nir: Get rid of the variable on vote intrinsics
[mesa.git] / src / compiler / nir / nir_intrinsics.h
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 /**
29 * This header file defines all the available intrinsics in one place. It
30 * expands to a list of macros of the form:
31 *
32 * INTRINSIC(name, num_srcs, src_components, has_dest, dest_components,
33 * num_variables, num_indices, idx0, idx1, idx2, flags)
34 *
35 * Which should correspond one-to-one with the nir_intrinsic_info structure. It
36 * is included in both ir.h to create the nir_intrinsic enum (with members of
37 * the form nir_intrinsic_(name)) and and in opcodes.c to create
38 * nir_intrinsic_infos, which is a const array of nir_intrinsic_info structures
39 * for each intrinsic.
40 */
41
42 #define ARR(...) { __VA_ARGS__ }
43
44 INTRINSIC(nop, 0, ARR(0), false, 0, 0, 0, xx, xx, xx,
45 NIR_INTRINSIC_CAN_ELIMINATE)
46
47 INTRINSIC(load_var, 0, ARR(0), true, 0, 1, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
48 INTRINSIC(store_var, 1, ARR(0), false, 0, 1, 1, WRMASK, xx, xx, 0)
49 INTRINSIC(copy_var, 0, ARR(0), false, 0, 2, 0, xx, xx, xx, 0)
50
51 /*
52 * Interpolation of input. The interp_var_at* intrinsics are similar to the
53 * load_var intrinsic acting on a shader input except that they interpolate
54 * the input differently. The at_sample and at_offset intrinsics take an
55 * additional source that is an integer sample id or a vec2 position offset
56 * respectively.
57 */
58
59 INTRINSIC(interp_var_at_centroid, 0, ARR(0), true, 0, 1, 0, xx, xx, xx,
60 NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
61 INTRINSIC(interp_var_at_sample, 1, ARR(1), true, 0, 1, 0, xx, xx, xx,
62 NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
63 INTRINSIC(interp_var_at_offset, 1, ARR(2), true, 0, 1, 0, xx, xx, xx,
64 NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
65
66 /*
67 * Ask the driver for the size of a given buffer. It takes the buffer index
68 * as source.
69 */
70 INTRINSIC(get_buffer_size, 1, ARR(1), true, 1, 0, 0, xx, xx, xx,
71 NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
72
73 /*
74 * a barrier is an intrinsic with no inputs/outputs but which can't be moved
75 * around/optimized in general
76 */
77 #define BARRIER(name) INTRINSIC(name, 0, ARR(0), false, 0, 0, 0, xx, xx, xx, 0)
78
79 BARRIER(barrier)
80 BARRIER(discard)
81
82 /*
83 * Memory barrier with semantics analogous to the memoryBarrier() GLSL
84 * intrinsic.
85 */
86 BARRIER(memory_barrier)
87
88 /*
89 * Shader clock intrinsic with semantics analogous to the clock2x32ARB()
90 * GLSL intrinsic.
91 * The latter can be used as code motion barrier, which is currently not
92 * feasible with NIR.
93 */
94 INTRINSIC(shader_clock, 0, ARR(0), true, 2, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
95
96 /*
97 * Shader ballot intrinsics with semantics analogous to the
98 *
99 * ballotARB()
100 * readInvocationARB()
101 * readFirstInvocationARB()
102 *
103 * GLSL functions from ARB_shader_ballot.
104 */
105 INTRINSIC(ballot, 1, ARR(1), true, 1, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
106 INTRINSIC(read_invocation, 2, ARR(0, 1), true, 0, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
107 INTRINSIC(read_first_invocation, 1, ARR(0), true, 0, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
108
109 /*
110 * Memory barrier with semantics analogous to the compute shader
111 * groupMemoryBarrier(), memoryBarrierAtomicCounter(), memoryBarrierBuffer(),
112 * memoryBarrierImage() and memoryBarrierShared() GLSL intrinsics.
113 */
114 BARRIER(group_memory_barrier)
115 BARRIER(memory_barrier_atomic_counter)
116 BARRIER(memory_barrier_buffer)
117 BARRIER(memory_barrier_image)
118 BARRIER(memory_barrier_shared)
119
120 /** A conditional discard, with a single boolean source. */
121 INTRINSIC(discard_if, 1, ARR(1), false, 0, 0, 0, xx, xx, xx, 0)
122
123 /** ARB_shader_group_vote intrinsics */
124 INTRINSIC(vote_any, 1, ARR(1), true, 1, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
125 INTRINSIC(vote_all, 1, ARR(1), true, 1, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
126 INTRINSIC(vote_eq, 1, ARR(1), true, 1, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
127
128 /**
129 * Basic Geometry Shader intrinsics.
130 *
131 * emit_vertex implements GLSL's EmitStreamVertex() built-in. It takes a single
132 * index, which is the stream ID to write to.
133 *
134 * end_primitive implements GLSL's EndPrimitive() built-in.
135 */
136 INTRINSIC(emit_vertex, 0, ARR(0), false, 0, 0, 1, STREAM_ID, xx, xx, 0)
137 INTRINSIC(end_primitive, 0, ARR(0), false, 0, 0, 1, STREAM_ID, xx, xx, 0)
138
139 /**
140 * Geometry Shader intrinsics with a vertex count.
141 *
142 * Alternatively, drivers may implement these intrinsics, and use
143 * nir_lower_gs_intrinsics() to convert from the basic intrinsics.
144 *
145 * These maintain a count of the number of vertices emitted, as an additional
146 * unsigned integer source.
147 */
148 INTRINSIC(emit_vertex_with_counter, 1, ARR(1), false, 0, 0, 1, STREAM_ID, xx, xx, 0)
149 INTRINSIC(end_primitive_with_counter, 1, ARR(1), false, 0, 0, 1, STREAM_ID, xx, xx, 0)
150 INTRINSIC(set_vertex_count, 1, ARR(1), false, 0, 0, 0, xx, xx, xx, 0)
151
152 /*
153 * Atomic counters
154 *
155 * The *_var variants take an atomic_uint nir_variable, while the other,
156 * lowered, variants take a constant buffer index and register offset.
157 */
158
159 #define ATOMIC(name, flags) \
160 INTRINSIC(name##_var, 0, ARR(0), true, 1, 1, 0, xx, xx, xx, flags) \
161 INTRINSIC(name, 1, ARR(1), true, 1, 0, 1, BASE, xx, xx, flags)
162 #define ATOMIC2(name) \
163 INTRINSIC(name##_var, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0) \
164 INTRINSIC(name, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
165 #define ATOMIC3(name) \
166 INTRINSIC(name##_var, 2, ARR(1, 1), true, 1, 1, 0, xx, xx, xx, 0) \
167 INTRINSIC(name, 3, ARR(1, 1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
168
169 ATOMIC(atomic_counter_inc, 0)
170 ATOMIC(atomic_counter_dec, 0)
171 ATOMIC(atomic_counter_read, NIR_INTRINSIC_CAN_ELIMINATE)
172 ATOMIC2(atomic_counter_add)
173 ATOMIC2(atomic_counter_min)
174 ATOMIC2(atomic_counter_max)
175 ATOMIC2(atomic_counter_and)
176 ATOMIC2(atomic_counter_or)
177 ATOMIC2(atomic_counter_xor)
178 ATOMIC2(atomic_counter_exchange)
179 ATOMIC3(atomic_counter_comp_swap)
180
181 /*
182 * Image load, store and atomic intrinsics.
183 *
184 * All image intrinsics take an image target passed as a nir_variable. Image
185 * variables contain a number of memory and layout qualifiers that influence
186 * the semantics of the intrinsic.
187 *
188 * All image intrinsics take a four-coordinate vector and a sample index as
189 * first two sources, determining the location within the image that will be
190 * accessed by the intrinsic. Components not applicable to the image target
191 * in use are undefined. Image store takes an additional four-component
192 * argument with the value to be written, and image atomic operations take
193 * either one or two additional scalar arguments with the same meaning as in
194 * the ARB_shader_image_load_store specification.
195 */
196 INTRINSIC(image_load, 2, ARR(4, 1), true, 4, 1, 0, xx, xx, xx,
197 NIR_INTRINSIC_CAN_ELIMINATE)
198 INTRINSIC(image_store, 3, ARR(4, 1, 4), false, 0, 1, 0, xx, xx, xx, 0)
199 INTRINSIC(image_atomic_add, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
200 INTRINSIC(image_atomic_min, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
201 INTRINSIC(image_atomic_max, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
202 INTRINSIC(image_atomic_and, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
203 INTRINSIC(image_atomic_or, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
204 INTRINSIC(image_atomic_xor, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
205 INTRINSIC(image_atomic_exchange, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
206 INTRINSIC(image_atomic_comp_swap, 4, ARR(4, 1, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
207 INTRINSIC(image_size, 0, ARR(0), true, 0, 1, 0, xx, xx, xx,
208 NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
209 INTRINSIC(image_samples, 0, ARR(0), true, 1, 1, 0, xx, xx, xx,
210 NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
211
212 /*
213 * Vulkan descriptor set intrinsic
214 *
215 * The Vulkan API uses a different binding model from GL. In the Vulkan
216 * API, all external resources are represented by a tuple:
217 *
218 * (descriptor set, binding, array index)
219 *
220 * where the array index is the only thing allowed to be indirect. The
221 * vulkan_surface_index intrinsic takes the descriptor set and binding as
222 * its first two indices and the array index as its source. The third
223 * index is a nir_variable_mode in case that's useful to the backend.
224 *
225 * The intended usage is that the shader will call vulkan_surface_index to
226 * get an index and then pass that as the buffer index ubo/ssbo calls.
227 */
228 INTRINSIC(vulkan_resource_index, 1, ARR(1), true, 1, 0, 2,
229 DESC_SET, BINDING, xx,
230 NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
231
232 /*
233 * variable atomic intrinsics
234 *
235 * All of these variable atomic memory operations read a value from memory,
236 * compute a new value using one of the operations below, write the new value
237 * to memory, and return the original value read.
238 *
239 * All operations take 1 source except CompSwap that takes 2. These sources
240 * represent:
241 *
242 * 0: The data parameter to the atomic function (i.e. the value to add
243 * in shared_atomic_add, etc).
244 * 1: For CompSwap only: the second data parameter.
245 *
246 * All operations take 1 variable deref.
247 */
248 INTRINSIC(var_atomic_add, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
249 INTRINSIC(var_atomic_imin, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
250 INTRINSIC(var_atomic_umin, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
251 INTRINSIC(var_atomic_imax, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
252 INTRINSIC(var_atomic_umax, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
253 INTRINSIC(var_atomic_and, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
254 INTRINSIC(var_atomic_or, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
255 INTRINSIC(var_atomic_xor, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
256 INTRINSIC(var_atomic_exchange, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
257 INTRINSIC(var_atomic_comp_swap, 2, ARR(1, 1), true, 1, 1, 0, xx, xx, xx, 0)
258
259 /*
260 * SSBO atomic intrinsics
261 *
262 * All of the SSBO atomic memory operations read a value from memory,
263 * compute a new value using one of the operations below, write the new
264 * value to memory, and return the original value read.
265 *
266 * All operations take 3 sources except CompSwap that takes 4. These
267 * sources represent:
268 *
269 * 0: The SSBO buffer index.
270 * 1: The offset into the SSBO buffer of the variable that the atomic
271 * operation will operate on.
272 * 2: The data parameter to the atomic function (i.e. the value to add
273 * in ssbo_atomic_add, etc).
274 * 3: For CompSwap only: the second data parameter.
275 */
276 INTRINSIC(ssbo_atomic_add, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
277 INTRINSIC(ssbo_atomic_imin, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
278 INTRINSIC(ssbo_atomic_umin, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
279 INTRINSIC(ssbo_atomic_imax, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
280 INTRINSIC(ssbo_atomic_umax, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
281 INTRINSIC(ssbo_atomic_and, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
282 INTRINSIC(ssbo_atomic_or, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
283 INTRINSIC(ssbo_atomic_xor, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
284 INTRINSIC(ssbo_atomic_exchange, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
285 INTRINSIC(ssbo_atomic_comp_swap, 4, ARR(1, 1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
286
287 /*
288 * CS shared variable atomic intrinsics
289 *
290 * All of the shared variable atomic memory operations read a value from
291 * memory, compute a new value using one of the operations below, write the
292 * new value to memory, and return the original value read.
293 *
294 * All operations take 2 sources except CompSwap that takes 3. These
295 * sources represent:
296 *
297 * 0: The offset into the shared variable storage region that the atomic
298 * operation will operate on.
299 * 1: The data parameter to the atomic function (i.e. the value to add
300 * in shared_atomic_add, etc).
301 * 2: For CompSwap only: the second data parameter.
302 */
303 INTRINSIC(shared_atomic_add, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
304 INTRINSIC(shared_atomic_imin, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
305 INTRINSIC(shared_atomic_umin, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
306 INTRINSIC(shared_atomic_imax, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
307 INTRINSIC(shared_atomic_umax, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
308 INTRINSIC(shared_atomic_and, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
309 INTRINSIC(shared_atomic_or, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
310 INTRINSIC(shared_atomic_xor, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
311 INTRINSIC(shared_atomic_exchange, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
312 INTRINSIC(shared_atomic_comp_swap, 3, ARR(1, 1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
313
314 /* Used by nir_builder.h to generate loader helpers for the system values. */
315 #ifndef DEFINE_SYSTEM_VALUE
316 #define DEFINE_SYSTEM_VALUE(name)
317 #endif
318
319 #define SYSTEM_VALUE(name, components, num_indices, idx0, idx1, idx2) \
320 DEFINE_SYSTEM_VALUE(name) \
321 INTRINSIC(load_##name, 0, ARR(0), true, components, 0, num_indices, \
322 idx0, idx1, idx2, \
323 NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
324
325 SYSTEM_VALUE(frag_coord, 4, 0, xx, xx, xx)
326 SYSTEM_VALUE(front_face, 1, 0, xx, xx, xx)
327 SYSTEM_VALUE(vertex_id, 1, 0, xx, xx, xx)
328 SYSTEM_VALUE(vertex_id_zero_base, 1, 0, xx, xx, xx)
329 SYSTEM_VALUE(base_vertex, 1, 0, xx, xx, xx)
330 SYSTEM_VALUE(instance_id, 1, 0, xx, xx, xx)
331 SYSTEM_VALUE(base_instance, 1, 0, xx, xx, xx)
332 SYSTEM_VALUE(draw_id, 1, 0, xx, xx, xx)
333 SYSTEM_VALUE(sample_id, 1, 0, xx, xx, xx)
334 SYSTEM_VALUE(sample_pos, 2, 0, xx, xx, xx)
335 SYSTEM_VALUE(sample_mask_in, 1, 0, xx, xx, xx)
336 SYSTEM_VALUE(primitive_id, 1, 0, xx, xx, xx)
337 SYSTEM_VALUE(invocation_id, 1, 0, xx, xx, xx)
338 SYSTEM_VALUE(tess_coord, 3, 0, xx, xx, xx)
339 SYSTEM_VALUE(tess_level_outer, 4, 0, xx, xx, xx)
340 SYSTEM_VALUE(tess_level_inner, 2, 0, xx, xx, xx)
341 SYSTEM_VALUE(patch_vertices_in, 1, 0, xx, xx, xx)
342 SYSTEM_VALUE(local_invocation_id, 3, 0, xx, xx, xx)
343 SYSTEM_VALUE(local_invocation_index, 1, 0, xx, xx, xx)
344 SYSTEM_VALUE(work_group_id, 3, 0, xx, xx, xx)
345 SYSTEM_VALUE(user_clip_plane, 4, 1, UCP_ID, xx, xx)
346 SYSTEM_VALUE(num_work_groups, 3, 0, xx, xx, xx)
347 SYSTEM_VALUE(helper_invocation, 1, 0, xx, xx, xx)
348 SYSTEM_VALUE(alpha_ref_float, 1, 0, xx, xx, xx)
349 SYSTEM_VALUE(layer_id, 1, 0, xx, xx, xx)
350 SYSTEM_VALUE(view_index, 1, 0, xx, xx, xx)
351 SYSTEM_VALUE(subgroup_size, 1, 0, xx, xx, xx)
352 SYSTEM_VALUE(subgroup_invocation, 1, 0, xx, xx, xx)
353 SYSTEM_VALUE(subgroup_eq_mask, 1, 0, xx, xx, xx)
354 SYSTEM_VALUE(subgroup_ge_mask, 1, 0, xx, xx, xx)
355 SYSTEM_VALUE(subgroup_gt_mask, 1, 0, xx, xx, xx)
356 SYSTEM_VALUE(subgroup_le_mask, 1, 0, xx, xx, xx)
357 SYSTEM_VALUE(subgroup_lt_mask, 1, 0, xx, xx, xx)
358
359 /* Blend constant color values. Float values are clamped. */
360 SYSTEM_VALUE(blend_const_color_r_float, 1, 0, xx, xx, xx)
361 SYSTEM_VALUE(blend_const_color_g_float, 1, 0, xx, xx, xx)
362 SYSTEM_VALUE(blend_const_color_b_float, 1, 0, xx, xx, xx)
363 SYSTEM_VALUE(blend_const_color_a_float, 1, 0, xx, xx, xx)
364 SYSTEM_VALUE(blend_const_color_rgba8888_unorm, 1, 0, xx, xx, xx)
365 SYSTEM_VALUE(blend_const_color_aaaa8888_unorm, 1, 0, xx, xx, xx)
366
367 /**
368 * Barycentric coordinate intrinsics.
369 *
370 * These set up the barycentric coordinates for a particular interpolation.
371 * The first three are for the simple cases: pixel, centroid, or per-sample
372 * (at gl_SampleID). The next two handle interpolating at a specified
373 * sample location, or interpolating with a vec2 offset,
374 *
375 * The interp_mode index should be either the INTERP_MODE_SMOOTH or
376 * INTERP_MODE_NOPERSPECTIVE enum values.
377 *
378 * The vec2 value produced by these intrinsics is intended for use as the
379 * barycoord source of a load_interpolated_input intrinsic.
380 */
381
382 #define BARYCENTRIC(name, sources, source_components) \
383 INTRINSIC(load_barycentric_##name, sources, ARR(source_components), \
384 true, 2, 0, 1, INTERP_MODE, xx, xx, \
385 NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
386
387 /* no sources. const_index[] = { interp_mode } */
388 BARYCENTRIC(pixel, 0, 0)
389 BARYCENTRIC(centroid, 0, 0)
390 BARYCENTRIC(sample, 0, 0)
391 /* src[] = { sample_id }. const_index[] = { interp_mode } */
392 BARYCENTRIC(at_sample, 1, 1)
393 /* src[] = { offset.xy }. const_index[] = { interp_mode } */
394 BARYCENTRIC(at_offset, 1, 2)
395
396 /*
397 * Load operations pull data from some piece of GPU memory. All load
398 * operations operate in terms of offsets into some piece of theoretical
399 * memory. Loads from externally visible memory (UBO and SSBO) simply take a
400 * byte offset as a source. Loads from opaque memory (uniforms, inputs, etc.)
401 * take a base+offset pair where the base (const_index[0]) gives the location
402 * of the start of the variable being loaded and and the offset source is a
403 * offset into that variable.
404 *
405 * Uniform load operations have a second "range" index that specifies the
406 * range (starting at base) of the data from which we are loading. If
407 * const_index[1] == 0, then the range is unknown.
408 *
409 * Some load operations such as UBO/SSBO load and per_vertex loads take an
410 * additional source to specify which UBO/SSBO/vertex to load from.
411 *
412 * The exact address type depends on the lowering pass that generates the
413 * load/store intrinsics. Typically, this is vec4 units for things such as
414 * varying slots and float units for fragment shader inputs. UBO and SSBO
415 * offsets are always in bytes.
416 */
417
418 #define LOAD(name, srcs, num_indices, idx0, idx1, idx2, flags) \
419 INTRINSIC(load_##name, srcs, ARR(1, 1, 1, 1), true, 0, 0, num_indices, idx0, idx1, idx2, flags)
420
421 /* src[] = { offset }. const_index[] = { base, range } */
422 LOAD(uniform, 1, 2, BASE, RANGE, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
423 /* src[] = { buffer_index, offset }. No const_index */
424 LOAD(ubo, 2, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
425 /* src[] = { offset }. const_index[] = { base, component } */
426 LOAD(input, 1, 2, BASE, COMPONENT, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
427 /* src[] = { vertex, offset }. const_index[] = { base, component } */
428 LOAD(per_vertex_input, 2, 2, BASE, COMPONENT, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
429 /* src[] = { barycoord, offset }. const_index[] = { base, component } */
430 INTRINSIC(load_interpolated_input, 2, ARR(2, 1), true, 0, 0,
431 2, BASE, COMPONENT, xx,
432 NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
433
434 /* src[] = { buffer_index, offset }. No const_index */
435 LOAD(ssbo, 2, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
436 /* src[] = { offset }. const_index[] = { base, component } */
437 LOAD(output, 1, 1, BASE, COMPONENT, xx, NIR_INTRINSIC_CAN_ELIMINATE)
438 /* src[] = { vertex, offset }. const_index[] = { base, component } */
439 LOAD(per_vertex_output, 2, 1, BASE, COMPONENT, xx, NIR_INTRINSIC_CAN_ELIMINATE)
440 /* src[] = { offset }. const_index[] = { base } */
441 LOAD(shared, 1, 1, BASE, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
442 /* src[] = { offset }. const_index[] = { base, range } */
443 LOAD(push_constant, 1, 2, BASE, RANGE, xx,
444 NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
445
446 /*
447 * Stores work the same way as loads, except now the first source is the value
448 * to store and the second (and possibly third) source specify where to store
449 * the value. SSBO and shared memory stores also have a write mask as
450 * const_index[0].
451 */
452
453 #define STORE(name, srcs, num_indices, idx0, idx1, idx2, flags) \
454 INTRINSIC(store_##name, srcs, ARR(0, 1, 1, 1), false, 0, 0, num_indices, idx0, idx1, idx2, flags)
455
456 /* src[] = { value, offset }. const_index[] = { base, write_mask, component } */
457 STORE(output, 2, 3, BASE, WRMASK, COMPONENT, 0)
458 /* src[] = { value, vertex, offset }.
459 * const_index[] = { base, write_mask, component }
460 */
461 STORE(per_vertex_output, 3, 3, BASE, WRMASK, COMPONENT, 0)
462 /* src[] = { value, block_index, offset }. const_index[] = { write_mask } */
463 STORE(ssbo, 3, 1, WRMASK, xx, xx, 0)
464 /* src[] = { value, offset }. const_index[] = { base, write_mask } */
465 STORE(shared, 2, 2, BASE, WRMASK, xx, 0)
466
467 LAST_INTRINSIC(store_shared)
468
469 #undef DEFINE_SYSTEM_VALUE
470 #undef INTRINSIC
471 #undef LAST_INTRINSIC