nir: Embed the shader_info in the nir_shader again
[mesa.git] / src / compiler / nir / nir.h
1 /*
2 * Copyright © 2014 Connor Abbott
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #ifndef NIR_H
29 #define NIR_H
30
31 #include "util/hash_table.h"
32 #include "compiler/glsl/list.h"
33 #include "GL/gl.h" /* GLenum */
34 #include "util/list.h"
35 #include "util/ralloc.h"
36 #include "util/set.h"
37 #include "util/bitset.h"
38 #include "util/macros.h"
39 #include "compiler/nir_types.h"
40 #include "compiler/shader_enums.h"
41 #include "compiler/shader_info.h"
42 #include <stdio.h>
43
44 #ifdef DEBUG
45 #include "util/debug.h"
46 #endif /* DEBUG */
47
48 #include "nir_opcodes.h"
49
50 #if defined(_WIN32) && !defined(snprintf)
51 #define snprintf _snprintf
52 #endif
53
54 #ifdef __cplusplus
55 extern "C" {
56 #endif
57
58 struct gl_program;
59 struct gl_shader_program;
60
61 #define NIR_FALSE 0u
62 #define NIR_TRUE (~0u)
63
64 /** Defines a cast function
65 *
66 * This macro defines a cast function from in_type to out_type where
67 * out_type is some structure type that contains a field of type out_type.
68 *
69 * Note that you have to be a bit careful as the generated cast function
70 * destroys constness.
71 */
72 #define NIR_DEFINE_CAST(name, in_type, out_type, field, \
73 type_field, type_value) \
74 static inline out_type * \
75 name(const in_type *parent) \
76 { \
77 assert(parent && parent->type_field == type_value); \
78 return exec_node_data(out_type, parent, field); \
79 }
80
81 struct nir_function;
82 struct nir_shader;
83 struct nir_instr;
84
85
86 /**
87 * Description of built-in state associated with a uniform
88 *
89 * \sa nir_variable::state_slots
90 */
91 typedef struct {
92 int tokens[5];
93 int swizzle;
94 } nir_state_slot;
95
96 typedef enum {
97 nir_var_shader_in = (1 << 0),
98 nir_var_shader_out = (1 << 1),
99 nir_var_global = (1 << 2),
100 nir_var_local = (1 << 3),
101 nir_var_uniform = (1 << 4),
102 nir_var_shader_storage = (1 << 5),
103 nir_var_system_value = (1 << 6),
104 nir_var_param = (1 << 7),
105 nir_var_shared = (1 << 8),
106 nir_var_all = ~0,
107 } nir_variable_mode;
108
109
110 typedef union {
111 float f32[4];
112 double f64[4];
113 int8_t i8[4];
114 uint8_t u8[4];
115 int16_t i16[4];
116 uint16_t u16[4];
117 int32_t i32[4];
118 uint32_t u32[4];
119 int64_t i64[4];
120 uint64_t u64[4];
121 } nir_const_value;
122
123 typedef struct nir_constant {
124 /**
125 * Value of the constant.
126 *
127 * The field used to back the values supplied by the constant is determined
128 * by the type associated with the \c nir_variable. Constants may be
129 * scalars, vectors, or matrices.
130 */
131 nir_const_value values[4];
132
133 /* we could get this from the var->type but makes clone *much* easier to
134 * not have to care about the type.
135 */
136 unsigned num_elements;
137
138 /* Array elements / Structure Fields */
139 struct nir_constant **elements;
140 } nir_constant;
141
142 /**
143 * \brief Layout qualifiers for gl_FragDepth.
144 *
145 * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
146 * with a layout qualifier.
147 */
148 typedef enum {
149 nir_depth_layout_none, /**< No depth layout is specified. */
150 nir_depth_layout_any,
151 nir_depth_layout_greater,
152 nir_depth_layout_less,
153 nir_depth_layout_unchanged
154 } nir_depth_layout;
155
156 /**
157 * Either a uniform, global variable, shader input, or shader output. Based on
158 * ir_variable - it should be easy to translate between the two.
159 */
160
161 typedef struct nir_variable {
162 struct exec_node node;
163
164 /**
165 * Declared type of the variable
166 */
167 const struct glsl_type *type;
168
169 /**
170 * Declared name of the variable
171 */
172 char *name;
173
174 struct nir_variable_data {
175 /**
176 * Storage class of the variable.
177 *
178 * \sa nir_variable_mode
179 */
180 nir_variable_mode mode;
181
182 /**
183 * Is the variable read-only?
184 *
185 * This is set for variables declared as \c const, shader inputs,
186 * and uniforms.
187 */
188 unsigned read_only:1;
189 unsigned centroid:1;
190 unsigned sample:1;
191 unsigned patch:1;
192 unsigned invariant:1;
193
194 /**
195 * Interpolation mode for shader inputs / outputs
196 *
197 * \sa glsl_interp_mode
198 */
199 unsigned interpolation:2;
200
201 /**
202 * \name ARB_fragment_coord_conventions
203 * @{
204 */
205 unsigned origin_upper_left:1;
206 unsigned pixel_center_integer:1;
207 /*@}*/
208
209 /**
210 * If non-zero, then this variable may be packed along with other variables
211 * into a single varying slot, so this offset should be applied when
212 * accessing components. For example, an offset of 1 means that the x
213 * component of this variable is actually stored in component y of the
214 * location specified by \c location.
215 */
216 unsigned location_frac:2;
217
218 /**
219 * If true, this variable represents an array of scalars that should
220 * be tightly packed. In other words, consecutive array elements
221 * should be stored one component apart, rather than one slot apart.
222 */
223 bool compact:1;
224
225 /**
226 * Whether this is a fragment shader output implicitly initialized with
227 * the previous contents of the specified render target at the
228 * framebuffer location corresponding to this shader invocation.
229 */
230 unsigned fb_fetch_output:1;
231
232 /**
233 * \brief Layout qualifier for gl_FragDepth.
234 *
235 * This is not equal to \c ir_depth_layout_none if and only if this
236 * variable is \c gl_FragDepth and a layout qualifier is specified.
237 */
238 nir_depth_layout depth_layout;
239
240 /**
241 * Storage location of the base of this variable
242 *
243 * The precise meaning of this field depends on the nature of the variable.
244 *
245 * - Vertex shader input: one of the values from \c gl_vert_attrib.
246 * - Vertex shader output: one of the values from \c gl_varying_slot.
247 * - Geometry shader input: one of the values from \c gl_varying_slot.
248 * - Geometry shader output: one of the values from \c gl_varying_slot.
249 * - Fragment shader input: one of the values from \c gl_varying_slot.
250 * - Fragment shader output: one of the values from \c gl_frag_result.
251 * - Uniforms: Per-stage uniform slot number for default uniform block.
252 * - Uniforms: Index within the uniform block definition for UBO members.
253 * - Non-UBO Uniforms: uniform slot number.
254 * - Other: This field is not currently used.
255 *
256 * If the variable is a uniform, shader input, or shader output, and the
257 * slot has not been assigned, the value will be -1.
258 */
259 int location;
260
261 /**
262 * The actual location of the variable in the IR. Only valid for inputs
263 * and outputs.
264 */
265 unsigned int driver_location;
266
267 /**
268 * output index for dual source blending.
269 */
270 int index;
271
272 /**
273 * Descriptor set binding for sampler or UBO.
274 */
275 int descriptor_set;
276
277 /**
278 * Initial binding point for a sampler or UBO.
279 *
280 * For array types, this represents the binding point for the first element.
281 */
282 int binding;
283
284 /**
285 * Location an atomic counter is stored at.
286 */
287 unsigned offset;
288
289 /**
290 * ARB_shader_image_load_store qualifiers.
291 */
292 struct {
293 bool read_only; /**< "readonly" qualifier. */
294 bool write_only; /**< "writeonly" qualifier. */
295 bool coherent;
296 bool _volatile;
297 bool restrict_flag;
298
299 /** Image internal format if specified explicitly, otherwise GL_NONE. */
300 GLenum format;
301 } image;
302 } data;
303
304 /**
305 * Built-in state that backs this uniform
306 *
307 * Once set at variable creation, \c state_slots must remain invariant.
308 * This is because, ideally, this array would be shared by all clones of
309 * this variable in the IR tree. In other words, we'd really like for it
310 * to be a fly-weight.
311 *
312 * If the variable is not a uniform, \c num_state_slots will be zero and
313 * \c state_slots will be \c NULL.
314 */
315 /*@{*/
316 unsigned num_state_slots; /**< Number of state slots used */
317 nir_state_slot *state_slots; /**< State descriptors. */
318 /*@}*/
319
320 /**
321 * Constant expression assigned in the initializer of the variable
322 *
323 * This field should only be used temporarily by creators of NIR shaders
324 * and then lower_constant_initializers can be used to get rid of them.
325 * Most of the rest of NIR ignores this field or asserts that it's NULL.
326 */
327 nir_constant *constant_initializer;
328
329 /**
330 * For variables that are in an interface block or are an instance of an
331 * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
332 *
333 * \sa ir_variable::location
334 */
335 const struct glsl_type *interface_type;
336 } nir_variable;
337
338 #define nir_foreach_variable(var, var_list) \
339 foreach_list_typed(nir_variable, var, node, var_list)
340
341 #define nir_foreach_variable_safe(var, var_list) \
342 foreach_list_typed_safe(nir_variable, var, node, var_list)
343
344 static inline bool
345 nir_variable_is_global(const nir_variable *var)
346 {
347 return var->data.mode != nir_var_local && var->data.mode != nir_var_param;
348 }
349
350 typedef struct nir_register {
351 struct exec_node node;
352
353 unsigned num_components; /** < number of vector components */
354 unsigned num_array_elems; /** < size of array (0 for no array) */
355
356 /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
357 uint8_t bit_size;
358
359 /** generic register index. */
360 unsigned index;
361
362 /** only for debug purposes, can be NULL */
363 const char *name;
364
365 /** whether this register is local (per-function) or global (per-shader) */
366 bool is_global;
367
368 /**
369 * If this flag is set to true, then accessing channels >= num_components
370 * is well-defined, and simply spills over to the next array element. This
371 * is useful for backends that can do per-component accessing, in
372 * particular scalar backends. By setting this flag and making
373 * num_components equal to 1, structures can be packed tightly into
374 * registers and then registers can be accessed per-component to get to
375 * each structure member, even if it crosses vec4 boundaries.
376 */
377 bool is_packed;
378
379 /** set of nir_srcs where this register is used (read from) */
380 struct list_head uses;
381
382 /** set of nir_dests where this register is defined (written to) */
383 struct list_head defs;
384
385 /** set of nir_ifs where this register is used as a condition */
386 struct list_head if_uses;
387 } nir_register;
388
389 #define nir_foreach_register(reg, reg_list) \
390 foreach_list_typed(nir_register, reg, node, reg_list)
391 #define nir_foreach_register_safe(reg, reg_list) \
392 foreach_list_typed_safe(nir_register, reg, node, reg_list)
393
394 typedef enum {
395 nir_instr_type_alu,
396 nir_instr_type_call,
397 nir_instr_type_tex,
398 nir_instr_type_intrinsic,
399 nir_instr_type_load_const,
400 nir_instr_type_jump,
401 nir_instr_type_ssa_undef,
402 nir_instr_type_phi,
403 nir_instr_type_parallel_copy,
404 } nir_instr_type;
405
406 typedef struct nir_instr {
407 struct exec_node node;
408 nir_instr_type type;
409 struct nir_block *block;
410
411 /** generic instruction index. */
412 unsigned index;
413
414 /* A temporary for optimization and analysis passes to use for storing
415 * flags. For instance, DCE uses this to store the "dead/live" info.
416 */
417 uint8_t pass_flags;
418 } nir_instr;
419
420 static inline nir_instr *
421 nir_instr_next(nir_instr *instr)
422 {
423 struct exec_node *next = exec_node_get_next(&instr->node);
424 if (exec_node_is_tail_sentinel(next))
425 return NULL;
426 else
427 return exec_node_data(nir_instr, next, node);
428 }
429
430 static inline nir_instr *
431 nir_instr_prev(nir_instr *instr)
432 {
433 struct exec_node *prev = exec_node_get_prev(&instr->node);
434 if (exec_node_is_head_sentinel(prev))
435 return NULL;
436 else
437 return exec_node_data(nir_instr, prev, node);
438 }
439
440 static inline bool
441 nir_instr_is_first(nir_instr *instr)
442 {
443 return exec_node_is_head_sentinel(exec_node_get_prev(&instr->node));
444 }
445
446 static inline bool
447 nir_instr_is_last(nir_instr *instr)
448 {
449 return exec_node_is_tail_sentinel(exec_node_get_next(&instr->node));
450 }
451
452 typedef struct nir_ssa_def {
453 /** for debugging only, can be NULL */
454 const char* name;
455
456 /** generic SSA definition index. */
457 unsigned index;
458
459 /** Index into the live_in and live_out bitfields */
460 unsigned live_index;
461
462 nir_instr *parent_instr;
463
464 /** set of nir_instrs where this register is used (read from) */
465 struct list_head uses;
466
467 /** set of nir_ifs where this register is used as a condition */
468 struct list_head if_uses;
469
470 uint8_t num_components;
471
472 /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
473 uint8_t bit_size;
474 } nir_ssa_def;
475
476 struct nir_src;
477
478 typedef struct {
479 nir_register *reg;
480 struct nir_src *indirect; /** < NULL for no indirect offset */
481 unsigned base_offset;
482
483 /* TODO use-def chain goes here */
484 } nir_reg_src;
485
486 typedef struct {
487 nir_instr *parent_instr;
488 struct list_head def_link;
489
490 nir_register *reg;
491 struct nir_src *indirect; /** < NULL for no indirect offset */
492 unsigned base_offset;
493
494 /* TODO def-use chain goes here */
495 } nir_reg_dest;
496
497 struct nir_if;
498
499 typedef struct nir_src {
500 union {
501 nir_instr *parent_instr;
502 struct nir_if *parent_if;
503 };
504
505 struct list_head use_link;
506
507 union {
508 nir_reg_src reg;
509 nir_ssa_def *ssa;
510 };
511
512 bool is_ssa;
513 } nir_src;
514
515 static inline nir_src
516 nir_src_init(void)
517 {
518 nir_src src = { { NULL } };
519 return src;
520 }
521
522 #define NIR_SRC_INIT nir_src_init()
523
524 #define nir_foreach_use(src, reg_or_ssa_def) \
525 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
526
527 #define nir_foreach_use_safe(src, reg_or_ssa_def) \
528 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
529
530 #define nir_foreach_if_use(src, reg_or_ssa_def) \
531 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
532
533 #define nir_foreach_if_use_safe(src, reg_or_ssa_def) \
534 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
535
536 typedef struct {
537 union {
538 nir_reg_dest reg;
539 nir_ssa_def ssa;
540 };
541
542 bool is_ssa;
543 } nir_dest;
544
545 static inline nir_dest
546 nir_dest_init(void)
547 {
548 nir_dest dest = { { { NULL } } };
549 return dest;
550 }
551
552 #define NIR_DEST_INIT nir_dest_init()
553
554 #define nir_foreach_def(dest, reg) \
555 list_for_each_entry(nir_dest, dest, &(reg)->defs, reg.def_link)
556
557 #define nir_foreach_def_safe(dest, reg) \
558 list_for_each_entry_safe(nir_dest, dest, &(reg)->defs, reg.def_link)
559
560 static inline nir_src
561 nir_src_for_ssa(nir_ssa_def *def)
562 {
563 nir_src src = NIR_SRC_INIT;
564
565 src.is_ssa = true;
566 src.ssa = def;
567
568 return src;
569 }
570
571 static inline nir_src
572 nir_src_for_reg(nir_register *reg)
573 {
574 nir_src src = NIR_SRC_INIT;
575
576 src.is_ssa = false;
577 src.reg.reg = reg;
578 src.reg.indirect = NULL;
579 src.reg.base_offset = 0;
580
581 return src;
582 }
583
584 static inline nir_dest
585 nir_dest_for_reg(nir_register *reg)
586 {
587 nir_dest dest = NIR_DEST_INIT;
588
589 dest.reg.reg = reg;
590
591 return dest;
592 }
593
594 static inline unsigned
595 nir_src_bit_size(nir_src src)
596 {
597 return src.is_ssa ? src.ssa->bit_size : src.reg.reg->bit_size;
598 }
599
600 static inline unsigned
601 nir_dest_bit_size(nir_dest dest)
602 {
603 return dest.is_ssa ? dest.ssa.bit_size : dest.reg.reg->bit_size;
604 }
605
606 void nir_src_copy(nir_src *dest, const nir_src *src, void *instr_or_if);
607 void nir_dest_copy(nir_dest *dest, const nir_dest *src, nir_instr *instr);
608
609 typedef struct {
610 nir_src src;
611
612 /**
613 * \name input modifiers
614 */
615 /*@{*/
616 /**
617 * For inputs interpreted as floating point, flips the sign bit. For
618 * inputs interpreted as integers, performs the two's complement negation.
619 */
620 bool negate;
621
622 /**
623 * Clears the sign bit for floating point values, and computes the integer
624 * absolute value for integers. Note that the negate modifier acts after
625 * the absolute value modifier, therefore if both are set then all inputs
626 * will become negative.
627 */
628 bool abs;
629 /*@}*/
630
631 /**
632 * For each input component, says which component of the register it is
633 * chosen from. Note that which elements of the swizzle are used and which
634 * are ignored are based on the write mask for most opcodes - for example,
635 * a statement like "foo.xzw = bar.zyx" would have a writemask of 1101b and
636 * a swizzle of {2, x, 1, 0} where x means "don't care."
637 */
638 uint8_t swizzle[4];
639 } nir_alu_src;
640
641 typedef struct {
642 nir_dest dest;
643
644 /**
645 * \name saturate output modifier
646 *
647 * Only valid for opcodes that output floating-point numbers. Clamps the
648 * output to between 0.0 and 1.0 inclusive.
649 */
650
651 bool saturate;
652
653 unsigned write_mask : 4; /* ignored if dest.is_ssa is true */
654 } nir_alu_dest;
655
656 typedef enum {
657 nir_type_invalid = 0, /* Not a valid type */
658 nir_type_float,
659 nir_type_int,
660 nir_type_uint,
661 nir_type_bool,
662 nir_type_bool32 = 32 | nir_type_bool,
663 nir_type_int8 = 8 | nir_type_int,
664 nir_type_int16 = 16 | nir_type_int,
665 nir_type_int32 = 32 | nir_type_int,
666 nir_type_int64 = 64 | nir_type_int,
667 nir_type_uint8 = 8 | nir_type_uint,
668 nir_type_uint16 = 16 | nir_type_uint,
669 nir_type_uint32 = 32 | nir_type_uint,
670 nir_type_uint64 = 64 | nir_type_uint,
671 nir_type_float16 = 16 | nir_type_float,
672 nir_type_float32 = 32 | nir_type_float,
673 nir_type_float64 = 64 | nir_type_float,
674 } nir_alu_type;
675
676 #define NIR_ALU_TYPE_SIZE_MASK 0xfffffff8
677 #define NIR_ALU_TYPE_BASE_TYPE_MASK 0x00000007
678
679 static inline unsigned
680 nir_alu_type_get_type_size(nir_alu_type type)
681 {
682 return type & NIR_ALU_TYPE_SIZE_MASK;
683 }
684
685 static inline unsigned
686 nir_alu_type_get_base_type(nir_alu_type type)
687 {
688 return type & NIR_ALU_TYPE_BASE_TYPE_MASK;
689 }
690
691 static inline nir_alu_type
692 nir_get_nir_type_for_glsl_base_type(enum glsl_base_type base_type)
693 {
694 switch (base_type) {
695 case GLSL_TYPE_BOOL:
696 return nir_type_bool32;
697 break;
698 case GLSL_TYPE_UINT:
699 return nir_type_uint32;
700 break;
701 case GLSL_TYPE_INT:
702 return nir_type_int32;
703 break;
704 case GLSL_TYPE_UINT64:
705 return nir_type_uint64;
706 break;
707 case GLSL_TYPE_INT64:
708 return nir_type_int64;
709 break;
710 case GLSL_TYPE_FLOAT:
711 return nir_type_float32;
712 break;
713 case GLSL_TYPE_DOUBLE:
714 return nir_type_float64;
715 break;
716 default:
717 unreachable("unknown type");
718 }
719 }
720
721 static inline nir_alu_type
722 nir_get_nir_type_for_glsl_type(const struct glsl_type *type)
723 {
724 return nir_get_nir_type_for_glsl_base_type(glsl_get_base_type(type));
725 }
726
727 nir_op nir_type_conversion_op(nir_alu_type src, nir_alu_type dst);
728
729 typedef enum {
730 NIR_OP_IS_COMMUTATIVE = (1 << 0),
731 NIR_OP_IS_ASSOCIATIVE = (1 << 1),
732 } nir_op_algebraic_property;
733
734 typedef struct {
735 const char *name;
736
737 unsigned num_inputs;
738
739 /**
740 * The number of components in the output
741 *
742 * If non-zero, this is the size of the output and input sizes are
743 * explicitly given; swizzle and writemask are still in effect, but if
744 * the output component is masked out, then the input component may
745 * still be in use.
746 *
747 * If zero, the opcode acts in the standard, per-component manner; the
748 * operation is performed on each component (except the ones that are
749 * masked out) with the input being taken from the input swizzle for
750 * that component.
751 *
752 * The size of some of the inputs may be given (i.e. non-zero) even
753 * though output_size is zero; in that case, the inputs with a zero
754 * size act per-component, while the inputs with non-zero size don't.
755 */
756 unsigned output_size;
757
758 /**
759 * The type of vector that the instruction outputs. Note that the
760 * staurate modifier is only allowed on outputs with the float type.
761 */
762
763 nir_alu_type output_type;
764
765 /**
766 * The number of components in each input
767 */
768 unsigned input_sizes[4];
769
770 /**
771 * The type of vector that each input takes. Note that negate and
772 * absolute value are only allowed on inputs with int or float type and
773 * behave differently on the two.
774 */
775 nir_alu_type input_types[4];
776
777 nir_op_algebraic_property algebraic_properties;
778 } nir_op_info;
779
780 extern const nir_op_info nir_op_infos[nir_num_opcodes];
781
782 typedef struct nir_alu_instr {
783 nir_instr instr;
784 nir_op op;
785
786 /** Indicates that this ALU instruction generates an exact value
787 *
788 * This is kind of a mixture of GLSL "precise" and "invariant" and not
789 * really equivalent to either. This indicates that the value generated by
790 * this operation is high-precision and any code transformations that touch
791 * it must ensure that the resulting value is bit-for-bit identical to the
792 * original.
793 */
794 bool exact;
795
796 nir_alu_dest dest;
797 nir_alu_src src[];
798 } nir_alu_instr;
799
800 void nir_alu_src_copy(nir_alu_src *dest, const nir_alu_src *src,
801 nir_alu_instr *instr);
802 void nir_alu_dest_copy(nir_alu_dest *dest, const nir_alu_dest *src,
803 nir_alu_instr *instr);
804
805 /* is this source channel used? */
806 static inline bool
807 nir_alu_instr_channel_used(nir_alu_instr *instr, unsigned src, unsigned channel)
808 {
809 if (nir_op_infos[instr->op].input_sizes[src] > 0)
810 return channel < nir_op_infos[instr->op].input_sizes[src];
811
812 return (instr->dest.write_mask >> channel) & 1;
813 }
814
815 /*
816 * For instructions whose destinations are SSA, get the number of channels
817 * used for a source
818 */
819 static inline unsigned
820 nir_ssa_alu_instr_src_components(const nir_alu_instr *instr, unsigned src)
821 {
822 assert(instr->dest.dest.is_ssa);
823
824 if (nir_op_infos[instr->op].input_sizes[src] > 0)
825 return nir_op_infos[instr->op].input_sizes[src];
826
827 return instr->dest.dest.ssa.num_components;
828 }
829
830 bool nir_alu_srcs_equal(const nir_alu_instr *alu1, const nir_alu_instr *alu2,
831 unsigned src1, unsigned src2);
832
833 typedef enum {
834 nir_deref_type_var,
835 nir_deref_type_array,
836 nir_deref_type_struct
837 } nir_deref_type;
838
839 typedef struct nir_deref {
840 nir_deref_type deref_type;
841 struct nir_deref *child;
842 const struct glsl_type *type;
843 } nir_deref;
844
845 typedef struct {
846 nir_deref deref;
847
848 nir_variable *var;
849 } nir_deref_var;
850
851 /* This enum describes how the array is referenced. If the deref is
852 * direct then the base_offset is used. If the deref is indirect then
853 * offset is given by base_offset + indirect. If the deref is a wildcard
854 * then the deref refers to all of the elements of the array at the same
855 * time. Wildcard dereferences are only ever allowed in copy_var
856 * intrinsics and the source and destination derefs must have matching
857 * wildcards.
858 */
859 typedef enum {
860 nir_deref_array_type_direct,
861 nir_deref_array_type_indirect,
862 nir_deref_array_type_wildcard,
863 } nir_deref_array_type;
864
865 typedef struct {
866 nir_deref deref;
867
868 nir_deref_array_type deref_array_type;
869 unsigned base_offset;
870 nir_src indirect;
871 } nir_deref_array;
872
873 typedef struct {
874 nir_deref deref;
875
876 unsigned index;
877 } nir_deref_struct;
878
879 NIR_DEFINE_CAST(nir_deref_as_var, nir_deref, nir_deref_var, deref,
880 deref_type, nir_deref_type_var)
881 NIR_DEFINE_CAST(nir_deref_as_array, nir_deref, nir_deref_array, deref,
882 deref_type, nir_deref_type_array)
883 NIR_DEFINE_CAST(nir_deref_as_struct, nir_deref, nir_deref_struct, deref,
884 deref_type, nir_deref_type_struct)
885
886 /* Returns the last deref in the chain. */
887 static inline nir_deref *
888 nir_deref_tail(nir_deref *deref)
889 {
890 while (deref->child)
891 deref = deref->child;
892 return deref;
893 }
894
895 typedef struct {
896 nir_instr instr;
897
898 unsigned num_params;
899 nir_deref_var **params;
900 nir_deref_var *return_deref;
901
902 struct nir_function *callee;
903 } nir_call_instr;
904
905 #define INTRINSIC(name, num_srcs, src_components, has_dest, dest_components, \
906 num_variables, num_indices, idx0, idx1, idx2, flags) \
907 nir_intrinsic_##name,
908
909 #define LAST_INTRINSIC(name) nir_last_intrinsic = nir_intrinsic_##name,
910
911 typedef enum {
912 #include "nir_intrinsics.h"
913 nir_num_intrinsics = nir_last_intrinsic + 1
914 } nir_intrinsic_op;
915
916 #define NIR_INTRINSIC_MAX_CONST_INDEX 3
917
918 /** Represents an intrinsic
919 *
920 * An intrinsic is an instruction type for handling things that are
921 * more-or-less regular operations but don't just consume and produce SSA
922 * values like ALU operations do. Intrinsics are not for things that have
923 * special semantic meaning such as phi nodes and parallel copies.
924 * Examples of intrinsics include variable load/store operations, system
925 * value loads, and the like. Even though texturing more-or-less falls
926 * under this category, texturing is its own instruction type because
927 * trying to represent texturing with intrinsics would lead to a
928 * combinatorial explosion of intrinsic opcodes.
929 *
930 * By having a single instruction type for handling a lot of different
931 * cases, optimization passes can look for intrinsics and, for the most
932 * part, completely ignore them. Each intrinsic type also has a few
933 * possible flags that govern whether or not they can be reordered or
934 * eliminated. That way passes like dead code elimination can still work
935 * on intrisics without understanding the meaning of each.
936 *
937 * Each intrinsic has some number of constant indices, some number of
938 * variables, and some number of sources. What these sources, variables,
939 * and indices mean depends on the intrinsic and is documented with the
940 * intrinsic declaration in nir_intrinsics.h. Intrinsics and texture
941 * instructions are the only types of instruction that can operate on
942 * variables.
943 */
944 typedef struct {
945 nir_instr instr;
946
947 nir_intrinsic_op intrinsic;
948
949 nir_dest dest;
950
951 /** number of components if this is a vectorized intrinsic
952 *
953 * Similarly to ALU operations, some intrinsics are vectorized.
954 * An intrinsic is vectorized if nir_intrinsic_infos.dest_components == 0.
955 * For vectorized intrinsics, the num_components field specifies the
956 * number of destination components and the number of source components
957 * for all sources with nir_intrinsic_infos.src_components[i] == 0.
958 */
959 uint8_t num_components;
960
961 int const_index[NIR_INTRINSIC_MAX_CONST_INDEX];
962
963 nir_deref_var *variables[2];
964
965 nir_src src[];
966 } nir_intrinsic_instr;
967
968 /**
969 * \name NIR intrinsics semantic flags
970 *
971 * information about what the compiler can do with the intrinsics.
972 *
973 * \sa nir_intrinsic_info::flags
974 */
975 typedef enum {
976 /**
977 * whether the intrinsic can be safely eliminated if none of its output
978 * value is not being used.
979 */
980 NIR_INTRINSIC_CAN_ELIMINATE = (1 << 0),
981
982 /**
983 * Whether the intrinsic can be reordered with respect to any other
984 * intrinsic, i.e. whether the only reordering dependencies of the
985 * intrinsic are due to the register reads/writes.
986 */
987 NIR_INTRINSIC_CAN_REORDER = (1 << 1),
988 } nir_intrinsic_semantic_flag;
989
990 /**
991 * \name NIR intrinsics const-index flag
992 *
993 * Indicates the usage of a const_index slot.
994 *
995 * \sa nir_intrinsic_info::index_map
996 */
997 typedef enum {
998 /**
999 * Generally instructions that take a offset src argument, can encode
1000 * a constant 'base' value which is added to the offset.
1001 */
1002 NIR_INTRINSIC_BASE = 1,
1003
1004 /**
1005 * For store instructions, a writemask for the store.
1006 */
1007 NIR_INTRINSIC_WRMASK = 2,
1008
1009 /**
1010 * The stream-id for GS emit_vertex/end_primitive intrinsics.
1011 */
1012 NIR_INTRINSIC_STREAM_ID = 3,
1013
1014 /**
1015 * The clip-plane id for load_user_clip_plane intrinsic.
1016 */
1017 NIR_INTRINSIC_UCP_ID = 4,
1018
1019 /**
1020 * The amount of data, starting from BASE, that this instruction may
1021 * access. This is used to provide bounds if the offset is not constant.
1022 */
1023 NIR_INTRINSIC_RANGE = 5,
1024
1025 /**
1026 * The Vulkan descriptor set for vulkan_resource_index intrinsic.
1027 */
1028 NIR_INTRINSIC_DESC_SET = 6,
1029
1030 /**
1031 * The Vulkan descriptor set binding for vulkan_resource_index intrinsic.
1032 */
1033 NIR_INTRINSIC_BINDING = 7,
1034
1035 /**
1036 * Component offset.
1037 */
1038 NIR_INTRINSIC_COMPONENT = 8,
1039
1040 /**
1041 * Interpolation mode (only meaningful for FS inputs).
1042 */
1043 NIR_INTRINSIC_INTERP_MODE = 9,
1044
1045 NIR_INTRINSIC_NUM_INDEX_FLAGS,
1046
1047 } nir_intrinsic_index_flag;
1048
1049 #define NIR_INTRINSIC_MAX_INPUTS 4
1050
1051 typedef struct {
1052 const char *name;
1053
1054 unsigned num_srcs; /** < number of register/SSA inputs */
1055
1056 /** number of components of each input register
1057 *
1058 * If this value is 0, the number of components is given by the
1059 * num_components field of nir_intrinsic_instr.
1060 */
1061 unsigned src_components[NIR_INTRINSIC_MAX_INPUTS];
1062
1063 bool has_dest;
1064
1065 /** number of components of the output register
1066 *
1067 * If this value is 0, the number of components is given by the
1068 * num_components field of nir_intrinsic_instr.
1069 */
1070 unsigned dest_components;
1071
1072 /** the number of inputs/outputs that are variables */
1073 unsigned num_variables;
1074
1075 /** the number of constant indices used by the intrinsic */
1076 unsigned num_indices;
1077
1078 /** indicates the usage of intr->const_index[n] */
1079 unsigned index_map[NIR_INTRINSIC_NUM_INDEX_FLAGS];
1080
1081 /** semantic flags for calls to this intrinsic */
1082 nir_intrinsic_semantic_flag flags;
1083 } nir_intrinsic_info;
1084
1085 extern const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics];
1086
1087
1088 #define INTRINSIC_IDX_ACCESSORS(name, flag, type) \
1089 static inline type \
1090 nir_intrinsic_##name(nir_intrinsic_instr *instr) \
1091 { \
1092 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic]; \
1093 assert(info->index_map[NIR_INTRINSIC_##flag] > 0); \
1094 return instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1]; \
1095 } \
1096 static inline void \
1097 nir_intrinsic_set_##name(nir_intrinsic_instr *instr, type val) \
1098 { \
1099 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic]; \
1100 assert(info->index_map[NIR_INTRINSIC_##flag] > 0); \
1101 instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1] = val; \
1102 }
1103
1104 INTRINSIC_IDX_ACCESSORS(write_mask, WRMASK, unsigned)
1105 INTRINSIC_IDX_ACCESSORS(base, BASE, int)
1106 INTRINSIC_IDX_ACCESSORS(stream_id, STREAM_ID, unsigned)
1107 INTRINSIC_IDX_ACCESSORS(ucp_id, UCP_ID, unsigned)
1108 INTRINSIC_IDX_ACCESSORS(range, RANGE, unsigned)
1109 INTRINSIC_IDX_ACCESSORS(desc_set, DESC_SET, unsigned)
1110 INTRINSIC_IDX_ACCESSORS(binding, BINDING, unsigned)
1111 INTRINSIC_IDX_ACCESSORS(component, COMPONENT, unsigned)
1112 INTRINSIC_IDX_ACCESSORS(interp_mode, INTERP_MODE, unsigned)
1113
1114 /**
1115 * \group texture information
1116 *
1117 * This gives semantic information about textures which is useful to the
1118 * frontend, the backend, and lowering passes, but not the optimizer.
1119 */
1120
1121 typedef enum {
1122 nir_tex_src_coord,
1123 nir_tex_src_projector,
1124 nir_tex_src_comparator, /* shadow comparator */
1125 nir_tex_src_offset,
1126 nir_tex_src_bias,
1127 nir_tex_src_lod,
1128 nir_tex_src_ms_index, /* MSAA sample index */
1129 nir_tex_src_ms_mcs, /* MSAA compression value */
1130 nir_tex_src_ddx,
1131 nir_tex_src_ddy,
1132 nir_tex_src_texture_offset, /* < dynamically uniform indirect offset */
1133 nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */
1134 nir_tex_src_plane, /* < selects plane for planar textures */
1135 nir_num_tex_src_types
1136 } nir_tex_src_type;
1137
1138 typedef struct {
1139 nir_src src;
1140 nir_tex_src_type src_type;
1141 } nir_tex_src;
1142
1143 typedef enum {
1144 nir_texop_tex, /**< Regular texture look-up */
1145 nir_texop_txb, /**< Texture look-up with LOD bias */
1146 nir_texop_txl, /**< Texture look-up with explicit LOD */
1147 nir_texop_txd, /**< Texture look-up with partial derivatvies */
1148 nir_texop_txf, /**< Texel fetch with explicit LOD */
1149 nir_texop_txf_ms, /**< Multisample texture fetch */
1150 nir_texop_txf_ms_mcs, /**< Multisample compression value fetch */
1151 nir_texop_txs, /**< Texture size */
1152 nir_texop_lod, /**< Texture lod query */
1153 nir_texop_tg4, /**< Texture gather */
1154 nir_texop_query_levels, /**< Texture levels query */
1155 nir_texop_texture_samples, /**< Texture samples query */
1156 nir_texop_samples_identical, /**< Query whether all samples are definitely
1157 * identical.
1158 */
1159 } nir_texop;
1160
1161 typedef struct {
1162 nir_instr instr;
1163
1164 enum glsl_sampler_dim sampler_dim;
1165 nir_alu_type dest_type;
1166
1167 nir_texop op;
1168 nir_dest dest;
1169 nir_tex_src *src;
1170 unsigned num_srcs, coord_components;
1171 bool is_array, is_shadow;
1172
1173 /**
1174 * If is_shadow is true, whether this is the old-style shadow that outputs 4
1175 * components or the new-style shadow that outputs 1 component.
1176 */
1177 bool is_new_style_shadow;
1178
1179 /* gather component selector */
1180 unsigned component : 2;
1181
1182 /** The texture index
1183 *
1184 * If this texture instruction has a nir_tex_src_texture_offset source,
1185 * then the texture index is given by texture_index + texture_offset.
1186 */
1187 unsigned texture_index;
1188
1189 /** The size of the texture array or 0 if it's not an array */
1190 unsigned texture_array_size;
1191
1192 /** The texture deref
1193 *
1194 * If this is null, use texture_index instead.
1195 */
1196 nir_deref_var *texture;
1197
1198 /** The sampler index
1199 *
1200 * The following operations do not require a sampler and, as such, this
1201 * field should be ignored:
1202 * - nir_texop_txf
1203 * - nir_texop_txf_ms
1204 * - nir_texop_txs
1205 * - nir_texop_lod
1206 * - nir_texop_tg4
1207 * - nir_texop_query_levels
1208 * - nir_texop_texture_samples
1209 * - nir_texop_samples_identical
1210 *
1211 * If this texture instruction has a nir_tex_src_sampler_offset source,
1212 * then the sampler index is given by sampler_index + sampler_offset.
1213 */
1214 unsigned sampler_index;
1215
1216 /** The sampler deref
1217 *
1218 * If this is null, use sampler_index instead.
1219 */
1220 nir_deref_var *sampler;
1221 } nir_tex_instr;
1222
1223 static inline unsigned
1224 nir_tex_instr_dest_size(nir_tex_instr *instr)
1225 {
1226 switch (instr->op) {
1227 case nir_texop_txs: {
1228 unsigned ret;
1229 switch (instr->sampler_dim) {
1230 case GLSL_SAMPLER_DIM_1D:
1231 case GLSL_SAMPLER_DIM_BUF:
1232 ret = 1;
1233 break;
1234 case GLSL_SAMPLER_DIM_2D:
1235 case GLSL_SAMPLER_DIM_CUBE:
1236 case GLSL_SAMPLER_DIM_MS:
1237 case GLSL_SAMPLER_DIM_RECT:
1238 case GLSL_SAMPLER_DIM_EXTERNAL:
1239 case GLSL_SAMPLER_DIM_SUBPASS:
1240 ret = 2;
1241 break;
1242 case GLSL_SAMPLER_DIM_3D:
1243 ret = 3;
1244 break;
1245 default:
1246 unreachable("not reached");
1247 }
1248 if (instr->is_array)
1249 ret++;
1250 return ret;
1251 }
1252
1253 case nir_texop_lod:
1254 return 2;
1255
1256 case nir_texop_texture_samples:
1257 case nir_texop_query_levels:
1258 case nir_texop_samples_identical:
1259 return 1;
1260
1261 default:
1262 if (instr->is_shadow && instr->is_new_style_shadow)
1263 return 1;
1264
1265 return 4;
1266 }
1267 }
1268
1269 /* Returns true if this texture operation queries something about the texture
1270 * rather than actually sampling it.
1271 */
1272 static inline bool
1273 nir_tex_instr_is_query(nir_tex_instr *instr)
1274 {
1275 switch (instr->op) {
1276 case nir_texop_txs:
1277 case nir_texop_lod:
1278 case nir_texop_texture_samples:
1279 case nir_texop_query_levels:
1280 case nir_texop_txf_ms_mcs:
1281 return true;
1282 case nir_texop_tex:
1283 case nir_texop_txb:
1284 case nir_texop_txl:
1285 case nir_texop_txd:
1286 case nir_texop_txf:
1287 case nir_texop_txf_ms:
1288 case nir_texop_tg4:
1289 return false;
1290 default:
1291 unreachable("Invalid texture opcode");
1292 }
1293 }
1294
1295 static inline nir_alu_type
1296 nir_tex_instr_src_type(nir_tex_instr *instr, unsigned src)
1297 {
1298 switch (instr->src[src].src_type) {
1299 case nir_tex_src_coord:
1300 switch (instr->op) {
1301 case nir_texop_txf:
1302 case nir_texop_txf_ms:
1303 case nir_texop_txf_ms_mcs:
1304 case nir_texop_samples_identical:
1305 return nir_type_int;
1306
1307 default:
1308 return nir_type_float;
1309 }
1310
1311 case nir_tex_src_lod:
1312 switch (instr->op) {
1313 case nir_texop_txs:
1314 case nir_texop_txf:
1315 return nir_type_int;
1316
1317 default:
1318 return nir_type_float;
1319 }
1320
1321 case nir_tex_src_projector:
1322 case nir_tex_src_comparator:
1323 case nir_tex_src_bias:
1324 case nir_tex_src_ddx:
1325 case nir_tex_src_ddy:
1326 return nir_type_float;
1327
1328 case nir_tex_src_offset:
1329 case nir_tex_src_ms_index:
1330 case nir_tex_src_texture_offset:
1331 case nir_tex_src_sampler_offset:
1332 return nir_type_int;
1333
1334 default:
1335 unreachable("Invalid texture source type");
1336 }
1337 }
1338
1339 static inline unsigned
1340 nir_tex_instr_src_size(nir_tex_instr *instr, unsigned src)
1341 {
1342 if (instr->src[src].src_type == nir_tex_src_coord)
1343 return instr->coord_components;
1344
1345 /* The MCS value is expected to be a vec4 returned by a txf_ms_mcs */
1346 if (instr->src[src].src_type == nir_tex_src_ms_mcs)
1347 return 4;
1348
1349 if (instr->src[src].src_type == nir_tex_src_offset ||
1350 instr->src[src].src_type == nir_tex_src_ddx ||
1351 instr->src[src].src_type == nir_tex_src_ddy) {
1352 if (instr->is_array)
1353 return instr->coord_components - 1;
1354 else
1355 return instr->coord_components;
1356 }
1357
1358 return 1;
1359 }
1360
1361 static inline int
1362 nir_tex_instr_src_index(nir_tex_instr *instr, nir_tex_src_type type)
1363 {
1364 for (unsigned i = 0; i < instr->num_srcs; i++)
1365 if (instr->src[i].src_type == type)
1366 return (int) i;
1367
1368 return -1;
1369 }
1370
1371 void nir_tex_instr_remove_src(nir_tex_instr *tex, unsigned src_idx);
1372
1373 typedef struct {
1374 nir_instr instr;
1375
1376 nir_const_value value;
1377
1378 nir_ssa_def def;
1379 } nir_load_const_instr;
1380
1381 typedef enum {
1382 nir_jump_return,
1383 nir_jump_break,
1384 nir_jump_continue,
1385 } nir_jump_type;
1386
1387 typedef struct {
1388 nir_instr instr;
1389 nir_jump_type type;
1390 } nir_jump_instr;
1391
1392 /* creates a new SSA variable in an undefined state */
1393
1394 typedef struct {
1395 nir_instr instr;
1396 nir_ssa_def def;
1397 } nir_ssa_undef_instr;
1398
1399 typedef struct {
1400 struct exec_node node;
1401
1402 /* The predecessor block corresponding to this source */
1403 struct nir_block *pred;
1404
1405 nir_src src;
1406 } nir_phi_src;
1407
1408 #define nir_foreach_phi_src(phi_src, phi) \
1409 foreach_list_typed(nir_phi_src, phi_src, node, &(phi)->srcs)
1410 #define nir_foreach_phi_src_safe(phi_src, phi) \
1411 foreach_list_typed_safe(nir_phi_src, phi_src, node, &(phi)->srcs)
1412
1413 typedef struct {
1414 nir_instr instr;
1415
1416 struct exec_list srcs; /** < list of nir_phi_src */
1417
1418 nir_dest dest;
1419 } nir_phi_instr;
1420
1421 typedef struct {
1422 struct exec_node node;
1423 nir_src src;
1424 nir_dest dest;
1425 } nir_parallel_copy_entry;
1426
1427 #define nir_foreach_parallel_copy_entry(entry, pcopy) \
1428 foreach_list_typed(nir_parallel_copy_entry, entry, node, &(pcopy)->entries)
1429
1430 typedef struct {
1431 nir_instr instr;
1432
1433 /* A list of nir_parallel_copy_entrys. The sources of all of the
1434 * entries are copied to the corresponding destinations "in parallel".
1435 * In other words, if we have two entries: a -> b and b -> a, the values
1436 * get swapped.
1437 */
1438 struct exec_list entries;
1439 } nir_parallel_copy_instr;
1440
1441 NIR_DEFINE_CAST(nir_instr_as_alu, nir_instr, nir_alu_instr, instr,
1442 type, nir_instr_type_alu)
1443 NIR_DEFINE_CAST(nir_instr_as_call, nir_instr, nir_call_instr, instr,
1444 type, nir_instr_type_call)
1445 NIR_DEFINE_CAST(nir_instr_as_jump, nir_instr, nir_jump_instr, instr,
1446 type, nir_instr_type_jump)
1447 NIR_DEFINE_CAST(nir_instr_as_tex, nir_instr, nir_tex_instr, instr,
1448 type, nir_instr_type_tex)
1449 NIR_DEFINE_CAST(nir_instr_as_intrinsic, nir_instr, nir_intrinsic_instr, instr,
1450 type, nir_instr_type_intrinsic)
1451 NIR_DEFINE_CAST(nir_instr_as_load_const, nir_instr, nir_load_const_instr, instr,
1452 type, nir_instr_type_load_const)
1453 NIR_DEFINE_CAST(nir_instr_as_ssa_undef, nir_instr, nir_ssa_undef_instr, instr,
1454 type, nir_instr_type_ssa_undef)
1455 NIR_DEFINE_CAST(nir_instr_as_phi, nir_instr, nir_phi_instr, instr,
1456 type, nir_instr_type_phi)
1457 NIR_DEFINE_CAST(nir_instr_as_parallel_copy, nir_instr,
1458 nir_parallel_copy_instr, instr,
1459 type, nir_instr_type_parallel_copy)
1460
1461 /*
1462 * Control flow
1463 *
1464 * Control flow consists of a tree of control flow nodes, which include
1465 * if-statements and loops. The leaves of the tree are basic blocks, lists of
1466 * instructions that always run start-to-finish. Each basic block also keeps
1467 * track of its successors (blocks which may run immediately after the current
1468 * block) and predecessors (blocks which could have run immediately before the
1469 * current block). Each function also has a start block and an end block which
1470 * all return statements point to (which is always empty). Together, all the
1471 * blocks with their predecessors and successors make up the control flow
1472 * graph (CFG) of the function. There are helpers that modify the tree of
1473 * control flow nodes while modifying the CFG appropriately; these should be
1474 * used instead of modifying the tree directly.
1475 */
1476
1477 typedef enum {
1478 nir_cf_node_block,
1479 nir_cf_node_if,
1480 nir_cf_node_loop,
1481 nir_cf_node_function
1482 } nir_cf_node_type;
1483
1484 typedef struct nir_cf_node {
1485 struct exec_node node;
1486 nir_cf_node_type type;
1487 struct nir_cf_node *parent;
1488 } nir_cf_node;
1489
1490 typedef struct nir_block {
1491 nir_cf_node cf_node;
1492
1493 struct exec_list instr_list; /** < list of nir_instr */
1494
1495 /** generic block index; generated by nir_index_blocks */
1496 unsigned index;
1497
1498 /*
1499 * Each block can only have up to 2 successors, so we put them in a simple
1500 * array - no need for anything more complicated.
1501 */
1502 struct nir_block *successors[2];
1503
1504 /* Set of nir_block predecessors in the CFG */
1505 struct set *predecessors;
1506
1507 /*
1508 * this node's immediate dominator in the dominance tree - set to NULL for
1509 * the start block.
1510 */
1511 struct nir_block *imm_dom;
1512
1513 /* This node's children in the dominance tree */
1514 unsigned num_dom_children;
1515 struct nir_block **dom_children;
1516
1517 /* Set of nir_blocks on the dominance frontier of this block */
1518 struct set *dom_frontier;
1519
1520 /*
1521 * These two indices have the property that dom_{pre,post}_index for each
1522 * child of this block in the dominance tree will always be between
1523 * dom_pre_index and dom_post_index for this block, which makes testing if
1524 * a given block is dominated by another block an O(1) operation.
1525 */
1526 unsigned dom_pre_index, dom_post_index;
1527
1528 /* live in and out for this block; used for liveness analysis */
1529 BITSET_WORD *live_in;
1530 BITSET_WORD *live_out;
1531 } nir_block;
1532
1533 static inline nir_instr *
1534 nir_block_first_instr(nir_block *block)
1535 {
1536 struct exec_node *head = exec_list_get_head(&block->instr_list);
1537 return exec_node_data(nir_instr, head, node);
1538 }
1539
1540 static inline nir_instr *
1541 nir_block_last_instr(nir_block *block)
1542 {
1543 struct exec_node *tail = exec_list_get_tail(&block->instr_list);
1544 return exec_node_data(nir_instr, tail, node);
1545 }
1546
1547 #define nir_foreach_instr(instr, block) \
1548 foreach_list_typed(nir_instr, instr, node, &(block)->instr_list)
1549 #define nir_foreach_instr_reverse(instr, block) \
1550 foreach_list_typed_reverse(nir_instr, instr, node, &(block)->instr_list)
1551 #define nir_foreach_instr_safe(instr, block) \
1552 foreach_list_typed_safe(nir_instr, instr, node, &(block)->instr_list)
1553 #define nir_foreach_instr_reverse_safe(instr, block) \
1554 foreach_list_typed_reverse_safe(nir_instr, instr, node, &(block)->instr_list)
1555
1556 typedef struct nir_if {
1557 nir_cf_node cf_node;
1558 nir_src condition;
1559
1560 struct exec_list then_list; /** < list of nir_cf_node */
1561 struct exec_list else_list; /** < list of nir_cf_node */
1562 } nir_if;
1563
1564 typedef struct {
1565 nir_if *nif;
1566
1567 nir_instr *conditional_instr;
1568
1569 nir_block *break_block;
1570 nir_block *continue_from_block;
1571
1572 bool continue_from_then;
1573
1574 struct list_head loop_terminator_link;
1575 } nir_loop_terminator;
1576
1577 typedef struct {
1578 /* Number of instructions in the loop */
1579 unsigned num_instructions;
1580
1581 /* How many times the loop is run (if known) */
1582 unsigned trip_count;
1583 bool is_trip_count_known;
1584
1585 /* Unroll the loop regardless of its size */
1586 bool force_unroll;
1587
1588 nir_loop_terminator *limiting_terminator;
1589
1590 /* A list of loop_terminators terminating this loop. */
1591 struct list_head loop_terminator_list;
1592 } nir_loop_info;
1593
1594 typedef struct {
1595 nir_cf_node cf_node;
1596
1597 struct exec_list body; /** < list of nir_cf_node */
1598
1599 nir_loop_info *info;
1600 } nir_loop;
1601
1602 /**
1603 * Various bits of metadata that can may be created or required by
1604 * optimization and analysis passes
1605 */
1606 typedef enum {
1607 nir_metadata_none = 0x0,
1608 nir_metadata_block_index = 0x1,
1609 nir_metadata_dominance = 0x2,
1610 nir_metadata_live_ssa_defs = 0x4,
1611 nir_metadata_not_properly_reset = 0x8,
1612 nir_metadata_loop_analysis = 0x10,
1613 } nir_metadata;
1614
1615 typedef struct {
1616 nir_cf_node cf_node;
1617
1618 /** pointer to the function of which this is an implementation */
1619 struct nir_function *function;
1620
1621 struct exec_list body; /** < list of nir_cf_node */
1622
1623 nir_block *end_block;
1624
1625 /** list for all local variables in the function */
1626 struct exec_list locals;
1627
1628 /** array of variables used as parameters */
1629 unsigned num_params;
1630 nir_variable **params;
1631
1632 /** variable used to hold the result of the function */
1633 nir_variable *return_var;
1634
1635 /** list of local registers in the function */
1636 struct exec_list registers;
1637
1638 /** next available local register index */
1639 unsigned reg_alloc;
1640
1641 /** next available SSA value index */
1642 unsigned ssa_alloc;
1643
1644 /* total number of basic blocks, only valid when block_index_dirty = false */
1645 unsigned num_blocks;
1646
1647 nir_metadata valid_metadata;
1648 } nir_function_impl;
1649
1650 ATTRIBUTE_RETURNS_NONNULL static inline nir_block *
1651 nir_start_block(nir_function_impl *impl)
1652 {
1653 return (nir_block *) impl->body.head_sentinel.next;
1654 }
1655
1656 ATTRIBUTE_RETURNS_NONNULL static inline nir_block *
1657 nir_impl_last_block(nir_function_impl *impl)
1658 {
1659 return (nir_block *) impl->body.tail_sentinel.prev;
1660 }
1661
1662 static inline nir_cf_node *
1663 nir_cf_node_next(nir_cf_node *node)
1664 {
1665 struct exec_node *next = exec_node_get_next(&node->node);
1666 if (exec_node_is_tail_sentinel(next))
1667 return NULL;
1668 else
1669 return exec_node_data(nir_cf_node, next, node);
1670 }
1671
1672 static inline nir_cf_node *
1673 nir_cf_node_prev(nir_cf_node *node)
1674 {
1675 struct exec_node *prev = exec_node_get_prev(&node->node);
1676 if (exec_node_is_head_sentinel(prev))
1677 return NULL;
1678 else
1679 return exec_node_data(nir_cf_node, prev, node);
1680 }
1681
1682 static inline bool
1683 nir_cf_node_is_first(const nir_cf_node *node)
1684 {
1685 return exec_node_is_head_sentinel(node->node.prev);
1686 }
1687
1688 static inline bool
1689 nir_cf_node_is_last(const nir_cf_node *node)
1690 {
1691 return exec_node_is_tail_sentinel(node->node.next);
1692 }
1693
1694 NIR_DEFINE_CAST(nir_cf_node_as_block, nir_cf_node, nir_block, cf_node,
1695 type, nir_cf_node_block)
1696 NIR_DEFINE_CAST(nir_cf_node_as_if, nir_cf_node, nir_if, cf_node,
1697 type, nir_cf_node_if)
1698 NIR_DEFINE_CAST(nir_cf_node_as_loop, nir_cf_node, nir_loop, cf_node,
1699 type, nir_cf_node_loop)
1700 NIR_DEFINE_CAST(nir_cf_node_as_function, nir_cf_node,
1701 nir_function_impl, cf_node, type, nir_cf_node_function)
1702
1703 static inline nir_block *
1704 nir_if_first_then_block(nir_if *if_stmt)
1705 {
1706 struct exec_node *head = exec_list_get_head(&if_stmt->then_list);
1707 return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
1708 }
1709
1710 static inline nir_block *
1711 nir_if_last_then_block(nir_if *if_stmt)
1712 {
1713 struct exec_node *tail = exec_list_get_tail(&if_stmt->then_list);
1714 return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
1715 }
1716
1717 static inline nir_block *
1718 nir_if_first_else_block(nir_if *if_stmt)
1719 {
1720 struct exec_node *head = exec_list_get_head(&if_stmt->else_list);
1721 return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
1722 }
1723
1724 static inline nir_block *
1725 nir_if_last_else_block(nir_if *if_stmt)
1726 {
1727 struct exec_node *tail = exec_list_get_tail(&if_stmt->else_list);
1728 return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
1729 }
1730
1731 static inline nir_block *
1732 nir_loop_first_block(nir_loop *loop)
1733 {
1734 struct exec_node *head = exec_list_get_head(&loop->body);
1735 return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
1736 }
1737
1738 static inline nir_block *
1739 nir_loop_last_block(nir_loop *loop)
1740 {
1741 struct exec_node *tail = exec_list_get_tail(&loop->body);
1742 return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
1743 }
1744
1745 typedef enum {
1746 nir_parameter_in,
1747 nir_parameter_out,
1748 nir_parameter_inout,
1749 } nir_parameter_type;
1750
1751 typedef struct {
1752 nir_parameter_type param_type;
1753 const struct glsl_type *type;
1754 } nir_parameter;
1755
1756 typedef struct nir_function {
1757 struct exec_node node;
1758
1759 const char *name;
1760 struct nir_shader *shader;
1761
1762 unsigned num_params;
1763 nir_parameter *params;
1764 const struct glsl_type *return_type;
1765
1766 /** The implementation of this function.
1767 *
1768 * If the function is only declared and not implemented, this is NULL.
1769 */
1770 nir_function_impl *impl;
1771 } nir_function;
1772
1773 typedef struct nir_shader_compiler_options {
1774 bool lower_fdiv;
1775 bool lower_ffma;
1776 bool fuse_ffma;
1777 bool lower_flrp32;
1778 /** Lowers flrp when it does not support doubles */
1779 bool lower_flrp64;
1780 bool lower_fpow;
1781 bool lower_fsat;
1782 bool lower_fsqrt;
1783 bool lower_fmod32;
1784 bool lower_fmod64;
1785 bool lower_bitfield_extract;
1786 bool lower_bitfield_insert;
1787 bool lower_uadd_carry;
1788 bool lower_usub_borrow;
1789 /** lowers fneg and ineg to fsub and isub. */
1790 bool lower_negate;
1791 /** lowers fsub and isub to fadd+fneg and iadd+ineg. */
1792 bool lower_sub;
1793
1794 /* lower {slt,sge,seq,sne} to {flt,fge,feq,fne} + b2f: */
1795 bool lower_scmp;
1796
1797 /** enables rules to lower idiv by power-of-two: */
1798 bool lower_idiv;
1799
1800 /* Does the native fdot instruction replicate its result for four
1801 * components? If so, then opt_algebraic_late will turn all fdotN
1802 * instructions into fdot_replicatedN instructions.
1803 */
1804 bool fdot_replicates;
1805
1806 /** lowers ffract to fsub+ffloor: */
1807 bool lower_ffract;
1808
1809 bool lower_pack_half_2x16;
1810 bool lower_pack_unorm_2x16;
1811 bool lower_pack_snorm_2x16;
1812 bool lower_pack_unorm_4x8;
1813 bool lower_pack_snorm_4x8;
1814 bool lower_unpack_half_2x16;
1815 bool lower_unpack_unorm_2x16;
1816 bool lower_unpack_snorm_2x16;
1817 bool lower_unpack_unorm_4x8;
1818 bool lower_unpack_snorm_4x8;
1819
1820 bool lower_extract_byte;
1821 bool lower_extract_word;
1822
1823 /**
1824 * Does the driver support real 32-bit integers? (Otherwise, integers
1825 * are simulated by floats.)
1826 */
1827 bool native_integers;
1828
1829 /* Indicates that the driver only has zero-based vertex id */
1830 bool vertex_id_zero_based;
1831
1832 bool lower_cs_local_index_from_id;
1833
1834 /**
1835 * Should nir_lower_io() create load_interpolated_input intrinsics?
1836 *
1837 * If not, it generates regular load_input intrinsics and interpolation
1838 * information must be inferred from the list of input nir_variables.
1839 */
1840 bool use_interpolated_input_intrinsics;
1841
1842 unsigned max_unroll_iterations;
1843 } nir_shader_compiler_options;
1844
1845 typedef struct nir_shader {
1846 /** list of uniforms (nir_variable) */
1847 struct exec_list uniforms;
1848
1849 /** list of inputs (nir_variable) */
1850 struct exec_list inputs;
1851
1852 /** list of outputs (nir_variable) */
1853 struct exec_list outputs;
1854
1855 /** list of shared compute variables (nir_variable) */
1856 struct exec_list shared;
1857
1858 /** Set of driver-specific options for the shader.
1859 *
1860 * The memory for the options is expected to be kept in a single static
1861 * copy by the driver.
1862 */
1863 const struct nir_shader_compiler_options *options;
1864
1865 /** Various bits of compile-time information about a given shader */
1866 struct shader_info info;
1867
1868 /** list of global variables in the shader (nir_variable) */
1869 struct exec_list globals;
1870
1871 /** list of system value variables in the shader (nir_variable) */
1872 struct exec_list system_values;
1873
1874 struct exec_list functions; /** < list of nir_function */
1875
1876 /** list of global register in the shader */
1877 struct exec_list registers;
1878
1879 /** next available global register index */
1880 unsigned reg_alloc;
1881
1882 /**
1883 * the highest index a load_input_*, load_uniform_*, etc. intrinsic can
1884 * access plus one
1885 */
1886 unsigned num_inputs, num_uniforms, num_outputs, num_shared;
1887
1888 /** The shader stage, such as MESA_SHADER_VERTEX. */
1889 gl_shader_stage stage;
1890 } nir_shader;
1891
1892 static inline nir_function_impl *
1893 nir_shader_get_entrypoint(nir_shader *shader)
1894 {
1895 assert(exec_list_length(&shader->functions) == 1);
1896 struct exec_node *func_node = exec_list_get_head(&shader->functions);
1897 nir_function *func = exec_node_data(nir_function, func_node, node);
1898 assert(func->return_type == glsl_void_type());
1899 assert(func->num_params == 0);
1900 assert(func->impl);
1901 return func->impl;
1902 }
1903
1904 #define nir_foreach_function(func, shader) \
1905 foreach_list_typed(nir_function, func, node, &(shader)->functions)
1906
1907 nir_shader *nir_shader_create(void *mem_ctx,
1908 gl_shader_stage stage,
1909 const nir_shader_compiler_options *options,
1910 shader_info *si);
1911
1912 /** creates a register, including assigning it an index and adding it to the list */
1913 nir_register *nir_global_reg_create(nir_shader *shader);
1914
1915 nir_register *nir_local_reg_create(nir_function_impl *impl);
1916
1917 void nir_reg_remove(nir_register *reg);
1918
1919 /** Adds a variable to the appropriate list in nir_shader */
1920 void nir_shader_add_variable(nir_shader *shader, nir_variable *var);
1921
1922 static inline void
1923 nir_function_impl_add_variable(nir_function_impl *impl, nir_variable *var)
1924 {
1925 assert(var->data.mode == nir_var_local);
1926 exec_list_push_tail(&impl->locals, &var->node);
1927 }
1928
1929 /** creates a variable, sets a few defaults, and adds it to the list */
1930 nir_variable *nir_variable_create(nir_shader *shader,
1931 nir_variable_mode mode,
1932 const struct glsl_type *type,
1933 const char *name);
1934 /** creates a local variable and adds it to the list */
1935 nir_variable *nir_local_variable_create(nir_function_impl *impl,
1936 const struct glsl_type *type,
1937 const char *name);
1938
1939 /** creates a function and adds it to the shader's list of functions */
1940 nir_function *nir_function_create(nir_shader *shader, const char *name);
1941
1942 nir_function_impl *nir_function_impl_create(nir_function *func);
1943 /** creates a function_impl that isn't tied to any particular function */
1944 nir_function_impl *nir_function_impl_create_bare(nir_shader *shader);
1945
1946 nir_block *nir_block_create(nir_shader *shader);
1947 nir_if *nir_if_create(nir_shader *shader);
1948 nir_loop *nir_loop_create(nir_shader *shader);
1949
1950 nir_function_impl *nir_cf_node_get_function(nir_cf_node *node);
1951
1952 /** requests that the given pieces of metadata be generated */
1953 void nir_metadata_require(nir_function_impl *impl, nir_metadata required, ...);
1954 /** dirties all but the preserved metadata */
1955 void nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved);
1956
1957 /** creates an instruction with default swizzle/writemask/etc. with NULL registers */
1958 nir_alu_instr *nir_alu_instr_create(nir_shader *shader, nir_op op);
1959
1960 nir_jump_instr *nir_jump_instr_create(nir_shader *shader, nir_jump_type type);
1961
1962 nir_load_const_instr *nir_load_const_instr_create(nir_shader *shader,
1963 unsigned num_components,
1964 unsigned bit_size);
1965
1966 nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader,
1967 nir_intrinsic_op op);
1968
1969 nir_call_instr *nir_call_instr_create(nir_shader *shader,
1970 nir_function *callee);
1971
1972 nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs);
1973
1974 nir_phi_instr *nir_phi_instr_create(nir_shader *shader);
1975
1976 nir_parallel_copy_instr *nir_parallel_copy_instr_create(nir_shader *shader);
1977
1978 nir_ssa_undef_instr *nir_ssa_undef_instr_create(nir_shader *shader,
1979 unsigned num_components,
1980 unsigned bit_size);
1981
1982 nir_deref_var *nir_deref_var_create(void *mem_ctx, nir_variable *var);
1983 nir_deref_array *nir_deref_array_create(void *mem_ctx);
1984 nir_deref_struct *nir_deref_struct_create(void *mem_ctx, unsigned field_index);
1985
1986 typedef bool (*nir_deref_foreach_leaf_cb)(nir_deref_var *deref, void *state);
1987 bool nir_deref_foreach_leaf(nir_deref_var *deref,
1988 nir_deref_foreach_leaf_cb cb, void *state);
1989
1990 nir_load_const_instr *
1991 nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref);
1992
1993 /**
1994 * NIR Cursors and Instruction Insertion API
1995 * @{
1996 *
1997 * A tiny struct representing a point to insert/extract instructions or
1998 * control flow nodes. Helps reduce the combinatorial explosion of possible
1999 * points to insert/extract.
2000 *
2001 * \sa nir_control_flow.h
2002 */
2003 typedef enum {
2004 nir_cursor_before_block,
2005 nir_cursor_after_block,
2006 nir_cursor_before_instr,
2007 nir_cursor_after_instr,
2008 } nir_cursor_option;
2009
2010 typedef struct {
2011 nir_cursor_option option;
2012 union {
2013 nir_block *block;
2014 nir_instr *instr;
2015 };
2016 } nir_cursor;
2017
2018 static inline nir_block *
2019 nir_cursor_current_block(nir_cursor cursor)
2020 {
2021 if (cursor.option == nir_cursor_before_instr ||
2022 cursor.option == nir_cursor_after_instr) {
2023 return cursor.instr->block;
2024 } else {
2025 return cursor.block;
2026 }
2027 }
2028
2029 bool nir_cursors_equal(nir_cursor a, nir_cursor b);
2030
2031 static inline nir_cursor
2032 nir_before_block(nir_block *block)
2033 {
2034 nir_cursor cursor;
2035 cursor.option = nir_cursor_before_block;
2036 cursor.block = block;
2037 return cursor;
2038 }
2039
2040 static inline nir_cursor
2041 nir_after_block(nir_block *block)
2042 {
2043 nir_cursor cursor;
2044 cursor.option = nir_cursor_after_block;
2045 cursor.block = block;
2046 return cursor;
2047 }
2048
2049 static inline nir_cursor
2050 nir_before_instr(nir_instr *instr)
2051 {
2052 nir_cursor cursor;
2053 cursor.option = nir_cursor_before_instr;
2054 cursor.instr = instr;
2055 return cursor;
2056 }
2057
2058 static inline nir_cursor
2059 nir_after_instr(nir_instr *instr)
2060 {
2061 nir_cursor cursor;
2062 cursor.option = nir_cursor_after_instr;
2063 cursor.instr = instr;
2064 return cursor;
2065 }
2066
2067 static inline nir_cursor
2068 nir_after_block_before_jump(nir_block *block)
2069 {
2070 nir_instr *last_instr = nir_block_last_instr(block);
2071 if (last_instr && last_instr->type == nir_instr_type_jump) {
2072 return nir_before_instr(last_instr);
2073 } else {
2074 return nir_after_block(block);
2075 }
2076 }
2077
2078 static inline nir_cursor
2079 nir_before_cf_node(nir_cf_node *node)
2080 {
2081 if (node->type == nir_cf_node_block)
2082 return nir_before_block(nir_cf_node_as_block(node));
2083
2084 return nir_after_block(nir_cf_node_as_block(nir_cf_node_prev(node)));
2085 }
2086
2087 static inline nir_cursor
2088 nir_after_cf_node(nir_cf_node *node)
2089 {
2090 if (node->type == nir_cf_node_block)
2091 return nir_after_block(nir_cf_node_as_block(node));
2092
2093 return nir_before_block(nir_cf_node_as_block(nir_cf_node_next(node)));
2094 }
2095
2096 static inline nir_cursor
2097 nir_after_phis(nir_block *block)
2098 {
2099 nir_foreach_instr(instr, block) {
2100 if (instr->type != nir_instr_type_phi)
2101 return nir_before_instr(instr);
2102 }
2103 return nir_after_block(block);
2104 }
2105
2106 static inline nir_cursor
2107 nir_after_cf_node_and_phis(nir_cf_node *node)
2108 {
2109 if (node->type == nir_cf_node_block)
2110 return nir_after_block(nir_cf_node_as_block(node));
2111
2112 nir_block *block = nir_cf_node_as_block(nir_cf_node_next(node));
2113
2114 return nir_after_phis(block);
2115 }
2116
2117 static inline nir_cursor
2118 nir_before_cf_list(struct exec_list *cf_list)
2119 {
2120 nir_cf_node *first_node = exec_node_data(nir_cf_node,
2121 exec_list_get_head(cf_list), node);
2122 return nir_before_cf_node(first_node);
2123 }
2124
2125 static inline nir_cursor
2126 nir_after_cf_list(struct exec_list *cf_list)
2127 {
2128 nir_cf_node *last_node = exec_node_data(nir_cf_node,
2129 exec_list_get_tail(cf_list), node);
2130 return nir_after_cf_node(last_node);
2131 }
2132
2133 /**
2134 * Insert a NIR instruction at the given cursor.
2135 *
2136 * Note: This does not update the cursor.
2137 */
2138 void nir_instr_insert(nir_cursor cursor, nir_instr *instr);
2139
2140 static inline void
2141 nir_instr_insert_before(nir_instr *instr, nir_instr *before)
2142 {
2143 nir_instr_insert(nir_before_instr(instr), before);
2144 }
2145
2146 static inline void
2147 nir_instr_insert_after(nir_instr *instr, nir_instr *after)
2148 {
2149 nir_instr_insert(nir_after_instr(instr), after);
2150 }
2151
2152 static inline void
2153 nir_instr_insert_before_block(nir_block *block, nir_instr *before)
2154 {
2155 nir_instr_insert(nir_before_block(block), before);
2156 }
2157
2158 static inline void
2159 nir_instr_insert_after_block(nir_block *block, nir_instr *after)
2160 {
2161 nir_instr_insert(nir_after_block(block), after);
2162 }
2163
2164 static inline void
2165 nir_instr_insert_before_cf(nir_cf_node *node, nir_instr *before)
2166 {
2167 nir_instr_insert(nir_before_cf_node(node), before);
2168 }
2169
2170 static inline void
2171 nir_instr_insert_after_cf(nir_cf_node *node, nir_instr *after)
2172 {
2173 nir_instr_insert(nir_after_cf_node(node), after);
2174 }
2175
2176 static inline void
2177 nir_instr_insert_before_cf_list(struct exec_list *list, nir_instr *before)
2178 {
2179 nir_instr_insert(nir_before_cf_list(list), before);
2180 }
2181
2182 static inline void
2183 nir_instr_insert_after_cf_list(struct exec_list *list, nir_instr *after)
2184 {
2185 nir_instr_insert(nir_after_cf_list(list), after);
2186 }
2187
2188 void nir_instr_remove(nir_instr *instr);
2189
2190 /** @} */
2191
2192 typedef bool (*nir_foreach_ssa_def_cb)(nir_ssa_def *def, void *state);
2193 typedef bool (*nir_foreach_dest_cb)(nir_dest *dest, void *state);
2194 typedef bool (*nir_foreach_src_cb)(nir_src *src, void *state);
2195 bool nir_foreach_ssa_def(nir_instr *instr, nir_foreach_ssa_def_cb cb,
2196 void *state);
2197 bool nir_foreach_dest(nir_instr *instr, nir_foreach_dest_cb cb, void *state);
2198 bool nir_foreach_src(nir_instr *instr, nir_foreach_src_cb cb, void *state);
2199
2200 nir_const_value *nir_src_as_const_value(nir_src src);
2201 bool nir_src_is_dynamically_uniform(nir_src src);
2202 bool nir_srcs_equal(nir_src src1, nir_src src2);
2203 void nir_instr_rewrite_src(nir_instr *instr, nir_src *src, nir_src new_src);
2204 void nir_instr_move_src(nir_instr *dest_instr, nir_src *dest, nir_src *src);
2205 void nir_if_rewrite_condition(nir_if *if_stmt, nir_src new_src);
2206 void nir_instr_rewrite_dest(nir_instr *instr, nir_dest *dest,
2207 nir_dest new_dest);
2208
2209 void nir_ssa_dest_init(nir_instr *instr, nir_dest *dest,
2210 unsigned num_components, unsigned bit_size,
2211 const char *name);
2212 void nir_ssa_def_init(nir_instr *instr, nir_ssa_def *def,
2213 unsigned num_components, unsigned bit_size,
2214 const char *name);
2215 void nir_ssa_def_rewrite_uses(nir_ssa_def *def, nir_src new_src);
2216 void nir_ssa_def_rewrite_uses_after(nir_ssa_def *def, nir_src new_src,
2217 nir_instr *after_me);
2218
2219 uint8_t nir_ssa_def_components_read(nir_ssa_def *def);
2220
2221 /*
2222 * finds the next basic block in source-code order, returns NULL if there is
2223 * none
2224 */
2225
2226 nir_block *nir_block_cf_tree_next(nir_block *block);
2227
2228 /* Performs the opposite of nir_block_cf_tree_next() */
2229
2230 nir_block *nir_block_cf_tree_prev(nir_block *block);
2231
2232 /* Gets the first block in a CF node in source-code order */
2233
2234 nir_block *nir_cf_node_cf_tree_first(nir_cf_node *node);
2235
2236 /* Gets the last block in a CF node in source-code order */
2237
2238 nir_block *nir_cf_node_cf_tree_last(nir_cf_node *node);
2239
2240 /* Gets the next block after a CF node in source-code order */
2241
2242 nir_block *nir_cf_node_cf_tree_next(nir_cf_node *node);
2243
2244 /* Macros for loops that visit blocks in source-code order */
2245
2246 #define nir_foreach_block(block, impl) \
2247 for (nir_block *block = nir_start_block(impl); block != NULL; \
2248 block = nir_block_cf_tree_next(block))
2249
2250 #define nir_foreach_block_safe(block, impl) \
2251 for (nir_block *block = nir_start_block(impl), \
2252 *next = nir_block_cf_tree_next(block); \
2253 block != NULL; \
2254 block = next, next = nir_block_cf_tree_next(block))
2255
2256 #define nir_foreach_block_reverse(block, impl) \
2257 for (nir_block *block = nir_impl_last_block(impl); block != NULL; \
2258 block = nir_block_cf_tree_prev(block))
2259
2260 #define nir_foreach_block_reverse_safe(block, impl) \
2261 for (nir_block *block = nir_impl_last_block(impl), \
2262 *prev = nir_block_cf_tree_prev(block); \
2263 block != NULL; \
2264 block = prev, prev = nir_block_cf_tree_prev(block))
2265
2266 #define nir_foreach_block_in_cf_node(block, node) \
2267 for (nir_block *block = nir_cf_node_cf_tree_first(node); \
2268 block != nir_cf_node_cf_tree_next(node); \
2269 block = nir_block_cf_tree_next(block))
2270
2271 /* If the following CF node is an if, this function returns that if.
2272 * Otherwise, it returns NULL.
2273 */
2274 nir_if *nir_block_get_following_if(nir_block *block);
2275
2276 nir_loop *nir_block_get_following_loop(nir_block *block);
2277
2278 void nir_index_local_regs(nir_function_impl *impl);
2279 void nir_index_global_regs(nir_shader *shader);
2280 void nir_index_ssa_defs(nir_function_impl *impl);
2281 unsigned nir_index_instrs(nir_function_impl *impl);
2282
2283 void nir_index_blocks(nir_function_impl *impl);
2284
2285 void nir_print_shader(nir_shader *shader, FILE *fp);
2286 void nir_print_shader_annotated(nir_shader *shader, FILE *fp, struct hash_table *errors);
2287 void nir_print_instr(const nir_instr *instr, FILE *fp);
2288
2289 nir_shader *nir_shader_clone(void *mem_ctx, const nir_shader *s);
2290 nir_function_impl *nir_function_impl_clone(const nir_function_impl *fi);
2291 nir_constant *nir_constant_clone(const nir_constant *c, nir_variable *var);
2292 nir_variable *nir_variable_clone(const nir_variable *c, nir_shader *shader);
2293 nir_deref *nir_deref_clone(const nir_deref *deref, void *mem_ctx);
2294 nir_deref_var *nir_deref_var_clone(const nir_deref_var *deref, void *mem_ctx);
2295
2296 #ifdef DEBUG
2297 void nir_validate_shader(nir_shader *shader);
2298 void nir_metadata_set_validation_flag(nir_shader *shader);
2299 void nir_metadata_check_validation_flag(nir_shader *shader);
2300
2301 static inline bool
2302 should_clone_nir(void)
2303 {
2304 static int should_clone = -1;
2305 if (should_clone < 0)
2306 should_clone = env_var_as_boolean("NIR_TEST_CLONE", false);
2307
2308 return should_clone;
2309 }
2310 #else
2311 static inline void nir_validate_shader(nir_shader *shader) { (void) shader; }
2312 static inline void nir_metadata_set_validation_flag(nir_shader *shader) { (void) shader; }
2313 static inline void nir_metadata_check_validation_flag(nir_shader *shader) { (void) shader; }
2314 static inline bool should_clone_nir(void) { return false; }
2315 #endif /* DEBUG */
2316
2317 #define _PASS(nir, do_pass) do { \
2318 do_pass \
2319 nir_validate_shader(nir); \
2320 if (should_clone_nir()) { \
2321 nir_shader *clone = nir_shader_clone(ralloc_parent(nir), nir); \
2322 ralloc_free(nir); \
2323 nir = clone; \
2324 } \
2325 } while (0)
2326
2327 #define NIR_PASS(progress, nir, pass, ...) _PASS(nir, \
2328 nir_metadata_set_validation_flag(nir); \
2329 if (pass(nir, ##__VA_ARGS__)) { \
2330 progress = true; \
2331 nir_metadata_check_validation_flag(nir); \
2332 } \
2333 )
2334
2335 #define NIR_PASS_V(nir, pass, ...) _PASS(nir, \
2336 pass(nir, ##__VA_ARGS__); \
2337 )
2338
2339 void nir_calc_dominance_impl(nir_function_impl *impl);
2340 void nir_calc_dominance(nir_shader *shader);
2341
2342 nir_block *nir_dominance_lca(nir_block *b1, nir_block *b2);
2343 bool nir_block_dominates(nir_block *parent, nir_block *child);
2344
2345 void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp);
2346 void nir_dump_dom_tree(nir_shader *shader, FILE *fp);
2347
2348 void nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp);
2349 void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
2350
2351 void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
2352 void nir_dump_cfg(nir_shader *shader, FILE *fp);
2353
2354 int nir_gs_count_vertices(const nir_shader *shader);
2355
2356 bool nir_split_var_copies(nir_shader *shader);
2357
2358 bool nir_lower_returns_impl(nir_function_impl *impl);
2359 bool nir_lower_returns(nir_shader *shader);
2360
2361 bool nir_inline_functions(nir_shader *shader);
2362
2363 bool nir_propagate_invariant(nir_shader *shader);
2364
2365 void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, nir_shader *shader);
2366 bool nir_lower_var_copies(nir_shader *shader);
2367
2368 bool nir_lower_global_vars_to_local(nir_shader *shader);
2369
2370 bool nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes);
2371
2372 bool nir_lower_locals_to_regs(nir_shader *shader);
2373
2374 void nir_lower_io_to_temporaries(nir_shader *shader,
2375 nir_function_impl *entrypoint,
2376 bool outputs, bool inputs);
2377
2378 void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint);
2379
2380 void nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
2381 int (*type_size)(const struct glsl_type *));
2382
2383 typedef enum {
2384 /* If set, this forces all non-flat fragment shader inputs to be
2385 * interpolated as if with the "sample" qualifier. This requires
2386 * nir_shader_compiler_options::use_interpolated_input_intrinsics.
2387 */
2388 nir_lower_io_force_sample_interpolation = (1 << 1),
2389 } nir_lower_io_options;
2390 bool nir_lower_io(nir_shader *shader,
2391 nir_variable_mode modes,
2392 int (*type_size)(const struct glsl_type *),
2393 nir_lower_io_options);
2394 nir_src *nir_get_io_offset_src(nir_intrinsic_instr *instr);
2395 nir_src *nir_get_io_vertex_index_src(nir_intrinsic_instr *instr);
2396
2397 bool nir_is_per_vertex_io(nir_variable *var, gl_shader_stage stage);
2398
2399 void nir_lower_io_types(nir_shader *shader);
2400 bool nir_lower_regs_to_ssa_impl(nir_function_impl *impl);
2401 bool nir_lower_regs_to_ssa(nir_shader *shader);
2402 bool nir_lower_vars_to_ssa(nir_shader *shader);
2403
2404 bool nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes);
2405 bool nir_lower_constant_initializers(nir_shader *shader,
2406 nir_variable_mode modes);
2407
2408 bool nir_move_vec_src_uses_to_dest(nir_shader *shader);
2409 bool nir_lower_vec_to_movs(nir_shader *shader);
2410 bool nir_lower_alu_to_scalar(nir_shader *shader);
2411 bool nir_lower_load_const_to_scalar(nir_shader *shader);
2412
2413 bool nir_lower_phis_to_scalar(nir_shader *shader);
2414 void nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask);
2415
2416 bool nir_lower_samplers(nir_shader *shader,
2417 const struct gl_shader_program *shader_program);
2418
2419 bool nir_lower_system_values(nir_shader *shader);
2420
2421 typedef struct nir_lower_tex_options {
2422 /**
2423 * bitmask of (1 << GLSL_SAMPLER_DIM_x) to control for which
2424 * sampler types a texture projector is lowered.
2425 */
2426 unsigned lower_txp;
2427
2428 /**
2429 * If true, lower away nir_tex_src_offset for all texelfetch instructions.
2430 */
2431 bool lower_txf_offset;
2432
2433 /**
2434 * If true, lower away nir_tex_src_offset for all rect textures.
2435 */
2436 bool lower_rect_offset;
2437
2438 /**
2439 * If true, lower rect textures to 2D, using txs to fetch the
2440 * texture dimensions and dividing the texture coords by the
2441 * texture dims to normalize.
2442 */
2443 bool lower_rect;
2444
2445 /**
2446 * If true, convert yuv to rgb.
2447 */
2448 unsigned lower_y_uv_external;
2449 unsigned lower_y_u_v_external;
2450 unsigned lower_yx_xuxv_external;
2451
2452 /**
2453 * To emulate certain texture wrap modes, this can be used
2454 * to saturate the specified tex coord to [0.0, 1.0]. The
2455 * bits are according to sampler #, ie. if, for example:
2456 *
2457 * (conf->saturate_s & (1 << n))
2458 *
2459 * is true, then the s coord for sampler n is saturated.
2460 *
2461 * Note that clamping must happen *after* projector lowering
2462 * so any projected texture sample instruction with a clamped
2463 * coordinate gets automatically lowered, regardless of the
2464 * 'lower_txp' setting.
2465 */
2466 unsigned saturate_s;
2467 unsigned saturate_t;
2468 unsigned saturate_r;
2469
2470 /* Bitmask of textures that need swizzling.
2471 *
2472 * If (swizzle_result & (1 << texture_index)), then the swizzle in
2473 * swizzles[texture_index] is applied to the result of the texturing
2474 * operation.
2475 */
2476 unsigned swizzle_result;
2477
2478 /* A swizzle for each texture. Values 0-3 represent x, y, z, or w swizzles
2479 * while 4 and 5 represent 0 and 1 respectively.
2480 */
2481 uint8_t swizzles[32][4];
2482
2483 /**
2484 * Bitmap of textures that need srgb to linear conversion. If
2485 * (lower_srgb & (1 << texture_index)) then the rgb (xyz) components
2486 * of the texture are lowered to linear.
2487 */
2488 unsigned lower_srgb;
2489
2490 /**
2491 * If true, lower nir_texop_txd on cube maps with nir_texop_txl.
2492 */
2493 bool lower_txd_cube_map;
2494
2495 /**
2496 * If true, lower nir_texop_txd on shadow samplers (except cube maps)
2497 * with nir_texop_txl. Notice that cube map shadow samplers are lowered
2498 * with lower_txd_cube_map.
2499 */
2500 bool lower_txd_shadow;
2501 } nir_lower_tex_options;
2502
2503 bool nir_lower_tex(nir_shader *shader,
2504 const nir_lower_tex_options *options);
2505
2506 bool nir_lower_idiv(nir_shader *shader);
2507
2508 bool nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables);
2509 bool nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables);
2510 bool nir_lower_clip_cull_distance_arrays(nir_shader *nir);
2511
2512 void nir_lower_two_sided_color(nir_shader *shader);
2513
2514 bool nir_lower_clamp_color_outputs(nir_shader *shader);
2515
2516 void nir_lower_passthrough_edgeflags(nir_shader *shader);
2517 void nir_lower_tes_patch_vertices(nir_shader *tes, unsigned patch_vertices);
2518
2519 typedef struct nir_lower_wpos_ytransform_options {
2520 int state_tokens[5];
2521 bool fs_coord_origin_upper_left :1;
2522 bool fs_coord_origin_lower_left :1;
2523 bool fs_coord_pixel_center_integer :1;
2524 bool fs_coord_pixel_center_half_integer :1;
2525 } nir_lower_wpos_ytransform_options;
2526
2527 bool nir_lower_wpos_ytransform(nir_shader *shader,
2528 const nir_lower_wpos_ytransform_options *options);
2529 bool nir_lower_wpos_center(nir_shader *shader, const bool for_sample_shading);
2530
2531 typedef struct nir_lower_drawpixels_options {
2532 int texcoord_state_tokens[5];
2533 int scale_state_tokens[5];
2534 int bias_state_tokens[5];
2535 unsigned drawpix_sampler;
2536 unsigned pixelmap_sampler;
2537 bool pixel_maps :1;
2538 bool scale_and_bias :1;
2539 } nir_lower_drawpixels_options;
2540
2541 void nir_lower_drawpixels(nir_shader *shader,
2542 const nir_lower_drawpixels_options *options);
2543
2544 typedef struct nir_lower_bitmap_options {
2545 unsigned sampler;
2546 bool swizzle_xxxx;
2547 } nir_lower_bitmap_options;
2548
2549 void nir_lower_bitmap(nir_shader *shader, const nir_lower_bitmap_options *options);
2550
2551 bool nir_lower_atomics(nir_shader *shader,
2552 const struct gl_shader_program *shader_program);
2553 bool nir_lower_atomics_to_ssbo(nir_shader *shader, unsigned ssbo_offset);
2554 bool nir_lower_to_source_mods(nir_shader *shader);
2555
2556 bool nir_lower_gs_intrinsics(nir_shader *shader);
2557
2558 typedef enum {
2559 nir_lower_imul64 = (1 << 0),
2560 nir_lower_isign64 = (1 << 1),
2561 /** Lower all int64 modulus and division opcodes */
2562 nir_lower_divmod64 = (1 << 2),
2563 } nir_lower_int64_options;
2564
2565 bool nir_lower_int64(nir_shader *shader, nir_lower_int64_options options);
2566
2567 typedef enum {
2568 nir_lower_drcp = (1 << 0),
2569 nir_lower_dsqrt = (1 << 1),
2570 nir_lower_drsq = (1 << 2),
2571 nir_lower_dtrunc = (1 << 3),
2572 nir_lower_dfloor = (1 << 4),
2573 nir_lower_dceil = (1 << 5),
2574 nir_lower_dfract = (1 << 6),
2575 nir_lower_dround_even = (1 << 7),
2576 nir_lower_dmod = (1 << 8)
2577 } nir_lower_doubles_options;
2578
2579 bool nir_lower_doubles(nir_shader *shader, nir_lower_doubles_options options);
2580 bool nir_lower_64bit_pack(nir_shader *shader);
2581
2582 bool nir_normalize_cubemap_coords(nir_shader *shader);
2583
2584 void nir_live_ssa_defs_impl(nir_function_impl *impl);
2585
2586 void nir_loop_analyze_impl(nir_function_impl *impl,
2587 nir_variable_mode indirect_mask);
2588
2589 bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);
2590
2591 bool nir_repair_ssa_impl(nir_function_impl *impl);
2592 bool nir_repair_ssa(nir_shader *shader);
2593
2594 void nir_convert_loop_to_lcssa(nir_loop *loop);
2595
2596 /* If phi_webs_only is true, only convert SSA values involved in phi nodes to
2597 * registers. If false, convert all values (even those not involved in a phi
2598 * node) to registers.
2599 */
2600 bool nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only);
2601
2602 bool nir_lower_phis_to_regs_block(nir_block *block);
2603 bool nir_lower_ssa_defs_to_regs_block(nir_block *block);
2604
2605 bool nir_opt_algebraic(nir_shader *shader);
2606 bool nir_opt_algebraic_before_ffma(nir_shader *shader);
2607 bool nir_opt_algebraic_late(nir_shader *shader);
2608 bool nir_opt_constant_folding(nir_shader *shader);
2609
2610 bool nir_opt_global_to_local(nir_shader *shader);
2611
2612 bool nir_copy_prop(nir_shader *shader);
2613
2614 bool nir_opt_copy_prop_vars(nir_shader *shader);
2615
2616 bool nir_opt_cse(nir_shader *shader);
2617
2618 bool nir_opt_dce(nir_shader *shader);
2619
2620 bool nir_opt_dead_cf(nir_shader *shader);
2621
2622 bool nir_opt_gcm(nir_shader *shader, bool value_number);
2623
2624 bool nir_opt_if(nir_shader *shader);
2625
2626 bool nir_opt_loop_unroll(nir_shader *shader, nir_variable_mode indirect_mask);
2627
2628 bool nir_opt_move_comparisons(nir_shader *shader);
2629
2630 bool nir_opt_peephole_select(nir_shader *shader, unsigned limit);
2631
2632 bool nir_opt_remove_phis(nir_shader *shader);
2633
2634 bool nir_opt_trivial_continues(nir_shader *shader);
2635
2636 bool nir_opt_undef(nir_shader *shader);
2637
2638 bool nir_opt_conditional_discard(nir_shader *shader);
2639
2640 void nir_sweep(nir_shader *shader);
2641
2642 nir_intrinsic_op nir_intrinsic_from_system_value(gl_system_value val);
2643 gl_system_value nir_system_value_from_intrinsic(nir_intrinsic_op intrin);
2644
2645 #ifdef __cplusplus
2646 } /* extern "C" */
2647 #endif
2648
2649 #endif /* NIR_H */