glsl: Remove unnecessary assignments to type
[mesa.git] / src / compiler / glsl / link_uniform_block_active_visitor.cpp
1 /*
2 * Copyright © 2013 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "link_uniform_block_active_visitor.h"
25 #include "program.h"
26
27 static link_uniform_block_active *
28 process_block(void *mem_ctx, struct hash_table *ht, ir_variable *var)
29 {
30 const hash_entry *const existing_block =
31 _mesa_hash_table_search(ht, var->get_interface_type()->name);
32
33 const glsl_type *const block_type = var->is_interface_instance()
34 ? var->type : var->get_interface_type();
35
36
37 /* If a block with this block-name has not previously been seen, add it.
38 * If a block with this block-name has been seen, it must be identical to
39 * the block currently being examined.
40 */
41 if (existing_block == NULL) {
42 link_uniform_block_active *const b =
43 rzalloc(mem_ctx, struct link_uniform_block_active);
44
45 b->type = block_type;
46 b->has_instance_name = var->is_interface_instance();
47 b->is_shader_storage = var->data.mode == ir_var_shader_storage;
48
49 if (var->data.explicit_binding) {
50 b->has_binding = true;
51 b->binding = var->data.binding;
52 } else {
53 b->has_binding = false;
54 b->binding = 0;
55 }
56
57 _mesa_hash_table_insert(ht, var->get_interface_type()->name, (void *) b);
58 return b;
59 } else {
60 link_uniform_block_active *const b =
61 (link_uniform_block_active *) existing_block->data;
62
63 if (b->type != block_type
64 || b->has_instance_name != var->is_interface_instance())
65 return NULL;
66 else
67 return b;
68 }
69
70 assert(!"Should not get here.");
71 return NULL;
72 }
73
74 /* For arrays of arrays this function will give us a middle ground between
75 * detecting inactive uniform blocks and structuring them in a way that makes
76 * it easy to calculate the offset for indirect indexing.
77 *
78 * For example given the shader:
79 *
80 * uniform ArraysOfArraysBlock
81 * {
82 * vec4 a;
83 * } i[3][4][5];
84 *
85 * void main()
86 * {
87 * vec4 b = i[0][1][1].a;
88 * gl_Position = i[2][2][3].a + b;
89 * }
90 *
91 * There are only 2 active blocks above but for the sake of indirect indexing
92 * and not over complicating the code we will end up with a count of 8. Here
93 * each dimension has 2 different indices counted so we end up with 2*2*2
94 */
95 static struct uniform_block_array_elements **
96 process_arrays(void *mem_ctx, ir_dereference_array *ir,
97 struct link_uniform_block_active *block)
98 {
99 if (ir) {
100 struct uniform_block_array_elements **ub_array_ptr =
101 process_arrays(mem_ctx, ir->array->as_dereference_array(), block);
102 if (*ub_array_ptr == NULL) {
103 *ub_array_ptr = rzalloc(mem_ctx, struct uniform_block_array_elements);
104 (*ub_array_ptr)->ir = ir;
105 }
106
107 struct uniform_block_array_elements *ub_array = *ub_array_ptr;
108 ir_constant *c = ir->array_index->as_constant();
109 if (c) {
110 /* Index is a constant, so mark just that element used, if not
111 * already.
112 */
113 const unsigned idx = c->get_uint_component(0);
114
115 unsigned i;
116 for (i = 0; i < ub_array->num_array_elements; i++) {
117 if (ub_array->array_elements[i] == idx)
118 break;
119 }
120
121 assert(i <= ub_array->num_array_elements);
122
123 if (i == ub_array->num_array_elements) {
124 ub_array->array_elements = reralloc(mem_ctx,
125 ub_array->array_elements,
126 unsigned,
127 ub_array->num_array_elements + 1);
128
129 ub_array->array_elements[ub_array->num_array_elements] = idx;
130
131 ub_array->num_array_elements++;
132 }
133 } else {
134 /* The array index is not a constant, so mark the entire array used. */
135 assert(ir->array->type->is_array());
136 if (ub_array->num_array_elements < ir->array->type->length) {
137 ub_array->num_array_elements = ir->array->type->length;
138 ub_array->array_elements = reralloc(mem_ctx,
139 ub_array->array_elements,
140 unsigned,
141 ub_array->num_array_elements);
142
143 for (unsigned i = 0; i < ub_array->num_array_elements; i++) {
144 ub_array->array_elements[i] = i;
145 }
146 }
147 }
148
149 return &ub_array->array;
150 } else {
151 return &block->array;
152 }
153 }
154
155 ir_visitor_status
156 link_uniform_block_active_visitor::visit(ir_variable *var)
157 {
158 if (!var->is_in_buffer_block())
159 return visit_continue;
160
161 /* Section 2.11.6 (Uniform Variables) of the OpenGL ES 3.0.3 spec says:
162 *
163 * "All members of a named uniform block declared with a shared or
164 * std140 layout qualifier are considered active, even if they are not
165 * referenced in any shader in the program. The uniform block itself is
166 * also considered active, even if no member of the block is
167 * referenced."
168 */
169 if (var->get_interface_type_packing() == GLSL_INTERFACE_PACKING_PACKED)
170 return visit_continue;
171
172 /* Process the block. Bail if there was an error. */
173 link_uniform_block_active *const b =
174 process_block(this->mem_ctx, this->ht, var);
175 if (b == NULL) {
176 linker_error(this->prog,
177 "uniform block `%s' has mismatching definitions",
178 var->get_interface_type()->name);
179 this->success = false;
180 return visit_stop;
181 }
182
183 assert(b->array == NULL);
184 assert(b->type != NULL);
185 assert(!b->type->is_array() || b->has_instance_name);
186
187 /* For uniform block arrays declared with a shared or std140 layout
188 * qualifier, mark all its instances as used.
189 */
190 const glsl_type *type = b->type;
191 struct uniform_block_array_elements **ub_array = &b->array;
192 while (type->is_array()) {
193 assert(b->type->length > 0);
194
195 *ub_array = rzalloc(this->mem_ctx, struct uniform_block_array_elements);
196 (*ub_array)->num_array_elements = type->length;
197 (*ub_array)->array_elements = reralloc(this->mem_ctx,
198 (*ub_array)->array_elements,
199 unsigned,
200 (*ub_array)->num_array_elements);
201
202 for (unsigned i = 0; i < (*ub_array)->num_array_elements; i++) {
203 (*ub_array)->array_elements[i] = i;
204 }
205 ub_array = &(*ub_array)->array;
206 type = type->fields.array;
207 }
208
209 return visit_continue;
210 }
211
212 ir_visitor_status
213 link_uniform_block_active_visitor::visit_enter(ir_dereference_array *ir)
214 {
215 /* cycle through arrays of arrays */
216 ir_dereference_array *base_ir = ir;
217 while (base_ir->array->ir_type == ir_type_dereference_array)
218 base_ir = base_ir->array->as_dereference_array();
219
220 ir_dereference_variable *const d =
221 base_ir->array->as_dereference_variable();
222 ir_variable *const var = (d == NULL) ? NULL : d->var;
223
224 /* If the r-value being dereferenced is not a variable (e.g., a field of a
225 * structure) or is not a uniform block instance, continue.
226 *
227 * WARNING: It is not enough for the variable to be part of uniform block.
228 * It must represent the entire block. Arrays (or matrices) inside blocks
229 * that lack an instance name are handled by the ir_dereference_variable
230 * function.
231 */
232 if (var == NULL
233 || !var->is_in_buffer_block()
234 || !var->is_interface_instance())
235 return visit_continue;
236
237 /* Process the block. Bail if there was an error. */
238 link_uniform_block_active *const b =
239 process_block(this->mem_ctx, this->ht, var);
240 if (b == NULL) {
241 linker_error(prog,
242 "uniform block `%s' has mismatching definitions",
243 var->get_interface_type()->name);
244 this->success = false;
245 return visit_stop;
246 }
247
248 /* Block arrays must be declared with an instance name.
249 */
250 assert(b->has_instance_name);
251 assert(b->type != NULL);
252
253 /* If the block array was declared with a shared or std140 layout
254 * qualifier, all its instances have been already marked as used in
255 * link_uniform_block_active_visitor::visit(ir_variable *).
256 */
257 if (var->get_interface_type_packing() == GLSL_INTERFACE_PACKING_PACKED) {
258 b->var = var;
259 process_arrays(this->mem_ctx, ir, b);
260 }
261
262 return visit_continue_with_parent;
263 }
264
265 ir_visitor_status
266 link_uniform_block_active_visitor::visit(ir_dereference_variable *ir)
267 {
268 ir_variable *var = ir->var;
269
270 if (!var->is_in_buffer_block())
271 return visit_continue;
272
273 assert(!var->is_interface_instance() || !var->type->is_array());
274
275 /* Process the block. Bail if there was an error. */
276 link_uniform_block_active *const b =
277 process_block(this->mem_ctx, this->ht, var);
278 if (b == NULL) {
279 linker_error(this->prog,
280 "uniform block `%s' has mismatching definitions",
281 var->get_interface_type()->name);
282 this->success = false;
283 return visit_stop;
284 }
285
286 assert(b->array == NULL);
287 assert(b->type != NULL);
288
289 return visit_continue;
290 }