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9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
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15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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26 #include "util/hash_table.h"
28 /* This file contains various little helpers for doing simple linking in
29 * NIR. Eventually, we'll probably want a full-blown varying packing
30 * implementation in here. Right now, it just deletes unused things.
34 * Returns the bits in the inputs_read, outputs_written, or
35 * system_values_read bitfield corresponding to this variable.
38 get_variable_io_mask(nir_variable
*var
, gl_shader_stage stage
)
40 /* TODO: add support for tess patches */
41 if (var
->data
.patch
|| var
->data
.location
< 0)
44 assert(var
->data
.mode
== nir_var_shader_in
||
45 var
->data
.mode
== nir_var_shader_out
||
46 var
->data
.mode
== nir_var_system_value
);
47 assert(var
->data
.location
>= 0);
49 const struct glsl_type
*type
= var
->type
;
50 if (nir_is_per_vertex_io(var
, stage
)) {
51 assert(glsl_type_is_array(type
));
52 type
= glsl_get_array_element(type
);
55 unsigned slots
= glsl_count_attribute_slots(type
, false);
56 return ((1ull << slots
) - 1) << var
->data
.location
;
60 tcs_output_read_bitmask(nir_shader
*shader
)
64 nir_foreach_function(function
, shader
) {
66 nir_foreach_block(block
, function
->impl
) {
67 nir_foreach_instr(instr
, block
) {
68 if (instr
->type
!= nir_instr_type_intrinsic
)
71 nir_intrinsic_instr
*intrin_instr
=
72 nir_instr_as_intrinsic(instr
);
73 if (intrin_instr
->intrinsic
== nir_intrinsic_load_var
&&
74 intrin_instr
->variables
[0]->var
->data
.mode
==
76 read
|= get_variable_io_mask(intrin_instr
->variables
[0]->var
,
88 remove_unused_io_vars(nir_shader
*shader
, struct exec_list
*var_list
,
89 uint64_t used_by_other_stage
)
91 bool progress
= false;
93 nir_foreach_variable_safe(var
, var_list
) {
94 /* TODO: add patch support */
98 if (var
->data
.location
< VARYING_SLOT_VAR0
&& var
->data
.location
>= 0)
101 if (var
->data
.always_active_io
)
104 if (!(used_by_other_stage
& get_variable_io_mask(var
, shader
->stage
))) {
105 /* This one is invalid, make it a global variable instead */
106 var
->data
.location
= 0;
107 var
->data
.mode
= nir_var_global
;
109 exec_node_remove(&var
->node
);
110 exec_list_push_tail(&shader
->globals
, &var
->node
);
120 nir_remove_unused_varyings(nir_shader
*producer
, nir_shader
*consumer
)
122 assert(producer
->stage
!= MESA_SHADER_FRAGMENT
);
123 assert(consumer
->stage
!= MESA_SHADER_VERTEX
);
125 uint64_t read
= 0, written
= 0;
127 nir_foreach_variable(var
, &producer
->outputs
)
128 written
|= get_variable_io_mask(var
, producer
->stage
);
130 nir_foreach_variable(var
, &consumer
->inputs
)
131 read
|= get_variable_io_mask(var
, consumer
->stage
);
133 /* Each TCS invocation can read data written by other TCS invocations,
134 * so even if the outputs are not used by the TES we must also make
135 * sure they are not read by the TCS before demoting them to globals.
137 if (producer
->stage
== MESA_SHADER_TESS_CTRL
)
138 read
|= tcs_output_read_bitmask(producer
);
140 bool progress
= false;
141 progress
= remove_unused_io_vars(producer
, &producer
->outputs
, read
);
144 remove_unused_io_vars(consumer
, &consumer
->inputs
, written
) || progress
;