nir: add some helpers for doing linking
[mesa.git] / src / compiler / nir / nir_linking_helpers.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "nir.h"
25 #include "util/set.h"
26 #include "util/hash_table.h"
27
28 /* This file contains various little helpers for doing simple linking in
29 * NIR. Eventually, we'll probably want a full-blown varying packing
30 * implementation in here. Right now, it just deletes unused things.
31 */
32
33 /**
34 * Returns the bits in the inputs_read, outputs_written, or
35 * system_values_read bitfield corresponding to this variable.
36 */
37 static uint64_t
38 get_variable_io_mask(nir_variable *var, gl_shader_stage stage)
39 {
40 /* TODO: add support for tess patches */
41 if (var->data.patch || var->data.location < 0)
42 return 0;
43
44 assert(var->data.mode == nir_var_shader_in ||
45 var->data.mode == nir_var_shader_out ||
46 var->data.mode == nir_var_system_value);
47 assert(var->data.location >= 0);
48
49 const struct glsl_type *type = var->type;
50 if (nir_is_per_vertex_io(var, stage)) {
51 assert(glsl_type_is_array(type));
52 type = glsl_get_array_element(type);
53 }
54
55 unsigned slots = glsl_count_attribute_slots(type, false);
56 return ((1ull << slots) - 1) << var->data.location;
57 }
58
59 static uint64_t
60 tcs_output_read_bitmask(nir_shader *shader)
61 {
62 uint64_t read = 0;
63
64 nir_foreach_function(function, shader) {
65 if (function->impl) {
66 nir_foreach_block(block, function->impl) {
67 nir_foreach_instr(instr, block) {
68 if (instr->type != nir_instr_type_intrinsic)
69 continue;
70
71 nir_intrinsic_instr *intrin_instr =
72 nir_instr_as_intrinsic(instr);
73 if (intrin_instr->intrinsic == nir_intrinsic_load_var &&
74 intrin_instr->variables[0]->var->data.mode ==
75 nir_var_shader_out) {
76 read |= get_variable_io_mask(intrin_instr->variables[0]->var,
77 shader->stage);
78 }
79 }
80 }
81 }
82 }
83
84 return read;
85 }
86
87 static bool
88 remove_unused_io_vars(nir_shader *shader, struct exec_list *var_list,
89 uint64_t used_by_other_stage)
90 {
91 bool progress = false;
92
93 nir_foreach_variable_safe(var, var_list) {
94 /* TODO: add patch support */
95 if (var->data.patch)
96 continue;
97
98 if (var->data.location < VARYING_SLOT_VAR0 && var->data.location >= 0)
99 continue;
100
101 if (var->data.always_active_io)
102 continue;
103
104 if (!(used_by_other_stage & get_variable_io_mask(var, shader->stage))) {
105 /* This one is invalid, make it a global variable instead */
106 var->data.location = 0;
107 var->data.mode = nir_var_global;
108
109 exec_node_remove(&var->node);
110 exec_list_push_tail(&shader->globals, &var->node);
111
112 progress = true;
113 }
114 }
115
116 return progress;
117 }
118
119 bool
120 nir_remove_unused_varyings(nir_shader *producer, nir_shader *consumer)
121 {
122 assert(producer->stage != MESA_SHADER_FRAGMENT);
123 assert(consumer->stage != MESA_SHADER_VERTEX);
124
125 uint64_t read = 0, written = 0;
126
127 nir_foreach_variable(var, &producer->outputs)
128 written |= get_variable_io_mask(var, producer->stage);
129
130 nir_foreach_variable(var, &consumer->inputs)
131 read |= get_variable_io_mask(var, consumer->stage);
132
133 /* Each TCS invocation can read data written by other TCS invocations,
134 * so even if the outputs are not used by the TES we must also make
135 * sure they are not read by the TCS before demoting them to globals.
136 */
137 if (producer->stage == MESA_SHADER_TESS_CTRL)
138 read |= tcs_output_read_bitmask(producer);
139
140 bool progress = false;
141 progress = remove_unused_io_vars(producer, &producer->outputs, read);
142
143 progress =
144 remove_unused_io_vars(consumer, &consumer->inputs, written) || progress;
145
146 return progress;
147 }