nir: copy intrinsic type when lowering load input/uniform and store output
[mesa.git] / src / compiler / nir / nir.h
1 /*
2 * Copyright © 2014 Connor Abbott
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #ifndef NIR_H
29 #define NIR_H
30
31 #include "util/hash_table.h"
32 #include "compiler/glsl/list.h"
33 #include "GL/gl.h" /* GLenum */
34 #include "util/list.h"
35 #include "util/ralloc.h"
36 #include "util/set.h"
37 #include "util/bitscan.h"
38 #include "util/bitset.h"
39 #include "util/macros.h"
40 #include "compiler/nir_types.h"
41 #include "compiler/shader_enums.h"
42 #include "compiler/shader_info.h"
43 #include <stdio.h>
44
45 #ifndef NDEBUG
46 #include "util/debug.h"
47 #endif /* NDEBUG */
48
49 #include "nir_opcodes.h"
50
51 #if defined(_WIN32) && !defined(snprintf)
52 #define snprintf _snprintf
53 #endif
54
55 #ifdef __cplusplus
56 extern "C" {
57 #endif
58
59 #define NIR_FALSE 0u
60 #define NIR_TRUE (~0u)
61 #define NIR_MAX_VEC_COMPONENTS 4
62 #define NIR_MAX_MATRIX_COLUMNS 4
63 typedef uint8_t nir_component_mask_t;
64
65 /** Defines a cast function
66 *
67 * This macro defines a cast function from in_type to out_type where
68 * out_type is some structure type that contains a field of type out_type.
69 *
70 * Note that you have to be a bit careful as the generated cast function
71 * destroys constness.
72 */
73 #define NIR_DEFINE_CAST(name, in_type, out_type, field, \
74 type_field, type_value) \
75 static inline out_type * \
76 name(const in_type *parent) \
77 { \
78 assert(parent && parent->type_field == type_value); \
79 return exec_node_data(out_type, parent, field); \
80 }
81
82 struct nir_function;
83 struct nir_shader;
84 struct nir_instr;
85 struct nir_builder;
86
87
88 /**
89 * Description of built-in state associated with a uniform
90 *
91 * \sa nir_variable::state_slots
92 */
93 typedef struct {
94 gl_state_index16 tokens[STATE_LENGTH];
95 int swizzle;
96 } nir_state_slot;
97
98 typedef enum {
99 nir_var_shader_in = (1 << 0),
100 nir_var_shader_out = (1 << 1),
101 nir_var_shader_temp = (1 << 2),
102 nir_var_function_temp = (1 << 3),
103 nir_var_uniform = (1 << 4),
104 nir_var_mem_ubo = (1 << 5),
105 nir_var_system_value = (1 << 6),
106 nir_var_mem_ssbo = (1 << 7),
107 nir_var_mem_shared = (1 << 8),
108 nir_var_mem_global = (1 << 9),
109 nir_var_all = ~0,
110 } nir_variable_mode;
111
112 /**
113 * Rounding modes.
114 */
115 typedef enum {
116 nir_rounding_mode_undef = 0,
117 nir_rounding_mode_rtne = 1, /* round to nearest even */
118 nir_rounding_mode_ru = 2, /* round up */
119 nir_rounding_mode_rd = 3, /* round down */
120 nir_rounding_mode_rtz = 4, /* round towards zero */
121 } nir_rounding_mode;
122
123 typedef union {
124 bool b;
125 float f32;
126 double f64;
127 int8_t i8;
128 uint8_t u8;
129 int16_t i16;
130 uint16_t u16;
131 int32_t i32;
132 uint32_t u32;
133 int64_t i64;
134 uint64_t u64;
135 } nir_const_value;
136
137 #define nir_const_value_to_array(arr, c, components, m) \
138 { \
139 for (unsigned i = 0; i < components; ++i) \
140 arr[i] = c[i].m; \
141 } while (false)
142
143 typedef struct nir_constant {
144 /**
145 * Value of the constant.
146 *
147 * The field used to back the values supplied by the constant is determined
148 * by the type associated with the \c nir_variable. Constants may be
149 * scalars, vectors, or matrices.
150 */
151 nir_const_value values[NIR_MAX_MATRIX_COLUMNS][NIR_MAX_VEC_COMPONENTS];
152
153 /* we could get this from the var->type but makes clone *much* easier to
154 * not have to care about the type.
155 */
156 unsigned num_elements;
157
158 /* Array elements / Structure Fields */
159 struct nir_constant **elements;
160 } nir_constant;
161
162 /**
163 * \brief Layout qualifiers for gl_FragDepth.
164 *
165 * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
166 * with a layout qualifier.
167 */
168 typedef enum {
169 nir_depth_layout_none, /**< No depth layout is specified. */
170 nir_depth_layout_any,
171 nir_depth_layout_greater,
172 nir_depth_layout_less,
173 nir_depth_layout_unchanged
174 } nir_depth_layout;
175
176 /**
177 * Enum keeping track of how a variable was declared.
178 */
179 typedef enum {
180 /**
181 * Normal declaration.
182 */
183 nir_var_declared_normally = 0,
184
185 /**
186 * Variable is implicitly generated by the compiler and should not be
187 * visible via the API.
188 */
189 nir_var_hidden,
190 } nir_var_declaration_type;
191
192 /**
193 * Either a uniform, global variable, shader input, or shader output. Based on
194 * ir_variable - it should be easy to translate between the two.
195 */
196
197 typedef struct nir_variable {
198 struct exec_node node;
199
200 /**
201 * Declared type of the variable
202 */
203 const struct glsl_type *type;
204
205 /**
206 * Declared name of the variable
207 */
208 char *name;
209
210 struct nir_variable_data {
211 /**
212 * Storage class of the variable.
213 *
214 * \sa nir_variable_mode
215 */
216 nir_variable_mode mode;
217
218 /**
219 * Is the variable read-only?
220 *
221 * This is set for variables declared as \c const, shader inputs,
222 * and uniforms.
223 */
224 unsigned read_only:1;
225 unsigned centroid:1;
226 unsigned sample:1;
227 unsigned patch:1;
228 unsigned invariant:1;
229
230 /**
231 * When separate shader programs are enabled, only input/outputs between
232 * the stages of a multi-stage separate program can be safely removed
233 * from the shader interface. Other input/outputs must remains active.
234 *
235 * This is also used to make sure xfb varyings that are unused by the
236 * fragment shader are not removed.
237 */
238 unsigned always_active_io:1;
239
240 /**
241 * Interpolation mode for shader inputs / outputs
242 *
243 * \sa glsl_interp_mode
244 */
245 unsigned interpolation:2;
246
247 /**
248 * If non-zero, then this variable may be packed along with other variables
249 * into a single varying slot, so this offset should be applied when
250 * accessing components. For example, an offset of 1 means that the x
251 * component of this variable is actually stored in component y of the
252 * location specified by \c location.
253 */
254 unsigned location_frac:2;
255
256 /**
257 * If true, this variable represents an array of scalars that should
258 * be tightly packed. In other words, consecutive array elements
259 * should be stored one component apart, rather than one slot apart.
260 */
261 unsigned compact:1;
262
263 /**
264 * Whether this is a fragment shader output implicitly initialized with
265 * the previous contents of the specified render target at the
266 * framebuffer location corresponding to this shader invocation.
267 */
268 unsigned fb_fetch_output:1;
269
270 /**
271 * Non-zero if this variable is considered bindless as defined by
272 * ARB_bindless_texture.
273 */
274 unsigned bindless:1;
275
276 /**
277 * Was an explicit binding set in the shader?
278 */
279 unsigned explicit_binding:1;
280
281 /**
282 * Was a transfer feedback buffer set in the shader?
283 */
284 unsigned explicit_xfb_buffer:1;
285
286 /**
287 * Was a transfer feedback stride set in the shader?
288 */
289 unsigned explicit_xfb_stride:1;
290
291 /**
292 * Was an explicit offset set in the shader?
293 */
294 unsigned explicit_offset:1;
295
296 /**
297 * \brief Layout qualifier for gl_FragDepth.
298 *
299 * This is not equal to \c ir_depth_layout_none if and only if this
300 * variable is \c gl_FragDepth and a layout qualifier is specified.
301 */
302 nir_depth_layout depth_layout;
303
304 /**
305 * Storage location of the base of this variable
306 *
307 * The precise meaning of this field depends on the nature of the variable.
308 *
309 * - Vertex shader input: one of the values from \c gl_vert_attrib.
310 * - Vertex shader output: one of the values from \c gl_varying_slot.
311 * - Geometry shader input: one of the values from \c gl_varying_slot.
312 * - Geometry shader output: one of the values from \c gl_varying_slot.
313 * - Fragment shader input: one of the values from \c gl_varying_slot.
314 * - Fragment shader output: one of the values from \c gl_frag_result.
315 * - Uniforms: Per-stage uniform slot number for default uniform block.
316 * - Uniforms: Index within the uniform block definition for UBO members.
317 * - Non-UBO Uniforms: uniform slot number.
318 * - Other: This field is not currently used.
319 *
320 * If the variable is a uniform, shader input, or shader output, and the
321 * slot has not been assigned, the value will be -1.
322 */
323 int location;
324
325 /**
326 * The actual location of the variable in the IR. Only valid for inputs
327 * and outputs.
328 */
329 unsigned int driver_location;
330
331 /**
332 * Vertex stream output identifier.
333 *
334 * For packed outputs, bit 31 is set and bits [2*i+1,2*i] indicate the
335 * stream of the i-th component.
336 */
337 unsigned stream;
338
339 /**
340 * output index for dual source blending.
341 */
342 int index;
343
344 /**
345 * Descriptor set binding for sampler or UBO.
346 */
347 int descriptor_set;
348
349 /**
350 * Initial binding point for a sampler or UBO.
351 *
352 * For array types, this represents the binding point for the first element.
353 */
354 int binding;
355
356 /**
357 * Location an atomic counter or transform feedback is stored at.
358 */
359 unsigned offset;
360
361 /**
362 * Transform feedback buffer.
363 */
364 unsigned xfb_buffer;
365
366 /**
367 * Transform feedback stride.
368 */
369 unsigned xfb_stride;
370
371 /**
372 * How the variable was declared. See nir_var_declaration_type.
373 *
374 * This is used to detect variables generated by the compiler, so should
375 * not be visible via the API.
376 */
377 unsigned how_declared:2;
378
379 /**
380 * ARB_shader_image_load_store qualifiers.
381 */
382 struct {
383 enum gl_access_qualifier access;
384
385 /** Image internal format if specified explicitly, otherwise GL_NONE. */
386 GLenum format;
387 } image;
388 } data;
389
390 /**
391 * Built-in state that backs this uniform
392 *
393 * Once set at variable creation, \c state_slots must remain invariant.
394 * This is because, ideally, this array would be shared by all clones of
395 * this variable in the IR tree. In other words, we'd really like for it
396 * to be a fly-weight.
397 *
398 * If the variable is not a uniform, \c num_state_slots will be zero and
399 * \c state_slots will be \c NULL.
400 */
401 /*@{*/
402 unsigned num_state_slots; /**< Number of state slots used */
403 nir_state_slot *state_slots; /**< State descriptors. */
404 /*@}*/
405
406 /**
407 * Constant expression assigned in the initializer of the variable
408 *
409 * This field should only be used temporarily by creators of NIR shaders
410 * and then lower_constant_initializers can be used to get rid of them.
411 * Most of the rest of NIR ignores this field or asserts that it's NULL.
412 */
413 nir_constant *constant_initializer;
414
415 /**
416 * For variables that are in an interface block or are an instance of an
417 * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
418 *
419 * \sa ir_variable::location
420 */
421 const struct glsl_type *interface_type;
422
423 /**
424 * Description of per-member data for per-member struct variables
425 *
426 * This is used for variables which are actually an amalgamation of
427 * multiple entities such as a struct of built-in values or a struct of
428 * inputs each with their own layout specifier. This is only allowed on
429 * variables with a struct or array of array of struct type.
430 */
431 unsigned num_members;
432 struct nir_variable_data *members;
433 } nir_variable;
434
435 #define nir_foreach_variable(var, var_list) \
436 foreach_list_typed(nir_variable, var, node, var_list)
437
438 #define nir_foreach_variable_safe(var, var_list) \
439 foreach_list_typed_safe(nir_variable, var, node, var_list)
440
441 static inline bool
442 nir_variable_is_global(const nir_variable *var)
443 {
444 return var->data.mode != nir_var_function_temp;
445 }
446
447 typedef struct nir_register {
448 struct exec_node node;
449
450 unsigned num_components; /** < number of vector components */
451 unsigned num_array_elems; /** < size of array (0 for no array) */
452
453 /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
454 uint8_t bit_size;
455
456 /** generic register index. */
457 unsigned index;
458
459 /** only for debug purposes, can be NULL */
460 const char *name;
461
462 /** set of nir_srcs where this register is used (read from) */
463 struct list_head uses;
464
465 /** set of nir_dests where this register is defined (written to) */
466 struct list_head defs;
467
468 /** set of nir_ifs where this register is used as a condition */
469 struct list_head if_uses;
470 } nir_register;
471
472 #define nir_foreach_register(reg, reg_list) \
473 foreach_list_typed(nir_register, reg, node, reg_list)
474 #define nir_foreach_register_safe(reg, reg_list) \
475 foreach_list_typed_safe(nir_register, reg, node, reg_list)
476
477 typedef enum PACKED {
478 nir_instr_type_alu,
479 nir_instr_type_deref,
480 nir_instr_type_call,
481 nir_instr_type_tex,
482 nir_instr_type_intrinsic,
483 nir_instr_type_load_const,
484 nir_instr_type_jump,
485 nir_instr_type_ssa_undef,
486 nir_instr_type_phi,
487 nir_instr_type_parallel_copy,
488 } nir_instr_type;
489
490 typedef struct nir_instr {
491 struct exec_node node;
492 struct nir_block *block;
493 nir_instr_type type;
494
495 /* A temporary for optimization and analysis passes to use for storing
496 * flags. For instance, DCE uses this to store the "dead/live" info.
497 */
498 uint8_t pass_flags;
499
500 /** generic instruction index. */
501 unsigned index;
502 } nir_instr;
503
504 static inline nir_instr *
505 nir_instr_next(nir_instr *instr)
506 {
507 struct exec_node *next = exec_node_get_next(&instr->node);
508 if (exec_node_is_tail_sentinel(next))
509 return NULL;
510 else
511 return exec_node_data(nir_instr, next, node);
512 }
513
514 static inline nir_instr *
515 nir_instr_prev(nir_instr *instr)
516 {
517 struct exec_node *prev = exec_node_get_prev(&instr->node);
518 if (exec_node_is_head_sentinel(prev))
519 return NULL;
520 else
521 return exec_node_data(nir_instr, prev, node);
522 }
523
524 static inline bool
525 nir_instr_is_first(const nir_instr *instr)
526 {
527 return exec_node_is_head_sentinel(exec_node_get_prev_const(&instr->node));
528 }
529
530 static inline bool
531 nir_instr_is_last(const nir_instr *instr)
532 {
533 return exec_node_is_tail_sentinel(exec_node_get_next_const(&instr->node));
534 }
535
536 typedef struct nir_ssa_def {
537 /** for debugging only, can be NULL */
538 const char* name;
539
540 /** generic SSA definition index. */
541 unsigned index;
542
543 /** Index into the live_in and live_out bitfields */
544 unsigned live_index;
545
546 /** Instruction which produces this SSA value. */
547 nir_instr *parent_instr;
548
549 /** set of nir_instrs where this register is used (read from) */
550 struct list_head uses;
551
552 /** set of nir_ifs where this register is used as a condition */
553 struct list_head if_uses;
554
555 uint8_t num_components;
556
557 /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
558 uint8_t bit_size;
559 } nir_ssa_def;
560
561 struct nir_src;
562
563 typedef struct {
564 nir_register *reg;
565 struct nir_src *indirect; /** < NULL for no indirect offset */
566 unsigned base_offset;
567
568 /* TODO use-def chain goes here */
569 } nir_reg_src;
570
571 typedef struct {
572 nir_instr *parent_instr;
573 struct list_head def_link;
574
575 nir_register *reg;
576 struct nir_src *indirect; /** < NULL for no indirect offset */
577 unsigned base_offset;
578
579 /* TODO def-use chain goes here */
580 } nir_reg_dest;
581
582 struct nir_if;
583
584 typedef struct nir_src {
585 union {
586 /** Instruction that consumes this value as a source. */
587 nir_instr *parent_instr;
588 struct nir_if *parent_if;
589 };
590
591 struct list_head use_link;
592
593 union {
594 nir_reg_src reg;
595 nir_ssa_def *ssa;
596 };
597
598 bool is_ssa;
599 } nir_src;
600
601 static inline nir_src
602 nir_src_init(void)
603 {
604 nir_src src = { { NULL } };
605 return src;
606 }
607
608 #define NIR_SRC_INIT nir_src_init()
609
610 #define nir_foreach_use(src, reg_or_ssa_def) \
611 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
612
613 #define nir_foreach_use_safe(src, reg_or_ssa_def) \
614 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
615
616 #define nir_foreach_if_use(src, reg_or_ssa_def) \
617 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
618
619 #define nir_foreach_if_use_safe(src, reg_or_ssa_def) \
620 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
621
622 typedef struct {
623 union {
624 nir_reg_dest reg;
625 nir_ssa_def ssa;
626 };
627
628 bool is_ssa;
629 } nir_dest;
630
631 static inline nir_dest
632 nir_dest_init(void)
633 {
634 nir_dest dest = { { { NULL } } };
635 return dest;
636 }
637
638 #define NIR_DEST_INIT nir_dest_init()
639
640 #define nir_foreach_def(dest, reg) \
641 list_for_each_entry(nir_dest, dest, &(reg)->defs, reg.def_link)
642
643 #define nir_foreach_def_safe(dest, reg) \
644 list_for_each_entry_safe(nir_dest, dest, &(reg)->defs, reg.def_link)
645
646 static inline nir_src
647 nir_src_for_ssa(nir_ssa_def *def)
648 {
649 nir_src src = NIR_SRC_INIT;
650
651 src.is_ssa = true;
652 src.ssa = def;
653
654 return src;
655 }
656
657 static inline nir_src
658 nir_src_for_reg(nir_register *reg)
659 {
660 nir_src src = NIR_SRC_INIT;
661
662 src.is_ssa = false;
663 src.reg.reg = reg;
664 src.reg.indirect = NULL;
665 src.reg.base_offset = 0;
666
667 return src;
668 }
669
670 static inline nir_dest
671 nir_dest_for_reg(nir_register *reg)
672 {
673 nir_dest dest = NIR_DEST_INIT;
674
675 dest.reg.reg = reg;
676
677 return dest;
678 }
679
680 static inline unsigned
681 nir_src_bit_size(nir_src src)
682 {
683 return src.is_ssa ? src.ssa->bit_size : src.reg.reg->bit_size;
684 }
685
686 static inline unsigned
687 nir_src_num_components(nir_src src)
688 {
689 return src.is_ssa ? src.ssa->num_components : src.reg.reg->num_components;
690 }
691
692 static inline bool
693 nir_src_is_const(nir_src src)
694 {
695 return src.is_ssa &&
696 src.ssa->parent_instr->type == nir_instr_type_load_const;
697 }
698
699 int64_t nir_src_as_int(nir_src src);
700 uint64_t nir_src_as_uint(nir_src src);
701 bool nir_src_as_bool(nir_src src);
702 double nir_src_as_float(nir_src src);
703 int64_t nir_src_comp_as_int(nir_src src, unsigned component);
704 uint64_t nir_src_comp_as_uint(nir_src src, unsigned component);
705 bool nir_src_comp_as_bool(nir_src src, unsigned component);
706 double nir_src_comp_as_float(nir_src src, unsigned component);
707
708 static inline unsigned
709 nir_dest_bit_size(nir_dest dest)
710 {
711 return dest.is_ssa ? dest.ssa.bit_size : dest.reg.reg->bit_size;
712 }
713
714 static inline unsigned
715 nir_dest_num_components(nir_dest dest)
716 {
717 return dest.is_ssa ? dest.ssa.num_components : dest.reg.reg->num_components;
718 }
719
720 void nir_src_copy(nir_src *dest, const nir_src *src, void *instr_or_if);
721 void nir_dest_copy(nir_dest *dest, const nir_dest *src, nir_instr *instr);
722
723 typedef struct {
724 nir_src src;
725
726 /**
727 * \name input modifiers
728 */
729 /*@{*/
730 /**
731 * For inputs interpreted as floating point, flips the sign bit. For
732 * inputs interpreted as integers, performs the two's complement negation.
733 */
734 bool negate;
735
736 /**
737 * Clears the sign bit for floating point values, and computes the integer
738 * absolute value for integers. Note that the negate modifier acts after
739 * the absolute value modifier, therefore if both are set then all inputs
740 * will become negative.
741 */
742 bool abs;
743 /*@}*/
744
745 /**
746 * For each input component, says which component of the register it is
747 * chosen from. Note that which elements of the swizzle are used and which
748 * are ignored are based on the write mask for most opcodes - for example,
749 * a statement like "foo.xzw = bar.zyx" would have a writemask of 1101b and
750 * a swizzle of {2, x, 1, 0} where x means "don't care."
751 */
752 uint8_t swizzle[NIR_MAX_VEC_COMPONENTS];
753 } nir_alu_src;
754
755 typedef struct {
756 nir_dest dest;
757
758 /**
759 * \name saturate output modifier
760 *
761 * Only valid for opcodes that output floating-point numbers. Clamps the
762 * output to between 0.0 and 1.0 inclusive.
763 */
764
765 bool saturate;
766
767 unsigned write_mask : NIR_MAX_VEC_COMPONENTS; /* ignored if dest.is_ssa is true */
768 } nir_alu_dest;
769
770 /** NIR sized and unsized types
771 *
772 * The values in this enum are carefully chosen so that the sized type is
773 * just the unsized type OR the number of bits.
774 */
775 typedef enum {
776 nir_type_invalid = 0, /* Not a valid type */
777 nir_type_int = 2,
778 nir_type_uint = 4,
779 nir_type_bool = 6,
780 nir_type_float = 128,
781 nir_type_bool1 = 1 | nir_type_bool,
782 nir_type_bool32 = 32 | nir_type_bool,
783 nir_type_int1 = 1 | nir_type_int,
784 nir_type_int8 = 8 | nir_type_int,
785 nir_type_int16 = 16 | nir_type_int,
786 nir_type_int32 = 32 | nir_type_int,
787 nir_type_int64 = 64 | nir_type_int,
788 nir_type_uint1 = 1 | nir_type_uint,
789 nir_type_uint8 = 8 | nir_type_uint,
790 nir_type_uint16 = 16 | nir_type_uint,
791 nir_type_uint32 = 32 | nir_type_uint,
792 nir_type_uint64 = 64 | nir_type_uint,
793 nir_type_float16 = 16 | nir_type_float,
794 nir_type_float32 = 32 | nir_type_float,
795 nir_type_float64 = 64 | nir_type_float,
796 } nir_alu_type;
797
798 #define NIR_ALU_TYPE_SIZE_MASK 0x79
799 #define NIR_ALU_TYPE_BASE_TYPE_MASK 0x86
800
801 static inline unsigned
802 nir_alu_type_get_type_size(nir_alu_type type)
803 {
804 return type & NIR_ALU_TYPE_SIZE_MASK;
805 }
806
807 static inline unsigned
808 nir_alu_type_get_base_type(nir_alu_type type)
809 {
810 return type & NIR_ALU_TYPE_BASE_TYPE_MASK;
811 }
812
813 static inline nir_alu_type
814 nir_get_nir_type_for_glsl_base_type(enum glsl_base_type base_type)
815 {
816 switch (base_type) {
817 case GLSL_TYPE_BOOL:
818 return nir_type_bool1;
819 break;
820 case GLSL_TYPE_UINT:
821 return nir_type_uint32;
822 break;
823 case GLSL_TYPE_INT:
824 return nir_type_int32;
825 break;
826 case GLSL_TYPE_UINT16:
827 return nir_type_uint16;
828 break;
829 case GLSL_TYPE_INT16:
830 return nir_type_int16;
831 break;
832 case GLSL_TYPE_UINT8:
833 return nir_type_uint8;
834 case GLSL_TYPE_INT8:
835 return nir_type_int8;
836 case GLSL_TYPE_UINT64:
837 return nir_type_uint64;
838 break;
839 case GLSL_TYPE_INT64:
840 return nir_type_int64;
841 break;
842 case GLSL_TYPE_FLOAT:
843 return nir_type_float32;
844 break;
845 case GLSL_TYPE_FLOAT16:
846 return nir_type_float16;
847 break;
848 case GLSL_TYPE_DOUBLE:
849 return nir_type_float64;
850 break;
851
852 case GLSL_TYPE_SAMPLER:
853 case GLSL_TYPE_IMAGE:
854 case GLSL_TYPE_ATOMIC_UINT:
855 case GLSL_TYPE_STRUCT:
856 case GLSL_TYPE_INTERFACE:
857 case GLSL_TYPE_ARRAY:
858 case GLSL_TYPE_VOID:
859 case GLSL_TYPE_SUBROUTINE:
860 case GLSL_TYPE_FUNCTION:
861 case GLSL_TYPE_ERROR:
862 return nir_type_invalid;
863 }
864
865 unreachable("unknown type");
866 }
867
868 static inline nir_alu_type
869 nir_get_nir_type_for_glsl_type(const struct glsl_type *type)
870 {
871 return nir_get_nir_type_for_glsl_base_type(glsl_get_base_type(type));
872 }
873
874 nir_op nir_type_conversion_op(nir_alu_type src, nir_alu_type dst,
875 nir_rounding_mode rnd);
876
877 static inline nir_op
878 nir_op_vec(unsigned components)
879 {
880 switch (components) {
881 case 1: return nir_op_mov;
882 case 2: return nir_op_vec2;
883 case 3: return nir_op_vec3;
884 case 4: return nir_op_vec4;
885 default: unreachable("bad component count");
886 }
887 }
888
889 typedef enum {
890 /**
891 * Operation where the first two sources are commutative.
892 *
893 * For 2-source operations, this just mathematical commutativity. Some
894 * 3-source operations, like ffma, are only commutative in the first two
895 * sources.
896 */
897 NIR_OP_IS_2SRC_COMMUTATIVE = (1 << 0),
898 NIR_OP_IS_ASSOCIATIVE = (1 << 1),
899 } nir_op_algebraic_property;
900
901 typedef struct {
902 const char *name;
903
904 unsigned num_inputs;
905
906 /**
907 * The number of components in the output
908 *
909 * If non-zero, this is the size of the output and input sizes are
910 * explicitly given; swizzle and writemask are still in effect, but if
911 * the output component is masked out, then the input component may
912 * still be in use.
913 *
914 * If zero, the opcode acts in the standard, per-component manner; the
915 * operation is performed on each component (except the ones that are
916 * masked out) with the input being taken from the input swizzle for
917 * that component.
918 *
919 * The size of some of the inputs may be given (i.e. non-zero) even
920 * though output_size is zero; in that case, the inputs with a zero
921 * size act per-component, while the inputs with non-zero size don't.
922 */
923 unsigned output_size;
924
925 /**
926 * The type of vector that the instruction outputs. Note that the
927 * staurate modifier is only allowed on outputs with the float type.
928 */
929
930 nir_alu_type output_type;
931
932 /**
933 * The number of components in each input
934 */
935 unsigned input_sizes[NIR_MAX_VEC_COMPONENTS];
936
937 /**
938 * The type of vector that each input takes. Note that negate and
939 * absolute value are only allowed on inputs with int or float type and
940 * behave differently on the two.
941 */
942 nir_alu_type input_types[NIR_MAX_VEC_COMPONENTS];
943
944 nir_op_algebraic_property algebraic_properties;
945
946 /* Whether this represents a numeric conversion opcode */
947 bool is_conversion;
948 } nir_op_info;
949
950 extern const nir_op_info nir_op_infos[nir_num_opcodes];
951
952 typedef struct nir_alu_instr {
953 nir_instr instr;
954 nir_op op;
955
956 /** Indicates that this ALU instruction generates an exact value
957 *
958 * This is kind of a mixture of GLSL "precise" and "invariant" and not
959 * really equivalent to either. This indicates that the value generated by
960 * this operation is high-precision and any code transformations that touch
961 * it must ensure that the resulting value is bit-for-bit identical to the
962 * original.
963 */
964 bool exact;
965
966 nir_alu_dest dest;
967 nir_alu_src src[];
968 } nir_alu_instr;
969
970 void nir_alu_src_copy(nir_alu_src *dest, const nir_alu_src *src,
971 nir_alu_instr *instr);
972 void nir_alu_dest_copy(nir_alu_dest *dest, const nir_alu_dest *src,
973 nir_alu_instr *instr);
974
975 /* is this source channel used? */
976 static inline bool
977 nir_alu_instr_channel_used(const nir_alu_instr *instr, unsigned src,
978 unsigned channel)
979 {
980 if (nir_op_infos[instr->op].input_sizes[src] > 0)
981 return channel < nir_op_infos[instr->op].input_sizes[src];
982
983 return (instr->dest.write_mask >> channel) & 1;
984 }
985
986 static inline nir_component_mask_t
987 nir_alu_instr_src_read_mask(const nir_alu_instr *instr, unsigned src)
988 {
989 nir_component_mask_t read_mask = 0;
990 for (unsigned c = 0; c < NIR_MAX_VEC_COMPONENTS; c++) {
991 if (!nir_alu_instr_channel_used(instr, src, c))
992 continue;
993
994 read_mask |= (1 << instr->src[src].swizzle[c]);
995 }
996 return read_mask;
997 }
998
999 /*
1000 * For instructions whose destinations are SSA, get the number of channels
1001 * used for a source
1002 */
1003 static inline unsigned
1004 nir_ssa_alu_instr_src_components(const nir_alu_instr *instr, unsigned src)
1005 {
1006 assert(instr->dest.dest.is_ssa);
1007
1008 if (nir_op_infos[instr->op].input_sizes[src] > 0)
1009 return nir_op_infos[instr->op].input_sizes[src];
1010
1011 return instr->dest.dest.ssa.num_components;
1012 }
1013
1014 bool nir_const_value_negative_equal(const nir_const_value *c1,
1015 const nir_const_value *c2,
1016 unsigned components,
1017 nir_alu_type base_type,
1018 unsigned bits);
1019
1020 bool nir_alu_srcs_equal(const nir_alu_instr *alu1, const nir_alu_instr *alu2,
1021 unsigned src1, unsigned src2);
1022
1023 bool nir_alu_srcs_negative_equal(const nir_alu_instr *alu1,
1024 const nir_alu_instr *alu2,
1025 unsigned src1, unsigned src2);
1026
1027 typedef enum {
1028 nir_deref_type_var,
1029 nir_deref_type_array,
1030 nir_deref_type_array_wildcard,
1031 nir_deref_type_ptr_as_array,
1032 nir_deref_type_struct,
1033 nir_deref_type_cast,
1034 } nir_deref_type;
1035
1036 typedef struct {
1037 nir_instr instr;
1038
1039 /** The type of this deref instruction */
1040 nir_deref_type deref_type;
1041
1042 /** The mode of the underlying variable */
1043 nir_variable_mode mode;
1044
1045 /** The dereferenced type of the resulting pointer value */
1046 const struct glsl_type *type;
1047
1048 union {
1049 /** Variable being dereferenced if deref_type is a deref_var */
1050 nir_variable *var;
1051
1052 /** Parent deref if deref_type is not deref_var */
1053 nir_src parent;
1054 };
1055
1056 /** Additional deref parameters */
1057 union {
1058 struct {
1059 nir_src index;
1060 } arr;
1061
1062 struct {
1063 unsigned index;
1064 } strct;
1065
1066 struct {
1067 unsigned ptr_stride;
1068 } cast;
1069 };
1070
1071 /** Destination to store the resulting "pointer" */
1072 nir_dest dest;
1073 } nir_deref_instr;
1074
1075 static inline nir_deref_instr *nir_src_as_deref(nir_src src);
1076
1077 static inline nir_deref_instr *
1078 nir_deref_instr_parent(const nir_deref_instr *instr)
1079 {
1080 if (instr->deref_type == nir_deref_type_var)
1081 return NULL;
1082 else
1083 return nir_src_as_deref(instr->parent);
1084 }
1085
1086 static inline nir_variable *
1087 nir_deref_instr_get_variable(const nir_deref_instr *instr)
1088 {
1089 while (instr->deref_type != nir_deref_type_var) {
1090 if (instr->deref_type == nir_deref_type_cast)
1091 return NULL;
1092
1093 instr = nir_deref_instr_parent(instr);
1094 }
1095
1096 return instr->var;
1097 }
1098
1099 bool nir_deref_instr_has_indirect(nir_deref_instr *instr);
1100 bool nir_deref_instr_has_complex_use(nir_deref_instr *instr);
1101
1102 bool nir_deref_instr_remove_if_unused(nir_deref_instr *instr);
1103
1104 unsigned nir_deref_instr_ptr_as_array_stride(nir_deref_instr *instr);
1105
1106 typedef struct {
1107 nir_instr instr;
1108
1109 struct nir_function *callee;
1110
1111 unsigned num_params;
1112 nir_src params[];
1113 } nir_call_instr;
1114
1115 #include "nir_intrinsics.h"
1116
1117 #define NIR_INTRINSIC_MAX_CONST_INDEX 4
1118
1119 /** Represents an intrinsic
1120 *
1121 * An intrinsic is an instruction type for handling things that are
1122 * more-or-less regular operations but don't just consume and produce SSA
1123 * values like ALU operations do. Intrinsics are not for things that have
1124 * special semantic meaning such as phi nodes and parallel copies.
1125 * Examples of intrinsics include variable load/store operations, system
1126 * value loads, and the like. Even though texturing more-or-less falls
1127 * under this category, texturing is its own instruction type because
1128 * trying to represent texturing with intrinsics would lead to a
1129 * combinatorial explosion of intrinsic opcodes.
1130 *
1131 * By having a single instruction type for handling a lot of different
1132 * cases, optimization passes can look for intrinsics and, for the most
1133 * part, completely ignore them. Each intrinsic type also has a few
1134 * possible flags that govern whether or not they can be reordered or
1135 * eliminated. That way passes like dead code elimination can still work
1136 * on intrisics without understanding the meaning of each.
1137 *
1138 * Each intrinsic has some number of constant indices, some number of
1139 * variables, and some number of sources. What these sources, variables,
1140 * and indices mean depends on the intrinsic and is documented with the
1141 * intrinsic declaration in nir_intrinsics.h. Intrinsics and texture
1142 * instructions are the only types of instruction that can operate on
1143 * variables.
1144 */
1145 typedef struct {
1146 nir_instr instr;
1147
1148 nir_intrinsic_op intrinsic;
1149
1150 nir_dest dest;
1151
1152 /** number of components if this is a vectorized intrinsic
1153 *
1154 * Similarly to ALU operations, some intrinsics are vectorized.
1155 * An intrinsic is vectorized if nir_intrinsic_infos.dest_components == 0.
1156 * For vectorized intrinsics, the num_components field specifies the
1157 * number of destination components and the number of source components
1158 * for all sources with nir_intrinsic_infos.src_components[i] == 0.
1159 */
1160 uint8_t num_components;
1161
1162 int const_index[NIR_INTRINSIC_MAX_CONST_INDEX];
1163
1164 nir_src src[];
1165 } nir_intrinsic_instr;
1166
1167 static inline nir_variable *
1168 nir_intrinsic_get_var(nir_intrinsic_instr *intrin, unsigned i)
1169 {
1170 return nir_deref_instr_get_variable(nir_src_as_deref(intrin->src[i]));
1171 }
1172
1173 /**
1174 * \name NIR intrinsics semantic flags
1175 *
1176 * information about what the compiler can do with the intrinsics.
1177 *
1178 * \sa nir_intrinsic_info::flags
1179 */
1180 typedef enum {
1181 /**
1182 * whether the intrinsic can be safely eliminated if none of its output
1183 * value is not being used.
1184 */
1185 NIR_INTRINSIC_CAN_ELIMINATE = (1 << 0),
1186
1187 /**
1188 * Whether the intrinsic can be reordered with respect to any other
1189 * intrinsic, i.e. whether the only reordering dependencies of the
1190 * intrinsic are due to the register reads/writes.
1191 */
1192 NIR_INTRINSIC_CAN_REORDER = (1 << 1),
1193 } nir_intrinsic_semantic_flag;
1194
1195 /**
1196 * \name NIR intrinsics const-index flag
1197 *
1198 * Indicates the usage of a const_index slot.
1199 *
1200 * \sa nir_intrinsic_info::index_map
1201 */
1202 typedef enum {
1203 /**
1204 * Generally instructions that take a offset src argument, can encode
1205 * a constant 'base' value which is added to the offset.
1206 */
1207 NIR_INTRINSIC_BASE = 1,
1208
1209 /**
1210 * For store instructions, a writemask for the store.
1211 */
1212 NIR_INTRINSIC_WRMASK = 2,
1213
1214 /**
1215 * The stream-id for GS emit_vertex/end_primitive intrinsics.
1216 */
1217 NIR_INTRINSIC_STREAM_ID = 3,
1218
1219 /**
1220 * The clip-plane id for load_user_clip_plane intrinsic.
1221 */
1222 NIR_INTRINSIC_UCP_ID = 4,
1223
1224 /**
1225 * The amount of data, starting from BASE, that this instruction may
1226 * access. This is used to provide bounds if the offset is not constant.
1227 */
1228 NIR_INTRINSIC_RANGE = 5,
1229
1230 /**
1231 * The Vulkan descriptor set for vulkan_resource_index intrinsic.
1232 */
1233 NIR_INTRINSIC_DESC_SET = 6,
1234
1235 /**
1236 * The Vulkan descriptor set binding for vulkan_resource_index intrinsic.
1237 */
1238 NIR_INTRINSIC_BINDING = 7,
1239
1240 /**
1241 * Component offset.
1242 */
1243 NIR_INTRINSIC_COMPONENT = 8,
1244
1245 /**
1246 * Interpolation mode (only meaningful for FS inputs).
1247 */
1248 NIR_INTRINSIC_INTERP_MODE = 9,
1249
1250 /**
1251 * A binary nir_op to use when performing a reduction or scan operation
1252 */
1253 NIR_INTRINSIC_REDUCTION_OP = 10,
1254
1255 /**
1256 * Cluster size for reduction operations
1257 */
1258 NIR_INTRINSIC_CLUSTER_SIZE = 11,
1259
1260 /**
1261 * Parameter index for a load_param intrinsic
1262 */
1263 NIR_INTRINSIC_PARAM_IDX = 12,
1264
1265 /**
1266 * Image dimensionality for image intrinsics
1267 *
1268 * One of GLSL_SAMPLER_DIM_*
1269 */
1270 NIR_INTRINSIC_IMAGE_DIM = 13,
1271
1272 /**
1273 * Non-zero if we are accessing an array image
1274 */
1275 NIR_INTRINSIC_IMAGE_ARRAY = 14,
1276
1277 /**
1278 * Image format for image intrinsics
1279 */
1280 NIR_INTRINSIC_FORMAT = 15,
1281
1282 /**
1283 * Access qualifiers for image and memory access intrinsics
1284 */
1285 NIR_INTRINSIC_ACCESS = 16,
1286
1287 /**
1288 * Alignment for offsets and addresses
1289 *
1290 * These two parameters, specify an alignment in terms of a multiplier and
1291 * an offset. The offset or address parameter X of the intrinsic is
1292 * guaranteed to satisfy the following:
1293 *
1294 * (X - align_offset) % align_mul == 0
1295 */
1296 NIR_INTRINSIC_ALIGN_MUL = 17,
1297 NIR_INTRINSIC_ALIGN_OFFSET = 18,
1298
1299 /**
1300 * The Vulkan descriptor type for a vulkan_resource_[re]index intrinsic.
1301 */
1302 NIR_INTRINSIC_DESC_TYPE = 19,
1303
1304 /**
1305 * The nir_alu_type of a uniform/input/output
1306 */
1307 NIR_INTRINSIC_TYPE = 20,
1308
1309 NIR_INTRINSIC_NUM_INDEX_FLAGS,
1310
1311 } nir_intrinsic_index_flag;
1312
1313 #define NIR_INTRINSIC_MAX_INPUTS 5
1314
1315 typedef struct {
1316 const char *name;
1317
1318 unsigned num_srcs; /** < number of register/SSA inputs */
1319
1320 /** number of components of each input register
1321 *
1322 * If this value is 0, the number of components is given by the
1323 * num_components field of nir_intrinsic_instr. If this value is -1, the
1324 * intrinsic consumes however many components are provided and it is not
1325 * validated at all.
1326 */
1327 int src_components[NIR_INTRINSIC_MAX_INPUTS];
1328
1329 bool has_dest;
1330
1331 /** number of components of the output register
1332 *
1333 * If this value is 0, the number of components is given by the
1334 * num_components field of nir_intrinsic_instr.
1335 */
1336 unsigned dest_components;
1337
1338 /** bitfield of legal bit sizes */
1339 unsigned dest_bit_sizes;
1340
1341 /** the number of constant indices used by the intrinsic */
1342 unsigned num_indices;
1343
1344 /** indicates the usage of intr->const_index[n] */
1345 unsigned index_map[NIR_INTRINSIC_NUM_INDEX_FLAGS];
1346
1347 /** semantic flags for calls to this intrinsic */
1348 nir_intrinsic_semantic_flag flags;
1349 } nir_intrinsic_info;
1350
1351 extern const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics];
1352
1353 static inline unsigned
1354 nir_intrinsic_src_components(nir_intrinsic_instr *intr, unsigned srcn)
1355 {
1356 const nir_intrinsic_info *info = &nir_intrinsic_infos[intr->intrinsic];
1357 assert(srcn < info->num_srcs);
1358 if (info->src_components[srcn] > 0)
1359 return info->src_components[srcn];
1360 else if (info->src_components[srcn] == 0)
1361 return intr->num_components;
1362 else
1363 return nir_src_num_components(intr->src[srcn]);
1364 }
1365
1366 static inline unsigned
1367 nir_intrinsic_dest_components(nir_intrinsic_instr *intr)
1368 {
1369 const nir_intrinsic_info *info = &nir_intrinsic_infos[intr->intrinsic];
1370 if (!info->has_dest)
1371 return 0;
1372 else if (info->dest_components)
1373 return info->dest_components;
1374 else
1375 return intr->num_components;
1376 }
1377
1378 #define INTRINSIC_IDX_ACCESSORS(name, flag, type) \
1379 static inline type \
1380 nir_intrinsic_##name(const nir_intrinsic_instr *instr) \
1381 { \
1382 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic]; \
1383 assert(info->index_map[NIR_INTRINSIC_##flag] > 0); \
1384 return (type)instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1]; \
1385 } \
1386 static inline void \
1387 nir_intrinsic_set_##name(nir_intrinsic_instr *instr, type val) \
1388 { \
1389 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic]; \
1390 assert(info->index_map[NIR_INTRINSIC_##flag] > 0); \
1391 instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1] = val; \
1392 }
1393
1394 INTRINSIC_IDX_ACCESSORS(write_mask, WRMASK, unsigned)
1395 INTRINSIC_IDX_ACCESSORS(base, BASE, int)
1396 INTRINSIC_IDX_ACCESSORS(stream_id, STREAM_ID, unsigned)
1397 INTRINSIC_IDX_ACCESSORS(ucp_id, UCP_ID, unsigned)
1398 INTRINSIC_IDX_ACCESSORS(range, RANGE, unsigned)
1399 INTRINSIC_IDX_ACCESSORS(desc_set, DESC_SET, unsigned)
1400 INTRINSIC_IDX_ACCESSORS(binding, BINDING, unsigned)
1401 INTRINSIC_IDX_ACCESSORS(component, COMPONENT, unsigned)
1402 INTRINSIC_IDX_ACCESSORS(interp_mode, INTERP_MODE, unsigned)
1403 INTRINSIC_IDX_ACCESSORS(reduction_op, REDUCTION_OP, unsigned)
1404 INTRINSIC_IDX_ACCESSORS(cluster_size, CLUSTER_SIZE, unsigned)
1405 INTRINSIC_IDX_ACCESSORS(param_idx, PARAM_IDX, unsigned)
1406 INTRINSIC_IDX_ACCESSORS(image_dim, IMAGE_DIM, enum glsl_sampler_dim)
1407 INTRINSIC_IDX_ACCESSORS(image_array, IMAGE_ARRAY, bool)
1408 INTRINSIC_IDX_ACCESSORS(access, ACCESS, enum gl_access_qualifier)
1409 INTRINSIC_IDX_ACCESSORS(format, FORMAT, unsigned)
1410 INTRINSIC_IDX_ACCESSORS(align_mul, ALIGN_MUL, unsigned)
1411 INTRINSIC_IDX_ACCESSORS(align_offset, ALIGN_OFFSET, unsigned)
1412 INTRINSIC_IDX_ACCESSORS(desc_type, DESC_TYPE, unsigned)
1413 INTRINSIC_IDX_ACCESSORS(type, TYPE, nir_alu_type)
1414
1415 static inline void
1416 nir_intrinsic_set_align(nir_intrinsic_instr *intrin,
1417 unsigned align_mul, unsigned align_offset)
1418 {
1419 assert(util_is_power_of_two_nonzero(align_mul));
1420 assert(align_offset < align_mul);
1421 nir_intrinsic_set_align_mul(intrin, align_mul);
1422 nir_intrinsic_set_align_offset(intrin, align_offset);
1423 }
1424
1425 /** Returns a simple alignment for a load/store intrinsic offset
1426 *
1427 * Instead of the full mul+offset alignment scheme provided by the ALIGN_MUL
1428 * and ALIGN_OFFSET parameters, this helper takes both into account and
1429 * provides a single simple alignment parameter. The offset X is guaranteed
1430 * to satisfy X % align == 0.
1431 */
1432 static inline unsigned
1433 nir_intrinsic_align(const nir_intrinsic_instr *intrin)
1434 {
1435 const unsigned align_mul = nir_intrinsic_align_mul(intrin);
1436 const unsigned align_offset = nir_intrinsic_align_offset(intrin);
1437 assert(align_offset < align_mul);
1438 return align_offset ? 1 << (ffs(align_offset) - 1) : align_mul;
1439 }
1440
1441 /* Converts a image_deref_* intrinsic into a image_* one */
1442 void nir_rewrite_image_intrinsic(nir_intrinsic_instr *instr,
1443 nir_ssa_def *handle, bool bindless);
1444
1445 /**
1446 * \group texture information
1447 *
1448 * This gives semantic information about textures which is useful to the
1449 * frontend, the backend, and lowering passes, but not the optimizer.
1450 */
1451
1452 typedef enum {
1453 nir_tex_src_coord,
1454 nir_tex_src_projector,
1455 nir_tex_src_comparator, /* shadow comparator */
1456 nir_tex_src_offset,
1457 nir_tex_src_bias,
1458 nir_tex_src_lod,
1459 nir_tex_src_min_lod,
1460 nir_tex_src_ms_index, /* MSAA sample index */
1461 nir_tex_src_ms_mcs, /* MSAA compression value */
1462 nir_tex_src_ddx,
1463 nir_tex_src_ddy,
1464 nir_tex_src_texture_deref, /* < deref pointing to the texture */
1465 nir_tex_src_sampler_deref, /* < deref pointing to the sampler */
1466 nir_tex_src_texture_offset, /* < dynamically uniform indirect offset */
1467 nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */
1468 nir_tex_src_texture_handle, /* < bindless texture handle */
1469 nir_tex_src_sampler_handle, /* < bindless sampler handle */
1470 nir_tex_src_plane, /* < selects plane for planar textures */
1471 nir_num_tex_src_types
1472 } nir_tex_src_type;
1473
1474 typedef struct {
1475 nir_src src;
1476 nir_tex_src_type src_type;
1477 } nir_tex_src;
1478
1479 typedef enum {
1480 nir_texop_tex, /**< Regular texture look-up */
1481 nir_texop_txb, /**< Texture look-up with LOD bias */
1482 nir_texop_txl, /**< Texture look-up with explicit LOD */
1483 nir_texop_txd, /**< Texture look-up with partial derivatives */
1484 nir_texop_txf, /**< Texel fetch with explicit LOD */
1485 nir_texop_txf_ms, /**< Multisample texture fetch */
1486 nir_texop_txf_ms_fb, /**< Multisample texture fetch from framebuffer */
1487 nir_texop_txf_ms_mcs, /**< Multisample compression value fetch */
1488 nir_texop_txs, /**< Texture size */
1489 nir_texop_lod, /**< Texture lod query */
1490 nir_texop_tg4, /**< Texture gather */
1491 nir_texop_query_levels, /**< Texture levels query */
1492 nir_texop_texture_samples, /**< Texture samples query */
1493 nir_texop_samples_identical, /**< Query whether all samples are definitely
1494 * identical.
1495 */
1496 } nir_texop;
1497
1498 typedef struct {
1499 nir_instr instr;
1500
1501 enum glsl_sampler_dim sampler_dim;
1502 nir_alu_type dest_type;
1503
1504 nir_texop op;
1505 nir_dest dest;
1506 nir_tex_src *src;
1507 unsigned num_srcs, coord_components;
1508 bool is_array, is_shadow;
1509
1510 /**
1511 * If is_shadow is true, whether this is the old-style shadow that outputs 4
1512 * components or the new-style shadow that outputs 1 component.
1513 */
1514 bool is_new_style_shadow;
1515
1516 /* gather component selector */
1517 unsigned component : 2;
1518
1519 /* gather offsets */
1520 int8_t tg4_offsets[4][2];
1521
1522 /* True if the texture index or handle is not dynamically uniform */
1523 bool texture_non_uniform;
1524
1525 /* True if the sampler index or handle is not dynamically uniform */
1526 bool sampler_non_uniform;
1527
1528 /** The texture index
1529 *
1530 * If this texture instruction has a nir_tex_src_texture_offset source,
1531 * then the texture index is given by texture_index + texture_offset.
1532 */
1533 unsigned texture_index;
1534
1535 /** The size of the texture array or 0 if it's not an array */
1536 unsigned texture_array_size;
1537
1538 /** The sampler index
1539 *
1540 * The following operations do not require a sampler and, as such, this
1541 * field should be ignored:
1542 * - nir_texop_txf
1543 * - nir_texop_txf_ms
1544 * - nir_texop_txs
1545 * - nir_texop_lod
1546 * - nir_texop_query_levels
1547 * - nir_texop_texture_samples
1548 * - nir_texop_samples_identical
1549 *
1550 * If this texture instruction has a nir_tex_src_sampler_offset source,
1551 * then the sampler index is given by sampler_index + sampler_offset.
1552 */
1553 unsigned sampler_index;
1554 } nir_tex_instr;
1555
1556 static inline unsigned
1557 nir_tex_instr_dest_size(const nir_tex_instr *instr)
1558 {
1559 switch (instr->op) {
1560 case nir_texop_txs: {
1561 unsigned ret;
1562 switch (instr->sampler_dim) {
1563 case GLSL_SAMPLER_DIM_1D:
1564 case GLSL_SAMPLER_DIM_BUF:
1565 ret = 1;
1566 break;
1567 case GLSL_SAMPLER_DIM_2D:
1568 case GLSL_SAMPLER_DIM_CUBE:
1569 case GLSL_SAMPLER_DIM_MS:
1570 case GLSL_SAMPLER_DIM_RECT:
1571 case GLSL_SAMPLER_DIM_EXTERNAL:
1572 case GLSL_SAMPLER_DIM_SUBPASS:
1573 ret = 2;
1574 break;
1575 case GLSL_SAMPLER_DIM_3D:
1576 ret = 3;
1577 break;
1578 default:
1579 unreachable("not reached");
1580 }
1581 if (instr->is_array)
1582 ret++;
1583 return ret;
1584 }
1585
1586 case nir_texop_lod:
1587 return 2;
1588
1589 case nir_texop_texture_samples:
1590 case nir_texop_query_levels:
1591 case nir_texop_samples_identical:
1592 return 1;
1593
1594 default:
1595 if (instr->is_shadow && instr->is_new_style_shadow)
1596 return 1;
1597
1598 return 4;
1599 }
1600 }
1601
1602 /* Returns true if this texture operation queries something about the texture
1603 * rather than actually sampling it.
1604 */
1605 static inline bool
1606 nir_tex_instr_is_query(const nir_tex_instr *instr)
1607 {
1608 switch (instr->op) {
1609 case nir_texop_txs:
1610 case nir_texop_lod:
1611 case nir_texop_texture_samples:
1612 case nir_texop_query_levels:
1613 case nir_texop_txf_ms_mcs:
1614 return true;
1615 case nir_texop_tex:
1616 case nir_texop_txb:
1617 case nir_texop_txl:
1618 case nir_texop_txd:
1619 case nir_texop_txf:
1620 case nir_texop_txf_ms:
1621 case nir_texop_txf_ms_fb:
1622 case nir_texop_tg4:
1623 return false;
1624 default:
1625 unreachable("Invalid texture opcode");
1626 }
1627 }
1628
1629 static inline bool
1630 nir_alu_instr_is_comparison(const nir_alu_instr *instr)
1631 {
1632 switch (instr->op) {
1633 case nir_op_flt:
1634 case nir_op_fge:
1635 case nir_op_feq:
1636 case nir_op_fne:
1637 case nir_op_ilt:
1638 case nir_op_ult:
1639 case nir_op_ige:
1640 case nir_op_uge:
1641 case nir_op_ieq:
1642 case nir_op_ine:
1643 case nir_op_i2b1:
1644 case nir_op_f2b1:
1645 case nir_op_inot:
1646 case nir_op_fnot:
1647 return true;
1648 default:
1649 return false;
1650 }
1651 }
1652
1653 static inline nir_alu_type
1654 nir_tex_instr_src_type(const nir_tex_instr *instr, unsigned src)
1655 {
1656 switch (instr->src[src].src_type) {
1657 case nir_tex_src_coord:
1658 switch (instr->op) {
1659 case nir_texop_txf:
1660 case nir_texop_txf_ms:
1661 case nir_texop_txf_ms_fb:
1662 case nir_texop_txf_ms_mcs:
1663 case nir_texop_samples_identical:
1664 return nir_type_int;
1665
1666 default:
1667 return nir_type_float;
1668 }
1669
1670 case nir_tex_src_lod:
1671 switch (instr->op) {
1672 case nir_texop_txs:
1673 case nir_texop_txf:
1674 return nir_type_int;
1675
1676 default:
1677 return nir_type_float;
1678 }
1679
1680 case nir_tex_src_projector:
1681 case nir_tex_src_comparator:
1682 case nir_tex_src_bias:
1683 case nir_tex_src_ddx:
1684 case nir_tex_src_ddy:
1685 return nir_type_float;
1686
1687 case nir_tex_src_offset:
1688 case nir_tex_src_ms_index:
1689 case nir_tex_src_texture_offset:
1690 case nir_tex_src_sampler_offset:
1691 return nir_type_int;
1692
1693 default:
1694 unreachable("Invalid texture source type");
1695 }
1696 }
1697
1698 static inline unsigned
1699 nir_tex_instr_src_size(const nir_tex_instr *instr, unsigned src)
1700 {
1701 if (instr->src[src].src_type == nir_tex_src_coord)
1702 return instr->coord_components;
1703
1704 /* The MCS value is expected to be a vec4 returned by a txf_ms_mcs */
1705 if (instr->src[src].src_type == nir_tex_src_ms_mcs)
1706 return 4;
1707
1708 if (instr->src[src].src_type == nir_tex_src_ddx ||
1709 instr->src[src].src_type == nir_tex_src_ddy) {
1710 if (instr->is_array)
1711 return instr->coord_components - 1;
1712 else
1713 return instr->coord_components;
1714 }
1715
1716 /* Usual APIs don't allow cube + offset, but we allow it, with 2 coords for
1717 * the offset, since a cube maps to a single face.
1718 */
1719 if (instr->src[src].src_type == nir_tex_src_offset) {
1720 if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE)
1721 return 2;
1722 else if (instr->is_array)
1723 return instr->coord_components - 1;
1724 else
1725 return instr->coord_components;
1726 }
1727
1728 return 1;
1729 }
1730
1731 static inline int
1732 nir_tex_instr_src_index(const nir_tex_instr *instr, nir_tex_src_type type)
1733 {
1734 for (unsigned i = 0; i < instr->num_srcs; i++)
1735 if (instr->src[i].src_type == type)
1736 return (int) i;
1737
1738 return -1;
1739 }
1740
1741 void nir_tex_instr_add_src(nir_tex_instr *tex,
1742 nir_tex_src_type src_type,
1743 nir_src src);
1744
1745 void nir_tex_instr_remove_src(nir_tex_instr *tex, unsigned src_idx);
1746
1747 bool nir_tex_instr_has_explicit_tg4_offsets(nir_tex_instr *tex);
1748
1749 typedef struct {
1750 nir_instr instr;
1751
1752 nir_ssa_def def;
1753
1754 nir_const_value value[];
1755 } nir_load_const_instr;
1756
1757 #define nir_const_load_to_arr(arr, l, m) \
1758 { \
1759 nir_const_value_to_array(arr, l->value, l->def.num_components, m); \
1760 } while (false);
1761
1762 typedef enum {
1763 nir_jump_return,
1764 nir_jump_break,
1765 nir_jump_continue,
1766 } nir_jump_type;
1767
1768 typedef struct {
1769 nir_instr instr;
1770 nir_jump_type type;
1771 } nir_jump_instr;
1772
1773 /* creates a new SSA variable in an undefined state */
1774
1775 typedef struct {
1776 nir_instr instr;
1777 nir_ssa_def def;
1778 } nir_ssa_undef_instr;
1779
1780 typedef struct {
1781 struct exec_node node;
1782
1783 /* The predecessor block corresponding to this source */
1784 struct nir_block *pred;
1785
1786 nir_src src;
1787 } nir_phi_src;
1788
1789 #define nir_foreach_phi_src(phi_src, phi) \
1790 foreach_list_typed(nir_phi_src, phi_src, node, &(phi)->srcs)
1791 #define nir_foreach_phi_src_safe(phi_src, phi) \
1792 foreach_list_typed_safe(nir_phi_src, phi_src, node, &(phi)->srcs)
1793
1794 typedef struct {
1795 nir_instr instr;
1796
1797 struct exec_list srcs; /** < list of nir_phi_src */
1798
1799 nir_dest dest;
1800 } nir_phi_instr;
1801
1802 typedef struct {
1803 struct exec_node node;
1804 nir_src src;
1805 nir_dest dest;
1806 } nir_parallel_copy_entry;
1807
1808 #define nir_foreach_parallel_copy_entry(entry, pcopy) \
1809 foreach_list_typed(nir_parallel_copy_entry, entry, node, &(pcopy)->entries)
1810
1811 typedef struct {
1812 nir_instr instr;
1813
1814 /* A list of nir_parallel_copy_entrys. The sources of all of the
1815 * entries are copied to the corresponding destinations "in parallel".
1816 * In other words, if we have two entries: a -> b and b -> a, the values
1817 * get swapped.
1818 */
1819 struct exec_list entries;
1820 } nir_parallel_copy_instr;
1821
1822 NIR_DEFINE_CAST(nir_instr_as_alu, nir_instr, nir_alu_instr, instr,
1823 type, nir_instr_type_alu)
1824 NIR_DEFINE_CAST(nir_instr_as_deref, nir_instr, nir_deref_instr, instr,
1825 type, nir_instr_type_deref)
1826 NIR_DEFINE_CAST(nir_instr_as_call, nir_instr, nir_call_instr, instr,
1827 type, nir_instr_type_call)
1828 NIR_DEFINE_CAST(nir_instr_as_jump, nir_instr, nir_jump_instr, instr,
1829 type, nir_instr_type_jump)
1830 NIR_DEFINE_CAST(nir_instr_as_tex, nir_instr, nir_tex_instr, instr,
1831 type, nir_instr_type_tex)
1832 NIR_DEFINE_CAST(nir_instr_as_intrinsic, nir_instr, nir_intrinsic_instr, instr,
1833 type, nir_instr_type_intrinsic)
1834 NIR_DEFINE_CAST(nir_instr_as_load_const, nir_instr, nir_load_const_instr, instr,
1835 type, nir_instr_type_load_const)
1836 NIR_DEFINE_CAST(nir_instr_as_ssa_undef, nir_instr, nir_ssa_undef_instr, instr,
1837 type, nir_instr_type_ssa_undef)
1838 NIR_DEFINE_CAST(nir_instr_as_phi, nir_instr, nir_phi_instr, instr,
1839 type, nir_instr_type_phi)
1840 NIR_DEFINE_CAST(nir_instr_as_parallel_copy, nir_instr,
1841 nir_parallel_copy_instr, instr,
1842 type, nir_instr_type_parallel_copy)
1843
1844 /*
1845 * Control flow
1846 *
1847 * Control flow consists of a tree of control flow nodes, which include
1848 * if-statements and loops. The leaves of the tree are basic blocks, lists of
1849 * instructions that always run start-to-finish. Each basic block also keeps
1850 * track of its successors (blocks which may run immediately after the current
1851 * block) and predecessors (blocks which could have run immediately before the
1852 * current block). Each function also has a start block and an end block which
1853 * all return statements point to (which is always empty). Together, all the
1854 * blocks with their predecessors and successors make up the control flow
1855 * graph (CFG) of the function. There are helpers that modify the tree of
1856 * control flow nodes while modifying the CFG appropriately; these should be
1857 * used instead of modifying the tree directly.
1858 */
1859
1860 typedef enum {
1861 nir_cf_node_block,
1862 nir_cf_node_if,
1863 nir_cf_node_loop,
1864 nir_cf_node_function
1865 } nir_cf_node_type;
1866
1867 typedef struct nir_cf_node {
1868 struct exec_node node;
1869 nir_cf_node_type type;
1870 struct nir_cf_node *parent;
1871 } nir_cf_node;
1872
1873 typedef struct nir_block {
1874 nir_cf_node cf_node;
1875
1876 struct exec_list instr_list; /** < list of nir_instr */
1877
1878 /** generic block index; generated by nir_index_blocks */
1879 unsigned index;
1880
1881 /*
1882 * Each block can only have up to 2 successors, so we put them in a simple
1883 * array - no need for anything more complicated.
1884 */
1885 struct nir_block *successors[2];
1886
1887 /* Set of nir_block predecessors in the CFG */
1888 struct set *predecessors;
1889
1890 /*
1891 * this node's immediate dominator in the dominance tree - set to NULL for
1892 * the start block.
1893 */
1894 struct nir_block *imm_dom;
1895
1896 /* This node's children in the dominance tree */
1897 unsigned num_dom_children;
1898 struct nir_block **dom_children;
1899
1900 /* Set of nir_blocks on the dominance frontier of this block */
1901 struct set *dom_frontier;
1902
1903 /*
1904 * These two indices have the property that dom_{pre,post}_index for each
1905 * child of this block in the dominance tree will always be between
1906 * dom_pre_index and dom_post_index for this block, which makes testing if
1907 * a given block is dominated by another block an O(1) operation.
1908 */
1909 unsigned dom_pre_index, dom_post_index;
1910
1911 /* live in and out for this block; used for liveness analysis */
1912 BITSET_WORD *live_in;
1913 BITSET_WORD *live_out;
1914 } nir_block;
1915
1916 static inline nir_instr *
1917 nir_block_first_instr(nir_block *block)
1918 {
1919 struct exec_node *head = exec_list_get_head(&block->instr_list);
1920 return exec_node_data(nir_instr, head, node);
1921 }
1922
1923 static inline nir_instr *
1924 nir_block_last_instr(nir_block *block)
1925 {
1926 struct exec_node *tail = exec_list_get_tail(&block->instr_list);
1927 return exec_node_data(nir_instr, tail, node);
1928 }
1929
1930 static inline bool
1931 nir_block_ends_in_jump(nir_block *block)
1932 {
1933 return !exec_list_is_empty(&block->instr_list) &&
1934 nir_block_last_instr(block)->type == nir_instr_type_jump;
1935 }
1936
1937 #define nir_foreach_instr(instr, block) \
1938 foreach_list_typed(nir_instr, instr, node, &(block)->instr_list)
1939 #define nir_foreach_instr_reverse(instr, block) \
1940 foreach_list_typed_reverse(nir_instr, instr, node, &(block)->instr_list)
1941 #define nir_foreach_instr_safe(instr, block) \
1942 foreach_list_typed_safe(nir_instr, instr, node, &(block)->instr_list)
1943 #define nir_foreach_instr_reverse_safe(instr, block) \
1944 foreach_list_typed_reverse_safe(nir_instr, instr, node, &(block)->instr_list)
1945
1946 typedef enum {
1947 nir_selection_control_none = 0x0,
1948 nir_selection_control_flatten = 0x1,
1949 nir_selection_control_dont_flatten = 0x2,
1950 } nir_selection_control;
1951
1952 typedef struct nir_if {
1953 nir_cf_node cf_node;
1954 nir_src condition;
1955 nir_selection_control control;
1956
1957 struct exec_list then_list; /** < list of nir_cf_node */
1958 struct exec_list else_list; /** < list of nir_cf_node */
1959 } nir_if;
1960
1961 typedef struct {
1962 nir_if *nif;
1963
1964 /** Instruction that generates nif::condition. */
1965 nir_instr *conditional_instr;
1966
1967 /** Block within ::nif that has the break instruction. */
1968 nir_block *break_block;
1969
1970 /** Last block for the then- or else-path that does not contain the break. */
1971 nir_block *continue_from_block;
1972
1973 /** True when ::break_block is in the else-path of ::nif. */
1974 bool continue_from_then;
1975 bool induction_rhs;
1976
1977 /* This is true if the terminators exact trip count is unknown. For
1978 * example:
1979 *
1980 * for (int i = 0; i < imin(x, 4); i++)
1981 * ...
1982 *
1983 * Here loop analysis would have set a max_trip_count of 4 however we dont
1984 * know for sure that this is the exact trip count.
1985 */
1986 bool exact_trip_count_unknown;
1987
1988 struct list_head loop_terminator_link;
1989 } nir_loop_terminator;
1990
1991 typedef struct {
1992 /* Estimated cost (in number of instructions) of the loop */
1993 unsigned instr_cost;
1994
1995 /* Guessed trip count based on array indexing */
1996 unsigned guessed_trip_count;
1997
1998 /* Maximum number of times the loop is run (if known) */
1999 unsigned max_trip_count;
2000
2001 /* Do we know the exact number of times the loop will be run */
2002 bool exact_trip_count_known;
2003
2004 /* Unroll the loop regardless of its size */
2005 bool force_unroll;
2006
2007 /* Does the loop contain complex loop terminators, continues or other
2008 * complex behaviours? If this is true we can't rely on
2009 * loop_terminator_list to be complete or accurate.
2010 */
2011 bool complex_loop;
2012
2013 nir_loop_terminator *limiting_terminator;
2014
2015 /* A list of loop_terminators terminating this loop. */
2016 struct list_head loop_terminator_list;
2017 } nir_loop_info;
2018
2019 typedef enum {
2020 nir_loop_control_none = 0x0,
2021 nir_loop_control_unroll = 0x1,
2022 nir_loop_control_dont_unroll = 0x2,
2023 } nir_loop_control;
2024
2025 typedef struct {
2026 nir_cf_node cf_node;
2027
2028 struct exec_list body; /** < list of nir_cf_node */
2029
2030 nir_loop_info *info;
2031 nir_loop_control control;
2032 bool partially_unrolled;
2033 } nir_loop;
2034
2035 /**
2036 * Various bits of metadata that can may be created or required by
2037 * optimization and analysis passes
2038 */
2039 typedef enum {
2040 nir_metadata_none = 0x0,
2041 nir_metadata_block_index = 0x1,
2042 nir_metadata_dominance = 0x2,
2043 nir_metadata_live_ssa_defs = 0x4,
2044 nir_metadata_not_properly_reset = 0x8,
2045 nir_metadata_loop_analysis = 0x10,
2046 } nir_metadata;
2047
2048 typedef struct {
2049 nir_cf_node cf_node;
2050
2051 /** pointer to the function of which this is an implementation */
2052 struct nir_function *function;
2053
2054 struct exec_list body; /** < list of nir_cf_node */
2055
2056 nir_block *end_block;
2057
2058 /** list for all local variables in the function */
2059 struct exec_list locals;
2060
2061 /** list of local registers in the function */
2062 struct exec_list registers;
2063
2064 /** next available local register index */
2065 unsigned reg_alloc;
2066
2067 /** next available SSA value index */
2068 unsigned ssa_alloc;
2069
2070 /* total number of basic blocks, only valid when block_index_dirty = false */
2071 unsigned num_blocks;
2072
2073 nir_metadata valid_metadata;
2074 } nir_function_impl;
2075
2076 ATTRIBUTE_RETURNS_NONNULL static inline nir_block *
2077 nir_start_block(nir_function_impl *impl)
2078 {
2079 return (nir_block *) impl->body.head_sentinel.next;
2080 }
2081
2082 ATTRIBUTE_RETURNS_NONNULL static inline nir_block *
2083 nir_impl_last_block(nir_function_impl *impl)
2084 {
2085 return (nir_block *) impl->body.tail_sentinel.prev;
2086 }
2087
2088 static inline nir_cf_node *
2089 nir_cf_node_next(nir_cf_node *node)
2090 {
2091 struct exec_node *next = exec_node_get_next(&node->node);
2092 if (exec_node_is_tail_sentinel(next))
2093 return NULL;
2094 else
2095 return exec_node_data(nir_cf_node, next, node);
2096 }
2097
2098 static inline nir_cf_node *
2099 nir_cf_node_prev(nir_cf_node *node)
2100 {
2101 struct exec_node *prev = exec_node_get_prev(&node->node);
2102 if (exec_node_is_head_sentinel(prev))
2103 return NULL;
2104 else
2105 return exec_node_data(nir_cf_node, prev, node);
2106 }
2107
2108 static inline bool
2109 nir_cf_node_is_first(const nir_cf_node *node)
2110 {
2111 return exec_node_is_head_sentinel(node->node.prev);
2112 }
2113
2114 static inline bool
2115 nir_cf_node_is_last(const nir_cf_node *node)
2116 {
2117 return exec_node_is_tail_sentinel(node->node.next);
2118 }
2119
2120 NIR_DEFINE_CAST(nir_cf_node_as_block, nir_cf_node, nir_block, cf_node,
2121 type, nir_cf_node_block)
2122 NIR_DEFINE_CAST(nir_cf_node_as_if, nir_cf_node, nir_if, cf_node,
2123 type, nir_cf_node_if)
2124 NIR_DEFINE_CAST(nir_cf_node_as_loop, nir_cf_node, nir_loop, cf_node,
2125 type, nir_cf_node_loop)
2126 NIR_DEFINE_CAST(nir_cf_node_as_function, nir_cf_node,
2127 nir_function_impl, cf_node, type, nir_cf_node_function)
2128
2129 static inline nir_block *
2130 nir_if_first_then_block(nir_if *if_stmt)
2131 {
2132 struct exec_node *head = exec_list_get_head(&if_stmt->then_list);
2133 return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
2134 }
2135
2136 static inline nir_block *
2137 nir_if_last_then_block(nir_if *if_stmt)
2138 {
2139 struct exec_node *tail = exec_list_get_tail(&if_stmt->then_list);
2140 return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
2141 }
2142
2143 static inline nir_block *
2144 nir_if_first_else_block(nir_if *if_stmt)
2145 {
2146 struct exec_node *head = exec_list_get_head(&if_stmt->else_list);
2147 return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
2148 }
2149
2150 static inline nir_block *
2151 nir_if_last_else_block(nir_if *if_stmt)
2152 {
2153 struct exec_node *tail = exec_list_get_tail(&if_stmt->else_list);
2154 return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
2155 }
2156
2157 static inline nir_block *
2158 nir_loop_first_block(nir_loop *loop)
2159 {
2160 struct exec_node *head = exec_list_get_head(&loop->body);
2161 return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
2162 }
2163
2164 static inline nir_block *
2165 nir_loop_last_block(nir_loop *loop)
2166 {
2167 struct exec_node *tail = exec_list_get_tail(&loop->body);
2168 return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
2169 }
2170
2171 /**
2172 * Return true if this list of cf_nodes contains a single empty block.
2173 */
2174 static inline bool
2175 nir_cf_list_is_empty_block(struct exec_list *cf_list)
2176 {
2177 if (exec_list_is_singular(cf_list)) {
2178 struct exec_node *head = exec_list_get_head(cf_list);
2179 nir_block *block =
2180 nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
2181 return exec_list_is_empty(&block->instr_list);
2182 }
2183 return false;
2184 }
2185
2186 typedef struct {
2187 uint8_t num_components;
2188 uint8_t bit_size;
2189 } nir_parameter;
2190
2191 typedef struct nir_function {
2192 struct exec_node node;
2193
2194 const char *name;
2195 struct nir_shader *shader;
2196
2197 unsigned num_params;
2198 nir_parameter *params;
2199
2200 /** The implementation of this function.
2201 *
2202 * If the function is only declared and not implemented, this is NULL.
2203 */
2204 nir_function_impl *impl;
2205
2206 bool is_entrypoint;
2207 } nir_function;
2208
2209 typedef enum {
2210 nir_lower_imul64 = (1 << 0),
2211 nir_lower_isign64 = (1 << 1),
2212 /** Lower all int64 modulus and division opcodes */
2213 nir_lower_divmod64 = (1 << 2),
2214 /** Lower all 64-bit umul_high and imul_high opcodes */
2215 nir_lower_imul_high64 = (1 << 3),
2216 nir_lower_mov64 = (1 << 4),
2217 nir_lower_icmp64 = (1 << 5),
2218 nir_lower_iadd64 = (1 << 6),
2219 nir_lower_iabs64 = (1 << 7),
2220 nir_lower_ineg64 = (1 << 8),
2221 nir_lower_logic64 = (1 << 9),
2222 nir_lower_minmax64 = (1 << 10),
2223 nir_lower_shift64 = (1 << 11),
2224 nir_lower_imul_2x32_64 = (1 << 12),
2225 } nir_lower_int64_options;
2226
2227 typedef enum {
2228 nir_lower_drcp = (1 << 0),
2229 nir_lower_dsqrt = (1 << 1),
2230 nir_lower_drsq = (1 << 2),
2231 nir_lower_dtrunc = (1 << 3),
2232 nir_lower_dfloor = (1 << 4),
2233 nir_lower_dceil = (1 << 5),
2234 nir_lower_dfract = (1 << 6),
2235 nir_lower_dround_even = (1 << 7),
2236 nir_lower_dmod = (1 << 8),
2237 nir_lower_fp64_full_software = (1 << 9),
2238 } nir_lower_doubles_options;
2239
2240 typedef struct nir_shader_compiler_options {
2241 bool lower_fdiv;
2242 bool lower_ffma;
2243 bool fuse_ffma;
2244 bool lower_flrp16;
2245 bool lower_flrp32;
2246 /** Lowers flrp when it does not support doubles */
2247 bool lower_flrp64;
2248 bool lower_fpow;
2249 bool lower_fsat;
2250 bool lower_fsqrt;
2251 bool lower_fmod16;
2252 bool lower_fmod32;
2253 bool lower_fmod64;
2254 /** Lowers ibitfield_extract/ubitfield_extract to ibfe/ubfe. */
2255 bool lower_bitfield_extract;
2256 /** Lowers ibitfield_extract/ubitfield_extract to bfm, compares, shifts. */
2257 bool lower_bitfield_extract_to_shifts;
2258 /** Lowers bitfield_insert to bfi/bfm */
2259 bool lower_bitfield_insert;
2260 /** Lowers bitfield_insert to bfm, compares, and shifts. */
2261 bool lower_bitfield_insert_to_shifts;
2262 /** Lowers bitfield_reverse to shifts. */
2263 bool lower_bitfield_reverse;
2264 /** Lowers bit_count to shifts. */
2265 bool lower_bit_count;
2266 /** Lowers bfm to shifts and subtracts. */
2267 bool lower_bfm;
2268 /** Lowers ifind_msb to compare and ufind_msb */
2269 bool lower_ifind_msb;
2270 /** Lowers find_lsb to ufind_msb and logic ops */
2271 bool lower_find_lsb;
2272 bool lower_uadd_carry;
2273 bool lower_usub_borrow;
2274 /** Lowers imul_high/umul_high to 16-bit multiplies and carry operations. */
2275 bool lower_mul_high;
2276 /** lowers fneg and ineg to fsub and isub. */
2277 bool lower_negate;
2278 /** lowers fsub and isub to fadd+fneg and iadd+ineg. */
2279 bool lower_sub;
2280
2281 /* lower {slt,sge,seq,sne} to {flt,fge,feq,fne} + b2f: */
2282 bool lower_scmp;
2283
2284 /** enables rules to lower idiv by power-of-two: */
2285 bool lower_idiv;
2286
2287 /** enable rules to avoid bit shifts */
2288 bool lower_bitshift;
2289
2290 /** enables rules to lower isign to imin+imax */
2291 bool lower_isign;
2292
2293 /** enables rules to lower fsign to fsub and flt */
2294 bool lower_fsign;
2295
2296 /* Does the native fdot instruction replicate its result for four
2297 * components? If so, then opt_algebraic_late will turn all fdotN
2298 * instructions into fdot_replicatedN instructions.
2299 */
2300 bool fdot_replicates;
2301
2302 /** lowers ffloor to fsub+ffract: */
2303 bool lower_ffloor;
2304
2305 /** lowers ffract to fsub+ffloor: */
2306 bool lower_ffract;
2307
2308 /** lowers fceil to fneg+ffloor+fneg: */
2309 bool lower_fceil;
2310
2311 bool lower_ftrunc;
2312
2313 bool lower_ldexp;
2314
2315 bool lower_pack_half_2x16;
2316 bool lower_pack_unorm_2x16;
2317 bool lower_pack_snorm_2x16;
2318 bool lower_pack_unorm_4x8;
2319 bool lower_pack_snorm_4x8;
2320 bool lower_unpack_half_2x16;
2321 bool lower_unpack_unorm_2x16;
2322 bool lower_unpack_snorm_2x16;
2323 bool lower_unpack_unorm_4x8;
2324 bool lower_unpack_snorm_4x8;
2325
2326 bool lower_extract_byte;
2327 bool lower_extract_word;
2328
2329 bool lower_all_io_to_temps;
2330 bool lower_all_io_to_elements;
2331
2332 /* Indicates that the driver only has zero-based vertex id */
2333 bool vertex_id_zero_based;
2334
2335 /**
2336 * If enabled, gl_BaseVertex will be lowered as:
2337 * is_indexed_draw (~0/0) & firstvertex
2338 */
2339 bool lower_base_vertex;
2340
2341 /**
2342 * If enabled, gl_HelperInvocation will be lowered as:
2343 *
2344 * !((1 << sample_id) & sample_mask_in))
2345 *
2346 * This depends on some possibly hw implementation details, which may
2347 * not be true for all hw. In particular that the FS is only executed
2348 * for covered samples or for helper invocations. So, do not blindly
2349 * enable this option.
2350 *
2351 * Note: See also issue #22 in ARB_shader_image_load_store
2352 */
2353 bool lower_helper_invocation;
2354
2355 /**
2356 * Convert gl_SampleMaskIn to gl_HelperInvocation as follows:
2357 *
2358 * gl_SampleMaskIn == 0 ---> gl_HelperInvocation
2359 * gl_SampleMaskIn != 0 ---> !gl_HelperInvocation
2360 */
2361 bool optimize_sample_mask_in;
2362
2363 bool lower_cs_local_index_from_id;
2364 bool lower_cs_local_id_from_index;
2365
2366 bool lower_device_index_to_zero;
2367
2368 /* Set if nir_lower_wpos_ytransform() should also invert gl_PointCoord. */
2369 bool lower_wpos_pntc;
2370
2371 bool lower_hadd;
2372 bool lower_add_sat;
2373
2374 /**
2375 * Should IO be re-vectorized? Some scalar ISAs still operate on vec4's
2376 * for IO purposes and would prefer loads/stores be vectorized.
2377 */
2378 bool vectorize_io;
2379
2380 /**
2381 * Should nir_lower_io() create load_interpolated_input intrinsics?
2382 *
2383 * If not, it generates regular load_input intrinsics and interpolation
2384 * information must be inferred from the list of input nir_variables.
2385 */
2386 bool use_interpolated_input_intrinsics;
2387
2388 /* Lowers when 32x32->64 bit multiplication is not supported */
2389 bool lower_mul_2x32_64;
2390
2391 unsigned max_unroll_iterations;
2392
2393 nir_lower_int64_options lower_int64_options;
2394 nir_lower_doubles_options lower_doubles_options;
2395 } nir_shader_compiler_options;
2396
2397 typedef struct nir_shader {
2398 /** list of uniforms (nir_variable) */
2399 struct exec_list uniforms;
2400
2401 /** list of inputs (nir_variable) */
2402 struct exec_list inputs;
2403
2404 /** list of outputs (nir_variable) */
2405 struct exec_list outputs;
2406
2407 /** list of shared compute variables (nir_variable) */
2408 struct exec_list shared;
2409
2410 /** Set of driver-specific options for the shader.
2411 *
2412 * The memory for the options is expected to be kept in a single static
2413 * copy by the driver.
2414 */
2415 const struct nir_shader_compiler_options *options;
2416
2417 /** Various bits of compile-time information about a given shader */
2418 struct shader_info info;
2419
2420 /** list of global variables in the shader (nir_variable) */
2421 struct exec_list globals;
2422
2423 /** list of system value variables in the shader (nir_variable) */
2424 struct exec_list system_values;
2425
2426 struct exec_list functions; /** < list of nir_function */
2427
2428 /**
2429 * the highest index a load_input_*, load_uniform_*, etc. intrinsic can
2430 * access plus one
2431 */
2432 unsigned num_inputs, num_uniforms, num_outputs, num_shared;
2433
2434 /** Size in bytes of required scratch space */
2435 unsigned scratch_size;
2436
2437 /** Constant data associated with this shader.
2438 *
2439 * Constant data is loaded through load_constant intrinsics. See also
2440 * nir_opt_large_constants.
2441 */
2442 void *constant_data;
2443 unsigned constant_data_size;
2444 } nir_shader;
2445
2446 #define nir_foreach_function(func, shader) \
2447 foreach_list_typed(nir_function, func, node, &(shader)->functions)
2448
2449 static inline nir_function_impl *
2450 nir_shader_get_entrypoint(nir_shader *shader)
2451 {
2452 nir_function *func = NULL;
2453
2454 nir_foreach_function(function, shader) {
2455 assert(func == NULL);
2456 if (function->is_entrypoint) {
2457 func = function;
2458 #ifndef NDEBUG
2459 break;
2460 #endif
2461 }
2462 }
2463
2464 if (!func)
2465 return NULL;
2466
2467 assert(func->num_params == 0);
2468 assert(func->impl);
2469 return func->impl;
2470 }
2471
2472 nir_shader *nir_shader_create(void *mem_ctx,
2473 gl_shader_stage stage,
2474 const nir_shader_compiler_options *options,
2475 shader_info *si);
2476
2477 nir_register *nir_local_reg_create(nir_function_impl *impl);
2478
2479 void nir_reg_remove(nir_register *reg);
2480
2481 /** Adds a variable to the appropriate list in nir_shader */
2482 void nir_shader_add_variable(nir_shader *shader, nir_variable *var);
2483
2484 static inline void
2485 nir_function_impl_add_variable(nir_function_impl *impl, nir_variable *var)
2486 {
2487 assert(var->data.mode == nir_var_function_temp);
2488 exec_list_push_tail(&impl->locals, &var->node);
2489 }
2490
2491 /** creates a variable, sets a few defaults, and adds it to the list */
2492 nir_variable *nir_variable_create(nir_shader *shader,
2493 nir_variable_mode mode,
2494 const struct glsl_type *type,
2495 const char *name);
2496 /** creates a local variable and adds it to the list */
2497 nir_variable *nir_local_variable_create(nir_function_impl *impl,
2498 const struct glsl_type *type,
2499 const char *name);
2500
2501 /** creates a function and adds it to the shader's list of functions */
2502 nir_function *nir_function_create(nir_shader *shader, const char *name);
2503
2504 nir_function_impl *nir_function_impl_create(nir_function *func);
2505 /** creates a function_impl that isn't tied to any particular function */
2506 nir_function_impl *nir_function_impl_create_bare(nir_shader *shader);
2507
2508 nir_block *nir_block_create(nir_shader *shader);
2509 nir_if *nir_if_create(nir_shader *shader);
2510 nir_loop *nir_loop_create(nir_shader *shader);
2511
2512 nir_function_impl *nir_cf_node_get_function(nir_cf_node *node);
2513
2514 /** requests that the given pieces of metadata be generated */
2515 void nir_metadata_require(nir_function_impl *impl, nir_metadata required, ...);
2516 /** dirties all but the preserved metadata */
2517 void nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved);
2518
2519 /** creates an instruction with default swizzle/writemask/etc. with NULL registers */
2520 nir_alu_instr *nir_alu_instr_create(nir_shader *shader, nir_op op);
2521
2522 nir_deref_instr *nir_deref_instr_create(nir_shader *shader,
2523 nir_deref_type deref_type);
2524
2525 nir_jump_instr *nir_jump_instr_create(nir_shader *shader, nir_jump_type type);
2526
2527 nir_load_const_instr *nir_load_const_instr_create(nir_shader *shader,
2528 unsigned num_components,
2529 unsigned bit_size);
2530
2531 nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader,
2532 nir_intrinsic_op op);
2533
2534 nir_call_instr *nir_call_instr_create(nir_shader *shader,
2535 nir_function *callee);
2536
2537 nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs);
2538
2539 nir_phi_instr *nir_phi_instr_create(nir_shader *shader);
2540
2541 nir_parallel_copy_instr *nir_parallel_copy_instr_create(nir_shader *shader);
2542
2543 nir_ssa_undef_instr *nir_ssa_undef_instr_create(nir_shader *shader,
2544 unsigned num_components,
2545 unsigned bit_size);
2546
2547 nir_const_value nir_alu_binop_identity(nir_op binop, unsigned bit_size);
2548
2549 /**
2550 * NIR Cursors and Instruction Insertion API
2551 * @{
2552 *
2553 * A tiny struct representing a point to insert/extract instructions or
2554 * control flow nodes. Helps reduce the combinatorial explosion of possible
2555 * points to insert/extract.
2556 *
2557 * \sa nir_control_flow.h
2558 */
2559 typedef enum {
2560 nir_cursor_before_block,
2561 nir_cursor_after_block,
2562 nir_cursor_before_instr,
2563 nir_cursor_after_instr,
2564 } nir_cursor_option;
2565
2566 typedef struct {
2567 nir_cursor_option option;
2568 union {
2569 nir_block *block;
2570 nir_instr *instr;
2571 };
2572 } nir_cursor;
2573
2574 static inline nir_block *
2575 nir_cursor_current_block(nir_cursor cursor)
2576 {
2577 if (cursor.option == nir_cursor_before_instr ||
2578 cursor.option == nir_cursor_after_instr) {
2579 return cursor.instr->block;
2580 } else {
2581 return cursor.block;
2582 }
2583 }
2584
2585 bool nir_cursors_equal(nir_cursor a, nir_cursor b);
2586
2587 static inline nir_cursor
2588 nir_before_block(nir_block *block)
2589 {
2590 nir_cursor cursor;
2591 cursor.option = nir_cursor_before_block;
2592 cursor.block = block;
2593 return cursor;
2594 }
2595
2596 static inline nir_cursor
2597 nir_after_block(nir_block *block)
2598 {
2599 nir_cursor cursor;
2600 cursor.option = nir_cursor_after_block;
2601 cursor.block = block;
2602 return cursor;
2603 }
2604
2605 static inline nir_cursor
2606 nir_before_instr(nir_instr *instr)
2607 {
2608 nir_cursor cursor;
2609 cursor.option = nir_cursor_before_instr;
2610 cursor.instr = instr;
2611 return cursor;
2612 }
2613
2614 static inline nir_cursor
2615 nir_after_instr(nir_instr *instr)
2616 {
2617 nir_cursor cursor;
2618 cursor.option = nir_cursor_after_instr;
2619 cursor.instr = instr;
2620 return cursor;
2621 }
2622
2623 static inline nir_cursor
2624 nir_after_block_before_jump(nir_block *block)
2625 {
2626 nir_instr *last_instr = nir_block_last_instr(block);
2627 if (last_instr && last_instr->type == nir_instr_type_jump) {
2628 return nir_before_instr(last_instr);
2629 } else {
2630 return nir_after_block(block);
2631 }
2632 }
2633
2634 static inline nir_cursor
2635 nir_before_src(nir_src *src, bool is_if_condition)
2636 {
2637 if (is_if_condition) {
2638 nir_block *prev_block =
2639 nir_cf_node_as_block(nir_cf_node_prev(&src->parent_if->cf_node));
2640 assert(!nir_block_ends_in_jump(prev_block));
2641 return nir_after_block(prev_block);
2642 } else if (src->parent_instr->type == nir_instr_type_phi) {
2643 #ifndef NDEBUG
2644 nir_phi_instr *cond_phi = nir_instr_as_phi(src->parent_instr);
2645 bool found = false;
2646 nir_foreach_phi_src(phi_src, cond_phi) {
2647 if (phi_src->src.ssa == src->ssa) {
2648 found = true;
2649 break;
2650 }
2651 }
2652 assert(found);
2653 #endif
2654 /* The LIST_ENTRY macro is a generic container-of macro, it just happens
2655 * to have a more specific name.
2656 */
2657 nir_phi_src *phi_src = LIST_ENTRY(nir_phi_src, src, src);
2658 return nir_after_block_before_jump(phi_src->pred);
2659 } else {
2660 return nir_before_instr(src->parent_instr);
2661 }
2662 }
2663
2664 static inline nir_cursor
2665 nir_before_cf_node(nir_cf_node *node)
2666 {
2667 if (node->type == nir_cf_node_block)
2668 return nir_before_block(nir_cf_node_as_block(node));
2669
2670 return nir_after_block(nir_cf_node_as_block(nir_cf_node_prev(node)));
2671 }
2672
2673 static inline nir_cursor
2674 nir_after_cf_node(nir_cf_node *node)
2675 {
2676 if (node->type == nir_cf_node_block)
2677 return nir_after_block(nir_cf_node_as_block(node));
2678
2679 return nir_before_block(nir_cf_node_as_block(nir_cf_node_next(node)));
2680 }
2681
2682 static inline nir_cursor
2683 nir_after_phis(nir_block *block)
2684 {
2685 nir_foreach_instr(instr, block) {
2686 if (instr->type != nir_instr_type_phi)
2687 return nir_before_instr(instr);
2688 }
2689 return nir_after_block(block);
2690 }
2691
2692 static inline nir_cursor
2693 nir_after_cf_node_and_phis(nir_cf_node *node)
2694 {
2695 if (node->type == nir_cf_node_block)
2696 return nir_after_block(nir_cf_node_as_block(node));
2697
2698 nir_block *block = nir_cf_node_as_block(nir_cf_node_next(node));
2699
2700 return nir_after_phis(block);
2701 }
2702
2703 static inline nir_cursor
2704 nir_before_cf_list(struct exec_list *cf_list)
2705 {
2706 nir_cf_node *first_node = exec_node_data(nir_cf_node,
2707 exec_list_get_head(cf_list), node);
2708 return nir_before_cf_node(first_node);
2709 }
2710
2711 static inline nir_cursor
2712 nir_after_cf_list(struct exec_list *cf_list)
2713 {
2714 nir_cf_node *last_node = exec_node_data(nir_cf_node,
2715 exec_list_get_tail(cf_list), node);
2716 return nir_after_cf_node(last_node);
2717 }
2718
2719 /**
2720 * Insert a NIR instruction at the given cursor.
2721 *
2722 * Note: This does not update the cursor.
2723 */
2724 void nir_instr_insert(nir_cursor cursor, nir_instr *instr);
2725
2726 static inline void
2727 nir_instr_insert_before(nir_instr *instr, nir_instr *before)
2728 {
2729 nir_instr_insert(nir_before_instr(instr), before);
2730 }
2731
2732 static inline void
2733 nir_instr_insert_after(nir_instr *instr, nir_instr *after)
2734 {
2735 nir_instr_insert(nir_after_instr(instr), after);
2736 }
2737
2738 static inline void
2739 nir_instr_insert_before_block(nir_block *block, nir_instr *before)
2740 {
2741 nir_instr_insert(nir_before_block(block), before);
2742 }
2743
2744 static inline void
2745 nir_instr_insert_after_block(nir_block *block, nir_instr *after)
2746 {
2747 nir_instr_insert(nir_after_block(block), after);
2748 }
2749
2750 static inline void
2751 nir_instr_insert_before_cf(nir_cf_node *node, nir_instr *before)
2752 {
2753 nir_instr_insert(nir_before_cf_node(node), before);
2754 }
2755
2756 static inline void
2757 nir_instr_insert_after_cf(nir_cf_node *node, nir_instr *after)
2758 {
2759 nir_instr_insert(nir_after_cf_node(node), after);
2760 }
2761
2762 static inline void
2763 nir_instr_insert_before_cf_list(struct exec_list *list, nir_instr *before)
2764 {
2765 nir_instr_insert(nir_before_cf_list(list), before);
2766 }
2767
2768 static inline void
2769 nir_instr_insert_after_cf_list(struct exec_list *list, nir_instr *after)
2770 {
2771 nir_instr_insert(nir_after_cf_list(list), after);
2772 }
2773
2774 void nir_instr_remove_v(nir_instr *instr);
2775
2776 static inline nir_cursor
2777 nir_instr_remove(nir_instr *instr)
2778 {
2779 nir_cursor cursor;
2780 nir_instr *prev = nir_instr_prev(instr);
2781 if (prev) {
2782 cursor = nir_after_instr(prev);
2783 } else {
2784 cursor = nir_before_block(instr->block);
2785 }
2786 nir_instr_remove_v(instr);
2787 return cursor;
2788 }
2789
2790 /** @} */
2791
2792 typedef bool (*nir_foreach_ssa_def_cb)(nir_ssa_def *def, void *state);
2793 typedef bool (*nir_foreach_dest_cb)(nir_dest *dest, void *state);
2794 typedef bool (*nir_foreach_src_cb)(nir_src *src, void *state);
2795 bool nir_foreach_ssa_def(nir_instr *instr, nir_foreach_ssa_def_cb cb,
2796 void *state);
2797 bool nir_foreach_dest(nir_instr *instr, nir_foreach_dest_cb cb, void *state);
2798 bool nir_foreach_src(nir_instr *instr, nir_foreach_src_cb cb, void *state);
2799
2800 nir_const_value *nir_src_as_const_value(nir_src src);
2801
2802 #define NIR_SRC_AS_(name, c_type, type_enum, cast_macro) \
2803 static inline c_type * \
2804 nir_src_as_ ## name (nir_src src) \
2805 { \
2806 return src.is_ssa && src.ssa->parent_instr->type == type_enum \
2807 ? cast_macro(src.ssa->parent_instr) : NULL; \
2808 }
2809
2810 NIR_SRC_AS_(alu_instr, nir_alu_instr, nir_instr_type_alu, nir_instr_as_alu)
2811 NIR_SRC_AS_(intrinsic, nir_intrinsic_instr,
2812 nir_instr_type_intrinsic, nir_instr_as_intrinsic)
2813 NIR_SRC_AS_(deref, nir_deref_instr, nir_instr_type_deref, nir_instr_as_deref)
2814
2815 bool nir_src_is_dynamically_uniform(nir_src src);
2816 bool nir_srcs_equal(nir_src src1, nir_src src2);
2817 void nir_instr_rewrite_src(nir_instr *instr, nir_src *src, nir_src new_src);
2818 void nir_instr_move_src(nir_instr *dest_instr, nir_src *dest, nir_src *src);
2819 void nir_if_rewrite_condition(nir_if *if_stmt, nir_src new_src);
2820 void nir_instr_rewrite_dest(nir_instr *instr, nir_dest *dest,
2821 nir_dest new_dest);
2822
2823 void nir_ssa_dest_init(nir_instr *instr, nir_dest *dest,
2824 unsigned num_components, unsigned bit_size,
2825 const char *name);
2826 void nir_ssa_def_init(nir_instr *instr, nir_ssa_def *def,
2827 unsigned num_components, unsigned bit_size,
2828 const char *name);
2829 static inline void
2830 nir_ssa_dest_init_for_type(nir_instr *instr, nir_dest *dest,
2831 const struct glsl_type *type,
2832 const char *name)
2833 {
2834 assert(glsl_type_is_vector_or_scalar(type));
2835 nir_ssa_dest_init(instr, dest, glsl_get_components(type),
2836 glsl_get_bit_size(type), name);
2837 }
2838 void nir_ssa_def_rewrite_uses(nir_ssa_def *def, nir_src new_src);
2839 void nir_ssa_def_rewrite_uses_after(nir_ssa_def *def, nir_src new_src,
2840 nir_instr *after_me);
2841
2842 nir_component_mask_t nir_ssa_def_components_read(const nir_ssa_def *def);
2843
2844 /*
2845 * finds the next basic block in source-code order, returns NULL if there is
2846 * none
2847 */
2848
2849 nir_block *nir_block_cf_tree_next(nir_block *block);
2850
2851 /* Performs the opposite of nir_block_cf_tree_next() */
2852
2853 nir_block *nir_block_cf_tree_prev(nir_block *block);
2854
2855 /* Gets the first block in a CF node in source-code order */
2856
2857 nir_block *nir_cf_node_cf_tree_first(nir_cf_node *node);
2858
2859 /* Gets the last block in a CF node in source-code order */
2860
2861 nir_block *nir_cf_node_cf_tree_last(nir_cf_node *node);
2862
2863 /* Gets the next block after a CF node in source-code order */
2864
2865 nir_block *nir_cf_node_cf_tree_next(nir_cf_node *node);
2866
2867 /* Macros for loops that visit blocks in source-code order */
2868
2869 #define nir_foreach_block(block, impl) \
2870 for (nir_block *block = nir_start_block(impl); block != NULL; \
2871 block = nir_block_cf_tree_next(block))
2872
2873 #define nir_foreach_block_safe(block, impl) \
2874 for (nir_block *block = nir_start_block(impl), \
2875 *next = nir_block_cf_tree_next(block); \
2876 block != NULL; \
2877 block = next, next = nir_block_cf_tree_next(block))
2878
2879 #define nir_foreach_block_reverse(block, impl) \
2880 for (nir_block *block = nir_impl_last_block(impl); block != NULL; \
2881 block = nir_block_cf_tree_prev(block))
2882
2883 #define nir_foreach_block_reverse_safe(block, impl) \
2884 for (nir_block *block = nir_impl_last_block(impl), \
2885 *prev = nir_block_cf_tree_prev(block); \
2886 block != NULL; \
2887 block = prev, prev = nir_block_cf_tree_prev(block))
2888
2889 #define nir_foreach_block_in_cf_node(block, node) \
2890 for (nir_block *block = nir_cf_node_cf_tree_first(node); \
2891 block != nir_cf_node_cf_tree_next(node); \
2892 block = nir_block_cf_tree_next(block))
2893
2894 /* If the following CF node is an if, this function returns that if.
2895 * Otherwise, it returns NULL.
2896 */
2897 nir_if *nir_block_get_following_if(nir_block *block);
2898
2899 nir_loop *nir_block_get_following_loop(nir_block *block);
2900
2901 void nir_index_local_regs(nir_function_impl *impl);
2902 void nir_index_ssa_defs(nir_function_impl *impl);
2903 unsigned nir_index_instrs(nir_function_impl *impl);
2904
2905 void nir_index_blocks(nir_function_impl *impl);
2906
2907 void nir_print_shader(nir_shader *shader, FILE *fp);
2908 void nir_print_shader_annotated(nir_shader *shader, FILE *fp, struct hash_table *errors);
2909 void nir_print_instr(const nir_instr *instr, FILE *fp);
2910 void nir_print_deref(const nir_deref_instr *deref, FILE *fp);
2911
2912 /** Shallow clone of a single ALU instruction. */
2913 nir_alu_instr *nir_alu_instr_clone(nir_shader *s, const nir_alu_instr *orig);
2914
2915 nir_shader *nir_shader_clone(void *mem_ctx, const nir_shader *s);
2916 nir_function_impl *nir_function_impl_clone(nir_shader *shader,
2917 const nir_function_impl *fi);
2918 nir_constant *nir_constant_clone(const nir_constant *c, nir_variable *var);
2919 nir_variable *nir_variable_clone(const nir_variable *c, nir_shader *shader);
2920
2921 nir_shader *nir_shader_serialize_deserialize(void *mem_ctx, nir_shader *s);
2922
2923 #ifndef NDEBUG
2924 void nir_validate_shader(nir_shader *shader, const char *when);
2925 void nir_metadata_set_validation_flag(nir_shader *shader);
2926 void nir_metadata_check_validation_flag(nir_shader *shader);
2927
2928 static inline bool
2929 should_skip_nir(const char *name)
2930 {
2931 static const char *list = NULL;
2932 if (!list) {
2933 /* Comma separated list of names to skip. */
2934 list = getenv("NIR_SKIP");
2935 if (!list)
2936 list = "";
2937 }
2938
2939 if (!list[0])
2940 return false;
2941
2942 return comma_separated_list_contains(list, name);
2943 }
2944
2945 static inline bool
2946 should_clone_nir(void)
2947 {
2948 static int should_clone = -1;
2949 if (should_clone < 0)
2950 should_clone = env_var_as_boolean("NIR_TEST_CLONE", false);
2951
2952 return should_clone;
2953 }
2954
2955 static inline bool
2956 should_serialize_deserialize_nir(void)
2957 {
2958 static int test_serialize = -1;
2959 if (test_serialize < 0)
2960 test_serialize = env_var_as_boolean("NIR_TEST_SERIALIZE", false);
2961
2962 return test_serialize;
2963 }
2964
2965 static inline bool
2966 should_print_nir(void)
2967 {
2968 static int should_print = -1;
2969 if (should_print < 0)
2970 should_print = env_var_as_boolean("NIR_PRINT", false);
2971
2972 return should_print;
2973 }
2974 #else
2975 static inline void nir_validate_shader(nir_shader *shader, const char *when) { (void) shader; (void)when; }
2976 static inline void nir_metadata_set_validation_flag(nir_shader *shader) { (void) shader; }
2977 static inline void nir_metadata_check_validation_flag(nir_shader *shader) { (void) shader; }
2978 static inline bool should_skip_nir(UNUSED const char *pass_name) { return false; }
2979 static inline bool should_clone_nir(void) { return false; }
2980 static inline bool should_serialize_deserialize_nir(void) { return false; }
2981 static inline bool should_print_nir(void) { return false; }
2982 #endif /* NDEBUG */
2983
2984 #define _PASS(pass, nir, do_pass) do { \
2985 if (should_skip_nir(#pass)) { \
2986 printf("skipping %s\n", #pass); \
2987 break; \
2988 } \
2989 do_pass \
2990 nir_validate_shader(nir, "after " #pass); \
2991 if (should_clone_nir()) { \
2992 nir_shader *clone = nir_shader_clone(ralloc_parent(nir), nir); \
2993 ralloc_free(nir); \
2994 nir = clone; \
2995 } \
2996 if (should_serialize_deserialize_nir()) { \
2997 void *mem_ctx = ralloc_parent(nir); \
2998 nir = nir_shader_serialize_deserialize(mem_ctx, nir); \
2999 } \
3000 } while (0)
3001
3002 #define NIR_PASS(progress, nir, pass, ...) _PASS(pass, nir, \
3003 nir_metadata_set_validation_flag(nir); \
3004 if (should_print_nir()) \
3005 printf("%s\n", #pass); \
3006 if (pass(nir, ##__VA_ARGS__)) { \
3007 progress = true; \
3008 if (should_print_nir()) \
3009 nir_print_shader(nir, stdout); \
3010 nir_metadata_check_validation_flag(nir); \
3011 } \
3012 )
3013
3014 #define NIR_PASS_V(nir, pass, ...) _PASS(pass, nir, \
3015 if (should_print_nir()) \
3016 printf("%s\n", #pass); \
3017 pass(nir, ##__VA_ARGS__); \
3018 if (should_print_nir()) \
3019 nir_print_shader(nir, stdout); \
3020 )
3021
3022 #define NIR_SKIP(name) should_skip_nir(#name)
3023
3024 void nir_calc_dominance_impl(nir_function_impl *impl);
3025 void nir_calc_dominance(nir_shader *shader);
3026
3027 nir_block *nir_dominance_lca(nir_block *b1, nir_block *b2);
3028 bool nir_block_dominates(nir_block *parent, nir_block *child);
3029
3030 void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp);
3031 void nir_dump_dom_tree(nir_shader *shader, FILE *fp);
3032
3033 void nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp);
3034 void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
3035
3036 void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
3037 void nir_dump_cfg(nir_shader *shader, FILE *fp);
3038
3039 int nir_gs_count_vertices(const nir_shader *shader);
3040
3041 bool nir_shrink_vec_array_vars(nir_shader *shader, nir_variable_mode modes);
3042 bool nir_split_array_vars(nir_shader *shader, nir_variable_mode modes);
3043 bool nir_split_var_copies(nir_shader *shader);
3044 bool nir_split_per_member_structs(nir_shader *shader);
3045 bool nir_split_struct_vars(nir_shader *shader, nir_variable_mode modes);
3046
3047 bool nir_lower_returns_impl(nir_function_impl *impl);
3048 bool nir_lower_returns(nir_shader *shader);
3049
3050 void nir_inline_function_impl(struct nir_builder *b,
3051 const nir_function_impl *impl,
3052 nir_ssa_def **params);
3053 bool nir_inline_functions(nir_shader *shader);
3054
3055 bool nir_propagate_invariant(nir_shader *shader);
3056
3057 void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, nir_shader *shader);
3058 void nir_lower_deref_copy_instr(struct nir_builder *b,
3059 nir_intrinsic_instr *copy);
3060 bool nir_lower_var_copies(nir_shader *shader);
3061
3062 void nir_fixup_deref_modes(nir_shader *shader);
3063
3064 bool nir_lower_global_vars_to_local(nir_shader *shader);
3065
3066 typedef enum {
3067 nir_lower_direct_array_deref_of_vec_load = (1 << 0),
3068 nir_lower_indirect_array_deref_of_vec_load = (1 << 1),
3069 nir_lower_direct_array_deref_of_vec_store = (1 << 2),
3070 nir_lower_indirect_array_deref_of_vec_store = (1 << 3),
3071 } nir_lower_array_deref_of_vec_options;
3072
3073 bool nir_lower_array_deref_of_vec(nir_shader *shader, nir_variable_mode modes,
3074 nir_lower_array_deref_of_vec_options options);
3075
3076 bool nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes);
3077
3078 bool nir_lower_locals_to_regs(nir_shader *shader);
3079
3080 void nir_lower_io_to_temporaries(nir_shader *shader,
3081 nir_function_impl *entrypoint,
3082 bool outputs, bool inputs);
3083
3084 bool nir_lower_vars_to_scratch(nir_shader *shader,
3085 nir_variable_mode modes,
3086 int size_threshold,
3087 glsl_type_size_align_func size_align);
3088
3089 void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint);
3090
3091 void nir_gather_ssa_types(nir_function_impl *impl,
3092 BITSET_WORD *float_types,
3093 BITSET_WORD *int_types);
3094
3095 void nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
3096 int (*type_size)(const struct glsl_type *, bool));
3097
3098 /* Some helpers to do very simple linking */
3099 bool nir_remove_unused_varyings(nir_shader *producer, nir_shader *consumer);
3100 bool nir_remove_unused_io_vars(nir_shader *shader, struct exec_list *var_list,
3101 uint64_t *used_by_other_stage,
3102 uint64_t *used_by_other_stage_patches);
3103 void nir_compact_varyings(nir_shader *producer, nir_shader *consumer,
3104 bool default_to_smooth_interp);
3105 void nir_link_xfb_varyings(nir_shader *producer, nir_shader *consumer);
3106 bool nir_link_opt_varyings(nir_shader *producer, nir_shader *consumer);
3107
3108 typedef enum {
3109 /* If set, this forces all non-flat fragment shader inputs to be
3110 * interpolated as if with the "sample" qualifier. This requires
3111 * nir_shader_compiler_options::use_interpolated_input_intrinsics.
3112 */
3113 nir_lower_io_force_sample_interpolation = (1 << 1),
3114 } nir_lower_io_options;
3115 bool nir_lower_io(nir_shader *shader,
3116 nir_variable_mode modes,
3117 int (*type_size)(const struct glsl_type *, bool),
3118 nir_lower_io_options);
3119
3120 typedef enum {
3121 /**
3122 * An address format which is a simple 32-bit global GPU address.
3123 */
3124 nir_address_format_32bit_global,
3125
3126 /**
3127 * An address format which is a simple 64-bit global GPU address.
3128 */
3129 nir_address_format_64bit_global,
3130
3131 /**
3132 * An address format which is a bounds-checked 64-bit global GPU address.
3133 *
3134 * The address is comprised as a 32-bit vec4 where .xy are a uint64_t base
3135 * address stored with the low bits in .x and high bits in .y, .z is a
3136 * size, and .w is an offset. When the final I/O operation is lowered, .w
3137 * is checked against .z and the operation is predicated on the result.
3138 */
3139 nir_address_format_64bit_bounded_global,
3140
3141 /**
3142 * An address format which is comprised of a vec2 where the first
3143 * component is a buffer index and the second is an offset.
3144 */
3145 nir_address_format_32bit_index_offset,
3146
3147 /**
3148 * An address format which is a simple 32-bit offset.
3149 */
3150 nir_address_format_32bit_offset,
3151
3152 /**
3153 * An address format representing a purely logical addressing model. In
3154 * this model, all deref chains must be complete from the dereference
3155 * operation to the variable. Cast derefs are not allowed. These
3156 * addresses will be 32-bit scalars but the format is immaterial because
3157 * you can always chase the chain.
3158 */
3159 nir_address_format_logical,
3160 } nir_address_format;
3161
3162 static inline unsigned
3163 nir_address_format_bit_size(nir_address_format addr_format)
3164 {
3165 switch (addr_format) {
3166 case nir_address_format_32bit_global: return 32;
3167 case nir_address_format_64bit_global: return 64;
3168 case nir_address_format_64bit_bounded_global: return 32;
3169 case nir_address_format_32bit_index_offset: return 32;
3170 case nir_address_format_32bit_offset: return 32;
3171 case nir_address_format_logical: return 32;
3172 }
3173 unreachable("Invalid address format");
3174 }
3175
3176 static inline unsigned
3177 nir_address_format_num_components(nir_address_format addr_format)
3178 {
3179 switch (addr_format) {
3180 case nir_address_format_32bit_global: return 1;
3181 case nir_address_format_64bit_global: return 1;
3182 case nir_address_format_64bit_bounded_global: return 4;
3183 case nir_address_format_32bit_index_offset: return 2;
3184 case nir_address_format_32bit_offset: return 1;
3185 case nir_address_format_logical: return 1;
3186 }
3187 unreachable("Invalid address format");
3188 }
3189
3190 static inline const struct glsl_type *
3191 nir_address_format_to_glsl_type(nir_address_format addr_format)
3192 {
3193 unsigned bit_size = nir_address_format_bit_size(addr_format);
3194 assert(bit_size == 32 || bit_size == 64);
3195 return glsl_vector_type(bit_size == 32 ? GLSL_TYPE_UINT : GLSL_TYPE_UINT64,
3196 nir_address_format_num_components(addr_format));
3197 }
3198
3199 const nir_const_value *nir_address_format_null_value(nir_address_format addr_format);
3200
3201 nir_ssa_def * nir_explicit_io_address_from_deref(struct nir_builder *b,
3202 nir_deref_instr *deref,
3203 nir_ssa_def *base_addr,
3204 nir_address_format addr_format);
3205 void nir_lower_explicit_io_instr(struct nir_builder *b,
3206 nir_intrinsic_instr *io_instr,
3207 nir_ssa_def *addr,
3208 nir_address_format addr_format);
3209
3210 bool nir_lower_explicit_io(nir_shader *shader,
3211 nir_variable_mode modes,
3212 nir_address_format);
3213
3214 nir_src *nir_get_io_offset_src(nir_intrinsic_instr *instr);
3215 nir_src *nir_get_io_vertex_index_src(nir_intrinsic_instr *instr);
3216
3217 bool nir_is_per_vertex_io(const nir_variable *var, gl_shader_stage stage);
3218
3219 bool nir_lower_regs_to_ssa_impl(nir_function_impl *impl);
3220 bool nir_lower_regs_to_ssa(nir_shader *shader);
3221 bool nir_lower_vars_to_ssa(nir_shader *shader);
3222
3223 bool nir_remove_dead_derefs(nir_shader *shader);
3224 bool nir_remove_dead_derefs_impl(nir_function_impl *impl);
3225 bool nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes);
3226 bool nir_lower_constant_initializers(nir_shader *shader,
3227 nir_variable_mode modes);
3228
3229 bool nir_move_load_const(nir_shader *shader);
3230 bool nir_move_vec_src_uses_to_dest(nir_shader *shader);
3231 bool nir_lower_vec_to_movs(nir_shader *shader);
3232 void nir_lower_alpha_test(nir_shader *shader, enum compare_func func,
3233 bool alpha_to_one);
3234 bool nir_lower_alu(nir_shader *shader);
3235
3236 bool nir_lower_flrp(nir_shader *shader, unsigned lowering_mask,
3237 bool always_precise, bool have_ffma);
3238
3239 bool nir_lower_alu_to_scalar(nir_shader *shader, BITSET_WORD *lower_set);
3240 bool nir_lower_bool_to_float(nir_shader *shader);
3241 bool nir_lower_bool_to_int32(nir_shader *shader);
3242 bool nir_lower_int_to_float(nir_shader *shader);
3243 bool nir_lower_load_const_to_scalar(nir_shader *shader);
3244 bool nir_lower_read_invocation_to_scalar(nir_shader *shader);
3245 bool nir_lower_phis_to_scalar(nir_shader *shader);
3246 void nir_lower_io_arrays_to_elements(nir_shader *producer, nir_shader *consumer);
3247 void nir_lower_io_arrays_to_elements_no_indirects(nir_shader *shader,
3248 bool outputs_only);
3249 void nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask);
3250 void nir_lower_io_to_scalar_early(nir_shader *shader, nir_variable_mode mask);
3251 bool nir_lower_io_to_vector(nir_shader *shader, nir_variable_mode mask);
3252
3253 void nir_lower_fragcoord_wtrans(nir_shader *shader);
3254 void nir_lower_viewport_transform(nir_shader *shader);
3255 bool nir_lower_uniforms_to_ubo(nir_shader *shader, int multiplier);
3256
3257 typedef struct nir_lower_subgroups_options {
3258 uint8_t subgroup_size;
3259 uint8_t ballot_bit_size;
3260 bool lower_to_scalar:1;
3261 bool lower_vote_trivial:1;
3262 bool lower_vote_eq_to_ballot:1;
3263 bool lower_subgroup_masks:1;
3264 bool lower_shuffle:1;
3265 bool lower_shuffle_to_32bit:1;
3266 bool lower_quad:1;
3267 } nir_lower_subgroups_options;
3268
3269 bool nir_lower_subgroups(nir_shader *shader,
3270 const nir_lower_subgroups_options *options);
3271
3272 bool nir_lower_system_values(nir_shader *shader);
3273
3274 enum PACKED nir_lower_tex_packing {
3275 nir_lower_tex_packing_none = 0,
3276 /* The sampler returns up to 2 32-bit words of half floats or 16-bit signed
3277 * or unsigned ints based on the sampler type
3278 */
3279 nir_lower_tex_packing_16,
3280 /* The sampler returns 1 32-bit word of 4x8 unorm */
3281 nir_lower_tex_packing_8,
3282 };
3283
3284 typedef struct nir_lower_tex_options {
3285 /**
3286 * bitmask of (1 << GLSL_SAMPLER_DIM_x) to control for which
3287 * sampler types a texture projector is lowered.
3288 */
3289 unsigned lower_txp;
3290
3291 /**
3292 * If true, lower away nir_tex_src_offset for all texelfetch instructions.
3293 */
3294 bool lower_txf_offset;
3295
3296 /**
3297 * If true, lower away nir_tex_src_offset for all rect textures.
3298 */
3299 bool lower_rect_offset;
3300
3301 /**
3302 * If true, lower rect textures to 2D, using txs to fetch the
3303 * texture dimensions and dividing the texture coords by the
3304 * texture dims to normalize.
3305 */
3306 bool lower_rect;
3307
3308 /**
3309 * If true, convert yuv to rgb.
3310 */
3311 unsigned lower_y_uv_external;
3312 unsigned lower_y_u_v_external;
3313 unsigned lower_yx_xuxv_external;
3314 unsigned lower_xy_uxvx_external;
3315 unsigned lower_ayuv_external;
3316 unsigned lower_xyuv_external;
3317
3318 /**
3319 * To emulate certain texture wrap modes, this can be used
3320 * to saturate the specified tex coord to [0.0, 1.0]. The
3321 * bits are according to sampler #, ie. if, for example:
3322 *
3323 * (conf->saturate_s & (1 << n))
3324 *
3325 * is true, then the s coord for sampler n is saturated.
3326 *
3327 * Note that clamping must happen *after* projector lowering
3328 * so any projected texture sample instruction with a clamped
3329 * coordinate gets automatically lowered, regardless of the
3330 * 'lower_txp' setting.
3331 */
3332 unsigned saturate_s;
3333 unsigned saturate_t;
3334 unsigned saturate_r;
3335
3336 /* Bitmask of textures that need swizzling.
3337 *
3338 * If (swizzle_result & (1 << texture_index)), then the swizzle in
3339 * swizzles[texture_index] is applied to the result of the texturing
3340 * operation.
3341 */
3342 unsigned swizzle_result;
3343
3344 /* A swizzle for each texture. Values 0-3 represent x, y, z, or w swizzles
3345 * while 4 and 5 represent 0 and 1 respectively.
3346 */
3347 uint8_t swizzles[32][4];
3348
3349 /* Can be used to scale sampled values in range required by the format. */
3350 float scale_factors[32];
3351
3352 /**
3353 * Bitmap of textures that need srgb to linear conversion. If
3354 * (lower_srgb & (1 << texture_index)) then the rgb (xyz) components
3355 * of the texture are lowered to linear.
3356 */
3357 unsigned lower_srgb;
3358
3359 /**
3360 * If true, lower nir_texop_tex on shaders that doesn't support implicit
3361 * LODs to nir_texop_txl.
3362 */
3363 bool lower_tex_without_implicit_lod;
3364
3365 /**
3366 * If true, lower nir_texop_txd on cube maps with nir_texop_txl.
3367 */
3368 bool lower_txd_cube_map;
3369
3370 /**
3371 * If true, lower nir_texop_txd on 3D surfaces with nir_texop_txl.
3372 */
3373 bool lower_txd_3d;
3374
3375 /**
3376 * If true, lower nir_texop_txd on shadow samplers (except cube maps)
3377 * with nir_texop_txl. Notice that cube map shadow samplers are lowered
3378 * with lower_txd_cube_map.
3379 */
3380 bool lower_txd_shadow;
3381
3382 /**
3383 * If true, lower nir_texop_txd on all samplers to a nir_texop_txl.
3384 * Implies lower_txd_cube_map and lower_txd_shadow.
3385 */
3386 bool lower_txd;
3387
3388 /**
3389 * If true, lower nir_texop_txb that try to use shadow compare and min_lod
3390 * at the same time to a nir_texop_lod, some math, and nir_texop_tex.
3391 */
3392 bool lower_txb_shadow_clamp;
3393
3394 /**
3395 * If true, lower nir_texop_txd on shadow samplers when it uses min_lod
3396 * with nir_texop_txl. This includes cube maps.
3397 */
3398 bool lower_txd_shadow_clamp;
3399
3400 /**
3401 * If true, lower nir_texop_txd on when it uses both offset and min_lod
3402 * with nir_texop_txl. This includes cube maps.
3403 */
3404 bool lower_txd_offset_clamp;
3405
3406 /**
3407 * If true, lower nir_texop_txd with min_lod to a nir_texop_txl if the
3408 * sampler is bindless.
3409 */
3410 bool lower_txd_clamp_bindless_sampler;
3411
3412 /**
3413 * If true, lower nir_texop_txd with min_lod to a nir_texop_txl if the
3414 * sampler index is not statically determinable to be less than 16.
3415 */
3416 bool lower_txd_clamp_if_sampler_index_not_lt_16;
3417
3418 /**
3419 * If true, apply a .bagr swizzle on tg4 results to handle Broadcom's
3420 * mixed-up tg4 locations.
3421 */
3422 bool lower_tg4_broadcom_swizzle;
3423
3424 /**
3425 * If true, lowers tg4 with 4 constant offsets to 4 tg4 calls
3426 */
3427 bool lower_tg4_offsets;
3428
3429 enum nir_lower_tex_packing lower_tex_packing[32];
3430 } nir_lower_tex_options;
3431
3432 bool nir_lower_tex(nir_shader *shader,
3433 const nir_lower_tex_options *options);
3434
3435 enum nir_lower_non_uniform_access_type {
3436 nir_lower_non_uniform_ubo_access = (1 << 0),
3437 nir_lower_non_uniform_ssbo_access = (1 << 1),
3438 nir_lower_non_uniform_texture_access = (1 << 2),
3439 nir_lower_non_uniform_image_access = (1 << 3),
3440 };
3441
3442 bool nir_lower_non_uniform_access(nir_shader *shader,
3443 enum nir_lower_non_uniform_access_type);
3444
3445 bool nir_lower_idiv(nir_shader *shader);
3446
3447 bool nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables, bool use_vars);
3448 bool nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables);
3449 bool nir_lower_clip_cull_distance_arrays(nir_shader *nir);
3450
3451 bool nir_lower_frexp(nir_shader *nir);
3452
3453 void nir_lower_two_sided_color(nir_shader *shader);
3454
3455 bool nir_lower_clamp_color_outputs(nir_shader *shader);
3456
3457 void nir_lower_passthrough_edgeflags(nir_shader *shader);
3458 bool nir_lower_patch_vertices(nir_shader *nir, unsigned static_count,
3459 const gl_state_index16 *uniform_state_tokens);
3460
3461 typedef struct nir_lower_wpos_ytransform_options {
3462 gl_state_index16 state_tokens[STATE_LENGTH];
3463 bool fs_coord_origin_upper_left :1;
3464 bool fs_coord_origin_lower_left :1;
3465 bool fs_coord_pixel_center_integer :1;
3466 bool fs_coord_pixel_center_half_integer :1;
3467 } nir_lower_wpos_ytransform_options;
3468
3469 bool nir_lower_wpos_ytransform(nir_shader *shader,
3470 const nir_lower_wpos_ytransform_options *options);
3471 bool nir_lower_wpos_center(nir_shader *shader, const bool for_sample_shading);
3472
3473 bool nir_lower_fb_read(nir_shader *shader);
3474
3475 typedef struct nir_lower_drawpixels_options {
3476 gl_state_index16 texcoord_state_tokens[STATE_LENGTH];
3477 gl_state_index16 scale_state_tokens[STATE_LENGTH];
3478 gl_state_index16 bias_state_tokens[STATE_LENGTH];
3479 unsigned drawpix_sampler;
3480 unsigned pixelmap_sampler;
3481 bool pixel_maps :1;
3482 bool scale_and_bias :1;
3483 } nir_lower_drawpixels_options;
3484
3485 void nir_lower_drawpixels(nir_shader *shader,
3486 const nir_lower_drawpixels_options *options);
3487
3488 typedef struct nir_lower_bitmap_options {
3489 unsigned sampler;
3490 bool swizzle_xxxx;
3491 } nir_lower_bitmap_options;
3492
3493 void nir_lower_bitmap(nir_shader *shader, const nir_lower_bitmap_options *options);
3494
3495 bool nir_lower_atomics_to_ssbo(nir_shader *shader, unsigned ssbo_offset);
3496
3497 typedef enum {
3498 nir_lower_int_source_mods = 1 << 0,
3499 nir_lower_float_source_mods = 1 << 1,
3500 nir_lower_triop_abs = 1 << 2,
3501 nir_lower_all_source_mods = (1 << 3) - 1
3502 } nir_lower_to_source_mods_flags;
3503
3504
3505 bool nir_lower_to_source_mods(nir_shader *shader, nir_lower_to_source_mods_flags options);
3506
3507 bool nir_lower_gs_intrinsics(nir_shader *shader);
3508
3509 typedef unsigned (*nir_lower_bit_size_callback)(const nir_alu_instr *, void *);
3510
3511 bool nir_lower_bit_size(nir_shader *shader,
3512 nir_lower_bit_size_callback callback,
3513 void *callback_data);
3514
3515 nir_lower_int64_options nir_lower_int64_op_to_options_mask(nir_op opcode);
3516 bool nir_lower_int64(nir_shader *shader, nir_lower_int64_options options);
3517
3518 nir_lower_doubles_options nir_lower_doubles_op_to_options_mask(nir_op opcode);
3519 bool nir_lower_doubles(nir_shader *shader, const nir_shader *softfp64,
3520 nir_lower_doubles_options options);
3521 bool nir_lower_pack(nir_shader *shader);
3522
3523 bool nir_normalize_cubemap_coords(nir_shader *shader);
3524
3525 void nir_live_ssa_defs_impl(nir_function_impl *impl);
3526
3527 void nir_loop_analyze_impl(nir_function_impl *impl,
3528 nir_variable_mode indirect_mask);
3529
3530 bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);
3531
3532 bool nir_repair_ssa_impl(nir_function_impl *impl);
3533 bool nir_repair_ssa(nir_shader *shader);
3534
3535 void nir_convert_loop_to_lcssa(nir_loop *loop);
3536
3537 /* If phi_webs_only is true, only convert SSA values involved in phi nodes to
3538 * registers. If false, convert all values (even those not involved in a phi
3539 * node) to registers.
3540 */
3541 bool nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only);
3542
3543 bool nir_lower_phis_to_regs_block(nir_block *block);
3544 bool nir_lower_ssa_defs_to_regs_block(nir_block *block);
3545 bool nir_rematerialize_derefs_in_use_blocks_impl(nir_function_impl *impl);
3546
3547 bool nir_opt_comparison_pre(nir_shader *shader);
3548
3549 bool nir_opt_algebraic(nir_shader *shader);
3550 bool nir_opt_algebraic_before_ffma(nir_shader *shader);
3551 bool nir_opt_algebraic_late(nir_shader *shader);
3552 bool nir_opt_constant_folding(nir_shader *shader);
3553
3554 bool nir_opt_combine_stores(nir_shader *shader, nir_variable_mode modes);
3555
3556 bool nir_copy_prop(nir_shader *shader);
3557
3558 bool nir_opt_copy_prop_vars(nir_shader *shader);
3559
3560 bool nir_opt_cse(nir_shader *shader);
3561
3562 bool nir_opt_dce(nir_shader *shader);
3563
3564 bool nir_opt_dead_cf(nir_shader *shader);
3565
3566 bool nir_opt_dead_write_vars(nir_shader *shader);
3567
3568 bool nir_opt_deref_impl(nir_function_impl *impl);
3569 bool nir_opt_deref(nir_shader *shader);
3570
3571 bool nir_opt_find_array_copies(nir_shader *shader);
3572
3573 bool nir_opt_gcm(nir_shader *shader, bool value_number);
3574
3575 bool nir_opt_idiv_const(nir_shader *shader, unsigned min_bit_size);
3576
3577 bool nir_opt_if(nir_shader *shader, bool aggressive_last_continue);
3578
3579 bool nir_opt_intrinsics(nir_shader *shader);
3580
3581 bool nir_opt_large_constants(nir_shader *shader,
3582 glsl_type_size_align_func size_align,
3583 unsigned threshold);
3584
3585 bool nir_opt_loop_unroll(nir_shader *shader, nir_variable_mode indirect_mask);
3586
3587 bool nir_opt_move_comparisons(nir_shader *shader);
3588
3589 bool nir_opt_move_load_ubo(nir_shader *shader);
3590
3591 bool nir_opt_peephole_select(nir_shader *shader, unsigned limit,
3592 bool indirect_load_ok, bool expensive_alu_ok);
3593
3594 bool nir_opt_rematerialize_compares(nir_shader *shader);
3595
3596 bool nir_opt_remove_phis(nir_shader *shader);
3597
3598 bool nir_opt_shrink_load(nir_shader *shader);
3599
3600 bool nir_opt_trivial_continues(nir_shader *shader);
3601
3602 bool nir_opt_undef(nir_shader *shader);
3603
3604 bool nir_opt_conditional_discard(nir_shader *shader);
3605
3606 void nir_strip(nir_shader *shader);
3607
3608 void nir_sweep(nir_shader *shader);
3609
3610 void nir_remap_dual_slot_attributes(nir_shader *shader,
3611 uint64_t *dual_slot_inputs);
3612 uint64_t nir_get_single_slot_attribs_mask(uint64_t attribs, uint64_t dual_slot);
3613
3614 nir_intrinsic_op nir_intrinsic_from_system_value(gl_system_value val);
3615 gl_system_value nir_system_value_from_intrinsic(nir_intrinsic_op intrin);
3616
3617 bool nir_lower_sincos(nir_shader *shader);
3618
3619 #ifdef __cplusplus
3620 } /* extern "C" */
3621 #endif
3622
3623 #endif /* NIR_H */