glsl: calculate number of operands in an expression once
[mesa.git] / src / compiler / glsl / lower_instructions.cpp
1 /*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24 /**
25 * \file lower_instructions.cpp
26 *
27 * Many GPUs lack native instructions for certain expression operations, and
28 * must replace them with some other expression tree. This pass lowers some
29 * of the most common cases, allowing the lowering code to be implemented once
30 * rather than in each driver backend.
31 *
32 * Currently supported transformations:
33 * - SUB_TO_ADD_NEG
34 * - DIV_TO_MUL_RCP
35 * - INT_DIV_TO_MUL_RCP
36 * - EXP_TO_EXP2
37 * - POW_TO_EXP2
38 * - LOG_TO_LOG2
39 * - MOD_TO_FLOOR
40 * - LDEXP_TO_ARITH
41 * - DFREXP_TO_ARITH
42 * - CARRY_TO_ARITH
43 * - BORROW_TO_ARITH
44 * - SAT_TO_CLAMP
45 * - DOPS_TO_DFRAC
46 *
47 * SUB_TO_ADD_NEG:
48 * ---------------
49 * Breaks an ir_binop_sub expression down to add(op0, neg(op1))
50 *
51 * This simplifies expression reassociation, and for many backends
52 * there is no subtract operation separate from adding the negation.
53 * For backends with native subtract operations, they will probably
54 * want to recognize add(op0, neg(op1)) or the other way around to
55 * produce a subtract anyway.
56 *
57 * FDIV_TO_MUL_RCP, DDIV_TO_MUL_RCP, and INT_DIV_TO_MUL_RCP:
58 * ---------------------------------------------------------
59 * Breaks an ir_binop_div expression down to op0 * (rcp(op1)).
60 *
61 * Many GPUs don't have a divide instruction (945 and 965 included),
62 * but they do have an RCP instruction to compute an approximate
63 * reciprocal. By breaking the operation down, constant reciprocals
64 * can get constant folded.
65 *
66 * FDIV_TO_MUL_RCP only lowers single-precision floating point division;
67 * DDIV_TO_MUL_RCP only lowers double-precision floating point division.
68 * DIV_TO_MUL_RCP is a convenience macro that sets both flags.
69 * INT_DIV_TO_MUL_RCP handles the integer case, converting to and from floating
70 * point so that RCP is possible.
71 *
72 * EXP_TO_EXP2 and LOG_TO_LOG2:
73 * ----------------------------
74 * Many GPUs don't have a base e log or exponent instruction, but they
75 * do have base 2 versions, so this pass converts exp and log to exp2
76 * and log2 operations.
77 *
78 * POW_TO_EXP2:
79 * -----------
80 * Many older GPUs don't have an x**y instruction. For these GPUs, convert
81 * x**y to 2**(y * log2(x)).
82 *
83 * MOD_TO_FLOOR:
84 * -------------
85 * Breaks an ir_binop_mod expression down to (op0 - op1 * floor(op0 / op1))
86 *
87 * Many GPUs don't have a MOD instruction (945 and 965 included), and
88 * if we have to break it down like this anyway, it gives an
89 * opportunity to do things like constant fold the (1.0 / op1) easily.
90 *
91 * Note: before we used to implement this as op1 * fract(op / op1) but this
92 * implementation had significant precision errors.
93 *
94 * LDEXP_TO_ARITH:
95 * -------------
96 * Converts ir_binop_ldexp to arithmetic and bit operations for float sources.
97 *
98 * DFREXP_DLDEXP_TO_ARITH:
99 * ---------------
100 * Converts ir_binop_ldexp, ir_unop_frexp_sig, and ir_unop_frexp_exp to
101 * arithmetic and bit ops for double arguments.
102 *
103 * CARRY_TO_ARITH:
104 * ---------------
105 * Converts ir_carry into (x + y) < x.
106 *
107 * BORROW_TO_ARITH:
108 * ----------------
109 * Converts ir_borrow into (x < y).
110 *
111 * SAT_TO_CLAMP:
112 * -------------
113 * Converts ir_unop_saturate into min(max(x, 0.0), 1.0)
114 *
115 * DOPS_TO_DFRAC:
116 * --------------
117 * Converts double trunc, ceil, floor, round to fract
118 */
119
120 #include "c99_math.h"
121 #include "program/prog_instruction.h" /* for swizzle */
122 #include "compiler/glsl_types.h"
123 #include "ir.h"
124 #include "ir_builder.h"
125 #include "ir_optimization.h"
126
127 using namespace ir_builder;
128
129 namespace {
130
131 class lower_instructions_visitor : public ir_hierarchical_visitor {
132 public:
133 lower_instructions_visitor(unsigned lower)
134 : progress(false), lower(lower) { }
135
136 ir_visitor_status visit_leave(ir_expression *);
137
138 bool progress;
139
140 private:
141 unsigned lower; /** Bitfield of which operations to lower */
142
143 void sub_to_add_neg(ir_expression *);
144 void div_to_mul_rcp(ir_expression *);
145 void int_div_to_mul_rcp(ir_expression *);
146 void mod_to_floor(ir_expression *);
147 void exp_to_exp2(ir_expression *);
148 void pow_to_exp2(ir_expression *);
149 void log_to_log2(ir_expression *);
150 void ldexp_to_arith(ir_expression *);
151 void dldexp_to_arith(ir_expression *);
152 void dfrexp_sig_to_arith(ir_expression *);
153 void dfrexp_exp_to_arith(ir_expression *);
154 void carry_to_arith(ir_expression *);
155 void borrow_to_arith(ir_expression *);
156 void sat_to_clamp(ir_expression *);
157 void double_dot_to_fma(ir_expression *);
158 void double_lrp(ir_expression *);
159 void dceil_to_dfrac(ir_expression *);
160 void dfloor_to_dfrac(ir_expression *);
161 void dround_even_to_dfrac(ir_expression *);
162 void dtrunc_to_dfrac(ir_expression *);
163 void dsign_to_csel(ir_expression *);
164 void bit_count_to_math(ir_expression *);
165 void extract_to_shifts(ir_expression *);
166 void insert_to_shifts(ir_expression *);
167 void reverse_to_shifts(ir_expression *ir);
168 void find_lsb_to_float_cast(ir_expression *ir);
169 void find_msb_to_float_cast(ir_expression *ir);
170 void imul_high_to_mul(ir_expression *ir);
171 void sqrt_to_abs_sqrt(ir_expression *ir);
172
173 ir_expression *_carry(operand a, operand b);
174 };
175
176 } /* anonymous namespace */
177
178 /**
179 * Determine if a particular type of lowering should occur
180 */
181 #define lowering(x) (this->lower & x)
182
183 bool
184 lower_instructions(exec_list *instructions, unsigned what_to_lower)
185 {
186 lower_instructions_visitor v(what_to_lower);
187
188 visit_list_elements(&v, instructions);
189 return v.progress;
190 }
191
192 void
193 lower_instructions_visitor::sub_to_add_neg(ir_expression *ir)
194 {
195 ir->operation = ir_binop_add;
196 ir->init_num_operands();
197 ir->operands[1] = new(ir) ir_expression(ir_unop_neg, ir->operands[1]->type,
198 ir->operands[1], NULL);
199 this->progress = true;
200 }
201
202 void
203 lower_instructions_visitor::div_to_mul_rcp(ir_expression *ir)
204 {
205 assert(ir->operands[1]->type->is_float() || ir->operands[1]->type->is_double());
206
207 /* New expression for the 1.0 / op1 */
208 ir_rvalue *expr;
209 expr = new(ir) ir_expression(ir_unop_rcp,
210 ir->operands[1]->type,
211 ir->operands[1]);
212
213 /* op0 / op1 -> op0 * (1.0 / op1) */
214 ir->operation = ir_binop_mul;
215 ir->init_num_operands();
216 ir->operands[1] = expr;
217
218 this->progress = true;
219 }
220
221 void
222 lower_instructions_visitor::int_div_to_mul_rcp(ir_expression *ir)
223 {
224 assert(ir->operands[1]->type->is_integer());
225
226 /* Be careful with integer division -- we need to do it as a
227 * float and re-truncate, since rcp(n > 1) of an integer would
228 * just be 0.
229 */
230 ir_rvalue *op0, *op1;
231 const struct glsl_type *vec_type;
232
233 vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
234 ir->operands[1]->type->vector_elements,
235 ir->operands[1]->type->matrix_columns);
236
237 if (ir->operands[1]->type->base_type == GLSL_TYPE_INT)
238 op1 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[1], NULL);
239 else
240 op1 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[1], NULL);
241
242 op1 = new(ir) ir_expression(ir_unop_rcp, op1->type, op1, NULL);
243
244 vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
245 ir->operands[0]->type->vector_elements,
246 ir->operands[0]->type->matrix_columns);
247
248 if (ir->operands[0]->type->base_type == GLSL_TYPE_INT)
249 op0 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[0], NULL);
250 else
251 op0 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[0], NULL);
252
253 vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
254 ir->type->vector_elements,
255 ir->type->matrix_columns);
256
257 op0 = new(ir) ir_expression(ir_binop_mul, vec_type, op0, op1);
258
259 if (ir->operands[1]->type->base_type == GLSL_TYPE_INT) {
260 ir->operation = ir_unop_f2i;
261 ir->operands[0] = op0;
262 } else {
263 ir->operation = ir_unop_i2u;
264 ir->operands[0] = new(ir) ir_expression(ir_unop_f2i, op0);
265 }
266 ir->init_num_operands();
267 ir->operands[1] = NULL;
268
269 this->progress = true;
270 }
271
272 void
273 lower_instructions_visitor::exp_to_exp2(ir_expression *ir)
274 {
275 ir_constant *log2_e = new(ir) ir_constant(float(M_LOG2E));
276
277 ir->operation = ir_unop_exp2;
278 ir->init_num_operands();
279 ir->operands[0] = new(ir) ir_expression(ir_binop_mul, ir->operands[0]->type,
280 ir->operands[0], log2_e);
281 this->progress = true;
282 }
283
284 void
285 lower_instructions_visitor::pow_to_exp2(ir_expression *ir)
286 {
287 ir_expression *const log2_x =
288 new(ir) ir_expression(ir_unop_log2, ir->operands[0]->type,
289 ir->operands[0]);
290
291 ir->operation = ir_unop_exp2;
292 ir->init_num_operands();
293 ir->operands[0] = new(ir) ir_expression(ir_binop_mul, ir->operands[1]->type,
294 ir->operands[1], log2_x);
295 ir->operands[1] = NULL;
296 this->progress = true;
297 }
298
299 void
300 lower_instructions_visitor::log_to_log2(ir_expression *ir)
301 {
302 ir->operation = ir_binop_mul;
303 ir->init_num_operands();
304 ir->operands[0] = new(ir) ir_expression(ir_unop_log2, ir->operands[0]->type,
305 ir->operands[0], NULL);
306 ir->operands[1] = new(ir) ir_constant(float(1.0 / M_LOG2E));
307 this->progress = true;
308 }
309
310 void
311 lower_instructions_visitor::mod_to_floor(ir_expression *ir)
312 {
313 ir_variable *x = new(ir) ir_variable(ir->operands[0]->type, "mod_x",
314 ir_var_temporary);
315 ir_variable *y = new(ir) ir_variable(ir->operands[1]->type, "mod_y",
316 ir_var_temporary);
317 this->base_ir->insert_before(x);
318 this->base_ir->insert_before(y);
319
320 ir_assignment *const assign_x =
321 new(ir) ir_assignment(new(ir) ir_dereference_variable(x),
322 ir->operands[0], NULL);
323 ir_assignment *const assign_y =
324 new(ir) ir_assignment(new(ir) ir_dereference_variable(y),
325 ir->operands[1], NULL);
326
327 this->base_ir->insert_before(assign_x);
328 this->base_ir->insert_before(assign_y);
329
330 ir_expression *const div_expr =
331 new(ir) ir_expression(ir_binop_div, x->type,
332 new(ir) ir_dereference_variable(x),
333 new(ir) ir_dereference_variable(y));
334
335 /* Don't generate new IR that would need to be lowered in an additional
336 * pass.
337 */
338 if ((lowering(FDIV_TO_MUL_RCP) && ir->type->is_float()) ||
339 (lowering(DDIV_TO_MUL_RCP) && ir->type->is_double()))
340 div_to_mul_rcp(div_expr);
341
342 ir_expression *const floor_expr =
343 new(ir) ir_expression(ir_unop_floor, x->type, div_expr);
344
345 if (lowering(DOPS_TO_DFRAC) && ir->type->is_double())
346 dfloor_to_dfrac(floor_expr);
347
348 ir_expression *const mul_expr =
349 new(ir) ir_expression(ir_binop_mul,
350 new(ir) ir_dereference_variable(y),
351 floor_expr);
352
353 ir->operation = ir_binop_sub;
354 ir->init_num_operands();
355 ir->operands[0] = new(ir) ir_dereference_variable(x);
356 ir->operands[1] = mul_expr;
357 this->progress = true;
358 }
359
360 void
361 lower_instructions_visitor::ldexp_to_arith(ir_expression *ir)
362 {
363 /* Translates
364 * ir_binop_ldexp x exp
365 * into
366 *
367 * extracted_biased_exp = rshift(bitcast_f2i(abs(x)), exp_shift);
368 * resulting_biased_exp = extracted_biased_exp + exp;
369 *
370 * if (resulting_biased_exp < 1 || x == 0.0f) {
371 * return copysign(0.0, x);
372 * }
373 *
374 * return bitcast_u2f((bitcast_f2u(x) & sign_mantissa_mask) |
375 * lshift(i2u(resulting_biased_exp), exp_shift));
376 *
377 * which we can't actually implement as such, since the GLSL IR doesn't
378 * have vectorized if-statements. We actually implement it without branches
379 * using conditional-select:
380 *
381 * extracted_biased_exp = rshift(bitcast_f2i(abs(x)), exp_shift);
382 * resulting_biased_exp = extracted_biased_exp + exp;
383 *
384 * is_not_zero_or_underflow = logic_and(nequal(x, 0.0f),
385 * gequal(resulting_biased_exp, 1);
386 * x = csel(is_not_zero_or_underflow, x, copysign(0.0f, x));
387 * resulting_biased_exp = csel(is_not_zero_or_underflow,
388 * resulting_biased_exp, 0);
389 *
390 * return bitcast_u2f((bitcast_f2u(x) & sign_mantissa_mask) |
391 * lshift(i2u(resulting_biased_exp), exp_shift));
392 */
393
394 const unsigned vec_elem = ir->type->vector_elements;
395
396 /* Types */
397 const glsl_type *ivec = glsl_type::get_instance(GLSL_TYPE_INT, vec_elem, 1);
398 const glsl_type *bvec = glsl_type::get_instance(GLSL_TYPE_BOOL, vec_elem, 1);
399
400 /* Constants */
401 ir_constant *zeroi = ir_constant::zero(ir, ivec);
402
403 ir_constant *sign_mask = new(ir) ir_constant(0x80000000u, vec_elem);
404
405 ir_constant *exp_shift = new(ir) ir_constant(23, vec_elem);
406
407 /* Temporary variables */
408 ir_variable *x = new(ir) ir_variable(ir->type, "x", ir_var_temporary);
409 ir_variable *exp = new(ir) ir_variable(ivec, "exp", ir_var_temporary);
410
411 ir_variable *zero_sign_x = new(ir) ir_variable(ir->type, "zero_sign_x",
412 ir_var_temporary);
413
414 ir_variable *extracted_biased_exp =
415 new(ir) ir_variable(ivec, "extracted_biased_exp", ir_var_temporary);
416 ir_variable *resulting_biased_exp =
417 new(ir) ir_variable(ivec, "resulting_biased_exp", ir_var_temporary);
418
419 ir_variable *is_not_zero_or_underflow =
420 new(ir) ir_variable(bvec, "is_not_zero_or_underflow", ir_var_temporary);
421
422 ir_instruction &i = *base_ir;
423
424 /* Copy <x> and <exp> arguments. */
425 i.insert_before(x);
426 i.insert_before(assign(x, ir->operands[0]));
427 i.insert_before(exp);
428 i.insert_before(assign(exp, ir->operands[1]));
429
430 /* Extract the biased exponent from <x>. */
431 i.insert_before(extracted_biased_exp);
432 i.insert_before(assign(extracted_biased_exp,
433 rshift(bitcast_f2i(abs(x)), exp_shift)));
434
435 i.insert_before(resulting_biased_exp);
436 i.insert_before(assign(resulting_biased_exp,
437 add(extracted_biased_exp, exp)));
438
439 /* Test if result is ±0.0, subnormal, or underflow by checking if the
440 * resulting biased exponent would be less than 0x1. If so, the result is
441 * 0.0 with the sign of x. (Actually, invert the conditions so that
442 * immediate values are the second arguments, which is better for i965)
443 */
444 i.insert_before(zero_sign_x);
445 i.insert_before(assign(zero_sign_x,
446 bitcast_u2f(bit_and(bitcast_f2u(x), sign_mask))));
447
448 i.insert_before(is_not_zero_or_underflow);
449 i.insert_before(assign(is_not_zero_or_underflow,
450 logic_and(nequal(x, new(ir) ir_constant(0.0f, vec_elem)),
451 gequal(resulting_biased_exp,
452 new(ir) ir_constant(0x1, vec_elem)))));
453 i.insert_before(assign(x, csel(is_not_zero_or_underflow,
454 x, zero_sign_x)));
455 i.insert_before(assign(resulting_biased_exp,
456 csel(is_not_zero_or_underflow,
457 resulting_biased_exp, zeroi)));
458
459 /* We could test for overflows by checking if the resulting biased exponent
460 * would be greater than 0xFE. Turns out we don't need to because the GLSL
461 * spec says:
462 *
463 * "If this product is too large to be represented in the
464 * floating-point type, the result is undefined."
465 */
466
467 ir_constant *exp_shift_clone = exp_shift->clone(ir, NULL);
468
469 /* Don't generate new IR that would need to be lowered in an additional
470 * pass.
471 */
472 if (!lowering(INSERT_TO_SHIFTS)) {
473 ir_constant *exp_width = new(ir) ir_constant(8, vec_elem);
474 ir->operation = ir_unop_bitcast_i2f;
475 ir->init_num_operands();
476 ir->operands[0] = bitfield_insert(bitcast_f2i(x), resulting_biased_exp,
477 exp_shift_clone, exp_width);
478 ir->operands[1] = NULL;
479 } else {
480 ir_constant *sign_mantissa_mask = new(ir) ir_constant(0x807fffffu, vec_elem);
481 ir->operation = ir_unop_bitcast_u2f;
482 ir->init_num_operands();
483 ir->operands[0] = bit_or(bit_and(bitcast_f2u(x), sign_mantissa_mask),
484 lshift(i2u(resulting_biased_exp), exp_shift_clone));
485 }
486
487 this->progress = true;
488 }
489
490 void
491 lower_instructions_visitor::dldexp_to_arith(ir_expression *ir)
492 {
493 /* See ldexp_to_arith for structure. Uses frexp_exp to extract the exponent
494 * from the significand.
495 */
496
497 const unsigned vec_elem = ir->type->vector_elements;
498
499 /* Types */
500 const glsl_type *ivec = glsl_type::get_instance(GLSL_TYPE_INT, vec_elem, 1);
501 const glsl_type *bvec = glsl_type::get_instance(GLSL_TYPE_BOOL, vec_elem, 1);
502
503 /* Constants */
504 ir_constant *zeroi = ir_constant::zero(ir, ivec);
505
506 ir_constant *sign_mask = new(ir) ir_constant(0x80000000u);
507
508 ir_constant *exp_shift = new(ir) ir_constant(20u);
509 ir_constant *exp_width = new(ir) ir_constant(11u);
510 ir_constant *exp_bias = new(ir) ir_constant(1022, vec_elem);
511
512 /* Temporary variables */
513 ir_variable *x = new(ir) ir_variable(ir->type, "x", ir_var_temporary);
514 ir_variable *exp = new(ir) ir_variable(ivec, "exp", ir_var_temporary);
515
516 ir_variable *zero_sign_x = new(ir) ir_variable(ir->type, "zero_sign_x",
517 ir_var_temporary);
518
519 ir_variable *extracted_biased_exp =
520 new(ir) ir_variable(ivec, "extracted_biased_exp", ir_var_temporary);
521 ir_variable *resulting_biased_exp =
522 new(ir) ir_variable(ivec, "resulting_biased_exp", ir_var_temporary);
523
524 ir_variable *is_not_zero_or_underflow =
525 new(ir) ir_variable(bvec, "is_not_zero_or_underflow", ir_var_temporary);
526
527 ir_instruction &i = *base_ir;
528
529 /* Copy <x> and <exp> arguments. */
530 i.insert_before(x);
531 i.insert_before(assign(x, ir->operands[0]));
532 i.insert_before(exp);
533 i.insert_before(assign(exp, ir->operands[1]));
534
535 ir_expression *frexp_exp = expr(ir_unop_frexp_exp, x);
536 if (lowering(DFREXP_DLDEXP_TO_ARITH))
537 dfrexp_exp_to_arith(frexp_exp);
538
539 /* Extract the biased exponent from <x>. */
540 i.insert_before(extracted_biased_exp);
541 i.insert_before(assign(extracted_biased_exp, add(frexp_exp, exp_bias)));
542
543 i.insert_before(resulting_biased_exp);
544 i.insert_before(assign(resulting_biased_exp,
545 add(extracted_biased_exp, exp)));
546
547 /* Test if result is ±0.0, subnormal, or underflow by checking if the
548 * resulting biased exponent would be less than 0x1. If so, the result is
549 * 0.0 with the sign of x. (Actually, invert the conditions so that
550 * immediate values are the second arguments, which is better for i965)
551 * TODO: Implement in a vector fashion.
552 */
553 i.insert_before(zero_sign_x);
554 for (unsigned elem = 0; elem < vec_elem; elem++) {
555 ir_variable *unpacked =
556 new(ir) ir_variable(glsl_type::uvec2_type, "unpacked", ir_var_temporary);
557 i.insert_before(unpacked);
558 i.insert_before(
559 assign(unpacked,
560 expr(ir_unop_unpack_double_2x32, swizzle(x, elem, 1))));
561 i.insert_before(assign(unpacked, bit_and(swizzle_y(unpacked), sign_mask->clone(ir, NULL)),
562 WRITEMASK_Y));
563 i.insert_before(assign(unpacked, ir_constant::zero(ir, glsl_type::uint_type), WRITEMASK_X));
564 i.insert_before(assign(zero_sign_x,
565 expr(ir_unop_pack_double_2x32, unpacked),
566 1 << elem));
567 }
568 i.insert_before(is_not_zero_or_underflow);
569 i.insert_before(assign(is_not_zero_or_underflow,
570 gequal(resulting_biased_exp,
571 new(ir) ir_constant(0x1, vec_elem))));
572 i.insert_before(assign(x, csel(is_not_zero_or_underflow,
573 x, zero_sign_x)));
574 i.insert_before(assign(resulting_biased_exp,
575 csel(is_not_zero_or_underflow,
576 resulting_biased_exp, zeroi)));
577
578 /* We could test for overflows by checking if the resulting biased exponent
579 * would be greater than 0xFE. Turns out we don't need to because the GLSL
580 * spec says:
581 *
582 * "If this product is too large to be represented in the
583 * floating-point type, the result is undefined."
584 */
585
586 ir_rvalue *results[4] = {NULL};
587 for (unsigned elem = 0; elem < vec_elem; elem++) {
588 ir_variable *unpacked =
589 new(ir) ir_variable(glsl_type::uvec2_type, "unpacked", ir_var_temporary);
590 i.insert_before(unpacked);
591 i.insert_before(
592 assign(unpacked,
593 expr(ir_unop_unpack_double_2x32, swizzle(x, elem, 1))));
594
595 ir_expression *bfi = bitfield_insert(
596 swizzle_y(unpacked),
597 i2u(swizzle(resulting_biased_exp, elem, 1)),
598 exp_shift->clone(ir, NULL),
599 exp_width->clone(ir, NULL));
600
601 i.insert_before(assign(unpacked, bfi, WRITEMASK_Y));
602
603 results[elem] = expr(ir_unop_pack_double_2x32, unpacked);
604 }
605
606 ir->operation = ir_quadop_vector;
607 ir->init_num_operands();
608 ir->operands[0] = results[0];
609 ir->operands[1] = results[1];
610 ir->operands[2] = results[2];
611 ir->operands[3] = results[3];
612
613 /* Don't generate new IR that would need to be lowered in an additional
614 * pass.
615 */
616
617 this->progress = true;
618 }
619
620 void
621 lower_instructions_visitor::dfrexp_sig_to_arith(ir_expression *ir)
622 {
623 const unsigned vec_elem = ir->type->vector_elements;
624 const glsl_type *bvec = glsl_type::get_instance(GLSL_TYPE_BOOL, vec_elem, 1);
625
626 /* Double-precision floating-point values are stored as
627 * 1 sign bit;
628 * 11 exponent bits;
629 * 52 mantissa bits.
630 *
631 * We're just extracting the significand here, so we only need to modify
632 * the upper 32-bit uint. Unfortunately we must extract each double
633 * independently as there is no vector version of unpackDouble.
634 */
635
636 ir_instruction &i = *base_ir;
637
638 ir_variable *is_not_zero =
639 new(ir) ir_variable(bvec, "is_not_zero", ir_var_temporary);
640 ir_rvalue *results[4] = {NULL};
641
642 ir_constant *dzero = new(ir) ir_constant(0.0, vec_elem);
643 i.insert_before(is_not_zero);
644 i.insert_before(
645 assign(is_not_zero,
646 nequal(abs(ir->operands[0]->clone(ir, NULL)), dzero)));
647
648 /* TODO: Remake this as more vector-friendly when int64 support is
649 * available.
650 */
651 for (unsigned elem = 0; elem < vec_elem; elem++) {
652 ir_constant *zero = new(ir) ir_constant(0u, 1);
653 ir_constant *sign_mantissa_mask = new(ir) ir_constant(0x800fffffu, 1);
654
655 /* Exponent of double floating-point values in the range [0.5, 1.0). */
656 ir_constant *exponent_value = new(ir) ir_constant(0x3fe00000u, 1);
657
658 ir_variable *bits =
659 new(ir) ir_variable(glsl_type::uint_type, "bits", ir_var_temporary);
660 ir_variable *unpacked =
661 new(ir) ir_variable(glsl_type::uvec2_type, "unpacked", ir_var_temporary);
662
663 ir_rvalue *x = swizzle(ir->operands[0]->clone(ir, NULL), elem, 1);
664
665 i.insert_before(bits);
666 i.insert_before(unpacked);
667 i.insert_before(assign(unpacked, expr(ir_unop_unpack_double_2x32, x)));
668
669 /* Manipulate the high uint to remove the exponent and replace it with
670 * either the default exponent or zero.
671 */
672 i.insert_before(assign(bits, swizzle_y(unpacked)));
673 i.insert_before(assign(bits, bit_and(bits, sign_mantissa_mask)));
674 i.insert_before(assign(bits, bit_or(bits,
675 csel(swizzle(is_not_zero, elem, 1),
676 exponent_value,
677 zero))));
678 i.insert_before(assign(unpacked, bits, WRITEMASK_Y));
679 results[elem] = expr(ir_unop_pack_double_2x32, unpacked);
680 }
681
682 /* Put the dvec back together */
683 ir->operation = ir_quadop_vector;
684 ir->init_num_operands();
685 ir->operands[0] = results[0];
686 ir->operands[1] = results[1];
687 ir->operands[2] = results[2];
688 ir->operands[3] = results[3];
689
690 this->progress = true;
691 }
692
693 void
694 lower_instructions_visitor::dfrexp_exp_to_arith(ir_expression *ir)
695 {
696 const unsigned vec_elem = ir->type->vector_elements;
697 const glsl_type *bvec = glsl_type::get_instance(GLSL_TYPE_BOOL, vec_elem, 1);
698 const glsl_type *uvec = glsl_type::get_instance(GLSL_TYPE_UINT, vec_elem, 1);
699
700 /* Double-precision floating-point values are stored as
701 * 1 sign bit;
702 * 11 exponent bits;
703 * 52 mantissa bits.
704 *
705 * We're just extracting the exponent here, so we only care about the upper
706 * 32-bit uint.
707 */
708
709 ir_instruction &i = *base_ir;
710
711 ir_variable *is_not_zero =
712 new(ir) ir_variable(bvec, "is_not_zero", ir_var_temporary);
713 ir_variable *high_words =
714 new(ir) ir_variable(uvec, "high_words", ir_var_temporary);
715 ir_constant *dzero = new(ir) ir_constant(0.0, vec_elem);
716 ir_constant *izero = new(ir) ir_constant(0, vec_elem);
717
718 ir_rvalue *absval = abs(ir->operands[0]);
719
720 i.insert_before(is_not_zero);
721 i.insert_before(high_words);
722 i.insert_before(assign(is_not_zero, nequal(absval->clone(ir, NULL), dzero)));
723
724 /* Extract all of the upper uints. */
725 for (unsigned elem = 0; elem < vec_elem; elem++) {
726 ir_rvalue *x = swizzle(absval->clone(ir, NULL), elem, 1);
727
728 i.insert_before(assign(high_words,
729 swizzle_y(expr(ir_unop_unpack_double_2x32, x)),
730 1 << elem));
731
732 }
733 ir_constant *exponent_shift = new(ir) ir_constant(20, vec_elem);
734 ir_constant *exponent_bias = new(ir) ir_constant(-1022, vec_elem);
735
736 /* For non-zero inputs, shift the exponent down and apply bias. */
737 ir->operation = ir_triop_csel;
738 ir->init_num_operands();
739 ir->operands[0] = new(ir) ir_dereference_variable(is_not_zero);
740 ir->operands[1] = add(exponent_bias, u2i(rshift(high_words, exponent_shift)));
741 ir->operands[2] = izero;
742
743 this->progress = true;
744 }
745
746 void
747 lower_instructions_visitor::carry_to_arith(ir_expression *ir)
748 {
749 /* Translates
750 * ir_binop_carry x y
751 * into
752 * sum = ir_binop_add x y
753 * bcarry = ir_binop_less sum x
754 * carry = ir_unop_b2i bcarry
755 */
756
757 ir_rvalue *x_clone = ir->operands[0]->clone(ir, NULL);
758 ir->operation = ir_unop_i2u;
759 ir->init_num_operands();
760 ir->operands[0] = b2i(less(add(ir->operands[0], ir->operands[1]), x_clone));
761 ir->operands[1] = NULL;
762
763 this->progress = true;
764 }
765
766 void
767 lower_instructions_visitor::borrow_to_arith(ir_expression *ir)
768 {
769 /* Translates
770 * ir_binop_borrow x y
771 * into
772 * bcarry = ir_binop_less x y
773 * carry = ir_unop_b2i bcarry
774 */
775
776 ir->operation = ir_unop_i2u;
777 ir->init_num_operands();
778 ir->operands[0] = b2i(less(ir->operands[0], ir->operands[1]));
779 ir->operands[1] = NULL;
780
781 this->progress = true;
782 }
783
784 void
785 lower_instructions_visitor::sat_to_clamp(ir_expression *ir)
786 {
787 /* Translates
788 * ir_unop_saturate x
789 * into
790 * ir_binop_min (ir_binop_max(x, 0.0), 1.0)
791 */
792
793 ir->operation = ir_binop_min;
794 ir->init_num_operands();
795 ir->operands[0] = new(ir) ir_expression(ir_binop_max, ir->operands[0]->type,
796 ir->operands[0],
797 new(ir) ir_constant(0.0f));
798 ir->operands[1] = new(ir) ir_constant(1.0f);
799
800 this->progress = true;
801 }
802
803 void
804 lower_instructions_visitor::double_dot_to_fma(ir_expression *ir)
805 {
806 ir_variable *temp = new(ir) ir_variable(ir->operands[0]->type->get_base_type(), "dot_res",
807 ir_var_temporary);
808 this->base_ir->insert_before(temp);
809
810 int nc = ir->operands[0]->type->components();
811 for (int i = nc - 1; i >= 1; i--) {
812 ir_assignment *assig;
813 if (i == (nc - 1)) {
814 assig = assign(temp, mul(swizzle(ir->operands[0]->clone(ir, NULL), i, 1),
815 swizzle(ir->operands[1]->clone(ir, NULL), i, 1)));
816 } else {
817 assig = assign(temp, fma(swizzle(ir->operands[0]->clone(ir, NULL), i, 1),
818 swizzle(ir->operands[1]->clone(ir, NULL), i, 1),
819 temp));
820 }
821 this->base_ir->insert_before(assig);
822 }
823
824 ir->operation = ir_triop_fma;
825 ir->init_num_operands();
826 ir->operands[0] = swizzle(ir->operands[0], 0, 1);
827 ir->operands[1] = swizzle(ir->operands[1], 0, 1);
828 ir->operands[2] = new(ir) ir_dereference_variable(temp);
829
830 this->progress = true;
831
832 }
833
834 void
835 lower_instructions_visitor::double_lrp(ir_expression *ir)
836 {
837 int swizval;
838 ir_rvalue *op0 = ir->operands[0], *op2 = ir->operands[2];
839 ir_constant *one = new(ir) ir_constant(1.0, op2->type->vector_elements);
840
841 switch (op2->type->vector_elements) {
842 case 1:
843 swizval = SWIZZLE_XXXX;
844 break;
845 default:
846 assert(op0->type->vector_elements == op2->type->vector_elements);
847 swizval = SWIZZLE_XYZW;
848 break;
849 }
850
851 ir->operation = ir_triop_fma;
852 ir->init_num_operands();
853 ir->operands[0] = swizzle(op2, swizval, op0->type->vector_elements);
854 ir->operands[2] = mul(sub(one, op2->clone(ir, NULL)), op0);
855
856 this->progress = true;
857 }
858
859 void
860 lower_instructions_visitor::dceil_to_dfrac(ir_expression *ir)
861 {
862 /*
863 * frtemp = frac(x);
864 * temp = sub(x, frtemp);
865 * result = temp + ((frtemp != 0.0) ? 1.0 : 0.0);
866 */
867 ir_instruction &i = *base_ir;
868 ir_constant *zero = new(ir) ir_constant(0.0, ir->operands[0]->type->vector_elements);
869 ir_constant *one = new(ir) ir_constant(1.0, ir->operands[0]->type->vector_elements);
870 ir_variable *frtemp = new(ir) ir_variable(ir->operands[0]->type, "frtemp",
871 ir_var_temporary);
872
873 i.insert_before(frtemp);
874 i.insert_before(assign(frtemp, fract(ir->operands[0])));
875
876 ir->operation = ir_binop_add;
877 ir->init_num_operands();
878 ir->operands[0] = sub(ir->operands[0]->clone(ir, NULL), frtemp);
879 ir->operands[1] = csel(nequal(frtemp, zero), one, zero->clone(ir, NULL));
880
881 this->progress = true;
882 }
883
884 void
885 lower_instructions_visitor::dfloor_to_dfrac(ir_expression *ir)
886 {
887 /*
888 * frtemp = frac(x);
889 * result = sub(x, frtemp);
890 */
891 ir->operation = ir_binop_sub;
892 ir->init_num_operands();
893 ir->operands[1] = fract(ir->operands[0]->clone(ir, NULL));
894
895 this->progress = true;
896 }
897 void
898 lower_instructions_visitor::dround_even_to_dfrac(ir_expression *ir)
899 {
900 /*
901 * insane but works
902 * temp = x + 0.5;
903 * frtemp = frac(temp);
904 * t2 = sub(temp, frtemp);
905 * if (frac(x) == 0.5)
906 * result = frac(t2 * 0.5) == 0 ? t2 : t2 - 1;
907 * else
908 * result = t2;
909
910 */
911 ir_instruction &i = *base_ir;
912 ir_variable *frtemp = new(ir) ir_variable(ir->operands[0]->type, "frtemp",
913 ir_var_temporary);
914 ir_variable *temp = new(ir) ir_variable(ir->operands[0]->type, "temp",
915 ir_var_temporary);
916 ir_variable *t2 = new(ir) ir_variable(ir->operands[0]->type, "t2",
917 ir_var_temporary);
918 ir_constant *p5 = new(ir) ir_constant(0.5, ir->operands[0]->type->vector_elements);
919 ir_constant *one = new(ir) ir_constant(1.0, ir->operands[0]->type->vector_elements);
920 ir_constant *zero = new(ir) ir_constant(0.0, ir->operands[0]->type->vector_elements);
921
922 i.insert_before(temp);
923 i.insert_before(assign(temp, add(ir->operands[0], p5)));
924
925 i.insert_before(frtemp);
926 i.insert_before(assign(frtemp, fract(temp)));
927
928 i.insert_before(t2);
929 i.insert_before(assign(t2, sub(temp, frtemp)));
930
931 ir->operation = ir_triop_csel;
932 ir->init_num_operands();
933 ir->operands[0] = equal(fract(ir->operands[0]->clone(ir, NULL)),
934 p5->clone(ir, NULL));
935 ir->operands[1] = csel(equal(fract(mul(t2, p5->clone(ir, NULL))),
936 zero),
937 t2,
938 sub(t2, one));
939 ir->operands[2] = new(ir) ir_dereference_variable(t2);
940
941 this->progress = true;
942 }
943
944 void
945 lower_instructions_visitor::dtrunc_to_dfrac(ir_expression *ir)
946 {
947 /*
948 * frtemp = frac(x);
949 * temp = sub(x, frtemp);
950 * result = x >= 0 ? temp : temp + (frtemp == 0.0) ? 0 : 1;
951 */
952 ir_rvalue *arg = ir->operands[0];
953 ir_instruction &i = *base_ir;
954
955 ir_constant *zero = new(ir) ir_constant(0.0, arg->type->vector_elements);
956 ir_constant *one = new(ir) ir_constant(1.0, arg->type->vector_elements);
957 ir_variable *frtemp = new(ir) ir_variable(arg->type, "frtemp",
958 ir_var_temporary);
959 ir_variable *temp = new(ir) ir_variable(ir->operands[0]->type, "temp",
960 ir_var_temporary);
961
962 i.insert_before(frtemp);
963 i.insert_before(assign(frtemp, fract(arg)));
964 i.insert_before(temp);
965 i.insert_before(assign(temp, sub(arg->clone(ir, NULL), frtemp)));
966
967 ir->operation = ir_triop_csel;
968 ir->init_num_operands();
969 ir->operands[0] = gequal(arg->clone(ir, NULL), zero);
970 ir->operands[1] = new (ir) ir_dereference_variable(temp);
971 ir->operands[2] = add(temp,
972 csel(equal(frtemp, zero->clone(ir, NULL)),
973 zero->clone(ir, NULL),
974 one));
975
976 this->progress = true;
977 }
978
979 void
980 lower_instructions_visitor::dsign_to_csel(ir_expression *ir)
981 {
982 /*
983 * temp = x > 0.0 ? 1.0 : 0.0;
984 * result = x < 0.0 ? -1.0 : temp;
985 */
986 ir_rvalue *arg = ir->operands[0];
987 ir_constant *zero = new(ir) ir_constant(0.0, arg->type->vector_elements);
988 ir_constant *one = new(ir) ir_constant(1.0, arg->type->vector_elements);
989 ir_constant *neg_one = new(ir) ir_constant(-1.0, arg->type->vector_elements);
990
991 ir->operation = ir_triop_csel;
992 ir->init_num_operands();
993 ir->operands[0] = less(arg->clone(ir, NULL),
994 zero->clone(ir, NULL));
995 ir->operands[1] = neg_one;
996 ir->operands[2] = csel(greater(arg, zero),
997 one,
998 zero->clone(ir, NULL));
999
1000 this->progress = true;
1001 }
1002
1003 void
1004 lower_instructions_visitor::bit_count_to_math(ir_expression *ir)
1005 {
1006 /* For more details, see:
1007 *
1008 * http://graphics.stanford.edu/~seander/bithacks.html#CountBitsSetPaallel
1009 */
1010 const unsigned elements = ir->operands[0]->type->vector_elements;
1011 ir_variable *temp = new(ir) ir_variable(glsl_type::uvec(elements), "temp",
1012 ir_var_temporary);
1013 ir_constant *c55555555 = new(ir) ir_constant(0x55555555u);
1014 ir_constant *c33333333 = new(ir) ir_constant(0x33333333u);
1015 ir_constant *c0F0F0F0F = new(ir) ir_constant(0x0F0F0F0Fu);
1016 ir_constant *c01010101 = new(ir) ir_constant(0x01010101u);
1017 ir_constant *c1 = new(ir) ir_constant(1u);
1018 ir_constant *c2 = new(ir) ir_constant(2u);
1019 ir_constant *c4 = new(ir) ir_constant(4u);
1020 ir_constant *c24 = new(ir) ir_constant(24u);
1021
1022 base_ir->insert_before(temp);
1023
1024 if (ir->operands[0]->type->base_type == GLSL_TYPE_UINT) {
1025 base_ir->insert_before(assign(temp, ir->operands[0]));
1026 } else {
1027 assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
1028 base_ir->insert_before(assign(temp, i2u(ir->operands[0])));
1029 }
1030
1031 /* temp = temp - ((temp >> 1) & 0x55555555u); */
1032 base_ir->insert_before(assign(temp, sub(temp, bit_and(rshift(temp, c1),
1033 c55555555))));
1034
1035 /* temp = (temp & 0x33333333u) + ((temp >> 2) & 0x33333333u); */
1036 base_ir->insert_before(assign(temp, add(bit_and(temp, c33333333),
1037 bit_and(rshift(temp, c2),
1038 c33333333->clone(ir, NULL)))));
1039
1040 /* int(((temp + (temp >> 4) & 0xF0F0F0Fu) * 0x1010101u) >> 24); */
1041 ir->operation = ir_unop_u2i;
1042 ir->init_num_operands();
1043 ir->operands[0] = rshift(mul(bit_and(add(temp, rshift(temp, c4)), c0F0F0F0F),
1044 c01010101),
1045 c24);
1046
1047 this->progress = true;
1048 }
1049
1050 void
1051 lower_instructions_visitor::extract_to_shifts(ir_expression *ir)
1052 {
1053 ir_variable *bits =
1054 new(ir) ir_variable(ir->operands[0]->type, "bits", ir_var_temporary);
1055
1056 base_ir->insert_before(bits);
1057 base_ir->insert_before(assign(bits, ir->operands[2]));
1058
1059 if (ir->operands[0]->type->base_type == GLSL_TYPE_UINT) {
1060 ir_constant *c1 =
1061 new(ir) ir_constant(1u, ir->operands[0]->type->vector_elements);
1062 ir_constant *c32 =
1063 new(ir) ir_constant(32u, ir->operands[0]->type->vector_elements);
1064 ir_constant *cFFFFFFFF =
1065 new(ir) ir_constant(0xFFFFFFFFu, ir->operands[0]->type->vector_elements);
1066
1067 /* At least some hardware treats (x << y) as (x << (y%32)). This means
1068 * we'd get a mask of 0 when bits is 32. Special case it.
1069 *
1070 * mask = bits == 32 ? 0xffffffff : (1u << bits) - 1u;
1071 */
1072 ir_expression *mask = csel(equal(bits, c32),
1073 cFFFFFFFF,
1074 sub(lshift(c1, bits), c1->clone(ir, NULL)));
1075
1076 /* Section 8.8 (Integer Functions) of the GLSL 4.50 spec says:
1077 *
1078 * If bits is zero, the result will be zero.
1079 *
1080 * Since (1 << 0) - 1 == 0, we don't need to bother with the conditional
1081 * select as in the signed integer case.
1082 *
1083 * (value >> offset) & mask;
1084 */
1085 ir->operation = ir_binop_bit_and;
1086 ir->init_num_operands();
1087 ir->operands[0] = rshift(ir->operands[0], ir->operands[1]);
1088 ir->operands[1] = mask;
1089 ir->operands[2] = NULL;
1090 } else {
1091 ir_constant *c0 =
1092 new(ir) ir_constant(int(0), ir->operands[0]->type->vector_elements);
1093 ir_constant *c32 =
1094 new(ir) ir_constant(int(32), ir->operands[0]->type->vector_elements);
1095 ir_variable *temp =
1096 new(ir) ir_variable(ir->operands[0]->type, "temp", ir_var_temporary);
1097
1098 /* temp = 32 - bits; */
1099 base_ir->insert_before(temp);
1100 base_ir->insert_before(assign(temp, sub(c32, bits)));
1101
1102 /* expr = value << (temp - offset)) >> temp; */
1103 ir_expression *expr =
1104 rshift(lshift(ir->operands[0], sub(temp, ir->operands[1])), temp);
1105
1106 /* Section 8.8 (Integer Functions) of the GLSL 4.50 spec says:
1107 *
1108 * If bits is zero, the result will be zero.
1109 *
1110 * Due to the (x << (y%32)) behavior mentioned before, the (value <<
1111 * (32-0)) doesn't "erase" all of the data as we would like, so finish
1112 * up with:
1113 *
1114 * (bits == 0) ? 0 : e;
1115 */
1116 ir->operation = ir_triop_csel;
1117 ir->init_num_operands();
1118 ir->operands[0] = equal(c0, bits);
1119 ir->operands[1] = c0->clone(ir, NULL);
1120 ir->operands[2] = expr;
1121 }
1122
1123 this->progress = true;
1124 }
1125
1126 void
1127 lower_instructions_visitor::insert_to_shifts(ir_expression *ir)
1128 {
1129 ir_constant *c1;
1130 ir_constant *c32;
1131 ir_constant *cFFFFFFFF;
1132 ir_variable *offset =
1133 new(ir) ir_variable(ir->operands[0]->type, "offset", ir_var_temporary);
1134 ir_variable *bits =
1135 new(ir) ir_variable(ir->operands[0]->type, "bits", ir_var_temporary);
1136 ir_variable *mask =
1137 new(ir) ir_variable(ir->operands[0]->type, "mask", ir_var_temporary);
1138
1139 if (ir->operands[0]->type->base_type == GLSL_TYPE_INT) {
1140 c1 = new(ir) ir_constant(int(1), ir->operands[0]->type->vector_elements);
1141 c32 = new(ir) ir_constant(int(32), ir->operands[0]->type->vector_elements);
1142 cFFFFFFFF = new(ir) ir_constant(int(0xFFFFFFFF), ir->operands[0]->type->vector_elements);
1143 } else {
1144 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
1145
1146 c1 = new(ir) ir_constant(1u, ir->operands[0]->type->vector_elements);
1147 c32 = new(ir) ir_constant(32u, ir->operands[0]->type->vector_elements);
1148 cFFFFFFFF = new(ir) ir_constant(0xFFFFFFFFu, ir->operands[0]->type->vector_elements);
1149 }
1150
1151 base_ir->insert_before(offset);
1152 base_ir->insert_before(assign(offset, ir->operands[2]));
1153
1154 base_ir->insert_before(bits);
1155 base_ir->insert_before(assign(bits, ir->operands[3]));
1156
1157 /* At least some hardware treats (x << y) as (x << (y%32)). This means
1158 * we'd get a mask of 0 when bits is 32. Special case it.
1159 *
1160 * mask = (bits == 32 ? 0xffffffff : (1u << bits) - 1u) << offset;
1161 *
1162 * Section 8.8 (Integer Functions) of the GLSL 4.50 spec says:
1163 *
1164 * The result will be undefined if offset or bits is negative, or if the
1165 * sum of offset and bits is greater than the number of bits used to
1166 * store the operand.
1167 *
1168 * Since it's undefined, there are a couple other ways this could be
1169 * implemented. The other way that was considered was to put the csel
1170 * around the whole thing:
1171 *
1172 * final_result = bits == 32 ? insert : ... ;
1173 */
1174 base_ir->insert_before(mask);
1175
1176 base_ir->insert_before(assign(mask, csel(equal(bits, c32),
1177 cFFFFFFFF,
1178 lshift(sub(lshift(c1, bits),
1179 c1->clone(ir, NULL)),
1180 offset))));
1181
1182 /* (base & ~mask) | ((insert << offset) & mask) */
1183 ir->operation = ir_binop_bit_or;
1184 ir->init_num_operands();
1185 ir->operands[0] = bit_and(ir->operands[0], bit_not(mask));
1186 ir->operands[1] = bit_and(lshift(ir->operands[1], offset), mask);
1187 ir->operands[2] = NULL;
1188 ir->operands[3] = NULL;
1189
1190 this->progress = true;
1191 }
1192
1193 void
1194 lower_instructions_visitor::reverse_to_shifts(ir_expression *ir)
1195 {
1196 /* For more details, see:
1197 *
1198 * http://graphics.stanford.edu/~seander/bithacks.html#ReverseParallel
1199 */
1200 ir_constant *c1 =
1201 new(ir) ir_constant(1u, ir->operands[0]->type->vector_elements);
1202 ir_constant *c2 =
1203 new(ir) ir_constant(2u, ir->operands[0]->type->vector_elements);
1204 ir_constant *c4 =
1205 new(ir) ir_constant(4u, ir->operands[0]->type->vector_elements);
1206 ir_constant *c8 =
1207 new(ir) ir_constant(8u, ir->operands[0]->type->vector_elements);
1208 ir_constant *c16 =
1209 new(ir) ir_constant(16u, ir->operands[0]->type->vector_elements);
1210 ir_constant *c33333333 =
1211 new(ir) ir_constant(0x33333333u, ir->operands[0]->type->vector_elements);
1212 ir_constant *c55555555 =
1213 new(ir) ir_constant(0x55555555u, ir->operands[0]->type->vector_elements);
1214 ir_constant *c0F0F0F0F =
1215 new(ir) ir_constant(0x0F0F0F0Fu, ir->operands[0]->type->vector_elements);
1216 ir_constant *c00FF00FF =
1217 new(ir) ir_constant(0x00FF00FFu, ir->operands[0]->type->vector_elements);
1218 ir_variable *temp =
1219 new(ir) ir_variable(glsl_type::uvec(ir->operands[0]->type->vector_elements),
1220 "temp", ir_var_temporary);
1221 ir_instruction &i = *base_ir;
1222
1223 i.insert_before(temp);
1224
1225 if (ir->operands[0]->type->base_type == GLSL_TYPE_UINT) {
1226 i.insert_before(assign(temp, ir->operands[0]));
1227 } else {
1228 assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
1229 i.insert_before(assign(temp, i2u(ir->operands[0])));
1230 }
1231
1232 /* Swap odd and even bits.
1233 *
1234 * temp = ((temp >> 1) & 0x55555555u) | ((temp & 0x55555555u) << 1);
1235 */
1236 i.insert_before(assign(temp, bit_or(bit_and(rshift(temp, c1), c55555555),
1237 lshift(bit_and(temp, c55555555->clone(ir, NULL)),
1238 c1->clone(ir, NULL)))));
1239 /* Swap consecutive pairs.
1240 *
1241 * temp = ((temp >> 2) & 0x33333333u) | ((temp & 0x33333333u) << 2);
1242 */
1243 i.insert_before(assign(temp, bit_or(bit_and(rshift(temp, c2), c33333333),
1244 lshift(bit_and(temp, c33333333->clone(ir, NULL)),
1245 c2->clone(ir, NULL)))));
1246
1247 /* Swap nibbles.
1248 *
1249 * temp = ((temp >> 4) & 0x0F0F0F0Fu) | ((temp & 0x0F0F0F0Fu) << 4);
1250 */
1251 i.insert_before(assign(temp, bit_or(bit_and(rshift(temp, c4), c0F0F0F0F),
1252 lshift(bit_and(temp, c0F0F0F0F->clone(ir, NULL)),
1253 c4->clone(ir, NULL)))));
1254
1255 /* The last step is, basically, bswap. Swap the bytes, then swap the
1256 * words. When this code is run through GCC on x86, it does generate a
1257 * bswap instruction.
1258 *
1259 * temp = ((temp >> 8) & 0x00FF00FFu) | ((temp & 0x00FF00FFu) << 8);
1260 * temp = ( temp >> 16 ) | ( temp << 16);
1261 */
1262 i.insert_before(assign(temp, bit_or(bit_and(rshift(temp, c8), c00FF00FF),
1263 lshift(bit_and(temp, c00FF00FF->clone(ir, NULL)),
1264 c8->clone(ir, NULL)))));
1265
1266 if (ir->operands[0]->type->base_type == GLSL_TYPE_UINT) {
1267 ir->operation = ir_binop_bit_or;
1268 ir->init_num_operands();
1269 ir->operands[0] = rshift(temp, c16);
1270 ir->operands[1] = lshift(temp, c16->clone(ir, NULL));
1271 } else {
1272 ir->operation = ir_unop_u2i;
1273 ir->init_num_operands();
1274 ir->operands[0] = bit_or(rshift(temp, c16),
1275 lshift(temp, c16->clone(ir, NULL)));
1276 }
1277
1278 this->progress = true;
1279 }
1280
1281 void
1282 lower_instructions_visitor::find_lsb_to_float_cast(ir_expression *ir)
1283 {
1284 /* For more details, see:
1285 *
1286 * http://graphics.stanford.edu/~seander/bithacks.html#ZerosOnRightFloatCast
1287 */
1288 const unsigned elements = ir->operands[0]->type->vector_elements;
1289 ir_constant *c0 = new(ir) ir_constant(unsigned(0), elements);
1290 ir_constant *cminus1 = new(ir) ir_constant(int(-1), elements);
1291 ir_constant *c23 = new(ir) ir_constant(int(23), elements);
1292 ir_constant *c7F = new(ir) ir_constant(int(0x7F), elements);
1293 ir_variable *temp =
1294 new(ir) ir_variable(glsl_type::ivec(elements), "temp", ir_var_temporary);
1295 ir_variable *lsb_only =
1296 new(ir) ir_variable(glsl_type::uvec(elements), "lsb_only", ir_var_temporary);
1297 ir_variable *as_float =
1298 new(ir) ir_variable(glsl_type::vec(elements), "as_float", ir_var_temporary);
1299 ir_variable *lsb =
1300 new(ir) ir_variable(glsl_type::ivec(elements), "lsb", ir_var_temporary);
1301
1302 ir_instruction &i = *base_ir;
1303
1304 i.insert_before(temp);
1305
1306 if (ir->operands[0]->type->base_type == GLSL_TYPE_INT) {
1307 i.insert_before(assign(temp, ir->operands[0]));
1308 } else {
1309 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
1310 i.insert_before(assign(temp, u2i(ir->operands[0])));
1311 }
1312
1313 /* The int-to-float conversion is lossless because (value & -value) is
1314 * either a power of two or zero. We don't use the result in the zero
1315 * case. The uint() cast is necessary so that 0x80000000 does not
1316 * generate a negative value.
1317 *
1318 * uint lsb_only = uint(value & -value);
1319 * float as_float = float(lsb_only);
1320 */
1321 i.insert_before(lsb_only);
1322 i.insert_before(assign(lsb_only, i2u(bit_and(temp, neg(temp)))));
1323
1324 i.insert_before(as_float);
1325 i.insert_before(assign(as_float, u2f(lsb_only)));
1326
1327 /* This is basically an open-coded frexp. Implementations that have a
1328 * native frexp instruction would be better served by that. This is
1329 * optimized versus a full-featured open-coded implementation in two ways:
1330 *
1331 * - We don't care about a correct result from subnormal numbers (including
1332 * 0.0), so the raw exponent can always be safely unbiased.
1333 *
1334 * - The value cannot be negative, so it does not need to be masked off to
1335 * extract the exponent.
1336 *
1337 * int lsb = (floatBitsToInt(as_float) >> 23) - 0x7f;
1338 */
1339 i.insert_before(lsb);
1340 i.insert_before(assign(lsb, sub(rshift(bitcast_f2i(as_float), c23), c7F)));
1341
1342 /* Use lsb_only in the comparison instead of temp so that the & (far above)
1343 * can possibly generate the result without an explicit comparison.
1344 *
1345 * (lsb_only == 0) ? -1 : lsb;
1346 *
1347 * Since our input values are all integers, the unbiased exponent must not
1348 * be negative. It will only be negative (-0x7f, in fact) if lsb_only is
1349 * 0. Instead of using (lsb_only == 0), we could use (lsb >= 0). Which is
1350 * better is likely GPU dependent. Either way, the difference should be
1351 * small.
1352 */
1353 ir->operation = ir_triop_csel;
1354 ir->init_num_operands();
1355 ir->operands[0] = equal(lsb_only, c0);
1356 ir->operands[1] = cminus1;
1357 ir->operands[2] = new(ir) ir_dereference_variable(lsb);
1358
1359 this->progress = true;
1360 }
1361
1362 void
1363 lower_instructions_visitor::find_msb_to_float_cast(ir_expression *ir)
1364 {
1365 /* For more details, see:
1366 *
1367 * http://graphics.stanford.edu/~seander/bithacks.html#ZerosOnRightFloatCast
1368 */
1369 const unsigned elements = ir->operands[0]->type->vector_elements;
1370 ir_constant *c0 = new(ir) ir_constant(int(0), elements);
1371 ir_constant *cminus1 = new(ir) ir_constant(int(-1), elements);
1372 ir_constant *c23 = new(ir) ir_constant(int(23), elements);
1373 ir_constant *c7F = new(ir) ir_constant(int(0x7F), elements);
1374 ir_constant *c000000FF = new(ir) ir_constant(0x000000FFu, elements);
1375 ir_constant *cFFFFFF00 = new(ir) ir_constant(0xFFFFFF00u, elements);
1376 ir_variable *temp =
1377 new(ir) ir_variable(glsl_type::uvec(elements), "temp", ir_var_temporary);
1378 ir_variable *as_float =
1379 new(ir) ir_variable(glsl_type::vec(elements), "as_float", ir_var_temporary);
1380 ir_variable *msb =
1381 new(ir) ir_variable(glsl_type::ivec(elements), "msb", ir_var_temporary);
1382
1383 ir_instruction &i = *base_ir;
1384
1385 i.insert_before(temp);
1386
1387 if (ir->operands[0]->type->base_type == GLSL_TYPE_UINT) {
1388 i.insert_before(assign(temp, ir->operands[0]));
1389 } else {
1390 assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
1391
1392 /* findMSB(uint(abs(some_int))) almost always does the right thing.
1393 * There are two problem values:
1394 *
1395 * * 0x80000000. Since abs(0x80000000) == 0x80000000, findMSB returns
1396 * 31. However, findMSB(int(0x80000000)) == 30.
1397 *
1398 * * 0xffffffff. Since abs(0xffffffff) == 1, findMSB returns
1399 * 31. Section 8.8 (Integer Functions) of the GLSL 4.50 spec says:
1400 *
1401 * For a value of zero or negative one, -1 will be returned.
1402 *
1403 * For all negative number cases, including 0x80000000 and 0xffffffff,
1404 * the correct value is obtained from findMSB if instead of negating the
1405 * (already negative) value the logical-not is used. A conditonal
1406 * logical-not can be achieved in two instructions.
1407 */
1408 ir_variable *as_int =
1409 new(ir) ir_variable(glsl_type::ivec(elements), "as_int", ir_var_temporary);
1410 ir_constant *c31 = new(ir) ir_constant(int(31), elements);
1411
1412 i.insert_before(as_int);
1413 i.insert_before(assign(as_int, ir->operands[0]));
1414 i.insert_before(assign(temp, i2u(expr(ir_binop_bit_xor,
1415 as_int,
1416 rshift(as_int, c31)))));
1417 }
1418
1419 /* The int-to-float conversion is lossless because bits are conditionally
1420 * masked off the bottom of temp to ensure the value has at most 24 bits of
1421 * data or is zero. We don't use the result in the zero case. The uint()
1422 * cast is necessary so that 0x80000000 does not generate a negative value.
1423 *
1424 * float as_float = float(temp > 255 ? temp & ~255 : temp);
1425 */
1426 i.insert_before(as_float);
1427 i.insert_before(assign(as_float, u2f(csel(greater(temp, c000000FF),
1428 bit_and(temp, cFFFFFF00),
1429 temp))));
1430
1431 /* This is basically an open-coded frexp. Implementations that have a
1432 * native frexp instruction would be better served by that. This is
1433 * optimized versus a full-featured open-coded implementation in two ways:
1434 *
1435 * - We don't care about a correct result from subnormal numbers (including
1436 * 0.0), so the raw exponent can always be safely unbiased.
1437 *
1438 * - The value cannot be negative, so it does not need to be masked off to
1439 * extract the exponent.
1440 *
1441 * int msb = (floatBitsToInt(as_float) >> 23) - 0x7f;
1442 */
1443 i.insert_before(msb);
1444 i.insert_before(assign(msb, sub(rshift(bitcast_f2i(as_float), c23), c7F)));
1445
1446 /* Use msb in the comparison instead of temp so that the subtract can
1447 * possibly generate the result without an explicit comparison.
1448 *
1449 * (msb < 0) ? -1 : msb;
1450 *
1451 * Since our input values are all integers, the unbiased exponent must not
1452 * be negative. It will only be negative (-0x7f, in fact) if temp is 0.
1453 */
1454 ir->operation = ir_triop_csel;
1455 ir->init_num_operands();
1456 ir->operands[0] = less(msb, c0);
1457 ir->operands[1] = cminus1;
1458 ir->operands[2] = new(ir) ir_dereference_variable(msb);
1459
1460 this->progress = true;
1461 }
1462
1463 ir_expression *
1464 lower_instructions_visitor::_carry(operand a, operand b)
1465 {
1466 if (lowering(CARRY_TO_ARITH))
1467 return i2u(b2i(less(add(a, b),
1468 a.val->clone(ralloc_parent(a.val), NULL))));
1469 else
1470 return carry(a, b);
1471 }
1472
1473 void
1474 lower_instructions_visitor::imul_high_to_mul(ir_expression *ir)
1475 {
1476 /* ABCD
1477 * * EFGH
1478 * ======
1479 * (GH * CD) + (GH * AB) << 16 + (EF * CD) << 16 + (EF * AB) << 32
1480 *
1481 * In GLSL, (a * b) becomes
1482 *
1483 * uint m1 = (a & 0x0000ffffu) * (b & 0x0000ffffu);
1484 * uint m2 = (a & 0x0000ffffu) * (b >> 16);
1485 * uint m3 = (a >> 16) * (b & 0x0000ffffu);
1486 * uint m4 = (a >> 16) * (b >> 16);
1487 *
1488 * uint c1;
1489 * uint c2;
1490 * uint lo_result;
1491 * uint hi_result;
1492 *
1493 * lo_result = uaddCarry(m1, m2 << 16, c1);
1494 * hi_result = m4 + c1;
1495 * lo_result = uaddCarry(lo_result, m3 << 16, c2);
1496 * hi_result = hi_result + c2;
1497 * hi_result = hi_result + (m2 >> 16) + (m3 >> 16);
1498 */
1499 const unsigned elements = ir->operands[0]->type->vector_elements;
1500 ir_variable *src1 =
1501 new(ir) ir_variable(glsl_type::uvec(elements), "src1", ir_var_temporary);
1502 ir_variable *src1h =
1503 new(ir) ir_variable(glsl_type::uvec(elements), "src1h", ir_var_temporary);
1504 ir_variable *src1l =
1505 new(ir) ir_variable(glsl_type::uvec(elements), "src1l", ir_var_temporary);
1506 ir_variable *src2 =
1507 new(ir) ir_variable(glsl_type::uvec(elements), "src2", ir_var_temporary);
1508 ir_variable *src2h =
1509 new(ir) ir_variable(glsl_type::uvec(elements), "src2h", ir_var_temporary);
1510 ir_variable *src2l =
1511 new(ir) ir_variable(glsl_type::uvec(elements), "src2l", ir_var_temporary);
1512 ir_variable *t1 =
1513 new(ir) ir_variable(glsl_type::uvec(elements), "t1", ir_var_temporary);
1514 ir_variable *t2 =
1515 new(ir) ir_variable(glsl_type::uvec(elements), "t2", ir_var_temporary);
1516 ir_variable *lo =
1517 new(ir) ir_variable(glsl_type::uvec(elements), "lo", ir_var_temporary);
1518 ir_variable *hi =
1519 new(ir) ir_variable(glsl_type::uvec(elements), "hi", ir_var_temporary);
1520 ir_variable *different_signs = NULL;
1521 ir_constant *c0000FFFF = new(ir) ir_constant(0x0000FFFFu, elements);
1522 ir_constant *c16 = new(ir) ir_constant(16u, elements);
1523
1524 ir_instruction &i = *base_ir;
1525
1526 i.insert_before(src1);
1527 i.insert_before(src2);
1528 i.insert_before(src1h);
1529 i.insert_before(src2h);
1530 i.insert_before(src1l);
1531 i.insert_before(src2l);
1532
1533 if (ir->operands[0]->type->base_type == GLSL_TYPE_UINT) {
1534 i.insert_before(assign(src1, ir->operands[0]));
1535 i.insert_before(assign(src2, ir->operands[1]));
1536 } else {
1537 assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
1538
1539 ir_variable *itmp1 =
1540 new(ir) ir_variable(glsl_type::ivec(elements), "itmp1", ir_var_temporary);
1541 ir_variable *itmp2 =
1542 new(ir) ir_variable(glsl_type::ivec(elements), "itmp2", ir_var_temporary);
1543 ir_constant *c0 = new(ir) ir_constant(int(0), elements);
1544
1545 i.insert_before(itmp1);
1546 i.insert_before(itmp2);
1547 i.insert_before(assign(itmp1, ir->operands[0]));
1548 i.insert_before(assign(itmp2, ir->operands[1]));
1549
1550 different_signs =
1551 new(ir) ir_variable(glsl_type::bvec(elements), "different_signs",
1552 ir_var_temporary);
1553
1554 i.insert_before(different_signs);
1555 i.insert_before(assign(different_signs, expr(ir_binop_logic_xor,
1556 less(itmp1, c0),
1557 less(itmp2, c0->clone(ir, NULL)))));
1558
1559 i.insert_before(assign(src1, i2u(abs(itmp1))));
1560 i.insert_before(assign(src2, i2u(abs(itmp2))));
1561 }
1562
1563 i.insert_before(assign(src1l, bit_and(src1, c0000FFFF)));
1564 i.insert_before(assign(src2l, bit_and(src2, c0000FFFF->clone(ir, NULL))));
1565 i.insert_before(assign(src1h, rshift(src1, c16)));
1566 i.insert_before(assign(src2h, rshift(src2, c16->clone(ir, NULL))));
1567
1568 i.insert_before(lo);
1569 i.insert_before(hi);
1570 i.insert_before(t1);
1571 i.insert_before(t2);
1572
1573 i.insert_before(assign(lo, mul(src1l, src2l)));
1574 i.insert_before(assign(t1, mul(src1l, src2h)));
1575 i.insert_before(assign(t2, mul(src1h, src2l)));
1576 i.insert_before(assign(hi, mul(src1h, src2h)));
1577
1578 i.insert_before(assign(hi, add(hi, _carry(lo, lshift(t1, c16->clone(ir, NULL))))));
1579 i.insert_before(assign(lo, add(lo, lshift(t1, c16->clone(ir, NULL)))));
1580
1581 i.insert_before(assign(hi, add(hi, _carry(lo, lshift(t2, c16->clone(ir, NULL))))));
1582 i.insert_before(assign(lo, add(lo, lshift(t2, c16->clone(ir, NULL)))));
1583
1584 if (different_signs == NULL) {
1585 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
1586
1587 ir->operation = ir_binop_add;
1588 ir->init_num_operands();
1589 ir->operands[0] = add(hi, rshift(t1, c16->clone(ir, NULL)));
1590 ir->operands[1] = rshift(t2, c16->clone(ir, NULL));
1591 } else {
1592 assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
1593
1594 i.insert_before(assign(hi, add(add(hi, rshift(t1, c16->clone(ir, NULL))),
1595 rshift(t2, c16->clone(ir, NULL)))));
1596
1597 /* For channels where different_signs is set we have to perform a 64-bit
1598 * negation. This is *not* the same as just negating the high 32-bits.
1599 * Consider -3 * 2. The high 32-bits is 0, but the desired result is
1600 * -1, not -0! Recall -x == ~x + 1.
1601 */
1602 ir_variable *neg_hi =
1603 new(ir) ir_variable(glsl_type::ivec(elements), "neg_hi", ir_var_temporary);
1604 ir_constant *c1 = new(ir) ir_constant(1u, elements);
1605
1606 i.insert_before(neg_hi);
1607 i.insert_before(assign(neg_hi, add(bit_not(u2i(hi)),
1608 u2i(_carry(bit_not(lo), c1)))));
1609
1610 ir->operation = ir_triop_csel;
1611 ir->init_num_operands();
1612 ir->operands[0] = new(ir) ir_dereference_variable(different_signs);
1613 ir->operands[1] = new(ir) ir_dereference_variable(neg_hi);
1614 ir->operands[2] = u2i(hi);
1615 }
1616 }
1617
1618 void
1619 lower_instructions_visitor::sqrt_to_abs_sqrt(ir_expression *ir)
1620 {
1621 ir->operands[0] = new(ir) ir_expression(ir_unop_abs, ir->operands[0]);
1622 this->progress = true;
1623 }
1624
1625 ir_visitor_status
1626 lower_instructions_visitor::visit_leave(ir_expression *ir)
1627 {
1628 switch (ir->operation) {
1629 case ir_binop_dot:
1630 if (ir->operands[0]->type->is_double())
1631 double_dot_to_fma(ir);
1632 break;
1633 case ir_triop_lrp:
1634 if (ir->operands[0]->type->is_double())
1635 double_lrp(ir);
1636 break;
1637 case ir_binop_sub:
1638 if (lowering(SUB_TO_ADD_NEG))
1639 sub_to_add_neg(ir);
1640 break;
1641
1642 case ir_binop_div:
1643 if (ir->operands[1]->type->is_integer() && lowering(INT_DIV_TO_MUL_RCP))
1644 int_div_to_mul_rcp(ir);
1645 else if ((ir->operands[1]->type->is_float() && lowering(FDIV_TO_MUL_RCP)) ||
1646 (ir->operands[1]->type->is_double() && lowering(DDIV_TO_MUL_RCP)))
1647 div_to_mul_rcp(ir);
1648 break;
1649
1650 case ir_unop_exp:
1651 if (lowering(EXP_TO_EXP2))
1652 exp_to_exp2(ir);
1653 break;
1654
1655 case ir_unop_log:
1656 if (lowering(LOG_TO_LOG2))
1657 log_to_log2(ir);
1658 break;
1659
1660 case ir_binop_mod:
1661 if (lowering(MOD_TO_FLOOR) && (ir->type->is_float() || ir->type->is_double()))
1662 mod_to_floor(ir);
1663 break;
1664
1665 case ir_binop_pow:
1666 if (lowering(POW_TO_EXP2))
1667 pow_to_exp2(ir);
1668 break;
1669
1670 case ir_binop_ldexp:
1671 if (lowering(LDEXP_TO_ARITH) && ir->type->is_float())
1672 ldexp_to_arith(ir);
1673 if (lowering(DFREXP_DLDEXP_TO_ARITH) && ir->type->is_double())
1674 dldexp_to_arith(ir);
1675 break;
1676
1677 case ir_unop_frexp_exp:
1678 if (lowering(DFREXP_DLDEXP_TO_ARITH) && ir->operands[0]->type->is_double())
1679 dfrexp_exp_to_arith(ir);
1680 break;
1681
1682 case ir_unop_frexp_sig:
1683 if (lowering(DFREXP_DLDEXP_TO_ARITH) && ir->operands[0]->type->is_double())
1684 dfrexp_sig_to_arith(ir);
1685 break;
1686
1687 case ir_binop_carry:
1688 if (lowering(CARRY_TO_ARITH))
1689 carry_to_arith(ir);
1690 break;
1691
1692 case ir_binop_borrow:
1693 if (lowering(BORROW_TO_ARITH))
1694 borrow_to_arith(ir);
1695 break;
1696
1697 case ir_unop_saturate:
1698 if (lowering(SAT_TO_CLAMP))
1699 sat_to_clamp(ir);
1700 break;
1701
1702 case ir_unop_trunc:
1703 if (lowering(DOPS_TO_DFRAC) && ir->type->is_double())
1704 dtrunc_to_dfrac(ir);
1705 break;
1706
1707 case ir_unop_ceil:
1708 if (lowering(DOPS_TO_DFRAC) && ir->type->is_double())
1709 dceil_to_dfrac(ir);
1710 break;
1711
1712 case ir_unop_floor:
1713 if (lowering(DOPS_TO_DFRAC) && ir->type->is_double())
1714 dfloor_to_dfrac(ir);
1715 break;
1716
1717 case ir_unop_round_even:
1718 if (lowering(DOPS_TO_DFRAC) && ir->type->is_double())
1719 dround_even_to_dfrac(ir);
1720 break;
1721
1722 case ir_unop_sign:
1723 if (lowering(DOPS_TO_DFRAC) && ir->type->is_double())
1724 dsign_to_csel(ir);
1725 break;
1726
1727 case ir_unop_bit_count:
1728 if (lowering(BIT_COUNT_TO_MATH))
1729 bit_count_to_math(ir);
1730 break;
1731
1732 case ir_triop_bitfield_extract:
1733 if (lowering(EXTRACT_TO_SHIFTS))
1734 extract_to_shifts(ir);
1735 break;
1736
1737 case ir_quadop_bitfield_insert:
1738 if (lowering(INSERT_TO_SHIFTS))
1739 insert_to_shifts(ir);
1740 break;
1741
1742 case ir_unop_bitfield_reverse:
1743 if (lowering(REVERSE_TO_SHIFTS))
1744 reverse_to_shifts(ir);
1745 break;
1746
1747 case ir_unop_find_lsb:
1748 if (lowering(FIND_LSB_TO_FLOAT_CAST))
1749 find_lsb_to_float_cast(ir);
1750 break;
1751
1752 case ir_unop_find_msb:
1753 if (lowering(FIND_MSB_TO_FLOAT_CAST))
1754 find_msb_to_float_cast(ir);
1755 break;
1756
1757 case ir_binop_imul_high:
1758 if (lowering(IMUL_HIGH_TO_MUL))
1759 imul_high_to_mul(ir);
1760 break;
1761
1762 case ir_unop_rsq:
1763 case ir_unop_sqrt:
1764 if (lowering(SQRT_TO_ABS_SQRT))
1765 sqrt_to_abs_sqrt(ir);
1766 break;
1767
1768 default:
1769 return visit_continue;
1770 }
1771
1772 return visit_continue;
1773 }