nir: Add a pass for gathering various bits of shader info
[mesa.git] / src / compiler / nir / nir.h
1 /*
2 * Copyright © 2014 Connor Abbott
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #pragma once
29
30 #include "util/hash_table.h"
31 #include "compiler/glsl/list.h"
32 #include "GL/gl.h" /* GLenum */
33 #include "util/list.h"
34 #include "util/ralloc.h"
35 #include "util/set.h"
36 #include "util/bitset.h"
37 #include "compiler/nir_types.h"
38 #include "compiler/shader_enums.h"
39 #include <stdio.h>
40
41 #include "nir_opcodes.h"
42
43 #ifdef __cplusplus
44 extern "C" {
45 #endif
46
47 struct gl_program;
48 struct gl_shader_program;
49
50 #define NIR_FALSE 0u
51 #define NIR_TRUE (~0u)
52
53 /** Defines a cast function
54 *
55 * This macro defines a cast function from in_type to out_type where
56 * out_type is some structure type that contains a field of type out_type.
57 *
58 * Note that you have to be a bit careful as the generated cast function
59 * destroys constness.
60 */
61 #define NIR_DEFINE_CAST(name, in_type, out_type, field) \
62 static inline out_type * \
63 name(const in_type *parent) \
64 { \
65 return exec_node_data(out_type, parent, field); \
66 }
67
68 struct nir_function;
69 struct nir_shader;
70 struct nir_instr;
71
72
73 /**
74 * Description of built-in state associated with a uniform
75 *
76 * \sa nir_variable::state_slots
77 */
78 typedef struct {
79 int tokens[5];
80 int swizzle;
81 } nir_state_slot;
82
83 typedef enum {
84 nir_var_all = -1,
85 nir_var_shader_in,
86 nir_var_shader_out,
87 nir_var_global,
88 nir_var_local,
89 nir_var_uniform,
90 nir_var_shader_storage,
91 nir_var_system_value,
92 nir_var_param,
93 nir_var_shared,
94 } nir_variable_mode;
95
96 /**
97 * Data stored in an nir_constant
98 */
99 union nir_constant_data {
100 unsigned u[16];
101 int i[16];
102 float f[16];
103 bool b[16];
104 double d[16];
105 };
106
107 typedef struct nir_constant {
108 /**
109 * Value of the constant.
110 *
111 * The field used to back the values supplied by the constant is determined
112 * by the type associated with the \c nir_variable. Constants may be
113 * scalars, vectors, or matrices.
114 */
115 union nir_constant_data value;
116
117 /* we could get this from the var->type but makes clone *much* easier to
118 * not have to care about the type.
119 */
120 unsigned num_elements;
121
122 /* Array elements / Structure Fields */
123 struct nir_constant **elements;
124 } nir_constant;
125
126 /**
127 * \brief Layout qualifiers for gl_FragDepth.
128 *
129 * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
130 * with a layout qualifier.
131 */
132 typedef enum {
133 nir_depth_layout_none, /**< No depth layout is specified. */
134 nir_depth_layout_any,
135 nir_depth_layout_greater,
136 nir_depth_layout_less,
137 nir_depth_layout_unchanged
138 } nir_depth_layout;
139
140 /**
141 * Either a uniform, global variable, shader input, or shader output. Based on
142 * ir_variable - it should be easy to translate between the two.
143 */
144
145 typedef struct nir_variable {
146 struct exec_node node;
147
148 /**
149 * Declared type of the variable
150 */
151 const struct glsl_type *type;
152
153 /**
154 * Declared name of the variable
155 */
156 char *name;
157
158 struct nir_variable_data {
159
160 /**
161 * Is the variable read-only?
162 *
163 * This is set for variables declared as \c const, shader inputs,
164 * and uniforms.
165 */
166 unsigned read_only:1;
167 unsigned centroid:1;
168 unsigned sample:1;
169 unsigned patch:1;
170 unsigned invariant:1;
171
172 /**
173 * Storage class of the variable.
174 *
175 * \sa nir_variable_mode
176 */
177 nir_variable_mode mode:5;
178
179 /**
180 * Interpolation mode for shader inputs / outputs
181 *
182 * \sa glsl_interp_qualifier
183 */
184 unsigned interpolation:2;
185
186 /**
187 * \name ARB_fragment_coord_conventions
188 * @{
189 */
190 unsigned origin_upper_left:1;
191 unsigned pixel_center_integer:1;
192 /*@}*/
193
194 /**
195 * Was the location explicitly set in the shader?
196 *
197 * If the location is explicitly set in the shader, it \b cannot be changed
198 * by the linker or by the API (e.g., calls to \c glBindAttribLocation have
199 * no effect).
200 */
201 unsigned explicit_location:1;
202 unsigned explicit_index:1;
203
204 /**
205 * Was an initial binding explicitly set in the shader?
206 *
207 * If so, constant_initializer contains an integer nir_constant
208 * representing the initial binding point.
209 */
210 unsigned explicit_binding:1;
211
212 /**
213 * Does this variable have an initializer?
214 *
215 * This is used by the linker to cross-validiate initializers of global
216 * variables.
217 */
218 unsigned has_initializer:1;
219
220 /**
221 * If non-zero, then this variable may be packed along with other variables
222 * into a single varying slot, so this offset should be applied when
223 * accessing components. For example, an offset of 1 means that the x
224 * component of this variable is actually stored in component y of the
225 * location specified by \c location.
226 */
227 unsigned location_frac:2;
228
229 /**
230 * \brief Layout qualifier for gl_FragDepth.
231 *
232 * This is not equal to \c ir_depth_layout_none if and only if this
233 * variable is \c gl_FragDepth and a layout qualifier is specified.
234 */
235 nir_depth_layout depth_layout;
236
237 /**
238 * Storage location of the base of this variable
239 *
240 * The precise meaning of this field depends on the nature of the variable.
241 *
242 * - Vertex shader input: one of the values from \c gl_vert_attrib.
243 * - Vertex shader output: one of the values from \c gl_varying_slot.
244 * - Geometry shader input: one of the values from \c gl_varying_slot.
245 * - Geometry shader output: one of the values from \c gl_varying_slot.
246 * - Fragment shader input: one of the values from \c gl_varying_slot.
247 * - Fragment shader output: one of the values from \c gl_frag_result.
248 * - Uniforms: Per-stage uniform slot number for default uniform block.
249 * - Uniforms: Index within the uniform block definition for UBO members.
250 * - Non-UBO Uniforms: uniform slot number.
251 * - Other: This field is not currently used.
252 *
253 * If the variable is a uniform, shader input, or shader output, and the
254 * slot has not been assigned, the value will be -1.
255 */
256 int location;
257
258 /**
259 * The actual location of the variable in the IR. Only valid for inputs
260 * and outputs.
261 */
262 unsigned int driver_location;
263
264 /**
265 * output index for dual source blending.
266 */
267 int index;
268
269 /**
270 * Initial binding point for a sampler or UBO.
271 *
272 * For array types, this represents the binding point for the first element.
273 */
274 int binding;
275
276 /**
277 * Location an atomic counter is stored at.
278 */
279 unsigned offset;
280
281 /**
282 * ARB_shader_image_load_store qualifiers.
283 */
284 struct {
285 bool read_only; /**< "readonly" qualifier. */
286 bool write_only; /**< "writeonly" qualifier. */
287 bool coherent;
288 bool _volatile;
289 bool restrict_flag;
290
291 /** Image internal format if specified explicitly, otherwise GL_NONE. */
292 GLenum format;
293 } image;
294
295 /**
296 * Highest element accessed with a constant expression array index
297 *
298 * Not used for non-array variables.
299 */
300 unsigned max_array_access;
301
302 } data;
303
304 /**
305 * Built-in state that backs this uniform
306 *
307 * Once set at variable creation, \c state_slots must remain invariant.
308 * This is because, ideally, this array would be shared by all clones of
309 * this variable in the IR tree. In other words, we'd really like for it
310 * to be a fly-weight.
311 *
312 * If the variable is not a uniform, \c num_state_slots will be zero and
313 * \c state_slots will be \c NULL.
314 */
315 /*@{*/
316 unsigned num_state_slots; /**< Number of state slots used */
317 nir_state_slot *state_slots; /**< State descriptors. */
318 /*@}*/
319
320 /**
321 * Constant expression assigned in the initializer of the variable
322 */
323 nir_constant *constant_initializer;
324
325 /**
326 * For variables that are in an interface block or are an instance of an
327 * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
328 *
329 * \sa ir_variable::location
330 */
331 const struct glsl_type *interface_type;
332 } nir_variable;
333
334 #define nir_foreach_variable(var, var_list) \
335 foreach_list_typed(nir_variable, var, node, var_list)
336
337 #define nir_foreach_variable_safe(var, var_list) \
338 foreach_list_typed_safe(nir_variable, var, node, var_list)
339
340 static inline bool
341 nir_variable_is_global(const nir_variable *var)
342 {
343 return var->data.mode != nir_var_local && var->data.mode != nir_var_param;
344 }
345
346 typedef struct nir_register {
347 struct exec_node node;
348
349 unsigned num_components; /** < number of vector components */
350 unsigned num_array_elems; /** < size of array (0 for no array) */
351
352 /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
353 uint8_t bit_size;
354
355 /** generic register index. */
356 unsigned index;
357
358 /** only for debug purposes, can be NULL */
359 const char *name;
360
361 /** whether this register is local (per-function) or global (per-shader) */
362 bool is_global;
363
364 /**
365 * If this flag is set to true, then accessing channels >= num_components
366 * is well-defined, and simply spills over to the next array element. This
367 * is useful for backends that can do per-component accessing, in
368 * particular scalar backends. By setting this flag and making
369 * num_components equal to 1, structures can be packed tightly into
370 * registers and then registers can be accessed per-component to get to
371 * each structure member, even if it crosses vec4 boundaries.
372 */
373 bool is_packed;
374
375 /** set of nir_src's where this register is used (read from) */
376 struct list_head uses;
377
378 /** set of nir_dest's where this register is defined (written to) */
379 struct list_head defs;
380
381 /** set of nir_if's where this register is used as a condition */
382 struct list_head if_uses;
383 } nir_register;
384
385 typedef enum {
386 nir_instr_type_alu,
387 nir_instr_type_call,
388 nir_instr_type_tex,
389 nir_instr_type_intrinsic,
390 nir_instr_type_load_const,
391 nir_instr_type_jump,
392 nir_instr_type_ssa_undef,
393 nir_instr_type_phi,
394 nir_instr_type_parallel_copy,
395 } nir_instr_type;
396
397 typedef struct nir_instr {
398 struct exec_node node;
399 nir_instr_type type;
400 struct nir_block *block;
401
402 /** generic instruction index. */
403 unsigned index;
404
405 /* A temporary for optimization and analysis passes to use for storing
406 * flags. For instance, DCE uses this to store the "dead/live" info.
407 */
408 uint8_t pass_flags;
409 } nir_instr;
410
411 static inline nir_instr *
412 nir_instr_next(nir_instr *instr)
413 {
414 struct exec_node *next = exec_node_get_next(&instr->node);
415 if (exec_node_is_tail_sentinel(next))
416 return NULL;
417 else
418 return exec_node_data(nir_instr, next, node);
419 }
420
421 static inline nir_instr *
422 nir_instr_prev(nir_instr *instr)
423 {
424 struct exec_node *prev = exec_node_get_prev(&instr->node);
425 if (exec_node_is_head_sentinel(prev))
426 return NULL;
427 else
428 return exec_node_data(nir_instr, prev, node);
429 }
430
431 static inline bool
432 nir_instr_is_first(nir_instr *instr)
433 {
434 return exec_node_is_head_sentinel(exec_node_get_prev(&instr->node));
435 }
436
437 static inline bool
438 nir_instr_is_last(nir_instr *instr)
439 {
440 return exec_node_is_tail_sentinel(exec_node_get_next(&instr->node));
441 }
442
443 typedef struct nir_ssa_def {
444 /** for debugging only, can be NULL */
445 const char* name;
446
447 /** generic SSA definition index. */
448 unsigned index;
449
450 /** Index into the live_in and live_out bitfields */
451 unsigned live_index;
452
453 nir_instr *parent_instr;
454
455 /** set of nir_instr's where this register is used (read from) */
456 struct list_head uses;
457
458 /** set of nir_if's where this register is used as a condition */
459 struct list_head if_uses;
460
461 uint8_t num_components;
462
463 /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
464 uint8_t bit_size;
465 } nir_ssa_def;
466
467 struct nir_src;
468
469 typedef struct {
470 nir_register *reg;
471 struct nir_src *indirect; /** < NULL for no indirect offset */
472 unsigned base_offset;
473
474 /* TODO use-def chain goes here */
475 } nir_reg_src;
476
477 typedef struct {
478 nir_instr *parent_instr;
479 struct list_head def_link;
480
481 nir_register *reg;
482 struct nir_src *indirect; /** < NULL for no indirect offset */
483 unsigned base_offset;
484
485 /* TODO def-use chain goes here */
486 } nir_reg_dest;
487
488 struct nir_if;
489
490 typedef struct nir_src {
491 union {
492 nir_instr *parent_instr;
493 struct nir_if *parent_if;
494 };
495
496 struct list_head use_link;
497
498 union {
499 nir_reg_src reg;
500 nir_ssa_def *ssa;
501 };
502
503 bool is_ssa;
504 } nir_src;
505
506 #define NIR_SRC_INIT (nir_src) { { NULL } }
507
508 #define nir_foreach_use(reg_or_ssa_def, src) \
509 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
510
511 #define nir_foreach_use_safe(reg_or_ssa_def, src) \
512 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
513
514 #define nir_foreach_if_use(reg_or_ssa_def, src) \
515 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
516
517 #define nir_foreach_if_use_safe(reg_or_ssa_def, src) \
518 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
519
520 typedef struct {
521 union {
522 nir_reg_dest reg;
523 nir_ssa_def ssa;
524 };
525
526 bool is_ssa;
527 } nir_dest;
528
529 #define NIR_DEST_INIT (nir_dest) { { { NULL } } }
530
531 #define nir_foreach_def(reg, dest) \
532 list_for_each_entry(nir_dest, dest, &(reg)->defs, reg.def_link)
533
534 #define nir_foreach_def_safe(reg, dest) \
535 list_for_each_entry_safe(nir_dest, dest, &(reg)->defs, reg.def_link)
536
537 static inline nir_src
538 nir_src_for_ssa(nir_ssa_def *def)
539 {
540 nir_src src = NIR_SRC_INIT;
541
542 src.is_ssa = true;
543 src.ssa = def;
544
545 return src;
546 }
547
548 static inline nir_src
549 nir_src_for_reg(nir_register *reg)
550 {
551 nir_src src = NIR_SRC_INIT;
552
553 src.is_ssa = false;
554 src.reg.reg = reg;
555 src.reg.indirect = NULL;
556 src.reg.base_offset = 0;
557
558 return src;
559 }
560
561 static inline nir_dest
562 nir_dest_for_reg(nir_register *reg)
563 {
564 nir_dest dest = NIR_DEST_INIT;
565
566 dest.reg.reg = reg;
567
568 return dest;
569 }
570
571 static inline unsigned
572 nir_src_bit_size(nir_src src)
573 {
574 return src.is_ssa ? src.ssa->bit_size : src.reg.reg->bit_size;
575 }
576
577 static inline unsigned
578 nir_dest_bit_size(nir_dest dest)
579 {
580 return dest.is_ssa ? dest.ssa.bit_size : dest.reg.reg->bit_size;
581 }
582
583 void nir_src_copy(nir_src *dest, const nir_src *src, void *instr_or_if);
584 void nir_dest_copy(nir_dest *dest, const nir_dest *src, nir_instr *instr);
585
586 typedef struct {
587 nir_src src;
588
589 /**
590 * \name input modifiers
591 */
592 /*@{*/
593 /**
594 * For inputs interpreted as floating point, flips the sign bit. For
595 * inputs interpreted as integers, performs the two's complement negation.
596 */
597 bool negate;
598
599 /**
600 * Clears the sign bit for floating point values, and computes the integer
601 * absolute value for integers. Note that the negate modifier acts after
602 * the absolute value modifier, therefore if both are set then all inputs
603 * will become negative.
604 */
605 bool abs;
606 /*@}*/
607
608 /**
609 * For each input component, says which component of the register it is
610 * chosen from. Note that which elements of the swizzle are used and which
611 * are ignored are based on the write mask for most opcodes - for example,
612 * a statement like "foo.xzw = bar.zyx" would have a writemask of 1101b and
613 * a swizzle of {2, x, 1, 0} where x means "don't care."
614 */
615 uint8_t swizzle[4];
616 } nir_alu_src;
617
618 typedef struct {
619 nir_dest dest;
620
621 /**
622 * \name saturate output modifier
623 *
624 * Only valid for opcodes that output floating-point numbers. Clamps the
625 * output to between 0.0 and 1.0 inclusive.
626 */
627
628 bool saturate;
629
630 unsigned write_mask : 4; /* ignored if dest.is_ssa is true */
631 } nir_alu_dest;
632
633 typedef enum {
634 nir_type_invalid = 0, /* Not a valid type */
635 nir_type_float,
636 nir_type_int,
637 nir_type_uint,
638 nir_type_bool,
639 nir_type_bool32 = 32 | nir_type_bool,
640 nir_type_int8 = 8 | nir_type_int,
641 nir_type_int16 = 16 | nir_type_int,
642 nir_type_int32 = 32 | nir_type_int,
643 nir_type_int64 = 64 | nir_type_int,
644 nir_type_uint8 = 8 | nir_type_uint,
645 nir_type_uint16 = 16 | nir_type_uint,
646 nir_type_uint32 = 32 | nir_type_uint,
647 nir_type_uint64 = 64 | nir_type_uint,
648 nir_type_float16 = 16 | nir_type_float,
649 nir_type_float32 = 32 | nir_type_float,
650 nir_type_float64 = 64 | nir_type_float,
651 } nir_alu_type;
652
653 #define NIR_ALU_TYPE_SIZE_MASK 0xfffffff8
654 #define NIR_ALU_TYPE_BASE_TYPE_MASK 0x00000007
655
656 static inline unsigned
657 nir_alu_type_get_type_size(nir_alu_type type)
658 {
659 return type & NIR_ALU_TYPE_SIZE_MASK;
660 }
661
662 static inline unsigned
663 nir_alu_type_get_base_type(nir_alu_type type)
664 {
665 return type & NIR_ALU_TYPE_BASE_TYPE_MASK;
666 }
667
668 typedef enum {
669 NIR_OP_IS_COMMUTATIVE = (1 << 0),
670 NIR_OP_IS_ASSOCIATIVE = (1 << 1),
671 } nir_op_algebraic_property;
672
673 typedef struct {
674 const char *name;
675
676 unsigned num_inputs;
677
678 /**
679 * The number of components in the output
680 *
681 * If non-zero, this is the size of the output and input sizes are
682 * explicitly given; swizzle and writemask are still in effect, but if
683 * the output component is masked out, then the input component may
684 * still be in use.
685 *
686 * If zero, the opcode acts in the standard, per-component manner; the
687 * operation is performed on each component (except the ones that are
688 * masked out) with the input being taken from the input swizzle for
689 * that component.
690 *
691 * The size of some of the inputs may be given (i.e. non-zero) even
692 * though output_size is zero; in that case, the inputs with a zero
693 * size act per-component, while the inputs with non-zero size don't.
694 */
695 unsigned output_size;
696
697 /**
698 * The type of vector that the instruction outputs. Note that the
699 * staurate modifier is only allowed on outputs with the float type.
700 */
701
702 nir_alu_type output_type;
703
704 /**
705 * The number of components in each input
706 */
707 unsigned input_sizes[4];
708
709 /**
710 * The type of vector that each input takes. Note that negate and
711 * absolute value are only allowed on inputs with int or float type and
712 * behave differently on the two.
713 */
714 nir_alu_type input_types[4];
715
716 nir_op_algebraic_property algebraic_properties;
717 } nir_op_info;
718
719 extern const nir_op_info nir_op_infos[nir_num_opcodes];
720
721 typedef struct nir_alu_instr {
722 nir_instr instr;
723 nir_op op;
724
725 /** Indicates that this ALU instruction generates an exact value
726 *
727 * This is kind of a mixture of GLSL "precise" and "invariant" and not
728 * really equivalent to either. This indicates that the value generated by
729 * this operation is high-precision and any code transformations that touch
730 * it must ensure that the resulting value is bit-for-bit identical to the
731 * original.
732 */
733 bool exact;
734
735 nir_alu_dest dest;
736 nir_alu_src src[];
737 } nir_alu_instr;
738
739 void nir_alu_src_copy(nir_alu_src *dest, const nir_alu_src *src,
740 nir_alu_instr *instr);
741 void nir_alu_dest_copy(nir_alu_dest *dest, const nir_alu_dest *src,
742 nir_alu_instr *instr);
743
744 /* is this source channel used? */
745 static inline bool
746 nir_alu_instr_channel_used(nir_alu_instr *instr, unsigned src, unsigned channel)
747 {
748 if (nir_op_infos[instr->op].input_sizes[src] > 0)
749 return channel < nir_op_infos[instr->op].input_sizes[src];
750
751 return (instr->dest.write_mask >> channel) & 1;
752 }
753
754 /*
755 * For instructions whose destinations are SSA, get the number of channels
756 * used for a source
757 */
758 static inline unsigned
759 nir_ssa_alu_instr_src_components(const nir_alu_instr *instr, unsigned src)
760 {
761 assert(instr->dest.dest.is_ssa);
762
763 if (nir_op_infos[instr->op].input_sizes[src] > 0)
764 return nir_op_infos[instr->op].input_sizes[src];
765
766 return instr->dest.dest.ssa.num_components;
767 }
768
769 typedef enum {
770 nir_deref_type_var,
771 nir_deref_type_array,
772 nir_deref_type_struct
773 } nir_deref_type;
774
775 typedef struct nir_deref {
776 nir_deref_type deref_type;
777 struct nir_deref *child;
778 const struct glsl_type *type;
779 } nir_deref;
780
781 typedef struct {
782 nir_deref deref;
783
784 nir_variable *var;
785 } nir_deref_var;
786
787 /* This enum describes how the array is referenced. If the deref is
788 * direct then the base_offset is used. If the deref is indirect then then
789 * offset is given by base_offset + indirect. If the deref is a wildcard
790 * then the deref refers to all of the elements of the array at the same
791 * time. Wildcard dereferences are only ever allowed in copy_var
792 * intrinsics and the source and destination derefs must have matching
793 * wildcards.
794 */
795 typedef enum {
796 nir_deref_array_type_direct,
797 nir_deref_array_type_indirect,
798 nir_deref_array_type_wildcard,
799 } nir_deref_array_type;
800
801 typedef struct {
802 nir_deref deref;
803
804 nir_deref_array_type deref_array_type;
805 unsigned base_offset;
806 nir_src indirect;
807 } nir_deref_array;
808
809 typedef struct {
810 nir_deref deref;
811
812 unsigned index;
813 } nir_deref_struct;
814
815 NIR_DEFINE_CAST(nir_deref_as_var, nir_deref, nir_deref_var, deref)
816 NIR_DEFINE_CAST(nir_deref_as_array, nir_deref, nir_deref_array, deref)
817 NIR_DEFINE_CAST(nir_deref_as_struct, nir_deref, nir_deref_struct, deref)
818
819 /* Returns the last deref in the chain. */
820 static inline nir_deref *
821 nir_deref_tail(nir_deref *deref)
822 {
823 while (deref->child)
824 deref = deref->child;
825 return deref;
826 }
827
828 typedef struct {
829 nir_instr instr;
830
831 unsigned num_params;
832 nir_deref_var **params;
833 nir_deref_var *return_deref;
834
835 struct nir_function *callee;
836 } nir_call_instr;
837
838 #define INTRINSIC(name, num_srcs, src_components, has_dest, dest_components, \
839 num_variables, num_indices, idx0, idx1, idx2, flags) \
840 nir_intrinsic_##name,
841
842 #define LAST_INTRINSIC(name) nir_last_intrinsic = nir_intrinsic_##name,
843
844 typedef enum {
845 #include "nir_intrinsics.h"
846 nir_num_intrinsics = nir_last_intrinsic + 1
847 } nir_intrinsic_op;
848
849 #undef INTRINSIC
850 #undef LAST_INTRINSIC
851
852 #define NIR_INTRINSIC_MAX_CONST_INDEX 3
853
854 /** Represents an intrinsic
855 *
856 * An intrinsic is an instruction type for handling things that are
857 * more-or-less regular operations but don't just consume and produce SSA
858 * values like ALU operations do. Intrinsics are not for things that have
859 * special semantic meaning such as phi nodes and parallel copies.
860 * Examples of intrinsics include variable load/store operations, system
861 * value loads, and the like. Even though texturing more-or-less falls
862 * under this category, texturing is its own instruction type because
863 * trying to represent texturing with intrinsics would lead to a
864 * combinatorial explosion of intrinsic opcodes.
865 *
866 * By having a single instruction type for handling a lot of different
867 * cases, optimization passes can look for intrinsics and, for the most
868 * part, completely ignore them. Each intrinsic type also has a few
869 * possible flags that govern whether or not they can be reordered or
870 * eliminated. That way passes like dead code elimination can still work
871 * on intrisics without understanding the meaning of each.
872 *
873 * Each intrinsic has some number of constant indices, some number of
874 * variables, and some number of sources. What these sources, variables,
875 * and indices mean depends on the intrinsic and is documented with the
876 * intrinsic declaration in nir_intrinsics.h. Intrinsics and texture
877 * instructions are the only types of instruction that can operate on
878 * variables.
879 */
880 typedef struct {
881 nir_instr instr;
882
883 nir_intrinsic_op intrinsic;
884
885 nir_dest dest;
886
887 /** number of components if this is a vectorized intrinsic
888 *
889 * Similarly to ALU operations, some intrinsics are vectorized.
890 * An intrinsic is vectorized if nir_intrinsic_infos.dest_components == 0.
891 * For vectorized intrinsics, the num_components field specifies the
892 * number of destination components and the number of source components
893 * for all sources with nir_intrinsic_infos.src_components[i] == 0.
894 */
895 uint8_t num_components;
896
897 int const_index[NIR_INTRINSIC_MAX_CONST_INDEX];
898
899 nir_deref_var *variables[2];
900
901 nir_src src[];
902 } nir_intrinsic_instr;
903
904 /**
905 * \name NIR intrinsics semantic flags
906 *
907 * information about what the compiler can do with the intrinsics.
908 *
909 * \sa nir_intrinsic_info::flags
910 */
911 typedef enum {
912 /**
913 * whether the intrinsic can be safely eliminated if none of its output
914 * value is not being used.
915 */
916 NIR_INTRINSIC_CAN_ELIMINATE = (1 << 0),
917
918 /**
919 * Whether the intrinsic can be reordered with respect to any other
920 * intrinsic, i.e. whether the only reordering dependencies of the
921 * intrinsic are due to the register reads/writes.
922 */
923 NIR_INTRINSIC_CAN_REORDER = (1 << 1),
924 } nir_intrinsic_semantic_flag;
925
926 /**
927 * \name NIR intrinsics const-index flag
928 *
929 * Indicates the usage of a const_index slot.
930 *
931 * \sa nir_intrinsic_info::index_map
932 */
933 typedef enum {
934 /**
935 * Generally instructions that take a offset src argument, can encode
936 * a constant 'base' value which is added to the offset.
937 */
938 NIR_INTRINSIC_BASE = 1,
939
940 /**
941 * For store instructions, a writemask for the store.
942 */
943 NIR_INTRINSIC_WRMASK = 2,
944
945 /**
946 * The stream-id for GS emit_vertex/end_primitive intrinsics.
947 */
948 NIR_INTRINSIC_STREAM_ID = 3,
949
950 /**
951 * The clip-plane id for load_user_clip_plane intrinsic.
952 */
953 NIR_INTRINSIC_UCP_ID = 4,
954
955 NIR_INTRINSIC_NUM_INDEX_FLAGS,
956
957 } nir_intrinsic_index_flag;
958
959 #define NIR_INTRINSIC_MAX_INPUTS 4
960
961 typedef struct {
962 const char *name;
963
964 unsigned num_srcs; /** < number of register/SSA inputs */
965
966 /** number of components of each input register
967 *
968 * If this value is 0, the number of components is given by the
969 * num_components field of nir_intrinsic_instr.
970 */
971 unsigned src_components[NIR_INTRINSIC_MAX_INPUTS];
972
973 bool has_dest;
974
975 /** number of components of the output register
976 *
977 * If this value is 0, the number of components is given by the
978 * num_components field of nir_intrinsic_instr.
979 */
980 unsigned dest_components;
981
982 /** the number of inputs/outputs that are variables */
983 unsigned num_variables;
984
985 /** the number of constant indices used by the intrinsic */
986 unsigned num_indices;
987
988 /** indicates the usage of intr->const_index[n] */
989 unsigned index_map[NIR_INTRINSIC_NUM_INDEX_FLAGS];
990
991 /** semantic flags for calls to this intrinsic */
992 nir_intrinsic_semantic_flag flags;
993 } nir_intrinsic_info;
994
995 extern const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics];
996
997
998 #define INTRINSIC_IDX_ACCESSORS(name, flag, type) \
999 static inline type \
1000 nir_intrinsic_##name(nir_intrinsic_instr *instr) \
1001 { \
1002 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic]; \
1003 assert(info->index_map[NIR_INTRINSIC_##flag] > 0); \
1004 return instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1]; \
1005 } \
1006 static inline void \
1007 nir_intrinsic_set_##name(nir_intrinsic_instr *instr, type val) \
1008 { \
1009 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic]; \
1010 assert(info->index_map[NIR_INTRINSIC_##flag] > 0); \
1011 instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1] = val; \
1012 }
1013
1014 INTRINSIC_IDX_ACCESSORS(write_mask, WRMASK, unsigned)
1015 INTRINSIC_IDX_ACCESSORS(base, BASE, int)
1016 INTRINSIC_IDX_ACCESSORS(stream_id, STREAM_ID, unsigned)
1017 INTRINSIC_IDX_ACCESSORS(ucp_id, UCP_ID, unsigned)
1018
1019 /**
1020 * \group texture information
1021 *
1022 * This gives semantic information about textures which is useful to the
1023 * frontend, the backend, and lowering passes, but not the optimizer.
1024 */
1025
1026 typedef enum {
1027 nir_tex_src_coord,
1028 nir_tex_src_projector,
1029 nir_tex_src_comparitor, /* shadow comparitor */
1030 nir_tex_src_offset,
1031 nir_tex_src_bias,
1032 nir_tex_src_lod,
1033 nir_tex_src_ms_index, /* MSAA sample index */
1034 nir_tex_src_ddx,
1035 nir_tex_src_ddy,
1036 nir_tex_src_texture_offset, /* < dynamically uniform indirect offset */
1037 nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */
1038 nir_num_tex_src_types
1039 } nir_tex_src_type;
1040
1041 typedef struct {
1042 nir_src src;
1043 nir_tex_src_type src_type;
1044 } nir_tex_src;
1045
1046 typedef enum {
1047 nir_texop_tex, /**< Regular texture look-up */
1048 nir_texop_txb, /**< Texture look-up with LOD bias */
1049 nir_texop_txl, /**< Texture look-up with explicit LOD */
1050 nir_texop_txd, /**< Texture look-up with partial derivatvies */
1051 nir_texop_txf, /**< Texel fetch with explicit LOD */
1052 nir_texop_txf_ms, /**< Multisample texture fetch */
1053 nir_texop_txs, /**< Texture size */
1054 nir_texop_lod, /**< Texture lod query */
1055 nir_texop_tg4, /**< Texture gather */
1056 nir_texop_query_levels, /**< Texture levels query */
1057 nir_texop_texture_samples, /**< Texture samples query */
1058 nir_texop_samples_identical, /**< Query whether all samples are definitely
1059 * identical.
1060 */
1061 } nir_texop;
1062
1063 typedef struct {
1064 nir_instr instr;
1065
1066 enum glsl_sampler_dim sampler_dim;
1067 nir_alu_type dest_type;
1068
1069 nir_texop op;
1070 nir_dest dest;
1071 nir_tex_src *src;
1072 unsigned num_srcs, coord_components;
1073 bool is_array, is_shadow;
1074
1075 /**
1076 * If is_shadow is true, whether this is the old-style shadow that outputs 4
1077 * components or the new-style shadow that outputs 1 component.
1078 */
1079 bool is_new_style_shadow;
1080
1081 /* gather component selector */
1082 unsigned component : 2;
1083
1084 /** The texture index
1085 *
1086 * If this texture instruction has a nir_tex_src_texture_offset source,
1087 * then the texture index is given by texture_index + texture_offset.
1088 */
1089 unsigned texture_index;
1090
1091 /** The size of the texture array or 0 if it's not an array */
1092 unsigned texture_array_size;
1093
1094 /** The texture deref
1095 *
1096 * If this is null, use texture_index instead.
1097 */
1098 nir_deref_var *texture;
1099
1100 /** The sampler index
1101 *
1102 * The following operations do not require a sampler and, as such, this
1103 * field should be ignored:
1104 * - nir_texop_txf
1105 * - nir_texop_txf_ms
1106 * - nir_texop_txs
1107 * - nir_texop_lod
1108 * - nir_texop_tg4
1109 * - nir_texop_query_levels
1110 * - nir_texop_texture_samples
1111 * - nir_texop_samples_identical
1112 *
1113 * If this texture instruction has a nir_tex_src_sampler_offset source,
1114 * then the sampler index is given by sampler_index + sampler_offset.
1115 */
1116 unsigned sampler_index;
1117
1118 /** The sampler deref
1119 *
1120 * If this is null, use sampler_index instead.
1121 */
1122 nir_deref_var *sampler;
1123 } nir_tex_instr;
1124
1125 static inline unsigned
1126 nir_tex_instr_dest_size(nir_tex_instr *instr)
1127 {
1128 switch (instr->op) {
1129 case nir_texop_txs: {
1130 unsigned ret;
1131 switch (instr->sampler_dim) {
1132 case GLSL_SAMPLER_DIM_1D:
1133 case GLSL_SAMPLER_DIM_BUF:
1134 ret = 1;
1135 break;
1136 case GLSL_SAMPLER_DIM_2D:
1137 case GLSL_SAMPLER_DIM_CUBE:
1138 case GLSL_SAMPLER_DIM_MS:
1139 case GLSL_SAMPLER_DIM_RECT:
1140 case GLSL_SAMPLER_DIM_EXTERNAL:
1141 ret = 2;
1142 break;
1143 case GLSL_SAMPLER_DIM_3D:
1144 ret = 3;
1145 break;
1146 default:
1147 unreachable("not reached");
1148 }
1149 if (instr->is_array)
1150 ret++;
1151 return ret;
1152 }
1153
1154 case nir_texop_lod:
1155 return 2;
1156
1157 case nir_texop_texture_samples:
1158 case nir_texop_query_levels:
1159 case nir_texop_samples_identical:
1160 return 1;
1161
1162 default:
1163 if (instr->is_shadow && instr->is_new_style_shadow)
1164 return 1;
1165
1166 return 4;
1167 }
1168 }
1169
1170 /* Returns true if this texture operation queries something about the texture
1171 * rather than actually sampling it.
1172 */
1173 static inline bool
1174 nir_tex_instr_is_query(nir_tex_instr *instr)
1175 {
1176 switch (instr->op) {
1177 case nir_texop_txs:
1178 case nir_texop_lod:
1179 case nir_texop_texture_samples:
1180 case nir_texop_query_levels:
1181 return true;
1182 case nir_texop_tex:
1183 case nir_texop_txb:
1184 case nir_texop_txl:
1185 case nir_texop_txd:
1186 case nir_texop_txf:
1187 case nir_texop_txf_ms:
1188 case nir_texop_tg4:
1189 return false;
1190 default:
1191 unreachable("Invalid texture opcode");
1192 }
1193 }
1194
1195 static inline unsigned
1196 nir_tex_instr_src_size(nir_tex_instr *instr, unsigned src)
1197 {
1198 if (instr->src[src].src_type == nir_tex_src_coord)
1199 return instr->coord_components;
1200
1201
1202 if (instr->src[src].src_type == nir_tex_src_offset ||
1203 instr->src[src].src_type == nir_tex_src_ddx ||
1204 instr->src[src].src_type == nir_tex_src_ddy) {
1205 if (instr->is_array)
1206 return instr->coord_components - 1;
1207 else
1208 return instr->coord_components;
1209 }
1210
1211 return 1;
1212 }
1213
1214 static inline int
1215 nir_tex_instr_src_index(nir_tex_instr *instr, nir_tex_src_type type)
1216 {
1217 for (unsigned i = 0; i < instr->num_srcs; i++)
1218 if (instr->src[i].src_type == type)
1219 return (int) i;
1220
1221 return -1;
1222 }
1223
1224 typedef struct {
1225 union {
1226 float f32[4];
1227 double f64[4];
1228 int32_t i32[4];
1229 uint32_t u32[4];
1230 int64_t i64[4];
1231 uint64_t u64[4];
1232 };
1233 } nir_const_value;
1234
1235 typedef struct {
1236 nir_instr instr;
1237
1238 nir_const_value value;
1239
1240 nir_ssa_def def;
1241 } nir_load_const_instr;
1242
1243 typedef enum {
1244 nir_jump_return,
1245 nir_jump_break,
1246 nir_jump_continue,
1247 } nir_jump_type;
1248
1249 typedef struct {
1250 nir_instr instr;
1251 nir_jump_type type;
1252 } nir_jump_instr;
1253
1254 /* creates a new SSA variable in an undefined state */
1255
1256 typedef struct {
1257 nir_instr instr;
1258 nir_ssa_def def;
1259 } nir_ssa_undef_instr;
1260
1261 typedef struct {
1262 struct exec_node node;
1263
1264 /* The predecessor block corresponding to this source */
1265 struct nir_block *pred;
1266
1267 nir_src src;
1268 } nir_phi_src;
1269
1270 #define nir_foreach_phi_src(phi, entry) \
1271 foreach_list_typed(nir_phi_src, entry, node, &(phi)->srcs)
1272 #define nir_foreach_phi_src_safe(phi, entry) \
1273 foreach_list_typed_safe(nir_phi_src, entry, node, &(phi)->srcs)
1274
1275 typedef struct {
1276 nir_instr instr;
1277
1278 struct exec_list srcs; /** < list of nir_phi_src */
1279
1280 nir_dest dest;
1281 } nir_phi_instr;
1282
1283 typedef struct {
1284 struct exec_node node;
1285 nir_src src;
1286 nir_dest dest;
1287 } nir_parallel_copy_entry;
1288
1289 #define nir_foreach_parallel_copy_entry(pcopy, entry) \
1290 foreach_list_typed(nir_parallel_copy_entry, entry, node, &(pcopy)->entries)
1291
1292 typedef struct {
1293 nir_instr instr;
1294
1295 /* A list of nir_parallel_copy_entry's. The sources of all of the
1296 * entries are copied to the corresponding destinations "in parallel".
1297 * In other words, if we have two entries: a -> b and b -> a, the values
1298 * get swapped.
1299 */
1300 struct exec_list entries;
1301 } nir_parallel_copy_instr;
1302
1303 NIR_DEFINE_CAST(nir_instr_as_alu, nir_instr, nir_alu_instr, instr)
1304 NIR_DEFINE_CAST(nir_instr_as_call, nir_instr, nir_call_instr, instr)
1305 NIR_DEFINE_CAST(nir_instr_as_jump, nir_instr, nir_jump_instr, instr)
1306 NIR_DEFINE_CAST(nir_instr_as_tex, nir_instr, nir_tex_instr, instr)
1307 NIR_DEFINE_CAST(nir_instr_as_intrinsic, nir_instr, nir_intrinsic_instr, instr)
1308 NIR_DEFINE_CAST(nir_instr_as_load_const, nir_instr, nir_load_const_instr, instr)
1309 NIR_DEFINE_CAST(nir_instr_as_ssa_undef, nir_instr, nir_ssa_undef_instr, instr)
1310 NIR_DEFINE_CAST(nir_instr_as_phi, nir_instr, nir_phi_instr, instr)
1311 NIR_DEFINE_CAST(nir_instr_as_parallel_copy, nir_instr,
1312 nir_parallel_copy_instr, instr)
1313
1314 /*
1315 * Control flow
1316 *
1317 * Control flow consists of a tree of control flow nodes, which include
1318 * if-statements and loops. The leaves of the tree are basic blocks, lists of
1319 * instructions that always run start-to-finish. Each basic block also keeps
1320 * track of its successors (blocks which may run immediately after the current
1321 * block) and predecessors (blocks which could have run immediately before the
1322 * current block). Each function also has a start block and an end block which
1323 * all return statements point to (which is always empty). Together, all the
1324 * blocks with their predecessors and successors make up the control flow
1325 * graph (CFG) of the function. There are helpers that modify the tree of
1326 * control flow nodes while modifying the CFG appropriately; these should be
1327 * used instead of modifying the tree directly.
1328 */
1329
1330 typedef enum {
1331 nir_cf_node_block,
1332 nir_cf_node_if,
1333 nir_cf_node_loop,
1334 nir_cf_node_function
1335 } nir_cf_node_type;
1336
1337 typedef struct nir_cf_node {
1338 struct exec_node node;
1339 nir_cf_node_type type;
1340 struct nir_cf_node *parent;
1341 } nir_cf_node;
1342
1343 typedef struct nir_block {
1344 nir_cf_node cf_node;
1345
1346 struct exec_list instr_list; /** < list of nir_instr */
1347
1348 /** generic block index; generated by nir_index_blocks */
1349 unsigned index;
1350
1351 /*
1352 * Each block can only have up to 2 successors, so we put them in a simple
1353 * array - no need for anything more complicated.
1354 */
1355 struct nir_block *successors[2];
1356
1357 /* Set of nir_block predecessors in the CFG */
1358 struct set *predecessors;
1359
1360 /*
1361 * this node's immediate dominator in the dominance tree - set to NULL for
1362 * the start block.
1363 */
1364 struct nir_block *imm_dom;
1365
1366 /* This node's children in the dominance tree */
1367 unsigned num_dom_children;
1368 struct nir_block **dom_children;
1369
1370 /* Set of nir_block's on the dominance frontier of this block */
1371 struct set *dom_frontier;
1372
1373 /*
1374 * These two indices have the property that dom_{pre,post}_index for each
1375 * child of this block in the dominance tree will always be between
1376 * dom_pre_index and dom_post_index for this block, which makes testing if
1377 * a given block is dominated by another block an O(1) operation.
1378 */
1379 unsigned dom_pre_index, dom_post_index;
1380
1381 /* live in and out for this block; used for liveness analysis */
1382 BITSET_WORD *live_in;
1383 BITSET_WORD *live_out;
1384 } nir_block;
1385
1386 static inline nir_instr *
1387 nir_block_first_instr(nir_block *block)
1388 {
1389 struct exec_node *head = exec_list_get_head(&block->instr_list);
1390 return exec_node_data(nir_instr, head, node);
1391 }
1392
1393 static inline nir_instr *
1394 nir_block_last_instr(nir_block *block)
1395 {
1396 struct exec_node *tail = exec_list_get_tail(&block->instr_list);
1397 return exec_node_data(nir_instr, tail, node);
1398 }
1399
1400 #define nir_foreach_instr(block, instr) \
1401 foreach_list_typed(nir_instr, instr, node, &(block)->instr_list)
1402 #define nir_foreach_instr_reverse(block, instr) \
1403 foreach_list_typed_reverse(nir_instr, instr, node, &(block)->instr_list)
1404 #define nir_foreach_instr_safe(block, instr) \
1405 foreach_list_typed_safe(nir_instr, instr, node, &(block)->instr_list)
1406 #define nir_foreach_instr_reverse_safe(block, instr) \
1407 foreach_list_typed_reverse_safe(nir_instr, instr, node, &(block)->instr_list)
1408
1409 typedef struct nir_if {
1410 nir_cf_node cf_node;
1411 nir_src condition;
1412
1413 struct exec_list then_list; /** < list of nir_cf_node */
1414 struct exec_list else_list; /** < list of nir_cf_node */
1415 } nir_if;
1416
1417 static inline nir_cf_node *
1418 nir_if_first_then_node(nir_if *if_stmt)
1419 {
1420 struct exec_node *head = exec_list_get_head(&if_stmt->then_list);
1421 return exec_node_data(nir_cf_node, head, node);
1422 }
1423
1424 static inline nir_cf_node *
1425 nir_if_last_then_node(nir_if *if_stmt)
1426 {
1427 struct exec_node *tail = exec_list_get_tail(&if_stmt->then_list);
1428 return exec_node_data(nir_cf_node, tail, node);
1429 }
1430
1431 static inline nir_cf_node *
1432 nir_if_first_else_node(nir_if *if_stmt)
1433 {
1434 struct exec_node *head = exec_list_get_head(&if_stmt->else_list);
1435 return exec_node_data(nir_cf_node, head, node);
1436 }
1437
1438 static inline nir_cf_node *
1439 nir_if_last_else_node(nir_if *if_stmt)
1440 {
1441 struct exec_node *tail = exec_list_get_tail(&if_stmt->else_list);
1442 return exec_node_data(nir_cf_node, tail, node);
1443 }
1444
1445 typedef struct {
1446 nir_cf_node cf_node;
1447
1448 struct exec_list body; /** < list of nir_cf_node */
1449 } nir_loop;
1450
1451 static inline nir_cf_node *
1452 nir_loop_first_cf_node(nir_loop *loop)
1453 {
1454 return exec_node_data(nir_cf_node, exec_list_get_head(&loop->body), node);
1455 }
1456
1457 static inline nir_cf_node *
1458 nir_loop_last_cf_node(nir_loop *loop)
1459 {
1460 return exec_node_data(nir_cf_node, exec_list_get_tail(&loop->body), node);
1461 }
1462
1463 /**
1464 * Various bits of metadata that can may be created or required by
1465 * optimization and analysis passes
1466 */
1467 typedef enum {
1468 nir_metadata_none = 0x0,
1469 nir_metadata_block_index = 0x1,
1470 nir_metadata_dominance = 0x2,
1471 nir_metadata_live_ssa_defs = 0x4,
1472 nir_metadata_not_properly_reset = 0x8,
1473 } nir_metadata;
1474
1475 typedef struct {
1476 nir_cf_node cf_node;
1477
1478 /** pointer to the function of which this is an implementation */
1479 struct nir_function *function;
1480
1481 struct exec_list body; /** < list of nir_cf_node */
1482
1483 nir_block *end_block;
1484
1485 /** list for all local variables in the function */
1486 struct exec_list locals;
1487
1488 /** array of variables used as parameters */
1489 unsigned num_params;
1490 nir_variable **params;
1491
1492 /** variable used to hold the result of the function */
1493 nir_variable *return_var;
1494
1495 /** list of local registers in the function */
1496 struct exec_list registers;
1497
1498 /** next available local register index */
1499 unsigned reg_alloc;
1500
1501 /** next available SSA value index */
1502 unsigned ssa_alloc;
1503
1504 /* total number of basic blocks, only valid when block_index_dirty = false */
1505 unsigned num_blocks;
1506
1507 nir_metadata valid_metadata;
1508 } nir_function_impl;
1509
1510 static inline nir_block *
1511 nir_start_block(nir_function_impl *impl)
1512 {
1513 return (nir_block *) exec_list_get_head(&impl->body);
1514 }
1515
1516 static inline nir_cf_node *
1517 nir_cf_node_next(nir_cf_node *node)
1518 {
1519 struct exec_node *next = exec_node_get_next(&node->node);
1520 if (exec_node_is_tail_sentinel(next))
1521 return NULL;
1522 else
1523 return exec_node_data(nir_cf_node, next, node);
1524 }
1525
1526 static inline nir_cf_node *
1527 nir_cf_node_prev(nir_cf_node *node)
1528 {
1529 struct exec_node *prev = exec_node_get_prev(&node->node);
1530 if (exec_node_is_head_sentinel(prev))
1531 return NULL;
1532 else
1533 return exec_node_data(nir_cf_node, prev, node);
1534 }
1535
1536 static inline bool
1537 nir_cf_node_is_first(const nir_cf_node *node)
1538 {
1539 return exec_node_is_head_sentinel(node->node.prev);
1540 }
1541
1542 static inline bool
1543 nir_cf_node_is_last(const nir_cf_node *node)
1544 {
1545 return exec_node_is_tail_sentinel(node->node.next);
1546 }
1547
1548 NIR_DEFINE_CAST(nir_cf_node_as_block, nir_cf_node, nir_block, cf_node)
1549 NIR_DEFINE_CAST(nir_cf_node_as_if, nir_cf_node, nir_if, cf_node)
1550 NIR_DEFINE_CAST(nir_cf_node_as_loop, nir_cf_node, nir_loop, cf_node)
1551 NIR_DEFINE_CAST(nir_cf_node_as_function, nir_cf_node, nir_function_impl, cf_node)
1552
1553 typedef enum {
1554 nir_parameter_in,
1555 nir_parameter_out,
1556 nir_parameter_inout,
1557 } nir_parameter_type;
1558
1559 typedef struct {
1560 nir_parameter_type param_type;
1561 const struct glsl_type *type;
1562 } nir_parameter;
1563
1564 typedef struct nir_function {
1565 struct exec_node node;
1566
1567 const char *name;
1568 struct nir_shader *shader;
1569
1570 unsigned num_params;
1571 nir_parameter *params;
1572 const struct glsl_type *return_type;
1573
1574 /** The implementation of this function.
1575 *
1576 * If the function is only declared and not implemented, this is NULL.
1577 */
1578 nir_function_impl *impl;
1579 } nir_function;
1580
1581 typedef struct nir_shader_compiler_options {
1582 bool lower_fdiv;
1583 bool lower_ffma;
1584 bool lower_flrp;
1585 bool lower_fpow;
1586 bool lower_fsat;
1587 bool lower_fsqrt;
1588 bool lower_fmod;
1589 bool lower_bitfield_extract;
1590 bool lower_bitfield_insert;
1591 bool lower_uadd_carry;
1592 bool lower_usub_borrow;
1593 /** lowers fneg and ineg to fsub and isub. */
1594 bool lower_negate;
1595 /** lowers fsub and isub to fadd+fneg and iadd+ineg. */
1596 bool lower_sub;
1597
1598 /* lower {slt,sge,seq,sne} to {flt,fge,feq,fne} + b2f: */
1599 bool lower_scmp;
1600
1601 /* Does the native fdot instruction replicate its result for four
1602 * components? If so, then opt_algebraic_late will turn all fdotN
1603 * instructions into fdot_replicatedN instructions.
1604 */
1605 bool fdot_replicates;
1606
1607 /** lowers ffract to fsub+ffloor: */
1608 bool lower_ffract;
1609
1610 bool lower_pack_half_2x16;
1611 bool lower_pack_unorm_2x16;
1612 bool lower_pack_snorm_2x16;
1613 bool lower_pack_unorm_4x8;
1614 bool lower_pack_snorm_4x8;
1615 bool lower_unpack_half_2x16;
1616 bool lower_unpack_unorm_2x16;
1617 bool lower_unpack_snorm_2x16;
1618 bool lower_unpack_unorm_4x8;
1619 bool lower_unpack_snorm_4x8;
1620
1621 bool lower_extract_byte;
1622 bool lower_extract_word;
1623
1624 /**
1625 * Does the driver support real 32-bit integers? (Otherwise, integers
1626 * are simulated by floats.)
1627 */
1628 bool native_integers;
1629 } nir_shader_compiler_options;
1630
1631 typedef struct nir_shader_info {
1632 const char *name;
1633
1634 /* Descriptive name provided by the client; may be NULL */
1635 const char *label;
1636
1637 /* Number of textures used by this shader */
1638 unsigned num_textures;
1639 /* Number of uniform buffers used by this shader */
1640 unsigned num_ubos;
1641 /* Number of atomic buffers used by this shader */
1642 unsigned num_abos;
1643 /* Number of shader storage buffers used by this shader */
1644 unsigned num_ssbos;
1645 /* Number of images used by this shader */
1646 unsigned num_images;
1647
1648 /* Which inputs are actually read */
1649 uint64_t inputs_read;
1650 /* Which outputs are actually written */
1651 uint64_t outputs_written;
1652 /* Which system values are actually read */
1653 uint64_t system_values_read;
1654
1655 /* Which patch inputs are actually read */
1656 uint32_t patch_inputs_read;
1657 /* Which patch outputs are actually written */
1658 uint32_t patch_outputs_written;
1659
1660 /* Whether or not this shader ever uses textureGather() */
1661 bool uses_texture_gather;
1662
1663 /* Whether or not this shader uses the gl_ClipDistance output */
1664 bool uses_clip_distance_out;
1665
1666 /* Whether or not separate shader objects were used */
1667 bool separate_shader;
1668
1669 /** Was this shader linked with any transform feedback varyings? */
1670 bool has_transform_feedback_varyings;
1671
1672 union {
1673 struct {
1674 /** The number of vertices recieves per input primitive */
1675 unsigned vertices_in;
1676
1677 /** The output primitive type (GL enum value) */
1678 unsigned output_primitive;
1679
1680 /** The maximum number of vertices the geometry shader might write. */
1681 unsigned vertices_out;
1682
1683 /** 1 .. MAX_GEOMETRY_SHADER_INVOCATIONS */
1684 unsigned invocations;
1685
1686 /** Whether or not this shader uses EndPrimitive */
1687 bool uses_end_primitive;
1688
1689 /** Whether or not this shader uses non-zero streams */
1690 bool uses_streams;
1691 } gs;
1692
1693 struct {
1694 bool uses_discard;
1695
1696 /**
1697 * Whether early fragment tests are enabled as defined by
1698 * ARB_shader_image_load_store.
1699 */
1700 bool early_fragment_tests;
1701
1702 /** gl_FragDepth layout for ARB_conservative_depth. */
1703 enum gl_frag_depth_layout depth_layout;
1704 } fs;
1705
1706 struct {
1707 unsigned local_size[3];
1708 } cs;
1709
1710 struct {
1711 /** The number of vertices in the TCS output patch. */
1712 unsigned vertices_out;
1713 } tcs;
1714 };
1715 } nir_shader_info;
1716
1717 typedef struct nir_shader {
1718 /** list of uniforms (nir_variable) */
1719 struct exec_list uniforms;
1720
1721 /** list of inputs (nir_variable) */
1722 struct exec_list inputs;
1723
1724 /** list of outputs (nir_variable) */
1725 struct exec_list outputs;
1726
1727 /** list of shared compute variables (nir_variable) */
1728 struct exec_list shared;
1729
1730 /** Set of driver-specific options for the shader.
1731 *
1732 * The memory for the options is expected to be kept in a single static
1733 * copy by the driver.
1734 */
1735 const struct nir_shader_compiler_options *options;
1736
1737 /** Various bits of compile-time information about a given shader */
1738 struct nir_shader_info info;
1739
1740 /** list of global variables in the shader (nir_variable) */
1741 struct exec_list globals;
1742
1743 /** list of system value variables in the shader (nir_variable) */
1744 struct exec_list system_values;
1745
1746 struct exec_list functions; /** < list of nir_function */
1747
1748 /** list of global register in the shader */
1749 struct exec_list registers;
1750
1751 /** next available global register index */
1752 unsigned reg_alloc;
1753
1754 /**
1755 * the highest index a load_input_*, load_uniform_*, etc. intrinsic can
1756 * access plus one
1757 */
1758 unsigned num_inputs, num_uniforms, num_outputs, num_shared;
1759
1760 /** The shader stage, such as MESA_SHADER_VERTEX. */
1761 gl_shader_stage stage;
1762 } nir_shader;
1763
1764 static inline nir_function *
1765 nir_shader_get_entrypoint(nir_shader *shader)
1766 {
1767 assert(exec_list_length(&shader->functions) == 1);
1768 struct exec_node *func_node = exec_list_get_head(&shader->functions);
1769 nir_function *func = exec_node_data(nir_function, func_node, node);
1770 assert(func->return_type == glsl_void_type());
1771 assert(func->num_params == 0);
1772 return func;
1773 }
1774
1775 #define nir_foreach_function(shader, func) \
1776 foreach_list_typed(nir_function, func, node, &(shader)->functions)
1777
1778 nir_shader *nir_shader_create(void *mem_ctx,
1779 gl_shader_stage stage,
1780 const nir_shader_compiler_options *options);
1781
1782 /** creates a register, including assigning it an index and adding it to the list */
1783 nir_register *nir_global_reg_create(nir_shader *shader);
1784
1785 nir_register *nir_local_reg_create(nir_function_impl *impl);
1786
1787 void nir_reg_remove(nir_register *reg);
1788
1789 /** Adds a variable to the appropreate list in nir_shader */
1790 void nir_shader_add_variable(nir_shader *shader, nir_variable *var);
1791
1792 static inline void
1793 nir_function_impl_add_variable(nir_function_impl *impl, nir_variable *var)
1794 {
1795 assert(var->data.mode == nir_var_local);
1796 exec_list_push_tail(&impl->locals, &var->node);
1797 }
1798
1799 /** creates a variable, sets a few defaults, and adds it to the list */
1800 nir_variable *nir_variable_create(nir_shader *shader,
1801 nir_variable_mode mode,
1802 const struct glsl_type *type,
1803 const char *name);
1804 /** creates a local variable and adds it to the list */
1805 nir_variable *nir_local_variable_create(nir_function_impl *impl,
1806 const struct glsl_type *type,
1807 const char *name);
1808
1809 /** creates a function and adds it to the shader's list of functions */
1810 nir_function *nir_function_create(nir_shader *shader, const char *name);
1811
1812 nir_function_impl *nir_function_impl_create(nir_function *func);
1813 /** creates a function_impl that isn't tied to any particular function */
1814 nir_function_impl *nir_function_impl_create_bare(nir_shader *shader);
1815
1816 nir_block *nir_block_create(nir_shader *shader);
1817 nir_if *nir_if_create(nir_shader *shader);
1818 nir_loop *nir_loop_create(nir_shader *shader);
1819
1820 nir_function_impl *nir_cf_node_get_function(nir_cf_node *node);
1821
1822 /** requests that the given pieces of metadata be generated */
1823 void nir_metadata_require(nir_function_impl *impl, nir_metadata required);
1824 /** dirties all but the preserved metadata */
1825 void nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved);
1826
1827 /** creates an instruction with default swizzle/writemask/etc. with NULL registers */
1828 nir_alu_instr *nir_alu_instr_create(nir_shader *shader, nir_op op);
1829
1830 nir_jump_instr *nir_jump_instr_create(nir_shader *shader, nir_jump_type type);
1831
1832 nir_load_const_instr *nir_load_const_instr_create(nir_shader *shader,
1833 unsigned num_components);
1834
1835 nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader,
1836 nir_intrinsic_op op);
1837
1838 nir_call_instr *nir_call_instr_create(nir_shader *shader,
1839 nir_function *callee);
1840
1841 nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs);
1842
1843 nir_phi_instr *nir_phi_instr_create(nir_shader *shader);
1844
1845 nir_parallel_copy_instr *nir_parallel_copy_instr_create(nir_shader *shader);
1846
1847 nir_ssa_undef_instr *nir_ssa_undef_instr_create(nir_shader *shader,
1848 unsigned num_components);
1849
1850 nir_deref_var *nir_deref_var_create(void *mem_ctx, nir_variable *var);
1851 nir_deref_array *nir_deref_array_create(void *mem_ctx);
1852 nir_deref_struct *nir_deref_struct_create(void *mem_ctx, unsigned field_index);
1853
1854 nir_deref *nir_copy_deref(void *mem_ctx, nir_deref *deref);
1855
1856 nir_load_const_instr *
1857 nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref);
1858
1859 /**
1860 * NIR Cursors and Instruction Insertion API
1861 * @{
1862 *
1863 * A tiny struct representing a point to insert/extract instructions or
1864 * control flow nodes. Helps reduce the combinatorial explosion of possible
1865 * points to insert/extract.
1866 *
1867 * \sa nir_control_flow.h
1868 */
1869 typedef enum {
1870 nir_cursor_before_block,
1871 nir_cursor_after_block,
1872 nir_cursor_before_instr,
1873 nir_cursor_after_instr,
1874 } nir_cursor_option;
1875
1876 typedef struct {
1877 nir_cursor_option option;
1878 union {
1879 nir_block *block;
1880 nir_instr *instr;
1881 };
1882 } nir_cursor;
1883
1884 static inline nir_block *
1885 nir_cursor_current_block(nir_cursor cursor)
1886 {
1887 if (cursor.option == nir_cursor_before_instr ||
1888 cursor.option == nir_cursor_after_instr) {
1889 return cursor.instr->block;
1890 } else {
1891 return cursor.block;
1892 }
1893 }
1894
1895 bool nir_cursors_equal(nir_cursor a, nir_cursor b);
1896
1897 static inline nir_cursor
1898 nir_before_block(nir_block *block)
1899 {
1900 nir_cursor cursor;
1901 cursor.option = nir_cursor_before_block;
1902 cursor.block = block;
1903 return cursor;
1904 }
1905
1906 static inline nir_cursor
1907 nir_after_block(nir_block *block)
1908 {
1909 nir_cursor cursor;
1910 cursor.option = nir_cursor_after_block;
1911 cursor.block = block;
1912 return cursor;
1913 }
1914
1915 static inline nir_cursor
1916 nir_before_instr(nir_instr *instr)
1917 {
1918 nir_cursor cursor;
1919 cursor.option = nir_cursor_before_instr;
1920 cursor.instr = instr;
1921 return cursor;
1922 }
1923
1924 static inline nir_cursor
1925 nir_after_instr(nir_instr *instr)
1926 {
1927 nir_cursor cursor;
1928 cursor.option = nir_cursor_after_instr;
1929 cursor.instr = instr;
1930 return cursor;
1931 }
1932
1933 static inline nir_cursor
1934 nir_after_block_before_jump(nir_block *block)
1935 {
1936 nir_instr *last_instr = nir_block_last_instr(block);
1937 if (last_instr && last_instr->type == nir_instr_type_jump) {
1938 return nir_before_instr(last_instr);
1939 } else {
1940 return nir_after_block(block);
1941 }
1942 }
1943
1944 static inline nir_cursor
1945 nir_before_cf_node(nir_cf_node *node)
1946 {
1947 if (node->type == nir_cf_node_block)
1948 return nir_before_block(nir_cf_node_as_block(node));
1949
1950 return nir_after_block(nir_cf_node_as_block(nir_cf_node_prev(node)));
1951 }
1952
1953 static inline nir_cursor
1954 nir_after_cf_node(nir_cf_node *node)
1955 {
1956 if (node->type == nir_cf_node_block)
1957 return nir_after_block(nir_cf_node_as_block(node));
1958
1959 return nir_before_block(nir_cf_node_as_block(nir_cf_node_next(node)));
1960 }
1961
1962 static inline nir_cursor
1963 nir_after_cf_node_and_phis(nir_cf_node *node)
1964 {
1965 if (node->type == nir_cf_node_block)
1966 return nir_after_block(nir_cf_node_as_block(node));
1967
1968 nir_block *block = nir_cf_node_as_block(nir_cf_node_next(node));
1969 assert(block->cf_node.type == nir_cf_node_block);
1970
1971 nir_foreach_instr(block, instr) {
1972 if (instr->type != nir_instr_type_phi)
1973 return nir_before_instr(instr);
1974 }
1975 return nir_after_block(block);
1976 }
1977
1978 static inline nir_cursor
1979 nir_before_cf_list(struct exec_list *cf_list)
1980 {
1981 nir_cf_node *first_node = exec_node_data(nir_cf_node,
1982 exec_list_get_head(cf_list), node);
1983 return nir_before_cf_node(first_node);
1984 }
1985
1986 static inline nir_cursor
1987 nir_after_cf_list(struct exec_list *cf_list)
1988 {
1989 nir_cf_node *last_node = exec_node_data(nir_cf_node,
1990 exec_list_get_tail(cf_list), node);
1991 return nir_after_cf_node(last_node);
1992 }
1993
1994 /**
1995 * Insert a NIR instruction at the given cursor.
1996 *
1997 * Note: This does not update the cursor.
1998 */
1999 void nir_instr_insert(nir_cursor cursor, nir_instr *instr);
2000
2001 static inline void
2002 nir_instr_insert_before(nir_instr *instr, nir_instr *before)
2003 {
2004 nir_instr_insert(nir_before_instr(instr), before);
2005 }
2006
2007 static inline void
2008 nir_instr_insert_after(nir_instr *instr, nir_instr *after)
2009 {
2010 nir_instr_insert(nir_after_instr(instr), after);
2011 }
2012
2013 static inline void
2014 nir_instr_insert_before_block(nir_block *block, nir_instr *before)
2015 {
2016 nir_instr_insert(nir_before_block(block), before);
2017 }
2018
2019 static inline void
2020 nir_instr_insert_after_block(nir_block *block, nir_instr *after)
2021 {
2022 nir_instr_insert(nir_after_block(block), after);
2023 }
2024
2025 static inline void
2026 nir_instr_insert_before_cf(nir_cf_node *node, nir_instr *before)
2027 {
2028 nir_instr_insert(nir_before_cf_node(node), before);
2029 }
2030
2031 static inline void
2032 nir_instr_insert_after_cf(nir_cf_node *node, nir_instr *after)
2033 {
2034 nir_instr_insert(nir_after_cf_node(node), after);
2035 }
2036
2037 static inline void
2038 nir_instr_insert_before_cf_list(struct exec_list *list, nir_instr *before)
2039 {
2040 nir_instr_insert(nir_before_cf_list(list), before);
2041 }
2042
2043 static inline void
2044 nir_instr_insert_after_cf_list(struct exec_list *list, nir_instr *after)
2045 {
2046 nir_instr_insert(nir_after_cf_list(list), after);
2047 }
2048
2049 void nir_instr_remove(nir_instr *instr);
2050
2051 /** @} */
2052
2053 typedef bool (*nir_foreach_ssa_def_cb)(nir_ssa_def *def, void *state);
2054 typedef bool (*nir_foreach_dest_cb)(nir_dest *dest, void *state);
2055 typedef bool (*nir_foreach_src_cb)(nir_src *src, void *state);
2056 bool nir_foreach_ssa_def(nir_instr *instr, nir_foreach_ssa_def_cb cb,
2057 void *state);
2058 bool nir_foreach_dest(nir_instr *instr, nir_foreach_dest_cb cb, void *state);
2059 bool nir_foreach_src(nir_instr *instr, nir_foreach_src_cb cb, void *state);
2060
2061 nir_const_value *nir_src_as_const_value(nir_src src);
2062 bool nir_src_is_dynamically_uniform(nir_src src);
2063 bool nir_srcs_equal(nir_src src1, nir_src src2);
2064 void nir_instr_rewrite_src(nir_instr *instr, nir_src *src, nir_src new_src);
2065 void nir_instr_move_src(nir_instr *dest_instr, nir_src *dest, nir_src *src);
2066 void nir_if_rewrite_condition(nir_if *if_stmt, nir_src new_src);
2067 void nir_instr_rewrite_dest(nir_instr *instr, nir_dest *dest,
2068 nir_dest new_dest);
2069
2070 void nir_ssa_dest_init(nir_instr *instr, nir_dest *dest,
2071 unsigned num_components, unsigned bit_size,
2072 const char *name);
2073 void nir_ssa_def_init(nir_instr *instr, nir_ssa_def *def,
2074 unsigned num_components, unsigned bit_size,
2075 const char *name);
2076 void nir_ssa_def_rewrite_uses(nir_ssa_def *def, nir_src new_src);
2077 void nir_ssa_def_rewrite_uses_after(nir_ssa_def *def, nir_src new_src,
2078 nir_instr *after_me);
2079
2080 /* visits basic blocks in source-code order */
2081 typedef bool (*nir_foreach_block_cb)(nir_block *block, void *state);
2082 bool nir_foreach_block(nir_function_impl *impl, nir_foreach_block_cb cb,
2083 void *state);
2084 bool nir_foreach_block_reverse(nir_function_impl *impl, nir_foreach_block_cb cb,
2085 void *state);
2086 bool nir_foreach_block_in_cf_node(nir_cf_node *node, nir_foreach_block_cb cb,
2087 void *state);
2088
2089 /* If the following CF node is an if, this function returns that if.
2090 * Otherwise, it returns NULL.
2091 */
2092 nir_if *nir_block_get_following_if(nir_block *block);
2093
2094 nir_loop *nir_block_get_following_loop(nir_block *block);
2095
2096 void nir_index_local_regs(nir_function_impl *impl);
2097 void nir_index_global_regs(nir_shader *shader);
2098 void nir_index_ssa_defs(nir_function_impl *impl);
2099 unsigned nir_index_instrs(nir_function_impl *impl);
2100
2101 void nir_index_blocks(nir_function_impl *impl);
2102
2103 void nir_print_shader(nir_shader *shader, FILE *fp);
2104 void nir_print_instr(const nir_instr *instr, FILE *fp);
2105
2106 nir_shader *nir_shader_clone(void *mem_ctx, const nir_shader *s);
2107 nir_function_impl *nir_function_impl_clone(const nir_function_impl *fi);
2108 nir_constant *nir_constant_clone(const nir_constant *c, nir_variable *var);
2109 nir_variable *nir_variable_clone(const nir_variable *c, nir_shader *shader);
2110
2111 #ifdef DEBUG
2112 void nir_validate_shader(nir_shader *shader);
2113 void nir_metadata_set_validation_flag(nir_shader *shader);
2114 void nir_metadata_check_validation_flag(nir_shader *shader);
2115
2116 #include "util/debug.h"
2117 static inline bool
2118 should_clone_nir(void)
2119 {
2120 static int should_clone = -1;
2121 if (should_clone < 0)
2122 should_clone = env_var_as_boolean("NIR_TEST_CLONE", false);
2123
2124 return should_clone;
2125 }
2126 #else
2127 static inline void nir_validate_shader(nir_shader *shader) { (void) shader; }
2128 static inline void nir_metadata_set_validation_flag(nir_shader *shader) { (void) shader; }
2129 static inline void nir_metadata_check_validation_flag(nir_shader *shader) { (void) shader; }
2130 static inline bool should_clone_nir(void) { return false; }
2131 #endif /* DEBUG */
2132
2133 #define _PASS(nir, do_pass) do { \
2134 do_pass \
2135 nir_validate_shader(nir); \
2136 if (should_clone_nir()) { \
2137 nir_shader *clone = nir_shader_clone(ralloc_parent(nir), nir); \
2138 ralloc_free(nir); \
2139 nir = clone; \
2140 } \
2141 } while (0)
2142
2143 #define NIR_PASS(progress, nir, pass, ...) _PASS(nir, \
2144 nir_metadata_set_validation_flag(nir); \
2145 if (pass(nir, ##__VA_ARGS__)) { \
2146 progress = true; \
2147 nir_metadata_check_validation_flag(nir); \
2148 } \
2149 )
2150
2151 #define NIR_PASS_V(nir, pass, ...) _PASS(nir, \
2152 pass(nir, ##__VA_ARGS__); \
2153 )
2154
2155 void nir_calc_dominance_impl(nir_function_impl *impl);
2156 void nir_calc_dominance(nir_shader *shader);
2157
2158 nir_block *nir_dominance_lca(nir_block *b1, nir_block *b2);
2159 bool nir_block_dominates(nir_block *parent, nir_block *child);
2160
2161 void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp);
2162 void nir_dump_dom_tree(nir_shader *shader, FILE *fp);
2163
2164 void nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp);
2165 void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
2166
2167 void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
2168 void nir_dump_cfg(nir_shader *shader, FILE *fp);
2169
2170 int nir_gs_count_vertices(const nir_shader *shader);
2171
2172 bool nir_split_var_copies(nir_shader *shader);
2173
2174 bool nir_lower_returns_impl(nir_function_impl *impl);
2175 bool nir_lower_returns(nir_shader *shader);
2176
2177 bool nir_inline_functions(nir_shader *shader);
2178
2179 void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, void *mem_ctx);
2180 void nir_lower_var_copies(nir_shader *shader);
2181
2182 bool nir_lower_global_vars_to_local(nir_shader *shader);
2183
2184 bool nir_lower_indirect_derefs(nir_shader *shader, uint32_t mode_mask);
2185
2186 bool nir_lower_locals_to_regs(nir_shader *shader);
2187
2188 void nir_lower_outputs_to_temporaries(nir_shader *shader,
2189 nir_function *entrypoint);
2190 void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint);
2191
2192 void nir_assign_var_locations(struct exec_list *var_list,
2193 unsigned *size,
2194 int (*type_size)(const struct glsl_type *));
2195
2196 void nir_lower_io(nir_shader *shader,
2197 nir_variable_mode mode,
2198 int (*type_size)(const struct glsl_type *));
2199 nir_src *nir_get_io_offset_src(nir_intrinsic_instr *instr);
2200 nir_src *nir_get_io_vertex_index_src(nir_intrinsic_instr *instr);
2201
2202 void nir_lower_vars_to_ssa(nir_shader *shader);
2203
2204 bool nir_remove_dead_variables(nir_shader *shader);
2205
2206 void nir_move_vec_src_uses_to_dest(nir_shader *shader);
2207 bool nir_lower_vec_to_movs(nir_shader *shader);
2208 void nir_lower_alu_to_scalar(nir_shader *shader);
2209 void nir_lower_load_const_to_scalar(nir_shader *shader);
2210
2211 void nir_lower_phis_to_scalar(nir_shader *shader);
2212
2213 void nir_lower_samplers(nir_shader *shader,
2214 const struct gl_shader_program *shader_program);
2215
2216 bool nir_lower_system_values(nir_shader *shader);
2217
2218 typedef struct nir_lower_tex_options {
2219 /**
2220 * bitmask of (1 << GLSL_SAMPLER_DIM_x) to control for which
2221 * sampler types a texture projector is lowered.
2222 */
2223 unsigned lower_txp;
2224
2225 /**
2226 * If true, lower rect textures to 2D, using txs to fetch the
2227 * texture dimensions and dividing the texture coords by the
2228 * texture dims to normalize.
2229 */
2230 bool lower_rect;
2231
2232 /**
2233 * To emulate certain texture wrap modes, this can be used
2234 * to saturate the specified tex coord to [0.0, 1.0]. The
2235 * bits are according to sampler #, ie. if, for example:
2236 *
2237 * (conf->saturate_s & (1 << n))
2238 *
2239 * is true, then the s coord for sampler n is saturated.
2240 *
2241 * Note that clamping must happen *after* projector lowering
2242 * so any projected texture sample instruction with a clamped
2243 * coordinate gets automatically lowered, regardless of the
2244 * 'lower_txp' setting.
2245 */
2246 unsigned saturate_s;
2247 unsigned saturate_t;
2248 unsigned saturate_r;
2249
2250 /* Bitmask of textures that need swizzling.
2251 *
2252 * If (swizzle_result & (1 << texture_index)), then the swizzle in
2253 * swizzles[texture_index] is applied to the result of the texturing
2254 * operation.
2255 */
2256 unsigned swizzle_result;
2257
2258 /* A swizzle for each texture. Values 0-3 represent x, y, z, or w swizzles
2259 * while 4 and 5 represent 0 and 1 respectively.
2260 */
2261 uint8_t swizzles[32][4];
2262 } nir_lower_tex_options;
2263
2264 bool nir_lower_tex(nir_shader *shader,
2265 const nir_lower_tex_options *options);
2266
2267 void nir_lower_idiv(nir_shader *shader);
2268
2269 void nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables);
2270 void nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables);
2271
2272 void nir_lower_two_sided_color(nir_shader *shader);
2273
2274 void nir_lower_atomics(nir_shader *shader,
2275 const struct gl_shader_program *shader_program);
2276 void nir_lower_to_source_mods(nir_shader *shader);
2277
2278 bool nir_lower_gs_intrinsics(nir_shader *shader);
2279
2280 bool nir_normalize_cubemap_coords(nir_shader *shader);
2281
2282 void nir_live_ssa_defs_impl(nir_function_impl *impl);
2283 bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);
2284
2285 void nir_convert_to_ssa_impl(nir_function_impl *impl);
2286 void nir_convert_to_ssa(nir_shader *shader);
2287
2288 bool nir_repair_ssa_impl(nir_function_impl *impl);
2289 bool nir_repair_ssa(nir_shader *shader);
2290
2291 /* If phi_webs_only is true, only convert SSA values involved in phi nodes to
2292 * registers. If false, convert all values (even those not involved in a phi
2293 * node) to registers.
2294 */
2295 void nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only);
2296
2297 bool nir_opt_algebraic(nir_shader *shader);
2298 bool nir_opt_algebraic_late(nir_shader *shader);
2299 bool nir_opt_constant_folding(nir_shader *shader);
2300
2301 bool nir_opt_global_to_local(nir_shader *shader);
2302
2303 bool nir_copy_prop(nir_shader *shader);
2304
2305 bool nir_opt_cse(nir_shader *shader);
2306
2307 bool nir_opt_dce(nir_shader *shader);
2308
2309 bool nir_opt_dead_cf(nir_shader *shader);
2310
2311 void nir_opt_gcm(nir_shader *shader);
2312
2313 bool nir_opt_peephole_select(nir_shader *shader);
2314
2315 bool nir_opt_remove_phis(nir_shader *shader);
2316
2317 bool nir_opt_undef(nir_shader *shader);
2318
2319 void nir_sweep(nir_shader *shader);
2320
2321 nir_intrinsic_op nir_intrinsic_from_system_value(gl_system_value val);
2322 gl_system_value nir_system_value_from_intrinsic(nir_intrinsic_op intrin);
2323
2324 #ifdef __cplusplus
2325 } /* extern "C" */
2326 #endif