nir: handle 64-bit integer types in glsl->nir type conversion.
[mesa.git] / src / compiler / nir / nir.h
1 /*
2 * Copyright © 2014 Connor Abbott
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #pragma once
29
30 #include "util/hash_table.h"
31 #include "compiler/glsl/list.h"
32 #include "GL/gl.h" /* GLenum */
33 #include "util/list.h"
34 #include "util/ralloc.h"
35 #include "util/set.h"
36 #include "util/bitset.h"
37 #include "util/macros.h"
38 #include "compiler/nir_types.h"
39 #include "compiler/shader_enums.h"
40 #include "compiler/shader_info.h"
41 #include <stdio.h>
42
43 #include "nir_opcodes.h"
44
45 #ifdef __cplusplus
46 extern "C" {
47 #endif
48
49 struct gl_program;
50 struct gl_shader_program;
51
52 #define NIR_FALSE 0u
53 #define NIR_TRUE (~0u)
54
55 /** Defines a cast function
56 *
57 * This macro defines a cast function from in_type to out_type where
58 * out_type is some structure type that contains a field of type out_type.
59 *
60 * Note that you have to be a bit careful as the generated cast function
61 * destroys constness.
62 */
63 #define NIR_DEFINE_CAST(name, in_type, out_type, field, \
64 type_field, type_value) \
65 static inline out_type * \
66 name(const in_type *parent) \
67 { \
68 assert(parent && parent->type_field == type_value); \
69 return exec_node_data(out_type, parent, field); \
70 }
71
72 struct nir_function;
73 struct nir_shader;
74 struct nir_instr;
75
76
77 /**
78 * Description of built-in state associated with a uniform
79 *
80 * \sa nir_variable::state_slots
81 */
82 typedef struct {
83 int tokens[5];
84 int swizzle;
85 } nir_state_slot;
86
87 typedef enum {
88 nir_var_shader_in = (1 << 0),
89 nir_var_shader_out = (1 << 1),
90 nir_var_global = (1 << 2),
91 nir_var_local = (1 << 3),
92 nir_var_uniform = (1 << 4),
93 nir_var_shader_storage = (1 << 5),
94 nir_var_system_value = (1 << 6),
95 nir_var_param = (1 << 7),
96 nir_var_shared = (1 << 8),
97 nir_var_all = ~0,
98 } nir_variable_mode;
99
100
101 typedef union {
102 float f32[4];
103 double f64[4];
104 int32_t i32[4];
105 uint32_t u32[4];
106 int64_t i64[4];
107 uint64_t u64[4];
108 } nir_const_value;
109
110 typedef struct nir_constant {
111 /**
112 * Value of the constant.
113 *
114 * The field used to back the values supplied by the constant is determined
115 * by the type associated with the \c nir_variable. Constants may be
116 * scalars, vectors, or matrices.
117 */
118 nir_const_value values[4];
119
120 /* we could get this from the var->type but makes clone *much* easier to
121 * not have to care about the type.
122 */
123 unsigned num_elements;
124
125 /* Array elements / Structure Fields */
126 struct nir_constant **elements;
127 } nir_constant;
128
129 /**
130 * \brief Layout qualifiers for gl_FragDepth.
131 *
132 * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
133 * with a layout qualifier.
134 */
135 typedef enum {
136 nir_depth_layout_none, /**< No depth layout is specified. */
137 nir_depth_layout_any,
138 nir_depth_layout_greater,
139 nir_depth_layout_less,
140 nir_depth_layout_unchanged
141 } nir_depth_layout;
142
143 /**
144 * Either a uniform, global variable, shader input, or shader output. Based on
145 * ir_variable - it should be easy to translate between the two.
146 */
147
148 typedef struct nir_variable {
149 struct exec_node node;
150
151 /**
152 * Declared type of the variable
153 */
154 const struct glsl_type *type;
155
156 /**
157 * Declared name of the variable
158 */
159 char *name;
160
161 struct nir_variable_data {
162 /**
163 * Storage class of the variable.
164 *
165 * \sa nir_variable_mode
166 */
167 nir_variable_mode mode;
168
169 /**
170 * Is the variable read-only?
171 *
172 * This is set for variables declared as \c const, shader inputs,
173 * and uniforms.
174 */
175 unsigned read_only:1;
176 unsigned centroid:1;
177 unsigned sample:1;
178 unsigned patch:1;
179 unsigned invariant:1;
180
181 /**
182 * Interpolation mode for shader inputs / outputs
183 *
184 * \sa glsl_interp_mode
185 */
186 unsigned interpolation:2;
187
188 /**
189 * \name ARB_fragment_coord_conventions
190 * @{
191 */
192 unsigned origin_upper_left:1;
193 unsigned pixel_center_integer:1;
194 /*@}*/
195
196 /**
197 * If non-zero, then this variable may be packed along with other variables
198 * into a single varying slot, so this offset should be applied when
199 * accessing components. For example, an offset of 1 means that the x
200 * component of this variable is actually stored in component y of the
201 * location specified by \c location.
202 */
203 unsigned location_frac:2;
204
205 /**
206 * If true, this variable represents an array of scalars that should
207 * be tightly packed. In other words, consecutive array elements
208 * should be stored one component apart, rather than one slot apart.
209 */
210 bool compact:1;
211
212 /**
213 * Whether this is a fragment shader output implicitly initialized with
214 * the previous contents of the specified render target at the
215 * framebuffer location corresponding to this shader invocation.
216 */
217 unsigned fb_fetch_output:1;
218
219 /**
220 * \brief Layout qualifier for gl_FragDepth.
221 *
222 * This is not equal to \c ir_depth_layout_none if and only if this
223 * variable is \c gl_FragDepth and a layout qualifier is specified.
224 */
225 nir_depth_layout depth_layout;
226
227 /**
228 * Storage location of the base of this variable
229 *
230 * The precise meaning of this field depends on the nature of the variable.
231 *
232 * - Vertex shader input: one of the values from \c gl_vert_attrib.
233 * - Vertex shader output: one of the values from \c gl_varying_slot.
234 * - Geometry shader input: one of the values from \c gl_varying_slot.
235 * - Geometry shader output: one of the values from \c gl_varying_slot.
236 * - Fragment shader input: one of the values from \c gl_varying_slot.
237 * - Fragment shader output: one of the values from \c gl_frag_result.
238 * - Uniforms: Per-stage uniform slot number for default uniform block.
239 * - Uniforms: Index within the uniform block definition for UBO members.
240 * - Non-UBO Uniforms: uniform slot number.
241 * - Other: This field is not currently used.
242 *
243 * If the variable is a uniform, shader input, or shader output, and the
244 * slot has not been assigned, the value will be -1.
245 */
246 int location;
247
248 /**
249 * The actual location of the variable in the IR. Only valid for inputs
250 * and outputs.
251 */
252 unsigned int driver_location;
253
254 /**
255 * output index for dual source blending.
256 */
257 int index;
258
259 /**
260 * Descriptor set binding for sampler or UBO.
261 */
262 int descriptor_set;
263
264 /**
265 * Initial binding point for a sampler or UBO.
266 *
267 * For array types, this represents the binding point for the first element.
268 */
269 int binding;
270
271 /**
272 * Location an atomic counter is stored at.
273 */
274 unsigned offset;
275
276 /**
277 * ARB_shader_image_load_store qualifiers.
278 */
279 struct {
280 bool read_only; /**< "readonly" qualifier. */
281 bool write_only; /**< "writeonly" qualifier. */
282 bool coherent;
283 bool _volatile;
284 bool restrict_flag;
285
286 /** Image internal format if specified explicitly, otherwise GL_NONE. */
287 GLenum format;
288 } image;
289 } data;
290
291 /**
292 * Built-in state that backs this uniform
293 *
294 * Once set at variable creation, \c state_slots must remain invariant.
295 * This is because, ideally, this array would be shared by all clones of
296 * this variable in the IR tree. In other words, we'd really like for it
297 * to be a fly-weight.
298 *
299 * If the variable is not a uniform, \c num_state_slots will be zero and
300 * \c state_slots will be \c NULL.
301 */
302 /*@{*/
303 unsigned num_state_slots; /**< Number of state slots used */
304 nir_state_slot *state_slots; /**< State descriptors. */
305 /*@}*/
306
307 /**
308 * Constant expression assigned in the initializer of the variable
309 *
310 * This field should only be used temporarily by creators of NIR shaders
311 * and then lower_constant_initializers can be used to get rid of them.
312 * Most of the rest of NIR ignores this field or asserts that it's NULL.
313 */
314 nir_constant *constant_initializer;
315
316 /**
317 * For variables that are in an interface block or are an instance of an
318 * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
319 *
320 * \sa ir_variable::location
321 */
322 const struct glsl_type *interface_type;
323 } nir_variable;
324
325 #define nir_foreach_variable(var, var_list) \
326 foreach_list_typed(nir_variable, var, node, var_list)
327
328 #define nir_foreach_variable_safe(var, var_list) \
329 foreach_list_typed_safe(nir_variable, var, node, var_list)
330
331 static inline bool
332 nir_variable_is_global(const nir_variable *var)
333 {
334 return var->data.mode != nir_var_local && var->data.mode != nir_var_param;
335 }
336
337 typedef struct nir_register {
338 struct exec_node node;
339
340 unsigned num_components; /** < number of vector components */
341 unsigned num_array_elems; /** < size of array (0 for no array) */
342
343 /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
344 uint8_t bit_size;
345
346 /** generic register index. */
347 unsigned index;
348
349 /** only for debug purposes, can be NULL */
350 const char *name;
351
352 /** whether this register is local (per-function) or global (per-shader) */
353 bool is_global;
354
355 /**
356 * If this flag is set to true, then accessing channels >= num_components
357 * is well-defined, and simply spills over to the next array element. This
358 * is useful for backends that can do per-component accessing, in
359 * particular scalar backends. By setting this flag and making
360 * num_components equal to 1, structures can be packed tightly into
361 * registers and then registers can be accessed per-component to get to
362 * each structure member, even if it crosses vec4 boundaries.
363 */
364 bool is_packed;
365
366 /** set of nir_src's where this register is used (read from) */
367 struct list_head uses;
368
369 /** set of nir_dest's where this register is defined (written to) */
370 struct list_head defs;
371
372 /** set of nir_if's where this register is used as a condition */
373 struct list_head if_uses;
374 } nir_register;
375
376 #define nir_foreach_register(reg, reg_list) \
377 foreach_list_typed(nir_register, reg, node, reg_list)
378 #define nir_foreach_register_safe(reg, reg_list) \
379 foreach_list_typed_safe(nir_register, reg, node, reg_list)
380
381 typedef enum {
382 nir_instr_type_alu,
383 nir_instr_type_call,
384 nir_instr_type_tex,
385 nir_instr_type_intrinsic,
386 nir_instr_type_load_const,
387 nir_instr_type_jump,
388 nir_instr_type_ssa_undef,
389 nir_instr_type_phi,
390 nir_instr_type_parallel_copy,
391 } nir_instr_type;
392
393 typedef struct nir_instr {
394 struct exec_node node;
395 nir_instr_type type;
396 struct nir_block *block;
397
398 /** generic instruction index. */
399 unsigned index;
400
401 /* A temporary for optimization and analysis passes to use for storing
402 * flags. For instance, DCE uses this to store the "dead/live" info.
403 */
404 uint8_t pass_flags;
405 } nir_instr;
406
407 static inline nir_instr *
408 nir_instr_next(nir_instr *instr)
409 {
410 struct exec_node *next = exec_node_get_next(&instr->node);
411 if (exec_node_is_tail_sentinel(next))
412 return NULL;
413 else
414 return exec_node_data(nir_instr, next, node);
415 }
416
417 static inline nir_instr *
418 nir_instr_prev(nir_instr *instr)
419 {
420 struct exec_node *prev = exec_node_get_prev(&instr->node);
421 if (exec_node_is_head_sentinel(prev))
422 return NULL;
423 else
424 return exec_node_data(nir_instr, prev, node);
425 }
426
427 static inline bool
428 nir_instr_is_first(nir_instr *instr)
429 {
430 return exec_node_is_head_sentinel(exec_node_get_prev(&instr->node));
431 }
432
433 static inline bool
434 nir_instr_is_last(nir_instr *instr)
435 {
436 return exec_node_is_tail_sentinel(exec_node_get_next(&instr->node));
437 }
438
439 typedef struct nir_ssa_def {
440 /** for debugging only, can be NULL */
441 const char* name;
442
443 /** generic SSA definition index. */
444 unsigned index;
445
446 /** Index into the live_in and live_out bitfields */
447 unsigned live_index;
448
449 nir_instr *parent_instr;
450
451 /** set of nir_instr's where this register is used (read from) */
452 struct list_head uses;
453
454 /** set of nir_if's where this register is used as a condition */
455 struct list_head if_uses;
456
457 uint8_t num_components;
458
459 /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
460 uint8_t bit_size;
461 } nir_ssa_def;
462
463 struct nir_src;
464
465 typedef struct {
466 nir_register *reg;
467 struct nir_src *indirect; /** < NULL for no indirect offset */
468 unsigned base_offset;
469
470 /* TODO use-def chain goes here */
471 } nir_reg_src;
472
473 typedef struct {
474 nir_instr *parent_instr;
475 struct list_head def_link;
476
477 nir_register *reg;
478 struct nir_src *indirect; /** < NULL for no indirect offset */
479 unsigned base_offset;
480
481 /* TODO def-use chain goes here */
482 } nir_reg_dest;
483
484 struct nir_if;
485
486 typedef struct nir_src {
487 union {
488 nir_instr *parent_instr;
489 struct nir_if *parent_if;
490 };
491
492 struct list_head use_link;
493
494 union {
495 nir_reg_src reg;
496 nir_ssa_def *ssa;
497 };
498
499 bool is_ssa;
500 } nir_src;
501
502 static inline nir_src
503 nir_src_init(void)
504 {
505 nir_src src = { { NULL } };
506 return src;
507 }
508
509 #define NIR_SRC_INIT nir_src_init()
510
511 #define nir_foreach_use(src, reg_or_ssa_def) \
512 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
513
514 #define nir_foreach_use_safe(src, reg_or_ssa_def) \
515 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
516
517 #define nir_foreach_if_use(src, reg_or_ssa_def) \
518 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
519
520 #define nir_foreach_if_use_safe(src, reg_or_ssa_def) \
521 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
522
523 typedef struct {
524 union {
525 nir_reg_dest reg;
526 nir_ssa_def ssa;
527 };
528
529 bool is_ssa;
530 } nir_dest;
531
532 static inline nir_dest
533 nir_dest_init(void)
534 {
535 nir_dest dest = { { { NULL } } };
536 return dest;
537 }
538
539 #define NIR_DEST_INIT nir_dest_init()
540
541 #define nir_foreach_def(dest, reg) \
542 list_for_each_entry(nir_dest, dest, &(reg)->defs, reg.def_link)
543
544 #define nir_foreach_def_safe(dest, reg) \
545 list_for_each_entry_safe(nir_dest, dest, &(reg)->defs, reg.def_link)
546
547 static inline nir_src
548 nir_src_for_ssa(nir_ssa_def *def)
549 {
550 nir_src src = NIR_SRC_INIT;
551
552 src.is_ssa = true;
553 src.ssa = def;
554
555 return src;
556 }
557
558 static inline nir_src
559 nir_src_for_reg(nir_register *reg)
560 {
561 nir_src src = NIR_SRC_INIT;
562
563 src.is_ssa = false;
564 src.reg.reg = reg;
565 src.reg.indirect = NULL;
566 src.reg.base_offset = 0;
567
568 return src;
569 }
570
571 static inline nir_dest
572 nir_dest_for_reg(nir_register *reg)
573 {
574 nir_dest dest = NIR_DEST_INIT;
575
576 dest.reg.reg = reg;
577
578 return dest;
579 }
580
581 static inline unsigned
582 nir_src_bit_size(nir_src src)
583 {
584 return src.is_ssa ? src.ssa->bit_size : src.reg.reg->bit_size;
585 }
586
587 static inline unsigned
588 nir_dest_bit_size(nir_dest dest)
589 {
590 return dest.is_ssa ? dest.ssa.bit_size : dest.reg.reg->bit_size;
591 }
592
593 void nir_src_copy(nir_src *dest, const nir_src *src, void *instr_or_if);
594 void nir_dest_copy(nir_dest *dest, const nir_dest *src, nir_instr *instr);
595
596 typedef struct {
597 nir_src src;
598
599 /**
600 * \name input modifiers
601 */
602 /*@{*/
603 /**
604 * For inputs interpreted as floating point, flips the sign bit. For
605 * inputs interpreted as integers, performs the two's complement negation.
606 */
607 bool negate;
608
609 /**
610 * Clears the sign bit for floating point values, and computes the integer
611 * absolute value for integers. Note that the negate modifier acts after
612 * the absolute value modifier, therefore if both are set then all inputs
613 * will become negative.
614 */
615 bool abs;
616 /*@}*/
617
618 /**
619 * For each input component, says which component of the register it is
620 * chosen from. Note that which elements of the swizzle are used and which
621 * are ignored are based on the write mask for most opcodes - for example,
622 * a statement like "foo.xzw = bar.zyx" would have a writemask of 1101b and
623 * a swizzle of {2, x, 1, 0} where x means "don't care."
624 */
625 uint8_t swizzle[4];
626 } nir_alu_src;
627
628 typedef struct {
629 nir_dest dest;
630
631 /**
632 * \name saturate output modifier
633 *
634 * Only valid for opcodes that output floating-point numbers. Clamps the
635 * output to between 0.0 and 1.0 inclusive.
636 */
637
638 bool saturate;
639
640 unsigned write_mask : 4; /* ignored if dest.is_ssa is true */
641 } nir_alu_dest;
642
643 typedef enum {
644 nir_type_invalid = 0, /* Not a valid type */
645 nir_type_float,
646 nir_type_int,
647 nir_type_uint,
648 nir_type_bool,
649 nir_type_bool32 = 32 | nir_type_bool,
650 nir_type_int8 = 8 | nir_type_int,
651 nir_type_int16 = 16 | nir_type_int,
652 nir_type_int32 = 32 | nir_type_int,
653 nir_type_int64 = 64 | nir_type_int,
654 nir_type_uint8 = 8 | nir_type_uint,
655 nir_type_uint16 = 16 | nir_type_uint,
656 nir_type_uint32 = 32 | nir_type_uint,
657 nir_type_uint64 = 64 | nir_type_uint,
658 nir_type_float16 = 16 | nir_type_float,
659 nir_type_float32 = 32 | nir_type_float,
660 nir_type_float64 = 64 | nir_type_float,
661 } nir_alu_type;
662
663 #define NIR_ALU_TYPE_SIZE_MASK 0xfffffff8
664 #define NIR_ALU_TYPE_BASE_TYPE_MASK 0x00000007
665
666 static inline unsigned
667 nir_alu_type_get_type_size(nir_alu_type type)
668 {
669 return type & NIR_ALU_TYPE_SIZE_MASK;
670 }
671
672 static inline unsigned
673 nir_alu_type_get_base_type(nir_alu_type type)
674 {
675 return type & NIR_ALU_TYPE_BASE_TYPE_MASK;
676 }
677
678 static inline nir_alu_type
679 nir_get_nir_type_for_glsl_type(const struct glsl_type *type)
680 {
681 switch (glsl_get_base_type(type)) {
682 case GLSL_TYPE_BOOL:
683 return nir_type_bool32;
684 break;
685 case GLSL_TYPE_UINT:
686 return nir_type_uint32;
687 break;
688 case GLSL_TYPE_INT:
689 return nir_type_int32;
690 break;
691 case GLSL_TYPE_UINT64:
692 return nir_type_uint64;
693 break;
694 case GLSL_TYPE_INT64:
695 return nir_type_int64;
696 break;
697 case GLSL_TYPE_FLOAT:
698 return nir_type_float32;
699 break;
700 case GLSL_TYPE_DOUBLE:
701 return nir_type_float64;
702 break;
703 default:
704 unreachable("unknown type");
705 }
706 }
707
708 nir_op nir_type_conversion_op(nir_alu_type src, nir_alu_type dst);
709
710 typedef enum {
711 NIR_OP_IS_COMMUTATIVE = (1 << 0),
712 NIR_OP_IS_ASSOCIATIVE = (1 << 1),
713 } nir_op_algebraic_property;
714
715 typedef struct {
716 const char *name;
717
718 unsigned num_inputs;
719
720 /**
721 * The number of components in the output
722 *
723 * If non-zero, this is the size of the output and input sizes are
724 * explicitly given; swizzle and writemask are still in effect, but if
725 * the output component is masked out, then the input component may
726 * still be in use.
727 *
728 * If zero, the opcode acts in the standard, per-component manner; the
729 * operation is performed on each component (except the ones that are
730 * masked out) with the input being taken from the input swizzle for
731 * that component.
732 *
733 * The size of some of the inputs may be given (i.e. non-zero) even
734 * though output_size is zero; in that case, the inputs with a zero
735 * size act per-component, while the inputs with non-zero size don't.
736 */
737 unsigned output_size;
738
739 /**
740 * The type of vector that the instruction outputs. Note that the
741 * staurate modifier is only allowed on outputs with the float type.
742 */
743
744 nir_alu_type output_type;
745
746 /**
747 * The number of components in each input
748 */
749 unsigned input_sizes[4];
750
751 /**
752 * The type of vector that each input takes. Note that negate and
753 * absolute value are only allowed on inputs with int or float type and
754 * behave differently on the two.
755 */
756 nir_alu_type input_types[4];
757
758 nir_op_algebraic_property algebraic_properties;
759 } nir_op_info;
760
761 extern const nir_op_info nir_op_infos[nir_num_opcodes];
762
763 typedef struct nir_alu_instr {
764 nir_instr instr;
765 nir_op op;
766
767 /** Indicates that this ALU instruction generates an exact value
768 *
769 * This is kind of a mixture of GLSL "precise" and "invariant" and not
770 * really equivalent to either. This indicates that the value generated by
771 * this operation is high-precision and any code transformations that touch
772 * it must ensure that the resulting value is bit-for-bit identical to the
773 * original.
774 */
775 bool exact;
776
777 nir_alu_dest dest;
778 nir_alu_src src[];
779 } nir_alu_instr;
780
781 void nir_alu_src_copy(nir_alu_src *dest, const nir_alu_src *src,
782 nir_alu_instr *instr);
783 void nir_alu_dest_copy(nir_alu_dest *dest, const nir_alu_dest *src,
784 nir_alu_instr *instr);
785
786 /* is this source channel used? */
787 static inline bool
788 nir_alu_instr_channel_used(nir_alu_instr *instr, unsigned src, unsigned channel)
789 {
790 if (nir_op_infos[instr->op].input_sizes[src] > 0)
791 return channel < nir_op_infos[instr->op].input_sizes[src];
792
793 return (instr->dest.write_mask >> channel) & 1;
794 }
795
796 /*
797 * For instructions whose destinations are SSA, get the number of channels
798 * used for a source
799 */
800 static inline unsigned
801 nir_ssa_alu_instr_src_components(const nir_alu_instr *instr, unsigned src)
802 {
803 assert(instr->dest.dest.is_ssa);
804
805 if (nir_op_infos[instr->op].input_sizes[src] > 0)
806 return nir_op_infos[instr->op].input_sizes[src];
807
808 return instr->dest.dest.ssa.num_components;
809 }
810
811 bool nir_alu_srcs_equal(const nir_alu_instr *alu1, const nir_alu_instr *alu2,
812 unsigned src1, unsigned src2);
813
814 typedef enum {
815 nir_deref_type_var,
816 nir_deref_type_array,
817 nir_deref_type_struct
818 } nir_deref_type;
819
820 typedef struct nir_deref {
821 nir_deref_type deref_type;
822 struct nir_deref *child;
823 const struct glsl_type *type;
824 } nir_deref;
825
826 typedef struct {
827 nir_deref deref;
828
829 nir_variable *var;
830 } nir_deref_var;
831
832 /* This enum describes how the array is referenced. If the deref is
833 * direct then the base_offset is used. If the deref is indirect then
834 * offset is given by base_offset + indirect. If the deref is a wildcard
835 * then the deref refers to all of the elements of the array at the same
836 * time. Wildcard dereferences are only ever allowed in copy_var
837 * intrinsics and the source and destination derefs must have matching
838 * wildcards.
839 */
840 typedef enum {
841 nir_deref_array_type_direct,
842 nir_deref_array_type_indirect,
843 nir_deref_array_type_wildcard,
844 } nir_deref_array_type;
845
846 typedef struct {
847 nir_deref deref;
848
849 nir_deref_array_type deref_array_type;
850 unsigned base_offset;
851 nir_src indirect;
852 } nir_deref_array;
853
854 typedef struct {
855 nir_deref deref;
856
857 unsigned index;
858 } nir_deref_struct;
859
860 NIR_DEFINE_CAST(nir_deref_as_var, nir_deref, nir_deref_var, deref,
861 deref_type, nir_deref_type_var)
862 NIR_DEFINE_CAST(nir_deref_as_array, nir_deref, nir_deref_array, deref,
863 deref_type, nir_deref_type_array)
864 NIR_DEFINE_CAST(nir_deref_as_struct, nir_deref, nir_deref_struct, deref,
865 deref_type, nir_deref_type_struct)
866
867 /* Returns the last deref in the chain. */
868 static inline nir_deref *
869 nir_deref_tail(nir_deref *deref)
870 {
871 while (deref->child)
872 deref = deref->child;
873 return deref;
874 }
875
876 typedef struct {
877 nir_instr instr;
878
879 unsigned num_params;
880 nir_deref_var **params;
881 nir_deref_var *return_deref;
882
883 struct nir_function *callee;
884 } nir_call_instr;
885
886 #define INTRINSIC(name, num_srcs, src_components, has_dest, dest_components, \
887 num_variables, num_indices, idx0, idx1, idx2, flags) \
888 nir_intrinsic_##name,
889
890 #define LAST_INTRINSIC(name) nir_last_intrinsic = nir_intrinsic_##name,
891
892 typedef enum {
893 #include "nir_intrinsics.h"
894 nir_num_intrinsics = nir_last_intrinsic + 1
895 } nir_intrinsic_op;
896
897 #define NIR_INTRINSIC_MAX_CONST_INDEX 3
898
899 /** Represents an intrinsic
900 *
901 * An intrinsic is an instruction type for handling things that are
902 * more-or-less regular operations but don't just consume and produce SSA
903 * values like ALU operations do. Intrinsics are not for things that have
904 * special semantic meaning such as phi nodes and parallel copies.
905 * Examples of intrinsics include variable load/store operations, system
906 * value loads, and the like. Even though texturing more-or-less falls
907 * under this category, texturing is its own instruction type because
908 * trying to represent texturing with intrinsics would lead to a
909 * combinatorial explosion of intrinsic opcodes.
910 *
911 * By having a single instruction type for handling a lot of different
912 * cases, optimization passes can look for intrinsics and, for the most
913 * part, completely ignore them. Each intrinsic type also has a few
914 * possible flags that govern whether or not they can be reordered or
915 * eliminated. That way passes like dead code elimination can still work
916 * on intrisics without understanding the meaning of each.
917 *
918 * Each intrinsic has some number of constant indices, some number of
919 * variables, and some number of sources. What these sources, variables,
920 * and indices mean depends on the intrinsic and is documented with the
921 * intrinsic declaration in nir_intrinsics.h. Intrinsics and texture
922 * instructions are the only types of instruction that can operate on
923 * variables.
924 */
925 typedef struct {
926 nir_instr instr;
927
928 nir_intrinsic_op intrinsic;
929
930 nir_dest dest;
931
932 /** number of components if this is a vectorized intrinsic
933 *
934 * Similarly to ALU operations, some intrinsics are vectorized.
935 * An intrinsic is vectorized if nir_intrinsic_infos.dest_components == 0.
936 * For vectorized intrinsics, the num_components field specifies the
937 * number of destination components and the number of source components
938 * for all sources with nir_intrinsic_infos.src_components[i] == 0.
939 */
940 uint8_t num_components;
941
942 int const_index[NIR_INTRINSIC_MAX_CONST_INDEX];
943
944 nir_deref_var *variables[2];
945
946 nir_src src[];
947 } nir_intrinsic_instr;
948
949 /**
950 * \name NIR intrinsics semantic flags
951 *
952 * information about what the compiler can do with the intrinsics.
953 *
954 * \sa nir_intrinsic_info::flags
955 */
956 typedef enum {
957 /**
958 * whether the intrinsic can be safely eliminated if none of its output
959 * value is not being used.
960 */
961 NIR_INTRINSIC_CAN_ELIMINATE = (1 << 0),
962
963 /**
964 * Whether the intrinsic can be reordered with respect to any other
965 * intrinsic, i.e. whether the only reordering dependencies of the
966 * intrinsic are due to the register reads/writes.
967 */
968 NIR_INTRINSIC_CAN_REORDER = (1 << 1),
969 } nir_intrinsic_semantic_flag;
970
971 /**
972 * \name NIR intrinsics const-index flag
973 *
974 * Indicates the usage of a const_index slot.
975 *
976 * \sa nir_intrinsic_info::index_map
977 */
978 typedef enum {
979 /**
980 * Generally instructions that take a offset src argument, can encode
981 * a constant 'base' value which is added to the offset.
982 */
983 NIR_INTRINSIC_BASE = 1,
984
985 /**
986 * For store instructions, a writemask for the store.
987 */
988 NIR_INTRINSIC_WRMASK = 2,
989
990 /**
991 * The stream-id for GS emit_vertex/end_primitive intrinsics.
992 */
993 NIR_INTRINSIC_STREAM_ID = 3,
994
995 /**
996 * The clip-plane id for load_user_clip_plane intrinsic.
997 */
998 NIR_INTRINSIC_UCP_ID = 4,
999
1000 /**
1001 * The amount of data, starting from BASE, that this instruction may
1002 * access. This is used to provide bounds if the offset is not constant.
1003 */
1004 NIR_INTRINSIC_RANGE = 5,
1005
1006 /**
1007 * The Vulkan descriptor set for vulkan_resource_index intrinsic.
1008 */
1009 NIR_INTRINSIC_DESC_SET = 6,
1010
1011 /**
1012 * The Vulkan descriptor set binding for vulkan_resource_index intrinsic.
1013 */
1014 NIR_INTRINSIC_BINDING = 7,
1015
1016 /**
1017 * Component offset.
1018 */
1019 NIR_INTRINSIC_COMPONENT = 8,
1020
1021 /**
1022 * Interpolation mode (only meaningful for FS inputs).
1023 */
1024 NIR_INTRINSIC_INTERP_MODE = 9,
1025
1026 NIR_INTRINSIC_NUM_INDEX_FLAGS,
1027
1028 } nir_intrinsic_index_flag;
1029
1030 #define NIR_INTRINSIC_MAX_INPUTS 4
1031
1032 typedef struct {
1033 const char *name;
1034
1035 unsigned num_srcs; /** < number of register/SSA inputs */
1036
1037 /** number of components of each input register
1038 *
1039 * If this value is 0, the number of components is given by the
1040 * num_components field of nir_intrinsic_instr.
1041 */
1042 unsigned src_components[NIR_INTRINSIC_MAX_INPUTS];
1043
1044 bool has_dest;
1045
1046 /** number of components of the output register
1047 *
1048 * If this value is 0, the number of components is given by the
1049 * num_components field of nir_intrinsic_instr.
1050 */
1051 unsigned dest_components;
1052
1053 /** the number of inputs/outputs that are variables */
1054 unsigned num_variables;
1055
1056 /** the number of constant indices used by the intrinsic */
1057 unsigned num_indices;
1058
1059 /** indicates the usage of intr->const_index[n] */
1060 unsigned index_map[NIR_INTRINSIC_NUM_INDEX_FLAGS];
1061
1062 /** semantic flags for calls to this intrinsic */
1063 nir_intrinsic_semantic_flag flags;
1064 } nir_intrinsic_info;
1065
1066 extern const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics];
1067
1068
1069 #define INTRINSIC_IDX_ACCESSORS(name, flag, type) \
1070 static inline type \
1071 nir_intrinsic_##name(nir_intrinsic_instr *instr) \
1072 { \
1073 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic]; \
1074 assert(info->index_map[NIR_INTRINSIC_##flag] > 0); \
1075 return instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1]; \
1076 } \
1077 static inline void \
1078 nir_intrinsic_set_##name(nir_intrinsic_instr *instr, type val) \
1079 { \
1080 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic]; \
1081 assert(info->index_map[NIR_INTRINSIC_##flag] > 0); \
1082 instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1] = val; \
1083 }
1084
1085 INTRINSIC_IDX_ACCESSORS(write_mask, WRMASK, unsigned)
1086 INTRINSIC_IDX_ACCESSORS(base, BASE, int)
1087 INTRINSIC_IDX_ACCESSORS(stream_id, STREAM_ID, unsigned)
1088 INTRINSIC_IDX_ACCESSORS(ucp_id, UCP_ID, unsigned)
1089 INTRINSIC_IDX_ACCESSORS(range, RANGE, unsigned)
1090 INTRINSIC_IDX_ACCESSORS(desc_set, DESC_SET, unsigned)
1091 INTRINSIC_IDX_ACCESSORS(binding, BINDING, unsigned)
1092 INTRINSIC_IDX_ACCESSORS(component, COMPONENT, unsigned)
1093 INTRINSIC_IDX_ACCESSORS(interp_mode, INTERP_MODE, unsigned)
1094
1095 /**
1096 * \group texture information
1097 *
1098 * This gives semantic information about textures which is useful to the
1099 * frontend, the backend, and lowering passes, but not the optimizer.
1100 */
1101
1102 typedef enum {
1103 nir_tex_src_coord,
1104 nir_tex_src_projector,
1105 nir_tex_src_comparator, /* shadow comparator */
1106 nir_tex_src_offset,
1107 nir_tex_src_bias,
1108 nir_tex_src_lod,
1109 nir_tex_src_ms_index, /* MSAA sample index */
1110 nir_tex_src_ms_mcs, /* MSAA compression value */
1111 nir_tex_src_ddx,
1112 nir_tex_src_ddy,
1113 nir_tex_src_texture_offset, /* < dynamically uniform indirect offset */
1114 nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */
1115 nir_tex_src_plane, /* < selects plane for planar textures */
1116 nir_num_tex_src_types
1117 } nir_tex_src_type;
1118
1119 typedef struct {
1120 nir_src src;
1121 nir_tex_src_type src_type;
1122 } nir_tex_src;
1123
1124 typedef enum {
1125 nir_texop_tex, /**< Regular texture look-up */
1126 nir_texop_txb, /**< Texture look-up with LOD bias */
1127 nir_texop_txl, /**< Texture look-up with explicit LOD */
1128 nir_texop_txd, /**< Texture look-up with partial derivatvies */
1129 nir_texop_txf, /**< Texel fetch with explicit LOD */
1130 nir_texop_txf_ms, /**< Multisample texture fetch */
1131 nir_texop_txf_ms_mcs, /**< Multisample compression value fetch */
1132 nir_texop_txs, /**< Texture size */
1133 nir_texop_lod, /**< Texture lod query */
1134 nir_texop_tg4, /**< Texture gather */
1135 nir_texop_query_levels, /**< Texture levels query */
1136 nir_texop_texture_samples, /**< Texture samples query */
1137 nir_texop_samples_identical, /**< Query whether all samples are definitely
1138 * identical.
1139 */
1140 } nir_texop;
1141
1142 typedef struct {
1143 nir_instr instr;
1144
1145 enum glsl_sampler_dim sampler_dim;
1146 nir_alu_type dest_type;
1147
1148 nir_texop op;
1149 nir_dest dest;
1150 nir_tex_src *src;
1151 unsigned num_srcs, coord_components;
1152 bool is_array, is_shadow;
1153
1154 /**
1155 * If is_shadow is true, whether this is the old-style shadow that outputs 4
1156 * components or the new-style shadow that outputs 1 component.
1157 */
1158 bool is_new_style_shadow;
1159
1160 /* gather component selector */
1161 unsigned component : 2;
1162
1163 /** The texture index
1164 *
1165 * If this texture instruction has a nir_tex_src_texture_offset source,
1166 * then the texture index is given by texture_index + texture_offset.
1167 */
1168 unsigned texture_index;
1169
1170 /** The size of the texture array or 0 if it's not an array */
1171 unsigned texture_array_size;
1172
1173 /** The texture deref
1174 *
1175 * If this is null, use texture_index instead.
1176 */
1177 nir_deref_var *texture;
1178
1179 /** The sampler index
1180 *
1181 * The following operations do not require a sampler and, as such, this
1182 * field should be ignored:
1183 * - nir_texop_txf
1184 * - nir_texop_txf_ms
1185 * - nir_texop_txs
1186 * - nir_texop_lod
1187 * - nir_texop_tg4
1188 * - nir_texop_query_levels
1189 * - nir_texop_texture_samples
1190 * - nir_texop_samples_identical
1191 *
1192 * If this texture instruction has a nir_tex_src_sampler_offset source,
1193 * then the sampler index is given by sampler_index + sampler_offset.
1194 */
1195 unsigned sampler_index;
1196
1197 /** The sampler deref
1198 *
1199 * If this is null, use sampler_index instead.
1200 */
1201 nir_deref_var *sampler;
1202 } nir_tex_instr;
1203
1204 static inline unsigned
1205 nir_tex_instr_dest_size(nir_tex_instr *instr)
1206 {
1207 switch (instr->op) {
1208 case nir_texop_txs: {
1209 unsigned ret;
1210 switch (instr->sampler_dim) {
1211 case GLSL_SAMPLER_DIM_1D:
1212 case GLSL_SAMPLER_DIM_BUF:
1213 ret = 1;
1214 break;
1215 case GLSL_SAMPLER_DIM_2D:
1216 case GLSL_SAMPLER_DIM_CUBE:
1217 case GLSL_SAMPLER_DIM_MS:
1218 case GLSL_SAMPLER_DIM_RECT:
1219 case GLSL_SAMPLER_DIM_EXTERNAL:
1220 case GLSL_SAMPLER_DIM_SUBPASS:
1221 ret = 2;
1222 break;
1223 case GLSL_SAMPLER_DIM_3D:
1224 ret = 3;
1225 break;
1226 default:
1227 unreachable("not reached");
1228 }
1229 if (instr->is_array)
1230 ret++;
1231 return ret;
1232 }
1233
1234 case nir_texop_lod:
1235 return 2;
1236
1237 case nir_texop_texture_samples:
1238 case nir_texop_query_levels:
1239 case nir_texop_samples_identical:
1240 return 1;
1241
1242 default:
1243 if (instr->is_shadow && instr->is_new_style_shadow)
1244 return 1;
1245
1246 return 4;
1247 }
1248 }
1249
1250 /* Returns true if this texture operation queries something about the texture
1251 * rather than actually sampling it.
1252 */
1253 static inline bool
1254 nir_tex_instr_is_query(nir_tex_instr *instr)
1255 {
1256 switch (instr->op) {
1257 case nir_texop_txs:
1258 case nir_texop_lod:
1259 case nir_texop_texture_samples:
1260 case nir_texop_query_levels:
1261 case nir_texop_txf_ms_mcs:
1262 return true;
1263 case nir_texop_tex:
1264 case nir_texop_txb:
1265 case nir_texop_txl:
1266 case nir_texop_txd:
1267 case nir_texop_txf:
1268 case nir_texop_txf_ms:
1269 case nir_texop_tg4:
1270 return false;
1271 default:
1272 unreachable("Invalid texture opcode");
1273 }
1274 }
1275
1276 static inline nir_alu_type
1277 nir_tex_instr_src_type(nir_tex_instr *instr, unsigned src)
1278 {
1279 switch (instr->src[src].src_type) {
1280 case nir_tex_src_coord:
1281 switch (instr->op) {
1282 case nir_texop_txf:
1283 case nir_texop_txf_ms:
1284 case nir_texop_txf_ms_mcs:
1285 case nir_texop_samples_identical:
1286 return nir_type_int;
1287
1288 default:
1289 return nir_type_float;
1290 }
1291
1292 case nir_tex_src_lod:
1293 switch (instr->op) {
1294 case nir_texop_txs:
1295 case nir_texop_txf:
1296 return nir_type_int;
1297
1298 default:
1299 return nir_type_float;
1300 }
1301
1302 case nir_tex_src_projector:
1303 case nir_tex_src_comparator:
1304 case nir_tex_src_bias:
1305 case nir_tex_src_ddx:
1306 case nir_tex_src_ddy:
1307 return nir_type_float;
1308
1309 case nir_tex_src_offset:
1310 case nir_tex_src_ms_index:
1311 case nir_tex_src_texture_offset:
1312 case nir_tex_src_sampler_offset:
1313 return nir_type_int;
1314
1315 default:
1316 unreachable("Invalid texture source type");
1317 }
1318 }
1319
1320 static inline unsigned
1321 nir_tex_instr_src_size(nir_tex_instr *instr, unsigned src)
1322 {
1323 if (instr->src[src].src_type == nir_tex_src_coord)
1324 return instr->coord_components;
1325
1326 /* The MCS value is expected to be a vec4 returned by a txf_ms_mcs */
1327 if (instr->src[src].src_type == nir_tex_src_ms_mcs)
1328 return 4;
1329
1330 if (instr->src[src].src_type == nir_tex_src_offset ||
1331 instr->src[src].src_type == nir_tex_src_ddx ||
1332 instr->src[src].src_type == nir_tex_src_ddy) {
1333 if (instr->is_array)
1334 return instr->coord_components - 1;
1335 else
1336 return instr->coord_components;
1337 }
1338
1339 return 1;
1340 }
1341
1342 static inline int
1343 nir_tex_instr_src_index(nir_tex_instr *instr, nir_tex_src_type type)
1344 {
1345 for (unsigned i = 0; i < instr->num_srcs; i++)
1346 if (instr->src[i].src_type == type)
1347 return (int) i;
1348
1349 return -1;
1350 }
1351
1352 void nir_tex_instr_remove_src(nir_tex_instr *tex, unsigned src_idx);
1353
1354 typedef struct {
1355 nir_instr instr;
1356
1357 nir_const_value value;
1358
1359 nir_ssa_def def;
1360 } nir_load_const_instr;
1361
1362 typedef enum {
1363 nir_jump_return,
1364 nir_jump_break,
1365 nir_jump_continue,
1366 } nir_jump_type;
1367
1368 typedef struct {
1369 nir_instr instr;
1370 nir_jump_type type;
1371 } nir_jump_instr;
1372
1373 /* creates a new SSA variable in an undefined state */
1374
1375 typedef struct {
1376 nir_instr instr;
1377 nir_ssa_def def;
1378 } nir_ssa_undef_instr;
1379
1380 typedef struct {
1381 struct exec_node node;
1382
1383 /* The predecessor block corresponding to this source */
1384 struct nir_block *pred;
1385
1386 nir_src src;
1387 } nir_phi_src;
1388
1389 #define nir_foreach_phi_src(phi_src, phi) \
1390 foreach_list_typed(nir_phi_src, phi_src, node, &(phi)->srcs)
1391 #define nir_foreach_phi_src_safe(phi_src, phi) \
1392 foreach_list_typed_safe(nir_phi_src, phi_src, node, &(phi)->srcs)
1393
1394 typedef struct {
1395 nir_instr instr;
1396
1397 struct exec_list srcs; /** < list of nir_phi_src */
1398
1399 nir_dest dest;
1400 } nir_phi_instr;
1401
1402 typedef struct {
1403 struct exec_node node;
1404 nir_src src;
1405 nir_dest dest;
1406 } nir_parallel_copy_entry;
1407
1408 #define nir_foreach_parallel_copy_entry(entry, pcopy) \
1409 foreach_list_typed(nir_parallel_copy_entry, entry, node, &(pcopy)->entries)
1410
1411 typedef struct {
1412 nir_instr instr;
1413
1414 /* A list of nir_parallel_copy_entry's. The sources of all of the
1415 * entries are copied to the corresponding destinations "in parallel".
1416 * In other words, if we have two entries: a -> b and b -> a, the values
1417 * get swapped.
1418 */
1419 struct exec_list entries;
1420 } nir_parallel_copy_instr;
1421
1422 NIR_DEFINE_CAST(nir_instr_as_alu, nir_instr, nir_alu_instr, instr,
1423 type, nir_instr_type_alu)
1424 NIR_DEFINE_CAST(nir_instr_as_call, nir_instr, nir_call_instr, instr,
1425 type, nir_instr_type_call)
1426 NIR_DEFINE_CAST(nir_instr_as_jump, nir_instr, nir_jump_instr, instr,
1427 type, nir_instr_type_jump)
1428 NIR_DEFINE_CAST(nir_instr_as_tex, nir_instr, nir_tex_instr, instr,
1429 type, nir_instr_type_tex)
1430 NIR_DEFINE_CAST(nir_instr_as_intrinsic, nir_instr, nir_intrinsic_instr, instr,
1431 type, nir_instr_type_intrinsic)
1432 NIR_DEFINE_CAST(nir_instr_as_load_const, nir_instr, nir_load_const_instr, instr,
1433 type, nir_instr_type_load_const)
1434 NIR_DEFINE_CAST(nir_instr_as_ssa_undef, nir_instr, nir_ssa_undef_instr, instr,
1435 type, nir_instr_type_ssa_undef)
1436 NIR_DEFINE_CAST(nir_instr_as_phi, nir_instr, nir_phi_instr, instr,
1437 type, nir_instr_type_phi)
1438 NIR_DEFINE_CAST(nir_instr_as_parallel_copy, nir_instr,
1439 nir_parallel_copy_instr, instr,
1440 type, nir_instr_type_parallel_copy)
1441
1442 /*
1443 * Control flow
1444 *
1445 * Control flow consists of a tree of control flow nodes, which include
1446 * if-statements and loops. The leaves of the tree are basic blocks, lists of
1447 * instructions that always run start-to-finish. Each basic block also keeps
1448 * track of its successors (blocks which may run immediately after the current
1449 * block) and predecessors (blocks which could have run immediately before the
1450 * current block). Each function also has a start block and an end block which
1451 * all return statements point to (which is always empty). Together, all the
1452 * blocks with their predecessors and successors make up the control flow
1453 * graph (CFG) of the function. There are helpers that modify the tree of
1454 * control flow nodes while modifying the CFG appropriately; these should be
1455 * used instead of modifying the tree directly.
1456 */
1457
1458 typedef enum {
1459 nir_cf_node_block,
1460 nir_cf_node_if,
1461 nir_cf_node_loop,
1462 nir_cf_node_function
1463 } nir_cf_node_type;
1464
1465 typedef struct nir_cf_node {
1466 struct exec_node node;
1467 nir_cf_node_type type;
1468 struct nir_cf_node *parent;
1469 } nir_cf_node;
1470
1471 typedef struct nir_block {
1472 nir_cf_node cf_node;
1473
1474 struct exec_list instr_list; /** < list of nir_instr */
1475
1476 /** generic block index; generated by nir_index_blocks */
1477 unsigned index;
1478
1479 /*
1480 * Each block can only have up to 2 successors, so we put them in a simple
1481 * array - no need for anything more complicated.
1482 */
1483 struct nir_block *successors[2];
1484
1485 /* Set of nir_block predecessors in the CFG */
1486 struct set *predecessors;
1487
1488 /*
1489 * this node's immediate dominator in the dominance tree - set to NULL for
1490 * the start block.
1491 */
1492 struct nir_block *imm_dom;
1493
1494 /* This node's children in the dominance tree */
1495 unsigned num_dom_children;
1496 struct nir_block **dom_children;
1497
1498 /* Set of nir_block's on the dominance frontier of this block */
1499 struct set *dom_frontier;
1500
1501 /*
1502 * These two indices have the property that dom_{pre,post}_index for each
1503 * child of this block in the dominance tree will always be between
1504 * dom_pre_index and dom_post_index for this block, which makes testing if
1505 * a given block is dominated by another block an O(1) operation.
1506 */
1507 unsigned dom_pre_index, dom_post_index;
1508
1509 /* live in and out for this block; used for liveness analysis */
1510 BITSET_WORD *live_in;
1511 BITSET_WORD *live_out;
1512 } nir_block;
1513
1514 static inline nir_instr *
1515 nir_block_first_instr(nir_block *block)
1516 {
1517 struct exec_node *head = exec_list_get_head(&block->instr_list);
1518 return exec_node_data(nir_instr, head, node);
1519 }
1520
1521 static inline nir_instr *
1522 nir_block_last_instr(nir_block *block)
1523 {
1524 struct exec_node *tail = exec_list_get_tail(&block->instr_list);
1525 return exec_node_data(nir_instr, tail, node);
1526 }
1527
1528 #define nir_foreach_instr(instr, block) \
1529 foreach_list_typed(nir_instr, instr, node, &(block)->instr_list)
1530 #define nir_foreach_instr_reverse(instr, block) \
1531 foreach_list_typed_reverse(nir_instr, instr, node, &(block)->instr_list)
1532 #define nir_foreach_instr_safe(instr, block) \
1533 foreach_list_typed_safe(nir_instr, instr, node, &(block)->instr_list)
1534 #define nir_foreach_instr_reverse_safe(instr, block) \
1535 foreach_list_typed_reverse_safe(nir_instr, instr, node, &(block)->instr_list)
1536
1537 typedef struct nir_if {
1538 nir_cf_node cf_node;
1539 nir_src condition;
1540
1541 struct exec_list then_list; /** < list of nir_cf_node */
1542 struct exec_list else_list; /** < list of nir_cf_node */
1543 } nir_if;
1544
1545 typedef struct {
1546 nir_if *nif;
1547
1548 nir_instr *conditional_instr;
1549
1550 nir_block *break_block;
1551 nir_block *continue_from_block;
1552
1553 bool continue_from_then;
1554
1555 struct list_head loop_terminator_link;
1556 } nir_loop_terminator;
1557
1558 typedef struct {
1559 /* Number of instructions in the loop */
1560 unsigned num_instructions;
1561
1562 /* How many times the loop is run (if known) */
1563 unsigned trip_count;
1564 bool is_trip_count_known;
1565
1566 /* Unroll the loop regardless of its size */
1567 bool force_unroll;
1568
1569 nir_loop_terminator *limiting_terminator;
1570
1571 /* A list of loop_terminators terminating this loop. */
1572 struct list_head loop_terminator_list;
1573 } nir_loop_info;
1574
1575 typedef struct {
1576 nir_cf_node cf_node;
1577
1578 struct exec_list body; /** < list of nir_cf_node */
1579
1580 nir_loop_info *info;
1581 } nir_loop;
1582
1583 /**
1584 * Various bits of metadata that can may be created or required by
1585 * optimization and analysis passes
1586 */
1587 typedef enum {
1588 nir_metadata_none = 0x0,
1589 nir_metadata_block_index = 0x1,
1590 nir_metadata_dominance = 0x2,
1591 nir_metadata_live_ssa_defs = 0x4,
1592 nir_metadata_not_properly_reset = 0x8,
1593 nir_metadata_loop_analysis = 0x10,
1594 } nir_metadata;
1595
1596 typedef struct {
1597 nir_cf_node cf_node;
1598
1599 /** pointer to the function of which this is an implementation */
1600 struct nir_function *function;
1601
1602 struct exec_list body; /** < list of nir_cf_node */
1603
1604 nir_block *end_block;
1605
1606 /** list for all local variables in the function */
1607 struct exec_list locals;
1608
1609 /** array of variables used as parameters */
1610 unsigned num_params;
1611 nir_variable **params;
1612
1613 /** variable used to hold the result of the function */
1614 nir_variable *return_var;
1615
1616 /** list of local registers in the function */
1617 struct exec_list registers;
1618
1619 /** next available local register index */
1620 unsigned reg_alloc;
1621
1622 /** next available SSA value index */
1623 unsigned ssa_alloc;
1624
1625 /* total number of basic blocks, only valid when block_index_dirty = false */
1626 unsigned num_blocks;
1627
1628 nir_metadata valid_metadata;
1629 } nir_function_impl;
1630
1631 ATTRIBUTE_RETURNS_NONNULL static inline nir_block *
1632 nir_start_block(nir_function_impl *impl)
1633 {
1634 return (nir_block *) impl->body.head_sentinel.next;
1635 }
1636
1637 ATTRIBUTE_RETURNS_NONNULL static inline nir_block *
1638 nir_impl_last_block(nir_function_impl *impl)
1639 {
1640 return (nir_block *) impl->body.tail_sentinel.prev;
1641 }
1642
1643 static inline nir_cf_node *
1644 nir_cf_node_next(nir_cf_node *node)
1645 {
1646 struct exec_node *next = exec_node_get_next(&node->node);
1647 if (exec_node_is_tail_sentinel(next))
1648 return NULL;
1649 else
1650 return exec_node_data(nir_cf_node, next, node);
1651 }
1652
1653 static inline nir_cf_node *
1654 nir_cf_node_prev(nir_cf_node *node)
1655 {
1656 struct exec_node *prev = exec_node_get_prev(&node->node);
1657 if (exec_node_is_head_sentinel(prev))
1658 return NULL;
1659 else
1660 return exec_node_data(nir_cf_node, prev, node);
1661 }
1662
1663 static inline bool
1664 nir_cf_node_is_first(const nir_cf_node *node)
1665 {
1666 return exec_node_is_head_sentinel(node->node.prev);
1667 }
1668
1669 static inline bool
1670 nir_cf_node_is_last(const nir_cf_node *node)
1671 {
1672 return exec_node_is_tail_sentinel(node->node.next);
1673 }
1674
1675 NIR_DEFINE_CAST(nir_cf_node_as_block, nir_cf_node, nir_block, cf_node,
1676 type, nir_cf_node_block)
1677 NIR_DEFINE_CAST(nir_cf_node_as_if, nir_cf_node, nir_if, cf_node,
1678 type, nir_cf_node_if)
1679 NIR_DEFINE_CAST(nir_cf_node_as_loop, nir_cf_node, nir_loop, cf_node,
1680 type, nir_cf_node_loop)
1681 NIR_DEFINE_CAST(nir_cf_node_as_function, nir_cf_node,
1682 nir_function_impl, cf_node, type, nir_cf_node_function)
1683
1684 static inline nir_block *
1685 nir_if_first_then_block(nir_if *if_stmt)
1686 {
1687 struct exec_node *head = exec_list_get_head(&if_stmt->then_list);
1688 return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
1689 }
1690
1691 static inline nir_block *
1692 nir_if_last_then_block(nir_if *if_stmt)
1693 {
1694 struct exec_node *tail = exec_list_get_tail(&if_stmt->then_list);
1695 return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
1696 }
1697
1698 static inline nir_block *
1699 nir_if_first_else_block(nir_if *if_stmt)
1700 {
1701 struct exec_node *head = exec_list_get_head(&if_stmt->else_list);
1702 return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
1703 }
1704
1705 static inline nir_block *
1706 nir_if_last_else_block(nir_if *if_stmt)
1707 {
1708 struct exec_node *tail = exec_list_get_tail(&if_stmt->else_list);
1709 return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
1710 }
1711
1712 static inline nir_block *
1713 nir_loop_first_block(nir_loop *loop)
1714 {
1715 struct exec_node *head = exec_list_get_head(&loop->body);
1716 return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
1717 }
1718
1719 static inline nir_block *
1720 nir_loop_last_block(nir_loop *loop)
1721 {
1722 struct exec_node *tail = exec_list_get_tail(&loop->body);
1723 return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
1724 }
1725
1726 typedef enum {
1727 nir_parameter_in,
1728 nir_parameter_out,
1729 nir_parameter_inout,
1730 } nir_parameter_type;
1731
1732 typedef struct {
1733 nir_parameter_type param_type;
1734 const struct glsl_type *type;
1735 } nir_parameter;
1736
1737 typedef struct nir_function {
1738 struct exec_node node;
1739
1740 const char *name;
1741 struct nir_shader *shader;
1742
1743 unsigned num_params;
1744 nir_parameter *params;
1745 const struct glsl_type *return_type;
1746
1747 /** The implementation of this function.
1748 *
1749 * If the function is only declared and not implemented, this is NULL.
1750 */
1751 nir_function_impl *impl;
1752 } nir_function;
1753
1754 typedef struct nir_shader_compiler_options {
1755 bool lower_fdiv;
1756 bool lower_ffma;
1757 bool fuse_ffma;
1758 bool lower_flrp32;
1759 /** Lowers flrp when it does not support doubles */
1760 bool lower_flrp64;
1761 bool lower_fpow;
1762 bool lower_fsat;
1763 bool lower_fsqrt;
1764 bool lower_fmod32;
1765 bool lower_fmod64;
1766 bool lower_bitfield_extract;
1767 bool lower_bitfield_insert;
1768 bool lower_uadd_carry;
1769 bool lower_usub_borrow;
1770 /** lowers fneg and ineg to fsub and isub. */
1771 bool lower_negate;
1772 /** lowers fsub and isub to fadd+fneg and iadd+ineg. */
1773 bool lower_sub;
1774
1775 /* lower {slt,sge,seq,sne} to {flt,fge,feq,fne} + b2f: */
1776 bool lower_scmp;
1777
1778 /** enables rules to lower idiv by power-of-two: */
1779 bool lower_idiv;
1780
1781 /* Does the native fdot instruction replicate its result for four
1782 * components? If so, then opt_algebraic_late will turn all fdotN
1783 * instructions into fdot_replicatedN instructions.
1784 */
1785 bool fdot_replicates;
1786
1787 /** lowers ffract to fsub+ffloor: */
1788 bool lower_ffract;
1789
1790 bool lower_pack_half_2x16;
1791 bool lower_pack_unorm_2x16;
1792 bool lower_pack_snorm_2x16;
1793 bool lower_pack_unorm_4x8;
1794 bool lower_pack_snorm_4x8;
1795 bool lower_unpack_half_2x16;
1796 bool lower_unpack_unorm_2x16;
1797 bool lower_unpack_snorm_2x16;
1798 bool lower_unpack_unorm_4x8;
1799 bool lower_unpack_snorm_4x8;
1800
1801 bool lower_extract_byte;
1802 bool lower_extract_word;
1803
1804 /**
1805 * Does the driver support real 32-bit integers? (Otherwise, integers
1806 * are simulated by floats.)
1807 */
1808 bool native_integers;
1809
1810 /* Indicates that the driver only has zero-based vertex id */
1811 bool vertex_id_zero_based;
1812
1813 bool lower_cs_local_index_from_id;
1814
1815 /**
1816 * Should nir_lower_io() create load_interpolated_input intrinsics?
1817 *
1818 * If not, it generates regular load_input intrinsics and interpolation
1819 * information must be inferred from the list of input nir_variables.
1820 */
1821 bool use_interpolated_input_intrinsics;
1822
1823 unsigned max_unroll_iterations;
1824 } nir_shader_compiler_options;
1825
1826 typedef struct nir_shader {
1827 /** list of uniforms (nir_variable) */
1828 struct exec_list uniforms;
1829
1830 /** list of inputs (nir_variable) */
1831 struct exec_list inputs;
1832
1833 /** list of outputs (nir_variable) */
1834 struct exec_list outputs;
1835
1836 /** list of shared compute variables (nir_variable) */
1837 struct exec_list shared;
1838
1839 /** Set of driver-specific options for the shader.
1840 *
1841 * The memory for the options is expected to be kept in a single static
1842 * copy by the driver.
1843 */
1844 const struct nir_shader_compiler_options *options;
1845
1846 /** Various bits of compile-time information about a given shader */
1847 struct shader_info *info;
1848
1849 /** list of global variables in the shader (nir_variable) */
1850 struct exec_list globals;
1851
1852 /** list of system value variables in the shader (nir_variable) */
1853 struct exec_list system_values;
1854
1855 struct exec_list functions; /** < list of nir_function */
1856
1857 /** list of global register in the shader */
1858 struct exec_list registers;
1859
1860 /** next available global register index */
1861 unsigned reg_alloc;
1862
1863 /**
1864 * the highest index a load_input_*, load_uniform_*, etc. intrinsic can
1865 * access plus one
1866 */
1867 unsigned num_inputs, num_uniforms, num_outputs, num_shared;
1868
1869 /** The shader stage, such as MESA_SHADER_VERTEX. */
1870 gl_shader_stage stage;
1871 } nir_shader;
1872
1873 static inline nir_function_impl *
1874 nir_shader_get_entrypoint(nir_shader *shader)
1875 {
1876 assert(exec_list_length(&shader->functions) == 1);
1877 struct exec_node *func_node = exec_list_get_head(&shader->functions);
1878 nir_function *func = exec_node_data(nir_function, func_node, node);
1879 assert(func->return_type == glsl_void_type());
1880 assert(func->num_params == 0);
1881 assert(func->impl);
1882 return func->impl;
1883 }
1884
1885 #define nir_foreach_function(func, shader) \
1886 foreach_list_typed(nir_function, func, node, &(shader)->functions)
1887
1888 nir_shader *nir_shader_create(void *mem_ctx,
1889 gl_shader_stage stage,
1890 const nir_shader_compiler_options *options,
1891 shader_info *si);
1892
1893 /** creates a register, including assigning it an index and adding it to the list */
1894 nir_register *nir_global_reg_create(nir_shader *shader);
1895
1896 nir_register *nir_local_reg_create(nir_function_impl *impl);
1897
1898 void nir_reg_remove(nir_register *reg);
1899
1900 /** Adds a variable to the appropreate list in nir_shader */
1901 void nir_shader_add_variable(nir_shader *shader, nir_variable *var);
1902
1903 static inline void
1904 nir_function_impl_add_variable(nir_function_impl *impl, nir_variable *var)
1905 {
1906 assert(var->data.mode == nir_var_local);
1907 exec_list_push_tail(&impl->locals, &var->node);
1908 }
1909
1910 /** creates a variable, sets a few defaults, and adds it to the list */
1911 nir_variable *nir_variable_create(nir_shader *shader,
1912 nir_variable_mode mode,
1913 const struct glsl_type *type,
1914 const char *name);
1915 /** creates a local variable and adds it to the list */
1916 nir_variable *nir_local_variable_create(nir_function_impl *impl,
1917 const struct glsl_type *type,
1918 const char *name);
1919
1920 /** creates a function and adds it to the shader's list of functions */
1921 nir_function *nir_function_create(nir_shader *shader, const char *name);
1922
1923 nir_function_impl *nir_function_impl_create(nir_function *func);
1924 /** creates a function_impl that isn't tied to any particular function */
1925 nir_function_impl *nir_function_impl_create_bare(nir_shader *shader);
1926
1927 nir_block *nir_block_create(nir_shader *shader);
1928 nir_if *nir_if_create(nir_shader *shader);
1929 nir_loop *nir_loop_create(nir_shader *shader);
1930
1931 nir_function_impl *nir_cf_node_get_function(nir_cf_node *node);
1932
1933 /** requests that the given pieces of metadata be generated */
1934 void nir_metadata_require(nir_function_impl *impl, nir_metadata required, ...);
1935 /** dirties all but the preserved metadata */
1936 void nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved);
1937
1938 /** creates an instruction with default swizzle/writemask/etc. with NULL registers */
1939 nir_alu_instr *nir_alu_instr_create(nir_shader *shader, nir_op op);
1940
1941 nir_jump_instr *nir_jump_instr_create(nir_shader *shader, nir_jump_type type);
1942
1943 nir_load_const_instr *nir_load_const_instr_create(nir_shader *shader,
1944 unsigned num_components,
1945 unsigned bit_size);
1946
1947 nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader,
1948 nir_intrinsic_op op);
1949
1950 nir_call_instr *nir_call_instr_create(nir_shader *shader,
1951 nir_function *callee);
1952
1953 nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs);
1954
1955 nir_phi_instr *nir_phi_instr_create(nir_shader *shader);
1956
1957 nir_parallel_copy_instr *nir_parallel_copy_instr_create(nir_shader *shader);
1958
1959 nir_ssa_undef_instr *nir_ssa_undef_instr_create(nir_shader *shader,
1960 unsigned num_components,
1961 unsigned bit_size);
1962
1963 nir_deref_var *nir_deref_var_create(void *mem_ctx, nir_variable *var);
1964 nir_deref_array *nir_deref_array_create(void *mem_ctx);
1965 nir_deref_struct *nir_deref_struct_create(void *mem_ctx, unsigned field_index);
1966
1967 typedef bool (*nir_deref_foreach_leaf_cb)(nir_deref_var *deref, void *state);
1968 bool nir_deref_foreach_leaf(nir_deref_var *deref,
1969 nir_deref_foreach_leaf_cb cb, void *state);
1970
1971 nir_load_const_instr *
1972 nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref);
1973
1974 /**
1975 * NIR Cursors and Instruction Insertion API
1976 * @{
1977 *
1978 * A tiny struct representing a point to insert/extract instructions or
1979 * control flow nodes. Helps reduce the combinatorial explosion of possible
1980 * points to insert/extract.
1981 *
1982 * \sa nir_control_flow.h
1983 */
1984 typedef enum {
1985 nir_cursor_before_block,
1986 nir_cursor_after_block,
1987 nir_cursor_before_instr,
1988 nir_cursor_after_instr,
1989 } nir_cursor_option;
1990
1991 typedef struct {
1992 nir_cursor_option option;
1993 union {
1994 nir_block *block;
1995 nir_instr *instr;
1996 };
1997 } nir_cursor;
1998
1999 static inline nir_block *
2000 nir_cursor_current_block(nir_cursor cursor)
2001 {
2002 if (cursor.option == nir_cursor_before_instr ||
2003 cursor.option == nir_cursor_after_instr) {
2004 return cursor.instr->block;
2005 } else {
2006 return cursor.block;
2007 }
2008 }
2009
2010 bool nir_cursors_equal(nir_cursor a, nir_cursor b);
2011
2012 static inline nir_cursor
2013 nir_before_block(nir_block *block)
2014 {
2015 nir_cursor cursor;
2016 cursor.option = nir_cursor_before_block;
2017 cursor.block = block;
2018 return cursor;
2019 }
2020
2021 static inline nir_cursor
2022 nir_after_block(nir_block *block)
2023 {
2024 nir_cursor cursor;
2025 cursor.option = nir_cursor_after_block;
2026 cursor.block = block;
2027 return cursor;
2028 }
2029
2030 static inline nir_cursor
2031 nir_before_instr(nir_instr *instr)
2032 {
2033 nir_cursor cursor;
2034 cursor.option = nir_cursor_before_instr;
2035 cursor.instr = instr;
2036 return cursor;
2037 }
2038
2039 static inline nir_cursor
2040 nir_after_instr(nir_instr *instr)
2041 {
2042 nir_cursor cursor;
2043 cursor.option = nir_cursor_after_instr;
2044 cursor.instr = instr;
2045 return cursor;
2046 }
2047
2048 static inline nir_cursor
2049 nir_after_block_before_jump(nir_block *block)
2050 {
2051 nir_instr *last_instr = nir_block_last_instr(block);
2052 if (last_instr && last_instr->type == nir_instr_type_jump) {
2053 return nir_before_instr(last_instr);
2054 } else {
2055 return nir_after_block(block);
2056 }
2057 }
2058
2059 static inline nir_cursor
2060 nir_before_cf_node(nir_cf_node *node)
2061 {
2062 if (node->type == nir_cf_node_block)
2063 return nir_before_block(nir_cf_node_as_block(node));
2064
2065 return nir_after_block(nir_cf_node_as_block(nir_cf_node_prev(node)));
2066 }
2067
2068 static inline nir_cursor
2069 nir_after_cf_node(nir_cf_node *node)
2070 {
2071 if (node->type == nir_cf_node_block)
2072 return nir_after_block(nir_cf_node_as_block(node));
2073
2074 return nir_before_block(nir_cf_node_as_block(nir_cf_node_next(node)));
2075 }
2076
2077 static inline nir_cursor
2078 nir_after_phis(nir_block *block)
2079 {
2080 nir_foreach_instr(instr, block) {
2081 if (instr->type != nir_instr_type_phi)
2082 return nir_before_instr(instr);
2083 }
2084 return nir_after_block(block);
2085 }
2086
2087 static inline nir_cursor
2088 nir_after_cf_node_and_phis(nir_cf_node *node)
2089 {
2090 if (node->type == nir_cf_node_block)
2091 return nir_after_block(nir_cf_node_as_block(node));
2092
2093 nir_block *block = nir_cf_node_as_block(nir_cf_node_next(node));
2094
2095 return nir_after_phis(block);
2096 }
2097
2098 static inline nir_cursor
2099 nir_before_cf_list(struct exec_list *cf_list)
2100 {
2101 nir_cf_node *first_node = exec_node_data(nir_cf_node,
2102 exec_list_get_head(cf_list), node);
2103 return nir_before_cf_node(first_node);
2104 }
2105
2106 static inline nir_cursor
2107 nir_after_cf_list(struct exec_list *cf_list)
2108 {
2109 nir_cf_node *last_node = exec_node_data(nir_cf_node,
2110 exec_list_get_tail(cf_list), node);
2111 return nir_after_cf_node(last_node);
2112 }
2113
2114 /**
2115 * Insert a NIR instruction at the given cursor.
2116 *
2117 * Note: This does not update the cursor.
2118 */
2119 void nir_instr_insert(nir_cursor cursor, nir_instr *instr);
2120
2121 static inline void
2122 nir_instr_insert_before(nir_instr *instr, nir_instr *before)
2123 {
2124 nir_instr_insert(nir_before_instr(instr), before);
2125 }
2126
2127 static inline void
2128 nir_instr_insert_after(nir_instr *instr, nir_instr *after)
2129 {
2130 nir_instr_insert(nir_after_instr(instr), after);
2131 }
2132
2133 static inline void
2134 nir_instr_insert_before_block(nir_block *block, nir_instr *before)
2135 {
2136 nir_instr_insert(nir_before_block(block), before);
2137 }
2138
2139 static inline void
2140 nir_instr_insert_after_block(nir_block *block, nir_instr *after)
2141 {
2142 nir_instr_insert(nir_after_block(block), after);
2143 }
2144
2145 static inline void
2146 nir_instr_insert_before_cf(nir_cf_node *node, nir_instr *before)
2147 {
2148 nir_instr_insert(nir_before_cf_node(node), before);
2149 }
2150
2151 static inline void
2152 nir_instr_insert_after_cf(nir_cf_node *node, nir_instr *after)
2153 {
2154 nir_instr_insert(nir_after_cf_node(node), after);
2155 }
2156
2157 static inline void
2158 nir_instr_insert_before_cf_list(struct exec_list *list, nir_instr *before)
2159 {
2160 nir_instr_insert(nir_before_cf_list(list), before);
2161 }
2162
2163 static inline void
2164 nir_instr_insert_after_cf_list(struct exec_list *list, nir_instr *after)
2165 {
2166 nir_instr_insert(nir_after_cf_list(list), after);
2167 }
2168
2169 void nir_instr_remove(nir_instr *instr);
2170
2171 /** @} */
2172
2173 typedef bool (*nir_foreach_ssa_def_cb)(nir_ssa_def *def, void *state);
2174 typedef bool (*nir_foreach_dest_cb)(nir_dest *dest, void *state);
2175 typedef bool (*nir_foreach_src_cb)(nir_src *src, void *state);
2176 bool nir_foreach_ssa_def(nir_instr *instr, nir_foreach_ssa_def_cb cb,
2177 void *state);
2178 bool nir_foreach_dest(nir_instr *instr, nir_foreach_dest_cb cb, void *state);
2179 bool nir_foreach_src(nir_instr *instr, nir_foreach_src_cb cb, void *state);
2180
2181 nir_const_value *nir_src_as_const_value(nir_src src);
2182 bool nir_src_is_dynamically_uniform(nir_src src);
2183 bool nir_srcs_equal(nir_src src1, nir_src src2);
2184 void nir_instr_rewrite_src(nir_instr *instr, nir_src *src, nir_src new_src);
2185 void nir_instr_move_src(nir_instr *dest_instr, nir_src *dest, nir_src *src);
2186 void nir_if_rewrite_condition(nir_if *if_stmt, nir_src new_src);
2187 void nir_instr_rewrite_dest(nir_instr *instr, nir_dest *dest,
2188 nir_dest new_dest);
2189
2190 void nir_ssa_dest_init(nir_instr *instr, nir_dest *dest,
2191 unsigned num_components, unsigned bit_size,
2192 const char *name);
2193 void nir_ssa_def_init(nir_instr *instr, nir_ssa_def *def,
2194 unsigned num_components, unsigned bit_size,
2195 const char *name);
2196 void nir_ssa_def_rewrite_uses(nir_ssa_def *def, nir_src new_src);
2197 void nir_ssa_def_rewrite_uses_after(nir_ssa_def *def, nir_src new_src,
2198 nir_instr *after_me);
2199
2200 uint8_t nir_ssa_def_components_read(nir_ssa_def *def);
2201
2202 /*
2203 * finds the next basic block in source-code order, returns NULL if there is
2204 * none
2205 */
2206
2207 nir_block *nir_block_cf_tree_next(nir_block *block);
2208
2209 /* Performs the opposite of nir_block_cf_tree_next() */
2210
2211 nir_block *nir_block_cf_tree_prev(nir_block *block);
2212
2213 /* Gets the first block in a CF node in source-code order */
2214
2215 nir_block *nir_cf_node_cf_tree_first(nir_cf_node *node);
2216
2217 /* Gets the last block in a CF node in source-code order */
2218
2219 nir_block *nir_cf_node_cf_tree_last(nir_cf_node *node);
2220
2221 /* Gets the next block after a CF node in source-code order */
2222
2223 nir_block *nir_cf_node_cf_tree_next(nir_cf_node *node);
2224
2225 /* Macros for loops that visit blocks in source-code order */
2226
2227 #define nir_foreach_block(block, impl) \
2228 for (nir_block *block = nir_start_block(impl); block != NULL; \
2229 block = nir_block_cf_tree_next(block))
2230
2231 #define nir_foreach_block_safe(block, impl) \
2232 for (nir_block *block = nir_start_block(impl), \
2233 *next = nir_block_cf_tree_next(block); \
2234 block != NULL; \
2235 block = next, next = nir_block_cf_tree_next(block))
2236
2237 #define nir_foreach_block_reverse(block, impl) \
2238 for (nir_block *block = nir_impl_last_block(impl); block != NULL; \
2239 block = nir_block_cf_tree_prev(block))
2240
2241 #define nir_foreach_block_reverse_safe(block, impl) \
2242 for (nir_block *block = nir_impl_last_block(impl), \
2243 *prev = nir_block_cf_tree_prev(block); \
2244 block != NULL; \
2245 block = prev, prev = nir_block_cf_tree_prev(block))
2246
2247 #define nir_foreach_block_in_cf_node(block, node) \
2248 for (nir_block *block = nir_cf_node_cf_tree_first(node); \
2249 block != nir_cf_node_cf_tree_next(node); \
2250 block = nir_block_cf_tree_next(block))
2251
2252 /* If the following CF node is an if, this function returns that if.
2253 * Otherwise, it returns NULL.
2254 */
2255 nir_if *nir_block_get_following_if(nir_block *block);
2256
2257 nir_loop *nir_block_get_following_loop(nir_block *block);
2258
2259 void nir_index_local_regs(nir_function_impl *impl);
2260 void nir_index_global_regs(nir_shader *shader);
2261 void nir_index_ssa_defs(nir_function_impl *impl);
2262 unsigned nir_index_instrs(nir_function_impl *impl);
2263
2264 void nir_index_blocks(nir_function_impl *impl);
2265
2266 void nir_print_shader(nir_shader *shader, FILE *fp);
2267 void nir_print_shader_annotated(nir_shader *shader, FILE *fp, struct hash_table *errors);
2268 void nir_print_instr(const nir_instr *instr, FILE *fp);
2269
2270 nir_shader *nir_shader_clone(void *mem_ctx, const nir_shader *s);
2271 nir_function_impl *nir_function_impl_clone(const nir_function_impl *fi);
2272 nir_constant *nir_constant_clone(const nir_constant *c, nir_variable *var);
2273 nir_variable *nir_variable_clone(const nir_variable *c, nir_shader *shader);
2274 nir_deref *nir_deref_clone(const nir_deref *deref, void *mem_ctx);
2275 nir_deref_var *nir_deref_var_clone(const nir_deref_var *deref, void *mem_ctx);
2276
2277 #ifdef DEBUG
2278 void nir_validate_shader(nir_shader *shader);
2279 void nir_metadata_set_validation_flag(nir_shader *shader);
2280 void nir_metadata_check_validation_flag(nir_shader *shader);
2281
2282 #include "util/debug.h"
2283 static inline bool
2284 should_clone_nir(void)
2285 {
2286 static int should_clone = -1;
2287 if (should_clone < 0)
2288 should_clone = env_var_as_boolean("NIR_TEST_CLONE", false);
2289
2290 return should_clone;
2291 }
2292 #else
2293 static inline void nir_validate_shader(nir_shader *shader) { (void) shader; }
2294 static inline void nir_metadata_set_validation_flag(nir_shader *shader) { (void) shader; }
2295 static inline void nir_metadata_check_validation_flag(nir_shader *shader) { (void) shader; }
2296 static inline bool should_clone_nir(void) { return false; }
2297 #endif /* DEBUG */
2298
2299 #define _PASS(nir, do_pass) do { \
2300 do_pass \
2301 nir_validate_shader(nir); \
2302 if (should_clone_nir()) { \
2303 nir_shader *clone = nir_shader_clone(ralloc_parent(nir), nir); \
2304 ralloc_free(nir); \
2305 nir = clone; \
2306 } \
2307 } while (0)
2308
2309 #define NIR_PASS(progress, nir, pass, ...) _PASS(nir, \
2310 nir_metadata_set_validation_flag(nir); \
2311 if (pass(nir, ##__VA_ARGS__)) { \
2312 progress = true; \
2313 nir_metadata_check_validation_flag(nir); \
2314 } \
2315 )
2316
2317 #define NIR_PASS_V(nir, pass, ...) _PASS(nir, \
2318 pass(nir, ##__VA_ARGS__); \
2319 )
2320
2321 void nir_calc_dominance_impl(nir_function_impl *impl);
2322 void nir_calc_dominance(nir_shader *shader);
2323
2324 nir_block *nir_dominance_lca(nir_block *b1, nir_block *b2);
2325 bool nir_block_dominates(nir_block *parent, nir_block *child);
2326
2327 void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp);
2328 void nir_dump_dom_tree(nir_shader *shader, FILE *fp);
2329
2330 void nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp);
2331 void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
2332
2333 void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
2334 void nir_dump_cfg(nir_shader *shader, FILE *fp);
2335
2336 int nir_gs_count_vertices(const nir_shader *shader);
2337
2338 bool nir_split_var_copies(nir_shader *shader);
2339
2340 bool nir_lower_returns_impl(nir_function_impl *impl);
2341 bool nir_lower_returns(nir_shader *shader);
2342
2343 bool nir_inline_functions(nir_shader *shader);
2344
2345 bool nir_propagate_invariant(nir_shader *shader);
2346
2347 void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, nir_shader *shader);
2348 void nir_lower_var_copies(nir_shader *shader);
2349
2350 bool nir_lower_global_vars_to_local(nir_shader *shader);
2351
2352 bool nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes);
2353
2354 bool nir_lower_locals_to_regs(nir_shader *shader);
2355
2356 void nir_lower_io_to_temporaries(nir_shader *shader,
2357 nir_function_impl *entrypoint,
2358 bool outputs, bool inputs);
2359
2360 void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint);
2361
2362 void nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
2363 int (*type_size)(const struct glsl_type *));
2364
2365 typedef enum {
2366 /* If set, this forces all non-flat fragment shader inputs to be
2367 * interpolated as if with the "sample" qualifier. This requires
2368 * nir_shader_compiler_options::use_interpolated_input_intrinsics.
2369 */
2370 nir_lower_io_force_sample_interpolation = (1 << 1),
2371 } nir_lower_io_options;
2372 void nir_lower_io(nir_shader *shader,
2373 nir_variable_mode modes,
2374 int (*type_size)(const struct glsl_type *),
2375 nir_lower_io_options);
2376 nir_src *nir_get_io_offset_src(nir_intrinsic_instr *instr);
2377 nir_src *nir_get_io_vertex_index_src(nir_intrinsic_instr *instr);
2378
2379 bool nir_is_per_vertex_io(nir_variable *var, gl_shader_stage stage);
2380
2381 void nir_lower_io_types(nir_shader *shader);
2382 void nir_lower_regs_to_ssa_impl(nir_function_impl *impl);
2383 void nir_lower_regs_to_ssa(nir_shader *shader);
2384 void nir_lower_vars_to_ssa(nir_shader *shader);
2385
2386 bool nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes);
2387 bool nir_lower_constant_initializers(nir_shader *shader,
2388 nir_variable_mode modes);
2389
2390 void nir_move_vec_src_uses_to_dest(nir_shader *shader);
2391 bool nir_lower_vec_to_movs(nir_shader *shader);
2392 bool nir_lower_alu_to_scalar(nir_shader *shader);
2393 void nir_lower_load_const_to_scalar(nir_shader *shader);
2394
2395 bool nir_lower_phis_to_scalar(nir_shader *shader);
2396 void nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask);
2397
2398 void nir_lower_samplers(nir_shader *shader,
2399 const struct gl_shader_program *shader_program);
2400
2401 bool nir_lower_system_values(nir_shader *shader);
2402
2403 typedef struct nir_lower_tex_options {
2404 /**
2405 * bitmask of (1 << GLSL_SAMPLER_DIM_x) to control for which
2406 * sampler types a texture projector is lowered.
2407 */
2408 unsigned lower_txp;
2409
2410 /**
2411 * If true, lower away nir_tex_src_offset for all texelfetch instructions.
2412 */
2413 bool lower_txf_offset;
2414
2415 /**
2416 * If true, lower away nir_tex_src_offset for all rect textures.
2417 */
2418 bool lower_rect_offset;
2419
2420 /**
2421 * If true, lower rect textures to 2D, using txs to fetch the
2422 * texture dimensions and dividing the texture coords by the
2423 * texture dims to normalize.
2424 */
2425 bool lower_rect;
2426
2427 /**
2428 * If true, convert yuv to rgb.
2429 */
2430 unsigned lower_y_uv_external;
2431 unsigned lower_y_u_v_external;
2432 unsigned lower_yx_xuxv_external;
2433
2434 /**
2435 * To emulate certain texture wrap modes, this can be used
2436 * to saturate the specified tex coord to [0.0, 1.0]. The
2437 * bits are according to sampler #, ie. if, for example:
2438 *
2439 * (conf->saturate_s & (1 << n))
2440 *
2441 * is true, then the s coord for sampler n is saturated.
2442 *
2443 * Note that clamping must happen *after* projector lowering
2444 * so any projected texture sample instruction with a clamped
2445 * coordinate gets automatically lowered, regardless of the
2446 * 'lower_txp' setting.
2447 */
2448 unsigned saturate_s;
2449 unsigned saturate_t;
2450 unsigned saturate_r;
2451
2452 /* Bitmask of textures that need swizzling.
2453 *
2454 * If (swizzle_result & (1 << texture_index)), then the swizzle in
2455 * swizzles[texture_index] is applied to the result of the texturing
2456 * operation.
2457 */
2458 unsigned swizzle_result;
2459
2460 /* A swizzle for each texture. Values 0-3 represent x, y, z, or w swizzles
2461 * while 4 and 5 represent 0 and 1 respectively.
2462 */
2463 uint8_t swizzles[32][4];
2464
2465 /**
2466 * Bitmap of textures that need srgb to linear conversion. If
2467 * (lower_srgb & (1 << texture_index)) then the rgb (xyz) components
2468 * of the texture are lowered to linear.
2469 */
2470 unsigned lower_srgb;
2471
2472 /**
2473 * If true, lower nir_texop_txd on cube maps with nir_texop_txl.
2474 */
2475 bool lower_txd_cube_map;
2476
2477 /**
2478 * If true, lower nir_texop_txd on shadow samplers (except cube maps)
2479 * with nir_texop_txl. Notice that cube map shadow samplers are lowered
2480 * with lower_txd_cube_map.
2481 */
2482 bool lower_txd_shadow;
2483 } nir_lower_tex_options;
2484
2485 bool nir_lower_tex(nir_shader *shader,
2486 const nir_lower_tex_options *options);
2487
2488 bool nir_lower_idiv(nir_shader *shader);
2489
2490 void nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables);
2491 void nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables);
2492 void nir_lower_clip_cull_distance_arrays(nir_shader *nir);
2493
2494 void nir_lower_two_sided_color(nir_shader *shader);
2495
2496 void nir_lower_clamp_color_outputs(nir_shader *shader);
2497
2498 void nir_lower_passthrough_edgeflags(nir_shader *shader);
2499 void nir_lower_tes_patch_vertices(nir_shader *tes, unsigned patch_vertices);
2500
2501 typedef struct nir_lower_wpos_ytransform_options {
2502 int state_tokens[5];
2503 bool fs_coord_origin_upper_left :1;
2504 bool fs_coord_origin_lower_left :1;
2505 bool fs_coord_pixel_center_integer :1;
2506 bool fs_coord_pixel_center_half_integer :1;
2507 } nir_lower_wpos_ytransform_options;
2508
2509 bool nir_lower_wpos_ytransform(nir_shader *shader,
2510 const nir_lower_wpos_ytransform_options *options);
2511 bool nir_lower_wpos_center(nir_shader *shader);
2512
2513 typedef struct nir_lower_drawpixels_options {
2514 int texcoord_state_tokens[5];
2515 int scale_state_tokens[5];
2516 int bias_state_tokens[5];
2517 unsigned drawpix_sampler;
2518 unsigned pixelmap_sampler;
2519 bool pixel_maps :1;
2520 bool scale_and_bias :1;
2521 } nir_lower_drawpixels_options;
2522
2523 void nir_lower_drawpixels(nir_shader *shader,
2524 const nir_lower_drawpixels_options *options);
2525
2526 typedef struct nir_lower_bitmap_options {
2527 unsigned sampler;
2528 bool swizzle_xxxx;
2529 } nir_lower_bitmap_options;
2530
2531 void nir_lower_bitmap(nir_shader *shader, const nir_lower_bitmap_options *options);
2532
2533 void nir_lower_atomics(nir_shader *shader,
2534 const struct gl_shader_program *shader_program);
2535 void nir_lower_to_source_mods(nir_shader *shader);
2536
2537 bool nir_lower_gs_intrinsics(nir_shader *shader);
2538
2539 typedef enum {
2540 nir_lower_drcp = (1 << 0),
2541 nir_lower_dsqrt = (1 << 1),
2542 nir_lower_drsq = (1 << 2),
2543 nir_lower_dtrunc = (1 << 3),
2544 nir_lower_dfloor = (1 << 4),
2545 nir_lower_dceil = (1 << 5),
2546 nir_lower_dfract = (1 << 6),
2547 nir_lower_dround_even = (1 << 7),
2548 nir_lower_dmod = (1 << 8)
2549 } nir_lower_doubles_options;
2550
2551 void nir_lower_doubles(nir_shader *shader, nir_lower_doubles_options options);
2552 void nir_lower_double_pack(nir_shader *shader);
2553
2554 bool nir_normalize_cubemap_coords(nir_shader *shader);
2555
2556 void nir_live_ssa_defs_impl(nir_function_impl *impl);
2557
2558 void nir_loop_analyze_impl(nir_function_impl *impl,
2559 nir_variable_mode indirect_mask);
2560
2561 bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);
2562
2563 bool nir_repair_ssa_impl(nir_function_impl *impl);
2564 bool nir_repair_ssa(nir_shader *shader);
2565
2566 void nir_convert_loop_to_lcssa(nir_loop *loop);
2567
2568 /* If phi_webs_only is true, only convert SSA values involved in phi nodes to
2569 * registers. If false, convert all values (even those not involved in a phi
2570 * node) to registers.
2571 */
2572 void nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only);
2573
2574 bool nir_lower_phis_to_regs_block(nir_block *block);
2575 bool nir_lower_ssa_defs_to_regs_block(nir_block *block);
2576
2577 bool nir_opt_algebraic(nir_shader *shader);
2578 bool nir_opt_algebraic_late(nir_shader *shader);
2579 bool nir_opt_constant_folding(nir_shader *shader);
2580
2581 bool nir_opt_global_to_local(nir_shader *shader);
2582
2583 bool nir_copy_prop(nir_shader *shader);
2584
2585 bool nir_opt_copy_prop_vars(nir_shader *shader);
2586
2587 bool nir_opt_cse(nir_shader *shader);
2588
2589 bool nir_opt_dce(nir_shader *shader);
2590
2591 bool nir_opt_dead_cf(nir_shader *shader);
2592
2593 bool nir_opt_gcm(nir_shader *shader, bool value_number);
2594
2595 bool nir_opt_if(nir_shader *shader);
2596
2597 bool nir_opt_loop_unroll(nir_shader *shader, nir_variable_mode indirect_mask);
2598
2599 bool nir_opt_move_comparisons(nir_shader *shader);
2600
2601 bool nir_opt_peephole_select(nir_shader *shader, unsigned limit);
2602
2603 bool nir_opt_remove_phis(nir_shader *shader);
2604
2605 bool nir_opt_trivial_continues(nir_shader *shader);
2606
2607 bool nir_opt_undef(nir_shader *shader);
2608
2609 bool nir_opt_conditional_discard(nir_shader *shader);
2610
2611 void nir_sweep(nir_shader *shader);
2612
2613 nir_intrinsic_op nir_intrinsic_from_system_value(gl_system_value val);
2614 gl_system_value nir_system_value_from_intrinsic(nir_intrinsic_op intrin);
2615
2616 #ifdef __cplusplus
2617 } /* extern "C" */
2618 #endif