nir: add tess patch support to nir_remove_unused_varyings()
[mesa.git] / src / compiler / nir / nir_linking_helpers.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "nir.h"
25 #include "util/set.h"
26 #include "util/hash_table.h"
27
28 /* This file contains various little helpers for doing simple linking in
29 * NIR. Eventually, we'll probably want a full-blown varying packing
30 * implementation in here. Right now, it just deletes unused things.
31 */
32
33 /**
34 * Returns the bits in the inputs_read, outputs_written, or
35 * system_values_read bitfield corresponding to this variable.
36 */
37 static uint64_t
38 get_variable_io_mask(nir_variable *var, gl_shader_stage stage)
39 {
40 if (var->data.location < 0)
41 return 0;
42
43 unsigned location = var->data.patch ?
44 var->data.location - VARYING_SLOT_PATCH0 : var->data.location;
45
46 assert(var->data.mode == nir_var_shader_in ||
47 var->data.mode == nir_var_shader_out ||
48 var->data.mode == nir_var_system_value);
49 assert(var->data.location >= 0);
50
51 const struct glsl_type *type = var->type;
52 if (nir_is_per_vertex_io(var, stage)) {
53 assert(glsl_type_is_array(type));
54 type = glsl_get_array_element(type);
55 }
56
57 unsigned slots = glsl_count_attribute_slots(type, false);
58 return ((1ull << slots) - 1) << location;
59 }
60
61 static void
62 tcs_add_output_reads(nir_shader *shader, uint64_t *read, uint64_t *patches_read)
63 {
64 nir_foreach_function(function, shader) {
65 if (function->impl) {
66 nir_foreach_block(block, function->impl) {
67 nir_foreach_instr(instr, block) {
68 if (instr->type != nir_instr_type_intrinsic)
69 continue;
70
71 nir_intrinsic_instr *intrin_instr =
72 nir_instr_as_intrinsic(instr);
73 if (intrin_instr->intrinsic == nir_intrinsic_load_var &&
74 intrin_instr->variables[0]->var->data.mode ==
75 nir_var_shader_out) {
76
77 nir_variable *var = intrin_instr->variables[0]->var;
78 if (var->data.patch) {
79 patches_read[var->data.location_frac] |=
80 get_variable_io_mask(intrin_instr->variables[0]->var,
81 shader->info.stage);
82 } else {
83 read[var->data.location_frac] |=
84 get_variable_io_mask(intrin_instr->variables[0]->var,
85 shader->info.stage);
86 }
87 }
88 }
89 }
90 }
91 }
92 }
93
94 static bool
95 remove_unused_io_vars(nir_shader *shader, struct exec_list *var_list,
96 uint64_t *used_by_other_stage,
97 uint64_t *used_by_other_stage_patches)
98 {
99 bool progress = false;
100 uint64_t *used;
101
102 nir_foreach_variable_safe(var, var_list) {
103 if (var->data.patch)
104 used = used_by_other_stage_patches;
105 else
106 used = used_by_other_stage;
107
108 if (var->data.location < VARYING_SLOT_VAR0 && var->data.location >= 0)
109 continue;
110
111 if (var->data.always_active_io)
112 continue;
113
114 uint64_t other_stage = used[var->data.location_frac];
115
116 if (!(other_stage & get_variable_io_mask(var, shader->info.stage))) {
117 /* This one is invalid, make it a global variable instead */
118 var->data.location = 0;
119 var->data.mode = nir_var_global;
120
121 exec_node_remove(&var->node);
122 exec_list_push_tail(&shader->globals, &var->node);
123
124 progress = true;
125 }
126 }
127
128 return progress;
129 }
130
131 bool
132 nir_remove_unused_varyings(nir_shader *producer, nir_shader *consumer)
133 {
134 assert(producer->info.stage != MESA_SHADER_FRAGMENT);
135 assert(consumer->info.stage != MESA_SHADER_VERTEX);
136
137 uint64_t read[4] = { 0 }, written[4] = { 0 };
138 uint64_t patches_read[4] = { 0 }, patches_written[4] = { 0 };
139
140 nir_foreach_variable(var, &producer->outputs) {
141 if (var->data.patch) {
142 patches_written[var->data.location_frac] |=
143 get_variable_io_mask(var, producer->info.stage);
144 } else {
145 written[var->data.location_frac] |=
146 get_variable_io_mask(var, producer->info.stage);
147 }
148 }
149
150 nir_foreach_variable(var, &consumer->inputs) {
151 if (var->data.patch) {
152 patches_read[var->data.location_frac] |=
153 get_variable_io_mask(var, consumer->info.stage);
154 } else {
155 read[var->data.location_frac] |=
156 get_variable_io_mask(var, consumer->info.stage);
157 }
158 }
159
160 /* Each TCS invocation can read data written by other TCS invocations,
161 * so even if the outputs are not used by the TES we must also make
162 * sure they are not read by the TCS before demoting them to globals.
163 */
164 if (producer->info.stage == MESA_SHADER_TESS_CTRL)
165 tcs_add_output_reads(producer, read, patches_read);
166
167 bool progress = false;
168 progress = remove_unused_io_vars(producer, &producer->outputs, read,
169 patches_read);
170
171 progress = remove_unused_io_vars(consumer, &consumer->inputs, written,
172 patches_written) || progress;
173
174 return progress;
175 }