Merge remote-tracking branch 'origin/master' into vulkan
[mesa.git] / src / compiler / nir / glsl_to_nir.cpp
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #include "glsl_to_nir.h"
29 #include "nir_control_flow.h"
30 #include "nir_builder.h"
31 #include "compiler/glsl/ir_visitor.h"
32 #include "compiler/glsl/ir_hierarchical_visitor.h"
33 #include "compiler/glsl/ir.h"
34 #include "main/imports.h"
35
36 /*
37 * pass to lower GLSL IR to NIR
38 *
39 * This will lower variable dereferences to loads/stores of corresponding
40 * variables in NIR - the variables will be converted to registers in a later
41 * pass.
42 */
43
44 namespace {
45
46 class nir_visitor : public ir_visitor
47 {
48 public:
49 nir_visitor(nir_shader *shader, gl_shader *sh);
50 ~nir_visitor();
51
52 virtual void visit(ir_variable *);
53 virtual void visit(ir_function *);
54 virtual void visit(ir_function_signature *);
55 virtual void visit(ir_loop *);
56 virtual void visit(ir_if *);
57 virtual void visit(ir_discard *);
58 virtual void visit(ir_loop_jump *);
59 virtual void visit(ir_return *);
60 virtual void visit(ir_call *);
61 virtual void visit(ir_assignment *);
62 virtual void visit(ir_emit_vertex *);
63 virtual void visit(ir_end_primitive *);
64 virtual void visit(ir_expression *);
65 virtual void visit(ir_swizzle *);
66 virtual void visit(ir_texture *);
67 virtual void visit(ir_constant *);
68 virtual void visit(ir_dereference_variable *);
69 virtual void visit(ir_dereference_record *);
70 virtual void visit(ir_dereference_array *);
71 virtual void visit(ir_barrier *);
72
73 void create_function(ir_function_signature *ir);
74
75 private:
76 void add_instr(nir_instr *instr, unsigned num_components);
77 nir_ssa_def *evaluate_rvalue(ir_rvalue *ir);
78
79 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def **srcs);
80 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1);
81 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1,
82 nir_ssa_def *src2);
83 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1,
84 nir_ssa_def *src2, nir_ssa_def *src3);
85
86 bool supports_ints;
87
88 struct gl_shader *sh;
89
90 nir_shader *shader;
91 nir_function_impl *impl;
92 nir_builder b;
93 nir_ssa_def *result; /* result of the expression tree last visited */
94
95 nir_deref_var *evaluate_deref(nir_instr *mem_ctx, ir_instruction *ir);
96
97 /* the head of the dereference chain we're creating */
98 nir_deref_var *deref_head;
99 /* the tail of the dereference chain we're creating */
100 nir_deref *deref_tail;
101
102 nir_variable *var; /* variable created by ir_variable visitor */
103
104 /* whether the IR we're operating on is per-function or global */
105 bool is_global;
106
107 /* map of ir_variable -> nir_variable */
108 struct hash_table *var_table;
109
110 /* map of ir_function_signature -> nir_function_overload */
111 struct hash_table *overload_table;
112 };
113
114 /*
115 * This visitor runs before the main visitor, calling create_function() for
116 * each function so that the main visitor can resolve forward references in
117 * calls.
118 */
119
120 class nir_function_visitor : public ir_hierarchical_visitor
121 {
122 public:
123 nir_function_visitor(nir_visitor *v) : visitor(v)
124 {
125 }
126 virtual ir_visitor_status visit_enter(ir_function *);
127
128 private:
129 nir_visitor *visitor;
130 };
131
132 }; /* end of anonymous namespace */
133
134 nir_shader *
135 glsl_to_nir(const struct gl_shader_program *shader_prog,
136 gl_shader_stage stage,
137 const nir_shader_compiler_options *options)
138 {
139 struct gl_shader *sh = shader_prog->_LinkedShaders[stage];
140
141 nir_shader *shader = nir_shader_create(NULL, stage, options);
142
143 nir_visitor v1(shader, sh);
144 nir_function_visitor v2(&v1);
145 v2.run(sh->ir);
146 visit_exec_list(sh->ir, &v1);
147
148 nir_function *main = NULL;
149 nir_foreach_function(shader, func) {
150 if (strcmp(func->name, "main") == 0) {
151 main = func;
152 break;
153 }
154 }
155 assert(main);
156
157 nir_lower_outputs_to_temporaries(shader, main);
158
159 shader->info.name = ralloc_asprintf(shader, "GLSL%d", shader_prog->Name);
160 if (shader_prog->Label)
161 shader->info.label = ralloc_strdup(shader, shader_prog->Label);
162 shader->info.num_textures = _mesa_fls(sh->Program->SamplersUsed);
163 shader->info.num_ubos = sh->NumUniformBlocks;
164 shader->info.num_abos = shader_prog->NumAtomicBuffers;
165 shader->info.num_ssbos = sh->NumShaderStorageBlocks;
166 shader->info.num_images = sh->NumImages;
167 shader->info.inputs_read = sh->Program->InputsRead;
168 shader->info.outputs_written = sh->Program->OutputsWritten;
169 shader->info.patch_inputs_read = sh->Program->PatchInputsRead;
170 shader->info.patch_outputs_written = sh->Program->PatchOutputsWritten;
171 shader->info.system_values_read = sh->Program->SystemValuesRead;
172 shader->info.uses_texture_gather = sh->Program->UsesGather;
173 shader->info.uses_clip_distance_out =
174 sh->Program->ClipDistanceArraySize != 0;
175 shader->info.separate_shader = shader_prog->SeparateShader;
176 shader->info.has_transform_feedback_varyings =
177 shader_prog->TransformFeedback.NumVarying > 0;
178
179 switch (stage) {
180 case MESA_SHADER_TESS_CTRL:
181 shader->info.tcs.vertices_out = shader_prog->TessCtrl.VerticesOut;
182 break;
183
184 case MESA_SHADER_GEOMETRY:
185 shader->info.gs.vertices_in = shader_prog->Geom.VerticesIn;
186 shader->info.gs.output_primitive = sh->Geom.OutputType;
187 shader->info.gs.vertices_out = sh->Geom.VerticesOut;
188 shader->info.gs.invocations = sh->Geom.Invocations;
189 shader->info.gs.uses_end_primitive = shader_prog->Geom.UsesEndPrimitive;
190 shader->info.gs.uses_streams = shader_prog->Geom.UsesStreams;
191 break;
192
193 case MESA_SHADER_FRAGMENT: {
194 struct gl_fragment_program *fp =
195 (struct gl_fragment_program *)sh->Program;
196
197 shader->info.fs.uses_discard = fp->UsesKill;
198 shader->info.fs.early_fragment_tests = sh->EarlyFragmentTests;
199 shader->info.fs.depth_layout = fp->FragDepthLayout;
200 break;
201 }
202
203 case MESA_SHADER_COMPUTE: {
204 struct gl_compute_program *cp = (struct gl_compute_program *)sh->Program;
205 shader->info.cs.local_size[0] = cp->LocalSize[0];
206 shader->info.cs.local_size[1] = cp->LocalSize[1];
207 shader->info.cs.local_size[2] = cp->LocalSize[2];
208 break;
209 }
210
211 default:
212 break; /* No stage-specific info */
213 }
214
215 return shader;
216 }
217
218 nir_visitor::nir_visitor(nir_shader *shader, gl_shader *sh)
219 {
220 this->supports_ints = shader->options->native_integers;
221 this->shader = shader;
222 this->sh = sh;
223 this->is_global = true;
224 this->var_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
225 _mesa_key_pointer_equal);
226 this->overload_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
227 _mesa_key_pointer_equal);
228 }
229
230 nir_visitor::~nir_visitor()
231 {
232 _mesa_hash_table_destroy(this->var_table, NULL);
233 _mesa_hash_table_destroy(this->overload_table, NULL);
234 }
235
236 nir_deref_var *
237 nir_visitor::evaluate_deref(nir_instr *mem_ctx, ir_instruction *ir)
238 {
239 ir->accept(this);
240 ralloc_steal(mem_ctx, this->deref_head);
241 return this->deref_head;
242 }
243
244 static nir_constant *
245 constant_copy(ir_constant *ir, void *mem_ctx)
246 {
247 if (ir == NULL)
248 return NULL;
249
250 nir_constant *ret = ralloc(mem_ctx, nir_constant);
251
252 unsigned total_elems = ir->type->components();
253 unsigned i;
254
255 ret->num_elements = 0;
256 switch (ir->type->base_type) {
257 case GLSL_TYPE_UINT:
258 for (i = 0; i < total_elems; i++)
259 ret->value.u[i] = ir->value.u[i];
260 break;
261
262 case GLSL_TYPE_INT:
263 for (i = 0; i < total_elems; i++)
264 ret->value.i[i] = ir->value.i[i];
265 break;
266
267 case GLSL_TYPE_FLOAT:
268 for (i = 0; i < total_elems; i++)
269 ret->value.f[i] = ir->value.f[i];
270 break;
271
272 case GLSL_TYPE_BOOL:
273 for (i = 0; i < total_elems; i++)
274 ret->value.b[i] = ir->value.b[i];
275 break;
276
277 case GLSL_TYPE_STRUCT:
278 ret->elements = ralloc_array(mem_ctx, nir_constant *,
279 ir->type->length);
280 ret->num_elements = ir->type->length;
281
282 i = 0;
283 foreach_in_list(ir_constant, field, &ir->components) {
284 ret->elements[i] = constant_copy(field, mem_ctx);
285 i++;
286 }
287 break;
288
289 case GLSL_TYPE_ARRAY:
290 ret->elements = ralloc_array(mem_ctx, nir_constant *,
291 ir->type->length);
292 ret->num_elements = ir->type->length;
293
294 for (i = 0; i < ir->type->length; i++)
295 ret->elements[i] = constant_copy(ir->array_elements[i], mem_ctx);
296 break;
297
298 default:
299 unreachable("not reached");
300 }
301
302 return ret;
303 }
304
305 void
306 nir_visitor::visit(ir_variable *ir)
307 {
308 nir_variable *var = ralloc(shader, nir_variable);
309 var->type = ir->type;
310 var->name = ralloc_strdup(var, ir->name);
311
312 var->data.read_only = ir->data.read_only;
313 var->data.centroid = ir->data.centroid;
314 var->data.sample = ir->data.sample;
315 var->data.patch = ir->data.patch;
316 var->data.invariant = ir->data.invariant;
317 var->data.location = ir->data.location;
318
319 switch(ir->data.mode) {
320 case ir_var_auto:
321 case ir_var_temporary:
322 if (is_global)
323 var->data.mode = nir_var_global;
324 else
325 var->data.mode = nir_var_local;
326 break;
327
328 case ir_var_function_in:
329 case ir_var_function_out:
330 case ir_var_function_inout:
331 case ir_var_const_in:
332 var->data.mode = nir_var_local;
333 break;
334
335 case ir_var_shader_in:
336 if (shader->stage == MESA_SHADER_FRAGMENT &&
337 ir->data.location == VARYING_SLOT_FACE) {
338 /* For whatever reason, GLSL IR makes gl_FrontFacing an input */
339 var->data.location = SYSTEM_VALUE_FRONT_FACE;
340 var->data.mode = nir_var_system_value;
341 } else if (shader->stage == MESA_SHADER_GEOMETRY &&
342 ir->data.location == VARYING_SLOT_PRIMITIVE_ID) {
343 /* For whatever reason, GLSL IR makes gl_PrimitiveIDIn an input */
344 var->data.location = SYSTEM_VALUE_PRIMITIVE_ID;
345 var->data.mode = nir_var_system_value;
346 } else {
347 var->data.mode = nir_var_shader_in;
348 }
349 break;
350
351 case ir_var_shader_out:
352 var->data.mode = nir_var_shader_out;
353 break;
354
355 case ir_var_uniform:
356 var->data.mode = nir_var_uniform;
357 break;
358
359 case ir_var_shader_storage:
360 var->data.mode = nir_var_shader_storage;
361 break;
362
363 case ir_var_system_value:
364 var->data.mode = nir_var_system_value;
365 break;
366
367 default:
368 unreachable("not reached");
369 }
370
371 var->data.interpolation = ir->data.interpolation;
372 var->data.origin_upper_left = ir->data.origin_upper_left;
373 var->data.pixel_center_integer = ir->data.pixel_center_integer;
374 var->data.explicit_location = ir->data.explicit_location;
375 var->data.explicit_index = ir->data.explicit_index;
376 var->data.explicit_binding = ir->data.explicit_binding;
377 var->data.has_initializer = ir->data.has_initializer;
378 var->data.location_frac = ir->data.location_frac;
379
380 switch (ir->data.depth_layout) {
381 case ir_depth_layout_none:
382 var->data.depth_layout = nir_depth_layout_none;
383 break;
384 case ir_depth_layout_any:
385 var->data.depth_layout = nir_depth_layout_any;
386 break;
387 case ir_depth_layout_greater:
388 var->data.depth_layout = nir_depth_layout_greater;
389 break;
390 case ir_depth_layout_less:
391 var->data.depth_layout = nir_depth_layout_less;
392 break;
393 case ir_depth_layout_unchanged:
394 var->data.depth_layout = nir_depth_layout_unchanged;
395 break;
396 default:
397 unreachable("not reached");
398 }
399
400 var->data.index = ir->data.index;
401 var->data.descriptor_set = 0;
402 var->data.binding = ir->data.binding;
403 var->data.offset = ir->data.offset;
404 var->data.image.read_only = ir->data.image_read_only;
405 var->data.image.write_only = ir->data.image_write_only;
406 var->data.image.coherent = ir->data.image_coherent;
407 var->data.image._volatile = ir->data.image_volatile;
408 var->data.image.restrict_flag = ir->data.image_restrict;
409 var->data.image.format = ir->data.image_format;
410 var->data.max_array_access = ir->data.max_array_access;
411
412 var->num_state_slots = ir->get_num_state_slots();
413 if (var->num_state_slots > 0) {
414 var->state_slots = ralloc_array(var, nir_state_slot,
415 var->num_state_slots);
416
417 ir_state_slot *state_slots = ir->get_state_slots();
418 for (unsigned i = 0; i < var->num_state_slots; i++) {
419 for (unsigned j = 0; j < 5; j++)
420 var->state_slots[i].tokens[j] = state_slots[i].tokens[j];
421 var->state_slots[i].swizzle = state_slots[i].swizzle;
422 }
423 } else {
424 var->state_slots = NULL;
425 }
426
427 var->constant_initializer = constant_copy(ir->constant_initializer, var);
428
429 var->interface_type = ir->get_interface_type();
430
431 if (var->data.mode == nir_var_local)
432 nir_function_impl_add_variable(impl, var);
433 else
434 nir_shader_add_variable(shader, var);
435
436 _mesa_hash_table_insert(var_table, ir, var);
437 this->var = var;
438 }
439
440 ir_visitor_status
441 nir_function_visitor::visit_enter(ir_function *ir)
442 {
443 foreach_in_list(ir_function_signature, sig, &ir->signatures) {
444 visitor->create_function(sig);
445 }
446 return visit_continue_with_parent;
447 }
448
449 void
450 nir_visitor::create_function(ir_function_signature *ir)
451 {
452 if (ir->is_intrinsic)
453 return;
454
455 nir_function *func = nir_function_create(shader, ir->function_name());
456
457 unsigned num_params = ir->parameters.length();
458 func->num_params = num_params;
459 func->params = ralloc_array(shader, nir_parameter, num_params);
460
461 unsigned i = 0;
462 foreach_in_list(ir_variable, param, &ir->parameters) {
463 switch (param->data.mode) {
464 case ir_var_function_in:
465 func->params[i].param_type = nir_parameter_in;
466 break;
467
468 case ir_var_function_out:
469 func->params[i].param_type = nir_parameter_out;
470 break;
471
472 case ir_var_function_inout:
473 func->params[i].param_type = nir_parameter_inout;
474 break;
475
476 default:
477 unreachable("not reached");
478 }
479
480 func->params[i].type = param->type;
481 i++;
482 }
483
484 func->return_type = ir->return_type;
485
486 _mesa_hash_table_insert(this->overload_table, ir, func);
487 }
488
489 void
490 nir_visitor::visit(ir_function *ir)
491 {
492 foreach_in_list(ir_function_signature, sig, &ir->signatures)
493 sig->accept(this);
494 }
495
496 void
497 nir_visitor::visit(ir_function_signature *ir)
498 {
499 if (ir->is_intrinsic)
500 return;
501
502 struct hash_entry *entry =
503 _mesa_hash_table_search(this->overload_table, ir);
504
505 assert(entry);
506 nir_function *func = (nir_function *) entry->data;
507
508 if (ir->is_defined) {
509 nir_function_impl *impl = nir_function_impl_create(func);
510 this->impl = impl;
511
512 unsigned num_params = func->num_params;
513 impl->num_params = num_params;
514 impl->params = ralloc_array(this->shader, nir_variable *, num_params);
515 unsigned i = 0;
516 foreach_in_list(ir_variable, param, &ir->parameters) {
517 param->accept(this);
518 impl->params[i] = this->var;
519 i++;
520 }
521
522 if (func->return_type == glsl_type::void_type) {
523 impl->return_var = NULL;
524 } else {
525 impl->return_var = ralloc(this->shader, nir_variable);
526 impl->return_var->name = ralloc_strdup(impl->return_var,
527 "return_var");
528 impl->return_var->type = func->return_type;
529 }
530
531 this->is_global = false;
532
533 nir_builder_init(&b, impl);
534 b.cursor = nir_after_cf_list(&impl->body);
535 visit_exec_list(&ir->body, this);
536
537 this->is_global = true;
538 } else {
539 func->impl = NULL;
540 }
541 }
542
543 void
544 nir_visitor::visit(ir_loop *ir)
545 {
546 nir_loop *loop = nir_loop_create(this->shader);
547 nir_builder_cf_insert(&b, &loop->cf_node);
548
549 b.cursor = nir_after_cf_list(&loop->body);
550 visit_exec_list(&ir->body_instructions, this);
551 b.cursor = nir_after_cf_node(&loop->cf_node);
552 }
553
554 void
555 nir_visitor::visit(ir_if *ir)
556 {
557 nir_src condition =
558 nir_src_for_ssa(evaluate_rvalue(ir->condition));
559
560 nir_if *if_stmt = nir_if_create(this->shader);
561 if_stmt->condition = condition;
562 nir_builder_cf_insert(&b, &if_stmt->cf_node);
563
564 b.cursor = nir_after_cf_list(&if_stmt->then_list);
565 visit_exec_list(&ir->then_instructions, this);
566
567 b.cursor = nir_after_cf_list(&if_stmt->else_list);
568 visit_exec_list(&ir->else_instructions, this);
569
570 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
571 }
572
573 void
574 nir_visitor::visit(ir_discard *ir)
575 {
576 /*
577 * discards aren't treated as control flow, because before we lower them
578 * they can appear anywhere in the shader and the stuff after them may still
579 * be executed (yay, crazy GLSL rules!). However, after lowering, all the
580 * discards will be immediately followed by a return.
581 */
582
583 nir_intrinsic_instr *discard;
584 if (ir->condition) {
585 discard = nir_intrinsic_instr_create(this->shader,
586 nir_intrinsic_discard_if);
587 discard->src[0] =
588 nir_src_for_ssa(evaluate_rvalue(ir->condition));
589 } else {
590 discard = nir_intrinsic_instr_create(this->shader, nir_intrinsic_discard);
591 }
592
593 nir_builder_instr_insert(&b, &discard->instr);
594 }
595
596 void
597 nir_visitor::visit(ir_emit_vertex *ir)
598 {
599 nir_intrinsic_instr *instr =
600 nir_intrinsic_instr_create(this->shader, nir_intrinsic_emit_vertex);
601 nir_intrinsic_set_stream_id(instr, ir->stream_id());
602 nir_builder_instr_insert(&b, &instr->instr);
603 }
604
605 void
606 nir_visitor::visit(ir_end_primitive *ir)
607 {
608 nir_intrinsic_instr *instr =
609 nir_intrinsic_instr_create(this->shader, nir_intrinsic_end_primitive);
610 nir_intrinsic_set_stream_id(instr, ir->stream_id());
611 nir_builder_instr_insert(&b, &instr->instr);
612 }
613
614 void
615 nir_visitor::visit(ir_loop_jump *ir)
616 {
617 nir_jump_type type;
618 switch (ir->mode) {
619 case ir_loop_jump::jump_break:
620 type = nir_jump_break;
621 break;
622 case ir_loop_jump::jump_continue:
623 type = nir_jump_continue;
624 break;
625 default:
626 unreachable("not reached");
627 }
628
629 nir_jump_instr *instr = nir_jump_instr_create(this->shader, type);
630 nir_builder_instr_insert(&b, &instr->instr);
631 }
632
633 void
634 nir_visitor::visit(ir_return *ir)
635 {
636 if (ir->value != NULL) {
637 nir_intrinsic_instr *copy =
638 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
639
640 copy->variables[0] = nir_deref_var_create(copy, this->impl->return_var);
641 copy->variables[1] = evaluate_deref(&copy->instr, ir->value);
642 }
643
644 nir_jump_instr *instr = nir_jump_instr_create(this->shader, nir_jump_return);
645 nir_builder_instr_insert(&b, &instr->instr);
646 }
647
648 void
649 nir_visitor::visit(ir_call *ir)
650 {
651 if (ir->callee->is_intrinsic) {
652 nir_intrinsic_op op;
653 if (strcmp(ir->callee_name(), "__intrinsic_atomic_read") == 0) {
654 op = nir_intrinsic_atomic_counter_read_var;
655 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_increment") == 0) {
656 op = nir_intrinsic_atomic_counter_inc_var;
657 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_predecrement") == 0) {
658 op = nir_intrinsic_atomic_counter_dec_var;
659 } else if (strcmp(ir->callee_name(), "__intrinsic_image_load") == 0) {
660 op = nir_intrinsic_image_load;
661 } else if (strcmp(ir->callee_name(), "__intrinsic_image_store") == 0) {
662 op = nir_intrinsic_image_store;
663 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_add") == 0) {
664 op = nir_intrinsic_image_atomic_add;
665 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_min") == 0) {
666 op = nir_intrinsic_image_atomic_min;
667 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_max") == 0) {
668 op = nir_intrinsic_image_atomic_max;
669 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_and") == 0) {
670 op = nir_intrinsic_image_atomic_and;
671 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_or") == 0) {
672 op = nir_intrinsic_image_atomic_or;
673 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_xor") == 0) {
674 op = nir_intrinsic_image_atomic_xor;
675 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_exchange") == 0) {
676 op = nir_intrinsic_image_atomic_exchange;
677 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_comp_swap") == 0) {
678 op = nir_intrinsic_image_atomic_comp_swap;
679 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier") == 0) {
680 op = nir_intrinsic_memory_barrier;
681 } else if (strcmp(ir->callee_name(), "__intrinsic_image_size") == 0) {
682 op = nir_intrinsic_image_size;
683 } else if (strcmp(ir->callee_name(), "__intrinsic_image_samples") == 0) {
684 op = nir_intrinsic_image_samples;
685 } else if (strcmp(ir->callee_name(), "__intrinsic_store_ssbo") == 0) {
686 op = nir_intrinsic_store_ssbo;
687 } else if (strcmp(ir->callee_name(), "__intrinsic_load_ssbo") == 0) {
688 op = nir_intrinsic_load_ssbo;
689 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_add_ssbo") == 0) {
690 op = nir_intrinsic_ssbo_atomic_add;
691 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_and_ssbo") == 0) {
692 op = nir_intrinsic_ssbo_atomic_and;
693 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_or_ssbo") == 0) {
694 op = nir_intrinsic_ssbo_atomic_or;
695 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_xor_ssbo") == 0) {
696 op = nir_intrinsic_ssbo_atomic_xor;
697 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_min_ssbo") == 0) {
698 assert(ir->return_deref);
699 if (ir->return_deref->type == glsl_type::int_type)
700 op = nir_intrinsic_ssbo_atomic_imin;
701 else if (ir->return_deref->type == glsl_type::uint_type)
702 op = nir_intrinsic_ssbo_atomic_umin;
703 else
704 unreachable("Invalid type");
705 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_max_ssbo") == 0) {
706 assert(ir->return_deref);
707 if (ir->return_deref->type == glsl_type::int_type)
708 op = nir_intrinsic_ssbo_atomic_imax;
709 else if (ir->return_deref->type == glsl_type::uint_type)
710 op = nir_intrinsic_ssbo_atomic_umax;
711 else
712 unreachable("Invalid type");
713 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_exchange_ssbo") == 0) {
714 op = nir_intrinsic_ssbo_atomic_exchange;
715 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_comp_swap_ssbo") == 0) {
716 op = nir_intrinsic_ssbo_atomic_comp_swap;
717 } else if (strcmp(ir->callee_name(), "__intrinsic_shader_clock") == 0) {
718 op = nir_intrinsic_shader_clock;
719 } else if (strcmp(ir->callee_name(), "__intrinsic_group_memory_barrier") == 0) {
720 op = nir_intrinsic_group_memory_barrier;
721 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_atomic_counter") == 0) {
722 op = nir_intrinsic_memory_barrier_atomic_counter;
723 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_buffer") == 0) {
724 op = nir_intrinsic_memory_barrier_buffer;
725 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_image") == 0) {
726 op = nir_intrinsic_memory_barrier_image;
727 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_shared") == 0) {
728 op = nir_intrinsic_memory_barrier_shared;
729 } else if (strcmp(ir->callee_name(), "__intrinsic_load_shared") == 0) {
730 op = nir_intrinsic_load_shared;
731 } else if (strcmp(ir->callee_name(), "__intrinsic_store_shared") == 0) {
732 op = nir_intrinsic_store_shared;
733 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_add_shared") == 0) {
734 op = nir_intrinsic_shared_atomic_add;
735 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_and_shared") == 0) {
736 op = nir_intrinsic_shared_atomic_and;
737 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_or_shared") == 0) {
738 op = nir_intrinsic_shared_atomic_or;
739 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_xor_shared") == 0) {
740 op = nir_intrinsic_shared_atomic_xor;
741 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_min_shared") == 0) {
742 assert(ir->return_deref);
743 if (ir->return_deref->type == glsl_type::int_type)
744 op = nir_intrinsic_shared_atomic_imin;
745 else if (ir->return_deref->type == glsl_type::uint_type)
746 op = nir_intrinsic_shared_atomic_umin;
747 else
748 unreachable("Invalid type");
749 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_max_shared") == 0) {
750 assert(ir->return_deref);
751 if (ir->return_deref->type == glsl_type::int_type)
752 op = nir_intrinsic_shared_atomic_imax;
753 else if (ir->return_deref->type == glsl_type::uint_type)
754 op = nir_intrinsic_shared_atomic_umax;
755 else
756 unreachable("Invalid type");
757 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_exchange_shared") == 0) {
758 op = nir_intrinsic_shared_atomic_exchange;
759 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_comp_swap_shared") == 0) {
760 op = nir_intrinsic_shared_atomic_comp_swap;
761 } else {
762 unreachable("not reached");
763 }
764
765 nir_intrinsic_instr *instr = nir_intrinsic_instr_create(shader, op);
766 nir_dest *dest = &instr->dest;
767
768 switch (op) {
769 case nir_intrinsic_atomic_counter_read_var:
770 case nir_intrinsic_atomic_counter_inc_var:
771 case nir_intrinsic_atomic_counter_dec_var: {
772 ir_dereference *param =
773 (ir_dereference *) ir->actual_parameters.get_head();
774 instr->variables[0] = evaluate_deref(&instr->instr, param);
775 nir_ssa_dest_init(&instr->instr, &instr->dest, 1, NULL);
776 nir_builder_instr_insert(&b, &instr->instr);
777 break;
778 }
779 case nir_intrinsic_image_load:
780 case nir_intrinsic_image_store:
781 case nir_intrinsic_image_atomic_add:
782 case nir_intrinsic_image_atomic_min:
783 case nir_intrinsic_image_atomic_max:
784 case nir_intrinsic_image_atomic_and:
785 case nir_intrinsic_image_atomic_or:
786 case nir_intrinsic_image_atomic_xor:
787 case nir_intrinsic_image_atomic_exchange:
788 case nir_intrinsic_image_atomic_comp_swap:
789 case nir_intrinsic_image_samples:
790 case nir_intrinsic_image_size: {
791 nir_ssa_undef_instr *instr_undef =
792 nir_ssa_undef_instr_create(shader, 1);
793 nir_builder_instr_insert(&b, &instr_undef->instr);
794
795 /* Set the image variable dereference. */
796 exec_node *param = ir->actual_parameters.get_head();
797 ir_dereference *image = (ir_dereference *)param;
798 const glsl_type *type =
799 image->variable_referenced()->type->without_array();
800
801 instr->variables[0] = evaluate_deref(&instr->instr, image);
802 param = param->get_next();
803
804 /* Set the intrinsic destination. */
805 if (ir->return_deref) {
806 const nir_intrinsic_info *info =
807 &nir_intrinsic_infos[instr->intrinsic];
808 nir_ssa_dest_init(&instr->instr, &instr->dest,
809 info->dest_components, NULL);
810 }
811
812 if (op == nir_intrinsic_image_size ||
813 op == nir_intrinsic_image_samples) {
814 nir_builder_instr_insert(&b, &instr->instr);
815 break;
816 }
817
818 /* Set the address argument, extending the coordinate vector to four
819 * components.
820 */
821 nir_ssa_def *src_addr =
822 evaluate_rvalue((ir_dereference *)param);
823 nir_ssa_def *srcs[4];
824
825 for (int i = 0; i < 4; i++) {
826 if (i < type->coordinate_components())
827 srcs[i] = nir_channel(&b, src_addr, i);
828 else
829 srcs[i] = &instr_undef->def;
830 }
831
832 instr->src[0] = nir_src_for_ssa(nir_vec(&b, srcs, 4));
833 param = param->get_next();
834
835 /* Set the sample argument, which is undefined for single-sample
836 * images.
837 */
838 if (type->sampler_dimensionality == GLSL_SAMPLER_DIM_MS) {
839 instr->src[1] =
840 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
841 param = param->get_next();
842 } else {
843 instr->src[1] = nir_src_for_ssa(&instr_undef->def);
844 }
845
846 /* Set the intrinsic parameters. */
847 if (!param->is_tail_sentinel()) {
848 instr->src[2] =
849 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
850 param = param->get_next();
851 }
852
853 if (!param->is_tail_sentinel()) {
854 instr->src[3] =
855 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
856 param = param->get_next();
857 }
858 nir_builder_instr_insert(&b, &instr->instr);
859 break;
860 }
861 case nir_intrinsic_memory_barrier:
862 case nir_intrinsic_group_memory_barrier:
863 case nir_intrinsic_memory_barrier_atomic_counter:
864 case nir_intrinsic_memory_barrier_buffer:
865 case nir_intrinsic_memory_barrier_image:
866 case nir_intrinsic_memory_barrier_shared:
867 nir_builder_instr_insert(&b, &instr->instr);
868 break;
869 case nir_intrinsic_shader_clock:
870 nir_ssa_dest_init(&instr->instr, &instr->dest, 1, NULL);
871 nir_builder_instr_insert(&b, &instr->instr);
872 break;
873 case nir_intrinsic_store_ssbo: {
874 exec_node *param = ir->actual_parameters.get_head();
875 ir_rvalue *block = ((ir_instruction *)param)->as_rvalue();
876
877 param = param->get_next();
878 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
879
880 param = param->get_next();
881 ir_rvalue *val = ((ir_instruction *)param)->as_rvalue();
882
883 param = param->get_next();
884 ir_constant *write_mask = ((ir_instruction *)param)->as_constant();
885 assert(write_mask);
886
887 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(val));
888 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(block));
889 instr->src[2] = nir_src_for_ssa(evaluate_rvalue(offset));
890 nir_intrinsic_set_write_mask(instr, write_mask->value.u[0]);
891 instr->num_components = val->type->vector_elements;
892
893 nir_builder_instr_insert(&b, &instr->instr);
894 break;
895 }
896 case nir_intrinsic_load_ssbo: {
897 exec_node *param = ir->actual_parameters.get_head();
898 ir_rvalue *block = ((ir_instruction *)param)->as_rvalue();
899
900 param = param->get_next();
901 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
902
903 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(block));
904 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(offset));
905
906 const glsl_type *type = ir->return_deref->var->type;
907 instr->num_components = type->vector_elements;
908
909 /* Setup destination register */
910 nir_ssa_dest_init(&instr->instr, &instr->dest,
911 type->vector_elements, NULL);
912
913 /* Insert the created nir instruction now since in the case of boolean
914 * result we will need to emit another instruction after it
915 */
916 nir_builder_instr_insert(&b, &instr->instr);
917
918 /*
919 * In SSBO/UBO's, a true boolean value is any non-zero value, but we
920 * consider a true boolean to be ~0. Fix this up with a != 0
921 * comparison.
922 */
923 if (type->base_type == GLSL_TYPE_BOOL) {
924 nir_alu_instr *load_ssbo_compare =
925 nir_alu_instr_create(shader, nir_op_ine);
926 load_ssbo_compare->src[0].src.is_ssa = true;
927 load_ssbo_compare->src[0].src.ssa = &instr->dest.ssa;
928 load_ssbo_compare->src[1].src =
929 nir_src_for_ssa(nir_imm_int(&b, 0));
930 for (unsigned i = 0; i < type->vector_elements; i++)
931 load_ssbo_compare->src[1].swizzle[i] = 0;
932 nir_ssa_dest_init(&load_ssbo_compare->instr,
933 &load_ssbo_compare->dest.dest,
934 type->vector_elements, NULL);
935 load_ssbo_compare->dest.write_mask = (1 << type->vector_elements) - 1;
936 nir_builder_instr_insert(&b, &load_ssbo_compare->instr);
937 dest = &load_ssbo_compare->dest.dest;
938 }
939 break;
940 }
941 case nir_intrinsic_ssbo_atomic_add:
942 case nir_intrinsic_ssbo_atomic_imin:
943 case nir_intrinsic_ssbo_atomic_umin:
944 case nir_intrinsic_ssbo_atomic_imax:
945 case nir_intrinsic_ssbo_atomic_umax:
946 case nir_intrinsic_ssbo_atomic_and:
947 case nir_intrinsic_ssbo_atomic_or:
948 case nir_intrinsic_ssbo_atomic_xor:
949 case nir_intrinsic_ssbo_atomic_exchange:
950 case nir_intrinsic_ssbo_atomic_comp_swap: {
951 int param_count = ir->actual_parameters.length();
952 assert(param_count == 3 || param_count == 4);
953
954 /* Block index */
955 exec_node *param = ir->actual_parameters.get_head();
956 ir_instruction *inst = (ir_instruction *) param;
957 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
958
959 /* Offset */
960 param = param->get_next();
961 inst = (ir_instruction *) param;
962 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
963
964 /* data1 parameter (this is always present) */
965 param = param->get_next();
966 inst = (ir_instruction *) param;
967 instr->src[2] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
968
969 /* data2 parameter (only with atomic_comp_swap) */
970 if (param_count == 4) {
971 assert(op == nir_intrinsic_ssbo_atomic_comp_swap);
972 param = param->get_next();
973 inst = (ir_instruction *) param;
974 instr->src[3] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
975 }
976
977 /* Atomic result */
978 assert(ir->return_deref);
979 nir_ssa_dest_init(&instr->instr, &instr->dest,
980 ir->return_deref->type->vector_elements, NULL);
981 nir_builder_instr_insert(&b, &instr->instr);
982 break;
983 }
984 case nir_intrinsic_load_shared: {
985 exec_node *param = ir->actual_parameters.get_head();
986 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
987
988 nir_intrinsic_set_base(instr, 0);
989 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(offset));
990
991 const glsl_type *type = ir->return_deref->var->type;
992 instr->num_components = type->vector_elements;
993
994 /* Setup destination register */
995 nir_ssa_dest_init(&instr->instr, &instr->dest,
996 type->vector_elements, NULL);
997
998 nir_builder_instr_insert(&b, &instr->instr);
999 break;
1000 }
1001 case nir_intrinsic_store_shared: {
1002 exec_node *param = ir->actual_parameters.get_head();
1003 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
1004
1005 param = param->get_next();
1006 ir_rvalue *val = ((ir_instruction *)param)->as_rvalue();
1007
1008 param = param->get_next();
1009 ir_constant *write_mask = ((ir_instruction *)param)->as_constant();
1010 assert(write_mask);
1011
1012 nir_intrinsic_set_base(instr, 0);
1013 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(offset));
1014
1015 nir_intrinsic_set_write_mask(instr, write_mask->value.u[0]);
1016
1017 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(val));
1018 instr->num_components = val->type->vector_elements;
1019
1020 nir_builder_instr_insert(&b, &instr->instr);
1021 break;
1022 }
1023 case nir_intrinsic_shared_atomic_add:
1024 case nir_intrinsic_shared_atomic_imin:
1025 case nir_intrinsic_shared_atomic_umin:
1026 case nir_intrinsic_shared_atomic_imax:
1027 case nir_intrinsic_shared_atomic_umax:
1028 case nir_intrinsic_shared_atomic_and:
1029 case nir_intrinsic_shared_atomic_or:
1030 case nir_intrinsic_shared_atomic_xor:
1031 case nir_intrinsic_shared_atomic_exchange:
1032 case nir_intrinsic_shared_atomic_comp_swap: {
1033 int param_count = ir->actual_parameters.length();
1034 assert(param_count == 2 || param_count == 3);
1035
1036 /* Offset */
1037 exec_node *param = ir->actual_parameters.get_head();
1038 ir_instruction *inst = (ir_instruction *) param;
1039 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
1040
1041 /* data1 parameter (this is always present) */
1042 param = param->get_next();
1043 inst = (ir_instruction *) param;
1044 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
1045
1046 /* data2 parameter (only with atomic_comp_swap) */
1047 if (param_count == 3) {
1048 assert(op == nir_intrinsic_shared_atomic_comp_swap);
1049 param = param->get_next();
1050 inst = (ir_instruction *) param;
1051 instr->src[2] =
1052 nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
1053 }
1054
1055 /* Atomic result */
1056 assert(ir->return_deref);
1057 nir_ssa_dest_init(&instr->instr, &instr->dest,
1058 ir->return_deref->type->vector_elements, NULL);
1059 nir_builder_instr_insert(&b, &instr->instr);
1060 break;
1061 }
1062 default:
1063 unreachable("not reached");
1064 }
1065
1066 if (ir->return_deref) {
1067 nir_intrinsic_instr *store_instr =
1068 nir_intrinsic_instr_create(shader, nir_intrinsic_store_var);
1069 store_instr->num_components = ir->return_deref->type->vector_elements;
1070 nir_intrinsic_set_write_mask(store_instr,
1071 (1 << store_instr->num_components) - 1);
1072
1073 store_instr->variables[0] =
1074 evaluate_deref(&store_instr->instr, ir->return_deref);
1075 store_instr->src[0] = nir_src_for_ssa(&dest->ssa);
1076
1077 nir_builder_instr_insert(&b, &store_instr->instr);
1078 }
1079
1080 return;
1081 }
1082
1083 struct hash_entry *entry =
1084 _mesa_hash_table_search(this->overload_table, ir->callee);
1085 assert(entry);
1086 nir_function *callee = (nir_function *) entry->data;
1087
1088 nir_call_instr *instr = nir_call_instr_create(this->shader, callee);
1089
1090 unsigned i = 0;
1091 foreach_in_list(ir_dereference, param, &ir->actual_parameters) {
1092 instr->params[i] = evaluate_deref(&instr->instr, param);
1093 i++;
1094 }
1095
1096 instr->return_deref = evaluate_deref(&instr->instr, ir->return_deref);
1097 nir_builder_instr_insert(&b, &instr->instr);
1098 }
1099
1100 void
1101 nir_visitor::visit(ir_assignment *ir)
1102 {
1103 unsigned num_components = ir->lhs->type->vector_elements;
1104
1105 if ((ir->rhs->as_dereference() || ir->rhs->as_constant()) &&
1106 (ir->write_mask == (1 << num_components) - 1 || ir->write_mask == 0)) {
1107 /* We're doing a plain-as-can-be copy, so emit a copy_var */
1108 nir_intrinsic_instr *copy =
1109 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
1110
1111 copy->variables[0] = evaluate_deref(&copy->instr, ir->lhs);
1112 copy->variables[1] = evaluate_deref(&copy->instr, ir->rhs);
1113
1114 if (ir->condition) {
1115 nir_if *if_stmt = nir_if_create(this->shader);
1116 if_stmt->condition = nir_src_for_ssa(evaluate_rvalue(ir->condition));
1117 nir_builder_cf_insert(&b, &if_stmt->cf_node);
1118 nir_instr_insert_after_cf_list(&if_stmt->then_list, &copy->instr);
1119 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
1120 } else {
1121 nir_builder_instr_insert(&b, &copy->instr);
1122 }
1123 return;
1124 }
1125
1126 assert(ir->rhs->type->is_scalar() || ir->rhs->type->is_vector());
1127
1128 ir->lhs->accept(this);
1129 nir_deref_var *lhs_deref = this->deref_head;
1130 nir_ssa_def *src = evaluate_rvalue(ir->rhs);
1131
1132 if (ir->write_mask != (1 << num_components) - 1 && ir->write_mask != 0) {
1133 /* GLSL IR will give us the input to the write-masked assignment in a
1134 * single packed vector. So, for example, if the writemask is xzw, then
1135 * we have to swizzle x -> x, y -> z, and z -> w and get the y component
1136 * from the load.
1137 */
1138 unsigned swiz[4];
1139 unsigned component = 0;
1140 for (unsigned i = 0; i < 4; i++) {
1141 swiz[i] = ir->write_mask & (1 << i) ? component++ : 0;
1142 }
1143 src = nir_swizzle(&b, src, swiz, num_components, !supports_ints);
1144 }
1145
1146 nir_intrinsic_instr *store =
1147 nir_intrinsic_instr_create(this->shader, nir_intrinsic_store_var);
1148 store->num_components = ir->lhs->type->vector_elements;
1149 nir_intrinsic_set_write_mask(store, ir->write_mask);
1150 nir_deref *store_deref = nir_copy_deref(store, &lhs_deref->deref);
1151 store->variables[0] = nir_deref_as_var(store_deref);
1152 store->src[0] = nir_src_for_ssa(src);
1153
1154 if (ir->condition) {
1155 nir_if *if_stmt = nir_if_create(this->shader);
1156 if_stmt->condition = nir_src_for_ssa(evaluate_rvalue(ir->condition));
1157 nir_builder_cf_insert(&b, &if_stmt->cf_node);
1158 nir_instr_insert_after_cf_list(&if_stmt->then_list, &store->instr);
1159 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
1160 } else {
1161 nir_builder_instr_insert(&b, &store->instr);
1162 }
1163 }
1164
1165 /*
1166 * Given an instruction, returns a pointer to its destination or NULL if there
1167 * is no destination.
1168 *
1169 * Note that this only handles instructions we generate at this level.
1170 */
1171 static nir_dest *
1172 get_instr_dest(nir_instr *instr)
1173 {
1174 nir_alu_instr *alu_instr;
1175 nir_intrinsic_instr *intrinsic_instr;
1176 nir_tex_instr *tex_instr;
1177
1178 switch (instr->type) {
1179 case nir_instr_type_alu:
1180 alu_instr = nir_instr_as_alu(instr);
1181 return &alu_instr->dest.dest;
1182
1183 case nir_instr_type_intrinsic:
1184 intrinsic_instr = nir_instr_as_intrinsic(instr);
1185 if (nir_intrinsic_infos[intrinsic_instr->intrinsic].has_dest)
1186 return &intrinsic_instr->dest;
1187 else
1188 return NULL;
1189
1190 case nir_instr_type_tex:
1191 tex_instr = nir_instr_as_tex(instr);
1192 return &tex_instr->dest;
1193
1194 default:
1195 unreachable("not reached");
1196 }
1197
1198 return NULL;
1199 }
1200
1201 void
1202 nir_visitor::add_instr(nir_instr *instr, unsigned num_components)
1203 {
1204 nir_dest *dest = get_instr_dest(instr);
1205
1206 if (dest)
1207 nir_ssa_dest_init(instr, dest, num_components, NULL);
1208
1209 nir_builder_instr_insert(&b, instr);
1210
1211 if (dest) {
1212 assert(dest->is_ssa);
1213 this->result = &dest->ssa;
1214 }
1215 }
1216
1217 nir_ssa_def *
1218 nir_visitor::evaluate_rvalue(ir_rvalue* ir)
1219 {
1220 ir->accept(this);
1221 if (ir->as_dereference() || ir->as_constant()) {
1222 /*
1223 * A dereference is being used on the right hand side, which means we
1224 * must emit a variable load.
1225 */
1226
1227 nir_intrinsic_instr *load_instr =
1228 nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_var);
1229 load_instr->num_components = ir->type->vector_elements;
1230 load_instr->variables[0] = this->deref_head;
1231 ralloc_steal(load_instr, load_instr->variables[0]);
1232 add_instr(&load_instr->instr, ir->type->vector_elements);
1233 }
1234
1235 return this->result;
1236 }
1237
1238 void
1239 nir_visitor::visit(ir_expression *ir)
1240 {
1241 /* Some special cases */
1242 switch (ir->operation) {
1243 case ir_binop_ubo_load: {
1244 nir_intrinsic_instr *load =
1245 nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_ubo);
1246 load->num_components = ir->type->vector_elements;
1247 load->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[0]));
1248 load->src[1] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1]));
1249 add_instr(&load->instr, ir->type->vector_elements);
1250
1251 /*
1252 * In UBO's, a true boolean value is any non-zero value, but we consider
1253 * a true boolean to be ~0. Fix this up with a != 0 comparison.
1254 */
1255
1256 if (ir->type->base_type == GLSL_TYPE_BOOL)
1257 this->result = nir_ine(&b, &load->dest.ssa, nir_imm_int(&b, 0));
1258
1259 return;
1260 }
1261
1262 case ir_unop_interpolate_at_centroid:
1263 case ir_binop_interpolate_at_offset:
1264 case ir_binop_interpolate_at_sample: {
1265 ir_dereference *deref = ir->operands[0]->as_dereference();
1266 ir_swizzle *swizzle = NULL;
1267 if (!deref) {
1268 /* the api does not allow a swizzle here, but the varying packing code
1269 * may have pushed one into here.
1270 */
1271 swizzle = ir->operands[0]->as_swizzle();
1272 assert(swizzle);
1273 deref = swizzle->val->as_dereference();
1274 assert(deref);
1275 }
1276
1277 deref->accept(this);
1278
1279 nir_intrinsic_op op;
1280 if (this->deref_head->var->data.mode == nir_var_shader_in) {
1281 switch (ir->operation) {
1282 case ir_unop_interpolate_at_centroid:
1283 op = nir_intrinsic_interp_var_at_centroid;
1284 break;
1285 case ir_binop_interpolate_at_offset:
1286 op = nir_intrinsic_interp_var_at_offset;
1287 break;
1288 case ir_binop_interpolate_at_sample:
1289 op = nir_intrinsic_interp_var_at_sample;
1290 break;
1291 default:
1292 unreachable("Invalid interpolation intrinsic");
1293 }
1294 } else {
1295 /* This case can happen if the vertex shader does not write the
1296 * given varying. In this case, the linker will lower it to a
1297 * global variable. Since interpolating a variable makes no
1298 * sense, we'll just turn it into a load which will probably
1299 * eventually end up as an SSA definition.
1300 */
1301 assert(this->deref_head->var->data.mode == nir_var_global);
1302 op = nir_intrinsic_load_var;
1303 }
1304
1305 nir_intrinsic_instr *intrin = nir_intrinsic_instr_create(shader, op);
1306 intrin->num_components = deref->type->vector_elements;
1307 intrin->variables[0] = this->deref_head;
1308 ralloc_steal(intrin, intrin->variables[0]);
1309
1310 if (intrin->intrinsic == nir_intrinsic_interp_var_at_offset ||
1311 intrin->intrinsic == nir_intrinsic_interp_var_at_sample)
1312 intrin->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1]));
1313
1314 add_instr(&intrin->instr, deref->type->vector_elements);
1315
1316 if (swizzle) {
1317 unsigned swiz[4] = {
1318 swizzle->mask.x, swizzle->mask.y, swizzle->mask.z, swizzle->mask.w
1319 };
1320
1321 result = nir_swizzle(&b, result, swiz,
1322 swizzle->type->vector_elements, false);
1323 }
1324
1325 return;
1326 }
1327
1328 default:
1329 break;
1330 }
1331
1332 nir_ssa_def *srcs[4];
1333 for (unsigned i = 0; i < ir->get_num_operands(); i++)
1334 srcs[i] = evaluate_rvalue(ir->operands[i]);
1335
1336 glsl_base_type types[4];
1337 for (unsigned i = 0; i < ir->get_num_operands(); i++)
1338 if (supports_ints)
1339 types[i] = ir->operands[i]->type->base_type;
1340 else
1341 types[i] = GLSL_TYPE_FLOAT;
1342
1343 glsl_base_type out_type;
1344 if (supports_ints)
1345 out_type = ir->type->base_type;
1346 else
1347 out_type = GLSL_TYPE_FLOAT;
1348
1349 switch (ir->operation) {
1350 case ir_unop_bit_not: result = nir_inot(&b, srcs[0]); break;
1351 case ir_unop_logic_not:
1352 result = supports_ints ? nir_inot(&b, srcs[0]) : nir_fnot(&b, srcs[0]);
1353 break;
1354 case ir_unop_neg:
1355 result = (types[0] == GLSL_TYPE_FLOAT) ? nir_fneg(&b, srcs[0])
1356 : nir_ineg(&b, srcs[0]);
1357 break;
1358 case ir_unop_abs:
1359 result = (types[0] == GLSL_TYPE_FLOAT) ? nir_fabs(&b, srcs[0])
1360 : nir_iabs(&b, srcs[0]);
1361 break;
1362 case ir_unop_saturate:
1363 assert(types[0] == GLSL_TYPE_FLOAT);
1364 result = nir_fsat(&b, srcs[0]);
1365 break;
1366 case ir_unop_sign:
1367 result = (types[0] == GLSL_TYPE_FLOAT) ? nir_fsign(&b, srcs[0])
1368 : nir_isign(&b, srcs[0]);
1369 break;
1370 case ir_unop_rcp: result = nir_frcp(&b, srcs[0]); break;
1371 case ir_unop_rsq: result = nir_frsq(&b, srcs[0]); break;
1372 case ir_unop_sqrt: result = nir_fsqrt(&b, srcs[0]); break;
1373 case ir_unop_exp: unreachable("ir_unop_exp should have been lowered");
1374 case ir_unop_log: unreachable("ir_unop_log should have been lowered");
1375 case ir_unop_exp2: result = nir_fexp2(&b, srcs[0]); break;
1376 case ir_unop_log2: result = nir_flog2(&b, srcs[0]); break;
1377 case ir_unop_i2f:
1378 result = supports_ints ? nir_i2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1379 break;
1380 case ir_unop_u2f:
1381 result = supports_ints ? nir_u2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1382 break;
1383 case ir_unop_b2f:
1384 result = supports_ints ? nir_b2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1385 break;
1386 case ir_unop_f2i: result = nir_f2i(&b, srcs[0]); break;
1387 case ir_unop_f2u: result = nir_f2u(&b, srcs[0]); break;
1388 case ir_unop_f2b: result = nir_f2b(&b, srcs[0]); break;
1389 case ir_unop_i2b: result = nir_i2b(&b, srcs[0]); break;
1390 case ir_unop_b2i: result = nir_b2i(&b, srcs[0]); break;
1391 case ir_unop_i2u:
1392 case ir_unop_u2i:
1393 case ir_unop_bitcast_i2f:
1394 case ir_unop_bitcast_f2i:
1395 case ir_unop_bitcast_u2f:
1396 case ir_unop_bitcast_f2u:
1397 case ir_unop_subroutine_to_int:
1398 /* no-op */
1399 result = nir_imov(&b, srcs[0]);
1400 break;
1401 case ir_unop_trunc: result = nir_ftrunc(&b, srcs[0]); break;
1402 case ir_unop_ceil: result = nir_fceil(&b, srcs[0]); break;
1403 case ir_unop_floor: result = nir_ffloor(&b, srcs[0]); break;
1404 case ir_unop_fract: result = nir_ffract(&b, srcs[0]); break;
1405 case ir_unop_round_even: result = nir_fround_even(&b, srcs[0]); break;
1406 case ir_unop_sin: result = nir_fsin(&b, srcs[0]); break;
1407 case ir_unop_cos: result = nir_fcos(&b, srcs[0]); break;
1408 case ir_unop_dFdx: result = nir_fddx(&b, srcs[0]); break;
1409 case ir_unop_dFdy: result = nir_fddy(&b, srcs[0]); break;
1410 case ir_unop_dFdx_fine: result = nir_fddx_fine(&b, srcs[0]); break;
1411 case ir_unop_dFdy_fine: result = nir_fddy_fine(&b, srcs[0]); break;
1412 case ir_unop_dFdx_coarse: result = nir_fddx_coarse(&b, srcs[0]); break;
1413 case ir_unop_dFdy_coarse: result = nir_fddy_coarse(&b, srcs[0]); break;
1414 case ir_unop_pack_snorm_2x16:
1415 result = nir_pack_snorm_2x16(&b, srcs[0]);
1416 break;
1417 case ir_unop_pack_snorm_4x8:
1418 result = nir_pack_snorm_4x8(&b, srcs[0]);
1419 break;
1420 case ir_unop_pack_unorm_2x16:
1421 result = nir_pack_unorm_2x16(&b, srcs[0]);
1422 break;
1423 case ir_unop_pack_unorm_4x8:
1424 result = nir_pack_unorm_4x8(&b, srcs[0]);
1425 break;
1426 case ir_unop_pack_half_2x16:
1427 result = nir_pack_half_2x16(&b, srcs[0]);
1428 break;
1429 case ir_unop_unpack_snorm_2x16:
1430 result = nir_unpack_snorm_2x16(&b, srcs[0]);
1431 break;
1432 case ir_unop_unpack_snorm_4x8:
1433 result = nir_unpack_snorm_4x8(&b, srcs[0]);
1434 break;
1435 case ir_unop_unpack_unorm_2x16:
1436 result = nir_unpack_unorm_2x16(&b, srcs[0]);
1437 break;
1438 case ir_unop_unpack_unorm_4x8:
1439 result = nir_unpack_unorm_4x8(&b, srcs[0]);
1440 break;
1441 case ir_unop_unpack_half_2x16:
1442 result = nir_unpack_half_2x16(&b, srcs[0]);
1443 break;
1444 case ir_unop_bitfield_reverse:
1445 result = nir_bitfield_reverse(&b, srcs[0]);
1446 break;
1447 case ir_unop_bit_count:
1448 result = nir_bit_count(&b, srcs[0]);
1449 break;
1450 case ir_unop_find_msb:
1451 switch (types[0]) {
1452 case GLSL_TYPE_UINT:
1453 result = nir_ufind_msb(&b, srcs[0]);
1454 break;
1455 case GLSL_TYPE_INT:
1456 result = nir_ifind_msb(&b, srcs[0]);
1457 break;
1458 default:
1459 unreachable("Invalid type for findMSB()");
1460 }
1461 break;
1462 case ir_unop_find_lsb:
1463 result = nir_find_lsb(&b, srcs[0]);
1464 break;
1465
1466 case ir_unop_noise:
1467 switch (ir->type->vector_elements) {
1468 case 1:
1469 switch (ir->operands[0]->type->vector_elements) {
1470 case 1: result = nir_fnoise1_1(&b, srcs[0]); break;
1471 case 2: result = nir_fnoise1_2(&b, srcs[0]); break;
1472 case 3: result = nir_fnoise1_3(&b, srcs[0]); break;
1473 case 4: result = nir_fnoise1_4(&b, srcs[0]); break;
1474 default: unreachable("not reached");
1475 }
1476 break;
1477 case 2:
1478 switch (ir->operands[0]->type->vector_elements) {
1479 case 1: result = nir_fnoise2_1(&b, srcs[0]); break;
1480 case 2: result = nir_fnoise2_2(&b, srcs[0]); break;
1481 case 3: result = nir_fnoise2_3(&b, srcs[0]); break;
1482 case 4: result = nir_fnoise2_4(&b, srcs[0]); break;
1483 default: unreachable("not reached");
1484 }
1485 break;
1486 case 3:
1487 switch (ir->operands[0]->type->vector_elements) {
1488 case 1: result = nir_fnoise3_1(&b, srcs[0]); break;
1489 case 2: result = nir_fnoise3_2(&b, srcs[0]); break;
1490 case 3: result = nir_fnoise3_3(&b, srcs[0]); break;
1491 case 4: result = nir_fnoise3_4(&b, srcs[0]); break;
1492 default: unreachable("not reached");
1493 }
1494 break;
1495 case 4:
1496 switch (ir->operands[0]->type->vector_elements) {
1497 case 1: result = nir_fnoise4_1(&b, srcs[0]); break;
1498 case 2: result = nir_fnoise4_2(&b, srcs[0]); break;
1499 case 3: result = nir_fnoise4_3(&b, srcs[0]); break;
1500 case 4: result = nir_fnoise4_4(&b, srcs[0]); break;
1501 default: unreachable("not reached");
1502 }
1503 break;
1504 default:
1505 unreachable("not reached");
1506 }
1507 break;
1508 case ir_unop_get_buffer_size: {
1509 nir_intrinsic_instr *load = nir_intrinsic_instr_create(
1510 this->shader,
1511 nir_intrinsic_get_buffer_size);
1512 load->num_components = ir->type->vector_elements;
1513 load->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[0]));
1514 add_instr(&load->instr, ir->type->vector_elements);
1515 return;
1516 }
1517
1518 case ir_binop_add:
1519 result = (out_type == GLSL_TYPE_FLOAT) ? nir_fadd(&b, srcs[0], srcs[1])
1520 : nir_iadd(&b, srcs[0], srcs[1]);
1521 break;
1522 case ir_binop_sub:
1523 result = (out_type == GLSL_TYPE_FLOAT) ? nir_fsub(&b, srcs[0], srcs[1])
1524 : nir_isub(&b, srcs[0], srcs[1]);
1525 break;
1526 case ir_binop_mul:
1527 result = (out_type == GLSL_TYPE_FLOAT) ? nir_fmul(&b, srcs[0], srcs[1])
1528 : nir_imul(&b, srcs[0], srcs[1]);
1529 break;
1530 case ir_binop_div:
1531 if (out_type == GLSL_TYPE_FLOAT)
1532 result = nir_fdiv(&b, srcs[0], srcs[1]);
1533 else if (out_type == GLSL_TYPE_INT)
1534 result = nir_idiv(&b, srcs[0], srcs[1]);
1535 else
1536 result = nir_udiv(&b, srcs[0], srcs[1]);
1537 break;
1538 case ir_binop_mod:
1539 result = (out_type == GLSL_TYPE_FLOAT) ? nir_fmod(&b, srcs[0], srcs[1])
1540 : nir_umod(&b, srcs[0], srcs[1]);
1541 break;
1542 case ir_binop_min:
1543 if (out_type == GLSL_TYPE_FLOAT)
1544 result = nir_fmin(&b, srcs[0], srcs[1]);
1545 else if (out_type == GLSL_TYPE_INT)
1546 result = nir_imin(&b, srcs[0], srcs[1]);
1547 else
1548 result = nir_umin(&b, srcs[0], srcs[1]);
1549 break;
1550 case ir_binop_max:
1551 if (out_type == GLSL_TYPE_FLOAT)
1552 result = nir_fmax(&b, srcs[0], srcs[1]);
1553 else if (out_type == GLSL_TYPE_INT)
1554 result = nir_imax(&b, srcs[0], srcs[1]);
1555 else
1556 result = nir_umax(&b, srcs[0], srcs[1]);
1557 break;
1558 case ir_binop_pow: result = nir_fpow(&b, srcs[0], srcs[1]); break;
1559 case ir_binop_bit_and: result = nir_iand(&b, srcs[0], srcs[1]); break;
1560 case ir_binop_bit_or: result = nir_ior(&b, srcs[0], srcs[1]); break;
1561 case ir_binop_bit_xor: result = nir_ixor(&b, srcs[0], srcs[1]); break;
1562 case ir_binop_logic_and:
1563 result = supports_ints ? nir_iand(&b, srcs[0], srcs[1])
1564 : nir_fand(&b, srcs[0], srcs[1]);
1565 break;
1566 case ir_binop_logic_or:
1567 result = supports_ints ? nir_ior(&b, srcs[0], srcs[1])
1568 : nir_for(&b, srcs[0], srcs[1]);
1569 break;
1570 case ir_binop_logic_xor:
1571 result = supports_ints ? nir_ixor(&b, srcs[0], srcs[1])
1572 : nir_fxor(&b, srcs[0], srcs[1]);
1573 break;
1574 case ir_binop_lshift: result = nir_ishl(&b, srcs[0], srcs[1]); break;
1575 case ir_binop_rshift:
1576 result = (out_type == GLSL_TYPE_INT) ? nir_ishr(&b, srcs[0], srcs[1])
1577 : nir_ushr(&b, srcs[0], srcs[1]);
1578 break;
1579 case ir_binop_imul_high:
1580 result = (out_type == GLSL_TYPE_INT) ? nir_imul_high(&b, srcs[0], srcs[1])
1581 : nir_umul_high(&b, srcs[0], srcs[1]);
1582 break;
1583 case ir_binop_carry: result = nir_uadd_carry(&b, srcs[0], srcs[1]); break;
1584 case ir_binop_borrow: result = nir_usub_borrow(&b, srcs[0], srcs[1]); break;
1585 case ir_binop_less:
1586 if (supports_ints) {
1587 if (types[0] == GLSL_TYPE_FLOAT)
1588 result = nir_flt(&b, srcs[0], srcs[1]);
1589 else if (types[0] == GLSL_TYPE_INT)
1590 result = nir_ilt(&b, srcs[0], srcs[1]);
1591 else
1592 result = nir_ult(&b, srcs[0], srcs[1]);
1593 } else {
1594 result = nir_slt(&b, srcs[0], srcs[1]);
1595 }
1596 break;
1597 case ir_binop_greater:
1598 if (supports_ints) {
1599 if (types[0] == GLSL_TYPE_FLOAT)
1600 result = nir_flt(&b, srcs[1], srcs[0]);
1601 else if (types[0] == GLSL_TYPE_INT)
1602 result = nir_ilt(&b, srcs[1], srcs[0]);
1603 else
1604 result = nir_ult(&b, srcs[1], srcs[0]);
1605 } else {
1606 result = nir_slt(&b, srcs[1], srcs[0]);
1607 }
1608 break;
1609 case ir_binop_lequal:
1610 if (supports_ints) {
1611 if (types[0] == GLSL_TYPE_FLOAT)
1612 result = nir_fge(&b, srcs[1], srcs[0]);
1613 else if (types[0] == GLSL_TYPE_INT)
1614 result = nir_ige(&b, srcs[1], srcs[0]);
1615 else
1616 result = nir_uge(&b, srcs[1], srcs[0]);
1617 } else {
1618 result = nir_slt(&b, srcs[1], srcs[0]);
1619 }
1620 break;
1621 case ir_binop_gequal:
1622 if (supports_ints) {
1623 if (types[0] == GLSL_TYPE_FLOAT)
1624 result = nir_fge(&b, srcs[0], srcs[1]);
1625 else if (types[0] == GLSL_TYPE_INT)
1626 result = nir_ige(&b, srcs[0], srcs[1]);
1627 else
1628 result = nir_uge(&b, srcs[0], srcs[1]);
1629 } else {
1630 result = nir_slt(&b, srcs[0], srcs[1]);
1631 }
1632 break;
1633 case ir_binop_equal:
1634 if (supports_ints) {
1635 if (types[0] == GLSL_TYPE_FLOAT)
1636 result = nir_feq(&b, srcs[0], srcs[1]);
1637 else
1638 result = nir_ieq(&b, srcs[0], srcs[1]);
1639 } else {
1640 result = nir_seq(&b, srcs[0], srcs[1]);
1641 }
1642 break;
1643 case ir_binop_nequal:
1644 if (supports_ints) {
1645 if (types[0] == GLSL_TYPE_FLOAT)
1646 result = nir_fne(&b, srcs[0], srcs[1]);
1647 else
1648 result = nir_ine(&b, srcs[0], srcs[1]);
1649 } else {
1650 result = nir_sne(&b, srcs[0], srcs[1]);
1651 }
1652 break;
1653 case ir_binop_all_equal:
1654 if (supports_ints) {
1655 if (types[0] == GLSL_TYPE_FLOAT) {
1656 switch (ir->operands[0]->type->vector_elements) {
1657 case 1: result = nir_feq(&b, srcs[0], srcs[1]); break;
1658 case 2: result = nir_ball_fequal2(&b, srcs[0], srcs[1]); break;
1659 case 3: result = nir_ball_fequal3(&b, srcs[0], srcs[1]); break;
1660 case 4: result = nir_ball_fequal4(&b, srcs[0], srcs[1]); break;
1661 default:
1662 unreachable("not reached");
1663 }
1664 } else {
1665 switch (ir->operands[0]->type->vector_elements) {
1666 case 1: result = nir_ieq(&b, srcs[0], srcs[1]); break;
1667 case 2: result = nir_ball_iequal2(&b, srcs[0], srcs[1]); break;
1668 case 3: result = nir_ball_iequal3(&b, srcs[0], srcs[1]); break;
1669 case 4: result = nir_ball_iequal4(&b, srcs[0], srcs[1]); break;
1670 default:
1671 unreachable("not reached");
1672 }
1673 }
1674 } else {
1675 switch (ir->operands[0]->type->vector_elements) {
1676 case 1: result = nir_seq(&b, srcs[0], srcs[1]); break;
1677 case 2: result = nir_fall_equal2(&b, srcs[0], srcs[1]); break;
1678 case 3: result = nir_fall_equal3(&b, srcs[0], srcs[1]); break;
1679 case 4: result = nir_fall_equal4(&b, srcs[0], srcs[1]); break;
1680 default:
1681 unreachable("not reached");
1682 }
1683 }
1684 break;
1685 case ir_binop_any_nequal:
1686 if (supports_ints) {
1687 if (types[0] == GLSL_TYPE_FLOAT) {
1688 switch (ir->operands[0]->type->vector_elements) {
1689 case 1: result = nir_fne(&b, srcs[0], srcs[1]); break;
1690 case 2: result = nir_bany_fnequal2(&b, srcs[0], srcs[1]); break;
1691 case 3: result = nir_bany_fnequal3(&b, srcs[0], srcs[1]); break;
1692 case 4: result = nir_bany_fnequal4(&b, srcs[0], srcs[1]); break;
1693 default:
1694 unreachable("not reached");
1695 }
1696 } else {
1697 switch (ir->operands[0]->type->vector_elements) {
1698 case 1: result = nir_ine(&b, srcs[0], srcs[1]); break;
1699 case 2: result = nir_bany_inequal2(&b, srcs[0], srcs[1]); break;
1700 case 3: result = nir_bany_inequal3(&b, srcs[0], srcs[1]); break;
1701 case 4: result = nir_bany_inequal4(&b, srcs[0], srcs[1]); break;
1702 default:
1703 unreachable("not reached");
1704 }
1705 }
1706 } else {
1707 switch (ir->operands[0]->type->vector_elements) {
1708 case 1: result = nir_sne(&b, srcs[0], srcs[1]); break;
1709 case 2: result = nir_fany_nequal2(&b, srcs[0], srcs[1]); break;
1710 case 3: result = nir_fany_nequal3(&b, srcs[0], srcs[1]); break;
1711 case 4: result = nir_fany_nequal4(&b, srcs[0], srcs[1]); break;
1712 default:
1713 unreachable("not reached");
1714 }
1715 }
1716 break;
1717 case ir_binop_dot:
1718 switch (ir->operands[0]->type->vector_elements) {
1719 case 2: result = nir_fdot2(&b, srcs[0], srcs[1]); break;
1720 case 3: result = nir_fdot3(&b, srcs[0], srcs[1]); break;
1721 case 4: result = nir_fdot4(&b, srcs[0], srcs[1]); break;
1722 default:
1723 unreachable("not reached");
1724 }
1725 break;
1726
1727 case ir_binop_ldexp: result = nir_ldexp(&b, srcs[0], srcs[1]); break;
1728 case ir_triop_fma:
1729 result = nir_ffma(&b, srcs[0], srcs[1], srcs[2]);
1730 break;
1731 case ir_triop_lrp:
1732 result = nir_flrp(&b, srcs[0], srcs[1], srcs[2]);
1733 break;
1734 case ir_triop_csel:
1735 if (supports_ints)
1736 result = nir_bcsel(&b, srcs[0], srcs[1], srcs[2]);
1737 else
1738 result = nir_fcsel(&b, srcs[0], srcs[1], srcs[2]);
1739 break;
1740 case ir_triop_bitfield_extract:
1741 result = (out_type == GLSL_TYPE_INT) ?
1742 nir_ibitfield_extract(&b, srcs[0], srcs[1], srcs[2]) :
1743 nir_ubitfield_extract(&b, srcs[0], srcs[1], srcs[2]);
1744 break;
1745 case ir_quadop_bitfield_insert:
1746 result = nir_bitfield_insert(&b, srcs[0], srcs[1], srcs[2], srcs[3]);
1747 break;
1748 case ir_quadop_vector:
1749 result = nir_vec(&b, srcs, ir->type->vector_elements);
1750 break;
1751
1752 default:
1753 unreachable("not reached");
1754 }
1755 }
1756
1757 void
1758 nir_visitor::visit(ir_swizzle *ir)
1759 {
1760 unsigned swizzle[4] = { ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w };
1761 result = nir_swizzle(&b, evaluate_rvalue(ir->val), swizzle,
1762 ir->type->vector_elements, !supports_ints);
1763 }
1764
1765 void
1766 nir_visitor::visit(ir_texture *ir)
1767 {
1768 unsigned num_srcs;
1769 nir_texop op;
1770 switch (ir->op) {
1771 case ir_tex:
1772 op = nir_texop_tex;
1773 num_srcs = 1; /* coordinate */
1774 break;
1775
1776 case ir_txb:
1777 case ir_txl:
1778 op = (ir->op == ir_txb) ? nir_texop_txb : nir_texop_txl;
1779 num_srcs = 2; /* coordinate, bias/lod */
1780 break;
1781
1782 case ir_txd:
1783 op = nir_texop_txd; /* coordinate, dPdx, dPdy */
1784 num_srcs = 3;
1785 break;
1786
1787 case ir_txf:
1788 op = nir_texop_txf;
1789 if (ir->lod_info.lod != NULL)
1790 num_srcs = 2; /* coordinate, lod */
1791 else
1792 num_srcs = 1; /* coordinate */
1793 break;
1794
1795 case ir_txf_ms:
1796 op = nir_texop_txf_ms;
1797 num_srcs = 2; /* coordinate, sample_index */
1798 break;
1799
1800 case ir_txs:
1801 op = nir_texop_txs;
1802 if (ir->lod_info.lod != NULL)
1803 num_srcs = 1; /* lod */
1804 else
1805 num_srcs = 0;
1806 break;
1807
1808 case ir_lod:
1809 op = nir_texop_lod;
1810 num_srcs = 1; /* coordinate */
1811 break;
1812
1813 case ir_tg4:
1814 op = nir_texop_tg4;
1815 num_srcs = 1; /* coordinate */
1816 break;
1817
1818 case ir_query_levels:
1819 op = nir_texop_query_levels;
1820 num_srcs = 0;
1821 break;
1822
1823 case ir_texture_samples:
1824 op = nir_texop_texture_samples;
1825 num_srcs = 0;
1826 break;
1827
1828 case ir_samples_identical:
1829 op = nir_texop_samples_identical;
1830 num_srcs = 1; /* coordinate */
1831 break;
1832
1833 default:
1834 unreachable("not reached");
1835 }
1836
1837 if (ir->projector != NULL)
1838 num_srcs++;
1839 if (ir->shadow_comparitor != NULL)
1840 num_srcs++;
1841 if (ir->offset != NULL)
1842 num_srcs++;
1843
1844 nir_tex_instr *instr = nir_tex_instr_create(this->shader, num_srcs);
1845
1846 instr->op = op;
1847 instr->sampler_dim =
1848 (glsl_sampler_dim) ir->sampler->type->sampler_dimensionality;
1849 instr->is_array = ir->sampler->type->sampler_array;
1850 instr->is_shadow = ir->sampler->type->sampler_shadow;
1851 if (instr->is_shadow)
1852 instr->is_new_style_shadow = (ir->type->vector_elements == 1);
1853 switch (ir->type->base_type) {
1854 case GLSL_TYPE_FLOAT:
1855 instr->dest_type = nir_type_float;
1856 break;
1857 case GLSL_TYPE_INT:
1858 instr->dest_type = nir_type_int;
1859 break;
1860 case GLSL_TYPE_BOOL:
1861 case GLSL_TYPE_UINT:
1862 instr->dest_type = nir_type_uint;
1863 break;
1864 default:
1865 unreachable("not reached");
1866 }
1867
1868 instr->texture = evaluate_deref(&instr->instr, ir->sampler);
1869
1870 unsigned src_number = 0;
1871
1872 if (ir->coordinate != NULL) {
1873 instr->coord_components = ir->coordinate->type->vector_elements;
1874 instr->src[src_number].src =
1875 nir_src_for_ssa(evaluate_rvalue(ir->coordinate));
1876 instr->src[src_number].src_type = nir_tex_src_coord;
1877 src_number++;
1878 }
1879
1880 if (ir->projector != NULL) {
1881 instr->src[src_number].src =
1882 nir_src_for_ssa(evaluate_rvalue(ir->projector));
1883 instr->src[src_number].src_type = nir_tex_src_projector;
1884 src_number++;
1885 }
1886
1887 if (ir->shadow_comparitor != NULL) {
1888 instr->src[src_number].src =
1889 nir_src_for_ssa(evaluate_rvalue(ir->shadow_comparitor));
1890 instr->src[src_number].src_type = nir_tex_src_comparitor;
1891 src_number++;
1892 }
1893
1894 if (ir->offset != NULL) {
1895 /* we don't support multiple offsets yet */
1896 assert(ir->offset->type->is_vector() || ir->offset->type->is_scalar());
1897
1898 instr->src[src_number].src =
1899 nir_src_for_ssa(evaluate_rvalue(ir->offset));
1900 instr->src[src_number].src_type = nir_tex_src_offset;
1901 src_number++;
1902 }
1903
1904 switch (ir->op) {
1905 case ir_txb:
1906 instr->src[src_number].src =
1907 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.bias));
1908 instr->src[src_number].src_type = nir_tex_src_bias;
1909 src_number++;
1910 break;
1911
1912 case ir_txl:
1913 case ir_txf:
1914 case ir_txs:
1915 if (ir->lod_info.lod != NULL) {
1916 instr->src[src_number].src =
1917 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.lod));
1918 instr->src[src_number].src_type = nir_tex_src_lod;
1919 src_number++;
1920 }
1921 break;
1922
1923 case ir_txd:
1924 instr->src[src_number].src =
1925 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.grad.dPdx));
1926 instr->src[src_number].src_type = nir_tex_src_ddx;
1927 src_number++;
1928 instr->src[src_number].src =
1929 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.grad.dPdy));
1930 instr->src[src_number].src_type = nir_tex_src_ddy;
1931 src_number++;
1932 break;
1933
1934 case ir_txf_ms:
1935 instr->src[src_number].src =
1936 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.sample_index));
1937 instr->src[src_number].src_type = nir_tex_src_ms_index;
1938 src_number++;
1939 break;
1940
1941 case ir_tg4:
1942 instr->component = ir->lod_info.component->as_constant()->value.u[0];
1943 break;
1944
1945 default:
1946 break;
1947 }
1948
1949 assert(src_number == num_srcs);
1950
1951 add_instr(&instr->instr, nir_tex_instr_dest_size(instr));
1952 }
1953
1954 void
1955 nir_visitor::visit(ir_constant *ir)
1956 {
1957 /*
1958 * We don't know if this variable is an an array or struct that gets
1959 * dereferenced, so do the safe thing an make it a variable with a
1960 * constant initializer and return a dereference.
1961 */
1962
1963 nir_variable *var =
1964 nir_local_variable_create(this->impl, ir->type, "const_temp");
1965 var->data.read_only = true;
1966 var->constant_initializer = constant_copy(ir, var);
1967
1968 this->deref_head = nir_deref_var_create(this->shader, var);
1969 this->deref_tail = &this->deref_head->deref;
1970 }
1971
1972 void
1973 nir_visitor::visit(ir_dereference_variable *ir)
1974 {
1975 struct hash_entry *entry =
1976 _mesa_hash_table_search(this->var_table, ir->var);
1977 assert(entry);
1978 nir_variable *var = (nir_variable *) entry->data;
1979
1980 nir_deref_var *deref = nir_deref_var_create(this->shader, var);
1981 this->deref_head = deref;
1982 this->deref_tail = &deref->deref;
1983 }
1984
1985 void
1986 nir_visitor::visit(ir_dereference_record *ir)
1987 {
1988 ir->record->accept(this);
1989
1990 int field_index = this->deref_tail->type->field_index(ir->field);
1991 assert(field_index >= 0);
1992
1993 nir_deref_struct *deref = nir_deref_struct_create(this->deref_tail, field_index);
1994 deref->deref.type = ir->type;
1995 this->deref_tail->child = &deref->deref;
1996 this->deref_tail = &deref->deref;
1997 }
1998
1999 void
2000 nir_visitor::visit(ir_dereference_array *ir)
2001 {
2002 nir_deref_array *deref = nir_deref_array_create(this->shader);
2003 deref->deref.type = ir->type;
2004
2005 ir_constant *const_index = ir->array_index->as_constant();
2006 if (const_index != NULL) {
2007 deref->deref_array_type = nir_deref_array_type_direct;
2008 deref->base_offset = const_index->value.u[0];
2009 } else {
2010 deref->deref_array_type = nir_deref_array_type_indirect;
2011 deref->indirect =
2012 nir_src_for_ssa(evaluate_rvalue(ir->array_index));
2013 }
2014
2015 ir->array->accept(this);
2016
2017 this->deref_tail->child = &deref->deref;
2018 ralloc_steal(this->deref_tail, deref);
2019 this->deref_tail = &deref->deref;
2020 }
2021
2022 void
2023 nir_visitor::visit(ir_barrier *ir)
2024 {
2025 nir_intrinsic_instr *instr =
2026 nir_intrinsic_instr_create(this->shader, nir_intrinsic_barrier);
2027 nir_builder_instr_insert(&b, &instr->instr);
2028 }