glsl/lower_vector_derefs: Don't use a temporary for TCS outputs
[mesa.git] / src / compiler / glsl / lower_vector_derefs.cpp
1 /*
2 * Copyright © 2013 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23 #include "ir.h"
24 #include "ir_builder.h"
25 #include "ir_rvalue_visitor.h"
26 #include "ir_optimization.h"
27 #include "main/mtypes.h"
28
29 using namespace ir_builder;
30
31 namespace {
32
33 class vector_deref_visitor : public ir_rvalue_enter_visitor {
34 public:
35 vector_deref_visitor(void *mem_ctx, gl_shader_stage shader_stage)
36 : progress(false), shader_stage(shader_stage),
37 factory(&factory_instructions, mem_ctx)
38 {
39 }
40
41 virtual ~vector_deref_visitor()
42 {
43 }
44
45 virtual void handle_rvalue(ir_rvalue **rv);
46 virtual ir_visitor_status visit_enter(ir_assignment *ir);
47
48 bool progress;
49 gl_shader_stage shader_stage;
50 exec_list factory_instructions;
51 ir_factory factory;
52 };
53
54 } /* anonymous namespace */
55
56 ir_visitor_status
57 vector_deref_visitor::visit_enter(ir_assignment *ir)
58 {
59 if (!ir->lhs || ir->lhs->ir_type != ir_type_dereference_array)
60 return ir_rvalue_enter_visitor::visit_enter(ir);
61
62 ir_dereference_array *const deref = (ir_dereference_array *) ir->lhs;
63 if (!deref->array->type->is_vector())
64 return ir_rvalue_enter_visitor::visit_enter(ir);
65
66 ir_rvalue *const new_lhs = deref->array;
67
68 void *mem_ctx = ralloc_parent(ir);
69 ir_constant *old_index_constant =
70 deref->array_index->constant_expression_value(mem_ctx);
71 if (!old_index_constant) {
72 if (shader_stage == MESA_SHADER_TESS_CTRL &&
73 deref->variable_referenced()->data.mode == ir_var_shader_out) {
74 /* Tessellation control shader outputs act as if they have memory
75 * backing them and if we have writes from multiple threads
76 * targeting the same vec4 (this can happen for patch outputs), the
77 * load-vec-store pattern of ir_triop_vector_insert doesn't work.
78 * Instead, we have to lower to a series of conditional write-masked
79 * assignments.
80 */
81 ir_variable *const src_temp =
82 factory.make_temp(ir->rhs->type, "scalar_tmp");
83
84 /* The newly created variable declaration goes before the assignment
85 * because we're going to set it as the new LHS.
86 */
87 ir->insert_before(factory.instructions);
88 ir->set_lhs(new(mem_ctx) ir_dereference_variable(src_temp));
89
90 ir_variable *const arr_index =
91 factory.make_temp(deref->array_index->type, "index_tmp");
92 factory.emit(assign(arr_index, deref->array_index));
93
94 for (unsigned i = 0; i < new_lhs->type->vector_elements; i++) {
95 ir_constant *const cmp_index =
96 ir_constant::zero(factory.mem_ctx, deref->array_index->type);
97 cmp_index->value.u[0] = i;
98
99 ir_rvalue *const lhs_clone = new_lhs->clone(factory.mem_ctx, NULL);
100 ir_dereference_variable *const src_temp_deref =
101 new(mem_ctx) ir_dereference_variable(src_temp);
102
103 if (new_lhs->ir_type != ir_type_swizzle) {
104 assert(lhs_clone->as_dereference());
105 ir_assignment *cond_assign =
106 new(mem_ctx) ir_assignment(lhs_clone->as_dereference(),
107 src_temp_deref,
108 equal(arr_index, cmp_index),
109 WRITEMASK_X << i);
110 factory.emit(cond_assign);
111 } else {
112 ir_assignment *cond_assign =
113 new(mem_ctx) ir_assignment(swizzle(lhs_clone, i, 1),
114 src_temp_deref,
115 equal(arr_index, cmp_index));
116 factory.emit(cond_assign);
117 }
118 }
119 ir->insert_after(factory.instructions);
120 } else {
121 ir->rhs = new(mem_ctx) ir_expression(ir_triop_vector_insert,
122 new_lhs->type,
123 new_lhs->clone(mem_ctx, NULL),
124 ir->rhs,
125 deref->array_index);
126 ir->write_mask = (1 << new_lhs->type->vector_elements) - 1;
127 ir->set_lhs(new_lhs);
128 }
129 } else if (new_lhs->ir_type != ir_type_swizzle) {
130 ir->set_lhs(new_lhs);
131 ir->write_mask = 1 << old_index_constant->get_uint_component(0);
132 } else {
133 /* If the "new" LHS is a swizzle, use the set_lhs helper to instead
134 * swizzle the RHS.
135 */
136 unsigned component[1] = { old_index_constant->get_uint_component(0) };
137 ir->set_lhs(new(mem_ctx) ir_swizzle(new_lhs, component, 1));
138 }
139
140 return ir_rvalue_enter_visitor::visit_enter(ir);
141 }
142
143 void
144 vector_deref_visitor::handle_rvalue(ir_rvalue **rv)
145 {
146 if (*rv == NULL || (*rv)->ir_type != ir_type_dereference_array)
147 return;
148
149 ir_dereference_array *const deref = (ir_dereference_array *) *rv;
150 if (!deref->array->type->is_vector())
151 return;
152
153 void *mem_ctx = ralloc_parent(deref);
154 *rv = new(mem_ctx) ir_expression(ir_binop_vector_extract,
155 deref->array,
156 deref->array_index);
157 }
158
159 bool
160 lower_vector_derefs(gl_linked_shader *shader)
161 {
162 vector_deref_visitor v(shader->ir, shader->Stage);
163
164 visit_list_elements(&v, shader->ir);
165
166 return v.progress;
167 }