nir/i965/freedreno/vc4: add a bindless bool to type size functions
[mesa.git] / src / compiler / nir / nir.h
1 /*
2 * Copyright © 2014 Connor Abbott
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #ifndef NIR_H
29 #define NIR_H
30
31 #include "util/hash_table.h"
32 #include "compiler/glsl/list.h"
33 #include "GL/gl.h" /* GLenum */
34 #include "util/list.h"
35 #include "util/ralloc.h"
36 #include "util/set.h"
37 #include "util/bitscan.h"
38 #include "util/bitset.h"
39 #include "util/macros.h"
40 #include "compiler/nir_types.h"
41 #include "compiler/shader_enums.h"
42 #include "compiler/shader_info.h"
43 #include <stdio.h>
44
45 #ifndef NDEBUG
46 #include "util/debug.h"
47 #endif /* NDEBUG */
48
49 #include "nir_opcodes.h"
50
51 #if defined(_WIN32) && !defined(snprintf)
52 #define snprintf _snprintf
53 #endif
54
55 #ifdef __cplusplus
56 extern "C" {
57 #endif
58
59 #define NIR_FALSE 0u
60 #define NIR_TRUE (~0u)
61 #define NIR_MAX_VEC_COMPONENTS 4
62 #define NIR_MAX_MATRIX_COLUMNS 4
63 typedef uint8_t nir_component_mask_t;
64
65 /** Defines a cast function
66 *
67 * This macro defines a cast function from in_type to out_type where
68 * out_type is some structure type that contains a field of type out_type.
69 *
70 * Note that you have to be a bit careful as the generated cast function
71 * destroys constness.
72 */
73 #define NIR_DEFINE_CAST(name, in_type, out_type, field, \
74 type_field, type_value) \
75 static inline out_type * \
76 name(const in_type *parent) \
77 { \
78 assert(parent && parent->type_field == type_value); \
79 return exec_node_data(out_type, parent, field); \
80 }
81
82 struct nir_function;
83 struct nir_shader;
84 struct nir_instr;
85 struct nir_builder;
86
87
88 /**
89 * Description of built-in state associated with a uniform
90 *
91 * \sa nir_variable::state_slots
92 */
93 typedef struct {
94 gl_state_index16 tokens[STATE_LENGTH];
95 int swizzle;
96 } nir_state_slot;
97
98 typedef enum {
99 nir_var_shader_in = (1 << 0),
100 nir_var_shader_out = (1 << 1),
101 nir_var_shader_temp = (1 << 2),
102 nir_var_function_temp = (1 << 3),
103 nir_var_uniform = (1 << 4),
104 nir_var_mem_ubo = (1 << 5),
105 nir_var_system_value = (1 << 6),
106 nir_var_mem_ssbo = (1 << 7),
107 nir_var_mem_shared = (1 << 8),
108 nir_var_mem_global = (1 << 9),
109 nir_var_all = ~0,
110 } nir_variable_mode;
111
112 /**
113 * Rounding modes.
114 */
115 typedef enum {
116 nir_rounding_mode_undef = 0,
117 nir_rounding_mode_rtne = 1, /* round to nearest even */
118 nir_rounding_mode_ru = 2, /* round up */
119 nir_rounding_mode_rd = 3, /* round down */
120 nir_rounding_mode_rtz = 4, /* round towards zero */
121 } nir_rounding_mode;
122
123 typedef union {
124 bool b[NIR_MAX_VEC_COMPONENTS];
125 float f32[NIR_MAX_VEC_COMPONENTS];
126 double f64[NIR_MAX_VEC_COMPONENTS];
127 int8_t i8[NIR_MAX_VEC_COMPONENTS];
128 uint8_t u8[NIR_MAX_VEC_COMPONENTS];
129 int16_t i16[NIR_MAX_VEC_COMPONENTS];
130 uint16_t u16[NIR_MAX_VEC_COMPONENTS];
131 int32_t i32[NIR_MAX_VEC_COMPONENTS];
132 uint32_t u32[NIR_MAX_VEC_COMPONENTS];
133 int64_t i64[NIR_MAX_VEC_COMPONENTS];
134 uint64_t u64[NIR_MAX_VEC_COMPONENTS];
135 } nir_const_value;
136
137 typedef struct nir_constant {
138 /**
139 * Value of the constant.
140 *
141 * The field used to back the values supplied by the constant is determined
142 * by the type associated with the \c nir_variable. Constants may be
143 * scalars, vectors, or matrices.
144 */
145 nir_const_value values[NIR_MAX_MATRIX_COLUMNS];
146
147 /* we could get this from the var->type but makes clone *much* easier to
148 * not have to care about the type.
149 */
150 unsigned num_elements;
151
152 /* Array elements / Structure Fields */
153 struct nir_constant **elements;
154 } nir_constant;
155
156 /**
157 * \brief Layout qualifiers for gl_FragDepth.
158 *
159 * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
160 * with a layout qualifier.
161 */
162 typedef enum {
163 nir_depth_layout_none, /**< No depth layout is specified. */
164 nir_depth_layout_any,
165 nir_depth_layout_greater,
166 nir_depth_layout_less,
167 nir_depth_layout_unchanged
168 } nir_depth_layout;
169
170 /**
171 * Enum keeping track of how a variable was declared.
172 */
173 typedef enum {
174 /**
175 * Normal declaration.
176 */
177 nir_var_declared_normally = 0,
178
179 /**
180 * Variable is implicitly generated by the compiler and should not be
181 * visible via the API.
182 */
183 nir_var_hidden,
184 } nir_var_declaration_type;
185
186 /**
187 * Either a uniform, global variable, shader input, or shader output. Based on
188 * ir_variable - it should be easy to translate between the two.
189 */
190
191 typedef struct nir_variable {
192 struct exec_node node;
193
194 /**
195 * Declared type of the variable
196 */
197 const struct glsl_type *type;
198
199 /**
200 * Declared name of the variable
201 */
202 char *name;
203
204 struct nir_variable_data {
205 /**
206 * Storage class of the variable.
207 *
208 * \sa nir_variable_mode
209 */
210 nir_variable_mode mode;
211
212 /**
213 * Is the variable read-only?
214 *
215 * This is set for variables declared as \c const, shader inputs,
216 * and uniforms.
217 */
218 unsigned read_only:1;
219 unsigned centroid:1;
220 unsigned sample:1;
221 unsigned patch:1;
222 unsigned invariant:1;
223
224 /**
225 * When separate shader programs are enabled, only input/outputs between
226 * the stages of a multi-stage separate program can be safely removed
227 * from the shader interface. Other input/outputs must remains active.
228 *
229 * This is also used to make sure xfb varyings that are unused by the
230 * fragment shader are not removed.
231 */
232 unsigned always_active_io:1;
233
234 /**
235 * Interpolation mode for shader inputs / outputs
236 *
237 * \sa glsl_interp_mode
238 */
239 unsigned interpolation:2;
240
241 /**
242 * If non-zero, then this variable may be packed along with other variables
243 * into a single varying slot, so this offset should be applied when
244 * accessing components. For example, an offset of 1 means that the x
245 * component of this variable is actually stored in component y of the
246 * location specified by \c location.
247 */
248 unsigned location_frac:2;
249
250 /**
251 * If true, this variable represents an array of scalars that should
252 * be tightly packed. In other words, consecutive array elements
253 * should be stored one component apart, rather than one slot apart.
254 */
255 unsigned compact:1;
256
257 /**
258 * Whether this is a fragment shader output implicitly initialized with
259 * the previous contents of the specified render target at the
260 * framebuffer location corresponding to this shader invocation.
261 */
262 unsigned fb_fetch_output:1;
263
264 /**
265 * Non-zero if this variable is considered bindless as defined by
266 * ARB_bindless_texture.
267 */
268 unsigned bindless:1;
269
270 /**
271 * Was an explicit binding set in the shader?
272 */
273 unsigned explicit_binding:1;
274
275 /**
276 * Was a transfer feedback buffer set in the shader?
277 */
278 unsigned explicit_xfb_buffer:1;
279
280 /**
281 * Was a transfer feedback stride set in the shader?
282 */
283 unsigned explicit_xfb_stride:1;
284
285 /**
286 * Was an explicit offset set in the shader?
287 */
288 unsigned explicit_offset:1;
289
290 /**
291 * \brief Layout qualifier for gl_FragDepth.
292 *
293 * This is not equal to \c ir_depth_layout_none if and only if this
294 * variable is \c gl_FragDepth and a layout qualifier is specified.
295 */
296 nir_depth_layout depth_layout;
297
298 /**
299 * Storage location of the base of this variable
300 *
301 * The precise meaning of this field depends on the nature of the variable.
302 *
303 * - Vertex shader input: one of the values from \c gl_vert_attrib.
304 * - Vertex shader output: one of the values from \c gl_varying_slot.
305 * - Geometry shader input: one of the values from \c gl_varying_slot.
306 * - Geometry shader output: one of the values from \c gl_varying_slot.
307 * - Fragment shader input: one of the values from \c gl_varying_slot.
308 * - Fragment shader output: one of the values from \c gl_frag_result.
309 * - Uniforms: Per-stage uniform slot number for default uniform block.
310 * - Uniforms: Index within the uniform block definition for UBO members.
311 * - Non-UBO Uniforms: uniform slot number.
312 * - Other: This field is not currently used.
313 *
314 * If the variable is a uniform, shader input, or shader output, and the
315 * slot has not been assigned, the value will be -1.
316 */
317 int location;
318
319 /**
320 * The actual location of the variable in the IR. Only valid for inputs
321 * and outputs.
322 */
323 unsigned int driver_location;
324
325 /**
326 * Vertex stream output identifier.
327 *
328 * For packed outputs, bit 31 is set and bits [2*i+1,2*i] indicate the
329 * stream of the i-th component.
330 */
331 unsigned stream;
332
333 /**
334 * output index for dual source blending.
335 */
336 int index;
337
338 /**
339 * Descriptor set binding for sampler or UBO.
340 */
341 int descriptor_set;
342
343 /**
344 * Initial binding point for a sampler or UBO.
345 *
346 * For array types, this represents the binding point for the first element.
347 */
348 int binding;
349
350 /**
351 * Location an atomic counter or transform feedback is stored at.
352 */
353 unsigned offset;
354
355 /**
356 * Transform feedback buffer.
357 */
358 unsigned xfb_buffer;
359
360 /**
361 * Transform feedback stride.
362 */
363 unsigned xfb_stride;
364
365 /**
366 * How the variable was declared. See nir_var_declaration_type.
367 *
368 * This is used to detect variables generated by the compiler, so should
369 * not be visible via the API.
370 */
371 unsigned how_declared:2;
372
373 /**
374 * ARB_shader_image_load_store qualifiers.
375 */
376 struct {
377 enum gl_access_qualifier access;
378
379 /** Image internal format if specified explicitly, otherwise GL_NONE. */
380 GLenum format;
381 } image;
382 } data;
383
384 /**
385 * Built-in state that backs this uniform
386 *
387 * Once set at variable creation, \c state_slots must remain invariant.
388 * This is because, ideally, this array would be shared by all clones of
389 * this variable in the IR tree. In other words, we'd really like for it
390 * to be a fly-weight.
391 *
392 * If the variable is not a uniform, \c num_state_slots will be zero and
393 * \c state_slots will be \c NULL.
394 */
395 /*@{*/
396 unsigned num_state_slots; /**< Number of state slots used */
397 nir_state_slot *state_slots; /**< State descriptors. */
398 /*@}*/
399
400 /**
401 * Constant expression assigned in the initializer of the variable
402 *
403 * This field should only be used temporarily by creators of NIR shaders
404 * and then lower_constant_initializers can be used to get rid of them.
405 * Most of the rest of NIR ignores this field or asserts that it's NULL.
406 */
407 nir_constant *constant_initializer;
408
409 /**
410 * For variables that are in an interface block or are an instance of an
411 * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
412 *
413 * \sa ir_variable::location
414 */
415 const struct glsl_type *interface_type;
416
417 /**
418 * Description of per-member data for per-member struct variables
419 *
420 * This is used for variables which are actually an amalgamation of
421 * multiple entities such as a struct of built-in values or a struct of
422 * inputs each with their own layout specifier. This is only allowed on
423 * variables with a struct or array of array of struct type.
424 */
425 unsigned num_members;
426 struct nir_variable_data *members;
427 } nir_variable;
428
429 #define nir_foreach_variable(var, var_list) \
430 foreach_list_typed(nir_variable, var, node, var_list)
431
432 #define nir_foreach_variable_safe(var, var_list) \
433 foreach_list_typed_safe(nir_variable, var, node, var_list)
434
435 static inline bool
436 nir_variable_is_global(const nir_variable *var)
437 {
438 return var->data.mode != nir_var_function_temp;
439 }
440
441 typedef struct nir_register {
442 struct exec_node node;
443
444 unsigned num_components; /** < number of vector components */
445 unsigned num_array_elems; /** < size of array (0 for no array) */
446
447 /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
448 uint8_t bit_size;
449
450 /** generic register index. */
451 unsigned index;
452
453 /** only for debug purposes, can be NULL */
454 const char *name;
455
456 /** set of nir_srcs where this register is used (read from) */
457 struct list_head uses;
458
459 /** set of nir_dests where this register is defined (written to) */
460 struct list_head defs;
461
462 /** set of nir_ifs where this register is used as a condition */
463 struct list_head if_uses;
464 } nir_register;
465
466 #define nir_foreach_register(reg, reg_list) \
467 foreach_list_typed(nir_register, reg, node, reg_list)
468 #define nir_foreach_register_safe(reg, reg_list) \
469 foreach_list_typed_safe(nir_register, reg, node, reg_list)
470
471 typedef enum PACKED {
472 nir_instr_type_alu,
473 nir_instr_type_deref,
474 nir_instr_type_call,
475 nir_instr_type_tex,
476 nir_instr_type_intrinsic,
477 nir_instr_type_load_const,
478 nir_instr_type_jump,
479 nir_instr_type_ssa_undef,
480 nir_instr_type_phi,
481 nir_instr_type_parallel_copy,
482 } nir_instr_type;
483
484 typedef struct nir_instr {
485 struct exec_node node;
486 struct nir_block *block;
487 nir_instr_type type;
488
489 /* A temporary for optimization and analysis passes to use for storing
490 * flags. For instance, DCE uses this to store the "dead/live" info.
491 */
492 uint8_t pass_flags;
493
494 /** generic instruction index. */
495 unsigned index;
496 } nir_instr;
497
498 static inline nir_instr *
499 nir_instr_next(nir_instr *instr)
500 {
501 struct exec_node *next = exec_node_get_next(&instr->node);
502 if (exec_node_is_tail_sentinel(next))
503 return NULL;
504 else
505 return exec_node_data(nir_instr, next, node);
506 }
507
508 static inline nir_instr *
509 nir_instr_prev(nir_instr *instr)
510 {
511 struct exec_node *prev = exec_node_get_prev(&instr->node);
512 if (exec_node_is_head_sentinel(prev))
513 return NULL;
514 else
515 return exec_node_data(nir_instr, prev, node);
516 }
517
518 static inline bool
519 nir_instr_is_first(const nir_instr *instr)
520 {
521 return exec_node_is_head_sentinel(exec_node_get_prev_const(&instr->node));
522 }
523
524 static inline bool
525 nir_instr_is_last(const nir_instr *instr)
526 {
527 return exec_node_is_tail_sentinel(exec_node_get_next_const(&instr->node));
528 }
529
530 typedef struct nir_ssa_def {
531 /** for debugging only, can be NULL */
532 const char* name;
533
534 /** generic SSA definition index. */
535 unsigned index;
536
537 /** Index into the live_in and live_out bitfields */
538 unsigned live_index;
539
540 /** Instruction which produces this SSA value. */
541 nir_instr *parent_instr;
542
543 /** set of nir_instrs where this register is used (read from) */
544 struct list_head uses;
545
546 /** set of nir_ifs where this register is used as a condition */
547 struct list_head if_uses;
548
549 uint8_t num_components;
550
551 /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
552 uint8_t bit_size;
553 } nir_ssa_def;
554
555 struct nir_src;
556
557 typedef struct {
558 nir_register *reg;
559 struct nir_src *indirect; /** < NULL for no indirect offset */
560 unsigned base_offset;
561
562 /* TODO use-def chain goes here */
563 } nir_reg_src;
564
565 typedef struct {
566 nir_instr *parent_instr;
567 struct list_head def_link;
568
569 nir_register *reg;
570 struct nir_src *indirect; /** < NULL for no indirect offset */
571 unsigned base_offset;
572
573 /* TODO def-use chain goes here */
574 } nir_reg_dest;
575
576 struct nir_if;
577
578 typedef struct nir_src {
579 union {
580 /** Instruction that consumes this value as a source. */
581 nir_instr *parent_instr;
582 struct nir_if *parent_if;
583 };
584
585 struct list_head use_link;
586
587 union {
588 nir_reg_src reg;
589 nir_ssa_def *ssa;
590 };
591
592 bool is_ssa;
593 } nir_src;
594
595 static inline nir_src
596 nir_src_init(void)
597 {
598 nir_src src = { { NULL } };
599 return src;
600 }
601
602 #define NIR_SRC_INIT nir_src_init()
603
604 #define nir_foreach_use(src, reg_or_ssa_def) \
605 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
606
607 #define nir_foreach_use_safe(src, reg_or_ssa_def) \
608 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
609
610 #define nir_foreach_if_use(src, reg_or_ssa_def) \
611 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
612
613 #define nir_foreach_if_use_safe(src, reg_or_ssa_def) \
614 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
615
616 typedef struct {
617 union {
618 nir_reg_dest reg;
619 nir_ssa_def ssa;
620 };
621
622 bool is_ssa;
623 } nir_dest;
624
625 static inline nir_dest
626 nir_dest_init(void)
627 {
628 nir_dest dest = { { { NULL } } };
629 return dest;
630 }
631
632 #define NIR_DEST_INIT nir_dest_init()
633
634 #define nir_foreach_def(dest, reg) \
635 list_for_each_entry(nir_dest, dest, &(reg)->defs, reg.def_link)
636
637 #define nir_foreach_def_safe(dest, reg) \
638 list_for_each_entry_safe(nir_dest, dest, &(reg)->defs, reg.def_link)
639
640 static inline nir_src
641 nir_src_for_ssa(nir_ssa_def *def)
642 {
643 nir_src src = NIR_SRC_INIT;
644
645 src.is_ssa = true;
646 src.ssa = def;
647
648 return src;
649 }
650
651 static inline nir_src
652 nir_src_for_reg(nir_register *reg)
653 {
654 nir_src src = NIR_SRC_INIT;
655
656 src.is_ssa = false;
657 src.reg.reg = reg;
658 src.reg.indirect = NULL;
659 src.reg.base_offset = 0;
660
661 return src;
662 }
663
664 static inline nir_dest
665 nir_dest_for_reg(nir_register *reg)
666 {
667 nir_dest dest = NIR_DEST_INIT;
668
669 dest.reg.reg = reg;
670
671 return dest;
672 }
673
674 static inline unsigned
675 nir_src_bit_size(nir_src src)
676 {
677 return src.is_ssa ? src.ssa->bit_size : src.reg.reg->bit_size;
678 }
679
680 static inline unsigned
681 nir_src_num_components(nir_src src)
682 {
683 return src.is_ssa ? src.ssa->num_components : src.reg.reg->num_components;
684 }
685
686 static inline bool
687 nir_src_is_const(nir_src src)
688 {
689 return src.is_ssa &&
690 src.ssa->parent_instr->type == nir_instr_type_load_const;
691 }
692
693 int64_t nir_src_as_int(nir_src src);
694 uint64_t nir_src_as_uint(nir_src src);
695 bool nir_src_as_bool(nir_src src);
696 double nir_src_as_float(nir_src src);
697 int64_t nir_src_comp_as_int(nir_src src, unsigned component);
698 uint64_t nir_src_comp_as_uint(nir_src src, unsigned component);
699 bool nir_src_comp_as_bool(nir_src src, unsigned component);
700 double nir_src_comp_as_float(nir_src src, unsigned component);
701
702 static inline unsigned
703 nir_dest_bit_size(nir_dest dest)
704 {
705 return dest.is_ssa ? dest.ssa.bit_size : dest.reg.reg->bit_size;
706 }
707
708 static inline unsigned
709 nir_dest_num_components(nir_dest dest)
710 {
711 return dest.is_ssa ? dest.ssa.num_components : dest.reg.reg->num_components;
712 }
713
714 void nir_src_copy(nir_src *dest, const nir_src *src, void *instr_or_if);
715 void nir_dest_copy(nir_dest *dest, const nir_dest *src, nir_instr *instr);
716
717 typedef struct {
718 nir_src src;
719
720 /**
721 * \name input modifiers
722 */
723 /*@{*/
724 /**
725 * For inputs interpreted as floating point, flips the sign bit. For
726 * inputs interpreted as integers, performs the two's complement negation.
727 */
728 bool negate;
729
730 /**
731 * Clears the sign bit for floating point values, and computes the integer
732 * absolute value for integers. Note that the negate modifier acts after
733 * the absolute value modifier, therefore if both are set then all inputs
734 * will become negative.
735 */
736 bool abs;
737 /*@}*/
738
739 /**
740 * For each input component, says which component of the register it is
741 * chosen from. Note that which elements of the swizzle are used and which
742 * are ignored are based on the write mask for most opcodes - for example,
743 * a statement like "foo.xzw = bar.zyx" would have a writemask of 1101b and
744 * a swizzle of {2, x, 1, 0} where x means "don't care."
745 */
746 uint8_t swizzle[NIR_MAX_VEC_COMPONENTS];
747 } nir_alu_src;
748
749 typedef struct {
750 nir_dest dest;
751
752 /**
753 * \name saturate output modifier
754 *
755 * Only valid for opcodes that output floating-point numbers. Clamps the
756 * output to between 0.0 and 1.0 inclusive.
757 */
758
759 bool saturate;
760
761 unsigned write_mask : NIR_MAX_VEC_COMPONENTS; /* ignored if dest.is_ssa is true */
762 } nir_alu_dest;
763
764 /** NIR sized and unsized types
765 *
766 * The values in this enum are carefully chosen so that the sized type is
767 * just the unsized type OR the number of bits.
768 */
769 typedef enum {
770 nir_type_invalid = 0, /* Not a valid type */
771 nir_type_int = 2,
772 nir_type_uint = 4,
773 nir_type_bool = 6,
774 nir_type_float = 128,
775 nir_type_bool1 = 1 | nir_type_bool,
776 nir_type_bool32 = 32 | nir_type_bool,
777 nir_type_int1 = 1 | nir_type_int,
778 nir_type_int8 = 8 | nir_type_int,
779 nir_type_int16 = 16 | nir_type_int,
780 nir_type_int32 = 32 | nir_type_int,
781 nir_type_int64 = 64 | nir_type_int,
782 nir_type_uint1 = 1 | nir_type_uint,
783 nir_type_uint8 = 8 | nir_type_uint,
784 nir_type_uint16 = 16 | nir_type_uint,
785 nir_type_uint32 = 32 | nir_type_uint,
786 nir_type_uint64 = 64 | nir_type_uint,
787 nir_type_float16 = 16 | nir_type_float,
788 nir_type_float32 = 32 | nir_type_float,
789 nir_type_float64 = 64 | nir_type_float,
790 } nir_alu_type;
791
792 #define NIR_ALU_TYPE_SIZE_MASK 0x79
793 #define NIR_ALU_TYPE_BASE_TYPE_MASK 0x86
794
795 static inline unsigned
796 nir_alu_type_get_type_size(nir_alu_type type)
797 {
798 return type & NIR_ALU_TYPE_SIZE_MASK;
799 }
800
801 static inline unsigned
802 nir_alu_type_get_base_type(nir_alu_type type)
803 {
804 return type & NIR_ALU_TYPE_BASE_TYPE_MASK;
805 }
806
807 static inline nir_alu_type
808 nir_get_nir_type_for_glsl_base_type(enum glsl_base_type base_type)
809 {
810 switch (base_type) {
811 case GLSL_TYPE_BOOL:
812 return nir_type_bool1;
813 break;
814 case GLSL_TYPE_UINT:
815 return nir_type_uint32;
816 break;
817 case GLSL_TYPE_INT:
818 return nir_type_int32;
819 break;
820 case GLSL_TYPE_UINT16:
821 return nir_type_uint16;
822 break;
823 case GLSL_TYPE_INT16:
824 return nir_type_int16;
825 break;
826 case GLSL_TYPE_UINT8:
827 return nir_type_uint8;
828 case GLSL_TYPE_INT8:
829 return nir_type_int8;
830 case GLSL_TYPE_UINT64:
831 return nir_type_uint64;
832 break;
833 case GLSL_TYPE_INT64:
834 return nir_type_int64;
835 break;
836 case GLSL_TYPE_FLOAT:
837 return nir_type_float32;
838 break;
839 case GLSL_TYPE_FLOAT16:
840 return nir_type_float16;
841 break;
842 case GLSL_TYPE_DOUBLE:
843 return nir_type_float64;
844 break;
845 default:
846 unreachable("unknown type");
847 }
848 }
849
850 static inline nir_alu_type
851 nir_get_nir_type_for_glsl_type(const struct glsl_type *type)
852 {
853 return nir_get_nir_type_for_glsl_base_type(glsl_get_base_type(type));
854 }
855
856 nir_op nir_type_conversion_op(nir_alu_type src, nir_alu_type dst,
857 nir_rounding_mode rnd);
858
859 typedef enum {
860 NIR_OP_IS_COMMUTATIVE = (1 << 0),
861 NIR_OP_IS_ASSOCIATIVE = (1 << 1),
862 } nir_op_algebraic_property;
863
864 typedef struct {
865 const char *name;
866
867 unsigned num_inputs;
868
869 /**
870 * The number of components in the output
871 *
872 * If non-zero, this is the size of the output and input sizes are
873 * explicitly given; swizzle and writemask are still in effect, but if
874 * the output component is masked out, then the input component may
875 * still be in use.
876 *
877 * If zero, the opcode acts in the standard, per-component manner; the
878 * operation is performed on each component (except the ones that are
879 * masked out) with the input being taken from the input swizzle for
880 * that component.
881 *
882 * The size of some of the inputs may be given (i.e. non-zero) even
883 * though output_size is zero; in that case, the inputs with a zero
884 * size act per-component, while the inputs with non-zero size don't.
885 */
886 unsigned output_size;
887
888 /**
889 * The type of vector that the instruction outputs. Note that the
890 * staurate modifier is only allowed on outputs with the float type.
891 */
892
893 nir_alu_type output_type;
894
895 /**
896 * The number of components in each input
897 */
898 unsigned input_sizes[NIR_MAX_VEC_COMPONENTS];
899
900 /**
901 * The type of vector that each input takes. Note that negate and
902 * absolute value are only allowed on inputs with int or float type and
903 * behave differently on the two.
904 */
905 nir_alu_type input_types[NIR_MAX_VEC_COMPONENTS];
906
907 nir_op_algebraic_property algebraic_properties;
908
909 /* Whether this represents a numeric conversion opcode */
910 bool is_conversion;
911 } nir_op_info;
912
913 extern const nir_op_info nir_op_infos[nir_num_opcodes];
914
915 typedef struct nir_alu_instr {
916 nir_instr instr;
917 nir_op op;
918
919 /** Indicates that this ALU instruction generates an exact value
920 *
921 * This is kind of a mixture of GLSL "precise" and "invariant" and not
922 * really equivalent to either. This indicates that the value generated by
923 * this operation is high-precision and any code transformations that touch
924 * it must ensure that the resulting value is bit-for-bit identical to the
925 * original.
926 */
927 bool exact;
928
929 nir_alu_dest dest;
930 nir_alu_src src[];
931 } nir_alu_instr;
932
933 void nir_alu_src_copy(nir_alu_src *dest, const nir_alu_src *src,
934 nir_alu_instr *instr);
935 void nir_alu_dest_copy(nir_alu_dest *dest, const nir_alu_dest *src,
936 nir_alu_instr *instr);
937
938 /* is this source channel used? */
939 static inline bool
940 nir_alu_instr_channel_used(const nir_alu_instr *instr, unsigned src,
941 unsigned channel)
942 {
943 if (nir_op_infos[instr->op].input_sizes[src] > 0)
944 return channel < nir_op_infos[instr->op].input_sizes[src];
945
946 return (instr->dest.write_mask >> channel) & 1;
947 }
948
949 static inline nir_component_mask_t
950 nir_alu_instr_src_read_mask(const nir_alu_instr *instr, unsigned src)
951 {
952 nir_component_mask_t read_mask = 0;
953 for (unsigned c = 0; c < NIR_MAX_VEC_COMPONENTS; c++) {
954 if (!nir_alu_instr_channel_used(instr, src, c))
955 continue;
956
957 read_mask |= (1 << instr->src[src].swizzle[c]);
958 }
959 return read_mask;
960 }
961
962 /*
963 * For instructions whose destinations are SSA, get the number of channels
964 * used for a source
965 */
966 static inline unsigned
967 nir_ssa_alu_instr_src_components(const nir_alu_instr *instr, unsigned src)
968 {
969 assert(instr->dest.dest.is_ssa);
970
971 if (nir_op_infos[instr->op].input_sizes[src] > 0)
972 return nir_op_infos[instr->op].input_sizes[src];
973
974 return instr->dest.dest.ssa.num_components;
975 }
976
977 bool nir_const_value_negative_equal(const nir_const_value *c1,
978 const nir_const_value *c2,
979 unsigned components,
980 nir_alu_type base_type,
981 unsigned bits);
982
983 bool nir_alu_srcs_equal(const nir_alu_instr *alu1, const nir_alu_instr *alu2,
984 unsigned src1, unsigned src2);
985
986 bool nir_alu_srcs_negative_equal(const nir_alu_instr *alu1,
987 const nir_alu_instr *alu2,
988 unsigned src1, unsigned src2);
989
990 typedef enum {
991 nir_deref_type_var,
992 nir_deref_type_array,
993 nir_deref_type_array_wildcard,
994 nir_deref_type_ptr_as_array,
995 nir_deref_type_struct,
996 nir_deref_type_cast,
997 } nir_deref_type;
998
999 typedef struct {
1000 nir_instr instr;
1001
1002 /** The type of this deref instruction */
1003 nir_deref_type deref_type;
1004
1005 /** The mode of the underlying variable */
1006 nir_variable_mode mode;
1007
1008 /** The dereferenced type of the resulting pointer value */
1009 const struct glsl_type *type;
1010
1011 union {
1012 /** Variable being dereferenced if deref_type is a deref_var */
1013 nir_variable *var;
1014
1015 /** Parent deref if deref_type is not deref_var */
1016 nir_src parent;
1017 };
1018
1019 /** Additional deref parameters */
1020 union {
1021 struct {
1022 nir_src index;
1023 } arr;
1024
1025 struct {
1026 unsigned index;
1027 } strct;
1028
1029 struct {
1030 unsigned ptr_stride;
1031 } cast;
1032 };
1033
1034 /** Destination to store the resulting "pointer" */
1035 nir_dest dest;
1036 } nir_deref_instr;
1037
1038 NIR_DEFINE_CAST(nir_instr_as_deref, nir_instr, nir_deref_instr, instr,
1039 type, nir_instr_type_deref)
1040
1041 static inline nir_deref_instr *
1042 nir_src_as_deref(nir_src src)
1043 {
1044 if (!src.is_ssa)
1045 return NULL;
1046
1047 if (src.ssa->parent_instr->type != nir_instr_type_deref)
1048 return NULL;
1049
1050 return nir_instr_as_deref(src.ssa->parent_instr);
1051 }
1052
1053 static inline nir_deref_instr *
1054 nir_deref_instr_parent(const nir_deref_instr *instr)
1055 {
1056 if (instr->deref_type == nir_deref_type_var)
1057 return NULL;
1058 else
1059 return nir_src_as_deref(instr->parent);
1060 }
1061
1062 static inline nir_variable *
1063 nir_deref_instr_get_variable(const nir_deref_instr *instr)
1064 {
1065 while (instr->deref_type != nir_deref_type_var) {
1066 if (instr->deref_type == nir_deref_type_cast)
1067 return NULL;
1068
1069 instr = nir_deref_instr_parent(instr);
1070 }
1071
1072 return instr->var;
1073 }
1074
1075 bool nir_deref_instr_has_indirect(nir_deref_instr *instr);
1076
1077 bool nir_deref_instr_remove_if_unused(nir_deref_instr *instr);
1078
1079 unsigned nir_deref_instr_ptr_as_array_stride(nir_deref_instr *instr);
1080
1081 typedef struct {
1082 nir_instr instr;
1083
1084 struct nir_function *callee;
1085
1086 unsigned num_params;
1087 nir_src params[];
1088 } nir_call_instr;
1089
1090 #include "nir_intrinsics.h"
1091
1092 #define NIR_INTRINSIC_MAX_CONST_INDEX 4
1093
1094 /** Represents an intrinsic
1095 *
1096 * An intrinsic is an instruction type for handling things that are
1097 * more-or-less regular operations but don't just consume and produce SSA
1098 * values like ALU operations do. Intrinsics are not for things that have
1099 * special semantic meaning such as phi nodes and parallel copies.
1100 * Examples of intrinsics include variable load/store operations, system
1101 * value loads, and the like. Even though texturing more-or-less falls
1102 * under this category, texturing is its own instruction type because
1103 * trying to represent texturing with intrinsics would lead to a
1104 * combinatorial explosion of intrinsic opcodes.
1105 *
1106 * By having a single instruction type for handling a lot of different
1107 * cases, optimization passes can look for intrinsics and, for the most
1108 * part, completely ignore them. Each intrinsic type also has a few
1109 * possible flags that govern whether or not they can be reordered or
1110 * eliminated. That way passes like dead code elimination can still work
1111 * on intrisics without understanding the meaning of each.
1112 *
1113 * Each intrinsic has some number of constant indices, some number of
1114 * variables, and some number of sources. What these sources, variables,
1115 * and indices mean depends on the intrinsic and is documented with the
1116 * intrinsic declaration in nir_intrinsics.h. Intrinsics and texture
1117 * instructions are the only types of instruction that can operate on
1118 * variables.
1119 */
1120 typedef struct {
1121 nir_instr instr;
1122
1123 nir_intrinsic_op intrinsic;
1124
1125 nir_dest dest;
1126
1127 /** number of components if this is a vectorized intrinsic
1128 *
1129 * Similarly to ALU operations, some intrinsics are vectorized.
1130 * An intrinsic is vectorized if nir_intrinsic_infos.dest_components == 0.
1131 * For vectorized intrinsics, the num_components field specifies the
1132 * number of destination components and the number of source components
1133 * for all sources with nir_intrinsic_infos.src_components[i] == 0.
1134 */
1135 uint8_t num_components;
1136
1137 int const_index[NIR_INTRINSIC_MAX_CONST_INDEX];
1138
1139 nir_src src[];
1140 } nir_intrinsic_instr;
1141
1142 static inline nir_variable *
1143 nir_intrinsic_get_var(nir_intrinsic_instr *intrin, unsigned i)
1144 {
1145 return nir_deref_instr_get_variable(nir_src_as_deref(intrin->src[i]));
1146 }
1147
1148 /**
1149 * \name NIR intrinsics semantic flags
1150 *
1151 * information about what the compiler can do with the intrinsics.
1152 *
1153 * \sa nir_intrinsic_info::flags
1154 */
1155 typedef enum {
1156 /**
1157 * whether the intrinsic can be safely eliminated if none of its output
1158 * value is not being used.
1159 */
1160 NIR_INTRINSIC_CAN_ELIMINATE = (1 << 0),
1161
1162 /**
1163 * Whether the intrinsic can be reordered with respect to any other
1164 * intrinsic, i.e. whether the only reordering dependencies of the
1165 * intrinsic are due to the register reads/writes.
1166 */
1167 NIR_INTRINSIC_CAN_REORDER = (1 << 1),
1168 } nir_intrinsic_semantic_flag;
1169
1170 /**
1171 * \name NIR intrinsics const-index flag
1172 *
1173 * Indicates the usage of a const_index slot.
1174 *
1175 * \sa nir_intrinsic_info::index_map
1176 */
1177 typedef enum {
1178 /**
1179 * Generally instructions that take a offset src argument, can encode
1180 * a constant 'base' value which is added to the offset.
1181 */
1182 NIR_INTRINSIC_BASE = 1,
1183
1184 /**
1185 * For store instructions, a writemask for the store.
1186 */
1187 NIR_INTRINSIC_WRMASK = 2,
1188
1189 /**
1190 * The stream-id for GS emit_vertex/end_primitive intrinsics.
1191 */
1192 NIR_INTRINSIC_STREAM_ID = 3,
1193
1194 /**
1195 * The clip-plane id for load_user_clip_plane intrinsic.
1196 */
1197 NIR_INTRINSIC_UCP_ID = 4,
1198
1199 /**
1200 * The amount of data, starting from BASE, that this instruction may
1201 * access. This is used to provide bounds if the offset is not constant.
1202 */
1203 NIR_INTRINSIC_RANGE = 5,
1204
1205 /**
1206 * The Vulkan descriptor set for vulkan_resource_index intrinsic.
1207 */
1208 NIR_INTRINSIC_DESC_SET = 6,
1209
1210 /**
1211 * The Vulkan descriptor set binding for vulkan_resource_index intrinsic.
1212 */
1213 NIR_INTRINSIC_BINDING = 7,
1214
1215 /**
1216 * Component offset.
1217 */
1218 NIR_INTRINSIC_COMPONENT = 8,
1219
1220 /**
1221 * Interpolation mode (only meaningful for FS inputs).
1222 */
1223 NIR_INTRINSIC_INTERP_MODE = 9,
1224
1225 /**
1226 * A binary nir_op to use when performing a reduction or scan operation
1227 */
1228 NIR_INTRINSIC_REDUCTION_OP = 10,
1229
1230 /**
1231 * Cluster size for reduction operations
1232 */
1233 NIR_INTRINSIC_CLUSTER_SIZE = 11,
1234
1235 /**
1236 * Parameter index for a load_param intrinsic
1237 */
1238 NIR_INTRINSIC_PARAM_IDX = 12,
1239
1240 /**
1241 * Image dimensionality for image intrinsics
1242 *
1243 * One of GLSL_SAMPLER_DIM_*
1244 */
1245 NIR_INTRINSIC_IMAGE_DIM = 13,
1246
1247 /**
1248 * Non-zero if we are accessing an array image
1249 */
1250 NIR_INTRINSIC_IMAGE_ARRAY = 14,
1251
1252 /**
1253 * Image format for image intrinsics
1254 */
1255 NIR_INTRINSIC_FORMAT = 15,
1256
1257 /**
1258 * Access qualifiers for image and memory access intrinsics
1259 */
1260 NIR_INTRINSIC_ACCESS = 16,
1261
1262 /**
1263 * Alignment for offsets and addresses
1264 *
1265 * These two parameters, specify an alignment in terms of a multiplier and
1266 * an offset. The offset or address parameter X of the intrinsic is
1267 * guaranteed to satisfy the following:
1268 *
1269 * (X - align_offset) % align_mul == 0
1270 */
1271 NIR_INTRINSIC_ALIGN_MUL = 17,
1272 NIR_INTRINSIC_ALIGN_OFFSET = 18,
1273
1274 /**
1275 * The Vulkan descriptor type for a vulkan_resource_[re]index intrinsic.
1276 */
1277 NIR_INTRINSIC_DESC_TYPE = 19,
1278
1279 NIR_INTRINSIC_NUM_INDEX_FLAGS,
1280
1281 } nir_intrinsic_index_flag;
1282
1283 #define NIR_INTRINSIC_MAX_INPUTS 5
1284
1285 typedef struct {
1286 const char *name;
1287
1288 unsigned num_srcs; /** < number of register/SSA inputs */
1289
1290 /** number of components of each input register
1291 *
1292 * If this value is 0, the number of components is given by the
1293 * num_components field of nir_intrinsic_instr. If this value is -1, the
1294 * intrinsic consumes however many components are provided and it is not
1295 * validated at all.
1296 */
1297 int src_components[NIR_INTRINSIC_MAX_INPUTS];
1298
1299 bool has_dest;
1300
1301 /** number of components of the output register
1302 *
1303 * If this value is 0, the number of components is given by the
1304 * num_components field of nir_intrinsic_instr.
1305 */
1306 unsigned dest_components;
1307
1308 /** bitfield of legal bit sizes */
1309 unsigned dest_bit_sizes;
1310
1311 /** the number of constant indices used by the intrinsic */
1312 unsigned num_indices;
1313
1314 /** indicates the usage of intr->const_index[n] */
1315 unsigned index_map[NIR_INTRINSIC_NUM_INDEX_FLAGS];
1316
1317 /** semantic flags for calls to this intrinsic */
1318 nir_intrinsic_semantic_flag flags;
1319 } nir_intrinsic_info;
1320
1321 extern const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics];
1322
1323 static inline unsigned
1324 nir_intrinsic_src_components(nir_intrinsic_instr *intr, unsigned srcn)
1325 {
1326 const nir_intrinsic_info *info = &nir_intrinsic_infos[intr->intrinsic];
1327 assert(srcn < info->num_srcs);
1328 if (info->src_components[srcn] > 0)
1329 return info->src_components[srcn];
1330 else if (info->src_components[srcn] == 0)
1331 return intr->num_components;
1332 else
1333 return nir_src_num_components(intr->src[srcn]);
1334 }
1335
1336 static inline unsigned
1337 nir_intrinsic_dest_components(nir_intrinsic_instr *intr)
1338 {
1339 const nir_intrinsic_info *info = &nir_intrinsic_infos[intr->intrinsic];
1340 if (!info->has_dest)
1341 return 0;
1342 else if (info->dest_components)
1343 return info->dest_components;
1344 else
1345 return intr->num_components;
1346 }
1347
1348 #define INTRINSIC_IDX_ACCESSORS(name, flag, type) \
1349 static inline type \
1350 nir_intrinsic_##name(const nir_intrinsic_instr *instr) \
1351 { \
1352 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic]; \
1353 assert(info->index_map[NIR_INTRINSIC_##flag] > 0); \
1354 return (type)instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1]; \
1355 } \
1356 static inline void \
1357 nir_intrinsic_set_##name(nir_intrinsic_instr *instr, type val) \
1358 { \
1359 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic]; \
1360 assert(info->index_map[NIR_INTRINSIC_##flag] > 0); \
1361 instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1] = val; \
1362 }
1363
1364 INTRINSIC_IDX_ACCESSORS(write_mask, WRMASK, unsigned)
1365 INTRINSIC_IDX_ACCESSORS(base, BASE, int)
1366 INTRINSIC_IDX_ACCESSORS(stream_id, STREAM_ID, unsigned)
1367 INTRINSIC_IDX_ACCESSORS(ucp_id, UCP_ID, unsigned)
1368 INTRINSIC_IDX_ACCESSORS(range, RANGE, unsigned)
1369 INTRINSIC_IDX_ACCESSORS(desc_set, DESC_SET, unsigned)
1370 INTRINSIC_IDX_ACCESSORS(binding, BINDING, unsigned)
1371 INTRINSIC_IDX_ACCESSORS(component, COMPONENT, unsigned)
1372 INTRINSIC_IDX_ACCESSORS(interp_mode, INTERP_MODE, unsigned)
1373 INTRINSIC_IDX_ACCESSORS(reduction_op, REDUCTION_OP, unsigned)
1374 INTRINSIC_IDX_ACCESSORS(cluster_size, CLUSTER_SIZE, unsigned)
1375 INTRINSIC_IDX_ACCESSORS(param_idx, PARAM_IDX, unsigned)
1376 INTRINSIC_IDX_ACCESSORS(image_dim, IMAGE_DIM, enum glsl_sampler_dim)
1377 INTRINSIC_IDX_ACCESSORS(image_array, IMAGE_ARRAY, bool)
1378 INTRINSIC_IDX_ACCESSORS(access, ACCESS, enum gl_access_qualifier)
1379 INTRINSIC_IDX_ACCESSORS(format, FORMAT, unsigned)
1380 INTRINSIC_IDX_ACCESSORS(align_mul, ALIGN_MUL, unsigned)
1381 INTRINSIC_IDX_ACCESSORS(align_offset, ALIGN_OFFSET, unsigned)
1382 INTRINSIC_IDX_ACCESSORS(desc_type, DESC_TYPE, unsigned)
1383
1384 static inline void
1385 nir_intrinsic_set_align(nir_intrinsic_instr *intrin,
1386 unsigned align_mul, unsigned align_offset)
1387 {
1388 assert(util_is_power_of_two_nonzero(align_mul));
1389 assert(align_offset < align_mul);
1390 nir_intrinsic_set_align_mul(intrin, align_mul);
1391 nir_intrinsic_set_align_offset(intrin, align_offset);
1392 }
1393
1394 /** Returns a simple alignment for a load/store intrinsic offset
1395 *
1396 * Instead of the full mul+offset alignment scheme provided by the ALIGN_MUL
1397 * and ALIGN_OFFSET parameters, this helper takes both into account and
1398 * provides a single simple alignment parameter. The offset X is guaranteed
1399 * to satisfy X % align == 0.
1400 */
1401 static inline unsigned
1402 nir_intrinsic_align(const nir_intrinsic_instr *intrin)
1403 {
1404 const unsigned align_mul = nir_intrinsic_align_mul(intrin);
1405 const unsigned align_offset = nir_intrinsic_align_offset(intrin);
1406 assert(align_offset < align_mul);
1407 return align_offset ? 1 << (ffs(align_offset) - 1) : align_mul;
1408 }
1409
1410 /* Converts a image_deref_* intrinsic into a image_* one */
1411 void nir_rewrite_image_intrinsic(nir_intrinsic_instr *instr,
1412 nir_ssa_def *handle);
1413
1414 /**
1415 * \group texture information
1416 *
1417 * This gives semantic information about textures which is useful to the
1418 * frontend, the backend, and lowering passes, but not the optimizer.
1419 */
1420
1421 typedef enum {
1422 nir_tex_src_coord,
1423 nir_tex_src_projector,
1424 nir_tex_src_comparator, /* shadow comparator */
1425 nir_tex_src_offset,
1426 nir_tex_src_bias,
1427 nir_tex_src_lod,
1428 nir_tex_src_min_lod,
1429 nir_tex_src_ms_index, /* MSAA sample index */
1430 nir_tex_src_ms_mcs, /* MSAA compression value */
1431 nir_tex_src_ddx,
1432 nir_tex_src_ddy,
1433 nir_tex_src_texture_deref, /* < deref pointing to the texture */
1434 nir_tex_src_sampler_deref, /* < deref pointing to the sampler */
1435 nir_tex_src_texture_offset, /* < dynamically uniform indirect offset */
1436 nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */
1437 nir_tex_src_texture_handle, /* < bindless texture handle */
1438 nir_tex_src_sampler_handle, /* < bindless sampler handle */
1439 nir_tex_src_plane, /* < selects plane for planar textures */
1440 nir_num_tex_src_types
1441 } nir_tex_src_type;
1442
1443 typedef struct {
1444 nir_src src;
1445 nir_tex_src_type src_type;
1446 } nir_tex_src;
1447
1448 typedef enum {
1449 nir_texop_tex, /**< Regular texture look-up */
1450 nir_texop_txb, /**< Texture look-up with LOD bias */
1451 nir_texop_txl, /**< Texture look-up with explicit LOD */
1452 nir_texop_txd, /**< Texture look-up with partial derivatives */
1453 nir_texop_txf, /**< Texel fetch with explicit LOD */
1454 nir_texop_txf_ms, /**< Multisample texture fetch */
1455 nir_texop_txf_ms_mcs, /**< Multisample compression value fetch */
1456 nir_texop_txs, /**< Texture size */
1457 nir_texop_lod, /**< Texture lod query */
1458 nir_texop_tg4, /**< Texture gather */
1459 nir_texop_query_levels, /**< Texture levels query */
1460 nir_texop_texture_samples, /**< Texture samples query */
1461 nir_texop_samples_identical, /**< Query whether all samples are definitely
1462 * identical.
1463 */
1464 } nir_texop;
1465
1466 typedef struct {
1467 nir_instr instr;
1468
1469 enum glsl_sampler_dim sampler_dim;
1470 nir_alu_type dest_type;
1471
1472 nir_texop op;
1473 nir_dest dest;
1474 nir_tex_src *src;
1475 unsigned num_srcs, coord_components;
1476 bool is_array, is_shadow;
1477
1478 /**
1479 * If is_shadow is true, whether this is the old-style shadow that outputs 4
1480 * components or the new-style shadow that outputs 1 component.
1481 */
1482 bool is_new_style_shadow;
1483
1484 /* gather component selector */
1485 unsigned component : 2;
1486
1487 /* gather offsets */
1488 int8_t tg4_offsets[4][2];
1489
1490 /* True if the texture index or handle is not dynamically uniform */
1491 bool texture_non_uniform;
1492
1493 /* True if the sampler index or handle is not dynamically uniform */
1494 bool sampler_non_uniform;
1495
1496 /** The texture index
1497 *
1498 * If this texture instruction has a nir_tex_src_texture_offset source,
1499 * then the texture index is given by texture_index + texture_offset.
1500 */
1501 unsigned texture_index;
1502
1503 /** The size of the texture array or 0 if it's not an array */
1504 unsigned texture_array_size;
1505
1506 /** The sampler index
1507 *
1508 * The following operations do not require a sampler and, as such, this
1509 * field should be ignored:
1510 * - nir_texop_txf
1511 * - nir_texop_txf_ms
1512 * - nir_texop_txs
1513 * - nir_texop_lod
1514 * - nir_texop_query_levels
1515 * - nir_texop_texture_samples
1516 * - nir_texop_samples_identical
1517 *
1518 * If this texture instruction has a nir_tex_src_sampler_offset source,
1519 * then the sampler index is given by sampler_index + sampler_offset.
1520 */
1521 unsigned sampler_index;
1522 } nir_tex_instr;
1523
1524 static inline unsigned
1525 nir_tex_instr_dest_size(const nir_tex_instr *instr)
1526 {
1527 switch (instr->op) {
1528 case nir_texop_txs: {
1529 unsigned ret;
1530 switch (instr->sampler_dim) {
1531 case GLSL_SAMPLER_DIM_1D:
1532 case GLSL_SAMPLER_DIM_BUF:
1533 ret = 1;
1534 break;
1535 case GLSL_SAMPLER_DIM_2D:
1536 case GLSL_SAMPLER_DIM_CUBE:
1537 case GLSL_SAMPLER_DIM_MS:
1538 case GLSL_SAMPLER_DIM_RECT:
1539 case GLSL_SAMPLER_DIM_EXTERNAL:
1540 case GLSL_SAMPLER_DIM_SUBPASS:
1541 ret = 2;
1542 break;
1543 case GLSL_SAMPLER_DIM_3D:
1544 ret = 3;
1545 break;
1546 default:
1547 unreachable("not reached");
1548 }
1549 if (instr->is_array)
1550 ret++;
1551 return ret;
1552 }
1553
1554 case nir_texop_lod:
1555 return 2;
1556
1557 case nir_texop_texture_samples:
1558 case nir_texop_query_levels:
1559 case nir_texop_samples_identical:
1560 return 1;
1561
1562 default:
1563 if (instr->is_shadow && instr->is_new_style_shadow)
1564 return 1;
1565
1566 return 4;
1567 }
1568 }
1569
1570 /* Returns true if this texture operation queries something about the texture
1571 * rather than actually sampling it.
1572 */
1573 static inline bool
1574 nir_tex_instr_is_query(const nir_tex_instr *instr)
1575 {
1576 switch (instr->op) {
1577 case nir_texop_txs:
1578 case nir_texop_lod:
1579 case nir_texop_texture_samples:
1580 case nir_texop_query_levels:
1581 case nir_texop_txf_ms_mcs:
1582 return true;
1583 case nir_texop_tex:
1584 case nir_texop_txb:
1585 case nir_texop_txl:
1586 case nir_texop_txd:
1587 case nir_texop_txf:
1588 case nir_texop_txf_ms:
1589 case nir_texop_tg4:
1590 return false;
1591 default:
1592 unreachable("Invalid texture opcode");
1593 }
1594 }
1595
1596 static inline bool
1597 nir_alu_instr_is_comparison(const nir_alu_instr *instr)
1598 {
1599 switch (instr->op) {
1600 case nir_op_flt:
1601 case nir_op_fge:
1602 case nir_op_feq:
1603 case nir_op_fne:
1604 case nir_op_ilt:
1605 case nir_op_ult:
1606 case nir_op_ige:
1607 case nir_op_uge:
1608 case nir_op_ieq:
1609 case nir_op_ine:
1610 case nir_op_i2b1:
1611 case nir_op_f2b1:
1612 case nir_op_inot:
1613 case nir_op_fnot:
1614 return true;
1615 default:
1616 return false;
1617 }
1618 }
1619
1620 static inline nir_alu_type
1621 nir_tex_instr_src_type(const nir_tex_instr *instr, unsigned src)
1622 {
1623 switch (instr->src[src].src_type) {
1624 case nir_tex_src_coord:
1625 switch (instr->op) {
1626 case nir_texop_txf:
1627 case nir_texop_txf_ms:
1628 case nir_texop_txf_ms_mcs:
1629 case nir_texop_samples_identical:
1630 return nir_type_int;
1631
1632 default:
1633 return nir_type_float;
1634 }
1635
1636 case nir_tex_src_lod:
1637 switch (instr->op) {
1638 case nir_texop_txs:
1639 case nir_texop_txf:
1640 return nir_type_int;
1641
1642 default:
1643 return nir_type_float;
1644 }
1645
1646 case nir_tex_src_projector:
1647 case nir_tex_src_comparator:
1648 case nir_tex_src_bias:
1649 case nir_tex_src_ddx:
1650 case nir_tex_src_ddy:
1651 return nir_type_float;
1652
1653 case nir_tex_src_offset:
1654 case nir_tex_src_ms_index:
1655 case nir_tex_src_texture_offset:
1656 case nir_tex_src_sampler_offset:
1657 return nir_type_int;
1658
1659 default:
1660 unreachable("Invalid texture source type");
1661 }
1662 }
1663
1664 static inline unsigned
1665 nir_tex_instr_src_size(const nir_tex_instr *instr, unsigned src)
1666 {
1667 if (instr->src[src].src_type == nir_tex_src_coord)
1668 return instr->coord_components;
1669
1670 /* The MCS value is expected to be a vec4 returned by a txf_ms_mcs */
1671 if (instr->src[src].src_type == nir_tex_src_ms_mcs)
1672 return 4;
1673
1674 if (instr->src[src].src_type == nir_tex_src_ddx ||
1675 instr->src[src].src_type == nir_tex_src_ddy) {
1676 if (instr->is_array)
1677 return instr->coord_components - 1;
1678 else
1679 return instr->coord_components;
1680 }
1681
1682 /* Usual APIs don't allow cube + offset, but we allow it, with 2 coords for
1683 * the offset, since a cube maps to a single face.
1684 */
1685 if (instr->src[src].src_type == nir_tex_src_offset) {
1686 if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE)
1687 return 2;
1688 else if (instr->is_array)
1689 return instr->coord_components - 1;
1690 else
1691 return instr->coord_components;
1692 }
1693
1694 return 1;
1695 }
1696
1697 static inline int
1698 nir_tex_instr_src_index(const nir_tex_instr *instr, nir_tex_src_type type)
1699 {
1700 for (unsigned i = 0; i < instr->num_srcs; i++)
1701 if (instr->src[i].src_type == type)
1702 return (int) i;
1703
1704 return -1;
1705 }
1706
1707 void nir_tex_instr_add_src(nir_tex_instr *tex,
1708 nir_tex_src_type src_type,
1709 nir_src src);
1710
1711 void nir_tex_instr_remove_src(nir_tex_instr *tex, unsigned src_idx);
1712
1713 bool nir_tex_instr_has_explicit_tg4_offsets(nir_tex_instr *tex);
1714
1715 typedef struct {
1716 nir_instr instr;
1717
1718 nir_const_value value;
1719
1720 nir_ssa_def def;
1721 } nir_load_const_instr;
1722
1723 typedef enum {
1724 nir_jump_return,
1725 nir_jump_break,
1726 nir_jump_continue,
1727 } nir_jump_type;
1728
1729 typedef struct {
1730 nir_instr instr;
1731 nir_jump_type type;
1732 } nir_jump_instr;
1733
1734 /* creates a new SSA variable in an undefined state */
1735
1736 typedef struct {
1737 nir_instr instr;
1738 nir_ssa_def def;
1739 } nir_ssa_undef_instr;
1740
1741 typedef struct {
1742 struct exec_node node;
1743
1744 /* The predecessor block corresponding to this source */
1745 struct nir_block *pred;
1746
1747 nir_src src;
1748 } nir_phi_src;
1749
1750 #define nir_foreach_phi_src(phi_src, phi) \
1751 foreach_list_typed(nir_phi_src, phi_src, node, &(phi)->srcs)
1752 #define nir_foreach_phi_src_safe(phi_src, phi) \
1753 foreach_list_typed_safe(nir_phi_src, phi_src, node, &(phi)->srcs)
1754
1755 typedef struct {
1756 nir_instr instr;
1757
1758 struct exec_list srcs; /** < list of nir_phi_src */
1759
1760 nir_dest dest;
1761 } nir_phi_instr;
1762
1763 typedef struct {
1764 struct exec_node node;
1765 nir_src src;
1766 nir_dest dest;
1767 } nir_parallel_copy_entry;
1768
1769 #define nir_foreach_parallel_copy_entry(entry, pcopy) \
1770 foreach_list_typed(nir_parallel_copy_entry, entry, node, &(pcopy)->entries)
1771
1772 typedef struct {
1773 nir_instr instr;
1774
1775 /* A list of nir_parallel_copy_entrys. The sources of all of the
1776 * entries are copied to the corresponding destinations "in parallel".
1777 * In other words, if we have two entries: a -> b and b -> a, the values
1778 * get swapped.
1779 */
1780 struct exec_list entries;
1781 } nir_parallel_copy_instr;
1782
1783 NIR_DEFINE_CAST(nir_instr_as_alu, nir_instr, nir_alu_instr, instr,
1784 type, nir_instr_type_alu)
1785 NIR_DEFINE_CAST(nir_instr_as_call, nir_instr, nir_call_instr, instr,
1786 type, nir_instr_type_call)
1787 NIR_DEFINE_CAST(nir_instr_as_jump, nir_instr, nir_jump_instr, instr,
1788 type, nir_instr_type_jump)
1789 NIR_DEFINE_CAST(nir_instr_as_tex, nir_instr, nir_tex_instr, instr,
1790 type, nir_instr_type_tex)
1791 NIR_DEFINE_CAST(nir_instr_as_intrinsic, nir_instr, nir_intrinsic_instr, instr,
1792 type, nir_instr_type_intrinsic)
1793 NIR_DEFINE_CAST(nir_instr_as_load_const, nir_instr, nir_load_const_instr, instr,
1794 type, nir_instr_type_load_const)
1795 NIR_DEFINE_CAST(nir_instr_as_ssa_undef, nir_instr, nir_ssa_undef_instr, instr,
1796 type, nir_instr_type_ssa_undef)
1797 NIR_DEFINE_CAST(nir_instr_as_phi, nir_instr, nir_phi_instr, instr,
1798 type, nir_instr_type_phi)
1799 NIR_DEFINE_CAST(nir_instr_as_parallel_copy, nir_instr,
1800 nir_parallel_copy_instr, instr,
1801 type, nir_instr_type_parallel_copy)
1802
1803 /*
1804 * Control flow
1805 *
1806 * Control flow consists of a tree of control flow nodes, which include
1807 * if-statements and loops. The leaves of the tree are basic blocks, lists of
1808 * instructions that always run start-to-finish. Each basic block also keeps
1809 * track of its successors (blocks which may run immediately after the current
1810 * block) and predecessors (blocks which could have run immediately before the
1811 * current block). Each function also has a start block and an end block which
1812 * all return statements point to (which is always empty). Together, all the
1813 * blocks with their predecessors and successors make up the control flow
1814 * graph (CFG) of the function. There are helpers that modify the tree of
1815 * control flow nodes while modifying the CFG appropriately; these should be
1816 * used instead of modifying the tree directly.
1817 */
1818
1819 typedef enum {
1820 nir_cf_node_block,
1821 nir_cf_node_if,
1822 nir_cf_node_loop,
1823 nir_cf_node_function
1824 } nir_cf_node_type;
1825
1826 typedef struct nir_cf_node {
1827 struct exec_node node;
1828 nir_cf_node_type type;
1829 struct nir_cf_node *parent;
1830 } nir_cf_node;
1831
1832 typedef struct nir_block {
1833 nir_cf_node cf_node;
1834
1835 struct exec_list instr_list; /** < list of nir_instr */
1836
1837 /** generic block index; generated by nir_index_blocks */
1838 unsigned index;
1839
1840 /*
1841 * Each block can only have up to 2 successors, so we put them in a simple
1842 * array - no need for anything more complicated.
1843 */
1844 struct nir_block *successors[2];
1845
1846 /* Set of nir_block predecessors in the CFG */
1847 struct set *predecessors;
1848
1849 /*
1850 * this node's immediate dominator in the dominance tree - set to NULL for
1851 * the start block.
1852 */
1853 struct nir_block *imm_dom;
1854
1855 /* This node's children in the dominance tree */
1856 unsigned num_dom_children;
1857 struct nir_block **dom_children;
1858
1859 /* Set of nir_blocks on the dominance frontier of this block */
1860 struct set *dom_frontier;
1861
1862 /*
1863 * These two indices have the property that dom_{pre,post}_index for each
1864 * child of this block in the dominance tree will always be between
1865 * dom_pre_index and dom_post_index for this block, which makes testing if
1866 * a given block is dominated by another block an O(1) operation.
1867 */
1868 unsigned dom_pre_index, dom_post_index;
1869
1870 /* live in and out for this block; used for liveness analysis */
1871 BITSET_WORD *live_in;
1872 BITSET_WORD *live_out;
1873 } nir_block;
1874
1875 static inline nir_instr *
1876 nir_block_first_instr(nir_block *block)
1877 {
1878 struct exec_node *head = exec_list_get_head(&block->instr_list);
1879 return exec_node_data(nir_instr, head, node);
1880 }
1881
1882 static inline nir_instr *
1883 nir_block_last_instr(nir_block *block)
1884 {
1885 struct exec_node *tail = exec_list_get_tail(&block->instr_list);
1886 return exec_node_data(nir_instr, tail, node);
1887 }
1888
1889 static inline bool
1890 nir_block_ends_in_jump(nir_block *block)
1891 {
1892 return !exec_list_is_empty(&block->instr_list) &&
1893 nir_block_last_instr(block)->type == nir_instr_type_jump;
1894 }
1895
1896 #define nir_foreach_instr(instr, block) \
1897 foreach_list_typed(nir_instr, instr, node, &(block)->instr_list)
1898 #define nir_foreach_instr_reverse(instr, block) \
1899 foreach_list_typed_reverse(nir_instr, instr, node, &(block)->instr_list)
1900 #define nir_foreach_instr_safe(instr, block) \
1901 foreach_list_typed_safe(nir_instr, instr, node, &(block)->instr_list)
1902 #define nir_foreach_instr_reverse_safe(instr, block) \
1903 foreach_list_typed_reverse_safe(nir_instr, instr, node, &(block)->instr_list)
1904
1905 typedef enum {
1906 nir_selection_control_none = 0x0,
1907 nir_selection_control_flatten = 0x1,
1908 nir_selection_control_dont_flatten = 0x2,
1909 } nir_selection_control;
1910
1911 typedef struct nir_if {
1912 nir_cf_node cf_node;
1913 nir_src condition;
1914 nir_selection_control control;
1915
1916 struct exec_list then_list; /** < list of nir_cf_node */
1917 struct exec_list else_list; /** < list of nir_cf_node */
1918 } nir_if;
1919
1920 typedef struct {
1921 nir_if *nif;
1922
1923 /** Instruction that generates nif::condition. */
1924 nir_instr *conditional_instr;
1925
1926 /** Block within ::nif that has the break instruction. */
1927 nir_block *break_block;
1928
1929 /** Last block for the then- or else-path that does not contain the break. */
1930 nir_block *continue_from_block;
1931
1932 /** True when ::break_block is in the else-path of ::nif. */
1933 bool continue_from_then;
1934 bool induction_rhs;
1935
1936 /* This is true if the terminators exact trip count is unknown. For
1937 * example:
1938 *
1939 * for (int i = 0; i < imin(x, 4); i++)
1940 * ...
1941 *
1942 * Here loop analysis would have set a max_trip_count of 4 however we dont
1943 * know for sure that this is the exact trip count.
1944 */
1945 bool exact_trip_count_unknown;
1946
1947 struct list_head loop_terminator_link;
1948 } nir_loop_terminator;
1949
1950 typedef struct {
1951 /* Estimated cost (in number of instructions) of the loop */
1952 unsigned instr_cost;
1953
1954 /* Guessed trip count based on array indexing */
1955 unsigned guessed_trip_count;
1956
1957 /* Maximum number of times the loop is run (if known) */
1958 unsigned max_trip_count;
1959
1960 /* Do we know the exact number of times the loop will be run */
1961 bool exact_trip_count_known;
1962
1963 /* Unroll the loop regardless of its size */
1964 bool force_unroll;
1965
1966 /* Does the loop contain complex loop terminators, continues or other
1967 * complex behaviours? If this is true we can't rely on
1968 * loop_terminator_list to be complete or accurate.
1969 */
1970 bool complex_loop;
1971
1972 nir_loop_terminator *limiting_terminator;
1973
1974 /* A list of loop_terminators terminating this loop. */
1975 struct list_head loop_terminator_list;
1976 } nir_loop_info;
1977
1978 typedef enum {
1979 nir_loop_control_none = 0x0,
1980 nir_loop_control_unroll = 0x1,
1981 nir_loop_control_dont_unroll = 0x2,
1982 } nir_loop_control;
1983
1984 typedef struct {
1985 nir_cf_node cf_node;
1986
1987 struct exec_list body; /** < list of nir_cf_node */
1988
1989 nir_loop_info *info;
1990 nir_loop_control control;
1991 bool partially_unrolled;
1992 } nir_loop;
1993
1994 /**
1995 * Various bits of metadata that can may be created or required by
1996 * optimization and analysis passes
1997 */
1998 typedef enum {
1999 nir_metadata_none = 0x0,
2000 nir_metadata_block_index = 0x1,
2001 nir_metadata_dominance = 0x2,
2002 nir_metadata_live_ssa_defs = 0x4,
2003 nir_metadata_not_properly_reset = 0x8,
2004 nir_metadata_loop_analysis = 0x10,
2005 } nir_metadata;
2006
2007 typedef struct {
2008 nir_cf_node cf_node;
2009
2010 /** pointer to the function of which this is an implementation */
2011 struct nir_function *function;
2012
2013 struct exec_list body; /** < list of nir_cf_node */
2014
2015 nir_block *end_block;
2016
2017 /** list for all local variables in the function */
2018 struct exec_list locals;
2019
2020 /** list of local registers in the function */
2021 struct exec_list registers;
2022
2023 /** next available local register index */
2024 unsigned reg_alloc;
2025
2026 /** next available SSA value index */
2027 unsigned ssa_alloc;
2028
2029 /* total number of basic blocks, only valid when block_index_dirty = false */
2030 unsigned num_blocks;
2031
2032 nir_metadata valid_metadata;
2033 } nir_function_impl;
2034
2035 ATTRIBUTE_RETURNS_NONNULL static inline nir_block *
2036 nir_start_block(nir_function_impl *impl)
2037 {
2038 return (nir_block *) impl->body.head_sentinel.next;
2039 }
2040
2041 ATTRIBUTE_RETURNS_NONNULL static inline nir_block *
2042 nir_impl_last_block(nir_function_impl *impl)
2043 {
2044 return (nir_block *) impl->body.tail_sentinel.prev;
2045 }
2046
2047 static inline nir_cf_node *
2048 nir_cf_node_next(nir_cf_node *node)
2049 {
2050 struct exec_node *next = exec_node_get_next(&node->node);
2051 if (exec_node_is_tail_sentinel(next))
2052 return NULL;
2053 else
2054 return exec_node_data(nir_cf_node, next, node);
2055 }
2056
2057 static inline nir_cf_node *
2058 nir_cf_node_prev(nir_cf_node *node)
2059 {
2060 struct exec_node *prev = exec_node_get_prev(&node->node);
2061 if (exec_node_is_head_sentinel(prev))
2062 return NULL;
2063 else
2064 return exec_node_data(nir_cf_node, prev, node);
2065 }
2066
2067 static inline bool
2068 nir_cf_node_is_first(const nir_cf_node *node)
2069 {
2070 return exec_node_is_head_sentinel(node->node.prev);
2071 }
2072
2073 static inline bool
2074 nir_cf_node_is_last(const nir_cf_node *node)
2075 {
2076 return exec_node_is_tail_sentinel(node->node.next);
2077 }
2078
2079 NIR_DEFINE_CAST(nir_cf_node_as_block, nir_cf_node, nir_block, cf_node,
2080 type, nir_cf_node_block)
2081 NIR_DEFINE_CAST(nir_cf_node_as_if, nir_cf_node, nir_if, cf_node,
2082 type, nir_cf_node_if)
2083 NIR_DEFINE_CAST(nir_cf_node_as_loop, nir_cf_node, nir_loop, cf_node,
2084 type, nir_cf_node_loop)
2085 NIR_DEFINE_CAST(nir_cf_node_as_function, nir_cf_node,
2086 nir_function_impl, cf_node, type, nir_cf_node_function)
2087
2088 static inline nir_block *
2089 nir_if_first_then_block(nir_if *if_stmt)
2090 {
2091 struct exec_node *head = exec_list_get_head(&if_stmt->then_list);
2092 return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
2093 }
2094
2095 static inline nir_block *
2096 nir_if_last_then_block(nir_if *if_stmt)
2097 {
2098 struct exec_node *tail = exec_list_get_tail(&if_stmt->then_list);
2099 return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
2100 }
2101
2102 static inline nir_block *
2103 nir_if_first_else_block(nir_if *if_stmt)
2104 {
2105 struct exec_node *head = exec_list_get_head(&if_stmt->else_list);
2106 return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
2107 }
2108
2109 static inline nir_block *
2110 nir_if_last_else_block(nir_if *if_stmt)
2111 {
2112 struct exec_node *tail = exec_list_get_tail(&if_stmt->else_list);
2113 return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
2114 }
2115
2116 static inline nir_block *
2117 nir_loop_first_block(nir_loop *loop)
2118 {
2119 struct exec_node *head = exec_list_get_head(&loop->body);
2120 return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
2121 }
2122
2123 static inline nir_block *
2124 nir_loop_last_block(nir_loop *loop)
2125 {
2126 struct exec_node *tail = exec_list_get_tail(&loop->body);
2127 return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
2128 }
2129
2130 typedef struct {
2131 uint8_t num_components;
2132 uint8_t bit_size;
2133 } nir_parameter;
2134
2135 typedef struct nir_function {
2136 struct exec_node node;
2137
2138 const char *name;
2139 struct nir_shader *shader;
2140
2141 unsigned num_params;
2142 nir_parameter *params;
2143
2144 /** The implementation of this function.
2145 *
2146 * If the function is only declared and not implemented, this is NULL.
2147 */
2148 nir_function_impl *impl;
2149
2150 bool is_entrypoint;
2151 } nir_function;
2152
2153 typedef enum {
2154 nir_lower_imul64 = (1 << 0),
2155 nir_lower_isign64 = (1 << 1),
2156 /** Lower all int64 modulus and division opcodes */
2157 nir_lower_divmod64 = (1 << 2),
2158 /** Lower all 64-bit umul_high and imul_high opcodes */
2159 nir_lower_imul_high64 = (1 << 3),
2160 nir_lower_mov64 = (1 << 4),
2161 nir_lower_icmp64 = (1 << 5),
2162 nir_lower_iadd64 = (1 << 6),
2163 nir_lower_iabs64 = (1 << 7),
2164 nir_lower_ineg64 = (1 << 8),
2165 nir_lower_logic64 = (1 << 9),
2166 nir_lower_minmax64 = (1 << 10),
2167 nir_lower_shift64 = (1 << 11),
2168 nir_lower_imul_2x32_64 = (1 << 12),
2169 } nir_lower_int64_options;
2170
2171 typedef enum {
2172 nir_lower_drcp = (1 << 0),
2173 nir_lower_dsqrt = (1 << 1),
2174 nir_lower_drsq = (1 << 2),
2175 nir_lower_dtrunc = (1 << 3),
2176 nir_lower_dfloor = (1 << 4),
2177 nir_lower_dceil = (1 << 5),
2178 nir_lower_dfract = (1 << 6),
2179 nir_lower_dround_even = (1 << 7),
2180 nir_lower_dmod = (1 << 8),
2181 nir_lower_fp64_full_software = (1 << 9),
2182 } nir_lower_doubles_options;
2183
2184 typedef struct nir_shader_compiler_options {
2185 bool lower_fdiv;
2186 bool lower_ffma;
2187 bool fuse_ffma;
2188 bool lower_flrp16;
2189 bool lower_flrp32;
2190 /** Lowers flrp when it does not support doubles */
2191 bool lower_flrp64;
2192 bool lower_fpow;
2193 bool lower_fsat;
2194 bool lower_fsqrt;
2195 bool lower_fmod16;
2196 bool lower_fmod32;
2197 bool lower_fmod64;
2198 /** Lowers ibitfield_extract/ubitfield_extract to ibfe/ubfe. */
2199 bool lower_bitfield_extract;
2200 /** Lowers ibitfield_extract/ubitfield_extract to bfm, compares, shifts. */
2201 bool lower_bitfield_extract_to_shifts;
2202 /** Lowers bitfield_insert to bfi/bfm */
2203 bool lower_bitfield_insert;
2204 /** Lowers bitfield_insert to bfm, compares, and shifts. */
2205 bool lower_bitfield_insert_to_shifts;
2206 /** Lowers bitfield_reverse to shifts. */
2207 bool lower_bitfield_reverse;
2208 /** Lowers bit_count to shifts. */
2209 bool lower_bit_count;
2210 /** Lowers bfm to shifts and subtracts. */
2211 bool lower_bfm;
2212 /** Lowers ifind_msb to compare and ufind_msb */
2213 bool lower_ifind_msb;
2214 /** Lowers find_lsb to ufind_msb and logic ops */
2215 bool lower_find_lsb;
2216 bool lower_uadd_carry;
2217 bool lower_usub_borrow;
2218 /** Lowers imul_high/umul_high to 16-bit multiplies and carry operations. */
2219 bool lower_mul_high;
2220 /** lowers fneg and ineg to fsub and isub. */
2221 bool lower_negate;
2222 /** lowers fsub and isub to fadd+fneg and iadd+ineg. */
2223 bool lower_sub;
2224
2225 /* lower {slt,sge,seq,sne} to {flt,fge,feq,fne} + b2f: */
2226 bool lower_scmp;
2227
2228 /** enables rules to lower idiv by power-of-two: */
2229 bool lower_idiv;
2230
2231 /** enables rules to lower isign to imin+imax */
2232 bool lower_isign;
2233
2234 /* Does the native fdot instruction replicate its result for four
2235 * components? If so, then opt_algebraic_late will turn all fdotN
2236 * instructions into fdot_replicatedN instructions.
2237 */
2238 bool fdot_replicates;
2239
2240 /** lowers ffloor to fsub+ffract: */
2241 bool lower_ffloor;
2242
2243 /** lowers ffract to fsub+ffloor: */
2244 bool lower_ffract;
2245
2246 /** lowers fceil to fneg+ffloor+fneg: */
2247 bool lower_fceil;
2248
2249 bool lower_ldexp;
2250
2251 bool lower_pack_half_2x16;
2252 bool lower_pack_unorm_2x16;
2253 bool lower_pack_snorm_2x16;
2254 bool lower_pack_unorm_4x8;
2255 bool lower_pack_snorm_4x8;
2256 bool lower_unpack_half_2x16;
2257 bool lower_unpack_unorm_2x16;
2258 bool lower_unpack_snorm_2x16;
2259 bool lower_unpack_unorm_4x8;
2260 bool lower_unpack_snorm_4x8;
2261
2262 bool lower_extract_byte;
2263 bool lower_extract_word;
2264
2265 bool lower_all_io_to_temps;
2266 bool lower_all_io_to_elements;
2267
2268 /**
2269 * Does the driver support real 32-bit integers? (Otherwise, integers
2270 * are simulated by floats.)
2271 */
2272 bool native_integers;
2273
2274 /* Indicates that the driver only has zero-based vertex id */
2275 bool vertex_id_zero_based;
2276
2277 /**
2278 * If enabled, gl_BaseVertex will be lowered as:
2279 * is_indexed_draw (~0/0) & firstvertex
2280 */
2281 bool lower_base_vertex;
2282
2283 /**
2284 * If enabled, gl_HelperInvocation will be lowered as:
2285 *
2286 * !((1 << sample_id) & sample_mask_in))
2287 *
2288 * This depends on some possibly hw implementation details, which may
2289 * not be true for all hw. In particular that the FS is only executed
2290 * for covered samples or for helper invocations. So, do not blindly
2291 * enable this option.
2292 *
2293 * Note: See also issue #22 in ARB_shader_image_load_store
2294 */
2295 bool lower_helper_invocation;
2296
2297 bool lower_cs_local_index_from_id;
2298 bool lower_cs_local_id_from_index;
2299
2300 bool lower_device_index_to_zero;
2301
2302 /* Set if nir_lower_wpos_ytransform() should also invert gl_PointCoord. */
2303 bool lower_wpos_pntc;
2304
2305 bool lower_hadd;
2306 bool lower_add_sat;
2307
2308 /**
2309 * Should nir_lower_io() create load_interpolated_input intrinsics?
2310 *
2311 * If not, it generates regular load_input intrinsics and interpolation
2312 * information must be inferred from the list of input nir_variables.
2313 */
2314 bool use_interpolated_input_intrinsics;
2315
2316 /* Lowers when 32x32->64 bit multiplication is not supported */
2317 bool lower_mul_2x32_64;
2318
2319 unsigned max_unroll_iterations;
2320
2321 nir_lower_int64_options lower_int64_options;
2322 nir_lower_doubles_options lower_doubles_options;
2323 } nir_shader_compiler_options;
2324
2325 typedef struct nir_shader {
2326 /** list of uniforms (nir_variable) */
2327 struct exec_list uniforms;
2328
2329 /** list of inputs (nir_variable) */
2330 struct exec_list inputs;
2331
2332 /** list of outputs (nir_variable) */
2333 struct exec_list outputs;
2334
2335 /** list of shared compute variables (nir_variable) */
2336 struct exec_list shared;
2337
2338 /** Set of driver-specific options for the shader.
2339 *
2340 * The memory for the options is expected to be kept in a single static
2341 * copy by the driver.
2342 */
2343 const struct nir_shader_compiler_options *options;
2344
2345 /** Various bits of compile-time information about a given shader */
2346 struct shader_info info;
2347
2348 /** list of global variables in the shader (nir_variable) */
2349 struct exec_list globals;
2350
2351 /** list of system value variables in the shader (nir_variable) */
2352 struct exec_list system_values;
2353
2354 struct exec_list functions; /** < list of nir_function */
2355
2356 /**
2357 * the highest index a load_input_*, load_uniform_*, etc. intrinsic can
2358 * access plus one
2359 */
2360 unsigned num_inputs, num_uniforms, num_outputs, num_shared;
2361
2362 /** Constant data associated with this shader.
2363 *
2364 * Constant data is loaded through load_constant intrinsics. See also
2365 * nir_opt_large_constants.
2366 */
2367 void *constant_data;
2368 unsigned constant_data_size;
2369 } nir_shader;
2370
2371 #define nir_foreach_function(func, shader) \
2372 foreach_list_typed(nir_function, func, node, &(shader)->functions)
2373
2374 static inline nir_function_impl *
2375 nir_shader_get_entrypoint(nir_shader *shader)
2376 {
2377 nir_function *func = NULL;
2378
2379 nir_foreach_function(function, shader) {
2380 assert(func == NULL);
2381 if (function->is_entrypoint) {
2382 func = function;
2383 #ifndef NDEBUG
2384 break;
2385 #endif
2386 }
2387 }
2388
2389 if (!func)
2390 return NULL;
2391
2392 assert(func->num_params == 0);
2393 assert(func->impl);
2394 return func->impl;
2395 }
2396
2397 nir_shader *nir_shader_create(void *mem_ctx,
2398 gl_shader_stage stage,
2399 const nir_shader_compiler_options *options,
2400 shader_info *si);
2401
2402 nir_register *nir_local_reg_create(nir_function_impl *impl);
2403
2404 void nir_reg_remove(nir_register *reg);
2405
2406 /** Adds a variable to the appropriate list in nir_shader */
2407 void nir_shader_add_variable(nir_shader *shader, nir_variable *var);
2408
2409 static inline void
2410 nir_function_impl_add_variable(nir_function_impl *impl, nir_variable *var)
2411 {
2412 assert(var->data.mode == nir_var_function_temp);
2413 exec_list_push_tail(&impl->locals, &var->node);
2414 }
2415
2416 /** creates a variable, sets a few defaults, and adds it to the list */
2417 nir_variable *nir_variable_create(nir_shader *shader,
2418 nir_variable_mode mode,
2419 const struct glsl_type *type,
2420 const char *name);
2421 /** creates a local variable and adds it to the list */
2422 nir_variable *nir_local_variable_create(nir_function_impl *impl,
2423 const struct glsl_type *type,
2424 const char *name);
2425
2426 /** creates a function and adds it to the shader's list of functions */
2427 nir_function *nir_function_create(nir_shader *shader, const char *name);
2428
2429 nir_function_impl *nir_function_impl_create(nir_function *func);
2430 /** creates a function_impl that isn't tied to any particular function */
2431 nir_function_impl *nir_function_impl_create_bare(nir_shader *shader);
2432
2433 nir_block *nir_block_create(nir_shader *shader);
2434 nir_if *nir_if_create(nir_shader *shader);
2435 nir_loop *nir_loop_create(nir_shader *shader);
2436
2437 nir_function_impl *nir_cf_node_get_function(nir_cf_node *node);
2438
2439 /** requests that the given pieces of metadata be generated */
2440 void nir_metadata_require(nir_function_impl *impl, nir_metadata required, ...);
2441 /** dirties all but the preserved metadata */
2442 void nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved);
2443
2444 /** creates an instruction with default swizzle/writemask/etc. with NULL registers */
2445 nir_alu_instr *nir_alu_instr_create(nir_shader *shader, nir_op op);
2446
2447 nir_deref_instr *nir_deref_instr_create(nir_shader *shader,
2448 nir_deref_type deref_type);
2449
2450 nir_jump_instr *nir_jump_instr_create(nir_shader *shader, nir_jump_type type);
2451
2452 nir_load_const_instr *nir_load_const_instr_create(nir_shader *shader,
2453 unsigned num_components,
2454 unsigned bit_size);
2455
2456 nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader,
2457 nir_intrinsic_op op);
2458
2459 nir_call_instr *nir_call_instr_create(nir_shader *shader,
2460 nir_function *callee);
2461
2462 nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs);
2463
2464 nir_phi_instr *nir_phi_instr_create(nir_shader *shader);
2465
2466 nir_parallel_copy_instr *nir_parallel_copy_instr_create(nir_shader *shader);
2467
2468 nir_ssa_undef_instr *nir_ssa_undef_instr_create(nir_shader *shader,
2469 unsigned num_components,
2470 unsigned bit_size);
2471
2472 nir_const_value nir_alu_binop_identity(nir_op binop, unsigned bit_size);
2473
2474 /**
2475 * NIR Cursors and Instruction Insertion API
2476 * @{
2477 *
2478 * A tiny struct representing a point to insert/extract instructions or
2479 * control flow nodes. Helps reduce the combinatorial explosion of possible
2480 * points to insert/extract.
2481 *
2482 * \sa nir_control_flow.h
2483 */
2484 typedef enum {
2485 nir_cursor_before_block,
2486 nir_cursor_after_block,
2487 nir_cursor_before_instr,
2488 nir_cursor_after_instr,
2489 } nir_cursor_option;
2490
2491 typedef struct {
2492 nir_cursor_option option;
2493 union {
2494 nir_block *block;
2495 nir_instr *instr;
2496 };
2497 } nir_cursor;
2498
2499 static inline nir_block *
2500 nir_cursor_current_block(nir_cursor cursor)
2501 {
2502 if (cursor.option == nir_cursor_before_instr ||
2503 cursor.option == nir_cursor_after_instr) {
2504 return cursor.instr->block;
2505 } else {
2506 return cursor.block;
2507 }
2508 }
2509
2510 bool nir_cursors_equal(nir_cursor a, nir_cursor b);
2511
2512 static inline nir_cursor
2513 nir_before_block(nir_block *block)
2514 {
2515 nir_cursor cursor;
2516 cursor.option = nir_cursor_before_block;
2517 cursor.block = block;
2518 return cursor;
2519 }
2520
2521 static inline nir_cursor
2522 nir_after_block(nir_block *block)
2523 {
2524 nir_cursor cursor;
2525 cursor.option = nir_cursor_after_block;
2526 cursor.block = block;
2527 return cursor;
2528 }
2529
2530 static inline nir_cursor
2531 nir_before_instr(nir_instr *instr)
2532 {
2533 nir_cursor cursor;
2534 cursor.option = nir_cursor_before_instr;
2535 cursor.instr = instr;
2536 return cursor;
2537 }
2538
2539 static inline nir_cursor
2540 nir_after_instr(nir_instr *instr)
2541 {
2542 nir_cursor cursor;
2543 cursor.option = nir_cursor_after_instr;
2544 cursor.instr = instr;
2545 return cursor;
2546 }
2547
2548 static inline nir_cursor
2549 nir_after_block_before_jump(nir_block *block)
2550 {
2551 nir_instr *last_instr = nir_block_last_instr(block);
2552 if (last_instr && last_instr->type == nir_instr_type_jump) {
2553 return nir_before_instr(last_instr);
2554 } else {
2555 return nir_after_block(block);
2556 }
2557 }
2558
2559 static inline nir_cursor
2560 nir_before_src(nir_src *src, bool is_if_condition)
2561 {
2562 if (is_if_condition) {
2563 nir_block *prev_block =
2564 nir_cf_node_as_block(nir_cf_node_prev(&src->parent_if->cf_node));
2565 assert(!nir_block_ends_in_jump(prev_block));
2566 return nir_after_block(prev_block);
2567 } else if (src->parent_instr->type == nir_instr_type_phi) {
2568 #ifndef NDEBUG
2569 nir_phi_instr *cond_phi = nir_instr_as_phi(src->parent_instr);
2570 bool found = false;
2571 nir_foreach_phi_src(phi_src, cond_phi) {
2572 if (phi_src->src.ssa == src->ssa) {
2573 found = true;
2574 break;
2575 }
2576 }
2577 assert(found);
2578 #endif
2579 /* The LIST_ENTRY macro is a generic container-of macro, it just happens
2580 * to have a more specific name.
2581 */
2582 nir_phi_src *phi_src = LIST_ENTRY(nir_phi_src, src, src);
2583 return nir_after_block_before_jump(phi_src->pred);
2584 } else {
2585 return nir_before_instr(src->parent_instr);
2586 }
2587 }
2588
2589 static inline nir_cursor
2590 nir_before_cf_node(nir_cf_node *node)
2591 {
2592 if (node->type == nir_cf_node_block)
2593 return nir_before_block(nir_cf_node_as_block(node));
2594
2595 return nir_after_block(nir_cf_node_as_block(nir_cf_node_prev(node)));
2596 }
2597
2598 static inline nir_cursor
2599 nir_after_cf_node(nir_cf_node *node)
2600 {
2601 if (node->type == nir_cf_node_block)
2602 return nir_after_block(nir_cf_node_as_block(node));
2603
2604 return nir_before_block(nir_cf_node_as_block(nir_cf_node_next(node)));
2605 }
2606
2607 static inline nir_cursor
2608 nir_after_phis(nir_block *block)
2609 {
2610 nir_foreach_instr(instr, block) {
2611 if (instr->type != nir_instr_type_phi)
2612 return nir_before_instr(instr);
2613 }
2614 return nir_after_block(block);
2615 }
2616
2617 static inline nir_cursor
2618 nir_after_cf_node_and_phis(nir_cf_node *node)
2619 {
2620 if (node->type == nir_cf_node_block)
2621 return nir_after_block(nir_cf_node_as_block(node));
2622
2623 nir_block *block = nir_cf_node_as_block(nir_cf_node_next(node));
2624
2625 return nir_after_phis(block);
2626 }
2627
2628 static inline nir_cursor
2629 nir_before_cf_list(struct exec_list *cf_list)
2630 {
2631 nir_cf_node *first_node = exec_node_data(nir_cf_node,
2632 exec_list_get_head(cf_list), node);
2633 return nir_before_cf_node(first_node);
2634 }
2635
2636 static inline nir_cursor
2637 nir_after_cf_list(struct exec_list *cf_list)
2638 {
2639 nir_cf_node *last_node = exec_node_data(nir_cf_node,
2640 exec_list_get_tail(cf_list), node);
2641 return nir_after_cf_node(last_node);
2642 }
2643
2644 /**
2645 * Insert a NIR instruction at the given cursor.
2646 *
2647 * Note: This does not update the cursor.
2648 */
2649 void nir_instr_insert(nir_cursor cursor, nir_instr *instr);
2650
2651 static inline void
2652 nir_instr_insert_before(nir_instr *instr, nir_instr *before)
2653 {
2654 nir_instr_insert(nir_before_instr(instr), before);
2655 }
2656
2657 static inline void
2658 nir_instr_insert_after(nir_instr *instr, nir_instr *after)
2659 {
2660 nir_instr_insert(nir_after_instr(instr), after);
2661 }
2662
2663 static inline void
2664 nir_instr_insert_before_block(nir_block *block, nir_instr *before)
2665 {
2666 nir_instr_insert(nir_before_block(block), before);
2667 }
2668
2669 static inline void
2670 nir_instr_insert_after_block(nir_block *block, nir_instr *after)
2671 {
2672 nir_instr_insert(nir_after_block(block), after);
2673 }
2674
2675 static inline void
2676 nir_instr_insert_before_cf(nir_cf_node *node, nir_instr *before)
2677 {
2678 nir_instr_insert(nir_before_cf_node(node), before);
2679 }
2680
2681 static inline void
2682 nir_instr_insert_after_cf(nir_cf_node *node, nir_instr *after)
2683 {
2684 nir_instr_insert(nir_after_cf_node(node), after);
2685 }
2686
2687 static inline void
2688 nir_instr_insert_before_cf_list(struct exec_list *list, nir_instr *before)
2689 {
2690 nir_instr_insert(nir_before_cf_list(list), before);
2691 }
2692
2693 static inline void
2694 nir_instr_insert_after_cf_list(struct exec_list *list, nir_instr *after)
2695 {
2696 nir_instr_insert(nir_after_cf_list(list), after);
2697 }
2698
2699 void nir_instr_remove_v(nir_instr *instr);
2700
2701 static inline nir_cursor
2702 nir_instr_remove(nir_instr *instr)
2703 {
2704 nir_cursor cursor;
2705 nir_instr *prev = nir_instr_prev(instr);
2706 if (prev) {
2707 cursor = nir_after_instr(prev);
2708 } else {
2709 cursor = nir_before_block(instr->block);
2710 }
2711 nir_instr_remove_v(instr);
2712 return cursor;
2713 }
2714
2715 /** @} */
2716
2717 typedef bool (*nir_foreach_ssa_def_cb)(nir_ssa_def *def, void *state);
2718 typedef bool (*nir_foreach_dest_cb)(nir_dest *dest, void *state);
2719 typedef bool (*nir_foreach_src_cb)(nir_src *src, void *state);
2720 bool nir_foreach_ssa_def(nir_instr *instr, nir_foreach_ssa_def_cb cb,
2721 void *state);
2722 bool nir_foreach_dest(nir_instr *instr, nir_foreach_dest_cb cb, void *state);
2723 bool nir_foreach_src(nir_instr *instr, nir_foreach_src_cb cb, void *state);
2724
2725 nir_const_value *nir_src_as_const_value(nir_src src);
2726
2727 static inline struct nir_instr *
2728 nir_src_instr(const struct nir_src *src)
2729 {
2730 return src->is_ssa ? src->ssa->parent_instr : NULL;
2731 }
2732
2733 #define NIR_SRC_AS_(name, c_type, type_enum, cast_macro) \
2734 static inline c_type * \
2735 nir_src_as_ ## name (struct nir_src *src) \
2736 { \
2737 return src->is_ssa && src->ssa->parent_instr->type == type_enum \
2738 ? cast_macro(src->ssa->parent_instr) : NULL; \
2739 } \
2740 static inline const c_type * \
2741 nir_src_as_ ## name ## _const(const struct nir_src *src) \
2742 { \
2743 return src->is_ssa && src->ssa->parent_instr->type == type_enum \
2744 ? cast_macro(src->ssa->parent_instr) : NULL; \
2745 }
2746
2747 NIR_SRC_AS_(alu_instr, nir_alu_instr, nir_instr_type_alu, nir_instr_as_alu)
2748
2749 bool nir_src_is_dynamically_uniform(nir_src src);
2750 bool nir_srcs_equal(nir_src src1, nir_src src2);
2751 void nir_instr_rewrite_src(nir_instr *instr, nir_src *src, nir_src new_src);
2752 void nir_instr_move_src(nir_instr *dest_instr, nir_src *dest, nir_src *src);
2753 void nir_if_rewrite_condition(nir_if *if_stmt, nir_src new_src);
2754 void nir_instr_rewrite_dest(nir_instr *instr, nir_dest *dest,
2755 nir_dest new_dest);
2756
2757 void nir_ssa_dest_init(nir_instr *instr, nir_dest *dest,
2758 unsigned num_components, unsigned bit_size,
2759 const char *name);
2760 void nir_ssa_def_init(nir_instr *instr, nir_ssa_def *def,
2761 unsigned num_components, unsigned bit_size,
2762 const char *name);
2763 static inline void
2764 nir_ssa_dest_init_for_type(nir_instr *instr, nir_dest *dest,
2765 const struct glsl_type *type,
2766 const char *name)
2767 {
2768 assert(glsl_type_is_vector_or_scalar(type));
2769 nir_ssa_dest_init(instr, dest, glsl_get_components(type),
2770 glsl_get_bit_size(type), name);
2771 }
2772 void nir_ssa_def_rewrite_uses(nir_ssa_def *def, nir_src new_src);
2773 void nir_ssa_def_rewrite_uses_after(nir_ssa_def *def, nir_src new_src,
2774 nir_instr *after_me);
2775
2776 nir_component_mask_t nir_ssa_def_components_read(const nir_ssa_def *def);
2777
2778 /*
2779 * finds the next basic block in source-code order, returns NULL if there is
2780 * none
2781 */
2782
2783 nir_block *nir_block_cf_tree_next(nir_block *block);
2784
2785 /* Performs the opposite of nir_block_cf_tree_next() */
2786
2787 nir_block *nir_block_cf_tree_prev(nir_block *block);
2788
2789 /* Gets the first block in a CF node in source-code order */
2790
2791 nir_block *nir_cf_node_cf_tree_first(nir_cf_node *node);
2792
2793 /* Gets the last block in a CF node in source-code order */
2794
2795 nir_block *nir_cf_node_cf_tree_last(nir_cf_node *node);
2796
2797 /* Gets the next block after a CF node in source-code order */
2798
2799 nir_block *nir_cf_node_cf_tree_next(nir_cf_node *node);
2800
2801 /* Macros for loops that visit blocks in source-code order */
2802
2803 #define nir_foreach_block(block, impl) \
2804 for (nir_block *block = nir_start_block(impl); block != NULL; \
2805 block = nir_block_cf_tree_next(block))
2806
2807 #define nir_foreach_block_safe(block, impl) \
2808 for (nir_block *block = nir_start_block(impl), \
2809 *next = nir_block_cf_tree_next(block); \
2810 block != NULL; \
2811 block = next, next = nir_block_cf_tree_next(block))
2812
2813 #define nir_foreach_block_reverse(block, impl) \
2814 for (nir_block *block = nir_impl_last_block(impl); block != NULL; \
2815 block = nir_block_cf_tree_prev(block))
2816
2817 #define nir_foreach_block_reverse_safe(block, impl) \
2818 for (nir_block *block = nir_impl_last_block(impl), \
2819 *prev = nir_block_cf_tree_prev(block); \
2820 block != NULL; \
2821 block = prev, prev = nir_block_cf_tree_prev(block))
2822
2823 #define nir_foreach_block_in_cf_node(block, node) \
2824 for (nir_block *block = nir_cf_node_cf_tree_first(node); \
2825 block != nir_cf_node_cf_tree_next(node); \
2826 block = nir_block_cf_tree_next(block))
2827
2828 /* If the following CF node is an if, this function returns that if.
2829 * Otherwise, it returns NULL.
2830 */
2831 nir_if *nir_block_get_following_if(nir_block *block);
2832
2833 nir_loop *nir_block_get_following_loop(nir_block *block);
2834
2835 void nir_index_local_regs(nir_function_impl *impl);
2836 void nir_index_ssa_defs(nir_function_impl *impl);
2837 unsigned nir_index_instrs(nir_function_impl *impl);
2838
2839 void nir_index_blocks(nir_function_impl *impl);
2840
2841 void nir_print_shader(nir_shader *shader, FILE *fp);
2842 void nir_print_shader_annotated(nir_shader *shader, FILE *fp, struct hash_table *errors);
2843 void nir_print_instr(const nir_instr *instr, FILE *fp);
2844 void nir_print_deref(const nir_deref_instr *deref, FILE *fp);
2845
2846 nir_shader *nir_shader_clone(void *mem_ctx, const nir_shader *s);
2847 nir_function_impl *nir_function_impl_clone(nir_shader *shader,
2848 const nir_function_impl *fi);
2849 nir_constant *nir_constant_clone(const nir_constant *c, nir_variable *var);
2850 nir_variable *nir_variable_clone(const nir_variable *c, nir_shader *shader);
2851
2852 nir_shader *nir_shader_serialize_deserialize(void *mem_ctx, nir_shader *s);
2853
2854 #ifndef NDEBUG
2855 void nir_validate_shader(nir_shader *shader, const char *when);
2856 void nir_metadata_set_validation_flag(nir_shader *shader);
2857 void nir_metadata_check_validation_flag(nir_shader *shader);
2858
2859 static inline bool
2860 should_skip_nir(const char *name)
2861 {
2862 static const char *list = NULL;
2863 if (!list) {
2864 /* Comma separated list of names to skip. */
2865 list = getenv("NIR_SKIP");
2866 if (!list)
2867 list = "";
2868 }
2869
2870 if (!list[0])
2871 return false;
2872
2873 return comma_separated_list_contains(list, name);
2874 }
2875
2876 static inline bool
2877 should_clone_nir(void)
2878 {
2879 static int should_clone = -1;
2880 if (should_clone < 0)
2881 should_clone = env_var_as_boolean("NIR_TEST_CLONE", false);
2882
2883 return should_clone;
2884 }
2885
2886 static inline bool
2887 should_serialize_deserialize_nir(void)
2888 {
2889 static int test_serialize = -1;
2890 if (test_serialize < 0)
2891 test_serialize = env_var_as_boolean("NIR_TEST_SERIALIZE", false);
2892
2893 return test_serialize;
2894 }
2895
2896 static inline bool
2897 should_print_nir(void)
2898 {
2899 static int should_print = -1;
2900 if (should_print < 0)
2901 should_print = env_var_as_boolean("NIR_PRINT", false);
2902
2903 return should_print;
2904 }
2905 #else
2906 static inline void nir_validate_shader(nir_shader *shader, const char *when) { (void) shader; (void)when; }
2907 static inline void nir_metadata_set_validation_flag(nir_shader *shader) { (void) shader; }
2908 static inline void nir_metadata_check_validation_flag(nir_shader *shader) { (void) shader; }
2909 static inline bool should_skip_nir(UNUSED const char *pass_name) { return false; }
2910 static inline bool should_clone_nir(void) { return false; }
2911 static inline bool should_serialize_deserialize_nir(void) { return false; }
2912 static inline bool should_print_nir(void) { return false; }
2913 #endif /* NDEBUG */
2914
2915 #define _PASS(pass, nir, do_pass) do { \
2916 if (should_skip_nir(#pass)) { \
2917 printf("skipping %s\n", #pass); \
2918 break; \
2919 } \
2920 do_pass \
2921 nir_validate_shader(nir, "after " #pass); \
2922 if (should_clone_nir()) { \
2923 nir_shader *clone = nir_shader_clone(ralloc_parent(nir), nir); \
2924 ralloc_free(nir); \
2925 nir = clone; \
2926 } \
2927 if (should_serialize_deserialize_nir()) { \
2928 void *mem_ctx = ralloc_parent(nir); \
2929 nir = nir_shader_serialize_deserialize(mem_ctx, nir); \
2930 } \
2931 } while (0)
2932
2933 #define NIR_PASS(progress, nir, pass, ...) _PASS(pass, nir, \
2934 nir_metadata_set_validation_flag(nir); \
2935 if (should_print_nir()) \
2936 printf("%s\n", #pass); \
2937 if (pass(nir, ##__VA_ARGS__)) { \
2938 progress = true; \
2939 if (should_print_nir()) \
2940 nir_print_shader(nir, stdout); \
2941 nir_metadata_check_validation_flag(nir); \
2942 } \
2943 )
2944
2945 #define NIR_PASS_V(nir, pass, ...) _PASS(pass, nir, \
2946 if (should_print_nir()) \
2947 printf("%s\n", #pass); \
2948 pass(nir, ##__VA_ARGS__); \
2949 if (should_print_nir()) \
2950 nir_print_shader(nir, stdout); \
2951 )
2952
2953 #define NIR_SKIP(name) should_skip_nir(#name)
2954
2955 void nir_calc_dominance_impl(nir_function_impl *impl);
2956 void nir_calc_dominance(nir_shader *shader);
2957
2958 nir_block *nir_dominance_lca(nir_block *b1, nir_block *b2);
2959 bool nir_block_dominates(nir_block *parent, nir_block *child);
2960
2961 void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp);
2962 void nir_dump_dom_tree(nir_shader *shader, FILE *fp);
2963
2964 void nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp);
2965 void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
2966
2967 void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
2968 void nir_dump_cfg(nir_shader *shader, FILE *fp);
2969
2970 int nir_gs_count_vertices(const nir_shader *shader);
2971
2972 bool nir_shrink_vec_array_vars(nir_shader *shader, nir_variable_mode modes);
2973 bool nir_split_array_vars(nir_shader *shader, nir_variable_mode modes);
2974 bool nir_split_var_copies(nir_shader *shader);
2975 bool nir_split_per_member_structs(nir_shader *shader);
2976 bool nir_split_struct_vars(nir_shader *shader, nir_variable_mode modes);
2977
2978 bool nir_lower_returns_impl(nir_function_impl *impl);
2979 bool nir_lower_returns(nir_shader *shader);
2980
2981 void nir_inline_function_impl(struct nir_builder *b,
2982 const nir_function_impl *impl,
2983 nir_ssa_def **params);
2984 bool nir_inline_functions(nir_shader *shader);
2985
2986 bool nir_propagate_invariant(nir_shader *shader);
2987
2988 void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, nir_shader *shader);
2989 void nir_lower_deref_copy_instr(struct nir_builder *b,
2990 nir_intrinsic_instr *copy);
2991 bool nir_lower_var_copies(nir_shader *shader);
2992
2993 void nir_fixup_deref_modes(nir_shader *shader);
2994
2995 bool nir_lower_global_vars_to_local(nir_shader *shader);
2996
2997 typedef enum {
2998 nir_lower_direct_array_deref_of_vec_load = (1 << 0),
2999 nir_lower_indirect_array_deref_of_vec_load = (1 << 1),
3000 nir_lower_direct_array_deref_of_vec_store = (1 << 2),
3001 nir_lower_indirect_array_deref_of_vec_store = (1 << 3),
3002 } nir_lower_array_deref_of_vec_options;
3003
3004 bool nir_lower_array_deref_of_vec(nir_shader *shader, nir_variable_mode modes,
3005 nir_lower_array_deref_of_vec_options options);
3006
3007 bool nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes);
3008
3009 bool nir_lower_locals_to_regs(nir_shader *shader);
3010
3011 void nir_lower_io_to_temporaries(nir_shader *shader,
3012 nir_function_impl *entrypoint,
3013 bool outputs, bool inputs);
3014
3015 void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint);
3016
3017 void nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
3018 int (*type_size)(const struct glsl_type *, bool));
3019
3020 /* Some helpers to do very simple linking */
3021 bool nir_remove_unused_varyings(nir_shader *producer, nir_shader *consumer);
3022 bool nir_remove_unused_io_vars(nir_shader *shader, struct exec_list *var_list,
3023 uint64_t *used_by_other_stage,
3024 uint64_t *used_by_other_stage_patches);
3025 void nir_compact_varyings(nir_shader *producer, nir_shader *consumer,
3026 bool default_to_smooth_interp);
3027 void nir_link_xfb_varyings(nir_shader *producer, nir_shader *consumer);
3028 bool nir_link_opt_varyings(nir_shader *producer, nir_shader *consumer);
3029
3030 typedef enum {
3031 /* If set, this forces all non-flat fragment shader inputs to be
3032 * interpolated as if with the "sample" qualifier. This requires
3033 * nir_shader_compiler_options::use_interpolated_input_intrinsics.
3034 */
3035 nir_lower_io_force_sample_interpolation = (1 << 1),
3036 } nir_lower_io_options;
3037 bool nir_lower_io(nir_shader *shader,
3038 nir_variable_mode modes,
3039 int (*type_size)(const struct glsl_type *, bool),
3040 nir_lower_io_options);
3041
3042 typedef enum {
3043 /**
3044 * An address format which is a simple 32-bit global GPU address.
3045 */
3046 nir_address_format_32bit_global,
3047
3048 /**
3049 * An address format which is a simple 64-bit global GPU address.
3050 */
3051 nir_address_format_64bit_global,
3052
3053 /**
3054 * An address format which is a bounds-checked 64-bit global GPU address.
3055 *
3056 * The address is comprised as a 32-bit vec4 where .xy are a uint64_t base
3057 * address stored with the low bits in .x and high bits in .y, .z is a
3058 * size, and .w is an offset. When the final I/O operation is lowered, .w
3059 * is checked against .z and the operation is predicated on the result.
3060 */
3061 nir_address_format_64bit_bounded_global,
3062
3063 /**
3064 * An address format which is comprised of a vec2 where the first
3065 * component is a buffer index and the second is an offset.
3066 */
3067 nir_address_format_32bit_index_offset,
3068 } nir_address_format;
3069 bool nir_lower_explicit_io(nir_shader *shader,
3070 nir_variable_mode modes,
3071 nir_address_format);
3072
3073 nir_src *nir_get_io_offset_src(nir_intrinsic_instr *instr);
3074 nir_src *nir_get_io_vertex_index_src(nir_intrinsic_instr *instr);
3075
3076 bool nir_is_per_vertex_io(const nir_variable *var, gl_shader_stage stage);
3077
3078 bool nir_lower_regs_to_ssa_impl(nir_function_impl *impl);
3079 bool nir_lower_regs_to_ssa(nir_shader *shader);
3080 bool nir_lower_vars_to_ssa(nir_shader *shader);
3081
3082 bool nir_remove_dead_derefs(nir_shader *shader);
3083 bool nir_remove_dead_derefs_impl(nir_function_impl *impl);
3084 bool nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes);
3085 bool nir_lower_constant_initializers(nir_shader *shader,
3086 nir_variable_mode modes);
3087
3088 bool nir_move_load_const(nir_shader *shader);
3089 bool nir_move_vec_src_uses_to_dest(nir_shader *shader);
3090 bool nir_lower_vec_to_movs(nir_shader *shader);
3091 void nir_lower_alpha_test(nir_shader *shader, enum compare_func func,
3092 bool alpha_to_one);
3093 bool nir_lower_alu(nir_shader *shader);
3094 bool nir_lower_alu_to_scalar(nir_shader *shader);
3095 bool nir_lower_bool_to_float(nir_shader *shader);
3096 bool nir_lower_bool_to_int32(nir_shader *shader);
3097 bool nir_lower_load_const_to_scalar(nir_shader *shader);
3098 bool nir_lower_read_invocation_to_scalar(nir_shader *shader);
3099 bool nir_lower_phis_to_scalar(nir_shader *shader);
3100 void nir_lower_io_arrays_to_elements(nir_shader *producer, nir_shader *consumer);
3101 void nir_lower_io_arrays_to_elements_no_indirects(nir_shader *shader,
3102 bool outputs_only);
3103 void nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask);
3104 void nir_lower_io_to_scalar_early(nir_shader *shader, nir_variable_mode mask);
3105 bool nir_lower_io_to_vector(nir_shader *shader, nir_variable_mode mask);
3106
3107 bool nir_lower_uniforms_to_ubo(nir_shader *shader, int multiplier);
3108
3109 typedef struct nir_lower_subgroups_options {
3110 uint8_t subgroup_size;
3111 uint8_t ballot_bit_size;
3112 bool lower_to_scalar:1;
3113 bool lower_vote_trivial:1;
3114 bool lower_vote_eq_to_ballot:1;
3115 bool lower_subgroup_masks:1;
3116 bool lower_shuffle:1;
3117 bool lower_shuffle_to_32bit:1;
3118 bool lower_quad:1;
3119 } nir_lower_subgroups_options;
3120
3121 bool nir_lower_subgroups(nir_shader *shader,
3122 const nir_lower_subgroups_options *options);
3123
3124 bool nir_lower_system_values(nir_shader *shader);
3125
3126 enum PACKED nir_lower_tex_packing {
3127 nir_lower_tex_packing_none = 0,
3128 /* The sampler returns up to 2 32-bit words of half floats or 16-bit signed
3129 * or unsigned ints based on the sampler type
3130 */
3131 nir_lower_tex_packing_16,
3132 /* The sampler returns 1 32-bit word of 4x8 unorm */
3133 nir_lower_tex_packing_8,
3134 };
3135
3136 typedef struct nir_lower_tex_options {
3137 /**
3138 * bitmask of (1 << GLSL_SAMPLER_DIM_x) to control for which
3139 * sampler types a texture projector is lowered.
3140 */
3141 unsigned lower_txp;
3142
3143 /**
3144 * If true, lower away nir_tex_src_offset for all texelfetch instructions.
3145 */
3146 bool lower_txf_offset;
3147
3148 /**
3149 * If true, lower away nir_tex_src_offset for all rect textures.
3150 */
3151 bool lower_rect_offset;
3152
3153 /**
3154 * If true, lower rect textures to 2D, using txs to fetch the
3155 * texture dimensions and dividing the texture coords by the
3156 * texture dims to normalize.
3157 */
3158 bool lower_rect;
3159
3160 /**
3161 * If true, convert yuv to rgb.
3162 */
3163 unsigned lower_y_uv_external;
3164 unsigned lower_y_u_v_external;
3165 unsigned lower_yx_xuxv_external;
3166 unsigned lower_xy_uxvx_external;
3167 unsigned lower_ayuv_external;
3168 unsigned lower_xyuv_external;
3169
3170 /**
3171 * To emulate certain texture wrap modes, this can be used
3172 * to saturate the specified tex coord to [0.0, 1.0]. The
3173 * bits are according to sampler #, ie. if, for example:
3174 *
3175 * (conf->saturate_s & (1 << n))
3176 *
3177 * is true, then the s coord for sampler n is saturated.
3178 *
3179 * Note that clamping must happen *after* projector lowering
3180 * so any projected texture sample instruction with a clamped
3181 * coordinate gets automatically lowered, regardless of the
3182 * 'lower_txp' setting.
3183 */
3184 unsigned saturate_s;
3185 unsigned saturate_t;
3186 unsigned saturate_r;
3187
3188 /* Bitmask of textures that need swizzling.
3189 *
3190 * If (swizzle_result & (1 << texture_index)), then the swizzle in
3191 * swizzles[texture_index] is applied to the result of the texturing
3192 * operation.
3193 */
3194 unsigned swizzle_result;
3195
3196 /* A swizzle for each texture. Values 0-3 represent x, y, z, or w swizzles
3197 * while 4 and 5 represent 0 and 1 respectively.
3198 */
3199 uint8_t swizzles[32][4];
3200
3201 /* Can be used to scale sampled values in range required by the format. */
3202 float scale_factors[32];
3203
3204 /**
3205 * Bitmap of textures that need srgb to linear conversion. If
3206 * (lower_srgb & (1 << texture_index)) then the rgb (xyz) components
3207 * of the texture are lowered to linear.
3208 */
3209 unsigned lower_srgb;
3210
3211 /**
3212 * If true, lower nir_texop_txd on cube maps with nir_texop_txl.
3213 */
3214 bool lower_txd_cube_map;
3215
3216 /**
3217 * If true, lower nir_texop_txd on 3D surfaces with nir_texop_txl.
3218 */
3219 bool lower_txd_3d;
3220
3221 /**
3222 * If true, lower nir_texop_txd on shadow samplers (except cube maps)
3223 * with nir_texop_txl. Notice that cube map shadow samplers are lowered
3224 * with lower_txd_cube_map.
3225 */
3226 bool lower_txd_shadow;
3227
3228 /**
3229 * If true, lower nir_texop_txd on all samplers to a nir_texop_txl.
3230 * Implies lower_txd_cube_map and lower_txd_shadow.
3231 */
3232 bool lower_txd;
3233
3234 /**
3235 * If true, lower nir_texop_txb that try to use shadow compare and min_lod
3236 * at the same time to a nir_texop_lod, some math, and nir_texop_tex.
3237 */
3238 bool lower_txb_shadow_clamp;
3239
3240 /**
3241 * If true, lower nir_texop_txd on shadow samplers when it uses min_lod
3242 * with nir_texop_txl. This includes cube maps.
3243 */
3244 bool lower_txd_shadow_clamp;
3245
3246 /**
3247 * If true, lower nir_texop_txd on when it uses both offset and min_lod
3248 * with nir_texop_txl. This includes cube maps.
3249 */
3250 bool lower_txd_offset_clamp;
3251
3252 /**
3253 * If true, lower nir_texop_txd with min_lod to a nir_texop_txl if the
3254 * sampler index is not statically determinable to be less than 16.
3255 */
3256 bool lower_txd_clamp_if_sampler_index_not_lt_16;
3257
3258 /**
3259 * If true, apply a .bagr swizzle on tg4 results to handle Broadcom's
3260 * mixed-up tg4 locations.
3261 */
3262 bool lower_tg4_broadcom_swizzle;
3263
3264 /**
3265 * If true, lowers tg4 with 4 constant offsets to 4 tg4 calls
3266 */
3267 bool lower_tg4_offsets;
3268
3269 enum nir_lower_tex_packing lower_tex_packing[32];
3270 } nir_lower_tex_options;
3271
3272 bool nir_lower_tex(nir_shader *shader,
3273 const nir_lower_tex_options *options);
3274
3275 enum nir_lower_non_uniform_access_type {
3276 nir_lower_non_uniform_ubo_access = (1 << 0),
3277 nir_lower_non_uniform_ssbo_access = (1 << 1),
3278 nir_lower_non_uniform_texture_access = (1 << 2),
3279 nir_lower_non_uniform_image_access = (1 << 3),
3280 };
3281
3282 bool nir_lower_non_uniform_access(nir_shader *shader,
3283 enum nir_lower_non_uniform_access_type);
3284
3285 bool nir_lower_idiv(nir_shader *shader);
3286
3287 bool nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables, bool use_vars);
3288 bool nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables);
3289 bool nir_lower_clip_cull_distance_arrays(nir_shader *nir);
3290
3291 bool nir_lower_frexp(nir_shader *nir);
3292
3293 void nir_lower_two_sided_color(nir_shader *shader);
3294
3295 bool nir_lower_clamp_color_outputs(nir_shader *shader);
3296
3297 void nir_lower_passthrough_edgeflags(nir_shader *shader);
3298 bool nir_lower_patch_vertices(nir_shader *nir, unsigned static_count,
3299 const gl_state_index16 *uniform_state_tokens);
3300
3301 typedef struct nir_lower_wpos_ytransform_options {
3302 gl_state_index16 state_tokens[STATE_LENGTH];
3303 bool fs_coord_origin_upper_left :1;
3304 bool fs_coord_origin_lower_left :1;
3305 bool fs_coord_pixel_center_integer :1;
3306 bool fs_coord_pixel_center_half_integer :1;
3307 } nir_lower_wpos_ytransform_options;
3308
3309 bool nir_lower_wpos_ytransform(nir_shader *shader,
3310 const nir_lower_wpos_ytransform_options *options);
3311 bool nir_lower_wpos_center(nir_shader *shader, const bool for_sample_shading);
3312
3313 typedef struct nir_lower_drawpixels_options {
3314 gl_state_index16 texcoord_state_tokens[STATE_LENGTH];
3315 gl_state_index16 scale_state_tokens[STATE_LENGTH];
3316 gl_state_index16 bias_state_tokens[STATE_LENGTH];
3317 unsigned drawpix_sampler;
3318 unsigned pixelmap_sampler;
3319 bool pixel_maps :1;
3320 bool scale_and_bias :1;
3321 } nir_lower_drawpixels_options;
3322
3323 void nir_lower_drawpixels(nir_shader *shader,
3324 const nir_lower_drawpixels_options *options);
3325
3326 typedef struct nir_lower_bitmap_options {
3327 unsigned sampler;
3328 bool swizzle_xxxx;
3329 } nir_lower_bitmap_options;
3330
3331 void nir_lower_bitmap(nir_shader *shader, const nir_lower_bitmap_options *options);
3332
3333 bool nir_lower_atomics_to_ssbo(nir_shader *shader, unsigned ssbo_offset);
3334
3335 typedef enum {
3336 nir_lower_int_source_mods = 1 << 0,
3337 nir_lower_float_source_mods = 1 << 1,
3338 nir_lower_triop_abs = 1 << 2,
3339 nir_lower_all_source_mods = (1 << 3) - 1
3340 } nir_lower_to_source_mods_flags;
3341
3342
3343 bool nir_lower_to_source_mods(nir_shader *shader, nir_lower_to_source_mods_flags options);
3344
3345 bool nir_lower_gs_intrinsics(nir_shader *shader);
3346
3347 typedef unsigned (*nir_lower_bit_size_callback)(const nir_alu_instr *, void *);
3348
3349 bool nir_lower_bit_size(nir_shader *shader,
3350 nir_lower_bit_size_callback callback,
3351 void *callback_data);
3352
3353 nir_lower_int64_options nir_lower_int64_op_to_options_mask(nir_op opcode);
3354 bool nir_lower_int64(nir_shader *shader, nir_lower_int64_options options);
3355
3356 nir_lower_doubles_options nir_lower_doubles_op_to_options_mask(nir_op opcode);
3357 bool nir_lower_doubles(nir_shader *shader, const nir_shader *softfp64,
3358 nir_lower_doubles_options options);
3359 bool nir_lower_pack(nir_shader *shader);
3360
3361 bool nir_normalize_cubemap_coords(nir_shader *shader);
3362
3363 void nir_live_ssa_defs_impl(nir_function_impl *impl);
3364
3365 void nir_loop_analyze_impl(nir_function_impl *impl,
3366 nir_variable_mode indirect_mask);
3367
3368 bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);
3369
3370 bool nir_repair_ssa_impl(nir_function_impl *impl);
3371 bool nir_repair_ssa(nir_shader *shader);
3372
3373 void nir_convert_loop_to_lcssa(nir_loop *loop);
3374
3375 /* If phi_webs_only is true, only convert SSA values involved in phi nodes to
3376 * registers. If false, convert all values (even those not involved in a phi
3377 * node) to registers.
3378 */
3379 bool nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only);
3380
3381 bool nir_lower_phis_to_regs_block(nir_block *block);
3382 bool nir_lower_ssa_defs_to_regs_block(nir_block *block);
3383 bool nir_rematerialize_derefs_in_use_blocks_impl(nir_function_impl *impl);
3384
3385 bool nir_opt_comparison_pre(nir_shader *shader);
3386
3387 bool nir_opt_algebraic(nir_shader *shader);
3388 bool nir_opt_algebraic_before_ffma(nir_shader *shader);
3389 bool nir_opt_algebraic_late(nir_shader *shader);
3390 bool nir_opt_constant_folding(nir_shader *shader);
3391
3392 bool nir_opt_combine_stores(nir_shader *shader, nir_variable_mode modes);
3393
3394 bool nir_copy_prop(nir_shader *shader);
3395
3396 bool nir_opt_copy_prop_vars(nir_shader *shader);
3397
3398 bool nir_opt_cse(nir_shader *shader);
3399
3400 bool nir_opt_dce(nir_shader *shader);
3401
3402 bool nir_opt_dead_cf(nir_shader *shader);
3403
3404 bool nir_opt_dead_write_vars(nir_shader *shader);
3405
3406 bool nir_opt_deref_impl(nir_function_impl *impl);
3407 bool nir_opt_deref(nir_shader *shader);
3408
3409 bool nir_opt_find_array_copies(nir_shader *shader);
3410
3411 bool nir_opt_gcm(nir_shader *shader, bool value_number);
3412
3413 bool nir_opt_idiv_const(nir_shader *shader, unsigned min_bit_size);
3414
3415 bool nir_opt_if(nir_shader *shader, bool aggressive_last_continue);
3416
3417 bool nir_opt_intrinsics(nir_shader *shader);
3418
3419 bool nir_opt_large_constants(nir_shader *shader,
3420 glsl_type_size_align_func size_align,
3421 unsigned threshold);
3422
3423 bool nir_opt_loop_unroll(nir_shader *shader, nir_variable_mode indirect_mask);
3424
3425 bool nir_opt_move_comparisons(nir_shader *shader);
3426
3427 bool nir_opt_move_load_ubo(nir_shader *shader);
3428
3429 bool nir_opt_peephole_select(nir_shader *shader, unsigned limit,
3430 bool indirect_load_ok, bool expensive_alu_ok);
3431
3432 bool nir_opt_remove_phis(nir_shader *shader);
3433
3434 bool nir_opt_shrink_load(nir_shader *shader);
3435
3436 bool nir_opt_trivial_continues(nir_shader *shader);
3437
3438 bool nir_opt_undef(nir_shader *shader);
3439
3440 bool nir_opt_conditional_discard(nir_shader *shader);
3441
3442 void nir_strip(nir_shader *shader);
3443
3444 void nir_sweep(nir_shader *shader);
3445
3446 void nir_remap_dual_slot_attributes(nir_shader *shader,
3447 uint64_t *dual_slot_inputs);
3448 uint64_t nir_get_single_slot_attribs_mask(uint64_t attribs, uint64_t dual_slot);
3449
3450 nir_intrinsic_op nir_intrinsic_from_system_value(gl_system_value val);
3451 gl_system_value nir_system_value_from_intrinsic(nir_intrinsic_op intrin);
3452
3453 #ifdef __cplusplus
3454 } /* extern "C" */
3455 #endif
3456
3457 #endif /* NIR_H */