nir/clone: Export nir_variable_clone
[mesa.git] / src / compiler / nir / nir.h
1 /*
2 * Copyright © 2014 Connor Abbott
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #pragma once
29
30 #include "util/hash_table.h"
31 #include "compiler/glsl/list.h"
32 #include "GL/gl.h" /* GLenum */
33 #include "util/list.h"
34 #include "util/ralloc.h"
35 #include "util/set.h"
36 #include "util/bitset.h"
37 #include "compiler/nir_types.h"
38 #include "compiler/shader_enums.h"
39 #include <stdio.h>
40
41 #include "nir_opcodes.h"
42
43 #ifdef __cplusplus
44 extern "C" {
45 #endif
46
47 struct gl_program;
48 struct gl_shader_program;
49
50 #define NIR_FALSE 0u
51 #define NIR_TRUE (~0u)
52
53 /** Defines a cast function
54 *
55 * This macro defines a cast function from in_type to out_type where
56 * out_type is some structure type that contains a field of type out_type.
57 *
58 * Note that you have to be a bit careful as the generated cast function
59 * destroys constness.
60 */
61 #define NIR_DEFINE_CAST(name, in_type, out_type, field) \
62 static inline out_type * \
63 name(const in_type *parent) \
64 { \
65 return exec_node_data(out_type, parent, field); \
66 }
67
68 struct nir_function;
69 struct nir_shader;
70 struct nir_instr;
71
72
73 /**
74 * Description of built-in state associated with a uniform
75 *
76 * \sa nir_variable::state_slots
77 */
78 typedef struct {
79 int tokens[5];
80 int swizzle;
81 } nir_state_slot;
82
83 typedef enum {
84 nir_var_all = -1,
85 nir_var_shader_in,
86 nir_var_shader_out,
87 nir_var_global,
88 nir_var_local,
89 nir_var_uniform,
90 nir_var_shader_storage,
91 nir_var_system_value,
92 nir_var_param,
93 nir_var_shared,
94 } nir_variable_mode;
95
96 /**
97 * Data stored in an nir_constant
98 */
99 union nir_constant_data {
100 unsigned u[16];
101 int i[16];
102 float f[16];
103 bool b[16];
104 double d[16];
105 };
106
107 typedef struct nir_constant {
108 /**
109 * Value of the constant.
110 *
111 * The field used to back the values supplied by the constant is determined
112 * by the type associated with the \c nir_variable. Constants may be
113 * scalars, vectors, or matrices.
114 */
115 union nir_constant_data value;
116
117 /* we could get this from the var->type but makes clone *much* easier to
118 * not have to care about the type.
119 */
120 unsigned num_elements;
121
122 /* Array elements / Structure Fields */
123 struct nir_constant **elements;
124 } nir_constant;
125
126 /**
127 * \brief Layout qualifiers for gl_FragDepth.
128 *
129 * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
130 * with a layout qualifier.
131 */
132 typedef enum {
133 nir_depth_layout_none, /**< No depth layout is specified. */
134 nir_depth_layout_any,
135 nir_depth_layout_greater,
136 nir_depth_layout_less,
137 nir_depth_layout_unchanged
138 } nir_depth_layout;
139
140 /**
141 * Either a uniform, global variable, shader input, or shader output. Based on
142 * ir_variable - it should be easy to translate between the two.
143 */
144
145 typedef struct nir_variable {
146 struct exec_node node;
147
148 /**
149 * Declared type of the variable
150 */
151 const struct glsl_type *type;
152
153 /**
154 * Declared name of the variable
155 */
156 char *name;
157
158 struct nir_variable_data {
159
160 /**
161 * Is the variable read-only?
162 *
163 * This is set for variables declared as \c const, shader inputs,
164 * and uniforms.
165 */
166 unsigned read_only:1;
167 unsigned centroid:1;
168 unsigned sample:1;
169 unsigned patch:1;
170 unsigned invariant:1;
171
172 /**
173 * Storage class of the variable.
174 *
175 * \sa nir_variable_mode
176 */
177 nir_variable_mode mode:5;
178
179 /**
180 * Interpolation mode for shader inputs / outputs
181 *
182 * \sa glsl_interp_qualifier
183 */
184 unsigned interpolation:2;
185
186 /**
187 * \name ARB_fragment_coord_conventions
188 * @{
189 */
190 unsigned origin_upper_left:1;
191 unsigned pixel_center_integer:1;
192 /*@}*/
193
194 /**
195 * Was the location explicitly set in the shader?
196 *
197 * If the location is explicitly set in the shader, it \b cannot be changed
198 * by the linker or by the API (e.g., calls to \c glBindAttribLocation have
199 * no effect).
200 */
201 unsigned explicit_location:1;
202 unsigned explicit_index:1;
203
204 /**
205 * Was an initial binding explicitly set in the shader?
206 *
207 * If so, constant_initializer contains an integer nir_constant
208 * representing the initial binding point.
209 */
210 unsigned explicit_binding:1;
211
212 /**
213 * Does this variable have an initializer?
214 *
215 * This is used by the linker to cross-validiate initializers of global
216 * variables.
217 */
218 unsigned has_initializer:1;
219
220 /**
221 * If non-zero, then this variable may be packed along with other variables
222 * into a single varying slot, so this offset should be applied when
223 * accessing components. For example, an offset of 1 means that the x
224 * component of this variable is actually stored in component y of the
225 * location specified by \c location.
226 */
227 unsigned location_frac:2;
228
229 /**
230 * \brief Layout qualifier for gl_FragDepth.
231 *
232 * This is not equal to \c ir_depth_layout_none if and only if this
233 * variable is \c gl_FragDepth and a layout qualifier is specified.
234 */
235 nir_depth_layout depth_layout;
236
237 /**
238 * Storage location of the base of this variable
239 *
240 * The precise meaning of this field depends on the nature of the variable.
241 *
242 * - Vertex shader input: one of the values from \c gl_vert_attrib.
243 * - Vertex shader output: one of the values from \c gl_varying_slot.
244 * - Geometry shader input: one of the values from \c gl_varying_slot.
245 * - Geometry shader output: one of the values from \c gl_varying_slot.
246 * - Fragment shader input: one of the values from \c gl_varying_slot.
247 * - Fragment shader output: one of the values from \c gl_frag_result.
248 * - Uniforms: Per-stage uniform slot number for default uniform block.
249 * - Uniforms: Index within the uniform block definition for UBO members.
250 * - Non-UBO Uniforms: uniform slot number.
251 * - Other: This field is not currently used.
252 *
253 * If the variable is a uniform, shader input, or shader output, and the
254 * slot has not been assigned, the value will be -1.
255 */
256 int location;
257
258 /**
259 * The actual location of the variable in the IR. Only valid for inputs
260 * and outputs.
261 */
262 unsigned int driver_location;
263
264 /**
265 * output index for dual source blending.
266 */
267 int index;
268
269 /**
270 * Initial binding point for a sampler or UBO.
271 *
272 * For array types, this represents the binding point for the first element.
273 */
274 int binding;
275
276 /**
277 * Location an atomic counter is stored at.
278 */
279 unsigned offset;
280
281 /**
282 * ARB_shader_image_load_store qualifiers.
283 */
284 struct {
285 bool read_only; /**< "readonly" qualifier. */
286 bool write_only; /**< "writeonly" qualifier. */
287 bool coherent;
288 bool _volatile;
289 bool restrict_flag;
290
291 /** Image internal format if specified explicitly, otherwise GL_NONE. */
292 GLenum format;
293 } image;
294
295 /**
296 * Highest element accessed with a constant expression array index
297 *
298 * Not used for non-array variables.
299 */
300 unsigned max_array_access;
301
302 } data;
303
304 /**
305 * Built-in state that backs this uniform
306 *
307 * Once set at variable creation, \c state_slots must remain invariant.
308 * This is because, ideally, this array would be shared by all clones of
309 * this variable in the IR tree. In other words, we'd really like for it
310 * to be a fly-weight.
311 *
312 * If the variable is not a uniform, \c num_state_slots will be zero and
313 * \c state_slots will be \c NULL.
314 */
315 /*@{*/
316 unsigned num_state_slots; /**< Number of state slots used */
317 nir_state_slot *state_slots; /**< State descriptors. */
318 /*@}*/
319
320 /**
321 * Constant expression assigned in the initializer of the variable
322 */
323 nir_constant *constant_initializer;
324
325 /**
326 * For variables that are in an interface block or are an instance of an
327 * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
328 *
329 * \sa ir_variable::location
330 */
331 const struct glsl_type *interface_type;
332 } nir_variable;
333
334 #define nir_foreach_variable(var, var_list) \
335 foreach_list_typed(nir_variable, var, node, var_list)
336
337 static inline bool
338 nir_variable_is_global(const nir_variable *var)
339 {
340 return var->data.mode != nir_var_local && var->data.mode != nir_var_param;
341 }
342
343 typedef struct nir_register {
344 struct exec_node node;
345
346 unsigned num_components; /** < number of vector components */
347 unsigned num_array_elems; /** < size of array (0 for no array) */
348
349 /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
350 uint8_t bit_size;
351
352 /** generic register index. */
353 unsigned index;
354
355 /** only for debug purposes, can be NULL */
356 const char *name;
357
358 /** whether this register is local (per-function) or global (per-shader) */
359 bool is_global;
360
361 /**
362 * If this flag is set to true, then accessing channels >= num_components
363 * is well-defined, and simply spills over to the next array element. This
364 * is useful for backends that can do per-component accessing, in
365 * particular scalar backends. By setting this flag and making
366 * num_components equal to 1, structures can be packed tightly into
367 * registers and then registers can be accessed per-component to get to
368 * each structure member, even if it crosses vec4 boundaries.
369 */
370 bool is_packed;
371
372 /** set of nir_src's where this register is used (read from) */
373 struct list_head uses;
374
375 /** set of nir_dest's where this register is defined (written to) */
376 struct list_head defs;
377
378 /** set of nir_if's where this register is used as a condition */
379 struct list_head if_uses;
380 } nir_register;
381
382 typedef enum {
383 nir_instr_type_alu,
384 nir_instr_type_call,
385 nir_instr_type_tex,
386 nir_instr_type_intrinsic,
387 nir_instr_type_load_const,
388 nir_instr_type_jump,
389 nir_instr_type_ssa_undef,
390 nir_instr_type_phi,
391 nir_instr_type_parallel_copy,
392 } nir_instr_type;
393
394 typedef struct nir_instr {
395 struct exec_node node;
396 nir_instr_type type;
397 struct nir_block *block;
398
399 /** generic instruction index. */
400 unsigned index;
401
402 /* A temporary for optimization and analysis passes to use for storing
403 * flags. For instance, DCE uses this to store the "dead/live" info.
404 */
405 uint8_t pass_flags;
406 } nir_instr;
407
408 static inline nir_instr *
409 nir_instr_next(nir_instr *instr)
410 {
411 struct exec_node *next = exec_node_get_next(&instr->node);
412 if (exec_node_is_tail_sentinel(next))
413 return NULL;
414 else
415 return exec_node_data(nir_instr, next, node);
416 }
417
418 static inline nir_instr *
419 nir_instr_prev(nir_instr *instr)
420 {
421 struct exec_node *prev = exec_node_get_prev(&instr->node);
422 if (exec_node_is_head_sentinel(prev))
423 return NULL;
424 else
425 return exec_node_data(nir_instr, prev, node);
426 }
427
428 static inline bool
429 nir_instr_is_first(nir_instr *instr)
430 {
431 return exec_node_is_head_sentinel(exec_node_get_prev(&instr->node));
432 }
433
434 static inline bool
435 nir_instr_is_last(nir_instr *instr)
436 {
437 return exec_node_is_tail_sentinel(exec_node_get_next(&instr->node));
438 }
439
440 typedef struct nir_ssa_def {
441 /** for debugging only, can be NULL */
442 const char* name;
443
444 /** generic SSA definition index. */
445 unsigned index;
446
447 /** Index into the live_in and live_out bitfields */
448 unsigned live_index;
449
450 nir_instr *parent_instr;
451
452 /** set of nir_instr's where this register is used (read from) */
453 struct list_head uses;
454
455 /** set of nir_if's where this register is used as a condition */
456 struct list_head if_uses;
457
458 uint8_t num_components;
459
460 /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
461 uint8_t bit_size;
462 } nir_ssa_def;
463
464 struct nir_src;
465
466 typedef struct {
467 nir_register *reg;
468 struct nir_src *indirect; /** < NULL for no indirect offset */
469 unsigned base_offset;
470
471 /* TODO use-def chain goes here */
472 } nir_reg_src;
473
474 typedef struct {
475 nir_instr *parent_instr;
476 struct list_head def_link;
477
478 nir_register *reg;
479 struct nir_src *indirect; /** < NULL for no indirect offset */
480 unsigned base_offset;
481
482 /* TODO def-use chain goes here */
483 } nir_reg_dest;
484
485 struct nir_if;
486
487 typedef struct nir_src {
488 union {
489 nir_instr *parent_instr;
490 struct nir_if *parent_if;
491 };
492
493 struct list_head use_link;
494
495 union {
496 nir_reg_src reg;
497 nir_ssa_def *ssa;
498 };
499
500 bool is_ssa;
501 } nir_src;
502
503 #define NIR_SRC_INIT (nir_src) { { NULL } }
504
505 #define nir_foreach_use(reg_or_ssa_def, src) \
506 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
507
508 #define nir_foreach_use_safe(reg_or_ssa_def, src) \
509 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
510
511 #define nir_foreach_if_use(reg_or_ssa_def, src) \
512 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
513
514 #define nir_foreach_if_use_safe(reg_or_ssa_def, src) \
515 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
516
517 typedef struct {
518 union {
519 nir_reg_dest reg;
520 nir_ssa_def ssa;
521 };
522
523 bool is_ssa;
524 } nir_dest;
525
526 #define NIR_DEST_INIT (nir_dest) { { { NULL } } }
527
528 #define nir_foreach_def(reg, dest) \
529 list_for_each_entry(nir_dest, dest, &(reg)->defs, reg.def_link)
530
531 #define nir_foreach_def_safe(reg, dest) \
532 list_for_each_entry_safe(nir_dest, dest, &(reg)->defs, reg.def_link)
533
534 static inline nir_src
535 nir_src_for_ssa(nir_ssa_def *def)
536 {
537 nir_src src = NIR_SRC_INIT;
538
539 src.is_ssa = true;
540 src.ssa = def;
541
542 return src;
543 }
544
545 static inline nir_src
546 nir_src_for_reg(nir_register *reg)
547 {
548 nir_src src = NIR_SRC_INIT;
549
550 src.is_ssa = false;
551 src.reg.reg = reg;
552 src.reg.indirect = NULL;
553 src.reg.base_offset = 0;
554
555 return src;
556 }
557
558 static inline nir_dest
559 nir_dest_for_reg(nir_register *reg)
560 {
561 nir_dest dest = NIR_DEST_INIT;
562
563 dest.reg.reg = reg;
564
565 return dest;
566 }
567
568 static inline unsigned
569 nir_src_bit_size(nir_src src)
570 {
571 return src.is_ssa ? src.ssa->bit_size : src.reg.reg->bit_size;
572 }
573
574 static inline unsigned
575 nir_dest_bit_size(nir_dest dest)
576 {
577 return dest.is_ssa ? dest.ssa.bit_size : dest.reg.reg->bit_size;
578 }
579
580 void nir_src_copy(nir_src *dest, const nir_src *src, void *instr_or_if);
581 void nir_dest_copy(nir_dest *dest, const nir_dest *src, nir_instr *instr);
582
583 typedef struct {
584 nir_src src;
585
586 /**
587 * \name input modifiers
588 */
589 /*@{*/
590 /**
591 * For inputs interpreted as floating point, flips the sign bit. For
592 * inputs interpreted as integers, performs the two's complement negation.
593 */
594 bool negate;
595
596 /**
597 * Clears the sign bit for floating point values, and computes the integer
598 * absolute value for integers. Note that the negate modifier acts after
599 * the absolute value modifier, therefore if both are set then all inputs
600 * will become negative.
601 */
602 bool abs;
603 /*@}*/
604
605 /**
606 * For each input component, says which component of the register it is
607 * chosen from. Note that which elements of the swizzle are used and which
608 * are ignored are based on the write mask for most opcodes - for example,
609 * a statement like "foo.xzw = bar.zyx" would have a writemask of 1101b and
610 * a swizzle of {2, x, 1, 0} where x means "don't care."
611 */
612 uint8_t swizzle[4];
613 } nir_alu_src;
614
615 typedef struct {
616 nir_dest dest;
617
618 /**
619 * \name saturate output modifier
620 *
621 * Only valid for opcodes that output floating-point numbers. Clamps the
622 * output to between 0.0 and 1.0 inclusive.
623 */
624
625 bool saturate;
626
627 unsigned write_mask : 4; /* ignored if dest.is_ssa is true */
628 } nir_alu_dest;
629
630 typedef enum {
631 nir_type_invalid = 0, /* Not a valid type */
632 nir_type_float,
633 nir_type_int,
634 nir_type_uint,
635 nir_type_bool,
636 nir_type_bool32 = 32 | nir_type_bool,
637 nir_type_int8 = 8 | nir_type_int,
638 nir_type_int16 = 16 | nir_type_int,
639 nir_type_int32 = 32 | nir_type_int,
640 nir_type_int64 = 64 | nir_type_int,
641 nir_type_uint8 = 8 | nir_type_uint,
642 nir_type_uint16 = 16 | nir_type_uint,
643 nir_type_uint32 = 32 | nir_type_uint,
644 nir_type_uint64 = 64 | nir_type_uint,
645 nir_type_float16 = 16 | nir_type_float,
646 nir_type_float32 = 32 | nir_type_float,
647 nir_type_float64 = 64 | nir_type_float,
648 } nir_alu_type;
649
650 #define NIR_ALU_TYPE_SIZE_MASK 0xfffffff8
651 #define NIR_ALU_TYPE_BASE_TYPE_MASK 0x00000007
652
653 static inline unsigned
654 nir_alu_type_get_type_size(nir_alu_type type)
655 {
656 return type & NIR_ALU_TYPE_SIZE_MASK;
657 }
658
659 static inline unsigned
660 nir_alu_type_get_base_type(nir_alu_type type)
661 {
662 return type & NIR_ALU_TYPE_BASE_TYPE_MASK;
663 }
664
665 typedef enum {
666 NIR_OP_IS_COMMUTATIVE = (1 << 0),
667 NIR_OP_IS_ASSOCIATIVE = (1 << 1),
668 } nir_op_algebraic_property;
669
670 typedef struct {
671 const char *name;
672
673 unsigned num_inputs;
674
675 /**
676 * The number of components in the output
677 *
678 * If non-zero, this is the size of the output and input sizes are
679 * explicitly given; swizzle and writemask are still in effect, but if
680 * the output component is masked out, then the input component may
681 * still be in use.
682 *
683 * If zero, the opcode acts in the standard, per-component manner; the
684 * operation is performed on each component (except the ones that are
685 * masked out) with the input being taken from the input swizzle for
686 * that component.
687 *
688 * The size of some of the inputs may be given (i.e. non-zero) even
689 * though output_size is zero; in that case, the inputs with a zero
690 * size act per-component, while the inputs with non-zero size don't.
691 */
692 unsigned output_size;
693
694 /**
695 * The type of vector that the instruction outputs. Note that the
696 * staurate modifier is only allowed on outputs with the float type.
697 */
698
699 nir_alu_type output_type;
700
701 /**
702 * The number of components in each input
703 */
704 unsigned input_sizes[4];
705
706 /**
707 * The type of vector that each input takes. Note that negate and
708 * absolute value are only allowed on inputs with int or float type and
709 * behave differently on the two.
710 */
711 nir_alu_type input_types[4];
712
713 nir_op_algebraic_property algebraic_properties;
714 } nir_op_info;
715
716 extern const nir_op_info nir_op_infos[nir_num_opcodes];
717
718 typedef struct nir_alu_instr {
719 nir_instr instr;
720 nir_op op;
721 nir_alu_dest dest;
722 nir_alu_src src[];
723 } nir_alu_instr;
724
725 void nir_alu_src_copy(nir_alu_src *dest, const nir_alu_src *src,
726 nir_alu_instr *instr);
727 void nir_alu_dest_copy(nir_alu_dest *dest, const nir_alu_dest *src,
728 nir_alu_instr *instr);
729
730 /* is this source channel used? */
731 static inline bool
732 nir_alu_instr_channel_used(nir_alu_instr *instr, unsigned src, unsigned channel)
733 {
734 if (nir_op_infos[instr->op].input_sizes[src] > 0)
735 return channel < nir_op_infos[instr->op].input_sizes[src];
736
737 return (instr->dest.write_mask >> channel) & 1;
738 }
739
740 /*
741 * For instructions whose destinations are SSA, get the number of channels
742 * used for a source
743 */
744 static inline unsigned
745 nir_ssa_alu_instr_src_components(const nir_alu_instr *instr, unsigned src)
746 {
747 assert(instr->dest.dest.is_ssa);
748
749 if (nir_op_infos[instr->op].input_sizes[src] > 0)
750 return nir_op_infos[instr->op].input_sizes[src];
751
752 return instr->dest.dest.ssa.num_components;
753 }
754
755 typedef enum {
756 nir_deref_type_var,
757 nir_deref_type_array,
758 nir_deref_type_struct
759 } nir_deref_type;
760
761 typedef struct nir_deref {
762 nir_deref_type deref_type;
763 struct nir_deref *child;
764 const struct glsl_type *type;
765 } nir_deref;
766
767 typedef struct {
768 nir_deref deref;
769
770 nir_variable *var;
771 } nir_deref_var;
772
773 /* This enum describes how the array is referenced. If the deref is
774 * direct then the base_offset is used. If the deref is indirect then then
775 * offset is given by base_offset + indirect. If the deref is a wildcard
776 * then the deref refers to all of the elements of the array at the same
777 * time. Wildcard dereferences are only ever allowed in copy_var
778 * intrinsics and the source and destination derefs must have matching
779 * wildcards.
780 */
781 typedef enum {
782 nir_deref_array_type_direct,
783 nir_deref_array_type_indirect,
784 nir_deref_array_type_wildcard,
785 } nir_deref_array_type;
786
787 typedef struct {
788 nir_deref deref;
789
790 nir_deref_array_type deref_array_type;
791 unsigned base_offset;
792 nir_src indirect;
793 } nir_deref_array;
794
795 typedef struct {
796 nir_deref deref;
797
798 unsigned index;
799 } nir_deref_struct;
800
801 NIR_DEFINE_CAST(nir_deref_as_var, nir_deref, nir_deref_var, deref)
802 NIR_DEFINE_CAST(nir_deref_as_array, nir_deref, nir_deref_array, deref)
803 NIR_DEFINE_CAST(nir_deref_as_struct, nir_deref, nir_deref_struct, deref)
804
805 /* Returns the last deref in the chain. */
806 static inline nir_deref *
807 nir_deref_tail(nir_deref *deref)
808 {
809 while (deref->child)
810 deref = deref->child;
811 return deref;
812 }
813
814 typedef struct {
815 nir_instr instr;
816
817 unsigned num_params;
818 nir_deref_var **params;
819 nir_deref_var *return_deref;
820
821 struct nir_function *callee;
822 } nir_call_instr;
823
824 #define INTRINSIC(name, num_srcs, src_components, has_dest, dest_components, \
825 num_variables, num_indices, idx0, idx1, idx2, flags) \
826 nir_intrinsic_##name,
827
828 #define LAST_INTRINSIC(name) nir_last_intrinsic = nir_intrinsic_##name,
829
830 typedef enum {
831 #include "nir_intrinsics.h"
832 nir_num_intrinsics = nir_last_intrinsic + 1
833 } nir_intrinsic_op;
834
835 #undef INTRINSIC
836 #undef LAST_INTRINSIC
837
838 #define NIR_INTRINSIC_MAX_CONST_INDEX 3
839
840 /** Represents an intrinsic
841 *
842 * An intrinsic is an instruction type for handling things that are
843 * more-or-less regular operations but don't just consume and produce SSA
844 * values like ALU operations do. Intrinsics are not for things that have
845 * special semantic meaning such as phi nodes and parallel copies.
846 * Examples of intrinsics include variable load/store operations, system
847 * value loads, and the like. Even though texturing more-or-less falls
848 * under this category, texturing is its own instruction type because
849 * trying to represent texturing with intrinsics would lead to a
850 * combinatorial explosion of intrinsic opcodes.
851 *
852 * By having a single instruction type for handling a lot of different
853 * cases, optimization passes can look for intrinsics and, for the most
854 * part, completely ignore them. Each intrinsic type also has a few
855 * possible flags that govern whether or not they can be reordered or
856 * eliminated. That way passes like dead code elimination can still work
857 * on intrisics without understanding the meaning of each.
858 *
859 * Each intrinsic has some number of constant indices, some number of
860 * variables, and some number of sources. What these sources, variables,
861 * and indices mean depends on the intrinsic and is documented with the
862 * intrinsic declaration in nir_intrinsics.h. Intrinsics and texture
863 * instructions are the only types of instruction that can operate on
864 * variables.
865 */
866 typedef struct {
867 nir_instr instr;
868
869 nir_intrinsic_op intrinsic;
870
871 nir_dest dest;
872
873 /** number of components if this is a vectorized intrinsic
874 *
875 * Similarly to ALU operations, some intrinsics are vectorized.
876 * An intrinsic is vectorized if nir_intrinsic_infos.dest_components == 0.
877 * For vectorized intrinsics, the num_components field specifies the
878 * number of destination components and the number of source components
879 * for all sources with nir_intrinsic_infos.src_components[i] == 0.
880 */
881 uint8_t num_components;
882
883 int const_index[NIR_INTRINSIC_MAX_CONST_INDEX];
884
885 nir_deref_var *variables[2];
886
887 nir_src src[];
888 } nir_intrinsic_instr;
889
890 /**
891 * \name NIR intrinsics semantic flags
892 *
893 * information about what the compiler can do with the intrinsics.
894 *
895 * \sa nir_intrinsic_info::flags
896 */
897 typedef enum {
898 /**
899 * whether the intrinsic can be safely eliminated if none of its output
900 * value is not being used.
901 */
902 NIR_INTRINSIC_CAN_ELIMINATE = (1 << 0),
903
904 /**
905 * Whether the intrinsic can be reordered with respect to any other
906 * intrinsic, i.e. whether the only reordering dependencies of the
907 * intrinsic are due to the register reads/writes.
908 */
909 NIR_INTRINSIC_CAN_REORDER = (1 << 1),
910 } nir_intrinsic_semantic_flag;
911
912 /**
913 * \name NIR intrinsics const-index flag
914 *
915 * Indicates the usage of a const_index slot.
916 *
917 * \sa nir_intrinsic_info::index_map
918 */
919 typedef enum {
920 /**
921 * Generally instructions that take a offset src argument, can encode
922 * a constant 'base' value which is added to the offset.
923 */
924 NIR_INTRINSIC_BASE = 1,
925
926 /**
927 * For store instructions, a writemask for the store.
928 */
929 NIR_INTRINSIC_WRMASK = 2,
930
931 /**
932 * The stream-id for GS emit_vertex/end_primitive intrinsics.
933 */
934 NIR_INTRINSIC_STREAM_ID = 3,
935
936 /**
937 * The clip-plane id for load_user_clip_plane intrinsic.
938 */
939 NIR_INTRINSIC_UCP_ID = 4,
940
941 NIR_INTRINSIC_NUM_INDEX_FLAGS,
942
943 } nir_intrinsic_index_flag;
944
945 #define NIR_INTRINSIC_MAX_INPUTS 4
946
947 typedef struct {
948 const char *name;
949
950 unsigned num_srcs; /** < number of register/SSA inputs */
951
952 /** number of components of each input register
953 *
954 * If this value is 0, the number of components is given by the
955 * num_components field of nir_intrinsic_instr.
956 */
957 unsigned src_components[NIR_INTRINSIC_MAX_INPUTS];
958
959 bool has_dest;
960
961 /** number of components of the output register
962 *
963 * If this value is 0, the number of components is given by the
964 * num_components field of nir_intrinsic_instr.
965 */
966 unsigned dest_components;
967
968 /** the number of inputs/outputs that are variables */
969 unsigned num_variables;
970
971 /** the number of constant indices used by the intrinsic */
972 unsigned num_indices;
973
974 /** indicates the usage of intr->const_index[n] */
975 unsigned index_map[NIR_INTRINSIC_NUM_INDEX_FLAGS];
976
977 /** semantic flags for calls to this intrinsic */
978 nir_intrinsic_semantic_flag flags;
979 } nir_intrinsic_info;
980
981 extern const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics];
982
983
984 #define INTRINSIC_IDX_ACCESSORS(name, flag, type) \
985 static inline type \
986 nir_intrinsic_##name(nir_intrinsic_instr *instr) \
987 { \
988 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic]; \
989 assert(info->index_map[NIR_INTRINSIC_##flag] > 0); \
990 return instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1]; \
991 } \
992 static inline void \
993 nir_intrinsic_set_##name(nir_intrinsic_instr *instr, type val) \
994 { \
995 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic]; \
996 assert(info->index_map[NIR_INTRINSIC_##flag] > 0); \
997 instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1] = val; \
998 }
999
1000 INTRINSIC_IDX_ACCESSORS(write_mask, WRMASK, unsigned)
1001 INTRINSIC_IDX_ACCESSORS(base, BASE, int)
1002 INTRINSIC_IDX_ACCESSORS(stream_id, STREAM_ID, unsigned)
1003 INTRINSIC_IDX_ACCESSORS(ucp_id, UCP_ID, unsigned)
1004
1005 /**
1006 * \group texture information
1007 *
1008 * This gives semantic information about textures which is useful to the
1009 * frontend, the backend, and lowering passes, but not the optimizer.
1010 */
1011
1012 typedef enum {
1013 nir_tex_src_coord,
1014 nir_tex_src_projector,
1015 nir_tex_src_comparitor, /* shadow comparitor */
1016 nir_tex_src_offset,
1017 nir_tex_src_bias,
1018 nir_tex_src_lod,
1019 nir_tex_src_ms_index, /* MSAA sample index */
1020 nir_tex_src_ddx,
1021 nir_tex_src_ddy,
1022 nir_tex_src_texture_offset, /* < dynamically uniform indirect offset */
1023 nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */
1024 nir_num_tex_src_types
1025 } nir_tex_src_type;
1026
1027 typedef struct {
1028 nir_src src;
1029 nir_tex_src_type src_type;
1030 } nir_tex_src;
1031
1032 typedef enum {
1033 nir_texop_tex, /**< Regular texture look-up */
1034 nir_texop_txb, /**< Texture look-up with LOD bias */
1035 nir_texop_txl, /**< Texture look-up with explicit LOD */
1036 nir_texop_txd, /**< Texture look-up with partial derivatvies */
1037 nir_texop_txf, /**< Texel fetch with explicit LOD */
1038 nir_texop_txf_ms, /**< Multisample texture fetch */
1039 nir_texop_txs, /**< Texture size */
1040 nir_texop_lod, /**< Texture lod query */
1041 nir_texop_tg4, /**< Texture gather */
1042 nir_texop_query_levels, /**< Texture levels query */
1043 nir_texop_texture_samples, /**< Texture samples query */
1044 nir_texop_samples_identical, /**< Query whether all samples are definitely
1045 * identical.
1046 */
1047 } nir_texop;
1048
1049 typedef struct {
1050 nir_instr instr;
1051
1052 enum glsl_sampler_dim sampler_dim;
1053 nir_alu_type dest_type;
1054
1055 nir_texop op;
1056 nir_dest dest;
1057 nir_tex_src *src;
1058 unsigned num_srcs, coord_components;
1059 bool is_array, is_shadow;
1060
1061 /**
1062 * If is_shadow is true, whether this is the old-style shadow that outputs 4
1063 * components or the new-style shadow that outputs 1 component.
1064 */
1065 bool is_new_style_shadow;
1066
1067 /* gather component selector */
1068 unsigned component : 2;
1069
1070 /** The texture index
1071 *
1072 * If this texture instruction has a nir_tex_src_texture_offset source,
1073 * then the texture index is given by texture_index + texture_offset.
1074 */
1075 unsigned texture_index;
1076
1077 /** The size of the texture array or 0 if it's not an array */
1078 unsigned texture_array_size;
1079
1080 /** The texture deref
1081 *
1082 * If this is null, use texture_index instead.
1083 */
1084 nir_deref_var *texture;
1085
1086 /** The sampler index
1087 *
1088 * The following operations do not require a sampler and, as such, this
1089 * field should be ignored:
1090 * - nir_texop_txf
1091 * - nir_texop_txf_ms
1092 * - nir_texop_txs
1093 * - nir_texop_lod
1094 * - nir_texop_tg4
1095 * - nir_texop_query_levels
1096 * - nir_texop_texture_samples
1097 * - nir_texop_samples_identical
1098 *
1099 * If this texture instruction has a nir_tex_src_sampler_offset source,
1100 * then the sampler index is given by sampler_index + sampler_offset.
1101 */
1102 unsigned sampler_index;
1103
1104 /** The sampler deref
1105 *
1106 * If this is null, use sampler_index instead.
1107 */
1108 nir_deref_var *sampler;
1109 } nir_tex_instr;
1110
1111 static inline unsigned
1112 nir_tex_instr_dest_size(nir_tex_instr *instr)
1113 {
1114 switch (instr->op) {
1115 case nir_texop_txs: {
1116 unsigned ret;
1117 switch (instr->sampler_dim) {
1118 case GLSL_SAMPLER_DIM_1D:
1119 case GLSL_SAMPLER_DIM_BUF:
1120 ret = 1;
1121 break;
1122 case GLSL_SAMPLER_DIM_2D:
1123 case GLSL_SAMPLER_DIM_CUBE:
1124 case GLSL_SAMPLER_DIM_MS:
1125 case GLSL_SAMPLER_DIM_RECT:
1126 case GLSL_SAMPLER_DIM_EXTERNAL:
1127 ret = 2;
1128 break;
1129 case GLSL_SAMPLER_DIM_3D:
1130 ret = 3;
1131 break;
1132 default:
1133 unreachable("not reached");
1134 }
1135 if (instr->is_array)
1136 ret++;
1137 return ret;
1138 }
1139
1140 case nir_texop_lod:
1141 return 2;
1142
1143 case nir_texop_texture_samples:
1144 case nir_texop_query_levels:
1145 case nir_texop_samples_identical:
1146 return 1;
1147
1148 default:
1149 if (instr->is_shadow && instr->is_new_style_shadow)
1150 return 1;
1151
1152 return 4;
1153 }
1154 }
1155
1156 /* Returns true if this texture operation queries something about the texture
1157 * rather than actually sampling it.
1158 */
1159 static inline bool
1160 nir_tex_instr_is_query(nir_tex_instr *instr)
1161 {
1162 switch (instr->op) {
1163 case nir_texop_txs:
1164 case nir_texop_lod:
1165 case nir_texop_texture_samples:
1166 case nir_texop_query_levels:
1167 return true;
1168 case nir_texop_tex:
1169 case nir_texop_txb:
1170 case nir_texop_txl:
1171 case nir_texop_txd:
1172 case nir_texop_txf:
1173 case nir_texop_txf_ms:
1174 case nir_texop_tg4:
1175 return false;
1176 default:
1177 unreachable("Invalid texture opcode");
1178 }
1179 }
1180
1181 static inline unsigned
1182 nir_tex_instr_src_size(nir_tex_instr *instr, unsigned src)
1183 {
1184 if (instr->src[src].src_type == nir_tex_src_coord)
1185 return instr->coord_components;
1186
1187
1188 if (instr->src[src].src_type == nir_tex_src_offset ||
1189 instr->src[src].src_type == nir_tex_src_ddx ||
1190 instr->src[src].src_type == nir_tex_src_ddy) {
1191 if (instr->is_array)
1192 return instr->coord_components - 1;
1193 else
1194 return instr->coord_components;
1195 }
1196
1197 return 1;
1198 }
1199
1200 static inline int
1201 nir_tex_instr_src_index(nir_tex_instr *instr, nir_tex_src_type type)
1202 {
1203 for (unsigned i = 0; i < instr->num_srcs; i++)
1204 if (instr->src[i].src_type == type)
1205 return (int) i;
1206
1207 return -1;
1208 }
1209
1210 typedef struct {
1211 union {
1212 float f32[4];
1213 double f64[4];
1214 int32_t i32[4];
1215 uint32_t u32[4];
1216 int64_t i64[4];
1217 uint64_t u64[4];
1218 };
1219 } nir_const_value;
1220
1221 typedef struct {
1222 nir_instr instr;
1223
1224 nir_const_value value;
1225
1226 nir_ssa_def def;
1227 } nir_load_const_instr;
1228
1229 typedef enum {
1230 nir_jump_return,
1231 nir_jump_break,
1232 nir_jump_continue,
1233 } nir_jump_type;
1234
1235 typedef struct {
1236 nir_instr instr;
1237 nir_jump_type type;
1238 } nir_jump_instr;
1239
1240 /* creates a new SSA variable in an undefined state */
1241
1242 typedef struct {
1243 nir_instr instr;
1244 nir_ssa_def def;
1245 } nir_ssa_undef_instr;
1246
1247 typedef struct {
1248 struct exec_node node;
1249
1250 /* The predecessor block corresponding to this source */
1251 struct nir_block *pred;
1252
1253 nir_src src;
1254 } nir_phi_src;
1255
1256 #define nir_foreach_phi_src(phi, entry) \
1257 foreach_list_typed(nir_phi_src, entry, node, &(phi)->srcs)
1258 #define nir_foreach_phi_src_safe(phi, entry) \
1259 foreach_list_typed_safe(nir_phi_src, entry, node, &(phi)->srcs)
1260
1261 typedef struct {
1262 nir_instr instr;
1263
1264 struct exec_list srcs; /** < list of nir_phi_src */
1265
1266 nir_dest dest;
1267 } nir_phi_instr;
1268
1269 typedef struct {
1270 struct exec_node node;
1271 nir_src src;
1272 nir_dest dest;
1273 } nir_parallel_copy_entry;
1274
1275 #define nir_foreach_parallel_copy_entry(pcopy, entry) \
1276 foreach_list_typed(nir_parallel_copy_entry, entry, node, &(pcopy)->entries)
1277
1278 typedef struct {
1279 nir_instr instr;
1280
1281 /* A list of nir_parallel_copy_entry's. The sources of all of the
1282 * entries are copied to the corresponding destinations "in parallel".
1283 * In other words, if we have two entries: a -> b and b -> a, the values
1284 * get swapped.
1285 */
1286 struct exec_list entries;
1287 } nir_parallel_copy_instr;
1288
1289 NIR_DEFINE_CAST(nir_instr_as_alu, nir_instr, nir_alu_instr, instr)
1290 NIR_DEFINE_CAST(nir_instr_as_call, nir_instr, nir_call_instr, instr)
1291 NIR_DEFINE_CAST(nir_instr_as_jump, nir_instr, nir_jump_instr, instr)
1292 NIR_DEFINE_CAST(nir_instr_as_tex, nir_instr, nir_tex_instr, instr)
1293 NIR_DEFINE_CAST(nir_instr_as_intrinsic, nir_instr, nir_intrinsic_instr, instr)
1294 NIR_DEFINE_CAST(nir_instr_as_load_const, nir_instr, nir_load_const_instr, instr)
1295 NIR_DEFINE_CAST(nir_instr_as_ssa_undef, nir_instr, nir_ssa_undef_instr, instr)
1296 NIR_DEFINE_CAST(nir_instr_as_phi, nir_instr, nir_phi_instr, instr)
1297 NIR_DEFINE_CAST(nir_instr_as_parallel_copy, nir_instr,
1298 nir_parallel_copy_instr, instr)
1299
1300 /*
1301 * Control flow
1302 *
1303 * Control flow consists of a tree of control flow nodes, which include
1304 * if-statements and loops. The leaves of the tree are basic blocks, lists of
1305 * instructions that always run start-to-finish. Each basic block also keeps
1306 * track of its successors (blocks which may run immediately after the current
1307 * block) and predecessors (blocks which could have run immediately before the
1308 * current block). Each function also has a start block and an end block which
1309 * all return statements point to (which is always empty). Together, all the
1310 * blocks with their predecessors and successors make up the control flow
1311 * graph (CFG) of the function. There are helpers that modify the tree of
1312 * control flow nodes while modifying the CFG appropriately; these should be
1313 * used instead of modifying the tree directly.
1314 */
1315
1316 typedef enum {
1317 nir_cf_node_block,
1318 nir_cf_node_if,
1319 nir_cf_node_loop,
1320 nir_cf_node_function
1321 } nir_cf_node_type;
1322
1323 typedef struct nir_cf_node {
1324 struct exec_node node;
1325 nir_cf_node_type type;
1326 struct nir_cf_node *parent;
1327 } nir_cf_node;
1328
1329 typedef struct nir_block {
1330 nir_cf_node cf_node;
1331
1332 struct exec_list instr_list; /** < list of nir_instr */
1333
1334 /** generic block index; generated by nir_index_blocks */
1335 unsigned index;
1336
1337 /*
1338 * Each block can only have up to 2 successors, so we put them in a simple
1339 * array - no need for anything more complicated.
1340 */
1341 struct nir_block *successors[2];
1342
1343 /* Set of nir_block predecessors in the CFG */
1344 struct set *predecessors;
1345
1346 /*
1347 * this node's immediate dominator in the dominance tree - set to NULL for
1348 * the start block.
1349 */
1350 struct nir_block *imm_dom;
1351
1352 /* This node's children in the dominance tree */
1353 unsigned num_dom_children;
1354 struct nir_block **dom_children;
1355
1356 /* Set of nir_block's on the dominance frontier of this block */
1357 struct set *dom_frontier;
1358
1359 /*
1360 * These two indices have the property that dom_{pre,post}_index for each
1361 * child of this block in the dominance tree will always be between
1362 * dom_pre_index and dom_post_index for this block, which makes testing if
1363 * a given block is dominated by another block an O(1) operation.
1364 */
1365 unsigned dom_pre_index, dom_post_index;
1366
1367 /* live in and out for this block; used for liveness analysis */
1368 BITSET_WORD *live_in;
1369 BITSET_WORD *live_out;
1370 } nir_block;
1371
1372 static inline nir_instr *
1373 nir_block_first_instr(nir_block *block)
1374 {
1375 struct exec_node *head = exec_list_get_head(&block->instr_list);
1376 return exec_node_data(nir_instr, head, node);
1377 }
1378
1379 static inline nir_instr *
1380 nir_block_last_instr(nir_block *block)
1381 {
1382 struct exec_node *tail = exec_list_get_tail(&block->instr_list);
1383 return exec_node_data(nir_instr, tail, node);
1384 }
1385
1386 #define nir_foreach_instr(block, instr) \
1387 foreach_list_typed(nir_instr, instr, node, &(block)->instr_list)
1388 #define nir_foreach_instr_reverse(block, instr) \
1389 foreach_list_typed_reverse(nir_instr, instr, node, &(block)->instr_list)
1390 #define nir_foreach_instr_safe(block, instr) \
1391 foreach_list_typed_safe(nir_instr, instr, node, &(block)->instr_list)
1392 #define nir_foreach_instr_reverse_safe(block, instr) \
1393 foreach_list_typed_reverse_safe(nir_instr, instr, node, &(block)->instr_list)
1394
1395 typedef struct nir_if {
1396 nir_cf_node cf_node;
1397 nir_src condition;
1398
1399 struct exec_list then_list; /** < list of nir_cf_node */
1400 struct exec_list else_list; /** < list of nir_cf_node */
1401 } nir_if;
1402
1403 static inline nir_cf_node *
1404 nir_if_first_then_node(nir_if *if_stmt)
1405 {
1406 struct exec_node *head = exec_list_get_head(&if_stmt->then_list);
1407 return exec_node_data(nir_cf_node, head, node);
1408 }
1409
1410 static inline nir_cf_node *
1411 nir_if_last_then_node(nir_if *if_stmt)
1412 {
1413 struct exec_node *tail = exec_list_get_tail(&if_stmt->then_list);
1414 return exec_node_data(nir_cf_node, tail, node);
1415 }
1416
1417 static inline nir_cf_node *
1418 nir_if_first_else_node(nir_if *if_stmt)
1419 {
1420 struct exec_node *head = exec_list_get_head(&if_stmt->else_list);
1421 return exec_node_data(nir_cf_node, head, node);
1422 }
1423
1424 static inline nir_cf_node *
1425 nir_if_last_else_node(nir_if *if_stmt)
1426 {
1427 struct exec_node *tail = exec_list_get_tail(&if_stmt->else_list);
1428 return exec_node_data(nir_cf_node, tail, node);
1429 }
1430
1431 typedef struct {
1432 nir_cf_node cf_node;
1433
1434 struct exec_list body; /** < list of nir_cf_node */
1435 } nir_loop;
1436
1437 static inline nir_cf_node *
1438 nir_loop_first_cf_node(nir_loop *loop)
1439 {
1440 return exec_node_data(nir_cf_node, exec_list_get_head(&loop->body), node);
1441 }
1442
1443 static inline nir_cf_node *
1444 nir_loop_last_cf_node(nir_loop *loop)
1445 {
1446 return exec_node_data(nir_cf_node, exec_list_get_tail(&loop->body), node);
1447 }
1448
1449 /**
1450 * Various bits of metadata that can may be created or required by
1451 * optimization and analysis passes
1452 */
1453 typedef enum {
1454 nir_metadata_none = 0x0,
1455 nir_metadata_block_index = 0x1,
1456 nir_metadata_dominance = 0x2,
1457 nir_metadata_live_ssa_defs = 0x4,
1458 nir_metadata_not_properly_reset = 0x8,
1459 } nir_metadata;
1460
1461 typedef struct {
1462 nir_cf_node cf_node;
1463
1464 /** pointer to the function of which this is an implementation */
1465 struct nir_function *function;
1466
1467 struct exec_list body; /** < list of nir_cf_node */
1468
1469 nir_block *end_block;
1470
1471 /** list for all local variables in the function */
1472 struct exec_list locals;
1473
1474 /** array of variables used as parameters */
1475 unsigned num_params;
1476 nir_variable **params;
1477
1478 /** variable used to hold the result of the function */
1479 nir_variable *return_var;
1480
1481 /** list of local registers in the function */
1482 struct exec_list registers;
1483
1484 /** next available local register index */
1485 unsigned reg_alloc;
1486
1487 /** next available SSA value index */
1488 unsigned ssa_alloc;
1489
1490 /* total number of basic blocks, only valid when block_index_dirty = false */
1491 unsigned num_blocks;
1492
1493 nir_metadata valid_metadata;
1494 } nir_function_impl;
1495
1496 static inline nir_block *
1497 nir_start_block(nir_function_impl *impl)
1498 {
1499 return (nir_block *) exec_list_get_head(&impl->body);
1500 }
1501
1502 static inline nir_cf_node *
1503 nir_cf_node_next(nir_cf_node *node)
1504 {
1505 struct exec_node *next = exec_node_get_next(&node->node);
1506 if (exec_node_is_tail_sentinel(next))
1507 return NULL;
1508 else
1509 return exec_node_data(nir_cf_node, next, node);
1510 }
1511
1512 static inline nir_cf_node *
1513 nir_cf_node_prev(nir_cf_node *node)
1514 {
1515 struct exec_node *prev = exec_node_get_prev(&node->node);
1516 if (exec_node_is_head_sentinel(prev))
1517 return NULL;
1518 else
1519 return exec_node_data(nir_cf_node, prev, node);
1520 }
1521
1522 static inline bool
1523 nir_cf_node_is_first(const nir_cf_node *node)
1524 {
1525 return exec_node_is_head_sentinel(node->node.prev);
1526 }
1527
1528 static inline bool
1529 nir_cf_node_is_last(const nir_cf_node *node)
1530 {
1531 return exec_node_is_tail_sentinel(node->node.next);
1532 }
1533
1534 NIR_DEFINE_CAST(nir_cf_node_as_block, nir_cf_node, nir_block, cf_node)
1535 NIR_DEFINE_CAST(nir_cf_node_as_if, nir_cf_node, nir_if, cf_node)
1536 NIR_DEFINE_CAST(nir_cf_node_as_loop, nir_cf_node, nir_loop, cf_node)
1537 NIR_DEFINE_CAST(nir_cf_node_as_function, nir_cf_node, nir_function_impl, cf_node)
1538
1539 typedef enum {
1540 nir_parameter_in,
1541 nir_parameter_out,
1542 nir_parameter_inout,
1543 } nir_parameter_type;
1544
1545 typedef struct {
1546 nir_parameter_type param_type;
1547 const struct glsl_type *type;
1548 } nir_parameter;
1549
1550 typedef struct nir_function {
1551 struct exec_node node;
1552
1553 const char *name;
1554 struct nir_shader *shader;
1555
1556 unsigned num_params;
1557 nir_parameter *params;
1558 const struct glsl_type *return_type;
1559
1560 /** The implementation of this function.
1561 *
1562 * If the function is only declared and not implemented, this is NULL.
1563 */
1564 nir_function_impl *impl;
1565 } nir_function;
1566
1567 typedef struct nir_shader_compiler_options {
1568 bool lower_fdiv;
1569 bool lower_ffma;
1570 bool lower_flrp;
1571 bool lower_fpow;
1572 bool lower_fsat;
1573 bool lower_fsqrt;
1574 bool lower_fmod;
1575 bool lower_bitfield_extract;
1576 bool lower_bitfield_insert;
1577 bool lower_uadd_carry;
1578 bool lower_usub_borrow;
1579 /** lowers fneg and ineg to fsub and isub. */
1580 bool lower_negate;
1581 /** lowers fsub and isub to fadd+fneg and iadd+ineg. */
1582 bool lower_sub;
1583
1584 /* lower {slt,sge,seq,sne} to {flt,fge,feq,fne} + b2f: */
1585 bool lower_scmp;
1586
1587 /* Does the native fdot instruction replicate its result for four
1588 * components? If so, then opt_algebraic_late will turn all fdotN
1589 * instructions into fdot_replicatedN instructions.
1590 */
1591 bool fdot_replicates;
1592
1593 /** lowers ffract to fsub+ffloor: */
1594 bool lower_ffract;
1595
1596 bool lower_pack_half_2x16;
1597 bool lower_pack_unorm_2x16;
1598 bool lower_pack_snorm_2x16;
1599 bool lower_pack_unorm_4x8;
1600 bool lower_pack_snorm_4x8;
1601 bool lower_unpack_half_2x16;
1602 bool lower_unpack_unorm_2x16;
1603 bool lower_unpack_snorm_2x16;
1604 bool lower_unpack_unorm_4x8;
1605 bool lower_unpack_snorm_4x8;
1606
1607 bool lower_extract_byte;
1608 bool lower_extract_word;
1609
1610 /**
1611 * Does the driver support real 32-bit integers? (Otherwise, integers
1612 * are simulated by floats.)
1613 */
1614 bool native_integers;
1615 } nir_shader_compiler_options;
1616
1617 typedef struct nir_shader_info {
1618 const char *name;
1619
1620 /* Descriptive name provided by the client; may be NULL */
1621 const char *label;
1622
1623 /* Number of textures used by this shader */
1624 unsigned num_textures;
1625 /* Number of uniform buffers used by this shader */
1626 unsigned num_ubos;
1627 /* Number of atomic buffers used by this shader */
1628 unsigned num_abos;
1629 /* Number of shader storage buffers used by this shader */
1630 unsigned num_ssbos;
1631 /* Number of images used by this shader */
1632 unsigned num_images;
1633
1634 /* Which inputs are actually read */
1635 uint64_t inputs_read;
1636 /* Which outputs are actually written */
1637 uint64_t outputs_written;
1638 /* Which system values are actually read */
1639 uint64_t system_values_read;
1640
1641 /* Which patch inputs are actually read */
1642 uint32_t patch_inputs_read;
1643 /* Which patch outputs are actually written */
1644 uint32_t patch_outputs_written;
1645
1646 /* Whether or not this shader ever uses textureGather() */
1647 bool uses_texture_gather;
1648
1649 /* Whether or not this shader uses the gl_ClipDistance output */
1650 bool uses_clip_distance_out;
1651
1652 /* Whether or not separate shader objects were used */
1653 bool separate_shader;
1654
1655 /** Was this shader linked with any transform feedback varyings? */
1656 bool has_transform_feedback_varyings;
1657
1658 union {
1659 struct {
1660 /** The number of vertices recieves per input primitive */
1661 unsigned vertices_in;
1662
1663 /** The output primitive type (GL enum value) */
1664 unsigned output_primitive;
1665
1666 /** The maximum number of vertices the geometry shader might write. */
1667 unsigned vertices_out;
1668
1669 /** 1 .. MAX_GEOMETRY_SHADER_INVOCATIONS */
1670 unsigned invocations;
1671
1672 /** Whether or not this shader uses EndPrimitive */
1673 bool uses_end_primitive;
1674
1675 /** Whether or not this shader uses non-zero streams */
1676 bool uses_streams;
1677 } gs;
1678
1679 struct {
1680 bool uses_discard;
1681
1682 /**
1683 * Whether early fragment tests are enabled as defined by
1684 * ARB_shader_image_load_store.
1685 */
1686 bool early_fragment_tests;
1687
1688 /** gl_FragDepth layout for ARB_conservative_depth. */
1689 enum gl_frag_depth_layout depth_layout;
1690 } fs;
1691
1692 struct {
1693 unsigned local_size[3];
1694 } cs;
1695
1696 struct {
1697 /** The number of vertices in the TCS output patch. */
1698 unsigned vertices_out;
1699 } tcs;
1700 };
1701 } nir_shader_info;
1702
1703 typedef struct nir_shader {
1704 /** list of uniforms (nir_variable) */
1705 struct exec_list uniforms;
1706
1707 /** list of inputs (nir_variable) */
1708 struct exec_list inputs;
1709
1710 /** list of outputs (nir_variable) */
1711 struct exec_list outputs;
1712
1713 /** list of shared compute variables (nir_variable) */
1714 struct exec_list shared;
1715
1716 /** Set of driver-specific options for the shader.
1717 *
1718 * The memory for the options is expected to be kept in a single static
1719 * copy by the driver.
1720 */
1721 const struct nir_shader_compiler_options *options;
1722
1723 /** Various bits of compile-time information about a given shader */
1724 struct nir_shader_info info;
1725
1726 /** list of global variables in the shader (nir_variable) */
1727 struct exec_list globals;
1728
1729 /** list of system value variables in the shader (nir_variable) */
1730 struct exec_list system_values;
1731
1732 struct exec_list functions; /** < list of nir_function */
1733
1734 /** list of global register in the shader */
1735 struct exec_list registers;
1736
1737 /** next available global register index */
1738 unsigned reg_alloc;
1739
1740 /**
1741 * the highest index a load_input_*, load_uniform_*, etc. intrinsic can
1742 * access plus one
1743 */
1744 unsigned num_inputs, num_uniforms, num_outputs, num_shared;
1745
1746 /** The shader stage, such as MESA_SHADER_VERTEX. */
1747 gl_shader_stage stage;
1748 } nir_shader;
1749
1750 #define nir_foreach_function(shader, func) \
1751 foreach_list_typed(nir_function, func, node, &(shader)->functions)
1752
1753 nir_shader *nir_shader_create(void *mem_ctx,
1754 gl_shader_stage stage,
1755 const nir_shader_compiler_options *options);
1756
1757 /** creates a register, including assigning it an index and adding it to the list */
1758 nir_register *nir_global_reg_create(nir_shader *shader);
1759
1760 nir_register *nir_local_reg_create(nir_function_impl *impl);
1761
1762 void nir_reg_remove(nir_register *reg);
1763
1764 /** Adds a variable to the appropreate list in nir_shader */
1765 void nir_shader_add_variable(nir_shader *shader, nir_variable *var);
1766
1767 static inline void
1768 nir_function_impl_add_variable(nir_function_impl *impl, nir_variable *var)
1769 {
1770 assert(var->data.mode == nir_var_local);
1771 exec_list_push_tail(&impl->locals, &var->node);
1772 }
1773
1774 /** creates a variable, sets a few defaults, and adds it to the list */
1775 nir_variable *nir_variable_create(nir_shader *shader,
1776 nir_variable_mode mode,
1777 const struct glsl_type *type,
1778 const char *name);
1779 /** creates a local variable and adds it to the list */
1780 nir_variable *nir_local_variable_create(nir_function_impl *impl,
1781 const struct glsl_type *type,
1782 const char *name);
1783
1784 /** creates a function and adds it to the shader's list of functions */
1785 nir_function *nir_function_create(nir_shader *shader, const char *name);
1786
1787 nir_function_impl *nir_function_impl_create(nir_function *func);
1788 /** creates a function_impl that isn't tied to any particular function */
1789 nir_function_impl *nir_function_impl_create_bare(nir_shader *shader);
1790
1791 nir_block *nir_block_create(nir_shader *shader);
1792 nir_if *nir_if_create(nir_shader *shader);
1793 nir_loop *nir_loop_create(nir_shader *shader);
1794
1795 nir_function_impl *nir_cf_node_get_function(nir_cf_node *node);
1796
1797 /** requests that the given pieces of metadata be generated */
1798 void nir_metadata_require(nir_function_impl *impl, nir_metadata required);
1799 /** dirties all but the preserved metadata */
1800 void nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved);
1801
1802 /** creates an instruction with default swizzle/writemask/etc. with NULL registers */
1803 nir_alu_instr *nir_alu_instr_create(nir_shader *shader, nir_op op);
1804
1805 nir_jump_instr *nir_jump_instr_create(nir_shader *shader, nir_jump_type type);
1806
1807 nir_load_const_instr *nir_load_const_instr_create(nir_shader *shader,
1808 unsigned num_components);
1809
1810 nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader,
1811 nir_intrinsic_op op);
1812
1813 nir_call_instr *nir_call_instr_create(nir_shader *shader,
1814 nir_function *callee);
1815
1816 nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs);
1817
1818 nir_phi_instr *nir_phi_instr_create(nir_shader *shader);
1819
1820 nir_parallel_copy_instr *nir_parallel_copy_instr_create(nir_shader *shader);
1821
1822 nir_ssa_undef_instr *nir_ssa_undef_instr_create(nir_shader *shader,
1823 unsigned num_components);
1824
1825 nir_deref_var *nir_deref_var_create(void *mem_ctx, nir_variable *var);
1826 nir_deref_array *nir_deref_array_create(void *mem_ctx);
1827 nir_deref_struct *nir_deref_struct_create(void *mem_ctx, unsigned field_index);
1828
1829 nir_deref *nir_copy_deref(void *mem_ctx, nir_deref *deref);
1830
1831 nir_load_const_instr *
1832 nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref);
1833
1834 /**
1835 * NIR Cursors and Instruction Insertion API
1836 * @{
1837 *
1838 * A tiny struct representing a point to insert/extract instructions or
1839 * control flow nodes. Helps reduce the combinatorial explosion of possible
1840 * points to insert/extract.
1841 *
1842 * \sa nir_control_flow.h
1843 */
1844 typedef enum {
1845 nir_cursor_before_block,
1846 nir_cursor_after_block,
1847 nir_cursor_before_instr,
1848 nir_cursor_after_instr,
1849 } nir_cursor_option;
1850
1851 typedef struct {
1852 nir_cursor_option option;
1853 union {
1854 nir_block *block;
1855 nir_instr *instr;
1856 };
1857 } nir_cursor;
1858
1859 static inline nir_cursor
1860 nir_before_block(nir_block *block)
1861 {
1862 nir_cursor cursor;
1863 cursor.option = nir_cursor_before_block;
1864 cursor.block = block;
1865 return cursor;
1866 }
1867
1868 static inline nir_cursor
1869 nir_after_block(nir_block *block)
1870 {
1871 nir_cursor cursor;
1872 cursor.option = nir_cursor_after_block;
1873 cursor.block = block;
1874 return cursor;
1875 }
1876
1877 static inline nir_cursor
1878 nir_before_instr(nir_instr *instr)
1879 {
1880 nir_cursor cursor;
1881 cursor.option = nir_cursor_before_instr;
1882 cursor.instr = instr;
1883 return cursor;
1884 }
1885
1886 static inline nir_cursor
1887 nir_after_instr(nir_instr *instr)
1888 {
1889 nir_cursor cursor;
1890 cursor.option = nir_cursor_after_instr;
1891 cursor.instr = instr;
1892 return cursor;
1893 }
1894
1895 static inline nir_cursor
1896 nir_after_block_before_jump(nir_block *block)
1897 {
1898 nir_instr *last_instr = nir_block_last_instr(block);
1899 if (last_instr && last_instr->type == nir_instr_type_jump) {
1900 return nir_before_instr(last_instr);
1901 } else {
1902 return nir_after_block(block);
1903 }
1904 }
1905
1906 static inline nir_cursor
1907 nir_before_cf_node(nir_cf_node *node)
1908 {
1909 if (node->type == nir_cf_node_block)
1910 return nir_before_block(nir_cf_node_as_block(node));
1911
1912 return nir_after_block(nir_cf_node_as_block(nir_cf_node_prev(node)));
1913 }
1914
1915 static inline nir_cursor
1916 nir_after_cf_node(nir_cf_node *node)
1917 {
1918 if (node->type == nir_cf_node_block)
1919 return nir_after_block(nir_cf_node_as_block(node));
1920
1921 return nir_before_block(nir_cf_node_as_block(nir_cf_node_next(node)));
1922 }
1923
1924 static inline nir_cursor
1925 nir_before_cf_list(struct exec_list *cf_list)
1926 {
1927 nir_cf_node *first_node = exec_node_data(nir_cf_node,
1928 exec_list_get_head(cf_list), node);
1929 return nir_before_cf_node(first_node);
1930 }
1931
1932 static inline nir_cursor
1933 nir_after_cf_list(struct exec_list *cf_list)
1934 {
1935 nir_cf_node *last_node = exec_node_data(nir_cf_node,
1936 exec_list_get_tail(cf_list), node);
1937 return nir_after_cf_node(last_node);
1938 }
1939
1940 /**
1941 * Insert a NIR instruction at the given cursor.
1942 *
1943 * Note: This does not update the cursor.
1944 */
1945 void nir_instr_insert(nir_cursor cursor, nir_instr *instr);
1946
1947 static inline void
1948 nir_instr_insert_before(nir_instr *instr, nir_instr *before)
1949 {
1950 nir_instr_insert(nir_before_instr(instr), before);
1951 }
1952
1953 static inline void
1954 nir_instr_insert_after(nir_instr *instr, nir_instr *after)
1955 {
1956 nir_instr_insert(nir_after_instr(instr), after);
1957 }
1958
1959 static inline void
1960 nir_instr_insert_before_block(nir_block *block, nir_instr *before)
1961 {
1962 nir_instr_insert(nir_before_block(block), before);
1963 }
1964
1965 static inline void
1966 nir_instr_insert_after_block(nir_block *block, nir_instr *after)
1967 {
1968 nir_instr_insert(nir_after_block(block), after);
1969 }
1970
1971 static inline void
1972 nir_instr_insert_before_cf(nir_cf_node *node, nir_instr *before)
1973 {
1974 nir_instr_insert(nir_before_cf_node(node), before);
1975 }
1976
1977 static inline void
1978 nir_instr_insert_after_cf(nir_cf_node *node, nir_instr *after)
1979 {
1980 nir_instr_insert(nir_after_cf_node(node), after);
1981 }
1982
1983 static inline void
1984 nir_instr_insert_before_cf_list(struct exec_list *list, nir_instr *before)
1985 {
1986 nir_instr_insert(nir_before_cf_list(list), before);
1987 }
1988
1989 static inline void
1990 nir_instr_insert_after_cf_list(struct exec_list *list, nir_instr *after)
1991 {
1992 nir_instr_insert(nir_after_cf_list(list), after);
1993 }
1994
1995 void nir_instr_remove(nir_instr *instr);
1996
1997 /** @} */
1998
1999 typedef bool (*nir_foreach_ssa_def_cb)(nir_ssa_def *def, void *state);
2000 typedef bool (*nir_foreach_dest_cb)(nir_dest *dest, void *state);
2001 typedef bool (*nir_foreach_src_cb)(nir_src *src, void *state);
2002 bool nir_foreach_ssa_def(nir_instr *instr, nir_foreach_ssa_def_cb cb,
2003 void *state);
2004 bool nir_foreach_dest(nir_instr *instr, nir_foreach_dest_cb cb, void *state);
2005 bool nir_foreach_src(nir_instr *instr, nir_foreach_src_cb cb, void *state);
2006
2007 nir_const_value *nir_src_as_const_value(nir_src src);
2008 bool nir_src_is_dynamically_uniform(nir_src src);
2009 bool nir_srcs_equal(nir_src src1, nir_src src2);
2010 void nir_instr_rewrite_src(nir_instr *instr, nir_src *src, nir_src new_src);
2011 void nir_instr_move_src(nir_instr *dest_instr, nir_src *dest, nir_src *src);
2012 void nir_if_rewrite_condition(nir_if *if_stmt, nir_src new_src);
2013 void nir_instr_rewrite_dest(nir_instr *instr, nir_dest *dest,
2014 nir_dest new_dest);
2015
2016 void nir_ssa_dest_init(nir_instr *instr, nir_dest *dest,
2017 unsigned num_components, unsigned bit_size,
2018 const char *name);
2019 void nir_ssa_def_init(nir_instr *instr, nir_ssa_def *def,
2020 unsigned num_components, unsigned bit_size,
2021 const char *name);
2022 void nir_ssa_def_rewrite_uses(nir_ssa_def *def, nir_src new_src);
2023 void nir_ssa_def_rewrite_uses_after(nir_ssa_def *def, nir_src new_src,
2024 nir_instr *after_me);
2025
2026 /* visits basic blocks in source-code order */
2027 typedef bool (*nir_foreach_block_cb)(nir_block *block, void *state);
2028 bool nir_foreach_block(nir_function_impl *impl, nir_foreach_block_cb cb,
2029 void *state);
2030 bool nir_foreach_block_reverse(nir_function_impl *impl, nir_foreach_block_cb cb,
2031 void *state);
2032 bool nir_foreach_block_in_cf_node(nir_cf_node *node, nir_foreach_block_cb cb,
2033 void *state);
2034
2035 /* If the following CF node is an if, this function returns that if.
2036 * Otherwise, it returns NULL.
2037 */
2038 nir_if *nir_block_get_following_if(nir_block *block);
2039
2040 nir_loop *nir_block_get_following_loop(nir_block *block);
2041
2042 void nir_index_local_regs(nir_function_impl *impl);
2043 void nir_index_global_regs(nir_shader *shader);
2044 void nir_index_ssa_defs(nir_function_impl *impl);
2045 unsigned nir_index_instrs(nir_function_impl *impl);
2046
2047 void nir_index_blocks(nir_function_impl *impl);
2048
2049 void nir_print_shader(nir_shader *shader, FILE *fp);
2050 void nir_print_instr(const nir_instr *instr, FILE *fp);
2051
2052 nir_shader *nir_shader_clone(void *mem_ctx, const nir_shader *s);
2053 nir_function_impl *nir_function_impl_clone(const nir_function_impl *fi);
2054 nir_constant *nir_constant_clone(const nir_constant *c, nir_variable *var);
2055 nir_variable *nir_variable_clone(const nir_variable *c, nir_shader *shader);
2056
2057 #ifdef DEBUG
2058 void nir_validate_shader(nir_shader *shader);
2059 void nir_metadata_set_validation_flag(nir_shader *shader);
2060 void nir_metadata_check_validation_flag(nir_shader *shader);
2061
2062 #include "util/debug.h"
2063 static inline bool
2064 should_clone_nir(void)
2065 {
2066 static int should_clone = -1;
2067 if (should_clone < 0)
2068 should_clone = env_var_as_boolean("NIR_TEST_CLONE", false);
2069
2070 return should_clone;
2071 }
2072 #else
2073 static inline void nir_validate_shader(nir_shader *shader) { (void) shader; }
2074 static inline void nir_metadata_set_validation_flag(nir_shader *shader) { (void) shader; }
2075 static inline void nir_metadata_check_validation_flag(nir_shader *shader) { (void) shader; }
2076 static inline bool should_clone_nir(void) { return false; }
2077 #endif /* DEBUG */
2078
2079 #define _PASS(nir, do_pass) do { \
2080 do_pass \
2081 nir_validate_shader(nir); \
2082 if (should_clone_nir()) { \
2083 nir_shader *clone = nir_shader_clone(ralloc_parent(nir), nir); \
2084 ralloc_free(nir); \
2085 nir = clone; \
2086 } \
2087 } while (0)
2088
2089 #define NIR_PASS(progress, nir, pass, ...) _PASS(nir, \
2090 nir_metadata_set_validation_flag(nir); \
2091 if (pass(nir, ##__VA_ARGS__)) { \
2092 progress = true; \
2093 nir_metadata_check_validation_flag(nir); \
2094 } \
2095 )
2096
2097 #define NIR_PASS_V(nir, pass, ...) _PASS(nir, \
2098 pass(nir, ##__VA_ARGS__); \
2099 )
2100
2101 void nir_calc_dominance_impl(nir_function_impl *impl);
2102 void nir_calc_dominance(nir_shader *shader);
2103
2104 nir_block *nir_dominance_lca(nir_block *b1, nir_block *b2);
2105 bool nir_block_dominates(nir_block *parent, nir_block *child);
2106
2107 void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp);
2108 void nir_dump_dom_tree(nir_shader *shader, FILE *fp);
2109
2110 void nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp);
2111 void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
2112
2113 void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
2114 void nir_dump_cfg(nir_shader *shader, FILE *fp);
2115
2116 int nir_gs_count_vertices(const nir_shader *shader);
2117
2118 bool nir_split_var_copies(nir_shader *shader);
2119
2120 void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, void *mem_ctx);
2121 void nir_lower_var_copies(nir_shader *shader);
2122
2123 bool nir_lower_global_vars_to_local(nir_shader *shader);
2124
2125 bool nir_lower_indirect_derefs(nir_shader *shader, uint32_t mode_mask);
2126
2127 bool nir_lower_locals_to_regs(nir_shader *shader);
2128
2129 void nir_lower_outputs_to_temporaries(nir_shader *shader);
2130
2131 void nir_assign_var_locations(struct exec_list *var_list,
2132 unsigned *size,
2133 int (*type_size)(const struct glsl_type *));
2134
2135 void nir_lower_io(nir_shader *shader,
2136 nir_variable_mode mode,
2137 int (*type_size)(const struct glsl_type *));
2138 nir_src *nir_get_io_offset_src(nir_intrinsic_instr *instr);
2139 nir_src *nir_get_io_vertex_index_src(nir_intrinsic_instr *instr);
2140
2141 void nir_lower_vars_to_ssa(nir_shader *shader);
2142
2143 bool nir_remove_dead_variables(nir_shader *shader);
2144
2145 void nir_move_vec_src_uses_to_dest(nir_shader *shader);
2146 bool nir_lower_vec_to_movs(nir_shader *shader);
2147 void nir_lower_alu_to_scalar(nir_shader *shader);
2148 void nir_lower_load_const_to_scalar(nir_shader *shader);
2149
2150 void nir_lower_phis_to_scalar(nir_shader *shader);
2151
2152 void nir_lower_samplers(nir_shader *shader,
2153 const struct gl_shader_program *shader_program);
2154
2155 bool nir_lower_system_values(nir_shader *shader);
2156
2157 typedef struct nir_lower_tex_options {
2158 /**
2159 * bitmask of (1 << GLSL_SAMPLER_DIM_x) to control for which
2160 * sampler types a texture projector is lowered.
2161 */
2162 unsigned lower_txp;
2163
2164 /**
2165 * If true, lower rect textures to 2D, using txs to fetch the
2166 * texture dimensions and dividing the texture coords by the
2167 * texture dims to normalize.
2168 */
2169 bool lower_rect;
2170
2171 /**
2172 * To emulate certain texture wrap modes, this can be used
2173 * to saturate the specified tex coord to [0.0, 1.0]. The
2174 * bits are according to sampler #, ie. if, for example:
2175 *
2176 * (conf->saturate_s & (1 << n))
2177 *
2178 * is true, then the s coord for sampler n is saturated.
2179 *
2180 * Note that clamping must happen *after* projector lowering
2181 * so any projected texture sample instruction with a clamped
2182 * coordinate gets automatically lowered, regardless of the
2183 * 'lower_txp' setting.
2184 */
2185 unsigned saturate_s;
2186 unsigned saturate_t;
2187 unsigned saturate_r;
2188
2189 /* Bitmask of textures that need swizzling.
2190 *
2191 * If (swizzle_result & (1 << texture_index)), then the swizzle in
2192 * swizzles[texture_index] is applied to the result of the texturing
2193 * operation.
2194 */
2195 unsigned swizzle_result;
2196
2197 /* A swizzle for each texture. Values 0-3 represent x, y, z, or w swizzles
2198 * while 4 and 5 represent 0 and 1 respectively.
2199 */
2200 uint8_t swizzles[32][4];
2201 } nir_lower_tex_options;
2202
2203 bool nir_lower_tex(nir_shader *shader,
2204 const nir_lower_tex_options *options);
2205
2206 void nir_lower_idiv(nir_shader *shader);
2207
2208 void nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables);
2209 void nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables);
2210
2211 void nir_lower_two_sided_color(nir_shader *shader);
2212
2213 void nir_lower_atomics(nir_shader *shader,
2214 const struct gl_shader_program *shader_program);
2215 void nir_lower_to_source_mods(nir_shader *shader);
2216
2217 bool nir_lower_gs_intrinsics(nir_shader *shader);
2218
2219 bool nir_normalize_cubemap_coords(nir_shader *shader);
2220
2221 void nir_live_ssa_defs_impl(nir_function_impl *impl);
2222 bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);
2223
2224 void nir_convert_to_ssa_impl(nir_function_impl *impl);
2225 void nir_convert_to_ssa(nir_shader *shader);
2226
2227 /* If phi_webs_only is true, only convert SSA values involved in phi nodes to
2228 * registers. If false, convert all values (even those not involved in a phi
2229 * node) to registers.
2230 */
2231 void nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only);
2232
2233 bool nir_opt_algebraic(nir_shader *shader);
2234 bool nir_opt_algebraic_late(nir_shader *shader);
2235 bool nir_opt_constant_folding(nir_shader *shader);
2236
2237 bool nir_opt_global_to_local(nir_shader *shader);
2238
2239 bool nir_copy_prop(nir_shader *shader);
2240
2241 bool nir_opt_cse(nir_shader *shader);
2242
2243 bool nir_opt_dce(nir_shader *shader);
2244
2245 bool nir_opt_dead_cf(nir_shader *shader);
2246
2247 void nir_opt_gcm(nir_shader *shader);
2248
2249 bool nir_opt_peephole_select(nir_shader *shader);
2250
2251 bool nir_opt_remove_phis(nir_shader *shader);
2252
2253 bool nir_opt_undef(nir_shader *shader);
2254
2255 void nir_sweep(nir_shader *shader);
2256
2257 nir_intrinsic_op nir_intrinsic_from_system_value(gl_system_value val);
2258 gl_system_value nir_system_value_from_intrinsic(nir_intrinsic_op intrin);
2259
2260 #ifdef __cplusplus
2261 } /* extern "C" */
2262 #endif