nir/dead_variables: Configurably work with any variable mode
[mesa.git] / src / compiler / nir / nir.h
1 /*
2 * Copyright © 2014 Connor Abbott
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #pragma once
29
30 #include "util/hash_table.h"
31 #include "compiler/glsl/list.h"
32 #include "GL/gl.h" /* GLenum */
33 #include "util/list.h"
34 #include "util/ralloc.h"
35 #include "util/set.h"
36 #include "util/bitset.h"
37 #include "compiler/nir_types.h"
38 #include "compiler/shader_enums.h"
39 #include <stdio.h>
40
41 #include "nir_opcodes.h"
42
43 #ifdef __cplusplus
44 extern "C" {
45 #endif
46
47 struct gl_program;
48 struct gl_shader_program;
49
50 #define NIR_FALSE 0u
51 #define NIR_TRUE (~0u)
52
53 /** Defines a cast function
54 *
55 * This macro defines a cast function from in_type to out_type where
56 * out_type is some structure type that contains a field of type out_type.
57 *
58 * Note that you have to be a bit careful as the generated cast function
59 * destroys constness.
60 */
61 #define NIR_DEFINE_CAST(name, in_type, out_type, field) \
62 static inline out_type * \
63 name(const in_type *parent) \
64 { \
65 return exec_node_data(out_type, parent, field); \
66 }
67
68 struct nir_function;
69 struct nir_shader;
70 struct nir_instr;
71
72
73 /**
74 * Description of built-in state associated with a uniform
75 *
76 * \sa nir_variable::state_slots
77 */
78 typedef struct {
79 int tokens[5];
80 int swizzle;
81 } nir_state_slot;
82
83 typedef enum {
84 nir_var_shader_in = (1 << 0),
85 nir_var_shader_out = (1 << 1),
86 nir_var_global = (1 << 2),
87 nir_var_local = (1 << 3),
88 nir_var_uniform = (1 << 4),
89 nir_var_shader_storage = (1 << 5),
90 nir_var_system_value = (1 << 6),
91 nir_var_param = (1 << 7),
92 nir_var_shared = (1 << 8),
93 nir_var_all = ~0,
94 } nir_variable_mode;
95
96 /**
97 * Data stored in an nir_constant
98 */
99 union nir_constant_data {
100 unsigned u[16];
101 int i[16];
102 float f[16];
103 bool b[16];
104 double d[16];
105 };
106
107 typedef struct nir_constant {
108 /**
109 * Value of the constant.
110 *
111 * The field used to back the values supplied by the constant is determined
112 * by the type associated with the \c nir_variable. Constants may be
113 * scalars, vectors, or matrices.
114 */
115 union nir_constant_data value;
116
117 /* we could get this from the var->type but makes clone *much* easier to
118 * not have to care about the type.
119 */
120 unsigned num_elements;
121
122 /* Array elements / Structure Fields */
123 struct nir_constant **elements;
124 } nir_constant;
125
126 /**
127 * \brief Layout qualifiers for gl_FragDepth.
128 *
129 * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
130 * with a layout qualifier.
131 */
132 typedef enum {
133 nir_depth_layout_none, /**< No depth layout is specified. */
134 nir_depth_layout_any,
135 nir_depth_layout_greater,
136 nir_depth_layout_less,
137 nir_depth_layout_unchanged
138 } nir_depth_layout;
139
140 /**
141 * Either a uniform, global variable, shader input, or shader output. Based on
142 * ir_variable - it should be easy to translate between the two.
143 */
144
145 typedef struct nir_variable {
146 struct exec_node node;
147
148 /**
149 * Declared type of the variable
150 */
151 const struct glsl_type *type;
152
153 /**
154 * Declared name of the variable
155 */
156 char *name;
157
158 struct nir_variable_data {
159 /**
160 * Storage class of the variable.
161 *
162 * \sa nir_variable_mode
163 */
164 nir_variable_mode mode;
165
166 /**
167 * Is the variable read-only?
168 *
169 * This is set for variables declared as \c const, shader inputs,
170 * and uniforms.
171 */
172 unsigned read_only:1;
173 unsigned centroid:1;
174 unsigned sample:1;
175 unsigned patch:1;
176 unsigned invariant:1;
177
178 /**
179 * Interpolation mode for shader inputs / outputs
180 *
181 * \sa glsl_interp_qualifier
182 */
183 unsigned interpolation:2;
184
185 /**
186 * \name ARB_fragment_coord_conventions
187 * @{
188 */
189 unsigned origin_upper_left:1;
190 unsigned pixel_center_integer:1;
191 /*@}*/
192
193 /**
194 * Was the location explicitly set in the shader?
195 *
196 * If the location is explicitly set in the shader, it \b cannot be changed
197 * by the linker or by the API (e.g., calls to \c glBindAttribLocation have
198 * no effect).
199 */
200 unsigned explicit_location:1;
201 unsigned explicit_index:1;
202
203 /**
204 * Was an initial binding explicitly set in the shader?
205 *
206 * If so, constant_initializer contains an integer nir_constant
207 * representing the initial binding point.
208 */
209 unsigned explicit_binding:1;
210
211 /**
212 * Does this variable have an initializer?
213 *
214 * This is used by the linker to cross-validiate initializers of global
215 * variables.
216 */
217 unsigned has_initializer:1;
218
219 /**
220 * If non-zero, then this variable may be packed along with other variables
221 * into a single varying slot, so this offset should be applied when
222 * accessing components. For example, an offset of 1 means that the x
223 * component of this variable is actually stored in component y of the
224 * location specified by \c location.
225 */
226 unsigned location_frac:2;
227
228 /**
229 * \brief Layout qualifier for gl_FragDepth.
230 *
231 * This is not equal to \c ir_depth_layout_none if and only if this
232 * variable is \c gl_FragDepth and a layout qualifier is specified.
233 */
234 nir_depth_layout depth_layout;
235
236 /**
237 * Storage location of the base of this variable
238 *
239 * The precise meaning of this field depends on the nature of the variable.
240 *
241 * - Vertex shader input: one of the values from \c gl_vert_attrib.
242 * - Vertex shader output: one of the values from \c gl_varying_slot.
243 * - Geometry shader input: one of the values from \c gl_varying_slot.
244 * - Geometry shader output: one of the values from \c gl_varying_slot.
245 * - Fragment shader input: one of the values from \c gl_varying_slot.
246 * - Fragment shader output: one of the values from \c gl_frag_result.
247 * - Uniforms: Per-stage uniform slot number for default uniform block.
248 * - Uniforms: Index within the uniform block definition for UBO members.
249 * - Non-UBO Uniforms: uniform slot number.
250 * - Other: This field is not currently used.
251 *
252 * If the variable is a uniform, shader input, or shader output, and the
253 * slot has not been assigned, the value will be -1.
254 */
255 int location;
256
257 /**
258 * The actual location of the variable in the IR. Only valid for inputs
259 * and outputs.
260 */
261 unsigned int driver_location;
262
263 /**
264 * output index for dual source blending.
265 */
266 int index;
267
268 /**
269 * Initial binding point for a sampler or UBO.
270 *
271 * For array types, this represents the binding point for the first element.
272 */
273 int binding;
274
275 /**
276 * Location an atomic counter is stored at.
277 */
278 unsigned offset;
279
280 /**
281 * ARB_shader_image_load_store qualifiers.
282 */
283 struct {
284 bool read_only; /**< "readonly" qualifier. */
285 bool write_only; /**< "writeonly" qualifier. */
286 bool coherent;
287 bool _volatile;
288 bool restrict_flag;
289
290 /** Image internal format if specified explicitly, otherwise GL_NONE. */
291 GLenum format;
292 } image;
293
294 /**
295 * Highest element accessed with a constant expression array index
296 *
297 * Not used for non-array variables.
298 */
299 unsigned max_array_access;
300
301 } data;
302
303 /**
304 * Built-in state that backs this uniform
305 *
306 * Once set at variable creation, \c state_slots must remain invariant.
307 * This is because, ideally, this array would be shared by all clones of
308 * this variable in the IR tree. In other words, we'd really like for it
309 * to be a fly-weight.
310 *
311 * If the variable is not a uniform, \c num_state_slots will be zero and
312 * \c state_slots will be \c NULL.
313 */
314 /*@{*/
315 unsigned num_state_slots; /**< Number of state slots used */
316 nir_state_slot *state_slots; /**< State descriptors. */
317 /*@}*/
318
319 /**
320 * Constant expression assigned in the initializer of the variable
321 */
322 nir_constant *constant_initializer;
323
324 /**
325 * For variables that are in an interface block or are an instance of an
326 * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
327 *
328 * \sa ir_variable::location
329 */
330 const struct glsl_type *interface_type;
331 } nir_variable;
332
333 #define nir_foreach_variable(var, var_list) \
334 foreach_list_typed(nir_variable, var, node, var_list)
335
336 #define nir_foreach_variable_safe(var, var_list) \
337 foreach_list_typed_safe(nir_variable, var, node, var_list)
338
339 static inline bool
340 nir_variable_is_global(const nir_variable *var)
341 {
342 return var->data.mode != nir_var_local && var->data.mode != nir_var_param;
343 }
344
345 typedef struct nir_register {
346 struct exec_node node;
347
348 unsigned num_components; /** < number of vector components */
349 unsigned num_array_elems; /** < size of array (0 for no array) */
350
351 /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
352 uint8_t bit_size;
353
354 /** generic register index. */
355 unsigned index;
356
357 /** only for debug purposes, can be NULL */
358 const char *name;
359
360 /** whether this register is local (per-function) or global (per-shader) */
361 bool is_global;
362
363 /**
364 * If this flag is set to true, then accessing channels >= num_components
365 * is well-defined, and simply spills over to the next array element. This
366 * is useful for backends that can do per-component accessing, in
367 * particular scalar backends. By setting this flag and making
368 * num_components equal to 1, structures can be packed tightly into
369 * registers and then registers can be accessed per-component to get to
370 * each structure member, even if it crosses vec4 boundaries.
371 */
372 bool is_packed;
373
374 /** set of nir_src's where this register is used (read from) */
375 struct list_head uses;
376
377 /** set of nir_dest's where this register is defined (written to) */
378 struct list_head defs;
379
380 /** set of nir_if's where this register is used as a condition */
381 struct list_head if_uses;
382 } nir_register;
383
384 typedef enum {
385 nir_instr_type_alu,
386 nir_instr_type_call,
387 nir_instr_type_tex,
388 nir_instr_type_intrinsic,
389 nir_instr_type_load_const,
390 nir_instr_type_jump,
391 nir_instr_type_ssa_undef,
392 nir_instr_type_phi,
393 nir_instr_type_parallel_copy,
394 } nir_instr_type;
395
396 typedef struct nir_instr {
397 struct exec_node node;
398 nir_instr_type type;
399 struct nir_block *block;
400
401 /** generic instruction index. */
402 unsigned index;
403
404 /* A temporary for optimization and analysis passes to use for storing
405 * flags. For instance, DCE uses this to store the "dead/live" info.
406 */
407 uint8_t pass_flags;
408 } nir_instr;
409
410 static inline nir_instr *
411 nir_instr_next(nir_instr *instr)
412 {
413 struct exec_node *next = exec_node_get_next(&instr->node);
414 if (exec_node_is_tail_sentinel(next))
415 return NULL;
416 else
417 return exec_node_data(nir_instr, next, node);
418 }
419
420 static inline nir_instr *
421 nir_instr_prev(nir_instr *instr)
422 {
423 struct exec_node *prev = exec_node_get_prev(&instr->node);
424 if (exec_node_is_head_sentinel(prev))
425 return NULL;
426 else
427 return exec_node_data(nir_instr, prev, node);
428 }
429
430 static inline bool
431 nir_instr_is_first(nir_instr *instr)
432 {
433 return exec_node_is_head_sentinel(exec_node_get_prev(&instr->node));
434 }
435
436 static inline bool
437 nir_instr_is_last(nir_instr *instr)
438 {
439 return exec_node_is_tail_sentinel(exec_node_get_next(&instr->node));
440 }
441
442 typedef struct nir_ssa_def {
443 /** for debugging only, can be NULL */
444 const char* name;
445
446 /** generic SSA definition index. */
447 unsigned index;
448
449 /** Index into the live_in and live_out bitfields */
450 unsigned live_index;
451
452 nir_instr *parent_instr;
453
454 /** set of nir_instr's where this register is used (read from) */
455 struct list_head uses;
456
457 /** set of nir_if's where this register is used as a condition */
458 struct list_head if_uses;
459
460 uint8_t num_components;
461
462 /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
463 uint8_t bit_size;
464 } nir_ssa_def;
465
466 struct nir_src;
467
468 typedef struct {
469 nir_register *reg;
470 struct nir_src *indirect; /** < NULL for no indirect offset */
471 unsigned base_offset;
472
473 /* TODO use-def chain goes here */
474 } nir_reg_src;
475
476 typedef struct {
477 nir_instr *parent_instr;
478 struct list_head def_link;
479
480 nir_register *reg;
481 struct nir_src *indirect; /** < NULL for no indirect offset */
482 unsigned base_offset;
483
484 /* TODO def-use chain goes here */
485 } nir_reg_dest;
486
487 struct nir_if;
488
489 typedef struct nir_src {
490 union {
491 nir_instr *parent_instr;
492 struct nir_if *parent_if;
493 };
494
495 struct list_head use_link;
496
497 union {
498 nir_reg_src reg;
499 nir_ssa_def *ssa;
500 };
501
502 bool is_ssa;
503 } nir_src;
504
505 #define NIR_SRC_INIT (nir_src) { { NULL } }
506
507 #define nir_foreach_use(reg_or_ssa_def, src) \
508 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
509
510 #define nir_foreach_use_safe(reg_or_ssa_def, src) \
511 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
512
513 #define nir_foreach_if_use(reg_or_ssa_def, src) \
514 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
515
516 #define nir_foreach_if_use_safe(reg_or_ssa_def, src) \
517 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
518
519 typedef struct {
520 union {
521 nir_reg_dest reg;
522 nir_ssa_def ssa;
523 };
524
525 bool is_ssa;
526 } nir_dest;
527
528 #define NIR_DEST_INIT (nir_dest) { { { NULL } } }
529
530 #define nir_foreach_def(reg, dest) \
531 list_for_each_entry(nir_dest, dest, &(reg)->defs, reg.def_link)
532
533 #define nir_foreach_def_safe(reg, dest) \
534 list_for_each_entry_safe(nir_dest, dest, &(reg)->defs, reg.def_link)
535
536 static inline nir_src
537 nir_src_for_ssa(nir_ssa_def *def)
538 {
539 nir_src src = NIR_SRC_INIT;
540
541 src.is_ssa = true;
542 src.ssa = def;
543
544 return src;
545 }
546
547 static inline nir_src
548 nir_src_for_reg(nir_register *reg)
549 {
550 nir_src src = NIR_SRC_INIT;
551
552 src.is_ssa = false;
553 src.reg.reg = reg;
554 src.reg.indirect = NULL;
555 src.reg.base_offset = 0;
556
557 return src;
558 }
559
560 static inline nir_dest
561 nir_dest_for_reg(nir_register *reg)
562 {
563 nir_dest dest = NIR_DEST_INIT;
564
565 dest.reg.reg = reg;
566
567 return dest;
568 }
569
570 static inline unsigned
571 nir_src_bit_size(nir_src src)
572 {
573 return src.is_ssa ? src.ssa->bit_size : src.reg.reg->bit_size;
574 }
575
576 static inline unsigned
577 nir_dest_bit_size(nir_dest dest)
578 {
579 return dest.is_ssa ? dest.ssa.bit_size : dest.reg.reg->bit_size;
580 }
581
582 void nir_src_copy(nir_src *dest, const nir_src *src, void *instr_or_if);
583 void nir_dest_copy(nir_dest *dest, const nir_dest *src, nir_instr *instr);
584
585 typedef struct {
586 nir_src src;
587
588 /**
589 * \name input modifiers
590 */
591 /*@{*/
592 /**
593 * For inputs interpreted as floating point, flips the sign bit. For
594 * inputs interpreted as integers, performs the two's complement negation.
595 */
596 bool negate;
597
598 /**
599 * Clears the sign bit for floating point values, and computes the integer
600 * absolute value for integers. Note that the negate modifier acts after
601 * the absolute value modifier, therefore if both are set then all inputs
602 * will become negative.
603 */
604 bool abs;
605 /*@}*/
606
607 /**
608 * For each input component, says which component of the register it is
609 * chosen from. Note that which elements of the swizzle are used and which
610 * are ignored are based on the write mask for most opcodes - for example,
611 * a statement like "foo.xzw = bar.zyx" would have a writemask of 1101b and
612 * a swizzle of {2, x, 1, 0} where x means "don't care."
613 */
614 uint8_t swizzle[4];
615 } nir_alu_src;
616
617 typedef struct {
618 nir_dest dest;
619
620 /**
621 * \name saturate output modifier
622 *
623 * Only valid for opcodes that output floating-point numbers. Clamps the
624 * output to between 0.0 and 1.0 inclusive.
625 */
626
627 bool saturate;
628
629 unsigned write_mask : 4; /* ignored if dest.is_ssa is true */
630 } nir_alu_dest;
631
632 typedef enum {
633 nir_type_invalid = 0, /* Not a valid type */
634 nir_type_float,
635 nir_type_int,
636 nir_type_uint,
637 nir_type_bool,
638 nir_type_bool32 = 32 | nir_type_bool,
639 nir_type_int8 = 8 | nir_type_int,
640 nir_type_int16 = 16 | nir_type_int,
641 nir_type_int32 = 32 | nir_type_int,
642 nir_type_int64 = 64 | nir_type_int,
643 nir_type_uint8 = 8 | nir_type_uint,
644 nir_type_uint16 = 16 | nir_type_uint,
645 nir_type_uint32 = 32 | nir_type_uint,
646 nir_type_uint64 = 64 | nir_type_uint,
647 nir_type_float16 = 16 | nir_type_float,
648 nir_type_float32 = 32 | nir_type_float,
649 nir_type_float64 = 64 | nir_type_float,
650 } nir_alu_type;
651
652 #define NIR_ALU_TYPE_SIZE_MASK 0xfffffff8
653 #define NIR_ALU_TYPE_BASE_TYPE_MASK 0x00000007
654
655 static inline unsigned
656 nir_alu_type_get_type_size(nir_alu_type type)
657 {
658 return type & NIR_ALU_TYPE_SIZE_MASK;
659 }
660
661 static inline unsigned
662 nir_alu_type_get_base_type(nir_alu_type type)
663 {
664 return type & NIR_ALU_TYPE_BASE_TYPE_MASK;
665 }
666
667 typedef enum {
668 NIR_OP_IS_COMMUTATIVE = (1 << 0),
669 NIR_OP_IS_ASSOCIATIVE = (1 << 1),
670 } nir_op_algebraic_property;
671
672 typedef struct {
673 const char *name;
674
675 unsigned num_inputs;
676
677 /**
678 * The number of components in the output
679 *
680 * If non-zero, this is the size of the output and input sizes are
681 * explicitly given; swizzle and writemask are still in effect, but if
682 * the output component is masked out, then the input component may
683 * still be in use.
684 *
685 * If zero, the opcode acts in the standard, per-component manner; the
686 * operation is performed on each component (except the ones that are
687 * masked out) with the input being taken from the input swizzle for
688 * that component.
689 *
690 * The size of some of the inputs may be given (i.e. non-zero) even
691 * though output_size is zero; in that case, the inputs with a zero
692 * size act per-component, while the inputs with non-zero size don't.
693 */
694 unsigned output_size;
695
696 /**
697 * The type of vector that the instruction outputs. Note that the
698 * staurate modifier is only allowed on outputs with the float type.
699 */
700
701 nir_alu_type output_type;
702
703 /**
704 * The number of components in each input
705 */
706 unsigned input_sizes[4];
707
708 /**
709 * The type of vector that each input takes. Note that negate and
710 * absolute value are only allowed on inputs with int or float type and
711 * behave differently on the two.
712 */
713 nir_alu_type input_types[4];
714
715 nir_op_algebraic_property algebraic_properties;
716 } nir_op_info;
717
718 extern const nir_op_info nir_op_infos[nir_num_opcodes];
719
720 typedef struct nir_alu_instr {
721 nir_instr instr;
722 nir_op op;
723
724 /** Indicates that this ALU instruction generates an exact value
725 *
726 * This is kind of a mixture of GLSL "precise" and "invariant" and not
727 * really equivalent to either. This indicates that the value generated by
728 * this operation is high-precision and any code transformations that touch
729 * it must ensure that the resulting value is bit-for-bit identical to the
730 * original.
731 */
732 bool exact;
733
734 nir_alu_dest dest;
735 nir_alu_src src[];
736 } nir_alu_instr;
737
738 void nir_alu_src_copy(nir_alu_src *dest, const nir_alu_src *src,
739 nir_alu_instr *instr);
740 void nir_alu_dest_copy(nir_alu_dest *dest, const nir_alu_dest *src,
741 nir_alu_instr *instr);
742
743 /* is this source channel used? */
744 static inline bool
745 nir_alu_instr_channel_used(nir_alu_instr *instr, unsigned src, unsigned channel)
746 {
747 if (nir_op_infos[instr->op].input_sizes[src] > 0)
748 return channel < nir_op_infos[instr->op].input_sizes[src];
749
750 return (instr->dest.write_mask >> channel) & 1;
751 }
752
753 /*
754 * For instructions whose destinations are SSA, get the number of channels
755 * used for a source
756 */
757 static inline unsigned
758 nir_ssa_alu_instr_src_components(const nir_alu_instr *instr, unsigned src)
759 {
760 assert(instr->dest.dest.is_ssa);
761
762 if (nir_op_infos[instr->op].input_sizes[src] > 0)
763 return nir_op_infos[instr->op].input_sizes[src];
764
765 return instr->dest.dest.ssa.num_components;
766 }
767
768 typedef enum {
769 nir_deref_type_var,
770 nir_deref_type_array,
771 nir_deref_type_struct
772 } nir_deref_type;
773
774 typedef struct nir_deref {
775 nir_deref_type deref_type;
776 struct nir_deref *child;
777 const struct glsl_type *type;
778 } nir_deref;
779
780 typedef struct {
781 nir_deref deref;
782
783 nir_variable *var;
784 } nir_deref_var;
785
786 /* This enum describes how the array is referenced. If the deref is
787 * direct then the base_offset is used. If the deref is indirect then then
788 * offset is given by base_offset + indirect. If the deref is a wildcard
789 * then the deref refers to all of the elements of the array at the same
790 * time. Wildcard dereferences are only ever allowed in copy_var
791 * intrinsics and the source and destination derefs must have matching
792 * wildcards.
793 */
794 typedef enum {
795 nir_deref_array_type_direct,
796 nir_deref_array_type_indirect,
797 nir_deref_array_type_wildcard,
798 } nir_deref_array_type;
799
800 typedef struct {
801 nir_deref deref;
802
803 nir_deref_array_type deref_array_type;
804 unsigned base_offset;
805 nir_src indirect;
806 } nir_deref_array;
807
808 typedef struct {
809 nir_deref deref;
810
811 unsigned index;
812 } nir_deref_struct;
813
814 NIR_DEFINE_CAST(nir_deref_as_var, nir_deref, nir_deref_var, deref)
815 NIR_DEFINE_CAST(nir_deref_as_array, nir_deref, nir_deref_array, deref)
816 NIR_DEFINE_CAST(nir_deref_as_struct, nir_deref, nir_deref_struct, deref)
817
818 /* Returns the last deref in the chain. */
819 static inline nir_deref *
820 nir_deref_tail(nir_deref *deref)
821 {
822 while (deref->child)
823 deref = deref->child;
824 return deref;
825 }
826
827 typedef struct {
828 nir_instr instr;
829
830 unsigned num_params;
831 nir_deref_var **params;
832 nir_deref_var *return_deref;
833
834 struct nir_function *callee;
835 } nir_call_instr;
836
837 #define INTRINSIC(name, num_srcs, src_components, has_dest, dest_components, \
838 num_variables, num_indices, idx0, idx1, idx2, flags) \
839 nir_intrinsic_##name,
840
841 #define LAST_INTRINSIC(name) nir_last_intrinsic = nir_intrinsic_##name,
842
843 typedef enum {
844 #include "nir_intrinsics.h"
845 nir_num_intrinsics = nir_last_intrinsic + 1
846 } nir_intrinsic_op;
847
848 #undef INTRINSIC
849 #undef LAST_INTRINSIC
850
851 #define NIR_INTRINSIC_MAX_CONST_INDEX 3
852
853 /** Represents an intrinsic
854 *
855 * An intrinsic is an instruction type for handling things that are
856 * more-or-less regular operations but don't just consume and produce SSA
857 * values like ALU operations do. Intrinsics are not for things that have
858 * special semantic meaning such as phi nodes and parallel copies.
859 * Examples of intrinsics include variable load/store operations, system
860 * value loads, and the like. Even though texturing more-or-less falls
861 * under this category, texturing is its own instruction type because
862 * trying to represent texturing with intrinsics would lead to a
863 * combinatorial explosion of intrinsic opcodes.
864 *
865 * By having a single instruction type for handling a lot of different
866 * cases, optimization passes can look for intrinsics and, for the most
867 * part, completely ignore them. Each intrinsic type also has a few
868 * possible flags that govern whether or not they can be reordered or
869 * eliminated. That way passes like dead code elimination can still work
870 * on intrisics without understanding the meaning of each.
871 *
872 * Each intrinsic has some number of constant indices, some number of
873 * variables, and some number of sources. What these sources, variables,
874 * and indices mean depends on the intrinsic and is documented with the
875 * intrinsic declaration in nir_intrinsics.h. Intrinsics and texture
876 * instructions are the only types of instruction that can operate on
877 * variables.
878 */
879 typedef struct {
880 nir_instr instr;
881
882 nir_intrinsic_op intrinsic;
883
884 nir_dest dest;
885
886 /** number of components if this is a vectorized intrinsic
887 *
888 * Similarly to ALU operations, some intrinsics are vectorized.
889 * An intrinsic is vectorized if nir_intrinsic_infos.dest_components == 0.
890 * For vectorized intrinsics, the num_components field specifies the
891 * number of destination components and the number of source components
892 * for all sources with nir_intrinsic_infos.src_components[i] == 0.
893 */
894 uint8_t num_components;
895
896 int const_index[NIR_INTRINSIC_MAX_CONST_INDEX];
897
898 nir_deref_var *variables[2];
899
900 nir_src src[];
901 } nir_intrinsic_instr;
902
903 /**
904 * \name NIR intrinsics semantic flags
905 *
906 * information about what the compiler can do with the intrinsics.
907 *
908 * \sa nir_intrinsic_info::flags
909 */
910 typedef enum {
911 /**
912 * whether the intrinsic can be safely eliminated if none of its output
913 * value is not being used.
914 */
915 NIR_INTRINSIC_CAN_ELIMINATE = (1 << 0),
916
917 /**
918 * Whether the intrinsic can be reordered with respect to any other
919 * intrinsic, i.e. whether the only reordering dependencies of the
920 * intrinsic are due to the register reads/writes.
921 */
922 NIR_INTRINSIC_CAN_REORDER = (1 << 1),
923 } nir_intrinsic_semantic_flag;
924
925 /**
926 * \name NIR intrinsics const-index flag
927 *
928 * Indicates the usage of a const_index slot.
929 *
930 * \sa nir_intrinsic_info::index_map
931 */
932 typedef enum {
933 /**
934 * Generally instructions that take a offset src argument, can encode
935 * a constant 'base' value which is added to the offset.
936 */
937 NIR_INTRINSIC_BASE = 1,
938
939 /**
940 * For store instructions, a writemask for the store.
941 */
942 NIR_INTRINSIC_WRMASK = 2,
943
944 /**
945 * The stream-id for GS emit_vertex/end_primitive intrinsics.
946 */
947 NIR_INTRINSIC_STREAM_ID = 3,
948
949 /**
950 * The clip-plane id for load_user_clip_plane intrinsic.
951 */
952 NIR_INTRINSIC_UCP_ID = 4,
953
954 NIR_INTRINSIC_NUM_INDEX_FLAGS,
955
956 } nir_intrinsic_index_flag;
957
958 #define NIR_INTRINSIC_MAX_INPUTS 4
959
960 typedef struct {
961 const char *name;
962
963 unsigned num_srcs; /** < number of register/SSA inputs */
964
965 /** number of components of each input register
966 *
967 * If this value is 0, the number of components is given by the
968 * num_components field of nir_intrinsic_instr.
969 */
970 unsigned src_components[NIR_INTRINSIC_MAX_INPUTS];
971
972 bool has_dest;
973
974 /** number of components of the output register
975 *
976 * If this value is 0, the number of components is given by the
977 * num_components field of nir_intrinsic_instr.
978 */
979 unsigned dest_components;
980
981 /** the number of inputs/outputs that are variables */
982 unsigned num_variables;
983
984 /** the number of constant indices used by the intrinsic */
985 unsigned num_indices;
986
987 /** indicates the usage of intr->const_index[n] */
988 unsigned index_map[NIR_INTRINSIC_NUM_INDEX_FLAGS];
989
990 /** semantic flags for calls to this intrinsic */
991 nir_intrinsic_semantic_flag flags;
992 } nir_intrinsic_info;
993
994 extern const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics];
995
996
997 #define INTRINSIC_IDX_ACCESSORS(name, flag, type) \
998 static inline type \
999 nir_intrinsic_##name(nir_intrinsic_instr *instr) \
1000 { \
1001 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic]; \
1002 assert(info->index_map[NIR_INTRINSIC_##flag] > 0); \
1003 return instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1]; \
1004 } \
1005 static inline void \
1006 nir_intrinsic_set_##name(nir_intrinsic_instr *instr, type val) \
1007 { \
1008 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic]; \
1009 assert(info->index_map[NIR_INTRINSIC_##flag] > 0); \
1010 instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1] = val; \
1011 }
1012
1013 INTRINSIC_IDX_ACCESSORS(write_mask, WRMASK, unsigned)
1014 INTRINSIC_IDX_ACCESSORS(base, BASE, int)
1015 INTRINSIC_IDX_ACCESSORS(stream_id, STREAM_ID, unsigned)
1016 INTRINSIC_IDX_ACCESSORS(ucp_id, UCP_ID, unsigned)
1017
1018 /**
1019 * \group texture information
1020 *
1021 * This gives semantic information about textures which is useful to the
1022 * frontend, the backend, and lowering passes, but not the optimizer.
1023 */
1024
1025 typedef enum {
1026 nir_tex_src_coord,
1027 nir_tex_src_projector,
1028 nir_tex_src_comparitor, /* shadow comparitor */
1029 nir_tex_src_offset,
1030 nir_tex_src_bias,
1031 nir_tex_src_lod,
1032 nir_tex_src_ms_index, /* MSAA sample index */
1033 nir_tex_src_ddx,
1034 nir_tex_src_ddy,
1035 nir_tex_src_texture_offset, /* < dynamically uniform indirect offset */
1036 nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */
1037 nir_num_tex_src_types
1038 } nir_tex_src_type;
1039
1040 typedef struct {
1041 nir_src src;
1042 nir_tex_src_type src_type;
1043 } nir_tex_src;
1044
1045 typedef enum {
1046 nir_texop_tex, /**< Regular texture look-up */
1047 nir_texop_txb, /**< Texture look-up with LOD bias */
1048 nir_texop_txl, /**< Texture look-up with explicit LOD */
1049 nir_texop_txd, /**< Texture look-up with partial derivatvies */
1050 nir_texop_txf, /**< Texel fetch with explicit LOD */
1051 nir_texop_txf_ms, /**< Multisample texture fetch */
1052 nir_texop_txs, /**< Texture size */
1053 nir_texop_lod, /**< Texture lod query */
1054 nir_texop_tg4, /**< Texture gather */
1055 nir_texop_query_levels, /**< Texture levels query */
1056 nir_texop_texture_samples, /**< Texture samples query */
1057 nir_texop_samples_identical, /**< Query whether all samples are definitely
1058 * identical.
1059 */
1060 } nir_texop;
1061
1062 typedef struct {
1063 nir_instr instr;
1064
1065 enum glsl_sampler_dim sampler_dim;
1066 nir_alu_type dest_type;
1067
1068 nir_texop op;
1069 nir_dest dest;
1070 nir_tex_src *src;
1071 unsigned num_srcs, coord_components;
1072 bool is_array, is_shadow;
1073
1074 /**
1075 * If is_shadow is true, whether this is the old-style shadow that outputs 4
1076 * components or the new-style shadow that outputs 1 component.
1077 */
1078 bool is_new_style_shadow;
1079
1080 /* gather component selector */
1081 unsigned component : 2;
1082
1083 /** The texture index
1084 *
1085 * If this texture instruction has a nir_tex_src_texture_offset source,
1086 * then the texture index is given by texture_index + texture_offset.
1087 */
1088 unsigned texture_index;
1089
1090 /** The size of the texture array or 0 if it's not an array */
1091 unsigned texture_array_size;
1092
1093 /** The texture deref
1094 *
1095 * If this is null, use texture_index instead.
1096 */
1097 nir_deref_var *texture;
1098
1099 /** The sampler index
1100 *
1101 * The following operations do not require a sampler and, as such, this
1102 * field should be ignored:
1103 * - nir_texop_txf
1104 * - nir_texop_txf_ms
1105 * - nir_texop_txs
1106 * - nir_texop_lod
1107 * - nir_texop_tg4
1108 * - nir_texop_query_levels
1109 * - nir_texop_texture_samples
1110 * - nir_texop_samples_identical
1111 *
1112 * If this texture instruction has a nir_tex_src_sampler_offset source,
1113 * then the sampler index is given by sampler_index + sampler_offset.
1114 */
1115 unsigned sampler_index;
1116
1117 /** The sampler deref
1118 *
1119 * If this is null, use sampler_index instead.
1120 */
1121 nir_deref_var *sampler;
1122 } nir_tex_instr;
1123
1124 static inline unsigned
1125 nir_tex_instr_dest_size(nir_tex_instr *instr)
1126 {
1127 switch (instr->op) {
1128 case nir_texop_txs: {
1129 unsigned ret;
1130 switch (instr->sampler_dim) {
1131 case GLSL_SAMPLER_DIM_1D:
1132 case GLSL_SAMPLER_DIM_BUF:
1133 ret = 1;
1134 break;
1135 case GLSL_SAMPLER_DIM_2D:
1136 case GLSL_SAMPLER_DIM_CUBE:
1137 case GLSL_SAMPLER_DIM_MS:
1138 case GLSL_SAMPLER_DIM_RECT:
1139 case GLSL_SAMPLER_DIM_EXTERNAL:
1140 ret = 2;
1141 break;
1142 case GLSL_SAMPLER_DIM_3D:
1143 ret = 3;
1144 break;
1145 default:
1146 unreachable("not reached");
1147 }
1148 if (instr->is_array)
1149 ret++;
1150 return ret;
1151 }
1152
1153 case nir_texop_lod:
1154 return 2;
1155
1156 case nir_texop_texture_samples:
1157 case nir_texop_query_levels:
1158 case nir_texop_samples_identical:
1159 return 1;
1160
1161 default:
1162 if (instr->is_shadow && instr->is_new_style_shadow)
1163 return 1;
1164
1165 return 4;
1166 }
1167 }
1168
1169 /* Returns true if this texture operation queries something about the texture
1170 * rather than actually sampling it.
1171 */
1172 static inline bool
1173 nir_tex_instr_is_query(nir_tex_instr *instr)
1174 {
1175 switch (instr->op) {
1176 case nir_texop_txs:
1177 case nir_texop_lod:
1178 case nir_texop_texture_samples:
1179 case nir_texop_query_levels:
1180 return true;
1181 case nir_texop_tex:
1182 case nir_texop_txb:
1183 case nir_texop_txl:
1184 case nir_texop_txd:
1185 case nir_texop_txf:
1186 case nir_texop_txf_ms:
1187 case nir_texop_tg4:
1188 return false;
1189 default:
1190 unreachable("Invalid texture opcode");
1191 }
1192 }
1193
1194 static inline unsigned
1195 nir_tex_instr_src_size(nir_tex_instr *instr, unsigned src)
1196 {
1197 if (instr->src[src].src_type == nir_tex_src_coord)
1198 return instr->coord_components;
1199
1200
1201 if (instr->src[src].src_type == nir_tex_src_offset ||
1202 instr->src[src].src_type == nir_tex_src_ddx ||
1203 instr->src[src].src_type == nir_tex_src_ddy) {
1204 if (instr->is_array)
1205 return instr->coord_components - 1;
1206 else
1207 return instr->coord_components;
1208 }
1209
1210 return 1;
1211 }
1212
1213 static inline int
1214 nir_tex_instr_src_index(nir_tex_instr *instr, nir_tex_src_type type)
1215 {
1216 for (unsigned i = 0; i < instr->num_srcs; i++)
1217 if (instr->src[i].src_type == type)
1218 return (int) i;
1219
1220 return -1;
1221 }
1222
1223 typedef struct {
1224 union {
1225 float f32[4];
1226 double f64[4];
1227 int32_t i32[4];
1228 uint32_t u32[4];
1229 int64_t i64[4];
1230 uint64_t u64[4];
1231 };
1232 } nir_const_value;
1233
1234 typedef struct {
1235 nir_instr instr;
1236
1237 nir_const_value value;
1238
1239 nir_ssa_def def;
1240 } nir_load_const_instr;
1241
1242 typedef enum {
1243 nir_jump_return,
1244 nir_jump_break,
1245 nir_jump_continue,
1246 } nir_jump_type;
1247
1248 typedef struct {
1249 nir_instr instr;
1250 nir_jump_type type;
1251 } nir_jump_instr;
1252
1253 /* creates a new SSA variable in an undefined state */
1254
1255 typedef struct {
1256 nir_instr instr;
1257 nir_ssa_def def;
1258 } nir_ssa_undef_instr;
1259
1260 typedef struct {
1261 struct exec_node node;
1262
1263 /* The predecessor block corresponding to this source */
1264 struct nir_block *pred;
1265
1266 nir_src src;
1267 } nir_phi_src;
1268
1269 #define nir_foreach_phi_src(phi, entry) \
1270 foreach_list_typed(nir_phi_src, entry, node, &(phi)->srcs)
1271 #define nir_foreach_phi_src_safe(phi, entry) \
1272 foreach_list_typed_safe(nir_phi_src, entry, node, &(phi)->srcs)
1273
1274 typedef struct {
1275 nir_instr instr;
1276
1277 struct exec_list srcs; /** < list of nir_phi_src */
1278
1279 nir_dest dest;
1280 } nir_phi_instr;
1281
1282 typedef struct {
1283 struct exec_node node;
1284 nir_src src;
1285 nir_dest dest;
1286 } nir_parallel_copy_entry;
1287
1288 #define nir_foreach_parallel_copy_entry(pcopy, entry) \
1289 foreach_list_typed(nir_parallel_copy_entry, entry, node, &(pcopy)->entries)
1290
1291 typedef struct {
1292 nir_instr instr;
1293
1294 /* A list of nir_parallel_copy_entry's. The sources of all of the
1295 * entries are copied to the corresponding destinations "in parallel".
1296 * In other words, if we have two entries: a -> b and b -> a, the values
1297 * get swapped.
1298 */
1299 struct exec_list entries;
1300 } nir_parallel_copy_instr;
1301
1302 NIR_DEFINE_CAST(nir_instr_as_alu, nir_instr, nir_alu_instr, instr)
1303 NIR_DEFINE_CAST(nir_instr_as_call, nir_instr, nir_call_instr, instr)
1304 NIR_DEFINE_CAST(nir_instr_as_jump, nir_instr, nir_jump_instr, instr)
1305 NIR_DEFINE_CAST(nir_instr_as_tex, nir_instr, nir_tex_instr, instr)
1306 NIR_DEFINE_CAST(nir_instr_as_intrinsic, nir_instr, nir_intrinsic_instr, instr)
1307 NIR_DEFINE_CAST(nir_instr_as_load_const, nir_instr, nir_load_const_instr, instr)
1308 NIR_DEFINE_CAST(nir_instr_as_ssa_undef, nir_instr, nir_ssa_undef_instr, instr)
1309 NIR_DEFINE_CAST(nir_instr_as_phi, nir_instr, nir_phi_instr, instr)
1310 NIR_DEFINE_CAST(nir_instr_as_parallel_copy, nir_instr,
1311 nir_parallel_copy_instr, instr)
1312
1313 /*
1314 * Control flow
1315 *
1316 * Control flow consists of a tree of control flow nodes, which include
1317 * if-statements and loops. The leaves of the tree are basic blocks, lists of
1318 * instructions that always run start-to-finish. Each basic block also keeps
1319 * track of its successors (blocks which may run immediately after the current
1320 * block) and predecessors (blocks which could have run immediately before the
1321 * current block). Each function also has a start block and an end block which
1322 * all return statements point to (which is always empty). Together, all the
1323 * blocks with their predecessors and successors make up the control flow
1324 * graph (CFG) of the function. There are helpers that modify the tree of
1325 * control flow nodes while modifying the CFG appropriately; these should be
1326 * used instead of modifying the tree directly.
1327 */
1328
1329 typedef enum {
1330 nir_cf_node_block,
1331 nir_cf_node_if,
1332 nir_cf_node_loop,
1333 nir_cf_node_function
1334 } nir_cf_node_type;
1335
1336 typedef struct nir_cf_node {
1337 struct exec_node node;
1338 nir_cf_node_type type;
1339 struct nir_cf_node *parent;
1340 } nir_cf_node;
1341
1342 typedef struct nir_block {
1343 nir_cf_node cf_node;
1344
1345 struct exec_list instr_list; /** < list of nir_instr */
1346
1347 /** generic block index; generated by nir_index_blocks */
1348 unsigned index;
1349
1350 /*
1351 * Each block can only have up to 2 successors, so we put them in a simple
1352 * array - no need for anything more complicated.
1353 */
1354 struct nir_block *successors[2];
1355
1356 /* Set of nir_block predecessors in the CFG */
1357 struct set *predecessors;
1358
1359 /*
1360 * this node's immediate dominator in the dominance tree - set to NULL for
1361 * the start block.
1362 */
1363 struct nir_block *imm_dom;
1364
1365 /* This node's children in the dominance tree */
1366 unsigned num_dom_children;
1367 struct nir_block **dom_children;
1368
1369 /* Set of nir_block's on the dominance frontier of this block */
1370 struct set *dom_frontier;
1371
1372 /*
1373 * These two indices have the property that dom_{pre,post}_index for each
1374 * child of this block in the dominance tree will always be between
1375 * dom_pre_index and dom_post_index for this block, which makes testing if
1376 * a given block is dominated by another block an O(1) operation.
1377 */
1378 unsigned dom_pre_index, dom_post_index;
1379
1380 /* live in and out for this block; used for liveness analysis */
1381 BITSET_WORD *live_in;
1382 BITSET_WORD *live_out;
1383 } nir_block;
1384
1385 static inline nir_instr *
1386 nir_block_first_instr(nir_block *block)
1387 {
1388 struct exec_node *head = exec_list_get_head(&block->instr_list);
1389 return exec_node_data(nir_instr, head, node);
1390 }
1391
1392 static inline nir_instr *
1393 nir_block_last_instr(nir_block *block)
1394 {
1395 struct exec_node *tail = exec_list_get_tail(&block->instr_list);
1396 return exec_node_data(nir_instr, tail, node);
1397 }
1398
1399 #define nir_foreach_instr(block, instr) \
1400 foreach_list_typed(nir_instr, instr, node, &(block)->instr_list)
1401 #define nir_foreach_instr_reverse(block, instr) \
1402 foreach_list_typed_reverse(nir_instr, instr, node, &(block)->instr_list)
1403 #define nir_foreach_instr_safe(block, instr) \
1404 foreach_list_typed_safe(nir_instr, instr, node, &(block)->instr_list)
1405 #define nir_foreach_instr_reverse_safe(block, instr) \
1406 foreach_list_typed_reverse_safe(nir_instr, instr, node, &(block)->instr_list)
1407
1408 typedef struct nir_if {
1409 nir_cf_node cf_node;
1410 nir_src condition;
1411
1412 struct exec_list then_list; /** < list of nir_cf_node */
1413 struct exec_list else_list; /** < list of nir_cf_node */
1414 } nir_if;
1415
1416 static inline nir_cf_node *
1417 nir_if_first_then_node(nir_if *if_stmt)
1418 {
1419 struct exec_node *head = exec_list_get_head(&if_stmt->then_list);
1420 return exec_node_data(nir_cf_node, head, node);
1421 }
1422
1423 static inline nir_cf_node *
1424 nir_if_last_then_node(nir_if *if_stmt)
1425 {
1426 struct exec_node *tail = exec_list_get_tail(&if_stmt->then_list);
1427 return exec_node_data(nir_cf_node, tail, node);
1428 }
1429
1430 static inline nir_cf_node *
1431 nir_if_first_else_node(nir_if *if_stmt)
1432 {
1433 struct exec_node *head = exec_list_get_head(&if_stmt->else_list);
1434 return exec_node_data(nir_cf_node, head, node);
1435 }
1436
1437 static inline nir_cf_node *
1438 nir_if_last_else_node(nir_if *if_stmt)
1439 {
1440 struct exec_node *tail = exec_list_get_tail(&if_stmt->else_list);
1441 return exec_node_data(nir_cf_node, tail, node);
1442 }
1443
1444 typedef struct {
1445 nir_cf_node cf_node;
1446
1447 struct exec_list body; /** < list of nir_cf_node */
1448 } nir_loop;
1449
1450 static inline nir_cf_node *
1451 nir_loop_first_cf_node(nir_loop *loop)
1452 {
1453 return exec_node_data(nir_cf_node, exec_list_get_head(&loop->body), node);
1454 }
1455
1456 static inline nir_cf_node *
1457 nir_loop_last_cf_node(nir_loop *loop)
1458 {
1459 return exec_node_data(nir_cf_node, exec_list_get_tail(&loop->body), node);
1460 }
1461
1462 /**
1463 * Various bits of metadata that can may be created or required by
1464 * optimization and analysis passes
1465 */
1466 typedef enum {
1467 nir_metadata_none = 0x0,
1468 nir_metadata_block_index = 0x1,
1469 nir_metadata_dominance = 0x2,
1470 nir_metadata_live_ssa_defs = 0x4,
1471 nir_metadata_not_properly_reset = 0x8,
1472 } nir_metadata;
1473
1474 typedef struct {
1475 nir_cf_node cf_node;
1476
1477 /** pointer to the function of which this is an implementation */
1478 struct nir_function *function;
1479
1480 struct exec_list body; /** < list of nir_cf_node */
1481
1482 nir_block *end_block;
1483
1484 /** list for all local variables in the function */
1485 struct exec_list locals;
1486
1487 /** array of variables used as parameters */
1488 unsigned num_params;
1489 nir_variable **params;
1490
1491 /** variable used to hold the result of the function */
1492 nir_variable *return_var;
1493
1494 /** list of local registers in the function */
1495 struct exec_list registers;
1496
1497 /** next available local register index */
1498 unsigned reg_alloc;
1499
1500 /** next available SSA value index */
1501 unsigned ssa_alloc;
1502
1503 /* total number of basic blocks, only valid when block_index_dirty = false */
1504 unsigned num_blocks;
1505
1506 nir_metadata valid_metadata;
1507 } nir_function_impl;
1508
1509 static inline nir_block *
1510 nir_start_block(nir_function_impl *impl)
1511 {
1512 return (nir_block *) exec_list_get_head(&impl->body);
1513 }
1514
1515 static inline nir_cf_node *
1516 nir_cf_node_next(nir_cf_node *node)
1517 {
1518 struct exec_node *next = exec_node_get_next(&node->node);
1519 if (exec_node_is_tail_sentinel(next))
1520 return NULL;
1521 else
1522 return exec_node_data(nir_cf_node, next, node);
1523 }
1524
1525 static inline nir_cf_node *
1526 nir_cf_node_prev(nir_cf_node *node)
1527 {
1528 struct exec_node *prev = exec_node_get_prev(&node->node);
1529 if (exec_node_is_head_sentinel(prev))
1530 return NULL;
1531 else
1532 return exec_node_data(nir_cf_node, prev, node);
1533 }
1534
1535 static inline bool
1536 nir_cf_node_is_first(const nir_cf_node *node)
1537 {
1538 return exec_node_is_head_sentinel(node->node.prev);
1539 }
1540
1541 static inline bool
1542 nir_cf_node_is_last(const nir_cf_node *node)
1543 {
1544 return exec_node_is_tail_sentinel(node->node.next);
1545 }
1546
1547 NIR_DEFINE_CAST(nir_cf_node_as_block, nir_cf_node, nir_block, cf_node)
1548 NIR_DEFINE_CAST(nir_cf_node_as_if, nir_cf_node, nir_if, cf_node)
1549 NIR_DEFINE_CAST(nir_cf_node_as_loop, nir_cf_node, nir_loop, cf_node)
1550 NIR_DEFINE_CAST(nir_cf_node_as_function, nir_cf_node, nir_function_impl, cf_node)
1551
1552 typedef enum {
1553 nir_parameter_in,
1554 nir_parameter_out,
1555 nir_parameter_inout,
1556 } nir_parameter_type;
1557
1558 typedef struct {
1559 nir_parameter_type param_type;
1560 const struct glsl_type *type;
1561 } nir_parameter;
1562
1563 typedef struct nir_function {
1564 struct exec_node node;
1565
1566 const char *name;
1567 struct nir_shader *shader;
1568
1569 unsigned num_params;
1570 nir_parameter *params;
1571 const struct glsl_type *return_type;
1572
1573 /** The implementation of this function.
1574 *
1575 * If the function is only declared and not implemented, this is NULL.
1576 */
1577 nir_function_impl *impl;
1578 } nir_function;
1579
1580 typedef struct nir_shader_compiler_options {
1581 bool lower_fdiv;
1582 bool lower_ffma;
1583 bool lower_flrp;
1584 bool lower_fpow;
1585 bool lower_fsat;
1586 bool lower_fsqrt;
1587 bool lower_fmod;
1588 bool lower_bitfield_extract;
1589 bool lower_bitfield_insert;
1590 bool lower_uadd_carry;
1591 bool lower_usub_borrow;
1592 /** lowers fneg and ineg to fsub and isub. */
1593 bool lower_negate;
1594 /** lowers fsub and isub to fadd+fneg and iadd+ineg. */
1595 bool lower_sub;
1596
1597 /* lower {slt,sge,seq,sne} to {flt,fge,feq,fne} + b2f: */
1598 bool lower_scmp;
1599
1600 /* Does the native fdot instruction replicate its result for four
1601 * components? If so, then opt_algebraic_late will turn all fdotN
1602 * instructions into fdot_replicatedN instructions.
1603 */
1604 bool fdot_replicates;
1605
1606 /** lowers ffract to fsub+ffloor: */
1607 bool lower_ffract;
1608
1609 bool lower_pack_half_2x16;
1610 bool lower_pack_unorm_2x16;
1611 bool lower_pack_snorm_2x16;
1612 bool lower_pack_unorm_4x8;
1613 bool lower_pack_snorm_4x8;
1614 bool lower_unpack_half_2x16;
1615 bool lower_unpack_unorm_2x16;
1616 bool lower_unpack_snorm_2x16;
1617 bool lower_unpack_unorm_4x8;
1618 bool lower_unpack_snorm_4x8;
1619
1620 bool lower_extract_byte;
1621 bool lower_extract_word;
1622
1623 /**
1624 * Does the driver support real 32-bit integers? (Otherwise, integers
1625 * are simulated by floats.)
1626 */
1627 bool native_integers;
1628
1629 /* Indicates that the driver only has zero-based vertex id */
1630 bool vertex_id_zero_based;
1631 } nir_shader_compiler_options;
1632
1633 typedef struct nir_shader_info {
1634 const char *name;
1635
1636 /* Descriptive name provided by the client; may be NULL */
1637 const char *label;
1638
1639 /* Number of textures used by this shader */
1640 unsigned num_textures;
1641 /* Number of uniform buffers used by this shader */
1642 unsigned num_ubos;
1643 /* Number of atomic buffers used by this shader */
1644 unsigned num_abos;
1645 /* Number of shader storage buffers used by this shader */
1646 unsigned num_ssbos;
1647 /* Number of images used by this shader */
1648 unsigned num_images;
1649
1650 /* Which inputs are actually read */
1651 uint64_t inputs_read;
1652 /* Which outputs are actually written */
1653 uint64_t outputs_written;
1654 /* Which system values are actually read */
1655 uint64_t system_values_read;
1656
1657 /* Which patch inputs are actually read */
1658 uint32_t patch_inputs_read;
1659 /* Which patch outputs are actually written */
1660 uint32_t patch_outputs_written;
1661
1662 /* Whether or not this shader ever uses textureGather() */
1663 bool uses_texture_gather;
1664
1665 /* Whether or not this shader uses the gl_ClipDistance output */
1666 bool uses_clip_distance_out;
1667
1668 /* Whether or not separate shader objects were used */
1669 bool separate_shader;
1670
1671 /** Was this shader linked with any transform feedback varyings? */
1672 bool has_transform_feedback_varyings;
1673
1674 union {
1675 struct {
1676 /** The number of vertices recieves per input primitive */
1677 unsigned vertices_in;
1678
1679 /** The output primitive type (GL enum value) */
1680 unsigned output_primitive;
1681
1682 /** The maximum number of vertices the geometry shader might write. */
1683 unsigned vertices_out;
1684
1685 /** 1 .. MAX_GEOMETRY_SHADER_INVOCATIONS */
1686 unsigned invocations;
1687
1688 /** Whether or not this shader uses EndPrimitive */
1689 bool uses_end_primitive;
1690
1691 /** Whether or not this shader uses non-zero streams */
1692 bool uses_streams;
1693 } gs;
1694
1695 struct {
1696 bool uses_discard;
1697
1698 /**
1699 * Whether early fragment tests are enabled as defined by
1700 * ARB_shader_image_load_store.
1701 */
1702 bool early_fragment_tests;
1703
1704 /** gl_FragDepth layout for ARB_conservative_depth. */
1705 enum gl_frag_depth_layout depth_layout;
1706 } fs;
1707
1708 struct {
1709 unsigned local_size[3];
1710 } cs;
1711
1712 struct {
1713 /** The number of vertices in the TCS output patch. */
1714 unsigned vertices_out;
1715 } tcs;
1716 };
1717 } nir_shader_info;
1718
1719 typedef struct nir_shader {
1720 /** list of uniforms (nir_variable) */
1721 struct exec_list uniforms;
1722
1723 /** list of inputs (nir_variable) */
1724 struct exec_list inputs;
1725
1726 /** list of outputs (nir_variable) */
1727 struct exec_list outputs;
1728
1729 /** list of shared compute variables (nir_variable) */
1730 struct exec_list shared;
1731
1732 /** Set of driver-specific options for the shader.
1733 *
1734 * The memory for the options is expected to be kept in a single static
1735 * copy by the driver.
1736 */
1737 const struct nir_shader_compiler_options *options;
1738
1739 /** Various bits of compile-time information about a given shader */
1740 struct nir_shader_info info;
1741
1742 /** list of global variables in the shader (nir_variable) */
1743 struct exec_list globals;
1744
1745 /** list of system value variables in the shader (nir_variable) */
1746 struct exec_list system_values;
1747
1748 struct exec_list functions; /** < list of nir_function */
1749
1750 /** list of global register in the shader */
1751 struct exec_list registers;
1752
1753 /** next available global register index */
1754 unsigned reg_alloc;
1755
1756 /**
1757 * the highest index a load_input_*, load_uniform_*, etc. intrinsic can
1758 * access plus one
1759 */
1760 unsigned num_inputs, num_uniforms, num_outputs, num_shared;
1761
1762 /** The shader stage, such as MESA_SHADER_VERTEX. */
1763 gl_shader_stage stage;
1764 } nir_shader;
1765
1766 static inline nir_function *
1767 nir_shader_get_entrypoint(nir_shader *shader)
1768 {
1769 assert(exec_list_length(&shader->functions) == 1);
1770 struct exec_node *func_node = exec_list_get_head(&shader->functions);
1771 nir_function *func = exec_node_data(nir_function, func_node, node);
1772 assert(func->return_type == glsl_void_type());
1773 assert(func->num_params == 0);
1774 return func;
1775 }
1776
1777 #define nir_foreach_function(shader, func) \
1778 foreach_list_typed(nir_function, func, node, &(shader)->functions)
1779
1780 nir_shader *nir_shader_create(void *mem_ctx,
1781 gl_shader_stage stage,
1782 const nir_shader_compiler_options *options);
1783
1784 /** creates a register, including assigning it an index and adding it to the list */
1785 nir_register *nir_global_reg_create(nir_shader *shader);
1786
1787 nir_register *nir_local_reg_create(nir_function_impl *impl);
1788
1789 void nir_reg_remove(nir_register *reg);
1790
1791 /** Adds a variable to the appropreate list in nir_shader */
1792 void nir_shader_add_variable(nir_shader *shader, nir_variable *var);
1793
1794 static inline void
1795 nir_function_impl_add_variable(nir_function_impl *impl, nir_variable *var)
1796 {
1797 assert(var->data.mode == nir_var_local);
1798 exec_list_push_tail(&impl->locals, &var->node);
1799 }
1800
1801 /** creates a variable, sets a few defaults, and adds it to the list */
1802 nir_variable *nir_variable_create(nir_shader *shader,
1803 nir_variable_mode mode,
1804 const struct glsl_type *type,
1805 const char *name);
1806 /** creates a local variable and adds it to the list */
1807 nir_variable *nir_local_variable_create(nir_function_impl *impl,
1808 const struct glsl_type *type,
1809 const char *name);
1810
1811 /** creates a function and adds it to the shader's list of functions */
1812 nir_function *nir_function_create(nir_shader *shader, const char *name);
1813
1814 nir_function_impl *nir_function_impl_create(nir_function *func);
1815 /** creates a function_impl that isn't tied to any particular function */
1816 nir_function_impl *nir_function_impl_create_bare(nir_shader *shader);
1817
1818 nir_block *nir_block_create(nir_shader *shader);
1819 nir_if *nir_if_create(nir_shader *shader);
1820 nir_loop *nir_loop_create(nir_shader *shader);
1821
1822 nir_function_impl *nir_cf_node_get_function(nir_cf_node *node);
1823
1824 /** requests that the given pieces of metadata be generated */
1825 void nir_metadata_require(nir_function_impl *impl, nir_metadata required);
1826 /** dirties all but the preserved metadata */
1827 void nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved);
1828
1829 /** creates an instruction with default swizzle/writemask/etc. with NULL registers */
1830 nir_alu_instr *nir_alu_instr_create(nir_shader *shader, nir_op op);
1831
1832 nir_jump_instr *nir_jump_instr_create(nir_shader *shader, nir_jump_type type);
1833
1834 nir_load_const_instr *nir_load_const_instr_create(nir_shader *shader,
1835 unsigned num_components,
1836 unsigned bit_size);
1837
1838 nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader,
1839 nir_intrinsic_op op);
1840
1841 nir_call_instr *nir_call_instr_create(nir_shader *shader,
1842 nir_function *callee);
1843
1844 nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs);
1845
1846 nir_phi_instr *nir_phi_instr_create(nir_shader *shader);
1847
1848 nir_parallel_copy_instr *nir_parallel_copy_instr_create(nir_shader *shader);
1849
1850 nir_ssa_undef_instr *nir_ssa_undef_instr_create(nir_shader *shader,
1851 unsigned num_components,
1852 unsigned bit_size);
1853
1854 nir_deref_var *nir_deref_var_create(void *mem_ctx, nir_variable *var);
1855 nir_deref_array *nir_deref_array_create(void *mem_ctx);
1856 nir_deref_struct *nir_deref_struct_create(void *mem_ctx, unsigned field_index);
1857
1858 nir_deref *nir_copy_deref(void *mem_ctx, nir_deref *deref);
1859
1860 nir_load_const_instr *
1861 nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref);
1862
1863 /**
1864 * NIR Cursors and Instruction Insertion API
1865 * @{
1866 *
1867 * A tiny struct representing a point to insert/extract instructions or
1868 * control flow nodes. Helps reduce the combinatorial explosion of possible
1869 * points to insert/extract.
1870 *
1871 * \sa nir_control_flow.h
1872 */
1873 typedef enum {
1874 nir_cursor_before_block,
1875 nir_cursor_after_block,
1876 nir_cursor_before_instr,
1877 nir_cursor_after_instr,
1878 } nir_cursor_option;
1879
1880 typedef struct {
1881 nir_cursor_option option;
1882 union {
1883 nir_block *block;
1884 nir_instr *instr;
1885 };
1886 } nir_cursor;
1887
1888 static inline nir_block *
1889 nir_cursor_current_block(nir_cursor cursor)
1890 {
1891 if (cursor.option == nir_cursor_before_instr ||
1892 cursor.option == nir_cursor_after_instr) {
1893 return cursor.instr->block;
1894 } else {
1895 return cursor.block;
1896 }
1897 }
1898
1899 bool nir_cursors_equal(nir_cursor a, nir_cursor b);
1900
1901 static inline nir_cursor
1902 nir_before_block(nir_block *block)
1903 {
1904 nir_cursor cursor;
1905 cursor.option = nir_cursor_before_block;
1906 cursor.block = block;
1907 return cursor;
1908 }
1909
1910 static inline nir_cursor
1911 nir_after_block(nir_block *block)
1912 {
1913 nir_cursor cursor;
1914 cursor.option = nir_cursor_after_block;
1915 cursor.block = block;
1916 return cursor;
1917 }
1918
1919 static inline nir_cursor
1920 nir_before_instr(nir_instr *instr)
1921 {
1922 nir_cursor cursor;
1923 cursor.option = nir_cursor_before_instr;
1924 cursor.instr = instr;
1925 return cursor;
1926 }
1927
1928 static inline nir_cursor
1929 nir_after_instr(nir_instr *instr)
1930 {
1931 nir_cursor cursor;
1932 cursor.option = nir_cursor_after_instr;
1933 cursor.instr = instr;
1934 return cursor;
1935 }
1936
1937 static inline nir_cursor
1938 nir_after_block_before_jump(nir_block *block)
1939 {
1940 nir_instr *last_instr = nir_block_last_instr(block);
1941 if (last_instr && last_instr->type == nir_instr_type_jump) {
1942 return nir_before_instr(last_instr);
1943 } else {
1944 return nir_after_block(block);
1945 }
1946 }
1947
1948 static inline nir_cursor
1949 nir_before_cf_node(nir_cf_node *node)
1950 {
1951 if (node->type == nir_cf_node_block)
1952 return nir_before_block(nir_cf_node_as_block(node));
1953
1954 return nir_after_block(nir_cf_node_as_block(nir_cf_node_prev(node)));
1955 }
1956
1957 static inline nir_cursor
1958 nir_after_cf_node(nir_cf_node *node)
1959 {
1960 if (node->type == nir_cf_node_block)
1961 return nir_after_block(nir_cf_node_as_block(node));
1962
1963 return nir_before_block(nir_cf_node_as_block(nir_cf_node_next(node)));
1964 }
1965
1966 static inline nir_cursor
1967 nir_after_cf_node_and_phis(nir_cf_node *node)
1968 {
1969 if (node->type == nir_cf_node_block)
1970 return nir_after_block(nir_cf_node_as_block(node));
1971
1972 nir_block *block = nir_cf_node_as_block(nir_cf_node_next(node));
1973 assert(block->cf_node.type == nir_cf_node_block);
1974
1975 nir_foreach_instr(block, instr) {
1976 if (instr->type != nir_instr_type_phi)
1977 return nir_before_instr(instr);
1978 }
1979 return nir_after_block(block);
1980 }
1981
1982 static inline nir_cursor
1983 nir_before_cf_list(struct exec_list *cf_list)
1984 {
1985 nir_cf_node *first_node = exec_node_data(nir_cf_node,
1986 exec_list_get_head(cf_list), node);
1987 return nir_before_cf_node(first_node);
1988 }
1989
1990 static inline nir_cursor
1991 nir_after_cf_list(struct exec_list *cf_list)
1992 {
1993 nir_cf_node *last_node = exec_node_data(nir_cf_node,
1994 exec_list_get_tail(cf_list), node);
1995 return nir_after_cf_node(last_node);
1996 }
1997
1998 /**
1999 * Insert a NIR instruction at the given cursor.
2000 *
2001 * Note: This does not update the cursor.
2002 */
2003 void nir_instr_insert(nir_cursor cursor, nir_instr *instr);
2004
2005 static inline void
2006 nir_instr_insert_before(nir_instr *instr, nir_instr *before)
2007 {
2008 nir_instr_insert(nir_before_instr(instr), before);
2009 }
2010
2011 static inline void
2012 nir_instr_insert_after(nir_instr *instr, nir_instr *after)
2013 {
2014 nir_instr_insert(nir_after_instr(instr), after);
2015 }
2016
2017 static inline void
2018 nir_instr_insert_before_block(nir_block *block, nir_instr *before)
2019 {
2020 nir_instr_insert(nir_before_block(block), before);
2021 }
2022
2023 static inline void
2024 nir_instr_insert_after_block(nir_block *block, nir_instr *after)
2025 {
2026 nir_instr_insert(nir_after_block(block), after);
2027 }
2028
2029 static inline void
2030 nir_instr_insert_before_cf(nir_cf_node *node, nir_instr *before)
2031 {
2032 nir_instr_insert(nir_before_cf_node(node), before);
2033 }
2034
2035 static inline void
2036 nir_instr_insert_after_cf(nir_cf_node *node, nir_instr *after)
2037 {
2038 nir_instr_insert(nir_after_cf_node(node), after);
2039 }
2040
2041 static inline void
2042 nir_instr_insert_before_cf_list(struct exec_list *list, nir_instr *before)
2043 {
2044 nir_instr_insert(nir_before_cf_list(list), before);
2045 }
2046
2047 static inline void
2048 nir_instr_insert_after_cf_list(struct exec_list *list, nir_instr *after)
2049 {
2050 nir_instr_insert(nir_after_cf_list(list), after);
2051 }
2052
2053 void nir_instr_remove(nir_instr *instr);
2054
2055 /** @} */
2056
2057 typedef bool (*nir_foreach_ssa_def_cb)(nir_ssa_def *def, void *state);
2058 typedef bool (*nir_foreach_dest_cb)(nir_dest *dest, void *state);
2059 typedef bool (*nir_foreach_src_cb)(nir_src *src, void *state);
2060 bool nir_foreach_ssa_def(nir_instr *instr, nir_foreach_ssa_def_cb cb,
2061 void *state);
2062 bool nir_foreach_dest(nir_instr *instr, nir_foreach_dest_cb cb, void *state);
2063 bool nir_foreach_src(nir_instr *instr, nir_foreach_src_cb cb, void *state);
2064
2065 nir_const_value *nir_src_as_const_value(nir_src src);
2066 bool nir_src_is_dynamically_uniform(nir_src src);
2067 bool nir_srcs_equal(nir_src src1, nir_src src2);
2068 void nir_instr_rewrite_src(nir_instr *instr, nir_src *src, nir_src new_src);
2069 void nir_instr_move_src(nir_instr *dest_instr, nir_src *dest, nir_src *src);
2070 void nir_if_rewrite_condition(nir_if *if_stmt, nir_src new_src);
2071 void nir_instr_rewrite_dest(nir_instr *instr, nir_dest *dest,
2072 nir_dest new_dest);
2073
2074 void nir_ssa_dest_init(nir_instr *instr, nir_dest *dest,
2075 unsigned num_components, unsigned bit_size,
2076 const char *name);
2077 void nir_ssa_def_init(nir_instr *instr, nir_ssa_def *def,
2078 unsigned num_components, unsigned bit_size,
2079 const char *name);
2080 void nir_ssa_def_rewrite_uses(nir_ssa_def *def, nir_src new_src);
2081 void nir_ssa_def_rewrite_uses_after(nir_ssa_def *def, nir_src new_src,
2082 nir_instr *after_me);
2083
2084 /* visits basic blocks in source-code order */
2085 typedef bool (*nir_foreach_block_cb)(nir_block *block, void *state);
2086 bool nir_foreach_block(nir_function_impl *impl, nir_foreach_block_cb cb,
2087 void *state);
2088 bool nir_foreach_block_reverse(nir_function_impl *impl, nir_foreach_block_cb cb,
2089 void *state);
2090 bool nir_foreach_block_in_cf_node(nir_cf_node *node, nir_foreach_block_cb cb,
2091 void *state);
2092
2093 /* If the following CF node is an if, this function returns that if.
2094 * Otherwise, it returns NULL.
2095 */
2096 nir_if *nir_block_get_following_if(nir_block *block);
2097
2098 nir_loop *nir_block_get_following_loop(nir_block *block);
2099
2100 void nir_index_local_regs(nir_function_impl *impl);
2101 void nir_index_global_regs(nir_shader *shader);
2102 void nir_index_ssa_defs(nir_function_impl *impl);
2103 unsigned nir_index_instrs(nir_function_impl *impl);
2104
2105 void nir_index_blocks(nir_function_impl *impl);
2106
2107 void nir_print_shader(nir_shader *shader, FILE *fp);
2108 void nir_print_instr(const nir_instr *instr, FILE *fp);
2109
2110 nir_shader *nir_shader_clone(void *mem_ctx, const nir_shader *s);
2111 nir_function_impl *nir_function_impl_clone(const nir_function_impl *fi);
2112 nir_constant *nir_constant_clone(const nir_constant *c, nir_variable *var);
2113 nir_variable *nir_variable_clone(const nir_variable *c, nir_shader *shader);
2114
2115 #ifdef DEBUG
2116 void nir_validate_shader(nir_shader *shader);
2117 void nir_metadata_set_validation_flag(nir_shader *shader);
2118 void nir_metadata_check_validation_flag(nir_shader *shader);
2119
2120 #include "util/debug.h"
2121 static inline bool
2122 should_clone_nir(void)
2123 {
2124 static int should_clone = -1;
2125 if (should_clone < 0)
2126 should_clone = env_var_as_boolean("NIR_TEST_CLONE", false);
2127
2128 return should_clone;
2129 }
2130 #else
2131 static inline void nir_validate_shader(nir_shader *shader) { (void) shader; }
2132 static inline void nir_metadata_set_validation_flag(nir_shader *shader) { (void) shader; }
2133 static inline void nir_metadata_check_validation_flag(nir_shader *shader) { (void) shader; }
2134 static inline bool should_clone_nir(void) { return false; }
2135 #endif /* DEBUG */
2136
2137 #define _PASS(nir, do_pass) do { \
2138 do_pass \
2139 nir_validate_shader(nir); \
2140 if (should_clone_nir()) { \
2141 nir_shader *clone = nir_shader_clone(ralloc_parent(nir), nir); \
2142 ralloc_free(nir); \
2143 nir = clone; \
2144 } \
2145 } while (0)
2146
2147 #define NIR_PASS(progress, nir, pass, ...) _PASS(nir, \
2148 nir_metadata_set_validation_flag(nir); \
2149 if (pass(nir, ##__VA_ARGS__)) { \
2150 progress = true; \
2151 nir_metadata_check_validation_flag(nir); \
2152 } \
2153 )
2154
2155 #define NIR_PASS_V(nir, pass, ...) _PASS(nir, \
2156 pass(nir, ##__VA_ARGS__); \
2157 )
2158
2159 void nir_calc_dominance_impl(nir_function_impl *impl);
2160 void nir_calc_dominance(nir_shader *shader);
2161
2162 nir_block *nir_dominance_lca(nir_block *b1, nir_block *b2);
2163 bool nir_block_dominates(nir_block *parent, nir_block *child);
2164
2165 void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp);
2166 void nir_dump_dom_tree(nir_shader *shader, FILE *fp);
2167
2168 void nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp);
2169 void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
2170
2171 void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
2172 void nir_dump_cfg(nir_shader *shader, FILE *fp);
2173
2174 int nir_gs_count_vertices(const nir_shader *shader);
2175
2176 bool nir_split_var_copies(nir_shader *shader);
2177
2178 bool nir_lower_returns_impl(nir_function_impl *impl);
2179 bool nir_lower_returns(nir_shader *shader);
2180
2181 bool nir_inline_functions(nir_shader *shader);
2182
2183 void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, void *mem_ctx);
2184 void nir_lower_var_copies(nir_shader *shader);
2185
2186 bool nir_lower_global_vars_to_local(nir_shader *shader);
2187
2188 bool nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes);
2189
2190 bool nir_lower_locals_to_regs(nir_shader *shader);
2191
2192 void nir_lower_outputs_to_temporaries(nir_shader *shader,
2193 nir_function *entrypoint);
2194 void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint);
2195
2196 void nir_assign_var_locations(struct exec_list *var_list,
2197 unsigned *size,
2198 int (*type_size)(const struct glsl_type *));
2199
2200 void nir_lower_io(nir_shader *shader,
2201 nir_variable_mode modes,
2202 int (*type_size)(const struct glsl_type *));
2203 nir_src *nir_get_io_offset_src(nir_intrinsic_instr *instr);
2204 nir_src *nir_get_io_vertex_index_src(nir_intrinsic_instr *instr);
2205
2206 void nir_lower_vars_to_ssa(nir_shader *shader);
2207
2208 bool nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes);
2209
2210 void nir_move_vec_src_uses_to_dest(nir_shader *shader);
2211 bool nir_lower_vec_to_movs(nir_shader *shader);
2212 void nir_lower_alu_to_scalar(nir_shader *shader);
2213 void nir_lower_load_const_to_scalar(nir_shader *shader);
2214
2215 void nir_lower_phis_to_scalar(nir_shader *shader);
2216
2217 void nir_lower_samplers(nir_shader *shader,
2218 const struct gl_shader_program *shader_program);
2219
2220 bool nir_lower_system_values(nir_shader *shader);
2221
2222 typedef struct nir_lower_tex_options {
2223 /**
2224 * bitmask of (1 << GLSL_SAMPLER_DIM_x) to control for which
2225 * sampler types a texture projector is lowered.
2226 */
2227 unsigned lower_txp;
2228
2229 /**
2230 * If true, lower rect textures to 2D, using txs to fetch the
2231 * texture dimensions and dividing the texture coords by the
2232 * texture dims to normalize.
2233 */
2234 bool lower_rect;
2235
2236 /**
2237 * To emulate certain texture wrap modes, this can be used
2238 * to saturate the specified tex coord to [0.0, 1.0]. The
2239 * bits are according to sampler #, ie. if, for example:
2240 *
2241 * (conf->saturate_s & (1 << n))
2242 *
2243 * is true, then the s coord for sampler n is saturated.
2244 *
2245 * Note that clamping must happen *after* projector lowering
2246 * so any projected texture sample instruction with a clamped
2247 * coordinate gets automatically lowered, regardless of the
2248 * 'lower_txp' setting.
2249 */
2250 unsigned saturate_s;
2251 unsigned saturate_t;
2252 unsigned saturate_r;
2253
2254 /* Bitmask of textures that need swizzling.
2255 *
2256 * If (swizzle_result & (1 << texture_index)), then the swizzle in
2257 * swizzles[texture_index] is applied to the result of the texturing
2258 * operation.
2259 */
2260 unsigned swizzle_result;
2261
2262 /* A swizzle for each texture. Values 0-3 represent x, y, z, or w swizzles
2263 * while 4 and 5 represent 0 and 1 respectively.
2264 */
2265 uint8_t swizzles[32][4];
2266 } nir_lower_tex_options;
2267
2268 bool nir_lower_tex(nir_shader *shader,
2269 const nir_lower_tex_options *options);
2270
2271 void nir_lower_idiv(nir_shader *shader);
2272
2273 void nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables);
2274 void nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables);
2275
2276 void nir_lower_two_sided_color(nir_shader *shader);
2277
2278 void nir_lower_atomics(nir_shader *shader,
2279 const struct gl_shader_program *shader_program);
2280 void nir_lower_to_source_mods(nir_shader *shader);
2281
2282 bool nir_lower_gs_intrinsics(nir_shader *shader);
2283
2284 void nir_lower_double_pack(nir_shader *shader);
2285
2286 bool nir_normalize_cubemap_coords(nir_shader *shader);
2287
2288 void nir_live_ssa_defs_impl(nir_function_impl *impl);
2289 bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);
2290
2291 void nir_convert_to_ssa_impl(nir_function_impl *impl);
2292 void nir_convert_to_ssa(nir_shader *shader);
2293
2294 bool nir_repair_ssa_impl(nir_function_impl *impl);
2295 bool nir_repair_ssa(nir_shader *shader);
2296
2297 /* If phi_webs_only is true, only convert SSA values involved in phi nodes to
2298 * registers. If false, convert all values (even those not involved in a phi
2299 * node) to registers.
2300 */
2301 void nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only);
2302
2303 bool nir_opt_algebraic(nir_shader *shader);
2304 bool nir_opt_algebraic_late(nir_shader *shader);
2305 bool nir_opt_constant_folding(nir_shader *shader);
2306
2307 bool nir_opt_global_to_local(nir_shader *shader);
2308
2309 bool nir_copy_prop(nir_shader *shader);
2310
2311 bool nir_opt_cse(nir_shader *shader);
2312
2313 bool nir_opt_dce(nir_shader *shader);
2314
2315 bool nir_opt_dead_cf(nir_shader *shader);
2316
2317 void nir_opt_gcm(nir_shader *shader);
2318
2319 bool nir_opt_peephole_select(nir_shader *shader);
2320
2321 bool nir_opt_remove_phis(nir_shader *shader);
2322
2323 bool nir_opt_undef(nir_shader *shader);
2324
2325 void nir_sweep(nir_shader *shader);
2326
2327 nir_intrinsic_op nir_intrinsic_from_system_value(gl_system_value val);
2328 gl_system_value nir_system_value_from_intrinsic(nir_intrinsic_op intrin);
2329
2330 #ifdef __cplusplus
2331 } /* extern "C" */
2332 #endif