nir/lower_double_ops: lower round_even()
[mesa.git] / src / compiler / nir / nir_builder.h
1 /*
2 * Copyright © 2014-2015 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef NIR_BUILDER_H
25 #define NIR_BUILDER_H
26
27 #include "nir_control_flow.h"
28
29 struct exec_list;
30
31 typedef struct nir_builder {
32 nir_cursor cursor;
33
34 /* Whether new ALU instructions will be marked "exact" */
35 bool exact;
36
37 nir_shader *shader;
38 nir_function_impl *impl;
39 } nir_builder;
40
41 static inline void
42 nir_builder_init(nir_builder *build, nir_function_impl *impl)
43 {
44 memset(build, 0, sizeof(*build));
45 build->exact = false;
46 build->impl = impl;
47 build->shader = impl->function->shader;
48 }
49
50 static inline void
51 nir_builder_init_simple_shader(nir_builder *build, void *mem_ctx,
52 gl_shader_stage stage,
53 const nir_shader_compiler_options *options)
54 {
55 build->shader = nir_shader_create(mem_ctx, stage, options);
56 nir_function *func = nir_function_create(build->shader, "main");
57 build->exact = false;
58 build->impl = nir_function_impl_create(func);
59 build->cursor = nir_after_cf_list(&build->impl->body);
60 }
61
62 static inline void
63 nir_builder_instr_insert(nir_builder *build, nir_instr *instr)
64 {
65 nir_instr_insert(build->cursor, instr);
66
67 /* Move the cursor forward. */
68 build->cursor = nir_after_instr(instr);
69 }
70
71 static inline void
72 nir_builder_cf_insert(nir_builder *build, nir_cf_node *cf)
73 {
74 nir_cf_node_insert(build->cursor, cf);
75 }
76
77 static inline nir_ssa_def *
78 nir_ssa_undef(nir_builder *build, unsigned num_components, unsigned bit_size)
79 {
80 nir_ssa_undef_instr *undef =
81 nir_ssa_undef_instr_create(build->shader, num_components, bit_size);
82 if (!undef)
83 return NULL;
84
85 nir_instr_insert(nir_before_cf_list(&build->impl->body), &undef->instr);
86
87 return &undef->def;
88 }
89
90 static inline nir_ssa_def *
91 nir_build_imm(nir_builder *build, unsigned num_components,
92 unsigned bit_size, nir_const_value value)
93 {
94 nir_load_const_instr *load_const =
95 nir_load_const_instr_create(build->shader, num_components, bit_size);
96 if (!load_const)
97 return NULL;
98
99 load_const->value = value;
100
101 nir_builder_instr_insert(build, &load_const->instr);
102
103 return &load_const->def;
104 }
105
106 static inline nir_ssa_def *
107 nir_imm_float(nir_builder *build, float x)
108 {
109 nir_const_value v;
110
111 memset(&v, 0, sizeof(v));
112 v.f32[0] = x;
113
114 return nir_build_imm(build, 1, 32, v);
115 }
116
117 static inline nir_ssa_def *
118 nir_imm_double(nir_builder *build, double x)
119 {
120 nir_const_value v = { { .f64 = {x, 0, 0, 0} } };
121 nir_ssa_def *def = nir_build_imm(build, 1, 64, v);
122 return def;
123 }
124
125 static inline nir_ssa_def *
126 nir_imm_vec4(nir_builder *build, float x, float y, float z, float w)
127 {
128 nir_const_value v;
129
130 memset(&v, 0, sizeof(v));
131 v.f32[0] = x;
132 v.f32[1] = y;
133 v.f32[2] = z;
134 v.f32[3] = w;
135
136 return nir_build_imm(build, 4, 32, v);
137 }
138
139 static inline nir_ssa_def *
140 nir_imm_int(nir_builder *build, int x)
141 {
142 nir_const_value v;
143
144 memset(&v, 0, sizeof(v));
145 v.i32[0] = x;
146
147 return nir_build_imm(build, 1, 32, v);
148 }
149
150 static inline nir_ssa_def *
151 nir_imm_ivec4(nir_builder *build, int x, int y, int z, int w)
152 {
153 nir_const_value v;
154
155 memset(&v, 0, sizeof(v));
156 v.i32[0] = x;
157 v.i32[1] = y;
158 v.i32[2] = z;
159 v.i32[3] = w;
160
161 return nir_build_imm(build, 4, 32, v);
162 }
163
164 static inline nir_ssa_def *
165 nir_build_alu(nir_builder *build, nir_op op, nir_ssa_def *src0,
166 nir_ssa_def *src1, nir_ssa_def *src2, nir_ssa_def *src3)
167 {
168 const nir_op_info *op_info = &nir_op_infos[op];
169 nir_alu_instr *instr = nir_alu_instr_create(build->shader, op);
170 if (!instr)
171 return NULL;
172
173 instr->exact = build->exact;
174
175 instr->src[0].src = nir_src_for_ssa(src0);
176 if (src1)
177 instr->src[1].src = nir_src_for_ssa(src1);
178 if (src2)
179 instr->src[2].src = nir_src_for_ssa(src2);
180 if (src3)
181 instr->src[3].src = nir_src_for_ssa(src3);
182
183 /* Guess the number of components the destination temporary should have
184 * based on our input sizes, if it's not fixed for the op.
185 */
186 unsigned num_components = op_info->output_size;
187 if (num_components == 0) {
188 for (unsigned i = 0; i < op_info->num_inputs; i++) {
189 if (op_info->input_sizes[i] == 0)
190 num_components = MAX2(num_components,
191 instr->src[i].src.ssa->num_components);
192 }
193 }
194 assert(num_components != 0);
195
196 /* Figure out the bitwidth based on the source bitwidth if the instruction
197 * is variable-width.
198 */
199 unsigned bit_size = nir_alu_type_get_type_size(op_info->output_type);
200 if (bit_size == 0) {
201 for (unsigned i = 0; i < op_info->num_inputs; i++) {
202 unsigned src_bit_size = instr->src[i].src.ssa->bit_size;
203 if (nir_alu_type_get_type_size(op_info->input_types[i]) == 0) {
204 if (bit_size)
205 assert(src_bit_size == bit_size);
206 else
207 bit_size = src_bit_size;
208 } else {
209 assert(src_bit_size ==
210 nir_alu_type_get_type_size(op_info->input_types[i]));
211 }
212 }
213 }
214
215 /* Make sure we don't swizzle from outside of our source vector (like if a
216 * scalar value was passed into a multiply with a vector).
217 */
218 for (unsigned i = 0; i < op_info->num_inputs; i++) {
219 for (unsigned j = instr->src[i].src.ssa->num_components; j < 4; j++) {
220 instr->src[i].swizzle[j] = instr->src[i].src.ssa->num_components - 1;
221 }
222 }
223
224 nir_ssa_dest_init(&instr->instr, &instr->dest.dest, num_components,
225 bit_size, NULL);
226 instr->dest.write_mask = (1 << num_components) - 1;
227
228 nir_builder_instr_insert(build, &instr->instr);
229
230 return &instr->dest.dest.ssa;
231 }
232
233 #define ALU1(op) \
234 static inline nir_ssa_def * \
235 nir_##op(nir_builder *build, nir_ssa_def *src0) \
236 { \
237 return nir_build_alu(build, nir_op_##op, src0, NULL, NULL, NULL); \
238 }
239
240 #define ALU2(op) \
241 static inline nir_ssa_def * \
242 nir_##op(nir_builder *build, nir_ssa_def *src0, nir_ssa_def *src1) \
243 { \
244 return nir_build_alu(build, nir_op_##op, src0, src1, NULL, NULL); \
245 }
246
247 #define ALU3(op) \
248 static inline nir_ssa_def * \
249 nir_##op(nir_builder *build, nir_ssa_def *src0, \
250 nir_ssa_def *src1, nir_ssa_def *src2) \
251 { \
252 return nir_build_alu(build, nir_op_##op, src0, src1, src2, NULL); \
253 }
254
255 #define ALU4(op) \
256 static inline nir_ssa_def * \
257 nir_##op(nir_builder *build, nir_ssa_def *src0, \
258 nir_ssa_def *src1, nir_ssa_def *src2, nir_ssa_def *src3) \
259 { \
260 return nir_build_alu(build, nir_op_##op, src0, src1, src2, src3); \
261 }
262
263 #include "nir_builder_opcodes.h"
264
265 static inline nir_ssa_def *
266 nir_vec(nir_builder *build, nir_ssa_def **comp, unsigned num_components)
267 {
268 switch (num_components) {
269 case 4:
270 return nir_vec4(build, comp[0], comp[1], comp[2], comp[3]);
271 case 3:
272 return nir_vec3(build, comp[0], comp[1], comp[2]);
273 case 2:
274 return nir_vec2(build, comp[0], comp[1]);
275 case 1:
276 return comp[0];
277 default:
278 unreachable("bad component count");
279 return NULL;
280 }
281 }
282
283 /**
284 * Similar to nir_fmov, but takes a nir_alu_src instead of a nir_ssa_def.
285 */
286 static inline nir_ssa_def *
287 nir_fmov_alu(nir_builder *build, nir_alu_src src, unsigned num_components)
288 {
289 nir_alu_instr *mov = nir_alu_instr_create(build->shader, nir_op_fmov);
290 nir_ssa_dest_init(&mov->instr, &mov->dest.dest, num_components,
291 nir_src_bit_size(src.src), NULL);
292 mov->exact = build->exact;
293 mov->dest.write_mask = (1 << num_components) - 1;
294 mov->src[0] = src;
295 nir_builder_instr_insert(build, &mov->instr);
296
297 return &mov->dest.dest.ssa;
298 }
299
300 static inline nir_ssa_def *
301 nir_imov_alu(nir_builder *build, nir_alu_src src, unsigned num_components)
302 {
303 nir_alu_instr *mov = nir_alu_instr_create(build->shader, nir_op_imov);
304 nir_ssa_dest_init(&mov->instr, &mov->dest.dest, num_components,
305 nir_src_bit_size(src.src), NULL);
306 mov->exact = build->exact;
307 mov->dest.write_mask = (1 << num_components) - 1;
308 mov->src[0] = src;
309 nir_builder_instr_insert(build, &mov->instr);
310
311 return &mov->dest.dest.ssa;
312 }
313
314 /**
315 * Construct an fmov or imov that reswizzles the source's components.
316 */
317 static inline nir_ssa_def *
318 nir_swizzle(nir_builder *build, nir_ssa_def *src, const unsigned swiz[4],
319 unsigned num_components, bool use_fmov)
320 {
321 nir_alu_src alu_src = { NIR_SRC_INIT };
322 alu_src.src = nir_src_for_ssa(src);
323 for (unsigned i = 0; i < num_components; i++)
324 alu_src.swizzle[i] = swiz[i];
325
326 return use_fmov ? nir_fmov_alu(build, alu_src, num_components) :
327 nir_imov_alu(build, alu_src, num_components);
328 }
329
330 /* Selects the right fdot given the number of components in each source. */
331 static inline nir_ssa_def *
332 nir_fdot(nir_builder *build, nir_ssa_def *src0, nir_ssa_def *src1)
333 {
334 assert(src0->num_components == src1->num_components);
335 switch (src0->num_components) {
336 case 1: return nir_fmul(build, src0, src1);
337 case 2: return nir_fdot2(build, src0, src1);
338 case 3: return nir_fdot3(build, src0, src1);
339 case 4: return nir_fdot4(build, src0, src1);
340 default:
341 unreachable("bad component size");
342 }
343
344 return NULL;
345 }
346
347 static inline nir_ssa_def *
348 nir_channel(nir_builder *b, nir_ssa_def *def, unsigned c)
349 {
350 unsigned swizzle[4] = {c, c, c, c};
351 return nir_swizzle(b, def, swizzle, 1, false);
352 }
353
354 /**
355 * Turns a nir_src into a nir_ssa_def * so it can be passed to
356 * nir_build_alu()-based builder calls.
357 *
358 * See nir_ssa_for_alu_src() for alu instructions.
359 */
360 static inline nir_ssa_def *
361 nir_ssa_for_src(nir_builder *build, nir_src src, int num_components)
362 {
363 if (src.is_ssa && src.ssa->num_components == num_components)
364 return src.ssa;
365
366 nir_alu_src alu = { NIR_SRC_INIT };
367 alu.src = src;
368 for (int j = 0; j < 4; j++)
369 alu.swizzle[j] = j;
370
371 return nir_imov_alu(build, alu, num_components);
372 }
373
374 /**
375 * Similar to nir_ssa_for_src(), but for alu src's, respecting the
376 * nir_alu_src's swizzle.
377 */
378 static inline nir_ssa_def *
379 nir_ssa_for_alu_src(nir_builder *build, nir_alu_instr *instr, unsigned srcn)
380 {
381 static uint8_t trivial_swizzle[4] = { 0, 1, 2, 3 };
382 nir_alu_src *src = &instr->src[srcn];
383 unsigned num_components = nir_ssa_alu_instr_src_components(instr, srcn);
384
385 if (src->src.is_ssa && (src->src.ssa->num_components == num_components) &&
386 !src->abs && !src->negate &&
387 (memcmp(src->swizzle, trivial_swizzle, num_components) == 0))
388 return src->src.ssa;
389
390 return nir_imov_alu(build, *src, num_components);
391 }
392
393 static inline nir_ssa_def *
394 nir_load_var(nir_builder *build, nir_variable *var)
395 {
396 const unsigned num_components = glsl_get_vector_elements(var->type);
397
398 nir_intrinsic_instr *load =
399 nir_intrinsic_instr_create(build->shader, nir_intrinsic_load_var);
400 load->num_components = num_components;
401 load->variables[0] = nir_deref_var_create(load, var);
402 nir_ssa_dest_init(&load->instr, &load->dest, num_components,
403 glsl_get_bit_size(glsl_get_base_type(var->type)), NULL);
404 nir_builder_instr_insert(build, &load->instr);
405 return &load->dest.ssa;
406 }
407
408 static inline void
409 nir_store_var(nir_builder *build, nir_variable *var, nir_ssa_def *value,
410 unsigned writemask)
411 {
412 const unsigned num_components = glsl_get_vector_elements(var->type);
413
414 nir_intrinsic_instr *store =
415 nir_intrinsic_instr_create(build->shader, nir_intrinsic_store_var);
416 store->num_components = num_components;
417 nir_intrinsic_set_write_mask(store, writemask);
418 store->variables[0] = nir_deref_var_create(store, var);
419 store->src[0] = nir_src_for_ssa(value);
420 nir_builder_instr_insert(build, &store->instr);
421 }
422
423 static inline void
424 nir_store_deref_var(nir_builder *build, nir_deref_var *deref,
425 nir_ssa_def *value, unsigned writemask)
426 {
427 const unsigned num_components =
428 glsl_get_vector_elements(nir_deref_tail(&deref->deref)->type);
429
430 nir_intrinsic_instr *store =
431 nir_intrinsic_instr_create(build->shader, nir_intrinsic_store_var);
432 store->num_components = num_components;
433 store->const_index[0] = writemask & ((1 << num_components) - 1);
434 store->variables[0] = nir_deref_as_var(nir_copy_deref(store, &deref->deref));
435 store->src[0] = nir_src_for_ssa(value);
436 nir_builder_instr_insert(build, &store->instr);
437 }
438
439 static inline void
440 nir_copy_deref_var(nir_builder *build, nir_deref_var *dest, nir_deref_var *src)
441 {
442 assert(nir_deref_tail(&dest->deref)->type ==
443 nir_deref_tail(&src->deref)->type);
444
445 nir_intrinsic_instr *copy =
446 nir_intrinsic_instr_create(build->shader, nir_intrinsic_copy_var);
447 copy->variables[0] = nir_deref_as_var(nir_copy_deref(copy, &dest->deref));
448 copy->variables[1] = nir_deref_as_var(nir_copy_deref(copy, &src->deref));
449 nir_builder_instr_insert(build, &copy->instr);
450 }
451
452 static inline void
453 nir_copy_var(nir_builder *build, nir_variable *dest, nir_variable *src)
454 {
455 nir_intrinsic_instr *copy =
456 nir_intrinsic_instr_create(build->shader, nir_intrinsic_copy_var);
457 copy->variables[0] = nir_deref_var_create(copy, dest);
458 copy->variables[1] = nir_deref_var_create(copy, src);
459 nir_builder_instr_insert(build, &copy->instr);
460 }
461
462 static inline nir_ssa_def *
463 nir_load_system_value(nir_builder *build, nir_intrinsic_op op, int index)
464 {
465 nir_intrinsic_instr *load = nir_intrinsic_instr_create(build->shader, op);
466 load->num_components = nir_intrinsic_infos[op].dest_components;
467 load->const_index[0] = index;
468 nir_ssa_dest_init(&load->instr, &load->dest,
469 nir_intrinsic_infos[op].dest_components, 32, NULL);
470 nir_builder_instr_insert(build, &load->instr);
471 return &load->dest.ssa;
472 }
473
474 static inline void
475 nir_jump(nir_builder *build, nir_jump_type jump_type)
476 {
477 nir_jump_instr *jump = nir_jump_instr_create(build->shader, jump_type);
478 nir_builder_instr_insert(build, &jump->instr);
479 }
480
481 #endif /* NIR_BUILDER_H */