ee9c05308d6111e2ef708885fbd2bb0326950a01
[mesa.git] / src / compiler / nir / glsl_to_nir.cpp
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #include "glsl_to_nir.h"
29 #include "nir_control_flow.h"
30 #include "nir_builder.h"
31 #include "compiler/glsl/ir_visitor.h"
32 #include "compiler/glsl/ir_hierarchical_visitor.h"
33 #include "compiler/glsl/ir.h"
34 #include "main/imports.h"
35
36 /*
37 * pass to lower GLSL IR to NIR
38 *
39 * This will lower variable dereferences to loads/stores of corresponding
40 * variables in NIR - the variables will be converted to registers in a later
41 * pass.
42 */
43
44 namespace {
45
46 class nir_visitor : public ir_visitor
47 {
48 public:
49 nir_visitor(nir_shader *shader);
50 ~nir_visitor();
51
52 virtual void visit(ir_variable *);
53 virtual void visit(ir_function *);
54 virtual void visit(ir_function_signature *);
55 virtual void visit(ir_loop *);
56 virtual void visit(ir_if *);
57 virtual void visit(ir_discard *);
58 virtual void visit(ir_loop_jump *);
59 virtual void visit(ir_return *);
60 virtual void visit(ir_call *);
61 virtual void visit(ir_assignment *);
62 virtual void visit(ir_emit_vertex *);
63 virtual void visit(ir_end_primitive *);
64 virtual void visit(ir_expression *);
65 virtual void visit(ir_swizzle *);
66 virtual void visit(ir_texture *);
67 virtual void visit(ir_constant *);
68 virtual void visit(ir_dereference_variable *);
69 virtual void visit(ir_dereference_record *);
70 virtual void visit(ir_dereference_array *);
71 virtual void visit(ir_barrier *);
72
73 void create_function(ir_function_signature *ir);
74
75 private:
76 void add_instr(nir_instr *instr, unsigned num_components);
77 nir_ssa_def *evaluate_rvalue(ir_rvalue *ir);
78
79 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def **srcs);
80 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1);
81 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1,
82 nir_ssa_def *src2);
83 nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def *src1,
84 nir_ssa_def *src2, nir_ssa_def *src3);
85
86 bool supports_ints;
87
88 nir_shader *shader;
89 nir_function_impl *impl;
90 nir_builder b;
91 nir_ssa_def *result; /* result of the expression tree last visited */
92
93 nir_deref_var *evaluate_deref(nir_instr *mem_ctx, ir_instruction *ir);
94
95 /* the head of the dereference chain we're creating */
96 nir_deref_var *deref_head;
97 /* the tail of the dereference chain we're creating */
98 nir_deref *deref_tail;
99
100 nir_variable *var; /* variable created by ir_variable visitor */
101
102 /* whether the IR we're operating on is per-function or global */
103 bool is_global;
104
105 /* map of ir_variable -> nir_variable */
106 struct hash_table *var_table;
107
108 /* map of ir_function_signature -> nir_function_overload */
109 struct hash_table *overload_table;
110 };
111
112 /*
113 * This visitor runs before the main visitor, calling create_function() for
114 * each function so that the main visitor can resolve forward references in
115 * calls.
116 */
117
118 class nir_function_visitor : public ir_hierarchical_visitor
119 {
120 public:
121 nir_function_visitor(nir_visitor *v) : visitor(v)
122 {
123 }
124 virtual ir_visitor_status visit_enter(ir_function *);
125
126 private:
127 nir_visitor *visitor;
128 };
129
130 }; /* end of anonymous namespace */
131
132 nir_shader *
133 glsl_to_nir(const struct gl_shader_program *shader_prog,
134 gl_shader_stage stage,
135 const nir_shader_compiler_options *options)
136 {
137 struct gl_shader *sh = shader_prog->_LinkedShaders[stage];
138
139 nir_shader *shader = nir_shader_create(NULL, stage, options);
140
141 nir_visitor v1(shader);
142 nir_function_visitor v2(&v1);
143 v2.run(sh->ir);
144 visit_exec_list(sh->ir, &v1);
145
146 nir_lower_outputs_to_temporaries(shader);
147
148 shader->info.name = ralloc_asprintf(shader, "GLSL%d", shader_prog->Name);
149 if (shader_prog->Label)
150 shader->info.label = ralloc_strdup(shader, shader_prog->Label);
151 shader->info.num_textures = _mesa_fls(sh->Program->SamplersUsed);
152 shader->info.num_ubos = sh->NumUniformBlocks;
153 shader->info.num_abos = shader_prog->NumAtomicBuffers;
154 shader->info.num_ssbos = sh->NumShaderStorageBlocks;
155 shader->info.num_images = sh->NumImages;
156 shader->info.inputs_read = sh->Program->InputsRead;
157 shader->info.outputs_written = sh->Program->OutputsWritten;
158 shader->info.patch_inputs_read = sh->Program->PatchInputsRead;
159 shader->info.patch_outputs_written = sh->Program->PatchOutputsWritten;
160 shader->info.system_values_read = sh->Program->SystemValuesRead;
161 shader->info.uses_texture_gather = sh->Program->UsesGather;
162 shader->info.uses_clip_distance_out =
163 sh->Program->ClipDistanceArraySize != 0;
164 shader->info.separate_shader = shader_prog->SeparateShader;
165 shader->info.has_transform_feedback_varyings =
166 shader_prog->TransformFeedback.NumVarying > 0;
167
168 switch (stage) {
169 case MESA_SHADER_TESS_CTRL:
170 shader->info.tcs.vertices_out = shader_prog->TessCtrl.VerticesOut;
171 break;
172
173 case MESA_SHADER_GEOMETRY:
174 shader->info.gs.vertices_in = shader_prog->Geom.VerticesIn;
175 shader->info.gs.output_primitive = sh->Geom.OutputType;
176 shader->info.gs.vertices_out = sh->Geom.VerticesOut;
177 shader->info.gs.invocations = sh->Geom.Invocations;
178 shader->info.gs.uses_end_primitive = shader_prog->Geom.UsesEndPrimitive;
179 shader->info.gs.uses_streams = shader_prog->Geom.UsesStreams;
180 break;
181
182 case MESA_SHADER_FRAGMENT: {
183 struct gl_fragment_program *fp =
184 (struct gl_fragment_program *)sh->Program;
185
186 shader->info.fs.uses_discard = fp->UsesKill;
187 shader->info.fs.early_fragment_tests = sh->EarlyFragmentTests;
188 shader->info.fs.depth_layout = fp->FragDepthLayout;
189 break;
190 }
191
192 case MESA_SHADER_COMPUTE: {
193 struct gl_compute_program *cp = (struct gl_compute_program *)sh->Program;
194 shader->info.cs.local_size[0] = cp->LocalSize[0];
195 shader->info.cs.local_size[1] = cp->LocalSize[1];
196 shader->info.cs.local_size[2] = cp->LocalSize[2];
197 break;
198 }
199
200 default:
201 break; /* No stage-specific info */
202 }
203
204 return shader;
205 }
206
207 nir_visitor::nir_visitor(nir_shader *shader)
208 {
209 this->supports_ints = shader->options->native_integers;
210 this->shader = shader;
211 this->is_global = true;
212 this->var_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
213 _mesa_key_pointer_equal);
214 this->overload_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
215 _mesa_key_pointer_equal);
216 }
217
218 nir_visitor::~nir_visitor()
219 {
220 _mesa_hash_table_destroy(this->var_table, NULL);
221 _mesa_hash_table_destroy(this->overload_table, NULL);
222 }
223
224 nir_deref_var *
225 nir_visitor::evaluate_deref(nir_instr *mem_ctx, ir_instruction *ir)
226 {
227 ir->accept(this);
228 ralloc_steal(mem_ctx, this->deref_head);
229 return this->deref_head;
230 }
231
232 static nir_constant *
233 constant_copy(ir_constant *ir, void *mem_ctx)
234 {
235 if (ir == NULL)
236 return NULL;
237
238 nir_constant *ret = ralloc(mem_ctx, nir_constant);
239
240 unsigned total_elems = ir->type->components();
241 unsigned i;
242
243 ret->num_elements = 0;
244 switch (ir->type->base_type) {
245 case GLSL_TYPE_UINT:
246 for (i = 0; i < total_elems; i++)
247 ret->value.u[i] = ir->value.u[i];
248 break;
249
250 case GLSL_TYPE_INT:
251 for (i = 0; i < total_elems; i++)
252 ret->value.i[i] = ir->value.i[i];
253 break;
254
255 case GLSL_TYPE_FLOAT:
256 for (i = 0; i < total_elems; i++)
257 ret->value.f[i] = ir->value.f[i];
258 break;
259
260 case GLSL_TYPE_BOOL:
261 for (i = 0; i < total_elems; i++)
262 ret->value.b[i] = ir->value.b[i];
263 break;
264
265 case GLSL_TYPE_STRUCT:
266 ret->elements = ralloc_array(mem_ctx, nir_constant *,
267 ir->type->length);
268 ret->num_elements = ir->type->length;
269
270 i = 0;
271 foreach_in_list(ir_constant, field, &ir->components) {
272 ret->elements[i] = constant_copy(field, mem_ctx);
273 i++;
274 }
275 break;
276
277 case GLSL_TYPE_ARRAY:
278 ret->elements = ralloc_array(mem_ctx, nir_constant *,
279 ir->type->length);
280 ret->num_elements = ir->type->length;
281
282 for (i = 0; i < ir->type->length; i++)
283 ret->elements[i] = constant_copy(ir->array_elements[i], mem_ctx);
284 break;
285
286 default:
287 unreachable("not reached");
288 }
289
290 return ret;
291 }
292
293 void
294 nir_visitor::visit(ir_variable *ir)
295 {
296 nir_variable *var = ralloc(shader, nir_variable);
297 var->type = ir->type;
298 var->name = ralloc_strdup(var, ir->name);
299
300 var->data.read_only = ir->data.read_only;
301 var->data.centroid = ir->data.centroid;
302 var->data.sample = ir->data.sample;
303 var->data.patch = ir->data.patch;
304 var->data.invariant = ir->data.invariant;
305 var->data.location = ir->data.location;
306
307 switch(ir->data.mode) {
308 case ir_var_auto:
309 case ir_var_temporary:
310 if (is_global)
311 var->data.mode = nir_var_global;
312 else
313 var->data.mode = nir_var_local;
314 break;
315
316 case ir_var_function_in:
317 case ir_var_function_out:
318 case ir_var_function_inout:
319 case ir_var_const_in:
320 var->data.mode = nir_var_local;
321 break;
322
323 case ir_var_shader_in:
324 if (shader->stage == MESA_SHADER_FRAGMENT &&
325 ir->data.location == VARYING_SLOT_FACE) {
326 /* For whatever reason, GLSL IR makes gl_FrontFacing an input */
327 var->data.location = SYSTEM_VALUE_FRONT_FACE;
328 var->data.mode = nir_var_system_value;
329 } else if (shader->stage == MESA_SHADER_GEOMETRY &&
330 ir->data.location == VARYING_SLOT_PRIMITIVE_ID) {
331 /* For whatever reason, GLSL IR makes gl_PrimitiveIDIn an input */
332 var->data.location = SYSTEM_VALUE_PRIMITIVE_ID;
333 var->data.mode = nir_var_system_value;
334 } else {
335 var->data.mode = nir_var_shader_in;
336 }
337 break;
338
339 case ir_var_shader_out:
340 var->data.mode = nir_var_shader_out;
341 break;
342
343 case ir_var_uniform:
344 var->data.mode = nir_var_uniform;
345 break;
346
347 case ir_var_shader_storage:
348 var->data.mode = nir_var_shader_storage;
349 break;
350
351 case ir_var_system_value:
352 var->data.mode = nir_var_system_value;
353 break;
354
355 default:
356 unreachable("not reached");
357 }
358
359 var->data.interpolation = ir->data.interpolation;
360 var->data.origin_upper_left = ir->data.origin_upper_left;
361 var->data.pixel_center_integer = ir->data.pixel_center_integer;
362 var->data.explicit_location = ir->data.explicit_location;
363 var->data.explicit_index = ir->data.explicit_index;
364 var->data.explicit_binding = ir->data.explicit_binding;
365 var->data.has_initializer = ir->data.has_initializer;
366 var->data.location_frac = ir->data.location_frac;
367
368 switch (ir->data.depth_layout) {
369 case ir_depth_layout_none:
370 var->data.depth_layout = nir_depth_layout_none;
371 break;
372 case ir_depth_layout_any:
373 var->data.depth_layout = nir_depth_layout_any;
374 break;
375 case ir_depth_layout_greater:
376 var->data.depth_layout = nir_depth_layout_greater;
377 break;
378 case ir_depth_layout_less:
379 var->data.depth_layout = nir_depth_layout_less;
380 break;
381 case ir_depth_layout_unchanged:
382 var->data.depth_layout = nir_depth_layout_unchanged;
383 break;
384 default:
385 unreachable("not reached");
386 }
387
388 var->data.index = ir->data.index;
389 var->data.binding = ir->data.binding;
390 var->data.offset = ir->data.offset;
391 var->data.image.read_only = ir->data.image_read_only;
392 var->data.image.write_only = ir->data.image_write_only;
393 var->data.image.coherent = ir->data.image_coherent;
394 var->data.image._volatile = ir->data.image_volatile;
395 var->data.image.restrict_flag = ir->data.image_restrict;
396 var->data.image.format = ir->data.image_format;
397 var->data.max_array_access = ir->data.max_array_access;
398
399 var->num_state_slots = ir->get_num_state_slots();
400 if (var->num_state_slots > 0) {
401 var->state_slots = ralloc_array(var, nir_state_slot,
402 var->num_state_slots);
403
404 ir_state_slot *state_slots = ir->get_state_slots();
405 for (unsigned i = 0; i < var->num_state_slots; i++) {
406 for (unsigned j = 0; j < 5; j++)
407 var->state_slots[i].tokens[j] = state_slots[i].tokens[j];
408 var->state_slots[i].swizzle = state_slots[i].swizzle;
409 }
410 } else {
411 var->state_slots = NULL;
412 }
413
414 var->constant_initializer = constant_copy(ir->constant_initializer, var);
415
416 var->interface_type = ir->get_interface_type();
417
418 if (var->data.mode == nir_var_local)
419 nir_function_impl_add_variable(impl, var);
420 else
421 nir_shader_add_variable(shader, var);
422
423 _mesa_hash_table_insert(var_table, ir, var);
424 this->var = var;
425 }
426
427 ir_visitor_status
428 nir_function_visitor::visit_enter(ir_function *ir)
429 {
430 foreach_in_list(ir_function_signature, sig, &ir->signatures) {
431 visitor->create_function(sig);
432 }
433 return visit_continue_with_parent;
434 }
435
436 void
437 nir_visitor::create_function(ir_function_signature *ir)
438 {
439 if (ir->is_intrinsic)
440 return;
441
442 nir_function *func = nir_function_create(shader, ir->function_name());
443
444 assert(ir->parameters.is_empty());
445 assert(ir->return_type == glsl_type::void_type);
446
447 _mesa_hash_table_insert(this->overload_table, ir, func);
448 }
449
450 void
451 nir_visitor::visit(ir_function *ir)
452 {
453 foreach_in_list(ir_function_signature, sig, &ir->signatures)
454 sig->accept(this);
455 }
456
457 void
458 nir_visitor::visit(ir_function_signature *ir)
459 {
460 if (ir->is_intrinsic)
461 return;
462
463 struct hash_entry *entry =
464 _mesa_hash_table_search(this->overload_table, ir);
465
466 assert(entry);
467 nir_function *func = (nir_function *) entry->data;
468
469 if (ir->is_defined) {
470 nir_function_impl *impl = nir_function_impl_create(func);
471 this->impl = impl;
472
473 assert(strcmp(func->name, "main") == 0);
474 assert(ir->parameters.is_empty());
475 assert(func->return_type == glsl_type::void_type);
476
477 this->is_global = false;
478
479 nir_builder_init(&b, impl);
480 b.cursor = nir_after_cf_list(&impl->body);
481 visit_exec_list(&ir->body, this);
482
483 this->is_global = true;
484 } else {
485 func->impl = NULL;
486 }
487 }
488
489 void
490 nir_visitor::visit(ir_loop *ir)
491 {
492 nir_loop *loop = nir_loop_create(this->shader);
493 nir_builder_cf_insert(&b, &loop->cf_node);
494
495 b.cursor = nir_after_cf_list(&loop->body);
496 visit_exec_list(&ir->body_instructions, this);
497 b.cursor = nir_after_cf_node(&loop->cf_node);
498 }
499
500 void
501 nir_visitor::visit(ir_if *ir)
502 {
503 nir_src condition =
504 nir_src_for_ssa(evaluate_rvalue(ir->condition));
505
506 nir_if *if_stmt = nir_if_create(this->shader);
507 if_stmt->condition = condition;
508 nir_builder_cf_insert(&b, &if_stmt->cf_node);
509
510 b.cursor = nir_after_cf_list(&if_stmt->then_list);
511 visit_exec_list(&ir->then_instructions, this);
512
513 b.cursor = nir_after_cf_list(&if_stmt->else_list);
514 visit_exec_list(&ir->else_instructions, this);
515
516 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
517 }
518
519 void
520 nir_visitor::visit(ir_discard *ir)
521 {
522 /*
523 * discards aren't treated as control flow, because before we lower them
524 * they can appear anywhere in the shader and the stuff after them may still
525 * be executed (yay, crazy GLSL rules!). However, after lowering, all the
526 * discards will be immediately followed by a return.
527 */
528
529 nir_intrinsic_instr *discard;
530 if (ir->condition) {
531 discard = nir_intrinsic_instr_create(this->shader,
532 nir_intrinsic_discard_if);
533 discard->src[0] =
534 nir_src_for_ssa(evaluate_rvalue(ir->condition));
535 } else {
536 discard = nir_intrinsic_instr_create(this->shader, nir_intrinsic_discard);
537 }
538
539 nir_builder_instr_insert(&b, &discard->instr);
540 }
541
542 void
543 nir_visitor::visit(ir_emit_vertex *ir)
544 {
545 nir_intrinsic_instr *instr =
546 nir_intrinsic_instr_create(this->shader, nir_intrinsic_emit_vertex);
547 nir_intrinsic_set_stream_id(instr, ir->stream_id());
548 nir_builder_instr_insert(&b, &instr->instr);
549 }
550
551 void
552 nir_visitor::visit(ir_end_primitive *ir)
553 {
554 nir_intrinsic_instr *instr =
555 nir_intrinsic_instr_create(this->shader, nir_intrinsic_end_primitive);
556 nir_intrinsic_set_stream_id(instr, ir->stream_id());
557 nir_builder_instr_insert(&b, &instr->instr);
558 }
559
560 void
561 nir_visitor::visit(ir_loop_jump *ir)
562 {
563 nir_jump_type type;
564 switch (ir->mode) {
565 case ir_loop_jump::jump_break:
566 type = nir_jump_break;
567 break;
568 case ir_loop_jump::jump_continue:
569 type = nir_jump_continue;
570 break;
571 default:
572 unreachable("not reached");
573 }
574
575 nir_jump_instr *instr = nir_jump_instr_create(this->shader, type);
576 nir_builder_instr_insert(&b, &instr->instr);
577 }
578
579 void
580 nir_visitor::visit(ir_return *ir)
581 {
582 if (ir->value != NULL) {
583 nir_intrinsic_instr *copy =
584 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
585
586 copy->variables[0] = nir_deref_var_create(copy, this->impl->return_var);
587 copy->variables[1] = evaluate_deref(&copy->instr, ir->value);
588 }
589
590 nir_jump_instr *instr = nir_jump_instr_create(this->shader, nir_jump_return);
591 nir_builder_instr_insert(&b, &instr->instr);
592 }
593
594 void
595 nir_visitor::visit(ir_call *ir)
596 {
597 if (ir->callee->is_intrinsic) {
598 nir_intrinsic_op op;
599 if (strcmp(ir->callee_name(), "__intrinsic_atomic_read") == 0) {
600 op = nir_intrinsic_atomic_counter_read_var;
601 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_increment") == 0) {
602 op = nir_intrinsic_atomic_counter_inc_var;
603 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_predecrement") == 0) {
604 op = nir_intrinsic_atomic_counter_dec_var;
605 } else if (strcmp(ir->callee_name(), "__intrinsic_image_load") == 0) {
606 op = nir_intrinsic_image_load;
607 } else if (strcmp(ir->callee_name(), "__intrinsic_image_store") == 0) {
608 op = nir_intrinsic_image_store;
609 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_add") == 0) {
610 op = nir_intrinsic_image_atomic_add;
611 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_min") == 0) {
612 op = nir_intrinsic_image_atomic_min;
613 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_max") == 0) {
614 op = nir_intrinsic_image_atomic_max;
615 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_and") == 0) {
616 op = nir_intrinsic_image_atomic_and;
617 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_or") == 0) {
618 op = nir_intrinsic_image_atomic_or;
619 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_xor") == 0) {
620 op = nir_intrinsic_image_atomic_xor;
621 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_exchange") == 0) {
622 op = nir_intrinsic_image_atomic_exchange;
623 } else if (strcmp(ir->callee_name(), "__intrinsic_image_atomic_comp_swap") == 0) {
624 op = nir_intrinsic_image_atomic_comp_swap;
625 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier") == 0) {
626 op = nir_intrinsic_memory_barrier;
627 } else if (strcmp(ir->callee_name(), "__intrinsic_image_size") == 0) {
628 op = nir_intrinsic_image_size;
629 } else if (strcmp(ir->callee_name(), "__intrinsic_image_samples") == 0) {
630 op = nir_intrinsic_image_samples;
631 } else if (strcmp(ir->callee_name(), "__intrinsic_store_ssbo") == 0) {
632 op = nir_intrinsic_store_ssbo;
633 } else if (strcmp(ir->callee_name(), "__intrinsic_load_ssbo") == 0) {
634 op = nir_intrinsic_load_ssbo;
635 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_add_ssbo") == 0) {
636 op = nir_intrinsic_ssbo_atomic_add;
637 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_and_ssbo") == 0) {
638 op = nir_intrinsic_ssbo_atomic_and;
639 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_or_ssbo") == 0) {
640 op = nir_intrinsic_ssbo_atomic_or;
641 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_xor_ssbo") == 0) {
642 op = nir_intrinsic_ssbo_atomic_xor;
643 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_min_ssbo") == 0) {
644 assert(ir->return_deref);
645 if (ir->return_deref->type == glsl_type::int_type)
646 op = nir_intrinsic_ssbo_atomic_imin;
647 else if (ir->return_deref->type == glsl_type::uint_type)
648 op = nir_intrinsic_ssbo_atomic_umin;
649 else
650 unreachable("Invalid type");
651 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_max_ssbo") == 0) {
652 assert(ir->return_deref);
653 if (ir->return_deref->type == glsl_type::int_type)
654 op = nir_intrinsic_ssbo_atomic_imax;
655 else if (ir->return_deref->type == glsl_type::uint_type)
656 op = nir_intrinsic_ssbo_atomic_umax;
657 else
658 unreachable("Invalid type");
659 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_exchange_ssbo") == 0) {
660 op = nir_intrinsic_ssbo_atomic_exchange;
661 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_comp_swap_ssbo") == 0) {
662 op = nir_intrinsic_ssbo_atomic_comp_swap;
663 } else if (strcmp(ir->callee_name(), "__intrinsic_shader_clock") == 0) {
664 op = nir_intrinsic_shader_clock;
665 } else if (strcmp(ir->callee_name(), "__intrinsic_group_memory_barrier") == 0) {
666 op = nir_intrinsic_group_memory_barrier;
667 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_atomic_counter") == 0) {
668 op = nir_intrinsic_memory_barrier_atomic_counter;
669 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_buffer") == 0) {
670 op = nir_intrinsic_memory_barrier_buffer;
671 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_image") == 0) {
672 op = nir_intrinsic_memory_barrier_image;
673 } else if (strcmp(ir->callee_name(), "__intrinsic_memory_barrier_shared") == 0) {
674 op = nir_intrinsic_memory_barrier_shared;
675 } else if (strcmp(ir->callee_name(), "__intrinsic_load_shared") == 0) {
676 op = nir_intrinsic_load_shared;
677 } else if (strcmp(ir->callee_name(), "__intrinsic_store_shared") == 0) {
678 op = nir_intrinsic_store_shared;
679 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_add_shared") == 0) {
680 op = nir_intrinsic_shared_atomic_add;
681 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_and_shared") == 0) {
682 op = nir_intrinsic_shared_atomic_and;
683 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_or_shared") == 0) {
684 op = nir_intrinsic_shared_atomic_or;
685 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_xor_shared") == 0) {
686 op = nir_intrinsic_shared_atomic_xor;
687 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_min_shared") == 0) {
688 assert(ir->return_deref);
689 if (ir->return_deref->type == glsl_type::int_type)
690 op = nir_intrinsic_shared_atomic_imin;
691 else if (ir->return_deref->type == glsl_type::uint_type)
692 op = nir_intrinsic_shared_atomic_umin;
693 else
694 unreachable("Invalid type");
695 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_max_shared") == 0) {
696 assert(ir->return_deref);
697 if (ir->return_deref->type == glsl_type::int_type)
698 op = nir_intrinsic_shared_atomic_imax;
699 else if (ir->return_deref->type == glsl_type::uint_type)
700 op = nir_intrinsic_shared_atomic_umax;
701 else
702 unreachable("Invalid type");
703 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_exchange_shared") == 0) {
704 op = nir_intrinsic_shared_atomic_exchange;
705 } else if (strcmp(ir->callee_name(), "__intrinsic_atomic_comp_swap_shared") == 0) {
706 op = nir_intrinsic_shared_atomic_comp_swap;
707 } else {
708 unreachable("not reached");
709 }
710
711 nir_intrinsic_instr *instr = nir_intrinsic_instr_create(shader, op);
712 nir_dest *dest = &instr->dest;
713
714 switch (op) {
715 case nir_intrinsic_atomic_counter_read_var:
716 case nir_intrinsic_atomic_counter_inc_var:
717 case nir_intrinsic_atomic_counter_dec_var: {
718 ir_dereference *param =
719 (ir_dereference *) ir->actual_parameters.get_head();
720 instr->variables[0] = evaluate_deref(&instr->instr, param);
721 nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL);
722 nir_builder_instr_insert(&b, &instr->instr);
723 break;
724 }
725 case nir_intrinsic_image_load:
726 case nir_intrinsic_image_store:
727 case nir_intrinsic_image_atomic_add:
728 case nir_intrinsic_image_atomic_min:
729 case nir_intrinsic_image_atomic_max:
730 case nir_intrinsic_image_atomic_and:
731 case nir_intrinsic_image_atomic_or:
732 case nir_intrinsic_image_atomic_xor:
733 case nir_intrinsic_image_atomic_exchange:
734 case nir_intrinsic_image_atomic_comp_swap:
735 case nir_intrinsic_image_samples:
736 case nir_intrinsic_image_size: {
737 nir_ssa_undef_instr *instr_undef =
738 nir_ssa_undef_instr_create(shader, 1);
739 nir_builder_instr_insert(&b, &instr_undef->instr);
740
741 /* Set the image variable dereference. */
742 exec_node *param = ir->actual_parameters.get_head();
743 ir_dereference *image = (ir_dereference *)param;
744 const glsl_type *type =
745 image->variable_referenced()->type->without_array();
746
747 instr->variables[0] = evaluate_deref(&instr->instr, image);
748 param = param->get_next();
749
750 /* Set the intrinsic destination. */
751 if (ir->return_deref) {
752 const nir_intrinsic_info *info =
753 &nir_intrinsic_infos[instr->intrinsic];
754 nir_ssa_dest_init(&instr->instr, &instr->dest,
755 info->dest_components, 32, NULL);
756 }
757
758 if (op == nir_intrinsic_image_size ||
759 op == nir_intrinsic_image_samples) {
760 nir_builder_instr_insert(&b, &instr->instr);
761 break;
762 }
763
764 /* Set the address argument, extending the coordinate vector to four
765 * components.
766 */
767 nir_ssa_def *src_addr =
768 evaluate_rvalue((ir_dereference *)param);
769 nir_ssa_def *srcs[4];
770
771 for (int i = 0; i < 4; i++) {
772 if (i < type->coordinate_components())
773 srcs[i] = nir_channel(&b, src_addr, i);
774 else
775 srcs[i] = &instr_undef->def;
776 }
777
778 instr->src[0] = nir_src_for_ssa(nir_vec(&b, srcs, 4));
779 param = param->get_next();
780
781 /* Set the sample argument, which is undefined for single-sample
782 * images.
783 */
784 if (type->sampler_dimensionality == GLSL_SAMPLER_DIM_MS) {
785 instr->src[1] =
786 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
787 param = param->get_next();
788 } else {
789 instr->src[1] = nir_src_for_ssa(&instr_undef->def);
790 }
791
792 /* Set the intrinsic parameters. */
793 if (!param->is_tail_sentinel()) {
794 instr->src[2] =
795 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
796 param = param->get_next();
797 }
798
799 if (!param->is_tail_sentinel()) {
800 instr->src[3] =
801 nir_src_for_ssa(evaluate_rvalue((ir_dereference *)param));
802 param = param->get_next();
803 }
804 nir_builder_instr_insert(&b, &instr->instr);
805 break;
806 }
807 case nir_intrinsic_memory_barrier:
808 case nir_intrinsic_group_memory_barrier:
809 case nir_intrinsic_memory_barrier_atomic_counter:
810 case nir_intrinsic_memory_barrier_buffer:
811 case nir_intrinsic_memory_barrier_image:
812 case nir_intrinsic_memory_barrier_shared:
813 nir_builder_instr_insert(&b, &instr->instr);
814 break;
815 case nir_intrinsic_shader_clock:
816 nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL);
817 nir_builder_instr_insert(&b, &instr->instr);
818 break;
819 case nir_intrinsic_store_ssbo: {
820 exec_node *param = ir->actual_parameters.get_head();
821 ir_rvalue *block = ((ir_instruction *)param)->as_rvalue();
822
823 param = param->get_next();
824 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
825
826 param = param->get_next();
827 ir_rvalue *val = ((ir_instruction *)param)->as_rvalue();
828
829 param = param->get_next();
830 ir_constant *write_mask = ((ir_instruction *)param)->as_constant();
831 assert(write_mask);
832
833 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(val));
834 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(block));
835 instr->src[2] = nir_src_for_ssa(evaluate_rvalue(offset));
836 nir_intrinsic_set_write_mask(instr, write_mask->value.u[0]);
837 instr->num_components = val->type->vector_elements;
838
839 nir_builder_instr_insert(&b, &instr->instr);
840 break;
841 }
842 case nir_intrinsic_load_ssbo: {
843 exec_node *param = ir->actual_parameters.get_head();
844 ir_rvalue *block = ((ir_instruction *)param)->as_rvalue();
845
846 param = param->get_next();
847 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
848
849 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(block));
850 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(offset));
851
852 const glsl_type *type = ir->return_deref->var->type;
853 instr->num_components = type->vector_elements;
854
855 /* Setup destination register */
856 nir_ssa_dest_init(&instr->instr, &instr->dest,
857 type->vector_elements, 32, NULL);
858
859 /* Insert the created nir instruction now since in the case of boolean
860 * result we will need to emit another instruction after it
861 */
862 nir_builder_instr_insert(&b, &instr->instr);
863
864 /*
865 * In SSBO/UBO's, a true boolean value is any non-zero value, but we
866 * consider a true boolean to be ~0. Fix this up with a != 0
867 * comparison.
868 */
869 if (type->base_type == GLSL_TYPE_BOOL) {
870 nir_alu_instr *load_ssbo_compare =
871 nir_alu_instr_create(shader, nir_op_ine);
872 load_ssbo_compare->src[0].src.is_ssa = true;
873 load_ssbo_compare->src[0].src.ssa = &instr->dest.ssa;
874 load_ssbo_compare->src[1].src =
875 nir_src_for_ssa(nir_imm_int(&b, 0));
876 for (unsigned i = 0; i < type->vector_elements; i++)
877 load_ssbo_compare->src[1].swizzle[i] = 0;
878 nir_ssa_dest_init(&load_ssbo_compare->instr,
879 &load_ssbo_compare->dest.dest,
880 type->vector_elements, 32, NULL);
881 load_ssbo_compare->dest.write_mask = (1 << type->vector_elements) - 1;
882 nir_builder_instr_insert(&b, &load_ssbo_compare->instr);
883 dest = &load_ssbo_compare->dest.dest;
884 }
885 break;
886 }
887 case nir_intrinsic_ssbo_atomic_add:
888 case nir_intrinsic_ssbo_atomic_imin:
889 case nir_intrinsic_ssbo_atomic_umin:
890 case nir_intrinsic_ssbo_atomic_imax:
891 case nir_intrinsic_ssbo_atomic_umax:
892 case nir_intrinsic_ssbo_atomic_and:
893 case nir_intrinsic_ssbo_atomic_or:
894 case nir_intrinsic_ssbo_atomic_xor:
895 case nir_intrinsic_ssbo_atomic_exchange:
896 case nir_intrinsic_ssbo_atomic_comp_swap: {
897 int param_count = ir->actual_parameters.length();
898 assert(param_count == 3 || param_count == 4);
899
900 /* Block index */
901 exec_node *param = ir->actual_parameters.get_head();
902 ir_instruction *inst = (ir_instruction *) param;
903 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
904
905 /* Offset */
906 param = param->get_next();
907 inst = (ir_instruction *) param;
908 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
909
910 /* data1 parameter (this is always present) */
911 param = param->get_next();
912 inst = (ir_instruction *) param;
913 instr->src[2] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
914
915 /* data2 parameter (only with atomic_comp_swap) */
916 if (param_count == 4) {
917 assert(op == nir_intrinsic_ssbo_atomic_comp_swap);
918 param = param->get_next();
919 inst = (ir_instruction *) param;
920 instr->src[3] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
921 }
922
923 /* Atomic result */
924 assert(ir->return_deref);
925 nir_ssa_dest_init(&instr->instr, &instr->dest,
926 ir->return_deref->type->vector_elements, 32, NULL);
927 nir_builder_instr_insert(&b, &instr->instr);
928 break;
929 }
930 case nir_intrinsic_load_shared: {
931 exec_node *param = ir->actual_parameters.get_head();
932 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
933
934 nir_intrinsic_set_base(instr, 0);
935 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(offset));
936
937 const glsl_type *type = ir->return_deref->var->type;
938 instr->num_components = type->vector_elements;
939
940 /* Setup destination register */
941 unsigned bit_size = glsl_get_bit_size(type->base_type);
942 nir_ssa_dest_init(&instr->instr, &instr->dest,
943 type->vector_elements, bit_size, NULL);
944
945 nir_builder_instr_insert(&b, &instr->instr);
946 break;
947 }
948 case nir_intrinsic_store_shared: {
949 exec_node *param = ir->actual_parameters.get_head();
950 ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
951
952 param = param->get_next();
953 ir_rvalue *val = ((ir_instruction *)param)->as_rvalue();
954
955 param = param->get_next();
956 ir_constant *write_mask = ((ir_instruction *)param)->as_constant();
957 assert(write_mask);
958
959 nir_intrinsic_set_base(instr, 0);
960 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(offset));
961
962 nir_intrinsic_set_write_mask(instr, write_mask->value.u[0]);
963
964 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(val));
965 instr->num_components = val->type->vector_elements;
966
967 nir_builder_instr_insert(&b, &instr->instr);
968 break;
969 }
970 case nir_intrinsic_shared_atomic_add:
971 case nir_intrinsic_shared_atomic_imin:
972 case nir_intrinsic_shared_atomic_umin:
973 case nir_intrinsic_shared_atomic_imax:
974 case nir_intrinsic_shared_atomic_umax:
975 case nir_intrinsic_shared_atomic_and:
976 case nir_intrinsic_shared_atomic_or:
977 case nir_intrinsic_shared_atomic_xor:
978 case nir_intrinsic_shared_atomic_exchange:
979 case nir_intrinsic_shared_atomic_comp_swap: {
980 int param_count = ir->actual_parameters.length();
981 assert(param_count == 2 || param_count == 3);
982
983 /* Offset */
984 exec_node *param = ir->actual_parameters.get_head();
985 ir_instruction *inst = (ir_instruction *) param;
986 instr->src[0] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
987
988 /* data1 parameter (this is always present) */
989 param = param->get_next();
990 inst = (ir_instruction *) param;
991 instr->src[1] = nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
992
993 /* data2 parameter (only with atomic_comp_swap) */
994 if (param_count == 3) {
995 assert(op == nir_intrinsic_shared_atomic_comp_swap);
996 param = param->get_next();
997 inst = (ir_instruction *) param;
998 instr->src[2] =
999 nir_src_for_ssa(evaluate_rvalue(inst->as_rvalue()));
1000 }
1001
1002 /* Atomic result */
1003 assert(ir->return_deref);
1004 unsigned bit_size = glsl_get_bit_size(ir->return_deref->type->base_type);
1005 nir_ssa_dest_init(&instr->instr, &instr->dest,
1006 ir->return_deref->type->vector_elements,
1007 bit_size, NULL);
1008 nir_builder_instr_insert(&b, &instr->instr);
1009 break;
1010 }
1011 default:
1012 unreachable("not reached");
1013 }
1014
1015 if (ir->return_deref) {
1016 nir_intrinsic_instr *store_instr =
1017 nir_intrinsic_instr_create(shader, nir_intrinsic_store_var);
1018 store_instr->num_components = ir->return_deref->type->vector_elements;
1019 nir_intrinsic_set_write_mask(store_instr,
1020 (1 << store_instr->num_components) - 1);
1021
1022 store_instr->variables[0] =
1023 evaluate_deref(&store_instr->instr, ir->return_deref);
1024 store_instr->src[0] = nir_src_for_ssa(&dest->ssa);
1025
1026 nir_builder_instr_insert(&b, &store_instr->instr);
1027 }
1028
1029 return;
1030 }
1031
1032 struct hash_entry *entry =
1033 _mesa_hash_table_search(this->overload_table, ir->callee);
1034 assert(entry);
1035 nir_function *callee = (nir_function *) entry->data;
1036
1037 nir_call_instr *instr = nir_call_instr_create(this->shader, callee);
1038
1039 unsigned i = 0;
1040 foreach_in_list(ir_dereference, param, &ir->actual_parameters) {
1041 instr->params[i] = evaluate_deref(&instr->instr, param);
1042 i++;
1043 }
1044
1045 instr->return_deref = evaluate_deref(&instr->instr, ir->return_deref);
1046 nir_builder_instr_insert(&b, &instr->instr);
1047 }
1048
1049 void
1050 nir_visitor::visit(ir_assignment *ir)
1051 {
1052 unsigned num_components = ir->lhs->type->vector_elements;
1053
1054 if ((ir->rhs->as_dereference() || ir->rhs->as_constant()) &&
1055 (ir->write_mask == (1 << num_components) - 1 || ir->write_mask == 0)) {
1056 /* We're doing a plain-as-can-be copy, so emit a copy_var */
1057 nir_intrinsic_instr *copy =
1058 nir_intrinsic_instr_create(this->shader, nir_intrinsic_copy_var);
1059
1060 copy->variables[0] = evaluate_deref(&copy->instr, ir->lhs);
1061 copy->variables[1] = evaluate_deref(&copy->instr, ir->rhs);
1062
1063 if (ir->condition) {
1064 nir_if *if_stmt = nir_if_create(this->shader);
1065 if_stmt->condition = nir_src_for_ssa(evaluate_rvalue(ir->condition));
1066 nir_builder_cf_insert(&b, &if_stmt->cf_node);
1067 nir_instr_insert_after_cf_list(&if_stmt->then_list, &copy->instr);
1068 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
1069 } else {
1070 nir_builder_instr_insert(&b, &copy->instr);
1071 }
1072 return;
1073 }
1074
1075 assert(ir->rhs->type->is_scalar() || ir->rhs->type->is_vector());
1076
1077 ir->lhs->accept(this);
1078 nir_deref_var *lhs_deref = this->deref_head;
1079 nir_ssa_def *src = evaluate_rvalue(ir->rhs);
1080
1081 if (ir->write_mask != (1 << num_components) - 1 && ir->write_mask != 0) {
1082 /* GLSL IR will give us the input to the write-masked assignment in a
1083 * single packed vector. So, for example, if the writemask is xzw, then
1084 * we have to swizzle x -> x, y -> z, and z -> w and get the y component
1085 * from the load.
1086 */
1087 unsigned swiz[4];
1088 unsigned component = 0;
1089 for (unsigned i = 0; i < 4; i++) {
1090 swiz[i] = ir->write_mask & (1 << i) ? component++ : 0;
1091 }
1092 src = nir_swizzle(&b, src, swiz, num_components, !supports_ints);
1093 }
1094
1095 nir_intrinsic_instr *store =
1096 nir_intrinsic_instr_create(this->shader, nir_intrinsic_store_var);
1097 store->num_components = ir->lhs->type->vector_elements;
1098 nir_intrinsic_set_write_mask(store, ir->write_mask);
1099 nir_deref *store_deref = nir_copy_deref(store, &lhs_deref->deref);
1100 store->variables[0] = nir_deref_as_var(store_deref);
1101 store->src[0] = nir_src_for_ssa(src);
1102
1103 if (ir->condition) {
1104 nir_if *if_stmt = nir_if_create(this->shader);
1105 if_stmt->condition = nir_src_for_ssa(evaluate_rvalue(ir->condition));
1106 nir_builder_cf_insert(&b, &if_stmt->cf_node);
1107 nir_instr_insert_after_cf_list(&if_stmt->then_list, &store->instr);
1108 b.cursor = nir_after_cf_node(&if_stmt->cf_node);
1109 } else {
1110 nir_builder_instr_insert(&b, &store->instr);
1111 }
1112 }
1113
1114 /*
1115 * Given an instruction, returns a pointer to its destination or NULL if there
1116 * is no destination.
1117 *
1118 * Note that this only handles instructions we generate at this level.
1119 */
1120 static nir_dest *
1121 get_instr_dest(nir_instr *instr)
1122 {
1123 nir_alu_instr *alu_instr;
1124 nir_intrinsic_instr *intrinsic_instr;
1125 nir_tex_instr *tex_instr;
1126
1127 switch (instr->type) {
1128 case nir_instr_type_alu:
1129 alu_instr = nir_instr_as_alu(instr);
1130 return &alu_instr->dest.dest;
1131
1132 case nir_instr_type_intrinsic:
1133 intrinsic_instr = nir_instr_as_intrinsic(instr);
1134 if (nir_intrinsic_infos[intrinsic_instr->intrinsic].has_dest)
1135 return &intrinsic_instr->dest;
1136 else
1137 return NULL;
1138
1139 case nir_instr_type_tex:
1140 tex_instr = nir_instr_as_tex(instr);
1141 return &tex_instr->dest;
1142
1143 default:
1144 unreachable("not reached");
1145 }
1146
1147 return NULL;
1148 }
1149
1150 void
1151 nir_visitor::add_instr(nir_instr *instr, unsigned num_components)
1152 {
1153 nir_dest *dest = get_instr_dest(instr);
1154
1155 if (dest)
1156 nir_ssa_dest_init(instr, dest, num_components, 32, NULL);
1157
1158 nir_builder_instr_insert(&b, instr);
1159
1160 if (dest) {
1161 assert(dest->is_ssa);
1162 this->result = &dest->ssa;
1163 }
1164 }
1165
1166 nir_ssa_def *
1167 nir_visitor::evaluate_rvalue(ir_rvalue* ir)
1168 {
1169 ir->accept(this);
1170 if (ir->as_dereference() || ir->as_constant()) {
1171 /*
1172 * A dereference is being used on the right hand side, which means we
1173 * must emit a variable load.
1174 */
1175
1176 nir_intrinsic_instr *load_instr =
1177 nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_var);
1178 load_instr->num_components = ir->type->vector_elements;
1179 load_instr->variables[0] = this->deref_head;
1180 ralloc_steal(load_instr, load_instr->variables[0]);
1181 add_instr(&load_instr->instr, ir->type->vector_elements);
1182 }
1183
1184 return this->result;
1185 }
1186
1187 void
1188 nir_visitor::visit(ir_expression *ir)
1189 {
1190 /* Some special cases */
1191 switch (ir->operation) {
1192 case ir_binop_ubo_load: {
1193 nir_intrinsic_instr *load =
1194 nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_ubo);
1195 load->num_components = ir->type->vector_elements;
1196 load->dest.ssa.bit_size = glsl_get_bit_size(ir->type->base_type);
1197 load->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[0]));
1198 load->src[1] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1]));
1199 add_instr(&load->instr, ir->type->vector_elements);
1200
1201 /*
1202 * In UBO's, a true boolean value is any non-zero value, but we consider
1203 * a true boolean to be ~0. Fix this up with a != 0 comparison.
1204 */
1205
1206 if (ir->type->base_type == GLSL_TYPE_BOOL)
1207 this->result = nir_ine(&b, &load->dest.ssa, nir_imm_int(&b, 0));
1208
1209 return;
1210 }
1211
1212 case ir_unop_interpolate_at_centroid:
1213 case ir_binop_interpolate_at_offset:
1214 case ir_binop_interpolate_at_sample: {
1215 ir_dereference *deref = ir->operands[0]->as_dereference();
1216 ir_swizzle *swizzle = NULL;
1217 if (!deref) {
1218 /* the api does not allow a swizzle here, but the varying packing code
1219 * may have pushed one into here.
1220 */
1221 swizzle = ir->operands[0]->as_swizzle();
1222 assert(swizzle);
1223 deref = swizzle->val->as_dereference();
1224 assert(deref);
1225 }
1226
1227 deref->accept(this);
1228
1229 nir_intrinsic_op op;
1230 if (this->deref_head->var->data.mode == nir_var_shader_in) {
1231 switch (ir->operation) {
1232 case ir_unop_interpolate_at_centroid:
1233 op = nir_intrinsic_interp_var_at_centroid;
1234 break;
1235 case ir_binop_interpolate_at_offset:
1236 op = nir_intrinsic_interp_var_at_offset;
1237 break;
1238 case ir_binop_interpolate_at_sample:
1239 op = nir_intrinsic_interp_var_at_sample;
1240 break;
1241 default:
1242 unreachable("Invalid interpolation intrinsic");
1243 }
1244 } else {
1245 /* This case can happen if the vertex shader does not write the
1246 * given varying. In this case, the linker will lower it to a
1247 * global variable. Since interpolating a variable makes no
1248 * sense, we'll just turn it into a load which will probably
1249 * eventually end up as an SSA definition.
1250 */
1251 assert(this->deref_head->var->data.mode == nir_var_global);
1252 op = nir_intrinsic_load_var;
1253 }
1254
1255 nir_intrinsic_instr *intrin = nir_intrinsic_instr_create(shader, op);
1256 intrin->num_components = deref->type->vector_elements;
1257 intrin->variables[0] = this->deref_head;
1258 ralloc_steal(intrin, intrin->variables[0]);
1259
1260 if (intrin->intrinsic == nir_intrinsic_interp_var_at_offset ||
1261 intrin->intrinsic == nir_intrinsic_interp_var_at_sample)
1262 intrin->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1]));
1263
1264 add_instr(&intrin->instr, deref->type->vector_elements);
1265
1266 if (swizzle) {
1267 unsigned swiz[4] = {
1268 swizzle->mask.x, swizzle->mask.y, swizzle->mask.z, swizzle->mask.w
1269 };
1270
1271 result = nir_swizzle(&b, result, swiz,
1272 swizzle->type->vector_elements, false);
1273 }
1274
1275 return;
1276 }
1277
1278 default:
1279 break;
1280 }
1281
1282 nir_ssa_def *srcs[4];
1283 for (unsigned i = 0; i < ir->get_num_operands(); i++)
1284 srcs[i] = evaluate_rvalue(ir->operands[i]);
1285
1286 glsl_base_type types[4];
1287 for (unsigned i = 0; i < ir->get_num_operands(); i++)
1288 if (supports_ints)
1289 types[i] = ir->operands[i]->type->base_type;
1290 else
1291 types[i] = GLSL_TYPE_FLOAT;
1292
1293 glsl_base_type out_type;
1294 if (supports_ints)
1295 out_type = ir->type->base_type;
1296 else
1297 out_type = GLSL_TYPE_FLOAT;
1298
1299 switch (ir->operation) {
1300 case ir_unop_bit_not: result = nir_inot(&b, srcs[0]); break;
1301 case ir_unop_logic_not:
1302 result = supports_ints ? nir_inot(&b, srcs[0]) : nir_fnot(&b, srcs[0]);
1303 break;
1304 case ir_unop_neg:
1305 result = (types[0] == GLSL_TYPE_FLOAT) ? nir_fneg(&b, srcs[0])
1306 : nir_ineg(&b, srcs[0]);
1307 break;
1308 case ir_unop_abs:
1309 result = (types[0] == GLSL_TYPE_FLOAT) ? nir_fabs(&b, srcs[0])
1310 : nir_iabs(&b, srcs[0]);
1311 break;
1312 case ir_unop_saturate:
1313 assert(types[0] == GLSL_TYPE_FLOAT);
1314 result = nir_fsat(&b, srcs[0]);
1315 break;
1316 case ir_unop_sign:
1317 result = (types[0] == GLSL_TYPE_FLOAT) ? nir_fsign(&b, srcs[0])
1318 : nir_isign(&b, srcs[0]);
1319 break;
1320 case ir_unop_rcp: result = nir_frcp(&b, srcs[0]); break;
1321 case ir_unop_rsq: result = nir_frsq(&b, srcs[0]); break;
1322 case ir_unop_sqrt: result = nir_fsqrt(&b, srcs[0]); break;
1323 case ir_unop_exp: unreachable("ir_unop_exp should have been lowered");
1324 case ir_unop_log: unreachable("ir_unop_log should have been lowered");
1325 case ir_unop_exp2: result = nir_fexp2(&b, srcs[0]); break;
1326 case ir_unop_log2: result = nir_flog2(&b, srcs[0]); break;
1327 case ir_unop_i2f:
1328 result = supports_ints ? nir_i2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1329 break;
1330 case ir_unop_u2f:
1331 result = supports_ints ? nir_u2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1332 break;
1333 case ir_unop_b2f:
1334 result = supports_ints ? nir_b2f(&b, srcs[0]) : nir_fmov(&b, srcs[0]);
1335 break;
1336 case ir_unop_f2i: result = nir_f2i(&b, srcs[0]); break;
1337 case ir_unop_f2u: result = nir_f2u(&b, srcs[0]); break;
1338 case ir_unop_f2b: result = nir_f2b(&b, srcs[0]); break;
1339 case ir_unop_i2b: result = nir_i2b(&b, srcs[0]); break;
1340 case ir_unop_b2i: result = nir_b2i(&b, srcs[0]); break;
1341 case ir_unop_i2u:
1342 case ir_unop_u2i:
1343 case ir_unop_bitcast_i2f:
1344 case ir_unop_bitcast_f2i:
1345 case ir_unop_bitcast_u2f:
1346 case ir_unop_bitcast_f2u:
1347 case ir_unop_subroutine_to_int:
1348 /* no-op */
1349 result = nir_imov(&b, srcs[0]);
1350 break;
1351 case ir_unop_trunc: result = nir_ftrunc(&b, srcs[0]); break;
1352 case ir_unop_ceil: result = nir_fceil(&b, srcs[0]); break;
1353 case ir_unop_floor: result = nir_ffloor(&b, srcs[0]); break;
1354 case ir_unop_fract: result = nir_ffract(&b, srcs[0]); break;
1355 case ir_unop_round_even: result = nir_fround_even(&b, srcs[0]); break;
1356 case ir_unop_sin: result = nir_fsin(&b, srcs[0]); break;
1357 case ir_unop_cos: result = nir_fcos(&b, srcs[0]); break;
1358 case ir_unop_dFdx: result = nir_fddx(&b, srcs[0]); break;
1359 case ir_unop_dFdy: result = nir_fddy(&b, srcs[0]); break;
1360 case ir_unop_dFdx_fine: result = nir_fddx_fine(&b, srcs[0]); break;
1361 case ir_unop_dFdy_fine: result = nir_fddy_fine(&b, srcs[0]); break;
1362 case ir_unop_dFdx_coarse: result = nir_fddx_coarse(&b, srcs[0]); break;
1363 case ir_unop_dFdy_coarse: result = nir_fddy_coarse(&b, srcs[0]); break;
1364 case ir_unop_pack_snorm_2x16:
1365 result = nir_pack_snorm_2x16(&b, srcs[0]);
1366 break;
1367 case ir_unop_pack_snorm_4x8:
1368 result = nir_pack_snorm_4x8(&b, srcs[0]);
1369 break;
1370 case ir_unop_pack_unorm_2x16:
1371 result = nir_pack_unorm_2x16(&b, srcs[0]);
1372 break;
1373 case ir_unop_pack_unorm_4x8:
1374 result = nir_pack_unorm_4x8(&b, srcs[0]);
1375 break;
1376 case ir_unop_pack_half_2x16:
1377 result = nir_pack_half_2x16(&b, srcs[0]);
1378 break;
1379 case ir_unop_unpack_snorm_2x16:
1380 result = nir_unpack_snorm_2x16(&b, srcs[0]);
1381 break;
1382 case ir_unop_unpack_snorm_4x8:
1383 result = nir_unpack_snorm_4x8(&b, srcs[0]);
1384 break;
1385 case ir_unop_unpack_unorm_2x16:
1386 result = nir_unpack_unorm_2x16(&b, srcs[0]);
1387 break;
1388 case ir_unop_unpack_unorm_4x8:
1389 result = nir_unpack_unorm_4x8(&b, srcs[0]);
1390 break;
1391 case ir_unop_unpack_half_2x16:
1392 result = nir_unpack_half_2x16(&b, srcs[0]);
1393 break;
1394 case ir_unop_bitfield_reverse:
1395 result = nir_bitfield_reverse(&b, srcs[0]);
1396 break;
1397 case ir_unop_bit_count:
1398 result = nir_bit_count(&b, srcs[0]);
1399 break;
1400 case ir_unop_find_msb:
1401 switch (types[0]) {
1402 case GLSL_TYPE_UINT:
1403 result = nir_ufind_msb(&b, srcs[0]);
1404 break;
1405 case GLSL_TYPE_INT:
1406 result = nir_ifind_msb(&b, srcs[0]);
1407 break;
1408 default:
1409 unreachable("Invalid type for findMSB()");
1410 }
1411 break;
1412 case ir_unop_find_lsb:
1413 result = nir_find_lsb(&b, srcs[0]);
1414 break;
1415
1416 case ir_unop_noise:
1417 switch (ir->type->vector_elements) {
1418 case 1:
1419 switch (ir->operands[0]->type->vector_elements) {
1420 case 1: result = nir_fnoise1_1(&b, srcs[0]); break;
1421 case 2: result = nir_fnoise1_2(&b, srcs[0]); break;
1422 case 3: result = nir_fnoise1_3(&b, srcs[0]); break;
1423 case 4: result = nir_fnoise1_4(&b, srcs[0]); break;
1424 default: unreachable("not reached");
1425 }
1426 break;
1427 case 2:
1428 switch (ir->operands[0]->type->vector_elements) {
1429 case 1: result = nir_fnoise2_1(&b, srcs[0]); break;
1430 case 2: result = nir_fnoise2_2(&b, srcs[0]); break;
1431 case 3: result = nir_fnoise2_3(&b, srcs[0]); break;
1432 case 4: result = nir_fnoise2_4(&b, srcs[0]); break;
1433 default: unreachable("not reached");
1434 }
1435 break;
1436 case 3:
1437 switch (ir->operands[0]->type->vector_elements) {
1438 case 1: result = nir_fnoise3_1(&b, srcs[0]); break;
1439 case 2: result = nir_fnoise3_2(&b, srcs[0]); break;
1440 case 3: result = nir_fnoise3_3(&b, srcs[0]); break;
1441 case 4: result = nir_fnoise3_4(&b, srcs[0]); break;
1442 default: unreachable("not reached");
1443 }
1444 break;
1445 case 4:
1446 switch (ir->operands[0]->type->vector_elements) {
1447 case 1: result = nir_fnoise4_1(&b, srcs[0]); break;
1448 case 2: result = nir_fnoise4_2(&b, srcs[0]); break;
1449 case 3: result = nir_fnoise4_3(&b, srcs[0]); break;
1450 case 4: result = nir_fnoise4_4(&b, srcs[0]); break;
1451 default: unreachable("not reached");
1452 }
1453 break;
1454 default:
1455 unreachable("not reached");
1456 }
1457 break;
1458 case ir_unop_get_buffer_size: {
1459 nir_intrinsic_instr *load = nir_intrinsic_instr_create(
1460 this->shader,
1461 nir_intrinsic_get_buffer_size);
1462 load->num_components = ir->type->vector_elements;
1463 load->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[0]));
1464 add_instr(&load->instr, ir->type->vector_elements);
1465 return;
1466 }
1467
1468 case ir_binop_add:
1469 result = (out_type == GLSL_TYPE_FLOAT) ? nir_fadd(&b, srcs[0], srcs[1])
1470 : nir_iadd(&b, srcs[0], srcs[1]);
1471 break;
1472 case ir_binop_sub:
1473 result = (out_type == GLSL_TYPE_FLOAT) ? nir_fsub(&b, srcs[0], srcs[1])
1474 : nir_isub(&b, srcs[0], srcs[1]);
1475 break;
1476 case ir_binop_mul:
1477 result = (out_type == GLSL_TYPE_FLOAT) ? nir_fmul(&b, srcs[0], srcs[1])
1478 : nir_imul(&b, srcs[0], srcs[1]);
1479 break;
1480 case ir_binop_div:
1481 if (out_type == GLSL_TYPE_FLOAT)
1482 result = nir_fdiv(&b, srcs[0], srcs[1]);
1483 else if (out_type == GLSL_TYPE_INT)
1484 result = nir_idiv(&b, srcs[0], srcs[1]);
1485 else
1486 result = nir_udiv(&b, srcs[0], srcs[1]);
1487 break;
1488 case ir_binop_mod:
1489 result = (out_type == GLSL_TYPE_FLOAT) ? nir_fmod(&b, srcs[0], srcs[1])
1490 : nir_umod(&b, srcs[0], srcs[1]);
1491 break;
1492 case ir_binop_min:
1493 if (out_type == GLSL_TYPE_FLOAT)
1494 result = nir_fmin(&b, srcs[0], srcs[1]);
1495 else if (out_type == GLSL_TYPE_INT)
1496 result = nir_imin(&b, srcs[0], srcs[1]);
1497 else
1498 result = nir_umin(&b, srcs[0], srcs[1]);
1499 break;
1500 case ir_binop_max:
1501 if (out_type == GLSL_TYPE_FLOAT)
1502 result = nir_fmax(&b, srcs[0], srcs[1]);
1503 else if (out_type == GLSL_TYPE_INT)
1504 result = nir_imax(&b, srcs[0], srcs[1]);
1505 else
1506 result = nir_umax(&b, srcs[0], srcs[1]);
1507 break;
1508 case ir_binop_pow: result = nir_fpow(&b, srcs[0], srcs[1]); break;
1509 case ir_binop_bit_and: result = nir_iand(&b, srcs[0], srcs[1]); break;
1510 case ir_binop_bit_or: result = nir_ior(&b, srcs[0], srcs[1]); break;
1511 case ir_binop_bit_xor: result = nir_ixor(&b, srcs[0], srcs[1]); break;
1512 case ir_binop_logic_and:
1513 result = supports_ints ? nir_iand(&b, srcs[0], srcs[1])
1514 : nir_fand(&b, srcs[0], srcs[1]);
1515 break;
1516 case ir_binop_logic_or:
1517 result = supports_ints ? nir_ior(&b, srcs[0], srcs[1])
1518 : nir_for(&b, srcs[0], srcs[1]);
1519 break;
1520 case ir_binop_logic_xor:
1521 result = supports_ints ? nir_ixor(&b, srcs[0], srcs[1])
1522 : nir_fxor(&b, srcs[0], srcs[1]);
1523 break;
1524 case ir_binop_lshift: result = nir_ishl(&b, srcs[0], srcs[1]); break;
1525 case ir_binop_rshift:
1526 result = (out_type == GLSL_TYPE_INT) ? nir_ishr(&b, srcs[0], srcs[1])
1527 : nir_ushr(&b, srcs[0], srcs[1]);
1528 break;
1529 case ir_binop_imul_high:
1530 result = (out_type == GLSL_TYPE_INT) ? nir_imul_high(&b, srcs[0], srcs[1])
1531 : nir_umul_high(&b, srcs[0], srcs[1]);
1532 break;
1533 case ir_binop_carry: result = nir_uadd_carry(&b, srcs[0], srcs[1]); break;
1534 case ir_binop_borrow: result = nir_usub_borrow(&b, srcs[0], srcs[1]); break;
1535 case ir_binop_less:
1536 if (supports_ints) {
1537 if (types[0] == GLSL_TYPE_FLOAT)
1538 result = nir_flt(&b, srcs[0], srcs[1]);
1539 else if (types[0] == GLSL_TYPE_INT)
1540 result = nir_ilt(&b, srcs[0], srcs[1]);
1541 else
1542 result = nir_ult(&b, srcs[0], srcs[1]);
1543 } else {
1544 result = nir_slt(&b, srcs[0], srcs[1]);
1545 }
1546 break;
1547 case ir_binop_greater:
1548 if (supports_ints) {
1549 if (types[0] == GLSL_TYPE_FLOAT)
1550 result = nir_flt(&b, srcs[1], srcs[0]);
1551 else if (types[0] == GLSL_TYPE_INT)
1552 result = nir_ilt(&b, srcs[1], srcs[0]);
1553 else
1554 result = nir_ult(&b, srcs[1], srcs[0]);
1555 } else {
1556 result = nir_slt(&b, srcs[1], srcs[0]);
1557 }
1558 break;
1559 case ir_binop_lequal:
1560 if (supports_ints) {
1561 if (types[0] == GLSL_TYPE_FLOAT)
1562 result = nir_fge(&b, srcs[1], srcs[0]);
1563 else if (types[0] == GLSL_TYPE_INT)
1564 result = nir_ige(&b, srcs[1], srcs[0]);
1565 else
1566 result = nir_uge(&b, srcs[1], srcs[0]);
1567 } else {
1568 result = nir_slt(&b, srcs[1], srcs[0]);
1569 }
1570 break;
1571 case ir_binop_gequal:
1572 if (supports_ints) {
1573 if (types[0] == GLSL_TYPE_FLOAT)
1574 result = nir_fge(&b, srcs[0], srcs[1]);
1575 else if (types[0] == GLSL_TYPE_INT)
1576 result = nir_ige(&b, srcs[0], srcs[1]);
1577 else
1578 result = nir_uge(&b, srcs[0], srcs[1]);
1579 } else {
1580 result = nir_slt(&b, srcs[0], srcs[1]);
1581 }
1582 break;
1583 case ir_binop_equal:
1584 if (supports_ints) {
1585 if (types[0] == GLSL_TYPE_FLOAT)
1586 result = nir_feq(&b, srcs[0], srcs[1]);
1587 else
1588 result = nir_ieq(&b, srcs[0], srcs[1]);
1589 } else {
1590 result = nir_seq(&b, srcs[0], srcs[1]);
1591 }
1592 break;
1593 case ir_binop_nequal:
1594 if (supports_ints) {
1595 if (types[0] == GLSL_TYPE_FLOAT)
1596 result = nir_fne(&b, srcs[0], srcs[1]);
1597 else
1598 result = nir_ine(&b, srcs[0], srcs[1]);
1599 } else {
1600 result = nir_sne(&b, srcs[0], srcs[1]);
1601 }
1602 break;
1603 case ir_binop_all_equal:
1604 if (supports_ints) {
1605 if (types[0] == GLSL_TYPE_FLOAT) {
1606 switch (ir->operands[0]->type->vector_elements) {
1607 case 1: result = nir_feq(&b, srcs[0], srcs[1]); break;
1608 case 2: result = nir_ball_fequal2(&b, srcs[0], srcs[1]); break;
1609 case 3: result = nir_ball_fequal3(&b, srcs[0], srcs[1]); break;
1610 case 4: result = nir_ball_fequal4(&b, srcs[0], srcs[1]); break;
1611 default:
1612 unreachable("not reached");
1613 }
1614 } else {
1615 switch (ir->operands[0]->type->vector_elements) {
1616 case 1: result = nir_ieq(&b, srcs[0], srcs[1]); break;
1617 case 2: result = nir_ball_iequal2(&b, srcs[0], srcs[1]); break;
1618 case 3: result = nir_ball_iequal3(&b, srcs[0], srcs[1]); break;
1619 case 4: result = nir_ball_iequal4(&b, srcs[0], srcs[1]); break;
1620 default:
1621 unreachable("not reached");
1622 }
1623 }
1624 } else {
1625 switch (ir->operands[0]->type->vector_elements) {
1626 case 1: result = nir_seq(&b, srcs[0], srcs[1]); break;
1627 case 2: result = nir_fall_equal2(&b, srcs[0], srcs[1]); break;
1628 case 3: result = nir_fall_equal3(&b, srcs[0], srcs[1]); break;
1629 case 4: result = nir_fall_equal4(&b, srcs[0], srcs[1]); break;
1630 default:
1631 unreachable("not reached");
1632 }
1633 }
1634 break;
1635 case ir_binop_any_nequal:
1636 if (supports_ints) {
1637 if (types[0] == GLSL_TYPE_FLOAT) {
1638 switch (ir->operands[0]->type->vector_elements) {
1639 case 1: result = nir_fne(&b, srcs[0], srcs[1]); break;
1640 case 2: result = nir_bany_fnequal2(&b, srcs[0], srcs[1]); break;
1641 case 3: result = nir_bany_fnequal3(&b, srcs[0], srcs[1]); break;
1642 case 4: result = nir_bany_fnequal4(&b, srcs[0], srcs[1]); break;
1643 default:
1644 unreachable("not reached");
1645 }
1646 } else {
1647 switch (ir->operands[0]->type->vector_elements) {
1648 case 1: result = nir_ine(&b, srcs[0], srcs[1]); break;
1649 case 2: result = nir_bany_inequal2(&b, srcs[0], srcs[1]); break;
1650 case 3: result = nir_bany_inequal3(&b, srcs[0], srcs[1]); break;
1651 case 4: result = nir_bany_inequal4(&b, srcs[0], srcs[1]); break;
1652 default:
1653 unreachable("not reached");
1654 }
1655 }
1656 } else {
1657 switch (ir->operands[0]->type->vector_elements) {
1658 case 1: result = nir_sne(&b, srcs[0], srcs[1]); break;
1659 case 2: result = nir_fany_nequal2(&b, srcs[0], srcs[1]); break;
1660 case 3: result = nir_fany_nequal3(&b, srcs[0], srcs[1]); break;
1661 case 4: result = nir_fany_nequal4(&b, srcs[0], srcs[1]); break;
1662 default:
1663 unreachable("not reached");
1664 }
1665 }
1666 break;
1667 case ir_binop_dot:
1668 switch (ir->operands[0]->type->vector_elements) {
1669 case 2: result = nir_fdot2(&b, srcs[0], srcs[1]); break;
1670 case 3: result = nir_fdot3(&b, srcs[0], srcs[1]); break;
1671 case 4: result = nir_fdot4(&b, srcs[0], srcs[1]); break;
1672 default:
1673 unreachable("not reached");
1674 }
1675 break;
1676
1677 case ir_binop_ldexp: result = nir_ldexp(&b, srcs[0], srcs[1]); break;
1678 case ir_triop_fma:
1679 result = nir_ffma(&b, srcs[0], srcs[1], srcs[2]);
1680 break;
1681 case ir_triop_lrp:
1682 result = nir_flrp(&b, srcs[0], srcs[1], srcs[2]);
1683 break;
1684 case ir_triop_csel:
1685 if (supports_ints)
1686 result = nir_bcsel(&b, srcs[0], srcs[1], srcs[2]);
1687 else
1688 result = nir_fcsel(&b, srcs[0], srcs[1], srcs[2]);
1689 break;
1690 case ir_triop_bitfield_extract:
1691 result = (out_type == GLSL_TYPE_INT) ?
1692 nir_ibitfield_extract(&b, srcs[0], srcs[1], srcs[2]) :
1693 nir_ubitfield_extract(&b, srcs[0], srcs[1], srcs[2]);
1694 break;
1695 case ir_quadop_bitfield_insert:
1696 result = nir_bitfield_insert(&b, srcs[0], srcs[1], srcs[2], srcs[3]);
1697 break;
1698 case ir_quadop_vector:
1699 result = nir_vec(&b, srcs, ir->type->vector_elements);
1700 break;
1701
1702 default:
1703 unreachable("not reached");
1704 }
1705 }
1706
1707 void
1708 nir_visitor::visit(ir_swizzle *ir)
1709 {
1710 unsigned swizzle[4] = { ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w };
1711 result = nir_swizzle(&b, evaluate_rvalue(ir->val), swizzle,
1712 ir->type->vector_elements, !supports_ints);
1713 }
1714
1715 void
1716 nir_visitor::visit(ir_texture *ir)
1717 {
1718 unsigned num_srcs;
1719 nir_texop op;
1720 switch (ir->op) {
1721 case ir_tex:
1722 op = nir_texop_tex;
1723 num_srcs = 1; /* coordinate */
1724 break;
1725
1726 case ir_txb:
1727 case ir_txl:
1728 op = (ir->op == ir_txb) ? nir_texop_txb : nir_texop_txl;
1729 num_srcs = 2; /* coordinate, bias/lod */
1730 break;
1731
1732 case ir_txd:
1733 op = nir_texop_txd; /* coordinate, dPdx, dPdy */
1734 num_srcs = 3;
1735 break;
1736
1737 case ir_txf:
1738 op = nir_texop_txf;
1739 if (ir->lod_info.lod != NULL)
1740 num_srcs = 2; /* coordinate, lod */
1741 else
1742 num_srcs = 1; /* coordinate */
1743 break;
1744
1745 case ir_txf_ms:
1746 op = nir_texop_txf_ms;
1747 num_srcs = 2; /* coordinate, sample_index */
1748 break;
1749
1750 case ir_txs:
1751 op = nir_texop_txs;
1752 if (ir->lod_info.lod != NULL)
1753 num_srcs = 1; /* lod */
1754 else
1755 num_srcs = 0;
1756 break;
1757
1758 case ir_lod:
1759 op = nir_texop_lod;
1760 num_srcs = 1; /* coordinate */
1761 break;
1762
1763 case ir_tg4:
1764 op = nir_texop_tg4;
1765 num_srcs = 1; /* coordinate */
1766 break;
1767
1768 case ir_query_levels:
1769 op = nir_texop_query_levels;
1770 num_srcs = 0;
1771 break;
1772
1773 case ir_texture_samples:
1774 op = nir_texop_texture_samples;
1775 num_srcs = 0;
1776 break;
1777
1778 case ir_samples_identical:
1779 op = nir_texop_samples_identical;
1780 num_srcs = 1; /* coordinate */
1781 break;
1782
1783 default:
1784 unreachable("not reached");
1785 }
1786
1787 if (ir->projector != NULL)
1788 num_srcs++;
1789 if (ir->shadow_comparitor != NULL)
1790 num_srcs++;
1791 if (ir->offset != NULL)
1792 num_srcs++;
1793
1794 nir_tex_instr *instr = nir_tex_instr_create(this->shader, num_srcs);
1795
1796 instr->op = op;
1797 instr->sampler_dim =
1798 (glsl_sampler_dim) ir->sampler->type->sampler_dimensionality;
1799 instr->is_array = ir->sampler->type->sampler_array;
1800 instr->is_shadow = ir->sampler->type->sampler_shadow;
1801 if (instr->is_shadow)
1802 instr->is_new_style_shadow = (ir->type->vector_elements == 1);
1803 switch (ir->type->base_type) {
1804 case GLSL_TYPE_FLOAT:
1805 instr->dest_type = nir_type_float;
1806 break;
1807 case GLSL_TYPE_INT:
1808 instr->dest_type = nir_type_int;
1809 break;
1810 case GLSL_TYPE_BOOL:
1811 case GLSL_TYPE_UINT:
1812 instr->dest_type = nir_type_uint;
1813 break;
1814 default:
1815 unreachable("not reached");
1816 }
1817
1818 instr->texture = evaluate_deref(&instr->instr, ir->sampler);
1819
1820 unsigned src_number = 0;
1821
1822 if (ir->coordinate != NULL) {
1823 instr->coord_components = ir->coordinate->type->vector_elements;
1824 instr->src[src_number].src =
1825 nir_src_for_ssa(evaluate_rvalue(ir->coordinate));
1826 instr->src[src_number].src_type = nir_tex_src_coord;
1827 src_number++;
1828 }
1829
1830 if (ir->projector != NULL) {
1831 instr->src[src_number].src =
1832 nir_src_for_ssa(evaluate_rvalue(ir->projector));
1833 instr->src[src_number].src_type = nir_tex_src_projector;
1834 src_number++;
1835 }
1836
1837 if (ir->shadow_comparitor != NULL) {
1838 instr->src[src_number].src =
1839 nir_src_for_ssa(evaluate_rvalue(ir->shadow_comparitor));
1840 instr->src[src_number].src_type = nir_tex_src_comparitor;
1841 src_number++;
1842 }
1843
1844 if (ir->offset != NULL) {
1845 /* we don't support multiple offsets yet */
1846 assert(ir->offset->type->is_vector() || ir->offset->type->is_scalar());
1847
1848 instr->src[src_number].src =
1849 nir_src_for_ssa(evaluate_rvalue(ir->offset));
1850 instr->src[src_number].src_type = nir_tex_src_offset;
1851 src_number++;
1852 }
1853
1854 switch (ir->op) {
1855 case ir_txb:
1856 instr->src[src_number].src =
1857 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.bias));
1858 instr->src[src_number].src_type = nir_tex_src_bias;
1859 src_number++;
1860 break;
1861
1862 case ir_txl:
1863 case ir_txf:
1864 case ir_txs:
1865 if (ir->lod_info.lod != NULL) {
1866 instr->src[src_number].src =
1867 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.lod));
1868 instr->src[src_number].src_type = nir_tex_src_lod;
1869 src_number++;
1870 }
1871 break;
1872
1873 case ir_txd:
1874 instr->src[src_number].src =
1875 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.grad.dPdx));
1876 instr->src[src_number].src_type = nir_tex_src_ddx;
1877 src_number++;
1878 instr->src[src_number].src =
1879 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.grad.dPdy));
1880 instr->src[src_number].src_type = nir_tex_src_ddy;
1881 src_number++;
1882 break;
1883
1884 case ir_txf_ms:
1885 instr->src[src_number].src =
1886 nir_src_for_ssa(evaluate_rvalue(ir->lod_info.sample_index));
1887 instr->src[src_number].src_type = nir_tex_src_ms_index;
1888 src_number++;
1889 break;
1890
1891 case ir_tg4:
1892 instr->component = ir->lod_info.component->as_constant()->value.u[0];
1893 break;
1894
1895 default:
1896 break;
1897 }
1898
1899 assert(src_number == num_srcs);
1900
1901 add_instr(&instr->instr, nir_tex_instr_dest_size(instr));
1902 }
1903
1904 void
1905 nir_visitor::visit(ir_constant *ir)
1906 {
1907 /*
1908 * We don't know if this variable is an an array or struct that gets
1909 * dereferenced, so do the safe thing an make it a variable with a
1910 * constant initializer and return a dereference.
1911 */
1912
1913 nir_variable *var =
1914 nir_local_variable_create(this->impl, ir->type, "const_temp");
1915 var->data.read_only = true;
1916 var->constant_initializer = constant_copy(ir, var);
1917
1918 this->deref_head = nir_deref_var_create(this->shader, var);
1919 this->deref_tail = &this->deref_head->deref;
1920 }
1921
1922 void
1923 nir_visitor::visit(ir_dereference_variable *ir)
1924 {
1925 struct hash_entry *entry =
1926 _mesa_hash_table_search(this->var_table, ir->var);
1927 assert(entry);
1928 nir_variable *var = (nir_variable *) entry->data;
1929
1930 nir_deref_var *deref = nir_deref_var_create(this->shader, var);
1931 this->deref_head = deref;
1932 this->deref_tail = &deref->deref;
1933 }
1934
1935 void
1936 nir_visitor::visit(ir_dereference_record *ir)
1937 {
1938 ir->record->accept(this);
1939
1940 int field_index = this->deref_tail->type->field_index(ir->field);
1941 assert(field_index >= 0);
1942
1943 nir_deref_struct *deref = nir_deref_struct_create(this->deref_tail, field_index);
1944 deref->deref.type = ir->type;
1945 this->deref_tail->child = &deref->deref;
1946 this->deref_tail = &deref->deref;
1947 }
1948
1949 void
1950 nir_visitor::visit(ir_dereference_array *ir)
1951 {
1952 nir_deref_array *deref = nir_deref_array_create(this->shader);
1953 deref->deref.type = ir->type;
1954
1955 ir_constant *const_index = ir->array_index->as_constant();
1956 if (const_index != NULL) {
1957 deref->deref_array_type = nir_deref_array_type_direct;
1958 deref->base_offset = const_index->value.u[0];
1959 } else {
1960 deref->deref_array_type = nir_deref_array_type_indirect;
1961 deref->indirect =
1962 nir_src_for_ssa(evaluate_rvalue(ir->array_index));
1963 }
1964
1965 ir->array->accept(this);
1966
1967 this->deref_tail->child = &deref->deref;
1968 ralloc_steal(this->deref_tail, deref);
1969 this->deref_tail = &deref->deref;
1970 }
1971
1972 void
1973 nir_visitor::visit(ir_barrier *ir)
1974 {
1975 nir_intrinsic_instr *instr =
1976 nir_intrinsic_instr_create(this->shader, nir_intrinsic_barrier);
1977 nir_builder_instr_insert(&b, &instr->instr);
1978 }