3 * Copyright © 2010 Intel Corporation
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7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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22 * DEALINGS IN THE SOFTWARE.
28 #include "linker_util.h"
30 struct gl_shader_program
;
32 struct gl_linked_shader
;
35 link_function_calls(gl_shader_program
*prog
, gl_linked_shader
*main
,
36 gl_shader
**shader_list
, unsigned num_shaders
);
39 link_invalidate_variable_locations(exec_list
*ir
);
42 link_assign_uniform_locations(struct gl_shader_program
*prog
,
43 struct gl_context
*ctx
);
46 link_set_uniform_initializers(struct gl_shader_program
*prog
,
47 unsigned int boolean_true
);
50 link_cross_validate_uniform_block(void *mem_ctx
,
51 struct gl_uniform_block
**linked_blocks
,
52 unsigned int *num_linked_blocks
,
53 struct gl_uniform_block
*new_block
);
56 link_uniform_blocks(void *mem_ctx
,
57 struct gl_context
*ctx
,
58 struct gl_shader_program
*prog
,
59 struct gl_linked_shader
*shader
,
60 struct gl_uniform_block
**ubo_blocks
,
61 unsigned *num_ubo_blocks
,
62 struct gl_uniform_block
**ssbo_blocks
,
63 unsigned *num_ssbo_blocks
);
66 validate_intrastage_arrays(struct gl_shader_program
*prog
,
67 ir_variable
*const var
,
68 ir_variable
*const existing
);
71 validate_intrastage_interface_blocks(struct gl_shader_program
*prog
,
72 const gl_shader
**shader_list
,
73 unsigned num_shaders
);
76 validate_interstage_inout_blocks(struct gl_shader_program
*prog
,
77 const gl_linked_shader
*producer
,
78 const gl_linked_shader
*consumer
);
81 validate_interstage_uniform_blocks(struct gl_shader_program
*prog
,
82 gl_linked_shader
**stages
);
85 link_assign_atomic_counter_resources(struct gl_context
*ctx
,
86 struct gl_shader_program
*prog
);
89 link_check_atomic_counter_resources(struct gl_context
*ctx
,
90 struct gl_shader_program
*prog
);
93 extern struct gl_linked_shader
*
94 link_intrastage_shaders(void *mem_ctx
,
95 struct gl_context
*ctx
,
96 struct gl_shader_program
*prog
,
97 struct gl_shader
**shader_list
,
99 bool allow_missing_main
);
102 link_calculate_matrix_stride(const glsl_type
*matrix
, bool row_major
,
103 enum glsl_interface_packing packing
);
106 * Class for processing all of the leaf fields of a variable that corresponds
107 * to a program resource.
109 * The leaf fields are all the parts of the variable that the application
110 * could query using \c glGetProgramResourceIndex (or that could be returned
111 * by \c glGetProgramResourceName).
113 * Classes my derive from this class to implement specific functionality.
114 * This class only provides the mechanism to iterate over the leaves. Derived
115 * classes must implement \c ::visit_field and may override \c ::process.
117 class program_resource_visitor
{
120 * Begin processing a variable
122 * Classes that overload this function should call \c ::process from the
123 * base class to start the recursive processing of the variable.
125 * \param var The variable that is to be processed
127 * Calls \c ::visit_field for each leaf of the variable.
130 * When processing a uniform block, this entry should only be used in cases
131 * where the row / column ordering of matrices in the block does not
132 * matter. For example, enumerating the names of members of the block, but
133 * not for determining the offsets of members.
135 void process(ir_variable
*var
, bool use_std430_as_default
);
138 * Begin processing a variable of a structured type.
140 * This flavor of \c process should be used to handle structured types
141 * (i.e., structures, interfaces, or arrays there of) that need special
142 * name handling. A common usage is to handle cases where the block name
143 * (instead of the instance name) is used for an interface block.
145 * \param type Type that is to be processed, associated with \c name
146 * \param name Base name of the structured variable being processed
149 * \c type must be \c GLSL_TYPE_RECORD, \c GLSL_TYPE_INTERFACE, or an array
152 void process(const glsl_type
*type
, const char *name
,
153 bool use_std430_as_default
);
157 * Method invoked for each leaf of the variable
159 * \param type Type of the field.
160 * \param name Fully qualified name of the field.
161 * \param row_major For a matrix type, is it stored row-major.
162 * \param record_type Type of the record containing the field.
163 * \param last_field Set if \c name is the last field of the structure
164 * containing it. This will always be false for items
165 * not contained in a structure or interface block.
167 virtual void visit_field(const glsl_type
*type
, const char *name
,
168 bool row_major
, const glsl_type
*record_type
,
169 const enum glsl_interface_packing packing
,
170 bool last_field
) = 0;
172 virtual void enter_record(const glsl_type
*type
, const char *name
,
173 bool row_major
, const enum glsl_interface_packing packing
);
175 virtual void leave_record(const glsl_type
*type
, const char *name
,
176 bool row_major
, const enum glsl_interface_packing packing
);
178 virtual void set_buffer_offset(unsigned offset
);
180 virtual void set_record_array_count(unsigned record_array_count
);
184 * \param name_length Length of the current name \b not including the
185 * terminating \c NUL character.
186 * \param last_field Set if \c name is the last field of the structure
187 * containing it. This will always be false for items
188 * not contained in a structure or interface block.
190 void recursion(const glsl_type
*t
, char **name
, size_t name_length
,
191 bool row_major
, const glsl_type
*record_type
,
192 const enum glsl_interface_packing packing
,
193 bool last_field
, unsigned record_array_count
,
194 const glsl_struct_field
*named_ifc_member
);
197 #endif /* GLSL_LINKER_H */