 }
1069 default:
1070 unreachable("not reached");
1071 }
1072
1073 if (ir->return_deref) {
1074 nir_intrinsic_instr *store_instr =
1075 nir_intrinsic_instr_create(shader, nir_intrinsic_store_var);
1076 store_instr->num_components = ir->return_deref->type->vector_elements;
1077 nir_intrinsic_set_write_mask(store_instr,
1078 (1 << store_instr->num_components) - 1);
1079
1080 store_instr->variables[0] =
1081 evaluate_deref(&store_instr->instr, ir->return_deref);
1082 store_instr->src[0] = nir_src_for_ssa(&dest->ssa);
1083
1084 nir_builder_instr_insert(&b, &store_instr->instr);
1085 }
1086
1087 return;
1088 }
1089
1090 struct hash_entry *entry =
1091 _mesa_hash_table_search(this->overload_table, ir->callee);
1092 assert(entry);
1093 nir_function *callee = (nir_function *) entry->data;
1094
1095 nir_call_instr *instr = nir_call_instr_create(this->shader, callee);
1096
1097 unsigned i = 0;
1098 foreach_in_list(ir_dereference, param, &ir->actual_parameters) {
1099 instr->params[i] = evaluate_deref(&instr->instr, param);
1100 i++;
1101 }
1102
1103 instr->return_deref = evaluate_deref(&instr->instr, ir->return_deref);
1104 nir_builder_instr_insert(&b, &instr->instr);
1105 }
1106
1107 void
1108 nir_visitor::visit(ir_assignment *ir)
1109 {
1110 unsigned num_components = ir->lhs->type->vector_elements;
1111
1112 b.exact = ir->lhs->variable_referenced()->data.invariant ||
1113 ir->lhs->variable_referenced()->data.precise;
1114
1115 if ((ir->rhs->as_dereference() || ir->rhs->as_constant()) &&
1116 (ir->write_mask == (1 << num_components) - 1 || ir->write_mask == 0)) {
1117 /* We're doing a plain-as-can-be copy, so emit a copy_var */
1118 nir_intrinsic_instr *copy =
1119 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
1120
1121 copy->variables[0] = evaluate_deref(&copy->instr, ir->lhs);
1122 copy->variables[1] = evaluate_deref(&copy->instr, ir->rhs);
1123
1124 if (ir->condition) {
1125 nir_if *if_stmt = nir_if_create(this->shader);
1126 if_stmt->condition = nir_src_for_ssa(evaluate_rvalue(ir->condition));
1127 nir_builder_cf_insert(&b, &if_stmt->cf_node);
1128 nir_instr_insert_after_cf_list(&if_stmt->then_list, &copy->instr);
1129 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
1130 } else {
1131 nir_builder_instr_insert(&b, &copy->instr);
1132 }
1133 return;
1134 }
1135
1136 assert(ir->rhs->type->is_scalar() || ir->rhs->type->is_vector());
1137
1138 ir->lhs->accept(this);
1139 nir_deref_var *lhs_deref = this->deref_head;
1140 nir_ssa_def *src = evaluate_rvalue(ir->rhs);
1141
1142 if (ir->write_mask != (1 << num_components) - 1 && ir->write_mask != 0) {
1143 /* GLSL IR will give us the input to the write-masked assignment in a
1144 * single packed vector. So, for example, if the writemask is xzw, then
1145 * we have to swizzle x -> x, y -> z, and z -> w and get the y component
1146 * from the load.
1147 */
1148 unsigned swiz[4];
1149 unsigned component = 0;
1150 for (unsigned i = 0; i < 4; i++) {
1151 swiz[i] = ir->write_mask & (1 << i) ? component++ : 0;
1152 }
1153 src = nir_swizzle(&b, src, swiz, num_components, !supports_ints);
1154 }
1155
1156 nir_intrinsic_instr *store =
1157 nir_intrinsic_instr_create(this->shader, nir_intrinsic_store_var);
1158 store->num_components = ir->lhs->type->vector_elements;
1159 nir_intrinsic_set_write_mask(store, ir->write_mask);
1160 nir_deref *store_deref = nir_copy_deref(store, &lhs_deref->deref);
1161 store->variables[0] = nir_deref_as_var(store_deref);
1162 store->src[0] = nir_src_for_ssa(src);
1163
1164 if (ir->condition) {
1165 nir_if *if_stmt = nir_if_create(this->shader);
1166 if_stmt->condition = nir_src_for_ssa(evaluate_rvalue(ir->condition));
1167 nir_builder_cf_insert(&b, &if_stmt->cf_node);
1168 nir_instr_insert_after_cf_list(&if_stmt->then_list, &store->instr);
1169 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
1170 } else {
1171 nir_builder_instr_insert(&b, &store->instr);
1172 }
1173 }
1174
1175 /*
1176 * Given an instruction, returns a pointer to its destination or NULL if there
1177 * is no destination.
1178 *
1179 * Note that this only handles instructions we generate at this level.
1180 */
1181 static nir_dest *
1182 get_instr_dest(nir_instr *instr)
1183 {
1184 nir_alu_instr *alu_instr;
1185 nir_intrinsic_instr *intrinsic_instr;
1186 nir_tex_instr *tex_instr;
1187
1188 switch (instr->type) {
1189 case nir_instr_type_alu:
1190 alu_instr = nir_instr_as_alu(instr);
1191 return &alu_instr->dest.dest;
1192
1193 case nir_instr_type_intrinsic:
1194 intrinsic_instr = nir_instr_as_intrinsic(instr);
1195 if (nir_intrinsic_infos[intrinsic_instr->intrinsic].has_dest)
1196 return &intrinsic_instr->dest;
1197 else
1198 return NULL;
1199
1200 case nir_instr_type_tex:
1201 tex_instr = nir_instr_as_tex(instr);
1202 return &tex_instr->dest;
1203
1204 default:
1205 unreachable("not reached");
1206 }
1207
1208 return NULL;
1209 }
1210
1211 void
1212 nir_visitor::add_instr(nir_instr *instr, unsigned num_components,
1213 unsigned bit_size)
1214 {
1215 nir_dest *dest = get_instr_dest(instr);
1216
1217 if (dest)
1218 nir_ssa_dest_init(instr, dest, num_components, bit_size, NULL);
1219
1220 nir_builder_instr_insert(&b, instr);
1221
1222 if (dest) {
1223 assert(dest->is_ssa);
1224 this->result = &dest->ssa;
1225 }
1226 }
1227
1228 nir_ssa_def *
1229 nir_visitor::evaluate_rvalue(ir_rvalue* ir)
1230 {
1231 ir->accept(this);
1232 if (ir->as_dereference() || ir->as_constant()) {
1233 /*
1234 * A dereference is being used on the right hand side, which means we
1235 * must emit a variable load.
1236 */
1237
1238 nir_intrinsic_instr *load_instr =
1239 nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_var);
1240 load_instr->num_components = ir->type->vector_elements;
1241 load_instr->variables[0] = this->deref_head;
1242 ralloc_steal(load_instr, load_instr->variables[0]);
1243 unsigned bit_size = glsl_get_bit_size(ir->type);
1244 add_instr(&load_instr->instr, ir->type->vector_elements, bit_size);
1245 }
1246
1247 return this->result;
1248 }
1249
1250 static bool
1251 type_is_float(glsl_base_type type)
1252 {
1253 return type == GLSL_TYPE_FLOAT || type == GLSL_TYPE_DOUBLE;
1254 }
1255
1256 void
1257 nir_visitor::visit(ir_expression *ir)
1258 {
1259 /* Some special cases */
1260 switch (ir->operation) {
1261 case ir_binop_ubo_load: {
1262 nir_intrinsic_instr *load =
1263 nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_ubo);
1264 unsigned bit_size = glsl_get_bit_size(ir->type);
1265 load->num_components = ir->type->vector_elements;
1266 load->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[0]));
1267 load->src[1] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1]));
1268 add_instr(&load->instr, ir->type->vector_elements, bit_size);
1269
1270 /*
1271 * In UBO's, a true boolean value is any non-zero value, but we consider
1272 * a true boolean to be ~0. Fix this up with a != 0 comparison.
1273 */
1274
1275 if (ir->type->base_type == GLSL_TYPE_BOOL)
1276 this->result = nir_ine(&b, &load->dest.ssa, nir_imm_int(&b, 0));
1277
1278 return;
1279 }
1280
1281 case ir_unop_interpolate_at_centroid:
1282 case ir_binop_interpolate_at_offset:
1283 case ir_binop_interpolate_at_sample: {
1284 ir_dereference *deref = ir->operands[0]->as_dereference();
1285 ir_swizzle *swizzle = NULL;
1286 if (!deref) {
1287 /* the api does not allow a swizzle here, but the varying packing code
1288 * may have pushed one into here.
1289 */
1290 swizzle = ir->operands[0]->as_swizzle();
1291 assert(swizzle);
1292 deref = swizzle->val->as_dereference();
1293 assert(deref);
1294 }
1295
1296 deref->accept(this);
1297
1298 nir_intrinsic_op op;
1299 if (this->deref_head->var->data.mode == nir_var_shader_in) {
1300 switch (ir->operation) {
1301 case ir_unop_interpolate_at_centroid:
1302 op = nir_intrinsic_interp_var_at_centroid;
1303 break;
1304 case ir_binop_interpolate_at_offset:
1305 op = nir_intrinsic_interp_var_at_offset;
1306 break;
1307 case ir_binop_interpolate_at_sample:
1308 op = nir_intrinsic_interp_var_at_sample;
1309 break;
1310 default:
1311 unreachable("Invalid interpolation intrinsic");
1312 }
1313 } else {
1314 /* This case can happen if the vertex shader does not write the
1315 * given varying. In this case, the linker will lower it to a
1316 * global variable. Since interpolating a variable makes no
1317 * sense, we'll just turn it into a load which will probably
1318 * eventually end up as an SSA definition.
1319 */
1320 assert(this->deref_head->var->data.mode == nir_var_global);
1321 op = nir_intrinsic_load_var;
1322 }
1323
1324 nir_intrinsic_instr *intrin = nir_intrinsic_instr_create(shader, op);
1325 intrin->num_components = deref->type->vector_elements;
1326 intrin->variables[0] = this->deref_head;
1327 ralloc_steal(intrin, intrin->variables[0]);
1328
1329 if (intrin->intrinsic == nir_intrinsic_interp_var_at_offset ||
1330 intrin->intrinsic == nir_intrinsic_interp_var_at_sample)
1331 intrin->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1]));
1332
1333 unsigned bit_size = glsl_get_bit_size(deref->type);
1334 add_instr(&intrin->instr, deref->type->vector_elements, bit_size);
1335
1336 if (swizzle) {
1337 unsigned swiz[4] = {
1338 swizzle->mask.x, swizzle->mask.y, swizzle->mask.z, swizzle->mask.w
1339 };
1340
1341 result = nir_swizzle(&b, result, swiz,
1342 swizzle->type->vector_elements, false);
1343 }
1344
1345 return;
1346 }
1347
1348 default:
1349 break;
1350 }
1351
1352 nir_ssa_def *srcs[4];
1353 for (unsigned i = 0; i < ir->get_num_operands(); i++)
1354 srcs[i] = evaluate_rvalue(ir->operands[i]);
1355
1356 glsl_base_type types[4];
1357 for (unsigned i = 0; i < ir->get_num_operands(); i++)
1358 if (supports_ints)
1359 types[i] = ir->operands[i]->type->base_type;
1360 else
1361 types[i] = GLSL_TYPE_FLOAT;
1362
1363 glsl_base_type out_type;
1364 if (supports_ints)
1365 out_type = ir->type->base_type;
1366 else
1367 out_type = GLSL_TYPE_FLOAT;
1368
1369 switch (ir->operation) {
1370 case ir_unop_bit_not: result = nir_inot(&b, srcs[0]); break;
1371 case ir_unop_logic_not:
1372 result = supports_ints ? nir_inot(&b, srcs[0]) : nir_fnot(&b, srcs[0]);
1373 break;
1374 case ir_unop_neg:
1375 result = type_is_float(types[0]) ? nir_fneg(&b, srcs[0])
1376 : nir_ineg(&b, srcs[0]);
1377 break;
1378 case ir_unop_abs:
1379 result = type_is_float(types[0]) ? nir_fabs(&b, srcs[0])
1380 : nir_iabs(&b, srcs[0]);
1381 break;
1382 case ir_unop_saturate:
1383 assert(type_is_float(types[0]));
1384 result = nir_fsat(&b, srcs[0]);
1385 break;
1386 case ir_unop_sign:
1387 result = type_is_float(types[0]) ? nir_fsign(&b, srcs[0])
1388 : nir_isign(&b, srcs[0]);
1389 break;
1390 case ir_unop_rcp: result = nir_frcp(&b, srcs[0]); break;
1391 case ir_unop_rsq: result = nir_frsq(&b, srcs[0]); break;
1392 case ir_unop_sqrt: result = nir_fsqrt(&b, srcs[0]); break;
1393 case ir_unop_exp: unreachable("ir_unop_exp should have been lowered");
1394 case ir_unop_log: unreachable("ir_unop_log should have been lowered");
1395 case ir_unop_exp2: result = nir_fexp2(&b, srcs[0]); break;
1396 case ir_unop_log2: result = nir_flog2(&b, srcs[0]); break;
1397 case ir_unop_i2f:
1398 result = supports_ints ? nir_i2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1399 break;
1400 case ir_unop_u2f:
1401 result = supports_ints ? nir_u2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1402 break;
1403 case ir_unop_b2f:
1404 result = supports_ints ? nir_b2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1405 break;
1406 case ir_unop_f2i: result = nir_f2i(&b, srcs[0]); break;
1407 case ir_unop_f2u: result = nir_f2u(&b, srcs[0]); break;
1408 case ir_unop_f2b: result = nir_f2b(&b, srcs[0]); break;
1409 case ir_unop_i2b: result = nir_i2b(&b, srcs[0]); break;
1410 case ir_unop_b2i: result = nir_b2i(&b, srcs[0]); break;
1411 case ir_unop_d2f: result = nir_d2f(&b, srcs[0]); break;
1412 case ir_unop_f2d: result = nir_f2d(&b, srcs[0]); break;
1413 case ir_unop_d2i: result = nir_d2i(&b, srcs[0]); break;
1414 case ir_unop_d2u: result = nir_d2u(&b, srcs[0]); break;
1415 case ir_unop_d2b: result = nir_d2b(&b, srcs[0]); break;
1416 case ir_unop_i2d:
1417 assert(supports_ints);
1418 result = nir_i2d(&b, srcs[0]);
1419 break;
1420 case ir_unop_u2d:
1421 assert(supports_ints);
1422 result = nir_u2d(&b, srcs[0]);
1423 break;
1424 case ir_unop_i2u:
1425 case ir_unop_u2i:
1426 case ir_unop_bitcast_i2f:
1427 case ir_unop_bitcast_f2i:
1428 case ir_unop_bitcast_u2f:
1429 case ir_unop_bitcast_f2u:
1430 case ir_unop_subroutine_to_int:
1431 /* no-op */
1432 result = nir_imov(&b, srcs[0]);
1433 break;
1434 case ir_unop_trunc: result = nir_ftrunc(&b, srcs[0]); break;
1435 case ir_unop_ceil: result = nir_fceil(&b, srcs[0]); break;
1436 case ir_unop_floor: result = nir_ffloor(&b, srcs[0]); break;
1437 case ir_unop_fract: result = nir_ffract(&b, srcs[0]); break;
1438 case ir_unop_round_even: result = nir_fround_even(&b, srcs[0]); break;
1439 case ir_unop_sin: result = nir_fsin(&b, srcs[0]); break;
1440 case ir_unop_cos: result = nir_fcos(&b, srcs[0]); break;
1441 case ir_unop_dFdx: result = nir_fddx(&b, srcs[0]); break;
1442 case ir_unop_dFdy: result = nir_fddy(&b, srcs[0]); break;
1443 case ir_unop_dFdx_fine: result = nir_fddx_fine(&b, srcs[0]); break;
1444 case ir_unop_dFdy_fine: result = nir_fddy_fine(&b, srcs[0]); break;
1445 case ir_unop_dFdx_coarse: result = nir_fddx_coarse(&b, srcs[0]); break;
1446 case ir_unop_dFdy_coarse: result = nir_fddy_coarse(&b, srcs[0]); break;
1447 case ir_unop_pack_snorm_2x16:
1448 result = nir_pack_snorm_2x16(&b, srcs[0]);
1449 break;
1450 case ir_unop_pack_snorm_4x8:
1451 result = nir_pack_snorm_4x8(&b, srcs[0]);
1452 break;
1453 case ir_unop_pack_unorm_2x16:
1454 result = nir_pack_unorm_2x16(&b, srcs[0]);
1455 break;
1456 case ir_unop_pack_unorm_4x8:
1457 result = nir_pack_unorm_4x8(&b, srcs[0]);
1458 break;
1459 case ir_unop_pack_half_2x16:
1460 result = nir_pack_half_2x16(&b, srcs[0]);
1461 break;
1462 case ir_unop_unpack_snorm_2x16:
1463 result = nir_unpack_snorm_2x16(&b, srcs[0]);
1464 break;
1465 case ir_unop_unpack_snorm_4x8:
1466 result = nir_unpack_snorm_4x8(&b, srcs[0]);
1467 break;
1468 case ir_unop_unpack_unorm_2x16:
1469 result = nir_unpack_unorm_2x16(&b, srcs[0]);
1470 break;
1471 case ir_unop_unpack_unorm_4x8:
1472 result = nir_unpack_unorm_4x8(&b, srcs[0]);
1473 break;
1474 case ir_unop_unpack_half_2x16:
1475 result = nir_unpack_half_2x16(&b, srcs[0]);
1476 break;
1477 case ir_unop_pack_double_2x32:
1478 result = nir_pack_double_2x32(&b, srcs[0]);
1479 break;
1480 case ir_unop_unpack_double_2x32:
1481 result = nir_unpack_double_2x32(&b, srcs[0]);
1482 break;
1483 case ir_unop_bitfield_reverse:
1484 result = nir_bitfield_reverse(&b, srcs[0]);
1485 break;
1486 case ir_unop_bit_count:
1487 result = nir_bit_count(&b, srcs[0]);
1488 break;
1489 case ir_unop_find_msb:
1490 switch (types[0]) {
1491 case GLSL_TYPE_UINT:
1492 result = nir_ufind_msb(&b, srcs[0]);
1493 break;
1494 case GLSL_TYPE_INT:
1495 result = nir_ifind_msb(&b, srcs[0]);
1496 break;
1497 default:
1498 unreachable("Invalid type for findMSB()");
1499 }
1500 break;
1501 case ir_unop_find_lsb:
1502 result = nir_find_lsb(&b, srcs[0]);
1503 break;
1504
1505 case ir_unop_noise:
1506 switch (ir->type->vector_elements) {
1507 case 1:
1508 switch (ir->operands[0]->type->vector_elements) {
1509 case 1: result = nir_fnoise1_1(&b, srcs[0]); break;
1510 case 2: result = nir_fnoise1_2(&b, srcs[0]); break;
1511 case 3: result = nir_fnoise1_3(&b, srcs[0]); break;
1512 case 4: result = nir_fnoise1_4(&b, srcs[0]); break;
1513 default: unreachable("not reached");
1514 }
1515 break;
1516 case 2:
1517 switch (ir->operands[0]->type->vector_elements) {
1518 case 1: result = nir_fnoise2_1(&b, srcs[0]); break;
1519 case 2: result = nir_fnoise2_2(&b, srcs[0]); break;
1520 case 3: result = nir_fnoise2_3(&b, srcs[0]); break;
1521 case 4: result = nir_fnoise2_4(&b, srcs[0]); break;
1522 default: unreachable("not reached");
1523 }
1524 break;
1525 case 3:
1526 switch (ir->operands[0]->type->vector_elements) {
1527 case 1: result = nir_fnoise3_1(&b, srcs[0]); break;
1528 case 2: result = nir_fnoise3_2(&b, srcs[0]); break;
1529 case 3: result = nir_fnoise3_3(&b, srcs[0]); break;
1530 case 4: result = nir_fnoise3_4(&b, srcs[0]); break;
1531 default: unreachable("not reached");
1532 }
1533 break;
1534 case 4:
1535 switch (ir->operands[0]->type->vector_elements) {
1536 case 1: result = nir_fnoise4_1(&b, srcs[0]); break;
1537 case 2: result = nir_fnoise4_2(&b, srcs[0]); break;
1538 case 3: result = nir_fnoise4_3(&b, srcs[0]); break;
1539 case 4: result = nir_fnoise4_4(&b, srcs[0]); break;
1540 default: unreachable("not reached");
1541 }
1542 break;
1543 default:
1544 unreachable("not reached");
1545 }
1546 break;
1547 case ir_unop_get_buffer_size: {
1548 nir_intrinsic_instr *load = nir_intrinsic_instr_create(
1549 this->shader,
1550 nir_intrinsic_get_buffer_size);
1551 load->num_components = ir->type->vector_elements;
1552 load->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[0]));
1553 unsigned bit_size = glsl_get_bit_size(ir->type);
1554 add_instr(&load->instr, ir->type->vector_elements, bit_size);
1555 return;
1556 }
1557
1558 case ir_binop_add:
1559 result = type_is_float(out_type) ? nir_fadd(&b, srcs[0], srcs[1])
1560 : nir_iadd(&b, srcs[0], srcs[1]);
1561 break;
1562 case ir_binop_sub:
1563 result = type_is_float(out_type) ? nir_fsub(&b, srcs[0], srcs[1])
1564 : nir_isub(&b, srcs[0], srcs[1]);
1565 break;
1566 case ir_binop_mul:
1567 result = type_is_float(out_type) ? nir_fmul(&b, srcs[0], srcs[1])
1568 : nir_imul(&b, srcs[0], srcs[1]);
1569 break;
1570 case ir_binop_div:
1571 if (type_is_float(out_type))
1572 result = nir_fdiv(&b, srcs[0], srcs[1]);
1573 else if (out_type == GLSL_TYPE_INT)
1574 result = nir_idiv(&b, srcs[0], srcs[1]);
1575 else
1576 result = nir_udiv(&b, srcs[0], srcs[1]);
1577 break;
1578 case ir_binop_mod:
1579 result = type_is_float(out_type) ? nir_fmod(&b, srcs[0], srcs[1])
1580 : nir_umod(&b, srcs[0], srcs[1]);
1581 break;
1582 case ir_binop_min:
1583 if (type_is_float(out_type))
1584 result = nir_fmin(&b, srcs[0], srcs[1]);
1585 else if (out_type == GLSL_TYPE_INT)
1586 result = nir_imin(&b, srcs[0], srcs[1]);
1587 else
1588 result = nir_umin(&b, srcs[0], srcs[1]);
1589 break;
1590 case ir_binop_max:
1591 if (type_is_float(out_type))
1592 result = nir_fmax(&b, srcs[0], srcs[1]);
1593 else if (out_type == GLSL_TYPE_INT)
1594 result = nir_imax(&b, srcs[0], srcs[1]);
1595 else
1596 result = nir_umax(&b, srcs[0], srcs[1]);
1597 break;
1598 case ir_binop_pow: result = nir_fpow(&b, srcs[0], srcs[1]); break;
1599 case ir_binop_bit_and: result = nir_iand(&b, srcs[0], srcs[1]); break;
1600 case ir_binop_bit_or: result = nir_ior(&b, srcs[0], srcs[1]); break;
1601 case ir_binop_bit_xor: result = nir_ixor(&b, srcs[0], srcs[1]); break;
1602 case ir_binop_logic_and:
1603 result = supports_ints ? nir_iand(&b, srcs[0], srcs[1])
1604 : nir_fand(&b, srcs[0], srcs[1]);
1605 break;
1606 case ir_binop_logic_or:
1607 result = supports_ints ? nir_ior(&b, srcs[0], srcs[1])
1608 : nir_for(&b, srcs[0], srcs[1]);
1609 break;
1610 case ir_binop_logic_xor:
1611 result = supports_ints ? nir_ixor(&b, srcs[0], srcs[1])
1612 : nir_fxor(&b, srcs[0], srcs[1]);
1613 break;
1614 case ir_binop_lshift: result = nir_ishl(&b, srcs[0], srcs[1]); break;
1615 case ir_binop_rshift:
1616 result = (out_type == GLSL_TYPE_INT) ? nir_ishr(&b, srcs[0], srcs[1])
1617 : nir_ushr(&b, srcs[0], srcs[1]);
1618 break;
1619 case ir_binop_imul_high:
1620 result = (out_type == GLSL_TYPE_INT) ? nir_imul_high(&b, srcs[0], srcs[1])
1621 : nir_umul_high(&b, srcs[0], srcs[1]);
1622 break;
1623 case ir_binop_carry: result = nir_uadd_carry(&b, srcs[0], srcs[1]); break;
1624 case ir_binop_borrow: result = nir_usub_borrow(&b, srcs[0], srcs[1]); break;
1625 case ir_binop_less:
1626 if (supports_ints) {
1627 if (type_is_float(types[0]))
1628 result = nir_flt(&b, srcs[0], srcs[1]);
1629 else if (types[0] == GLSL_TYPE_INT)
1630 result = nir_ilt(&b, srcs[0], srcs[1]);
1631 else
1632 result = nir_ult(&b, srcs[0], srcs[1]);
1633 } else {
1634 result = nir_slt(&b, srcs[0], srcs[1]);
1635 }
1636 break;
1637 case ir_binop_greater:
1638 if (supports_ints) {
1639 if (type_is_float(types[0]))
1640 result = nir_flt(&b, srcs[1], srcs[0]);
1641 else if (types[0] == GLSL_TYPE_INT)
1642 result = nir_ilt(&b, srcs[1], srcs[0]);
1643 else
1644 result = nir_ult(&b, srcs[1], srcs[0]);
1645 } else {
1646 result = nir_slt(&b, srcs[1], srcs[0]);
1647 }
1648 break;
1649 case ir_binop_lequal:
1650 if (supports_ints) {
1651 if (type_is_float(types[0]))
1652 result = nir_fge(&b, srcs[1], srcs[0]);
1653 else if (types[0] == GLSL_TYPE_INT)
1654 result = nir_ige(&b, srcs[1], srcs[0]);
1655 else
1656 result = nir_uge(&b, srcs[1], srcs[0]);
1657 } else {
1658 result = nir_slt(&b, srcs[1], srcs[0]);
1659 }
1660 break;
1661 case ir_binop_gequal:
1662 if (supports_ints) {
1663 if (type_is_float(types[0]))
1664 result = nir_fge(&b, srcs[0], srcs[1]);
1665 else if (types[0] == GLSL_TYPE_INT)
1666 result = nir_ige(&b, srcs[0], srcs[1]);
1667 else
1668 result = nir_uge(&b, srcs[0], srcs[1]);
1669 } else {
1670 result = nir_slt(&b, srcs[0], srcs[1]);
1671 }
1672 break;
1673 case ir_binop_equal:
1674 if (supports_ints) {
1675 if (type_is_float(types[0]))
1676 result = nir_feq(&b, srcs[0], srcs[1]);
1677 else
1678 result = nir_ieq(&b, srcs[0], srcs[1]);
1679 } else {
1680 result = nir_seq(&b, srcs[0], srcs[1]);
1681 }
1682 break;
1683 case ir_binop_nequal:
1684 if (supports_ints) {
1685 if (type_is_float(types[0]))
1686 result = nir_fne(&b, srcs[0], srcs[1]);
1687 else
1688 result = nir_ine(&b, srcs[0], srcs[1]);
1689 } else {
1690 result = nir_sne(&b, srcs[0], srcs[1]);
1691 }
1692 break;
1693 case ir_binop_all_equal:
1694 if (supports_ints) {
1695 if (type_is_float(types[0])) {
1696 switch (ir->operands[0]->type->vector_elements) {
1697 case 1: result = nir_feq(&b, srcs[0], srcs[1]); break;
1698 case 2: result = nir_ball_fequal2(&b, srcs[0], srcs[1]); break;
1699 case 3: result = nir_ball_fequal3(&b, srcs[0], srcs[1]); break;
1700 case 4: result = nir_ball_fequal4(&b, srcs[0], srcs[1]); break;
1701 default:
1702 unreachable("not reached");
1703 }
1704 } else {
1705 switch (ir->operands[0]->type->vector_elements) {
1706 case 1: result = nir_ieq(&b, srcs[0], srcs[1]); break;
1707 case 2: result = nir_ball_iequal2(&b, srcs[0], srcs[1]); break;
1708 case 3: result = nir_ball_iequal3(&b, srcs[0], srcs[1]); break;
1709 case 4: result = nir_ball_iequal4(&b, srcs[0], srcs[1]); break;
1710 default:
1711 unreachable("not reached");
1712 }
1713 }
1714 } else {
1715 switch (ir->operands[0]->type->vector_elements) {
1716 case 1: result = nir_seq(&b, srcs[0], srcs[1]); break;
1717 case 2: result = nir_fall_equal2(&b, srcs[0], srcs[1]); break;
1718 case 3: result = nir_fall_equal3(&b, srcs[0], srcs[1]); break;
1719 case 4: result = nir_fall_equal4(&b, srcs[0], srcs[1]); break;
1720 default:
1721 unreachable("not reached");
1722 }
1723 }
1724 break;
1725 case ir_binop_any_nequal:
1726 if (supports_ints) {
1727 if (type_is_float(types[0])) {
1728 switch (ir->operands[0]->type->vector_elements) {
1729 case 1: result = nir_fne(&b, srcs[0], srcs[1]); break;
1730 case 2: result = nir_bany_fnequal2(&b, srcs[0], srcs[1]); break;
1731 case 3: result = nir_bany_fnequal3(&b, srcs[0], srcs[1]); break;
1732 case 4: result = nir_bany_fnequal4(&b, srcs[0], srcs[1]); break;
1733 default:
1734 unreachable("not reached");
1735 }
1736 } else {
1737 switch (ir->operands[0]->type->vector_elements) {
1738 case 1: result = nir_ine(&b, srcs[0], srcs[1]); break;
1739 case 2: result = nir_bany_inequal2(&b, srcs[0], srcs[1]); break;
1740 case 3: result = nir_bany_inequal3(&b, srcs[0], srcs[1]); break;
1741 case 4: result = nir_bany_inequal4(&b, srcs[0], srcs[1]); break;
1742 default:
1743 unreachable("not reached");
1744 }
1745 }
1746 } else {
1747 switch (ir->operands[0]->type->vector_elements) {
1748 case 1: result = nir_sne(&b, srcs[0], srcs[1]); break;
1749 case 2: result = nir_fany_nequal2(&b, srcs[0], srcs[1]); break;
1750 case 3: result = nir_fany_nequal3(&b, srcs[0], srcs[1]); break;
1751 case 4: result = nir_fany_nequal4(&b, srcs[0], srcs[1]); break;
1752 default:
1753 unreachable("not reached");
1754 }
1755 }
1756 break;
1757 case ir_binop_dot:
1758 switch (ir->operands[0]->type->vector_elements) {
1759 case 2: result = nir_fdot2(&b, srcs[0], srcs[1]); break;
1760 case 3: result = nir_fdot3(&b, srcs[0], srcs[1]); break;
1761 case 4: result = nir_fdot4(&b, srcs[0], srcs[1]); break;
1762 default:
1763 unreachable("not reached");
1764 }
1765 break;
1766
1767 case ir_binop_ldexp: result = nir_ldexp(&b, srcs[0], srcs[1]); break;
1768 case ir_triop_fma:
1769 result = nir_ffma(&b, srcs[0], srcs[1], srcs[2]);
1770 break;
1771 case ir_triop_lrp:
1772 result = nir_flrp(&b, srcs[0], srcs[1], srcs[2]);
1773 break;
1774 case ir_triop_csel:
1775 if (supports_ints)
1776 result = nir_bcsel(&b, srcs[0], srcs[1], srcs[2]);
1777 else
1778 result = nir_fcsel(&b, srcs[0], srcs[1], srcs[2]);
1779 break;
1780 case ir_triop_bitfield_extract:
1781 result = (out_type == GLSL_TYPE_INT) ?
1782 nir_ibitfield_extract(&b, srcs[0], srcs[1], srcs[2]) :
1783 nir_ubitfield_extract(&b, srcs[0], srcs[1], srcs[2]);
1784 break;
1785 case ir_quadop_bitfield_insert:
1786 result = nir_bitfield_insert(&b, srcs[0], srcs[1], srcs[2], srcs[3]);
1787 break;
1788 case ir_quadop_vector:
1789 result = nir_vec(&b, srcs, ir->type->vector_elements);
1790 break;
1791
1792 default:
1793 unreachable("not reached");
1794 }
1795 }
1796
1797 void
1798 nir_visitor::visit(ir_swizzle *ir)
1799 {
1800 unsigned swizzle[4] = { ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w };
1801 result = nir_swizzle(&b, evaluate_rvalue(ir->val), swizzle,
1802 ir->type->vector_elements, !supports_ints);
1803 }
1804
1805 void
1806 nir_visitor::visit(ir_texture *ir)
1807 {
1808 unsigned num_srcs;
1809 nir_texop op;
1810 switch (ir->op) {
1811 case ir_tex:
1812 op = nir_texop_tex;
1813 num_srcs = 1; /* coordinate */
1814 break;
1815
1816 case ir_txb:
1817 case ir_txl:
1818 op = (ir->op == ir_txb) ? nir_texop_txb : nir_texop_txl;
1819 num_srcs = 2; /* coordinate, bias/lod */
1820 break;
1821
1822 case ir_txd:
1823 op = nir_texop_txd; /* coordinate, dPdx, dPdy */
1824 num_srcs = 3;
1825 break;
1826
1827 case ir_txf:
1828 op = nir_texop_txf;
1829 if (ir->lod_info.lod != NULL)
1830 num_srcs = 2; /* coordinate, lod */
1831 else
1832 num_srcs = 1; /* coordinate */
1833 break;
1834
1835 case ir_txf_ms:
1836 op = nir_texop_txf_ms;
1837 num_srcs = 2; /* coordinate, sample_index */
1838 break;
1839
1840 case ir_txs:
1841 op = nir_texop_txs;
1842 if (ir->lod_info.lod != NULL)
1843 num_srcs = 1; /* lod */
1844 else
1845 num_srcs = 0;
1846 break;
1847
1848 case ir_lod:
1849 op = nir_texop_lod;
1850 num_srcs = 1; /* coordinate */
1851 break;
1852
1853 case ir_tg4:
1854 op = nir_texop_tg4;
1855 num_srcs = 1; /* coordinate */
1856 break;
1857
1858 case ir_query_levels:
1859 op = nir_texop_query_levels;
1860 num_srcs = 0;
1861 break;
1862
1863 case ir_texture_samples:
1864 op = nir_texop_texture_samples;
1865 num_srcs = 0;
1866 break;
1867
1868 case ir_samples_identical:
1869 op = nir_texop_samples_identical;
1870 num_srcs = 1; /* coordinate */
1871 break;
1872
1873 default:
1874 unreachable("not reached");
1875 }
1876
1877 if (ir->projector != NULL)
1878 num_srcs++;
1879 if (ir->shadow_comparitor != NULL)
1880 num_srcs++;
1881 if (ir->offset != NULL)
1882 num_srcs++;
1883
1884 nir_tex_instr *instr = nir_tex_instr_create(this->shader, num_srcs);
1885
1886 instr->op = op;
1887 instr->sampler_dim =
1888 (glsl_sampler_dim) ir->sampler->type->sampler_dimensionality;
1889 instr->is_array = ir->sampler->type->sampler_array;
1890 instr->is_shadow = ir->sampler->type->sampler_shadow;
1891 if (instr->is_shadow)
1892 instr->is_new_style_shadow = (ir->type->vector_elements == 1);
1893 switch (ir->type->base_type) {
1894 case GLSL_TYPE_FLOAT:
1895 instr->dest_type = nir_type_float;
1896 break;
1897 case GLSL_TYPE_INT:
1898 instr->dest_type = nir_type_int;
1899 break;
1900 case GLSL_TYPE_BOOL:
1901 case GLSL_TYPE_UINT:
1902 instr->dest_type = nir_type_uint;
1903 break;
1904 default:
1905 unreachable("not reached");
1906 }
1907
1908 instr->texture = evaluate_deref(&instr->instr, ir->sampler);
1909
1910 unsigned src_number = 0;
1911
1912 if (ir->coordinate != NULL) {
1913 instr->coord_components = ir->coordinate->type->vector_elements;
1914 instr->src[src_number].src =
1915 nir_src_for_ssa(evaluate_rvalue(ir->coordinate));
1916 instr->src[src_number].src_type = nir_tex_src_coord;
1917 src_number++;
1918 }
1919
1920 if (ir->projector != NULL) {
1921 instr->src[src_number].src =
1922 nir_src_for_ssa(evaluate_rvalue(ir->projector));
1923 instr->src[src_number].src_type = nir_tex_src_projector;
1924 src_number++;
1925 }
1926
1927 if (ir->shadow_comparitor != NULL) {
1928 instr->src[src_number].src =
1929 nir_src_for_ssa(evaluate_rvalue(ir->shadow_comparitor));
1930 instr->src[src_number].src_type = nir_tex_src_comparitor;
1931 src_number++;
1932 }
1933
1934 if (ir->offset != NULL) {
1935 /* we don't support multiple offsets yet */
1936 assert(ir->offset->type->is_vector() || ir->offset->type->is_scalar());
1937
1938 instr->src[src_number].src =
1939 nir_src_for_ssa(evaluate_rvalue(ir->offset));
1940 instr->src[src_number].src_type = nir_tex_src_offset;
1941 src_number++;
1942 }
1943
1944 switch (ir->op) {
1945 case ir_txb:
1946 instr->src[src_number].src =
1947 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.bias));
1948 instr->src[src_number].src_type = nir_tex_src_bias;
1949 src_number++;
1950 break;
1951
1952 case ir_txl:
1953 case ir_txf:
1954 case ir_txs:
1955 if (ir->lod_info.lod != NULL) {
1956 instr->src[src_number].src =
1957 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.lod));
1958 instr->src[src_number].src_type = nir_tex_src_lod;
1959 src_number++;
1960 }
1961 break;
1962
1963 case ir_txd:
1964 instr->src[src_number].src =
1965 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.grad.dPdx));
1966 instr->src[src_number].src_type = nir_tex_src_ddx;
1967 src_number++;
1968 instr->src[src_number].src =
1969 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.grad.dPdy));
1970 instr->src[src_number].src_type = nir_tex_src_ddy;
1971 src_number++;
1972 break;
1973
1974 case ir_txf_ms:
1975 instr->src[src_number].src =
1976 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.sample_index));
1977 instr->src[src_number].src_type = nir_tex_src_ms_index;
1978 src_number++;
1979 break;
1980
1981 case ir_tg4:
1982 instr->component = ir->lod_info.component->as_constant()->value.u[0];
1983 break;
1984
1985 default:
1986 break;
1987 }
1988
1989 assert(src_number == num_srcs);
1990
1991 unsigned bit_size = glsl_get_bit_size(ir->type);
1992 add_instr(&instr->instr, nir_tex_instr_dest_size(instr), bit_size);
1993 }
1994
1995 void
1996 nir_visitor::visit(ir_constant *ir)
1997 {
1998 /*
1999 * We don't know if this variable is an array or struct that gets
2000 * dereferenced, so do the safe thing an make it a variable with a
2001 * constant initializer and return a dereference.
2002 */
2003
2004 nir_variable *var =
2005 nir_local_variable_create(this->impl, ir->type, "const_temp");
2006 var->data.read_only = true;
2007 var->constant_initializer = constant_copy(ir, var);
2008
2009 this->deref_head = nir_deref_var_create(this->shader, var);
2010 this->deref_tail = &this->deref_head->deref;
2011 }
2012
2013 void
2014 nir_visitor::visit(ir_dereference_variable *ir)
2015 {
2016 struct hash_entry *entry =
2017 _mesa_hash_table_search(this->var_table, ir->var);
2018 assert(entry);
2019 nir_variable *var = (nir_variable *) entry->data;
2020
2021 nir_deref_var *deref = nir_deref_var_create(this->shader, var);
2022 this->deref_head = deref;
2023 this->deref_tail = &deref->deref;
2024 }
2025
2026 void
2027 nir_visitor::visit(ir_dereference_record *ir)
2028 {
2029 ir->record->accept(this);
2030
2031 int field_index = this->deref_tail->type->field_index(ir->field);
2032 assert(field_index >= 0);
2033
2034 nir_deref_struct *deref = nir_deref_struct_create(this->deref_tail, field_index);
2035 deref->deref.type = ir->type;
2036 this->deref_tail->child = &deref->deref;
2037 this->deref_tail = &deref->deref;
2038 }
2039
2040 void
2041 nir_visitor::visit(ir_dereference_array *ir)
2042 {
2043 nir_deref_array *deref = nir_deref_array_create(this->shader);
2044 deref->deref.type = ir->type;
2045
2046 ir_constant *const_index = ir->array_index->as_constant();
2047 if (const_index != NULL) {
2048 deref->deref_array_type = nir_deref_array_type_direct;
2049 deref->base_offset = const_index->value.u[0];
2050 } else {
2051 deref->deref_array_type = nir_deref_array_type_indirect;
2052 deref->indirect =
2053 nir_src_for_ssa(evaluate_rvalue(ir->array_index));
2054 }
2055
2056 ir->array->accept(this);
2057
2058 this->deref_tail->child = &deref->deref;
2059 ralloc_steal(this->deref_tail, deref);
2060 this->deref_tail = &deref->deref;
2061 }
2062
2063 void
2064 nir_visitor::visit(ir_barrier *)
2065 {
2066 nir_intrinsic_instr *instr =
2067 nir_intrinsic_instr_create(this->shader, nir_intrinsic_barrier);
2068 nir_builder_instr_insert(&b, &instr->instr);
2069 }